Posted and I like the first option, it keeps the spirit of being tied together without being too complicated.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">1. Both players make their damage rolls, but whoever rolls higher has their damage lowered to equal the one who rolled lower, representing their uneven movements throwing each other off.<br/>Ex. Ember rolls a 6, but Emilia only rolls a 2. Therefore Ember's attack is lowered and they both only deal 2 damage each.<br/><br/>However if they both roll within at least 2 points of each other, representing their attacks being in sync, then the lower roller is raised up to be equal to the higher roller.<br/>Ex. Ember rolls a 6, but Emilia rolls an 8. Because they're only two points apart Ember's damage is raised so they both deal 8 damage each.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>