<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=337124.msg16102249#msg16102249">Quote from: Isengrad on 01-02-2022, 19:37:12</a></div></div><blockquote class="bbc_standard_quote">So, quick question. At 6th level the artificer gets tool expertise. Meaning he can apply double his prof. bonus on any check involving a tool that he is proficient with. Will that apply to his own tool? I'm assuming he is proficient in it. <em>wink, wink. Nudge, nudge</em><br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I’m behind on reading and responding to OOC. Plus I’m on iPad.  Expect things to trickle in today.<br/><br/>Sexual Ability checks and Proficiency is one of those areas where I’m open to suggestion.  I find tying it to Charisma and Persuasion to be limiting. My first thought is that Characters can use any attribute for a Seduction or Sex check (e..g, Str check - impress them with you ripped body, Con check - Energized Bunny). In terms of Skill/Proficiency, I think that all PCs have an additional Proficiency in Seduction/Sex, unless they explicitly choose not to have one.<br/><br/>Which brings me to the classes with Expertise - Artificers, Bards, Rogues, etc.  I’m going to say that a character who get’s Expertise from any source (Class, Sub-Class, Feat) will get Expertise in Seduction/Sex (at the Player’s Choice).<br/><br/>Which brings me back to Artificers and Tools.  I think giving them Expertise is Seduction/Sex is a bit too mundane. So, I’m proposing a new Tool Category - Sex Tools. Sex Tools grants the Character Proficiency in crafting and using Sex Tools. For Artificers, it a free Tool Proficiency. Other Classes can take it as part of their Background and or learn it as part of Downtime.