<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Male Mature Adult Green Fighter 1<br/>LE Huge Dragon (Air)<br/><strong>Init</strong> +11; <strong>Senses</strong> Dragon Senses; <strong>Perception</strong> +24<br/><strong>Aura</strong> Frightful Presence (210ft, DC 23)<br/><br/><strong>Defense</strong><br/><br/><strong>AC</strong> 40, <strong>Touch</strong> 15, <strong>Flat-Footed</strong> 35; (+5 Armor, +5 Dex, +22 Natural, -2 Size)<br/><strong>HP</strong>  246 (17d12+1d10+126)<br/><strong>Fort</strong> +19, <strong>Ref</strong> +15, <strong>Will</strong> +13<br/><strong>DR</strong> 10/magic; <strong>Immune</strong> Acid, Paralysis, Sleep; <strong>SR</strong> 24<br/><br/><strong>Offense</strong><br/><br/><strong>Speed</strong>  40ft., Fly  200ft. (Poor), Swim 40ft<br/><strong>Space</strong> 15ft; <strong>Reach</strong> 10ft (20ft with Bite, 15ft with Claws)<br/><strong>Melee</strong> Bite +25 (2d8+13), 2 Claws +25 (2d6+9), 2 Wings +25 (1d8+4), Tail Slap +25 (2d6+13)<br/><strong>Special Attacks</strong> Breath Weapon (50-ft. cone, DC 25, 14d6 acid), Crush (Small creatures, DC 25, 2d8+13)<br/><strong>Spell-Like Abilities</strong> (CL 18th)<br/>At will—Charm Person(DC 16), Entangle(DC 16), Suggestion(DC 18)<br/><strong>Spells Known</strong> (CL 7th) <br/><strong>3rd</strong> (5/day)—Dispel Magic, Haste<br/><strong>2nd</strong> (7/day)—Invisiblity, Mirror Image, Scintillating Scales<br/><strong>1st</strong> (8/day)—Grease(DC 16), Mage Armor, Shield, Silent Image(DC 16), Ventriloquism(DC 16)<br/><strong>0</strong>    (at will)—Dancing Lights, Detect Magic, Ghost Sound, Message, Prestidigitation, Read Magic, Resistance<br/><br/><strong>Statistics</strong><br/><br/><strong>Str</strong> 28, <strong>Dex</strong> 14(20), <strong>Con</strong> 24, <strong>Int</strong> 22(28), <strong>Wis</strong> 16, <strong>Cha</strong> 20<br/><strong>Base Atk</strong> +18; <strong>CMB</strong> +29; <strong>CMD</strong> 44 (48 vs. trip)<br/><strong>Feats</strong> Improved Initiative, Hover, Clinging Breath, Multiattack, Improved Multiattack, Lingering Breath, Wingover, Fly-By Attack, Alternate Form, Exotic Weapon Prof(Elven Curve Blade). <br/><strong>Skills</strong> Bluff +26, Diplomacy +26, Disguise +23, Fly +17, Intimidate +26, Knowledge(Arcana) +30, Knowledge(Local) +30, Knowledge(Nature) +30, Knowledge(Religion) +30, Knowledge(The Planes) +30, Perception +24, Sense Motive +24, Spellcraft +29, Stealth +17, Swim +29 <br/><strong>Languages</strong> Common, Draconic, Dwarven, Elven, Gnome, Halfing, Infernal, Sylvan, Undercommon<br/><strong>SQ</strong> Trackless Step, Waterbreathing, Woodland Stride<br/><strong>Traits</strong> Warrior of Old(Elven Racial): +2 Init<br/><strong>Gear</strong> Amulet of Mind Blank(1/day), Belt of Dexterity +6, Bracers of Armor +5, Efficent Quiver, Handy Haversack, Headband of Intellect +6, Lesser Metamagic Rod of Extend, Ring of Counterspell(Dispel Magic), Ring of Sustenance, +1 Keen Elven Curve Blade of Warning, +1 Elvencraft Composite Longbow(+9 Str), Adventuring Gear<br/><br/><br/><br/><strong>Tahlmah</strong>  <br/>Male Mature Adult Green Dragon Fighter 1<br/>LE Huge Dragon (Air) - Medium Humanoid (Sun Elf)<br/><strong>Init</strong> +16; <strong>Senses</strong> Low-Light Vision; <strong>Perception</strong> +24<br/><br/><strong>Defense</strong><br/><br/><strong>AC</strong> 20, <strong>Touch</strong> 15, <strong>Flat-Footed</strong> 15; (+5 Armor, +5 Dex)<br/><strong>HP</strong>  246 (17d12+1d10+126)<br/><strong>Fort</strong> +19, <strong>Ref</strong> +15, <strong>Will</strong> +13<br/><strong>DR</strong> 10/magic; <strong>Immune</strong> Acid, Paralysis, Sleep; <strong>SR</strong> 24<br/><br/><strong>Offense</strong><br/><br/><strong>Speed</strong>  30ft<br/><strong>Space</strong> 5ft; <strong>Reach</strong> 5ft <br/><strong>Melee</strong>    +1 Keen Elven Curve Blade of Warning +28/+23/+18/+13  (1d10+14 15-20/x2)<br/><strong>Ranged</strong>  +1 Composite Elvencraft Composite Longbow + 22/+17/+12/+7 (1d8+10 /x3)<br/><strong>Spell-Like Abilities</strong> (CL 18th)<br/>At will—Charm Person(DC 16), Entangle(DC 16), Suggestion(DC 18)<br/><strong>Spells Known</strong> (CL 7th) <br/><strong>3rd</strong> (5/day)—Dispel Magic, Haste<br/><strong>2nd</strong> (7/day)—Invisiblity, Mirror Image, Scintillating Scales<br/><strong>1st</strong> (8/day)—Grease(DC 