In the middle of posting now, but the actual mechanic stuff works like this:<br/><br/>Felina, Tialia, and the frog suit on Frea all got pulled through to the shadow realm.  Frea's suit pulled her with it, and Tialia's suit followed her, but Felina's suit let go and is still in the "normal" realm.<br/><br/>While in the shadow realm, at the start of your turn, you need to try and resist damage.  It's a 10+ roll for allies, 15+ for enemies, and no roll at all for the shadow mage herself; failing the roll is an automatic 2 damage.  Then, as part of your movement, you can attempt to escape.  The required roll to escape depends on how you got there in the first place; in this case, it's a 15+ roll, but you get a stacking +2 bonus to the roll for each failed attempt.  If you succeed, you're on the other side; fail and you're still stuck in the shadow realm.  Because the suits grab onto you, they follow you if you escape (or take you with if you escape).<br/><br/>You also can't affect anything in the opposite realm.  So in this case, Victoria and both fox suits are in the normal realm, while everyone else is in the shadow realm; Victoria can only do things to herself or the other fox suits, while Frea, Tialia, and Felina can only affect the frog suits.