Anjie recovers her weapons whilst Nathan examines the bodies of the korija. He sees their strength, thick muscles and strong bones, were they not to slouch they would have stood a head above any human. Both of the korija are male specimens, powerfully so, impressive down to the last detail, though not quite what most would call handsome. However why they attacked remains a mystery, though one of the weapons does hold a clue, of sorts. The stump is just that, a chunk of rot wood, the minimal carvings merely there to improve grip. The stone has likewise been crudely sharpened, but the grip is unchanged, and that has been carved in a far more detailed manner, depicting a rough, pattern, scales, or stylized tree bark maybe? The carving is worn and old, at least a decade, probably older.<br/><br/>Inside the Goblin’s Grapes people flock to the bar, and the city’s saviours are shown to a table, which is soon laden with offerings: eight mugs of Barin, a dark, stout ale, one large pitcher of a paler, weaker draught that goes by the name of Verg. In addition food is also placed before Lythia, Angie and Eldran'tyr: a baked bass stuffed with nettle and potatoes for the half-orc and a bowl of carrot and fowl stew for the other two. Nathan is overlooked at first, as he does not feature in the villager’s retellings of how the hero fought of the attacking monsters, though no one questions his presence at the saviours table. As the others are finishing their dish, a young woman places a plate in front of Nathan, on it a bread roll, soaked with milk and torn up, a meagre offering next to what the others got, but at least he won’t go hungry. Sometime later, a young girl who witnessed the fight with the swamp beast, presents Eldran'tyr with a wreath of woven reeds, dotted with white flowers. The villagers laugh and tease the young girl, about how she already has her eyes on a husband, who flees the inn in embarrassment.<br/><br/>Flushed with coin and goods from villages eager to pay this night rather than the promise of tomorrow’s dawn or the next, the innkeeper Timia is more than happy to offer one of her establishments two beds for Angie, and leaves an open invitation for the other three to stay by the common room fire free of charge. The merriment continues for many hours, but eventually more serious issues must discussed, as they have already been left unresolved for too long.<br/><br/>The issue of what to do with Elisja surfaces first, but it is quickly quashed this time for good, in no small part due to the healing he received from Eldran'tyr. Lady Murn will need help on her arm, but there are no shortages of volunteers there, and soon it is narrowed down to 3 men, each of whom will take a day.  Sherga is worried about his flock of cattle, greyhorns, which many agree are a valuable asset to Moha, and there is some concern that one or more could have been eaten by the swamp beast before it moved into the village. A group of five is approved by Hayden to go a count horns, told to be careful, and to keep their distance. The cover of darkness should help, but there are plenty of dangers that lurk in the night. This leaves three major concerns, none of which any of the villagers feel capable of handling themselves. Why did the swamp beast choose to attack Moha, why at almost the exact same time would two prowlers appear on the opposite side of the village, and why were they protected from such dangers by Zita the witch. Has something happened to her? Whilst none would ask, it hands in the air that the people they already owe so much to, would no doubt be capable of handing at least one of these tasks.