Going with it was always Lythia.<br/><br/>I see how it may have worked out another way by bringing in another creature to take her, but I had set the scenario with several constants and that was the kobolds do not<span class="bbc_u"><strong>want</strong></span>to engage. They herded scorpions into the barn so that they could clear the area of hazards. They did the same thing with the snakes. The big creature they unleashed on this group was the scorpion and the party took it down in a round. I didn't have any other large resources attached to this group, and couldn't be sure to get her, but if she ran off and fell victim to the kobolds...<br/><br/>Also, from the inexperienced eye of an outsider with no battlefield experience, this may seem a bit of a cluster. The enemy has controlled the field and contained your group. The fact that no significant harm has come to anyone including the healie that has put herself in danger and sprang the trap would not occur to someone who has never seen the chaos of a battle. Add that to the<span class="bbc_u"><strong>need</strong></span>to prove herself to  group of adventurers who have demeaned her since they met her and ... This is where my mind carried this. She decided to quit being herded, by the party and the enemy. She rushed the only kobolds she had reason to exist having seen them going out the back window of the house. Inexperience put her in a critical position and a bad fall put her incap for the moment. She will wake up next round as she made the Fortitude save.<br/><br/>That all said, we need Messadre and Lythia, before the kobolds act again.