Adjusting her footing, Lydia strikes again against the strange undead creature, this time pinpointed a patch of flesh just below the shoulder, which she judges to be a weak point. Sure enough, this time the point of her blade pierces the flesh, though the creature doesn’t acknowledge the wound, its arm does seem to move a tiny bit slower. Melisandra follows up by darting in with a rapier of her own, managing to strike the abomination in the leg, though her wrist lacks that flick to tear the wound open like Lydia. The earth where Ebron was dragged down beging to shudder slightly, at least he is alive. Or so you hope.<br/><br/>The monster turns its attention to Lydia a clenched fist into her hip. However the elfkin was ready for this, and easy sidesteps the attack, shoving her blade right through the creature’s eye, lodging in its skull.<br/><br/>Seeing the greatest threat is almost beaten, the knight ignores the unwounded zombie, shoving it back with a solid shove from her shield, giving her space to swing her longsword into the creature’s spine, severing it as she cuts deep, but does not quite kill it or even stop is from swinging its fists, due to the hellish vigour of graveflesh.<br/><br/>OOC: Combat map  - https://docs.google.com/drawings/d/1VoWIG-79NZsWkMsXUtgGGSkJwAnUcKpGjqKqdEkur_Y/edit<br/>Lydia – 16, Uninjured<br/>Melisandra – 14, Uninjured<br/>Ebron – 12, Slightly injured, buried alive<br/>Not-ghoul – 11, Near dead<br/>Zombie – 8, Uninjured<br/>Female Knight – 6, Seriously injured<br/><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Lydia</div><div class="spoiler_body">Same set up as last time for the enemies, you’d needed to move off the map to what would be E0, and Melisandra moved to E1.</div></div>