<br/>btw I'll be gone tomorrow-Tuesday<br/><br/>I'm not sure what your last sentence meant, but in any case: taking 10 only takes the same amount of time / action type as a regular check. You might be thinking of taking 20 (which takes 20 times as long.)<br/><br/><br/>Aria nodded, "Haven't seen any auras so far," she gestured over her shoulder to the rooms they'd passed. "Hope I can pick those doors if they're locked..." She glanced through the wing curtains, watching the 'dryads' and 'knights' 'fight' onstage from the lateral angle. At the moment, some other thespian waited in the wing, body fully occluded by his or her costume: blood-cloaked and hooded, scythe in hand, and skull-masked. A few crew members were still up on the catwalks above, seemingly busy with the show in spite of, or perhaps because of, the departure of the four who'd shadowjumped outside to fight Kass and Aria.<br/><br/>A moment later the first, leftmost of the three doors came into view around the edges of the curtains, then the center one, and - just in front of the third, rightmost door, the one she'd previously blinked through the wall next to, she saw a man with the translucent shape that indicated, to her vision, invisibility magic. Unusually for someone invisible, he was rather flamboyantly dressed, and would've been quite eyecatching without such magic:<em>most</em>of his curly-haired just was clad in a ruffled shirt so ivory-white it nearly glowed, which he accompanied by velvet red pants and a cape tossed over one shoulder. His shoes were of some exotic magical beast's hide, and his forked beard and curled moustache were immaculately and outlandishly oiled and curled. He was balding, with shocks of dark hair raking back from both sides of his head, and his shirt was topped by a thick ruffled collar upon which his head seemed to sit.<br/><br/>He was looking up the left wing of the stage, but Kass would hear a hiss from a few paces in front of the opposite of the three doors, the one nearest themselves. The invisible man turned, while Aria was hissing to Kass what she saw, and he seemed to see them as well. The man hands flew up a spellcaster's way, with his eyes beading on them in a fashion rather recognizable as the look of one about to target magic.<br/><br/>"He's attacking!" Aria hissed, sliding her bow into hand, and activating the magic from her gloves which always seemed to let her sight focus far, as one looking through a spyglass. Staring the man down a drawn arrow, she let it fly, then another. Much like the sirines outside, the flamboyant fork-bearded man then fell with a pair of arrows in his throat. "Brief candle!" he croaked, and his body became visible as it hit the backstage floor dead, a human skull rolling out of his robe and across the wooden planks.<br/><br/>Aria took a stage-cue from Kass to aim at the whisper; her bow would cause arrows to veer to creatures if she aimed near enough herself. The first arrow went where she wished, but was deflected suddenly and spun away into the wall high above, as it batted or knocked away by something. The second arrow found<em>something</em>, vanishing from sight but then replaced by an arc of red blood in the air, and a horrible gagging sound.<br/><br/><br/>Aria init 25<br/>Kass init 17<br/>NPC init 6<br/><br/>Kass echolocates someone else 2 squares in front of left (east) door<br/>Aria: 5' step south (so that the invisible man no longer has partial cover from her due to the curtain edge), draw bow, cast sniper's shot, (6/10 left after), full attack<br/><br/>mods 30/25/20/15<br/>Result: 15, 18, 6, 20,<br/>threat Result: 14,<br/><br/>atk 45 dmg 5+64<br/>atk 43 dmg 10+61, slain<br/>attack foe echolocatd by Kass<br/>(Seeking enhancement negates the 50% miss chance for it being unseen, provided you figured into the right square. I chose Seeking b/c a rogue can't normally sneak attack damage foes with concealment, but now reading over it, I'm not sure Seeking helps with that aspect of concealment, just the miss chance itself.)<br/>atk 26 hit, negated by Deflect Arrows<br/>atk nat20 threat 29 crit 10+10+57 [Telling Blow feat adds sneak attack dmg to crits that wouldn't otherwise meet sneak attack conditions]<br/><br/><br/>A = Aria (where she last was before going through wall)<br/>K = Kass<br/>N = NPCs detected/attacked<br/>N' indicates dropped/slain<br/><br/><span class="bbc_font" style="font-family: courier;"><br/>|. . . . . . ./<br/>|___ . . __./<br/>|. .|. .|. .|                                                     |. .|. .|. .| <br/>|___ . . ___|                                                     |___ . . ___| <br/>|. .|. .|. .|                                                     |. .|. .|. .|<br/>|___ . . ___|                                                     |___ . . ___|                                                     |<br/>|. .|. .|. .|                                                     |. .|. .|. .|<br/>|. . . . . .|                                                     |. . . . . .|<br/>|___|. .|___|                                                     |___|. .|___|<br/>|. . . . . .|                                                     |. . . . . .|<br/>|___|. .|___|                                                     |___|. .|___|<br/>|. . . . . .|                                                     | . . . . . |<br/>|___|. .|___|. . . . . . . . . . . . . . . . . . . . . . . . . . .|___|. .|___|<br/>|. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .|<br/>|. . . . .___________. . . . . . . . . . . . . . . . . . .___________. . . . .|<br/>|. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .|<br/>|. . . . . . .___________. . . . . . . . . . . . . . .___________. . . . . . .|<br/>  \. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ./<br/>    \. . . . . . .___________. . . . . . . . . . .___________. . . K . . ./<br/>      \. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . A ./<br/>        \. . . . . . . . . _________________________ . . . . . . . . ./<br/>          \. . . . . . . . . . . . . . . . . . . . . . . . . . . . ./<br/>            \. . . . . . . . . . . . . . . . . . . . . . . . . . ./<br/>              \. . . . . . . . . . . . . . . . . . . . . . . . ./<br/>                \. . . . . . . . . . . . . . . . . . . . . . ./<br/>                  \. . . . N'. . . . . . . . . . . N . . . ./<br/>                    \. . . . . . . . . . . . . . . . . . ./<br/>                     ----- - --------- - --------- - -----<br/><br/></span><br/>(Note: in the last map, there was one less row of dots at the bottom, with a row of underscores ___ instead. These are 'open' spaces but since it was visually ambiguous, I'm instead using a row of dots for them, and a row of dashes --- for the wall below that.