<strong>Has everyone assumed an OOC role?  What are they?</strong><br/>Litigator. It's my job to crosscheck the rules. Smooth things out.<br/><br/><strong>Has everyone finished their character?  Who are we waiting for?</strong><br/>I need to gear up and double-check.<br/><br/><strong>Has everyone created connections?  Please do so now.</strong><br/><br/>-Initial Thoughts-<br/><br/>Daela and Val: Too serious by half. I imagine they're probably going to find him somewhat annoying, Likewise, while they might be reliable, Salvador is going to wish they were a little more... flexible sometimes.<br/><br/>Damien: Hard to say with the info present. Getting on a mage's bad side isn't usually a very good idea. No reason they shouldn't get along well, if he's not super rigid.<br/><br/>Koba: If something comes out of the forced loyalty idea, he'd have few qualms abusing it to give her a hard time. Otherwise, I think they'd mostly get on,  maybe in a competitive sense, having a decent amount in common. Likely some level of attraction from him too.<br/><br/>Winnie: Probably curious about what he's writing. Might offer suggestions, differing points of view to those in his stories. Interested in making sure he's portrayed in a positive light.<br/><br/>Snake: Have to wait and see.<br/><br/><strong>Everyone, except for the Chronicler, please pick a combat buddy.  If your combat buddy cannot post during an excused absence, it will be your responsibility to assume your combat buddy's character during the player's absence.  If the absence is prolonged, the combat buddy (and only the combat buddy) may press the GM to seek a new player for the role.  You and your combat buddy will receive a teamwork feat at 1, 3, 5, 7, 9, 11, 13, 15, 17, 19.  This teamwork feat does not work with anyone else but your combat buddy.</strong><br/><br/>As a skirmisher, ideally it should probably be with another rogue/sneak attacker, as they'll already be looking to coordinate sneak attacks. Flanking teamwork feats are nice too. However, I'd prefer my buddy to be fluent with firearms rules, in the case they need to step in, so that probably takes precedence. Any volunteers?<br/><br/><strong>What adventure are we going on?  We should have a vote.</strong><br/><br/>Personally, I think we should probably be looking more towards the level four missions to start with. Between the additional players, and gestalt, we're probably overqualified. To that end, I'd like to place my vote for The Midnight Mirror instead.