Not sure lack of player imagination counts as lack of agency. I spent most of the first combat doing abstract things that weren't combat, and still felt that my actions had impact. How I see it, Salvi pretty much kept a bunch of guards occupied with just the right words. Along with the copied key, I'm pretty satisfied with how Pistol reacts to things out of left field.<br/><br/>I didn't do a  lot with the downtime, because I was waiting to see if my searching would turn up anything useful, then it was too late before I got around to returning to the others and posting again. Couldn't really be helped, as I'm a slower poster, but I was thinking of(and still am) making a visit to the illustrious drow leader. Easiest way to beat the siege to me, would be to take the drow leader captive at gunpoint, and now I have the ability to go full ninja and sneak, it's probably feasible. None of which is Pistol's fault, just the way things go.<br/><br/>Soon as this little hiccup plays out, and I know if I've still got a game to post in, I'll be making my next post.