(Laughing Lady is close enough to either ensnare or use the emotion blast. She could also move in hand to hand range in this turn. Same goes for Inimicus. I'm still waiting for Muse to post, since it makes quite a difference if she'll fight, again try to jump somewhere, turn and run or *gasp* surrender.<br/>Meanwhile, i'm rolling for Chronos's entropy strike.)<br/><br/>Roll 1: 1. nah.<br/><br/>Deep in the earth, in a pocket between a rock and a lot of dirt, Chronos tries to wither his bondage and break it. The task is harder than he thought, as the alloy the cuffs are made from is rather resistant to<em>time</em>... After a few uncomfortable trashes and angry pulls, the hero is still stuck in the cuffs, hands behind back and legs together. Of course he won't give up, the metal must yield eventually, nothing in the universe can whitstand enthropy.<br/>