The barracks was a simple sleeping quarters with twenty beds lined up, ten against one wall and the remaining ten against the other. There were a few footlockers arranged at the end of the first few beds, and more stacked up neatly in a corner, as though the footlockers were still being distributed before the scene was disrupted. (All of the containers would be unlocked and empty or only contain worthless personal items such as work clothes, should they be opened.) On the far end of the room was the beginnings of another doorway to be cut in the stone, although work had hardly begun on this one and so it only led to a blank rock face. Lying on the floor was a broken pick and an aged note.<br/><br/><em>Whose brilliant idea was it to have the sleeping quarters on the outside? How is anyone supposed to get any sleep when people will be tramping through at all hours? Cut a new chamber and move the beds inside. Convert this one to a common room or something. Just get it done before the new sexcom rookies arrive next month.</em>