Yeah, trip was just for that. The book has it that you move hellishly fast, but still i think the one turn gives the hunters the chance to activate their powers, because the paralysis power works instantly. Anyway, i've simply ruled you need one round, because it seemed the most fair, but plasusible result. Bloodsword is at the moment able to escape with no trouble, though.<br/>Oh, and Chronos is amongst the guards because manuvering around them was likely quite time consuming.