Aria studied the distant floating pyramid uneasily. "Oh, holy nose of Oghma, what<em>is</em>that!?" She replied to Kass, "I've no idea. Pyramids in Mulhroand are usually tombs, yes? Maybe it got disturbed or roused by the earthquake, or its lifting was what caused it...and maybe the recent activity...or maybe Firion's spell caused all that, which 'woke' this." She shrugged.<br/><br/>"Sure, we could teleport closer...or if we fly, at this distant it'd probably take an hour or two. The 'wind walk' magic from one of the priestess's prayer beads also lets is fly much faster in gaseous form, but are unable to do much else while so transmuted, and it takes about half a minute to shift one way or the other."<br/><br/>From the gently floating pyramid issued another deep humming which reverberated over the landscape. The patch of landscape directly underneath the pyramid suddenly seemed to erupt - not volcanically, but suddenly falling upward; sand and stones rose with constant acceleration as if falling up towards the square underside of the pyramid. Just before reaching it they slowed down, stopped and fell down, and then up again, gently oscillating and hovering just underneath the pyramid, which continued floating west and angling toward the river.<br/><br/><br/><br/>Well, 'whatever' is happening with regards to it; Kass has an assistant at her disposal and could've been doing whatever with her. Since once of your post made a reference to abilities, the acolytes are all 1st level clerics. There's no 'event' regarding it that's about to happen. It's not much different than the way Kass currently treats most friendly NPCs (asking them to do this and that).