Okay, I know we said we aren't doing domain management.  But, I came up with a pretty simple setup for my domain, and I wanted to do it anyway.  Essentially, the trick here is to decline to attract any but the above-first-level followers.  This was discussed as a possibility, and not shot down.  It's also consistent with my character's purpose and personality (as discussed via PM.)  So, my apologies for backtracking and posting this stuff again, but once I figured out the numbers I felt compelled to share.<br/><br/><strong>Residential Zone</strong><br/>Agriculture: [Poor x2], [3], [6]; [1x CR3]<br/>Economy: [Poor x1], [CR], [Output]; [personnel assigned]<br/>Culture: [Average x3], [9], [27]; [Professor Kayla]<br/>Research: [Poor x1], [CR], [Output]; [personnel assigned]<br/>Trade: [Bad x2], [4], [8]; [2x CR2]<br/>Security: [Bad x2], []; [personnel assigned]<br/>Distance from Center: 0<br/>Total Security: [CR], [Source]<br/>Special: Underground Mushroom Farm, non-stackable Agriculture Bonus<br/><br/>So: Applying the plant growth bonus, we have 8 food.<br/>Starting with 27 culture and 8 trade, we swap culture (education) for wealth (tuition) and end up with 19 culture, 8 wealth, and 8 food.  I have only four staff.<br/><br/>We're double-up on everything but culture, where we have over 4 units per citizen.  So, Rygel will be at +4 Leadership the next month, and could pick out some more higher-level guys if he wanted to.<br/><br/>In your FACE, poverty.