Name:      Natacia<br/>Sex:       Female<br/>Race:      Human<br/>Class:     Cleric 6<br/>Alignment: NG<br/>Diety: Pelor<br/>Speed:     30'<br/>Size:      Medium<br/><br/>Description: A young women in her early twenties, Natacia is around 68 inches in height, approximately 145 pounds at a rough guess. Her skin is pale, unusual for a worshipper of a sun god. Her hair is blond, curly and hanging to the middle of her back, while her eyes are a pale gray. Her overall build has some definite curves to it, although there’s some muscle there as well; she would likely be considered attractive to the average viewer but not the epitome of beauty by any means. When dressed for adventuring her garb is subdued, sturdy travel clothes, soft boots, and a light cloak.<br/><br/>History: Natacia was a bit of a prodigy, rising quickly in the ranks of the church. Unfortunately her piety and skill attracted the attention of some of her superiors, who were the source of growing corruption in the church. To get her out of the way they sent her on a quest to the Caverns, inventing some mission. Their real hope is that the somewhat naïve priestess will meet her end there in the Caverns of Chaos.<br/><br/>--------------------------------------------------------------------------------<br/>ABILITIES<br/><br/>14 (+2) Strength<br/>12 (+1) Dexterity<br/>14 (+2) Constitution<br/>10 (+0) Intelligence<br/>17 (+3) Wisdom<br/>12 (+1) Charisma<br/><br/>(4th) Wisdom +1<br/><br/>--------------------------------------------------------------------------------<br/>COMBAT STATISTICS<br/><br/>Hit Points: 20 +5d8<br/><br/>ARMOR CLASS<br/>AC Total 19<br/>AC FF 15<br/>AC Touch 11<br/>Base 10<br/>Armor 5<br/>Shield 3<br/>Dexterity 1<br/>Size 0<br/>Magic 0<br/>Misc. 0<br/><br/>MELEE<br/>Total+ 6<br/>Base +4<br/>Strength +2<br/>Misc. +0<br/><br/>RANGED<br/>Total + 5<br/>Base +4<br/>Dexterity +1<br/>Misc. +0<br/><br/>INITIATIVE<br/>Total +1<br/>Dexterity +1<br/>Misc. +0<br/><br/><br/>--------------------------------------------------------------------------------<br/>SAVING THROWS<br/><br/>FORTITUDE<br/>Total +8<br/>Base +5<br/>Constitution +2<br/>Misc. +0<br/>Magic +1<br/><br/>REFLEX<br/>Total +4<br/>Base +2<br/>Dexterity +1<br/>Misc. +0<br/>Magic +1<br/><br/>WILL<br/>Total +9<br/>Base +5<br/>Wisdom +3<br/>Misc. +0<br/>Magic +1<br/><br/><br/>--------------------------------------------------------------------------------<br/>RACIAL TRAITS<br/>+1 Skill Point/Lvl<br/>4 Skill points at 1st level<br/>Bonus Feat at 1st Level<br/>--------------------------------------------------------------------------------<br/>FEATS<br/>1st Extra Turning<br/>1st Dodge<br/>3rd Empower Spell<br/>6th Eschew Materials<br/>--------------------------------------------------------------------------------<br/>CLASS ABILITIES<br/>Turn Undead (8 Times /day)<br/>Sun Domain: Greater Turning<br/>Healing Domain: +1 Lvl on healing spells<br/>--------------------------------------------------------------------------------<br/>PRESTIGE CLASS ABILITIES<br/><br/>--------------------------------------------------------------------------------<br/>SKILLS (ranks: 9/4½) (23 