Welcome to the tower.  This is where things start picking up in terms of experience.  Characters can officially level up after getting sufficient experience and fully resting.<br/><br/>Each of you are now able to nominate any other person for extra experience for their contribution, writing, or general entertainment value.<br/><br/>Each player may also choose items that they would like to introduce into future loot up to a value of 5,000 GP total.  The only restriction is keeping with published items only, non-perishables, and try not to list too many things.  It makes it hard to distribute everything if I have 40 extra items I have to put into the tower since I’m going to put them where they make sense to be found.  No rush on this.  Feel free to take your time.<br/><br/>Everybody gets the following:<br/>200 experience for activity level since the beginning of the game.<br/>238 experience for combat in addition to what was already given against the orcs.<br/>400 experience for dealing with the plants in the western building.<br/>400 experience for bypassing the trap on the door.