16), Mage Armor, Shield, Silent Image(DC 16), Ventriloquism(DC 16)<br/><strong>0</strong>    (at will)—Dancing Lights, Detect Magic, Ghost Sound, Message, Prestidigitation, Read Magic, Resistance<br/><br/><strong>Statistics</strong><br/><br/><strong>Str</strong> 28, <strong>Dex</strong> 14(20), <strong>Con</strong> 24, <strong>Int</strong> 22(28), <strong>Wis</strong> 16, <strong>Cha</strong> 20<br/><strong>Base Atk</strong> +18; <strong>CMB</strong> +29; <strong>CMD</strong> 42<br/><strong>Feats</strong> Improved Initiative, Hover, Clinging Breath, Multiattack, Improved Multiattack, Lingering Breath, Wingover, Fly-By Attack, Alternate Form, Exotic Weapon Prof(Elven Curve Blade). <br/><strong>Skills</strong> Bluff +26, Diplomacy +26, Disguise +23, Fly +25, Intimidate +26, Knowledge(Arcana) +30, Knowledge(Local) +30, Knowledge(Nature) +30, Knowledge(Religion) +30, Knowledge(The Planes) +30, Perception +24, Sense Motive +24, Spellcraft +29, Stealth +25, Swim +29<br/><strong>Languages</strong> Common, Draconic, Dwarven, Elven, Gnome, Halfing, Infernal, Sylvan, Undercommon<br/><strong>SQ</strong> Trackless Step, Woodland Stride<br/><strong>Traits</strong> Warrior of Old(Elven Racial): +2 Init<br/><strong>Gear</strong>  Amulet of Mind Blank(1/day), Belt of Dexterity +6, Bracers of Armor +5, Efficent Quiver, Handy Haversack, Headband of Intellect +6, Lesser Metamagic Rod of Extend, Ring of Counterspell(Dispel Magic), Ring of Sustenance, +1 Keen Elven Curve Blade of Warning, +1 Elvencraft Composite Longbow(+9 Str), Adventuring Gear<br/><br/><strong>Breath Weapon (Su):</strong> Using a breath weapon is a standard action. A dragon can use its breath weapon once every 1d4 rounds, even if it possesses more than one breath weapon. A breath weapon always starts at an intersection adjacent to the dragon and extends in a direction of the dragon’s choice. Breath weapons come in two shapes, lines and cones, whose areas vary with the dragon’s size. If a breath weapon deals damage, those caught in the area can attempt Ref lex saves to take half damage. The save DC against a breath weapon is 10 + 1/2 dragon’s HD + dragon’s Con modifier. Saves against various breath weapons use the same DC; the type of saving throw is noted in the variety descriptions. A dragon can use its breath weapon when it is grappling or being grappled.<br/><strong>Crush (Ex):</strong> A flying or jumping Huge or larger dragon can land on foes as a standard action, using its whole body to crush them. Crush attacks are effective only against opponents three or more size categories smaller than the dragon. A crush attack affects as many creatures as fit in the dragon’s space. Creatures in the affected area must succeed on a Ref lex save (DC equal to that of the dragon’s breath weapon) or be pinned, automatically taking bludgeoning damage during the next round unless the dragon moves off them. If the dragon chooses to maintain the pin, it must succeed at a combat maneuver check as normal. Pinned foes take damage from the crush each round if they don’t escape. A crush attack deals the indicated damage plus 1-1/2 times the dragon’s Strength bonus..<br/><strong>Dragon Senses (Ex):</strong> Dragons have have darkvision 120ft. and blindsense 60 ft. They see four times as well as a human in dim light and twice as well in normal light.<br/><strong>Frightful Presence (Ex):</strong> This special quality makes a creature’s very presence unsettling to foes. Activating this ability is a free action that is usually part of an attack or charge. Opponents within range who witness the action may become frightened or shaken. The range is usually 30 feet, and the duration is usually 5d6 rounds. This ability affects only opponents with fewer Hit Dice or levels than the creature has. An affected opponent can resist the effects with a successful Will save (DC 10 + 1/2 frightful creature’s racial HD + frightful creature’s Cha modifier; the exact DC is given in the creature’s descriptive text). An opponent that succeeds on the saving throw is immune to that same creature’s frightful presence for 24 hours. Frightful presence is a mind-affecting fear effect.<br/><strong>Trackless Step (Ex):</strong> An adult or older green dragon does not leave a trail in natural surroundings and cannot be tracked. A green dragon can choose to leave a trail, if it so desires.