Welcome peeps, chatter freely in here. Below are links which you should most part visit and post in.<br/><br/>Darkbringers: Characters&Cast (https://elliquiy.com/forums/index.php?topic=309005.0)<br/>Darkbringers: Beginning (https://elliquiy.com/forums/index.php?topic=309012.0)<br/>Darkbringers: Carnal Events (https://elliquiy.com/forums/index.php?topic=309006.0)<br/><br/>Anyways, whatever header you use in IC keep on calculation on each IC post recorded on the char. As thing is I reward IC posts. Below are details.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">IC posting activity</div><div class="spoiler_body">Every 25 IC post gives you 'villain point' which allows you convert normal roll into advantage or negate disadvantage from your roll. Once villain point is spend it's gone. But keep max gained villain points recorded so we know overall progress of gained points.<br/><br/>Every 100 IC posts give you a special villain point called 'mastermind point' which is spend recover any class feature which is spend on short rest, but unable use the feature anymore than once per round.<br/><br/>500 IC posts grants you 'evil overlord point' which allows make any roll result be nat 20.<br/><br/>1,000 IC posts grant you a +1 stat point to any two stats (or +2 single stat or a feat), up to 20 (unless got class feature or blessing able to go above 20).<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Confirmation on Shadow Master/Mistress</div><div class="spoiler_body">The change between material and incorporeal can happen as reaction (to attack example) or as bonus action (on player's own turn). While melting to shadows is standard action.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Dark Blessing Scaling</div><div class="spoiler_body">This is still unknown to everyone but OOC as note there is plan that all dark blessings can scale up when more levels are gained. Even negating drawbacks some cases.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">IC Posting Format</div><div class="spoiler_body">Use the below one.<br/><div class="codeheader">Code: <a class="codeoperation" href="javascript:void(0);" onclick="return smfSelectText(this);">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[floatright][url=][b]CHAR NAME (Skeletor)[/b][/url]<br/>[img height=250]https://i.pinimg.com/originals/65/f6/43/65f6435d736b8cffd7bcbd7c6872f12b.jpg[/img]<br/>[spoiler=Info]<br/>[b]HP:[/b] ??/??<br/>[b]AC:[/b] ??<br/>[b]Effects:[/b] ???<br/>[b]IC post counter:[/b] ??<br/>[/spoiler][/floatright]<br/></code></pre></div></div><br/><br/>Also special note for<strong>SilkenVenom</strong>, Vera's dark domain is adjusted a bit. According to Stronghold and Followers rules it counts as castle (despite what it appears as), as it combines two of following; Keep (recruit soldiers, training benefit), Tower (custom spell research), Temple (prayer for miracles, including summoning servitors from divine patron) and Establishment (income and rumor gathering). Once picked you gain the advantages of listed stronghold features. The level of the keep automatically updates and it starts in 1st level but grows by +1 at every 5th level you gain (so 2th level in 5th level, 3th in 10th etc). These stronghold benefits stack with what you have taken. As note soldiers recruited to keep can go outside the keep.<br/><br/>As info to other villains you can get own strongholds as well established some point but dark domain gives it as freebie and in additional stuff along with able relocate it.