<strong>Shani:</strong><br/><br/>1.  You do not waste an action retrieving your hammer.  You find it precisely where you last dropped it.<br/><br/>2.  You search the goblin's barracks.<br/><br/>The goblin's barracks are difficult to search due to an overpowering stench of rotten food.  The place is messy, with furniture heaped and cobbled together in a haphazard way and what have you.  However, any goblins that might have been here are long gone.  There is no treasure here, except for an emerald automaton's arm, which was found beneath the bed of one of the goblins.<br/><br/>3.  You spend an action healing<strong>Victor</strong>for four points.<br/><br/><strong>Tem</strong><br/><br/>1.  After a lot of explaining, Sankilp finally thinks he understands your question.  His answer is the following gibberish, spoken in a mixture of goblin and common:<br/><br/>"Sankilp not know how many are left!  You killed many, mighty warrioress, and Sankilp not know who lives and who dies!  Sankilp can only say that those who survive are fools if they intend to stop you!  Or afraid, they must be, of Grulk and his brother, Skulk!"<br/><br/>"Sankilp not know what they will do if you come up the stairs," he added.   "Grulk has holed himself up in the room above since the wizard below defeated Sankilp's kin, so it might be that none of Sankilp's kind have found a burrow in Grulk's company.  But Grulk is leader for a reason, and so is Grulk's twin."