I wasn't able to finish up my whole sheet tonight... but here's most of the core mechanical parts. I'll have to finish the rest once I've finally caught up on sleep.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character Sheet</div><div class="spoiler_body">(http://i.imgur.com/HjdPHxS.png)<br/><br/>Gender:   Female<br/>Sexuality:   Bisexual<br/>Age:   23<br/>Height:   5'7"<br/>Weight:   133<br/>Eye Color:   Purple<br/>Hair Color:   Red<br/>Skin Tone:   Light Olive<br/><br/>Limit Trigger:  The Solar is denied a favorite pleasure or vice, either by circumstance, another character, or her own decisions.<br/><br/>Anima Banner: A storm of golden rose petals swirls about her form.<br/><br/>Languages: Riverspeak (Native), High Realm<br/><br/>18/18 BP spent<br/>+9 Favored/Caste Abilities (9)<br/>+7 Merits (7)<br/>+1 Willpower (2)<br/><br/><strong><span class="bbc_u">Attributes</span></strong><br/><br/><strong>Physical</strong> <span class="bbc_size" style="font-size: 8pt;"><em>(Secondary)</em></span><br/>Strength: 1<br/>Dexterity: 5<br/>Stamina: 3<br/><br/><strong>Social </strong><em><span class="bbc_size" style="font-size: 8pt;">(Primary)</span></em><br/>Charisma: 3<br/>Manipulation: 3<br/>Appearance: 5<br/><br/><strong>Mental </strong><span class="bbc_size" style="font-size: 8pt;"><em>(Tertiary)</em></span><br/>Perception: 2<br/>Intelligence: 2<br/>Wits: 3<br/><br/><br/><strong><span class="bbc_u">Abilities</span></strong> <span class="bbc_size" style="font-size: 8pt;"><em>(* = Caste/Favored, bold = Supernal)</em></span><br/><br/>Archery<br/>*Athletics: 1<br/>*Awareness: 3<br/>*Brawl: 1<br/>Bureaucracy<br/>Craft (Max)<br/>*Dodge: 5<br/>*Integrity: 3<br/>Investigation<br/>Larceny: 2<br/>*Linguistics: 1<br/>Lore: 2<br/>*Martial Arts (Dreaming Pearl Courtesan): 5<br/>Medicine<br/>Melee   <br/>Occult: 1<br/>*Performance: 5<br/>*<strong>Presence</strong>: 5<br/>*Resistance: 3<br/>Ride<br/>Sail<br/>*Socialize: 5<br/>Stealth: 2<br/>Survival        <br/>Thrown        <br/>War<br/><br/><br/><span class="bbc_u"><strong>Merits:</strong></span><br/>Martial Artist 4<br/>Artifact 3<br/>Contacts 3<br/>Backing 3<br/>Mentor 2<br/>Boundless Endurance 2<br/><br/><br/><span class="bbc_u"><strong>Charms:</strong></span><br/><br/><span class="bbc_u">Integrity:</span><br/>Enduring Mental Toughness<br/><br/><span class="bbc_u">Larceny:</span><br/>Lock-Opening Touch<br/><br/><span class="bbc_u">Martial Arts:</span><br/>Pearlescent Filigree Defense<br/><br/><span class="bbc_u">Performance:</span><br/>Masterful Performance Exercise<br/>Thousand Courtesan Ways<br/>Celestial Bliss Trick<br/><br/><span class="bbc_u">Presence:</span><br/>Listener-Swaying Argument<br/>Harmonious Presence Meditation<br/>Impassioned Discourse Technique<br/>Fulminating Word<br/>Threefold Magnetic Ardor<br/>Awakened Carnal Demiurge<br/>Rose-Lipped Seduction Style<br/><br/><span class="bbc_u">Resistance:</span><br/>Ox-Body Technique<br/><br/><span class="bbc_u">Stealth:</span><br/>Perfect Shadow Stillness<br/><br/><br/><strong><span class="bbc_u">Intimacies:</span></strong><br/>Defining Principle: Those who abuse their power over others are worse than any monster.<br/>Defining Principle: Freedom is everything to me. Never again will I suffer chains.<br/>Major Tie: My Mentor (Gratitude)<br/>Major Principle: What's the point of life if you can't have some fun with it?<br/>Minor Tie: The Realm (Wary Distrust)<br/>Minor Tie: White Rose Society (Loyalty)<br/>Minor Principle: Past hardship has taught me compassion and empathy for the unfortunate.<br/><br/><span class="bbc_u"><strong>Specialties:</strong></span><br/>Integrity (I've Survived Worse)<br/>Presence (Raw Sexuality)<br/>Resistance (Enduring Deprivation)<br/>Dodge (Distracting Beauty)<br/></div></div><br/><br/>Also, reading the XP rules again... I worry a little that the pace would be too fast, since play-by-post games tend to move a lot slower than games run over chat or in person. But I don't have much experience with Exalted 3e or play-by-post games in general, so I might be wrong... it's just a gut feeling I felt I should mention.<br/><br/>If you are considering changing it, I had the idea of keeping the XP per week, but reducing it (maybe to 2 per week?), and giving out bonuses when the group accomplishes objectives and overcomes challenges to compensate. That way players would be encouraged to post regularly, and would advance quicker when they drive the story forward... you probably have a lot more experience with this than me, though.