<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=289327.msg14283933#msg14283933">Quote from: Envious on 19-07-2018, 18:51:22</a></div></div><blockquote class="bbc_standard_quote">I had originally thought it was just the outside that was difficult, so I clearly haven't been paying enough attention to detail!<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>There's a lot of details that are hard to find. I'm half-inclined to ask if Phantom could create a thread which just contained 'what you need to know in this fight' so I didn't have to keep trying to find the post with the Goblin Commando stats in it, or the post with the Goblin Dog link in it, or where the comment about Low Light Vision and the Darkness spell was. :) But that could be a hassle, I know, and some folks prefer to keep everything in one place.<br/><br/>Making the dang maps and updating them is crazy enough. Thank you for being so on the ball with that, Phantom.<br/><br/>Some things about movement that are useful to know but easy to forget:<br/><br/><ul class="bbc_list"><li>Diagonal moves alternate between costing you 5' and 10' for movement, so moving NE is 5' but moving NE twice is 15'.</li><li>Difficult ground doubles the distance cost (i.e., moving 5' in difficult terrain costs you 10' of your movement ability).</li><li>You can move twice in a round if you DON'T attack or take any other 'standard action' (anything that isn't a free/swift action basically).</li><li>You can draw a weapon while moving if you have at least a +1BAB from your class.</li><li>If you move through a space threatened by an enemy they may have an opportunity to attack you automatically ("Attack of Opportunity" or AoO).</li><li>You can ALWAYS take a 5 Foot Step (5FS) if you take no other move action (unless you're pinned somehow and completely unable to move). This 5' move does NOT provoke Attacks of Opportunity, because it is considered to be careful and 'on guard.' This can take place before, during or after your standard action.</li><li>You can run at four times your movement distance (3x if wearing Heavy Armor like plate), BUT you lose your DEX bonus to AC if you do so.</li></ul><br/>Hope that helps.