<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Mechanics</div><div class="spoiler_body"><del>Boost: 'James Yao, Triad Negotiator'</del><br/><del>Boost: Triad Intel</del><br/><del>Boost: Night Cartel Info</del><br/><del>Boost: Verified Network</del><br/>Boost: Faked Hypercorp Worker IDs<br/><del>Scene Aspect: Overwatch (4 Free Invokes)</del><br/><del>Scene Aspect: Subverted Panopticon</del><br/><del>Scene Aspect: Fresh Exploit Software</del><br/><del>Scene Aspect: Faked Hypercorp Worker IDs (1 Free Invoke)</del><br/>Scene Aspect: Rigged Rover (2 Free Invokes)<br/><hr/><br/><br/></div></div><br/><hr/><strong>Tagging</strong>All<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Scene Transition</div><div class="spoiler_body">Scene transitions give you time to catch your breath, clear stress boxes, and possibly shuffle around Stunts. On the downside, Scene Aspects (being tied to Scenes) tend to go away.<br/><br/>The unused Boosts have expired. Boosts are highly transient advantages, and fade quickly if not exploited.<br/><br/><em>Overwatch</em> has expired because Jane has moved out of position and is no longer providing it.<br/><em>Subverted Panopticon</em> and <em>Fresh Exploit Software</em> have expired with the Scene Change.<br/><em>Faked Hypercorp Worker IDs</em> has been converted into a Boost.<br/><em>Rigged Rover</em> is still plot relevant and has been retained.<br/></div></div><br/><hr/><br/><strong>Tagging</strong>Drop<br/><br/>The gentle, shield volcano like slope of the dome gradually rolls away under you as you head for the airlock in the darkening Martian twilight. Neon red light from the other side of the dome underlights you in the darkness; displays once theoretically intended to help maintain the psychological health of the inhabitants now blare advertisements and other memetic campaigns. The navigation lights of various drones move about in the dark. You reach the airlock in good time.<br/><br/>It's locked.<br/><br/>In the distance behind you, a large drone hovers over the dead maintenance bot, illuminating the husk with its spotlights.<br/><br/><hr/><br/><strong>Tagging</strong>Antimony, Forklift, Hachi<br/><br/>Night in Little Shanghai is more or less the same as the daytime, but with a black skybox instead of a faded brown one. Non-AR messages and glyphs flaunt themselves on the underside of the dome, barely competeing with the sea of neon beneath them. The transport conduit is a river of red lights, distinguishable from the neon around it by the lack of blue. Swarms of autonomous cargo containers roam the lanes, mindlessly moving matter from one place to another. The salvaged rover stands out, but not terribly so next to the more cheaply maintained drones.<br/><br/><hr/><br/><strong>Tagging</strong>Fallen<br/><br/>The lights seem to get closer now.<br/><br/>You can see silhouettes though the glare. definitely closer.<br/><br/>The drone continues forward, evidently annoyed by your unsatisfactory pace.