Let's do it. We may need more power, though...<br/><br/>A Sunhammer Lance Battery consumes 13 power, and 6 space.<br/>A single Sunhammer Lance consumes 9 power and 4 space.<br/>A Sunsear Laser Broadside consumes 9 power, and 6 space.<br/>A Sunsear Laser Battery consumes 6 power, and 4 space.<br/><br/>With 44 power and 22 space currently, we can fit 3 6-space guns and 2 4-space guns.<br/><br/>1 Sunhammer Lance Battery (Prow)<br/>2 Sunhammer Lances (Port, Starboard)<br/>2 Sunsear Laser Batteries (Port, Starboard)<br/><br/>Power consumed 13+9+9+6+6=43.<br/>Space consumed 6+4+4+4+4=22.<br/><br/>Poor-grade guns, though, mean picking any two of -1 strength, -1 damage, +1 crit rating, -1 range, or -1 space. For the lances, -damage (they deal to Hull Integrity directly) and +1 crit (going from 3 to 4) is probably the best. For the laser batteries, probably -Strength (now 1d10+1) and +Crit (from 4 to 5), since their real job is stripping void shields for the Lances.