(Mikuru. Current AC: 30. Current HP: 24/64.)<br/><br/><br/>Well that hurt! Wincing from both blows and that weird enchantment that tried to catch me in its snare. Shaking that off but still rather nauseated by that evil smell. Looking at that rather nasty sythe, as I want to oh so badly just break that before it can do no more harm. Already well below half hp and feeling very vulnerable up here, as I did do my part with springing the trap!<br/><br/>Getting in one good blow, and trying to stun him as well, as I swing in with a mighty fist hit and contact his body at least. Not bothering to stay around to see if it did any damage or stunned him, as I tumble back out of the combat and towards the witch. Dodging and twirling in the air as I land back to her, looking quite beat up from just those two hits! Giving her a look that says it all...<br/><br/><strong>"Ow..."</strong><br/><br/>(13 on fort save to not be sickened, which is negated anyway by purity of body. 25 on will save to resist what ever spell that scythe has. I assumed it was an enchantment spell, so I get +2 on my will saves for resisting that with Still mind. Attack roll of 20 to hit the lizardfolk, with a damage of 3 blunt and a DC 20 fort save on his end to not get stunned until the beginning of my turn.<br/><br/>Tumble check of 29 to get away without provoking, which is countered on his end by whatever his CMD is.)