<div class="floatleft">(https://i.imgur.com/qsioRd2.png)</div><strong>Morgan Typhoon (http://www.myth-weavers.com/sheet.html#id=2334172)</strong><em>Human Legendary Shifter 1 CG</em><strong>HP</strong>12 / 12<strong>Init</strong>1<strong>AC</strong>17<strong>Fort</strong>4<strong>Ref</strong>3<strong>Will</strong>1<strong>CMB</strong>+5<strong>BAB</strong>1<strong>Primary Natural Attack</strong>5 (1d6+4, 20)<br/><strong>Secondary Natural Attack</strong>0 (1d6+2, 20)<br/><strong>Scimitar</strong>+5 (1d6+4, 18-20/2)<strong>Str</strong>19 (4)<strong>Dex</strong>12 (1)<strong>Con</strong>14 (2)<strong>Wis</strong>8 (-1)<strong>Int</strong>10 (0)<strong>Cha</strong>15 (2)<br/><br/><strong>Wearing:</strong>Skirted Uniform with Lamellar Armor<br/><strong>Location:</strong>Towards<em>adventure!</em><br/><strong>Tagging:</strong>Ceri, Ophelia, Ana, anyone else still around<br/><br/><hr/><br/>Morgan didn't have any strong opinions on where they should go first, and so simply waited, hands behind her head, and listened. Saving someone definitely WOULD be a good in with the town... And would certainly be a good thing to do. Unless they were about to rescue a mass-murderer from prison, but it certainly didn't sound like it, so that wasn't an issue. "One saved blacksmith, coming right on up!" With a fist raised to the sky in confidence for a moment, she started along the path with the others.<br/><br/>"What do you guys think the people of this plane are, anyway? Humans? Doesn't seem like we're in a place that different from our own, right? I know pretty much nothing about plane travel, besides that it very obviously exists. And can do weird things to you." She asked, wondering if any of the others knew - she doubted Ceri had much of an idea, as her friend seemed about as clueless about planar travel as she herself, but maybe the others were well-versed in those secrets of the arcane. As they walked, Morgan glanced from one of the ladies to the next briefly, and couldn't help but feel her changed form was somewhat... lacking in one area.<em>Focus Morgan, focus. Save the blacksmith, then worry.</em><br/>