The wolves howled with pathetically high-pitches voices at the unfamiliar effects - sudden lightning, and even pure mental force - blasted fur and animal minds. The middle of the three found Rodger literally throwign hsi body across it, sinking in fangs and many claws. Ferns were crushed underneath the large beasts as they struggled, the wolf not quite able to get its jaws into position to bite again; its nearer fellow, though, indirectly assisted with another bid to grind its canines into feline-flesh.<br/><br/>Morningmist whinnied as Kelsie was twisted around in a stirrup by the third wolf, which finally let the priestess go, only to seize upon the mount. Morningmist was just rearing up in bewilderment, unfortunately exposing a long swath of its throat - the jaws of the wolf clamped down, tearing away equine flesh and earning a sudden sanguine font of blood.<br/><br/><br/>Arc of Lightning: NE wolf saves, SE fails (16 / 32 dmg)<br/>Deep Slumber: wolf unaffected<br/>Mass Whelm: NE wolf saves, NW and SE fail (21 dmg)<br/>Rodger hits NE wolf x4 for 53 dmg<br/>NE wolf opposed grapples: 35 (wins on tie), 42 (wins), 27 (loses; grappled)<br/>Rodger rake attacks (atk bonus +15, dmg 1d8+4, w/ the haste and b-strength)<br/>rake 15m+3r-4*, miss<br/>(The SRD Tiger entry gives me the impression that when a tiger succeeds w/ Improved Grab, it gets a free rake attack. Note that even if multiple checks succeeded the tiger wouldn't get multiple pairs of rake attacks; you can't re-grapple something still grappled.)<br/>(*Attacks against a foe you're grappling have a -4 penalty, so whenever Rodger successfully grabs, subsequent attacks in his full attack routine against that foe would have -4s. Don't worry about including them in your posts, since whether they apply will depend on the results of those previous grapple checks. In this case, the successful grab was the last attack of his full attack sequence, so it didn't change anything, except for the rake.)<br/>(dmg totals: NW - 21, NE - 99, SE - 63)<br/><br/>NE wolf<br/>attack Rodger, bite atk 25-4 miss (I believe Rodger's AC with the mage armor / barkskin / haste buffs is 25, and his flat-footed AC is 22)<br/><br/>SE wolf<br/>attack Rodger, bite 37 hit (vs his flat-footed AC) dmg 20 + trip check 21<br/>(Couldn't find any special rules about grapple/trip interaction - AFAIK one can be tripped or prone while grappling,but you may know something to the contrary)<br/><br/>NW wolf<br/>Bite Morningmist, Plot Death (http://tvtropes.org/pmwiki/pmwiki.php/Main/PlotlineDeath)