<strong>Stat Sheet</strong><br/>HP: 125<br/><br/>Str: 5<br/>End: 5<br/>Gra: 5<br/>Cha: 5<br/>Int: 5<br/>Spi: 5<br/><br/>P. Def: 60<br/>M. Def: 60<br/>S. Def: 60<br/><br/><br/><br/>Above is the basic stat sheet for the game. Each character starts out with 5 points in each stat, and 3 stat points to place in any of the stats at your choosing.  You may then choose a class<br/><br/><br/><strong>~Classes~</strong>(Classes are very generic and can be given flavor by the player)<br/>Warrior: Str +3, Spi +1, End +1 (one combat maneuver)<br/><br/>Brawler: End +3, Str +1, Gra +1   (Gains the ability to use 1 guts maneuver)<br/><br/>Sensualist: Gra +3, Cha +1, End +1 (Knows one sensual maneuver)<br/><br/>Rogue: Cha +3, Int +1, Gra +1       (Gains one Knack)<br/><br/>Mentalist*: Int +3, Spi +1, Cha +1     (One Spell Shaping effects)<br/><br/>Spiritualist@: Spi +3, Int +1, Str +1    (One divine gift)<br/><br/>(* Only character type that is able to use arcane magic)<br/>(@ only character capable of using divine magic)<br/><br/><br/>After you have earned 100xp your character levels up and when you level up you get to add your character type bonus points and another class.<br/><br/><strong>Determining HP:</strong>(End+Cha+Spi)X5 + (Gra+Str+Int)X3<br/><br/><br/><strong>Determining Defence</strong><br/><br/>Physical Defense: 50+End+Spi<br/><br/>Magical Defense : 50+Spi+Cha<br/><br/>Sensual Defense : 50+Cha+End