<strong>Player’s Name:</strong>ArinTalis<br/><strong>Character Name:</strong>Fiona Smythe<br/><strong>Class(es):</strong>Cavalier (Huntmaster) (Order of the Guard)<br/><strong>Race:</strong>Human<br/><strong>Sex:</strong>Female<br/><strong>Age:</strong>20<br/><strong>Alignment:</strong>Lawful Neutral (I added this because I think it helps. ;) )<br/><strong>Physical Description:</strong>Fiona is a pale woman with raven dark hair that goes down to her waist and dark brown eyes. She's 5 foot 9, and physically impressive underneath her armor, with a kind of wiry build that belies her true power. She has an hourglass figure that would be the envy of most noblewomen she meets, and moves with incredible grace and precision.<br/><br/><div class="floatright">(https://elliquiy.com/elluiki/images/thumb/d/da/FionaSmythe.jpg/306px-FionaSmythe.jpg)</div>Personality: Fiona is a young woman with a regal bearing and a fondness for innuendo. ("In Your Endo, eh?") She fights because its always been a part of her everyday life. Although she's young, and a bit impulsive, she mostly adventures because she doesn't know what else to do with her life. Eventually, the Smythe family will likely find her an arranged marriage and she'll have to be truly responsible, so she's just trying to have an adventure and find herself before reality ensues. She's somewhat fatalistic about her prospects, in fact. Her life has been a series of transitions, and she's waiting to see whether or not the next one will be better or worse than her current state: in the mean time, protecting other people is just part of the fun.<br/><br/>Background: Fiona Smythe was a child of mercenaries, who brought her along their campaigns. As she grew, she quickly became the company mascot. The Smythe Company successfully assisted a local lord with a major bandit problem, and her father became Sir Smythe. The company became his personal army, and Fiona became something she never expected: A knight (Dame, technically, in medieval parlance). The transition was strange, but it had its benefits: learning falconry had been a particular joy, and she's gained the services of a deadly bird of prey known as Hemmingway. Since her transition to minor nobility, Joining the Order of the Guard as one of her proudest achievements, she currently works as a bodyguard, upholding their ideals as well as her own.<br/><br/>List 3 non-sexual things that the character simply will not do. (Serious limits, please don’t put “visit a whorehouse.”)<br/>1. Will never take a bribe<br/>2. Will never go back on a vow to protect someone as a member of the Order of the Guard<br/>3. Will not go take part in a conflict that could put her noble family in danger.<br/><br/>What is the character’s life’s ambition? What drives and motivates him/her?<br/>Fiona is listless, and her ambitions are tempered by duty. She is chained by her devotion to her family, and its noble status. She fights as a bodyguard and member of the Order of the Guard because it gives her purpose, and without that purpose, she would feel lost. She needs to protect others, because that is what makes her happy right now.<br/><br/>What do you see his/her role as being within the party?<br/>Tank. 200% combat tank, with heavy DPS added from the combined efforts of her and her falcon. As a huntmaster, she's an interesting combination of Ranger Hunting and Cavalier Challenges, so she'd also be an excellent utility character in the wilderness. She would also be a good peacemaker, and quite skilled at negotiation with various groups the party may encounter.<br/><br/>Respond to the below In Character for your proposed character:<br/>The bartender looked at you over the counter, a mug of ale in his hand and a damp rag in the other. He meets your eyes as he sits the mug down before you, “So,” He says in a rough, gravelly voice, “You think you’re an adventurer?” He points back at a massive skull mounted high on the wall, two long mandibles sticking out from it’s maw… a wide brimmed hat sits on top of it. “Killed that umber… oh… 20 years now, I guess.” He pulled down the color of his shirt to show two scars on either side of his thick neck, “It tried to take a bite out of me, you see.”<br/><br/>Hemmingway flies off of Fiona's shoulder, landing on the skull, examining it more closely. Fiona gently presses a finger to her cheek thoughtfully as she considers something.<br/><br/>"I wouldn't like to be ambushed by that thing. Though, I'd more likely do the ambushing. It might surprise you to learn that I'm a skilled hunter, and something that size is likely to leave some nice tracks."<br/><br/>She gives the old adventurer a shrug, and a soft smile. She's in the mood for a drink, not a fight. Hemmingway returns to her usual shoulder, holding the wide-brimmed hat in its beak, eyeballing the old adventurer warily. Fiona hands Hemmingway a bit of jerky, and the falcon eats it dutifully, dropping the hat into her waiting hand. She passes it over to the adventurer with a light smile. With any luck, he wasn't so drunk this would end in a fight.<br/><br/>Anything else that you think may help your character get into the game?<br/>Give her something to protect using her class features. That'll be an easy hook.