Lantis Everleaf; 1st level Swashbuckler (rogue), Half-Elf<br/><br/>Vitals:<br/><br/>Hit Points: 13<br/>Hero Points: 1<br/><br/>AC:17<br/>Flatfooted: 13<br/>Touch: 14<br/><br/>Fort: +2<br/>Reflex: +6<br/>Will: +1(+2 vs enchantments, immune to sleep spells)<br/><br/>Coin:<br/>Gold: 17<br/>Silver: 9<br/>Copper:7<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character Sheet</div><div class="spoiler_body">Name: Lantis Everleaf      Player: Blinkin<br/>Race: Half-Elf               Sex: Male<br/>Class: Swashbuckler         Favored Class: Rogue<br/>Level: 1      EXP: 0         Next Level:<br/>Alignment: Neutral Good   Hero Points: 1<br/>Age: 22      height: 6’      weight: 155 lbs <br/><br/><br/>Physical Description:<br/><br/>Lantis, standing at an impressive 6 feet, is a ruggedly handsome figure of a man with long, slightly curly chestnut hair that frames a tanned, strong-jawed face. His features are dominated by deep, dark blue eyes and lips that always seems on the verge of curling with some secret mirth. Well toned muscular limbs accentuate his lean figure. He moves with a dancers grace and a deliberate, determined pace. He is most often found in loose, comfortable tunics with well fitted leather breaches tucked into thigh high, turned down boots.<br/><br/>Personality:<br/><br/>Lantis is a man who enjoys life with a zest that could leave some winded simply by watching him. A constant, vibrant energy seems to infuse his every breath and he firmly believes that life is meant to be lived, people enoyed and humor above all is to be encouraged. If you’re as likely as not to die tomorrow, live for today! A relatively good natured person, he is as much at home in a crowded tavern brawl as on the shifting decks of a ship with her sails full.<br/><br/>=Background:<br/><br/>Yet to be written<br/><br/><br/>Attributes:<br/>STR: 13 (+1)   Carry: Light: 50   Moderate: 51-100      Heavy: 101-150<br/>DEX: 18 (+4) <br/>CON: 14 (+2)<br/>INT: 14 (+2)<br/>WIS: 12 (+1)<br/>CHA: 10 (+0)<br/><br/>Saving Throws:<br/>Fort: +2<br/>Reflex: +6<br/>Will: +1 (+2 vs enchantments, immune to sleep)<br/><br/>Base speed: 30ft<br/>Base Attack:+ 4<br/>Base Damage: +1<br/>Init: +4<br/><br/>AC: 17<br/>Flatfooted: 13<br/>Touch: 14<br/>Situational: <br/>HP: 13<br/><br/>Class Skills and Languages:<br/>8 Acrobatics <br/>6 Appraise <br/>10 Bluff <br/>5 Climb <br/>3 Diplomacy<br/>8Disable Device <br/>3 Disguise<br/>7 Escape Artist<br/>5 Knowledge (Dungeoneering)<br/>5 Knowledge (Local)<br/>3 Intimidate<br/>6 Linguistic <br/>8 Perception<br/>3 Perform<br/>6 Profession (Sailor)<br/>4 Sense Motive<br/>8 Sleight of Hand <br/>8 Stealth <br/>5 Swim <br/>3 Use Magical Device<br/><br/>Languages: Common, elven, Osiriani, Kellish and Poligot<br/><br/><br/>Feats &amp; Traits<br/>Adaptable (Skill Focus: Bluff)Toughness<br/>Sneak attack (1d6)<br/>Exotic Weapon Proficiency (Whip, combat trick)<br/>Weapon Finesse (Combat Trick)<br/>Martial Weapon (Cutlass)<br/><br/>Racial/class traits<br/>Keen Senses (+2 to perception)ill)<br/>Lowlight vision (60')<br/>Elf Blood (count as both races for effects related to race) <br/>Multi-talented (begins with two favored classes and may take +1 HP or 1 skill rank if chosen)<br/>Besmara’s Blessing (+1 to perception and Prof (sailor) and may reroll prof (sailor) once per week, taking better roll)<br/>Prehensile Whip (Can use a whip like a rope w/ grappling hook)<br/><br/>Currency: <br/>17 GP<br/>9 SP<br/>7 CP<br/><br/>Equipment:<br/>Rapier: Dam: 1D6, Crit: 18-20 x2, Weight: 2 lbs, Cost: 20 gp<br/>Dagger: Dam: 1d4, Crit: 19, 20 x2, Weight: 1 lbs, Cost: 2 gp<br/>Whip, Bull: Dam: 1d3 (NL), Crit: x2, Weight: 2 lbs, Cost: 1gp<br/>Studded Leather: AC: +3, Max Dex: +5, Skill Pen: -1, SF: 15%, Weight: 20 lbs<br/>Weapon/Armor weight: 2 lbs<br/><br/>Backpack, Masterworked): 2 lbs, 50 gp<br/>Blanket, Common(x2): 2 lbs, 4 sp<br/>Clothing, Explorers outfit: 8 lbs, 0gp<br/>Flint and steel: Neg, 1 gp<br/>Rations (x7): 3.5 lbs, 35 sp<br/>Hammock: 1sp, 3 lbs<br/>Pommel, Holow: neg, 10 gp<br/>Pouch, belt (x2): 1 lb, 2 gp<br/>String/twine (50 ft): .5 lbs, 1 cp<br/>Tools, Thieves: 1 lbs   30 gp<br/>Waterskin: 4 lbs, 1 gp<br/>Wetstone: 1 lb, 2cp<br/>Backpack weight: 30 lbs<br/></div></div>