I wasn't saying that you don't do enough, just that closing the game after a couple of slow weeks was preemptive and kind of an overreaction. The simple fact of the matter is that being a GM is hard, and you always have more responsibility than everybody else. I wasn't saying you don't do enough, just that closing the game should be a last resort after everything else has been exhausted (eg, extending the deadline, sending PMs out, offering further rewards, extra prods in the ooc).<br/><br/>I don't like your last comment though. You act as if we aren't contributing to the group, or posting on time, or offering to help out. That's not fair, and you know it. You have three players helping you with documenting and adminning, and up until a week or so ago, you had blindingly fast paced posts from everybody, with people PMing you or OOCing to say they'd be slow. Pace drop off always happens around certain times of year, and implying that it's because the players aren't contributing or helping the game enough when we ARE is unfair.<br/><br/>Also, singling me out when tw or three people have also echoed sentiments similar to mine.<br/><br/>In any case, I was enjoying this game, and obviously people posting implies they do as well. You shouldn't assume the worst, since if people hated the game...they'd leave.<br/><br/>It's up to you whether you keep the game going or not, of course, but I maintain that calling it off after two weeks for all the reasons presented is preemptive and somewhat of a shock. Honestly, it gives the impression that you're ready to drop the game like a hot potato. I know you don't feel that way and I want to be clear that I am NOT accusing you of feeling that way, and I know that you love this game, but it's the impression that comes off when you close the game after a couple of weeks with "only" six or seven posts (which is more than my Big Game gets in three weeks sometimes).<br/>I just think that a management of expectations is in order, is all, and that closing the game is preemptive and somewhat uncalled for given the realities of group games on E.