<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=289327.msg14227425#msg14227425">Quote from: Vergil Tanner on 23-06-2018, 15:44:25</a></div></div><blockquote class="bbc_standard_quote">True, but Scent has a range of 30ft. If there's no wind to carry their scent, and they're over 30 feet away, the dogs ain't smellin' shit. :P That reduces to 15ft if the Dogs are upwind of the characters.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Maybe you're being particularly thorny about this because we're misunderstanding one another.  So allow me to attempt to clarify the point before I start getting hot.<br/><br/>If an ally enters within a dog's scent radius, the dogs will be entitled to a perception roll.  At present, none of the allies are within range.  Therefore, the dogs don't get a perception check.  Since the characters are presently moving into position, it's likely that they will move into the dog's scent range within the current phase.<br/><br/>There is no wind to carry scent.  If there was wind, it's very likely that the dogs would not be able to detect the presence of one group (being upwind), but detect the presence of the other group (being downwind), since the parties are literally on every side of the structure.