On another subject, any thoughts as to the choice of weapon group for my Arch-Militant to be a Weapon's master of?  Considering he'd be better with such weapons, and would (if possible) own the pistol, rifle, and heavy weapon versions of that class of weapons... For example, if he took Las Weapons to be a master of, he'd have a laser pistol, (a Belasco Dueling Pistol if he could swing it) a Long-Las (for sniper work) and a Man Portable Las Cannon for, say, blowing holes in tanks... (or taking a demon's head clean off...)<br/><br/>He could as easily go the Bolter route... being a fan of bolt pistols and Heavy bolters for his rocking and rolling...<br/><br/>Any thoughts on the subject?  Heck, the Solid Projectile Path is a good one, especially for combat onboard ship... (a lot less armor penetration there...) Although on the other end of that coin, rocking and rolling with a Multi-melta is probably the most dangerous thing I can think of... which has both good and bad points... (he'd kill everything he pointed his weapon at, and murder groups of enemies with ease, but hitting an important bulkhead would be BAD...)