http://plothook.net/RPG/profiler/view.php?id=10202 (http://plothook.net/RPG/profiler/view.php?id=10202)<br/>HP: 33/33 ; AC: 16 ; Flat/Touch: 14/16 ; CMD: 19 ;<br/>Buffs: Heroism, Invisibility Sphere<br/><hr/><br/>Azarel didn't wanna just let go of his illusion quite just yet but there was no option as he began to cast a spell. Of course casting it is going to break the spell of invisibility upon him but the trap has already been sprung. He just had to be sure not to waste that advantage as those bandits pull their pants back up in haste. His illusion would stay a few more handful of seconds as his concentration now wanes on it. He had just the spell for this moment and he was going to make sure he got as many of the bandits caught in it as possible. Stepping into line of sight with the thug that was watching the southern side he throws the magic just towards the front and right of his position to catch all three bandits in the spells effect without tagging Zoey if only just.<br/><br/>Supernatural frost covers the area in a radius of 35 feet. It chills the men to the bone and sucks the warmth out of their bodies but Azarel had modified the spell to do much worse for the icy mists freeze their ankles in place. The spell was of the third circle of magic and as such it should hold for thirty seconds as far as the entanglement goes. The spell continues to linger on for that long as well ergo so they'd suffer the full effects of that as well.<br/><br/>(Azarel steps then casts Rime Frost Fall. DC is 20. Fortitude = Partial Damage. Entanglement occurs for all whom take cold damage)<br/><br/>8 or 4 Cold Damage