<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=289327.msg14240615#msg14240615">Quote from: PhantomPistoleer on 29-06-2018, 05:32:22</a></div></div><blockquote class="bbc_standard_quote">Look, I'm sorry for being rude earlier.  I think I put you on the defensive, and I shouldn't have done that.  I'm really sorry.  As the GM, I should be way more diplomatic, and less confrontational and dismissive.  Sometimes, after a long day, that can be a little hard.<br/><br/>Anyways, you were trying to do something fun, and I just shit all over you for it.  I feel like I had a legitimate reason to be annoyed, but I should have been more diplomatic about it.  I want you to have fun with your character, and when I do things like this, I realize that you might feel prohibited from doing fun things in the future.  I don't want to stop you from having fun.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I appreciate your apology and I'll accept it if it makes you feel better, but I wasn't upset with you, really!<br/><br/>I understand why you were annoyed. I should've checked. I got a bit enthusiastic when I tried to do something a little silly and low-odds (she doesn't even have points in Bluff, that +3 is just natural CHA bonus) and it came out with a 20. I could've avoided the whole thing by just PMing you to ask if XYZ could work. I also explained my reasoning and then at the end of the post said 'I accept your rules.' which sounds much more defensive, instead of starting with 'I accept your ruling, sorry about the misunderstanding, I was thinking of this and this, which is why it didn't seem unreasonable to me.'<br/><br/>I don't feel prohibited from doing fun things in future! If something seems like it isn't exactly RAW but might be reasonable and fun, I'll run it up the flag pole and if you say "No," I will meekly nod and go on with a more normalized approach. I trust that if you decide something would be fun for everyone and won't make anyone pouty, you'll go with it. And I trust that if you feel it creates a loophole or other problem that might lead to issues and argument down the line, you'll turn it down. And I support that.<br/><br/>I do feel a teensy bit irritated at other players jumping in to say 'I support this decision because this feels awful and power gamey, you shouldn't be able to do that.'<br/><br/>I'm reminded a lot of the GitP (I think?) debates about sacks of flour being used as 'Detecting Invisibility 1/2.' (Wow, dating myself, dredging up the Dragon Magazine '_____ 1/2' spells.). I'm one of those people who loves reading posts about "1001 uses for an iron spike," even though the rules only technically say they can be used for climbing and for wedging things shut.<br/><br/>Some people feel that the ability to go with the dramatic/clever outcome is what separates tabletop games from video games where 'You can't blow a hole in that wall because the game engine doesn't allow it even though you're carrying a nuke.'<br/><br/>Other people feel that if it's not RAW, it's unbalancing and shouldn't be allowed.<br/><br/>I 'feel' like most such cases are somewhere between these two points, but I always, always go with what the GM says, because in my experience arguing about it just takes a situation which might possibly cause hurt feelings and make the game sour and turns it from 'might possibly' to 'is guaranteed to.'<br/><br/>I apologize if I've made anybody here feel like I'm trying to be power gamey or to make the game unfun for anyone. Such was not my intention at all.