<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=347850.msg16394442#msg16394442">Quote from: Avernale on 03-02-2023, 05:51:31</a></div></div><blockquote class="bbc_standard_quote">The first sentence of the Area modifier says, "This extra allows an effect that normally works on a single target to affect an area."  I feel this wording implies that it can be applied to any Effect, even if doesn't cause damage, even though the rest of the modifier's description elaborates on how it applies to damaging effects.  If everyone else disagrees, I'll go ahead and change it.<br/><br/>Another option would be to add the "Affects Others" Modifier so I can give the Protection effect to everyone in the Area.  Of course, then I would have to remove Impervious to maintain the Power's cost.  Or I could remove Area, so I could only stretch the Force Field around people I was directly touching.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>"Affects Others" does seem to be the intended pre-requisite for adapting a Personal-range power to have a broader effect.  Once a Personal power has been upgraded to Affect Others, you can then explicitly add things like Range - and Area Effect becomes viable at that point, too.  There's a canonical example of Immunity being used with Affects Others and Area Effect (Burst) as a way for someone to pass on elemental protection to those nearby, as a closely similar idea to Amber potentially sharing her Protection.  (And this might even be an option to consider, if conveying electrical immunity rather than physical protection appeals!)<br/><br/>The in-game results of Protection with Affects Others versus a Create Objects effect would often be different: the former would be likely to individually shroud / envelop targets in your power (each wrapped up in their own instance of it), while the latter creates a single object enclosing an area: you'll almost certainly have seen examples of the two 'styles' of power use in assorted super- and magic-related media in the past.  And, as mentioned by others, Protection is a direct addition to people's Defences and might be limited by Power Level... but Impervious could still help even someone with high Toughness.<br/><br/>Overall, it's one of those areas in which the system can get somewhat tangled: e.g. it's specifically mentioned as a possibility (in Power Profiles) that a force shield (i.e. a solidified energy field, shaped like a shield) can be given Affects Others and Area modifiers for any Dodge / Parry / Protection it might provide to its user: that'd make it a multiply-Modified 'Personal' power effect pretending to be an object while boosting other people's Defences....