<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character Sheet</div><div class="spoiler_body"><tt class="bbc_tt"><br/><br/>Base/Race/Attributes (210 BP)<br/><strong>Name:</strong> Paradox<br/><strong>Metatype:</strong> Troll                   <strong>Ethnicity:</strong>White<br/><strong>Age:</strong> 26      <strong>Sex:</strong> Male    <strong>Height:</strong> 2.5m/8'3''     <strong>Weight:</strong> 700 lbs/317kg<br/><strong>BOD:</strong> 7     <strong>CHA:</strong> 2<br/><strong>AGI:</strong> 5/7   <strong>INT:</strong> 3<br/><strong>REA:</strong> 4/6     <strong>LOG:</strong> 3<br/><strong>STR:</strong> 9/11  <strong>WIL:</strong> 3      <br/><br/>Derivatives/Special (65 BP)<br/><strong>Edge:</strong> 1<br/><strong>Essence:</strong> 5.1<br/><strong>Magic:</strong> 5<br/><strong>Initiative:</strong> 9<br/><strong>Initiative Passes:</strong> 3<br/><strong>Matrix Initiative:</strong> 5          <br/><br/><strong>  SKILLS  </strong> (78 BP)<br/>Athletics Group 2<br/>Archery 5, Bow Specialization<br/>Dodge 3<br/>Infiltration 3<br/>Unarmed Combat 3 <br/><br/><br/><em>Knowledge Skills</em> (18 free points)<br/>Academic: Bioware Design 5<br/>Professional: Security Design 4, Corp Specialization<br/>Professional: Security Procedures 5, Evo Specialization<br/>Academic: Fifth World Mythology 2<br/><br/><em>Languages:</em><br/>English N<br/><br/><br/><strong>  QUALITIES </strong> (0 BP)<br/>Adept (+5)<br/>Type O System (+30)<br/>Mild Amnesia (-10)<br/>Mild Flashbacks (-5)<br/>Weak Immune System (-5)<br/>Sensitive System (-15)<br/><br/><br/><br/><strong>  IDs / LIFESTYLES / CURRENCY </strong><br/>One Fake SINs (Rating 3)<br/>One Month Low Class Lifestyle<br/><br/><br/><strong>  CONTACTS  </strong><br/><em>Bobby Knives, Street Doc</em><br/>Bobby knew he had drawn a bad card when the weird, 'wared out, wizardly troll just appeared out of nowhere in his clinic, and he never warmed up to him either. Paradox's money is as good as anyone else's, but he does his best to stay unconnected outside of business.<br/>Connections 3<br/>Loyalty 1<br/><br/><br/><strong>  WEAPONS  </strong><br/>Strength 6 Bow (11.0K NY) (6.0K NY<br/>100x Rating 6 Arrows (3.0K NY)<br/>100x Rating 6 Hammerhead Arrows (3K NY)<br/>20x Stick-n-Shock Arrows (1.6K NY)<br/><br/>Shock Gloves<br/><br/><strong>  ARMOUR  </strong><br/>Chameleon Suit w/ Nonconductivity 3, Thermal Damping 3, Fire Resistance 3, Insulation 3 (10.85K NY)<br/>Unmodified Lined Coat (worn over chameleon suit for style) (0.7K NY)<br/><br/><strong>CYBER/BIOWARE</strong><br/>-Rating 2 Muscle Augmentation (0.2 E, 14.0K NY)<br/>-Rating 2 Muscle Toner (0.2 E, 16.0K NY)<br/>-Rating 2 Synaptic Boosters (0.5 E, 60.0K NY)<br/><br/><strong>  COMMLINK  </strong><br/>Renraku Sensei Commlink with Iris Orb OS (2.0k NY)<br/>Response 2, System 3, Firewall 3, Signal 4 <br/><br/><strong>OTHER EQUIPMENT</strong><br/>-External Smartbow system on Bow (0.4NY)<br/>-Contact Lenses w/ Flare Compensation, Rating 3 Visual Enhancement, Smartlink (1.0K NY)<br/>-Earbuds w/ Spatial Recognizer, Rating 3 Audio Enhancement (0.43 NY)<br/>-Voice Mask (0.5 NY)<br/><br/><strong>ADEPT POWERS</strong><br/>Magic Rating: 5<br/>Remaining Power: 0.25P<br/><br/>-Enhanced Strength 1 (0.75P)<br/>-Enhanced Agility 1 (0.75P)<br/>-Enhanced Perception 3 (0.75P)<br/>-Infiltration Boost 2 (0.5P)<br/>-Killing Hands (0.5P)<br/>-Eidetic Sense Memory (0.5P)<br/>-Rapid Healing (0.25P)<br/>-Sustenance (0.25P)<br/>-Quick Draw (0.5P)<br/><br/><br/><br/></tt><br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Background</div><div class="spoiler_body">Magic and 'wares just don't get along. It's a fact of existence that everyone knows, and accepts. Organic vat-grown bioware might weaken an Awakened person's essence less than pure chrome, but it's still hostile to magic, and too much of the stuff turns a mage mundane like everyone else. But you don't get ahead in life