She was around behind the bitch in<em>no</em>time!  Runestaff in hand, she had set it up such that Aria would be able to get in her sneaky little pinpoint strikes... but the beast had stronger will than she had thought!  An illusion spell, really?  Mirror images everywhere... great... but she suspected Aria would have that handled soon enough.  Indeed, that was the case, and in no time at all Aria had narrowed it down to but<em>one</em>image... the<em>real</em>one at that!<br/><br/>Quickly drawing her weapon, she was laughing again, something she was<em>sure</em>would get to the dragon-blooded and wholly arrogant foe.  After all, it had worked for the other blue winged jackass earlier!<br/><br/>"Hm hm hmhmhm hm hm<em>hmmmmm</em>!" she hummed playfully next, letting her innate energies push forth and grant both she and Aria that grand boost in bravery and skill "What's wrong, Miss Blue Dragonblood?  Where's this<em>action</em>you spoke of earlier?  Looks like<em>you</em>should have done more<em>talking</em>instead..."<br/><br/>She even did a fanciful, spinning twirl, grinning coyly all the while, taunting the dragon even as she focused her artistic talents of dance into her deadly, ferocious dance of war that she'd perfected over her rather short lifespan.  With any luck, this would be an easier battle than the last creature with two blue wings...<br/><br/>What I'm going to do from now in is that the Runestaff will be in her Wand Bracelet with her Bow, which is a non-provoking Swift action to draw it to her hand, and I assume  runestaff ways under 3 lbs, right?  And yes, the definition of a 'quarterstaff' is basically a big stick you can hit people with, so yes, I'm quite certain she can use it... on a side note, can you enchant a staff to be a melee weapon as well as a runestaff like this?  I'm not going to do it, but it's still a good idea for possible future games with magic-using chars ^_^<br/><br/>Oh, and if you'd like for simplicity's sake, you can go ahead and roll initiative for Kass as well; keeps things simple and easy for you hon ^_^<br/><br/>And another thing: I understood just fine why the giantess went first; she used an 'undetectable' spell-like ability with no somatic or verbal components; like a stilled and silenced spell.  I know you're not going to screw me over in a game just willy-nilly; it'll be completely within the rules instead! XD  (yes, I'm just joking/teasing about you intentionally fucking me over in the rules ^_^)<br/><br/>Anyway, on to the actual combat stuff!  Move Action to draw her weapon (not sure if it provokes while staggered, but hey, she can take one beatdown I'm sure), then a Standard to Inspire Courage +3 which I'm pretty sure doesn't provoke anyway.  Also use another Bardic Music thing to activate Snowflake Wardance again, which I assume can still be done while flying, right?<br/><br/>I need to find boots that allow me to walk on air; it would be really awesome for her to 'dance' on the air with all her cool abilities, don't you think? ^_^