<div class="floatleft">(https://i.pinimg.com/564x/67/8d/03/678d03bf7c12b399b4b90039210b348e.jpg)</div><span class="bbc_font" style="font-family: impact;"><span class="bbc_size" style="font-size: 18pt;">Mouser</span></span><br/>Human Rogue/Bard, 11 HP, AC 19<br/><em>Known for biting off more than he can chew.</em><br/><hr/><br/>Mouser grumbled and went back to the tavern at Faru's command.  He didn't intend on coming back.  Where did that big bloke get off coming to Tide Pool and bossing him around?  He was happy for the gold coin, though.  A gold coin could go very far at the Green Dragon Inn.  And getting an eyeful of the women.<br/><br/><hr/><br/>Bill, on the other hand, felt a little awkward remaining there at the camp, since he and Greg had to go guard their spot on the barrier.  There would be a shift in the guard soon, and he was loathe to be found not in his spot.  Again.  He also felt uncomfortable.  After all, there had been an instance where they had demanded an explanation from him, but that moment came and went, didn't it?<br/><br/>Bill gestured to Greg, who was happy to have company, even if they were as strange in appearance as Zain el-Neman.<br/><br/><hr/><br/>Aishah, Princess of the Broken Country, you place your hands on the ground and cast your spell.  As your companions dither about, you focus on the silence in your mindscape, preparing for what is to come: a flash of recognition.  For a moment that stretches out forever, you are in tune with the sandy land.  It is heartbreaking to see how similar it is to your fatherland.  You open your eyes, and for a moment in time and place, you are familiar with the world around you.<br/><br/>The spell does not show you what lurks within the land, but it does show you areas that might contain ... dangerous things.  Crevices that go deep, and that are dark.  And in the distance, near the perimeter of your spell, you see a bluff, whereupon lies the ancient remains of an ancient people.  You gaze upon their face for but an instant, but it is the face of an alien creature, with gray skin, a flat face, and large, bulging eyes.  Long extinct, having been sundered from the living wheel.<br/><br/>OOC Note:<br/><br/>All right, the spell is designed to give you a bonus on knowledge (geography) checks and survival checks.  I do not think that the knowledge (geography) check grants you the knowledge of spotting areas infested with creatures, though.