Name: Nana (Mark IV.7 Multi-functional Amusing Sentry, but Nana will do)<br/><br/>Concept: Emancipated Harem Guard (Cyborg) -- see Background post<br/>Player: Kylie<br/><br/>Mechanics (other stuff in other posts)<br/>----------------------------------------------------<br/><br/>ATTRIBUTES<br/>Body   7        (+2: 1 base, 1 from Strong) –  not huge, but what she has is tough<br/>Looks  6        (+1 from Cute)<br/>Talk    4        (-1 base but +1 Cute/ -1 from Innocent) – see below<br/>Potency  9    (includes 2 from +1 CP)<br/>----------<br/>CP cost 1<br/><br/>ALTERNATORS<br/>Cute (cost 2): +1 talk, +1 looks   [ Also, Small -- 32b - but Cute! ]<br/>Strong (1): = +1 body  [alloyed exoskeleton]<br/>Innocence (-1): -1 talk  (not the most verbose about sex, and may insert machine talk sometimes)<br/>----------<br/>CP cost: 2<br/><br/>ADVANTAGES<br/>Combative (1): roll v. Body to hit<br/>Intelligence (2): -2 to others' seduction, build guns and bots<br/>Cyborg (3): Power Base, full body<br/>------------<br/>CP 6<br/><br/>DISADVANTAGES           (heh, look out!)<br/><br/>Curse (-2): Electrical Strikes<br/>May shut down her ray guns, or cause them to let loose at an inopportune moment.<br/>A really big hit may freeze her up for a couple rounds until she can reboot (or is serviced, in various senses of the word)<br/><br/>Curse (-2): Ritzy Bimbo<br/><br/>In high-class, formal settings among more than 5 other people (who appear to be acting at least somewhat formally), her “entertainment” software kicks in: Pheromones activate automatically, and she gains Airhead/Unattentive and Nympho/Slut until satiated, removed from the scene, or the setting is disrupted due to other causes (combat, food fights, everyone goes home, etc.).  Note: if someone convinces her to go somewhere more private, the effect fades. The idea was that she would be pleasing for a group of associates around the boss, not disappear entirely.<br/><br/>Sexual Masochism (-2): regular<br/>She can do other things, but tends to ask for pain first.<br/>Sometimes disturbs people by banging into or rubbing unyielding objects, cutting, etc.<br/><br/>Sexual Periculophilia (-1):<br/>Occasionally for recreation, may be drawn to particularly risky stuff (if creative!)<br/>Speculates on occasion about what might be interesting to try, potentially unnerving.<br/><br/>In combat, the last two can cause:  Curse (-2): Sexualized Brinkmanship<br/><br/>When substantial but not overwhelming trouble approaches (“this might be a little messy, but we’ll probably manage in the end”), she tends to spend the first round imagining how sexy the engagement is going to be…  Hits on others nearby and distracts them, masturbates, literally calls for trouble, or physically moves closer to the thick of it.  This doesn’t apply if enemies look like complete featherweights (boring), or if the situation is clearly desperate to begin with (she’s smarter than that – if she can see what’s actually coming along in time).<br/><br/>------------<br/>CP savings –9 (cancels costs above)<br/><br/><br/>POWERS<br/>Armor (3) minus 6 dmg              (slides out alloyed paneling)<br/>Energy Blast (2): 2d                   (built-in ray guns)<br/>Weaponry (1.5): +3 dmg            (compartments push out light arms to suit the moment - melee stuff)<br/>Enhanced Attack (1.5): +3 dmg  (always on; targeting system that supports her guns)<br/>Pheromones (1): +2 Looks          (when activated; also see Ritzy Bimbo disadvantage)<br/>Speed (1): 30mph – run like hell…<br/>------------------<br/>CP 10<br/><br/><br/>SKILLS<br/>(1) +2 to Body rolls involving Machines [fix em, drive em, etc.]  -- may also add Brainy<br/>(1) +2 to Talk requesting painful treatment from prospective partners<br/>-----<br/>CP 2<br/>