The sword concern is definitely a valid one. I don't want to make things difficult, by any means. However, I do want to keep us moving forward. Would the following solution work for you?<br/><br/>Make a resources roll, with your unmodified, mediocre (+0) resources against a difficulty of Fair (+2). If you succeed, well, Reliyian somehow scrapes together enough cash to get a sword out of Nils. If not, I will arrange for you to get a sword before you leave Point Respite. It might come with some minor strings attached, but nothing more than a simple Create Advantage roll would do.<br/><br/>Edit: And, to clarify, these "strings" would be used to facilitate further plots, not to get in your way.<br/><br/>Also, regarding party splitting: I'm definitely not dead-set on it. I'm just leaving the option there. As I've mentioned before, there is some content dissonance (mostly over NC or not, or at least that's my perception) in the group. I don't want to create a tone or environment that is friendly to some players but alienates others. Concessions and fate's focus on nonlethal but significant consequences over character death will definitely make this easier, though. There are also IC elements that could cause a group splitting, as you discover more of the island. (On a related note, I will attempt to put together a map by next week, so we can track your exploration.