<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=345578.msg16293512#msg16293512">Quote from: Zaer Darkwail on 24-09-2022, 20:57:22</a></div></div><blockquote class="bbc_standard_quote">Ah, well there is 30'ft clear ground around the camp. So it would provide cover vs one bugbear but two bugbears have a line of sight behind the tent area (if someone would get directly behind the tent instantly via teleporting, then no bugbears outside would see the person). <br/><br/>In regards mage hand I would allow it if they can lift either shield or morning star in weight capacity, but the mage hand is visible and it would be a hard task to hide the hand from bugbear as they do keep weapons pretty close to them (in case their victims decide to fight back after all). Only Arcane Trickster would be able to pull off sneaky theft of the weapons thanks to invisible mage hand and use stealth check to move weapons around sneakily (not sleight of hand as those weapons aren't worn/held by person). If someone would have a telekinesis feat that allows creating an invisible mage hand, I would allow doing the same thing with it.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Honestly you don't really need to care about being stealthy with it if the point is just to take their weapons away and immediate ambush. You don't have to sneak the mage hand in because you can materialize it at any point in range, so you could just summon the mage hand ontop of the mace, grab it, and immediately start carrying it 30ft away each round.