Ok! Time to Actually get round to replying to this!<br/><br/>I am going to break this up and spoiler it to prevent it from being too long.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">History</div><div class="spoiler_body"><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Role: Aged 20 and with a place at the Community College, she seems to be in the optimal sort of situation for being a trainee just embarking on learning the ropes of superheroics.  I approve!</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I'm glad you approve!<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">I had already been thinking of adding a NPC mentor - and was intending to have her serving as a guest lecturer at the Community College</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>This works! Claire was already in NPC's class as a GE, then after Michelle disapeared, Claire showed up in office hours and asked for help.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">I would note that Michelle doing brilliant-but-dangerous work at ECC rather than ECU would be unusual</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I will note that I already had Michelle at ECU, people can date going to different schools!<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">I'd want to be sure that Claire already being on various people's radar sounds like a source of fun RP to you.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Ooh! Sure!<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">For Claire's remaining poly-paramours (polyamours?)... how many were you thinking of there being, and would you want them appearing on-screen at all?  Would you want them to be on-going Complications, getting into trouble?  Or wait to see what suits the game?  I'll say up front that I'm wary of adding a large cast of 'personal' NPCs, but if this is a key part of how she's conceived I don't want to close it off.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>My thought is that only a couple show up on screen in any significance, but, she can "know a guy" to call in favors and is my justification for connected and contacts, is her network of partners, metamours and people she has met in the kink community and swing dance community.<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Skills and Stuff</div><div class="spoiler_body"><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">A rating of -2 is really low.  Not impossible, but it puts Claire at a level where the average 11 or 12 year-old could provide her with a fair challenge in a wrestling match.  This is particularly noticeable because she's fit (Stamina 2), and has borderline-superhuman coordination (Agility and Dexterity 7).  Is she so nimble and deft because her cosmic influence has altered her to be exceptionally accurate but weak?  And is that why she is so startlingly bad at fighting (that average 11 year-old would have a marked advantage in a fist-fight, in spite of Claire's phenomenal coordination)?</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>The thought that I had in mind was that her stamina was not so much a matter of her being good endurance in an athletic sense, but rather being very good at ignoring her fatigue and pushing through things due to her time dealing with her health problems, one of the symptoms being lack of physical strength. Thoughts on this? I'm also welcome to adjusting whatever or tossing the thought.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Defences: 0 points allocated and spent.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>My general idea with regards to stuff like this is she is mostly a normal girl to start with all of the weaknesses thereof, she will need training to actually be able to hold her own in combat. That said, if I get costs down elsewhere, I may keep a couple points reserved for boosting defense as she gets training.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Skills: 14 points allocated to buy 28 ranks; 28 ranks assigned.<br/><br/>I suspect that you mean Expertise: Theatre, rather than 'experience'.  ;)<br/><br/>I very much approve of the spread of moderate-level skills!</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Yep! Indeed what I mean<br/>And yay! glad you approve!<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Equipment and Advantages</div><div class="spoiler_body"><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">I approve of having at least one point in Equipment!</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Yay! Loving all the praise! (And defintately good to help the tone with all the changes being sugested)<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Hand cuffs and pepper spray are interesting choices.  The latter would suggest that Claire is aware of how utterly hopeless she is in a fight! ;)</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Yep! She is very aware of her helplessness as a college girl walking alone at night.<br/>And as for the handcuffs... Well, she has those for kink reasons.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Was there a particular reason she learned ASL?</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>She learned it for her foreign language requirement, and then has met a couple people in the deaf community and has started dating them.<br/><br/>Also, I need to check again for myself, but are there any combat advantages that will let me use her strengths to make her defenses better? Such as letting her use dex for her parry?<br/><br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Powers!</div><div class="spoiler_body"><strong>Concealment</strong><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Do you want this to work "only when nude" as some other things do, or only on her own body (so you could have visible clothes, etc, on an invisible Claire)?  