(((WORK IN PROGRESS, I still have to figure out money, equipment, armor and weapons.)))<br/><br/>(http://i129.photobucket.com/albums/p204/amocin/thinkfast.jpg)<br/><em>Art by the talented artist Strype. I will likely draw him in his 'normie' clothes later.</em><br/><br/><strong>BIOGRAPHICAL DATA</strong><br/>Race/Species: Battle Cat<br/>Real name: Aiden<br/>Aliases: None<br/>Place of birth: Freeborn<br/>Occupation: Battle Cat RCC<br/>Martial status: Single<br/>Known relatives: Parents - Deceased, Sisters - Nadia, Azalla, Brother - Token<br/>Known confidants: None<br/>Known allies: Siblings<br/>Major enemies: None<br/>Alignment: scrupulous<br/>Totem: ??<br/><br/>Background: The history of Aiden is not well known, and he does not like to tell it. From what has been gathered, Aiden is a freeborn battle cat. His parents were runaways. During the short three years they were free they had sired Aiden and his three siblings. Aiden alone witnessed the CS finally catch up and do away with the two elders, and from that point on took on the role of leadership to the rest of his family, often keeping an eye on the three. He, and his eldest sister Nadia, wears the old armor of their parents, while the two youngest have miss matched gear that they have found along their travels.<br/><br/>The family moves from place to place, all on Aiden's orders. Knowing full well that they are hunted by the dreaded slave masters of their parents, they keep a low profile and never stay in one place for too long. When Aiden is scoping out new towns before venturing in, his sister Nadia watches over the youngest two from a safe distance. While in town two always remain hidden, while the other two may walk freely, giving off the appearance that there are only two tiger like battle cats in the town at one time, not wanting to draw any more attention then they feel is needed with their large family group.<br/><br/>Like most battle cats, Aiden keeps to himself and does not say much, however when he gets a few beers in him he has been known to drive his elder sister insane with his tendencies to try and find company of an intimate nature among common folk showing no regard for species.<br/><br/><strong>PHYSICAL DESCRIPTION</strong><br/>Height: 5'2"<br/>Weight: 264<br/>Eyes: Blue<br/>Fur: Light light orange with black stripes and a white stomach and hands.<br/>Skin tone: Fur<br/>Build: Muscular<br/>Date of birth: Exact date unknown<br/>Age: 5 (average life span 40-55)<br/>Measurements: His penis?<br/>DESCRIPTION: Being one that prides himself with his appearance, Aiden keeps his long fur well groomed whenever possible. Streaks of black stripes cover his entire form right down to even the white fur that crests his forearms. The orange of his fur is light cream colored, as opposed to his siblings who's fur is much more vibrant in color. Blue eyes shine through making it apparent that he carries the white tiger gene. Aiden's wardrobe varies from his typical battle dress in his father's six year old CS issued armor with all forms of markings dulled out, and his civilian clothing. Normal dress consists of loose black jeans and heavy boots, with a sleeveless form fitting brown t-shirt, and a number of random baseball caps modified to fit his head properly without slipping off.