Avan Baromir, the Senechal<br/><br/>The only things left are the Vendetta rivals and Aquisitions<br/>Rolls for Corruption, Wounds, Fate (http://invisiblecastle.com/roller/view/2984187/)<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character Description, Bio</div><div class="spoiler_body">Avan Baromir doesnt dress ostentatiously like the other personalities onboard the Aquierre. His severe look would place him as a businessman or CEO of some dirtbound corporation or Administratum functionary of a Modernized World. In a way, Avan sticks out more than any other member of the crew, but he is often overlooked due to the brass of Thraxias or the crass of Cortez.  Black polished shoes, pressed slacks, loose jacket, leather gloves and black shades are standard fare for this master of economics. Covered by his slicked back hair, are hidden implants that augment an already sharp mind. Under his jacket, or cloak when he chooses to wear one, are his hellgun and inferno pistol, including webbing for his myriad other affects, his larger Storm Bolter, left aboard the ship unless heavy confrontation is expected.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character Sheet</div><div class="spoiler_body"><div class="floatright">(http://3.bp.blogspot.com/_sVjBMNf5n58/TCJOVnqIbzI/AAAAAAAAATg/e0NFCYiINhg/s400/roger009+sunglasses.jpg)</div><strong>Name:</strong> Avan Baromir... Negotiator<br/><strong>Player:</strong> NotoriusBEN<br/><strong>Career:</strong> Senechal, Rank 2<br/><strong>Position:</strong> High Factotum<br/><strong>Homeworld:</strong> Noble-born<br/><strong>Birthright:</strong> Vaunted<br/><strong>Lure of the Void:</strong> New Horizons Seeker of Truth (100xp)<br/><strong>Trials and Travels:</strong> Ship-Lorn<br/><strong>Motivation:</strong> Knowledge is Life, Life is Knowledge (300xp)<br/><strong>Gender:</strong> Male<br/><strong>Age:</strong> 285<br/><br/><strong>Earned XP:</strong> 10899  <br/><strong>Spent XP:</strong> 10800    99xp unspent<br/><br/><strong>Insanity:</strong> 10<br/><strong>Corruption:</strong> 5<br/><br/><strong>Wounds:</strong> 12<br/><strong>Fate:</strong> 1 <br/><br/><strong> -Armor-</strong><br/>Head: 0 (+2 if Synskin is worn over head)<br/>Body: 5 (Xeno-Mesh, Best Subdermal Armor)<br/>Arms: 5 (Xeno-Mesh, Best Subdermal Armor)<br/>Legs: 5 (Xeno-Mesh, Best Subdermal Armor)<br/>TB    : 4<br/><br/><strong>Characteristics:              Total</strong><br/>WS      25                               25<br/>BS       25  +15 +5                  45   <em>+10 from Good MIU = 55</em><br/>S         25    +5                       30<br/>T         25  +15                        40<br/>Ag       25    +5                       30<br/>Int       25  +20 +3+5             53<br/>Per      25  +20  -3                  42<br/>WP      25          -5+5              25<br/>Fel       25  +20 +5+3+5+5     63<br/><br/><strong>Skills---</strong><br/>Awareness (Per)<br/>Barter +10 (Fel)<br/>Charm (Fel)<br/>Commerce +20 (Fel)<br/>Common Lore (Administratum) (Int)<br/>Common Lore (Koronus Expanse) (Int)<br/>Common Lore (Underworld) (Int)<br/>Decieve (Fel)<br/>Disguise (Fel)<br/>Dodge (Ag)<br/>Evaluate (Int)<br/>Forbidden Lore (Archeotech) (Int)                                                                                 <br/>Forbidden Lore (Pirates) (Int)<br/>Forbidden Lore (Xenos) (Int)<br/>Inquiry (Fel) <em>+10 from Good MIU</em><br/>Literacy (Int) <em>+10 from Calculs Logi Unit</em><br/>Performer (Musician) (Fel)<br/>Secret Tongue (Rogue Traders) (Int)<br/>Speak Language (Eldar, Low Gothic, Trader's Cant) (Int)<br/>Speak Language (High Gothic) (Int) <em>untrained</em><br/>Scholastic Lore (Archaic) (Int) <em>+10 from Calculs Logi Unit</em><br/>Scholastic Lore (Bureaucracy) (Int) <em>+10 from Calculs Logi Unit</em><br/>Scholastic Lore (Cryptology) (Int) <em>+10 from Calculs Logi Unit</em><br/>Scholastic Lore (Legend) (Int) <em>+10 from Calculs Logi Unit</em><br/>Scholastic Lore (Philosophy) (Int) <em>+10 from Calculs Logi Unit</em><br/>Scholastic Lore (Tactica Imperialis) (Int) <em>+10 from Calculs Logi Unit</em><br/>Scrutiny (Per)<br/>Security (Ag) <em>+30 from Multikey</em><br/>Shadowing (Ag)<br/>Silent Move (Ag)<br/>Survival (Int)<br/>Tech-Use (Int) <em>+10 from Good MIU</em><br/>Trade (Archaeologist) (Int)<br/>Trade (Remembrancer) (Int) <em>+10 from Autoquill</em><br/><br/><br/><strong>Traits/Talents---</strong><br/>Autosanguine [from implant]<br/>Decadence<br/>Peer (Government, Nobility)<br/>Sound Constitution 2<br/>Total Recall<br/>Unremarkable<br/>Basic Weapon Training (Universal)<br/>Pistol Weapon Training (Universal)<br/><br/>Enemy (Archbishop Krozer)<br/><br/><strong>Weapons &amp; Armor</strong><br/>Name                                                      Class/Protect  Range  RoF    Dam       Pen  Clip  Rld   Special<br/>Common Inferno Pistol (Mars-pattern)   Pistol                10m   S/-/-  2d10+8E  13     3    Full<br/>Common Storm Bolter (Locke-pattern)   Basic                 90m  S/2/4 1d10+5X    4   60    Full   Storm, Tearing<br/>Best Hellgun (Lucius-pattern)                 Basic               110m  S/3/-  1d10+4E   7   30   2Full   <br/>Xeno-mesh Armour                                 A,B,L   3AP<br/>Synskin                                                   All       2AP  invisible to Preysense, DarkSight  by itself grants +10Concealment, Silent Move<br/>Good Conversion Field                            Field   50   overload 5/100<br/><br/><strong>Gear:</strong> <br/>Autoquill                                      (+10 to Trade (Remembrancer)<br/>Dataslate<br/>Micro-bead<br/>Multikey                                       (+30 to Security when opening locks)<br/>Robes, Two sets<br/>Chrono<br/>Cameleoline Cloak                       (+20 to Concealment. if stationary, counts as 1further range bracket by ranged attacks)<br/><br/><br/><em>Cybernetics</em><br/>--Best Subskin Armor                  (+2 Armor to Arms,Body,Legs while not looking like the picture on RT p.151)<br/>--Good Calculus Logi Implant      (+10 on Literacy, Logic, Scholastic Lore tests)<br/>--Good MIU                                 (+10 to Tech-Use, Pilot, Drive, Logic, Inquiry, Ballistic Skill[/b]<br/>--Good Pain Ward                       (ignore Stun effects and involuntary actions or penalties resulting from the pain of critical<br/>                                                    damage, being on fire, drowning, and so on. Involuntary actions and restrictions by the <br/>                                                    mechanics of a particular injury still apply)<br/>--Good Vitae Supplacement        (grants Autosanguine Talent, at GM discretion, may give 50% chance of not dying by Blood Loss<br/>                                                    or normally fatal wounds. Can preserve user for 8 hours before death<br/><br/><strong>Notes:</strong><br/><em>Legacy of Wealth:</em> +1 Profit Factor<br/><em>Etiquette:</em> +10 bonus on Interaction Skill Tests when dealing with high authority and in formal situations.<br/><em>Vendetta:</em> A powerful rival, enemy, or group (Discuss with GM)<br/><em>Against All Odds:</em> Whenever you spend a Fate Point to regain Wounds, you may re-roll and accept the 2nd result instead.<br/><em>Ill-starred:</em> -1 Starting Fate Point, -5 Fellowship Tests when interacting with void born, Rogue Traders and other voidfarers who are<br/>                    not personal friends, if they have heard of your background and reputation.<br/><br/><strong>Ability:</strong><br/><em>Seeker of Lore:</em> Spend a Fate Point to automatically succeed at any Ciphers, Lore, or Logic Test. It is resolved in the minimum time required. In addition, add one bonus Degree of Success to any successful Commerce, Inquiry, or Evaluate Test.<br/><br/><em>High Factotum:</em> Can apply 1/4 of the Achievement Points of one Endeavour to another Endeavor<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Purchased Abilities</div><div class="spoiler_body"><strong>Starting Purchases (500xp spent)</strong><br/>New Horizons, Seeker of Truth                    +100xp<br/>Knowledge is Power, Power is Knowledge  +300xp<br/>Security                                                       +100xp<br/><br/><strong>Rank 1 Purchases (2000xp spent)</strong><br/><em>Week1 (550xp)</em><br/>Ballistic Skill, Simple                                     +250xp<br/>Fellowship Skill, Simple                                +100xp<br/>Awareness                                                  +100xp<br/>Dodge                                                         +100xp<br/><br/><em>Week2 (600xp)</em><br/>Charm                                                         +100xp<br/>Secret Tongue (Rogue Traders)                  +100xp<br/>Sound Constitution x2                                +400xp<br/><br/><em>Week3 (600xp)</em><br/>Intelligence Skill, Simple                              +100xp<br/>Disguise                                                      +100xp<br/>Performer (Musician)                                   +100xp<br/>Silent Move                                                 +100xp<br/>Unremarkable                                             +200xp<br/><br/><em>Week4 (250xp)</em><br/>Fellowship