Darius could use the help with a cybernetics acquisition test, as he wants an MIU.   TGT says it would be a -20 for it, modified by a +30 for getting a single unit, a +10 from Cortez's help, added to the group's profit factor of 34 (it is 34, isn't it?) to make a total of 54/100 chance?  Hmm.  Oh wait, there aren't scale modifiers for cybernetics, so that lowers it to a 24/100 chance.  Ouch... one in 4?  Those are not good odds for my first try... let's look elsewhere.<br/><br/>Let's look at the chances of getting an Adeptus Heavy Bolter.  34 -70 (unique) +30 (one item) +10 (Arch-Militant) = 4/100 ouch... not much chance of that!  *sighs*<br/><br/>OK, what about getting bolt guns and, say, storm trooper carapace armor for Darius's squad (plus one bolt gun for Darius, what the heck...) They're very rare, which, in a population of 100,000 equals a -10 difficulty, getting a trivial number of them (5 or less) is +20, +10 for Darius being an Arch-Mil, and -5 for a second item (the armor, which is just as rare as the guns...) would equal a 49/100 chance... almost 50 percent, and I could use a fate point to make it close to a 75 percent shot.<br/><br/>*sighs*  A fate point to get a good chance of equipping a single five man squad with better quality gear?  Practically no chance of improving anything Darius already has?  Seems like we need more profit factor!<br/><br/>OK, let's see... what else might I want for Darius?  He's got a refraction field... how about refraction fields for all his guys, or an upgrade to a conversion field for him?  Refraction fields for his squad of 5 would need a 44, or the same as a conversion field for just him... so either of those would be an upgrade.<br/><br/>So, now to chose which to go for first?  The -10 to follow up acquisitions makes the choice a difficult one.