<div class="floatleft">(https://s-media-cache-ak0.pinimg.com/236x/8e/9f/07/8e9f07754d1df0b7526d76ff267edd4f.jpg)</div>Name: Evan Tempest'ive (http://www.myth-weavers.com/sheet.html#id=906851)<br/>Tagging: Store Staff, Lauriel, Banditos<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">~Legend~</div><div class="spoiler_body">Blue text= Common   Green Text= Elvish   Pink Text= Sylvan   Italics= <em>Thoughts</em></div></div><hr/>Evan waited as the few men loudly bellowed their way into the clothing store. Boisterous and brazen, at least he didn't have to search for them. As easy (and fun) as it would be to bash their heads in (still an option, by the way,) they party really needs information first.<br/><br/>Whispering to Lauriel from behind the curtain, "Hey, make sure the dame doesn't escape and try to take it easy on the bandits for now. We nee-"<br/><br/>Pfffftt... Shhhckkk... The other Wood Elf's arrow sunk into a thief's leg. So much for easy... Evan swiped the translucent energy over towards the group, casting a sleep spell over all that he could in that room. It will at least make them easier to hit. But the Elves were immune, so they still had to silence the old lady somehow... Hopefully he stayed out of sight by remaining in the fitting room, peering out from the sides of the sheet.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Rolls</div><div class="spoiler_body">Surprise Round: Using that Held Action of <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Sleep:</div><div class="spoiler_body">This spell sends creatures into a magical slumber. Roll 5d8; the total is how many hit points of creatures this spell can affect. Creatures within 20 feet of a point you choose within range are affected in ascending order of their current hit points (ignoring unconscious creatures).<br/>Starting with the creature that has the lowest current hit points, each creature affected by this spell falls unconscious until the spell ends, the sleeper takes damage, or someone uses an action to shake or slap the sleeper awake. Subtract each creature’s hit points from the total before moving on to the creature with the next lowest hit points. A creature’s hit points must be equal to or less than the remaining total for that creature<br/>to be affected.</div></div> Elves and Half-Elves unaffected.<br/>Sleep:  5d8 Result: 24 (https://elliquiy.com/forums/dicebot.php?r=95612)<br/>Init:  1d20a2 Result: 19 (https://elliquiy.com/forums/dicebot.php?r=95611)<br/></div></div>