<div class="floatright">(https://i.imgur.com/VjfvTWw.png)</div><strong>Taris Vannel</strong>(https://elliquiy.com/forums/index.php?topic=293833.msg14533999#msg14533999)<br/><strong>HP:</strong>46 / 46<strong>AC:</strong>22<strong>CMD:</strong>21<strong>Arcane Pool:</strong>1 / 6<strong>Arrows:</strong>41<strong>Posts:</strong>52<br/><strong>Location:</strong>Velvet Dawn<br/><strong>Tagging:</strong>Lady Duckham<br/><em>Nondetection</em>5 Hours;<em>Clay Skin</em>:  DR 5/ Adamantine (35) / 70 Minutes; Shield: 69/70; +2 Enhancement to Bow: 8/10; Frost to Bow:  9/10<hr/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Knowledge (Planes) for Creature Lore</div><div class="spoiler_body">At 2019-02-03 19:50:21, Taris (uid: 52581) rolls: 1d20a7 Result: 20 (https://elliquiy.com/forums/dicebot.php?r=130292)</div></div><br/><br/>"Tsk, of<em>course</em>." Taris muttered under her breath at the sound of the door splintering and bursting open.  Hoping that things<em>wouldn't</em>go this way had, perhaps, been overly optimistic.  On the upside, at least, she'd gotten out of the line of sight of Baroness Raven.  The last thing she'd needed was someone casting Hypnotic Pattern or something through the transparent wall of force.<br/><br/>Now she just needed to figure out how she was going to<em>deal</em>with Lady Duckham.<br/><br/>Well, the first thing was to buy herself just a little more time.  Her lightly soled boots scuffed against the stone floor as she ran for the nearest door to the east, simply looking to put another barrier between her and the chitinous predator dogging her heels.  Slamming the door behind her, she thrust forward with two fingers, drawing a wide circle in the air in front of her.<br/><br/>"<em>Contego</em>." she recited, finising a second tracing of the circle.  The air in front of her rippled and turned became impossibly rigid.  It was a vastly inferior version of the barrier that the Baroness had just erected, but the core principles were the same.  The benefit of this shield over the wall was that it was mobile, it would move to protect her.<br/><br/>She barely had time to consider her surroundings as she reached for another arrow, certain that Lady Duckham would be right behind her.  White crystals of rime ice began to grow in jagged patterns along the head of her arrow as a flickering arc of electricity ran from the bowstring down to the fletching.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Actions</div><div class="spoiler_body">Move Action:  Move 30' up to and through the nearest door to the East (mostly trying to deny Dukham a straight line of pursuit, denying her a Charge)<br/>Standard Action:  Cast <em>Shield</em><br/>Swift Action:  Use Arcane Pool to add Frost to her Compound Longbow</div></div><br/><hr/><div class="floatleft">(https://i.imgur.com/WLVeGed.png)</div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Memorized Spells</div><div class="spoiler_body">Cantrips:  Detect Magic, Light, Mend, Mage Hand<br/>1st Level:  Expeditious Retreat, Grease, Magic Missile, <del>Obscuring Mist</del>, <del>Shield</del><br/>2nd Level:  Force Sword, Mirror Image, <del>Scorching Ray</del>, <del>Web</del><br/>3rd Level:  <del>Clay Skin</del>, Haste</div></div>