<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=283008.msg13951732#msg13951732">Quote from: avorae on 26-02-2018, 01:15:11</a></div></div><blockquote class="bbc_standard_quote">Alright GM's and  fellow players I need some advice of thematically appropriate abilities for my character. <br/><br/>I still have 2 (3x /day), 2 (1x/ day), and 1 (at will) spells to chose as well as another summons to chose (Something in the CR 11-12 range.)<br/><br/>Also GM's I have just realized that my base Ac is actually higher than the max allowed. So was wondering if this would work as a suitable flaw to bring it back in line:<br/><br/><strong>Delicate Skin:</strong> Though most demons have skin that is far tougher than mortal flesh Liza skin has kept the same delicate and flawless perfection that she had in her previous life. As a result she does not benefit from natural armor.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>That should be fine for your flaw.  And given your theme, I'd say you should probably focus on finding spells that let you either recruit for and/or run your cult better (the Bard spell Glibness springs to mind as a decent at-will choice, if you don't already have it), or else focus on buffing your followers, or at the very least your cohorts (Righteous Wrath of the Faithful from the Spell Compendium would be quite flavorful, though as a 5th-level Cleric spell, it'll take up one of your 3/day slots).  Overall, I'd say the Bard and Cleric lists are probably the best places to look through for options.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=283008.msg13952514#msg13952514">Quote from: Zaer Darkwail on 26-02-2018, 05:37:44</a></div></div><blockquote class="bbc_standard_quote"> I do like fluff of them but I dislike on keeping 'tabs' or 'numbers' regarding ammunition or it's exact power level.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I think the best option in that case would be to say that the castle can store souls, and that the defenses consume X number of HD in stored souls for each day they're in use.  That way, they still get to be soul-powered, but the exact process is much more streamlined and simplified.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">I say by this game standards Vecna blooded immunity vs divination works on non-spell sources as well. But it does not work on things which do not count mimicking any known divination spells (like gods ability sense events related to their domain does not count as divination albeit it divines future events for them or uncanny dodge class feature).<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Ah, so the biggest threat to Galyxx at the moment is a Beholder with the Divine Genius template boosting its spot checks to absurd levels. :P