<br/><strong>Water Breathing (Ex):</strong> A green dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.<br/><strong>Woodland Stride (Ex):</strong> A very young or older green dragon can move through any sort of foliage at full speed without taking damage or suffering impairment. Areas of foliage that have been magically manipulated affect it normally.<br/><br/><strong><br/>Gear/Equippment Prices                                          185,000gp</strong><br/>Amulet of Mind Blank(1/day)                                        48,000gp<br/>Headband of Intellect(Disguise, K Local &amp; Planes) +6  36,000gp<br/>Belt of Dexterity +6                                                      36,000gp<br/>Bracers of Armor +5                                                    25,000gp<br/>Ring of Counterspell                                                       4,000gp<br/>Masterwork Elven Curve Blade                                         380gp<br/>+1 Weapon Enchantment                                               2,000gp<br/>Keen Weapon Enchantment                                           6,000gp<br/>Warning Weapon Enchantment                                     10,000gp<br/>Masterwork Elvencraft Composite Longbow (+9 str)      1,600gp<br/>+1 Weapon Enchantment(ranged)                                 2,000gp<br/>Handy Haversack                                                           2,000gp<br/>Efficent Quiver                                                               1,800gp<br/>Metamagic Rod of Extend(Lesser)                                 3,000gp<br/>Ring of Sustenance                                                        2,500gp- 180,280gp total (4720gp left)<br/><br/><strong>Adventuring Gear </strong>                                                         <strong>4720gp</strong><br/><br/>Acid x4                                                                                40gp<br/>Alchemist's Fire x4                                                               80gp<br/>Bandolier x2                                                                           1gp<br/>Bedroll                                                                                   1sp<br/>Belt Pouch                                                                             1gp<br/>Blanket                                                                                  5sp<br/>Canteen(Metal)                                                                      2gp<br/>Crowbar                                                                                2gp<br/>Dragon's Breath Arrows x40                                             100gp<br/>Flint &amp; Steel                                                                          1gp<br/>Gear Maintenance Kit                                                            5gp<br/>Grappling Arrow                                                                    1gp<br/>Holy Water x4                                                                   100gp<br/>Hooded Lantern                                                                    7gp<br/>Liquid Ice x4                                                                     160gp<br/>Mirror                                                                                 10gp<br/>Oil x10                                                                                  1gp<br/>Serpent-Tongue Arrows x80                                               12gp<br/>Shovel, Folding                                                                    12gp<br/>Silk Rope x100ft                                                                  20gp<br/>Spell Component Pouch                                                         5gp<br/>Sunrod x5                                                                            10gp<br/>Tent, Hanging                                                                       20gp<br/>Tindertwig x10                                                                     10gp<br/>Torch x10                                                                              1sp<br/>Convert 1gp to 10sp                                                              1gp -601gp total(4119gp left)<br/></div></div>