The mixture of reactions as Ramona nodding, a smile curling her lips. She reaches out and rests a hand upon Tinalia's shoulder. "There's hunters going. I mostly want you along because you're one of two alchemists that might notice SOMETHING." Leaning in she grins. "And that old dwarf might argue against it but she's getting a touch too stiff in the joints ta be running around looking for clues."<br/><br/><br/>Perth himself gets a raised eyebrow and  a snort. "They're nice I'll admit. But leaving off work to gossip about them is a touch beyond the pall." She gives a shake of her head and spreads her hands. "I'd tell them if I had anything TO tell them. Which I'm hoping you'll find something explaining the rather odd silence over there."<br/><br/><br/>Magnhild's little explosion of questions draws a sigh from Ramona before she shakes her head. "It could be as simple as a spill that made the whole village reek for a week to a sickness." A frown curls her lips before she shakes her head. "While you're the vanguard against the unknown I really hope it's not bloodthirsty foes. We sort of have to LIVE there."<br/><br/><br/>Through the spyglass Muineth can see the village, single dock upon the beach leading up to a collection of tents outside a partially completed wall with several buildings. There appear to be several fields with numerous buildings around them.  The question has Ramona frowning, fingers drumming against her side. "I... can't say for sure. Rayland Arkley, the colony leader from the Liberty's Herald should have a list of people with his copy of the Charter."<br/><br/>As everyone sets off to gather up their belongings and say their goodbyes Ramona returns to work, talking to folks here and there as she moves through the ship.<br/><br/><br/>The boat, being around ten feet wide and twenty long is impossible for one person to row without some unpleasant positioning even for one of Magnhild's stature. None the less the boat moves smoothly through the waters of the bay with only minor rocking. It takes a bit of time for the four to make their way across the three hundred some feet of murky water but they draw closer and closer to the dock. It's as the parties boat closes in on the dock that things go odd, the boat rocking as it's hit one one side and then the other. While the blows rock the boat something fierce and spray water across the foursome it doesn't tip the boat and that's when two figures rise up from the water.<br/><br/>Blue of skin with large finned ears and beady eyes above a rather shark-like muzzle filled with pointed fangs. At first glance the small figures look like aquatic goblins with twisted and cobbled together spears clutched in clawed hands but as they rise higher you can see that instead of legs they have a set of slick and constantly thrashing tentacles.<br/><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">FIGHT!<br/><br/>So initiative time. And sorry for the delay getting this out.<br/></div></div>