<div class="floatleft"><strong>Arduinne</strong></div><hr/><br/>Miss Povali excused herself from another person browsing her wares when Arduinne revealed herself and claimed victory.  She congratulated the sorceress with delight and retrieved a small token of cloth, stitched with letters explaining that the bearer had beaten the maze.  "Congratulations," she repeated with a smile, "come visit any time after the festival and we can go over the details of the commission!"<br/><br/>Perhaps thankfully distracted, she excused herself almost as quickly as she arrived to go deal with another customer.<br/><br/><div class="floatleft"><strong>Aria</strong></div><hr/><br/>The lovely Paladin was quickly and easily enveloped into the conversations going on around her.  Topics quickly moved to her life as a paladin and the worship of her Goddess, Sarenrae--a goddess many of them were now much more favorable towards after speaking with the lovely Aasimar.  Soon that topic was caught up in the hurricane of conversation and sent spiraling around the table--and even to other tables--cascading like a wave upon the shore.<br/><br/>It was easy to get to know the general populace through the jovial conversation.  The star of the talk seemed to shift almost continuously, from the torrid affair between the sheriff and the head mistress of the local brothel, to the flamboyant owner of the theater and his lascivious attention upon all things with a pair of breasts.  More serious conversation seemed to dwell in hushed tones about the threat of the Scarnetti family, most people certain they were "up to no good" but never sure what that really meant.  People seemed quite happy to talk about anyone and everything, though rarely did there seem to be any genuine dislike or malice in their words.  Ameiko was brought up a number of times, though always respectfully.  She seemed to be on equal standing with the mayor, the sheriff, and Father Zanthus as far as public opinion went.  The mysteriousness of her past was often spoken of, not just over the lunch table, but almost anywhere that she wasn't within earshot.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">That should give you a good general idea of the town.  More mechanically speaking, you can judge the town as being basically a Neutral Good aligned city.  Also the townsfolk LOVE to gossip.<br/></div></div><br/><div class="floatleft"><strong>Dunn</strong></div><hr/><br/>Perhaps distracted by the wonderful food, or the sounds of all of the other conversations going on around, the poor Dwarf was unable to really make out anything that was being talked about that wasn't being spoken by the two he'd stuck himself between.<br/><br/>But the food<em>was</em>delicious, and more importantly<em>free</em>.<br/><br/><div class="floatleft"><strong>All</strong></div><hr/><br/>The dishes provided range dramatically throughout the feast.<br/><br/>Ameiko's special curry-spiced smoked salmon is perhaps the most anticipated of the entire festival.  She serves it with special preference to anyone currently staying at her inn, or willing to tell her an interesting tale of their travels--either over lunch or later in the evening.<br/><br/>Savory stews, roast meats, specially prepared sweet-meats, produce, cheeses, freshly baked breads just to name a few of the fractions of the feast.  Most eat to their heart's content, and some well beyond.<br/><br/>A lull sets over the crowd as their bellies begin to swell, most decide to settle in at the tables for a long while before rousing themselves back to their feet to continue playing games and shop.  Some others disappear inside some of the other inns and taverns either to nap for the afternoon, or share a few drinks over long conversations.