<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=299037.msg14742747#msg14742747">Quote from: Roleplay Frog on 09-03-2019, 01:43:50</a></div></div><blockquote class="bbc_standard_quote">Hmn. See, if I was a stickler for rules, I could simply point out that you've been alternating casts first, now you cast and maintain without noting a difference in the description, so the misunderstanding is reasonable, but I do not feel like arguing things about, sooo...<br/><br/>I'm just gonna say you need time to identify a spell, you communicated with allys, all non-silently and no one attempted to deal with the guard. Eventually you're bound to shake the deepest sleeper up.<br/><br/>As for the pirate being protected by magic, nope, it was on the tunnel: but if there are any uncertanties in the future feel free to ask me.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I'd rather not get into the rules nonsense myself or we end up living in a world where nobody can see the<em>Moon</em>because it's too far away even with the bonus for it's size! (You get a penalty of 126,100,000,000 on the check for<em>distance</em>and only a bonus of around a 100 for the<em>size</em>!) :P Not to mention the plus<em>ten</em>to the perception check DC from being<em>asleep</em>! That's a fairly stupid rule that cuts<em>both ways</em>when some monster stumbles across the Party's camp, so doing without it is perfectly fine with me!<br/><br/>I should have clarified as well, the spell I was alternating casts with lasts for a full minute while Detect Magic is concentration up to a minute per level, so I was thinking of seven rounds of scanning and walking between each three round break of casting (Guidance for Ylria and Serra, then bringing up Detect Magic again, though some GMs say that Detect Magic keeps running even when you stop concentrating on it, it just doesn't let you<em>sense</em>magic until you start concentrating again, not sure on your interpretation for that).<br/><br/>It<em>does</em>take three rounds of studying a spell with Detect Magic to get to the point where you can try to identify a spell, but I think most people had already posted by the time you clarified that the circle wasn't around the pirate and everyone was waiting for the GM post where that got explained IC before<em>acting</em>on the news. In the future I think we need to have more communication<em>both ways</em>to avoid this kind of nonsense. :P