Name: Sapphire<br/>Player: Zaer Darkwail<br/>Caste: Dawn<br/><br/>Concept: Warrior king<br/>Motivation: Conquer the world<br/>Intimacies: None atm (check compassion rating)<br/>Anima: Winged lion<br/><br/>Attributes<br/>----------<br/><br/>Physical:<br/>Strength 4<br/>Dexterity 5<br/>Stamina 2<br/><br/>Social:<br/>Charisma 3 (5)<br/>Manipulation 3 (5)<br/>Appearance 3<br/><br/>Mental:<br/>Perception 2<br/>Intelligence 2<br/>Wits 3<br/><br/>Abilities<br/>---------<br/><br/>Mark caste/favored with *<br/><br/>Dawn:<br/>*Archery 1<br/>*Martial Arts 1<br/>*Melee 5 [Daiklaves+2]<br/>*Thrown 1<br/>*War 3<br/><br/>Zenith:<br/>Integrity 1<br/>Performance 1<br/>*Presence 4<br/>Resistance 1<br/>*Survival 3<br/><br/>Twilight:<br/>Craft<br/>Investigation<br/>Lore 1<br/>Medicine<br/>Occult 1<br/><br/>Night:<br/>*Athletics 1<br/>Awareness 1<br/>*Dodge 2<br/>Larceny<br/>Stealth<br/><br/>Eclipse:<br/>Bureaucracy 1<br/>Linguistics 1 [Native; Riverspeak, Old Realm]<br/>*Ride 1<br/>Sail<br/>Socialize 1<br/><br/>Backgrounds<br/>-----------<br/><br/>Artifact 2 [Orihalcum Reaver Daiklave]<br/>Artifact 2 [Orihalcum reinforced buff jacket]<br/>Artifact 1 [orihalcum heartstone amulet]<br/>Manse 3 [solar manse, gemstone of Grace]<br/>Resources 2<br/>Cult 2<br/><br/>Charms<br/>------<br/><br/>First Excellency; Melee, Presence, War<br/><br/>Melee;<br/>One Weapon, Two Blows<br/>Peony Blossom Attack<br/>Iron Whirlwind Attack<br/>Dipping Swallow Defense<br/>Bulwark Stance<br/>Fivefold Bulwark Stance<br/><br/>Presence;<br/>Irresistable Salesman Spirit<br/><br/>Survival;<br/>Friendship with animals approach<br/><br/>Combos<br/>------<br/><br/>'Solar King Persuasion technique'<br/>(first presence excellency+irresistable salesman spirit)<br/><br/>Spells<br/>------<br/><br/>Virtues<br/>-------<br/><br/>Compassion 1<br/>Conviction 3<br/>Temperance 1<br/>Valor 4<br/><br/>Essence and Willpower<br/>---------------------<br/><br/>Essence 2<br/>Willpower 7<br/>Personal Essence 13/13<br/>Peripheral Essence 28/19<br/>Committed Essence 9<br/><br/>Merits<br/>------<br/><br/>Flaws<br/>-----<br/><br/>Equipment<br/>---------<br/><br/>'Angelwing Razor' (orihalcum reaver daiklave, looks like Sephiroth murasama sword which has angel wing pattern detailed in sword 's hamon, 6 feet long katana basically)<br/>Speed 4 Accuracy +17 Damage +8L Defense +2 Rate 4<br/><br/>Orihalcum reinfroged buff jacket (white leather jacket with thin orihalcum serpent scales etched into jacket, larger scales forming shoulder pads)<br/>Soak +9L/+12B Hardness 7L/7B Mobility Penalty -1 Fatique -0<br/><br/>Orihalcum Heartstone Amulet (shaped like a dragon's head)<br/><br/>Property<br/>--------<br/><br/>Cathredal of the Sword (Solar Manse 3)<br/>= A long forgotten cathredal buried deep woods in far east, surrounded by grove of trees which have grown side to side form thick natural grown wooden wall. Only passage in is through thin gap between the trees, recently blown through from Sapphire's entrance first time to the manse. The manse itself is at surface suffered over time, stoneworks worn and vegitation grown over it, but inside parts are untouched by time. Walls decorated with orihalcum and place filled with wonders of first age, including sentient major domo which controls manse's enviroment, recently awakened and has started clean the surface of the manse also from vegetation and make it presentable again with first age automatons.<br/><br/>Manse was furing first age serving as country villa for long forgotten dawn general, so it has housing for up to fifty quests, including ballroom, full blown stimulation practice room, baths and dinning room and several lounges. Manse defense system has been activated and besides thickly sealed doors (which answer only manse owner's commands plus anyone else connected to the manse) has simple automaton guardians and also turrets (which on surface only one third are working anymore while inside all are workable). Structure wise manse is like huge tower which tip now only shows in the grove of trees, as there is landing platform for flying vessels at surface entrance. There is also ground entrance but it leads no where as entrance is throughly covered in soil and earth.<br/><br/>Combat Stats<br/>------------<br/><br/>Join Battle: 4<br/><br/>Move: 4 (5 without armor)<br/>Dash: 10 (11 without armor)<br/>Jump: 4/8 (5/10 without armor)<br/><br/>Attacks:<br/><br/>Martial Arts (Clinch): Spd 6  Acc +6  Dmg +4B  Def -  Rate 1<br/>Martial Arts (Kick): Spd 5  Acc +6  Dmg +7B  Def -2  Rate 2<br/>Martial Arts (Punch): Spd 5  Acc +7  Dmg +4B  Def +2  Rate 3<br/><br/>Angelwing Razor (reaver daiklave):  Spd 4  Acc +5  Dmg +4L  Def +2  Rate 4<br/><br/>Defenses:<br/><br/>Dodge DV: 4<br/>Dodge MDV: 5<br/><br/>Soak: 1L/2B/A +9L/+12B<br/>Hardness: 7L/7B<br/><br/>Health Levels: -0x1, -1x2, -2x2, -4, Incap.<br/><br/>Expenditure<br/>-----------<br/><br/>Bonus points<br/>-Increase melee by 2 dots, presence 1 dot, get 2pts speciality for melee (Daiklaves)= 4pts<br/>-Get Manse 3 and Cult 2 backgrounds = 5pts<br/>-Buy charm; Irresistable Salesman Spirit = 4pts<br/>-Create combo; Solar King Persuasion (2 charms in it)= 2pts<br/><br/>Experience<br/>(list XP expenditure here)<br/><br/>Appearance:<br/><br/>Sapphire is handsome man near his thirties, standing seven feet height and having short cut spikey blond hair and deep sapphire blue eyes. He has dark chocolate toned skin and athletic powerful build body. He wears white thin leather pants, worn dark brown leather boots and wears his orihalcum reinforced buff jacket open up front. His heartstone amulet resting against his muscular chest while he carries his long katana in his back and wears pair fingerless dark leather gloves. Heartstone amulet carries a clear pure white stone in it's socket.