<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=340068.msg16124115#msg16124115">Quote from: Nastara on 28-02-2022, 17:30:38</a></div></div><blockquote class="bbc_standard_quote">One thing we CAN do if it interests people is play around with Flags! (https://rpg.divnull.com/wiki/index.php/Dungeon_World_Flags) If you take a look and feel like that sounds fun, we can definitely go for it! Just don't want to add complexity if people don't want it!<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Oh, this looks interesting, I'd definitely be open to trying it<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=340068.msg16125059#msg16125059">Quote from: Silim on 01-03-2022, 23:00:09</a></div></div><blockquote class="bbc_standard_quote">I look forward to seeing a Clock Mage in action! Small note though, you seem to have the wrong brief descriptions in the information thread currently, just in case you copy-pasted the wrong thing.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>(Just gonna use my Tock to rewind and make it so there was never a mistake - thanks for pointing it out <3)<br/><br/>That said I'm lookin' forward to playing with all you peeps, love slimes, love dragon-girls, love chefs (https://www.youtube.com/watch?v=-hsP7tSGNGc), love that Lisa pic <3<br/><br/>Trying to think was "race" to play at the moment, which for a Clock Mage is either aging backwards (therefore reversing time is easier), outside time (able to time skip (https://www.youtube.com/watch?v=UFCBqf6PkUU) easier) or stopped clock (resets to a set status when resting).  I'm also wondering if I should be thinking of being more inclined towards melee or ranged - melee would probably be more fun.