The disorientation Thomas experienced as he came to was jarring. It was compounded by not knowing where he was or how he got there - but not overly much. His career as an adventurer was not a glamourous one, and this was not the first time he had awoken in a strange place with no memory of how he came there. When he saw the blood on the floor and his hands, he instantly felt a visceral sense of terror. The first thought was that his will had lapsed, and he had given in to some sinister demonic directive and harmed an innocent. As bizarre as it was, Thomas felt relief that the blood could reasonably be presumed to be his own as he saw the strange knife protruding from his stomach. It would take several moments to realize he was in no pain despite the stab wound - he knew that should hurt.<br/><br/>This was also not Thomas's first time being stabbed in the stomach with a knife.<br/><br/>What Thomas saw beyond resulted in a spike of fear; it was not what he was conditioned to expect of what he assumed were his surroundings. What lay outside was not what should lay outside an apartment high rise, and that scared Thomas. He was not some jaded, world-weary mystic to take everything in stride. It took him several moments to regain some composure and steady his nerves.<br/><br/>He left the blade there for the moment, thinking it wiser to leave it there and the wound plugged. His ability to tend to wounds was . . . lacking, to put it mildly. One more thing to learn.<br/><br/>Thomas got to his feet, and felt perturbed by the voice. What might it be? The world he lived in was one filled with beings of unfathomable power and otherness; alien beings with powers that were like unto that of a demigod, demons, angels, and beings from other worlds. Even a Stranger could be something unknowable.<br/><br/>The man took a moment, and he felt the power flow through him. His face faded, features becoming generic and indistinct. Anyone looking at him now would see only the merest glimpse of the face of a man, and it could only be said to be such because Thomas roughly looked like a man. No matter what light source wherever he stood, he would appear backlit to all onlookers; the effect would be the same to viewers standing at opposites of Thomas. His face would be much like the mask of the Question, save that Thomas's face was a featureless blank slate through force of will. His hands would likewise become smooth; the unique geography of fingertips and palms lost.<br/><br/>With that accomplished, Thomas began to examine his surroundings.<br/><br/><strong>OOC:</strong><br/><br/><br/>With regards to having any sort of understanding about what lies outside, I rolled Knowledge (Arcane Lore) with a result of 16. The character has 8 ranks in that skill. http://elliquiy.com/forums/dicebot.php?r=37806 (http://elliquiy.com/forums/dicebot.php?r=37806)<br/><br/><br/>Thomas is activating Morph.<br/><br/><br/>I tried to roll Knowledge (Arcane Lore) to try and see if Thomas might have any leads on what the symbol might be, but I got a 1 (for a result of 10). I'm guessing he's drawing a blank. http://elliquiy.com/forums/dicebot.php?r=37805 (http://elliquiy.com/forums/dicebot.php?r=37805)<br/><br/><br/>Thomas is going to basically look around at what is in the room, check out furnishings and so forth. If I can, I'm going to have him take 20 on it, and with his Rapid Sight 3, it takes him not a long amount of time - I think it bumps it down to the time equivalent of a single action but I'm a little rusty.<br/><br/><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character Sheet</div><div class="spoiler_body"><strong>The Unwilling Vessel; The Witness (PL 10 150PP)</strong><br/><br/><strong>Real Name:</strong> Thomas Miller <strong>Occupation:</strong> Hapless Do-Gooder<br/><strong>Bases of Operations:</strong> Chicago<br/><br/><strong>Attributes:</strong><br/>STR 10 [+0]; DEX 10 [+0]; CON 10 [+0]; INT 12 [+1]; WIS 18 [+4]; CHA 10 [+0];<br/><br/><strong>Skills:</strong><br/>Diplomacy 2 [+2]; Disguise 0 [+15*]; Escape Artist 2 [+2]; Gather Information +2 (+2); Knowledge (Arcane Lore) 8 [+9]; Investigate 2 [+3]; Language: Enochian; Notice 15 [+19]; Profession (Lawyer) 4 [+7]; Search 2 [+2]; Sense Motives 8 [+12]; Stealth 2 [+2];<br/>*from Morph<br/><br/><strong>Feats:</strong><br/>Equipment 1<br/><br/><strong>Combat:</strong><br/><strong>Bab:</strong> +0 [Melee];<br/><strong>Grapple:</strong> +0;<br/><strong>Damage:</strong> +0 [Unarmed];<br/><strong>BdB:</strong> +0 [+10 with Dodge Focus; +0 Flat-Footed];<br/><strong>Initiative:</strong> +0 [+0 Dexterity];<br/><br/><strong>Saves:</strong><br/>Toughness: +10; Fortitude: +7; Reflex: +7; Willpower: +15;<br/><br/><strong>Powers:</strong><br/><strong>Demonic Influence</strong><br/>Immunity 5 (Magic Descriptor) Flaw: Limited (halve effects' DC rank)<br/>Super-Senses 21 (Demonic Awareness, Extended 2, Rapid 1, Penetrates Concealment, Counters Obscure 5, Counters Illusion, Counters Concealment, Accurate, Acute,)<br/>Immunity 1 (Aging)<br/><br/><strong>The Devil Looks After His Own</strong><br/>Protection 10<br/>Enhanced Feat 10 (Dodge Focus 10)<br/>Morph 3<br/>Teleport 2<br/><br/><strong>The Gaze of Judgement</strong><br/>Damage 10 Range Extra 2, Action Flaw, Limited Flaw (half effect on innocents), Full Power drawback<br/><br/><strong>The Eyes . . . of a Stranger</strong><br/>Super-Senses 39 (Analytical Sight Group, Counters Illusion, Counters Concealment, Counters Obscure 5, Extended Sight 3, Penetrates Concealment, Radius Sight Group, Rapid Sight 3, Danger Sense, Microscopic Vision 4, Postcognition, Precognition, Ultra-Hearing, Ultravision, Uncanny Dodge Sight)<br/><br/><strong>Equipment:</strong><br/>Cellphone, PDA<br/>Headquarters: Concealed, Living Space, Security System<br/><br/><strong>Attributes 10pp + Feats 1pp + Combat pp + Saves 25pp + Powers 102pp + Skill 12pp = 150 pp </strong></div></div>