Aria was relieved to see that Kass was okay, wondering to herself how frequently the pyramid tip could shoot and if it had any other nasty surprises. Seeing Kass fly up to the door-like grooves, she called, "If it keeps firing them, and we have to spend time outside the pyramid, you knew invisibility magic right? I wonder if it could still 'see' us...or what it is..."<br/><br/>Kass would find no handle, lock mechanism, or hinges...indeed, it was only context and shape and common experience that could truly suggest the grooves to be 'doors'; prima facie they simply seemed like two perfectly fitting blocks of stone in the wall (and Kass would find unbudging under force); it was even hard to tell whether the cracks were airtight.<br/><br/>Aria flew around the lip to get a closer look, eyeing the tip warily - so far it'd only 'attacked' one person at a time, so she figured she might as well come inspect if Kass was, but she made sure to keep herself out of the line between or beyond Kass and the tip.<br/><br/>"If it's not airtight then the 'wind walk' magic would let us drift in, even through narrow apertures - but again, if we get into a fight inside, it would either take half a minute to transform back, or I could dismiss the spell - but that also takes me a moment of concentration, and then it'd be the end of that magic for us for the day. Or, we might be able to get inside via ethereal travel - i.e. both blinking - or try dimension dooring in, if the inside of the place isn't warded against such thing like that storage room in the temple was. Or, of course, we could fly around and look at the three other faces first," she glanced up at the tip again.