Aside from Bree's in-character disinclination to side with the human supremacist and evil fomentor of centuries of violence, I've also been thinking more out-of-character about the choice, and wondering if I should bow out.<br/><br/>This has been a great run, a very interesting set-up and situation, and a frantic, desperate struggle.  But I think maybe I'm ready to move on to something else - there really hasn't been any hope of anything<em>but</em>a frantic, desperate (and hopeless) struggle here, with each battle fairly challenging, but also with each battle make-or-break, the consequences of losing always meaning death, or delivery to Hagan's hands and then death or slavery, and retreat never a serious option.  We did opt for a strategic retreat, but even that was doomed to failure... it feels as if even if the girls had somehow exited the Path, they still wouldn't dare sleep or pause while within 200 km of this place, as there's no real hiding or safety, always pursued.  Which is still interesting, and I love the potential for crushing defeat as much as anyone ... it's just Bree and I need a break from the insurmountable odds and high stakes.  :-)  I suppose part of this is because our party was so fragmented, and also so squishy, that even any two ordinary orcs or handful of kobolds have real potential to defeat the three girls travelling together, ostensibly 2nd (or even 3rd) level as they were.  Samedi was stuck on her own, and facing a Hagan who might as well be a god in fact.<br/><br/>It's been imaginative, and atmospheric, and I appreciate the opportunity to take part.  If desired, I can have Bremorel attempt to end her own life, perhaps prevented by Samedi if she wants to ingratiate herself with Hagan a bit more.   ;)  Or whatever other end suits the story best, and sets up others who'd like to play further (or new players who'd like to join, of course).<br/>