<strong>DM<br/>Tag: The Progressening</strong><br/><br/>You gather in the church, luckily without anyone spontaneously catching on fire. By the morning a few villagers have gathered to hunt down the vampire-youngling and while your help is not unwelcomed, you are subtly but clearly told that you are outsiders, and partially odd looking ones at that, so there is an air of unease over the gathering, quickly motivating you to head out.<br/><br/>The task Inros set you on require you to travel half across the known world, heading up the road of Nephalia and towards Gavony, the damp, misty shorelines of Nephalia making place for damp, misty moorlands of Gavon, clouds hanging overhead on a relatively nice day, at least on Innistrad.<br/>(https://magic.wizards.com/sites/mtg/files/image_legacy_migration/images/magic/daily/arcana/956_isd_Plains2.jpg)<br/><br/>The few other travelers you see on the road avert their eyes, lumberjacks and hunters, sticking together in small groups to avoid trouble. Anyone traveling alone in these lands likely IS trouble.<br/>Talking about trouble, as you continue on the road, overshadowed by a few large oaken trees by the wayside, you see a fallen over wagon, a simple wooden construct, horse and driver missing.<br/>The ground around the wagon is covered in a white, powdery substance, there is no blood and little signs of a struggle.<br/><br/>(Sophiea, Lucienne and Rosebleu pass a perception check and hear a muffled voice in the distance to the right, from behind a few oaken trees.)