"So just to make sure, because you can't be too safe when dealing with demons, you did<em>not</em>take up the demon on his offer?" Cat repeated. Hobbestet growled, baring his teeth and showing what he thought of those who would make deals with demons.<br/><br/>She sighed with relief after it was indeed confirmed. "Thank the goddess... eugh, I can't believe I'm saying that - ow! Bad kitty, Hobbestet!" She shook off the tiger, who had started to use her leg as a scratching post. "I rushed here as quickly as I could, didn't get a chance to take in the sights. But no worries!" she boasted, "we don't need no stinky demon to get past a few traps, not with me and my divine magic - ow Hobbestet! Fine fine, the beautiful and just goddess Bastet's divine magic!"<br/><br/><hr/><br/><em>One room later...</em><br/><br/>Cat stared at the boulder-infested V-shaped tunnel that Shelna had aptly named the pendulum of death. "I take that back," she said, flatly. "Is it too late to go back and take - no, Hobbestet, no! Joking, just joking!"<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Trap solving!</div><div class="spoiler_body">Here's what Cat can contribute to each room:<br/><br/><strong>Room 10</strong><br/>Spam Guidance (+1 competence bonus) and Resistance (+1 resistance bonus) to anyone trying the Reflex save.<br/><br/><strong>Room 11</strong><br/>If they can see the lever from the starting point, Cat can summon a small air elemental (Summon Monster II) and order it to fly to the other side of the room and pull the lever.<br/>Otherwise she can spam Guidance and/or Resistance for the Reflex save / Knowledge Engineering check.<br/><br/><strong>Room 12</strong><br/>Cast Sanctuary (DC 17) on someone to prevent the orb from targeting them. Guidance to help with a skill check or CMB roll.<br/></div></div>