<ul class="bbc_list"></ul><div class="floatleft">(http://oi63.tinypic.com/zbl14.jpg)</div>Hello everyone.<br/><br/>I'm opening this up for us to discuss the particulars of the campaign officially. Know that I'm a flexible, creative GM who likes taking a lot of input on y games. The rules are there to enable great storytelling, not constrain it. I welcome experienced MnM gamers, lovers of the G R.R. Martin Wild Card Series, and anyone who loves superheroes grounded in the realities and complexities of life.  I put this game in Exotic, because I welcome wild and wonderful Jokers as well as Joker-Aces, Aces, Normals and Duces.<br/><br/>Let's make wonderful stories together.<br/><br/><hr/>Initial RP Setting ideas:<ul class="bbc_list"><li>Wild Cards 'world' information can be found here (http://www.wildcardsworld.com/character-details/)</li><li>Time Period: Modern Day</li><li>Starting Location: Ne Orleans, LA</li><li>Power Level: 6</li><li>Power Points: 110</li><li>Trade-Offs: +3/-3</li><li>Joker Package: TBD will end up giving 10 pp</li><li>Pertinent detail: 5 years ago, then again last year, there were new recurrences of Wild Card Virus exposure.</li></ul>No one knows why or how this happened. (It's so not everyone had to have grown up with their powers/afflictions, but could become a plot point if players decide to investigate this)<br/><br/>Why isn't this PL 10, glad you asked. Referencing the Wild Card scream sheets I came across this:<br/><br/>Ace-in-the-hoLe                            Power LeveL 6<br/>This power level is sufficient to create full-fledged aces with fairly powerful abilities who are otherwise ordinary people. If the GM wants a “wild cards are just people with powers” type of game, this is a good place to start. A power level 6 ace can have damage capabilities to equal decent military hardware (more with some trade-offs), and be tough enough to withstand similar amounts of punishment. It’s also a good power level for joker-aces with a few tricks up their sleeves, like enhanced strength or the like.<br/><br/>Note that trade-offs become fairly common by this power level, as wild carders tend to have more in terms of damage and toughness than they do combat skill, unless they have particular training or talent in those areas.<br/>Wild carders at this power level tend to focus on a particular power or ability, although it might have several different facets or effects in game terms. You can expect to spend 20 to 40 or so of your starting 90 power points on powers, which is a fair amount, particularly for effects not limited by power level, such as movement or sensory effects; a PL 6 ace can still have the power to teleport (or see) across the world or transform into a beam of light and fly through space, for example.<br/><br/>I've upped the Power Points to allow more flexibility and YES I am thinking of rewarding people for taking on being a Joker, both to keep an important element of the game in play and to give some structure to the social stigma and the hatred they face in society.<br/><br/><hr/><table class="bbc_table"><tbody><tr><td>  |  </td><td><div align="center"><span class="bbc_u">PROPOSED CHARACTERS</span></div></td><td>  |  </td></tr><tr><td>  |  </td><td><div align="center"><span class="bbc_u">Player</span></div></td><td>  |  </td><td><div align="center"><span class="bbc_u">Faction</span></div></td><td>  |  </td><td><div align="center"><span class="bbc_u">Description</span></div></td><td>  |  </td></tr><tr><td>  |  </td><td>LordRod</td><td>  |  </td><td>Joker</td><td>  |  </td><td>Telepathic Joker who transforms into an Ace via formula</td><td>  |  </td></tr><tr><td>  |  </td><td>Valerian</td><td>  |  </td><td>Joker</td><td>  |  </td><td>Living Mannequin with issues</td><td>  |  </td></tr><tr><td>  |  </td><td>keyotess</td><td>  |  </td><td>Ace</td><td>  |  </td><td>She's everywhere she wants to be</td><td>  |  </td></tr><tr><td>  |  </td><td>Muse</td><td>  |  </td><td>Ace (https://elliquiy.com/forums/index.php?topic=265462.msg13178133#msg13178133)</td><td>  |  </td><td>Good penny or bad, only time will tell</td><td>  |  </td></tr><tr><td>  |  </td><td>TFcommando</td><td>  |  </td><td>Ace</td><td>  |  </td><td>Magically delicious</td><td>  |  </td></tr><tr><td>  |  </td><td>Angiejuusan</td><td>  |  </td><td>Ace (https://elliquiy.com/forums/index.php?topic=265462.msg13151094#msg13151094)</td><td>  |  </td><td>In the spotlight, for good or for ill</td><td>  |  </td></tr><tr><td>  |  </td><td>Caradoc</td><td>  |  </td><td>Ace</td><td>  |  </td><td>like Jesus, he saves</td><td>  |  </td></tr><tr><td>  |  </td><td>eternaldarkness</td><td>  |  </td><td>Ace (https://elliquiy.com/forums/index.php?topic=265462.msg13148750#msg13148750)</td><td>  |  </td><td>What does it take to be a hero?</td><td>  |  </td></tr><tr><td>  |  </td><td>Open</td><td>  |  </td><td>Joker/Ace/Deuce/Nat</td><td>  |  </td><td>Note</td><td>  |  </td></tr><tr><td>  |  </td><td>Open</td><td>  |  </td><td>Joker/Ace/Deuce/Nat</td><td>  |  </td><td>Note</td><td>  |  </td></tr></tbody></table><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Approved Characters: TBD</div><div class="spoiler_body"><ul class="bbc_list"><li></li><li></li></ul></div></div>[/list]