Atelia smirks as she sees the marshal flee, but shouts a single word: "<em>Halt</em>!" (Immediate action, Will DC 19, Transmutation. Failed save causes him to stop, and he can't move again until next turn.)<br/><br/>Fireblossom merely gives chase, though moving through the vertigo field means she probably can't attack yet - if it turns out to be necessary.<br/><br/>"Yeah,<em>sure </em>thing. I<em>bet</em>you surrender." the mistress says on her actual turn, "Drop everything, clothes included, and place your hands on the wall to prove it. Do that, and we'll let you live - we'll even spare you're sleeping friend's life as well! Can you say fairer than that, given your attack on us?"<br/><br/>She then focuses her attention on the marshal once again.<br/><br/>"You can stop fleeing and die now!"<br/><br/>She does not, however, cast a lethal spell. Instead, she casts<em>Mass Whelm</em>- only on the Marshal though, so it's not quite so massive. He gets a DC 20 Will save against an Enchantment (Compulsion) [Mind Affecting]. Success means he's fine, failure results in 26 nonlethal damage as thousands of thought signals pass through his brain all at once, tiring him out and causing an agonising headache.