<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=243294.msg12130259#msg12130259">Quote from: Blinkin on 05-03-2016, 18:36:03</a></div></div><blockquote class="bbc_standard_quote">Towhich I am exceptionally grateful! :)<br/><br/>I never found the critter(s) that the party encountered, the GM called it an acid worm, undead and and covered with a layer of bone. Immune to acid, A cruel DR with a bonus against piercing weapons and even attacking caused acid damage to the character. I blew through the characters panache before the fight was half over and was on the verge of dropping below zero HP and not one of the things had been seriously hurt by anyone. 6 11th level characters were getting their asses handed to them.<br/><br/>It did prove a problem that I've always seen in online games but rarely commented on, which is that few spellcasters buff the party and they really need to talk about tactics for a party... something we haven't done either.<br/><br/>Ah, but the character could of been ehll on the field otherwise...<br/><br/>Lydia really needs just 1 more level to become hell on wheels... and an answering weapon... and a haste spell. lol<br/><br/>I'm trying to remember what spellcasters we have...<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Well, I come from a bunch of games where people tend to over-strategize. I remember trying to run a basic little bug-hunt scene in a Werewolf game. The PC's took like five hours to figure out what they were going to do. So i've definitely got that "fuck it let's<em>goooooo</em>" urge. Onward To Adventure! Y'know? 'Course, I often get stuck with playing a rogue... not that I mind so much. Except that people seem to have little concept of what makes a rogue interesting to play. it's all dual wielding and trapspringing, apparently. 'Cause I totally put max ranks into stealth, perception, bluff, and dungeoneering so I could follow some paladin with continuous flame cast on his head.  ;D<br/><br/>I don''t think we have any spellcasters. Keira';s got some spells (unless she archetype'd them away) and Melisandre might have the infusion discovery, I dunno. Keely can kind of fake it,m what with being a flying tesla coil. Buuuuut tell you the truth? kineticist is feeling kind of...<em>bad</em>.