"I may be able to find a dress or two in your size..." Nelliph said as she looked Ivette's figure up and down, scrutinizing her curves. Though if it did indeed belong to her, she must have been a somewhat heavy-set elf at one point.<br/><br/>And to Leander, "It may require a bit more effort for you..." She said with amusement, "But to the both of you, I would speak little of your adventuring. The commission would like to enjoy the distinction of being impartial to all the players here."<br/><br/>"Then it's settled... Although I suppose it goes without saying, but don't let any of your magic items touch the statue." She suggested to Dexter and Ellen, "You won't be able to use it for a few days."<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Dexter knows alot about the statue already from his ranks in Knowledge. It's ancient, predating Dewehrgard and much of modern civilization.<br/><br/>It is mostly composed of Adamantine, though pieces chipped off have become something of a luxury item.<br/><br/>It has an innate Dispel Magic effect upon physical contact, which lasts 1d4 days instead of rounds.<br/><br/>Until Dewehrgard illegalized any vandalization of the colossus, items such as weapons made from the statue were extraordinary sought after. The best of the best adventurers in the world tend to use such items, even if they can only afford to get a dagger made.</div></div><br/>Later that evening, the trio attending the ball gathered outside the elaborate manor overlooking part of the city (though like everything else it loomed underneath the statue). Nelliph was in a form-fitting dress, white gloves up to her elbows and an elaborate elvish braid just for the occasion.<br/><br/>"Nelliph Santherie." She said to the guard at the gate, "...And guests."<br/><br/>Inside, the halls were warmly lit and the crowd jovial, if also somewhat muted. Thankfully for Ivette, there was no unease or trepidation to be felt<em>this</em>time around. "I suppose you'll want to meet the head of the commission." Nelliph whispered as she pointed out with her gaze a well-dressed man, a human in his fifties and cradling in his arms what appeared to be... of all things, a badger. It appeared asleep in his arms as would a babe. The man was having a polite conversation with a few of the other guests, among them a sensually clad goblin woman in long flowing white robes and a robed orc towering protectively beside her.<br/><br/>Elsewhere, Ellen and Dexter made their way through the city stopping by wherever it caught their eye. Were it larger, Dewehrgard could have compared favorably to Blackbridge, but it had no shortage of landmarks. Still, it seemed fairly new and modern... much of the architecture built in the past few decades or at most centuries, except for the now largely abandoned Old Town. The city's economy was kicked into high gear with the Mass Games, everything for sale at outrageous prices to capitalize on the tourists and participants. Weapons, armor, trinkets, food, tickets, and of course bets on the participants. It seemed like there was nothing that couldn't be found while they were there.<br/><br/>At last, the pair climbed some stairs to a hill that got them pretty close to the collosus, at least to its 'hips'. It seemed like a popular spot for painters or magigraphers to depict the great statue in art, but with the advent of night, most of them were packing up before sunset.