<strong>Name:</strong>Rannock Durbane<br/><strong>Gender:</strong>Male<br/><strong>Class:</strong>Fighter<br/><strong>Alignment:</strong>Law<br/><strong>Skills:</strong>Riding (Dex), Tactics (Int), History (Int), Farming (Int)<br/><strong>Appearance:</strong>http://www.fantasyplanet.cz/lotr/picture_show.asp?id=1059&obr_url=../gfx%2Fpictures_clanky%2Flotr_gal_velky_2001_12_24_16_3_42.jpg (http://www.fantasyplanet.cz/lotr/picture_show.asp?id=1059&obr_url=../gfx%2Fpictures_clanky%2Flotr_gal_velky_2001_12_24_16_3_42.jpg)<br/><br/>Rannock is a bit over 6 feet tall, and weighs about 200 pounds.  He wears chainmail over leather, and uses a large shield and a longsword, or a longbow.  If he needs to be a bit more stealthy, he wears a dark cloth shirt over his chainmail.  He wears brownish trousers, most all the time, and soft boots.<br/><br/><strong>Biography:</strong>Rannock was born in a large village in a plains region, surrounded by prosperous farmers who sold their excess goods in a nearby city.  He grew up riding horses, working his father's farm.  Bandits are always a problem in Rannock's home villiage, so on becoming an adult, Rannock served as a militiaman in his home village for several years, slowly building his combat and tactical skills.  His parents had encouraged him to become a warrior, more than just a militia member, and after five years of serving his village, he resigned, and became an adventurer.  His life became one of wandering from city to city, taking jobs for some period of time, then moving on.  He mixed mercenary work with the search for treasure--adventuring--working with one group, then another.  He's driven to seek his own fame, though not at the expense of his associates.<br/><strong>Deepest Wish/Desire or Goal:</strong>Rannock desires to be the lord of a village, someone responsible for protecting, aiding, and nurturing the people of a place--doing so fairly, honorably, and successfully.<br/><strong>Turn-ons:</strong>exotic females of any human or human-like race, dominating otherwise strong-willed women.<br/><strong>Turn-offs:</strong>non-heterosexual relations, women who pretend weakness to gain advantage<br/><br/><strong>Stats:</strong><br/><br/><strong>Strength:</strong>16 [+2]  (5, 2, 6, 5)<br/><strong>Dexterity:</strong>10  (1, 3, 5, 2)<br/><strong>Constitution:</strong>14 [+1]  (5, 5, 2, 4)<br/><strong>Intelligence:</strong>11  (6, 1, 1, 4)<br/><strong>Wisdom:</strong>12  (4, 2, 3, 5)<br/><strong>Charisma:</strong>15 [+1]  (1, 4, 6, 5)<br/><br/><strong>HP: 9</strong>(hit dice is d8)<br/><strong>AC: 5</strong>(Scalemail: 6, Shield -1)<br/><strong>Thaco: 19</strong><br/><br/><strong>Current XP:</strong>0<br/>Level 2: 2,000<br/>You have a 10% bonus to all XP gained.<br/><br/><strong>Saving Throws:</strong><br/>Death Rays/Poison 12<br/>Magic Wands 13<br/>Paralysis/Turn to Stone 14<br/>Breath Attack 15<br/>Rod/Staff/Spell 16<br/><br/><strong>Equipment:</strong><br/>Longsword 1d8<br/>Long Bow 1d6 70/140/210 ft<br/>Arrows x20<br/>Shield (-1 to AC)<br/>Scale Mail (AC 6)<br/>5 gp