<div class="floatleft">(https://s-media-cache-ak0.pinimg.com/originals/e0/cd/fd/e0cdfd3e8e10f45fd11a961fa2d967dc.jpg)</div>The tavern's interior is warm and inviting, the bright candling from the chandlier overhead giving enough light to fill almost the entire room, although a few of the far corners are draped in darkness, something the current inhabitants of those corners seem to be using to their advantage.  A woman stands on the far end of the counter playing a slow song on her lute while the serving girls - two comely humans with large tracts of land - immediately come to your table after weaving through the crowd.<br/><br/>"Meat and brew for your crew?" one of the ladies giggles as you settle into your table.  "I'm Marzena and this is Oliwia," he continued, the second giving a slight curtsy when she's announced, "And we'll take of anything you need tonight."  He looks at each of you, taking your orders in turn before she darts back to the bar to get it, Oliwia remaining with a smile, obviously intent on giving you a bit more information about the tavern and the town.<br/><br/>"If you need rooms for the night, let me know soon.  The Boars are taking them as their men are arriving and, of course, their too good to share rooms," she adds, mocking them with a nasally rasp to her voice near the end.  "And Bvalko is has all that you might need to finish wherever you're going," she adds, obviously referring to blacksmiths and the like, "But you all have the look of people who know what they're doing.  Handsome rugged men," he starts, fluttering her eyes at Leo and Brannock, "And delightful, beautiful women," she adds with almost a purr in her voice, her intent clear - butter up the guests to get more coin from them.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">This is an optional stop/encounter.  There are some things to do here that may or may not help later in the adventure, but there is nothing that you <em>must</em> do to avoid some negative consequence down the road - no mysterious key that is required to open a door at the end of the trap-filled dungeon.  I just wanted to make that clear.  I'll go with whatever you all decide.</div></div>