<em><strong>Disciple of Life</strong><br/>Also starting at 1st Level, your Healing Spells are more effective. Whenever you use a spell of 1st Level or higher to restore Hit Points to a creature, the creature regains additional Hit Points equal to 2 + the spell’s level.<br/><br/><strong>Channel Divinity: Preserve Life</strong><br/>Starting at 2nd Level, you can use your Channel Divinity to heal the badly injured.<br/>As an action, you present your holy Symbol and evoke Healing energy that can restore a number of Hit Points equal to five times your Cleric level Choose any Creatures within 30 feet of you, and divide those Hit Points among them. This feature can restore a creature to no more than half of its hit point maximum.<br/></em>