Last on the train, unfortunately. But I'd also like to thank you for your participation. Mingnon. I look forward to seeing you around here. As I stated, I would be glad to have you back if you change your mind, but for now, I'll just wish you good fun and whatnot in your other games.<br/><br/>To everyone: thanks for your support! I won't hesitate if I think it'd be helpful to ask questions. Now then, it's ridiculously late where I live. I should probably catch some sleep. Still, thinks are looking a little brighter for me in the next couple of days. With luck, I'll be able to improve speed (and possibly quality) at which I'm keeping this going. Have a good Sunday, everyone.<br/><br/>Regarding the IC thread: simply explain where you're going and I'll give individualized (or group if everyone says unified<em>and</em>focused on the same things) responses to everyone's investigation.<br/><br/>Also, I wanted to ask everyone's position on the whole "party size" element. Obviously, the sample party for the FATE system is three people, so I think this should work just fine for us, too. But if we ever risk dropping below that, I, personally, would start worrying a bit. Should we (read: mostly I) look for others to draw into our storyline? There were a good number of people on the boat, after all. It wouldn't be hard to shift things around to include others.<br/><br/>Lastly, how is everyone finding the FATE system? I feel like I've asked this or a similar question before, but I remain curious about how intuitive the skill system, aspects, stunts, and ... well, mostly those big three, are for people.