I could use someone to buff my spot if they can and it would be helpful if someone can cast glitterdust. If we co-ordinate then he could be dusted, spotted, and death gazed before he has a chance to dispel the dust.<br/><br/>We can cast desecrate at will so worrying about the shrine isn't a big deal but yeah, I'll tack on shrine. I think total when I animate in one of those zones I'd get the +2 from me, +1 from shrine, and +2 from corpse-crafter. If I can eventually get plague of undead to let me animate actual corpses without counting for my cap like animate dead then at that point it would be 17 hp per HD. As it is it's better to use animate dead if I have bodies for 1d12+5 per HD just so I can have extra minions around to move with teleports or what have you.<br/><br/>I'd need GM permission to apply the zombie dragon template since it's applying a different zombie template than the normal one listed in animate dead. Unless that's handed as a freebie I'll probably have to eat the soul of a dracolich or something to do that.<br/><br/>What I want to target at some point is making the DC for destructive retribution HD based instead of just a flat 15.