<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=100680.msg4448088#msg4448088">Quote from: Yorubi on 01-04-2011, 02:46:18</a></div></div><blockquote class="bbc_standard_quote">Yeah... really its nice when character development is able to be put on the players hands rather then dice. ^^;;<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>And that's why it's in the rules that it's able to be used on NPC's. Unless you agree to have the skills used on you, just put it in to roleplay.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=100680.msg4448121#msg4448121">Quote from: Laughing Hyena on 01-04-2011, 02:53:56</a></div></div><blockquote class="bbc_standard_quote">hehehe. And already I influence the lot of you by just simply suggesting "a little bit of diplomacy cant hurt." Anyway you think thats bad try playing white wolfs exalted in social fu. Guaranteed to make people throw hissy fits. <br/><br/>All joking aside I ain't gonna like force the issue with Yorubi, I just want her to get into the game and not feel like she has to sit on the sidelines. Anyway there is fun to be found an in inner party conflict between the party troublemaker, the sultry girl and the straight arrow.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>That was the other system I was referencing hyena. Much better explained, and the dice mechanic is more made around it. You also have willpower that can be spent to resist it.<br/><br/>