Well, the Kobras Aquiarre and the Alexander could get there in one turn with a good piloting roll... the Everest?  Not a chance.  It MIGHT get within 8 VU of it, though... and apparently we have assault shuttles?<br/><br/>Perhaps, however, we could take out the plasma drives the easy way... shoot them to bits.<br/><br/>Hmm.  We'd have to do enough damage to cripple the darn things to do it, however.  Kill all their hull points and get some crits afterwords... and even then, it's more likely we'd just cause it to blow up.<br/><br/>Well... at the least, plasma drive explosions won't be terribly dangerous to us... we can watch them blow up and pick up any pieces that are left over afterwords.  We just have to stay outside of 10 VU.<br/><br/>If we only have 45 minutes, I wouldn't risk it.  Some of us could get there, but if we failed to stop the explosion, we couldn't get clear.  And why would we be able to stop the explosion?<br/><br/>What I'm really concerned with is that warp jumping cruiser.  We can't let it escape.... unless we can't stop it from escaping.  Is it really gone, or can we pick it up on sensors again and shoot it some more?<br/><br/>Why on earth does Commisar Antony think it's alright to run away while we're in the middle of a fight, anyway?  We were fired on by a ship that's still out there... and that could attack again at any time.<br/><br/>I suppose if he wants to fly off by himself while the invisible warp jumping cruiser is out there, we won't have to worry about seeing him again, anyway.  And we'll get to salvage the wreckage of the Katana.