Clarifying the no gods thing: In stock D&D, there really aren't any such thing as gods in most settings, at least not in the traditional sense.  Just very powerful outsiders, but when you can Plane Shift to Celestia to have tea with Pelor and then maybe kick his ass if you're strong enough and so inclined, the guy really stops being a god.<br/><br/>Same concept, taken to its logical conclusion, with smaller gaps.  Depending on interpretation, "gods" are either nonexistent or simply any number of powerful beings, with that power varying by quite a large margin.  Heck, Alyx could already qualify as a "god" by some standards.