Okay, here comes my demon prince. It's not yet complete but working on it.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Build plan</div><div class="spoiler_body"><strong>Base creature:</strong> Valkyrie (book of nine swords pg156), a CR 9 creature<br/><strong>Templates:</strong> Monster of Legend (+2 CR, MM II), Vampire (CR +2, MM), +8 HD (+4 CR), Unholy Scion (+3 CR, Heroes of Horror) = CR 20<br/><strong>Class levels:</strong> Swordsage 2/Master of Nine 5<br/><strong>Total HD:</strong> 19 HD as outsider + 7 class levels = 26 HD<br/><strong>Note:</strong> Counts as to be 26 iniator level and knows maneuvers as valkyrie up to 18 level which cannot be refreshed inside combat but it counts towards maneuvers and pregs what valkyrie gains as swordsage/master of nine. Uses unarmed combatant version of swordsage. Uses Obyrith subtype. Use unarmed variant of swordsage and also use swarm and persuasive subtypes for vampire (libri mortis). Considering vampire template gives improved initiative and multiattack provides no purpose for a base monster who does not have natural attacks (besides unarmed strike which provokes AoO) I replaced monster of legend two feats with any two feats which requirements I meet in 1st HD and is related to improve 'prowess' of char passive beneficial manner.<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Appearance</div><div class="spoiler_body">(http://farm4.staticflickr.com/3004/2564848378_6b171c3195.jpg)<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stats</div><div class="spoiler_body"><strong>Arthfael, prince of blades, bloodclad armando bravo gladius, Swordsage 2/Master of Nine 5, CR 27</strong><br/><strong>Size/Type:</strong> Large Outsider (extraplanar, evil, chaotic, obyrith)<br/><strong>Hit Dice:</strong> 26d8+286 (494)<br/><strong>Initiative:</strong> +27 (+20 Dex, +4 Improved Initiative, +1 Swordsage, +2 item)<br/><strong>Speed:</strong> 80ft, fly 120'ft (perfect) <br/><strong>Armor Class:</strong> 74 (-1 Size, +20 Dex, +18 Natural, +12 Deflection, +7 Insight, +8 armor)<br/><strong>Base Attack/Grapple:</strong> +22/+44<br/><strong>Attack:</strong> Slam +39 (1d8+18, energy drain, electric attack, crit 20/x2) or 2 Claws +40 (1d6+27, energy drain, electric attack, crit 20/x2)<br/><strong>Full Attack:</strong> Slam +39 (1d8+18, energy drain, electric attack, crit 20/x2) 2 Claws +38 (1d6+27, energy drain, electric attack, crit 20/x2)<br/><strong>Space/Reach:</strong> 10 ft./10 ft.<br/><strong>Special Attacks:</strong> Lightning Gaze (DC 31), Sonic Burst (DC 31), Aligned Strike (Chaotic), Electricity Attacks, Raging Blood (1d4 electricity), Energy Drain (DC 39), Blood Drain, Create Spawn (become mane), Children of War (2d4 Murder of Crows swarms or 1d4 Valkyries), Persuasive Voice (Suggestion 30'ft radius, DC 39), Familial Charm (All valkyries are considered to be under charm person effect), Unholy Strike, Form of Madness (DC 39)<br/><strong>Special Qualities:</strong> Alternative Form (Murder of Crows swarm or comely medium sized human), DR 10/Good and Epic, Fast Healing 24, Gaseous Form (Flock of Crows), Spider Climb (at-will), Enchanced Attributes, Discipline Focus [Tiger Claw], Dual Stance (10 rounds), Perfect Form, Counter Stance, Mastery of Nine, Telepathy, True Seeing (constant, at-will)<br/><strong>Immunities:</strong> Acid, Cold, Electricity, Fear, Sonic, Polymorphing and Mind-Affecting Effects<br/><strong>Resistances:</strong> Fire 10, SR 35<br/><strong>Saves:</strong> Fort +34, Ref +50, Will +33<br/><strong>Abilities:</strong> Str 46, Dex 50, Con 32, Int 24, Wis 24, Cha 34<br/><strong>Skills:</strong> Bluff+30, Balance+61, Craft [Weaponcrafting]+17, Concentration+40, Climb+40, Diplomacy+47, Hide+49, Intimidate+43, Jump+69, Knowlegde [Planes]+28, Knowlegde [Nature]+12, Knowlegde [History]+12, Knowlegde [Local:Abyss]+12, Knowlegde [Nobility&amp;Royalty]+12, Listen+38, Move Silently+28, Martial Lore+35, Search+15, Sense Motive+36, Spot+38, Profession [Sifu]+11, Survival+28 (+30 in planes), Tumble+69, Use Magic Device+26<br/><em>Skill Tricks:</em> Twisted Charge, Spot the Weak Spot, Collector of Stories<br/><strong>Feats:</strong> Alertness (b), Combat Reflexes (b), Dodge (b), Improved Initiative (b), Ligthning Reflex (b), Multiattack (b), Improved Energy Drain (b), Power Attack (1st), Improved Sunder (3th), Improved Bull Rush (6th), Combat brute (9th), Blind-Figthing (12th), Robillar's Gambit (15th), Improved Unarmed Strike (1st swordsage), Adaptive Style (18th), Improved Combat Reflexes (21th), Dire