<div align="center"><span class="bbc_size" style="font-size: 14pt;">Mission 1: Evacuation of Dunspock</span><br/><br/>(http://i1300.photobucket.com/albums/ag94/Autocad-E/4e80415a3108bcb088564526b021e4a5-1_zps0a8e2c09.png)<br/><br/><strong>Current roster:</strong><br/>1: Elotin, by lockepick (no F/M) (https://elliquiy.com/forums/index.php?topic=199007.msg9711455#msg9711455)<br/>2: Clive, by Zaer (no M/M) (https://elliquiy.com/forums/index.php?topic=199007.msg9712299#msg9712299)<br/>3: Nyssa, by Dracorion (https://elliquiy.com/forums/index.php?topic=199007.msg9712580#msg9712580)<br/>4: Baeloth, by Ghostwheel (no anal) (https://elliquiy.com/forums/index.php?topic=199007.msg9715441#msg9715441)<br/><br/></div><br/>The village of Dunspock was next in the path of the ravaging horde. Situated in the mountains, it looked as though the villagers had nowhere to run to escape their fate. Fortunately, the Bad End Company had dispatched the airship<em>Mile High Club</em>to evacuate Dunspock before the monsters could overrun the village. A few brave adventurers had also been sent along with the airship to hold the enemy at bay while the evacuation took place.<br/><br/>The only road leading to Dunspock first ran through a patch of light woods, then over a narrow bridge spanning a deep ravine, before finally entering Dunspock itself. The adventurers set up in the woods and awaited the onslaught, with the bridge and the village behind them to fall back to if needed. The trees were spread apart far enough not to impede movement or vision, but close enough together that an enterprising adventurer might be able to hide behind a tree to gain the advantage of surprise as the enemy passed through...<br/><br/>Before long the enemy vanguard appeared. A squad of orcs ran carefree through the woods, laughing with delight as they imagined the raping and pillaging to come. They could practically feel the tight pussies and mouths and asses of their would-be victims squeezing their cocks already. So enthusiastic were they that they didn't even mind the sun.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">Roll a a Stealth check if your character attempts to hide and ambush the orcs.<br/>Roll initiative.<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Wave 1</div><div class="spoiler_body">4 orcs (http://www.d20pfsrd.com/bestiary/monster-listings/humanoids/orcs/orc)<br/><br/>No special attacks.<br/><br/>(http://i1300.photobucket.com/albums/ag94/Autocad-E/4e_DnD_Orcs_by_RalphHorsley1-1_zpsd596a28e.jpeg)<br/></div></div>