<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=126755.msg6114465#msg6114465">Quote from: Zaer Darkwail on 09-04-2012, 14:50:24</a></div></div><blockquote class="bbc_standard_quote">I point out as former GM to this game that my reason for spell cap is valid. As things get very silly beyond 10th CL when speak all shehanigans what you can pull off with higher level spells. I have seen very abused shehanigans with summon instrument spell and that's a cantrip! But you can spend souls to increase your spellcasting prowess naturally but it's costly.<br/><br/>What comes to one alternative form; it's meant only for smut aspect of the game mostly and able to walk in through medium sized doors and move in such rooms. Also you could have hybrid form if your lycantrophe or similar critter.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I have to concur with Zaer in regard to the spell cap. It gets pretty crazy at higher caster levels--that said I would be willing to allow characters to increase their caster level by buying class levels in spellcaster classes using experience earned over the course of the game.<br/><br/>Also, I am willing to permit pcs to have two alternate forms--a humanoid form and one other--two alternate forms seems manageable provided they are all statted out.