<div class="floatleft">(https://i.pinimg.com/originals/22/49/3a/22493a7d86e4eeaed24b09fac77d7839.jpg)</div><br/><strong>Name:</strong>Anastasia Meichard Lesia vi Cremond<br/><strong>Nicknames:</strong>Ana (only used by herself), The Ruthless One, The Forsaken Child, The Princess of Spite<br/><strong>Age:</strong>25<br/><strong>Academic Year:</strong>7th year<br/><strong>Club:</strong>Security Club<br/><strong>Gender:</strong>Female<br/><strong>Sexuality:</strong>Undecided<br/><strong>Race:</strong>Foxfolk<br/><strong>Country:</strong>Llethellise Empire<br/><strong>Likes:</strong>Power, combat, spring, summer, rain, rare items, anything expensive looking, absolute victory<br/><strong>Dislikes:</strong>Being 2nd best, the Cremond family, commoners, other non-humans, anything bitter or sweet<br/><br/><strong>Talents and Hobbies:</strong>Unlike most nobles, Anastasia is quite gifted in most household chores, including cooking and cleaning. She is exceptionally studious, quickly grasping most concepts, especially when it involves magic or history. Her hobbies usually involve something bloody, but she can often be seen frequenting expensive clothing stores and window shopping for jewelry that catches her eye.<br/><br/><br/><strong>Personality:</strong>Anastasia is both quick on her feet and with her mind, having studied combat with her adoptive sisters and advanced her abilities on her own. Her ambitions are worn on her sleeves, and Anastasia rarely thinks twice about what she says. To those she believes to be beneath her, she is ruthless and commanding, even if they outrank her; to those she perceives to be stronger than her or have more power in some other fashion, she has no problem sweet talking her way into their good graces. If pushed to a breaking point in combat, she becomes outright feral, utilizing her claws as a powerful supplement to her rare magical talents. She has a nasty mouth on her, and while her speech around her adoptive father, uncle, and cousins is ladylike, the rest of the time she is quite vulgar and blunt despite her feminine appearance.<br/><br/><br/><strong>Background:</strong>Anastasia was born to a pair of foxfolk slaves under the employ of Duke Micha le Cremond, Emporer Angelo de Cremond's younger brother and currently fourth in line for the throne. Both of the Duke's daughters are only a few years older than Anastasia, and as such the three girls would often play together when they were young. Once the noble daughters learned of Anastasia's standing as a slave child, their treatment toward her changed drastically, and the fox girl would frequently become beaten, bloodied, and ridiculed by the girls she grew up with in the Duke's home.<br/><br/>When the noble's daughters discovered their combat talents, they once again became sweet toward the broken fox, letting her believe she was their friend once more. Eventually the two girls began using the slave girl as a training target, and once more Anastasia would return to her small room with horrific wounds and a heavily damaged psyche. Whenever she tried to deny the Ladies their sick pleasure, Anastasia was threatened with even worse beatings, and sometimes was even forcefully dragged from her room to become their torture victim.<br/><br/>It wasn't until Anastasia turned 10 that she discovered her own latent talents as a mage, and while she was forced to practice in secrecy, her skills eventually reached a level that fueled a flame of rebellion within the girl. After over a year of her own practice, and several years of torture at the hands of the Duke's daughters, Anastasia finally fought back in a spectacular show of magical supremacy that set the girls to cowering in fear around her and walking in the other direction when they met in hallways around the manor. Sure enough, the Duke learned of such behaviors when Anastasia was helping to serve dinner and his daughters outright refused to join him in ridiculing the non-human parasite of his good graces. Anastasia had glared at the girls, not bothering to take notice of the Duke as he verbally tortured her, and when his daughters held their silence, the Duke attempted to beat Anastasia, rightfully assuming she had done something to make his equally horrible children so meek. To his surprise, the Duke ended up on the ground, sunken into a crater in the flagstone of his dining room floor, and Anastasia had barely twitched.<br/><br/>From then on, she was called a monster and a cursed child, and any other manner of horrible names, but nonetheless the Duke acknowledged her powers. Now Anastasia had a way to escape the humiliation she had experienced at the Duke's hands for so many years; fear. With her newfound dominance over the noble family, Anastasia expanded her magical prowess alongside her previous tormentors, and learning etiquette and all manner of other noble studies as well. The fox had essentially been adopted into the Duke's family, and on her 15th birthday it was made official; she was the Duke's third daughter and heir apparent to his title. Around the same time, her eldest adoptive sister began study at Evamere, and the middle child followed a year later, and while neither followed the path of a noble, they both earned titles from their unique magical skills. Angelina of the Shifting Blades, for her carefully crafted skill that allowed her to freely control a flurry of knives, and Lilith of the Infernal Ice, for her twin arcanums that sent hellfire sprawling across the battlefield, only to freeze all creation in icy flames. Angelina became a mercenary and eventually was recruited into the royal guard, one of her uncle's sworn protectors, while Lilith became a successful adventurer and threw aside her noble name to move to Edaphas as a high-ranking guild member.