"Hiro, Ume!  Escape!" Iku nocks an arrow, her muscles bulging as she traverses her bow downward.  If she can buy them a few moments, it'll be all right.  "I'm not afraid to die for this village or my comrades, no matter how unprofessional they act!"<br/><br/>She draws back on the string and focuses her chakra.  This shot has to be perfect or else this could be the end of her.  Just a little nervous as she aims for the figure's torso, she releases the string!<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">Activate Speed Rank 3 and Strength Rank 3 as a free action (Both are free for five rounds, four rounds after this turn)<br/><br/>Full Action: Use Bow Art: Aimed Shot (lowering chakra to 24 of 31)<br/><br/>AC rises to 25, her reflex save rises to 8.<br/><br/>How dull, it should miss with a 27 for 22 damage.  That dirt will know it offended Iku, however.<br/><br/>At 2015-08-13 18:19:49, TheFourthShade (uid: 55451) rolls: 3d6 Result: 14 (https://elliquiy.com/forums/dicebot.php?r=79041)<br/>At 2015-08-13 18:19:38, TheFourthShade (uid: 55451) rolls: 1d8a6 Result: 8 (https://elliquiy.com/forums/dicebot.php?r=79040)<br/>At 2015-08-13 18:18:55, TheFourthShade (uid: 55451) rolls: 1d20a16 Result: 27 (https://elliquiy.com/forums/dicebot.php?r=79039)<br/>At 2015-08-13 18:17:19, TheFourthShade (uid: 55451) rolls: 1d20a17 Result: 20 (https://elliquiy.com/forums/dicebot.php?r=79038)<br/><br/>– Strength Rank 3 (Ex): The character gains a +2 bonus to attack and weapon damage rolls, and a +4 bonus to opposed disarm, trip, grapple, bullrush or overrun checks, strength checks and Break, Climb, Jump and Swim checks. His carrying capacity doubles. In addition, a character with Strength Rank 3 ignores hardness from objects with 4 or less hardness.<br/>When not suppressed or dormant, strength rank 3 costs 3 points of chakra every 5 rounds. Whether active or dormant, strength rank 3 increases the character's effective Strength score to determine his carrying capacity by +3.<br/><br/>– Speed Rank 3 (Ex): The character gains a +4 bonus to Jump checks, a +3 dodge bonus to Defense and Reflex saves, and a +1 bonus to attack rolls. The character's land speed increases by 20 feet, and gains a +3 speed bonus to Hide checks.</div></div>