<span class="bbc_size" style="font-size: 11pt;"><strong>Persons of Renown</strong></span><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Allies</div><div class="spoiler_body"><ul class="bbc_list"><li> <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"></div></div><br/></li><li type="disc"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"></div></div><br/></li><li type="disc"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"></div></div><br/></li><li type="disc"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"></div></div></li></ul></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Foes</div><div class="spoiler_body"><ul class="bbc_list"><li> <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"></div></div><br/></li><li type="disc"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"></div></div><br/></li><li type="disc"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"></div></div><br/></li><li type="disc"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"></div></div></li></ul></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Neutral</div><div class="spoiler_body"><ul class="bbc_list"><li> <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"></div></div><br/></li><li type="disc"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"></div></div><br/></li><li type="disc"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"></div></div><br/></li><li type="disc"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"></div></div></li></ul></div></div><br/><hr/><br/><span class="bbc_size" style="font-size: 11pt;"><strong>The World</strong></span><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> The Regal City State of Makkon and Farron</div><div class="spoiler_body">Both Upper Makkon and Lower Farron contain a range of attractions and marketplaces, boasting one of the greatest ranges of available products mundane and magical any other city might offer. In addition to the Upper and Lower sections, the city is further divided into districts. Each have markets, residential and warehouse areas, though it should be noted that the seedier red light district known as “Firelight” to the locals is located in Upper Farron rather than the Lower section.<br/>Plans have also recently been drawn up to expand the city, digging deeper into Lower Farron and obtaining the magic or mechanisms of Biblio to grant Upper Makkon a “sky sanctuary”.<br/>The City State as a whole lies on a border crossing Lyonesse, Hadron and Aesir, and is ruled by the line of Queens and the City Counsil, on which the influential weapons merchant the Merchant Lord of Steel presides.<br/><br/><strong>High City of Makkon</strong><br/>    Makkon as a whole is a vast City State lying upon the borders of Aesir, Lyonesse and Hadron. Known in Lower Farron as planters, the people of Makkon are survivors of the Hadron disaster, and then only because of the proximity away from the blast. They were, however, eventually welcomed and the factions of Makkon and Farron still work to expand their City State. Offspring of the drow and humans are able and prefer to live in the upper city as their eyes aren’t as prone to darkness as their elven forebears.<br/>    Upper Farron is home to the Carnival of Chaos, a cult which calls its bright, canvas tents a holy temple, their amusements sacred rights and their jesters holy converts. It’s sometimes easy for the populace to forget they they are, at heart, a cult devoted to anarchy and if some scholars are correct, extinction.<br/><br/><strong>Undercity of Farron</strong><br/>    The original site of the city of Farron lies beneath the soil, built long ago by a coalition of Elven tribes to avoid a plague that wracked the surface. Over generations these tribes became the Drow and Tieflings as they’re seen today, both adapting in their own ways to the dark environs. They were, of course, spurred along in their development when the wave from Hadron wracked their subterranean land.<br/>    They were later joined by the secretive and cunning gnomes who lived underground through preference rather than necessityi.<br/>    Lower Farron is home to Midnight Steel, a militia which acts as peace keepers and law bringers in the society. Despite their name, they have little to no connection to the local Merchant Lord. </div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> The Grand Empire of Lyonesse</div><div class="spoiler_body">    The largest nation on the continent, taking up most of the western landmass. Split into counties governed individually for easier management and control over the populace while the collective number are under the thumb of the Imperial Crown. Currently in an eight-month long war after the death of the previous Emperor for control of the crown. This includes the Emperor’s young son and his daughter working to keep the throne in control of the lineage. He supposedly remains in the Capital’s walls while she takes great pleasure in leading her late father’s armies.