Of course there was no dawn and no sunset, no night and no day, just the constant eclipse. Evelynn along with others could still not adjust, but language along with civilization would lose much with the natural balance upset.<br/><br/>Varis left his ocarina with the merfolk trader as a sign of good faith perhaps, and despite not receiving anything in return he felt good about about it. Perhaps it was to balance the greed of the sailors like the two they picked up? Only the ranger knew but he felt himself more confident and capable as the salty ocean wind swept through his hair.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC Varis</div><div class="spoiler_body">Not accepting a reward for the unfair deal in your favor and being selfless there earns you inspiration.</div></div><br/>The Dusk Strider set out yet again, with a good deal of profit and  two new passangers along for the ride. The two offered to work their share, but had their own ideas of the journey no doubt, once they got themselves decent again female moans and screams of delight were audible from their cabins on occasion, and a few of the female ship members obtained some expensive jewelry. Aria and Evelynn could even catch a few glances from the two directed at them, along with a dirty smile and flashing a jewel or tapping a coin pouch on their belts.<br/><br/>The remainder of the journey felt longer than it actually was, and the ship eventually reached the northern town of Llangefn, inhabited mostly by humans and dwarves. The local community thrived on exploring the treasures the Rift Sea had to offer, besides fishing and trade. According to Anna's lead, Belaim Weepingstone was living by himself at the foot of the mountain east of the city.<br/><br/><div class="floatright">(http://www.onrpg.com/wp-content/uploads/2013/05/MW-Example-2.jpg)</div>Unless persuaded otherwise, Bazag and Stuart got off the ship and said their farewells to the girlfriends they made during the last week. They could sell the treasures they saved and live a life of riches after all, and didn't see the point in living the life of a sailor on the perilous waters anymore. It made sense to them to seize their chance and good fortune, promising to repay their rescue once they settle into their new lives.<br/><br/>The Dusk Strider could resupply and stay in dock while the party was out, exchanging cargo and undergoing maintenance and any necessary repairs. Llangefn itself had several taverns and inns and a thriving market. All sorts of pelts, furs were available for sale, and the air was more chilly out here. While not a complete tundra, the region was significantly colder than Latun and the continent. Any expedition to the mountains could use some preparation, after all the blacksmith turned hermit chose his retreat for a reason. Being hard to approach by having to brave the elements was likely one of them. Before setting out though, there was a number of things that the party could do to prepare for the overland journey and get a feel of the locals.<br/><br/>Llangefn was governed by Jarl Hakon Ylfingson and had his own men watching over the security of the town. Many of the soldiers wore beast pelts as cloaks and looked more barbarian than a properly trained militia. From many of the longhouses cheerful sounds of laughter and merriment could be heard, enough to momentarily distract one from the dark age the world was heading into.