Ebirc Aldonat  (http://www.myth-weavers.com/sheetview.php?sheetid=598287)<br/>In a room<br/><br/>Ebirc starts to mention what he found when Tha'ael's his catches his attention.  Knowing the orb is too dangerous not to mention he whispers<strong>"Don't touch the orb or knock it over.  It is extremely dangerous.  In fact, we should leave the room, something is coming and we don't want to break that in a fight."</strong><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Rolls</div><div class="spoiler_body"></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spells prepared</div><div class="spoiler_body">lvl 0:  Create Water, Purify food and drink, Stabilize, light Lvl 1:bless water, <del>identif</del>y (d), Bless(2x), detect evil, magic stone, Lvl 2: consecrate, bull's strength, magic mouth (d), Owl's Wisdom, Lvl 3: create food and water, dispel magic (2x, one as domain)</div></div>