Brooms With Saddlebags!<br/>I think it could totally be done! I'm thinking there'll be some kind of subsystem we work out for some downtime stuff so that we get to interact with the town we are improving but don't end up in like... "We all go to an herbalist for 2 weeks!" rp! Definitely sounds like an interesting project and one we can work out cool stuff with!<br/><br/>In terms of the potion stuff...<br/>The fact that it's "when you have some downtime" means that it's happening mostly when things are safe enough that you're not stressing! It may happen misadventure, but probably not with danger RIGHT NEXT DOOR. The side effects are also available to balance and Dungeon World characters can just do cool stuff!<br/>I can pick between 1-4, and I'll balance them versus how powerful it seems the effect is! If you're like, "I want a potion that makes us slippery", cool; easy street! 1 side effect.<br/>If you say "I want to raise this NPC guard from the dead as a dragon and conquer the world" it's like... Okay... Short supply, strange effects, and missing an ingredient! Boom! We've got a fun quest and we can play forward!