Thank you for having me! Looking forward to writing with you all!<br/><br/>@Quasar: That makes a fine origin for Limbic/Arodel! Imagine the complicated lie they could spin together. <3<br/><br/>@Group: I'm currently playing with two ideas for a Magic Initaive Feat, and I'd love any input on what people would prefer Limbic would take! Happy to fill the roll the party needs, you know?<br/>- Wizard: Booming Blade (Bonus damage, potentially minor CC) + Minor Illusion; Find Familiar 1/day (Familiar = Help Action when possible, including combat).<br/>- Cleric: Guidance (+1d4 on all non-combat, non-reactive skill checks, since Limbic won't have any other Concentration spells) + Thaumaturgy (meh?); Disguise Self 1/day.<br/><br/>@GM: For my uncommon, I was considering Gloves of Thievery (+5 to Sleight of Hand and Open Lock Checks) or just 'using' Limbic's item to get the group a Bag of Holding.