The attuned bearer of a hearthstone gains a bonus to hourly respiration equal to twice the hearthstone's rating.  Being physically in the Manse itself offers a bonus equal to four times the Manse's rating .<br/><br/>The details of the experience dollop are here (https://elliquiy.com/forums/index.php?topic=185351.msg9588403#msg9588403), with more details on the Beliefs/Instincts to be found here (https://elliquiy.com/forums/index.php?topic=185351.msg9592503#msg9592503).  It's worth bearing in mind that Beliefs and Instincts don't have mechanical relevance save where you synch them with mechanical effects (Motivation/Intimacies when relevant).  The former is to help me determine what interests you as a player and what you would like to have come up in game (as opposed to what interests the character), and the latter is mostly something that's one part for flavor, one part for 'this is how my character normally comports and prepares for things'.  Specificity is your friend; vagueness or open-endedness the black beast.