Nephili's Drider Sorcereress, Ildeeh'a http://www.thetangledweb.net/forums/profiler/view_char.php?cid=13864<br/><br/>History<br/>From a young age, Illdeeh'a had shown a natural affinity for the arcane. Although her had mother, the matron of their house, initially pushed for her to become a priestess of Loth, Ildeeh'a had little talent for divine magic, and even less patience for the studies and piety required of such a position, and soon enough, she was allowed to embark on the more primal, and in her case, more promising, path of the sorceress. Her mother's decision proved to be a wise one, and by the age of one hundred and twelve, barely an adult by drow standards, Ildeeh had grown to be a powerful spellcaster. So powerful, in fact, that she was selected to face Lloth's tests.<br/>Illdeeh'a's mother was worried... the tests were never easy, and while not unheard of, it was never the less quite rare for one of her daughter's age to take them... and even rarer for one to succeed. But if she did, it would bring a great deal of prestige to the family, and besides... even she, a matriarch, could not defy the will of their dark goddess. So that very day, Illdeeh'a left the city for her test, promising, with a smirk, to return within hours.<br/>However, in the end, it appeared that her mothers fears had been accurate. A day passed, and then another, and still Illdeeh'a did not return. When, a week later, a guard patrol reported seeing a new drider in the area, she knew for certain... Her daughter had failed the test, and was a drow no more.<br/><br/>Appearance:<br/>Nearing the top of a small hill, deep in the underdark, a figure begins to come into view ahead. At first, all that can be seen is the top of her head... snow white hair, hanging straight, if a bit unkempt.... contrasting with dark gray, almost black skin. A smirk forms on the girls face as she sees another approaching, her blood red eyes peeking out from under her bangs. Her upper body comes into view, covered only by a sleeveless sack cloth tunic, torn off just below her breasts. One shoulder is knotted in a rather crude repair, the other is missing entirely. As you crest the top of the hill, however, the sight ahead of you suddenly becomes a great deal more disturbing.<br/>At mid abdomen, the girl's already dark skin quickly turns pitch black... small, stiff black hairs covers her lower torso, even as it shifts backwards. From the waist down, the woman is no drow, possessing instead the body of an arachnid... Eight long, slender legs hold her aloft, and her body seems to be longer then it is tall.<br/><br/>Personality<br/>As a drow, Illdeeh'a was arrogant, her position as the first born daughter of a powerful matriarch, combined with the considerable arcane power she wielded, left her with little need for humility, especially in the status-obsessed drow society. She took what she wanted, said what she liked, and generally, given her situation, managed to get away with it.  As a drider, although she has retained much of her arrogance, her personality has changed quite a bit. For over two hundred years, the majority of her life, she has lived alone in the underdark, an exile from her home... Prolonged isolation tends to have an effect on the minds of sentient creatures, and even driders are no exception.  The underdark is not an easy place to survive on one's own, and before long, she had taken to robbing passing merchants and travelers to survive, with a particular focus on those of her former race. For the first few years, she was cold and efficient, capturing the unlucky victim as the passed by, taking their possessions, and releasing them.  Illdeeh'a preferred not to kill her targets, and was rather proud of her efficiency in doing so... although the thought that releasing one into the underdark alone, with nothing but the clothes on their back, is effectively a death wish, never crossed her mind.<br/>As time passed, however, her loneliness grew, and she began keeping her captives for longer periods... hours, sometimes days, if the mood struck her. No particular harm came to them, and indeed, all she did was talk... As if having another creature to hear her ramblings, even one who was unable to reply, somehow helped to convince herself that she was still sane. Recently, however, Illdeeh'a made the mistake of capturing a messanger in the service of her mother, still a powerful drow matriarch, and holding her for nearly three days. The delay of the rather important message caused a fair deal of trouble, and the woman, neither knowing nor caring if the drider in question was her long lost daughter, elected to order her killed. Forced to flee from drow hunting parties more and more each night, Illdeeh'a eventually realized that she had only one option for escape: the surface.<br/>