Okay, so you'll shift Exhaustion to 1?  Four on four, then.  (Please edit your character sheet in the meantime.)  I'l add a roll when I'm done updating a few more folks, including you, and then we can see what we see.<br/><br/>UPDATE:  Here's that die roll for Sunny's impending conflict.<br/><br/>The raw roll:  5, 2, 4, 4, 1, 2, 3, 5<br/><br/>Discipline 5, 2, 4<br/>Exhaustion<em>4</em><br/>Pain<strong>1, 2, 3, 5</strong><br/><br/>Player gets one success, GM gets three successes.  Dominance...it's tricky, but I think<strong>Pain</strong>gets this one (the 5's cancel each other out, as do the 4's, leaving Pain 3 versus Discipline 2).<br/><br/>Either way, Sunny's going to lose this round, and Pain dominating means that we now have a Coin of Despair in the bank.