The better I understand the rules, the more I've enjoyed this.<br/><br/>Indeed, a lovely opening scene.<br/><br/>Oh, and I vote for taking some of the torpedo boats, or at least taking some out.  I'd guess Coral Squadron can destroy the life support without aid.<br/><br/>If it can't we can always split it up.  Send our escort to do one or the other.<br/><br/>How feasable would it be?  How far away is the jump point, and could we catch the enemy squardon before they reach it?