Part of the fun in roleplaying is being true to your character, even when it's not the nicest, most practical, or most brilliant choice. The most fun characters are flawed, and they will live up to their flaws - even when it costs them dearly.<br/><br/>Reaver's motivations are very sound and clear (to me), but the words are vague - it sounds like she might want to kill them or that she might want to save them. Each character is free to interpret the words as they will - and maybe she's being purposely vague. Who's to say? Most people don't lay out all of their cards in one go, especially people who have more to hide or gain from hiding.<br/><br/>You're free to ask her what she means and where she stands, subtly or explicitly, but Kaiser already made his grand departure - or did he?<br/><br/>In any event, I think it's more fun when there are intra-team conflicts on moral, philosophical, and ideological levels. A major part of Exalted is dealing with such issues.