<br/><br/>Background:<br/><br/>Sapphire has quite complex background and family issues, his mother is from Chirosucor, one the capital cities of the south and city known for free trading. She met there Sapphire's father in there; a general Marcel who was one outcaste dragon-bloods who had born and raised in Lookshy. Sapphire's mother, Ruby, worked as dancer and was slave. Marcel fancied her and bought her, but once at Lookshy then released her from slavery and Ruby then married Marcel and had Sapphire and also Sapphire's two siblings; two younger sisters called Brigth Opal and Twilight Topaz (children named by Gem's customs where Ruby family roots are; named after valuable gems and stones).<br/><br/>Sapphire however was three years older than his siblings, so he has some happy childhood memories from Lookshy and listening tales of his father's war tales and stories in his lap and also already get some sword training! But then suddenly all changed in one night; Ruby took children secretly, set house on fire and using sewer passage she moved children and reluctant screaming Sapphire to a fishing boat from exit of the sewer crate. Rowing her way along the river a while she got into smuggler ship heading to Nexus....where then she throughly she erased all traces of herself and children. despite many arguments, even outright beatting when Sapphire was older, Ruby did not reveal reason why she had run off from Lookshy. Saying 'she did it for everyone's sake what she did' and also warned Sapphire never return to Lookshy.<br/><br/>Anycase Ruby became quickly a drug addict and started sell her body to get cash, so at that point Sapphire started run off and live life of a thug and street rat, a tough kid who cannot stand his own mother's behavior. Soon mother was no longer recognizable in her drug dazed and drug stimulated emtoional outbursts which varied from mlancholy self pity to outrageous drunkard beatting her own son in fury. Sapphire when he was in teens (and his sisters were six and eight) he tried sneak out with the sisters away from abusing mother but he was caught by Ruby. She kicked Sapphire out and denounced him being her son and Sapphire did same in return! Later when he tried get sisters out they refused come with him, wanting stay with the drug addict mother to keep care of her.<br/><br/>Sapphire, bitter from becoming alone became then a bandit and started care only for himself. With time he became scoundrel sword for hire, and surprisingly good swordman (mostly thanks teachings what he remembered and he practiced hard everyday). He worked without shame and with dedication of a mercenary, he growed near suicidal valor for combat and he soon became mercneary leader and learned through hard lessons tactics. His men also practiced banditry during hard tims and he learned to adapt and survive in wilderness when he was not welcomed to civilization. But then he made big error; his troupe attacked a guild protected caravan who had hired dragon blood guard it!<br/><br/>It was simply put outright slaugther for his men fight against fire aspected mercenary, and first time in his life, Sapphire knew fear. He ran off after his men got butchered but dragon-blood was relentless, not giving up the chase! Sapphire ran and eventually got cornered into grove of trees. The dragon blood decided 'cleanse' filth like Sapphire away, taunting and calling him spineless coward with no grand goals nor dreams in his life besides life live filled with booze and women from cash what he earned from spilling cheap blood.<br/><br/>Those insults bited deep in Sapphire's soul, and long forgotten words of father what Sapphire had not remembered for years re-emerged. He then decided if today he will face death and defeat, he will do so as a man and not sniveling maggot as he has been. He drew his sword, faced the dragon blood mercenary into eyes and said; "Come cleanse me already and stop yapping dog." In that moment of bravery, and realization of long forgotten ambittions and dreams, sun blessed Sapphire and he defeated dragon blood with sudden display of celestial power! Side effect from intense duel part of the tree wall got burned away, leading to secret grove where a long forgotten manse resided. His armor and weapons broken from conflict he found new weapon and armor inside, alongside with manse's powers and heartstone which gave him majestic grace.<br/><br/>After his second breath he had turned new leaf, turned from bandit leader into enemy of bandits. His heroism has inspired the free feeling River Province folk revere him as a hero....even in deitic proportions! As he walks around as 'god of war' and helps farmers and weak people fight off against bandits and mercenary companies. He himself walks alone and defeats every group alone. But despite his new purpose he is still same selfish self and noticed that working as hero has it's merits; he still gets booze (most of time free among his 'cult'), willing virgins bed him (hoping birth his sire who grows to his greatness) and place to stay....but people like and worship him as hero avatar! All this worship has made him decide conquer the world under his reign, he wants power and more power and influence.