The alchemist, Bertrand presumably, nods his head towards Vladred calmly.<strong>"Familiar with it?  Yeah you could say that.  I've spent the better part of three years studying the place.  There's more than its fair share of weird magic lingering in that place.  As for curses, yes!  There's one particularly nasty one that..."</strong><br/><br/>Then he pauses and his confident smile fades into an expression of dawning recognition.<br/><br/><strong>"...Oh.  Oh, I see.   You should come in."</strong>He says, waving anyone at the door further inside as he starts walking behind the counter.<strong>"Yes.  THAT curse.  I know about it.  I wish I could find the source of it but for some reason no one can point out it's exact location."</strong>As he talks, he pulls out a small book with "The Laughing Fey Polymorph Curse" and starts leafing through the pages.<strong>"Anyway, while the curse has its uh...  more obvious detrimental effects, its real threat is mental.  Victims reportedly suffered from varying degrees of compulsion magic while it was active.  Easy enough to resist at first, and usually its effects are harmless but lewd suggestions, but given enough time the magic gets stronger until it starts-"</strong>He pauses and looks at the group for a moment before pulling out a parchment, starting to write things down on it.<br/><br/><strong>"Er- Actually, let's not get into that.  You're more interested in cures.  Now THAT, that I have some bad news, some good news and some worse news...  First off, the curse is one of those "Mark of Justice" caliber kind of curses where it's particularly hard to remove.  I dont know WHO it was that originally made this curse but they were very, very powerful.  I should know, I personally went to the most revered and powerful cleric in Arkam'sul and even HE couldn't do anything about it.   Now the GOOD news is, there's a workaround.  A lot of these kinds of curses have a... 'fail safe', a different way to get rid of it just in case the person who made it isn't available.   Even better, it's a potion!  ...Well, sort of.  I suspect it was a very specific elixer made from very specific forest herbs and-"</strong>He pauses and shakes his head.<br/><br/><strong>"Ok, you probably don't want to know the details.  Bottom-line, in the absense of an <em>actual</em> recipe, I studied the curse and experimented for a long, LONG time until I came up with a brew that dispells it all by itself.  ...Only problem is the ingredents are... well they're uh.. they're hard to find.  REALLY hard to find and I only have one ingredient here in the shop.  ...Well.  TECHNICALLY two of them but uh-  ...never mind.   The cure loses its potency after twenty four hours, in case you were wondering why I don't just keep a stock of them.  Here."</strong>He finishes up, putting what looks like a small list on the countertop.<strong>"Bring me these items and I can brew up a cure.  It's that or find a mind-blowingly powerful spellcaster or the original recipe for the cure"</strong><br/><br/><br/>The list is extensive, but it seems like Bertrand has scrawled helpful notes after each item.<br/><br/><br/><em> Ingredients for Curse Removal: <br/>-Spirit Moss (Creepy stuff.  Said to grow on corpses and feed off its departing soul  Probably just a rumor.  Looks blue-ish grey.  Probably easiest to find in the swamp.)  <br/>-Belkzen brambles   (A thorny, dry bush with a brittle stem.  Is easily out-rooted by other plants, so it's very hard to find in a lush area.)   <br/>-Sweet Sucker Nectar.   (Sweet Suckers are a plant unique to the Laughing Fey Forest.  They're... alive.  And very... "dangerous".  Maybe you can find a whithered one?)<br/>-A pint of fresh male semen  (Must be no less than a day old.  I doubt you need advice for this.)   <br/>-5 Doses of Mugwart Extract  (Any good alchemist has a stock of these, it's just expensive.)<br/>-A pint of milk  (I tried both cow and goat milk for this.  I'm pretty sure speicies doens't matter as long as it's milk.)<br/>-A handful of Fangberry Seeds (They look like tiny red berries.  You can just bring a handful of berries.  The plants have really sharp thorns.  These ones aren't alive though.)<br/>-Minotaur "Essence"  (Powdered minotaur horn or hoof works here.  Oddly enough, their semen works too.  I don't know which would be easier to get, frankly.  please don't ask how I got a hold of some.)<br/>-A spoon full of Dryad sap  ("Sap" being their blood, except their blood looks, feels and acts like sap.  Maybe one is feeling generous?)<br/>-Tip of a  Demon Tail  (They're like lizards, the tail grows back eventually.  Though that logic will probably fall on deaf ears if you ask one.)<br/>-Drow Delight Wine  (I don't know HOW they brew this stuff but whatever they do to it gives it magical properties.  It's a favorite of local nobles.  The city might have a wine shop that sells this... though probably not to adventurers.)</em>