<ul class="bbc_list"></ul><div align="center"><span class="bbc_font" style="font-family: arial;"><span class="bbc_size" style="font-size: 18pt;">Real World Character Sheet</span></span></div><br/><div class="floatleft">(http://matthewgraygublerfans.files.wordpress.com/2013/03/matthew-gray-gubler-gallery.jpg)</div><br/><strong>Name:</strong>Rick Ohrman<br/><br/><strong>Age:</strong>34<br/><br/><strong>Gender:</strong>Male<br/><br/><strong>Sexual Orientation:</strong>Straight, at least to begin with (assuming he survives long enough, he may come to crave any intimate contact with another real person, regardless of their gender).<br/><br/><strong>Distinguishing Features/Marks:</strong>Chipped tooth from childhood bike crash, during which he also lost his left pinkie finger.  Techno-tribal wolf tattoo on right upper arm.<br/><br/><strong>Noteworthy Skills:</strong>History buff, grim and unswerving determination, able to repair or at least jury-rig almost anything.<br/><br/><strong>Personality:</strong>Rick is driven to endure, overcome, and win at everything he does.  While he wouldn't say anything, he looks down on people who think of themselves as victims; despite this, he's a very inclusive sort of person and is ready to encourage others to strive and succeed.  Nonetheless his disdain tends to seep out in body language or facial expressions before he manages to get them under control. Rick has an intensity to him that others sometimes find off-putting, and he won't back down when challenged about his beliefs.<br/><br/><strong>Background:</strong>Born in Atlanta, Rick's childhood was filled with hardship.  The child of an alcoholic mother and a father on disability from an accident at work, he often went without meals or wore clothing too small for him; he was one of the countless children that the system missed, and he grew up in poverty.<br/><br/>Society said that he was a victim of his circumstances.<br/><br/>Rick told society to go fuck itself.<br/><br/>Early in his teens Rick began working around his neighborhood, doing any odd jobs he could and using his bike (a gift from a kind neighbor) to run errands for others.  He used the computers at his school to learn how to do small repairs on common appliances and before long was employed "under the table" at a local repair shop.  He spent less and less time at home, working long hours and saving every penny he could.  His graes suffered, but by the time he graduated high school Rick had saved just over $16,000, enough to buy a car and move out.<br/><br/>Years later, Rick now owns the same repair shop he first worked at as a teen as well as a gas station and a car wash.  He's never looked back on his past, always staring ahead at the next goal.  Everything he has in life he's earned through long, hard work.<br/><br/>In the past few years Rick has been experiencing a kind of longing for the things he never had growing up.  Always enamored with the videogames that others played and talked about, he finally decided it was time to treat himself and enjoy something that had nothing to do with work, and two years ago he purchased his first gaming console- and he's been hooked ever since.  He's always been careful not to put gaming before work, of course.<br/><br/>When Rick heard about Shadowrun Online, he read everything he could on it and decided that it sounded like something he just couldn't pass on.  He applied for the BETA, and...