The sun peaks in the sky as merchants, travelers, and guards make their final preparations before the caravan leaves town. You have been hired as a guard for this caravan; accepting the contract for your own reasons. Gathered in the town plaza to travel with the caravan are a motley crew of widely varied race, goals, affluence, and profession, and the trip promises to be an interesting one, if nothing else, though you yourself are unsure just how long you plan to travel with them.<br/>-----------------------------------------------------------<br/>Pacing vigorously in front of the wagons, Yespio stops for just a moment to adjust her equipment, tightening her sword belt and wiggling in her snug leather armor, trying to make certain that she would be as comfortable as possible for the long hours of walking to come. A strong, cool breeze blows through town, smelling of the sea and stirring hair and loose clothing. The young Nereid inhales deeply, finding the smell comforting.