I did sort of omit Emerald from participating in the pre-game ally/nemesis match-up, didn't I?<br/><br/>Callie, when we first started, I stated that everyone could create dynamic relationships between characters.  You could either be antagonists, known strangers, or friends.  The benefits of each were the following:  antagonists had a +1 to aid one another, known strangers had a +2 to aid one another, and friends had a +3 to aid one another.<br/><br/>In order to have a friend, you had to have one enemy.<br/><br/>Unfortunately, this really didn't develop into much of anything.  With Petrus's departure, it got kind of tossed aside because, well, I think that Petrus's character was the antagonist for some of the characters.