<span class="bbc_u">Fort Ciraxis</span><br/>Fort of Ciraxis is the name that is shared for the physical fort, the city and the harbor. Although the harbor is two miles down from the city and is a small village unto itself. Dozens, if not a hundred, ships had sailed in to never leave. They are now all moored together, creating a floating extension of the city out onto the bay. From the tip on the peninsula that marks the bay’s entrance, a series of small, rocky islands dot outward to the ocean. These islands are small and mostly rock, not suitable for habitation except by the native creatures. Rising over the estuary is the fort, which sits atop a wide tall hill with a cliff on one side that drops directly into the bay. The slope of the hill on the approachable sides is steep, an ornate stone road crisscrosses to the lower valley for convenient travel and has been named the “Emperor’s Path” as yet another show of pride.<br/><br/>Rivers flow out of the mountains to feed the estuary which has turned the surrounding valley into rich farmland, spread wide between the city and the harbor. However, as the newly formed monsters became more aggressive, a hasty defensive barricade was erected to offer protection from attack. As a consequence, many of the fields and farms further out had to be abandoned. The wall was built in a rough diamond shape, with the Fort of Ciraxis at the south. Its north point, just about two miles, is anchored on a small hamlet that had developed for mostly farmers. It now functions as a sort of military outpost with little more than barracks for resting field hands.<br/><br/>The mild weather creates long seasons for growing so even with the reduced capacity the population has been maintained between the crops and the abundance of the sea. Fishing is a mainstay, but even the races of the sea are not untouched and vessels must be weary in the dusk and dawn. Some harbor docks have been converted to lift upwards at the end of the day to create a defensive wall at night. Farm and sea are patrolled during the dark.<br/><br/>The city was built with only 10,000 or so humans in mind but with the influx of refugees from the abandoned seed colonies plus the influx of other races it is estimated to be three or four times that number. Approximately half of the current population is human; elves making up the plurality of non-humans, followed by Faeries, Dryads, Nymphs and then a smattering of other races. City expansion is at the cost of arable land so there is a struggle to accommodate space.<br/>