<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=332199.msg15921825#msg15921825">Quote from: PhantomPistoleer on 16-07-2021, 20:26:21</a></div></div><blockquote class="bbc_standard_quote">My main concern with "culling" is that I dislike the notion of confronting someone and essentially saying, "Hey, you're not pulling your weight around here," especially when there are so many reasons why someone might not be posting.<br/><br/>1. They might have drama at home that limits their screen time;<br/>2. They might be sick and just don't feel like it; and,<br/>3. They might be going through some mental or physical block that prevents them from posting.<br/><br/><br/>IRL happens.  <em>I get that</em>.<br/><br/>Aaaand the last thing I want to do is go through the groups and <em>be selective.</em>  I don't want to cause drama by confronting people about their attitudes or their way of doing things or their lack of posting and axe them from a game that they might be enjoying or want to remain in.<br/><br/>On the other hand...<br/><br/>I like what we've built so far.  It's... not perfect, and it's not where I wanted us to be, but that's the nature of an open world.<br/><br/>IDK, maybe I'm just talking in circles.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Don't cull,  those that have issues IRL can reform new groups when they have free time again to earnestly participate.    That way no is penalized, the game does not bog down, sure it be a hiccup but its better than having everyone wait, a GM getting frustrated.<br/>