Nothing, nothing... damn, she'd have to go up and take a look at the rest of it, and risk being assaulted as Aria was.  She 'walked' up and immediately began flying as the gravity changed, only until she found a means to stand upon it anyway, though she would move with flight yet still for the sake of speed.  She glanced around... and there!  A door outlined there, big enough for most anything to enter; Kass had found the entrance.<br/><br/>"Aria!  Over here!" Kass shouted... and<em>then</em>she noted the beam coming her way, to which she ducked out of the way at the last minute, though not her most graceful moment "I'm fine!  I'm going to try and open the door!"<br/><br/>She then made a rush for the door, to grab it and see if she could open it and get inside, because they already had to move quickly to save the town, so getting inside was the first priority.  Something told her her luck would have it be locked though...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Reflex: 32 + 4 + 1 + 2Roll... nearly failed that with a 1... or can you auto-fail that?  I forget...<br/><br/>So yeah, move to get there, Standard to open it up (hopefully), if we're still using initiative anyway.</div></div>