So some of the tags have specific mechanical meanings.<br/>*+Bonus: Gives you a +1/-1 whatever on a specific kind of roll<br/>*+n Damage: Does additional damage<br/>*Piercing: Goes through armor (a specific amount)<br/>*Ignores Armor: Fully ignores armor<br/>*Precise: You can use DEX instead of STR to Hack and Slash<br/><br/>Some of the tags are about ranges:<br/>Hand:  Attack within your actual reach<br/>Close: Attack within reach + a foot or two<br/>Reach: Attack within like 10 feet of you<br/>Near: Attack if you can "see the whites of their eyes"<br/>Far: Attack within shouting distance<br/><br/>Some of them are narrative and give narrative cues as to what advantages they give:<br/>*Forceful: If you're hit with it, it knocks you back or even throws you to the ground<br/>*Messy: Is particularly destructive in how it does damage<br/>*Debilitating: Leaves a target temporarily fully unable to act or longer term less effective