okay i did a lot of research on inscribe tattoo .reading various forums and it can be abused so as an example<br/><br/>Tattoo of resistance +1 [spell lvl 0 resistance]<br/>effect -bonus sqaured x1000- 1x1x1000=1000<br/>no limitation x2<br/><br/>total is 2000 gp<br/><br/>now i am sure i am missing something there<br/><br/>still fromhow i have read it that is how it should be since to make a cloak of resistance +1 is 500 gp using same spell<br/>i try to be fair but wow for 2000 gp a always on +1 to saves that cant be taken from you is worth it at 2k gp<br/><br/>i have read where people were using class speicfic discount to make the tats even cheaper but according to the forums with the spell shift tattoo that is no longer allowed still<br/><br/>i guess what i need from blinkin is input...just keeping tattoos to one shot spells only can still be very useful, look at what ahria already has tatted on her<br/>or can i go wild and shoot to a tattoo of armor on her wrists should run about 4k for a +1 always on?<br/><br/><br/>different question...ahria bought a guard dog can i have it as a trained war dog and at what extra cost ..see animal handling skill<br/><br/>I will be probally having ahria advance  as a zen archer her next level sine it offers some nice abilities to her and group<br/><br/>also blinkin before we get going how familiar are you witn witchs hexs there are a coulple that are real encounter changers... look at the evil eye [-2 saves] slumber combo...with that ahria has a shot at sleeping a dragon<br/><br/>the reason i went witch was for the hexs if you dont want the class thats okay i cja shift her to a wizard with some pouting and batty eyes<br/><br/>so if you dont want the witch class lets talk i have options that will still work her background...a magus for one could be a lot of fun and very useful<br/><br/>it also looks like ahria will need a mount of some kind...you guys have weird nasty mounts it sees i do hope a simple horse will do okay with them<br/><br/><br/>phaia