<em>Action: Attempts to  track the smell (1d20+4+4) Rolled an 11 and a 24 for a retry.</em><br/><br/>As she got closer to the camp, the smell of rancid blood flooded her senses, threatening to block out everything else. In all her years of life, she couldn't remember ever feeling so overwhelmed. Calypsa closed her eyes and focused, trying to separate and read the wind. Satisfied she was going the right way, she swiftly moved forward.<br/><br/>Calypsa heard sounds - talking mostly, and decided to hang back as she watched and assessed the intentions of these people. She was having a difficult time being so close.  She spied a tent, and a new gust of wind coming from that direction told her this was it.<br/><br/><em>Action: Makes a listen check to see if she can hear anything the people are saying from this distance (1d20+7) got a 26.</em>