<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=347850.msg16372216#msg16372216">Quote from: Avernale on 04-01-2023, 05:53:58</a></div></div><blockquote class="bbc_standard_quote">Made changes to Amber's powers.<br/><br/>Before:<br/>After:<br/>Breakdown:<br/>-Reduced the Rank of Taser by 1<br/>-Reduced movement effect of Magnetism to 8 and increased its thrown weapons effect to 12<br/>-Energy Immunity changed to Electricity Immunity<br/>-Flight replaced with Electric Absportion<br/><br/>I'm considering a change to Force Field so it can act as a Faraday Cage to block electromagnetic waves, perhaps as an Alternate Effect, but maybe that's best reserved for Power Stunts.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>The power you get from the Absorption is still limited by the Power Level cap, so it's not really useful for powers you already have.  The main use is for powers you don't have and only get when powered up, like, say super strength.  Or flight, since you switched it.  But I think you might find Flight much more useful.  It doesn't protect you either, your Immunity does that.<br/><br/>Fun possibility... take more Energy Aura as an alternate effect for Electricity Control... you can really turn it up when you need to, getting it up to 9 total.