The adventurers enter the hallway, heading toward the direction the creature was spotted. The left hallway mirrored the right, both curving at around ninety degrees in the same direction. With quiet footsteps, they quickly turn the corner.<br/>Three gnolls, including the one they just spotted lay in wait inside the hallway with weapons drawn. The first gnoll is about ten feet away, the other two are by the doorway on the end of the hall, around fifteen feet out. Despite being prepared, they seem caught offguard.<br/>Embry's firey spell quickly dispatches the first two. The nearby gnoll screeches in pain as it falls limp to the ground, the one behind it falls to it's knees. The last one hisses as the spell singes it's hide.<br/>Back from the other side of the hallway, comes a series of war cries. It seems these three were not alone.<br/><br/>The hallway is ten feet wide, your fifteen feet away from the next door (currently closed) and thirty feet away from the door you came in from. The other side of the hall goes on thirty feet before turning as this one does.<br/>[OOC: I'll need actions from Aileen and Falcon (and anyone else that hasn't gone yet.) You go before the gnolls in the initiative round, don't worry about posting in order.]