by sticking too close to the party line, even if the party line happens to be the one reality is touting...which is where the Transcendence Project started, in the brains of Evo's board of directors filtered down to the megacorporation's black-ops R&amp;D department. If they could develop new strains of bioware, special designs compatible with Awakened minds and bodies that would work in harmony with Essence instead of poisoning it, they would have a lock on a market no megacorp even considered potentially feasible. New cultures had to be grown from scratch, using biomaterial harvested from Awakened plants and animals - and new test subjects would need to be acquired. From the belly of the underclass, Evo merc teams began a systemic hunt for adepts and magicians, kidnapping them and spiriting them away to a short and extremely unpleasant new life as live testbeds for the experimental Awakened bioware designs. <br/><br/>Roadblocks in progress inevitably appeared, but the science teams hardly faltered - rather than wait for a breakthrough in tempering biowares to be Essence-friendly, why not temper Essence-users to be more bioware-friendly? They continued to kidnap and experiment on SINless magicians, but this time focused on using their already patented and well-developed nanotechnology to rework captives on a genetic level, 'softening' them to make their bodies more receptive to implantation. One of these second-generation subjects was a troll, of no particular note or consequence except for a very high level of magical sensitivity and potential and the bad luck to be scooped up by an Evo scout team. In the hidden labs, surgically tormented and invasively altered on a daily or hourly basis, his base genetic structure was rebuilt nearly from the ground up to be a prime test-bed for the upcoming new set of experimental 'wares, and his abused body healing at supernatural rates to compensate. The team of Shadowrunners who busted up the lab didn't know who he was, had never met him, and didn't even know what they were destroying, only that rumors of a top-secret bioresearch program had leaked out, and a rival megacorp had decided to get proactive in market competition. Almost everything burned, but a few samples and subjects escaped in the confusion, including our nameless troll, whose adept powers had again blossomed to appropriate need, gifting him with magically enhanced stealth to creep free of the ruined laboratory and away from the Evo cleaner teams that came to sterilize the site.<br/><br/>Alone, penniless and identity-less, his mind in tatters, he made his way one step at a time to Seattle - not aiming for the city in particular, but it ended up where he stopped to get fixed up after being injured by a small band of Humanis Policlub-aligned thugs. He snuck into the nearest street doc clinic he could find, with the handful of credsticks he scraped off the would-be mugger's corpses, and nearly gave the doctor a heart attack of his own. Trolls simply couldn't be that quiet, and the fact that one was standing in his clinic was a genuine paradox. With no better name to take, and no idea who he was, where he had come from, or how he had come into possession of top-grade bioware that was clearly custom-designed specifically for him, Paradox took his first steps into the world of Shadowrunning.<br/><br/>It went fairly well, as such things do, and he gradually built up a nest egg that he liquidated into more and better equipment to make his jobs easier. But he still had bad dreams, of shiny steel tables and equally shiny steel knives, voices reciting complex formulae while drills and needles ravaged his body. Sometimes the dreams came while he was awake. He had been somewhere, wasn't supposed to be here, and figured eventually someone would come looking for him. Being ready for when they showed up seemed like a good idea.<br/></div></div>