<div class="floatright">(https://i.pinimg.com/564x/1e/80/f2/1e80f2abe068fbf805c7d440c10c5089.jpg)</div><tt class="bbc_tt"><br/><strong>Name:Lyssiah Stormwhisper</strong>     <br/><strong>SP:</strong> 35/35      <strong>HP:</strong> 34/34      <strong>RP:</strong> 5/5<br/><strong>EAC:</strong> 16  <strong>KAC:</strong> 17 <strong>CMD:</strong> 25<br/><strong>Current Location:</strong> A7<br/><br/><strong>SAVING THROWS</strong><br/>     Total  BAS  ABI  MISC<br/>Fort   2   = 1  + 0  + 1<br/>Ref    7   = 4  + 0  + 3<br/>Will   5  =  4  + 0  + 1<br/><br/><strong>Weapon IN HAND: Laser pistol, Corona (2d4+2, Burn 1d4 on critical, 19 charges)</strong><br/><strong>Equipped Armour:Carbon Skin, Graphite (agility enhancer, mk 1) (with armor bonuses EAC: 16, KAC: 17)</strong><br/><strong>Carried Weapons:Survival knife (1d4+2 , Analog, operative), Semi-auto pistol, tactical (1d6+2)</strong><br/><br/><strong>Consumables:</strong><br/>medkit (basic), antitoxin (tier 1) (1), field ration (1), r2e (2), serum of healing mk  (2)<br/><strong>Additional Equipment:</strong> Backpack, Battery (6) (20 charges each), Computer (tier 3), Comm-unit (personal)<br/><strong>Spells/Abilities:</strong><br/>Trick Attack, Evasion, Holographic Distraction, Debilitating Trick<br/></tt><br/><hr/><br/>Unlike many other denizens of Absalom's underworld, Lyssiah hated firefights or any violence. Killing or maiming beings brought too much attention, be it from law enforcement or rival... entrepreneurs, violence had the possibility of having too much negative consequences for those who caused it - too much attention from the law enforcement never ended well for those on the other side of the law and too much attention from rival groups could mean many things, from plain old vengeance to alliances and cooperation against the initiators of said violence. But she wasn't stranger to violence either, otherwise she wouldn't have survived for as long as she have. Life taught her very quickly to shoot first and not leave any enemies alive, lest they become a health hazard.<br/>When one of the mercenaries appeared on the door-step, scanning the room with the suit mounted flash lights, she smirked and shook her head. Amateurs, she thought. Using a light source in darkness meant he belonged to a species that didn't have an ability to see in the dark, and that meant his night vision was ruined by the light sources on his suit and weapon. She would have used a night vision enhancers instead; from what she knew, darksight enchantments on googles or combat suit visors, infrared sensors or other night vision enhancers were rather widespread among operatives of mercenary groups. On the other hand, his lack of professionalism has given Val a chance to hide properly, as he didn't start shooting yet, which was good.<br/>She peeked carefully behind the machine she was hiding behind. Squinting, she eyed the mercenary for a few moments, then she noticed something that made her heart beat faster in anticipation. Judging by the movement of the flashlight on his weapon and his posture, he seemed to reach for his equipment belt. A grenade? Special ammunition for his weapon? It didn't matter. With this action alone, he became a threat. Confrontation was inevitable, so they should... prepare.<br/>Slowly, Lyssiah prepared her laser pistol for fire, while peeking at the mercenary, keeping close to the floor level. Just as she was about to warn the others that she was about to initiate a confrontation, suddenly she heard<strong><em>"Shit"</em></strong>over the comm.<br/>So she wasn't the only one who noticed the mercenary's suspicious movement. Good. Lyssiah nodded approvingly to herself, hearing about Reva's intentions, preparing her firing position in the meantime.<strong>"Acknowledged"</strong>she responded curtly to Reva, then crouching behind the machine, with a pistol with one hand, she slowly breathed in and out, preparing herself for the upcoming firefight.<br/>And then, she almost choked when she heard Valerie declare that bet. She knew Valerie enough to understand that she would nag whoever<em>lost</em>until they comply, so she better not lose that... bet. The idea that someone would<em>willingly</em>invite others for a drink has always seemed alien to her - she never so any benefit of<em>willingly</em>spending money on others, so why bother?<br/>Crouching and leaning on the machine with her back, she waited for the flash to go off with eyes squeezed shut. A silent flash that seemed to penetrate her eyelids signaled that the grenade or whatever device Reva used went off; Lyssiah sprang into action.<br/>Leaning out from her cover in a fluid motion, she aimed carefully, aiming a bit lower than the suit flashlights of the mercenary, then squeezed the pistol trigger.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button" style="">mechanics</div><div class="spoiler_body"><br/>Due to a Surprise Round, using a standard action to attack.<br/>Initiative roll = 19 (https://elliquiy.com/forums/dicebot.php?r=146011)<br/>To hit roll = 12 (https://elliquiy.com/forums/dicebot.php?r=146043)<br/>Damage roll for laser pistol (using EAC as it is an energy weapon) = 9 (https://elliquiy.com/forums/dicebot.php?r=146014) <br/><br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button" style="">Previous post, edited because I used incorrect mechanics for an attack</div><div class="spoiler_body">Unlike many other denizens of Absalom's underworld, Lyssiah hated firefights or any violence. Killing or maiming beings brought too much attention, be it from law enforcement or rival... entrepreneurs, violence had the possibility of having too much negative consequences for those who caused it - too much attention from the law enforcement never ended well for those on the other side of the law and too much attention from rival groups could mean many things, from plain old vengeance to alliances and cooperation against the initiators of said violence. But she wasn't stranger to violence either, otherwise she wouldn't have survived for as long as she have. Life taught her very quickly to shoot first and not leave any enemies alive, lest they become a health hazard.