<div class="floatright">(https://img2.gelbooru.com/images/a8/54/a854448088ddb0f0ed995bbc97ad5cbd.jpg)</div><br/><br/><br/>Jessica was born to a pair of Horizon corp wageslaves and lived fairly normal for a corp brat. Raised by the robo-nanny, attended corp approved schools, and turned into a horrible monster when Halley's Comet passed by. The nannybot alerted her parents, they panicked/were horrified, and she was dumped off in the sprawl. While dealing with having been abandoned and the changes to her body she's picked up by a small gang looking to use her small size to their advantage gaining access to places. When she was eleven she got to watch two magic users dueling each other and later when she was hidden within one of her bolt holes she managed to blow it up trying to recreate the mages castings. For the gang the discovery that she could cast spells of her own boosted her from shrimp that fit through small windows to something that actually had useful potential as a wizkid. Over the years a fair bit of effort was put in by herself and the gang to gather up spellbooks and scrolls or watch the few fights that happened within the area letting her gather up a vast and random collection of magical knowledge and knowhow. In time she not only developed a reputation as her areas witch of the alleys but a voice began speaking to her from the shadows, whispers of stalking prey and gathering secrets. Cat had noticed her or she it. And with Cat's tutelage she grew even further.<br/><br/>The gang never grew very big, they had their territories and their parties but they were very much small fish in a big pond and a few of them wanted otherwise. They made a deal with another group and talked the rest of the gang into going out of their area to harass a few specific businesses in Tacoma. That was the end of the gang as they weren't a match for the shadowrunners and guards that they ran into, the last thing she saw that night was the spinning world as the stolen car they'd escaped in spun and crashed.<br/><br/>She woke later at the mercy of the orc whose businesses they'd attacked, a Mr Stone. A debt had been accrued by her gang and the effort taken to save her life. As she was the only survivor it fell on her to pay it all back with precautions taken should she try getting out of it. At Mr Stone's prompting that which had belonged to her gang were liquidated and she moved into a apartment in Tacoma Heights.<br/><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> == Personal Data ==</div><div class="spoiler_body">Street Name: Junkcat<br/>Name: Jessica Telmain<br/>Movement:15/30 (3m/hit)<br/>Swim:3.5 (1m/hit)<br/>Karma: 0<br/>Street Cred: 0<br/>Notoriety: 1<br/>Public Awareness: 0<br/>Human Female Age 19<br/>Height 4'8 Weight 90lbs<br/>Composure: 8<br/>Judge Intentions: 9<br/>Lift/Carry: 5 (30 kg/20 kg) <br/>Memory: 6<br/>Nuyen:692¥<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> == Priorities ==</div><div class="spoiler_body"> <br/>Metatype: E,0<br/>Attributes: B,3<br/>Special: A,4<br/>Skills: C,2<br/>Resources: D,1<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> == Attributes ==</div><div class="spoiler_body"> <br/>BOD: 3<br/>AGI: 5<br/>REA: 3(4) <br/>STR: 2<br/>CHA: 3<br/>INT: 6<br/>LOG: 1<br/>WIL: 5<br/>EDG: 3<br/>MAG: 6<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> == Derived Attributes ==</div><div class="spoiler_body"> <br/>Essence:                                6.00<br/>Initiative:                             10 +2d6<br/>Rigger Initiative:                      10 +2d6<br/>Astral Initiative:                      12 +3d6<br/>Matrix AR:                              10 +2d6<br/>Matrix Cold:                            12 +3d6<br/>Matrix Hot:                             12 +4d6<br/>Physical Damage Track:                  10<br/>Stun Damage Track:                      11<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> == Limits ==</div><div class="spoiler_body"> <br/>   Autopicker [+6] (Only for picking mechanical locks)<br/>Physical:                               4<br/>   Autopicker [+6] (Only for picking