Stat Sheet<br/><br/>HP: 125<br/><br/>Str: 5<br/>End: 5<br/>Gra: 5<br/>Cha: 5<br/>Int: 5<br/>Spi: 5<br/><br/>P. Def: 60<br/>M. Def: 60<br/>S. Def: 60<br/><br/><br/><br/>Above is the basic stat sheet for the game. Each character starts out with 5 points in each stat,  and 6 stat points to place in any of the stats at your choosing. Upon creation each character selects a class to take for their first level.  A class  provides a character with bonus when they allocate their stats,  but this bonus can only be gained once per level.<br/><br/><strong>Class List</strong><br/><br/><strong>Warrior</strong><br/><br/>When putting 3 points into Str, the Fighter gains an additional point to both Spi and End.<br/><br/><br/><strong>Brawler</strong><br/><br/>When putting 3 points into End, the Brawler gains an additional point to both Str and Gra.<br/><br/><br/><strong>Sensualist</strong><br/><br/>When putting 3 points into Gra, the Sensualist gains an additional point to both Cha and End.<br/><br/><br/><strong>Rogue</strong><br/><br/>When putting 3 points into Cha, the Rogue gains an additional point to both Int and Gra.<br/><br/><br/><strong>Mentalist</strong><br/><br/>When putting 3 points into Int, the Mentalist gains an additional point to both Spi and Cha.<br/><br/><br/><strong>Spiritualist</strong><br/>When putting 3 points into Spi, the Spiritualist gains an additional point to both Int and Str.<br/><br/><strong>Berserker</strong><br/><br/>When putting 3 points into Str, the Berzerker gains two additional points to Str.<br/><br/><br/><br/><strong>Bruiser</strong><br/>When putting 3 points into End, the Bruiser gains two additional points to End.<br/><br/><br/><br/><strong>Acrobat</strong><br/><br/>When putting 3 points into Gra, the Acrobat gains two additional points to Gra.<br/><br/><br/><br/><strong>Idol</strong><br/><br/>When putting 3 points into Cha, the Idol gains two additional points to Cha.<br/><br/><br/><br/><strong>Wizard</strong><br/><br/>When putting 3 points into Int, the Wizard gains two additional points to Int.<br/><br/><br/><br/><strong>Psychic</strong><br/><br/>When putting 3 points into Spi, the Psychic gains two additional points to Spi<br/><br/>A note on classes:  Class names are just that,  names,  and they can be changed to better fit different types of characters from different enviroments.  Say,  changing Mage to Mad Scientist and Warrior to Soldier,  just as long as the concept makes sense with the point allocations,  we'll be fine.<br/><br/><strong>Determine HP, and Defence</strong><br/><br/><strong>HP:</strong>5*(End+Cha+Spi) + 50<br/><br/><strong>Physical Defense:</strong>50+End+Spi<br/><br/><strong>Magical Defense</strong>: 50+Spi+Cha<br/><br/><strong>Sensual Defense :</strong>50+Cha+End<br/><br/><br/><strong>Example of Character Creation</strong><br/><br/>For example I'm going to make a level one character named Katrine. I see Katrine as a budding warrior who bases her fighting style on dragons. Dragons are powerful, tough, and are very often quite magical. I chose Fighter for Katrine, as while Strength will be her main attribute, she'll also become tougher and awaken her inner dragon magic with the bonus points to Endurance and Spirit.<br/><br/><br/><br/>Fighter<br/><br/>When putting 3 points into Str, the Fighter gains an additional point to both Spi and End.  You may only get one class bonuse per level.<br/><br/><br/><br/>I'm going to put 3 points  into Katrine's Strength to get the bonuses, and to make her a well rounded character, I'm going to use the other three points to give a boost to Intellect, Charm, and Grace.<br/><br/><br/>Katrine<br/><br/>HP: 140<br/><br/>Str: 8<br/>End: 6<br/>Gra: 6<br/>Cha: 6<br/>Int: 6<br/>Spi: 6<br/>P. Def: 62<br/>M. Def: 62<br/>S. Def: 62<br/><br/><br/>As a result, Katrine's HP have risen from the base of 125 to 140, and all three Defense scores have risen as well.She's a little bit more durable that the common joe on the street and is able to defend herself a little bit better. She also hits a bit harder with her higher Strength.<br/><br/><br/><strong>Whole Character SheetName:</strong><br/><strong>Name:</strong><br/><strong>Race:</strong><br/><strong>Hair:</strong><br/><strong>Eyes:</strong><br/><strong>Sex:</strong><br/><strong>Height:</strong><br/><strong>Weight:</strong><br/><strong>Record:</strong><br/><strong>EXP:</strong><br/><br/><strong>Physical appearance before first fight:</strong><br/><br/><strong>Current Physical Appearrance:</strong><br/><br/><strong>Back Ground:</strong><br/><strong>HP:</strong>125<br/><br/><strong>Str:</strong>5<br/><strong>End:</strong>5<br/><strong>Gra:</strong>5<br/><strong>Cha:</strong>5<br/><strong>Int: </strong>5<br/><strong>Spi:</strong>5<br/><br/><strong>P. Def:</strong>60<br/><strong>M. Def:</strong>60<br/><strong>S. Def: </strong>60<br/><br/><strong>Transformations earned       Effects           Bonus</strong><br/><br/><strong>Humilations Earned              Effects          Penalties</strong><br/><br/>