<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=299037.msg14687319#msg14687319">Quote from: Roleplay Frog on 10-02-2019, 12:59:42</a></div></div><blockquote class="bbc_standard_quote">Guns and historical accuracy in fantasy is all over the place anyway. Have you watched pirate movies? That's what ya get, equipment wise. The high time of piracy was roughly from 1500-1800, so yeah, common firearms makes more mechanical sense.. then again, it doesn't mean everyone has guns, which are still expensive and for a skilled crossbowman, less reliable.<br/><br/>This is why I am loathe to use any expanded rule systems, boatloads of questions about things that, on closer scrutiny, tend to get rather wobbly if you look at history. <br/><br/> I figure you can plunder the ship for some simple firearms, alright.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I get that, it's just they had this set of rules right there in the core books so it seemed to make more sense to me to use them rather then guess or bug you every time we want to make a purchases. :P<br/><br/>I'd also point out that, even at the 25% of base price reduction from 'Commonplace Guns' a standard pistol would be<em>250gp</em>. They're not exactly cheep! :P Even at 'Guns Everywhere' it'd run you<em>100gp</em>! So I don't think you'd ever have to worry about, say, the town guard being armed with rifles in a fantasy setting. :P