<br/><br/>Though Anastasia had to wait three more years to join her sisters at the Academy, she too became known as a powerful mage in her own right, becoming known as Anastasia the Ruthless by her peers and teachers alike. Because of her upbringing, Anastasia has extreme prejudice toward those she finds inferior for any reason, doubly so for beast folk who refuse to stand up against humans like she did. She revels in the concept that she is to inherit the Duke's title and land despite being the adoptive youngest child, and her standing within the royal family is incredibly high. Though her lack of appropriate demeanor has actively barred her from becoming the leader of the Security Club, she is notably stronger than her commander and was begrudgingly allowed to be second in command. None of her subordinates wish to do watches or hunting missions with her, stating that she doesn't understand the concept of allies, and she has said herself that "if they didn't want to get injured, they shouldn't've been in my way". Supposedly the last person she dueled at the Academy had mouthed off to her in class, but none of the students or teachers seem willing to say much about the duel itself, only that Anastasia had an overwhelming victory and the headmaster had to step in at the end.<br/><br/><br/><strong>Skills:</strong><br/>Points Used: Magic 30/ Weapons 14<br/><br/>Magic ---<br/><br/>Gravity - SSS<br/><br/>Time - SS<br/><br/>Weapons ---<br/><br/>Exotic Weapons - SS<br/><br/><br/>Powers ---<br/><br/>Gravity<br/>-Flux Tremor: A weak skill that increases gravity in a small area, causing objects to crumble and biological life to sink into the ground. Movement is still possible within the space, but it is insanely difficult.<br/>-Flux Flight: A weak skill that shifts the effects of gravity on the caster, allowing for flight with a fair degree of control.<br/>-Purging Shot: A weak skill that fires a small orb of extremely dense gravity at a target, easily breaking bones and piercing shields.<br/>-Black Hole: A moderate level skill that creates a hyper-dense area of gravity that draws objects toward it, but does no actual damage to anything caught within the area of effect. Other affected objects and the ground are still painful.<br/>-Purging Zone: A moderate level skill that creates a small orb of extremely dense gravity for a brief moment at a given point, removing any material within it's area.<br/>-Relentless Tremor: A strong skill that heavily increases gravity in a large area, easily breaking bones and damaging the sturdiest of materials. The gravity is dense enough that a light outline of a hemisphere is visible from the outside.<br/>-Absolution Zone: A strong skill that creates a flat, visible and tangible surface of hyper-dense gravity. While the surface can be broken with some effort, it is resistant to both physical and magical attacks. The surfaces can be placed in any direction and height, allowing the caster to utilize it as a platform, shield, or most anything else they desire.<br/>-Absolute Dominion: An exceedingly powerful skill that lacks the flair of most arcanums, but makes up for it in sheer raw power, allowing the caster to distort entire areas of space. Anything caught within the area of effect is horribly disfigured and twisted, usually resulting in near-instant death or destruction. Repetitive use makes each casting less potent, eventually making the spell feel like a light breeze.<br/><br/>Time<br/>-Acceleration: A weak skill that accelerates time around one object, allowing for movement just beyond the levels of the average eye.<br/>-Deceleration: A weak skill that decelerates time around one object, making a horse run as fast as a turtle.<br/>-Blurring: A weak skill that layers several points of time over one another, creating a minor illusion that lowers an opponents accuracy at a range. Multiple castings can make the caster seem nearly invisible.<br/>-Flow Fragment: A moderate level skill that pauses the perception of time for a target for 5 seconds. Outside forces may still affect the target, though they only perceive the effects when their time returns to the normal flow.<br/>-Fracture Future: A moderate level skill that creates an illusionary copy of the caster from a different timeline for a few seconds. The illusion is capable of responding to all of it's senses, but takes no notice of the caster.<br/>-Zero Point: A strong skill that can stop individual body parts from working, as though frozen in time. It takes incredible concentration to maintain, exponentially growing with multiple castings. For some reason, the heart and brain can not be directly targeted.<br/>-Temporal Negation Field: An incredibly powerful skill that stops all perception of time for everyone but the caster. Though the skill takes concentration to maintain, it's duration is near infinite given a strong mental fortitude and high stamina.<br/><br/>Exotic Weapons<br/>-Fox Fury: A weak skill that uses rapid strikes with claws to overwhelm an opponent.<br/>-Flashing Fox: A weak skill that uses a small burst of Time magic to close the gap on an opponent, slamming into them with the caster's momentum.<br/>-Lunar Kick: A weak skill that uses the caster's tails to balance for a few seconds, allowing the caster to flip and deliver an overhead kick with both feet at once.<br/>-Razing Fury: A moderate level skill that applies low level Gravity magic to each Fox Fury strike, allowing the caster to attack with more force.<br/>-Violent Lancing: A moderate level skill where the caster applies Gravity magic to a single punch, aiming to pierce armor and flesh alike.<br/>-Endless Combination: A strong skill that uses combines Gravity magic and the caster's claws, feet, and tails to deliver rapid, powerful blows from all angles.<br/>-Moonlight Anathema: An incredibly powerful skill that uses Time magic to prevent the target(s) from reacting, then uses Gravity magic to apply powerful strikes and slashes with the caster's claws. The caster is unable to activate this power by herself, but it leaves a bloody mess behind in the wake of her blind wrath. Because of the nature of this skill and the lack of awareness of it's use, the caster frequently ends up with broken arms and/or legs afterward.