<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Roll Conversion</div><div class="spoiler_body">(https://i.imgur.com/45lrTxU.png)</div></div><br/><br/>Destiny Pool: ☀☀☀☀☀☀<br/><br/>The group were all new to Republic Intelligence field work.  Some may have worked for Intelligence in other roles, some may have been recruited all but off the street.  It didn't matter.  The war was dragging on and there were ever increasing demands placed on Republic Intelligence.  The group had been summoned to an unremarkable freighter where they were brought on board by a pair of nondescript crew.  After a few days of waiting they were all gathered in the cargo hold, a cramped space with a series of large containers.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Ship</div><div class="spoiler_body">(https://i.imgur.com/zJrCzRD.png)<br/>The group will begin with a Barloz-class Medium Freighter that has been upgraded.  It will have a crew of two that fill in whatever roles are needed, such as pilot/gunner, ship security, etc.  The cargo hold has been refitted to serve Republic Intelligence, and has various pieces of equipment at the cost of storage space.  <br/>SIL4, SP4, HND-2<br/>Fore/Aft Shield 1, Armour 2<br/>HT Threshold: 26, SS Threshold: 11<br/>Hyperdrives: Primary Class 2, Backup Class 12<br/>Navicomputer: Yes<br/>Ship's Complement: Pilot, Co-Pilot/Navigator<br/>Encumbrance Capacity: 170<br/>Passenger Capacity: 4<br/>Weapons: <br/>  Dorsal-mounted light laser cannon (Fire Arc Forward; Damage 5; Critical 3; Range Close)<br/>  Port-mounted heavy laser cannon (Fire Arc Port; Damage 7; Critical 3; Range Short)<br/>  Starboard-mounted heavy laser cannon (Fire Arc Starboard; Damage 7; Critical 3; Range Short)<br/>Upgrades: Upgraded Comms Array, High-Output Ion Engine, Upgraded Weapons x2<br/>(https://i.imgur.com/cFFpliF.jpg)</div></div><br/><br/>One of the crew, a man who had identified himself as 'Captain' Tiln, reached out to hit a hidden button on the side of one of the containers.  The side of the container popped open to reveal an interior crammed with communication equipment.  A moment later a holographic projection wavered into view, though the face of the figure remained indistinct.<br/><br/>"You've all arrived, good.  I've been assigned as your handler.  We have your first mission, high priority.  A sizeable separatist fleet was sighted out towards Junkfort Station.  If they've secured passage through Hutt Space we need to know.  If they are going to strike at Kashyyyk we need to know.  If they're going to take the long route to Bothawui we need to know.  In short, we need to know their intentions.  That's your job.  So, priority one, locate the fleet and determine its intentions.  Priority two, determine if they are receiving any local aid.  Priority three, we slapped down a pirate fleet in the sector early in the war.  They haven't had the courage to strike at our convoys since, but if that is going to change, we need to know.  If you can arrange a conflict between the pirates and the Separatists, all the better.  If not, at least make sure they aren't aiding each other."  He paused, and the gathered group got the impression his eyes were scanning them.<br/><br/>"This is a clandestine operation and you are deniable assets.  We don't want to provoke the pirates, and we can't provoke the Hutts.  That means no warships or troops, which means no rescue if you screw up.  Any credits or contraband will need approval and time, but can be arranged.  You are going in as a freighter crew, the exact parameters are up to you.  Stay in contact through this holoterminal, contact is every two days on this frequency at this time."  He paused again, then resumed.  "This is your one chance for questions."<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Mechanics</div><div class="spoiler_body">I made the force die rolls for the group, and added an extra for myself as I do like the mechanic and wanted it more prevalent.  <br/>At 2020-02-27 22:29:45, PerpetuallyAnnoyedCleric (uid: 61108) rolls: 5d12 Result: 36 (https://elliquiy.com/forums/dicebot.php?r=144816)<br/>12, 2, 9, 5, 8, <br/>4 Light Side<br/>2 Dark Side<br/></div></div>