<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=104036.msg4664666#msg4664666">Quote from: NotoriusBEN on 19-05-2011, 06:41:54</a></div></div><blockquote class="bbc_standard_quote">while splitting the party is generally ill-advised. the potential for gain is quite good. as long as sarah and delilah only explore and then spook if anything comes into view. darius and other combat pcs could go wreck the demon frigate we got in the mean time. the only scary thing is the potential for this to get out of tgt's control.<br/><br/>Im have tempted to have ''tagged along'' at the last moment, (in case we meet pirates). But I have some questions, and Im not certain if I can do more good in Ares or incase we meet pirates.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Splitting the party is generally considered dangerous, yes.  However, TGT is not the sort of GM who runs 'cinematic' logic.  I expect no particularly bad luck.<br/><br/>In real life, teams of people regularly split and and come back together without dying horribly.  And sending out a scouting party is a quite normal activity.<br/><br/>As for needing Baromir's help with Pirates?  Unless he plans on deceiving or negotiating with them, Sarah can now handle the Alexander in combat alone better than she can do with help, unless it's Cortez's leadership bonus.<br/><br/>With her new weapon link, she can both fly the Alexander, and fire it's guns.  Delila meanwhile can lock sensors on target...<br/><br/>But I don't plan on fighting, or needing too.  With the Alexander's speed and amazing sensors, we'll see most things coming, and be able to outrun them.