<hr/><div align="center"><span class="bbc_font" style="font-family: courier;"><span class="bbc_size" style="font-size: 20pt;"><strong>Game Master</strong></span></span></div><hr/><div align="center">(http://imgur.com/1z9STnl.jpg)<br/><span class="bbc_font" style="font-family: Andale Mono;"><span class="bbc_size" style="font-size: 8pt;"><strong>Lotan’s Oak</strong></span></span></div><br/><div class="floatleft">(http://imgur.com/iF4s9c9.jpg)<br/><div align="center"><span class="bbc_font" style="font-family: Andale Mono;"><strong>Lotan Candur</strong></span></div></div><span class="bbc_font" style="font-family: Georgia;">The large creature stirs as it is approached by so many. Deep moss green eyes shift beneath the heavy wooden brow, though the light in those hues seems to have dulled some from the pain it is experiencing. Knowing eyes snap to Lyra when she speaks to it in tongues that it <em>clearly</em> comprehends. Then they shift over as the feeling of the divine magics woven by Lana take hold and slip into his body. The energy cascades in gentle ripples through him, restoring him - if only slightly; it is clear to any who watch the event with even casual interest that the magic has taken root in him and was effective, but his wounds are grievous enough that such a simple offering is insufficient to restore him anywhere near completely. Still, the gesture of the magic does not go unnoticed and enough is restored to be confident that he'll not die - at least not on the spot.<br/><br/>The large hand attached to the muscular trunk of an arm presses down onto the ground, and with a trembling groan the creature slowly presses himself up from the ground. It is only then at that moment that it truly appears cognizant of the fact that it is not alone here. Mossy hues dance between everyone filled with an intense curiosity, and finally come to rest back on the one who had spoken in such familiar tongues to him. The heavy beard of leaves rustles as his mouth tugs open at a jawline hidden by the very same foliage, "I..." He says in a distinctly masculine voice, as low and deep as one might suspect a trees voice to be. He trails as his eyes leave Lyra and switch to Lana, his spare hand reaching up to his own chest and planting in the thick sap as he holds his own wounds, "Thank you, stranger." He offers, in common. "But how did you get here?" He adds with confusion dripping from his voice.<br/><br/>His attention swivels back to Lyra, "It is... Complicated." He finally replied the confusion in his voice edged with a hint of uncertainty if perhaps mistrust. "Who are you?"<br/><br/></span><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Rolls &amp; Notes</div><div class="spoiler_body"><span class="bbc_font" style="font-family: Andale Mono;">Full Result: Wispyr rolled: 1d8, adding 4 to the total<br/>Comment: Lana's Cure Wounds (1st) @ Lotan<br/>Result: 6, <br/>Total: 10<br/><br/><strong>Lana's</strong> spell is effective, and heals <strong>Lotan</strong> for 10 points.<br/></span></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">@Yziie</div><div class="spoiler_body"><span class="bbc_font" style="font-family: Andale Mono;">Based on the design of the rift Yziie has reason to suspect that it was <em>not</em> planar travel, but rather a form of teleportation between locations here - wherever here is. Given the design of the rift it is more likely this was a localized spell used for escape, which probably means that the location on the other side isn't particularly distant from this place; the rift was definitely <em>not</em> designed for extended travel.<br/></span></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">@Everyone</div><div class="spoiler_body">I forgot to update this in the first post. It's there now. The header that was used in the last posting cycle was meant for the solo scenes, not for these. Please update to the header contained below (and posted in the first post of this thread). Also, be certain that if you take an action that involves rolling that you include all needed rolls in spoilers in your post. Any roll you <em>don't</em> make, or that you don't send to me via the dice bot will be rolled by me and that result will stand. If you want me to make your rolls, that is perfectly acceptable, just keep in mind that not all of my rolls will be made viewable so you may not see what's going on.<br/><br/>If you make an attack, for instance, include the attack roll <em>and</em> the damage roll.<br/><br/><div class="codeheader">Code: (Thread Header) <a class="codeoperation" href="#" onclick="return smfSelectText(this);">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[floatleft][img height=200 padding=8]http://placehold.it/150x200[/img]<br/>[center][spoiler=Stat Block][table]<br/>[tr][td][center][color=black][b][u]Stat[/td][td][center][color=black][b][u]Value[/td][td][center][color=black][b][u]Modifier[/td][td][center][color=black][b][u]Save[/td][/tr]<br/>[tr][td][center][color=black][b]STR[/td][td][center][color=black][i]0[/td][td][center][color=black][i]0[/td][td][center][color=black][i]0[/td][/tr]<br/>[tr][td][center][color=black][b]DEX[/td][td][center][color=black][i]0[/td][td][center][color=black][i]0[/td][td][center][color=black][i]0[/td][/tr]<br/>[tr][td][center][color=black][b]CON[/td][td][center][color=black][i]0[/td][td][center][color=black][i]0[/td][td][center][color=black][i]0[/td][/tr]<br/>[tr][td][center][color=black][b]INT[/td][td][center][color=black][i]0[/td][td][center][color=black][i]0[/td][td][center][color=black][i]0[/td][/tr]<br/>[tr][td][center][color=black][b]WIS[/td][td][center][color=black][i]0[/td][td][center][color=black][i]0[/td][td][center][color=black][i]0[/td][/tr]<br/>[tr][td][center][color=black][b]CHA[/td][td][center][color=black][i]0[/td][td][center][color=black][i]0[/td][td][center][color=black][i]0[/td][/tr][/table]<br/>[left]<br/>[b]Armor Class:[/b] [i]0[/i]<br/>[b]Passive Perception:[/b] [i]0[/i]<br/>[b]Initiative:[/b] [i]0[/i]<br/>[b]Proficiency Bonus:[/b] [i]0[/i]<br/>[/left][b][u]Features[/u][b][left]<br/>[i]Leave blank for now.[/i]<br/>[/left][b][u]Spells[/u][b][left]<br/>[i]Leave blank for now.[/i]<br/>[/spoiler][/center][/floatleft][b]Name[/b]: [i][/i]<br/>[b]Hit Points[/b]: [i][/i]<br/>[b]Tagging[/b]: [i][/i]<br/>[b]Mentioning[/b]: [i][/i]<br/>[hr]<br/></code></pre></div></div><br/><br/><hr/><div align="center"><span class="bbc_font" style="font-family: courier;"><span class="bbc_size" style="font-size: 20pt;"><strong>Game Master</strong></span></span></div><hr/>