I know our Illithid Savant was wondering what some good abilities to assume were.  I'll include a few of my favorites.<br/><br/>Abilities:<br/><br/>Formian Queen Telepathy: Telepathy range 50 miles, combine with the mindsight feat and be able to see all creatures in that range as well.<br/><br/>Choker Quickness: An extra action every round. Very evil.<br/><br/>Solar Spell Like Ability (Wish): Cast wish once per day without paying an xp cost, ever.<br/><br/>Class Abilities:<br/><br/>Spellcasting: Even limited to level 10 this is scary powerful. Grab practiced spellcaster while your at it.<br/><br/>Binder Binding: Strong, versatile and not limited to CL 10. (eat a level 20 binder for instant epic binding)<br/><br/>Swordsage Manuvers: Level 20 manuvers? Powerful and not limited like spells.<br/><br/>Warlock Invocations: Notice a pattern here?<br/><br/>Psionics: Technically not limited like spells, but expect it to be. Srtill Ml 10 psionics isn't bad at all. Take practiced manifester for more fun.<br/><br/>Bardic Music: Want to use music like a level 20 bard?<br/><br/>Vermin Lord Hive Mind: If you do this you now have insect minions who can kill every other player in the game.<br/><br/><br/>EDIT: After looking this over I have to wonder if I can't get the dm to approve altering the PrC so a vampire can use it. Drain all the blood out of something to claim it's power.