It's still undergoing testing, admittedly. I'll let DerToll and the others know of your concerns with the class.<br/><br/>Rereading Force Blast, it breaks down into this: You throw a weapon at a target, that target takes (weapon) damage + 1d6 per extra 10ft it could have traveled. This ability takes up your attack for that turn.<br/><br/>My main interest is in the Unarmed TK variant though. Flying buzzsaw of doom.