Skill, Intermediate                     +250xp<br/><br/><strong>Rank 2 Purchases  3000xp spent, Rank 3 at 3000xp</strong><br/><em>Week4 (400xp)</em><br/>Commerce +10                                            +200xp<br/>Scrutiny                                                       +200xp<br/><br/><em>Week5 (500xp)</em><br/>Trade(Remembrancer)                                 +300xp elite advance<br/>Barter +10                                                   +200xp<br/><br/><em>Week6&amp;7 (1300xp) </em> <br/>Willpower Skill, Simple                                 +500xp<br/>Common Lore, (Administratum)                   +200xp<br/>Scholastic Lore, (Bureaucracy)                    +200xp<br/>Shadowing                                                  +200xp<br/>Trade (Archaeologist)                                  +200xp<br/><br/><em>Week8 (600xp)</em> <br/>Common Lore (Koronus Expanse)               +200xp<br/>Scholastic Lore (Archaic)                              +200xp<br/>Scholastic Lore (Legend)                             +200xp<br/><br/><em>Week9 (400xp)</em><br/>Tech-Use                                                      +200xp<br/><br/><strong>Rank 3 Purchases  800xp spent, Rank 4 at 3000xp</strong> 99xp unspent<br/><em>Week9 (600xp)</em><br/>Forbidden Lore (Xenos)                               +200xp (Rank 2)<br/>Commerce +20                                             +200xp<br/>Forbidden Lore (Pirates)                               +200xp<br/>Speak Language (Eldar)                               +200xp<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Henchmen</div><div class="spoiler_body"><div class="floatright">(http://st-listas.20minutos.es/images/2010-11/260148/2735860_640px.jpg?1299670962)</div>Knives  (Assassin)<br/>Status...Currently under Sedation and Guard. As per contract with Avan, she is not to be trusted until she is restrained with a Bomb Collar, Kink Bomb, Poison. Surprisingly she is willing to undergo the process and leash herself to him.<br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Shopping List</div><div class="spoiler_body">Baromir's Complete Shopping List  (Bold Type is Immediate Wants)<br/><br/>Cybernetics                                                                                                 Rarity Scale Craft (w/ Senechal Mod)<br/>--Good Internal Power Cell                                                Very Rare          -20     +30    -5<br/>    charge is equivalent to a lasgun power pack. <br/>    ammo charge pack for a standard lasgun or hellgun.<br/>    takes a full day to recharge.<br/>    <br/>Tools<br/><strong>--Calculance Array</strong>                                                           Scarce                +0      +30   +0 <br/><strong>   +10 to Commerce</strong><br/>--Almanac Astrae Divinitus                                                 Extremely Rare  -30     +30   +0 <br/>   +10 to Pilot, Scholastic Lore (Astromancy)<br/>   +10 to Navigation, Trade (Astrographer)<br/>--Best Disguise Kit                                                             Rare                  -10      +30  -15 <br/>   +30 to Disguise<br/><br/>Gear<br/>--Lathe-pattern "Rockhound" Void Suit                             Scarce                 +0     +30   +0 <br/>--Best Targeting Monocle                                                  Very Rare           -20     +30   -15<br/>    Preysense Sight<br/>    (modified into a visor or glasses,<br/>     to be less ostentatious)<br/><br/>Weaponry<br/><strong>--Best Hellpistol (Lucius)</strong><br/><strong>     Pistol   35m  S/2/- 1d10+4 E  7  40 2Full   4kg</strong>     Rare                    -10   +30  -15 <br/>--Best Wrath Plasma Pistol  (Accurate)  <br/>     Pistol   40m  1/-/-  1d10+8 E  6  8   3Full   5kg               Extremely Rare   -30   +30  -15<br/>--Best Inferno Pistol (Mars)  <br/>     Pistol   10m  S/-/-  1d10+8 E 13 3   1Full   2.5kg            Very Rare           -20   +30  -15<br/>  <br/>Armor<br/>--Best Enforcer Light Carapace   All                          5 15    Rare                   -10   +30  -15<br/>--Best Xeno Mesh Armor             Arms, Body, Legs   4   2    Rare                   -10   +30  -15<br/>--Best Xeno Mesh Cowl              Head                      4  .5    Rare                   -10   +30  -15<br/><br/><br/><strong>Assassin Henchling (Knives)<br/>--Good Blast Collar  (DH p. 146-147)</strong>                             Rare                    -10   +30  -5 <br/><strong>--Good Volitor Implant</strong>                                                      Rare                    -10   +30  -5<br/><br/></div></div><br/><br/><br/>