<span class="bbc_size" style="font-size: 12pt;"><strong>The Red Pool</strong></span><br/><br/><em>The tracks lead through the dense foliage for over two miles. You all overhear tribal chanting coming from somewhere up ahead. The tracks turn into an old trail and break out into a small clearing. There the group sees an ancient stone foundation. Within it is a crimson pool, topped by a statue of a 20’ tall monkape. Six other sailors sit on their knees north of the pool. Nine Red Men stand around the pool, and a shaman dances and chants from behind the prisoners. The water in the pool looks more like red tar. It bubbles and convulses, and is exactly what you probably think it is—a way to summon an angry god into the world of men.<br/><br/>The Ugaks have not noticed your party yet. What do you do? </em><br/><br/>Game Stuff: It has been roughly 3 in game hours so Voxx is back to full power points.<br/><br/>Foes: Ugaks (197): 1 Red Man Shaman, 8 Red Men. The shaman will hang back and casts spells while the Red Men charge into hand to- hand combat at the first sign of intruders.