oh um, quick question while your still online, TGT.<br/><br/>Social Status.<br/><br/>There are a lot of pieces of equipment that require Social Status, but only 2 professions have that skill.<br/>Can other professions purchase skills outside of their primaries at significant extra cost?<br/><br/>edit**<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=104036.msg5617918#msg5617918">Quote from: The Great Triangle on 20-12-2011, 22:54:15</a></div></div><blockquote class="bbc_standard_quote">Alright, here's the character creation rules:<br/><br/>*snip*<br/><br/>Skills: Your character gains 350 skill points to put into his or her 10 profession skills, determined by profession.  After spending points on profession skills, the character gains additional skill points equal to intelligence x 10, which may be placed in any skill.  Increasing a skill above 100% costs 2 skill points  per 1% increase.  <br/><br/>*snip*<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>oh hang on... this might be it.<br/><br/>so we dump 350 skill points into our 10 profession skills, then we get an *additional* set of skills (Int x10) to add to any after that?<br/>so we get more than 350 skill points then, its just that those 350 help push our characters into the chosen role? while the extra's let us take care of rounding ourselves out?