<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=254792.msg12593072#msg12593072">Quote from: tyr4n02r on 22-08-2016, 01:44:00</a></div></div><blockquote class="bbc_standard_quote">Look, a distraction! *grabs back sheet and makes edit while everyone is looking away*<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>:D<br/>Thank's, though^^<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Gamble, any particular way you want to spend the pooled Safehouse dots? I figured your three might be Size and my two could go to security of some sort. If Abraham and Sun-hwa did not get the warehouse together, it probably would make better sense for me to spend those dots during gameplay to beef up the warehouse once there's an IC reason to.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Yeah, it's definitely for size. It's a spacious place alright, but smallish compared with more modern warehouses. I went with what the rule book said (warehouse = three dots), otherwise I'd have gone with only two.  And I think it would be best if we went with the option to "upgrade" the old thing during the early parts of the game. Another way we could go about it is saying that Sun-hwa and Bram already decided to take a stand and figured the warehouse would be a fitting base of operation. Personally, I'd prefer the other way, though. :)<br/>Thinking about the ol' place - perhaps instead of having it a standard warehouse, how about some boathouse type of deal, with enough place for storage and some office facilities? What do you guys think?