Sorry, but gonna count the failed drag attempt plus resisting Ansur (sucessful, his ego is not that great... in mechanical terms anyway) as what you do this turn. Ansur can be used as a +2 cutlass for you. You also suspect that he has additional abilities he keeps hidden, but you can not coax them out despite winning the ego-struggle, you only realize they are there and resist his attempt at controlling you - he can retry in 24 hours.<br/><br/>I am of the opinion that a nat 1 should almost always have a negative effect for the players, a nat 20 a positive one. In this case, binding people down better is actually a detriment, plus it's fun bondage time. :P<br/><br/>