<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=22876.msg961781#msg961781">Quote from: kongming on 26-11-2008, 13:57:01</a></div></div><blockquote class="bbc_standard_quote">As I said, I'm well aware that this is going to be a multi-step process. On the plus side, they're kobolds, who are good at making traps.<br/>I've been playing <del>Dwarf</del> Goblin Fortress lately, so my mind has become quite devious for these things.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>That tears it.  We need to recreate the Degrinchinator.<br/><br/>---<br/><br/>"Keep smoothing those tiles, you maggots!" Krunsh howls at the two unfortunate hobgoblins, who are desperately trying to execute the complex<em>mountain hammer</em>technique with fine instruments.  "This dungeon isn't going to dig itself!"<br/><br/>Once he's satisfied that they're genuinely busy, he begins drawing up plans...<br/><br/>---<br/><br/>Krunsh takes his first action to plan a room on the end of the nascent tunnel.  Let's say...4 squares wide vertically, and 9 across horizontally.  It'll be a good spot for strong minions and overly complex traps of doom.<br/><br/>His second and third actions are spent<em>mountain hammer</em>ing the new room out of the rock.