mechanical locks)<br/>Mental:                                 5<br/>   Audio Enhancement [+1] (Only for Perception (Hearing))<br/>   Audio Enhancement [+3] (Only for Perception (Hearing))<br/>   Medkit [+3] (Only for First Aid and Medicine)<br/>   Spatial Recognizer [+2] (Only for Perception to find the source of a sound)<br/>   Vision Enhancement [+3] (Only for Perception (Visual))<br/>Social:                                 6<br/>   Voice Warper [+1] (Only for Intimidation)<br/>Astral:                                 6<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> == Active Skills ==</div><div class="spoiler_body"> <br/>Arcana                                  Base:1          Pool:2<br/>Binding                                 Base:4          Pool:10<br/>Etiquette                               Base:2          Pool:5<br/>Gymnastics                              Base:5          Pool:14<br/>Leadership                              Base:2          Pool:5<br/>Locksmith                               Base:5          Pool:10<br/>Negotiation                             Base:2          Pool:5<br/>Perception                              Base:3          Pool:9<br/>Pistols                                 Base:5          Pool:10<br/>Sneaking                                Base:5          Pool:10<br/>Spellcasting                            Base:5          Pool:11<br/>Summoning                               Base:5          Pool:11<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> == Knowledge Skills ==</div><div class="spoiler_body"> <br/>English                                 Native<br/>Club Music                              Base:1          Pool:7<br/>Corporation: Horizon Group              Base:1          Pool:2<br/>Firearms (Pistols)                      Base:1          Pool:2(4) <br/>Gangs                                   Base:2          Pool:8<br/>Magic Traditions                        Base:2          Pool:3<br/>Magical Theory (Street) (Sorcery)       Base:3          Pool:9(11) <br/>Sprawl Life                             Base:2          Pool:8<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> == Contacts ==</div><div class="spoiler_body"> <br/>Johnny;Street Doc(1, 3) <br/>Little Bull;Talismonger(2, 3) <br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> == Qualities ==</div><div class="spoiler_body">Positive<br/>Mentor Spirit (Cat)<br/>Mystic Adept<br/><br/>Negative<br/>Accident Prone (R5 33)<br/>Faraday Himself (DT 48)<br/>Gremlins  <br/>Lightweight   (CF 58)<br/>Poor Self Control (Thrill Seeker)<br/><br/>Changeling (Class III SURGE) [25/25]  (RF)<br/><br/>Positive<br/>Balance Receptor <br/>Bicardiac   <br/>Celerity   <br/>Functional Tail (Balance)<br/>Vomeronasal Organ<br/><br/>Negative<br/>Bioluminescence   <br/>Critter Spook<br/>Mood Hair<br/>Nocturnal<br/>Slow Healer<br/>Striking Skin Pigmentation<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> == Tradition == </div><div class="spoiler_body">Chaos Magic,Resist Drain with:11<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> == Spells == </div><div class="spoiler_body">Ball Lightning                DV: F-1<br/>Bugs                          DV: F-3<br/>Chaotic World                 DV: F<br/>Claw          (FA 50)         DV: F<br/>Heal                          DV: F-4<br/>Improved Invisibility         DV: F-1<br/>Opium Den     (SG 111)        DV: F-1<br/>Physical Barrier              DV: F-1<br/>Stunball                      DV: F<br/>Trid Phantasm                 DV: F<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> == Powers == </div><div class="spoiler_body">Combat Sense Rating: 1<br/>Danger Sense Rating: 2<br/>Flexibility (SG 171) Rating: 1  <br/>Improved Reflexes Rating: 1<br/>Sustenance (SG 174)<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> == Cyberware ==</div><div class="spoiler_body">Null essence loss via GM ruling<br/>Cortex Bomb (Microbomb)<br/>Deltaware Implanted Commlink (Transys Avalon)<br/>Deltaware Simrig<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> == Lifestyle == </div><div class="spoiler_body">Tacoma