<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=283008.msg13924045#msg13924045">Quote from: Zaer Darkwail on 15-02-2018, 09:55:53</a></div></div><blockquote class="bbc_standard_quote"><strong>Sain:</strong> Fiendish/Half-fiend Kraken is strong suggestion and sort fitting as well for classic sea terror territory. Plus considering as mortal you a led a fleet and had sort pirate theme with the char, so able summon kraken now sort fits as well for that as well :).<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>It would have to be a Fiendish Kraken.  Half-fiend would pump up the creature’s CR too high to be eligible for summoning, unfortunately.  I’m sure Sain has some entertaining summons of his own in mind, though.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=283008.msg13924059#msg13924059">Quote from: Sain on 15-02-2018, 10:27:42</a></div></div><blockquote class="bbc_standard_quote">Yeah, kraken would be nice :D How long do those summons stay by the way?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Monsters summoned by a<em>summon</em>ability return back from whence they came after one hour, according to the monster manual.