The two have slightly different implications in various situations: e.g. a few splashes of paint probably wouldn't stop a naked Claire counting as 'nude'... but if the Limitation is "only works on own body" then anything like paint or a significant amount of dirt would remain visible.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I like the idea of paint and stuff letting you track her! So we will stick with only affects her phrasing<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">The Will save would suggest that Claire is either directly touching people's minds to persuade them they're not seeing her... or that she's generating some kind of illusion that sheer willpower can force its way past.  The former in particular would imply that machines could still perceive her, and raises questions about whether someone watching her through a security camera or seeing a photograph taken while was invisible would be able to see her or not.<br/><br/>If she is still perceptible to (or through) machines, then that would be another Limitation you could claim.  If she's invisible even to machines, then that implies that she's doing something to the laws of physics to conceal herself.  Either is an interesting option!</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I just went with wisdom save as that is the example, I will happilly switch it to another save that makes more sense if you like. But yes, I still want it to work on machines, as being picked up on security photage is too big an issue for the spy/intel/recon role I want her to serve.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Is the idea that she is using her cosmic powers to edit herself out of perceptible reality to some extent?<br/><br/>In any case, it's worth noting that she is still corporeal and thus has mass and weight: she will trigger pressure sensors, leave fingerprints and footprints, and so on.  Such things won't often be relevant, but I don't want the player to be surprised by this even if the character herself hasn't realised it yet.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Yep! That's the idea! And I am totally down with that limitation, it makes it so that if people learn enough about her they can reasonably set up traps and make her/me think on our feet on how to solve the problem, such as using create to pass over the pressure plate without tripping it.<br/><br/><strong>Move Object</strong><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">You're buying the ability to make invisible, imperceptible attacks that cannot be linked back to Claire - and the ability for her to attack any target she can accurately perceive.  She can do Strength 10 damage without an attack check (and can also do things requiring fine manipulation).  So... what is the Throwing Mastery intended to achieve?  Do you want to be able to pick things up and throw them especially-hard at other things?  In most circumstances, you could just directly squeeze whatever you want to hurt.  I can see particular circumstances where you're grabbing something you can see and throwing it at something you can't (behind a building, or whatever), but that's probably not going to come up very often.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>The way I was invisioning things is that she can't deal damage to objects directly, and has to use collisions to deal damage, so throwing things at people, stab them with a sword etc. Subtle was so that she could do things like remotely work a computer without it glowing and giving her away.<br/><br/>So, drop damaging it is!<br/><br/><strong>Create</strong><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Second: if this is an alternate effect of the same thing that fuels Move Objects, why does creating something require her to be naked but moving something doesn't?  That sounds to me like two different power-sources at work.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>The thought was that she is effecting the weave and that the power is limited when wearing clothes, but once she strips she unlocks the full power set and can pull energy into her skin to give her telekinesis physical form.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">But what is actually happening here?  Is Claire creating fields of invisible force that she can use to grab people and things from afar, or that she can alternately form into equally-invisible objects?  There's mention of 'Cosmic' as a descriptor, and dark matter as something that Michelle was trying to use Viridian to investigate: is the notion that Claire can now manipulate the fabric from which the cosmos is made?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Yeah, she can now effect the fabric of reailty to form objects from nothing. She can decide whether they are invisible force fields, very much a more permanent application of the telekinesis and just forming a force barrier. Or she make visible objects of whatever materials she feels like, such as conjuring a glass of water in her hand.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Example of a 'Cheap' Option:  Cost of array: 23 points.<br/>  * Move Objects (10 ranks) with Subtle (no discernible link between Claire and moved items; +1/rank), Limited (must be naked; -1/rank), Precise (may employ for fine manipulation; +1 point), and 1 rank of Throwing Mastery (+1 damage with thrown objects; 1 point): 22 points.<br/>  * Create (10 ranks) with Subtle (objects are made of invisible force; +2 points), Limited (must be naked; -1/rank), Precise (objects may have moving parts; +1 point), Noticeable (skin glows as she uses cosmic power to create wholly-new things in the world: -1 point), and Selective (may choose who and what can pass through objects; +1/rank).  22 points.