The adventurer's rest as the village prepares for festive in the later evening, all heroes are woken up for celebrations, and those celebrations last late tonight. Food, alcohol, and a variety of other drinks are offered and community clerics gave heroes blessings of their god pairing them on their journeys. As Josephine, who slumbered until to celebrations and was very late before she could go to the workshop to see the limbs and legs, those have progressed quite a bit (10) (https://elliquiy.com/forums/dicebot.php?r=162077)+(18) (https://elliquiy.com/forums/dicebot.php?r=162078), there was written note besides the legs; it was from the handyman. He carried the building legs much as he with limited knowledge could carry them. As he is not an artificer but he knew about shaping metal so did his best work building the 'support' structures. the legs (https://cdna.artstation.com/p/assets/images/images/036/033/420/large/brian-valeza-midas-greaves.jpg?1616552778) looked like knight's greaves, decorated with simple but beautiful carvings. The hands were like golden knight gauntlets (https://i.pinimg.com/originals/e2/3f/50/e23f50506ad39c8a14dbfd86c076e010.png). The man was smart to avoid building any interior parts, so he concentrated on shaping the surface plates which would come atop to protect the delicate interior parts that only artificers can make. Perhaps not a critical part of the process but it helps save Josephine time.<br/><br/>If asked around, the handyman did not show up at parties, and locals point he lives alone in one local hut which he himself had built. Overall what locals knew about him he was once a soldier but that's all they know about his past.<br/><br/>At the next dawn, they head out, carrying the adventurer with her. Since she was brought to the village her state has not improved much. The cleric had served her plain gruel and make her drink water but she has been very unresponsive to any communication and she continues to stare blankly, her eyes displaying no emotions whatsoever. Which makes Josephine ponder; even if she would build all limbs, would she even have the will to move? But according to Alana's father, this sort of healing takes a long time, even years. May take months before she even bothers to move unless magic is used to speed the process. He did a brief lecture that echoed Mephis own experience; a woman's will had been shattered, broken, then reforged anew into a new disgusting submissive personality and focused on a singular purpose and goal in life. Now the party had robbed her entire life purpose. It can be even uncertain if can she ever recover even a fragment of who she originally was.<br/><br/>But what Alana's father knew best about what they can do once they reach Azure City is contact the adventurer guild who can identify who she is exactly and then take care of her from that point forward, as adventurer guild members and guild overall take care of their own if possible.<br/><br/>In the early morning Katarina guides the party along, they speedily reach the caravan which appeared ready to depart in an hour. The party was welcomed warmly back and naturally, Cain Nyrood warmly accepts trading any items party had acquired from defeating the bugbear. Among the people greeting them was Lord Balebrook (https://cdn.mos.cms.futurecdn.net/DhNtnTaN4HLgQLt3wpnXwD-1200-80.jpg), who smiles the party, Heroes of Banner, returning victorious. He embraces and kisses Mephis<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">whispering something to her</div><div class="spoiler_body">"Welcome back, share details with me later."</div></div>and turns on the group; "I am glad my investment is already paying off well. I did not get to learn more about you personally so I invite you all to share my carriage for the remaining duration of the journey to Azure City. As a sponsor for your group, I like to know people whom Mephis held such high faiths for."<br/><br/>If the party accepts the invitation, lord Balebrook guides the group to his travel carriage, which plainly was mini-mansion on wheels (https://i.pinimg.com/originals/42/9d/74/429d74c6135724aa9e9f376fc4ad3d6a.jpg). There was pair of guards along with a driver who controls the beast to pull the entire thing which appears as enormous dark haired ox (https://s.yimg.com/uu/api/res/1.2/g2set07wvZfP8zvxYYnCiA--~B/Zmk9ZmlsbDtoPTM3NDt3PTY3NTthcHBpZD15dGFjaHlvbg--/https://s.yimg.com/uu/api/res/1.2/pUedFsbMZNUguTjXbjb7pw--~B/aD0yOTQ7dz01MzA7YXBwaWQ9eXRhY2h5b24-/https://www.blogcdn.com/massively.joystiq.com/media/2010/12/ffxiv-notorious-epl-1207.jpg.cf.jpg). There was a door on the side with wooden stairs which can be pulled up as departure started, the door (with bit cramped for a centaur or minotaur) has short stairs to another pair of sliding doors that reveal an expansive single-room living room. There are side rooms but the main living room is an all-purpose room for dinner, sleeping, or greet guests. All tables were nailed down and there was a variety of solutions to prevent glasses or plates from sliding all over the place. The only seats were pillows and thick layered rich carpet and the light source was an eternal glowing crystal sphere hovering above the main table.