<span class="bbc_size" style="font-size: 18pt;"><strong><span class="bbc_u">End of Encounter Results</span></strong></span><br/><br/>- 4 trolgres were felled effectively intact,<em>2 of which have been animated as fast zombies</em><br/>- 3 trolgres are headless and will cause problems if animated as is<br/>- One is in gory pieces in addition to missing it's head<br/>- 2 trolgres have been or are burning up, if not put out then they'll only be good as skeletons<br/><br/><span class="bbc_size" style="font-size: 18pt;"><strong><span class="bbc_u">Player Rewards</span></strong></span><br/><br/>- Every player character earns 6,850 xp (7 characters)<br/>- The city will award each PC with 10,000 gold<br/><br/><span class="bbc_size" style="font-size: 18pt;"><strong><span class="bbc_u">Other Notes</span></strong></span><br/><br/>- The priestess of Sarenrae has recovered and joined the elven archer.  The pair appear to be close friends or something more...<br/>- Kaname finds Ardar much more attractive today all covered in trolgre blood, her arousal is spiking much higher than it has before but is still controllable<br/>- With most of the men killed it's women hefting the corpses to get them out of the npc inn.  Nevine's zombie trolgres are handling them once in the street.<br/><br/><br/><br/>With the last of the known trolgres handled inside the city gates, the on call troubleshooters are able to stop and take deep breaths to take stock of the situation.  City guards and a handful of adventurers are the first to return and keep watch for anything else dangerous.  Once it's clear enough the danger has passed they move on to identifying and dealing with the dead before Nevine has a chance to drag any away for her juju rituals, though she can slip in and animate more if she chooses...