<div class="floatleft">(http://fc06.deviantart.net/fs71/f/2014/002/7/b/pzo1126_ch1_mythic_intro_hero_wat_by_akeiron-d70gjn0.jpg)</div>Name: Ferrino (Real name: Glynquinal Yinneiros)<br/>Race: Elf<br/>Class: Magus<br/><br/>Concept: Self-loathing, adrenaline junky elf that has found his race to be too flighty, arrogant, and ineffective. Adventurer searching for true power that can further elevate his power and his physical form, though usually too moral to take the opportunities presented to him (Chaotic Good). After all, he can't exactly rub his ascension into the rest of his kind's face if he got there through nefarious means.<br/><br/>Character Sheet (https://drive.google.com/file/d/0B3em24T2jq9bdHdIZGl5NmhzQlk/view)     Spellbook (https://drive.google.com/file/d/0B3em24T2jq9bdTJXZFV4V0NhYjg/view)<br/><br/>Combat Role: 'Arm' -- Single Target Damage<br/>Combat Script: Dex/Crit Scimitar Build. Dimensional Door + Spell Combat allows instant melee range for full attack actions. Spell Combat + Hasted Assault allows for a number of attacks to rival TWF, and Arcane Pool allows stacking damage types on each hit. Vampiric Touch should keep a healthy buffer of THP -- even more with a lucky crit -- and Arcane Shield allows for short term AC boost if I get overwhelmed. Spell Recall allows for 'situational spells' when need be -- though Memorized Spells are mostly combat specific.