<br/>  This would let Claire manipulate and create things up to 75' away, throw objects at +7 to hit with a Damage of 11, perform fine manipulations, and create cages / force fields / big invisible weights to drop on people.  Items would not be permanent, but she could still choose who and what could pass through them (and could change that after their creation, too).  If you didn't want to glow, then you could accept a cost of 24 points for the array - and by doing so you could add another point of Throwing Mastery, to raise your Damage to 12 when hurling objects at people.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Ok! I actually really like this! With the note that I still want to be able to create visible or invisible objects.<br/><br/><strong>Immunity</strong><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">This power seems to be "what she would need to survive in space": is that interpretation correct?  What impact has any of it had on her life thus far?  Does she still routinely breathe?  She'll have to do so whenever she wants to talk, sing, whistle, etc, but does she still have the habit of doing so the rest of the time?  Does she breathe when asleep or unconscious?  If she doesn't, has anyone noticed - and did they think she'd died?</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Generally! Although with the freed up points I will probably upgrade this to Life Support (cost 10, do 4 extra). And yeah, she still breathes, the primary intent of this is to be able to be naked in extreme environments.<br/><br/><strong>Senses</strong><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">These presumably reflect her now-innate connection to the fabric of the universe.  :)</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Yep!<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Should Radio be in the Physical category rather than the Meta-Physical?  To me, it'd seem a better fit with her mundane senses than her supernatural ones, but I might just be failing to grasp the intent here.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Honestly, Im just going to get rid of radio all together.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote"> This is an amazing array of sensory powers.  Is the idea that Claire is now linked into the fabric of reality to such an extent that she can perceive the world around her with utterly-inhuman accuracy?  She currently lacks the knowledge (scientific, magical, etc) to make sense of a lot of what she might perceive... but she'd still gather an astonishing amount of data, at incredible speed.  Is she intended to have investigation as a major aspect of her role in play, or are you thinking more in terms of being able to spot threats of all kinds as soon as they come in range?</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Yep! Her invisibility and sensory powers are supposed to aid her in investigation and recon as her primary role!<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">There are currently a lot more than 20 ranks in the Physical Senses category, and there are issues with Rapid Visual and Rapid Auditory: to allow for all her array of visual and auditory senses to work at 1000-times speed, you'd need to double the investment in each of those purchases - adding 6 ranks to the total for the Physical senses bundle.  If you don't opt for this, then you need to define which of each category of senses operates at hyper-speed (mundane, infrared, ultrasound, etc).<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Whoops! my excel sheet must have broke when I split up the power!<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Should the skin glow for both sides of the Array, or do you want that to be specific to the meta-physical senses to mark out when she's doing something extra-specially strange?  And what colour and form does the glow take (sparkles, a uniform light, ripples and pulses, a wave pattern)?</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>My thought was she has to shift herself partly out of phase, creating a warping in the air around her as she shifts to in between the realms of mortals, magic and thought<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">** Some Options for this Array**<br/>  * Option 1a: Keep Microscopic Vision at 2 ranks, giving up on the ability to see DNA.  No cost change.<br/>  * Option 1b: drop Rapid Visual and Rapid Auditory down to x10 speed (1 tier apiece, for a total of 2 ranks), then double that cost to let them apply to all Claire's senses in those categories (new total of 4 ranks).  This saves you 2 ranks... and means (for example) that Claire's reading speed is not vastly slower than her ability to keep up while turning pages or a computer's ability to display text as she scrolls down.  This would still leave you with 27 ranks in the Physical category.<br/>  * Option 1c: move Radio from Metaphysical to Physical.  With 1a and 1b, drops Metaphysical to 21 ranks and raises Physical to 28.<br/>  * Option 1d: add Activation (Move action), to allow for super-senses to be turned on and off.  Saves 1 point from final cost of array.<br/>  * Option 1 results: most expensive power in array now costs 14 points; with one alternate power and the Activation flaw the array finishes at 14 points.  Net: 3 extra points required, over original budget.<br/><br/>  * Option 2: apply all of Option 1.  Then add Distracting (-1/rank), allowing for 3 ranks to be bought per power point rather than 2.  Lowers cost of most expensive power to 10; whole array (after Activation flaw) requires 10 points.  Net: 1 point saved when compared to original budget.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Let's go with option 2! Except I am going to swap radio for another rank of microscopic vision.<br/></div></div><br/>Ok! Time to go make character sheet edits!