<br/><br/><br class="clear_left"/><br/><hr/><br/><div align="center"><span class="bbc_font" style="font-family: arial;"><span class="bbc_size" style="font-size: 18pt;">Shadowrun Character Sheet</span></span></div><br/><div class="floatright">(http://img.4plebs.org/boards/tg/image/1366/16/1366163798979.jpg)</div><br/><div align="center"><span class="bbc_size" style="font-size: 14pt;"><strong>Personal Data</strong></span></div><br/><strong>Name/Primary Alias:</strong>Thomas Miles/ Enoch<br/><strong>Metatype:</strong>Human<br/><strong>Ethnicity:</strong>Caucasian<br/><strong>Age:</strong>27<br/><strong>Gender:</strong>Male<br/><strong>Height:</strong>5' 11"<br/><strong>Weight:</strong>192lbs<br/><br/><strong>Street Cred:</strong>0<br/><strong>Notoriety:</strong>0<br/><strong>Public Awareness:</strong>0<br/><strong>Karma:</strong>0<br/><strong>Total Karma:</strong>0<br/><strong>Misc:</strong>Priorities: A- Skills<br/>B- Adept<br/>C- Attributes<br/>D- Resources<br/>E- Human<br/><br/><div align="center"><span class="bbc_size" style="font-size: 14pt;"><strong>Attributes</strong></span></div><br/><br/><strong>Body:</strong>2<br/><strong>Agility:</strong>6 (9)<br/><strong>Reaction:</strong>4 (6)<br/><strong>Strength:</strong>2<br/><strong>Willpower:</strong>3<br/><strong>Logic:</strong>2<br/><strong>Intuition:</strong>3<br/><strong>Charisma:</strong>2<br/><strong>Edge:</strong>2<br/><strong>Essence:</strong>6<br/><strong>Magic:</strong>7<br/><br/><strong>Initiative:</strong>7+1D6 (9+3D6)<br/><br/><strong>Composure:</strong>5<br/><strong>Judge Intentions:</strong>5<br/><strong>Memory:</strong>5<br/><strong>Lift/Carry:</strong>4<br/><strong>Movement:</strong>Walk: 12 meters (18 meters)<br/>Run: 24 meters (36 meters)<br/><strong>Physical Limit:</strong>4<br/><strong>Mental limit:</strong>4<br/><strong>Social limit:</strong>5<br/><br/><div align="center"><span class="bbc_size" style="font-size: 14pt;"><strong>Skills</strong></span></div><br/><strong>Pistols (AGI):</strong>6 (Specialization: Single Shot)<br/><strong>Running (STR):</strong>4<br/><strong>Pilot Groundcraft (REA):</strong>4<br/><strong>Escape Artist (AGI):</strong>4<br/><strong>Unarmed (AGI):</strong>2<br/><strong>Longarms (AGI):</strong>5<br/><strong>Palming (AGI):</strong>4<br/><strong>Computer (LOG):</strong>4<br/><strong>First Aid (LOG):</strong>3<br/><br/><strong>Acting Group (CHA):</strong>4<br/>Con, Impersonation, Performance<br/><strong>Influence Group (CHA):</strong>6<br/>Etiquette, Leadership, Negotiation<br/><br/><strong>Runner Hangouts (INT):</strong>3<br/><strong>Fixers (INT):</strong>3<br/><strong>Organized Crime (INT):</strong>3<br/><strong>Smugglers (INT):</strong>3<br/><br/><strong>Languages (INT):</strong><br/>English: N<br/>Japanese: 3<br/>Or'zet: 2<br/>Russian: 2<br/><br/><br/><div align="center"><span class="bbc_size" style="font-size: 14pt;"><strong>Gear</strong></span></div><br/><strong>Nuyen:</strong>1,420<br/><strong>Primary Lifestyle:</strong>2 months at Middle<br/><br/><div style="text-align: left;"><span class="bbc_size" style="font-size: 12pt;"><strong>Gear</strong></span></div><br/><ul class="bbc_list"><li>Fake SIN (Rating 2)</li><li>3 Gold Certified Credsticks</li><li>2 Standard Certified Credsticks</li><li>Basic Docwagon Contract, 1 year</li><li>Glasses (Capacity 4); Smartlink, Vision Magnification, Image Link, Low-Light Vision</li><li>Earbuds (Capacity 3); Audio Enhancement Rating 3</li><li>10x Stim Patch (Rating 6)</li></ul><br/><div style="text-align: left;"><span class="bbc_size" style="font-size: 12pt;"><strong>Melee Weapons</strong></span></div><br/><ul class="bbc_list"><li>Unarmed</li></ul><br/><div style="text-align: left;"><span class="bbc_size" style="font-size: 12pt;"><strong>Ranged Weapons</strong></span></div><br/><ul class="bbc_list"><li>Ruger Super Warhawk  Acc 5(9); Dam 9P; AP -2; Mode SS; Ammo 6(cy); Smartgun System</li><li>Ruger Super Warhawk  Acc 5(9); Dam 9P; AP -2; Mode SS; Ammo 6(cy); Smartgun System</li><li>Colt America L36  Acc 7; Dam 7P; AP-; Mode SA; Ammo 11(c)</li><li>Enfield AS-7  Acc 4(5); Dam 13P; AP -1; Mode SA/BF; Ammo 24(d); Weapon only for the "tough" jobs.