<div class="floatleft">(http://i67.photobucket.com/albums/h289/masta_loki/Thomas__Dresden_Files_by_dauntingfire-1.jpg)</div><strong><span class="bbc_size" style="font-size: 18pt;">Fenris Wolfe</span></strong><br/><span class="bbc_size" style="font-size: 14pt;">Human Urban Ranger: The Muscle</span><br/><em>Character Sheet</em>(http://plothook.net/RPG/profiler/view.php?id=8642); 12HP (Current 12); AC 18<br/>Quiver:  20 Arrows (Common)<br/><br/><hr/><br/>The Wolfe clan are aptly named for their commonalities to that of the wild animal of a slightly different name.  The family line takes to wilderness and the hunt like a fish does water; skills are practically inherited as a birthright causing every member of the bloodline to crave the thrill of hunt in one degree or another.  They usually establish themselves in small, newly forming towns that are still trying to carve a civilization from untamed nature.  Their presence in such locations are a blessing to the hardworking locals, for their innate talents for survival and knowledge of nature allows them to provide sustenance even in the harshest of seasons.  An aspect that can make the difference between rationed supplies and full-blown starvation in the not yet established communities.  More often than not, you’ll find a Wolfe as a newly formed town’s huntmaster.<br/><br/>It is this nature that makes it difficult for a traditional Wolfe to cope with city life; an experience that Fenris is all too familiar with.  Janus Wolfe, Fen’s biological father, was killed when his small hunting party stumbled across a bandit camp during one of their outings.  The bandits were ultimately routed in the resulting conflict, but not before Janus suffered a mortal wound.  Ahnassi, Fen’s mother, returned to the city where she had grown up with the unborn Fenris, fearing that a similar fate would await her child without her husband to raise him to life on the frontier.  Although city life wasn’t much safer, it was what she knew and where she would be better prepared to rear a child.  Sacrafel was where Ahnassi had family and would be able to piece together her life for her and her child.<br/><br/>Even though Fenris never got to meet his father, that missing portion in his life was filled by his aunts, uncles, grandparents, and cousins.  All of whom had been very close throughout his childhood.  Their family worked together to provide for everybody, earning enough money through their various jobs to make a modest living.  Despite this, Fen felt that there was something more that he was missing, something that subconsciously called out to him.  The thrill of the hunt beckoned.  As a result, he was regularly restless and usually found an outlet for his pent up energy in a manner that usually got him into some sort of trouble.  It was this reason Fenris developed the habit of practical jokes and other such mischievous acts, making him a lighthearted jokester but a nuisance at times nonetheless.<br/><br/>It wasn’t until his early adolescence that Fen found what he had been looking for in the form of a missing pet flier.  It was a humble beginning, but it was exactly what he needed to begin the path towards his calling.  It hadn’t taken him long to track down the lost canine, but the thrill of the chase and the desire to stalk his quarry had uplifted his sense of self like never before.  The minor reward was just icing on the cake.  The next few years, he contributed to the household income (albeit a minor one) by taking on jobs that ranged from finding lost pets or items to exterminating rodent infestations.  Gradually, he began to hone his skills as a Ranger in a terrain that is the antithesis of the wilderness, but still having the potential to be just as dangerous.<br/><br/>Once he reached adulthood, he began work as an apprentice bounty hunter.  That was where he got a taste for combat as his quarry had the ability to fight back, bringing his enthusiasm for the job to a completely new level.  His prey was now intelligent, tricky, and dangerous to hunt; Fenris wouldn’t have it any other way.  The group acted as contractors, independent from the Guild; meaning they had free will with choosing jobs and they didn’t have to worry about such matters as the legality of said contracts.  As such, the group is never given an official name though their presence is known well enough by the people who desire their services whatever they may be.  Considering the nature of some contracts, it isn't uncommon for his partners to spend time in jail. Fen himself spent a few nights in holding for suspicion, but he was careful to ensure he never left behind the evidence that was needed to convict him of anything.  After a few years, he began taking contracts on his own, though he tended to avoid high-risk missions such as assassination contracts; favoring ones that involved tracking and apprehending or serving as a bodyguard.  The former certainly offered very nice payoffs, but he could not resist the allure of the latter and he had no qualms with sacrificing the extra pay for lower risk and higher job satisfaction.<br/><br/>Among all the relatively regular clients Fenris works for, there is one in particular that has caught his eye, for whom he in turn had done the same.  Whether it is due to his talents, discretion, professionalism, or any other reason, Asleod exclusively offers contracts to Fenris when he has need for a little extra muscle rather than making them up for grabs for the first of his group who happens by it.  The nature of his contracts appeal to Fen like few others and he will not hesitate to set other contracts aside for one from his preferred client.