<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=297867.msg14603705#msg14603705">Quote from: lusciousonly on 02-01-2019, 11:18:50</a></div></div><blockquote class="bbc_standard_quote">One last tentative mechanical question - does Universal Mirror Material add Noise in both directions, or does it function like Fresnal Fabric and only behave in one direction?<br/><br/>Below is my current sheet for /GUI/, Sourcerer Supreme. Working on the backstory currently, but for where her apartment is located, are we going to be based out of, or at least start in, any specific city?<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">/GUI/</div><div class="spoiler_body">== Personal Data == <br/>Name: Ghost                             Alias: /GUI/<br/>Human, Female                           <br/>Movement:6/12 (2m/hit)                           <br/>Swim:2.5 (1m/hit)                            <br/>                                        Composure: 7<br/>Street Cred: 0                          Judge Intentions: 6<br/>Notoriety: 1                            Lift/Carry: 5(30 kg/20 kg) <br/>Public Awareness: 0                     Memory: 11<br/>Karma: 7                                Nuyen:2,821.67¥<br/>Age: 23                                 Skin: <br/>Eyes: Brown                             Hair: Black<br/>Primary Arm: Right                      <br/><br/>== Priorities == <br/>Metatype: D,1<br/>Attributes: B,3<br/>Special: A,4<br/>Skills: C,2<br/>Resources: E,0<br/><br/>== Attributes == <br/>BOD: 3                                  CHA: 1<br/>AGI: 3                                  INT: 5                                  <br/>REA: 3                                  LOG: 5<br/>STR: 2                                  WIL: 6<br/>EDG: 3                                  RES: 8<br/><br/>== Derived Attributes<br/>Essence: 6.00                           Initiative:          6 +1d6<br/>Physical Damage Track: 10               <br/>Stun Damage Track: 11                   <br/>Physical: 4                             Matrix AR:           6 +1d6<br/>Mental: 7                               Matrix Cold:         8 +3d6<br/>Social: 5                               Matrix Hot:          8 +4d6<br/>   Body Armor Bag [-1] (Must be visible)<br/>   Vashon Island: Sleeping Tiger [+1] (Must be visible)<br/>Astral: 7<br/><br/>== Active Skills == <br/>Automatics                              Base:2 + Karma:0 =2  Pool:5<br/>Compiling (Machine Sprites)             Base:6 + Karma:0 =6  Pool:15(17) <br/>Computer (Matrix Perception)            Base:6 + Karma:0 =6  Pool:11(17) <br/>Electronic Warfare (Subvert Infrastructure) Base:3 + Karma:0 =3  Pool:8(10) <br/>Longarms                                Base:2 + Karma:0 =2  Pool:5<br/>Perception (Visual)                     Base:1 + Karma:0 =1  Pool:6(8) <br/>Pistols                                 Base:2 + Karma:0 =2  Pool:5<br/>Registering (Machine Sprites)           Base:6 + Karma:0 =6  Pool:14(16) <br/>Sneaking (Jungle)                       Base:1 + Karma:0 =1  Pool:4(6) <br/>Software (Puppeteer)                    Base:6 + Karma:0 =6  Pool:11(13) <br/>Unarmed Combat (Muay Thai)              Base:6 + Karma:0 =6  Pool:9(11) <br/><br/>== Knowledge Skills == <br/>Cantonese                               Native<br/>English (Read/Write)                    Base:6 + Karma:0 =6  Pool:11(13) <br/>Cybertechnology                         Base:1 + Karma:0 =1  Pool:6<br/>Firearms                                Base:1 + Karma:0 =1  Pool:6<br/>Law Enforcement Procedures (Professional) (Matrix) Base:3 + Karma:0 =3  Pool:8(10) <br/>Matrix                                  Base:2 + Karma:0 =2  Pool:7<br/>Matrix Threats (Dissonant Technomancers) Base:3 + Karma:0 =3  Pool:8(10) <br/>Vehicles                                Base:1 + Karma:0 =1  Pool:6<br/><br/>== Qualities == <br/>Codeblock (Squelch)<br/>Data Hog<br/>Echo Chamber<br/>Groveler<br/>Hi-Rez<br/>Incompetent (Biotech)<br/>Paragon (Delphi (The Oracle))<br/>Resonant Stream: Sourceror<br/>Technomancer<br/><br/>== Complex