Pity I didn't think about some kind of incarnum feat but eh, the character is the character not the stats. Not to mention I wanted to explore the progress of incarnum, in character. I wanna show Garthella theres other paths of magic they haven't discovered yet. ^_^<br/><br/>As for the titles, I assume I can only pick a handful of these. One title per rank or tripling down on at least one. Im thinking the Emerald Savior or Cursebreaker has a nice ring to it (take that three times). The Arcane Seeker also sweet (Prestidigitation at will sounds like a beautiful and handy trick, both in convenance and in bed.) The Undead Bane sounds amazing. Hell a lot of these are awesome. But Dragonfriend also has some nice social bonuses.<br/><br/>Much as I like the idea of being known as Cursebreaker, and having outright immunity to curses... Emerald Savior's feat is also lovely and coupled with Dragonfriend makes Aramis a more well connected mage.<br/><br/>Might need a moment to think that over. In the meantime I have a custom spell drafted up. Feel free to scrutinize DM.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spell Research</div><div class="spoiler_body"><strong>Summon/Banish Spellbook</strong><br/><br/>Conjuration<br/>Level: Sor/Wiz 1<br/>Components: V, AF<br/>Casting Time: 1 standard action<br/>Range: See Below<br/>Target: Creature touched<br/>Duration: Instant<br/>Saving Throw: No<br/>Spell Resistance: No<br/><br/>The wizards most precious resource is the spell book. It is often well protected by wards, traps and mundane locks. But there are always times when a spell book has been misplaced, stolen or worse destroyed. Thus this spell was handcrafted by a nameless mage to better protect and recall their spell book. By making use of a beacon for the spell book in the form of a twin set of prismatic crystals, the spell caster is able to bind his spell book to a waypoint in which it can remain sent away to that exact location. The gems act as an anchor between the banishing point and the wizard. These prisms are typically crafted into a pendant or elaborate bookmark. The banishing point usually is some kind of strongbox or book display within the abode of the wizard. <br/><br/>However once the banishing point is chosen, the spell will banish the book to that place, exactly. Should the banishing point be destroyed, the spell will simply fail to act with the caster made aware of the reasons why the spell failed. When the spell book is summoned, the wizard can do so with a word and extension of his hand call forth his spell book regardless of distance. The spell book literally teleports within his hands. The banished location must be within the Prime Material Plane and the spell book cannot cross Planes of Existence when summoned. Only one spell book can be attuned like this.<br/><br/>Permanency: Yes<br/><br/>Enchantment: Yes, this spell can be used to enchant a spell book to allow the spell book to function as the spell does but to a greater effect as the spell book does not require an anchor point to be banished, rather it is placed in a small dimensional pocket.<br/><br/>Arcane Focus: A set of prismatic gems, one is to be kept upon the wizards person and the other is to be left behind as the anchor point for the spell book. The gems have to be intricately cut and made identical spheres which cost 1,000 gold to create.<br/></div></div>