Aria nodded and gestured to where she intended to sneak to - on the creature's further side, to their right along the book-lined walls; that ought give Kass the space to 'detonate' an area spell in the middle of the room and hit the creature and not herself, and also put her in the most likely position to flank with Kass thereafter.<br/><br/>She tiptoed warily indeed around the edge of the wall - and found herself struck dumb when first she looked up at the creature's baleful eyes,<em>surely</em>it could sense the ambush somehow or would rend her in any case after....<br/><br/>After a moment she blinked, shook her head as if she'd just had some thought she couldn't quite place - somehow Kass's music a moment ago had put it from her mind - and pulled down the blindfold to avoid meeting those terrible eyes with her normal darkvision. She moved on, creeping softly - if ever anyone had ha true cause to be quiet in a library, 'twas now.<br/><br/>Once to the far side of the<em>thing</em>, standing by it along the bookshelf, she fluttered up a bit into the air so the chairs and desks wouldn't be in her way, drew a kukri and stabbed.<br/><br/>With nice synchronization, Kass's sonic spell exploded to the other side of the creature, neatly encompassing most of its body in the range and falling short of Aria. Books and chairs went flying under the shockwave, like a more localized but actually more potent version of the desert-devastating spell they'd witnessed but about thirteen hours before. Several ladders broke and clattered to the floor, books raining about them; but the creature seemed not affected at all, nor by Aria's blade scraping away like a dull butterknife. Unaffected bodily, anyway; the tone of its telepathy changed abruptly, and its glowing eyes flared hellishly, though mercifully neither girl could see them in the conventional sense.<br/><br/><em>Flimsy, <strong>impertinent</strong> souls indeed! Reaped you shall be! I am the Nightwalker, and I shall catalogue your deaths among thousands before, leaving your bodies and souls like dessicated flowers pressed between pages!</em><br/><br/>Aria, brow sweating, activated the magic which let her sense subtle things about the nature of such creatures as undead she otherwise might not - like personal leylines, ways and places their unlife could be severed such as the pumping<br/>lifeblood of the living. She phased out with a slash, passing through the thing ethereally, then phased in again while flying upward along the towering creature and zigzagging the kukri up along its body.<br/><br/>The thing howled telepathically,<em>..How?</em>as the kurki slid upwards between the glaring eyes. A moment later, they went dark, and the creature's body seemed to waver.<br/><br/>A moment later it proved itself solid indeed, crashing back along the high bookshelf, then to the floor while Aria flapped away. Several tables were crushed beneath the giant-like body, but over the next few moments of stillness, it seemed to crumble and slowly begin evaporating, like ash in wind or snow in sun.<br/><br/><br/><br/>lol yeah that's true, Aria can avoid their own area effects 19/20 of the time (and Kass her own with the ring of evasion now), in this case it can be positioned to only hit the thing anyway, by being centered south of it if she goes north. In general Aria doesn't mind if Kass 'detonates' such spells w/ her in range though.<br/><br/>Aria t10 on move silently for 53 (yay for mimicking song).<br/><br/>Fear Gaze! Aria will save vs creature's fear gaze: 18m (how timely for Inspire Courage!) +19m = 37, success<br/>[Mind Blank would make her immune, but then the Coward flaw turns immunity back into a regular save]<br/><br/>pulls down blindfold, (Kass was not subject to the gaze attack while using her blindfold), moves to nw of undead, draws and attacks with kukri.<br/><br/>atk 32+9 dmg 4-4 (from DR) (her dmg was 1d4+3..as an undead it's immune to insightful strike and sneak attack dmg....it's not that she didn't know this or believe Kass, just that she wanted to save her deathstrike bracers charges (3 left out of 6) for rounds where she could make a full attack - like the next if she wins initiative hopefully  - kindof a weird metagame consideration from the round breaks; don't know how to roleplay her rationale for not using the bracers until after one attack!)<br/><br/>The creature spell-resists Kass's Cacophonic Burst!<br/><br/>Initiative<br/>Aria 33<br/>Kass 18<br/>enemy 16<br/><br/>Aria:<br/>activate haste boots (only 1/10 charge left after) and deathstrike bracers (2/6 left after), full attack<br/>39/39/34/29/24 (19 bab 10 dex 1+4 weapon -2 twf 2 blink/invis 4 inspire courage 1 haste)<br/>six blink Result: 78, 40, 21, 35, 53, 50, (YAY)<br/>four atk/threat rolls Result: 20, 20, 5, 3, 12, 19, 9, 20,<br/>oops, forgot extra haste attack, one more blink roll: 13 so the 'extra' attack misses...<br/>1 atk nat20 threat nat20 crit<br/>2 atk 39 hit<br/>3 atk 41 hit<br/>4 atk 33 hit (barely)<br/>5x dmg (1d4+17 w/ inspire courage) + 4x sa (10d8+20 if it's evil) = 99 + 250 - 4x15 (DR)= 289, destroyed<br/><br/>btw, great timing with both Inspire Courage (fear saves are one of Aria's worst weaknesses) and the Mimicking Song (it had high listen/spot and actually would've heard her move w/o the mimicking song bonus)