<div class="floatleft">(https://i.pinimg.com/564x/67/8d/03/678d03bf7c12b399b4b90039210b348e.jpg)</div><span class="bbc_font" style="font-family: impact;"><span class="bbc_size" style="font-size: 18pt;">Mouser</span></span><br/>Human Rogue/Bard, 11 HP, AC 19, Character Sheet (https://www.myth-weavers.com/sheet.html#id=1615304).<br/><em>Known for biting off more than he can chew.</em><br/><hr/><br/>Yes, it seemed like people were excited about the prospect of venturing forth into the Emerald Spire and that very much pleased the young bard.  And look at the change in his fellow adventurers!  Cassidy had become amiable.  Damira had become amiable, too.  Edan had become sociable, sort of.  Shani had become somewhat pleasant, in her own weird way, even though he very much regretted that she wasn't holed up in some dungeon back at Fort Inevitable.  And they were all going to take down the goblin horde inhabiting the top-most level of the dungeon.<br/><br/>...  Perhaps he should have shared with them all that he didn't just intend to clear the goblins.<br/><br/>But nevermind that.  For now, he was happy that he would have company.  And what a company.<br/><br/>"If we're all moving as a group, we're going to be conspicuous," he said.   "Reports indicate that the goblins have riding dogs, and if they spot us marching up the hill, they'll have the advantage on us if they're charging down.  We won't be able to rely on the cover of darkness, either, because the ruins are said to possess some arcane power that prevents light-sources from working properly.  So we need to clear the ruins before nightfall, or make our retreat.  Under no circumstances can we remain in the Emerald Spire after nightfall without first clearing the ruins."<br/><br/>"Our climb will have us moving north and hooking south-east towards the ruins.  A direct line north would have us climbing up a very steep cliff-face.  Lastly, you should know that there are two known entry points into the ruins -- one from the west, and one from the north. The west entry requires that we travel along several hairpin turns, the top of which will probably be defended by the enemy.  The entry from the north will require some climbing expertise.  We can expect a fight at the top there, too."<br/><br/>"We should have a plan if we engage the enemy on the slope up the hill, and we should have a plan of entry," the bard said.   "Does anyone have any recommendations?"