<div class="floatleft">(http://www.itsartmag.com/features/itsart/wp-content/uploads/2013/03/duke-V7.jpg)</div><span class="bbc_size" style="font-size: 18pt;"><span class="bbc_font" style="font-family: impact;"><strong>Commander James Manning</strong></span></span><br/><strong>Location:</strong>Staging<br/><strong>Tagging:</strong>Mecha, Copper Rose; mentioned (Eve Frankenstein);<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">PL 10 (150)<br/><strong>STRENGTH</strong> 3 <strong>STAMINA</strong> 4 <strong>AGILITY</strong> 5<br/><strong>FIGHTING</strong> 4 <strong>DEXTERITY</strong> 7<br/><strong>INTELLIGENCE</strong> 3 <strong>AWARENESS</strong> 3 <strong>PRESENCE</strong> 3<br/><br/><span class="bbc_u"><strong>Skills:</strong></span><br/><em>Acrobatics</em> 3 (+8)<br/><em>Athletics</em> 7 (+10)<br/><em>Close Combat</em> (Unarmed) 10 (+14)<br/><em>Deception</em> 10 (+13)<br/><em>Expertise</em> (Soldier) 10 (+13)<br/><em>Insight</em> 3 (+6)<br/><em>Intimidation</em> 5 (+8)<br/><em>Investigation</em> 4 (+7)<br/><em>Perception </em>5 (+8)<br/><em>Stealth</em> 2 (+7)<br/><em>Treatment</em> 2 (+5)<br/><em>Vehicles</em> 2 (+9)<br/><br/><span class="bbc_u"><strong>Advantages: </strong></span><br/>Assessment, Beginner's Luck, Chokehold, Defensive Attack, Defensive Roll, Diehard, Equipment 8, Evasion, Fast Grab, Fearless, Grab Finesse, Great Endurance, Improved Critical (Unarmed), Improved Defense, Improved Disarm, Improved Initiative, Improved Hold, Jack-of-All-Trades, Last Stand, Leadership, Power Attack, Prone Fighting, Set-Up, Ranged Attack 6, Redirect, Takedown<br/><br/><span class="bbc_u"><strong>Equipment:</strong></span><br/>"Load-Out"<br/>"Kevlar Body Armour" Protection 2 (2)<br/>"Automatic Rifle" Blast 7 (Extras: Multiattack) (Inaccurate -1) (20) -- (27)<br/>AE: "Pair of Automatic Pistols" Blast 6 (Extras: Multiattack) (18)<br/>AE: "Standard Rifle" Blast 7 (Feats: Extended Range 2) (16)<br/>AE: "Grenades" Blast 7 (Extras: Area- 30ft. Burst) (Diminished Range -1) (20)<br/>AE: "Rocket Launcher" Blast 9 (Extras: Area- 30ft. Burst) (Flaws: Limited to Five Shots) (Standard Action -2) (16)<br/>AE: "Flare Grenades" Dazzle Visuals 4 (Extras: Area- 30ft. Burst) (Diminished Range -1) (11)<br/>AE: "Tear Gas Grenades" Affliction 4 (Dazed &amp; Vision Impaired/Stunned &amp; Disabled/Incapacitated) (Extras: Extra Condition, Ranged) (Diminished Range -1) (11)<br/>AE: "Knife" Strength-Damage +1 (Feats: Improved Critical) (2)<br/><br/><em>Tech:</em><br/>Camera, CommLink, Audio Recorder, Binoculars, Night Vision Goggles, Flashlight, Gas Mask, Multi-Tool, Rebreather, Cutting Torch (10)<br/><br/><span class="bbc_u"><strong>Offense:</strong></span><br/>Unarmed +14 (+3 Damage, DC 18)<br/>Knife +4 (+4 Damage, DC 19)<br/>Rifle +13 (+7 Ranged Damage, DC 22)<br/>Automatic Rifle +13 (+7 Ranged Damage, DC 22)<br/>Pistol +13 (+6 Ranged Damage, DC 21)<br/>Grenades +7 Area (+7 Ranged Damage, DC 22)<br/>Flash/Tear Gas Grenades +4 Area (+4 Ranged Affliction, DC 14)<br/>Rocket Launcher +9 Area (+9 Ranged Damage, DC 24)<br/>Initiative +9<br/><br/><span class="bbc_u"><strong>Defenses:</strong></span><br/>Dodge +13 (DC 23), Parry +8 (DC 18), Toughness +4 (Kevlar +6, +7 D.Roll), Fortitude +7, Will +8<br/><br/><span class="bbc_u"><strong>Complications:</strong></span><br/>Responsibility (The United States):  Manning does not require incentives to help his country: he is obliged to lay down his life on the line as a matter of duty.<br/>Responsibility (Legacy): Manning strives to live up to his family's legacy of producing superior fighting men.<br/>Motivation (Proving he is better than super-humans): Manning is always looking to prove that he is better than super-humans.<br/><br/>Total: Abilities: 62 / Skills: 64--32 / Advantages: 35 / Powers: 0 / Defenses: 21 (143)</div></div><br/>The Commander grinned boyishly at Mecha's retort.  He rather liked that she wasn't impressed by his antics, and was hurt that she could not care less about his asshole.  Well, as hurt as he could be.  The guy had a thick skin, and an ego to boot.  He then turned to look at Copper Rose and answered her question thus:<br/><br/>"Why, whenever it isn't the all-mighty shaft of the 'Murican gov'ment, it's my own handsome face.  Nowadays, though, the only thing up my ass seems to be a pre-pubescent female with large boobs, skin-tight fatigues, an' purple hair."  He then glowered playfully at Mecha before he slung his M-16 over his shoulders and boarded the Nightblade.<br/><br/>He then bristled when Mecha spoke again, but instead of giving her another good what-for, he nodded and said:<br/><br/>"It's probably time to dip," the Commander muttered.   "Ladies, time to stay on the porch or play with the big dogs."  He glanced around staging once again, grimaced because he didn't see Eve Frankenstein, and then hopped into the pilot's seat.<br/><br/>"Now ladies, regular shotgun rules apply -- but don't get handsy," James said, giggling with glee.   "Whenever I fly a helo, I get a lil' jittery."  He then put on a headset, fixed the speaker over his lips, and began dialoguing with the helicopter by pushing a few buttons, pulling a few levers, and turning a couple of knobs.<em>It seemed like the Captain knew what he was doing.</em>"Overwatch Tower, this is Patriot, over."<br/><br/>"Copy that, Patriot, this is Overwatch Tower."<br/><br/>The Commander spent a few seconds chatting with the Tower.  Pretty soon, the Nightblade was aloft, nose down, and zooming along the flight deck.  Then, once it cleared the main Overwatch building, it dipped along the vertical horizon of the building, before regaining altitude at breakneck speed.<br/><br/><strong>OOC:</strong><br/><br/>I've been asked to get us underway by our GM, so pardon if this seems a little rushed!