Natacia walks into the mountain, the cavern twists and turns, but is otherwise unchanged for a good ten minutes. Then she enters a little larger room, with six doors leading out of it, three on the left, three on the right. Before she has time to explore these new paths fully however...<br/><br/>Roll a spot check. DC 15. If you fail, the following happends:<br/><br/>The floor undernethe her suddenly crumbles, a trap cleaverly disguised as a section of floor! Roll a reflxex save to avoid falling into the trap.<br/><br/>If you manages the spot check, you notice the floor isn't what it looks like, and can easily avoid it.