<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=292358.msg14366581#msg14366581">Quote from: Autocad on 30-08-2018, 03:53:09</a></div></div><blockquote class="bbc_standard_quote">This. <br/><br/>Crafting feats are fine. <br/><br/>If you asked me about crafting feats and made me suspicious and I said no before, this is a one time off change of my decision. <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>So you are aware of the changes, I will be replacing Ghost Whisperer and Spell Focus (Necromancy) with Craft Wondrous Item and Craft Magic Arms and Armor.  So you are aware of any future crafting stuff I intend to take Craft Shadow Piercing, Inscribe Magical Tattoo, and Forge Ring.  That should be it for crafting feats I feel are sufficiently thematic to my character.  I am assuming Craft Shadow Piercing will allow for things for things like magic nipple rings as well.<br/><br/><br/>As a low Cha Cleric I am rather limited on nice feats since most good cleric feats are meant more for stuff like channeling energy, divine metamagic, or making and controlling undead.  Channel energy has the obvious flaw, divine metamagic can just get silly, and if I do undead stuff the goal will be one big undead since minionmancy is tedious for everyone involved.