Sounds like a good idea to me.  And there was something I wanted to bring up anyway about Jessica.<br/><br/>Basically, she’s never known a good supernatural.  They’ve always been the scary evil things that Mom and Dad and Grandma hunted, and often killed.  The closest thing she’s met to a “good” supernatural were some scary-ass Jesuit witch hunters.  Even the more harmless supernatural things she’s encountered are, at best, indifferent to humanity, and at worst mischievous and love to play.  So while she’s hardly a trigger-happy, scalp-talking warrior for God who thinks the only good supernatural is a dead one who’s been stuffed and mounted on the wall, she’s not exactly used to trusting them, forget working with them.<br/><br/>So here she is, this good Catholic girl who knows that demons and vampires and werewolves aren’t just real, but if they catch you dying is the least of the nasty stuff they can do to you.  And she’s hanging out with two half-demons, a half-sorcerous construct, and a sorcerer with a history of murder.<br/><br/>There are all sorts of ways we can play it, and I wanted to talk with y’all about it first, because I don’t want it to be disruptive and ruin someone else’s mojo if she suddenly goes “OMGWTF, you’re teh EVIL!!1!”  On the other hand, it’s a good opportunity to make the plot more complex, create all sorts of angst and chaos that might not happen otherwise, and generally have fun confusing and mixing up our characters.<br/><br/>My plan right now is to look for an opportunity for her to not necessarily turn on the others, but to misinterpret or keep to herself some key clue or something that just makes everything more wild and complex than it really needs to be.  Unless that would be stepping on someone’s toes, which I really don’t want to do.<br/>