I'mma go ahead and drop a full profile here jsut for convenience<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Ellywick</div><div class="spoiler_body"><div class="floatleft">(https://68.media.tumblr.com/bd040b7ee06e8bd83420093f2678a6ae/tumblr_ohxvndzzor1utyn51o1_540.png)</div> <strong>Name:</strong> Ellywick "Fnicket" Rombdoozle<br/><strong>Race:</strong> Rock Gnome<br/><strong>Class:</strong> Wizard<br/><strong>Background:</strong> Charlatan<br/><strong>Deity:</strong> Tymora<br/><strong>Character Sheet:</strong> http://www.myth-weavers.com/sheet.html#id=1030333<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Other Images</div><div class="spoiler_body">(https://68.media.tumblr.com/6f7e9d92e4e17920cd633351f7379d20/tumblr_ohxvndzzor1utyn51o2_1280.png)(https://68.media.tumblr.com/55ff703fbbc95053a19d55831df8c8d6/tumblr_ohxvndzzor1utyn51o3_1280.jpg)(https://68.media.tumblr.com/2c89d6352da3780d42d20ad598f7c9c3/tumblr_ohxvndzzor1utyn51o4_1280.jpg)</div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Strength 10</div><div class="spoiler_body"><strong>Save:</strong> +0<br/><strong>Athletics:</strong>+0</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Dexterity 14</div><div class="spoiler_body"><strong>Save:</strong> +2<br/><strong>Acrobatics:</strong> +2<br/><strong>Sleight of Hand:</strong> +4<br/><strong>Stealth:</strong> +2</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Constitution 14</div><div class="spoiler_body"><strong>Save:</strong> +2</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Intelligence 17</div><div class="spoiler_body"><strong>Save:</strong> +5<br/><strong>Arcana:</strong> +5<br/><strong>History:</strong> +3<br/><strong>Investigation:</strong> +3<br/><strong>Nature:</strong> +3<br/><strong>Religion:</strong> +3</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Wisdom 11</div><div class="spoiler_body"><strong>Save:</strong> +2<br/><strong>Animal Handling:</strong> +0<br/><strong>Insight:</strong> +2<br/><strong>Medicine:</strong> +0<br/><strong>Perception:</strong> +0<br/><strong>Survival:</strong> +0 </div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Charisma 14</div><div class="spoiler_body"><strong>Save:</strong> +2<br/><strong>Deception:</strong> +4<br/><strong>Intimidation:</strong> +2<br/><strong>Performance:</strong> +2<br/><strong>Persuasion:</strong> +2</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Background</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Personality</div><div class="spoiler_body">• <em>I have a joke for every occasion, especially occasions where humor is inappropriate.</em><br/>Ellywick can find the humor in any situation, even if it must be perverse, dark humor. Half of this is just the way she is, she likes to laugh and abhors solemnity and despair. Another part is that it's "putting on a face" - a laugh and a good show are fine ways of disguising how you really feel about something. Never let the dragon see you sweat.<br/><br/>• <em>Flattery is my preferred trick for getting what I want.</em><br/>"You sir, yes you there! You look like just the sort of man who might be able to finally take home the prize. A sharp eye and a fine wit about you I can tell. Come right up, and try to win the pot. of course there's an entrance fee, but without a doubt, you're the one to best me at my own game, I see it all about you, step on up!"</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Ideals</div><div class="spoiler_body"> <em>• I am a free spirit; no one tells me what to do.</em><br/>Ellywick doesn't respond well to commands or argument from tradition. Hell, it's why she's in the business of "Adventuring Salesperson and Purveyor of Arcane arts" in the first place! To get away from the stifling burden of a home village that has "certain expectations," and a "proper way to do things," and "Ellywick stop scaring the burgomaster I don't care what his face looks like it's not funny stop laughing." Pfeh.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Bonds</div><div class="spoiler_body"><em>• I fleeced the wrong person and must work to ensure that this individual never crosses paths with me or the people I care about.</em><br/>So... yeah. There was this time that Ellywick decided to play her hand at being a double agent, infiltrating two rival thieves' guilds at the same time, trying to play them off one another for her profit. It all fell apart when Lord Ancharus of the Green Tigers suddenly grew a dagger from his throat and the Green Tigers became part of the South Street Circle. Ellywick grabbed what she could from the South Streets and fled, but last she heard, she'd been found out. Twice now she's narrowly escaped "collectors" sent by the Circle; apparently Admiral Florin really wants her little ass on a silver platter. Don't know why, it's not like that magical amulet she stole was actually worth all that much, as far as magical amulets go... </div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Flaw</div><div class="spoiler_body"><em>•  I can't resist swindling persons more powerful than myself.</em><br/>Lord Ancharus? Admiral FLorin? So many others besides? It's part of a pattern. Sure Ellywick enjoys money. She loves luxury and companionship and frankly, the arcane i a money-hungry area of study, everyone's clutching those spells like misers. But that's not the point. If she wanted, she could snap her fingers and gems and hold would rain from the sky (well, she's pretty sure she could do this.) But that's... cheating. Sounds like an odd thing given that she's a cheat, but she sees herself as a gamester, it's about the challenge and strategy, mind versus mind, personality versus wit. She'd rather charm an impoverished duke out of his dinner fork than fleece some hermit sitting on a chest of gold out in the woods, because the Duke is riskier, and thus more of a challenge. Besides, charmign someone with silk sheets always has a side benefit...</div></div></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Features and Traits</div><div class="spoiler_body">Race:<br/>• Darkvision 60'<br/>• <strong>Gnome Cunning</strong> (Advantage on INT, WIS, CHA saving throws vs. magic)<br/>• <strong>Artificer's Lore</strong> (Double prof when using history checks for magic items, alchemical objects, technological devices)<br/>• <strong>Tinker</strong> (Make shit, yo.)<br/><br/>Background:<br/>• <strong>False Identity</strong> (You have created a second identity that includes documentation, established acquaintances, and disguises that allow you to assume that persona. Additionally, you can forge documents including official papers and personal letters, as long as you have seen an example of the kind of document or the handwriting you are trying to copy.)<br/><br/>Class:<br/>• <strong>Spellcasting</strong><br/>• <strong>Arcane Recovery</strong><br/><br/>Other:<br/>Feat - Actor<br/>(• Increase your Charisma Score by 1, to a maximum of 20<br/>• You have advantage on Charisma (Deception) and Charisma (Performance) checks when trying to pass yourself off as a different person.<br/>• You can mimic the speech of another person or the sounds made by other creatures, You must have heard the person speaking, or heard the creature make the sound, for at least one minute. A successful Wisdom (Insight) check contested by your Charisma (Deception) check allows a listener to determine that the effect is faked.)</div></div></div></div>