<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=104036.msg4755322#msg4755322">Quote from: TheGlyphstone on 08-06-2011, 00:10:03</a></div></div><blockquote class="bbc_standard_quote">Interestingly, if you do go with buying Poor-grade guns (which would make sense IC, if they're being funded out of your pocket), the initial purchase will only be at a Profit modifier of -5 (-30 military, +10 void master, +15 Poor quality with VM bonus). So after making 5 gun purchases, you'd still have an effective profit factor of 10, letting you buy two more items of total modifier -5 or less. A single Soriatis Hospitalier bodyguard/companion couldn't be worse than Extremely Rare (net +0), and a Good-Quality MIU would actually be a effective +10, so you can pick any two of your other wish-list items (I'd go with the Hospitalier companion and the Conversion field myself - let Thraxius get you a MIU and someone else can handle the armor.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Actually, I think you missed a detail, as much as I would LOVE to get a couple more acquisitions.  There is, unfortunatly, an additional modifier to Ship components, (table 8-8) making supplemental components worth 2 ship points a rare item, and ones that cost 1 ship point scarce.  That adds an additional -10 to the acquisition test of the Sunhammer Lance and Lance Batteries (which are 2 ship points)... making them a total -15, although the Sunsear Laser Batteries (1 ship point each) would only be -5, as you suggest.  That doesn't help though, as the worst test is still the one to base them all on.