The babau fell into Abyssal cursing as Kass danced around it, spinning and swiping again with its own claws, and howling dissonantly as she opened up one of its shoulders with a cut. The initial vibrations seemed to ring throughout its entire body, and the creature stood there a moment like a person with their wind knocked out, quivering helplessly.<br/><br/>"Not so dodgy now, hmm?" Aria smiled thinly and pounced;<em>finally</em>she was able to strike the evasive creature just as she'd wanted. Her kurkis briefly formed an X in front of her own face before making outward horizotnal crescents. The two concave edges swept across the throat of the babau, tearing open jugular and windpipe. Blood waterfalled down the white corset and into the fake-stuffed 'cleavage', and the creature flopped back flat on the floor gurgling for a moment before passing out entirely.<br/><br/>"<em>Nice</em>trick, Kass!" Aria exclaimed excitedly, hopping around the body to kiss Kass. "I saw a martial artist do something like that once! You found the way to keep the craven buggers from dodging deserved death..."<br/><br/>Saturnia studied the demons' bodies, as if to confirm death. "Already I get the sense you two shall work splendidly together; that feeling, at least, is something I feel has been gained from this ill-advised demon-calling."<br/><br/><br/>Yes, hit for 22, for 51 total<br/>I think it's Fort, but same DC (27 = 10 + 1/2 level + Cha mod)<br/>it fails its save (either way!)<br/><br/>I didn't even realize when I recommended Stunning Surge, but it has great synergy with a sneak attacker, since stunned creatures lose their Dex bonus to AC (i.e. can be sneak attacked). I think Uncanny Dodge doesn't overcome this ("She retains her Dexterity bonus to AC (if any) even if she is caught flat-footed or struck by an invisible attacker. However, she still loses her Dexterity bonus to AC if if immobilized" - stunned is more like immobilized than flat-footed or blind)<br/><br/>Also nice here b/c otherwise the babau would've 5' stepped further from Aria to prevent her being able to 5' + full attack it (although she has some limited-use items to move + full attack a certain number of times a day).<br/><br/>DR /good isn't that common...mostly just devils and demons. (So, yeah, less common on the Prime I guess.) Since Kass has the various sources of bonus damage [the lower your damage ,the larger the 'proportional' effect of DR - for example Aria is literally unable to damage many enemies with DR and crit immunity, such as many constructs, w/o special abilities], and the force bow and her spells, she's not seriously hampered by it.  The only individual type of DR that's common is /magic. btw I think you've already made a very nice use/showcase of Kass's variety of abilities and options.<br/><br/><span class="bbc_u">Aria</span><br/>5' east and FA<br/>main hand 33/28/23/19, dmg 1d4+14 + SA [includes the 'subtlety' +4 atk/dmg now]<br/>Result: 12, 18, 10, 19, 18, 2, 9, 20,<br/>atk 41 dmg 14+51<br/>atk 34 dmg 12+70<br/>198 total, babau down