<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=293338.msg14402577#msg14402577">Quote from: Conundrum on 19-09-2018, 04:42:00</a></div></div><blockquote class="bbc_standard_quote">6,000 per on a wetwork job?  There is 5 of us right?  So she is offering 30k for a hit?  It might cost that much to kill him on our end, my lifestyle is 5k before modifiers and this sounds like a month to two month job.<br/><br/>This is a highly secure location that is secret and owned by a crime boss and there is a Knight Errant connection.  What kind of gangs are we looking at here?  If we are looking at our payday coming out scavenging and she is just covering expenses we would need to know what there is for us to steal.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>She would want the job done inside a month.  6000 is her base price, though she seems willing to go higher with the right argument (and/or roll).  She also suggests that other people might be willing to pay, if you can find them, as he has plenty of enemies.  She isn't opposed to double-dipping as long as he winds up dead.  As an example she provides the contact info (to be provided when I can sort through my notes) for a talent agent who seems to have a grudge against the man.  She also suggest the computer data would probably be valuable if sold to the right buyer.<br/><br/>The gangs are mid-level street gangs.  They are poorly organized, and mostly do grunt labour such as selling drugs, kidnapping people, robberies, and so on.  They are far below the level of most organized crime, and lack the reputation of any of the larger street gangs in the city.  They all would probably be limited to a block or two of territory, or wiped out entirely, if he wasn't supporting them.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=293338.msg14402945#msg14402945">Quote from: Kimmy on 19-09-2018, 11:20:00</a></div></div><blockquote class="bbc_standard_quote">For the rest, I just consider it very frustrating that the rules say it's more efficient to send my shot up bulldog down to the local mechanic with the Face to roll up their negotiation skill over the mechanic taking a week out of their time to disassemble the bulldog, machine up a new metal frame &amp; repack the carbon fibre &amp; titanium armour plates... I mean, aren't I going to use the same skills &amp; parts as the local mechanic? I get that I can't order in big bulk, but I can probably get a good discount with a tradie rate from the mechanic shop - especially if I bring the pretty face along - and usually it more than makes up the difference if you do the weeks labour yourself... Of course, maintaining a great tradie rate usually means trading favours, time or knowledge hear &amp; there - but that's how we maintain contacts anyway right?<br/><br/>I do have one expensive cosmetic element I'd like you to consider as well. I'd like to start with a vehicle (Ares Roadmaster, described as a armoured car but no further description given - Shadowrun 5, page 464) that' been modded up with a secondary propulsion system, Rotor Blades. A car that sprouts helicopter blades. But I'd like to pay for it to transform to look like a real helicopter of some sort. I was hoping I could use Realistic Features &amp; Chameleon Coating to give it that helicopter look. These elements will set me back about 82,000 or 92,000 nuyen. I also think the rules behind can give the vehicle a rating for someone to roll against to work out something isn't quite normal about it. Realistic Features has a rating of 4, with an extra 1 or 2 from the chameleon coating as it changes it's colour, branding &amp; any corp markings etc.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I would generally be in favour of repairs, assuming you have the equipment and space, being cheaper but more time intensive.  Cosmetics would come down to what specifically you want.  Obviously not realistic might be free, realistic would probably cost money (even if you aren't getting into realistic feature and medicine rolls).  Trading info/labour is also a reasonable option depending on how the game is going.  If you want to build something from scratch, it would probably be handled on a case by case basis.<br/><br/>They seem to have simplified from the Roadmaster from 20A where it had life support and gun ports?  I don't think Realistic Feature works.  I'd say just Chameleon Coating would be enough to make it (mostly) look like a helicopter at a glance.  Though anyone who knows helicopters would probably be able to pick it out as wrong.  Maybe with a few thousand in Special Equipment to make it harder to spot.  Signature masking might also make sense.<br/><br/>I calculate it as a total of 124,000 (without realistic feature), so for say 130,000 we can say it looks like a helicopter to all but the most intense observation.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=293338.msg14405011#msg14405011">Quote from: Muse on 20-09-2018, 11:50:39</a></div></div><blockquote class="bbc_standard_quote">  And she's done except for the bonuses.  :)  <br/><br/>   PAC, Second Skin Armor is availablity 14 and costs exactly 12,000 NY.  May I use my bonus for a set?  :) <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I am going to limit the bonus money to standard creation, so rating 6/avail 12.