<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=90903.msg4069018#msg4069018">Quote from: Ershin on 30-12-2010, 19:17:53</a></div></div><blockquote class="bbc_standard_quote">I was actually thinking of using "Sordatura", more or less meaning "mistuning" though defined in music as "alternate tuning", since it's a mind-effecting spell that sort of "mistunes" the minds of others. Then again I don't know why I'm using a musical theme for verbal components since I'm not actually playing a bard.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>That works too.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Making a post for the next round now, then. I'm always just a little nervous about double posting, a mental thing since it's not appreciated on a lot of the boards I go to. Hopefully people won't mind that I appear to be taking two turns at once.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Your mindfulness and courtesy is noted. In this case you're not double posting, since your previous post, in-game, preceded mine (well actually everyone's actions have 'implied simultaneity' in the game world, but insofar as it's coarse-grained to DnD turns - in this case, everyone gets haste's AC bonus vs those enemy attacks, for example). I post first purely to expedite the pace of the game for everyone else, since I knew from PM what you were gonna do.<br/><br/>Two things:<br/>1. A PC will not lose actions b/c a player doesn't post (there may be exceptions for a very AWOL player whose PC I don't have a good idea of what to do with in absentia)<br/>2. I'll add "round numbers" to my OOC post above (with the sequence of actions) in case that further clarifies it. For example, your broom and haste was on Round 2, and you now have a turn for Round 3.*<br/><br/>If you're not sure whether it's your turn in the future, one thing you can do is post a turn, and if it's not yours, I will just either ignore itr or postpone it (as I've done with Rodger, who's been posted 'a turn ahead' twice now.)<br/><br/>Initiative and turns don't work quite the same way as typical freeform PBP posting. In the latter, people seem to implicitly assume that if player A posts X before player B posts Y, then A precedes B. The result is that you get a lot of unrealistic or paradoxical situations, like, A posts that he will attack B if B tries anything, then B posts he will attack A, and they both claim they are guaranteed to 'go first'.<br/><br/>In system, let's say a fight hasn't yet broken out, and A posts an attack. It doesn't necessarily mean A actually will land that attack before B does something: rather, an initiative roll is called for; and if B wins and chooses to attack first, it can be interpreted a him, in-character, reading a 'tell' that A gave (hostile facial cues, moving hands in gestures to go for a weapon or spellcast, etc.). Like in the westerns where Clint Eastwood sees the other guy go for his gun, but he's a quicker draw and he gets a shot off first even though he started drawing second.<br/><br/>Of course, B might be sneaking up on A, or be able to mask his imminent hostile intent and actions with successful bluff and-or sleight of hand checks. In this case B gets a surprise round (guaranteed to go first, although a surprise round is only 1 standard or move action), and then initiative is rolled (so B might end up going twice in a row).<br/><br/><br/>*The round numbers I gave above don't quite line up with those in default DnD round numbering (but this is purely semantics and doesn't change any rules at all). Normal DnD round number increments after the lowest-initiative player goes and before the highest-. In this case the number increments just before the enemy turn instead, since it's useful to think of the party's back-to-back actions (between two enemy turns) as being a 'round'. One could line them up by having those PCS/sidekicks with lower initiative than the halflings' delay-action to go from the 'bottom' of a DnD-round to the 'top' of the next - but again, it is purely labeling semantics. If this paragraph confuses anyone it can be safely ignored.