Weapons: any guns that exist now, plus a few others, and some more exotic ones as well.<br/>The catagories are Light autopistols, Medium Autopistols, Heavy Autopistols, Very Heavy Autopistols.  Light/Med/Heavy Submachineguns. Assault Rifles (includes M-16, K-47/74's and any gun like that), Shotguns, Heavy Weapons (includedes Grenades, RPGs, any cannon type gun usable by people, plastic explosives, mines. The Exotic section includes microwave guns, lasers, tasers, dartgunbs and paintball guns. Also includes bows and crossbows. Melee is hand to hand weapons.<br/><br/>Lig Autopistols do 1d6(+1) damage.<br/>Med Autopistols do 2d6+1(3) damage.<br/>Hvy utopistols do 3d6 damage.<br/>V. Hvy Autopistols do 4d6+1 damage<br/><br/>Light SMGs do 2d6+1(3). one kind does 1d6+1 damage.<br/>Med SMGs do 2d6+1(3) damage.<br/>Hvy SMGs do (3)4d6+1 damage.<br/><br/>Assult Rilfes do from 5d6 (Militech Ronin light assault, KR-20 Med ssault) to 6d6+2 (FN-Ral Hvy Assa., Kalishnikov A-80 Hvy. Rifle)<br/><br/>Shotguns are 4d6 (Arasaka Rapid Assault 12, Sternmeyer Stakeout 10)<br/>