Here's a preliminary character sheet (https://www.dropbox.com/s/dh0x2i5wmadmrma/slayer.pdf?dl=0) in pdf form.  Tashiel is pretty much all about hitting things with her sword.  If I decide to go with a different magic item, I'll either remember to give her a +1 Sword so the math still works... or I'll remember how to turn on inherent bonuses.  I think you can do that...<br/><br/>Here's her info from the recruitment thread:<br/><br/>Image:<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">image</div><div class="spoiler_body">(http://i68.tinypic.com/2s0gyz5.jpg)</div></div>Name:  Tashiel Averlorn<br/>Race: Elf<br/>Class: Slayer<br/>Simple Backstory: Tashiel has trained all of her relatively short life (well, for an elf) with the blade, eschewing worldly concerns.  Even the loss of a few elven villages did not cause her any concern.  However, when the call for female adventurers went out, she volunteered, hoping both to serve her homeland, and to test her skills against a worthy foe.<br/>Kinks:  Being subdued with pleasure, forced pleasure generally.  Dubcon, just like everyone else so far.  Light humiliation/exhibitionism, teasing.  Actions involving breasts, including titjobs.<br/>Turn offs:  Pain, anal, beastly opponents, severe cruelty.  To better define cruelty, I'll say anything painful or shocking, physically or mentally, to the extent that I would have difficulty justifying her being overcome by pleasure.  If that's still unclear, which it may be, I'd be happy to discuss more.  But if you ask the question "would this make the average person cry?" about anything besides sexin' her up, that's probably a good metric to use!<br/>Clothing/Armor as HP : Yes, GM posts<br/>Tactical Combat: More no than yes.  I like to keep things simple in the pbp format.<br/><br/>Is level+1 to level +3 going to be challenging enough?  Just so long as we lose from time to time...<br/><br/>EDIT:  Oh, I reread that.  It's not that they're going to be level +1 to level +3 encounters, it's that the enemies are going to be from 1 to 3 levels higher than us, and there will be 0 to 3 more of them than us.  So probably more in the level 2-4 range, or possibly higher.  Ok, I get it now.<br/><br/>EDIT2:  Cropped enough of the image so that she could be wearing a skirt.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">character sheet</div><div class="spoiler_body">Tashiel Averlorn, level 2<br/>Slayer Elf<br/>Background: Born Under a Bad Sign (Born Under a Bad Sign Benefit)<br/><br/>FINAL ABILITY SCORES<br/>Str 18, Con 11, Dex 18, Int 8, Wis 13, Cha 10.<br/><br/>STARTING ABILITY SCORES<br/>Str 16, Con 11, Dex 16, Int 8, Wis 13, Cha 10.<br/><br/>TRAINED SKILLS (after armor check penalty)<br/>History +5, Athletics+9, Perception +9, Endurance +5<br/><br/>AC: 18<br/>Fort: 18 <br/>Reflex: 16 <br/>Will: 13<br/><br/>HP: 39<br/>Bloodied: 19<br/>Encounter Surges: 2<br/>Surge Value: 9<br/><br/>FEATS<br/>Level 1: Weapon Proficiency: Fullblade<br/>Level 2: Powerful Charge<br/><br/>POWERS<br/>Bonus At-Will Power: Brash Assault<br/>Slayer Stance 1: Poised Assault<br/>Slayer Stance 1: Berzerker's Charge<br/>Slayer encounter 1: Power Strike<br/>Slayer utility 2: Minor Resurgence<br/><br/>EXTRAS<br/>Math fix feat bonus: +1 Attack, Damage, NAD<br/>Level 2 choice for inherent bonus: +1 Attack<br/>Magic Item:  Bracers of Mighty Striking<br/><br/>ITEMS<br/>Fullblade, Adventurer's Kit, Hide Armor<br/><br/>Attack Bonus: +11 (+4 Strength, +3 Proficiency, +1 Weapon talent, +1 level, +1 enhancement, +1 feat).  Often +1 for stance.<br/>Attack Damage: 1d12+12 (+4 Strength, +4 Heroic Slayer, +1 enhancement, +1 feat, +2 item, +2 more on charge)</div></div>