Ah, beginning to see the issues involved now.  Whilst I'm not new to GMing games over the forums, I suppose this will be the first time where the players involved don't know each other personally (my previous groups could always just pick up a phone and have a chat, so I guess there was a personal stake involved) so I underestimated the difference in dynamics and action!  My bad!<br/><br/>Okay, I'm not keen to lose the game since I have invested some effort (in the form of off-forum notes and maps) into this; so who would like to go with the reboot idea of dealing with the creatures on ship (we can start it smack dab right in the middle of lowering the elevator) and who'd favour the camp ambush (which was kind of a foregone conclusion, but didn't get the chance to spring it).<br/><br/>Thanks for voicing your opinions!  :-)