One of the Tashi bounded off the great beast, then the Tanigakure ninja jumped up and used his own clone as a stepping stone, flying high in the air. As he floated up in the sky, the Ichibi swung his arm around and smashed the three puppets in a single blow, then threw his claw out and backhanded the puppet with the grenades, sending it flying away from him.<strong>"NYEAAHHHAH!"</strong>Shukaku cried out, throwing its fist in the air and waving its tail around, destroying much of the rocky outcroppings but doing little actual harm to his opponents,<strong>"THAT'S FOUR.. UH!?"</strong><br/><br/>He narrowed his golden eyes upon Tashi as he floated in the air, going cross-eyed until the swordsman had floated past his line of sight, beyond the creature's ability to tilt his head back,<strong>"GAAGH!"</strong>He cried out, throwing his head back just as Marise and Hitomi had gotten inbetween his ears. It was an effort to avoid the flying ninja, but the Hyuuga nin and Satori swordswoman suffered the worst of it- being thrown off of the creature unless they could find something to grab onto.<br/><br/>Meanwhile, Chiyo's puppets danced around the tailed beast as it flailed about, the red-haired puppet with buns continued her deadly work, carving up great gashes of sand while she went, while the others reloaded their weapons or prepared themselves for the next coordinated attack. Still, she was down four puppets out of ten.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Targets: Chiyo (999, 100%!)<br/><br/>Shukaku full-attacks puppets Six, Seven, and Eight! He uses power attack +10! 53, 48, Natural 1! Damage; 35! All three are disabled. He gets a cleave against a random puppet! Attacks Puppet Two. 49! 30 damage. Second attack against Puppet Nine, 48. 30 damage again!<br/>Third attack is a shake-off attempt. Mari and Hitomi must make a DC 20 reflex save or fall 2d4x5 feet.<br/><br/>Heals 11 damage.<br/><br/>Round 3!<br/>Tashi; Speed Rank 2, -29 Chakra -3 Reserves, Init 20, Shaken 7 rounds. (10 ft. <strong>in the air</strong> above Aimi- need to spend a move action to land next turn)<br/>Mari; Speed/Strength Rank 2, -20 Chakra, -10 Reserve, Init 13, Shaken 8 rounds. (0 ft. from Aimi)<br/>Chiyo; -85 Chakra, -6 Chakra reserve, Init 12, Shaken 6 rounds.<br/>Hitomi; -4 Chakra, Init 10, Shaken 5 rounds (0 ft. from Aimi)<br/>Shukaku; -166 HP, Init 6<br/><br/>Puppet One: Uses Total Defense again. +4 dodge bonus to AC.<br/>Puppet Two: Reloads its grenades. -30 HP.<br/>Puppet Three: Disabled. -2 Penalty. 1 rounds remaining.<br/>Puppet Four: Bides its time beside Puppet Three...<br/>Puppet Five: Retracts its cables. HP; -14<br/>Puppet Six, Seven, Eight: Disabled. -1 penalty. 2 rounds remaining.<br/>Puppet Nine: Full-attack. Miss, Hit, Hit, Hit. 34 damage. -30 HP<br/>Puppet Ten: Remains sneaky.<br/><br/>Shaken: -2 penalty on attack rolls, saving throws, skill checks, and ability checks.<br/><br/><strong>DM FIAT!</strong> The barrier separating you and Aimi now has 60 HP... I think. Everything else remains unchanged. It has an AC of 18 and Slashing, Piercing, Ballistic, Fire and Electricity Resistance 5. It has Fast Healing 11.<br/><br/>I did the numbers on just base melee damage and 30 HP was much too low.</div></div>