<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=283008.msg13996913#msg13996913">Quote from: LizzieV on 13-03-2018, 17:53:32</a></div></div><blockquote class="bbc_standard_quote">Plague of undeath sla isn't as useful to me because when it was handed to me it was tossed with a special limit on how much I could control with it so either I'm not understanding what the intent with it was or something else is going on with it. Normally with me animate dead is the better option because I have a special quality specifically to break the control limit on how many undead I can command so I can have an actual undead army where plague of undeath imposes a strict hit dice limit as it was given to me. Also it looks like plague of undeath with what was handed to me is better used for summon undead V stuff simply because I can fill an area with bodies without needing corpses but in order to do anything outside the summon undead list I have to have the actual bodies around.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Reading it over, I'll admit that I'm a bit confused as to what it's meant to do, as well.  The original suggestion I made to Zaer was to let you spontaneously convert Druid spell slots into summon undead spells in the same way that they could be converted to summon nature's ally spells, but thinking back on it, that would certainly have turned out to be a lot less useful than I had originally assumed it would be.  Plague of Undead is a spell that you cast on a pile of corpses to create an instant army, but since its control limit is explicitly said to be shared with Animate Dead, it should be unlimited for you as well.  But then everything it mentions about calling forth monsters from the Summon Undead V list is poorly-worded and a bit hard to understand. ><;<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=283008.msg13996913#msg13996913">Quote from: LizzieV on 13-03-2018, 17:53:32</a></div></div><blockquote class="bbc_standard_quote">I'd be happy to take some tips about different options to tweak the build around a bit. Maybe I should just get rid of playing with the weird sword idea and do something else with the main item. I would be able to shift the feats from the EWP, Finesse, and Power Attack to other feats at least along with the elemental shifting feats and empower.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I'll admit, Pale is a lot better at building high-level casters than I am.  If she's convinced that all you need is a few changes and you'll become one of the more powerful members of the group, then I definitely believe her.