Hmmm, how cool devastating critical can be when you do it whit a whip. And note that I can do around 33pts of raw damage whit it (note; I do not coutn any EXTRA damage rolls what I do, this is pure whip damage whit enchament and strenght modifier included) and whit one trick I can do 38pts of damage and I HAVE improved sunder so I can literally break most magic weapons (have high enchament bonus in whip here) whit AoO what I get via combat reflex :P. So, whip itself does of course 1d4 but it does not matter much if you swing hard whit power attack and have nice strenght bonus whit it (use Migthy whip from Sword and Fist so I get strenght score for it). Oh, also I do 3 attacks whit my highest hit score and all my attacks are considered melee touch attacks. Also I have fast healing 10 (so I heal fast) and I am resistant to most energy attacks and immune to fire and also immune to criticals and have alot DR whcih few can pass.<br/><br/>I just mention these abilities because they are plainly obvious and can be seen in action, but also I writed them up so that I can get opinions for them XD.