<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=126755.msg6114099#msg6114099">Quote from: ShadowFox89 on 09-04-2012, 10:07:24</a></div></div><blockquote class="bbc_standard_quote"> Are we still keeping the cap on spell levels? Or can we drop that rule. Same thing on the one alternative form. Both of them seem like silly rules.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I point out as former GM to this game that my reason for spell cap is valid. As things get very silly beyond 10th CL when speak all shehanigans what you can pull off with higher level spells. I have seen very abused shehanigans with summon instrument spell and that's a cantrip! But you can spend souls to increase your spellcasting prowess naturally but it's costly.<br/><br/>What comes to one alternative form; it's meant only for smut aspect of the game mostly and able to walk in through medium sized doors and move in such rooms. Also you could have hybrid form if your lycantrophe or similar critter. Reason why there is only one form is focus on demon princes/archdukes who more often than not have only a single form and cannot change their own shape expect limited fashion (like some can turn specific animals or specific humanoid form or into swarms or such). It's meant more as creative limitation as you can take whatever shape you want if you use magic item cast polymorph on yourself. But point being either unique demon or devil is that you<em>flaunt</em>the said fact. Being unique among file and rank devils is something to cherished upon and as demon uniqueness shows off your own unique powerful presence. Like Graz'zt example is rare demon prince who looks closely human and he is proud of said fact (instead turning himself to big powerful brute even if it gives him more natural attacks).