<div class="floatright">(https://i.pinimg.com/736x/1f/23/4d/1f234df57fca4f3d4c838f7e7aa53378--fantasy-rpg-fantasy-women.jpg)</div><strong>Name:</strong>Liliana "Temerity" Tiller<br/><strong>Class:</strong>Phoenix Sorcerer<br/><strong>Race:</strong>Hellfire Tiefling<br/><strong>Alignment:</strong>Chaotic Neutral<br/><strong>Description:</strong>Temerity is 5 feet and 8 inches tall. Her lithe figure weighs 150 pounds. She's a young woman of 28 years old. She has short infernal horns that hide among her charcoal black hairs.<br/><strong>Backround:</strong>Haunted One<br/><strong>Fetishes:</strong>Anything and everything besides vore and bathroom play<br/><strong>Backstory:</strong><br/>In that fateful moment, her parents prayed. They prayed to every divine they knew. From their trusted gods of harvest to the most deceptive fiends. It was Leira who heeded their call. The Lady of Deception showed them mercy. She would preserve their child from the terrible misfortune that had become her. They knew better than to trust a trickster god but could not stand to see their child, the only living among her fruitless siblings, a girl not to have even yet seen her tenth snowfall, perish. Hastily they excepted the goddesses mercy, and with a terrible cackle, Leira delivered their child unto them.<br/><br/>What they had saved was not their child. She had become perverted; turned into a foul beast. A demon's horns peeking shyly through her hair. Her eyes burning brightly like the inferno that had cursed her to her fate. Her body, now covered in pale gray skin, painted with terrible scorch marks that would never fade. Not even her genitals untainted. Now resembling that of both sexes.<br/><br/>Her parents could not bear the shame of their rash actions. They cast her out. Abandoning their young broken child in a far away wood. Forced to survive on her own, the young girl discovered that with her curse she was granted tremendous power. With even a glancing touch, she could set even the most lively trees ablaze. Narrowly she survived. Her juvenile mind and body saved barely by the raging fire within.<br/><br/>As she grew, so did her curiosity. Her curiosity motivated to find her parents as well as the god who had lain upon her this curse. In hopes of finding someone who could help her, she set out to find civilization. One day, following a barren trail in hopes of discovering a settlement she came upon a common thug. Seeing her tattered rags and her young age he decided to make the most of the encounter in a sinister manner. He was not however prepared to endure the burning rage with which she protected himself. Badly she scorched him and off he ran, but the man would have vengeance. He told the guards of a nearby town that he had been viciously assaulted by a nearby feral child. It did not take the authorities long to discover and capture her.<br/><br/>A local scribe watched the girl as she was brought to the local jail. He convinced the guards to free the girl, claiming it was an injustice to prosecute juveniles, explaining that he would be responsible for her. From him, her generous mentor, she learned to read and write. He taught her to better control her powers and to regulate her emotion. Because of his generosity, she would not succumb to a path of complete malevolence. He recognized one day on her forearm, disguised among the scorch marks, a short word in Infernal script. Her mentor used his numerous guides to help her decode the script. She learned that it meant temerity. Temerity was a virtue name bestowed upon the girl by The Lady of Deception. The name symbolizes her parents' boldness in trusting a deceptive god. Temerity lived with her mentor for a number of years. Learning about the Infernal language, of which she had a natural aptitude, and of the arcane. However, as she matured time had come for her to set out and pursue her lifelong quest of locating her parents and exacting revenge against Leira.<br/><br/><strong>Bonus questions!</strong><br/><strong><em>What's a secret your character would never want anyone to know?</em></strong><br/>To a fault, she would submit anything to learn about her parents.<br/><strong><em>Where do you see your character in ten years?</em></strong><br/>In prison, cursing her short temper.<br/><strong><em>How does your character react when in grave danger?</em></strong><br/>In peril, she often lets her temper take control. Setting ablaze any obstacle in her way.<br/><strong><em>You are trapped half-naked in a dungeon-cell! What might happen next?</em></strong><br/>Temerity is sure to look for those who are responsible and punish them.<br/><br/><strong>Ability Scores</strong>(+Modifiers)<br/>Str 8(-1)<br/>Dex 14(+2)<br/>Con 12(+1)<br/>Int 14(+2)<br/>Wis 12(+1)<br/>Cha 16(+3)<br/><br/><strong>HP:</strong>14<strong>Armor Class:</strong>12<strong>Initiative Bonus:</strong>+2<strong>Speed:</strong>30ft<br/><strong>Strong Saves:</strong><br/>Constitution(+3)<br/>Charisma(+5)<br/><strong>Skill proficiencies and Feats:</strong><br/>Arcana(+4), Deception(+5), Insight(+3), Survival(+3)<br/><strong>Languages:</strong><br/>Common<br/>Infernal<br/>Deep Speech<br/><strong>Phoenix Sorcerer:</strong><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Sorcery Points</div><div class="spoiler_body">You have 2 sorcery points, and you gain more as you reach higher levels, as shown in the Sorcery Points column of the Sorcerer table. You can never have more sorcery points than shown on the table for your level. You regain all spent sorcery points when you finish a long rest.</div></div><br/>Flexible Casting - You can use your sorcery points to gain additional spell slots or sacrifice spell slots to gain additional sorcery points.<br/>Ignite - At 1st level, as an action, you can magically ignite a flammable object you touch with your hand.<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Mantle of Flame</div><div class="spoiler_body">Starting at 1st level, as a bonus action, you magically wreathe yourself in swirling fire. For 1 minute, you gain the following benefits:<br/><ul class="bbc_list"><li>You shed bright light in a 30-foot radius and dim light for an additional 30 feet.</li><li>Any creature takes fire damage equal to your Charisma modifier if it hits you with a melee attack from within 5 feet of you or if it touches you.</li><li>Whenever you roll fire damage on your turn, the roll gains a bonus to equal to your Charisma modifier.</li></ul>Once you use this feature, you can't use it again until you finish a long rest.</div></div><br/><strong>Tiefling:</strong><br/>Darkvision - You can see in dim light within 60 feet of you as if it were bright light, and in Darkness as if it were dim light. You can’t discern color in Darkness, only shades of gray.<br/>Hellish Resistance- You have resistance to fire damage.<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Infernal Legacy</div><div class="spoiler_body">You know the Thaumaturgy cantrip. When you reach 3rd level, you can cast the Hellish Rebuke spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the Darkness spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.</div></div><br/>Hellfire - Once you reach 3rd level, you can cast the Burning Hands spell once per day as a 2nd-level spell. This trait replaces the Hellish Rebuke spell of the Infernal Legacy trait.<br/><br/><strong>Equipment and items:</strong><br/>A light crossbow, 20 bolts, two daggers, a staff (arcane focus), and an explorer's pack<br/><strong>Attacks</strong>(Attack bonus +Damage with chosen weapon)<br/>Dagger +4 to hit 1d4 + 2 slashing damage, thrown range 20/60<br/>Crossbow 1d8 piercing damage, range 80/320<br/><strong>Spellcasting</strong><br/><strong>Cantrips:</strong><br/>Fire Bolt, Mage Hand, Mending, Minor Illusion, Thaumaturgy<br/><strong>1st Level:</strong><br/>Burning Hands, Detect Magic, Feather Fall<br/>...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Random notez!</div><div class="spoiler_body">(https://i.pinimg.com/736x/72/2a/34/722a344a26d7605e82f4f65489fa0403--cute-frogs-funny-frogs.jpg)<br/></div></div>