I figure giving the Scout and Noble Advanced weapons will make them a little more viable in combat when otherwise they'd be pretty harmless. I pretty much just gave an extra armor proficiency to all classes (except Scout, which needed something more to make up for its lackluster talents) and I feel like having all proficiencies would extend the 1st level advantage the soldier already gets. Then again, there's still heavy weapons and exotic weapons, too.. Geez, Saga is really feat starved sometimes.<br/><br/>Deadly Aim? You mean Deadly Sniper? Deadeye?<br/><br/>Also, I forgot about that quirk of shields. That makes it slightly better. :P