Ah, thanks for trying make Guts save but GM dice seems want us TPK :P. Anycase at least that was well AP spend; got berserker hit and one minions down. Hurt the berserker so he is now -25 if hit accepted (not sure for enrage part but last time needed only solid 30pts dmg to make it happen so it's very close now at least). But berserker cannot do oppoturnity attacks now so feel free move around him :P. Also cultist leader may try luck with other target as Guts now has +4 to all defenses (+2 from divine blessing and +2 from having concealment).<br/><br/>Anycase close blast spells provoke no oppoturnity attacks as I recall so Guts can do them safely where he is now atm.