<div class="floatright">(https://gyazo.com/a4ea4a242798a93947fab80e903c4375.jpg)</div><br/><br/>The short intermission for 'self-examination' left Lee feeling more than little embarassed and red-faced.  But it was evident from her own moans that she had found the situation just as arousing as she had found it disconcerting.  But now she had cleared her mind, and asked the obvious question.<br/><br/><strong> "How do we get home?  How do we return to our normal selves?  And did anyone else notice that so far...  all the gnomes and kobolds we encountered were female and didn't seem to know what a 'cock' was?" </strong><br/><br/>Shielding her eyes with a palm over her brows, she took a long hard look around the area, her expression worried with the implications of being trapped here in this strange place.  With a long sigh, she offered up their prospects and waited to see what the others would say.<br/><br/><strong> "If we head back to the road, i don't think we're likely to find anything other than gnomes and kobolds.  If we head to that misty place, it seems like a great big magical unknown.  But if we head deeper into the woods, that also seems like an unknown but of a more normal sort.  So the way I see it, going to the road is giving up on finding a portal home- at least for the time being, and putting our fates in the hands of other communities here.  Likewise, the woods seem like deferring our return in exchange for potential food, water, and exploration here and now.  Lastly the mists seem like the best bet for getting home, because they are so mysterious, unknown, and magical in nature.  What do you think?" </strong><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">sheet</div><div class="spoiler_body"><div class="floatright">(https://i.gyazo.com/214c23dd85ac47dfe6eb91a5f22c408d.jpg)</div><strong>Lee Li (http://www.myth-weavers.com/sheet.html#id=1973747)</strong> <em>Human Bard (Diva) 1 CG</em> <strong>HP</strong> 9 / 9 <strong>Speed</strong> ft <strong>Init</strong> -2 <strong>AC</strong> 18 <strong>Fort</strong> 1 <strong>Ref</strong> 4 <strong>Will</strong> 2 <strong>CMB</strong> +0 <strong>BAB</strong> 0 <strong>Star Knife (melee)</strong> +0 (1d4, x3)<br/><strong>Star Knife (thrown)</strong> +2 (1d4, x3) <strong>Str</strong> 10 (0) <strong>Dex</strong> 15 (2) <strong>Con</strong> 13 (1) <strong>Wis</strong> 8 (-1) <strong>Int</strong> 14 (2) <strong>Cha</strong> 20 (5) <br/></div></div>