There is something I'd like to bring up here.  Out of about half a dozen play-by-post campaigns I've been in, and ten or so more by chat, very few have lasted more than a month and none have been seen to conclusion.  Reasons vary, but mostly it's just a result of players (or, just as often, the GM) losing interest and not bothering to post or show up.  In that light, I want to propose two things:<br/><br/>First, that some sort of posting time-table is enforced.  Give everyone two to four days to respond -- GM, add a deadline to each IC post if you think it will help.  In the event a player doesn't post a reply in a timely fashion, their character is omitted or temporarily played by the GM until they return.  If a player goes on an unannounced absence for a week or more, re-open the recruitment thread and start looking for replacements.<br/><br/>Second, keep communication lines open.  If anyone foresees an absence lasting longer than a few days, or needing to withdraw from the game altogether, let the rest of us know in the OOC thread.  Even if you're active and have nothing to say or do in-character, some friendly banter in the OOC thread will let us know you're still checking in.  FallenDabus, if the time should ever come that you find yourself losing interest and quitting, tell the rest of us so we have the option of finding someone else to take over.<br/><br/>I don't mean to sound overly cynical here, and I'm definitely not calling anyone's commitment into question.  It's just that life happens, and I've seen too many promising stories die in the cradle due to poor communication and neglect.