<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spell Trap Will saves</div><div class="spoiler_body">Ashara resists the spell successfully (18 vs DC 14).<br/>Finna fails the save but then succeeds on the Rally reroll (<del>6</del> 19 vs DC 14).<br/>Hunter resists the spell successfully (19 vs DC 14).<br/>Yustissa has more HD than the spell can affect.</div></div><br/>As the magical dust filled the air around them, the adventurers could feel their minds clouded and their eyelids becoming heavy. An unnatural, sinister voice was telling them to rest, to sit or lay down for just a minute to let their aching feet recover from the long walk. It was the imminent danger perhaps that kept most of the girls sharp, but the wizardess suffered even more ill fortune as her mind and body were both worn out in the happenings of these last days. She was all too eager to let the soothing emptiness fill her mind, magically void of dreams - of nightmares. Her frail body also required rest after the spider venom sapped her strength, time to recuperate that her duty wouldn't allow her to take just yet. The world went dark and silent around her as she slipped into a blissfully ignorant and peaceful slumber, forgetting about all the bad that happened to her, or would shortly happen to her were her companions not alert and nearby.<br/>"Quick, into the next room! We can lock or obstruct the door from there. The Spire should be holy ground, but I know not what to expect anymore!" Yustissa ordered while holding out her glowing blade towards the approaching dead, bringing up the rear of the group and passing through the doorway only after the others have.