<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=104036.msg4601652#msg4601652">Quote from: SomeGuy on 06-05-2011, 03:19:04</a></div></div><blockquote class="bbc_standard_quote">The grenade launchers are what really worry me. Frags certainly aren't the deadliest thing, but 2d10 damage is still pretty nasty, especially with Blast(4) and overlapping blast radii.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>If Darius gets rushed by a whole bunch of goons in melee (and he's not surrounded by his own buddies), he'd be likely to drop a frag grenade or two on his own position.  2d10 damage against HIS armor and toughness is a joke... average rolls won't even scratch him.<br/><br/>Krak grenades, on the other hand, will kill him dead, so THOSE scare me.<br/><br/>The frag grenades will be deadly against the squads of minions, of course... one reason we might want to consider keeping their size as small as possible... (which means adding PC's to a squad less of a good idea, as that would make the squads more likely to be grenaded...)