Charge (24th)<br/><strong>Spell-Alike Abilities (CL 26, Save DC 26+spell level):</strong><br/>Polymorph Any Object 1/day, Gate (Abyss) 1/day, Harm 1/day, Unholy Aura 3/day, Unhallow 1/day, Animate Dead 1/day, Plane Shift at-will (personal), Dominate Person 1/day, Baleful Polymorph 1/day, Magic Weapon (greater) 3/day, Poison 3/day, Enervation 1/day, True Strike 3/day, Desecrate 1/day, Charm Person 3/day<br/><strong>Maneuvers Known/Prepared (Iniator level 25):</strong><br/><em>Stances</em>---Blood in the Water (1st), Hunter's Sense (1st), Roots of the Mountain (3th), Giant Killing Style (3th), Prey on the weak (7th), Flame's Blessing (1st)*, Leading the Charge (1st)*, Suppreme Blade Parry (8th)*<br/><em>Strikes</em>---Tornado Throw (9th), Charging Minotaur (1st), Iron Bones (6th), Hydra Slaying Strike (7th), Ancient Mountain Hammer (7th), Swooping Dragon Strike (7th), Feral Death Blow (9th), Mountain Tombstone Strike (9th)*, Emerald Razor (2th)*, Avalanche of Blades (7th)*, Time Stand Still (9th)*, Adamantine Hurricane (8th)*, Vanguard Strike (1st)*, Tide of Chaos (5th)*, Battle Leader's Charge (2th)*<br/><em>Boosts</em>---Fountain of Blood (4th), Girallon Windmill Flesh Rip (8th), Inferno Blade (7th)*, Cloak of Deception (2th)*<br/><em>Counters</em>---Counter Charge (1st), Fool's Strike (8th), Diamond Defense (8th)*, Moment of Clarity (6th)*, Disarming Strike (2th)*<br/><em>Non-type</em>---Iron Heart Surge (3th)*, Shadow Stride (5th)*<br/><em>Disciplines:</em> All nine, but most 18 HD is based on Setting Sun, Stone Dragon and Tiger Claw. Maneuvers marked with * had got by taking swordsage levels and master of nine PrC (and so need prepared ahead of time).<br/><strong>9 Readied (refreshed as full round action):</strong> Time Stand Still, Avalanche of Blades, Inferno Blade, Diamond Defense, Moment of Clarity, Iron Heart Surge, Tide of Chaos, Shadow Stride, Battle Leader's Charge<br/><strong>Challenge Rating:</strong> 27<br/><strong>Equipment:</strong> Guardian Ring (mimics Ring of Evasion but has Mettle instead) (25,000gp), +6 Vest of Resistance (360,000), Ring of Telekinesis (CL 20) (800,000gp), Sandals of Swiftness (256,000gp), Kilt of Armor+8 (64,000gp), Belt of Battle (12,000gp), Weaponbelt of Chain Metamagic (5,000gp), Third Eye [Sense] (24,000gp), Armbands of Might (4,100gp), Amulet of Second Chances (12,000gp), Bag of Holding IV (10,000gp) Wand of Death Ward (CL 7, 25 charges, 10,500gp), 4xPotions of Restoration (lesser) (1,200gp), 20 platinums<br/><br/>Also Arthfael has following weapons which he had acquired over the years in his conquests as kind of trophies which he display and uses in combat against his foes. Each one carries a epic combat tale or history.<br/><br/><em>Comet (large);</em> +1 Martial Discipline [Desert Wind] Mithril Fireshaped Flaming Burst Ignan Scimitar, 73,400gp<br/><em>Lifedrinker (large);</em> +1 Martial Discipline [Tiger Claw] Abyssal Bloodiron Pitspawned Brutal Surge Keen Wounding Maiming Necrotic Focus Greataxe, 212,575<br/><em>Drake's Demise (medium);</em> +1 Martial Discipline [Stone Dragon] Dragonfang (black) Gloryborn Dragondoom Fierce Dragonbane Greatsword, 51,280gp<br/><em>Silver Heart (medium);</em> +1 Martial Discipline [White Raven] Pandemonic Resounding Weakening Revealing Battleaxe, 63,030gp<br/><em>Spark (medium);</em> +1 Martial Discipline [Iron Heart] Dwarvenquality Admantine Shocking Burst Eager Everbright Katana, 55,350gp<br/><em>Soulflayer (large);</em> +1 Martial Discipline [Devoted Spirit] Baatorian Green Steel Souldrinking Longsword, 56,000gp<br/><em>Unyielding Warden (large);</em> +1 Martial Discipline [Diamond Mind] Soulforged Chargebreaker Defending Warning Solarian Truesteel Rapier, 51,325gp<br/><em>Green Rayblade (small);</em> +1 Martial Discipline [Setting Sun] Binding Banishing Impaling Transmuting Star Metal Short Sword, 103,015gp<br/><em>Shadowblade (large);</em> +1 Martial Discipline [Shadow Hand] Hellforged Shadow Thinaun Blurstrike Dagger, 109,800gp<br/>Total Sum= 776,000gp (includes decorated special scabbard with 9 slots bought by 155gp)<br/><br/><em>Used:</em> Manual of Gainful Exercise+5, Manual of Quickness in Action+5, Tome of Understanding+5, Tome of Leadership and Influence+5 = 550,000gp<br/><br/><strong>Form of Madness:</strong> Whenever person who is not chaotic evil outsider or one his pupils comes to 60'ft from him, he must roll will save DC 39 or else become inflicted by madness which Arthfael conjures. The subject suffers delusional visions and noises related to crows, crows