<div class="floatleft">(https://i.imgur.com/uELmVh5.jpg)</div><span class="bbc_font" style="font-family: impact;"><span class="bbc_size" style="font-size: 18pt;">FAERL</span></span><br/>Tiefling Unchained Rogue/Witch, 1/1, HP 11, AC 13, Character Sheet (https://www.myth-weavers.com/sheet.html#id=1668833).<br/><em>She's a WITCH and a Tiefling...Burn her!!</em><br/>Location: Northern women's cell<br/>Tagging: Open,<br/><hr/><br/>To bad most of the 'boys' could not see the curl of her lips as she watched Kinessa open the door. Other wise they might tremble, for the smile was not a pleasing one.<br/>Faerl had been ready and as Kinessa moved so did she moving before the others.<br/><br/><strong>Using Ready move that was being held-- Init-16</strong><br/><br/><strong>Move action:</strong>NE1, NW1, W1, SW1<br/>This should put her 1 square north of Hux.<br/><br/><strong>Standard action:</strong>Cast Slumber Hex -Target--<strong>Hux</strong><br/><strong>Slumber DC: 16</strong><br/><strong>Swift action:</strong>her tail draws her second dagger from behind her back and hands it to her. Faerl is now armed with 2 daggers!!<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Slumber (SU)</div><div class="spoiler_body">Effect: A witch can cause a creature within 30 feet to fall into a deep, magical sleep, as per the spell sleep. The creature receives a Will save to negate the effect. If the save fails, the creature falls asleep for a number of rounds equal to the witch’s level.<br/><br/>This hex can affect a creature of any HD. The creature will not wake due to noise or light, but others can rouse it with a standard action. This hex ends immediately if the creature takes damage. Whether or not the save is successful, a creature cannot be the target of this hex again for 1 day.<br/></div></div><br/><strong>GM Note:: We will need Hux's stats the next round</strong><br/><br/>