The sight of dust in the distance soon has a sound:  that of galloping horses, and the hoots and cries of bandits.  Without much thought, four men astride on pinto geldings enter Oleg's Trading.<br/><br/>One immediately hops off.<br/><br/><div class="floatleft">(http://cdn.obsidianportal.com/images/502043/Happs_Bydon.png)</div>"Oy, old man!  How is yer' wife?  Ha ha ha."<br/><br/>The other bandits laughed.<br/><br/>This man approached Oleg (near Area 1) and grabs him by the collar.<br/><br/>"Please, take what you want!  Don't hurt us," Oleg said.<br/><br/>"If only!  Why, I would take with me yer' wife and stuff 'er til' the rooster blows," the bandit said as he tossed the trader unto the ground.  He then glanced at the shed.   "All roight, lads!  Get yer' horses ready."  He grabbed his belt, adjusted it, and then made his way towards the shed.<br/><br/><strong>OOC:</strong><br/><br/>All right, everyone -- it's initiative time!  These bandits are not expecting a fight, so they're at a -2 to initiative.  They have rolled a 5 with a +5, -2, equals an 8!<br/><br/>Any individual that has rolled an 8 (Dex +2) or higher will get a surprise round against the bandits.  When you roll, please roll for attack, potential critical (if applicable) and damage.<br/><br/>Also!<br/><br/>Map:<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://i.imgur.com/3OQfwhh.jpg)</div></div>