I'm thinking that almost every character (maybe not Kunoichi or Sable?) has SOMETHING to gain from prisoners/corpses -- but not everybody wants every type of prisoner (Ungrath might only want Fae; Methu has no use for undead; etc). I agree it should be determined via RP, but that doesn't mean characters can't negotiate with money in mind.<br/><br/>If two Archfiends want the same prisoner -- they can negotiate/barter, and paying the other off is a perfectly easy/quick way. I'm not suggesting we come up with some kind of big 'value system' -- market will determine the value based on how important that prisoner is to that archfiend. If only one Archfiends want the prisoner -- then there's no cost for them.<br/><br/>In regards to splitting loot in general (whether it's this big split, or Archfiends pairing up and splitting among themselves) -- we just keep a ledger of the value of the item given, and that Archfiend pays the other 'shares' to the others when they have it. So whoever gets the Third Eye of Mind Blank (Market Value: 120,000) would owe the other seven archfiends (assuming we're counting Vholdran) 15,00gp (120,000 / 8 = 15,000). We could also refer to items as their 'sell' value (50%) instead of market value, since that's really how much gold is being taken from the 'group', and actually makes found treasure more 'special' than just buying it.<br/><br/>This whole process might be kind of moot -- with the crafting options within the party, even paying 50% for an item is just a time saver. Methu's Cohort alone only pays 28.125% of market value, making it pretty much always better to take the share of gold -- even if it was to recreate the item.