To be honest, I've been bored.  Since June we've been doing nothing but moving at a glacial pace through a non-stop slog of combat encounters in the same little area.  It's great that our group has stuck together for nearly a year now, but thus far it seems more or less a tactical miniatures game, with very little in the way of characterization, and that's dampened my enthusiasm.  In the future I would much rather stick to battles that are significant in their own right (mongrel cultists capturing Sull) and cut down on those that are merely obstacles to progress (giant maggots, giant roaches, giant rats ....)