Heights Apartment(Medium)2 Months (Rooming with Butterfly)<br/>   + Grid Subscription (Local Grid)<br/>   + Grid Subscription (Public Grid)<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> == Armor == </div><div class="spoiler_body">Armor Clothing                           6<br/>Cheap Pants       (RF 23)                0<br/>Cheap Shirt       (RF 23)                0<br/>Cheap Shirt       (RF 23)                0<br/>Cheap Shoes       (RF 23)                0<br/>Cheap Skirt       (RF 23)                0<br/>Cheap Socks       (RF 23)                0<br/>Coveralls         (RF 23)                0<br/>Forearm Guards    (RG 73)               +1<br/>   + Autopicker Rating 6<br/>Urban Explorer Jumpsuit                  9<br/>   + Chemical Protection 4<br/>   + Nonconductivity 5<br/>   + Urban Explorer Jumpsuit: Helmet<br/>   + Biomonitor<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> == Weapons ==</div><div class="spoiler_body"> <br/>Ares Predator V<br/>   + Concealed Quick-Draw Holster (RG 51)<br/>   + Silencer/Suppressor<br/>   + Smartgun System, Internal<br/>   + Spare Clip<br/>   + Spare Clip<br/>   + Spare Clip<br/>   Pool: 10   Accuracy: 5 (7)   DV: 8P   AP: -1   RC: 2<br/>Defiance EX Shocker<br/>   Pool: 10   Accuracy: 4   DV: 9S(e)   AP: -5   RC: 2<br/>Hold-Fast Sprayer<br/>   Pool: 0   Accuracy: 2   DV: Special   AP: -2   RC: 2<br/>Knife (Survival Kit)<br/>   Pool: 4   Accuracy: 5   DV: 3P   AP: -1   RC: 2<br/>Survival Knife<br/>   + Survival Knife Bonuses<br/>   + Survival Knife Wireless Bonuses<br/>   Pool: 4   Accuracy: 5   DV: 4P   AP: -1   RC: 2<br/>Unarmed Attack<br/>   Pool: 4   Accuracy: 4   DV: 2S   AP: -   RC: 2<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> == Commlink == </div><div class="spoiler_body">Meta Link(ATT: 0,SLZ: 0,DP: 1,FWL: 1)×5<br/>   + Commlink Functionality[Camera, Micro, Chip Player, Credstick Reader, Earbuds 1, GPS Guidance System, Micro Trid-Projector, Music Player, RFID Tag Scanner, Shock- and Water-Resistant Case, Touchscreen Display] <br/>Transys Avalon(ATT: 0,SLZ: 0,DP: 6,FWL: 6) <br/>   + Commlink Functionality[Camera, Micro, Chip Player, Credstick Reader, Earbuds 1, GPS Guidance System, Micro Trid-Projector, Music Player, RFID Tag Scanner, Shock- and Water-Resistant Case, Touchscreen Display] <br/>   + Sim Module, Hot<br/>   + Mapsoft (Town)<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> == Gear == </div><div class="spoiler_body">Ammo: APDS (Heavy Pistols) ×30<br/>Ammo: Stick-n-Shock (Heavy Pistols) ×30<br/>Ammo: Taser Dart (Tasers) ×30<br/>Backpack (Good)  (RF 254)<br/>Binoculars, Optical<br/>   + Vision Magnification<br/>Can of Spray Paint ×4 (Black/Red/Green/Purple) (RF 254) <br/>Certified Credstick, Standard ×4<br/>Contacts Rating 3<br/>   + Flare Compensation<br/>   + Smartlink<br/>   + Low Light<br/>Datachip ×10<br/>Earbuds Rating 3<br/>   + Select Sound Filter Rating 1<br/>   + Spatial Recognizer<br/>   + Audio Enhancement Rating 1<br/>Fake SIN (Jessica Telmain) Rating 4<br/>   + Fake License (Firearms License) Rating 4<br/>   + Fake License (Mage License) Rating 4<br/>   + Fake License (Driver's License) Rating 4<br/>   + Fake License (Courier's License) Rating 4<br/>Gecko Tape Gloves<br/>Goggles Rating 6<br/>   + Thermographic Vision<br/>   + Vision Enhancement Rating 3<br/>   + Vision Magnification<br/>Hold-Fast Adhesive Spray ×2  (RG 104)<br/>Jammer, Directional Rating 6<br/>Lighter (Disposable) ×4  (RF 255)<br/>Lockpick Set<br/>Magical Lodge Materials (Chaos Magic) Rating 6<br/>Medkit Rating 3<br/>Micro-Transceiver<br/>Miniwelder<br/>Miniwelder Fuel Canister ×2<br/>Reagents, per dram (Chaos Magic) ×100<br/>Roll of Duct Tape ×2  (RF 254)<br/>Slap Patch, Stim Patch Rating 6 ×4<br/>Slap Patch, Tranq Patch Rating 6 ×2<br/>Slap Patch, Trauma Patch ×2<br/>Subvocal Mic<br/>Survival Kit<br/>   + Lighter<br/>   + Compass<br/>   + Matches<br/>   + Lightweight Thermal Blanket<br/>   + Several Days' Worth of Ration Bars<br/>   + Water Purification Unit<br/>Ultra-Glide Industrial Lubricant (liter) ×2   (RG 104)<br/>Voice Warper Rating 1  (HT 187)<br/></div></div>