<ul class="bbc_list"></ul><div class="floatright">(https://i.imgur.com/fz2w5yM.jpg)</div><span class="bbc_size" style="font-size: large;">Elise</span><br/><br/><strong>Level:</strong>1<strong>Xp:</strong>0<br/><strong>Look:</strong><br/>Elise is a confident looking woman, though on the smaller size. Height-wise, at least. She is usually seen wearing an outfit based on Lan-nerra's traditional religious wear, though heavily modified for practicality. She wields a large shield as well as her favourite mace, the first of which is adorned with Lan-nerra's symbol, something that might well be considered to be blasphemous for anyone else.<br/><br/><hr/><table class="bbc_table"><tbody><tr><td><strong>Armor:</strong></td><td>1</td></tr><tr><td><strong>Hit points:</strong></td><td>20</td></tr><tr><td><strong>Damage:</strong></td><td>d6</td></tr></tbody></table><table class="bbc_table"><tbody><tr><td><strong>Str:</strong></td><td>15</td><td>[+1]</td><td><strong>Dex:</strong></td><td>8</td><td>[-1]</td><td><strong>Con:</strong></td><td>12</td><td>[+0]</td></tr><tr><td><strong>Int:</strong></td><td>9</td><td>[+0]</td><td><strong>Wis:</strong></td><td>16</td><td>[+2]</td><td><strong>Cha:</strong></td><td>13</td><td>[+1]</td></tr></tbody></table><hr/><strong>Alignment:</strong>Good - Endanger yourself to heal another.<br/><br/><strong>Bonds:</strong><br/>Krampus has insulted my deity; I do not trust them.<br/><br/>Valderina  is a good and faithful person; I trust them implicitly.<br/><br/>Aeryn is in constant danger, I will keep them safe.<br/><br/>I am working on converting ??? to my faith.<br/><br/><strong>Race:</strong>Human<br/><span class="bbc_u"><strong>Equipment</strong></span>Load: 5/11<strong>Coin:</strong>0<br/><ul class="bbc_list"><li>Dungeon rations <em>(10 uses, 1 weight)</em></li><li>Symbol of the divine <em>(Elise's shield is adorned with Lan-Nerra's symbol, 0 weight)</em></li><li>Shield <em>(+1 armor, 2 weight)</em></li><li>Mace <em>(close, 1 weight)</em></li><li>Adventuring Gear <em>(5 uses, 1 weight)</em></li></ul><hr/><strong><span class="bbc_u">Moves</span></strong><br/><strong>Human </strong>- Your faith is diverse. Choose one wizard spell. You can cast and be granted that spell as if it was a cleric spell. (Prestidigitation)<br/><br/><strong>Deity </strong>- You serve and worship Lan-nerra. She has the domain of Healing and Restoration. Your religion believes in trial by combat, as far as you're concerned. Add Petition: Personal Victory<br/><br/><strong>Divine Guidance </strong>- When you petition your deity according to the precept of your religion, you are granted some useful knowledge or boon related to your deity’s domain. The GM will tell you what.<br/><br/><strong>Turn Undead </strong>- When you hold your holy symbol aloft and call on your deity for protection, roll+Wis.<br/><br/>✴ On a 7+, so long as you continue to pray and brandish your holy symbol, no undead may come within reach of you.<br/><br/>✴ On a 10+, you also momentarily daze intelligent undead and cause mindless undead to flee. Aggression breaks the effects and they are able to act as normal. Intelligent undead may still find ways to harry you from afar. They’re clever like that.<br/><br/><strong>Commune </strong>- When you spend uninterrupted time (an hour or so) in quiet communion with your deity, you:<br/>- Lose any spells already granted to you.<br/>- Are granted new spells of your choice whose total levels don’t exceed your own level+1, and none of which is a higher level than your own level.<br/>- Prepare all of your rotes, which never count against your limit.<br/><hr/><strong>Background:</strong><br/>Lan-nerra is a goddess of many things. Compassion, healing, patience, restraint in the face of adversity, pacifism. Her worship is austere, her rites obscures, demanding and elaborate. The power structure of her church is rigid and very formal. And then, there is Elise. Elise, boisterous and impatient. Elise, who showed up one day, saying she was called by the by the goddess to serve her, weapon and shield in hand, against all of Lan-nerra's teachings. In fact, everything about the woman seems to point away from Lan-nerra. She cares not for the rites, rituals or restrictions, she addresses anyone, from the lowest apprentice to the greatest high priestess, to even the goddess herself with utmost informality and expects the same in return. And yet, she seems blessed by the goddess like no other, effortlessly channeling the goddess's power to perform miracle after miracle.<br/><br/>Elise's  appearance and her brief time spent at each church she arrived to was like a storm for the rigid structures. None could deny the power she wielded or its source and yet, she seemed to stand against everything that was... Lan-nerra. Quickly she was passed up to a higher church in the hope that someone would figure out what to do with her. That was, until she reached the highest church, where, inevitably, some decision had to be made. And, finally, mostly out of desperation to just have her... go away, she was finally asked to do so. Not in so many words, of course. There was plenty of pomp and formality and offering of all necessary resources as she was asked to go out into the world and spread the word of Lan-nerra. The feeling of relief when she accepted was palpable. Everyone would finally be able to go back to their nice, ritualistic routine while they started on the work of figuring out what, exactly Lan-nerra's plan was in all of this.[/list]