Her spell did a<em>tremendous</em>amount of damage to the creature, and to the room as a whole!  At least, to that section of it.  Aria's dagger flew though... and or at least the magic did to no avail, the creature being much like drow in that regard (which reinforced Kass' inflated ego;<em>her</em>spell<em>worked</em>against it!), but apparently it was<em>not</em>immune to a magically enhanced blade itself.  Three hammer strikes drove it in... and it dropped.<br/><br/>Kass landed alongside the mutilated corpse, and indeed it seemed to be from the same group.  More importantly, it was the priest; the holy symbol of Horus was fitting for a priest as part of an 'information gathering' team, considering their worship of knowledge.  Kass sighed, wondering why everybody around her yet still continued to die, unable to help them despite how<em>clearly</em>powerful she was... and stuffed the mutilated into the bag with Karus, hoping their bodies didn't mix in the bag.  Standing from that, and glancing about the room with her magic sight (it was a rather long-winded spell continuance), she noted but the magic of the fountain, which had it's most obvious purpose of course.<br/><br/>"Aria, check the other room, and if it's clear... well, that just leaves the upper 'observatory' area." Kass said, forcing a smile "We'll be done here in no time... and can take care of that draconic machination on the way out... or maybe, for once, it'll be friendly, who the fuck knows though?"<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">The 'maybe it'll be friendly' bit was inspired by the idea of Kass getting it as a steed, just so you know xD  It was a bit of a random thought... but still an interesting one.  Not saying you have to follow through with it of course.<br/><br/>And I agree; Kass will be tired after this I suspect, and it's good to note that, as you've clarified, the images Karus spoke of aren't 'immediate danger,' so she's got time to rest.  Good thing too, because fights like this one and the Shar temple are tiresome, not that they're bad or anything just... tiresome.  Perhaps it's because I'm rather IC with her, but with the situations with Keela the only 'tiresome' part was the first 'dungeon' where they escaped from... guess I'm just not a huge dungeon fan xD<br/><br/>That said though, I"m not saying they've been bad, just that they take a lot of energy to go through for some reason... it's odd on my end &gt;.&gt;  Looking forward to Maztica though, with all the dark-skinned exotic lovelies and new environment... will be fun (and, since I'm thinking of having her become Queen, something novel as well, since I've never played such an important-in-the-world character before ^_^</div></div>