Amir Kritanta might be mistaken for a very tall human at a glance, but a single look into those blue eyes filled with the radiance of incarnum dispelled any belief that he was a normal human at the least. Those who know of such things would recognize him as an Azurin, a rare type of human who is born blessed with the gift to meld the very stuff souls are woven from. His height of 6’4”, platinum-white hair, and fair skin give him an over all imposing appearance, only enhanced by the ring of 6 evenly spaced purple flames that dance about his head.<br/><br/>Amir is usually dressed in sturdy leathers, which he makes from the hides of those creatures who have served as zombies under his command. Much of the time he wears a mithral breastplate to protect his own hide, and his only visible weapon is the morning star hanging by his side. But far more noticible to most would be the solid weaves of soulmelds upon his person, such as the mate black crown that rests upon his head, showing glimpses of tormented souls, the imagery of the four-armed Nycaloth that shrouds his body, or the black iron, spiked gauntlets that cover his hands and arms, which in quiet moments faintly echo with the sounds and agonized screams of battle. What you can even see of such things, with the thick fog that surrounds him continuously.<br/><br/>Amir was born in the Kingdom of Lankspur, a small nation upon the world of Tryneir. His town was several miles to the north of the capital city of his kingdom, and the townsfolk looked upon the birth of an Azurin as a blessing. Unfortunately, this potential ray of light was not to be. During the last war, when the continent was invaded, he was captured at a very young age, and subjected to the whims, pleasures, and training of Trinity, a young demi-goddess who was at the time disguised as a mortal, and working for the Emperor Magnus.<br/><br/>Though Azurin mature much faster than humans, by the time he was physically ready for use in Trinity’s  bed, his emotions and personality were not as firmly developed, making her conquest and corruption of him all the easier. It was under her tutelage that he was taught the dark arts of Necrocarnum, and to revel in the power it brought.<br/><br/>His first major duties for that empire brought him very close to his own homeland, in a elf kingdom named Woodglen, as he worked with a traditional necromancer, his own abilities enhancing the undead that they both created, rendering any attempts to turn their army nearly useless. And it was here that more than one fallen elf maiden served him for his pleasures once the battles were done.<br/><br/>When that long war was past, and his services no longer needed to spread the influence of the Empire that he’d been raised to serve, Amir decided to wander the world, then eventually beyond it, always in search of more power, and better creatures to serve him after their first death.<br/>