<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Van</div><div class="spoiler_body">Van Changling Rogue Level 1 CN Haunted One<br/><strong>Stats:</strong> STR: 6 (-2) / DEX=15 (+2) / CON=13 (+1) / INT=14 (+2) / WIS=14 (+2) / CHA=11 (0)<br/><strong>Saves</strong>: STR: -2 / DEX=+4 / CON=+1 / INT=+4 / WIS=+2 / CHA=0<br/>Proficiency=+2<br/><strong>Skills:</strong> Acrobatics +4 / Arcana +4 / Deception +4 / Insight +4 / Investigation +4 / Perception +4 / Religion +4 / Stealth +4<br/>HP=9 Hit / Dice=1d8 / AC=13 / Spd=30 / Initiative=+2<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Proficiencies and Languages</div><div class="spoiler_body"><strong>ARMOR:</strong> Light Armor<br/><strong>WEAPONS:</strong> Crossbow, Hand, Longsword, Rapier, Shortsword, Simple Weapons<br/><strong>TOOLS:</strong> Cartographer's Tools, Thieves' Tools<br/><strong>LANGUAGES: </strong>Common, Halfling, Infernal, Orc</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">ATTACKS</div><div class="spoiler_body">Dagger: 1d4+2 / Rapier: 1d8+2 / Shortbow: 1d6+2</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Actions &amp; Reactions</div><div class="spoiler_body"><strong>Change Appearance</strong><br/>As an action, you can transform your appearance - including your height, weight, facial features, the sound of your voice, coloration, hair length, sex, and any other distinguishing characteristics - or revert to your natural form. You can’t duplicate the appearance of a creature you’ve never seen, and you revert to your natural form if you die. You have an advantage on any Deception check you make to avoid detection.<br/><strong>Unsettling Visage</strong><br/>Once per short rest, when a creature you can see makes an attack roll against you, you can use your reaction to impose disadvantage on the roll. You must use this feature before knowing whether the attack hits or misses.<br/><strong>Sneak Attack</strong> (Special)<br/>Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack with a finesse or ranged weapon if you have advantage on the attack roll. You don’t need advantage on the attack roll if another enemy of the target is within 5 ft. of it, that enemy isn’t incapacitated, and you don’t have disadvantage on the attack roll.</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">FEATURES&amp; Traits</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">class</div><div class="spoiler_body">Rogue Features<br/>Expertise: Your proficiency bonus is doubled for any ability check you make for two chosen proficiencies. [6th] Choose two additional proficiencies.<br/>Thieves' Tools<br/>Deception</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">racial</div><div class="spoiler_body">Change Appearance<br/>As an action, you can transform your appearance - including your height, weight, facial features, the sound of your voice, coloration, hair length, sex, and any other distinguishing characteristics - or revert to your natural form. You can’t duplicate the appearance of a creature you’ve never seen, and you revert to your natural form if you die. You have an advantage on any Deception check you make to avoid detection.<br/>Divergent Persona<br/>You gain proficiency with one tool of your choice. Define a unique identity associated with that proficiency; establish the name, race, gender, age, and other details. While you are in the form of this persona, the related proficiency bonus is doubled for any ability check you make that uses that proficiency.</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">background</div><div class="spoiler_body">Haunted One<br/>Feature: Heart of Darkness<br/>Those who look into your eyes can see that you have faced unimaginable horror and that you are no stranger to darkness. Though they might fear you, commoners will extend you every courtesy and do their utmost to help you. Unless you have shown yourself to be a danger to them, they will even take up arms to fight alongside you, should you find yourself facing an enemy alone.</div></div></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">EQUIPMENT</div><div class="spoiler_body">Arrows<br/>Backpack<br/>Bedroll<br/>Crowbar<br/>Dagger (x2)<br/>Hammer<br/>Holy Water (flask)<br/>Leather Armor<br/>Mess Kit<br/>Mirror, Steel<br/>Oil (flask)<br/>Rapier<br/>Rations (5 day)<br/>Rope, Hempen (50 feet)<br/>Shortbow<br/>Thieves' Tools<br/>Tinderbox<br/>Torch<br/>Waterskin<br/>A spinning top carved with four faces: happy, sad,<br/>wrathful, and dead</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">BACKGROUND QUESTIONS</div><div class="spoiler_body"><strong>What did your character do in the Last War?</strong> Spy/Assassin, I played the sides a little depending on who and where I was told to be and what I was told to do.<br/><strong>Who are their allies and enemies, living or dead? </strong> Hopefully they are mostly dead. If not, well, I am doing my best to make them think that I am mostly dead.<br/><strong>Do they have any political, criminal, or religious affiliation?</strong> I am as free as a sunbeam<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">.</div><div class="spoiler_body"> Idiots.</div></div><strong>Any ambitions or goals?</strong> Make enough money to support me, to not be killed....you know, live the good life.<br/><strong>What's a secret your character holds about themselves, and about someone else? </strong>  I hate to say it, but sweet, happy Vani...she's actually dead. I know because I slit her throat myself. I never did say I was a good person, but hey, if it makes you feel better, she was all that good either. <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">question</div><div class="spoiler_body">(I have an idea here, that kinda plays in with the deeper backstory of the character, but since I am not overly familiar with  Eberron I would like to talk it over with you first if that is okay...)</div></div></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">appearance</div><div class="spoiler_body"> Van currently takes the appearance of a five foot and some <strong>human</strong> female. Going by the name of Vani she wears her red curls tightly braided and in a bun to keep them out of the way. She has fair, ruddy skin with a smattering of freckles, brown eyes, ink stained fingers, and smiles...a lot.</div></div><br/></div></div><br/>