Ryu, for Background Skills, Ixy has it right.<br/><br/>Ixy, I will rule that the party<em>can</em>hire professionals with their funds.  Additionally, if the need arises, I will allow players to create additional party members.  To mitigate issues for party composition, I additionally propose the following:<br/><br/><strong>THIRD TRAIT</strong><br/><br/>Players may begin the game with a third trait.  The third trait must be a Campaign Trait for Kingmaker.  If you have already selected your Campaign Trait, you may select a new trait.  This trait should be solely used to round out the group rather than the character.<br/><br/>I will additionally allow players to use the Trap Finder Campaign Trait from another campaign, which states:<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Benefit(s): You gain a +1 trait bonus on Disable Device checks, and that skill is always a class skill for you. In addition, you can use Disable Device to disarm magic traps, like a rogue.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Finally, this is Wilder's Character Sheet:<br/><br/>https://www.myth-weavers.com/sheet.html#id=1910565<br/><br/>He has +9 to Knowledge (Arcana, Dungeoneering, Engineering, Geography, History, Local, Nature, Religion), and Spellcraft.  Wilder speaks Common, Elven, Draconic, Orc, Abyssal, and Infernal.  He has 64 GP left to help other PCs with purchases.