<br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=283008.msg14005399#msg14005399">Quote from: LizzieV on 17-03-2018, 05:26:47</a></div></div><blockquote class="bbc_standard_quote">It was part of the band 'Simulacra with Hats' and their hit song 'Mirror Dance'<br/><br/>You can mimic if you want to<br/>You can radiate life all night<br/>But if you don't mimic and if you can't mimic<br/>then you're no prey of mineeeeeeeeeee<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I fucking love you for this!<br/><br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=283008.msg14005382#msg14005382">Quote from: Kunoichi on 17-03-2018, 05:17:27</a></div></div><blockquote class="bbc_standard_quote">Looking through the Mirror Mephit stats in Expedition to the Demonweb Pits and the descriptions of the True Seeing and Simulacrum spells, I think that the spell True Seeing actually would reveal a Simulacrum for what it is under normal circumstances.  The first two lines in the Simulacrum spell description are literally 'Simulacrum creates an illusory duplicate of any creature. The duplicate creature is partially real and formed from ice or snow.', and that ice or snow form is a material component of the spell.<br/><br/>At the same time, however, the Mirror Mephit gets Simulacrum 1/day as a spell-like ability, which means it ignores the usual material components of the spell.  Based on the description of one of the sample encounters for the monster, I believe the intent was that they can bring a creature's reflection to life and use said living reflection for a variety of mischievous purposes.  As a result, I think the best ruling on why Vholdran was fooled by the simulacrum should be that Grimjaw simply has a higher Disguise check than Vholdran's +21 Spot.<br/><br/>As for Methu, whether or not he'd be able to see through the illusion would then come down to whether the Simulacrum was wearing a Third Eye Conceal (120,000 gp) or an actual item of constant Mind Blank (136,000 gp) that took up the same slot.  The former wouldn't block True Seeing, being a little more limited in what it blocks, but the latter would.<br/><br/>And for the Astral Stalker code of honor, that actually is directly in the creature's description in the Monster Manual III:<br/><br/>'These able hunters prefer to stalk intelligent foes, and the<br/>pleasure they gain from hunting these creatures for sport<br/>makes them evil by the standards of any race. However,<br/>astral stalkers adhere to a short list of tenets that they refer<br/>to as the Rules of the Hunt: Once its quarry has knowingly<br/>eluded an astral stalker, it will never again hunt that creature;<br/>if hired to hunt a creature, the stalker will not hunt its<br/>employer for at least one year; and no astral stalker will ever<br/>hunt another astral stalker.<br/><br/>'Astral stalkers find that their prey provides better sport if<br/>it knows it is being hunted, so they often warn their quarry<br/>in some roundabout fashion before beginning the hunt.'<br/><br/>Though, if sending a Simulacrum after Torahime is Grimjaw's idea of providing her with a warning 'in some roundabout fashion', then I get the feeling his definition of 'knowingly eluding' him for the purposes of ending his hunt is going to require something similarly over-the-top.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Simulacra are a social weapon mostly. I really would like to avoid making THE BIG FOUR counter even more clever tactics.  We are a planar game, everything has true seeing. I suppose a Simulacrum could cast that spell that makes disguises fool true seeing if you have been in it long enough. I guess that would solve both issues.