Oh, I don't have a problem running solo games; take a look at my Dungeons of Doom. The problem is, it's awkward, at best. A lot of characters rely on others; non-magic classes won't go far without healing, and it's hard to keep a watch when you're alone. Not to mention, a fight can go sour fast with one person; the more successful games I've run, I've added a sidekick for the player.<br/><br/>I'd just *like* an RPG system that catered to solo play over group play. I think it would be useful, at the least.