Still under refinement, but here he is.<br/><br/>Name: Rogar anvilringer      Player: Blinkin<br/>Race: Dwarf            Sex: Male<br/>Class: Fighter            Favored Class: Fighter<br/>Level: 6            EXP:35,000<br/>Alignment: Lawful Good      Next Level: 53,000<br/>Age:79         height:4’3          weight:213  lbs<br/>Style: Usually in well made, but worn working clothes or armor, depending on the needs of the moment and what he happened to of stuffed into his pack.<br/><br/>Ability Scores:<br/>STR    18 (+4)   Carry: Light: 76   Moderate: 153      Heavy: 230<br/>DEX:   17 (+3)<br/>CON:   16 +3<br/>INT:   14 (+2)<br/>WIS:   14 +2(<br/>CHA:   12 )+1)<br/><br/>Saving Throws:         Vitals:<br/>Fort: +8            HP: 80/80<br/>Reflex: +5         Init: +3<br/>Will: +4            Speed: 20”<br/><br/>Offense:            Defense:<br/>BAB: +6/+1            AC: 24<br/>TAB: +12/+7            AC (Flatfooted): 21<br/>Range: +10/+5             AC(Touch) 13<br/>CMB: 10            CMD: 22<br/><br/>Class Skills:<br/>9   Climb (Str) (3+4+2)<br/>16   Craft; Armorer (INT) (3+2+3+2+6)<br/>12   Craft; weaponsmith (INT) (3+2+3+2+2)<br/>11   Knowledge; Dungeoneering (INT) (3+2+6)<br/>11   Perception (Wis) (3+2+6)<br/>11   Survival (WIS) (3+2+6)<br/><br/>Languages: Common, Dwarven, orc, giant, Goblin<br/><br/>Feats: (RF= Racial Feat, CF=Class Feature)<br/><br/>Bonus   Skill Focus: Craft<br/>Toughness<br/>CF -   Weapon Focus; Dwarven War Axe<br/>CF -   Combat Reflexes<br/>CF -   Bravery (+2 vs fear on Will Saves<br/>Power Attack (-2 TAB, +4 Dam)<br/>CF -   Armor Training 1 (-1Skill Penalty -1, DEX +1<br/>Master Crafter<br/>CF-   Weapon Training; Axes (+1 att/dam with axes)<br/><br/>Racial/class traits<br/>Defense Training: +4 dodge bonus to AC vs giant subtype.<br/>Magic Resistance: Gains spell Resistance equal to 5+ level (12)<br/>Stability: +4 bonus to CMD vs bull-run or trip while standing on the ground.<br/>Craftmanship: +2 on all craft and Profession rolls related to metal or stone.<br/>Stonecunning: +2 on Perception checks to notice unusual stonework such as traps or hidden doors in stone walls/floors when he passes within 10 ft. Does not have to be actively looking.<br/>Darkvision; 60’<br/>Hatred: +1 attack vs orc and goblin subtypes.<br/>Weapon Familiarity: proficient with all battle axes, heavy picks and war hammers. Any weapon with “Dwarven” in the title is a martial weapon.<br/><br/>Traits:<br/>Over Protective (Drawback): -2 att & skill rollsif more than 10’ from fallen ally.<br/>Tunnel Fighter: Gain +2 Init and +1 to critical damage when underground.<br/>Ambush Training: +1 Init and Dam during surprise rounds.<br/>Glory of Old: +1 vs spells, spell like abilities and poisons.<br/><br/>Coin:<br/>GP: 18<br/>SP: 15<br/>CP: 16<br/><br/>Equipment:<br/>+2 Waraxe, Dwarven: Dam: 1D10+7, Crit: x3, Wt: 8, Cost: 4,520<br/>Crossbow, repeating(Heavy MW): Dam: 1D8, Crit: 19-20X2, Ammo: 5, Rng: 120’, Wt: 12, Cost: 233.33<br/>+1 Mithral FullPlate,: AC: +11, Dex: +4, SP: -1 wt: 25 Cost: 4,600 GP<br/>Weapon/Armor Weight: 45 lbs<br/>Handy Haversack:   1,100 GP   5 lbs<br/>Ring of Protection +1:   2,000 GP   neg<br/>Travels Any-Tool:   250 GP   2 lbs<br/>Potion of CLW (10):   275 gp      .5lbs (1D8+5)<br/>Potion of CMW (4):   660 GP   Neg (2D8+5)<br/>Potion of Sanctuary(6):   165 GP   Neg (5 rds duration)<br/>Adventure’s Sash:   20 GP      3 lbs<br/>repeating case (4):   4 GP       4 lbs (20 total)<br/>Canteen (2):      4 GP      2 lbs<br/>Kit, Fighters:      9 GP      29 lbs<br/>Outfit, Artisan:   0 GP      1 lbs<br/>Outfit, Explorer’s(2):   2 GP      2 lbs<br/>Dwarven Rations, 30:   60 GP      45 lbs<br/>String, 50ft:      1 CP,      .5 lbs<br/>Tools, MW; Armorer:   55 GP      5 lbs (+2 bonus to craft skill)<br/>Tools, MW; weapons:   55 GP      5 lbs +2 bonus to craft skill)<br/>Total Spent: 13,492.34<br/>Total Weight: 53 lbs<br/>