<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Lydia's Bio</div><div class="spoiler_body">Name: Lydia Lovelady<br/>Age: 26<br/>Sex: Female<br/>Race: Half-Elf<br/>Class: Swashbuckler (Inspired Blade)/Bard (Archeologist)<br/>Level: 5/1<br/><br/>Physical Description:<br/><br/>Lydia is a striking woman with deep, fiery red hair  that falls in waves to just below her shoulders around an oval face dominated by bright, intelligent emerald green eyes and full, kissable lips. Straight, red eyebrows and a narrow, slightly upturned nose in a lightly tanned complexion complete the visage of a truly attractive young woman.<br/><br/>A long, slender neck, feminine shoulders and perky, well formed breasts flow into a taunt waistline before flaring out again into well rounded hips and a lovely, tight rear. Lean, long legs and rounded arms competes the image. Most often dressed in a loose tunic that’s tucked into well fitted trousers that hugs her hips, a well worn pair of turned down boots with a sash about her waist, the rapier at her right side seems almost like an afterthought… but clearly has been well used. When she strikes that defiant pose, hip cocked to one side and arms crossed under her breasts… only a smile that lights up a room gives away the flirt that resides inside.<br/><br/>Personality:<br/><br/>Lydia is a complicated and sometimes conflicted woman. In her heart, she’s a fiercely loyal and passionate woman. On the other side, she ranges from an almost girlish quality in humor and flirting to a no-non-sense, sometimes ruthless fighter. When you’re a friend, you’re a friend for life… When you’re an enemy… well, enjoy what time you may have left.<br/><br/>When Lydia loves, she loves with everything; but has been taught to take life as it comes and live it with equal passion. Prone to occasional bad puns, off color jokes and snippy remarks at the most inopportune moments gives her a charm that is hard to resist. She would rather talk her way out of trouble than fight it when possible, but is more than willing to use force when necessary.<br/><br/>Background:<br/><br/>What Lydia will admit about her past is little and vague, making it plain that she has something to hide. What exactly that may be could be just about anything. But, below is what might be generally known about her by anyone who might have reason to know her.<br/><br/>Born the youngest and only daughter of 3, Lydia’s parents were prosperous merchants with strong ties to the sea. Even at a young age, the admitted apple of her father’s eye had a will that should of gotten her punished far more than she was. Spoiled, yes, but not a brat, she often had her way when she really wanted it… and she quickly decided that she wanted the water; the one thing that was denied her when her oldest brother died at sea when she was only 7 years old.<br/><br/>A native of a port city, Lydia is quite familiar with shipyards and docks due to her family’s business interest and she has often snuck out to explore these locations on her own little adventures with her remaining brother. While the death of their older brother was a difficult blow for them to overcome, they found solace with each other and the relationship became quite strong between brother and sister. <br/><br/>At around the time of her 10th birthday, Lydia was betrothed to a boy 3 years older than she in what should have proven to be a beneficual marriage for both families. Lydia, of course, threw all of her not inconsiderable will into resisting the entire idea and actively worked to break the engagement. Even though she wouldn’t have to deal with the engagement for several years yet, she had other plans in mind... including avenging the death of her brother.<br/><br/>When Lydia turned 15, she met a young officer who worked on one of the family ships. Lydia was immediately smitten by the handsome rogue and a scandal was born. When her parents denied her to see her love interest again, naturally, she ran off and got married! That solved 3 problems rather neatly, she thought, and she couldn’t be happier! True, she was a bit young to marry, but the breaking of the betrothal contract, the ability to spend all of the time that she desired with her new husband and refusing her parent’s decrees all had their place in her bold decision. On the other side of the scale, the young officer was fired and her inheritance (minus the already established dowry) was cut off. But, the not inconsiderable dowry provided them with a small, but sturdy ship and a small residence in a reasonable part of the city. The romance continued for nearly 3 years as her husband plied the waters between the ports of the Inner Sea and they started to build a reputation as reliable cargo haulers. Lydia spent her time at sea, and to pass the hours, began to learn the art of sword-play from her heart’s-love and as a result, became a reasonably talented fencer in her own right.