<br/><br/>-----<br/>The Crunch:<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote"><strong>Fiona Smythe</strong> (http://www.myth-weavers.com/sheet.html#id=845127)<br/>Female LN Human Cavalier (Huntmaster), <strong>Level</strong> 5, <strong>Init</strong> 2, <strong>HP</strong> 49/49, <strong>Speed</strong> 30 feet<br/><strong>AC</strong> 20 (+2 if Challenge Conditions Met), <strong>Touch</strong> 13, <strong>Flat-footed</strong> 18, <strong>CMD</strong> 20, <strong>Fort</strong> 7, <strong>Ref</strong> 4, <strong>Will</strong> 4, <strong>CMB</strong> +8, <strong>Base Attack Bonus</strong> 5   <br/><strong>Attuned +1 Greatsword </strong> +9 (+7 Power Attack) (2d6 + 5 (+5 Challenge) (+6 Power Attack), 19-20/x2)<br/><strong>Attuned +1 Mithril Breastplate</strong> (+7 Armor, +2 Dex, +1 Natural)<br/><strong>Abilities</strong> Str 17, Dex 14, Con 14, Int 10, Wis 14, Cha 14<br/><strong>Condition</strong> None <br/><br/>Feats: Power Attack, Cleave, Great Cleave, Combat Reflexes, (Tactician) Precise Strike<br/>Class Features: Bestial Challenge (2x a day), Hunting Pack (Bird) ("Hemmingway") (5 Levels), Tactician (2x a day, hunting pack only), Takedown, Animal Trainer (Birds and Dogs), Swift Tracker, Order of the Guard Challenge, Order of the Guard ("Prepared for the Journey"), <br/>Automatic Bonus Progression: Resistance, Armor Attunement, Weapon Attunement, Deflection<br/>Adventuring Skills: Diplomacy +10 (2+5 ranks+3) (11 if target is sexually attracted to Fiona), Perception +10 (2+5 ranks+3), Sense Motive +10 (2+5 ranks+3), Stealth (2+5 ranks+3) +8, Survival +10 (2+5 ranks+3)<br/>Background Skills: Profession (Soldier) +10 (2+5 ranks+3), Handle Animal +10 (2+5 ranks+3)<br/>Traits: Charming, Armor Expert<br/><br/>Bird (Hemmingway)<br/><br/>HP: 38 | AC 17 (19 w/Challenge Conditions)<br/>BAB: +3<br/>Fort: 4 +1 = 5 Ref: 4 +2 = 6 Will: 1 + 2 = 3<br/>Skills: Perception +4, Fly +6<br/>Tricks: *Attack (Twice- will fight anything if given the order), Exclusive, Aid, Defend, Come, Fetch, Deliver<br/>Attacks: (+6 attack) Bite 1d4 +1 (+5 w/Challenge), (+6 attack) 2 Talons 1d4 +1 (+5 w/Challenge)<br/>Feats: Weapon Finesse, Agile Maneuvers, Combat Reflexes<br/>Size Small; Speed 10 ft., fly 80 ft. (average); AC +3 natural armor; Attack bite (1d4), 2 talons (1d4); Ability Scores Str 13, Dex 17, Con 14, Int 2, Wis 14, Cha 6; Special Qualities low-light vision.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>-----<br/><br/><strong>Isabeau:</strong>"Deft with a pick, and many other things, the beauty can be a beast if you're on the wrong end of her blade. Her conduct is unbecoming, she is undoubtedly a thief before all else, though I've heard her comment that something 'belonged in a museum' rather than a rather toady man's collection. She has principles, and that is why I count her as a good friend. Every party needs a Beau, someone to be sneakier than the sneaks you'll be going up against, someone to fight trickery with trickery. I just ask that she give me as few details as possible when she goes to work, as it is much easier to lie about something if you honestly have no idea what happened."<br/><br/><strong>Murasaki:</strong>"Wizards make me nervous. Murasaki does not. She doesn't run around messing with forces beyond her control, they're very much in her control, of which she can easily remind you. Although she has a tendency to fight for others in ways that could get us in trouble. There's no reason to be worried about her magic, it's her strong code of ethics that, ironically, is the greater danger. If there's one thing I've learned over the years, its that no good comes from fighting the lawful lord of a land, and Murasaki will humiliate one at the drop of a hat if she thinks they've deserved it. Not that a few of them hadn't deserved it, but there's a fine line between the law and our personal feelings. She forgets that. Though Baronet Kessler getting dunked in a vat of horse piss was absolutely glorious!" She giggles as she's reminded of it, stifling it after a moment. "Um... Right. We should avoid such acts. Though, I regret nothing. I confess, I enjoy her company most because she will do the things I am honor bound not to, she can say the things I will not and do what I will not. I would keep her company as long as she would have me."<br/><br/><strong>Elsibette:</strong>"Good things come in small packages. Elsibette is a joy to have in a difficult fight, and I can even appreciate the blessings of her deity. Although, I fear I enjoy the comforts of the city a bit too much to examine them too in depth. As a sidenote: she really needs to come with me to one of the formal balls the nobles hold, she'd be a real hit! Though, she doesn't seem too invested in the idea."<br/><br/><strong>Telthor:</strong>"I will confess, I laughed when I first saw that odd weapon of his, the segmented staff with three sections. Who could possibly fight with such an implement? It turns out, Telthor can. And he can do so with some skill. I find him trustworthy and skillful, never to be underestimated. Unfortunately, Zara and Hemmingway despise each other, as is to be expected: a falcon and a snake will always be mortal enemies, though we can keep their hatreds in check as necessary. It concerns me that he is an extremely aggressive warrior. Too aggressive. He does not have the temperament for a cat-and-mouse environment, where the difference between predator and prey changes from moment to moment. Were it not for that, I would prefer to make every journey with him. For now though, we are allies of convenience"