Destiny Pool: ☀☀☀☀☀☀<br/>Obligation/Duty:<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Duty/Obligation</div><div class="spoiler_body">Lyn - Debt 1-10<br/>Lyn - Rule Breaker 11-20<br/>At 2020-03-14 17:37:38, PerpetuallyAnnoyedCleric (uid: 61108) rolls: 1d100 Result: 96 (https://elliquiy.com/forums/dicebot.php?r=145415)</div></div><br/><br/>"Most of the goods are not illegal."  Handler answered Lyn.  "Think more outside the law, then against the law.  The Republic could crack down, but it would only be inviting trouble."  There was a hint of a shrug, then he spoke again.  "We can come up with some prototype illegal tech if you want, but that is inviting trouble.  You might be able to sell it, but you're more likely to be attacked for it.  Transmit the plan during the next contact period.  If that is all..."  He didn't wait for an answer as he shut off the connection before his voice had even finished trailing off, leaving Lyn's last question as well as Chi's comments unanswered.<br/><br/>The trip to Junkfort Station was uneventful.  The files came through shortly before the team arrived on Junkfort Station.  It was a bustling place, a massive station that had a near constant flow of ships coming and going.  They looked to be mostly civilian, or at least non-military, no Republic presence, no Separatist presence.  The place seemed to be at least nominally neutral.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Files</div><div class="spoiler_body">The first file contained information on a number of known pirate groups in the area.  <br/><br/>An unnamed group were known to operate an up-engined Gozanti-class Cruiser as well as a number of small support ships and fighters.  They were known to be particularly vicious, rarely leaving people alive unless as slaves or prisoners, but otherwise kept a relatively low profile.  <br/><br/>A group that refer to themselves as the ‘Chain Gang’ are noted in the file as likely the largest pirate group in the area.  They operate a large fleet of between 5 and 10 ships, mostly modified KR-TB Doomtreaders and Pursuer-class Enforcement ships.  They are mostly known for taking cargo as well as any reasonably attractive women from ships they capture.  They seem to have a chaotic leadership structure based on violence, and Republic Intelligence does not currently know who is in charge as it seems to change almost monthly.  <br/><br/>A group known as the ‘Blue Sun Gang’ are known to operate in the area under the leadership of a Rodian by the name of ‘Krenzo,’ a former bounty hunter turned pirate.  The precise ships they operate from us unknown, as their methods usually involve attacking with a swarm of Dianoga-class Assault Starfighters backed up with shuttles.  They are known to operate with a certain level of honour.  They offer a chance to surrender and, if the ship does so before any shots are fired, usually only take about a third of the cargo and leave the crew unharmed.  If the crew resist they can be more violent, but even then they rarely kill more people than they need to.  <br/><br/>The ‘Clankers,’ named by their victims and not themselves, are a group of droids that regularly attack ships in the area.  They are assumed pirate, but the droid and ship models they use all scream Separatist.  They are under the leadership of a mysterious figure who has only been seen in a heavy black robe.  Republic Intelligence believes that they are a Separatist group on clandestine missions, but as they have avoided any Republic-aligned ships, they have been largely ignored.<br/><br/>The ‘Pigs’ are a group of pirates who are thought to operate under the renegade Hutt Yelno.  They operate from a Seltiss-2 Caravel that seems to have been upgraded in terms of engines and weapons, and their MO is usually to disable a ship’s engines then to board the ship with a swarm of Gamorreans.  It is believed by Republic Intelligence that their presence has something to do with internal Hutt power struggles, and that they aren’t pirates in the traditional sense.  <br/><br/>The second file had a list of know pirate attacks in the area, who committed them, and where they took place.  They were spread across the sector, but a quick examination showed that there was minimal overlap in areas where the pirates operated.  Each seemed to claim their own little territory.<br/><br/>The third file had a list of important people on Junkfort Station.<br/><br/>Rasha Joben is a Zabrak gangster who is heavily entwined with what government exists on Junkfort Station.  He has his hand in most criminal matters, and operates a small army of thugs and security guards.  It is often whispered that he is the law on Junkfort Station.<br/><br/>Ganner Rar is a Human merchant on Junkfort Station.  He is known to trade in stolen and illicit goods, and is thought to run a network of smugglers that operate on a dozen worlds.  On Junkfort Station itself he uses the cover of being a ship buyer/seller.<br/><br/>Dekar Cass is a Mandalorian Bounty Hunter whose reputation dates back to the Mandalorian Civil War.  He does not appear to be affiliated with Death Watch or any other known group, and appears to be more or less retired.  He now acts as a middle man for bounty hunters and information brokers on Junkfort Station, and his Cantina is said to be both neutral ground, and the one place on the station that Rasha has no influence.<br/><br/>Artora Thorin is a Nautolan mechanic who is hugely desired for her skills.  She operates a bustling drydock where she repairs and modifies ships for anyone who will pay.  If a ship has been modified on Junkfort Station she probably either did the modification herself, or knows the person who did.<br/><br/>Torin is a Sullustan information broker.  He buys and sells information from a small office on the station, and, more importantly, he seems to have connections with all of the pirate groups in the area.  He is known to sell ‘insurance’ that guarantees a pirate free journey, and is often rumoured to dabble in the trade of slaves and goods taken from pirate raids. <br/><br/>Cheriss is a Zabrak bounty hunter turned governor.  She seems to have some sort of deal with Rasha to officially run the station, and is the one in charge of day to day operations.  There are various rumours about her dealings with Rasha, none confirmed.<br/><br/>Tao’ni is a Twi’lek dancer renowned for her beauty.  She dances at a Cantina on Junkfor Station, and plays the role of employee.  However she is known to be a major information broker and the owner of said Cantina.  It is rumoured that if something is going on in or around the station, she probably knows about it.  However she is also known as a deeply unpleasant and dangerous woman, and is believed to be behind numerous assassinations and poisonings throughout the sector.  It is believed that she has a deal with the Chain Gang pirates to acquire any women that they capture.  Certainly a number of missing crew have shown up in her establishment, or in other establishments she is believed to own, often with a slave collar on.<br/><br/>The fourth file had a very brief bit about the Separatist fleet. <br/><br/>The fleet is believed to comprise of between 3-5 Munificent-class star frigates, 1-2 Recusant-class Destroyers, and an unknown number of support ships.  As such, it is deemed a major threat.  A former Republic Admiral turned Separatist Admiral by the name of Pi-cla-ter is believed to be with the fleet.  She is a Cerean, but has a deep grudge against the Republic for perceived corruption.  A Gank by the name of Cresh with known ties to the Separatists was spotted on Junkfort Station shortly before the fleet was detected, but he has not been seen since.  </div></div><br/><br/>OOC: Let me know how you want to proceed.  If you are disabling the engine, acquiring contraband, illegal tech, etc.