Not one of the options for the Rules Lite version we're using.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"> <strong>Manufactured</strong>:<br/>+3 willpower, +3 synch ratio, select two positive and negative traits:<br/><br/><strong>positive traits</strong>:<br/>Replacable: Begins with 8 backup bodies; they are activated whenever needed<br/>Implanted Memories: Gain +5 combat skill<br/>Distinguished Donor: Gain 10 depth of assets without having to purchase drawbacks<br/>Made to Pilot: Gain +5 synch ratio<br/><br/><strong>Negative traits</strong>:<br/>Mental Conditioning: Must test willpower at -10 to avoid obeying commands from NERV<br/>Flawed: Suffers -10 depth<br/>Artificial Ego: Maximum ego barrier is limited to Willpower - 10<br/>Inhuman Biology: All medical treatment only grants half benefit, and the manufactured must<br/>take medications to survive.<br/>Fate Points: 2</div></div><br/>Go with Implanted Memories and Distinguished Donor for positive traits. Negative ones should take into account your character's background. What kind of manufactured pilot is she? Why was she made? What, if any, flaws appeared during her creation?