<br/>When one of the mercenaries appeared on the door-step, scanning the room with the suit mounted flash lights, she smirked and shook her head. Amateurs, she thought. Using a light source in darkness meant he belonged to a species that didn't have an ability to see in the dark, and that meant his night vision was ruined by the light sources on his suit and weapon. She would have used a night vision enhancers instead; from what she knew, darksight enchantments on googles or combat suit visors, infrared sensors or other night vision enhancers were rather widespread among operatives of mercenary groups. On the other hand, his lack of professionalism has given Val a chance to hide properly, as he didn't start shooting yet, which was good.<br/>She peeked carefully behind the machine she was hiding behind. Squinting, she eyed the mercenary for a few moments, then she noticed something that made her heart beat faster in anticipation. Judging by the movement of the flashlight on his weapon and his posture, he seemed to reach for his equipment belt. A grenade? Special ammunition for his weapon? It didn't matter. With this action alone, he became a threat. Confrontation was inevitable, so they should... prepare. <br/>Slowly, Lyssiah prepared her laser pistol for fire, while peeking at the mercenary, keeping close to the floor level. Just as she was about to warn the others that she was about to initiate a confrontation, suddenly she heard <strong><em>"Shit"</em></strong> over the comm. <br/>So she wasn't the only one who noticed the mercenary's suspicious movement. Good. Lyssiah nodded approvingly to herself, hearing about Reva's intentions, preparing her firing position in the meantime. <strong>"Acknowledged"</strong> she responded curtly to Reva, then crouching behind the machine, with a pistol with one hand, she slowly breathed in and out, preparing herself for the upcoming firefight.<br/>And then, she almost choked when she heard Valerie declare that bet. She knew Valerie enough to understand that she would nag whoever <em>lost</em> until they comply, so she better not lose that... bet. The idea that someone would <em>willingly</em> invite others for a drink has always seemed alien to her - she never so any benefit of <em>willingly</em> spending money on others, so why bother?<br/>Crouching and leaning on the machine with her back, she waited for the flash to go off with eyes squeezed shut. A silent flash that seemed to penetrate her eyelids signaled that the grenade or whatever device Reva used went off; Lyssiah sprang into action. <br/>Leaning out from her cover she aimed carefully, aiming where she assumed were the weak points of the mercenary combat suit, waited until the flashlights of the mercenary indicated he was looking another way then fired. Almost immediately, she darted to another cover, intending to keep the mercenary off target. If he wasn't blinded by the flash, he would undoubtedly see the red beam of her laser pistol in the dark and try to fire at the spot she was sitting a moment ago.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button" style="">Mechanics</div><div class="spoiler_body">I am really not sure that I understand the rules correctly, so hopefully I won't do any silly mistakes. Do tell me if I do make mistakes!<br/><br/>The darting is towards A5, it is 3 rectangles and each rectangle is 10 feet, I assume, right? <br/><br/>The description of Trick Attack says that it is possible to move <em>and</em> fire as the same full action, right?<br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">You can trick or startle a foe and then attack when she drops her guard. As a full action, you can move up to your speed. Whether or not you moved, you can then make an attack with a melee weapon with the operative special property or with any small arm. Just before making your attack, attempt a Bluff, Intimidate, or Stealth check (or a check associated with your specialization; see page 94) with a DC equal to 20 + your target's CR. If you succeed at the check, you deal 1d4 additional damage and the target is flat-footed. This damage increases to 1d8 at 3rd level, to 3d8 at 5th level, and by an additional 1d8 every 2 levels thereafter. You can't use this ability with a weapon that has the unwieldy special property or that requires a full action to make a single attack</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Lyssiah using a Trick Attack and Debilitating Trick, trying to make the mercenary off-target.<br/>The idea is that her aiming on "weak points" of the combat suit will be the extra damage from the trick attack...<br/><br/>Rolls: <br/>Initiative roll = 19 (https://elliquiy.com/forums/dicebot.php?r=146011)<br/>Stealth check for trick attack = 16 (https://elliquiy.com/forums/dicebot.php?r=146012)<br/>According to description, this is automatic failure for the trick attack, right? (the gods of dice are unhappy today it seems :D )<br/>Damage roll for laser pistol = 9 (https://elliquiy.com/forums/dicebot.php?r=146014)<br/>Edit: did a roll with leaving +15 bonus by mistake from the stealth bonus, so I re-rolled 2d4+2 damage of the pistol<br/>Hopefully didn't forget anything and did everything fine!<br/></div></div><br/></div></div>