Hey, Zaer, any comments on LizzieV's proposed power-up to the castle?  I'm not all that good at figuring out abilities like it, myself. ^^;<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=283371.msg13949769#msg13949769">Quote from: Zaer Darkwail on 25-02-2018, 07:51:46</a></div></div><blockquote class="bbc_standard_quote"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Powers granted to Torahime/Muramasa</div><div class="spoiler_body">Muramasa base enchantment grows to +10, becomes counted to be made from thinaun material (complete warrior) and sentience gains 30 to single mental stat and 20 to others. Also sword gains 20 ranks in Martial Lore skill. As devoted power, whenever sword wielder faces practitioner of Sublime Way, sword grants user maneuvers from single style in nine paths (2 stances and 4 maneuvers), maneuvers taken must aim to get 9th level maneuver but otherwise maneuvers chosen are freely picked by the user. Sword wielder regains use of maneuvers every 4 rounds and during that time they can free action swap all maneuvers to different set instead.<br/><br/>Muramasa also counts as artifact and as artifact power the curse it inflicts on wielder goes off the charts. Sword wielder <em>will always be armed with the sword</em>, despite circumstances which may hinder or make it impossible. Including destruction of the sword. If Muramasa goes to another dimension (after disarmed from wielder), sword returns back to wielder in start of next turn. To destroy Muramasa it takes a another artifact tier weapon destroying itself to sunder Muramasa, however destruction is not permanent unless wielder is destroyed before sword is destroyed.<br/><br/><strong>Torahime's power gain:</strong> Torahime's aspects gain freely a +5 cursed katana's and proficiency to wield them, if aspect is slain their spirits will possess their sword and anyone who picks up the blade will have to contest with aspect's ego or otherwise become controlled by original owner (aspect) of Torahime for single day and they cannot get rid of the sword normal manner. There is no limit how many aspect possessed blades can be in existence (even if presently Torahime can control four aspects at once). Torahime is aware of all wielders of aspects blades, able scry on them across planes at-will (targets receive -10 penalty to will save to resist) and have status awareness on wielders as well and able commune to them through a dream. Only method to be freed from curse of Torahime's aspects swords is by returning sword personally to Torahime and she accepting it willingly back. Or take oath of servitude to her, like a samurai to a daimyo. Later option removes cursed property on the blade and the sentience as well, but person who has taken oath Torahime can continue commune, scry and have awareness of them.</div></div></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>...And as I already said over PMs once before, turning Muramasa into an Epic artifact sword made from a special material and having him grant Torahime free maneuvers is a bit overkill as far as powerups go. ><; Just the sapience boost, the 20 ranks in Martial Lore, and pumping up the power of the curse so that Torahime effectively never needs to worry about her weapon being disarmed, disjoined, sundered or stuck in an antimagic field is enough for me.  If that's not enough, then saying that the improved bond between them flows both ways and that Muramasa also gets to use Torahime's mental stats when determining his Ego score should be good for an extra boost.<br/><br/>Admittedly, having Muramasa get turned into a +5 sword might be nice, but that kind of renders my existing Greater Magic Weapon spell-like ability redundant, so I'm also a bit reluctant to suggest it.<br/><br/>The Aspect power also isn't really tied to the base powerup at all.  If anything, just getting a base power of having them come into existence with Aspects of Muramasa on them that are +1 cursed -2 wakizashi with half the mental stats of the original and 10 ranks in Martial Lore should be enough.  Maybe also give the swords the Bloodthirsty property, if they need an extra to-hit boost, since the Aspects generally don't have access to Greater Magic Weapon.