No guards are in the first room. It seems eerily quiet and empty, devoid of life. And seeing as none of them had previously got past the front door, none can tell what horrors await them beyond, having fought nothing but a deadly giant bush in the past.<br/><br/>(Remember that falling into the pit will incur falling damage, the fire damage from the flask (plus burning the next round) and nonlethal cold damage. The cold damage will keep being applied until they manage to escape the pit.)