feasting on battlefield and grizzly battle scenes involved crows and feel immense dread from such sights. Overall effect provides a distraction factor -1 to all rolls. But if person ever sees (or is attacked) a real crow(s) they must roll will save again (same DC) or become cowered for 1 round from such sight and then frigthened until they no longer see the crow(s). However those who are immune to fear or are already chaotic evil non-outsiders suffer a different sort of effect; they instead are affected as if <em>Awed</em> by Arthfael's presence, see and view him as perfect warrior and feel admiration towards him. This results said invinduals become friendly towards Arthfael until Arthfael does action which changes this view point and more than often many ask to become his pupil or receive a tutoring on some martial subject. Anyone who is not chaotic evil already treats the tutoring process same as taking steps to adopt chaotic evil alignment at one step per lesson.<br/><br/><strong>Gaseous Form:</strong> Arthfael can adopt form of swarm of crows as form of transportation and method enter to places where a tiny avians can fly into. But he adopts this shape also when he reaches to 0 HP or less and negates any further damage. He becomes swarm of crows which flies 60'ft perfectly and has same defensive stats as Murder of Crows form but it cannot attack. Further damage may disperse and kill Arthfael for good. The swarm heads towards nearest storm and inside said storm Arthfael's body is reformed and starts heal up from his injuries. If Arthfael does not reach to any storm under a single day, he dies (or send back to Abyss if in other plane).<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Murder of Crows (Arthfael swarm form stats)</div><div class="spoiler_body"><strong>Size/Type:</strong> Tiny Outsider (extraplanar, evil, chaotic, obyrith)<br/><strong>Hit Dice:</strong> 26d8+286 (494)<br/><strong>Initiative:</strong> +24 (+20 Dex, +4 Improved Initiative)<br/><strong>Speed:</strong> 60'ft (perfect) <br/><strong>Armor Class:</strong> 68 (+2 Size, +20 Dex, +18 Natural, +12 Deflection, +7 Insight)<br/><strong>Base Attack/Grapple:</strong> +22/-<br/><strong>Attack:</strong> Swarm (1d6, energy drain, electric attack)<br/><strong>Full Attack:</strong> Swarm (1d6, energy drain, electric attack)<br/><strong>Space/Reach:</strong> 20 ft./0 ft.<br/><strong>Special Attacks:</strong> Aligned Strike (Chaotic), Electricity Attacks, Raging Blood (1d4 electricity), Energy Drain (DC 39), Create Spawn (become mane), Familial Charm (All valkyries are considered to be under charm person effect), Unholy Strike, Form of Madness (DC 39), Blinding (DC 33), Distraction (DC 25)<br/><strong>Special Qualities:</strong> Alternative Form (Murder of Crows swarm or comely medium sized human), DR 10/Good and Epic, Fast Healing 24, Gaseous Form (Flock of Crows), Spider Climb (at-will), Enchanced Attributes, Telepathy, True Seeing (constant, at-will)<br/><strong>Immunities:</strong> Acid, Cold, Electricity, Fear, Sonic, Polymorphing and Mind-Affecting Effects<br/><strong>Resistances:</strong> Fire 10, SR 35<br/><strong>Saves:</strong> Fort +28, Ref +41, Will +27<br/><strong>Abilities:</strong> Str 46, Dex 44, Con 32, Int 24, Wis 24, Cha 34<br/><strong>Skills:</strong> Bluff+30, Balance+61, Craft [Weaponcrafting]+17, Concentration+40, Climb+40, Diplomacy+47, Hide+49, Intimidate+43, Jump+69, Knowlegde [Planes]+28, Knowlegde [Nature]+12, Knowlegde [History]+12, Knowlegde [Local:Abyss]+12, Knowlegde [Nobility&amp;Royalty]+12, Listen+38, Move Silently+28, Martial Lore+35, Search+15, Sense Motive+36, Spot+38, Profession [Sifu]+11, Survival+28 (+30 in planes), Tumble+69, Use Magic Device+26<br/><em>Skill Tricks:</em> Twisted Charge, Spot the Weak Spot, Collector of Stories<br/><strong>Feats:</strong> Alertness (b), Combat Reflexes (b), Dodge (b), Improved Initiative (b), Ligthning Reflex (b), Multiattack (b), Improved Energy Drain (b), Power Attack (1st), Improved Sunder (3th), Improved Bull Rush (6th), Combat brute (9th), Blind-Figthing (12th), Robillar's Gambit (15th), Improved Unarmed Strike (1st swordsage), Adaptive Style (18th), Improved Combat Reflexes (21th), Dire Charge (24th)<br/><strong>Challenge Rating:</strong> 27</div></div></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Background</div><div class="spoiler_body">Arthfael origins lay in past thousand year ago in battlefields of Ysgard, his exact how he came to be is unkwon. But it is known that during a fierce battle between