<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=229541.msg11270175#msg11270175">Quote from: Re Z L on 21-05-2015, 01:29:23</a></div></div><blockquote class="bbc_standard_quote">Made the changes (https://elliquiy.com/forums/index.php?topic=229541.msg11267323#msg11267323) to the special qualities, added the Symbiont subtype.  Still looking around for an apt Special Attack though...  I was thinking of the Sharn Hex Portals, but maybe there's something better out there...<br/><br/>Still need to make adjustments to the magic item as well.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>That's not quite the set of changes I was picturing. ^^; I was thinking of something more along the lines of...<br/><br/><strong>Symbiont Traits:</strong>When joined with a host, Nyag'thon cains a number of benefits.  It acts on its host's turn each round, regardless of its own initiative modifier.  It is not flat-footed unless its host is, and it is aware of any danger its host is aware of.<br/>Nyag'thon never takes damage from attacks directed at its host.  Like a worn magic item, Nyag'thon is usually unaffected by spells that damage the host, but if the host rolls a 1 on its saving throw, Nyag'thon is one of the "items" that can be affected by the spell (see Items Surviving after a Saving Throw, page 177 of the Player's Handbook).  Nyag'thon uses its host's base saving throw bonuses if they are better than its own.<br/><em>Share Spells (Su)</em>Any spell or spell-like effect the host creature casts on itself automatically also affects Nyag'thon.  Additionally, the host and can cast spells with a target of "You" on Nyag'thon instead of on itself.  Likewise, Nyag'thon can choose to have any spell or spell-like ability it uses on itself also affect the host creature, and can cast a spell with a target of "You" on its host instead of itself.  The host and symbiont can share spells even if the spells normally do not affect creatures of the host's or symbiont's type.  Spells targeted on the host by another spellcaster do not affect the symbiont, and vice versa.<br/><br/><strong>Symbiosis (Ex)</strong>Nyag'thon may lend its host the ability to use any of its natural weapons, any innate special attacks other than<em>wear flesh</em>, and any of its Warshaper or Psychic Warrior class abilities that it chooses.  Any additional natural weapons Nyag'thon graces its host with benefit from Nyag'thon's natural 10 ft. reach.  When either Nyag'thon or its current host make any normal or special attacks, the attack rolls, damage rolls, and save DCs are calculated using the better of either Nyag'thon's or its host's ability scores.  Additionally, the host's physical ability scores are treated as the better of either its own or Nyag'thon's physical ability scores, modifying saving throws and ability checks as appropriate.  Any effective increase this would cause to the host's Constitution score does not cause an increase in total hit points.<br/><br/>As for special attacks, a good way to come up with good abilities there is usually to look at pre-existing creatures that occupy the same niche as your character.  For example, this one was adapted from the Tentacle Whip symbiont, and would probably be rather useful for some of our more spell-oriented party members...<br/><br/><strong>Channel Touch (Ex)</strong>Nyag'thon's natural attacks can be used to deliver any touch attacks its host possesses, whether innate abilities or the results of spellcasting.  Nyag'thon typically allows its host to benefit from a combination of this special attack and its<em>morphic reach</em>ability, allowing hosts that rely primarily on making touch attacks to gain a greatly-increased reach.