<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=219471.msg10806449#msg10806449">Quote from: TheGlyphstone on 17-12-2014, 22:43:14</a></div></div><blockquote class="bbc_standard_quote">Hrm, good point. So let's go with the Sunhammer then, for long-range sniping appropriate to our speed. That leaves us with 7 power and 7 space, and we've spent 39 SP by my count.<br/><br/>Let's get some Augmented Retro-Thrusters for another 3 Power, 0 Space, and 2 SP, so we can open the range easier when needed to use our speed and range. 4 power, 7 space left. 41 SP.<br/><br/>1 Space to upgrade from Pressed-Crew to Voidsman Quarters...a happy crew is a productive crew.<br/><br/>If we swap the Jovian Missile battery for a Sunsear Laser Battery, we're now fully geared for long-range combat, which I like. For 3 power and 3 space, leaving us with 1 of each, we get -1 Battery Strength, +1 Damage on hit, and +3 Range. No net change in SP.<br/><br/>Our ship will be fast, maneuverable, and capable of taking decently powerful potshots at enemies while dancing outside their range.<br/><br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>No objections from me.  I think we have 3 space left, though, not just one.<br/><br/>Actually, looking at it, a Sunhammer Lance Battery is listed in one chart as Space 6 and on the page after as Space 4.  Is there an errata somewhere?