<div class="floatright">(https://i2.wp.com/img07.deviantart.net/ef82/i/2015/076/9/a/warrior_girl_by_allnamesinuse-d8lzd27.jpg)</div><strong>Name: </strong>Lilian<br/><br/><strong>Race: </strong>Human<br/><br/><strong>Class / Archetype / level: </strong>Cleric / Life Domain / 5<br/><br/><strong> Character Sheet: </strong>https://www.myth-weavers.com/sheet.html#id=1774513 (https://www.myth-weavers.com/sheet.html#id=1774513)<br/><br/><hr/><br/><strong>Kinks: </strong>Humanoid monsters, or tentacles/slimes, mind control, sleepiness, bondage; downtime lewdities very much dependant on story/characters. Prefer heterosexual interactions, but not averse to homosexual ones.<br/><br/><strong>Physical Description: </strong>Tall for a human, Lilian still retains the warrior's physique but she no longer dresses for battle, leaving her long wavy hair down and covering less of herself in armour.<br/><br/><strong>Personality: </strong>Lilian struggles to balance the anger-filled woman she was, with the peaceful healer she is becoming. She knows she isn't a good cleric, but is determined to be better and perhaps find that serenity she first experienced when the goddess revealed herself to her.<br/><br/><strong>History: </strong>Lilian was a soldier, who really didn't think too much about the lives she took, or indeed the lives of those around them. When the plague came, she discovered that there are some enemies you cannot battle and that some lives hurt more than others when they are prematurely ended. Initially she turned to a path of self-destruction, driven by an unhealthy amount of survivor's guilt and alcohol. After one of her post-battle binges, she awoke to find herself in a near silent glade and for the first time she could remember, felt entirely at peace.<br/><br/><hr/><br/><strong>5e Background Selection &amp; Bonuses</strong><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Soldier</div><div class="spoiler_body"> <br/>Proficiencies: Athletics/Intimidation  Land Vehicles/Playing Cards<br/>Speciality: Infantry<br/>Feature: Military Rank (Sergeant)<br/></div></div><br/><strong>Personality: </strong>Lilith is a warrior/pacifist, with all the emotional baggage that involves. She's just as likely to try to enforce peace through the medium of a hearty slap than a sermon. But she recognises that sometimes the direct approach has limitations. "I'd much rather find common ground between enemies than allow the situation to degenerate into battle."<br/><br/><strong>Ideals: </strong>Independence - in stark contrast to her previous life, where decisions were made by those who outranked her and where her orders were obeyed without question by those under her command, Lilith now feels that everyone should be free to choose their own path.<br/><br/><strong>Bonds: </strong>Those who fight beside me are worth dying for.<br/><br/><strong>Flaws: </strong>Once I start drinking it is hard for me to stop.<br/><br/><hr/><br/><strong>Team mate Bonds: </strong><br/><br/><hr/><br/><strong>Inventory: </strong><br/><br/>Priest's Kit<br/>Scalemail<br/>Shield -holy emblem<br/>Mace<br/>Shortbow<br/>Antitoxin (2)<br/>Holy water (4)<br/>Potion of Healing (2)<br/>Riding Horse: saddle bags, bit and bridle, saddle (riding), feed (2)<br/>Common clothing<br/>Belt pouch<br/>Deck of cards<br/>Rank insignia<br/>Trophy<br/><br/><strong>Spells:</strong><br/><br/>0th<br/><br/>Guidance<br/>Light<br/>Mending<br/>Spare the Dying<br/><br/>1st (4 slots)<br/><br/>Bless<br/>Cure Wounds<br/>Healing Word<br/>Protection from Evil/Good<br/>Purify Food and Drink<br/>Sanctuary<br/><br/>2nd (3 slots)<br/><br/>Lesser Restoration<br/>Spiritual Weapon<br/>Aid<br/>Prayer of Healing<br/>Warding Bond<br/><br/>3rd (2 slots)<br/><br/>Beacon of Hope<br/>Revivify<br/>Mass Healing Word<br/>Remove Curse<br/>