<div class="floatleft">(https://elliquiy.com/elluiki/images/c/c6/CopperRose.png)</div><strong>Name:</strong>Roselin Cooper (Copper Rose)<br/><strong>Location:</strong>The Bank!<br/><strong>Tagging:</strong>Commander James Manning, Mecha, Gauss<br/>Character sheet (https://drive.google.com/open?id=0B13AGHs6aizFfnc0cXVaM2pZYUNMN3NKcm52Uko0TDVZbzYwSExXbnJWbXJiaDBUcUFvZG8&authuser=0)<br/><br/>"<strong>The Hippo huh? Hope he's hungry.</strong>" Rose remarked with a smirk; one of the best things about being in the superhero racket was getting to make cheesy one liners, that and the toys, specifically the ones that threw plasma. Those were the best toys.<br/><br/>"<strong>I'll get you eyes inside.</strong>" The one-armed girl said with a smirk before standing up loud and proud. "<strong>Fatty McCriminalButt! You've got ten seconds to come out of there or I'm coming in!</strong>" The lithe girl shouted marching defiantly forward into the demilitarized gap between the police and the criminals. "<strong>Ten!</strong>" She counted as she walked. "<strong>Nine!.. Four!... Three, Two!</strong>" For a girl in top of a math intensive field, she skipped a few numbers.<br/><br/>"<strong>One!</strong>" Roselin fired on the bank door a few steps before she got up to it; the air roared in protest as her weapon released a roaring tongue of red-orange plasma searing a hole through the door lock and all. "<strong>Too late I'm coming in!</strong>" The teenager announced ducking her head in through the door she'd just vaporized and unleashing four more bolts of star-stuff on the Hippo and his minions.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">Initiative: 24<br/>Travel 30ft toward/into the bank. (move action)<br/>Set Plasma Thrower Array to Ranged MultiattackPenetrating 10 Damage 5 (Energy: Heat) (free action:  once per round)<br/>Set Mechanical Arm Array to Enhanced Dexterity +11 (free action: once per round)<br/>Ranged Multiattack Penetrating 10 Damage 5 (Energy: Heat) vs 5 targets; cumulative -1 penalty per target (Standard Action) <br/>2+11 Dex +4 Skill -5 circumstance = +12 Attack <br/>First Target: Bank Door Damaging Objects (https://sites.google.com/site/d20herosrd/9-gamemastering/8-action-adventure#TOC-DAMAGING-OBJECTS) routine check against DC 10. <br/>She's got a +12 Attack bonus. There's at least a hole in it probably more depending on what exactly it's made of. <br/>Attack Rolls vs Dodge: <br/>At 2015-05-14 01:10:01, Roselin Cooper (uid: 55300) rolls: 1d20a12 Result: 32 (https://elliquiy.com/forums/dicebot.php?r=75818) Crit? I'm not 100% familiar with the Critical rules in M&amp;M<br/>At 2015-05-14 01:10:20, Roselin Cooper (uid: 55300) rolls: 1d20a12 Result: 17 (https://elliquiy.com/forums/dicebot.php?r=75819)<br/>At 2015-05-14 01:10:26, Roselin Cooper (uid: 55300) rolls: 1d20a12 Result: 19 (https://elliquiy.com/forums/dicebot.php?r=75820)<br/>At 2015-05-14 01:10:33, Roselin Cooper (uid: 55300) rolls: 1d20a12 Result: 28 (https://elliquiy.com/forums/dicebot.php?r=75821)<br/>Effect Rank 5 Toughness DC 20 (15+rank)<br/></div></div>