<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=243294.msg12277535#msg12277535">Quote from: Blinkin on 28-04-2016, 12:29:19</a></div></div><blockquote class="bbc_standard_quote">Somewhere in the distant past, Lydia's mother's(A half-elf herself) people dallied with a fey creature and a child was produced. After some generations, in elven years, that is the fey blood has thinned to the point that only one or two  per generation shows any sign of it at all. It skipped both Lydia's mother and grandmother (who had a dalliance with a human merchant). The abilities are usually linked either to the forested regions, but as it's the first time that a half-elf has shown the blood, it was bound to an urban environment; the area of her upbringing.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>That works for an explanation, any idea who the fey was?  However, urban environments won't be too useful in this game. Barovia is the only such settlement in the region, and you will often be venturing out of the village.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=243294.msg12277535#msg12277535">Quote from: Blinkin on 28-04-2016, 12:29:19</a></div></div><blockquote class="bbc_standard_quote">As it was explained to me, in race building, the perception bonus was a 2 bp item, so they more or less trade out. If you don't want to allow it, it's cool, I just thought that healing was tight for the party and one more healing spell might be nice.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>That explanation seems off to me. Half-elves have 33 alternate racial traits, of which only 11 are given an RP value, which means either the remaining 22 are meant to be a downgrade, or the RP value given is a net gain, which seems more likely.<br/><br/>That said I don't mind the change, not all races are created equal, and the RP ranking can be a bit touch and go as far as I can tell, so this should work, especially with the terrain limitation.