<br/><div class="floatleft">(https://i.imgur.com/UWlLakL.jpg)</div><strong>Character:</strong>Norah Ebonmont (https://elliquiy.com/forums/index.php?topic=344191.msg16249835#msg16249835)<br/><strong>HP:</strong>48/48<strong>AC:</strong>18<br/><strong>Second Wind:</strong>1/1<strong>Action Surge:</strong>1/1<br/><strong>Spell Slots:</strong>1 - 3/3<br/><strong>Active Effects:</strong><br/><strong>Actions:</strong><br/><hr/><br/>There's a modest jingling of well cared for metal as a bespectacled woman shuffled uncomfortably in the corner.  One of the appointees among the 'Official' Agents of the expedition, she had largely kept to herself on the journey so far, only briefly emerging from her darkened chambers to be sick over the side of the rafters during periods of stormy weather.  Before, she had largely been wearing poofy, comfortable, well made clothing, the sorts of things you'd expect from a well off scholar.<br/><br/>Now, she was clad neck to toe in elegant armor, a synthetic dragon-scale some might call it, reinforced here and there with light plate, giving no avenue for grabby and pushy hands to peel it apart.  Clearly intended for the task at hand given the design, rather than something inherited and expected to work, suggesting a moneyed background<br/><br/>Still, she looked over the map, tapping her bottom lip and frowning.  "No...  I don't see approaching the fortress to go especially well.  She shakes her head, her pale blonde hair bouncing in the gesture from where it hung at the small of her back.  "A spell like this one, operating on this scale, and expanding dramatically?  Perhaps if we had a muster of heroes at the peak of their trade spearheading this expedition, we could occupy the Enemy's attention long enough to get something done, but mobilizing such a crusade--especially given the logistical limitations involved given the conditions of the Curse--isn't within our power right now.  We know that the spell is radiating outward from the center--which suggests that the effects should be less extreme at the periphery.  What matters most is gaining a toehold on the island, which requires a safe harbor and freedom to lock it down, that means maintaining distance from the center of the Enemy's power.  We won't be overthrowing an Archdevil with the forces we have here, not by a long shot, but the more work we do to secure our grip, the more likely it is that we<em>will</em>win when we have sufficient strength accumulated.<br/><br/>Whatever else you might say, she certainly seemed to know her business, at least when seasickness wasn't overcoming her.