<div class="floatleft">(https://i.pinimg.com/originals/99/de/80/99de80dd4fb18a5a2b5229f5fe73ae72.jpg)</div><strong>Part 2: <br/>The Crypt of the Everflame (First Floor)</strong><br/><br/><strong>PUSH to Area 2</strong><br/><br/>Since Iona is being awesome, she marches towards the door along the elevated walkway and swings it open.<br/><br/>Do not pass go!  Do not collect $200!  You are going to the maze room.  This is a large chamber which contains a maze of pillars that obscure the far side of the room.  Next to the door is a pile of empty saddlebags and three brooms.<br/><br/>The GM will admit that this is an annoying room, so he apologizes in advance.<br/><br/><strong>Organize thyself!</strong><br/><br/>Movement is very important in this room.  Perception is very important, too.  If you are not carrying a torch, you are at a -10 to perception.  If you are moving quickly, you are at an additional -5 to perception.  Again, I repeat, the<span class="bbc_u">SQUARES YOU MOVE THROUGH ARE VERY IMPORTANT IN THIS ROOM</span>.<span class="bbc_size" style="font-size: 18pt;"><span class="bbc_font" style="font-family: impact;"><strong>There are tons and tons of traps in this room (!!!)</strong></span></span>.<br/><br/>(https://i.imgur.com/sFaqhN8.jpg)