<div class="floatright">(https://68.media.tumblr.com/b7e9f100e99958ba4e8d8f510346272a/tumblr_nt1rtgWmNl1qjtxoeo1_1280.jpg)</div><strong>Name: </strong>Lea Goldenheart<br/><strong>Race: </strong>Human<br/><strong>Class: </strong>Paladin<br/><strong>Simple Backstory: </strong>Never knowing who her parents where, Lea grew up in a orphanage. As it could be expected she had a harsh childhood but she learned to survive by leaning on the other kids. She wasn't good at stealing but she was so pretty she would always be used as bait so others could do their "job", she knew it was not right but even if she didn't know how she felt she could protect them by just being with them. It all changed when she met a priestess of Sune, she spoke her about the ways of love goddess and convinced her to join the order promising Lea she would help her friends too.<br/><br/>Lea felt in debt with Sune's temple not only for helping her friends but also for lightening her path in life and for giving her the power to defend those are in need. She had a long and intensive training but she was more than ready she thought, already prepared for adventure she gave the high priestess a passionate kiss and departed to where the The Princess of Passion would guide her.<br/><br/><strong>Kinks: </strong>non-con, restrains, bondage, blindfolding, tentacles, monsters, exhibitionism, humiliation, public scenes, anal, DP, forced to do all kind of lewd things either through blackmail suggestion or mind control<br/><strong>Turn offs: </strong>bestiality (animals only, monsters are fine), gore, extreme blood/pain/torture, scat, watersports<br/><strong>Clothing/Armor as HP: </strong>Yes (fully exposed when first bloodied, lasting until mending out of combat) GM Posts<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character Sheet</div><div class="spoiler_body"><span class="bbc_size" style="font-size: 12pt;"><strong>Lea Goldenheart</strong></span><br/><strong>Human Paladin of Sune L2</strong><br/>STR 10 (+0)<br/>CON 13 (+1)<br/>DEX 10 (+0)<br/>INT 09 (-1)<br/>WIS 16 (+3)<br/>CHA 18 (+4)<br/><br/><strong>DEFENSES</strong><br/>AC 22<br/>Fort 16<br/>Ref 17<br/>Will 19<br/>+2 to Saving throws<br/><br/><strong>HIT POINTS</strong><br/>Max HP 39<br/>bloodied 19<br/>healing surge value 9 (13 out of combat)<br/>healing surges per encounter 3<br/><br/><strong>FEATS AND SKILLS</strong><br/>Power of Love: +2diplomacy, virtuous strike option<br/>Loving Sacrifice: channel divinity option<br/>Resilient Focus: +2 feat bonus to all saving throws, +1 enhancement bonus to saves vs fear<br/><br/>Bluff+10<br/>Diplomacy+12<br/>Insight+9<br/>Perception+9<br/>Streetwise+10<br/><br/><strong>POWERS</strong><br/>Bonus to Attack made with Charisma: +9; damage 1d8+cha+1<br/><br/>W Divine Challenge: minor action, mark one enemy within 5 squares ending if you don't attack or engage him, if he doesn't attacks you suffer 7 (3+cha) radiant damage<br/>W Ardent Strike: melee cha vs AC, 1w+charisma and target is sanctioned until end of next turn (can be used in a charge)<br/>W Virtuous Strike: melee cha vs AC, 1w+charisma (or grant 5 temporary hp to 1 or 2 allies within 5 squares) and you get +2 to saving throws until the start of next turn (basic melee attack)<br/>W Bolstering Strike: melee cha vs AC, 1w+charisma and you get temporary hp equal to wisdom modifier<br/>W Second Wind: spend a healing surge, +2 to all defenses, heal your healing surge value<br/><br/>E Channel Divinity: Loving Sacrifice: immediate interrupt, trigger: an ally within 5 squares receives damage, effect: the damage against the triggering ally is reduce by 5 and you take 5 damage; or Divine Mettle: minor action, an ally within 10 squares can roll a saving throw with your charisma as a bonus<br/>E Valorous Smite: melee cha vs AC, 2w+charisma each enemy within 3squares is sanctioned until end of next turn<br/>E Touch of Grace: minor action, transfer to yourself one effect on one ally you can touch that a save can end<br/>E Lay on Hands: minor action, spend a healing surge on an ally you touch and she regains hp as if she had spent a healing surge<br/>E Action Point: 1 per level, free action, gain an extra action and recover a spent healing surge<br/><br/><strong>EQUIPMENT</strong><br/>Long sword<br/>Plate Armor<br/>Heavy Shield<br/>Adventurer's Kit<br/>Wand of Mend<br/>Magic Item: Heartening Armor, +1on saves vs fear, when you use you second wind ability gain 3 temporary hit points<br/><br/></div></div>