Ah, hang on, found it!<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">If an early firearm with the broken condition misfires again, it explodes. When a nonmagical firearm explodes, the weapon is destroyed.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Yhup, as per RAW, you have to build a brand new gun with the Gunsmithing Feat you have.<br/><br/>Unless the GM makes a different call, obviously!