And I appologize for not posting Rodger's attack myself.  I post on an I-touch, and when I noted how long since the last post moving forward it was, I paused in the process of writing it all down, and decided to wait to see if we were continuing.<br/><br/>These dang wolves have a TON of hp.  I might have used a different group of spells had I suspected them to be half this tough.<br/><br/>Anyway, here are the bonuses from Bite of the Were-Tiger<br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Bite me<br/>You gain a +12 enhancement bonus to Strength, a +4 enhancement bonus to Dexterity a +6 enhancement bonus to<br/>Constitution, and a +5 enhancement bonus to natural armor. Your hands become claws, granting you two claw attacks, and your mouth becomes that of a tiger, giving you a bite attack. You can attack with both claws at your full base attack bonus, but your bite attack takes a –2 penalty (as if you had the Multiattack feat). Each claw deals 1d8points of damage (1d6 if you are Small) + your Str modifier, and your bite deals 2d6 points of damage (2d6 if you are Small) + 1/2 your Str modifier. You gain the benefits of the Blind-Fight and Power Attack feats, as well. If your base attack bonus is +6 or higher, you do not gain any additional attacks.<br/>Material Component: A tiger’s claw<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Which basically means for Rodger that he's doing +6 damage per claw strike, And +3 damage per bite. (I think that's 15 additional damage.)