<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=78563.msg3683932#msg3683932">Quote from: Katina Tarask on 26-09-2010, 06:10:23</a></div></div><blockquote class="bbc_standard_quote">Tagan: You're gonna need to do some real accounting on that sheet, because some of those numbers are... impossible.  We're doing fractional BAB/saves, so it's impossible to have any base save modifier above +7 at this level.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Out of curiosity, where are the rules on fractional saves and BAB listed?  In all the games I've seen using Gestalt rules so far, they use these rules here. (http://www.d20srd.org/srd/variant/classes/gestaltcharacters.htm)  Those rules have the characters created with Gestalt taking the best saves/BAB for each level, which is different, obviously.  It would be nice to know where I can look up the rules for creating Gestalt characters with fractional saves and such, though, for future reference.<br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=78563.msg3683932#msg3683932">Quote from: Katina Tarask on 26-09-2010, 06:10:23</a></div></div><blockquote class="bbc_standard_quote">You say your lycanthropy is 'suppressed?'  How?  A 15+ in Control Shape might represent something like that, but you don't have any ranks in it.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>A natural lycanthrope doesn't need to make control shape checks, unlike an infected one... and I believe from her sheet that Brianna is a natural one.  From what I can see, the character is supposedly "protected" from giving other people the lyncanthrope curse... although it seems to be a role play thing, not an actual rule based thing.<br/><br/>I'm sure Tagan will be happy to correct her character sheet... I can vouch for her integrity as a player.  You'll be hard pressed to find a more honest one.  She's just a bit rushed and scatterbrained most of the time... ;)