Player Name: Kazae<br/>Character Name: LineCrafter Zulsaran<br/>Character Gender: Male<br/>Character Race: Illuminan<br/>Character Class: Rogue<br/><br/>XP and level: 10,000 xp, lvl 5<br/>Alignment: Neutral Evil<br/>Patron Deity: Soorinek the Doubter<br/>Size: Medium<br/>Movement: 30 ft<br/><br/>Age: 27 years<br/>Height: 5'3"<br/>Weight: 138 lbs<br/>Skin: Pale (white)<br/>Hair: Bald<br/>Eyes: Green<br/><br/>Description:<br/>Perhaps the most noteworthy trait of Zulsaran's is that he is simply that unremarkable in appearances- though not may are as utterly bare of pate and face at his age, despite being slightly shorter than average (but not excessively so), and while green eyes are perhaps his only memorable attribute, he is otherwise dreadfully plain.<br/><br/>That's just the way he likes it.  If any were to know how much he goes out of his way to maintain his nondescript nature, they would have cause to suspect him, or perhaps pry more than they should.<br/><br/><br/>Background:<br/><br/>The interests of the Illuminan race are many and varied, but all have at least the undercurrent of control at their core.  Such is the case of the Gauntlet Cabal that has recently begun to act in the region; the highest ranking members came hence through the Plane of Shadow, to establish themselves in territory cmopletely free of the usual presence of rival Cabals.<br/><br/>Due to the low illuminan population, the Cabal known as the LineCrafters have entertained a dangerous notion; petitioning the creator of the race to make use of the Ritual of Words Made Flesh to increase the hold over this particular Prime World, after of course cultivating the existing humans present to be optimally receptive to the Ritual.  While few of the members know of the intent to create more Illuminans through a means other than breeding, they are more aware of the intent to guide the development of humanity in the area, asserting control and insinuating themselves into the lives of the locals.<br/><br/>LineCrafter Zulsaran's training has made him a perfect agent for observation and manipulation, with signs indicating that he will perhaps become even more suited for the unfortuntely necessary task of pruning the resulting population in the event of the surfacing of undesirable traits.<br/><br/>Strength: 12 (+1)<br/>Dexterity: 17 (+3)<br/>Constitution: 10 (+0)<br/>Intelligence: 12 (+1)<br/>Wisdom: 8 (-1)<br/>Charisma: 12 (+1)<br/><br/>Hit Points: 20<br/>Initiative: +3 (+3 dex)<br/><br/>Armor Class: 16<br/>Touch Armor Class: 13<br/>Flat-footed Armor Class: 13<br/><br/>Fort Save: +1<br/>Ref Save: +7<br/>will Save: +0<br/><br/>Base Attack Bonus: +3<br/>Short Sword: 1d6+1 (20/x2)<br/><br/>Skill:                   Total   Rnk     Stat    Msc<br/>Appraise                 1        1.0      0        0<br/>Balance                  10       5.0      3        2<br/>Bluff                    1        0.0      1        0<br/>Climb                    4        4.0      1        -1<br/>Concentration            0        0.0      0        0<br/>Control Shape            -1       0.0      -1       0<br/>Craft (Poisonmaking)     8        8.0      0        0<br/>Craft (Untrained)        0        0.0      0        0<br/>Diplomacy                1        0.0      1        0<br/>Disguise                 5        4.0      1        0<br/>Escape Artist            11       8.0      3        0<br/>Forgery                  0        0.0      0        0<br/>Gather Information       3        2.0      1        0<br/>Heal                     -1       0.0      -1       0<br/>Hide                     11       8.0      3        0<br/>Intimidate               1        0.0      1        0<br/>Jump                     2        0.0      1        1<br/>Listen                   -1       0.0      -1       0<br/>Move Silently            12       8.0      3        1<br/>Perform (Untrained)      1        0.0      1        0<br/>Ride                     -1       0.0      3        -4<br/>Search                   4        4.0      0        0<br/>Sense Motive             1        2.0      -1       0<br/>Sleight of Hand          10       7.0      3        0<br/>Spot                     -1       0.0      -1       0<br/>Survival                 -1       0.0      -1       0<br/>Swim                     1        2.0      1        -2<br/>Tumble                   9        6.0      3        0<br/>Use Rope                 7        3.0      3        1<br/><br/>Languages: 3<br/>Common<br/>Elven<br/>Illuminan<br/><br/>Feats:<br/>Subtle Sigil<br/>Simple Weapon Proficiency<br/>Weapon Finesse<br/>Armor Proficiency: light<br/><br/>Racial Abilities:<br/>-+2 Saves vs. Spells with the shadow descriptor.<br/>Final Utterance (Ex)<br/>Glyphic Resonance (Ex)<br/>Illumian Words (Su)<br/>Luminous Sigils (Su)<br/>Power Sigils (Su)<br/><br/>Class Abilities:<br/>Evasion<br/>Proficiency: Armor, Light<br/>Proficiency: Rogue Weapons<br/>Proficiency: Simple Weapons: All<br/>Sneak Attack +3d6<br/>Trap Sense +1<br/>Trapfinding<br/>Uncanny Dodge<br/><br/><br/>Money: 1 gold, 0 silver, 8 copper<br/>Weight Allowance: 43lb light, 86lb medium, 1305lb heavy, 350lb lift, 825lb push/drag<br/><br/>Gear:<br/>Arsenic                   1   120 gp   (0.00)<br/>Machete                 2    5 gp   (4.00)<br/>Backpack              1    2 gp   (2.00)<br/>Medium-Size         1     150 gp    (0.00)<br/>Spider Venom<br/>Blue Whinnis (4)   1     480 gp      (0.00)<br/>Pole, 10-foot        1           2 sp   (8.00)<br/>Bracers of Armor  1   1000 gp     (1.00)<br/>+1<br/>Portable Poison    1       75 gp    0.00)<br/>Well (5)<br/>Claws of the        1          5 gp   (1.00)<br/>weasel<br/>Rations, trail         1   50 sp   (10.00)<br/>(per day) (10)<br/>Razor disks (5)     7           5 gp   (7.00)<br/>Rope, hemp        1           1 gp   (10.00)<br/>(50 ft.)<br/>Dagger                 1       2 gp    (1.00)<br/>Sap                       1   1 gp   (2.00)<br/>Dagger, leeching  3   10 gp   (3.00)<br/>Soap (per lb.)         1   5 sp   (1.00)<br/>Explorer`s outfit     1    10 gp   (8.00)<br/>Studded leather    1      25 gp   (20.00)<br/>Garrote, wire      1   2 sp   (0.25)<br/>Sword, short             1   10 gp   (2.00)<br/>Knife, throwing    1   1 gp   0.50<br/>Thieves` tools         1   30 gp   (1.00)<br/>Knife, throwing       24   1 gp   (12.00)<br/>Waterskin (full)          1   1 gp   (4.00)<br/>Locksmith`s tools      1   5 gp   (5.00)<br/>Whetstone          1   2 cp   (1.00)<br/><br/>