Exciting! I'll get right to work on a reply!<br/><br/>In the meantime, if the group has thoughts on a few mechanical changes... I'm debating a few options that fit her general character.<br/><ul class="bbc_list" style="list-style-type: decimal;"><li>The minimal change. Stay an Eldritch Scoundrel and swap out the rapier in favor of a shortbow. This probably is a little sub-optimal until Ninja Tricks come online at level 4,<br/> and the slow Sneak Attack progression probably does not work as well with the touch attack blasting as could be desired. Soft cover will be my bane to boot.</li><li>The long haul. Aim for U.Rogue 1 / Arcanist 4 / Arcane Trickster X. As above, but comes online later and handles the entire touch attack set-up a little better. This will still be a bit blasty.</li><li>Physical magic. Refocus on Arcanist (Brown-fur Transmuter). All the Transmutation spells seem to be up the alley for somebody who is interested in how magic can interact with her physical activities.</li><li>Blasty magic. Refocus on Arcanist and specialize in touch spells to keep some of that physicality.</li><li>Magicy magic. Refocus on Arcanist and be more of a generalist that just has magical solutions to physical problems. Worry less about having mechanics and the character match up <strong>exactly.</strong></li></ul><br/>...I can be awfully indecisive. This list grew as I wrote it.