http://elliquiy.com/wiki/Korrok (http://elliquiy.com/wiki/Korrok)<br/><br/>There's his page, now with summaries of his henchmen.  Terrian or Barnabas would be the most likely for you to deal with, but you can pick whoever you like.<br/><br/>The contract offered is roughly this: You'd be hired month-to-month, one mission per month.  For the duration of the month you're under his protection so long as you follow the laws and traditions of Breezeport.  You get room and board, stabling if you have a horse, other incidentals, and insofar as the armorer, fletcher, leatherworker etc. have time that they aren't serving the soldiers, you may make use of their services (yay free arrows, etc.)<br/><br/>When we go on a mission, it's one share apiece.  Except for Korrok, because he is the King and also substantially higher level: he gets two shares.  Each of you and any of his henchmen who come along get a share.  Soldiers, war dogs, undead servitors, etc., do not get shares (although their presence does help justify Korrok getting two.)<br/><br/>Magic items are assumed to be liquidated and dumped into the pool of shares.  If there is a magic item someone wants, they can buy it out of the pool at market price.  If it's more than they can afford, an up-or-down vote (everyone gets one vote per share to which they are entitled) will allow you to keep it and pay off the remaining value from future shares.  This means that if we find a very expensive magic item that you simply must have, you can possibly get it: but you might have to dump half or more of your later shares to pay off those who went on the original adventure with you.  If anyone moves on while you still owe them money, funds designated to pay them off will be kept secure and separate in the royal treasury until a reasonable means of delivery is available.<br/><br/>An adventure is not over until any afflictions that can be reasonably cured are so cured.  If you get the fucking plague, then the clerics have to do their best to fix it.  If you get something they can't fix, then the money to do so comes out of the pool (NOT your share) if it's practical to do so.<br/><br/>[Examples, if the above is not clear:<br/>There are nine people on an adventure, including Korrok.  We find forty thousand gold Pieces, and a Magic Sword worth three thousand GP.  You want the sword.<br/><br/>There are ten shares in play (because Korrok gets two.)  Dividing up the gold, each one is worth four thousand GP.  Everyone gets that.  You take the sword, and put 2,700 GP back in the pool.  Why not 3,000?  Because one tenth of the price is already yours - if you put 3,000 in, you'd get 300 back out.  Easier to just pay what you actually owe.]