Hunter delves into the upper tunnels, trying to follow air currents and find more openings towards the surface. She does find another crack in a cave ceiling that seems more manageable for climbing, but again, the opening is too narrow for a human sized creature to fit through. This new opening does look more promising however, if they could find some means to cave the ceiling in or widen the crack somehow.<br/><br/>Meanwhile, in a different part of the labyrinth of twisting passages, Samedi comes to, alone, cold, and miserable in the dark, her sex aching from her forceful deflowering. She's left with nothing but the toy bunny with the missing eye, left there in a position as if it was a satisfied lover sleeping next to her.<br/><br/>While the rogue was searching the upper tunnels, Bree started to head deeper into the more cavernous parts of the path, several new caves opening up to the ornate hallways they passed in the morning. Hoping she'd find any trace of the barbarian beauty that way, she failed to notice that she was not only getting deeper into the caves, but also further underground. At one point she thought she heard a noise, but as she tried to investigate, saw nothing in the dark corner of the cave she was in, even though her light spell illuminated most of it. Just as she turned her back and started to move out of the area, her sharp ears picked up the sinister noise of crossbows going off, a moment too late, she realized!<br/><br/>Turning in near-panic, she spotted three figures emerging from out of nowhere, the magical invisibility that cloaked them dropping the moment each of the bald, dull gray skinned dwarves pulled the trigger on their light crossbows! Her light spell seemed to disturb them at least, as two of their aims were off even with the surprise attack, but the third shot got to her, a small bolt hitting her in the right arm painfully, lodging itself in her flesh and muscle.<br/><br/>Grunting something in a language she didn't recognize, the dark dwarves reloaded their weapons, their dark eyes gleaming with the thrill of hunt. Whoever these creatures were, they had no intentions to parley or negotiate, and Bree fell into the trap of wandering too far off to call for any immediate help. Even should she scream, and her voice reached Kardur or the others if they went back to camp, it would take them too long to cover the distance she ventured from them, even with her leaving magical markers on her path. The half elven sorceress would have to fight off these attackers on her own.<br/><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Samedi OOC</div><div class="spoiler_body">Samedi recovers from 2 nonlethal damage, meaning she wakes up again.</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Bree OOC</div><div class="spoiler_body">Three chainmail-clad duergar ambush Bremorel out of invisibility, having noticed her approach and hiding with their invisibility power. They each fire a light crossbow bolt at her, but only one hits her flatfooted AC (see, you're not the only one who can roll low!) but the third hits her for 5 points of damage. Other than the immediate crossbows, Bree can see a shield and warhammer on each of their backs but no other gear or supplies.</div></div>