Yeah, I skipped over a bit because it seemed like the kind of thing players would, understandable, want to explore, mainly the self-opening and closing gate, which doesn't really yield any interesting results. The module doesn't say anything about it, I assume its a magical item that will ping Detect Magic and is likely of the transmutation school, but nothing more can be learnt. Presumably it could be orders permanently open or closed (you cannot be sure), but since anyone on foot could just walk around it, its not a major issue, and in a PbP finding out that information could easily have taken a week. Then you were on a path in the forest, so again, not much to do, and I didn't feel it was necessary to have you each make a "(character) continues on foot down the path). Hopefully I didn't skip too war ahead.<br/><br/>Basically what happened was:<br/><br/>1. You arrived at the Svalich Woods, the unofficial border of Barovia.<br/>2. 10 minutes later you reached the gate, the official border of Barovia, where your carriage left you.<br/>3. You discovered that the gate opened automatically when approach, and once you had progoressed sufficiently down the path, they swung close, again of their own accord. Maybe you investigated and discovered the information above.<br/>4. You proceeded on foot for a couple more miles, eventually exiting the Svalich Woods.<br/>5. You are now within 300ft of the village Barovia (same name as the realm). Its misty, silent and the wind carries a faint scent of carrion. No movement immediately visible.