I split the middle. I want a character to make sense, be creative, and be effective. And I'll be honest, Hunter's choice of class and your choice to not research the setting have me concerned. I've tried to be as polite as possible when those topics came up. I want to understand the choices, not change them. Well, I want to change the choice to not learn about what you're talking about before you declare yourself an officer. That's just a recipe for faux pas.<br/><br/>My statistical analysis of what was wrong with the character sheets -- literally and factually wrong -- were just that, facts. Most of them were math errors or hard to notice bits of rules. I cannot and will not comment on any superiority or sniping, because those terms are all about clashes of opinion, often between an RPer and a min/maxer. I've been on both sides of that argument. Sometimes both at once. But I'm not saying "you should do this instead," I'm saying "OK, this is what you did. Now because of that, you get this thing ALSO, and you should take care of that because your character is, literally, incomplete."