<div class="floatright">(http://i.imgur.com/WCowRmt.png)</div><strong><span class="bbc_size" style="font-size: 14pt;">Solsiss</span></strong>(http://www.myth-weavers.com/sheetview.php?sheetid=559943)<br/><strong>Male Fetcher Rogue</strong><br/><strong>Role:</strong>Utility rogue with attention to skills, but sneak attack good for melee.<br/><strong>History:</strong>Sol doesn't remember his parents that well. He remembers that he was with them when he was little, and that they lived primarily in the Shadow plane like many fetchlings. However, the memories are fleeting and hazy, leaving mostly a feeling of unpleasantness in their wake. By far Solsiss has spent the majority of his life alone, on the streets of the human world and the material plane. He found himself on the streets of a large prosperous sea town, and scrapped and stole to survive. There was plenty in the prosperous little trade town, and once he learned how to steal he rarely went hungry. Restlessness and a drive for purpose lead him to steal and perfect his skills even when his stomach was full. He eventually became too known a quantity in the town, large though it was, Sol stuck out due to his inhuman appearance. Eventually he became too known an entity, and had to move on, hitting the road to seek greener pastures. He's been a bit of a vagabond and scoundrel ever since. A few times he's attempted to return to the shadow realm, but hasn't been able to shift like many of his brethren. Sol suspects he is not a full fetchling, that he has mingled human blood somehow, but without knowing the whereabouts of his family or how he was separated from them means he's mostly abandoned the effort to live out his life on the edge of the law.<br/><strong>Personality:</strong>Sol is quiet, he always seems to be blending into the background, staying out of social interactions, right up until he steps forward and people realize he's been watching the entire time and that those bright eyes have taken in a lot more than expected. He's sharp and cynical. Years of living on the street have left him with the belief that no one is truly pure on the inside. He's stared at the underbelly of peaceful towns and shining cities, and nothing is ever as perfect as it appears. This means his trust is rarely if ever earned. When he's not putting on his charm and silver tongue to get something he wants, he's usually good for sharp quips and sarcastic remarks. He doesn't respond very well to authority without sense or respect to back it up, and seems to enjoy playing devil's advocate in arguments for the sake of every side of the situation getting its voice. Sol is naturally a pessimist, but with a huge amount confidence in his own skills and an enjoyment for adrenaline rushes means it doesn't keep him from doing much. He's a lot more sensitive and deeper than he lets on, and if you somehow get him to trust and talk openly, he can be a very good conversational partner.<br/><strong>Appearance:</strong>(working on picture) Solsiss is sort, barely gracing 5'5", and thin. He looks quite a bit like a pushover, having the lithe frame of all fetchlings, but despite his frame, his smallness is a more than welcome coverup for his dangerous speed and competence. His stark white skin and tinted gray hair leaves him almost monochrome, drawing attention straight to his pupiless yellow-green eyes. Unlike many fetchlings he has a white sclera so his eyes are not a uniform color, and his lips, cheeks, and tips of his fingers are tinted with pink. His face is round and youthful, but worn slightly weariness and jittery awareness. He holds himself much like a cat, with an idle gracefulness that's ready to snap into dangerous action at any moment.