heaven, hell and abyss as usual was raging on skies and blood was shed between angels, demons, devils and even gods. Gods blood which was splattered to ground form new blooming crimson flowers for valkyries, among the field laid a valkyrie in birth labor. Her name is not known but it's known she was a valkyrie of expectional prowess and beauty even visual alone. When a day passed and flowers prepared to bloom and unleash energy which would give birth to new valkyrie, the valkyrie screamed first time in her labors and unleashed a cry which was heard across battlefield. Bathed in blood from slaugther she birthed and died when her newly born child tore itself from her womb and same time was bathed in vibrant crimson light meant for newly created valkyrie.<br/><br/>From crimson petals arised a man wearing a kilt made from said crimson flowers and wearing nothing else and unarmed. But he ascended to the skies with triumphant combat songs in his lips and instantly valkyries were struck in awe of his presence in the skies. Fascinated by his appearance. Then they witnessed his brutal bravery figthing armed and armored demons, angels and devils bare handed fury! Shredding them appart while his ligthning crackled in his fingers and whenever injured he sprouted ligthning instead blood and he was capable transform into swarm of crows which feasted of the weak. The sight of it....aroused the valkyries bloodlust and without hesitation the joined the new handsome stranger in the battlefield and started cut through with his leadership against all opposition! They spread chaos and carnage until forces withdrew in terror of their approach, then the man opened a gate to abyss layer, a completely random one and he and his followers went through the gate. Man did not depart until he had shouted; <strong>"I am Arthfael! Come and seek challenge me if you dare!"</strong> With those words he departed from endless Blood War which had briefly paused in his birthday when he had feasted upon enemies.<br/><br/>Since then Arthfael's origin have checked upon carefully and researched. Many speculate he is abomination; infernal but he is not strong like one such dreaded creatures but it's shown his blood carries both divine and abyssal taint which would classify him as such. But it is also proven any divinations which try register what he is; they say 'Valkyrie' altough valkyries are only female?! This leads to speculation that despite his manly presence it mere disguise to fierce woman who seduces both males and women to under care of his dark wings but problem is that he does not seek seduce but conquer and bloodshed. Also all valkyries across planes are affected imaginary, painted, carved or drawn description of him. They all admire him and consider him as 'brother in arms'. This includes both old and newly created valkyries, they all are affected by it. Some speculate he is some prophecified conqueror who shall combine planes to single organized entity but he is not creature of order but chaos.<br/><br/>Either way since him entering abyss he had made one layer his home and where he trains with the valkyrie followers he gathered since first battle and overtime those valkyries have transformed and become a fallen valkyries. A ruthless beasts of bloodlust and passion which drives them show that their spark makes valkyries spark look like candle compared to inferno. Besides this Arthfael has gathered countless pupils across the planes, those who are fascinated by his combat prowess and are unafraid to take mentoring from him have become renowned combatants if evil or chaotic than before they received the tutorlage and some pledged their souls and lives for him to serve in abyss in their afterlife even if it means they are reborn as manes which serve only as target practice for him. Thousand years he has developed his domain and spread his faith across planes to curious sort minds and those who have learned to admire, even worship, his prowess. But his cult following is very small, not at all organized and so far counting only handful true clerics who draw mostly divine power from themselves while serving on his name.<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Minions</div><div class="spoiler_body">Work in process<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Layer 540; Crimson Spires of Agony</div><div class="spoiler_body">Waits for completion<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Goals</div><div class="spoiler_body">Waits for completion<br/></div></div>