And for everyone else, it's undeath that does it.  :P<br/><br/>And yeah, sending out the little crystal to get the things. Some numbers: AC 16 (+4 size, +2 Dex), touch 16, flat-footed 14. Immunity to poison, sleep, paralysis, stunning, disease, death effects, necromancy effects, mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects), and any effect that requires a Fortitude save unless it also works on objects or is harmless. It is not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain and has Hardness 8. Has my save bonuses, so +2 Fort, +2 Dex, +0 Will.<br/><br/>That should cover most of the misfortunes that I think could befall it during the excursion without needing to check at least one of those things above.