<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Nouhime Character Sheet</div><div class="spoiler_body">Name: Nouhime         Player: ViperFang<br/>Race: Human             Sex: Female<br/>Class: Sorcerer           Favored Class: Sorcerer<br/>Level: 3                     EXP: 5,000<br/>Alignment: TN            Next Level: 9,000<br/><br/>Age: 24                     Height: 5’7<br/><br/>Measurements: 37C-26-36<br/>Weight: 127<br/><br/>Ability Scores:<br/>STR:   7    (-2) Carry: L: 23, M: 46, H: 70<br/>DEX:   14  (+2)<br/>CON:   12  (+1)<br/>INT:    12  (+1)<br/>WIS:   14  (+2) <br/>CHA:   18  (+4)<br/><br/>Saving Throws:         Combat:<br/>Fort:    +2                 HP: 21/21<br/>Reflex: +3                 Init: +2<br/>Will:     +5                 Speed: 30’<br/><br/>Offense:            Defense:<br/>BAB:     +1        AC:      12<br/>TAB:      -1            AC (Touch):    12<br/>Ranged: +3           AC (Flatfoot):   10<br/>CMB:     -1        CMD: +11<br/><br/>Class Skills:  (4 per level) <br/>Total   Skill (Ability) (AM + R + Misc.)<br/><br/>+1   Appraise (INT)                (1 + 0 + 0)<br/>+10 Bluff (CHA)                     (4 + 3 + 3)<br/>+8   Diplomacy (CHA)              (4 + 2 + 3)<br/>+8   Intimidate (CHA)             (4 + 1 + 3)<br/>+5   Knowledge Arcana (INT)  (1 + 1 + 3)<br/>+5   Knowledge History (INT)  (1 + 1 + 3)<br/>+9.  Performance (Dance) (CHA)  (4 + 2 + 3)<br/>+8   Spellcraft (INT)               (1 + 2 + 5)<br/>+11 Use Magic Device (CHA)   (4 + 2 + 5)<br/><br/>Languages:  Common, Orc, Undercommon, Elven<br/><br/>Feats:<br/>(CF=Class Feat)<br/><br/>1st  – Magical Aptitude. +2 Spellcraft and Use Magic Device<br/>1st  – Cosmopolitan. +2 Diplomacy and Performance (Dance)<br/>3rd – Combat Casting. +4 on concentration checks to cast a spell/ability when casting on defensive or while grappled<br/>CF – Eschew Materials. Cast any spell with material components costing 1gp or less without it.<br/><br/><br/>Traits/racial traits:<br/>Ability Mod: +2 to any 1 ability score (CHA)<br/>Skilled: +1 Skill Point per level<br/>   Bonus feat: Gain 1 bonus feat at  1st level<br/>   Favored Class: +1 Skill point or Hit Point<br/>Traits:<br/>Charming. +2 to Bluff and Diplomacy against characters that are (or could be) sexually attracted to her. +1 trait bonus to save DC of any language-dependent spell cast on such characters/creatures.<br/><br/>Class Specials:<br/>Sorcerer Bloodline (Arcane)<br/>    Knowledge (History)<br/>    Arcane Bond (Amethyst Amulet)<br/>    Metamagic Adept. 1/day<br/>Cantrips<br/><br/>Spells per Day (At Will / 6 / 0 / 0 / 0 / 0 / 0 / 0 / 0 / 0)<br/><br/>Spells:<br/>0 – Dancing Lights, Detect Magic, Disrupt Undead, Ghost Sound, Ray of Frost<br/>1 – Hold Portal, Charm Person, Shocking Grasp, Identify*<br/><br/>Coin:<br/>PP:    0<br/>GP:   494<br/>SP:    0<br/>CP:    0<br/><br/>Equipment: <br/>Light Crossbow: <br/>   Dam: 1d8      Crit: 19 - 20 X2   Rng: 30’   Ammo: 50<br/>Dagger:<br/>   Dam: 1d4-2   Crit: 19-20(x2)    Rng: 10’<br/><br/>Item<br/>Pouch (Belt)<br/>Backpack<br/>   Rations x1<br/>   Potion of Cure Light Wounds x1<br/>   Potion of Mage Armor x1<br/>   Scroll of Charm Person x5<br/>   Scroll of Summon Monster I x5<br/>   Wand of Burning Hands x1 (50 charges)<br/>   Wand of Ray of Frost x1 (50 charges)<br/>   Waterskin (Filled) x1<br/>Horse (Heavy)<br/>   Saddle (Pack) x1<br/>   Rations x9<br/>   Potion of Cure Light Wounds x4<br/>   Potion of Mage Armor x4<br/><br/>Total Weight: 17.73 lbs (Light)</div></div><br/>Personality:<br/>Nouhime is a slightly arrogant young woman, her vanity fueled by her supernatural abilities with magic as well as her alluring beauty. She has a morbid curiosity for the adventure at hand.<br/><br/>Appearance:<br/>(http://oi57.tinypic.com/wu429i.jpg)<br/><br/>Background:<br/>Nouhime was born to a wealthy couple in Isger, raised in the wealthy capitol city, Elidir. She first manifested her magical powers at the age of four, and ever since she has been training and honing her skills, learning more spells. She was once engaged to another aristocratic family's son, but she wasn't happy with the arrangement. He behaved as though he was the Gods' gift to women and brought numerous other women to his bed while they were engaged. Furious about his behavior, she used both Dancing Lights and Ghost Sound to frighten and torment him to the point that he went into hiding in the city for months. Anxious to branch out and see the world beyond Elidir Nouhime took the first opportunity she could find to flee, and that was the disappearances at Way's Rim. Whether she finds out what is happening or not, she will simply be glad to see something beyond her home.