WEll, since we are doing this over here, Redux!<br/><br/>So! Lunar has been chatting with me abit recently to enquire if i was still interested. And I am! But I'm kinda holding up the game here, sooo... i figured id toss my sheet up and work on it here, and maybe we can chat some ^^. Our group supposedly knew each other very well and were at the very least, close companions, so its probably worthwhile to discuss how we all got along and such before the game started. My character, who im tentatively calling Miska is a Psychic and a worshipper of the gods of the dark tapestry, particularly Shub-Niggurath. Shes really nice!<br/><br/>And also more than alittle nuts!<br/><br/>But in a nice, fun way.<br/><br/>...Most of the time.<br/><br/>Mixing the Tainted and Mysterious concepts to a degree. Dont mind the tentacles!  :P<br/><br/>(still very much a WIP)<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Miska</div><div class="spoiler_body"><strong><span class="bbc_u">Name: Miska</span></strong><br/>Race: Human<br/>Alignment: Chaotic Neutral<br/>Deity: Shub-Niggurath<br/>Level: 6 Psychic D6<br/> <br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Bio</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Appearance</div><div class="spoiler_body">(http://i.imgur.com/06ivETp.jpg)(http://i.imgur.com/FJZIxrW.jpg)</div></div><br/>Miska is a young woman with snow-white skin and equally white, waist length hair, and red eyes. Her body is covered in bright red tattoos, particularly her arms and legs, with sigil-like patterns on her stomach and back. Her lips also glisten with a bright red hue, not lipstick as it first appears, the colour is actually tattooed on. Not especially tall, her figure is soft and sensual from years of comfortable living and fighting from the rear of engagements as a powerful psychic. <br/><br/><strong>Background</strong><br/><br/><strong>Personality</strong><br/><br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stats And Skills</div><div class="spoiler_body"><strong><span class="bbc_u">Abilities</span></strong><br/><table class="bbc_table"><tbody><tr><td><strong>Stat</strong></td><td><strong>Value</strong></td><td><strong>Contribution</strong></td></tr><tr><td><strong>Str</strong></td><td><strong>10(0)</strong></td><td>10(0point)</td></tr><tr><td><strong>Dex</strong></td><td><strong>12(1)</strong></td><td>12(2point)</td></tr><tr><td><strong>Con</strong></td><td><strong>14(2)</strong></td><td>14(5point)</td></tr><tr><td><strong>Int</strong></td><td><strong>22(6)</strong></td><td>17(13point)+2(race)+1(4thlvl)+2(Prog)</td></tr><tr><td><strong>Wis</strong></td><td><strong>10(0)</strong></td><td>10(0point)</td></tr><tr><td><strong>Cha</strong></td><td><strong>16(3)</strong></td><td>14(5point)+2(gmbonus)</td></tr></tbody></table><br/><strong>Derived Stats</strong><br/><table class="bbc_table"><tbody><tr><td><strong>Stat</strong></td><td><strong>Value</strong></td><td><strong>Contribution</strong></td></tr><tr><td><strong>BAB</strong></td><td><strong>+3</strong></td><td></td></tr><tr><td><strong>Fort</strong></td><td><strong>5</strong></td><td>+2Class+2Con+1Prog</td></tr><tr><td><strong>Ref</strong></td><td><strong>5</strong></td><td>+2Class+1DexB+1Prog</td></tr><tr><td><strong>Will</strong></td><td><strong>6</strong></td><td>+5Class+0WisB+1Prog</td></tr><tr><td><strong>CMB</strong></td><td><strong>4</strong></td><td>+3BAB+0StrB</td></tr><tr><td><strong>CMD</strong></td><td><strong>16</strong></td><td>10+3BAB+0StrB+1DexB</td></tr><tr><td><strong>AC</strong></td><td><strong>12</strong></td><td>10+1DexB+1Prog+Armour</td></tr></tbody></table><br/><strong>HP</strong>: 