Fortunately for you, a scout marine's implants haven't activated, even though they're inside him.  Scout Marines still look just like normal humans to anything  but a full medical scan, which proves the differences rather quickly.  If the implants aren't removed or activated, they'll probably kill the scout marine before age 40, just by gumming up the works inside his body.<br/><br/><br/>Here's the Rogue Marine elite advance:<br/><br/>Rogue Marine<br/><br/>Requirements: Scion of the Primarch trait<br/><br/>Cost: 700xp<br/><br/>Effect: Gain the Ambidextrous, Nerves of steel, and Quick Draw talents In addition, you may select the following advances:<br/>(discount elite advance 200xp for each talents already posessed)<br/><br/>Heightened Senses (Hearing) 200<br/>Heightened Senses (Sight) 200<br/>Melee Weapon Training (Univeral) 200<br/>Resistance (Psychic Powers) 200<br/>Mucranoid 200<br/>Sus-an Membrane 200<br/>Neuroglottis 300<br/>Preomnor 300<br/>Unarmed Master 300<br/>Bulging Biceps 500<br/>Heavy Weapon Training (any) 500<br/>True Grit 500<br/>Betcher's Gland 500<br/>Catlepsean Node 500<br/>Multi-Lung 500<br/>Killing Strike 800<br/>Larriman's Organ 800<br/>Oolitic Kidney 800<br/>Unnatural Strength (x2) 1500<br/>Unnatual Toughness (x2) 1500