<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=268315.msg13234929#msg13234929">Quote from: Chulanowa on 29-05-2017, 23:44:55</a></div></div><blockquote class="bbc_standard_quote">Chaotic, I don't wanna like step on your toes, but could you maybe step it down a notch? The whole "wheeee rape!" thing is legit squicking me out a little bit.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>*shrugs* Its a backstory element and i was making a vaguely IC joke from the pirate's 'voice'.<br/><br/>Bad things happen to good people in real life all the time. I actually dont even have a non-con fetish (i find it exhausting to sustain a proper level of suffering past a scene or two.) and Kell obviously isnt going to be seeking out similar experiences in game. This isnt<em>whee rape!</em>, where the person is held down and fucked and ends up getting all horny and enjoying it. Its traumatic and brutal and left her battered, soiled and probably bloody if im reading the mood of the ship right. Basically all of my characters for games on places like E! have sex (or at leased some element of sexuality) as a major backstory element. Some have been raped and broken by it, others clawed their way back into the light and begame heros out of resolution that no one should suffer as they did. Others are courtesans, prostitutes or exotic dancers, happily plying their trades with no mind for people who might judge them for it. And so on~ Trauma is one tool in the writers toolbox, and rape (as a story element) is nothing more or less than snother tool.<br/><br/>I dont want to offend either, but i would suggest you need to reaffirm the separation between fantasy and reality if such a minor thing personally bothers you. Its not like im waxing poetic about her encounters and writing thrust-by-thrust descriptions of her weeks of anguish. I'm simply pointing out that while it may have<em>made sense</em>for the pirates to rape anything with a body temperature (and being dead may not have stopped them), Kell is sufficient a excuse for them to ignore any character who doesnt want a part of that since she was very forthright in her suffering at their hands. Didnt break or go catatonic on them... she never stopped struggling... which just made it more fun for them. Perhaps a game to play on the voyage home. Nothing more or less.<br/><br/>And if that morally bothers you thats a *good* thing! It should. But the proper way to express that is in-game by murdering the fuck out of the next group of pirates we come across to avenge Kell's shattered innocence :P Not by acting like your cannot bear to read a simple, brief backstory. Instead take those feelings and put them into your writing! Lament that you could not help her (or any other potential victims), hate the scum who would do such things, demand justice, resolve to do better, to risk more if your ever in that situation again!<br/><br/>Dont just shut your eyes because your uncomfortable, thats<em>such</em>a waste of good motivation. Use it!<br/><br/>