No dump stats period then... (although I admit, his willpower is lower than I'd like... I might raise it a bit higher....)<br/><br/>His Fellowship is now 25, (dropped his strength to 50 to get there... not a huge loss, his carrying load limit is still at 90-112kg (depending on if he gets light or normal power armor... tough choice, really) so he can handle lugging about a heavy weapon, power pack, extra gear, etc... everything he needs... esp as his armor isn't counted as part of his load....<br/><br/>If you're taking preferences for gear, obviously Power Armor is on top of the list (for character concept purposes, really... the nicer, the better, including the helmet upgrades...)  A heavy Bolter is probably a minimum, but assuming that, I'd like to get him at least a good MIU like Sarah has, so he can jack into the ship's guns better and serve as an ace gunner as his shipboard role... (aside from boarding enemy ships, which is a given for him, I'd be guessing...)<br/><br/>Other than that, I'll leave it up to you, although the stuff I listed (tentatively) on my character sheet are also on my wish list (although some of it is basic gear from the Career path, some of which I totally do not need... the carpace armor, for example, as he'd either wear his power armor or something light and relatively stealthy... and own one set of each, preferably.)  I really like Power fists though... and they go SO well with power armor, it'd be a shame not to have one on his suit.  *grins*