Tentacles were gone, and it was time to act!  Teleporting in, Aria went to short work on the two harpy-like creatures, shredding them and their vibrant scales in a moment before turning on the dragon.  Unfortunately, it would seem that the dragon was... a bit more resilient.  The first slash had harmed it earlier, but dragons were tough beyond all reason otherwise.  And throwing Aria off, Kass saw something she<em>loathed</em>to see a gain: a prismatic spray, as a breath weapon!  The ray that hit her, luckily, had no effect, which was good, and for Aria... well,  Kass wasn't exactly sure what happened to her, but hey, she was fine now.<br/><br/>So, making a brief run at the dragon, she brought her blade up into both hands, and aimed it instead of as a slash, as a thrust, hoping to bypass it's potent natural armor and get at it's vitals with it's fire and sound.  At least this way Kass could harm it and get Aria another open opportunity...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">I understand the differences in the situations and etc; it was a fallacy on my part is all, which we all do now and again.  It happened because it was a similar situation and I therefore expected a similar outcome falsely, which is a fairly normal fallacy in thinking.  As for the resting, I do prefer to start any major venture with a full supply of items and everything, hence why I was wanting it to be the next day.<br/><br/>Now, for the Fort Save, it's 37 + 15 so it passes no problem, and she'll arrive 10' from the Dragon (she teleported in such a way that the dragon would not be facing the innocent woman when it attacked them, remember?  Just want to re-clarify that).  So, on her turn, it's a 10' move and attack.  Oh, and Volera will stay there for now; she's better against mooks than major foes, after all.<br/><br/>Attack: Natural20, Threat: 35 + 6 + 19 = 60... DAMN! o.o Damage: 5 + 23 + 12Fire + 13Sonic + 6 = 59, Critical: 5 + 4 + 46 + 24 + 26 + 12 = 115 (minus DR, unless my weapon is Epic by default &gt;.&gt;)</div></div>