<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=157135.msg7239814#msg7239814">Quote from: Zaer Darkwail on 18-11-2012, 02:42:26</a></div></div><blockquote class="bbc_standard_quote">Also do not forget targets hit by alchemist flask may catch on fire and need roll on ground full round action to put out flames.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Which doesn't change the fact that I'm only 40% likely to even get the flask to throw, need to throw it at a +1 bonus with -2 per 10ft (so a minimum -1 total to have any benefit over point-blank), and then they still get a save versus the fire.<br/><br/>Conjuring blue whinnis poison is a 70% success chance, would be a auto-hit with minimum DC14 save (higher if I can get multiple doses on one target, or across multiple targets if 1 cubic foot can be spread out) versus outright unconsciousness.<br/><br/>Once we get to level 2, I'll be able to summon decent astral constructs to do my whacking for me, but right now I'm very weak. but they will do their whacking in a very sexy manner.