I think K:Nobility would work well as does K:Local. Either works for urban high society focused rogue.<br/><br/>Anyways posted my intro in the thread. Sorry for lots pics in my first post but after first post in thread I go back to big name letters and link charsheet. I link it mostly because it is easier to find if I need look up something.<br/><br/>Anycase question to GM; Consider summoners have exactly ONE class specific feat (and it's quite lackluster) and there is only one good feat which is must have for summoners (augment summoning). Rest feats are 'meh' or 'okay' to take but which none give anything cool nor much options. So would GM be okay I use 3.5 DnD material to ask for some feats approved? Example reserve feats? I ask because atm what I see summoner biggest weakness is that he has so few spell slots so he needs quite carefully decide how and where use his spells. So thinked spice things up with one or two reserve feats so he has some magical abilities what he can use constantly but which are not too strong.<br/><br/>What I thinked was mostly the teleport reserve feat (allow short distance teleport at-will based on highest teleport spell), and second one conjure needle of force or something like it. Second idea ofc create sickening cloud with creatures what I summon (and summon elemental as reserve ability would be fun also).