Ok, first roll I called for was to see if anyone would notice Belar's actions sooner than when his anima went loco. Which is to say pretty damn fast because, well, he went and did his best to glow like a little green sun. (Really, somebody did the math, and motes are pretty damn good illuminators.)<br/><br/>This join battle roll will be for one round of fighting off the rest of the demon army (tis a<del>trap</del>distraction) and then after a round of actions, either you can continue to fight the deadly distraction or investigate the sudden and probably dangerous magical glow that suddenly appeared on the other side of the city.