<div class="floatright"><div align="center"><strong>Methu the Imbiber</strong> (https://elliquiy.com/forums/index.php?topic=283007.msg13921897#msg13921897)</div>(https://elliquiy.com/elluiki/images/thumb/4/4d/Methu_01.jpg/404px-Methu_01.jpg)<br/><div align="center"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Quick stats</div><div class="spoiler_body"><strong>HP:</strong> 366/366 (+30 THP) <br/><strong>AC:</strong>47 <strong>Ini:</strong>+33<br/><strong>Spot</strong>+59, <strong>Listen</strong>+57<br/>Daily Buffs<br/>Darkvision, True Seeing, Mind Blank</div></div></div></div>Methu listened to the details they were given and finally pushed himself up. His chest and arms tensed as he pushed down on the arms of his throne, but instead of standing up, the motion just made him float upwards. He spoke up, "Misinformation sounds all fine and good, but may not be possible with another army coming a few minutes after. The angels have some way of returning home even without their Planetar -- we could capture some middle management, alter their memories, and send them back with some story about how they found some lucky portal or whatever."<br/><br/>"We've got three waves, and if we're fast enough, we can clear each before we've got too much on our plate. I'm going to make some preparations for Grimjaw and start that fight. Wait for me to get the jump on him, if we keep him guessing, he can't plan. Second wave is the solars -- sounds like we need magic to damage Solana. Mental control is an option, but only if we can remove her likely Protection from Evil.", he glanced towards Tourahime and Masamune, "Unless you're sure her defenses won't injure your sword. Otherwise, martial fighters can deal with the Planetar so they can't escape outside of our whims. Then we clean up the rabble. For the third wave -- we need to ignore the shock troops. Let them come to the castle, use it's defenses, then we just teleport behind and pincer them. If the castle can't hold dretches and arrows at bay, there's no real point to us even having it."<br/><br/>He shrugged his shoulders, "No rush to join me outside. I'll handle it if need be. Make any other preparations you need to make for the second and third wave." He hovered over towards Galyxx, giving a nod to prepare the other before they disappeared together. He didn't know if they'd take his advice at all, but he didn't have time to argue. He'd adapt to the combat either way, and if they could come up with a better plan -- he'd welcome it. He gave his take, but gave them the agency to use or ignore it.<br/><br/>He teleported them back to Lainon's side, who worked with Methu's urgency towards getting a few specific spells added to his person before he went to deal with Grimjaw. Lainon added and persisted and 'Haste' onto him and 'Daylight' on an bead wrapped around a horn, and Methu used his Limited Wish to add both 'Lion's Charge' and 'Neutralize Poison' before casting 'Guidance of the Avatar'; Lainon using his Incantrix abilities to Persist both of the spells regardless of whether or not he was the one casting them.<br/><br/>Once complete, he focused on his new abilities for the castle -- the sunny and comfortable demeanor quickly turning into hurricane force winds swirling and whipping around the castle, dirt and debris flitting through the air. He used that as a distraction when he teleported them both back to the front of the castle, 200' in the air with a hand clasped and obscuring the Daylight effect, and the other holding the Spyglass to his eye. He used a moment to scan around to find Grimjaw. Once he spotted him, he gave directions to Galyxx and began to move in closer, ready to make the most of his surprise...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Mechanics</div><div class="spoiler_body">Prep theoretically takes 5 rounds. Plus another if the 'spot check' takes a round.<br/><table class="bbc_table"><tbody><tr><td>Round</td><td>   </td><td>Methu Action</td><td>   </td><td>Lainon Action</td></tr><tr><td>Round 1</td><td>   </td><td>Teleporting in + Explanation</td><td>   </td><td>Cast Persisted Daylight</td></tr><tr><td>Round 2</td><td>   </td><td>Casting Neutralize Poison on Self</td><td>   </td><td>Persisting Neutralize Poison (via Incantrix feature, can't fail Spellcraft check)</td></tr><tr><td>Round 3</td><td>   </td><td>Casting Lion's Charge on self</td><td>   </td><td>Persisting Lion's Charge</td></tr><tr><td>Round 4</td><td>   </td><td>Casting Guidance of the Avatar on Self</td><td>   </td><td>Casting Persisted Haste</td></tr><tr><td>Round 5</td><td>   </td><td>Teleporting Back + Spot Check</td><td>   </td><td>n/a</td></tr></tbody></table>- Hide Check: Result: 63 (https://elliquiy.com/forums/dicebot.php?r=114843) Doesn't include any bonuses from distraction or weather effects (figured they affected Grimjaw's spot versus his Hide)<br/>- Spot Check: Result: 99 (https://elliquiy.com/forums/dicebot.php?r=114844) Includes GotA + Spyglass, does not include penalties from Weather or Distance (-1 per 20', 200' up, but not sure how far to the side)<br/>- Initiative Check: Result: 36 (https://elliquiy.com/forums/dicebot.php?r=114845)<br/>- Let me know how close we can get before we can take our surprise action. Methu would optimally like to be 90' away, but would get closer for Galyxx if necessary and possible.</div></div>