<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=299037.msg14785420#msg14785420">Quote from: Roleplay Frog on 30-03-2019, 07:09:02</a></div></div><blockquote class="bbc_standard_quote">Part of playing the game is making mistakes, I've asked players 'are you sure about that' often enough to just roll with what they want to do. If that ends up not working out as intended, well, that adds just that little bit of realism to games for me.<br/><br/>See, to me, more railroady would've been to not let you snatch the item or not let you cast the spell when that was your expressed intent before running away. Railroading is stopping the players from setting things on fire in order to focus on your narrative. I've rarely had the need to do so, as I don't have a scripted narrative.. I can deal with either you getting away, or getting captured, all or in part.<br/><br/>Either way, seems froggo is safe. Naturally no frogs would hard-die in my games anyway.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Yup no big deal and it might have taken forever for me to answer if things had happened a few hours later. :P<br/><br/>Ah but you missed that Seak was not really my character and Peep in fact was, xD xD xD nah just kidding although he has seen more 'action' than she has. As a side note I might consider making a grippli for your next game. XD<br/><br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=299037.msg14787515#msg14787515">Quote from: Roleplay Frog on 31-03-2019, 12:07:25</a></div></div><blockquote class="bbc_standard_quote">If you ask me.. taunting and running sounds reasonable... as Marnia is -really- tanky, her trying to hold off the captain and then snatching and running could work too. Auto, what's you up to? Seeing as Seak's out of things beyond a retreat and Serra after the pirates in initative, might as well resolve the round up to there.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Just consider things as if Serra opened the round so if you try to run she is not left behind.<br/><br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=299037.msg14790494#msg14790494">Quote from: Roleplay Frog on 01-04-2019, 22:05:58</a></div></div><blockquote class="bbc_standard_quote">Alright, mostly good news for you this turn, but you're not out of it yet. Let's continue with Ylria, Naomi and Marnia taking their actions and trying their best to escape. ^^<br/><br/>-You could fight Brownbeard, but I think this last turn also made clear this is a non-fruitful idea, at least without a plan, or a level up to go around.-<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Btw not saying it because was knocked out and I'm still unconscious (can't someone heal me? :P) but after the fight at the harbor, the kraken and this one it would be nice to have a fight that was not designed to be overcome by escaping.