Laughing Lady sprints trough the street, sorrounded by sobs and moans of the hapless folks she brushes to the side. Like a crazy daemon that ran out of hell, she dashes where Jennifer dissapeared to, behind the bend. No sign of her, and there are a few narrow streets she could have gone too, but they both could swear they heard something...<br/>Inimicus got an approving nod from the SWAT team leader and also ran after Jennifer, leaving Chronos restrained and guarded.<br/>Notice checks for both hunters, if they fail they won't know which way Jennifer gone, though might spot her later. DC15<br/>LL:Roll 1: 6. failed<br/>In:Roll 1: 17. passed<br/><br/>At first sight all the dusty streets look the same, all leading between the old 20-century buildings, and there's no sign of anyone. Laughing Lady halts abruptly and throws confused glances all around, adrenaline buzzing in her veins. Few steps behind her, Inimicus spots their prey on top of a dumpster, just looking for a place to hide.<br/>You're still cuffed hands and feet, Creeper, but sure as hell out of anybody's reach.<br/>Back in the caffeteria, Chronos does not lose his cool. While cuffed, he can still elude the troopers as easily as a snap of fingers. The shiny floor under him crumbles into a hole and swallows him along with a lot of dust and loose pieces of concrete. SWAT's try to fire their energy rifles at him, but it's too late and the hole itself is already buried. Safe inside the bowels of the earth, the hero could now burrow wherever he pleases too, though likely causing some damage if he wants to appear inside a building.