<hr/><br/><div class="floatright">(https://i.postimg.cc/4NGCqc6g/ae8f46fa01f710c33ffcb693f36777d7.jpg)</div><span class="bbc_size" style="font-size: large;">"Redfoot" Mazz Merrytongue</span><br/><br/><strong>Level:</strong>1<strong>Xp:</strong>1<br/><strong>Look:</strong>Though Mazz is always impeccably dressed in the ornate<strong>ceremonial garb</strong>of the Vintners Guild, she also has the perpetually bedraggled and<strong>wild eyed</strong>appearance of a drunken harlot that woke up in a strange apartment after a night of heavy drinking. When she still had hair, she spent a half hour every morning combing and styling her<strong>braided hair</strong>. The gelatin in its place remained meticulously braided because she remembered it that way.<br/><br/>In fact, her body looked in almost every way the same as she remembered when she was still made of meat... excepting for the fact that she was the translucent pink of a blush wine. (And maybe her breasts were a little bigger, but then she'd always thought they were too small!) It had been a body sculpted by the gods on high with a gut of iron, a liver of steel and a bladder of a third particularly strong metal that she couldn't think of off the top of her head! But then that was a task for blacksmiths and she was an artisan of an altogether different breed. Her soft voluptuous curves jiggle invitingly whenever she moves, her slick glossy lips smiling sweetly and her heady aroma smelling of bad decisions to come.<br/><br/><br/><hr/><table class="bbc_table"><tbody><tr><td><strong>Armor:</strong></td><td>1</td></tr><tr><td><strong>Hit points:</strong></td><td>25</td></tr><tr><td><strong>Damage:</strong></td><td>d6</td></tr></tbody></table><table class="bbc_table"><tbody><tr><td><strong>Str:</strong></td><td>16</td><td>[+2]</td><td><strong>Dex:</strong></td><td>13</td><td>[+1]</td><td><strong>Con:</strong></td><td>15</td><td>[+1]</td></tr><tr><td><strong>Int:</strong></td><td>08</td><td>[-1]</td><td><strong>Wis:</strong></td><td>09</td><td>[+0]</td><td><strong>Cha:</strong></td><td>12</td><td>[+0]</td></tr></tbody></table><hr/><strong>Alignment:</strong>Neutral - Use your slimy powers to avoid conflict<br/><strong>Bonds:</strong><br/><br/>Scarlet has incriminating information about something I did during a blackout.<br/><br/>Radja could be a worthy opponent. One day we shall have a drinking contest!<br/><br/>I have shown Mirwen a secret rite of the Vintners Guild. She would be a target if they knew.<br/><br/>Nin is an aberration! I wonder what she tastes like...<br/><br/><strong>Origin:</strong>Cursed (+1 ongoing to resist harmful magic)<br/><span class="bbc_u"><strong>Equipment</strong></span>Load: 3/27<strong>Coin:</strong>10<br/><ul class="bbc_list"><li>Throwing Knife (thrown, near, 1 weight)</li><li>An Ornately Crafted Dagger (+1 damage, close, 1 weight)</li><li>Predigested Creature / Food (5 Rations, 1 weight)</li><li>Healing Potion</li></ul><hr/><strong><span class="bbc_u">Moves</span></strong><br/><br/><strong>Flabby Contour</strong><br/><br/>When you try to squeeze through tight spots, you can squeeze and expand your body to fit through any openings wide enough to fit small creatures such as birds, rats, cats, and so on<br/><br/><strong>Gelatinous Creature </strong><br/><br/>You possess the following traits:<br/>You can see in complete darkness.<br/>You possess no vital organs, you gain the amorphous tag.<br/>You can store items inside your body and take no penalties while carrying Load+1.<br/>You are immune to diseases and poisons.<br/>You don’t need to sleep, or breathe but can benefit from doing so<br/><br/><strong>Spongy Body</strong><br/><br/>When you take damage from weapons, roll twice and choose the lower result.<br/><br/><strong>Slimy Slam</strong><br/><br/>Your entire body counts as a weapon with the hand and close tags.<br/><br/><strong>Not For Your Casual Drinker</strong><br/><br/>Your body has an extremely high alcohol content.<br/>When you fill or cover someone's mouth with any part of your body, roll +Con.<br/>On a 7-9, pick 1. On a 10+, pick 2.<br/>They take 1d6 damage armor piercing<br/>You hold their attention giving your team an opportunity<br/>You resist or avoid any attacks they make.<br/>On a miss, they resist the alcohol and strike back or take advantage of you.<br/><br/><hr/><br/><strong>Background:</strong>The last in a proud line of master vintners that drunkenly stumbled back centuries, Mazz claimed she could hear the song of fermentation deep within the casks. She produced sacramental wines for the Church of Sartoc and brandy for both her own and the surrounding Duchies. With a clever tongue that could suss out the faintest notes, there has never been before or since a greater worker of the vine. Drunkards in taverns for miles and Noblemen of distinction and taste across oceans knew the wax seal of "Red-foot" Mazz, and so it was cause for no small amount of panic when one crisp autumn morning she mysteriously vanished.<br/><br/>At first it was assumed she may have gone on a delivery, but the days turned to weeks and the weeks to months. There was no sign of foul play, and indeed, no one who did not love the last of the Merrytongues. Even decades later, the mystery persisted, the Merrytongue Winery considered haunted by most due to the strange noises that could be heard in the cellar catacombs. It was over seventy years before at last the story would be known...<br/><br/>As adept as Mazz was with the distillation and fermentation of spirits and wines... she was equally fond of drinking them. And so it was as she was distilling a massive barrel of bourbon whilst VERY inebriated, she slipped and fell head first into the cooling spirits. Deep in the murky depths, her body was not seen by one of her assistants the next day who dutifully sealed the lid.<br/><br/>A fascinating process, barrel-aging. Via expansion in the warm seasons and contraction in the cold, the liquor swells and seeps into the wood grain before retracting. In a decade, even in the best conditions, almost a tenth of the contents can be lost to evaporation, leaving the spirit with a higher alcohol content. And so it was, when a new vintner purchased the property cheaply due to its reputation, he was eager to see just how potent a seventy year brandy would be.<br/><br/>Old tavern regulars, now long in their graves, had joked that Mazz was more booze than woman. This proved to be less funny and more prophetic when at last her barrel was opened to the air. A slender pink hand reached out hesitantly to the lip of the barrel and the girl literally spilled out onto the floor. Before the astonished distiller could react, Mazz's slick tongue was in his mouth and her hand was slithering past the waistline of his pants. After decades spent in the dark, she had developed quite a thirst for both libations and sex.<br/><br/>As much as the new owner enjoyed her company, his wife was less please with her and shooed the boozy slime girl away from the winery. Able to commune with the grapes and their cousins, she can take many shapes. Thirsty for adventure, she seeks new experiences, friends and, of course, alcohol.