Azalian decided that she would start her investigation at the villa since that was where some of the women that went missing where from. It seemed to be as good as place to start as any. First she walked around the villa looking for anything that looked out of place, footprints are marks that could indicate that something was dragged or if there was a fight.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Survival </div><div class="spoiler_body">abandoneddolly rolled: 1d20 16 +10 =26<br/> </div></div><br/>Then she walks into the villa, and searches the rooms for anything that looks out of place.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">perception </div><div class="spoiler_body">abandoneddolly rolled: 1d20  10+10=20 </div></div><br/>Azalian wasn't good with talking to people so she left the questioning to the other members of the team. She was better at watching, so  she decided to take a quick stroll around town to see if anything looked out of place.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">perception</div><div class="spoiler_body">1d20 4+10=14</div></div><br/>Then she walked to the road that lead in and out of town. It would be hard to see footprints with all the hustle and bustle the town went through but maybe she could see something off here. Maybe some footprints that went off the road like they were going out into the swamp, or some that didn't seem to belong with the rest of them. This seemed like the best place to do it.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">survival</div><div class="spoiler_body">1d20 Result: 4+10=14</div></div>