Actions:<br/>Free action: Party, hand out choice pieces of loot to any hobgoblins who distinguished themselves during the raid.<br/>Krunsh, action 1: Plan a hallway-and-room.  It starts from the left side of the large room, fourth square from the top, and will lead up to a nice 3x4 room which is designed to look like a secure treasure vault.<br/>Krunsh, actions 2 and 3: Dig.<br/>Margash and Harkmeet: Guard duty.<br/>Hobgoblin warriors: Dig/furnish.<br/>Hobgoblin marshal: Shout at digging hobgoblins.<br/><br/>I'm thinking we should expand further soon, in order to get more room for large and tough minions.  It'd be good to have tougher thugs if someone with<em>fireball</em>shows up.