<div class="floatleft">(https://db4sgowjqfwig.cloudfront.net/campaigns/88422/assets/702493/Corellon1.jpg?1487725468)</div><strong>Name:</strong>Calin Sunblade (https://elliquiy.com/forums/index.php?topic=287130.msg14124119#msg14124119)<br/><strong>Location:</strong>Moonwood<br/><strong>Tag:</strong>Ianathe Eroth, others present<br/><strong>Initiative:</strong>+0<br/><strong>Free Action:</strong><br/><strong>Swift Action:</strong><br/><strong>Standard Action:</strong><br/><strong>Move Action:</strong><br/><strong>Feats or SA used:</strong><del>Wisdom of the Ancestors</del><br/><strong>Warning:</strong>None (PG rating).<br/><hr/><br/>Most part there was little Calin could do help, but once wheels got repaired and wagons moving, he helped physically to help push the carts and move planks on the road to allow wagons travel over muddy road instead sinking on the mud. However he knew there must something happened to the scout the caravan send....any logic tells as much that it was unlikely they would had passed each other without seeing any trace from the other. Wild animal attack? Monster attack? All was possible so he remained alert as he could. Praying for protection of the spirits, clad him into unseen spirit armor which reacts only in battle and when he is attacked.<br/><br/>Albeit his sense of alert was partly distracted by mischievous fey, who whisper, taunt him or even scare him few times during the journey with their pranks and feigned assaults from enemy. Albeit trying carry himself with dignity, the fey around him make it hard to carry it out. But he has been cursed like this for over a century already, when gifts of divine magic manifested it came with a price after all. Being tormented by fey is fairly minor inconvenience but same time presence of fey make him more attuned to ways of the fey and their magic, also makes most feys regard him more friendly manner.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">Advance roll initiative and perception rolls for possible chance of ambush. Also Calin activates Spirit Shield; it has duration of 7 hours before daily use ends. So Calin keeps it going for 6 hours and save 1 hour for emergency. If no ambush happens yet, I save below rolls for future ambush event.<br/><br/>Initiative: 19 (https://elliquiy.com/forums/dicebot.php?r=122985)<br/>Perception: 25 (https://elliquiy.com/forums/dicebot.php?r=122986)<br/></div></div>