<div class="floatleft">(http://ist3-1.filesor.com/pimpandhost.com/5/3/2/5/53250/2/V/A/g/2VAg0/publicID6_s.jpg)</div><strong>Name:</strong>Cherry Spark<br/><strong>Location:</strong>In Nightblade off coast of South Beach<br/><strong>Tagging:</strong>Midnight Angel,  Miss Spell,  Copy Cat,   Fetter - outside ship  Crash<br/>Character sheets (https://elliquiy.com/forums/index.php?topic=228807.0)<br/><br/>Her eyes go wide at the sight of the scene.  A actual live monster, a freaking huge octopus.    Ready to exit the craft,  and deploy.   Like Slipshade,  her speed would allow her to fetch multiple victims from the distressed ship.     For that matter at least six if lucky.  Her strength would allow her to grab two at a time and fly them to safety, two at a time moving at a flight speed of 10.<br/><br/>Copy Cat can touch and Copy Cherry Spark, who is in the nightblade with her.    Thus gaining the flight and speed of mutant martial artist along with else she has.<br/><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">GM NOTES</div><div class="spoiler_body">Team 2  Coast guard distress call<br/><br/>Initiative;<br/>23 Miss Spell<br/>23 Fetter<br/>21 Slipshade<br/>17 Gigantic Octopus<br/>16 Copy Cat<br/>14 Midnight Angel<br/>5   Cherry Spark<br/><br/>Slipshade will only be able to get 2 in his turn.   The same with Cherry Spark,  she will only be able to get 4 not the 6.    Both are moving at a speed 10,  which means 4 miles in 6 seconds.   They are 1 mile off shore.  So it takes 1 mile to shore and 1 mile back.  So only 2 trips.<br/><br/>Those already rolled can post dialog until all the initiatives are in.    C:)  </div></div><br/><br/><br/><br/>