skill points)<br/>+0  Y Appraise (INT)<br/>+ 1 Y Balance! (DEX)<br/>+ 1 Y Bluff (CHA)<br/>+ 2 Y Climb! (STR)<br/>+ 5 Y Concentration (CON) (3)<br/>+ 0 Y Craft: (INT)<br/>+ 4 Y Diplomacy (CHA) (3)<br/>+ 1 Y Disguise (CHA)<br/>+ 1 Y Escape Artist! (DEX)<br/>+ 0 Y Forgery (INT)<br/>+ 1 Y Gather Information (CHA)<br/>+ 7 Y Heal (WIS) (4)<br/>+ 1 Y Hide! (DEX)<br/>+ 1 Y Intimidate (CHA)<br/>+ 2 Y Jump! (STR)<br/>+ 9 N Knowledge: Religion (INT) (9)<br/>+ 3 Y Listen (WIS)<br/>+ 1 Y Move Silently! (DEX)<br/>+ 1 Y Ride (DEX)<br/>+ 0 Y Search (INT)<br/>+ 3 Y Sense Motive (WIS)<br/>+ 4 N Spellcraft (INT) (4)<br/>+ 3 Y Spot (WIS)<br/>+ 3 Y Survival (WIS)<br/>+ 2 Y Swim! (STR)<br/>+ 1 Y Use Rope (DEX)<br/><br/><br/>! = Armor Check Penalty applies (double for Swim)<br/><br/>LANGUAGES<br/>Common<br/><br/><br/>--------------------------------------------------------------------------------<br/>WEAPONS<br/><br/>Name: Morningstar +1<br/>Attack:     +7<br/>Damage:     1d8+3<br/>Critical:   20 x2<br/>Range:      -<br/>Weight:      6 lbs<br/>Type:       B + P<br/>Size:       Medium<br/>Properties: -<br/>Cost:    2308  gp<br/><br/>Name:        Light Crossbow (20 bolts)<br/>Attack:     +5<br/>Damage:      1d8<br/>Critical:    19-20 x2<br/>Range:      80’<br/>Weight:      4 lbs<br/>Type:        P<br/>Size:       Medium<br/>Properties:<br/>Cost:        35 gp<br/><br/><br/>Name:  Dagger<br/>Attack:     +6<br/>Damage:  1d4+2<br/>Critical:   19-20 x2<br/>Range:     10’<br/>Weight:   1 lb<br/>Type:       P or S<br/>Size:       Medium<br/>Properties:<br/>Cost:       2 gp<br/><br/>--------------------------------------------------------------------------------<br/>PROTECTION<br/><br/>ARMOR<br/>Name:     Mithral Shirt +1<br/>Type:   Light armor<br/>AC Bonus:   +5<br/>Max DEX:     +6<br/>Speed:         30 feet<br/>Weight:       10 lbs<br/>Properties:<br/>AC Penalty:   0<br/>Cost:       2100<br/><br/>SHIELD<br/>Name:      Heavy Shield +1<br/>AC Bonus:   +3<br/>Check Penalty:    -2<br/>Weight:  15<br/>Properties:<br/>Cost:      2020<br/><br/><br/>--------------------------------------------------------------------------------<br/>SPELLS (Typical spells prepared)<br/>0th (5) Create Water, Detect Magic, Mending, Cure Minor Wounds, Detect Poison<br/><br/>1st (4+1) Comprehend Languages, Protection from Evil, Sanctuary, Divine Favor<br/>Domain: Cure Light Wounds<br/><br/>2nd  (4+1) Hold Person, Spiritual Weapon, Summon Monster II,  Silence<br/>Domain: Cure Moderate Wounds<br/><br/>3rd (3+1) Searing Light, Dispel Magic, Inflict Serious Wounds<br/>Domain: Searing Light<br/>--------------------------------------------------------------------------------<br/>EQUIPMENT<br/><br/>Magical:<br/>Wand (Cure Light Wounds, 50 charges)<br/>Handy Haversack<br/>Cloak of Resistance +1<br/>2 potions of Bull Strength<br/>1 Potion of Invisibility<br/>Pearl of Power (1st level)<br/><br/>Mundane:<br/>Bedroll<br/>5 days Rations<br/>50’ Silk Rope<br/>Crowbar<br/>Hammer<br/>Hooded Lantern (Stone with Continual Flame inside)<br/>Holy Symbol<br/>Healers Kit<br/>4 Sunrods<br/>Clerical Vestments<br/>2 changes Traveling Clothes<br/>785 gp unspent<br/>