I think all three are good ideas, but I would rate the Independent contractors first. Terrorists/secret agents are a close, really close second, but then PC groups are almost always "on the attack" anyway, it just doesn't have to be a physical attack :P. Investigators are third, although not really distant from the first option.<br/>In short, I really can go with any of these. What the rest of the players think will be a factor in my final vote.<br/><br/>As for Nemesis tweaks, the first one I'm going to suggest is a change in a Martial arts effect. Either get the "+2 Width for the purposes of determining initiative only" down to +1, or remove it entirely. I vote for the reduction.<br/>Second, since "Nanotech, cybertech, and biotech exist but manifest as improved industrial processes rather than paradigm-shifting consumer goods.", everybody could as well add "Supernatural", or at least "Expert" for free. That's about it for now.<br/>Well, that and maybe making Martial Arts a subskill of Brawl ;).<br/><br/>Now I'll read the wiki, and I'll come up with some questions. But I'm sure I'll ask "how does economics work", unless it's<em>already</em>on the wiki ;D!