<strong>ADJUDICATION</strong><br/><br/>Perhaps it was the oneness of how the goblins and Burdock commenced their attack, or perhaps it was its suddenness, but it was evident that their charge destabilized Lynarra and Collin's aim.  Lynarra's arrow sailed harmlessly over the goblins' heads, while Collin's bolt thunked loudly against the trunk of a tree, before it bounced off.  Though he missed, he closed the distance between himself and one of the goblin archers.<br/><br/>Amara successfully casts Fairy Fire on the goblins located there.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Faerie Fire Concentration<br/>LEVEL<br/>1st<br/>CASTING TIME<br/>1 Action<br/>RANGE/AREA<br/>60 ft (20 ft )<br/>COMPONENTS<br/>V<br/>DURATION<br/>Concentration 1 Minute<br/>SCHOOL<br/>Evocation<br/>ATTACK/SAVE<br/>DEX Save<br/>DAMAGE/EFFECT<br/>Debuff<br/>Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). Any creature in the area when the spell is cast is also outlined in light if it fails a Dexterity saving throw. For the duration, objects and affected creatures shed dim light in a 10-foot radius.<br/><br/>Any attack roll against an affected creature or object has advantage if the attacker can see it, and the affected creature or object can't benefit from being invisible.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>The goblins shall now roll Dexterity saves against the spell.<br/><br/>1.  Roll Result: PhantomPistoleer rolled: 1d20, adding 2 to the total<br/>Comment:<br/>Result: 7,<br/>Total: 9<br/><br/>2.  Roll Result: PhantomPistoleer rolled: 1d20, adding 2 to the total<br/>Comment:<br/>Result: 19,<br/>Total: 21<br/><br/>The goblin engaged by Collin now glows brightly, but the one standing off to the side has successfully saved against Amara's roll.  Those goblins who are affected by Amara's spell will have an orange circle on their token.<br/><br/><hr/><br/><strong>ENEMY ATTACK</strong><br/><br/>It is now the enemies turn.<br/><br/><strong>Burdock</strong>is, oddly, engaged in close combat with<strong>Lynarra.</strong>As such, hurling his handaxe at<strong>Kathra</strong>causes him to be at a disadvantage.  As such, here are his rolls:<br/><br/>Roll Result: PhantomPistoleer rolled: 1d20, adding 3 to the total<br/>Comment:<br/>Result: 11,<br/>Total: 14<br/><br/>Roll Result: PhantomPistoleer rolled: 1d20, adding 3 to the total<br/>Comment:<br/>Result: 11,<br/>Total: 14<br/><br/>Either way, the handaxe thunks deeply into<strong>Kathra's</strong>donned shield.<br/><br/><strong>Collin</strong>, the goblin before you spends his action disengaging from you in combat, taking a five-foot step backwards to M16.  The second archer attempts to shoot you.  However, the arrow whizzes just past your shoulder.<br/><br/>Roll Result: PhantomPistoleer rolled: 1d20, adding 4 to the total<br/>Comment:<br/>Result: 7,<br/>Total: 11<br/><br/><strong>Tilania</strong>, one of the goblins charges you, but you deftly avoid the cruel cut of its scimitar.<br/><br/>Roll Result: PhantomPistoleer rolled: 1d20, adding 4 to the total<br/>Comment:<br/>Result: 2,<br/>Total: 6<br/><br/>The remaining goblin flees from the scene, heading northbound.  Although his token remains on the map, he is no longer on the map.<br/><br/>(https://i.imgur.com/Vs66jLh.png)<br/>