<hr/><br/><div class="floatright">(https://i.pinimg.com/564x/f4/c9/3b/f4c93b6bf4ac42f7ef58b4186ddc4a86.jpg)</div><span class="bbc_size" style="font-size: large;">Nin Nunrui</span><br/><br/><strong>Level:</strong>1<strong>Xp:</strong>1<br/><br/><strong>Look:</strong>Nin is pale and heavily freckled with a short and thick build. Vibrant ginger locks dance loosly down to her shoulders while glowing violet eyes gleam beneath thick bangs. A ragged cloak covers her from head to feet clad in heavy boots. Her usual garb is an old and threadbare tunic that is a tad to small, the worn fabric clings to her wide shoulders and arms while the swell of her rather lush breasts pulls the hem up enough to expose a strip of her toned stomach. Rough leggings are tucked into her boots, the course fabric stretched and faded in spots.  Patches and rents dot her garments exposing flashes of freckled flesh with every move she makes. Should armor be needed her tunic and leggings are replaced by a suit of faded leather that has almost as many scuffs and small tears as her clothing<br/><br/><hr/><table class="bbc_table"><tbody><tr><td><strong>Armor:</strong></td><td>1</td></tr><tr><td><strong>Hit points:</strong></td><td>27</td></tr><tr><td><strong>Damage:</strong></td><td>d8</td></tr></tbody></table><table class="bbc_table"><tbody><tr><td><strong>Str:</strong></td><td>16</td><td>[+2]</td><td><strong>Dex:</strong></td><td>13</td><td>[+1]</td><td><strong>Con:</strong></td><td>15</td><td>[+1]</td></tr><tr><td><strong>Int:</strong></td><td>8</td><td>[-1]</td><td><strong>Wis:</strong></td><td>10</td><td>[0]</td><td><strong>Cha:</strong></td><td>9</td><td>[+0]</td></tr></tbody></table><hr/><br/><strong>Background:</strong>Monstrous - You can consume raw flesh to regain 1d6 HP<br/><br/><strong>Bonds:</strong><br/>xxx would make a tasty snack<br/><br/>I be I could throw xxx pretty far<br/><br/>xxx knows a dark secret about me.<br/><br/>xxx looks like a goblin.<br/><br/>xxx bested me at arm wrestling when I was really drunk and I will never forget the shame<br/><br/><strong>Drive:</strong>Greed<br/><br/><span class="bbc_u"><strong>Equipment</strong></span>Load: 4/14<strong>Coin:</strong>0<br/><ul class="bbc_list"><li>Fists <em>(Blunt, Hand)</em></li><li>Boiled Leather Armour <em>(1 armour, 1 weight, can be eaten as a ration)</em></li><li>Club <em>(blunt, close, 1 weight)</em></li><li> Sheep Carcass <em>(6 dungeon rations, 1 weight)</em></li><li> Adventuring Gear <em> (1 weight)</em></li><li> Healing Potions <em>(0 weight)</em></li></ul><hr/><br/><strong><span class="bbc_u">Moves</span></strong><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Class Moves</div><div class="spoiler_body"><strong>ARMED AND DANGEROUS</strong> When you <strong>pick up an enemy and swing them around</strong>, count them as a weapon with the <em>reach, awkward</em> and <em>forceful</em> tags.<br/><br/><strong>JUGGERNAUT (STR)</strong> When you <strong>smash into an obstacle</strong> (e.g. a brick wall/group of goblins/pillar supporting the cavern) roll +Str. On a 10+ choose two, on a 7-9 choose one:<br/>*your momentum carries you through<br/>*you cause catastrophic damage to the obstacle, scattering debris everywhere<br/>*you don't take any damage<br/><br/><strong>IS THAT ALL YOU'VE GOT? (CON)</strong> When you <strong>deliberately take the full brunt of an attack</strong>, roll +Con. On a 7-9 pick one. On a 10+, as above and you only take half the attack's damage as it glances off you!<br/>*your enemy is left open after attacking; you can grab or shove them.<br/>*you learn one of the enemy's weaknesses; describe it.<br/>*you're already in the way of their next attack, and can block it with ease.<br/>*your lack of reaction infuriates or terrifies your enemy.<br/><br/><strong>SHOWBOAT (STR)</strong> When you <strong>perform a feat of strength in front of an audience</strong>, roll +Str. <br/>On a hit, you keep their attention as they watch in amazement or dismay. <br/>On a 7-9, you also draw unwanted attention to yourself.<br/><br/><strong>LEAP (STR)</strong> When you <strong>throw yourself into a giant jump</strong>, roll +Str.<br/>On a 10+ you land where you wanted; if that's on someone, deal damage as they absorb your fall!<br/>On a 7-9 your wild attempts have thrown you off course, and you land somewhere unintended.<br/></div></div><br/><hr/><br/><strong>Background:</strong>Growing up in a fairly poor orphanage Nin is used to making do with what's on hand and entertaining herself with more physical games. Rough around the edges she's blunt spoken and prefers things to be straightforward. While no longer staying at the orphanage it stays in her thoughts and helps keep her cheerful demener up. She's fairly relaxed when it comes to morals if there's gold in it, unless kids are involved and then she'll put her foot down. Except for a bit set aside for meals she never seems to keep any gold earned as much of it winds up back at the orphanage she was raised in.<br/><br/><br/><br/><hr/><br/>Okay. Got Nin's stats and holy crap adding con to a number instead of con modifier makes for some high hp scores.<br/><br/>However! The brute has neither race or alignment. It has Drive, which has no features? and Background, which does have features. So not sure how that's supposed to work?<br/><br/>And those bonds... Well the brute is a pretty monstrous class. <.<  >.>