Ooh, looks like I got that pleasant surprise after all. ^^<br/><br/>...And then rolled a 1 on my initiative roll. >>; Still, at least that +38 initiative modifier is still going to good use.<br/><br/>Regarding the current topic of discussion, the big problem for converting this particular game over to Pathfinder is that the design philosophies for monsters are radically different between the two systems.  D&D 3.5 has monsters with spell-like abilities representing their unusual powers and strengths, especially for Outsiders and their huge laundry lists of abilities, while Pathfinder prefers to give monsters a few different spell-likes, and then give them flavorful and sometimes powerful unique abilities that they can make use of in combat.  Characters based on monsters with no Pathfinder equivalent would be easier to convert over, but would also wind up being a lot stronger in play than those based on monsters with Pathfinder equivalents due to having more options available to them.<br/><br/>Also, looking over the Pathfinder SRD, the rules for advancing monsters are different enough that I think we might all wind up having to do complete rebuilds anyway...