Damion peers into the cavern, but the harsh light of the sun above makes it seem as though peering into pitch.<br/><br/>The crew moves into positions, expecting and readying for the ambush to spring. The tension is palpable as combat scenarios spur through the more tactically minded in the group.<br/><br/><span class="bbc_size" style="font-size: 8pt;">Just the fact that they dwell in wooded areas, lets Rolan make out that the creatures fliting in the woods are, in fact, harpies. Half-bird, half-humanoid creatures.</span><br/><br/><span class="bbc_size" style="font-size: 8pt;">The creatures flying in the woods are harpies, fey creatures that are loathed for their Alluring Song that pacifies their victim, before they swoop down to tear it to shreds.  More than that, it seems like there should be more-</span><br/><br/>The nubile girls scattered about begin to rise and transform! Vines, bark and leaves grow and cover their forms as they shriek and begin to lash out at they're nearest victims.<br/><br/><strong>ROLL INITIATIVE!!</strong><br/><span class="bbc_size" style="font-size: 8pt;">Im going to use a technique from other forums to speed combat along. There will be two phases, player phase and monster phase. Aside from the potential for focus fire, this is very fast for PbP. Everyone rolls initiative. If you beat the monster initiative you get a 'first strike' then it goes normally.</span><br/>The monster defenses are listed so that you can auto-resolve your attacks, damage, and RP.<br/><br/><div align="center">(http://i919.photobucket.com/albums/ad38/NotoriusBEN_3k1/EncounterW101.jpg)</div><br/><span class="bbc_size" style="font-size: 14pt;">Enemy Initiative is 25</span>(http://invisiblecastle.com/roller/view/2631319/) Meet or beat initiative? Act Now! (Cypher is actually in space F12, he'd be stading in the cave wall otherwise...)<br/><br/><div class="floatright">Dryad Slave 01.............HP92  AC23  F22  R21  W21   Status: Normal<br/>Dryad Slave 02.............HP92  AC23  F22  R21  W21   Status: Normal<br/>Dryad Slave 03.............HP92  AC23  F22  R21  W21   Status: Normal<br/>Dryad Slave 04.............HP92  AC23  F22  R21  W21   Status: Normal<br/>Harpy Screecher 01......HP96  AC23  F20  R20  W22   Status: Normal<br/>Harpy Screecher 01......HP96  AC23  F20  R20  W22   Status: Normal<br/>Harpy Screecher 01......HP96  AC23  F20  R20  W22   Status: Normal</div>Bryn...............HP 77/77<br/>Rolan.............HP 69/69<br/>Damien..........HP 67/67<br/>Sul Cypher.....HP 64/64<br/>Kairon............HP 63/63<br/>Riya...............HP 61/61<br/>Lu Lushe.......HP 54/54<br/><br/><strong>Map Information:</strong><br/>The Dark Green Trees provide Cover (-2 Attack Roll)<br/>The Harsh Light Transition of the Cave Entrance blocks Line of Sight, but -NOT- Line of Effect (-5 Attack Roll)<br/><br/>