As the axe fell into the ranger's flesh, a heavy, steel hammer burst from the top of a crate in the southern wagon, a heavily armored feminine figure appearing after it. Every inch of the warrior's body apart from her eyes was covered in armor, her eyes instead shrouded in darkness, though most of it seemed to be in disrepair as if plate had buckled and broken and been replaced with scale mail from those shattered pieces, and any part not covered by that was protected by fine chain, though some of the links appeared to have been rusted.<br/><br/>Lifting its heavy weapon with one hand, her other currently occupied with a shield, the armored figure pointed it towards Zame,<strong>"Thou should learn to taunt thine enemies 'til after thy (their?) cowardly hide hast been pierced,"</strong>the woman spoke to him in a rather archaic, soft dialect,<strong>"Though thou should be glad thy flesh is as sturdy as it is, else thy arm may have been severed by such a blow."</strong><br/><br/>The figure brought her hammer down upon the floor of the wagon, miraculously not damaging the structure, though sending a small shockwave of spiritual energy that seemed to cause any that she deemed 'allies' to quiver, the small hair upon their bodies to stand on end.<strong>"What ist that saying? Ah, yes. Rub some dirt on it, thou shalt be fine,"</strong>she said, approaching the small crowd that currently surrounded him, stopping on the opposite side of the berserker.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC Actions</div><div class="spoiler_body">Should that be "Rubbist some dirt on it"? Hopefully this speech pattern won't come across as annoying, she <em>is</em> a few centuries old so I thought it was appropriate. <br/>I should probably note that the shield is currently active, giving <strong>AC 18, Ref 12</strong>. Anyway, actions;<br/><br/><ul class="bbc_list"><li type="disc">Move action - Stand from prone</li><li type="disc">Minor action - Rune of Mending on Zame</li></ul>In this case <strong>Rune of Healing</strong> will be performed with <strong>Rune of Protection</strong>. All allies within close burst 5 (that should cover all PCs and the remaining guards) gain <strong>+1 to all defences until the end of my next turn</strong>. In addition, because Protection is now my active rune, any ally <strong>adjacent to myself gains resist 2 to all damage</strong>. Not that it currently applies to anyone, but it's something to note.<br/><ul class="bbc_list"><li type="disc">Standard action - Replace with move action, move down to K12.</li></ul></div></div>