The Enginarium is mine - between myself and the lesser Tech-priests and servitors who populate it, I think I can hold onto it even against the mutant thugs (also, Peer: Mutants, yo). The real cat-and-mouse game (and the real fun) will be the Tau running all over the ship tampering with machinery, rewiring stuff, and generally causing xenos mischief while the Enginseer is constantly trying to head her off or fix what she's 'broken/improved'. I suppose she'll have an edge if she can train the mutants as mechanics. My Tech-Use is higher, but she doesn't have to worry about getting stuck in doors.<br/><br/><br/>I think I'm going to name my servo-skull Murray.