<strong>Adventurer Info</strong><div class="floatright">(https://i.imgur.com/1aCwr3a.jpg)</div><br/><strong>Name:</strong>Hydorah<br/><strong>Pronouns:</strong>Her/she<br/><strong>Sex:</strong>Female<br/><strong>Race/Class: </strong>Roper (sea anemone / jellyfish)<br/><strong>HP:</strong>50<br/><strong>Attack:</strong>Varies<br/><strong>Armor:</strong>-0<br/><strong>Brief Description:</strong>Vaguely humanoid, Hydorah looks like a mix of a cute little elf and the amorph creatures of the deep. She has two large tentacles for arms and a crown of smaller ones adorning her head and lined around a second mouth located on top of her head. Her lower body is this thick, fleshy 'tail' on which she usually rests, although she's able to slowly slither or hop around. When fully submerged in water or slime, a fluke is formed and she is able to propel herself with more ease.<br/><br/>Hydorah is a product of the Lair of Tentacles itself.<br/><br/><hr/><strong>Stunts</strong>Abilities in blue are regular abilities, the ones in orange are only in effect when facing multiple opponents or if she acts like a boss monster.<br/><ul class="bbc_list"><li><em><strong>Tentacles:</strong></em> Hydorah's tentacles are soft and rubbery, dealing soft slaps that deal 1 damage on their own. They are very flexible and stretchy and can be used in various ways. <br/><ul class="bbc_list"><li><em><strong>Slippery Tentacles:</strong></em> They slip through and get in everywhere, even underneath armor. Even though her tentacles do no damage, they can bypass (worn) armor.</li><li><em><strong>Grappling Tentacles:</strong></em> Target gets entangled</li><li><em><strong>Groping Tentacles:</strong></em> Some erotic effect, increasing opponents arrousal/</li></ul></li><li><em><strong>Nematocysts:</strong></em> Each strike or touch of her tentacles has a chance to inflict venom and thus poison her victims. (Victims can choose to negate any poison damage but becoming paralysed instead)<br/><ul class="bbc_list"><li><em><strong>Accumulating poison:</strong></em> This attack inflicts a dose of accumulating poison that does 1hp/round of damage. Additional doses increase the damage taken by 1hp/turn. Targets with a normal susceptibility to poison take maximum damage at 3 doses.</li><li><em><strong>Aphrodisiac:</strong></em> Instead of damage, this venom stimulates the victim, bringing them closer to deprevaty</li></ul></li><li><em><strong>Engulf:</strong></em> Paralysed or entangled victim is swallowed whole. Once engulfed, the victim takes 1d10 damage per turn <br/><ul class="bbc_list"><li><em><strong>Lovecraftian change room:</strong></em> Instead of dealing damage this turn, the many tentacles and cilia inside of Hydorah peel of any armor or clothing.</li><li><em><strong>Like a glove:</strong></em> Tightly fits her shape around an engulfed victim like a living full body bondage outfit. Engulf no longer deals damage, but Hydorah can now act and move like the engulfed victim, including using their moves. Victim suffers half the damage Hydorah suffers. This tight fit is so stimulating to victim it causes the victim to collaps after two turns from massive orgasm, forcing Hydorah to spit them out. Victim can then reawaken next turn. (negates stuffed)</li></ul></li><li><em><strong>Psychedelic allure:</strong></em> Flashy bio-luminescence, you know you want to take a closer look. when under the effect of this alluring  light, enemies are naturally drawn towards her, even if they normally wouldn't. Enemy is forced to take their move towards her. </li><li><em><strong>Shokushu goukan novice:</strong></em> She suffers no negative effects from being in tentacle terrain. <br/><ul class="bbc_list"><li><em><strong>Shokushu goukan master:</strong></em> Hydorah is able to control tentacle terrain and lesser tentacle creatures, bending them to her will </li></ul></li><li><em><strong>Under the Sea:</strong></em> Within her element, Hydorah has the home field advantage. This ability affects and negates some of her weaknesses.</li></ul><br/><strong>Flaws</strong><br/><ul class="bbc_list"><li><em><strong>Sessile:</strong></em> Very slow movement, usually prefers to sit on one spot<br/><ul class="bbc_list"><li><em><strong>Time to move:</strong></em> Within aquatic terrain, Hydorah looses sessile and is able to propel rather quickly through the water/liquid. Ignore if Hydorah is under the effect of stuffed</li></ul></li><li><em><strong>Temperature sensitive:</strong></em> Weak to fire and cold attacks (maybe suffer additional harm)</li><li><em><strong>Stuffed:</strong></em> Only in effect when engulfing a victim. Can take no other actions until spitting out her victim</li><li><em><strong>Shy / More then just a monster:</strong></em> If you treat her only a monster, she will fight you vigorously. But if you see past that and treat her like a girl, she becomes very docile and submissive.</li></ul><hr/><strong>Interested In:</strong>Being a happy tentacle monster towards a nice willing or unwilling enemy, either as a gladiator or on home defence in a specific arena<br/><strong>How Often Do You Elliquiy?:</strong>Mostly during weekends, sporadic during the week.<br/><strong>Ons:</strong>Groping, tentacles, bondage, tentacles, willing partners, tentacles, unwilling victims, did I mention tentacles?<br/><strong>Offs:</strong>The usual nasty. Mutilation.<br/><br/>