38/<strong>38</strong><br/><hr/><strong><span class="bbc_u">Skills</span></strong> 2+6int(+2bg)/lvl<br/><table class="bbc_table"><tbody><tr><td><strong><span class="bbc_u">Skill</span></strong></td><td><strong><span class="bbc_u">Field</span></strong></td><td><strong><span class="bbc_u">Total</span></strong></td><td><strong><span class="bbc_u">Contributions</span></strong></td></tr><tr><td><strong>Craft (Int)</strong></td><td>Tattoo</td><td><strong>15</strong></td><td>6bg+3clas+6IntB</td></tr><tr><td><strong>Diplomacy (Cha)</strong></td><td></td><td><strong>12</strong></td><td>6sp+3clas+3ChaB</td></tr><tr><td><strong>Fly (Dex)</strong></td><td></td><td><strong>6</strong></td><td>2sp+3clas+1DexB</td></tr><tr><td><strong>Intimidate (Cha)</strong></td><td></td><td><strong>8</strong></td><td>2sp+3clas+3ChaB</td></tr><tr><td><strong>Knowledge (Int)</strong></td><td>Arcana</td><td><strong>16</strong></td><td>4sp+3clas+3halflvl+6IntB</td></tr><tr><td><strong>Knowledge (Int)</strong></td><td>Dungeon</td><td><strong>16</strong></td><td>4sp+3clas+3halflvl+6IntB</td></tr><tr><td><strong>Knowledge (Int)</strong></td><td>Nature</td><td><strong>16</strong></td><td>4sp+3clas+3halflvl+6IntB</td></tr><tr><td><strong>Knowledge (Int)</strong></td><td>Religion</td><td><strong>16</strong></td><td>4sp+3clas+3halflvl+6IntB</td></tr><tr><td><strong>Perception (Wis)</strong></td><td></td><td><strong>9</strong></td><td>6sp+3clas</td></tr><tr><td><strong>Perform (Cha)</strong></td><td>Dance</td><td><strong>12</strong></td><td>6bg+3clas+3ChaB</td></tr><tr><td><strong>Sense Motive (Wis)</strong></td><td></td><td></td><td></td></tr><tr><td><strong>Spellcraft (Int)</strong></td><td></td><td><strong>15</strong></td><td>6sp+3clas+6IntB</td></tr><tr><td><strong>Swim (Str)</strong></td><td></td><td><strong>5</strong></td><td>2sp+3clas</td></tr></tbody></table><br/><span class="bbc_u">Languages</span>: Common, Aklo, Draconic, Aboleth, Necril, Protean, Abyssal<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Features, Feats &amp; Traits</div><div class="spoiler_body"><strong><span class="bbc_u">Features</span></strong><br/><strong>Human</strong><br/><span class="bbc_u">Type</span>: Humanoid (Human)<br/><span class="bbc_u">Size</span>: Medium<br/><span class="bbc_u">Base Speed</span>: 30ft land<br/><span class="bbc_u">Languages</span>: Common<br/><span class="bbc_u">Ability Score</span>: +2 choice [Cha]<br/><span class="bbc_u">Feat&amp;Skill</span>: Bonus Feat<br/><span class="bbc_u">Abberant Magic</span>: Gain Low Light Vision; Swim &amp; Perform as classskill. Gain three lvl0/one lvl1 druid spells as SLA in a particular terrain type. DC cha-based. Spells considered to come from a Aberrant source.<br/>Terrain: Under a starry sky<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spells</div><div class="spoiler_body">-<span class="bbc_u"><em>Spark</em></span> (1stand. T/E. Rng: Close(25+5/2lvls). Dur: Instant. Save:FortNeg(Object)/SR:Yes(object)) 1/1perDay<br/>School: Evocation [fire]<br/>Effect: Works as flint/steel, but in any weather and at range, can set Fine unattended objects on fire.<br/>-<span class="bbc_u"><em>Know Direction</em></span> (1stand. T/E. Rng: Close(25+5/2lvls). Dur: Instant. Save:No/SR:No) 1/1perDay<br/>School: Divination<br/>Effect: Instantly know the direction of north in any place that has a 'north'<br/>-<span class="bbc_u"><em>Create Water</em></span> (1stand. T/E. Rng: Close(25+5/2lvls). Dur: Instant. Save:No/SR:No) 1/1perDay<br/>School: Conjuration (creation) [water]<br/>Effect: Generates wholesome, drinkable water. Up to 2 gallons/level over a area.