<strong>Ada Stonewrought<br/>Common Room<br/>Abandoned Inn</strong><br/><br/>The plank came loose on the fourth tug.  Ada stumbled backward slightly, not expecting to give as rapidly as it had.  He held the plank in one hand, looking at the bent nails.  The wooden doorframe had been soft, but the underside of the plank looked hard and young.  Someone had nailed it to the door in past few weeks, he'd guess.<br/><br/>Aside from the plank, the door had been unsecured.  When he looked up, Tavah was entering the inn.  Casually, Ada cast<em>Dancing Lights</em>, allowing the quartet of glowing orbs to hang in the center of the room, near the ceiling.  Past Tavah, Ada could see tables and chairs neatly put up, casting hard intersecting shadows across the floor, and what looked like the edge of a staircase in the back of the room.  He followed the barbarian inside, and an eyebrow quirked upwards in surprise.  He had been expecting something much more ramshackle.  Dust, trash, rotting wood and vandalism.  This was too clean.  It looked like the innkeeper had cleaned up for the night and would be back any second, wondering why these strangers had broken into his establishment.<br/><br/>The hairs on the back of his neck prickled, and Ada decided he did not like this place.  Still, shelter was shelter, and the place was as good as abandoned given the trouble to the west.  If villages were being burned to the ground hours from the academy, the innkeep had likely fled long ago.<br/><br/>So why was it so clean?  Had the innkeeper recently left, or was he about to return?  Ada strode across the room to the bar and hopped over it.  If there was still glassware in the cabinets, or if the casks still held wine, then he could better put a date on how long the inn had been abandoned.  Or if it was abandoned at all.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stats</div><div class="spoiler_body"><strong>Ada Stonewrought<br/>Level 5 Human Sorcerer</strong> (http://www.myth-weavers.com/sheetview.php?sheetid=584077)<br/><em>Checking the bar for glassware and spirits.</em><br/>HP: 29/29<br/>Subdual: 29/29<br/>Hit Dice: 5d6<br/>Init: +5<br/><br/><strong>Saves</strong><br/>Fort: +1<br/>Reflex: +4<br/>Will: +6<br/><br/><strong>Defense</strong><br/>AC: 14<br/>Touch: 13<br/>Flat: 11<br/>CMD: 15<br/><br/><strong>Offense</strong><br/>Melee: +2<br/>Ranged: +5<br/>Bow of Alister: 1d8+1 (x3), 100 ft.  Magical.  Point-Blank Shot, Arcane Strike, Gravity Bow (2d6+1)<br/>Claws (x2): 1d4 (x2).  Magical.  Uses left: 8/8 rounds<br/><br/><strong>Spell Slots</strong><br/>Cantrips- ∞<br/>1st - 7/8<br/>2nd - 5/5<br/><br/><strong>Recent Rolls (http://elliquiy.com/forums/dicebot.php?u=1360)</strong></div></div>