Legends have spoken of an evil wizard, known only as Noran'ash, who terrorized the land some thousand years ago.  They say he kidnapped adventurers, forcing them to go through twisted challenges for his amusement, demoralizing and destroying his greatest opposition before they could strike at him.  He had built an army, stronger than any other, poised to strike at the kingdoms and become supreme ruler.  His plan may have succeeded, had he not let his arrogance get the better of him, and some of those captured adventurers managed to find a way to his throne room and slay him.<br/><br/>Or so, that's how the legends say his reign ended.  Evil is often not so easily vanquished, however...<br/><br/>Even now, in the modern day, rumors of his underground labyrinth persisted, and if the tales were to be believed, a massive hoard of wealth awaits those clever and skilled enough to find the entrance, if they don't fall prey to the many traps first.<br/><br/>Several maidens may have the chance to see how true these rumors are.  Though they come from different pasts, their paths crossed the moment they had found a violet crystal sphere, about the size of a man's fist.  As soon as it was touched, the maiden and any nearby saw a brilliant flash of light, then a black void until they awoke.<br/><br/>They found themselves in a room that must have once been a prison, inside the cell itself.  The stench of decay hangs heavy in the air, and it's clear this room had not seen any care in ages.  Whatever used to be furniture was now lumps of rotten wood and rusted metal, and the hinges holding the cell door in place rusted away long ago, the door itself lying on the floor in front of the cell.  An arched doorway leads out of the prison room, though where it goes from here is hard to tell.  The rest of the room is surrounded by solid brick walls, the stones showing wear but not collapsing like the rest of the room.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Perception DC 15</div><div class="spoiler_body">The rear wall of the cell has a section of stones that aren't attached to the rest.  Moving it aside takes some effort, but reveals a tunnel large enough to crawl through.</div></div><hr/>Basically, all of you touched a purple crystal sphere and then woke up inside this room.  All of your belongings that were on your person were transported with you, but anything not physically carried (such as supplies carried by a pack mule) are nowhere to be found.  Up to you if any of your characters were together before touching the crystal.