<div class="floatright">(https://i.imgur.com/HP5dSTG.png)<br/><div align="center"><span class="bbc_size" style="font-size: 12pt;">Brom</span> (https://i.imgur.com/Og3P0KA.jpg)</div></div><span class="bbc_size" style="font-size: large;">Aenwyn Silvyr</span><br/><br/><strong>Level:</strong>1<strong>Xp:</strong>0/8<br/><br/><hr/><table class="bbc_table"><tbody><tr><td><strong>Armor:</strong></td><td>1</td></tr><tr><td><strong>Hit points:</strong></td><td>21</td></tr><tr><td><strong>Damage:</strong></td><td>d8</td></tr></tbody></table><br/><strong>Str:</strong>8 (-1)<strong>Dex:</strong>16 (+2)<strong>Con:</strong>13 (+1)<br/><strong>Int:</strong>9 (+0)<strong>Wis:</strong>15 (+1)<strong>Cha:</strong>12 (+0)<br/><br/><hr/><strong>Alignment:</strong>Good: Endanger yourself to combat an unnatural threat.<br/><br/><strong>Bonds:</strong><br/>-Valeria has no respect for nature, so I am concerned for her.<br/>-Lilliastre is a friend of nature, so I will be her friend as well.<br/>-Valeria does not understand life in the wild, so I will teach them.<br/><br/><strong>Race:</strong>Elf - When you undertake a perilous journey through wilderness whatever job you take you succeed as if you rolled a 10+.<br/><br/><span class="bbc_u"><strong>Equipment</strong></span>Load: 7/10<strong>Coin:</strong><br/><ul class="bbc_list"><li> Leather Armor <em>(1 armor, 1 weight)</em></li><li> Bundle of Arrows (2 ammo, 1 weight)</li><li> Hunter’s bow <em>(near, far, 1 weight)</em></li><li> Short Sword <em>(close, 1 weight) </em></li><li> Adventuring gear <em>(1 use, 1 weight)</em></li><li> Bundle of Arrows <em>(3 ammo, 1 weight)</em> <br/><ul class="bbc_list"><li>Pitons x2[/i] <br/><ul class="bbc_list"><li>Signal Mirror[/i] <br/><ul class="bbc_list"><li>Scrolls and ink quills[/i] </li></ul><hr/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Moves</div><div class="spoiler_body"><span class="bbc_u"><strong>Animal Companion</strong></span><br/>You have a supernatural connection with a loyal animal. You can’t talk to it per se but it always acts as you wish it to. Name your animal companion and choose a species: Brom the Dire Owl (https://i.imgur.com/Og3P0KA.jpg)<br/><br/>Choose a base: Ferocity +2, Cunning +2, 0 Armor, Instinct +1<br/><br/>Choose as many strengths as its ferocity: Huge, Keen Senses<br/><br/>Your animal companion is trained to fight humanoids. Choose as many additional trainings as its cunning: Scout, Travel<br/><br/>Choose as many weaknesses as its instinct: Frightening<br/><br/><span class="bbc_u"><strong>Command</strong></span><br/>When you work with your animal companion on something it’s trained in<br/><br/>-and you attack the same target, add its ferocity to your damage<br/>-and you track, add its cunning to your roll<br/>-and you take damage, add its armor to your armor<br/>-and you discern realities, add its cunning to your roll<br/>-and you parley, add its cunning to your roll<br/>-and someone interferes with you, add its instinct to their roll<br/><br/><span class="bbc_u"><strong>Hunt and Track</strong></span><br/>When you follow a trail of clues left behind by passing creatures, roll+WIS.<br/><br/>On a 7+, you follow the creature’s trail until there’s a significant change in its direction or mode of travel.<br/>On a 10+, you also choose 1:<br/>Gain a useful bit of information about your quarry, the GM will tell you what<br/>Determine what caused the trail to end<br/><br/><span class="bbc_u"><strong>Called Shot</strong></span><br/>When you attack a defenseless or surprised enemy at range, you can choose to deal your damage or name your target and roll+DEX.<br/><br/><span class="bbc_u">Head</span><br/>10+: As 7–9, plus your damage<br/>7-9: They do nothing but stand and drool for a few moments.<br/><span class="bbc_u">Arms</span><br/>10+: As 7-9, plus your damage<br/>7-9: They drop anything they’re holding.<br/><span class="bbc_u">Legs</span><br/>10+: As 7-9, plus your damage<br/>7-9: They’re hobbled and slow moving.<br/><br/><span class="bbc_u"><strong><br/>Wild Empathy </strong></span> <br/>you can speak with and understand animals. <br/><br/><br/></div></div>    <br/><br/><hr/><strong>Description:</strong> 6'3 160 lbs. Aewyn is about average height for an elf, still putting him at a good bit taller than most other races. His build is slender from the waist up, though more curvaceous below, a figure considered "feminine" by non-elves. The same can be said for his face and even his garb, leading to some confusing him for a woman entirely. While he doesn't go out of his way to play into this misconception, if it results in him getting positive attention or preferential treatment he can be a bit..."slow to correct".  <br/><hr/><br/><strong>Background:</strong> Aewyn is a veteran elven ranger, 400 years young (416 specifically). Most of that time has been spent serving as scout and soldier for his home kingdom. He has taken part in at least four wars (give or take one or two depending on what one considers a "war") and more battles and skirmishes than he's bothered to count. However about a century ago, in the wake of a peace treaty ending their most recent conflict, he retired from active service to explore the world as an adventurer for hire. Compared to the "long held and steadfast tradition" (read: stagnation) of his homeland, traveling the world was an almost dizzying rush of new experiences. He's found great joy in seeing distant lands and experiencing foreign cultures. He's found even greater joy in forging bonds with new people, whether it be friendly comradery or passionate intimacy. In fact it was from the fallout of his most recent intimate relationship that he's begun a new chapter in his adventuring career, joining up with a fresh new group and throwing himself even harder into the carefree, partying lifestyle.  <br/><br/><strong>Extras:</strong><br/>-Brom, his massive dire owl, is Aewyn's most recent animal companion, though due to his extended lifespan he is far from his first. Brom is, however, the direct descendant of his first ever companion, as Aewyn has taken to raising and training the offspring of his companions to eventually take the place of their predecessor. <br/><br/>-While his penchant for casual flings might suggest otherwise, Aewyn has so far been quite monogamous when it comes to serious relationships. He has had two separate life partners so far, though due to them being non-elves he has outlived both of them. The first was <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Grol</div><div class="spoiler_body">(https://i.imgur.com/EyNFh7k.png)</div></div>, an orc warrior he encountered during a war between their people. After the war ended peacefully, the two settled down and spent the next 50 years running a bakery together until Grol passed of old age. The second came after he became an adventurer, a dwarven futa named <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Giwelin</div><div class="spoiler_body">(https://i.imgur.com/k8z1MVr.jpg)</div></div>. They adventured together in the same party for almost 40 years before she had to retire, dying of natural causes 30 years later. <br/><br/>-While some elves make it a point to not get attached to short-lived races, not wanting to deal with the hurt of outliving them, Aewyn has no such qualms. He chooses to love whoever fate guides him to, enjoy what time they have, and proudly carry their memory after they're gone. In fact he has a very specific guideline for how to deal with the loss of a lover: a phase of grief, a phase of acceptance and commemoration, a phase of physical and emotional abstinence, a phase of extreme liberation and sluttery, and then finally opening himself up to falling in love again. He has recently gone full swing into phase 4. </li></ul></li></ul></li></ul>