<strong>Ada Stonewrought<br/>Common Room<br/>Abandoned Inn</strong><br/><br/>Glassware, surprisingly fine for a common inn, was lined up neatly on shelves beneath the bar.  Ada crouched, examining the mugs and cups.  Those would certainly fetch a nice price from any decent merchant, although transporting them would be a hassle.  Still, if they were here, then either that wooden board had deterred many a would-be thief, or the inn had not abandoned long enough for anyone to take them.<br/><br/>He stood, turning and looking at the wooden casks that rested at head level behind the bar.  "Valerian vintage, 307, 301, 299..." he muttered to himself, reading the worn labels.  The bungholes were sealed with cork, and when Ada rapped a knuckle on the wood, the sound was deep and muffled.  So not only was there expensive glassware, but also old and valuable vintages, and not a trace of dust anywhere.  It could be that would-be looters had been scared away by enemies out of Kalem-Vor, but it was more likely that the inn was recently abandoned.<br/><br/>When Ada looked around the common room for Tavah, he caught a glimpse of light in the dusky gloom on the road.  Suddenly very quiet, he deftly vaulted the bar and approached a window.  [Perception: 18 (http://elliquiy.com/forums/dicebot.php?r=48593)]  With the rain and setting sun, it was difficult to make out details, but he could tell by the way the light twitched and bounced that it was carried, probably by a rider or teamster given the height.  A shape next to the lantern appeared to be a second rider.<br/><br/>He immediately considered the two worst case scenarios: the riders were brigands come to loot the inn, attacking Ada and his group in the process, or they were the inn's owners, and would not take kindly to a half dozen strangers breaking into their establishment.  On the other hand, they may just be travelers looking for shelter.  Regardless of who they were, they had doubtlessly seen Ada's<em>Dancing Lights</em>through the common room's windows, just as he had seen their lantern.  If he tried to hide or extinguish the lights, they would assume he was a brigand himself.<br/><br/>"Tavah, look," Ada said, beckoning the man over to the window.  "Men on the road, coming from the southeast."<br/><br/>For a moment, Ada stood in front of the window, in plain view of the riders, his<em>Dancing Lights</em>still drifting in the center of the common room, providing soft illumination.  He did not want conflict, and would avoid it if he could.  If they were discovered hiding in the inn, the riders would immediately become suspicious, especially if Ada doused his<em>Dancing Lights</em>like a thief blowing out a candle.  Better to greet them openly and honestly, showing that they meant no harm.  If the riders were friendly, they could meet amicably.  If they were hostile...  Ada glanced at Tavah, and thought of his companions in the stable.  He wasn't worried.<br/><br/>When it became obvious that the riders were approaching the inn, Ada stepped away from the window and removed the Bow of Alister from his back.  The bowstring was loose and damp, but it would still fire, albeit poorly.  Gently, he leaned it against the wall next to the door he and Tavah and come in through.  He did not want to greet the riders while armed, but if things got rough outside, the Bow was still within easy reach.<br/><br/>Slowly and confidently, Ada stepped out of the doorway, standing on the packed dirt where he had pried the board off minutes before.  One of his<em>Dancing Lights</em>drifted next to him, and he held it up like a lantern.  He only now saw the other four riders behind the first pair, but it was too late to reconsider now.  "HAIL RIDER!" Ada called out, waving his magical lantern back and forth, watching the rider closely to see if he drew a bow and arrow, ready to jump back inside the inn at the first sign of danger.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stats</div><div class="spoiler_body"><strong>Ada Stonewrought<br/>Level 5 Human Sorcerer</strong> (http://www.myth-weavers.com/sheetview.php?sheetid=584077)<br/><em>Hailing the unknown riders.</em><br/>HP: 29/29<br/>Subdual: 29/29<br/>Hit Dice: 5d6<br/>Init: +5<br/><br/><strong>Saves</strong><br/>Fort: +1<br/>Reflex: +4<br/>Will: +6<br/><br/><strong>Defense</strong><br/>AC: 14<br/>Touch: 13<br/>Flat: 11<br/>CMD: 15<br/><br/><strong>Offense</strong><br/>Melee: +2<br/>Ranged: +5<br/>Bow of Alister: 1d8+1 (x3), 100 ft.  Magical.  Point-Blank Shot, Arcane Strike, Gravity Bow (2d6+1)<br/>Claws (x2): 1d4 (x2).  Magical.  Uses left: 8/8 rounds<br/><br/><strong>Spell Slots</strong><br/>Cantrips- ∞<br/>1st - 7/8<br/>2nd - 5/5<br/><br/><strong>Recent Rolls (http://elliquiy.com/forums/dicebot.php?u=1360)</strong></div></div>