<div align="center"><span class="bbc_size" style="font-size: 18pt;"><span class="bbc_font" style="font-family: Andale Mono;"><span class="bbc_size" style="font-size: 20pt;"><a name="user_ARI">. AribethAmkiir .</a></span></span><br/></span><table class="bbc_table"><tbody><tr><td><div align="center"><span class="bbc_font" style="font-family: Georgia;">(http://i1087.photobucket.com/albums/j480/Erion2451/371237956c7d0a85ecc8c316798b3c49_zpsbzwqehxt.jpg)<br/><strong>Eilsaadi</strong> (https://elliquiy.com/forums/index.php?topic=262693.msg12960748#msg12960748)<br/>Human | Rogue 3/Cleric 2 | 6500<br/><strong>HP:</strong> <em>43/43 (0)</em> | <strong>AC:</strong> <em>16 (18 w/ shield)</em> | <strong>HD:</strong> <em>5/5 (d8)</em><br/><strong>Passive Perception:</strong> <em>19</em> | <strong>Initiative:</strong> <em>+4</em> | <strong>Proficiency:</strong> <em>+3</em><br/><strong>Speed:</strong> <em>30 ft</em> | <strong>Inspiration:</strong> <em>No</em><br/><br/><strong>STR:</strong> <em>11 (+0)</em> | <strong>DEX:</strong> <em>18 (+4)</em> | <strong>CON:</strong> <em>16 (+3)</em><br/><strong>INT:</strong> <em>8 (-1)</em> | <strong>WIS:</strong> <em>16 (+3)</em> | <strong>CHA:</strong> <em>13 (+1)</em><br/><br/><strong><span class="bbc_u">Saves</span></strong><br/><strong>S:</strong> <em>+0</em> | <strong>D:</strong> <em>+7</em> | <strong>Co:</strong> <em>+3</em> | <strong>I:</strong> <em>+2</em> | <strong>W:</strong> <em>+3</em> | <strong>Ch:</strong> <em>+1</em><br/><strong>Death Successes:</strong> <em>0/3</em> | <strong>Death Failures:</strong> <em>0/3</em><br/><br/><strong><span class="bbc_u">Money</span></strong><br/><strong>Bishi:</strong> <em>211</em> | <strong>Bijou:</strong> <em>150</em><br/><br/></span><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">S/F/T/P</div><div class="spoiler_body"><div style="text-align: left;"><hr/><span class="bbc_font" style="font-family: Georgia;">Skill Proficiency<br/></span><hr/>Insight +6<br/>Religion +2<br/>Stealth +10*<br/>Perception +9*<br/>Acrobatics +7<br/>Deception +4<br/>Investigation +2<br/><span class="bbc_font" style="font-family: Georgia;"><br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">Other Proficiency<br/></span><hr/>Light Armor<br/>Simple weapons, hand crossbows, longswords, rapiers, shortswords<br/>Thieves' Tools<br/>Medium Armor<br/>Shields<br/>Martial Weapons<br/>Disguise Kit<br/>Poisoner's Kit<br/><span class="bbc_font" style="font-family: Georgia;"><br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">Feats<br/></span><hr/>War Caster - <ul class="bbc_list"><li>Advantage on Constitution saving throws to maintain Concentration when damage is taken.</li><li>Can perform the somatic components of spells even when you have weapons or a shield in one or both hands.</li><li>When a hostile creatures movement provokes an opportunity attack, can use reaction to cast a spell at the creature, rather than making an attack.  The spell must have a casting time of 1 action, and must target only that creature.</li></ul><span class="bbc_font" style="font-family: Georgia;"><br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">Languages<br/></span><hr/>Common<br/>Abyssal<br/>Celestial<br/>Draconic<br/><span class="bbc_font" style="font-family: Georgia;"><br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">Features<br/></span><hr/><em>Shelter of the Faithful</em> - Receive free healing, or care, at a temple, shrine, or other established presence of your faith.  Must provide material components needed for spells.  Those who share your religion will support you at a modest lifestyle.  While near your temple, you can call upon the priests for assistance, provided the assistance you ask for is not hazardous and you remain in good standing with your temple.<br/><br/><em>Expertise</em> - Doubles proficiency for Stealth and Perception.<br/><br/><em>Sneak Attack</em> - +2d6 damage once per turn to any creature who you have an advantage over, or if another enemy of the target is within 5 feet.<br/><br/><em>Thieves' Cant</em> - Secret Language of Thieves.<br/><br/><em>Cunning Action</em> - Bonus action during each turn in combat, which can only be used to Dash, Disengage, or Hide.