<div class="floatright">(http://i57.tinypic.com/2cq0fb7.jpg)</div><strong>Name:</strong>Arilyn Auvreanea (http://www.myth-weavers.com/sheetview.php?sheetid=923246)<br/><br/><strong>Character Age:</strong>146<br/><br/><strong>Sexual Preferences:</strong>Ari is not very experienced, sexually. It is not merely a lack of experience, however; it is a lack of desire. Perhaps it is born of elven nature, wherein passions do not flow so fiercely as they do in some of the shorter lived races, or perhaps it was simply a personal affectation. Either way, there simply has not been anything worthwhile to distract from scholarly pursuits. Flesh fades, after all. The mind remains.<br/><br/><strong>Morality:</strong>Right and wrong are matters of opinion. Does the aggressor who goes to war and fights for his country think himself any less righteous than those of the land he is invading? Who are we to think that we are somehow better than any other? Each person has a right to live life free from the actions of others. It is the prerogative of those with power to try to exert it over those who have not, and it is similarly the responsibility of those who know better to ensure that this does not lead to oppression of the masses.  Of course in the end you can only control what you have power over. Power corrupts. People suffer. Better you than me.<br/><br/><strong>Background:</strong>Members of the family Auvreanea hold a place of regard as mages of historical significance. They maintain defensive wards, beneficial enchantments, and other work for Evereska in times of peace and war. In peacetime doing those duties as listed above, in war time raining down the fury of the heavens on the battlefield. This was the legacy that Arilyn was born into. Starting from a young age at an arcane academy, much was expected of the elf. Ari did not disappoint, demolishing class after class with keen insight and efficiency. There was no weakness in the portfolio of the young mage, save perhaps for the choice in apparel and a bit of social awkwardness. Thus far a majority of the elf's life has been spent in school with books and spells, arcane knowledge and theory. When taking time from study, matters of importance such as bugbear invasions, maintaining wards against divination, and the creation of magical items take precedence. Despite the nature of most exceptional people to do marvelous things and lead interesting lives, Arilyn seemed content with a mundane existence.<br/><br/>Then the disgrace happened. Arilyn's father was found to be betraying the eladrin, in ways both arcane and governmental. Trade routes were made vulnerable where they had previously not been encroached upon. People died. Materials were lost. The mythal was further hampered, the empire of the eladrin was made more vulnerable by a family who had so long been some of their greatest supporters. The entire line was banished, tearing Ari from the only setting that brought comfort to the elf's life. What does a wizard do when faced with an exile from the schools of arcane thought and the home to which they had become accustomed? Well the obvious answer is to take up a life crafting items, but that actually got boring. Something stirred within the elf that hadn't in the hallowed halls of academia, a desire to do. So when one has the power of the arcane at one's disposal, what is the limit of the entertainment possibility? A world of illusions was crafted and destroyed by will alone, creatures were summoned and bound by will. Bodies were shaped and transformed, insights were granted, there was no end to the possibilities laid out before Arilyn. Of course, the trouble with endless possibilities is that you can gain a lack of direction. It was easy to do something with a goal in mind, but what of when you became aimless? That is what led Arilyn to accepting mercenary jobs. At first it was difficult to accept the rule of others, but the expense of magical study and armament outside of a school gave a strong argument for obeisance. Honorable supporter to loyal mercenary, it was quite a fall. So when an offer of untold wealth reaches Arilyn's ear, the question is not what or why, it is... how much can I grab on the way out?