<strong><span class="bbc_u">Nyag'thon's Contribution to the Castle</span></strong><br/><br/><strong>Power:</strong>While within the Castle those attuned to the Soul Casket may communicate with anyone within the castle telepathically regardless of distance, even into coterminous planes.  Additionally, while within the Castle, anyone attuned to the Soul Casket may communicate telepathically with anyone else attuned to the Soul Casket regardless of distance, or plane of existence, two way communication is possible but ends when the one within the castle wills it.<br/><br/><div class="floatright">(https://i.imgur.com/Nrwy4aH.jpg)</div><strong>Room:</strong>(Still working this one out mechanically but here's a basic description)  An expanse of sunset-colored terrain made of nearly constantly moving and shifting flesh.  Large polyps frequently grow from the ground, either to burst with a nourishing fluid, or simply recede after serving as temporary furniture.  More permanent, bony protrusions serve as monuments on the otherwise impossible to navigate terrain.  "Buildings" resemble body parts of various creatures--usually creatures from Nyag'thon's Favored Shape ability--which house a variety of different utilitarian functions.  Dog-sized fleas, ticks, and mites wander the landscape, feasting on the endless supply of otherworldly blood pumping beneath the surface, they follow simple commands and otherwise serve as unskilled labor.  More advanced "servants" are grown on a whim from the mutating flesh, taking forms that fit the requested function.  They linger until the task is completed or after 25 hours have passed.<br/><br/><ul class="bbc_list"><li><strong>Laborers:</strong>  Enlarged parasitic insects work as laborers throughout the domain.  They can fulfill only basic tasks.  They do not require any upkeep, instead are sustained by the mutagenic realm itself.  Approximately 100 total roam the area.</li><li><strong>Servants:</strong>  When desired by Nyag'thon--or one of his aspects--the fleshy landscape shapes temporary servants that are formed to fit whatever task is desired.  They function as guards, craftspersons, entertainer/performers, or butlers.  No more than 10 may exist at any time.</li><li><strong>Butler:</strong>  The Door-Man (https://i.imgur.com/UdLGwbL.jpg) is the first thing that those entering Nyag'thon's lair meet.  It is an immobile creature that offers directions and keeps track of those that enter.</li><li><strong>Throne Room, Luxury (2SS):</strong>  The Flesh Phylactery is the first of the two main structures within Nyag'thon's lair, and is also the most impressive.  It is a colossal, beating heart held in place by a pillar of thorny bone.  Enormous arteries connect to the rest of the landscape, each lined with arcane or psionic runes.  Crystalline structures grow from the beating flesh which hum with faint energy.  Easily large enough to host up to 30 people within aside from Nyag'thon and the twin servants that care for the location.  Within the structure the walls continue to twitch and pulse, causing the soft sound of rushing fluid fill the area.  A handful of other chambers are accessible within, which allow for more private accomodations if needed.</li><ul class="bbc_list"><li><strong>Servants:</strong>  "The Twins" as Nyag'thon refers to them, care for the guests and general well-being of the room.  One of the twins is male (https://i.imgur.com/Bgf8M59.jpg) while the other is female (https://i.imgur.com/p4ikMcd.jpg).</li></ul><li><strong>Chapel, Luxury (3SS):</strong>  The Temple of Corpus Callosum is the second of the two main structures in the fleshy landscape.  This main palace of worship is constructed of tightly bound nerve-like fibers held aloft by bony protrusions rising from the ground.  It is the structure that separates the other two Temples.</li><ul class="bbc_list"><li><strong>Acolytes:</strong>  Within the Temple of Corpus Callosum there are two creatures that tend to the needs of those within.  The first is mostly humanoid though its head splits open into a strange maw of teeth (https://i.imgur.com/gzP5HlQ.jpg).  The second is a fleshy creature with bony plates (https://i.imgur.com/6iD9B3i.jpg) that seem like a porcelain armor it wears.</li></ul><li><strong>Chapel, Fancy (2SS):</strong>  The left structure--when facing the main Temple--is built like a skin-less human-like face screaming soundlessly.  The main entrance is through the open mouth, which remains open at all times.  Within the head are a variety of seats, tables, beds, and other "furniture" made of bone growing from the floor or walls as needed.  Nyag'thon refers to the structure simply as "Mania".</li><ul class="bbc_list"><li><strong>Acolytes:</strong>  One humanoid creature (https://i.imgur.com/EgPrInF.jpg) remains inside the structure to aid those within, though the acolyte refuses to leave the temple grounds and will never enter the temple known as Lucidity.</li></ul><li><strong>Chapel, Fancy (2SS):</strong>  The right structure--when facing the main Temple--is built similarly to a nautilus shell made of cartilage and large, tunnel-like veins.  Contrary to "Mania" there is no real furniture within the much more flexible, fleshy structure.  Nyag'thon refers to this structure as "Lucidity".</li><ul class="bbc_list"><li><strong>Acolytes:</strong>  One humanoid creature (https://i.imgur.com/61qC82i.jpg) remains inside the structure to aid those within, though the acolyte refuses to leave the temple grounds and will never enter the temple known as Mania.</li></ul><li><strong></strong></li><li><strong></strong></li><li><strong></strong></li><li><strong></strong></li><li><strong></strong></li><li><strong>Library, Luxury (2SS):</strong>  </li><ul class="bbc_list"><li><strong>Librarian:</strong>  https://i.imgur.com/2iJizSE.jpg</li></ul><li><strong>Trophy Hall, Fancy (1SS):</strong>  A macabre "wax" museum of preserved corpses of those bodies that Nyag'thon has taken where it was required to kill the host creature.  While mostly empty, for now, it still has an unsettling stillness hanging in the dark, humid air.</li><li><strong>Torture Chamber (1SS):</strong>Yma'Galda, the Palace of Torment.  The structure is kept near the central beating heart of the nightmarish landscape.  To enter one is required to press through a slim opening in its exterior, sometimes splitting through a skin-like membrane.  The entrance would normally be difficult to find, but for a branded poem over the slit:<br/><br/>From the depth of the black earth up to Saturn's apogee,<br/>All the problems of the universe have been solved by me.<br/>I have escaped from the coils of snares and deceits;<br/>I have unraveled all knots except the knot of Death.</li><ul class="bbc_list"><li><strong>Torturers:</strong>  Two pale, scarred women (https://www.youtube.com/watch?v=Vz6AlIZAe2s) serve as the dedicated torturers within Yma'Galda, the Palace of Torment.</li></ul></ul>