(Ok, breaking this down into quantified action: Atelia(1)/Fireblossom: Refurbish rooms. Kobolds: Traps, success,  Atelia (2/3): Recruit, using Charisma/Diplomacy... first roll is poor, second roll is excellent. Krunsh(1/2)/Hobgoblins: Building, Krunsh(3): Recruit: Only a complete failure because it was a nat 1; a 14's enough to recruit at least 1 CR1 grunt. I'm also not going to update the map because that takes work...)<br/><br/>A long day of hard labor brings the completion of the portcullis trap; a truly spectacular trap, too, I might add, being nearly undetectable. (Critical success on trapmaking; extra DC to Spot/Search.) The majority of the room is clear of rock, leaving only a few yards more, and the refurbishing. While Krunsh did nothing to impress the local tribe, Atelia managed to attract a few goblins to their cause. Three inexperienced soldiers have signed up, mismatched leather armor, and bone-tipped spears at the ready.<br/><br/>(Three 2nd level warrior goblins, at your disposal. I think the only place left with enough space for them is the first room, or the hallway.)<br/><br/>No intruders have entered into your domain today.<br/><br/>What are your plans for the fourth day?