<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=179072.msg8672562#msg8672562">Quote from: EroticFantasyAuthor on 01-08-2013, 04:01:26</a></div></div><blockquote class="bbc_standard_quote">Could you cite the rule please, because honestly I've not been able to find it.<br/><br/>AFAIK Flat-Footed only applies at the start of battle before an individual has had a chance to act, I have yet to come across anything that states otherwise.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/><div class="quoteheader"><div class="topslice_quote">Quote from: Sneak Attack</div></div><blockquote class="bbc_standard_quote">Sneak Attack: If a rogue can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage.<br/><br/>The rogue's attack deals extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. This extra damage is 1d6 at 1st level, and increases by 1d6 every two rogue levels thereafter. Should the rogue score a critical hit with a sneak attack, this extra damage is not multiplied. Ranged attacks can count as sneak attacks only if the target is within 30 feet.<br/><br/>With a weapon that deals nonlethal damage (like a sap, whip, or an unarmed strike), a rogue can make a sneak attack that deals nonlethal damage instead of lethal damage. She cannot use a weapon that deals lethal damage to deal nonlethal damage in a sneak attack, not even with the usual –4 penalty.<br/><br/>The rogue must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. A rogue cannot sneak attack while striking a creature with concealment.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/><div class="quoteheader"><div class="topslice_quote">Quote from: Stealth</div></div><blockquote class="bbc_standard_quote">Check: Your Stealth check is opposed by the Perception check of anyone who might notice you. <span class="bbc_u">Creatures that fail to beat your Stealth check are not aware of you</span> and treat you as if you had concealment. You can move up to half your normal speed and use Stealth at no penalty. When moving at a speed greater than half but less than your normal speed, you take a –5 penalty. It's impossible to use Stealth while attacking, running, or charging.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Essentially.. if they aren't aware of you (ie.. you beat their perception with your stealth roll, invisibility/vanish) you can sneak attack. You also get sneak attack when you feint and when you flank.