I can make showy or interesting characters/creatures, but more often than not they're mechanically underwhelming.  These were meant to be easier to handle, but so far they're pushovers against the party.<br/><br/>At least this is telling me the tough creature I had as an alternative...well it needs more buffing to survive the first 1-2 rounds.  2 characters have a damage output of 150+ per round already and that's not counting other buffs, abilities, or anything else.