<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=299037.msg14690639#msg14690639">Quote from: Saric on 12-02-2019, 02:17:57</a></div></div><blockquote class="bbc_standard_quote">They have 10 hp before they <em>recoil from the pain</em> we aren't <em>severing</em> them with that much damage! And usually limbs use the full stats for the monster they belong too. Lord Frog is 'taking it easy' on us lowbies, but not <em>that</em> easy I think! So I'd recommend <em>against</em> grappling it. :P<br/><br/>I'd say your best bet for getting away without hurting it is to use Obscuring Mist (which may or may not work, I think Kraken have tremorsense so probably not. Maybe a knowledge roll from the druid would be helpful? :P) or a profession sailor checks to get us away from it. I think your +7 might be the highest in the entire party! :P<br/><br/>Or maybe you could summon something to play with it and keep it busy?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I considered everything you said except for the summon thing. I did forgot to roll for knowledge nature which I wish I had a bonus for being a kraken caller but I don't :P<br/><br/>At 2019-02-11 22:18:12, Seak (uid: 58724) rolls: 1d20a7 Result: 10 (https://elliquiy.com/forums/dicebot.php?r=130639)<br/>And apparently she knows squat about krakens, or well just the most basic knowledge but nothing significative. What a shame for kraken caller XD.<br/><br/>Maybe she needs to study the creature more closely. :P