<div class="floatleft">(https://i.imgur.com/cmdBT47.jpg)</div><strong>Name:</strong>Aysha<br/><strong>Race:</strong>Half-Dragon<br/><strong>Race:</strong>Shadow Warrior [6]<br/><strong>Alignment:</strong>Chaotic Good<br/><br/><strong>Backstory:</strong>The knights of Canto, a realm from a different time and space, took a quest to do battle with a foul wizard wreaking havoc upon their lands. The wizards tower was found, sieged and eventually sacked with the wizard escaping. Inside the horded treasures of the tower, the Knights found a relic they considered the most important of all; what they thought to be a Dragon's egg. Keeping it safe and returning it to the castle, the knights cared for the egg in the traditional manner of adoptive dragon parents. Keeping the a forge stoked and warming the egg inside it's fires. Once hatched to their surprise, it was no egg, but a bastard of human and dragon spawned forth. Nevertheless, the half-child was raised within the castle, becoming a squire for the knightly order.<br/><br/>Soon she became a mighty knight Canto herself, Aysha served her King through quests and wars, protecting the realm from outside foes and had become a beacon of protection. Known once long ago as the Winged Knight of Canto. Guarding those lives of the people who took her in and cared for a half-dragon. One fateful day, the foul wizard returned to reclaim his ruined tower in the mountains, and the knights were dispatched once more to battle again. Flying high, Aysha crashed through the window at the peak of the evil wizards tower, and clashed steel and might against magic and darkness. The fight was ended abruptly when the wizard tore open a portal to another realm, banishing Aysha to a plane of shadows and darkness. Stranded and beset by dark creatures half-formed of shadows, she battled on. The only food she could find were the monsters she battled, and choosing life over starving, she made her choice. Months passed to years, surviving, slaying and eating creatures of shadows, Aysha soon found her body changing to match the realm the longer she stayed, still in search of a way home. Eventually, the creatures of this dark realm stayed away, beginning to see Aysha as one of their own as her body became more like their own, capable of becoming one with shadows and darkness, her fighting style turning more savage and eschewing the chivalry of her code.<br/><br/>Another soul stumbled in to the realm, lost and far from home. A wizard, from a land far different from her own. Aysha kept him safe from the darkness, while he enacted a spell to return them both back to where he came. Alas, he was unable to find her own home was they were returned, and Aysha was stranded once more. The wizards of the Pocket Dimension couldn't locate the realm either, some believing it too far to find, or that it simply didn't exist, and that Aysha's home was the shadow realm.<br/><br/>Still in search of a way back, Aysha works with the Freelancer's association, in hopes that questing far and wide put her in contact with a way out, while offering honest, wholesome work to protect others and reclaim a piece of the knight she once was.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">There be dragon boobs below<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(https://i.imgur.com/nGnG65g.jpg?1)</div></div><br/>https://www.myth-weavers.com/sheet.html#id=2482273<br/>Shadow Warrior [6] 6d12 HD<br/><strong><span class="bbc_u">Abilities</span></strong><br/><strong>STR:</strong> 18 [+7 Save]<br/><strong>DEX:</strong> 12 [+4 Save]<br/><strong>CON:</strong> 16<br/><strong>INT:</strong> 8<br/><strong>WIS:</strong> 10<br/><strong>CHA:</strong> 10<br/><br/><strong><span class="bbc_u">Combat</span></strong><br/><strong>Init:</strong> +2<br/><strong>HP:</strong> 75/75<br/><strong>Energy:</strong> 60/60<br/><strong>AC:</strong> 24<br/><strong>War Lance:</strong> 10FT Range - +7 to Hit. 1d12+8 Damage<br/><strong>Dragon's Breath:</strong> 30ft Cone, 3 targets. 2d6+4 DC13. Next turn, take a quarter of damage again. DEX Save halves damage.<br/><strong>Armor:</strong> Full Plate, Shield<br/><br/><strong><span class="bbc_u">Skills</span></strong><br/><strong>Athletics:</strong> +7<br/><strong>Intimidation:</strong> +3<br/><br/><strong><span class="bbc_u">Proficiencies</span></strong><br/>All weapons and armor<br/>Common, Draconic<br/><br/><span class="bbc_u"><strong>Attributes</strong></span><br/>Regen 1 [1] (1)<br/>Size Change - Lesser Grow [2] (4)<br/>Extra Action +2 [2] (8)<br/>Skill prof - Athletics [1] (1)<br/>Massive Damage +4 [4] (4)<br/>Lesser Immune - Fire [3] (3)<br/>Fast 2x Speed [1] (1)<br/>Augmented Strength +2 [2] (2)<br/>AC +4 [4] (4)<br/>Change State [2] (6)<br/>Legendary Edge [6] (6)<br/>Save prof - Dex [1] (2)<br/><br/><strong><span class="bbc_u">Defects</span></strong><br/>Easily Distracted 2 - Gold<br/>Limited Ranged Damage -6 - 6 points<br/>Vulnerability to Radiant - +4 points<br/><br/></div></div>