Alight?!  Her blade lit it up like nothing she'd ever seen!  No wicker should have gone up<em>that</em>fast!  Oh, and she drew it's wrath now, great... backhanded and grabbed, then beaten again... that shit<em>hurt</em>, and Kass deliberately spit out some of the blood on her lip.  She smirked, a more evil glint in her eye than before, and laughed again.<br/><br/>"That wasn't very bri-ight..." she sang in a sing-song voice, and a moment later she vanished, only to appear elsewhere...<br/><br/>Was it necessary to throw a 36HD one at us though?  Found the thing in the damn Fiend Folio and calculated it's HD based off the Fort/Ref Saves there and given HD : P<br/><br/>Anyway, grappled, not even bothering to resist because she'd do the same thing regardless.  Forgoing my free grapple check and using a Standard Action while taking 1 on my Perform-as-Concentration check to use Dimension Door (only Verbal components luckily) to teleport inside of it (which technically I should be able to do because 1, it is hollow, and 2, it's the only way Rana won't DIE at this point since I'm pretty sure she can't make a DC28 Fort save and even if she could I don't know if she can make one in her current state)  Unfortunately, I can't DD out in the same round for any reason because it requires a Standard Action to do so...<br/><br/>If I can't DD inside of it, she'll DD out to a safe range (out to about 80' honestly, at least, and I can't do anything else after the DD based on it's specific effects listed), so that's the end of my turn.<br/><br/>ALSO alternatively, if I am able to touch Rana in ANY way, shape, or form in my grappled state, I'm just going to touch her and do a DD to save both of us by going the maximum distance I can away from the creature; then start picking it off with my bow in the next rounds along with Aria.<br/><br/>To be clear, here's how it goes... IF I can touch Rana, DD with her as far away as possible and use bow in following rounds<br/>IF NOT, THEN DD inside of it this round, next round DD out of it with Rana as far away as possible and use bow in following rounds<br/>IF NOT, THEN DD 80' away and use bow in following rounds, follow normal combat rounds<br/><br/>Oh, and the saves... At 2011-01-14 04:09:25, Keelan (uid: 15533) rolls: 1d20a16 Result: 36 (http://elliquiy.com/forums/dicebot.php?r=21683), and even if I got the wrong addition number (used 16, didn't check my sheet atm), it's still a nat20 on the fort save.  If I need a reflex save while inside the thing, here's the roll: At 2011-01-14 04:09:44, Keelan (uid: 15533) rolls: 1d20a21 Result: 35 (http://elliquiy.com/forums/dicebot.php?r=21684)