<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?action=profile;u=4970">Quote from: PeacethatPowerbrings on 01-04-2012, 00:32:45</a></div></div><blockquote class="bbc_standard_quote">It would be nice to see them. Since I'm still learning the system, its helpful to be able to understand how we got the results, and thereby resolve my own mistakes.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Alright, the original dice roll for attack was a simple roll of 3d6 against a Skill of 15. (Dex 12 +3) This resulted in a roll of 3, a natural critical. Hence, it bypassed the block or parry rolls, as well as a chance to dodge. A natural 3 or 4 would crit.<br/><br/>The attack was done with<em>Teeth</em>level<em>Fangs</em>, inflicing thrust-1 Impaling damage.<br/><br/>With Strength 14, and Strike 4, this totalled a Thrust damage of 1d6+2 at 'effective strength 17'. Scary enough. Natural roll of 5 came out 7 impaling damage then. Ouch.<br/><br/>Next up, the Armor with the DR 5F for torso. That means that a strike to the torso drops this damage down to 2 that surpasses it. Then its modified by what the Impaling adds to it. Impaling is a x2 damage modifier, so after the armor has reduced the damage down from 7 to 2, its doubled for a damage total of 4.<br/><br/>*Facepalms* Which shows how tired I've been when I've been writing things down. Because I've marked you 5 damage (the number that was what your armor took off of the bite) instead of 4 damage (what was the damage in the end after armor had taken off the worst).<br/><br/>So your armor saved you from 10 damage, and you got 4 damage through. Ugh. My apologies. I'll post this also to the OOC thread of the game, a reminder for me to keep better watch of my numbers.