At the start, you receive equipment equal to what you could get in an acquisition check that has ANY possibility of succeeding, (haggling not included)  The idea is that you have an infinite number of aquisition checks, meaning an acquisition which has a 1% chance will succeed, but you only get to make one actual acquisition.<br/><br/>Remember to take the rules for scale and combining acquisitions into account.  Your character may not take a starship as starting gear, but he may take starship components freely.