<br/><br/><em>Assassinate</em> - Gain advantage on attack rolls against any creature that hasn't taken a turn in combat, yet.  Any hit scored against a creature who is surprised is a critical.<br/><br/><em>Spellcasting</em> - cleric spells<br/><br/><em>Ritual Casting</em><br/><br/><em>Spellcasting Focus</em> - holy symbol<br/><br/><em>Death Domain</em> - grants martial weapon proficiency.  1st level: false life, ray of sickness; 3rd level: blindness/deafness, ray of enfeeblement; 5th level: animate dead, vampiric touch; 7th level: blight, death ward; 9th level: antilife shell, cloudkill<br/><br/><em>Channel Divinity</em> - must complete a short or long rest before using again.<br/><ul class="bbc_list"><li>Turn Undead - fear any undead who fail a wisdom save within 30 feet of you as an action.</li><li>Touch of Death - When the cleric hits a creature with a melee attack, the cleric can use Channel Divinity to deal extra necrotic damage to the target.  Damage is 5+ twice her cleric level.</li></ul><br/><em>Reaper</em> - Gain Chill Touch cantrip. When the cleric casts a necromancy cantrip that normally targets a single creature, the spell can instead target two creatures within range and within 5 feet of each other.<br/><br/><em>Mark of Bhaal</em> - Located upon her left forearm, this symbol can act as her holy symbol for spell casting. Additionally once per long rest, the mark can be activated as a bonus action, it deals 2d4 necrotic damage to you, but your next attack has advantage and deals an additional 2d8 necrotic damage.<br/><span class="bbc_font" style="font-family: Georgia;"><br/></span></div></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Attacks</div><div class="spoiler_body"><div style="text-align: left;"><span class="bbc_font" style="font-family: Georgia;"><strong>Rapier:</strong> (+7)(1d8+3)(Piercing)<br/><strong>Longbow:</strong> (+7)(1d8+3)(Piercing)(150-600)(60 arrows)<br/><strong>Dagger:</strong> (+7)(1d4+3)(Piercing, light, thrown)(20-60)x2<br/></span></div></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Equipment</div><div class="spoiler_body"><div style="text-align: left;"><span class="bbc_font" style="font-family: Georgia;"><strong>[Attunement 1]:</strong> Cult Signet (3 charges, requires attunement) - Allows the wearer to cast the Eldritch Blast cantrip as an action; charisma is used for the spellcasting modifier. Regains all charges on a long rest.<br/><strong>[Attunement 2]:</strong><br/><strong>[Attunement 3]:</strong><br/>Cloak of Elvenkind<br/>Thieves' Tools<br/>Studded Leather armor [worn]<br/>Burglar's Pack<br/></span><ul class="bbc_list"><li>backpack</li><li>a bag of 1,000 ball bearings</li><li>10' of string</li><li>a bell</li><li>5 candles</li><li>a crowbar</li><li>a hammer</li><li>10 pitons</li><li>a hooded lantern</li><li>2 flasks of oil</li><li>5 days rations</li><li>a tinderbox</li><li>a waterskin</li><li>50' of hempen rope</li></ul>Holy symbol<br/>Prayer wheel<br/>5 sticks of incense<br/>vestments<br/>set of common clothes<br/>belt pouch<br/>Disguise Kit<br/>Poisoner's Kit<br/></div></div></div><table class="bbc_table"><tbody><tr><td><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spells</div><div class="spoiler_body"><div style="text-align: left;"><span class="bbc_font" style="font-family: Georgia;"><br/><strong>Casting Ability:</strong> <em>16</em> | <strong>Save DC:</strong> <em>14</em> | <strong>Attack Bonus:</strong> <em>+6</em><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">Cantrip<br/></span><hr/>Chill Touch<br/>Guidance<br/>Light<br/>Thaumaturgy<br/><span class="bbc_font" style="font-family: Georgia;"><br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">1st Level (5) (3/3)<br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">Bless<br/>Cure Wounds<br/>Command<br/>Guiding Bolt<br/>Healing Word<br/>False Life (Domain)<br/>Ray of Sickness (Domain)<br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">2nd Level (0) (0/0)<br/></span><hr/><span class="bbc_font" style="font-family: Georgia;"><br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">3rd Level (0) (0/0)<br/></span><hr/><span class="bbc_font" style="font-family: Georgia;"></span></div></div></div></td></tr></tbody></table></div></td></tr></tbody></table></div>