<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=328801.msg15720086#msg15720086">Quote from: Nastara on 18-01-2021, 18:37:24</a></div></div><blockquote class="bbc_standard_quote">I'm thinking there'll be some kind of subsystem we work out for some downtime stuff so that we get to interact with the town we are improving but don't end up in like... "We all go to an herbalist for 2 weeks!" rp! Definitely sounds like an interesting project and one we can work out cool stuff with! </blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>But that herbalist is likely the key to everything. Plus they have an interesting or quirky personality that the characters will likely latch on to causing them to stick around.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=328801.msg15720086#msg15720086">Quote from: Nastara on 18-01-2021, 18:37:24</a></div></div><blockquote class="bbc_standard_quote">In terms of the potion stuff...<br/>The fact that it's "when you have some downtime" means that it's happening mostly when things are safe enough that you're not stressing! It may happen misadventure, but probably not with danger RIGHT NEXT DOOR. The side effects are also available to balance and Dungeon World characters can just do cool stuff! <br/>I can pick between 1-4, and I'll balance them versus how powerful it seems the effect is! If you're like, "I want a potion that makes us slippery", cool; easy street! 1 side effect.<br/>If you say "I want to raise this NPC guard from the dead as a dragon and conquer the world" it's like... Okay... Short supply, strange effects, and missing an ingredient! Boom! We've got a fun quest and we can play forward!</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>It's a bad idea to give me ideas. ' ^'<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=328801.msg15720349#msg15720349">Quote from: c0i9z on 18-01-2021, 22:38:51</a></div></div><blockquote class="bbc_standard_quote">@Ershin<br/>Don't forget, you get to roll whenever you travel on your broom a great distance. If you're always riding on it because you're using it for saddlebags, that's probably worth a roll or two. All's well if they succeed, but if not, well, I'd be eyeing the 'Use up their resources' move pretty closely, then.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>True, though I can't rely on having Grendelle throw my girl everywhere she needs to be, so I'll have to use the broom to reach the top shelf sometimes<br/><br/>With all this talk of abs why am I suddenly reminded of "How to Treat a Lady Knight Right" in which one of the main characters gets a power boost every time he touches a strong woman's abs? Probably no reason.<br/><br/>Okay that's my bonds updated! Thanks peeps ~