Lilly Reynard (Female Kitsune Rogue 3)<br/>Human seeming<br/>(http://www.alljigsawpuzzles.co.uk/shopping/rav11/jigsaws-the_archerlg.jpg)<br/>Kitsune form<br/>(http://25.media.tumblr.com/tumblr_m60j0xSXjL1qixjqjo1_500.png)<br/>I was always a bit different from my adoptive parents, they knew I wasn't like the rest of the family. That was because I am fox-kin, or a kitsune. They had found me in the wreckage of caravan coming down from the northern wastes that some traders took took to get to and from Tien. My mother had found me, in fox form, trapped between the two cooling bodies of my parents. They had died the night before trying to keep me warm. Needless to say she was more than a little surprised to have the baby fox turn into a fox-girl and then a baby girl when she picked me up.<br/><br/>Growing up with my family, I knew myself as Lilly.. with the joking name of Reynard (or fox) as my own. I had turn the cards a bit, helped the folk as I was asked and learned that I was a slick speaker who could get a mark to believe anything. I had gotten away with more than a bit doing that. I learned to do a lay of Harrow cards, and how to play card games. When my mother and father finally decided I was of age, they took me aside and mother did a Harrowing (card reading) and sent me on my way that night with her mother's deck in my pouch and quiet words of who to talk to in Magnimar.<br/><br/>The city was a blast! I found all sorts of things to do in it! You could make a living doing Harrow readings, folks would pay you to watch other folks, listen to gossip, gossip about folks and such. I just love running around the city doing jobs for folks and looking into things that folk wants. It is easy to live in the city when you can do a Harrow read, play cards and dice, and have all sorts of clever tricks that folks need people to do. You never know when the girl who comes to you for advice on love might need someone to slink into her lover's room to retrieve the letters he's now using to blackmail her. Life in the city is just so much fun!<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character Sheet</div><div class="spoiler_body"><br/>LILLY REYNARD   CR 2<br/>Female Kitsune Rogue 3<br/>CG Medium Humanoid<br/><strong>Init </strong>+3; <strong>Senses </strong>Low-Light Vision; Perception +7<br/>--------------------<br/><strong>DEFENSE</strong><br/>--------------------<br/><strong>AC </strong>16, touch 13, flat-footed 13. . (+3 armor, +3 Dex)<br/><strong>hp </strong>23 (3d8+3)<br/><strong>Fort </strong>+2, <strong>Ref </strong>+6, <strong>Will </strong>+2<br/><strong>Defensive Abilities </strong>Evasion, Trap Sense<br/>--------------------<br/><strong>OFFENSE</strong><br/>--------------------<br/><strong>Spd </strong>30 ft.<br/><strong>Melee </strong>Bite (Kitsune) +2 (1d4/20/x2) and<br/>. . Dagger +2 (1d4/19-20/x2) and<br/>. . Masterwork Rapier +3 (1d6/18-20/x2) and<br/>. . Unarmed Strike +2 (1d3/20/x2)<br/><strong>Ranged </strong>Masterwork Shortbow +6 (1d6/20/x3)<br/><strong>Special Attacks </strong>Sneak Attack +2d6<br/><strong>Spell-Like Abilities </strong>Dancing Lights (3/day)<br/>--------------------<br/><strong>STATISTICS</strong><br/>--------------------<br/><strong>Str </strong>10, <strong> Dex </strong>16, <strong> Con </strong>13, <strong> Int </strong>16, <strong> Wis </strong>13, <strong> Cha </strong>14<br/><strong>Base Atk </strong>+2; <strong>CMB </strong>+2; <strong>CMD </strong>15<br/><strong>Feats </strong>Combat Expertise +/-1, Improved Feint, Rogue Weapon Proficiencies<br/><strong>Skills </strong>Acrobatics +11, Bluff +8, Climb +5, Diplomacy +7, Disable Device +12, Disguise +6, Escape Artist +7, Knowledge (History) +4, Knowledge (Local) +7, Linguistics +8, Perception +7, Profession (Fortune-Teller) +8, Profession (Gambler) +6, Sense Motive +7, Sleight of Hand +8, Stealth +9, Use Magic Device +7<strong> Modifiers </strong>Honeyed Words (2/day)<br/><strong>Languages </strong>Common, Elven, Senzar, Shoanti, Thassilonian, Tien, Varisian<br/><strong>SQ </strong>Change Shape (Su), Fortune-Teller's Deck, Masterwork, Kitsune Magic, Trapfinding +1<br/><strong>Combat Gear </strong>Arrow, Durable (20), Arrow, Slow Burn (2), Arrow, Smoke (2), Arrow, Tangleshot (2), Dagger (5), Masterwork Rapier, Masterwork Shortbow, Masterwork Studded Leather; <strong>Other Gear </strong>Adventurer's Sash (empty), Backpack, Masterwork (16 @ 28 lbs), Bedroll, Fortune-Teller's Deck, Masterwork, Grappling hook, Ioun Torch, Potion of Cure Light Wounds (3), Pouch, belt (empty), Pouch, belt (empty), Rope, Spider Silk (50'), Tent, Small, Thieves' tools, masterwork, Wand of Color Spray, Wand of Spider Climb, Wandermeal (per serving) (10), Waterskin<br/>--------------------<br/><strong>SPECIAL ABILITIES</strong><br/>--------------------<br/><strong>Change Shape (Su)</strong> Assume a single human form.<br/><strong>Combat Expertise +/-1</strong> Bonus to AC in exchange for an equal penalty to attack.<br/><strong>Dancing Lights (3/day) (Sp)</strong> With Charisma 11+, cast Dancing Lights 3/day.<br/><strong>Evasion (Ex)</strong> If you succeed at a Reflex save for half damage, you take none instead.<br/><strong>Fortune-Teller's Deck, Masterwork</strong> +2 to Profession: Fortune-Teller or Profession: Medium<br/><strong>Honeyed Words (2/day) (Ex)</strong> 1/day add +10 to a bluff check.<br/><strong>Improved Feint</strong> You can make a Bluff check to feint in combat as a move action.<br/><strong>Kitsune Magic</strong> Kitsune add +1 to the DC of any saving throws against enchantment spells that they cast.<br/><strong>Low-Light Vision</strong> See twice as far as a human in low light, distinguishing color and detail.<br/><strong>Sneak Attack +2d6</strong> +2d6 damage if you flank your target or your target is flat-footed.<br/><strong>Trap Sense +1 (Ex)</strong> +1 bonus on reflex saves and AC against traps.<br/><strong>Trapfinding +1</strong> +1 to find or disable traps.<br/><br/></div></div>