Forms == <br/>(Tradition: Default,Resist Fading with WIL + RES = 14) <br/>Derezz<br/>Diffusion of [Matrix Attribute] (Firewall)<br/>Hyperthreading<br/>Infusion of [Matrix Attribute] (Firewall)<br/>Infusion of [Matrix Attribute] (Sleeze)<br/>Puppeteer<br/>Static Veil<br/><br/>== Lifestyle == <br/>Safehouse(Medium)1 Month<br/>   + DocWagon Contract, Gold [+2,083.33¥]<br/>   + Obscure/Difficult to Find [+10%]<br/>   + Grid Subscription (Local Grid)<br/>   + Grid Subscription (Public Grid)<br/><br/>== Armor == <br/>Actioneer Business Clothes               8<br/>   + Holster<br/>Body Armor Bag                           8<br/>   + Concealability<br/>   + Concealed Pocket<br/>   + Drag Handle<br/>   + Faraday Pocket<br/>   + Restrictive<br/>   + Universal Mirror Material 6<br/>   + YNT Softweave Armor<br/>SWAT Helmet                             +3<br/>   + Fire Resistance 3<br/>   + Grey Mana Integration 6<br/>   + Universal Mirror Material 6<br/>   + YNT Softweave Armor<br/>Vashon Island: Sleeping Tiger           13<br/>   + Auto-Injector<br/>   + Custom Fit<br/>   + Electrochromic Clothing<br/>   + Faraday Pocket<br/>   + Fresnel Fabric 6<br/>   + Newest Model<br/>   + Nonconductivity 2<br/>   + Ruthenium Polymer Coating 3<br/>   + Shock Weave<br/>   + Holster<br/><br/>== Weapons == <br/>Plasteel Toe Boots<br/>   + Personalized Grip<br/>   Pool: 9      Accuracy: 5     DV: 3P       AP: -     RC: 2<br/>Shock Gloves<br/>   + Personalized Grip<br/>   Pool: 9      Accuracy: 5     DV: 8S(e)    AP: -5    RC: 2<br/>Shock Gloves<br/>   + Personalized Grip<br/>   Pool: 9      Accuracy: 5     DV: 8S(e)    AP: -5    RC: 2<br/>Steyr TMP<br/>   + Additional Clip/Magazine (Pistol)<br/>   + Extended Clip (Large Ammo Machine Pistols)<br/>   + Flashlight, Infrared<br/>   + Folding Stock<br/>   + Gas-Vent 3 System<br/>   + Laser Sight<br/>   + Smartgun System, Internal<br/>   + Trigger Removal<br/>   Pool: 5      Accuracy: 4 (7) DV: 7P       AP: -     RC: 5 (6)<br/>Unarmed Attack<br/>   Pool: 9      Accuracy: 4     DV: 2S       AP: -     RC: 2<br/>Yamaha Raiden<br/>   + Additional Clip/Magazine<br/>   + Electronic Firing<br/>   + Extended Clip<br/>   + Folding Stock<br/>   + Gas-Vent 3 System<br/>   + Guncam<br/>   + Smartgun System, Internal<br/>   + Sound Suppressor<br/>   + Trigger Removal<br/>   + Tripod<br/>   Pool: 5      Accuracy: 6 (9) DV: 11P      AP: -2    RC: 6 (13)<br/><br/>== Commlink == <br/>Fairlight Caliban(ATT: 0,SLZ: 0,DP: 7,FWL: 7) <br/>   + Commlink Functionality [Camera, Micro, Chip Player, Credstick Reader, Earbuds, GPS Guidance System, Micro Trid-Projector, Music Player, RFID Tag Scanner, Shock- and Water-Resistant Case, Touchscreen Display] <br/>Living Persona(ATT: 1,SLZ: 5,DP: 5,FWL: 6)Rating 1<br/><br/>== Gear: Equipped == <br/>Ammo: APDS (Assault Rifles) ×135<br/>Ammo: Regular Ammo (Machine Pistols) ×60<br/>Ammo: Stick-n-Shock (Machine Pistols) ×60<br/>Ammo: Stick-n-Shock (Assault Rifles) ×135<br/>Certified Credstick, Gold<br/>Contacts Rating 3<br/>   + Smartlink<br/>   + Polychromic Lens<br/>   + Low Light<br/>Cram ×15<br/>Datachip<br/>Duffel Bag (Nice) ×2<br/>Fake SIN (Wang Xiu Ying) Rating 5<br/>   + Fake License (Medical License) Rating 5<br/>   + Fake License (Military Armor License) Rating 5<br/>   + Fake License (Weapon License) Rating 5<br/>   + Fake License (Bounty Hunter's License) Rating 5<br/>Glasses Rating 4<br/>   + Smartlink<br/>   + Flare Compensation<br/>   + Low Light<br/>   + Thermographic Vision<br/>Jazz ×5<br/>Long Haul ×7<br/>Psyche ×8<br/><br/>== Vehicles == <br/>Renault-Fiat Funone<br/>   + Metahuman Adjustment Rating 1<br/>   + Sensor ArrayRating 2<br/><br/>== Contacts == <br/>|-line (Metasapient AI Spider),Data Aggregator B-Corp's Main Host(Connection: 2,Loyalty: 4) </div></div><br/><br/>Starting wealth rolled here (https://elliquiy.com/forums/dicebot.php?r=128486)<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>It works one way, so it is good for defense, not so good for receiving data.