<ul class="bbc_list"></ul><div align="center"><span class="bbc_font" style="font-family: impact;"><span class="bbc_size" style="font-size: 24pt;">~ THE DRAGON'S DEMAND ~</span></span><br/>A Pathfinder Adventure<br/><br/>(https://s3.amazonaws.com/files.d20.io/images/26324816/sAbSlbJYgMRcw4i_DZdyrg/med.jpg?1481825274851)<br/></div><br/><strong>Synopsis:</strong>What is this game about?  It has a dragon that wants you to do stuff.<br/><br/><strong>Status:</strong>Currently seeking a party of 4-6 players.  I have three players already.<br/><br/><strong>Character Creation Rules:</strong><ul class="bbc_list"><li>25-point buy</li><li>Max HP at first level/roll subsequent levels</li><li>2 background skills</li><li>2 traits</li><li>half starting gold;</li></ul>The GM prefers attractive characters over ugly ones and normal races over abnormal ones.  Please no small races.<br/><br/><strong>New Players:</strong>New players are welcome.  I am happy to help new players create characters and learn the rules.<br/><br/><strong>GETTING STARTED</strong>:  A large part of the adventure is getting to know the people of Belhaim and exploring its hinterlands, so it's best if the<span class="bbc_u">PCs are not natives of the town</span>. This adventure assumes they've only recently arrived--if your players don't have any particular preference for how things begin,<span class="bbc_u">a man named Silas Gribb offers them a job as caravan guards.</span>Upon the caravan's arrival in Belhaim, Gribb is arrested on a warrant for smuggling, and Belhaim's sheriff and his most skilled deputies head out within the hour to escort him and his confiscated caravan south to Cassomir. The PCs can easily convince the authorities of their ignorance about Silas' criminal activities, but are left stranded in Belhaim, as Silas is obviously unable to pay them for the caravan job.  Talia Orem, the young proprietor of the Wise Piper Inn, takes pity on the PCs and offers free room and board for a few days--long enough for the now aimless party to at least figure out what to do next.  As the adventure begins,<span class="bbc_u">start with the PCs in the Wise Piper's common room as evening falls</span>. Silas has been arrested earlier in the day. The PCs are seated at a long table, enjoying a free meal of fresh bread with cheese and honey, washed down by watery mead-give the players a chance to introduce their characters to each other before proceeding with the next scene.<br/><br/><strong>Posting Style:</strong>Check my other game threads to see how I run a game so you aren't surprised.  I expect players to post at least once a week.  You are not required to post lengthy posts -- just enough to reasonably convey what you want to do within a round.<br/><br/><strong>Sex Stuff:</strong>Acceptable between players, but I run my games pretty straight-laced.<br/><br/><strong>Character Submission:</strong>Your character doesn't need a long background.  Your character's origin doesn't have to be interesting or intriguing.  Do not put a lot of effort into it.  If you and I have had a tiff before, whether actual or imaginary,<span class="bbc_u">please talk to me in PM</span>before you start working on a character.<br/><br/><strong>Variant Rules:</strong>Initiative has been completely overhauled.  All enemies operate off of the same initiative.  The first round will consist of actions taken by allies who have a higher initiative than the enemies, then the enemies will act, and then all allies will be able to act in one huge initiative block.  Following rounds will simply consist of two initiative blocks: enemy actions and party actions.  Turn order is NOT respected.  Furthermore, you may perform free actions freely throughout, but those free actions may only be performed within six-seconds (since that's the length of the round).<br/><br/><strong>Leaving the Game:</strong>Sometimes you gotta leave the game because life/work/depression/animosity-towards-the-GM.  That's fine.  However, please tell me, preferably in PM, that you're leaving so that I can find a replacement.  Since that can be a daunting challenge for some, I have taken the liberty of drafting up a sample note that you can send me in PM should you need to leave:  "Because of reasons, I gotta go, Phantom.  I will/will not be back (circle one).  Thanks and sorry."<br/>[/list]