<em>This is the the Side IC thread for naughty occurrences, and anything else that does not directly affect the other players and might distract from the story as a whole.</em><br/><br/>It was a strange happening, terrible in the sense of things. After Argus, the head of the townsmeet, had been murdered, the guards set up a patrol to find what might have happened. They sent a single cleric of Iomede with the patrol, in hopes that the woman's blade and blessing would keep the group safe from whatever dangers lurked beyond the veil. Apparently, their hopes were mistaken. The patrol caught up to a pair of cloaked figures nearing the merchants way, the lot trying to slip into the aqueducts beneath the town.<br/><br/>A fight ensued with the cloaked figures, and finally they enveloped the patrol in darkness before a rain of darts flew into them. The cleric of Iomede somehow faltered temporarily, and her vision blanked from there. It's some time later that unconsciousness starts to rise out of her. She feels limp at first, ropes binding her hands behind her back as she feels herself being dragged down a dark tunnel. Her armor scrapes lightly against the ground, the only noise heard over the one dragging her's footsteps.<br/><br/>It's about that point when the one dragging her stops, and a scraping sound resounds before the first bit of light finally sheds. A light blue candle is the only form of light that passes through a doorway, seemingly set in the middle of the room on a table. Her captor that is dragging her shields his face after opening the door, and then continues to pull her inside with a soft grunt. She feels him drop her then, the door shutting as she finally sees her surroundings. Her form only now feeling like the strength to move is being regained.<br/><br/>It's a sparse room, some chairs laid about and a table with parchment sits in the middle. The cloaked figure then leers down at the cleric from behind the cloak, the only bit of his features that are noticeable beyond the shade and shadowy illumination being the red glowing eyes that peer out from beneath the hood.<strong>"<em>Ishkarr, liowen cin'linzu."</em></strong>The thing says, it's voice entrancing as it moves toward the cleric. Now is the time to act, but before Dorathia can move a door from the other side opens and in strides yet another figure. The one already in the room is on her now though, pushing his weight down on her as he starts to try and pull the straps of her armor off.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">GM Notes</div><div class="spoiler_body">Rolled initiative. The two beat your roll, and go first with 17's. You got a 15. The one that just came in spends his time moving closer, while the other bends down to grapple you. He succeeded so far, but you are just entangled from the ropes. You can make a strength check to try and break from them. Otherwise you are considered to have the entangled condition. I'm going ahead an assuming you didn't manage to cast spells before and took no real damage in the fight scene that was never played out. I could make a map for it, but think it will be fine considering how small things are right now. Still, would you like one?</div></div>