I thought about it (improving BS), but it's really not worth it. No one is going to be giving Arkhah the guns of the ship, and in actual personal combat, his low Ballistic Skill is actually a bit deceptive. He starts at a 35, but since he'll almost always be firing from stealth, that adds a +30 Surprise bonus, his Red-dot sight gives another +10, and a half-action to Aim gives him another +20 (Accurate weapon), so he's almost always firing at 95/100 with capped to-hit bonuses. If he spends a full-round action, the next turn can be a headshot against 85/100.<br/><br/>So it's down to shoring up Willpower, improving Perception, making Agility even more ungodly, or buying up skills to make Rank 3 really profitable besides buying even more Concealment/Silent Move/Dodge. I do NOT need more Dodge, honestly.<br/><br/><br/><br/>Also, TGT or anyone else: I'm a bit confused as to how Alternate Career ranks work. If I take Kroot Shaper as an alt-rank at Rank 4, does that permanently remove my ability to choose items off the Rank 4 Kroot Mecenary list?