<br/>    The scholars of Biblio have surmised that if an heir is not established soon, the whole country may be torn apart and overrun by its neighbours to the north and east... at least, before the plague hit. </div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Aesir</div><div class="spoiler_body">    The northernmost land, a vast section was separated from the mainland by earthquakes during the Hadron disaster two hundred years prior, leading to the formation of the lands of Midgard on the continent, home to the Norse (comprised of dwarfs and half-giants) and Asgard further north ruled by the mostly female Valkyrie (half-giants and aasimar), attached by the great bridge Bifrost.<br/>    While the Aesir are seen as violent and war-like by their neighbours, particularly Lyonesse, a majority of the populace are farmers doing what they can in their cold lands while defending themselves from attacks by frost and storm giants.<br/>    Aesir is ruled over by the strongest of its inhabitants and the most likely to be able to defend the land, decided upon the current regent’s wishes when he or she feels they have become too old, frail or injured to carry on their duties. The ceremony known as the Holmgang tests a warriors strength, intelligence and cunning, the winner receiving the title of Allfather, no matter the gender. Allfather Odin currently rules Aesir.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Hy-Brasil Isles</div><div class="spoiler_body">    At the southmost of the continent lie two tropical islands covered in lush forest, the largest of which is known by locals as Hy-Brasil, though both are generally grouped together under this title similar to how Aesir is comprised of Asgard and Midgard.<br/>    Not truely a nation unto itself, the Hy-Brasil Isles are made up of small tribes of humans, forest elves and rarely sighted creatures that resemble the Kitsune of the Eastern Kingdoms, along with a populace of the reptilian lizardmen who bare no allegience to those who claim to rule the islands. The human tribes tend to be Matriarchal in organisation, their women seen to be faster, more lithe and athletic than their males and more suited to hunting in the jungle environs. The lizards tend to be more advanced, more organised with better technology and arcane proficiency. </div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> The Eastern Kingdoms and the Jotun Archipelago</div><div class="spoiler_body"> Though not officially one nation, the Eastern Kingdoms (also known as the Ogre Kingdoms by some) have a tenuous alliance with Jotunheim, frozen land of the Giants to the farthest east on the continent. Even to their allies they remain a mystery, and little is known of them apart from their eternal hatred for the lands of Aesir.<br/><br/>The East is ruled over by Ogres and half giants, though they do not make up the entirety of the population as other races such as the shape-shifting Kitsune and the avian Tengu also hail from here, while many humans and humanoid races have also made this land their home. The Kingdoms have a strict regime of honour, and uphold a strict caste system, which gave rise to the mighty samurai warriors and the mysterious ninja clans.<br/><br/>It is unknown exactly why or when their feud with the Aesir started, it was likely to gain favour with the Jotun so they would simply not be crushed by their new allies.<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Hadron, Land of the Black Sand</div><div class="spoiler_body">    Now known as the Land of the Black Sand, two hundred years prior the land was said to be a paradise of science and magic, ruled over by a council of magi. However, when one attempted to seize power for himself and his peers responded it resulted in a vast war, culminating in the detonation of Hadron’s source of power, Heaven’s Heart. The devastation was vast, turning the country into a wasteland unfit for survival, forcing mountains to move and the earth to crack and shift.<br/><br/>Hadron’s people survived however, in forms of undead flesh. Those whose bodies became rotten over the years eventually dug up humanoid puppets of ceramic, metal and crystal and fused their souls to the devices to become Warforged.<br/><br/>Hadron is currently ruled over by a centuries-old lich, a necromancer who took her place upon the Hadron council long before the Heart exploded and wracked the land whose body is forever trapped in the form of a sixteen-year-old girl.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Biblio</div><div class="spoiler_body">     A collection of islands floating in the sky, Biblio is a site of learning and knowledge. Its civilisation is built around organisation, with each community built around one aspect according to where they lie on the caste system. For example, one community may be comprised entirely of agriculturists, while their neighbours may be engineers or military specialists.<br/>    The ruling castes have for an age believed this helps them focus and become the best at what they do. Marriage or relations between castes and especially outsiders is strictly forbidden. Before the Caste system was introduced, Biblio was ruled over by a single, immortal king, still alive to this day and completely devoted to secluded study.</div></div>