<strong><span class="bbc_u">GM Thingy</span></strong><br/>While I sit and contemplate on the current Black Hat issue, I'm looking at what other things are happening in the game. This is an "issue" that has now been brought up enough times, and has a firm enough foot in reality that I think it needs to be at least conversed.<br/><br/>When everyone submitted a character idea, one of the things that was looked at is what your availability to post was. The purpose of this game was to have, smaller, more frequent posts. There were always going to be writers more available than others, and our fastest / most available writers have been fairly patient thus far. However I'm looking at the trend that is that... posting is not happening in a timely manner. The point was the keep momentum. I didn't want to set a hard posting date, or a cycle, or things that have been utilized in other games because it's D&D... and at a table, there can be plenty of time where a player has nothing to directly contribute other than following along - see Cordain in the Gray Hat group, who has been in an element where he's just had to acknowledge what's going on. That happens.<br/><br/>Anyway, before I ramble...<br/><br/>The spirit of this game was more frequent posting, so that things could perpetually be moved forward. That's not what we're seeing. It's affecting my desire to continue - but far more importantly, it's affecting the desire of others. I'm not pointing fingers or directing this at anyone in particular, but I need some thoughts.<br/><br/>So I need to know what the solution is here, for the people that are here. Do we want firm post due dates? Do we need to move to a more cycle based posting speed? Are there those that just can't keep up?