As mentioned before, in a couple of threads, forums are not the place to go if you're expecting anything more than a snail's pace in play. Unlike skipe, chatrooms and live play options, forums are usually employed because people don't have time to sit for a few hours and play live but still want the interaction. IF you can get a round of responses from even a 4 player party within a week's time frame, you have an extremely fast game. Expecting much more will just frustrate you and in the end, you won't enjoy the purpose of role-playing; the social interaction.<br/><br/>I've played through the first part of about half a dozen adventure pathes, and with only one exception, none of them had much combat involved, and skill/thinking were the primary assets employed. And as mentioned, in AP's, jumping into combat is usually the wrost option available. Having some combat potential is always good, but you need a balanced character to get far in these things.<br/><br/>As for things to do, Paladins are usually fairly good with charisma.... try talking to people. There's a whole town to introduce yourself to... explore and see what you might find about town. Nothing says that you have to stay with a group or stay in one place... iIf I recall, wondering about town might actually get you some of the action that fighters like so much.<br/><br/>I will apologize to Andi for not having more action, but as the leads are fairly small in number and we've lost a number of people "doing" things and no one's realized that those things didn't get done, talking seems to make sense at the moment.<br/><br/>But then, it looks like Quentan is going to be doing something all by himself starting with the next post.