Sense Motive (Wis)<br/>Check<br/><br/>A successful check lets you avoid being bluffed (see the Bluff skill).<strong> You can also use this skill to determine when “something is up” (that is, something odd is going on)</strong>or to assess someone’s trustworthiness.<br/><br/>Now a check was asked for,  the fact gleamed he is a powerful wizard and a member of the college of wizardry.  Gleams something is not what it seems.   That in fact perhaps Lady Amara Appleton is not truly the patron of this quest being formed.  That indeed the college of wizardry is behind it.     A check that was set a very reasonable 10 dice check.<br/><br/>The significance of such, well it might just mean that the characters can ask for something more.   For signing up for this job.<br/>To help when entering the dungeon.<br/><br/>On the other note,  I am not sure I am going to continue to run this.  Not with people actually running to admin.   Because they think they  have been wronged.  This campaign is a tough one.   An when I ran in it with friends almost all of us did not finish the campaign with characters we started with.    So am I to expect that when someone dies,  that I purposely planned it.   An thus will have admins again roving over this game.<br/><br/>And as I said, what pissed me off was the immediate argument without even initiating and starting the game.  Right out of the box,  I am getting told what should be used and what should not.   Instead of letting it play out and then inquring as to why.  I am more then happy to take suggestions.