<div align="center">(https://i.pinimg.com/originals/60/08/e3/6008e35b177eb43c4aea6974c8abaf66.jpg)</div><br/><em>Here the group rests and recuperates from their voyages, applies what they've learned, and plots their next moves.</em><br/><br/><div align="center"><span class="bbc_size" style="font-size: 12pt;"><span class="bbc_u">Status of Crow's Nest Hill</span></span><br/></div><br/><ul class="bbc_list"><li>The <strong>defenses </strong>are negligible, the walls more jagged suggestions than barriers, with no coherence as to which rooms still connect.</li><li>The <strong>storage </strong>is sufficient for your current purposes, so long as nobody comes to steal your shit...</li><li><strong>Yal the Drow</strong> is here, scheming.</li></ul><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Active Adventuring Parties</div><div class="spoiler_body">Caged Delights (https://elliquiy.com/forums/index.php?topic=300901.0;all#lastPost)<br/></div></div><br/><br/>What remains of the ship's prow is something like a crude canopy on the hill's western side, with some space to shade beneath but many holes on the sides and splinters all around.  To the east, a mishmash of collapsed rooms beneath what was once a captain's deck.  Between them the mast sticks defiantly out of the sands, and the Crow's Nest towers over it all beside its ragged sail and rigging.