Hi guys... very excited about this game, if a little dumbfounded at learning a whole world's history.  As a solution, I've created 'sheltered' characters who haven't traveled extensively enough to know the politics and culture of the area, thus justifying my ignorance with the character's own :)<br/><br/>The two concepts/character sheets I've put to Andi are here, in brief.<br/>1) A spirited, pixie-ish rogue of CG alignment, naieve but not innocent.  Her chipper demeanor can be either uplifting or a bit grating, but also makes her easy to underestimate.<br/>2) A much darker character-- a monk of a LE order with a mutual interest in the party's success, even if it's with a helping of quiet, seething scorn.  There's potential for a positive alignment change later if roleplay permits.<br/><br/>Unfortunately, while I like playing spellcasters, I think I'd best not in this case... it seems that arcane magic is so rigidly controlled in Dragonlance that I'd have a very hard time playing the character's background.  If it becomes necessary, though, I'll give it a try :)<br/><br/>SO the reason I'm throwing all this out is: I don't know which to play.  I hope for some feedback and will update this post as soon as Andi makes a ruling or I 'get my ass settled' when it comes to concept.<br/><br/>Like I said... I look forward to playing with you guys, if you can tolerate my occasional indecisiveness and my ignorance of canon.