Since we are talking about stuff I might as well chime in<br/><br/><strong>Splitting Loot</strong>- In the interest of not turning things into a mess I'd say loot is split between just the actual players. Maybe in game it would be like - 1 share per throne essentially. Otherwise the first upgrades will probably go into getting leadership and then minions with leadership just to get more loot and cause a weird downward spiral. That or just people not sharing loot at all by not telling people about it.<br/><br/><strong>Goals</strong>- My goal is to acquire and take in souls to increase my power. Specifically archmagi or other powerful individuals are the sorts of things I want to get. Ultimately Anasil has little interest in things that don't involve her slaughtering the living currently. That could evolve over play or the like but we'll see. Just kind of depends on where the plot heads.<br/><br/><strong>Cults and such</strong>- Souls as a currency would be interesting although I'd imagine that'd have to get some stuff worked out with me since I can just kill things and take them as a default power. Ideally at some point I'm going to just go to a city and start gathering a bunch of them by fireballing the marketplaces or finding a way to get my undead minions to channel them to me and assaulting nations with vast armies of the dead. Basically  making tomb worlds... I wonder if I can make necrons.