<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=297867.msg14616243#msg14616243">Quote from: TFcommando on 08-01-2019, 08:20:37</a></div></div><blockquote class="bbc_standard_quote">I think you're over on Karma.  You get 35 to start as a Prime Runner, then can take up to 35 more in negative qualities for 70 total.  (and only 35 total in positive ones, so you're over a bit there too).  Initiation doesn't count as a positive quality though.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>:::Mutters::: Yea I am over on Positives. The listed ones are my bare bones wish list and I forgot to pare them down under 35. I can drop hawkeye and agile defender which saves 6 points.<br/><br/>That should work out to<br/>33 in positives<br/>35 in negitives<br/>35 base<br/><br/>leaving 37 karma to spend on things<br/>-13 L1 initiation<br/>-16 L2 initiation<br/>leaving 8 karma [with 7 max to start game]<br/><br/>Does that sound right?<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Also, Arcana is mainly a skill for making spell formulae, foci and alchemical preparations, so it doesn't seem to do much for her.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/><em> [Pg325 Core 1st paragraph]<br/>The time it takes to complete initiation is determined by an Arcana + Intuition [Astral](initiate grade, 1 month) Extended Test.</em><br/><br/>While reading up on Initiation, I found that Arcana is required. Most threads say take 1 in the skill for at least the first few Levels. I am not sure what the [Astral] is but when needed I will figure it out! Of course if you all say 'Nay thou does not need that skill'-- why I will happily use the skill point in some other place.  :D<br/><br/><span class="bbc_u"><em>Is the adept combat sense ability added to full defense? I have not found anything saying yea or nay!</em></span>