something has been tugging at me with the endeavors... just follow along for the moment. this is for when we leave ares.<br/><br/>one of our first tasks after we leave the Ares system is to map out Chiconahui.<br/>there are pirates there. I'd like to guage their disposition, such that if they are honourable and hold to deals.<br/><br/>-I'd like to use the pirates as an easy goto point for a black market. Since they get their fingers on a lot of nifty parts<br/>every so often.<br/>-I would like to ask them for first dibs on parts and such before other buyers at heavily discounted prices.<br/>-In return, they can sell certain vices (sanctioned by us) to Ares and remain unmolested by us and the Navy.<br/>-They would become privateers for us. Leave ours and Naval shipping alone, free reign to attack chaos and other trader interests.<br/><br/>-It'd be nice to be able to call on them if we needed a naval action, but pirates are prone to self-preservation over any deals or duty.<br/><br/>-I think it's a favorable deal, considering the alternative is death. (Yea, hostile take over I know. But it depends on their disposition first,<br/>which we wont know till we get out that way.)<br/><br/>We'd be able to finish the Chiconahui endeaver, plus we'd get further opportunities to bolster the Ares endeavor with some favorable black market goodies on the cheap. Thoughts?