</li></ul>Ammunition<br/>Heavy Pistol: 12 Speed Loaders<br/>300 Rounds Standard Ammunition<br/>120 Rounds APDS Ammunition (AP -4)<br/>120 Rounds Explosive Ammunition (+1 Dam, -1 AP, Weapon explodes on critical glitch)<br/>Light Pistol:  3 Spare Clips<br/>100 Rounds Standard Ammunition<br/>Shotgun:      2 Spare Drums<br/>120 Rounds APDS (AP -4)<br/><br/><br/><div style="text-align: left;"><span class="bbc_size" style="font-size: 12pt;"><strong>Armor</strong></span></div><br/><ul class="bbc_list"><li>3 Suits of Actioneer Business Clothes; Armor Rating 8</li></ul><br/><div style="text-align: left;"><span class="bbc_size" style="font-size: 12pt;"><strong>Comlink/Deck</strong></span></div><br/><strong>Model:</strong>Erika Elite<br/><strong>Attack:</strong><br/><strong>Sleaze:</strong><br/><strong>Device Rating:</strong>4<br/><strong>Data Processing:</strong><br/><strong>Firewall:</strong><br/><strong>Programs:</strong><br/><br/><br/><div style="text-align: left;"><span class="bbc_size" style="font-size: 12pt;"><strong>Vehicle</strong></span></div><br/><strong>Vehicle:</strong>Suzuki Mirage<br/><strong>Handling:</strong>5/3<br/><strong>Acceleration:</strong>3<br/><strong>Speed:</strong>6<br/><strong>Pilot:</strong>1<br/><strong>Body:</strong>5<br/><strong>Armor:</strong>6<br/><strong>Sensor:</strong>2<br/><strong>Notes:</strong><br/><br/><br/><div style="text-align: left;"><span class="bbc_size" style="font-size: 12pt;"><strong>Augmentations</strong></span></div><br/><ul class="bbc_list"><li>N/A</li></ul><br/><br/><div style="text-align: left;"><span class="bbc_size" style="font-size: 12pt;"><strong>Spells/Preparations/Rituals/Complex Forms</strong></span></div><br/>S/P/R/CF, Type/Target, Range, Duration, Drain<br/><br/><ul class="bbc_list"><li>N/A</li></ul><br/><br/><div style="text-align: left;"><span class="bbc_size" style="font-size: 12pt;"><strong>Contacts</strong></span></div><br/><ul class="bbc_list"><li><strong>Fixer:</strong> Loyalty 4, Connection 3</li><li><strong>Russian Mafia Consiglieri:</strong> Loyalty 3, Connection 3</li><li><strong>Street Doc:</strong> Loyalty 4, Connection 3</li></ul><br/><div style="text-align: left;"><span class="bbc_size" style="font-size: 12pt;"><strong>Adept Powers or Other Abilities</strong></span></div><br/><ul class="bbc_list"><li>Improved Reflexes Level 2 (PP cost 2.5, each level adds +1 to Reaction and +1D6 to Intiative)</li><li>Improved Accuracy Level 4- Pistols (PP cost 0.25 per level, each level adds +1 to the Accuracy of the selected weapon type)</li><li>Improved Physical Attribute Level 3- Agility (PP cost 1 per level, each level adds +1 to the selected Attribute)</li><li>Danger Sense Level 2 (PP cost 0.25 per level, each level adds +1 die on Surprise Tests)</li><li>Attribute Boost Level 2- Agility (Granted by Mentor Spirit: Wolf; Activate to make a Magic + Attribute Boost Rating test, with each Hit boosting the selected Attribute by 1, Lasts for twice the number of Hits you get, When the power runs out take Drain equal to the level of this power)</li></ul><br/><div align="center"><span class="bbc_size" style="font-size: 14pt;"><strong>Qualities</strong></span></div><br/><ul class="bbc_list"><li>Exceptional Attribute: Magic</li><li>Mentor Spirit: Wolf (+2 dice to all Tracking Tests, 2 free levels of Attribute Boost (Agility), Disadvantage: Must succeed in a Charisma + Willpower (3) Test to retreat from a fight)</li><li>Distinctive Style: Always wearing a business suit, has stylized wolf tattoos wrapping over ears and around the back of his head, always has twin Ruger Super Warhawks when on a Run</li></ul><br/><br class="clear_right"/><br/>[/list]