OK, wow... cursed poison magic glass... got it.  That's going to make salvage operations tricky.<br/><br/>Hmm... how to get rid of the glass without losing any more lives?  There won't be any Warsphere if we can't manage to salvage the black box... not to mention no chance at salvaging that cloaking device.<br/><br/>Hmm... we could shut down the artificial gravity like Sarah said, and let explosive decompression clear most of it out... (now that we know what it does, getting rid of as much as possible seems WISE...<br/><br/>Then having salvage teams well briefed with good armor... gloves, boots, helmets, the whole nine yards, sweep through the wreckage and clear any glass left behind out with extreme care.<br/><br/>It's tricky, but we can manage it, I think.  Time for some command tests, perhaps?<br/><br/>(I also would like to repeat my question on the components salvageable from the pirate ship that didn't get blown up... (at least not completely... even blown in half, it'll have components... and it'll be easier to get the glass out with that much battle damage anyway).<br/><br/>And of course, what components can be salvaged from the Reaver Torpedo boat... and what would need to be replaced after "purging it with fire"?  (and can we rip anything out before hand without risking demons?)