<br/>-<span class="bbc_u"><em>Detect Aberration</em></span> (1stand. T/E. Rng: Long(400+40/lvls). Dur: Cons(10min/lvl). Save:No/SR:No) 1/1perDay<br/>School: Divination<br/>Effect: Detect Aberrations in a cone in the direction your facing. Must pick a particular kind, but can change it each round. Gain more information if you focus on a type for longer;<br/>1st: Presence or not in detection area.<br/>2d: Number and Condition of healthiest one.<br/>3rd: Condition and Location of all, direction but not exact location if out of LoS.<br/>Spell blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.<br/></div></div><br/><span class="bbc_u">Favoured Class</span>: Psychic: +1spellknown, lvl less than max. +0spells/+0SP/+0HP<br/><strong>Progression</strong><br/><span class="bbc_u">Resistance</span>: Gain +1 on all saves.<br/><span class="bbc_u">Armour Attunement</span>: Gain +1 on a set of armour<br/><span class="bbc_u">Weapon Attunement</span>: Gain +1 on a chosen weapon<br/><span class="bbc_u">Deflection</span>: Gain +1 deflection to AC<br/><span class="bbc_u">Mental prowess</span>: Gain +2 on a mental stat<br/><strong>Psychic</strong><br/><span class="bbc_u">Proficiency</span>: All simple weapons.<br/><span class="bbc_u">Spells</span>: Casts psychic spells from the psychic’s spell list. DC against a spell is 10+spell’s lvl+IntB. At 4th lvl and every even lvl after, trade one spell for a new one. Knacks (lvl0 spells) don’t consume slots unless cast as a higher level (via Metamagic).<br/><span class="bbc_u">Phrenic Pool (Su)</span>: Has a pool of supernatural mental energy that she can draw upon to manipulate psychic spells as she casts them. Phrenic pool points = 1/2lvl+ChaB. Replenishes each morning after 8hrs of rest or meditation; these hours don’t need to be consecutive. Current: 9/9<br/><span class="bbc_u">Phrenic Amplifications</span>: Can activate phrenic amplifications while using psychic magic,<br/>-Overpowering Mind (Ex)<br/>-Will of the Dead (Su)<br/><span class="bbc_u">Psychic Discipline (Ex or Sp)</span>: Gains additional spells known based on selected discipline. Each discipline gives a number of discipline powers additional spells known. DC against a psychic discipline ability = 10+1/2 lvl+IntB. <br/>=<span class="bbc_u">Rebirth</span><br/>Bonus Spells: <em>Burst of Insight</em>(1st), <em>False Life</em>(4th), <em>Contact Other Plane</em>(6th), <em>Ancestral Memory</em>(8th),<em> Reincarnate</em>(10th), <em>Transformation</em>(12th),<em> Ethereal Jaunt</em>(14th), <em>Bilocation</em>(16th), <em>Akashic Form</em>(18th).<br/>Discipline Powers:<br/>-Past Life Memories: +half level to all Knowledge Skills.<br/>-Mnemonic Esoterica: <br/><span class="bbc_u">Detect Thoughts (Sp)</span>: Can use <em>Detect Thoughts</em> as SLA 1/day. Can also expend spell slots cast <em>detect thoughts</em>. (slot used to determine DC)<br/><em>Detect Thoughts</em> (1stand. T/E. Rng: 60ftCone. Dur: Cons max1min/lvl. Save:WillNeg; SR: No)<br/>School: Divination [mind-affecting]<br/>Effect: Detect surface thoughts; more info per round:<br/>1st: Presence or absence of thoughts (conscious with Int1 or higher).<br/>2nd: Number of thinking minds and Int of each. If Int is 10 points over yours, you are stunned  for 1rnd. Does not determine location of the minds if you can't see them.<br/>3rd: Read surface thoughts of any mind in the area. Creatures of Int 1 or 2 have simple, instinctual thoughts.<br/>Can penetrate barriers up to 1 ft of stone, 1" metal, a thin sheet of lead, or 3 ft of wood or dirt.