Yeah, it's not the individual skill mods I'm worried about, it would just be nice to be able to cover a couple more without being horribly sub-par in all of them. I'm going to have to max UMD before too long if we want any sort of healing ability. That or we catch ourselves a bandit cleric ;D<br/><br/>Funny thing is, I think the logic behind arcane casters having fewer skill points is that they have spells that can help make up for them but wizards, who can swap in those spells whenever they need them without making themselves totally useless, have the int bonus to make up for it while sorcerers are just kind of screwed. That or I'm just rubbish at playing them and don't realize it. They're still fun though :D<br/><br/>[edit]I stopped typing in the middle of a sentence because I'm dumb, fixed now.[/edit]