None of the above, actually. I'm referring to an optional means of handling critical hits - and fumbles.<br/><br/>Basically.. you rolled a crit! You confirmed it - either by re-roll, or Blessed Weapon - and you get a card. Maybe you get /two cards/. For some weapons, you get three. (x2 is one card, and so on..). Depending on weapon type, interesting things happen, in addition to or occasionally instead of extra damage.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=237173.msg11702536#msg11702536">Quote from: CarnivalOfTheGoat on 06-10-2015, 19:29:09</a></div></div><blockquote class="bbc_standard_quote">I played Deadlands at one point, had an interesting decks-and-poker-chips system. In this case though I think it's about the Harrow decks on the last two pages of the player's guide. <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>.. wow. Deadlands. I think I got into that very briefly. Like, I made a character. And then, did not get to play it. :/<br/>