There... got a (relatively) bad roll out of the way... if it wasn't for the mutants being surprised, Darius would have missed entirely... (although he'd still be suppressing the area... he'd just have failed to wound any of the mutants in the process.)<br/><br/>Thraxius, rather than just tossing grenades into the room, moving to where your squad can see their targets and attempting to throw their grenades behind the mutants' cover would be better... (like Darius's squad is doing...)  Any grenade that lands in front of their cover probably won't hurt them... but getting a "basket" over their barrier wall will make a huge difference... (their own barrier will channel the blast... they won't have any place to dodge and the frag grenades will do full damage inside there.)<br/><br/>Now the next thing that happens kind of depends on two things... first, the mutant's initiative roll... (if they roll low, they'll be dead before they can act, most likely) and if they roll high on their initiative, their pinning tests, (which will determine how MUCH they get to do on their initiative.)  I wonder how good a mutant's Willpower is?  If it's average human, they'd only have a 10% chance of having a full action.