Now I'm kind of wishing Nayla's pact wand could restore a spent spell slot like Yatari's rod can.  If I could restore a spell slot, perhaps I could get her out of immediate danger using misty step, then use another casting of invisibility to complete her escape.  Then again misty step only has a range of thirty feet and she needs to see the spot she's teleporting to so the utility is probably limited in this situation.<br/><br/>Edit: What checks would I need to do if I wanted to have Nayla attempt to hide somewhere inside the tent, then use ventriloquism in conjunction with silent image to try to fool the hobgoblin into interacting with a fake intruder?  Stealth and performance?<br/><br/>Edit 2: Apparently the dicebot has it out for me right now, because I just rolled a natural one on that stealth check (https://elliquiy.com/forums/dicebot.php?r=107072). (I should have been adding plus three rather than plus four to my previous stealth checks -Nayla's dex is only +3, it's her charisma that's +4.)  I guess I have Nayla trip and knock something down as she tries to hide or some such?