<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=312414.msg15138987#msg15138987">Quote from: Datawych on 27-10-2019, 21:18:18</a></div></div><blockquote class="bbc_standard_quote">I don't think the core rulebook has any guidelines for creating characters above Rank 1. Should we use the ones in... The Revised Storyteller's Handbook, I think it is? <br/><br/>EDIT: It calls them 'impressive veterans' of that rank, though, which I'm not sure would be appropriate.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>This looks to be about the lines that we use for rank 2 starts in the games I have played on location so to speak. I think they will serve well here as well.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=312414.msg15139234#msg15139234">Quote from: Marie Reynolds on 27-10-2019, 23:25:33</a></div></div><blockquote class="bbc_standard_quote">The prejudice against metis is to be expected, However the Children of Gaia hold outs after the shift in power would still be likely to be more open minded and accepting of metis. If I bring in  my metis, as would it be problematic if she was sent here by another sept to help the Turner family with the farming and help protect the kin folk? This would also bring in someone who has a Children of Gaia Elder as her Mentor from her sept. Would that be a problem for the game. Cause  given the right up of the sept. Are the Turner's the only family with out  Garou, Does that mean their are other Children of Gaia Garou present in the sept?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>There are no CoG Garou at the sept right now. It is quite underpopulated for a Caern of its size due to Maxwell's stubborn refusal to admit new members the last couple of years or so. The last CoG Garou to inhabit the sept before that was Joseph Turner who was slain in the mid 90's under mysterious circumstances. Coming from another CoG sept is not a game breaker but you can expect Maxwell to be even more suspicious.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=312414.msg15139612#msg15139612">Quote from: Senti on 28-10-2019, 02:13:44</a></div></div><blockquote class="bbc_standard_quote">Can I throw a lupus spanner into the works. I am not running the game but... my opinion on them is they are great if its an all lupus game but other wise they have a wholly differing mindset even to metis let alone humans and so can upset the balance of the game. But that is just one of my personal bugbears as it were.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>As I said, I'll have even higher expectations of someone choosing to play a Lupus. I can recommend a book called Way of the Wolf (from the Revised line I think) that goes in depth on wolf behavior and how Lupus Garou adapt to working with a pack and within a mixed sept. Not sure how available it is however.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=312414.msg15139669#msg15139669">Quote from: Hawkwood on 28-10-2019, 02:34:17</a></div></div><blockquote class="bbc_standard_quote">I've spent the last few hours thinking up concepts and ideas, and I'm torn between three:<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>All are good concepts, but having wanderers isn't going to mesh well with such a grounded sept. I had this discussion with DW about Striders over PMs earlier, seeing as they are typically wanderers and how there are some exceptions to that rule to facilitate sept and pack bound Striders. Question is if these wanderers are ready to give up their vagabond lifestyle to settle in the sept for a longer while.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=312414.msg15140142#msg15140142">Quote from: Muse on 28-10-2019, 06:14:25</a></div></div><blockquote class="bbc_standard_quote">If there's any chance we could have two groups that would make things a lit easier.  I don't mind auditioning for a game, but in Werewolf it can be really nice to have each auspice represented, which we can't really coordinate if we're auditioning.  <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I can only say that I won''t be able to juggle storytelling two groups at the present, and the follow-through on the interest so far has not produced enough participants to justify it. If there is great interest and someone else who wants to run a separate game I am all for splitting up and even participating as a player myself. Can never get enough WtA. ::) I'll be PMing people from the original interest thread who haven't shown up to see if they missed this thread.<br/><br/>As for auditioning, yeah, I know it sucks, but it's my way of keeping some control. As it stands it might even not be a problem but I am not a fan of the first come first serve kind of model. I wouldn't say having one of each auspice is a must, some of the best roleplaying comes from two people of the same Auspice wrestling for control so to speak and plays very well into the nature of packs as depicted in WtA. It's nice to have diversity, sure, but WoD is not a game designed around having a well balanced group. As for coordination, I have no solution for the model I am running. Keep an open discussion in the thread while we make the characters?<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=312414.msg15140142#msg15140142">Quote from: Muse on 28-10-2019, 06:14:25</a></div></div><blockquote class="bbc_standard_quote">Wargtass, you got a nice poltically dramatic set up here.  Is there any way you'd like to see people play into that dynamic?  (Or am I being too obscure?)  <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I'm glad you noticed. There is definitely room to upset or conform to the power struggle in the sept and I will even be supplying some opportunities to do so. Maxwell's rule is dubious as is plain to see from what I have posted thus far, but there is also no denying that the sept is in a good condition despite it. Perhaps he does more good than it seems or perhaps the Turner family deserves more credit. Who knows.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=312414.msg15140291#msg15140291">Quote from: Senti on 28-10-2019, 09:24:47</a></div></div><blockquote class="bbc_standard_quote">Might I enquire the sort of posting frequency for this game?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I can't enforce a frequency as such, but I would like to see one post a day at least during the "missions" so to speak. This raise a question as well if we should have a thread for these as well as one for socializing within the sept, be it between players or player to NPCs. It's a difficult thing to balance and without a perfect solution, so any feedback is appreciated.<br/><br/>With that said, any feedback at all is welcome. I'm not of the mind that a GM is perfect and that their campaign should be played to their whims. If something doesn't work I would rather hear it and pool our minds together to rectify, even at this stage of the planning.<br/><br/>I don't know if this is the new MO here on E but I have seen it frequently in the groups here; what are thoughts on a discord server for quicker paced communication? I fall either way on it,  but wouldn't implement it unless all are in on it and available to do so.<br/><br/>Anything I missed?<br/><br/>EDIT: Oh yes, about non-US characters and such, I didn't mean to come off as preferring one way or the other. Just that non-US characters might draw attention to themselves in such a small distinctly American town. It won't matter to me if every single player character has a distinct accent and look, but it will have some impact on how the surrounding perceive them.<br/><br/>ANOTHER EDIT: I am counting five potential players here already so I might just accept that as is and focus on us getting characters together without worrying about the potential of someone showing up and throwing in another.