...So which is it? First you complain that it's nerfed to the point of uselessness. Now you're saying that it's too powerful?<br/><br/>Note that an oracle would only be able to scribe spells they know, so they would be able to cast those spells anyhow if they could turn them into scrolls. Druids can just prepare those spells.<br/><br/>I hadn't meant for them to be free from expensive material components, and had overlooked that--it's been fixed, so you'll be needing to spend 25k every time you want to prepare Wish and the like. That should balance it out compared to the original system. Hadn't realized that was a problem or that people would take it as being able to ignore costly material components, but that part's been covered.<br/><br/>And from my reading, the feat allows you to penetrate DR/magic. In order to penetrate DR/adamantine, they would actually need to have a high enhancement bonus, or use an actual adamantine weapon. Remember that even summoned creatures benefit from the wealth variant, and are treated as characters of level equal to their CR for the purpose of the table only.<br/><br/><br/><br/>As for the crafting, we are deviating from the variant because the DM wants crafting sustainable, permanent items to be a lost art for the most part. We can take Scribe Scroll/Brew Potion/Craft Wand and they work as per the variant, but beyond that we can't craft anything. This is not because of the variant, but because of the setting. That said, we start with a single Least item.