<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=203749.msg10533209#msg10533209">Quote from: Ebb on 25-09-2014, 21:50:32</a></div></div><blockquote class="bbc_standard_quote">This would be a pretty big shift for us at our current level, though, since Ghostwheel's system allows only a single magic item per character at level 3 (and level 4). So things like the Big Bag o'Magic Loot we pulled from the tower become a little less appealing, especially for those who started with an item from their initial cash.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>My character spent all of her gold on +1 armour (boring, yes, which is part of what this system fixes), so as far as I'm concerned, it would be a plus.<br/><br/>That said, do you think I should bring the bonuses up one? So first magic item would be at level 2, and max greater-level items would be reached at level 19 instead of 20?<br/><br/>Please think about it not from the perspective of this game, or even a character you're playing, but its effect on the game as a whole, and how it would change the dynamics of the system, and its effects and consequences on it as a whole. What would it change? How would it change it overall? In a good or bad way? Etc.