<div class="floatright">(https://i.pinimg.com/564x/1d/ba/a0/1dbaa05622a048a9f005069dee8b0c90.jpg)</div><strong>Name:</strong>Rilka (https://www.myth-weavers.com/sheet.html#id=1314187)<br/><strong>Stats:</strong><strong>AC</strong>18;<strong>HP</strong>9/9<strong>Spell slots</strong>2/4 1st level<br/><strong>Status:</strong>Normal, on a table. (So barely at a human height. :D  )<br/><strong>Notes:</strong><br/><strong>Tagging:</strong>Open, Shiru, Ayanah<br/><hr/><br/>The crowd of tall folks keeps Rilka from seeing much of what's going on so she takes the time to climb up onto the nearby table, her voice raising up over the din of combat as she does so. "Damnit all ya'll if ya don't get outta the way them ugly beasties are gonna gut ya way past what I can put together. SO MOVE your stupid asses!" Brushing off her skirt and the stiffer form of her coat as she makes it up the table, a lower mutter drifting from her. "An' I'm too damn short ta put ya dumbasses together if ya squish the hell outta me."<br/><br/>Ayanah's cry and Shiru's shout has her twisting around and spotting the hobgoblin threatening Ayanah, and the blood already seeping from the girl's shoulder. Stomping a foot upon the tabletop she glares at the hobgoblin, a shadow slowly seeping across her eyes even as she twists her fingers just so. "Lost and ever so ephemeral is life within the ever hungering expanse of the void. May you feel the touch of that which is not." There's a pulse of a darker energy from her that lashes at the hobgoblin's shadow, should it take root he'd find his shadow frozen in its spot and his body struggling to move.<br/><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">Move action to get up onto the nearby table.<br/>Diplomacy roll to get the people to calm and get the hell outta the way. 28!<br/>At 2017-09-10 20:43:15, Rilka (uid: 56505) rolls: 1d20a8 Result: 28 (https://elliquiy.com/forums/dicebot.php?r=107192)<br/><br/>Cast Shadow Trap (http://www.d20pfsrd.com/magic/all-spells/s/shadow-trap) on H3, DC 15 will save or entangled and unable to leave spot for 2 rounds (It's a shadow spell)<br/><br/><br/></div></div>