Millien nearly tumbles to the rocky beach below her as the enormous creepy-crawlies emerge from the ground. Sensing her sister in distress through her Mindlink as the trio who originally moved away from the group seemed to be surrounded by the centipedes, the blonde hurried towards the treeline to get a better view of the situation.<br/>Once there, thoughts of fire and flame erupted from her mind as her eyes and mouth began to emanate a blue light, a scream forcing its way into the world as Millien concentrated her psychic might towards the monsters as they appeared to spontaneously be set alight.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC Actions</div><div class="spoiler_body"><ul class="bbc_list"><li type="disc">Move Action: Move 30 feet diagonally south-east</li><li type="disc">Standard Action: Manifest power - Energy Missile (http://www.d20srd.org/srd/psionic/powers/energyMissile.htm) (fire), spending an extra two (total 5) PP to bring the damage up to 5d6+5 and the save DC up by 2. (Note: forgot to add the +1 per die from the fire manifestation when rolling)<br/>M1 damage = 29 (Reflex 19 for half)<br/>M2 damage = 19 (Reflex 19 for half)<br/>and if it's within 15 ft of either of the others, M3 damage = 21 (Reflex 19 for half) (http://invisiblecastle.com/roller/view/2958740/)</li></ul>Edit: Forgot to add +1 to the DC for the extra Int from the Headband of Intellect, I am stupid. Fixed now and PP deducted from short sheet</div></div>