<div class="floatleft">(https://i.pinimg.com/originals/01/32/3c/01323cdf0900b7d6a18ef46c5fe11c58.jpg)</div><span class="bbc_font" style="font-family: impact;"><span class="bbc_size" style="font-size: 18pt;">Kazael (https://www.myth-weavers.com/sheet.html#id=2458497)<br/></span></span><hr/><em>Lvl 4 Half-Elf Male Bard</em><br/><strong>HP:</strong>36/36<br/><strong>AC:</strong>17<br/><strong>Standard Perception:</strong>+5<br/><hr/><br/>As votes are mostly done, captain Kazael continues; "No idea which pier ship is, but the ship is called<em>The Ferryman's Burden</em>, is a longship with two cannons." On Asgregith he changes back to common to reply; "Sure, go check those out. But don't go alone, take someone with you. This city has the fine guards but it's also filled with other pirates and so not run the risk you get mugged or more in the street while on the job."<br/><br/>Changing back to aquan he continues; "So we going take the ship, like any good heist, we need distraction and nothing distracts more than a couple of fires, especially warehouses in docks. It gives us a smokescreen to make forceful take over on the ship, move supplies in, and then take off. We need all do a bit of recon so everyone goes in groups gather info. Pairs minimum. I go gather information of rivaling merchant houses, so we know which warehouses to set on fire, and disguise it as sabotage from a rival. We need someone buy supplies, better we buy them than steal them while causing all chaos anyways and move them close to our target secretly.<br/><br/>However, I need to know securities in docks and do local docks have means to prevent escape from the docks, as if someone plans to sail off without paying dockmaster then what means dockmaster can prevent that. Double-check the ship is not anchored or snared down to avoid theft and also check docks guards patrols and how well guarded the ship is. If all goes like smooth sailing, we should be then in couple days in Baerlorn where we can recruit remaining crew from blood honest pirates, nothing against local ones but not trusting any outsiders for this sort of heist in case of a snitch. After recruitment and any potential cleaning and other repairs and gearing in Baerlorn, we move to The Dark Contingent."<br/><br/><hr/><strong>GM Notice:</strong>Nothing atm.