<br/><br/>It came as both a surprise, and not unexpectedly, just after Lydia turned 16, that she was with child… After all, all of those lonely nights on board a ship led to a lot of love-making. It was agreed, reluctantly, that Lydia would remain at home during her pregnancy and the first couple of years of the baby’s growth, and then the family would reunite on a new ship being planned for the following year. Ironically, Lydia lost both her husband and baby on the same day a few months later. Her husband, Captain Lovelady, died at the hands of pirate’s intent on taking his cargo… the baby to simple accident. Lydia was never quite the same after that.<br/><br/>With little left to her, as soon as Lydia was recovered, she took up her husband’s sword, which had been recovered, and set out to sink the pirate ship via any means necessary… by the time that she was 18, she had achieved her goal, but had nothing left to keep her going on an emotional level; the vengeance had burned her out emotionally.<br/><br/>For a short while, she worked as a barmaid in a dock-side tavern and over the next few months, rebuilt herself and began to enjoy life again… but she still had an itch to see the world and a determination to do so. It was during this time that she fell into a relationship with an old rogue who showed her some of the tricks of his own trade in exchange for her companionship. While not the man she had once loved, she morned the day that he was hanged for robbing a merchant family involved in shipping.<br/><br/>It was only a short time later that she fell into a group of adventurers with a decidedly leaning toward the dangerous and exciting… she was once again finding her joy for life.<br/><br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Lydia's character sheet</div><div class="spoiler_body">Name: Lydia Lovelady   Player: Blinkin<br/>Race: Half-Elf            Sex: Female<br/>Class: Swashbuckler-Inspired Blade/Bard-archeologist<br/>Favored Class: Swashbuckler/bard<br/>Level: 5/1            EXP: 000<br/>Alignment: LN         Next Level: 2,000<br/><br/>Age: 26            height: 5’10<br/>Measurements: 34C-27-35            Weight: 165 lbs<br/><br/>Ability Scores:<br/>STR:   11 (+1) Carry: L: 38, M: 76, H: 115<br/>DEX:16    (+3)<br/>CON:12    (+1)<br/>INT:   10 (+0)<br/>WIS:   10 +0) <br/>CHA:16    (+3)<br/><br/>Saving Throws:         Combat:<br/>Fort:   +2      HP: 52/52<br/>Reflex:   +9   Init: +7<br/>Will:   +5      Speed: 40’<br/><br/>Offense:            Defense:<br/>BAB:   +5         AC:      21<br/>TAB:   +11         AC (Touch):    15<br/>Range:   +9         AC (Flatfoot):   16<br/>CMB:+5         CMD: +21<br/><br/>Class Skills: (4 per level) <br/>Total   Skill (CS+Ability+Modif.+SR)<br/><br/>14   Acrobatics (DEX (3+3+2+6)<br/>8      Bluff (CHR) (3+3+0+2)<br/>8   Diplomacy(CHA) (3+3+0+2)<br/>12   Disable Device (DEX) (3+3+3+3)<br/>5   Knowledge; Engineering (INT) (3+0+1+1)<br/>5   Knowledge (INT) (3+0+1+1)<br/>5   knowledge; Geography (INT) (3+0+1+1)<br/>5   Knowledge; History (INT) (3+0+1+1)<br/>5   Knowledge; Local (INT) (3+0+1+1)<br/>5   Knowledge; Nobility (INT) (3+0+1+1)<br/>5   Linguistics (INT) (3+0+0+2)<br/>11      Perception(WIS) (3+0+2+6)<br/>4   Profession; Sailor (WIS) (3+0+0+1)<br/>8   Sense Motive (CHA) (3+3+0+2)<br/>8   Sleight of Hand (DEX) (3+3+0+2)<br/>8   Stealth) (DEX) (3+3+0+2)<br/>8   Use Magical Device (CHA) (3+3+0+2)<br/><br/>Languages: Common, Elven, Draconic, Goblin, Undercommon, Giant, Sylvan<br/><br/>Feats:<br/>(RF=Racial Feature, CF=Class Feature)<br/><br/>   1st Level<br/>Fencer’s Grace: Add  Dex mod to damage instead of STR, +2 to CMD vs disarm<br/>CF -   Deeds: Daring Do, Dodging Panache, Opportune parry &amp; repost<br/>CF -   Inspired Finesse: Weapon Finesse &amp; Weapon focus; Rapiers bonus Feat<br/>CF -   Weapon Focus; Rapier: +1 to Attacks with rapier. (From Inspired Finesse)<br/>CF -   Inspired Panache (7): Points to perform deeds equal to CHA+INT mods<br/>   Level 2 (Bard 1st)<br/>CF -   Archaeologist Luck: +1 to att, dam &amp;saves and skill checks 7 rds/days as sft act.