Ok.  For Languages, this is how I plan to handle it.  Each language is represented by a color.  Therefore, not all the languages would be known.  Also, any droid speaking binary, just needs a datapad to be able to understand.<br/><br/>Black = Basic<br/>Red = Ryl<br/>Green = Rodian or Rodese<br/>Orange = Huttese<br/>Blue = Calamarian<br/>Purple = Lekku<br/><br/>Other languages might be added later.  But those are the main ones for this campaign.  If your character doesn't speak that language or can't read it... then they don't understand, got it?  Good.