Editing the other map required 6 keystrokes: 2 to delete Cecily's old marker and replace it with a dot, 2 more do to the reverse at the new position, and 2 for Randal.<br/><br/>I'd hoped you would, as a chance to explain your position (and a general gesture of engagement, and caring enough to bother) but I see that was a bit much to expect.<br/><br/>Also I added a series of X's which mark the lowest altitude for each 'column' (north-south position) at which Randal would not hace total cover from Cecily. You see this by drawing a 45 angle line up from the NW corner of Cecily's NW square. As you can see Randal could've been 5' lower or further south and it still would've worked.<br/><br/>The altitude does matter. Perhaps you thought all lines had to be orthogonal (straight up/down/north/south/east/west). Or you're assuming the line has to be center-to-center, or every-corner-to-every-corner has to be be open (in other words, the criterion for not having cover).<br/><br/>Of if you are objecting on "realism" / "verisimilitude" / "interpretation" grounds, well, it's a magic effect, and the closest RL metaphors for it are natural lightning or Tesla coils (which don't require straight lines at all, and can pass through material). Note that I am not justifying the effect of these grounds - rather, suggeting one can't justify the negation.<br/><br/>Interestingly, I note that when you made the shield attack at the halfling, he was also around a corner from Cecily (he had cover but not total cover) - so you were fine with partial obstruction (i.e. cover) in that case (when your character happened to be the attacker), but not this one (when your character happened to be the target).<br/><br/>Also I'll point out that if I'd allowed your own incorrectly optimistic climbing results in prior posts - IIRC you originally had her climbing too fast and ignored the dismount ction and swim distance and so would've gotten to the surface faster - you would've ended up with the Arc of Lightning without even your own cited grounds for objection. There seems to be a certain amount of picking-and-choosing or desired retroedits on your part.<br/><br/>Ifwhen you are confused, just ask and say so, instead of ignoring my posts. (Also if you were confused by the info, how could you be so certain it was wrong?) The alternative to using 2 threads is to either put everything inline (in which case back and forths like this would derail and clutter the flow, and look weird when referencing 'old' things like this one) or to use the OOC thread for everything OOC, which for 90% or more of cases would be more time consuming for other players (they'd have to post every attack's stats here instead of just making one post.)<br/><br/><br/><span class="bbc_font" style="font-family: courier;"><br/><br/>. . L L . . . .<br/>. . . . . . . .<br/>. . . . . . . .<br/>. . . . . . . .<br/>. . . . . . R .<br/>. . . . . . X .<br/>. . . . . X . .<br/>. . . . X . . .<br/>. . __X_____<br/>. .|<br/>. C|<br/>. .|<br/>. .|<br/>~ ~|<br/>~ ~|<br/><br/></span>