<strong>Arena Info</strong><br/><strong>Arena Name and link to IC thread: </strong>The lair of tentacles (https://elliquiy.com/forums/index.php?topic=312931.msg15157953#msg15157953)<br/><strong>Arena rules post. (https://elliquiy.com/forums/index.php?topic=312829.msg15158084#msg15158084)</strong>. (Bookings ideally confirmed in the OOC thread.)<br/><strong>Judge Name: </strong>Egnaro the mighty, interdimensional dragon.  Egnaro is well-nigh omnipotent, but loves to watch people struggle.  He is constructing a series of arenas in the hope that a worthy opponent will appear, someone who he can face in battle and feel challenged by them (no small feat, given that he is immortal and indestructible).<br/><strong>Brief Description: </strong>This deep underground cave system features a multitude of spaces.  Most (but not all) of these are inhabited by a creature with tentacles.  Giant squid and octopi are routinely encountered, while certain chambers are only accessible via crawlspaces that are lined with lustful anemones.  Mind flayers guard the deepest and most valuable treasures, but are occasionally found on higher levels.<br/><strong>Challenges: </strong>Typically, adventurers are tasked with retrieving a valuable item, and will need to fight their way past many tentacles (and other distractions) to get to it.  Adventurers may enter as a team, but victory is only awarded to an individual.<br/><hr/><strong>Environmental Hazards</strong><br/><ul class="bbc_list"><li><em>Carpet of tentacles:</em> When active, the floor is completely covered in a writhing mass of tentacles, mostly up to 30cm (1 foot) long. Body parts that remain stationary within reach of these tentacles are at risk of being snared: this may cause a movement penalty, disarm an adventurer, or both. If angered, the carpet of tentacles does 1d6 damage to all adventurers within reach of the floor.  Damage to the tentacles in a particular area may reduce this damage (perhaps altogether).</li><li><em>Tentacle swarm:</em> All creatures in the arena are attacked by 4 tentacles each.  Each tentacle emerges at range 0 (melee), and attempts to close to range -2 (inside clothes).  Each tentacle has 3hp, and does 1d4 damage</li></ul><br/><hr/><strong>Interested In: </strong>Creative problem solvers.  Squirmers.  Characters who are acutely aware of being touched, and who like it.<br/><strong>Looking For: </strong>Sex, gender, preference and race irrelevant.  Feel free to enter as a 'team'.<br/><strong>How Often Do You Elliquiy?:</strong>Daily<br/><strong>Ons:</strong>Characters who are enjoying themselves, scared, fighting with determination, fighting with cleverness, cartoonish violence, torn costumes and armor, bondage<br/><strong>Offs:</strong>Blood, gags & gagging, rape, anything more extreme than that<br/><br/><hr/><strong>House fighters (in order of appearance):</strong>Cecile Feathermour (https://elliquiy.com/forums/index.php?topic=312830.msg15158798#msg15158798) and Hydorah (https://elliquiy.com/forums/index.php?topic=312830.msg15160379#msg15160379)