<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=128789.msg5708777#msg5708777">Quote from: ShadowFox89 on 11-01-2012, 05:50:09</a></div></div><blockquote class="bbc_standard_quote"> I'm using the kitsune race from the online SRD. She doesn't have a tail or ears in her human form :P<br/><br/> Did some searching and couldn't find a pic that I liked, I'll do some more searching though.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>By the way, I'm perfectly fine with tweaking the rules for things like this.  If you want, she can easily have ears and a tail in "human" form.  (Alternatively, her "kitsune" form may look less like an anthro character and more like the picture, up to you.)<br/><br/>Anyway, I've got some ideas floating around that I'll toss out later.  Short version is, in addition to the Dovakin Guild, there's two other main groups: the Brotherhood of Steel, another mercenary/adventuring guild that's a rival to the Dovakin Guild, and the King's Crusaders, an "official" army with a holier-than-thou attitude towards the guilds, thinking of them as vigilantes at best and outright criminals at worst.<br/><br/>The main city, Amberstone, is a pretty large city - a population of about 500,000 inside the city itself, and more in other nearby cities and farming villages that often visit.  It's ruled by a council of about 15 people, but the three most influential each happen to have direct (if sometimes hidden) ties to the three main groups.<br/><br/>The Dovakin Guild itself is a series of buildings in one district of the city, that to an outsider have no actual connection with each other, all supposedly individual businesses.  A closer inspection might reveal that there's quite a lot of people going in and out of the different buildings, suggesting that they've at least got some sort of business with each other as well.  One of the buildings, the Kanura Bathhouse, is where the PC's party resides.  They're given more or less complete control of the bathhouse, but most of the profits from the building itself go straight back to the guild's leadership, with everything else going into running the place.  The PCs are the only ones with permanent lodging in the building, all the other workers have their own homes to go to, although I'm sure they may have decided to "stay the night" a few times in someone's room, for one reason or another...<br/><br/>Anyway, I'll toss up an IC thread in a bit.  (Still need to figure out a name for this game... I suck at naming things :(  )