The tendriculos is a fascinatingly stupid beast -- it's a wonder that it even knows enough to act rebellious.  It's hard to tell if it can even feel pain, and it certainly can't tell that it might be in danger; new leaves are already sprouting from the burned area as it surges forward, jaws snapping at the paladin even as a long tendril whips around to snatch him up and into the mouth of the monstrous shrubbery.<br/><br/>One thing it does know: the delivered meals that Krunsh promised seem to be right on schedule.<br/><br/>(Tendriculos's initiative is 7.  Natural 20 to bite, but a piddling 19 to confirm; 20 damage from the bite.  Tendril attack #1 is 20; tendril #2 is 24 (10 damage if it hits).<br/><br/>Grapple check on the bite is 25.  If that fails, grapple check on the tendril is 36.<br/><br/>...normally, improved-grabbing an opponent with the tendril automatically transfers that opponent to the mouth and automatically inflicts bite damage.  I don't know if that still works on an opponent who's already been bitten this round as part of a full attack, but if he does get bite damage again, it's 23.<br/><br/>Tendriculos regenerates by 10 and is now at 70/94 hp, all damage nonlethal.)