There's been a lot of moving parts in this game, crunch-wise. :P Believe or not, most of my attention has been on the fluff in truth. Many rulings have been made ad-hoc by me because I simply did not think of every possible outcome. And like you said, that item goes over the limit. It should be fixed before we start in earnest.<br/><br/>Speaking of which, there's two perfectly good IC threads up now which I do not intend to have much rolling going on in until all these crunch kinks get worked out.<br/><br/>Edit: Blight's a poison. :P