<br/>CF -   Bardic Knowledge:+1 to knowledge checks and may use untrained.<br/>CF -   Cantrips:  0th level spells<br/>   Level 3: (Swashbuckler 2)<br/>Combat Reflexes: 3 additional AOO’s per round<br/>CF -   Charmed Life 3xday: Add Charisma Mod to Saving Throws.<br/>   Level 4 (Swashbuckler 3):<br/>CF -   Deeds: Kip-Up, Menacing Swordplay, Precise Strike, Swashbucklers Init<br/>CF -   Nimble +1: +1 Dodge Bonus<br/>   Level 5 (Swashbuckler 4):<br/>   Mobility: +4 to AC vs AOO’s.<br/>CF -   Dodge: +1 to AC dodge bonus<br/>Level 6 (Swashbuckler 5):<br/>CF -   Rapier Weapon Training +1: +1 Attack &amp; +2Damage+ Improved Crit w/ rapier<br/><br/>Traits/racial traits:<br/>Ability Racial Modification: +2 to any one ability score.<br/>Dual Minded: +2 to Will saves. Replaces Adaptable.<br/>Elf Blood: Counts as both elves and humans for racial effects.<br/>Elven Immunities: Immune to sleep, +2 vs enchantments.<br/>Keen Senses: +2 to perception checks.<br/>Multitalented: Gains 2 favored classes.<br/>Racial Senses; Low-light vision: Sees twice as far as humans in dim light.<br/>   Favored Class: ¼ Panache point per level. (1)<br/>Favored Class; Bard: <br/>Bard; Cantrips (4): Light, Mage Hand, Message, Spark<br/>Bard: 1st level spells (2x day): Charm Person or Cure Light Wound<br/>Drawback <br/>   Overprotective: -2 to attack and skill checks if 10+’ from a fallen ally.<br/>Traits:<br/>Vagabon Child: +1 to disable device and is a class skill<br/>   Elven Reflexes: +2 Initiative.<br/><br/>Spells per day: <br/>0th Level: 4<br/>1st Level: 2<br/><br/>Coin:         wt:<br/>   PP:   5   .25<br/>GP:   1   .05<br/>SP:    8   .40<br/>CP:    0   0<br/>Total GP:81.8      .7 lbs<br/>Other Valuables: <br/><br/>Equipment: <br/>+1 Rapier: 2,320 GP <br/>Dam: 1D6+11   Crit: 15-20 X2   Wt: 3<br/>Mithral Dagger (x2): 1,004 gp<br/>Dam:1d4+9   Crit: 19-20(x2)   Wt: 1   rng: 10’<br/>Prehensile Whip: 2501 gp (Non-lethal, range, +3 trip, disarm)<br/>Dam: 1D3+12   Crit: x2   Wt: 2   Rng: 20’<br/>   +1 Darkwood Buckler: 1,205 GP<br/>AC: +2   DEX --:   Skill: -0   Spell: 5%   wt: 2.5<br/>+1 Darkleaf Studded Leather: 1,775 gp<br/>AC: +4   DEX +7:   Skill: -0   Spell: 5%   wt: 120<br/>Weapon/Armor Weight: 18.5<br/><br/>Item            Cost   Weight   Notes:<br/>Boots of Striding:      2,500   1 (+10’ base speed, +5 jump)<br/>Handy Haversack:      2,000   5<br/>Ioun Torch:      75   1<br/>Ring of Tumbling:      2,500   neg (+5 to tumbling)<br/>Bedroll:         .2   5<br/>Canteen:         2   1<br/>Clothing, Travelers outfit:   0   1<br/>Gloves, sharkskin:      6   1 (+2 Acrobatics/climb, -2 CMD vs disarm)<br/>Grappling Hook:   5   1<br/>Lockpicks:      30   1<br/>Pouch, belt:         1   .5<br/>Rations (x8):         4   4<br/>Rope, Silk (50’)      10   5<br/>Wrist Sheath (Spring)(2):   10   2 (2 daggers)<br/>   Total Weight: 29.7 lbs (Light)<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Lydia Lovelady (Swashbuckler 2/Bard 1)</div><div class="spoiler_body">HP:      52/52      AC:   21<br/>TAB:      +11      AC(Touch:   15<br/>Range:      +9      AC (flatfoot):   16<br/>Panache:   7/7      Fort: +2<br/>Init:       +7      Reflex: +9<br/>Charmed Life:   3/3      Will: +5<br/>Active Effects:<br/></div></div><br/>Disrupt Undead 1d6 damage to undead ranged touch attack.<br/><br/><br/></div></div><br/>So, I'm happy to be here. The bio and background is above and I'm happy to work with everyone on a mutual adventure. As just about everyone knows, I prefer parties with a background together, so... might I suggest "The Quest for The Slaver's Heart"?<br/><br/>Sort of an overview, the party, being made up of mostly ladies, set out to impersonate a traveling show of exotic (erotic) dance, acting and similar performances for the delight of men everywhere. Our man could of been the ring leader ro a hired guard. The purpose of the traveling show was to catch the eye of a particularly active slaver's group who had, perhaps unintentionally, kidnapped the daughter of a high ranking noble. During the capture and subsequent freeing of themselves, the head slaver's eye was captured by one of the ladies and this was used to later draw the slaver into a trap where he could be captured and gien over the the justice of the nobles involved?<br/><br/>On a side note, if anyone wanted to be more friendly with Lydia and developed an easy-going intimacy... or two... I would be happy to talk about such a common background.