As I said, I have no preference, where we start the adventure, but I would like to know, what our GM wants from players and what kind of adventures our GM wants to run.<br/><br/>My character is basicly suited for "basic" dungeon crawling aswell as social/civiliced gaming, but I would much more prefer social game, as pure dungeon crawl(rollplay) tends to be quite boring..<br/>Something I would like, is to have some brain storming session, how the "group" came to be, IF our characters should know each other at the start, that is.