Hey, that just means instead taking superior from both feats I need actually learn a technique (which gives permament benefit) which helps control char while under Red Eyes. It kind removes the whole exclusive nature of having 'true' Red Eyes. It's something what you should not able to train into any fashion if speak a dramatic chakra surgery to help increase body's natural ability handle the chakra spike.<br/><br/>If you think it's very light difference or light weight feature of the True Red Eye feat then think something else added for it without making char's ECL increased. Perhaps with advanced bloodline feat you get only +2 max bonus to physical stats while True Red Eye is able to have up to +4 or something similar. Or having True Red Eye gives access to exclusive bloodline enchancing feats like Eyes of the King (which improves the Red Eye state phemomically).<br/><br/>Or we can go this; Keep the True Red Eyes as it is but instead slapping me with LA (which removes levels) instead I gain a permament -20% XP gain debuf (or -40%). As note my char is not even able enter (or have) the physical stat increases as the first time Red Eye+2 appears in 4th level. So I am thinking until then he gets no penalties to his levels.<br/><br/>So we can assume my char is a normal 4th level char with +1 LA from trueblooded human template. But once he hits the magical point when he gains Red Eyes+2 and permament stat boost he suffers XP earning penalties. So when part 2 starts he has -20% less XP than rest of the crew (and likely starts one level lower than rest of the crew but this XP penalty does not limit his levels in end game but makes him slower to level up overall).