Andi does generally allow us to tweak characters that aren't working very well. Moving things around, trading feats... just clear it with him first.<br/><br/>And .. yah. APs are not combat focused, especially not at the start. I've run into a couple of exceptions (.. Second Darkness started with a knock-down, drag-out brawl..), but for the most part, combat is neither the easiest, nor the only option. In point of fact, I have run into many situations in APs where jumping headfirst into combat is the worst option.<br/><br/>YMMV, of course. But that's been my experience, playing them and running them.