The dire weasel eventually decides to just wander off, helping to lead the way towards the final room. It seems to have figured out that it's not able to bite anyone yet.<br/><br/>Meanwhile, Torvax continues to fight. He does indeed point and laugh at the Marshal, but isn't so happy about the magic missiles - although currently, seeing as the two are sharing a square, he does manage to get an AoO against the spellcaster.<br/><br/>(17+12 = 29 to hit, 6 damage, and save vs 3 Dex damage. Also she needs to make a DC 16 Concentration check or she loses the spell.)<br/><br/>Badly injured, Torvax decides to disengage for now. He steps back, making an adjustment so that he is no longer sharing the square, and is out of the Marshal's range, and then turns invisible. If the spellcaster has Improved Unarmed Strike or is wielding a weapon, then she gets an AoO of her own.<br/><br/>(He is now on 4 HP or 20 HP. Remember that you have to see a target to MM them, even if you know where they are.)