The ocean rising up to the sky roils and crashes silently, the sky above seeming to mirror it in brief moments.  A prickling feeling comes to the backs of each of the Delver's necks, a sensation of being watched, stalked.  The mounting panic in Lorelei's voice seems to carry through the space more than other sounds, as though Harmony itself is supplementing it with just a little extra sound.<br/><br/>The droplet of black oil rolls down the side of the crystal.<br/><br/>As Lorelei drops to her knees, the ground beneath her shifts somehow, the black ground feeling like smooth sand and giving way just slightly for her.  The crystal does indeed show movement and a womanly shape, seeing Phelypsis fight and shout out to her, the barbarian doing everything she can.<br/><br/>The droplet of black oil reaches the bottom of the crystal.<br/><br/>Sydney's fingers wrap around the crystal and with a quick crunch it comes free of the fountain.  The sudden movement shakes Phelypsis, setting her slightly off balance and nearly slipping in the now clear water about her calves.  With her mind made up, she begins to move toward the portal, the crystal doing exactly as she'd hoped and beginning to grow.  For Phelypsis, it's an odder experience, the slowly growing crystal not changing her own size.  The roof of the crystal and the hole there becomes slowly further away, but also larger, she could get her forearm through and at the rate Sydney is going, maybe even fit her head through soon.<br/><br/><div class="floatright">(https://s-media-cache-ak0.pinimg.com/736x/dc/70/5b/dc705b7a64d47cc53124768903cde9ac.jpg)</div>The droplet of black oil hits the water in the fountain and surges into action.  From the second the oil hits, the water bursts forward into black goo and tentacles, a practical wave of liquid hitting the Delvers with enough force to knock them off of their feet, Nuria thrown back into a roll, Sydney caught at the knees as she walks away.  The wizard throws the crystal, sending it flying end over end, Phelypsis's world abruptly spinning as the walls of the crystal rapidly pull away from her, putting her into a sudden freefall.<br/><br/>Lorelei, kneeling next to the fountain, takes the brunt of the wave.  It splashes over her in an instant, a clearer, more defined form beginning as it slides over her body.  Massive tentacles begin to swing and slash at the air around her, keeping the other Delvers back as it congeals further.  The weight of the ooze on top of her is heavy, but not suffocating, her in-born ability to breath in water apparently helping her as it is still in a mostly liquid state.  That is rapidly changing though, becoming a goo that is sliding over her body and forming into more distinct shape, hands formed of reflective black large enough to grab firmly onto her breasts, squeezing hard.  Each hand shifts slightly, the feeling of a mouth forming in either palm and sucking through her thin top around her nipples.  As she wrestles to try to get away, her head moves out from under the shape, giving a burst of liquid-free breath before a tentacles surges forward toward her mouth, slapping and slathering wetly against her lips.<br/><br/>Around each of her legs, tentacles have begun to form and crawl up, wrapping around her delicious pale thighs, pressing slowly, threateningly upward as she writhes against them.  The contrast of her fair skin with the black ooze seems somehow intentional, like a painter pouring paint over a statue, the bard's form shown in wonderful detail even through the rolling ooze.<br/><br/>To keep the other Delvers at bay, tentacles begin to swing out, attempting to grasp and pull in.  Or, perhaps, just to claim some time with it's current prey.<br/><br/><strong>Lorelei, please roll 1d6 damage from being taken by this goo-tentacle beast!  If you can't get out, you'll keep taking damage.  You may be able to free yourself, but luckily you have allies standing by as well!  <br/>Delvers!  Lorelei is in trouble!  What do you do?<br/>And Phelypsis!  You are flying through the air in a crystal that is rapidly becoming the size of a small room!  That hole will be plenty big for you to crawl out of by the time the crystal lands, but first make a <em>Defy Danger</em> roll with Dexterity.</strong>