"Thanks," Aria purred, "And likewise, and not just at the fete."<br/><br/>She looted the bodies, along with the dropped barb-blade spear of the mindflayer which was also magical. Identifying with the monocle took over a full minute but she confirmed Kass's guess that at least one set of slippers held sliderclimb magic. She then mentioned, "The sets of footwear all looks similar. Since you are better at recognition that different types of auras when you do detect magic than I do, you could quickly ascertain if so inclined whether they all had the same aura...more quickly than I could confirm their abilities with the monocle anyway."<br/><br/>Next she stood by the left wall and used the monocle to study one of the three magic-aura'ed wall runes that she'd mentioned a moment ago, "Okay, just as one might expect from a magical rune found next to a handle-less, lock-less, too-heavy-to-push portals, this seems to open or close it with a command word which I now know," - and which she wrote down.<br/><br/><br/><br/>Well anything has a 1/20 chance to make an arbitrarily hard save, but the hp dmg from the auto-crit will probably kill it and with 2 rounds to go...certainly wasn't worth rolling out.<br/><br/>(and btw, since I've noticed you making a lot of comments about saves where the DC is lower than your modL although I think you do already, do actually roll things even when it's natural-1-or-pass. The 1/20 chance actually does make a significant strategic difference vs immunity. For example I roll enemies' Fort saves vs the Staggering Strike, even though, like with a coup de grace, the DC is damage-based and so it's usually 20-or-nothing.)<br/><br/>Oh, so my retarded ungrammatical sentence:<br/><br/>" The way the black floor underneath gave the same impression. "<br/><br/>Doesn't mean there was a set of doors in the floor (as the other text said, there's one other pair along each side wall). The sentence was suppose do say "The way the black floor underneath was scuffed gave the same impression" (i.e. the floor just behind the door blocks gave the textural impression that the blocks have moved over it).<br/><br/>Door-blocks are marked on the map below with 'd's. (Obviously the enemy markers can be ignored, it's otherwise an old map.)<br/><br/>Aria took 2d6 = 5 dmg from the wall passthrough<br/>uses one belt of healing charge to heal 2d8 = 12<br/>other uses charges: golem strike 3/5, haste 4/10, sniper's shot 1/20<br/><br/>Note to self: I've been forgetting the bonuses on Aria's attacks from her new 'bracers of murder'<br/><br/>IDed one of the sets of slippers as slippers of spiderclimbing<br/>two mindflayers: same as other three (magic cloaks and slippers; light flails, mw sickles, arcane spell components)<br/>the one's spear is also magical<br/>four kytons, each: magic chain shirts and slippers; efficient quivers with mw comp longbows (Str rating 6) and 60 cold iron arrows; 120 ft. of chain<br/><br/>XP<br/><br/>We have enough for L23. Up to you whether you want to do a 'mid day level up'. I don't have a preference.<br/><br/>after Sharran temple 226,000<br/>firion and leila 16,800<br/>underpyramid  6,600<br/>scorpion chamber 12,100<br/>current total 261,500<br/>L23 is at 253,000<br/><br/><br/><br/><span class="bbc_font" style="font-family: courier;"><br/>  . . . . . . . .<br/>  S S S S S S S S<br/>  S S S S S S S S<br/>  S S S S S S S S<br/>  S S S S S S S S<br/>  S S S S S S S S<br/>  S S S S S S S S<br/>  S S S S S S S S<br/>d S S S S S S S S d <br/>d . . D'. . . . . d<br/>d . . . D'. . M'. d<br/>d . . . . . . . . d<br/>  . . . . . . . .<br/>  . . . . . . . . <br/>  . . . . A D'K .<br/>  . . . . . . . .<br/>      d d d d<br/></span>