<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=283008.msg13996122#msg13996122">Quote from: PaleEnchantress on 13-03-2018, 06:47:04</a></div></div><blockquote class="bbc_standard_quote">You are able to cast level 6 arcane and divine spells there has to be some glory there for you, though I can see how this battle is running you out of options.  During after battle character edits might I recommend "Practiced Spellcaster (Druid)" even if you use it mostly for buffs it makes you harder to dispel, and then makes it a decent option to use non buffs.  With War's Power aura and a third eye of penetration (cheap) thats CL 21 to get through spell resistance and your DC is very high.  You're an A list caster with massive versatility who is also nearly invincible with all your abjurant champion abilities. <br/><br/>If you're allowed to alter your special magic item might I suggest making it something like a +1 Keen, Magebane, Spell Storing, Collision, Cold Iron* Eleven Courtblade.  We have several individuals able to GMW any weapon to +4 or +5 for a whole day every day multiple times over. So it would still be +4 or +5.  Id ask the GM's if you could, since it's your unique weapon, be allowed to upgrade Cold Iron without the extra +2000 every time you enchant it. If you can get cold iron instead of Adamantine and get a construct bane weapon crystal which lets you bypass the main holders of DR/Adamantine.  <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>There's also the option of picking up the Metalline (http://www.realmshelps.net/magic/weapon/Metalline) weapon enhancement.  It's a +2 special weapon property that lets you change the weapon's composition between adamantine, alchemical silver, cold iron and steel at any time as a standard action.  I'd also suggest Kaorti resin to improve the weapon's crit multiplier to a x4 while keeping its existing crit range, but that seems like it might be a bit hard to justify from a backstory perspective.<br/><br/>And also looking it up, I'm not entirely sure how to calculate the cost for Kaorti resin weapons either, for that matter. ^^;<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">She's very powerful just not well prepared for her current situation. <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>This is true.  I think most of the cast so far would be having problems in this fight, particularly if they were taking it on alone.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote"><strong>Kunoichi and/or Zaer </strong>Have Famine's eyes come back yet? He'd have seen what happened to Anasil for sure.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>That's up to Zaer, but as I recall, you did send them out right when we first got word of the attack, so they'd have had a full minute to scout around.<br/><br/>Also, Pale, since I'm trying to put together a list of the full enhancements added to the castle, can I get the exact stats on the cyst summons again?  I don't think you actually said what sort of creature the 1/day greater summon is, either, for that matter. ^^;<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=283008.msg13996339#msg13996339">Quote from: Sain on 13-03-2018, 10:30:43</a></div></div><blockquote class="bbc_standard_quote">If we're gonna use Diplomacy as written again might be good idea to somehow account for the target CR or their own diplomacy skill or wisdom somehow or we'll have 20+ CR enemies bending knee at couple of sentences later too (or make it opposed roll rather than DC). <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>True, this is definitely something that'll have to be handled carefully.