<br/><br/><strong><span class="bbc_u">Feats</span></strong><br/>-Improved Initiative: +4 Init. <br/>-Spell Focus (Divination): +1DC<br/>-Intensified Spell: +5maxlvl of spell's variables. +1 SpellLvl<br/>-Persistent Spell: Target must reroll sucessful saves. +2 SpellLvl<br/>-Inscribe Magical Tattoo(Item Creation): Works as Create Wondrous Item, but the resulting tattoos are slotless (4x price).<br/><br/><strong><span class="bbc_u">Traits</span></strong><br/>-Hedonistic: If dont get atleaseed 10g of stuff, a hour of pleasure or entertainment, start the next day Fatigued for 4hrs.<br/>+Unspeakable Bond: +2 Diplo with Aberrations. <br/>+Magical Lineage: Mindthrust at -1 level with Metamagic<br/>+<br/><br/></div></div> <br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Magic</div><div class="spoiler_body"><strong><span class="bbc_u">Spells</span></strong><br/>Type: Psychic<br/><strong>0 ∞</strong><br/>-Dancing Lights<br/>-Detect Magic<br/>-Lullaby <br/>-Mage Hand<br/>-Mending<br/>-Prestidigitation<br/>-Telekinetic Projectile<br/><strong>1</strong> [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]<br/>-{Burst of Insight<br/>-Charm Person<br/>-Magic Missile<br/>-Shield<br/>-Unseen Servant<br/><strong>2</strong> [ ] [ ] [ ] [ ] [ ] [ ] [ ]<br/>-{False Life<br/>-Mind Thrust II<br/>-Silence<br/><strong>3</strong> [ ] [ ] [ ] [ ]<br/>-{Contact Other Plane<br/>-Fly<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Equipment</div><div class="spoiler_body"><strong>Weapons</strong> [6 lbs]<br/>Tapestry Brush (+1 MW Voidglass Spear). 1d8+1 P. Critx3. rng: 20ft. 6lbs)<br/><em>This spear is comprised of a single long shaft of void glass capped with a large fluted head. Silver detailing divide the head from shaft and cap the bottom end, while the shaft is covered in etched designs that depict unspeakable acts between humans, aberrant creatures, and stranger things... Closer examination reveals these designs are fractal in nature, and that the designs get more elaborate and disturbing the deeper one looks. </em><br/><br/><strong>Armour</strong> [ lbs]<br/><br/><br/><strong>Items</strong> [ lbs]<br/><span class="bbc_u">Silk Rope</span> (50ft of silk rope. 5lbs)<br/><span class="bbc_u">Kit, Courtesan's</span> (5 lbs)<br/>-a razor<br/>-scented oils and salves<br/>-fragrances<br/>-a warming pot<br/>-a variety of appealing outfits.<br/>-Books of poetry, literature, and plays -often focusing on salacious topics and full of double entendres.<br/></div></div> <br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Misc</div><div class="spoiler_body"><strong><span class="bbc_u">Gold</span></strong><br/>+Starting [7000]<br/>-Kit, Courtesan's [10]<br/><br/>-MW Voidglass Spear [1302]<br/><br/>-Handy Haversack [2000]<br/>-Lesser Logical Metamagic Rod [3000]<br/>&gt; <br/> <br/><strong><span class="bbc_u">EXP</span></strong>: 0<br/> <strong><span class="bbc_u">Wanted Lists</span></strong> (stuff to remember for when i get some money)<br/><strong>Gear ideas</strong><br/>-Magic Bedroll (Endure Elements. Heal classlvl HP in addition to normal for 8h sleep)<br/>-Bag Of Holding I: Contains: 250lb, 30 ft3. 15lb<br/>-Chaos Emerald: Various abilities, with a limited pool of use.<br/>-Ring of Psychic Mastery<br/>-greater talisman of healing power<br/>-Needles of Fleshgraving<br/>-novel spell lattices<br/><br/><strong>Feat Ideas</strong><br/>-spell perfection<br/>-spell focus/greater<br/>-empower<br/>-dazing<br/>-quicken<br/><br/><strong>Notes</strong> <br/><br/></div></div></div></div><br/>Speaking of, what would you two find more interesting, female or crossdresser?