The creature twisted and hissed raspily at Kass as her sword sang and sliced, biting in deep and cauterizing the flesh it sliced through. Although the creature's voice wasn't very loud for its size, even underwhelming and unintmidating, the crystalline surfaces of the lair caused it to ring and echo about, as crazily as the light from its very body.<br/><br/>Aria vanished again - not ethereally, but rather teleporting back a hop simply to lunge at the beast from a new angle. She was playing to one of the new magics of her weapons, which gathered the momentum of her movements and delivered it into the creature where they landed. The blades sliced between vertebrae and ribs. The creature spasmed and twisted, for a moment transfixed simultaneously on the longsword and one of the kukris. It lurched forward a step, perhaps trying to get out from between - and then its forelegs gave out. It crashed snout-first into the crystal, and sprawled out clumsily, twitching, then perfectly still.<br/><br/>Aria spat, danced back a number of paces, and peeked out from under her blindfold. The kaleidoscopic light was fading from the stegosaurus-like crest of the beast, and with passing biological interest Aria wondered why and how - some chemical reaction in the crystalline ridge produced by its metabolism, something supernatural, or both.<br/><br/><em>Then</em>her eyes fell upon the hoard - not just its size and composition, which she found herself instinctively making wild and random guesses as to the value of, but also four items with potent and colorful magical auras: an eagle-beaked helm set with several types of fiery- or light- colored gems, a ring which appeared carved or magically sculpted from a single pure diamond, a brilliant feathered cloak like the werejaguars' except rainbow-colored and in much better shape, and a crystal staff with a triangular cross-section, like a single long thin prism among as tall as herself.<br/><br/>The passage itself made another leftward angle at the hoard, and yet another some distance beyond that - by now seeming almost surely to be tracing a full hexagonal circuit, with the hoard placed halfway around from the Y leading from the cliff face.<br/><br/><br/><br/>Edit: DR 10 vs Aria's previous attacks<br/><br/>There's a Ring of Sequestering for 300k (it's basically continuous Gr. Invis, which triggers sneak attack in most of the same situations as blink - the main difference being Blindsight foils invis but not etherealness, she might get it eventually.<br/><br/>Good question, True Seeing actually doesn't help, since it's not listed among the things true seeing helps vs (all of which are magical, and secondarily all the references to nonmagical effects in True Seeing are a list of things it doesn't help vs; and the dino's ability is (Ex)).<br/><br/>Checking Kass's attack mod: 19 bab + 2x cha (slippers and battle dance) + 5 weapon + 2 flanking + 6 inspire courage = 58, wow nice; good timing on Battle Dance, hee (b/c of its high AC).<br/><br/>Kass %miss hit hit miss for 87 (after 10 DR)<br/><br/>oh btw the code-tags-within-spoiler-tags of Kass's sheet aren't displaying nicely (for me at least) - it creatures this narrow band (for example of each weapon's attributes) that you can only see 1.5 lines at a time of. Makes it hard to fidn stuff (and impossible to use CTRL+F to search down the page for something).<br/><br/>The compactness is neat (and the opposite extreme is annoying to be in those many-player RPs were everyone thinks their PC should have double-spaced lines and a separate line for every different feat, skill, item, etc. and so it takes 5 screens you have to scroll past to get to the next sheet) but in this case the only thing below it on the first page that I ever need to reference is Aria's sheet (and that less often) so for me detagging might actually be more convenient.<br/><br/><span class="bbc_u">Aria</span><br/>use anklet to 10' back, then charge dino (charge is for another +2 attack, and the valorous weapon bonuses (doubles damage; note sneak attack and ability damage are not doubled))<br/>haste, full attack<br/>mods 55/...., damage 1d4+104 / 1d4+100<br/>http://invisiblecastle.com/roller/view/3069665/ (http://invisiblecastle.com/roller/view/3069665/)<br/>mh0 phase<br/>mh1 55+7 hit 169+1con-10<br/>oh1 55+5 ht 167+1con-10<br/>mh2 50+12 hit 170+1con-10<br/>oh2 50+10 hit 151+1con-10<br/>slain<br/><br/><br/><br/><span class="bbc_u">Hoard</span><br/>-magical<br/>bejeweled eagle helm<br/>triangular prism crystal staff<br/>rainbow-feathered cape<br/>pure diamond ring<br/>-nonmagical<br/>2,560,000 gp in gold, jade, jewelry, and gems