<strong>Tagging:</strong>Group 1: Maya, Mei, Anahita, Alex, Sparrow<br/><br/>Back towards the wall they turn. The village of satyr is left behind in its hidden valley and the guards to awaken with painful bonks on the backs of their heads. It may be a young night still, but the Wall of Purity has nearly melded as one with the night. It is visible only as an outline where dark meets darker. Worse yet in these labyrinthine ravines cut low into the jungle, obscuring the wall wholly from view.<br/><br/>The trek back to the wall is a long one. Much longer than the way from there to here. Longer yet as the group tries to find a path that would still lead them forward as well. Well, there kind of is no forward other than the big hole, but they try still to find some way.<br/><br/>The going grows tardier with every corner passed. No real rest since dropping into the Anus starts to wear on the adventurers. The least hardy of the group start to lag behind, and even the more trained party members see that continuing to rumble through the jungle at night would be near certain rape sentence. The woods after all have only grown rowdier as hours roll. There comes a point where they just have to call it a night.<br/><br/>By then enough distance has been put between the party and satyr. They’ve climbed back out of the ravines of the Green Rim and into the jungle proper. Thick dark jungle spreads in every direction. Fluorescent hues dance a gentle rhythm at the undergrowth. Those cock shrooms pulse with happy orange. Some small golf-ball shaped fruits with lonely purple. A few critters here flash with pure white and scurry along, running into hidey holes in the bark and roots. Their chittering and singing fills the warm night air with a cacophony of sounds broken only by distant low moans of  some supposedly enormous creature’s throes of orgasm. Though beautiful in an odd lewd way it is not made to be beheld at ease. There is a constant nagging feeling of eyes staring, but every time you look up or behind something blinks away and runs - sometimes leaves ruffle as something takes flight. The party are being observed.<br/><br/>The best they can do in this situation is set camp in the first okay-ish location and hope for the best. A pale shaft of moonlight cutting through canopy illuminates them the refuge. From a thicket rises a sideways fallen statue now dark crimson in the night. It depicts a tall hooded figure of regal features, an ancient of the age long before opening of the Anus. She prays hands closed. Though trees and shrubbery surround her there is a tiny opening through which one sees that her shadow somehow is devoid of all but fluffy moss padding. There is just enough space for five without everyone even having to spoon. There, the party settles to rest, eat, and unwind. With the bushy hideout shielding them from most immediate threats and minds moving away from the dangers of Anus the nagging heat that has been haunting everyone settles in...<br/><br/><strong>Adventurers, you are setting camp. However, something might have seen them enter. Something might try and ambush them in the night. We’ll be needing some rolls, so you will Take Watch.</strong><br/><br/>I let the dice decide the third last poster in group 1 to be the lucky watch taker. That means<span class="bbc_u"><strong>Mei</strong></span>will take watch. No need to act this out in RP yet though if you prefer to have some party time.<br/><br/>When you’re on watch and something approaches the camp roll+Wis. ✴On a 10+, you’re able to wake the camp and prepare a response, everyone in the camp takes +1 forward. ✴On a 7–9, you react just a moment too late; your companions in camp are awake but haven’t had time to prepare. They have weapons and armor but little else. ✴On a miss, whatever lurks outside the campfire’s light has the drop on you.