<br/><br/><br/><strong>Stats</strong><br/>I.Q.: 20 (3d6+1d4)<br/>M.E.: 12 (3d6)<br/>M.A.: 18 (4d6)<br/>P.S.: 45 (4d6+4d6+2+2+2+1+1)<br/>P.P.: 20 (4d6+1+1)<br/>P.E.: 35 (4d6+2d6+2+1+1+1)<br/>P.B.: 18 (4d6)<br/>Spd.: 45 (4d6+6+1d6+1d6+4d4)<br/><br/>MDC:<br/>SDC: 150 (24+50+20+1d8+2d6+4d6+3d6+1d6+1d6)<br/>Hit Points: 48+40<br/>AR: 11<br/>PPE: 9<br/>ISP: 44<br/>Level: 4<br/>EXP: 7,201<br/>Level up: 14,401<br/><br/><strong>Saving throws</strong><br/>Spell Magic: +5<br/>Ritual Magic: +5<br/>Circle Magic: +5<br/>Magic Fumes: +5<br/>Magic Wards: +5<br/>Lethal poisons: +5<br/>Non-lethal poisons: +5<br/>Drugs:<br/>Toxins:<br/>Insanity: +2<br/>Electrocution:<br/>Horror Factor: +6<br/>Extreme Heat:<br/>Pain:<br/>Extreme Cold:<br/>Soul Drinking:<br/>Possession:<br/>Lethal Disease: +4<br/>Non-lethal Disease: +4<br/>Mind control:<br/>Psionics: +2<br/>Coma/Death: +18%<br/>Charm/Impress: 40%<br/>No fear of heights<br/><br/><strong>Hand-to-Hand: </strong><br/># Atts: +1<br/>Maintain Balance: (60% + 15%)<br/>Initiative: +4<br/>Damage Bonus: +15<br/>Death Blow:<br/>Critical:<br/>KO:<br/>Strike Bonus: +5<br/>Parry Bonus: +7<br/>Dodge Bonus: +5<br/>Roll Bonus: +7<br/>Disarm Bonus:<br/>Perception:<br/><br/><em>Cat Stuff:/i]<br/>Sense Psychic and Magic Energy: (5% per level): 45%<br/>Sense Supernatural Being: (2% / level): 60%<br/>Night Vision<br/>Judge distance and precise location of source: (2% / level) 86%<br/>Recognize and identify prey by sounds: (2% / level) 78%<br/>Natural climbers: All cats can climb at the base skill of 60%/40% (plus bonuses for certain species).<br/>Sprinters: The mutant cat can run at double his normal speed for 1D4 minutes before dropping back to normal speed.<br/><br/>Tiger bonus<br/>Natural swimmer (86% skill proficiency),<br/>+5% to climbing, +15% prowl, and +15% to tracking skills. Note: Siberian tigers are resistant to cold (does half damage).<br/><br/><strong>Skill Name: (+3% to ALL SKILLS)</strong>                       %/lvl.  % <br/>- Speaks American at 90% efficiency.<br/>- Basic Math (60%)<br/>- Radio: Basic (+10%) <br/>- Acrobatics<br/>- Climbing (80%)<br/>- Climb Rope/rappel (66%)<br/>- Running <br/>- Prowl (62%)<br/>- Track Animals ( 65%)<br/>- Skin/Prepair Animal Hides (5%)<br/>- Imitate Voices and Sounds (4%)<br/>- Cook Game Animals (10%)<br/>- Track Humanoids (65%)<br/>- Land Navigation (71%)<br/>- Wilderness Survival (60%)<br/>- WP Knife (vibro Blade)<br/>- WP Energy Rifle<br/>- WP Heavy Mega Damage weapon<br/>- Hand to Hand: Assassin<br/>- Sense of Balance (75%)<br/>- Walk Tightrope or high wire (75%)<br/>- Work Parallel Bars and Rings (75%)<br/>- Back flip (76%)<br/><br/><br/><em>Bonus: (4, 1 at 3)</em><br/>Hovercraft: Ground (65%)<br/>Escape Artist (55%)<br/>Pick Locks (55%)<br/>Detect Ambush (55%)<br/>Seduction (34%)<br/><br/><em>Secondary Skills (6,1 at 2, 1 at 4)</em><br/>- Boxing<br/>- Athletics<br/>- Wrestling<br/>- Gymnastics <br/>- Hunting <br/>- First Aid (45% + 15%)<br/>- WP Heavy Military Weapons<br/>- Interrogation (45%)<br/><br/><em>WPs</em><br/>- WP Knife (vibro Blade)<br/>- WP Energy Rifle<br/>- WP Heavy Mega Damage weapon<br/>- WP Heavy Military<br/>- Automatic Kick attack at first level 2d4 damage<br/>- Boxing 1 additional attack per melee round<br/>- Automatic kick attack at first level (1d8 SDC Damage) <br/><br/><br/><strong>Psionics</strong><br/>None<br/><br/><strong>Cybernetics:</strong><br/>None<br/><br/><strong>Equipment/Gear:</strong><br/><br/><br/><em>Armor:</em> <br/><br/><br/><em>Backpack:</em><br/><br/><br/>MONEY<br/>Credits: 0<br/>Black market: 0<br/>Animal furs: 0<br/>Gems: 0<br/>Salary: 0 <br/>Gold coins: 0</em>