<em>So much for talking our way out of this,</em>Serena lamented after the losing the opportunity to captalize on the fishman's excitement. Violence was not her world. She had always prefered talking and flirting and if need be - or it looked fun - fucking her way out of problems. There was less likely to be blood on the ground and vendettas held against you when slept with someone rather than putting a blade through them but that's what the Delver's were for. Muscle when muscle was needed and this was just the drawback to having muscle around. A chance at negotians turning into corpses. All that was left was making sure the right corpses were left.<br/><br/>With one brother dead the lithe halfling danced back from the other's charge and start weaving her illusions. The words she spoke were soft barely audible even to her and in a language only the eldest of treants may remember being spoken for any reason other than arcane works. Illusions were her sword and like any weapon it worked best when it targeted a weak spot - and she knew what he wanted to see. It was painted across his face. Etched by his rage into the very air. All she had to do was breathe it into life. Dolbo saw his success.<span class="bbc_u">Neither Rose nor Serena could stand before him and were pushed effortlessly into the water by his assault - thrashing in the water. Rose open for attack and Serena's dress ripped away by the stream.<br/></span><br/>At least that is what the fishmen saw.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Smoke and Mirrors</div><div class="spoiler_body">Roll Result: DarkPrince rolled: 2d6, adding 2 to the total<br/>Comment: Smoke and Mirrors<br/>Result: 6, 6,<br/>Total: 14<br/><br/>- The illusion makes them believe something specific<br/>- The illusion lasts longer than a few crucial moments<br/>- The illusion is not out of place or hard to believe<br/><br/>Underlined part is the illusion to avoid confusion.</div></div>