<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=315946.msg15328417#msg15328417">Quote from: Kathyan on 23-03-2020, 17:14:47</a></div></div><blockquote class="bbc_standard_quote">I can understand this and yes, while the system looks pretty simple at first glance it ended up having lots of things to track.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Especially for the alraunes, which have their own unique mechanic to keep track of. I think it would work better with fewer (3-4) characters.<br/><br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=315946.msg15328417#msg15328417">Quote from: Kathyan on 23-03-2020, 17:14:47</a></div></div><blockquote class="bbc_standard_quote">Um, I'm thinking now that I could dare to take charge of this or perhaps if you'd like to try it we could go for a D&amp;D approach on this very same premise.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Not so much continuing this story, but I'd be interested in doing something freeform, or playing something with this system with a smaller group. I may have one or two images that I've been hoping to use for a game like this.  :-)<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(https://i.imgur.com/Po96637.jpg) (https://i.imgur.com/0PFyK1y.jpg)<br/></div></div>