<span class="bbc_u"><strong>Brief History of Game</strong></span><br/><br/><em>May 31, 2015:</em>Game initiated.  Seven players chosen.  Divided into three adventures.<br/><br/><ul class="bbc_list" style="list-style-type: decimal;"><li>The Onyx Box:  The Club has gotten its hands on an artifact -- an onyx box that contains a cryptic message.  Members have been dispatched to get the onyx box identified at an allied establishment... sounds simple, right?  Little do they know that someone else wants the box, and will stop at nothing to retrieve it.  Protect the box and don't let it out of your sight.</li><li>The Lonely Guard:  A guard named Aldox Ventle hasn't been playing fair.  He's taking Club bribes but intercepting Club dispatches.  It's time for Aldox Ventle to feel Dragon's fire.  Break into his home and kill Aldox, but don't be detected.</li><li>Kraken Bay:  A small missive in a book has been brought to the attention of the Club Officers.  It details a long forgotten dwarven path through Mount Andres.  It's worth investigating:  it could be a potential tax-free smuggling channel.  Bring your climbing gear and some survival gear.  This could take a little while.<br/></li></ul>