<div class="floatleft">(https://i.imgur.com/9PydQo5.jpg)</div><strong>Serra Heavensblood (https://elliquiy.com/forums/index.php?topic=299038.msg14671717#msg14671717)</strong><br/><strong>HP:</strong>19 / 31 (10 nonlethal)<strong>Armor Class:</strong>17<strong>Touch Armor Class:</strong>13<strong>Flat Footed Armor Class:</strong>14<br/><strong>Initiative:</strong>8<strong>Resistances:</strong><strong>Acid:</strong>7<strong>Cold:</strong>7<strong>Electricity:</strong>7<strong>Fire:</strong>2<br/><strong>Speed:</strong>25ft, 25ft (swim)<strong>CMD:</strong>16<strong>Saving Throws:</strong>Fort +1; Ref +4; Will +4<br/><strong>Spells/Abilites:</strong><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Racial 1/1 per day</div><div class="spoiler_body">Glitterdust (http://www.d20pfsrd.com/magic/all-spells/g/glitterdust)</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spells</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">0th level At Will</div><div class="spoiler_body">Detect Magic (https://www.d20pfsrd.com/magic/all-spells/d/detect-magic), Mending (https://www.d20pfsrd.com/magic/all-spells/m/mending), Create Water (https://www.d20pfsrd.com/magic/all-spells/c/create-water), Resistance (https://www.d20pfsrd.com/magic/all-spells/r/resistance), Read Magic (https://www.d20pfsrd.com/magic/all-spells/r/read-magic)</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">1st level 7/8 per day</div><div class="spoiler_body">Endure elements (https://www.d20pfsrd.com/magic/all-spells/e/endure-elements)*, Cure Light Wounds (https://www.d20pfsrd.com/magic/all-spells/c/cure-light-wounds)*, Cause Fear (http://www.d20pfsrd.com/magic/all-spells/c/cause-fear), Bless (https://www.d20pfsrd.com/magic/all-spells/b/bless), Air Bubble (https://www.d20pfsrd.com/magic/all-spells/a/air-bubble)</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">2nd level 4/4 per day</div><div class="spoiler_body">Resist Energy (http://www.d20pfsrd.com/magic/all-spells/r/resist-energy)*, Cure Moderate Wounds (http://www.d20pfsrd.com/magic/all-spells/c/cure-moderate-wounds)*, Lesser Restoration (http://www.d20pfsrd.com/magic/all-spells/r/restoration)</div></div></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Revelations</div><div class="spoiler_body">Elemental Resistance (http://www.d20pfsrd.com/classes/base-classes/oracle/mysteries/paizo-oracle-mysteries/elemental-oracle-mystery/)[Passive], Reforged Arms (http://www.d20pfsrd.com/classes/base-classes/oracle/mysteries/paizo-oracle-mysteries/elemental-oracle-mystery/)[8/8 4-minute periods remaining], Desert Mirage (http://www.d20pfsrd.com/classes/base-classes/oracle/mysteries/paizo-oracle-mysteries/elemental-oracle-mystery/)[3/4 minutes remaining]</div></div><br/><strong>Active affects:</strong>Concealed for 10 rounds by Desert Mirage<br/><strong>Tagging:</strong>The Crew!, Pirates<br/><br/>Serra was rummaging in her bag when suddenly Brownbeard appeared and threw fire at them! She managed to dodge the worst of it and her innate connection to the elements helped protect her further, but it still wasn't fun! Pulling on the now superheated air Serra was suddenly harder to see and hit.<br/><br/>"We can't fight<em>him</em>everybody<em>run</em>! Down the stairs and the tunnel! He can't hit what he can't see! And someone grab the trident on your way out, my hands are full!"<br/><br/>She then showed off what she'd been getting out of her bag, throwing an opened flask of lamp oil to the wooden floor between the crew and the pirates, then ran for the stairs down with another open flask of oil in hand. As the last one down she'd drop the flask on the stairs as she ran, then make sure to light the bottom of the spill with her flint and steel or a torch if it wasn't already on fire on it's own!<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Mechanics</div><div class="spoiler_body">Reflex save against fireball: 1d20+4: 21 (https://elliquiy.com/forums/dicebot.php?r=134120)<br/>Takes 12 fire damage (28/2 for successful save = 14-2 for energy resistance)<br/>Activated Desert Mirage as a swift action.<br/>Threw flask of lamp oil as standard action. ('Attacked' ground at AC of 5, plus range penalties per 10ft. 1d20+6: 11. (https://elliquiy.com/forums/dicebot.php?r=134121))<br/>Ran down stairs to tunnel as second move action.<br/>Dropped second flask of oil as free action.<br/><br/>Will light on next turn if not already ablaze by then.</div></div>