<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Mechanics</div><div class="spoiler_body">Boost: Faked Hypercorp Worker IDs<br/>Scene Aspect: Buyer's Camera (1 Free Invokes)<br/>Scene Aspect: Rigged Rover (2 Free Invokes)<br/><hr/>Boost: Faked Hypercorp Worker IDs will likely decay soon; unlikely to be relevant<br/></div></div><br/><hr/><br/><strong>Tagging</strong>Antimony, Drop, open<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Mechanics</div><div class="spoiler_body">You no longer have access to Overwatch. It was a scene aspect, and the scene has changed. Additionally, the Aspect is no longer applicable; you are no longer providing overwatch.<br/><br/>Tie; Success at a minor cost.<br/></div></div><br/><br/>As you approach the meeting site, an infrared light sweeps lazily over your position, catching the team out of position. Long shadows wash over you, as you luckily remain hidden, but scattered and pinned down, trapped by the invisible searchlight. The light is coming from above you; one of the guards on the second or third floor of the warehouse.<br/><br/>Another light approaches, wobbling up and down as its owner trudges towards the group. The new light is further away from teh warehouse than you are, and threatening to flank/envelop the team.<br/><br/><hr/><br/><strong>Tagging</strong>Fallen<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Gray Xu shifts her weight, evidently taking your slow reaction as a sign that you're a flunkie for the real buyer.<br/><br/>One of the neo-gorillas steps up to you. An avatar pops up on you AR display, awaiting payment.<br/><br/>Gray Xu smirks, mildly amused. "Payment is traditionally part of a transaction, kiddo. I assume you have it?"<br/></div></div>