<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=104036.msg5227756#msg5227756">Quote from: The Great Triangle on 19-09-2011, 03:23:18</a></div></div><blockquote class="bbc_standard_quote">Now, as for your actions...  I'm really not sure that the crew of a cruiser would deliver a full broadside against a ship whose crew were begging for their lives.  It seems like something that the commander would need to make a command check to convince the crew to do, because you're basically murdering hundreds of innocent people.  Not something that an Imperial individual <em>wouldn't</em> do, but not something that can be done easily.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>We are talking about a raider class vessel which just fired 4 torpedoes and is RAPIDLY closing into attack range of the Kobras Aquiarre to fire lasers at it.  Besides the fact that they CLAIM to be innocent, is there even a single other piece of evidence to support that?<br/><br/>Besides... frankly, the Everest would be outmatched against a Chaos Reaver ship... (especially with no other PC's aboard...) but the Kobras Aquiarre could EASILY outrun it if their plasma engines come on line in the next hour... (which is what 2 combat turns equal, right?)<br/><br/>And it'd be pretty good piloting on the behalf of the Chaos Cruiser if they can get up to flank speed that quickly...  We are talking 7 extra successes on a pilot check, after all.  A typical Chaos crew, with a Crack rating of 40, and a maneuverability of 5, CAN'T get that many successes in a single turn... it would take them 2 rounds to get up to a 14 speed... and that's only if they get 3 and 4 successes vs a 45 skill... which is horribly unlikely.  A one in 200 chance of success.<br/><br/>Never-the-less... the Everest is already turning to face the Chaos Cruiser, and will be attacking it well before it gets into range of the Kobras Aquiarre... but taking 1 round to deal with the obvious threat doesn't seem unwarranted.  Besides, a full broadside of the ship's guns will hardly destroy even a raider class vessel... it'll simply do some critical damage and take out most of it's hull points... which, last time I checked, would not destroy a ship, or even kill most of it's crew.  We are talking about a 50/50 chance for the gunner to even hit, after all!  He's not that good.  If you like, I can roll for damage, but I'm almost certain that the firepower I used will not put the raider in danger of being fully destroyed.  It was a pretty calculated attack.<br/><br/>Of course, these are NPC's, and you are the GM.  I did specifically ask you if you minded me controlling them before acting, but if you have changed your mind and want to take over, that's your prerogative.