I would of written the post out, but hit a couple of walls.<br/><br/>I don't know anything about the geographical range of the region, so can't even hazard a guess at the kinds of flora and fauna of the region. No idea if it's temperate forest/grasslands or subtropical mountain and jungle, as an example. Each has wildly differents forms of life. With that, I could hazard a guess at what kinds of animal or plant life may be found. Then, I, myself, know absolutely nothing about spell craft or what kinds of animals/plants might be used in magic.<br/><br/>That makes it hard to have a conversation about them, which is one reason that skills exist; to help players cover the spots that they don't actually know anything about. ;)<br/><br/>I also realized that I'm trying to do everything and probably pissing off the other players... so I'll withdraw the skill checks and let others build on Lydia's start. I don't mind rambling on and on about things IC, it's just a bit more difficult to do so when you don't actually know anything about the subject matter. *sighs* Give me topics on law, the trades,economics or even basic phylosophy and I can either talk in depth or hold my own BS... lol BTW, I know tons about procedural law, quite a bit about practical application and theory... I'm a trained paralegal. I can even frighten you with what I know about the ease of identity theft and investigation/information-gathering. I can tell you in mind numbing detail how to design and build every facet of a home and how to do your own hand-made crown molding... I actually know what a widgit is and why they are always used in economic theory... I can even tell you how to disrupt card counters at the black-jack tables... but magical theory... no so much. lol