<div align="center">﻿<span class="bbc_size" style="font-size: 18pt;"><span class="bbc_font" style="font-family: Andale Mono;"><span class="bbc_size" style="font-size: 20pt;"><a name="user_MIR">. MiraMirror .</a></span></span><br/></span><table class="bbc_table"><tbody><tr><td><div align="center"><span class="bbc_font" style="font-family: Georgia;">(http://i.imgur.com/OqNypXq.jpg?1)<br/><strong>Kara Bersk</strong> (https://elliquiy.com/forums/index.php?topic=262693.msg12960862#msg12960862)<br/>Protector Aasimar | Monk | 6,500<br/><strong>HP:</strong> <em>43/43 (0)</em> | <strong>AC:</strong> <em>17 (-)</em> | <strong>HD:</strong> <em>5/5 (1d8)</em><br/><strong>Passive Perception:</strong> <em>13</em> | <strong>Initiative:</strong> <em>+4</em> | <strong>Proficiency:</strong> <em>+3</em><br/><strong>Speed:</strong> <em>40 ft (30+10)</em> | <strong>Inspiration:</strong> <em>No</em><br/><br/><strong>STR:</strong> <em>13 (+1)</em> | <strong>DEX:</strong> <em>18 (+4)</em> | <strong>CON:</strong> <em>16 (+3)</em><br/><strong>INT:</strong> <em>11 (+0)</em> | <strong>WIS:</strong> <em>16 (+3)</em> | <strong>CHA:</strong> <em>10 (+0)</em><br/><br/><strong><span class="bbc_u">Saves</span></strong><br/><strong>S:</strong> <em>+4</em> | <strong>D:</strong> <em>+7</em> | <strong>Co:</strong> <em>+3</em> | <strong>I:</strong> <em>+0</em> | <strong>W:</strong> <em>+3</em> | <strong>Ch:</strong> <em>+0</em><br/><strong>Death Successes:</strong> <em>0/3</em> | <strong>Death Failures:</strong> <em>0/3</em><br/><br/><strong><span class="bbc_u">Money</span></strong><br/><strong>Bishi:</strong> <em>212</em> | <strong>Bijou:</strong> <em>15</em><br/><strong>Carry:</strong> <em>84.5 (+0)/150</em><br/><br/></span><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">S/F/T/P</div><div class="spoiler_body"><div style="text-align: left;"><hr/><span class="bbc_font" style="font-family: Georgia;">Skill Proficiency<br/></span><hr/>Acrobatics<br/>Animal Handling<br/>Insight<br/>Survival<br/><span class="bbc_font" style="font-family: Georgia;"><br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">Other Proficiency<br/></span><hr/>Vehicles (land)<br/>Painter's tools<br/>Lute (Monk)<br/>Calligraphy (Monk)<br/>Simple Weapons<br/>Shortsword<br/><span class="bbc_font" style="font-family: Georgia;"><br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">Feats<br/></span><hr/><span class="bbc_font" style="font-family: Georgia;"><br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">Languages<br/></span><hr/>Common<br/>Celestial<br/><br/><span class="bbc_font" style="font-family: Georgia;"><br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">Features<br/></span><hr/>Unarmored Defense<br/>Martial Arts<br/>Ki<br/>Unarmored Movement 10ft<br/>Monastic Tradition (Way of the Open Hand)<br/>Open Hand Technique<br/>Deflect Missiles<br/>Ability Score Improvement<br/>Slow Fall<br/>Extra Attack<br/>Stunning Strike<br/><br/>Darkvision 60ft<br/>Celestial Resistance<br/>Healing Hands 1/long rest<br/>Light Bearer<br/>Radiant Soul 1/long rest<br/>Rustic Hospitality<br/><em>Gentle Winds- You may spend 1 ki point to heal a target you touch 1d4 plus your wisdom modifier. Every 2 levels in the monk class increases this by 1d4.<br/>Gentle Soul- When you use a hit dice to restore hit points during a short rest you may choose to use the average instead of rolling.</em><br/><br/><span class="bbc_font" style="font-family: Georgia;"><br/></span></div></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Attacks</div><div class="spoiler_body"><div style="text-align: left;"><span class="bbc_font" style="font-family: Georgia;"><strong>[Atk]</strong> +7 Unarmed Strike (+4 Dexterity, +3 proficiency bonus)<br/><strong>[Dmg]</strong> 1d6+4 (Bludgeoning)<br/><br/><strong>[Atk]</strong> +7 Shortsword<br/><strong>[Dmg]</strong> 1d6 +4 (Piercing, finesse, light)<br/></span></div></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Equipment</div><div class="spoiler_body"><div style="text-align: left;"><span class="bbc_font" style="font-family: Georgia;"> Set of Traveler's Clothes<br/>Cloak of the Winds: <em> Once per short rest as a bonus action you may take the dash action.</em> (Worn)<br/>Backpack (Worn)<br/>Bedroll<br/>Mess Kit<br/>Tinderbox<br/>Torches x 10<br/>Rations (10 days worth)<br/>Waterskin<br/>50 Feet of Hempen Rope<br/>Shortsword (Equipped)<br/>Darts x 10<br/>Vials x 4<br/>Grappling Hook<br/>Ink Bottle x 3 (3 ounces total)<br/>Chalk x 5<br/>Sheet of Paper x 10<br/>50 ft of Silk Rope<br/>Potion of Healing<br/>10-foot pole<br/>Painter's Supplies<br/>Lute<br/></span></div></div></div><table class="bbc_table"><tbody><tr><td><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spells</div><div class="spoiler_body"><div style="text-align: left;"><span class="bbc_font" style="font-family: Georgia;"><br/><strong>Casting Ability:</strong> <em>-</em> | <strong>Save DC:</strong> <em>-</em> | <strong>Attack Bonus:</strong> <em>-</em><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">Cantrip<br/></span><hr/>Light<br/><span class="bbc_font" style="font-family: Georgia;"><br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">1st Level (Total Known) (used/slots)<br/></span><hr/><span class="bbc_font" style="font-family: Georgia;"><br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">2nd Level (Total Known) (used/slots)<br/></span><hr/><span class="bbc_font" style="font-family: Georgia;"><br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">3rd Level (Total Known) (used/slots)<br/></span><hr/><span class="bbc_font" style="font-family: Georgia;"></span></div></div></div></td></tr></tbody></table></div></td></tr></tbody></table></div>