<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=283058.msg13973520#msg13973520">Quote from: Angie on 05-03-2018, 08:02:56</a></div></div><blockquote class="bbc_standard_quote">I always pretend that part of the rule where your init changes doesn't exist-I don't like it to be honest. Well, whatever. My ranged touch roll didn't hit anything so it kinda doesn't matter when I go-not like we can move much! :D<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I'm very aware of it, as I had a fellow group member who never quite understood how initiative should work.  Lots of situations where I'd roll higher, then "well, you don't see anything since they're around a corner.  On their initiative, they run around and stabbify you".  It was very annoying.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=283058.msg13973522#msg13973522">Quote from: Chulanowa on 05-03-2018, 08:03:24</a></div></div><blockquote class="bbc_standard_quote">Oh, so is this a second round? I suppose I'll wait for those readied actions to fire off.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I think readied actions have been done, as part of our most recent posts.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=283058.msg13973527#msg13973527">Quote from: Angie on 05-03-2018, 08:04:41</a></div></div><blockquote class="bbc_standard_quote">We are in a second round! We're just doing the readied actions in our posts for this round. <br/><br/>This is getting weird. If we go for a third round, maybe we should post in order so creature kills and defeats can be taken into account.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I'd really rather we just stick to whoever goes first, alternating with the baddies.  Incentive to post quickly for those who care about getting the kill first (although personally I couldn't care less) and keeps the game moving swiftly.