Pfft, I'm barely awake lol, but I found some more information.<br/><br/>Warhorses have their own attacks (Page 311 PHB), but they also cost 400 GP.<br/><br/>Page 157 PHB,<br/><br/>Mounts and Other Animals<br/>Item Cost Speed<br/>Carrying<br/>Capacity<br/>Camel 50 gp 50 ft. 480 lb.<br/>Donkey or mule 8 gp 40 ft. 420 lb.<br/>Elephant 200 gp 40 ft. 1,320 lb.<br/>Horse, draft 50 gp 40 ft. 540 lb.<br/>Horse, riding 75 gp 60 ft. 480 lb.<br/>Mastiff 25 gp 40 ft. 195 lb.<br/>Pony 30 gp 40 ft. 225 lb.<br/>Warhorse 400 gp 60 ft. 540 lb.<br/><br/>Attacks that Warhorses can make next to trampling charge:<br/>Actions<br/>Hooves: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.<br/><br/>I read that you have a normal horse and they don't have that extra attack. There is also a mounted combatant feat if you're interested in that.<br/>