the beauty of pushing pulling and sliding is that the initiator gets to choose how the target is pushed. Obviously, you cant move monsters into occupied squares, but you *can* move affected monsters as you see fit.<br/><br/>In pushing, as long as the target ends up further from you<br/>In pulling, as long as the target ends up closer to you<br/>In sliding, move em how you want.<br/><br/>So if your ability was burst 1, you could move the monsters that are next to you into whatever available square there is, AS LONG AS, they are farther away from you.