<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Tagging Format</div><div class="spoiler_body"><div class="codeheader">Code: <a class="codeoperation" href="javascript:void(0);" onclick="return smfSelectText(this);">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[floatright][img height=300 padding=6]Avatar URL[/img][/floatright]<br/>[url=Link to your Sheet in the Characters' Thread]Character's Name[/url]<br/>[b]Location[/b]:<br/>[b]Tagged[/b]:<br/>[b]HP[/b]: x/y [b]AC[/b]: (current) <br/>[b]Active Effects[/b]:<br/>[hr]<br/><br/></code></pre><br/></div></div><br/><strong>Location</strong>: Cage Beach [<span class="bbc_u">L23</span>]<br/><strong>Exits</strong>: Redtangle Beach (South), Burrowed Shore (North East); there is<strong>JUNGLE </strong>to the (East, South East), dense and confounding; sea surrounds on all other sides<br/><strong>Tagged</strong>: Varak, Sena, Anya, Ciel<br/><hr/><br/>Torrential rain rips over the sands around them as  Varak, Sena, Anya, and Ciel awaken to new surroundings.  A wall of mist surrounds them, but dense jungle is evident to the east.  To the north west the vague silhouette of a mountain is clear.<br/><br/>The taste of saltwater overwhelms their mouths, and they've clearly had plenty of it splash over and through their lips.<br/><br/>Everyone immediately notices they are not on a simple stretch of sand.  While they are clearly on the coast of some tropical island, its banks dotted with shells and rocks over the broad sands, there is a striking feature here:<br/><br/>Cages.  Tall wooden cages of smooth wood that flicker with a peculiar sheen in the rain as they reflect what light is available.  They are circular, the wood expertly bent into semi-uniform shapes, lashed at key points with what appear at first glance to be green vines or perhaps seaweed.  At intervals the wood seemed smeared with something dark in colour--berries, perhaps, as organic residue clustered about the colour.  They seemed to be hues of deep reds and purples at first glance.<br/><br/>Most contain nothing, a few skeletons, two in particular seem to contain fairly whole occupants.  In one an unconscious goblin wearing absolutely nothing lies limply on the floor of the cage.  Whether he yet lives is not readily apparent.<br/><br/>In the other lies Vesna, awakening as the others do and seeing what they see--though from the inside of a cage.<br/><br/>To the<strong>east </strong>and<strong>south east</strong>is dense jungle, thick and confusing.  Without clearings or landmarks it seems traversing it would be an exercise in pain.<br/><br/>There are more cages suspended from tall trees closer to the jungle to their east.<br/><br/>To the<strong>south </strong>is Redtangle Beach, covered in strange sanguine roots that coarse through sands and grass alike.  These blood-red "roots" resemble more an internal organ in texture than the roots of a tree.  Here and there intense clusters of them seem to form different structures.  Shells are embedded here and there in the fleshy flora.<br/><br/>To the<strong>north east</strong>is a sandy beach pockmarked with holes and mounds of tossed sand.<br/><br/><hr/><strong>Location</strong>: Cage Beach<br/><strong>Exits</strong>: Redtangle Beach (South), Borrowed Shore (North East); there is<strong>JUNGLE </strong>to the (East), dense and confounding; sea surrounds on all other sides<br/><strong>Tagged</strong>: Vesna<br/><br/><hr/><br/>Vesna finds herself within one of the cages, at an awkward back-straining jaunty angle.  The wooden cage is deceptively strong at first test.  That being said, she doubts very much it would withstand an attack from either of her Handaxes.<br/><br/>As she comes to she realizes the taste of saltwater is fresh in her mouth.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Attacking the Cage</div><div class="spoiler_body">Attacking the Cage will be treated as a regular attack; utilizing the handaxes will confer Advantage as they are uniquely suited to achieving the task.<br/></div></div><br/><hr/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Perception</div><div class="spoiler_body">Roll Perception to see more through the mist.<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Varak</div><div class="spoiler_body">Outlanders are Outlanders, no matter how foreign the terrain.  Varak begins to make mental note of the landscape and thus <em>knows the cell number of any area he inhabits</em>.  This will be included in future Locations he travels to.<br/></div></div>