<div class="floatleft">(https://elliquiy.com/elluiki/images/d/db/Mind_flayer_by_deligaris-d4a3jqv.jpg)</div><strong>Zyrxicorian</strong>and<strong>Number Six</strong><br/><strong>Location</strong>: Matron's Throne Room<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Zyrxicorian stats</div><div class="spoiler_body"><strong>HP</strong> 114/114<br/><strong>PP</strong> 203/219<br/><strong>AC</strong> 32 (+5 Dex, +8 Monk, +1 natural armor, +8 <em>inertial armor</em>), touch 23(31 vs incorporeal), flat-footed 27<br/><strong>Additional Bonuses</strong> +10 Circumstance to Bluff vs Sense Motive checks, +4 to saves vs any power or spell used to read mind, detects direction of active aggression within 30 ft, cannot be surprised or caught flat-footed by creatures susceptible to mind-affecting, can make Sense Motive checks as a free action against anyone within 30 ft<br/><br/><strong>Active Buffs</strong> Extended <em>conceal thoughts</em>(24 hours), Extended <em>detect hostile intent</em>(240 minutes), Extended <em>inertial armor</em>(24 hours)<br/></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Number Six stats</div><div class="spoiler_body"><strong>HP</strong> 66/66<br/><strong>PP</strong> 73/96<br/><strong>AC</strong> 21 (+2 Dex, +1 natural armor, +8 <em>inertial armor</em>), touch 12(20 vs incorporeal), flat-footed 19<br/><strong>Additional Bonuses</strong> detects direction of active aggression within 30 ft, cannot be surprised or caught flat-footed by creatures susceptible to mind-affecting, can make Sense Motive checks as a free action against anyone within 30 ft, darkvision 60 ft, half damage from all attacks that deal hitpoint damage is dealt to psicrystal instead<br/><br/><strong>Active Buffs</strong> Constant <em>detect hostile intent</em> from amulet, Extended <em>inertial armor</em>(22 hours), Extended <em>psionic darkvision</em>(22 hours), Extended <em>share pain</em>(with psicrystal, 22 hours)<br/></div></div><br/><strong>Active Aura</strong>: Perception, 20 ft (+3 Listen, Spot and Initiative to all allies)<br/><br/><hr/><em>"I believe you will find that we are all walking in the same direction, this time."</em>It was a voice that spoke, but when it first sounded out, it could be heard only within Jerion's head, a message for his ears and his mind alone.  A few moments later, however, it spoke again, and this time all within the great throne room could hear it.<em>"Salutations, everyone.  I see that we are still among the first to arrive."</em><br/><br/>And of course, right as the voice spoke that second time, its source appeared, a tall creature, bald, with purple, rubbery skin, and tiny, dark eyes.  The four tentacles around the creatures mouth curled and wriggled as he stepped into the room, obviously as discomforted as many of the Drow by the bright flames burning in the background, but he endured it all the same, and the woman who followed after him, her skin just as purple as his, yet sprouting many more tentacles, hardly seemed bothered by the light at all.  Stepping forward, the tall, lanky Illithid moved to greet the others within the room, his limbs moving with an alien grace as he bowed first to Abduxuel, and then to Erevan.<br/><br/><em>"It is a pleasure to see you as always, Lady Abduxuel,"</em>He spoke, his thoughts smooth and cordial as he greeted the first daughter and first son.  Once again, his telepathic voice could be heard by all within the throne room, including those not actually included within the conversation the two had been having, a small display of politeness to give those within the throne room the illusion that he had been speaking aloud.<em>"And you as well, Sir Erevan.  You are both looking quite well today.  I take it that the Matron has not yet graced us with her presence?"</em><br/><br/>Ever the diplomat, Zyrxicorian had figured out quite early on that many of the relations between the different members of the Matron's family were somewhat strained, likely a result of the simple, day to day stresses inherent to Drow society.  As a result of that, he had found that social interactions tended to go far more smoothly when there was a neutral third party present and taking part in the conversation, a role that he was more than happy to play, when necessary.<br/><br/>It was a little easier to trust that the other person wasn't looking to stick a knife in your back when there were witnesses around, after all.