<strong>Emrys Teleskar<br/>5th level Shifter Barbarian <br/>Medium Humanoid (Shapechanger)<br/>Hit Dice</strong>: 5d12+15 (53 hp)<br/><strong>Initiative</strong>: +3 (+3 Dex)<br/><strong>Speed</strong>: 50 ft.<br/><strong>Armor Class</strong>: 16 (+3 armor, +3 Dex)<br/><strong>Base Attack Bonus/ Grapple</strong>: +5/+9<br/><strong>Attack</strong>:<em>Steel-fang</em>+11 melee (2d6+7/19-20/x2); or masterwork short sword +10 melee (1d6+4/19-20/x2)<br/><strong>Space/Reach</strong>: 5ft/5 ft<br/><strong>Special Attacks</strong>: Rage 2/day<br/><strong>Special Qualities</strong>: Fast Movement, Improved Uncanny Dodge, Low-light Vision, Shifting (1/day, 7 rounds, 9 rounds when raging), Trap Sense +1, Uncanny Dodge<br/><strong>Saves</strong>: Fort +6, Ref +3, Will +2<br/><strong>Ability Scores</strong>: Str 19, Dex 16, Con 16, Int 8, Wis 12, Cha 10<br/><strong>Skills</strong>: Balance +5, Climb +6, Jump +6, Listen +9 (8 ranks), Sexual Prowess +8 (8 ranks), Spot +5 (4 ranks), Survival +9 (8 ranks)<br/><strong>Feats</strong>: Massively Hung, Razorclaw Elite, Veteran’s Knack (Inventiveness and Forestall), Weapon Focus (greatsword)<br/><strong>Alignment</strong>: Chaotic Good<br/><br/><strong>Possessions</strong>:<em>Steel-fang</em>(<em>+1 adamantine greatsword</em>), masterwork studded leather, masterwork short sword, explorer's outfit, backpack, waterskin, bedroll, 3 tindertwigs, 3 sunrods, 7 day's trail rations,<em>boots of striding</em>, 2 aquamarines (800 gp), 10 pp, 29 gp, 4 sp<br/><br/>Emrys is a man determined to live up to a legend. His mother died in childbirth, and, for the first few years of his life, was raised by his father, a mighty and powerful warrior in his own right, supposedly descended from dragons a dozen generations back. He was perhaps the mightiest of the tribe. His rages were the stuff of legend, of myth, of tales told around fires on cold, lonely nights. Even so, however, his father died when Emrys was no more than 3 years old. The child only vaguely understood that his father had died nobly in combat, only dying after having killed countless foes. He was taken into the household of the chieftain, a warrior of as great repute as Emrys's father, and raised as if he were the chieftain's own. He developed a strong relationship with Amala, the chieftain's daughter over the course of their childhood. When he became a young man, however, he did not yet take her hand in wedlock. Though his chieftain gave his full approval to the couple, Emrys felt he had not yet proved himself worthy of her hand, and so sought to train long and hard, to fight better than any other, to achieve a level of skill only achieved by his father and the man who raised him. His prowess grew, and now he seeks ever greater challenges, his father's trusty, battle-battered sword at his side.<br/><br/>Emrys is somewhat of a brooder at times, and examines his actions almost to a fault. He believes strongly in loyalty to allies and freedom for all. He is generally very outspoken and blunt, but is courteous when he feels the desire to be. He is a staunch friend and ally, and an implacable foe.<br/><br/>Emrys is short compared to most humans, at a mere 5’ 0” but he makes up for it in sheer muscle, with an attitude to match. His body is muscular and honed, perfect for athletics, were he ever to train in them. His eyes are a piercing sky blue, and his long, black hair has a few braids, with feathers in them, to mark certain rites of passage he underwent as a youth. His body is a tan color, making the brown down on his forearms and legs less visible. He cuts an imposing figure when he draws himself up to his full height, but rarely does, almost always staying in a crouched stance, as if about to pounce.<br/>