<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Mechanics</div><div class="spoiler_body">Scene Aspect: Buyer's Camera (1 Free Invokes)<br/>Scene Aspect: Rigged Rover (2 Free Invokes)<br/>Scene Aspect: Subverted Tacnet<br/>Scene Aspect: Playing Possum (2 Free Invokes)<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Tacnet</div><div class="spoiler_body">(http://i.imgur.com/gq9V2UF.png)<br/><br/><strong>Abandoned Souks 1</strong><br/>---<br/><br/><strong>Abandoned Souks 2</strong><br/>Hachi<br/>2 Guards<br/><br/><strong>Abandoned Souks 3</strong><br/>Antimony<br/>Drop<br/><del>1 Guard</del><br/><br/><strong>Abandoned Souks 4</strong><br/>---<br/><br/><strong>Around Warehouse</strong><br/>1 Guard<br/><br/><strong>Behind Warehouse</strong><br/>---<br/><br/><strong>Warehouse</strong><br/>Fallen<br/>Gray Xu<br/>2 Guards<br/><br/><strong>Upper Warehouse</strong><br/><em>Climb to access</em><br/>3 Guards<br/></div></div><br/><hr/><strong>Tagging</strong>Fallen<br/><br/>Grey Xu curses under her breath at your apparent cowardice. Her guards keep their weapons pointed towards the main entrance, while she scans the sides, apparently waiting for something.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">You didn't make any sort of roll.<br/></div></div><br/><hr/><strong>Tagging</strong>Hachi<br/><br/>The guard near the entrance of the warehouse opens up with a quick burst of fire whenever you attempt to draw a bead on the ones attacking Drop, rendering you suppressed and unable to provide effective fire.<br/><br/>The two hulking guards in your immediate vicinity fire upon you, pinning you in place. The guard you flipped off rains down impressively precise fire onto your position.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body"><strong>Shoot 3</strong><br/>1 (https://elliquiy.com/forums/dicebot.php?r=89576) + 2 (skill) = No stress dealt.<br/><br/><strong>Athletics 1</strong><br/>1 (https://elliquiy.com/forums/dicebot.php?r=89577) + 2 (skill) + 2 (teamwork) = 4 shifts of stress taken.<br/></div></div><br/><hr/><strong>Tagging</strong>Drop<br/><br/>The guard you open fire upon quickly falls, collapsing to the ground in a bloody, pulpy heap.<br/><br/>Ballistic rounds continue to ping off your thick armor, gradually tearing into it though sheer volume of fire. The cover you're able to put between yourself and the two shooters from up above mitigates most of the damage though; you'll be able to hold out a little longer.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body"><strong>Athletics 5</strong><br/>2 (https://elliquiy.com/forums/dicebot.php?r=89578) + 2 (skill) + 1 (teamwork) = 0 shifts of stress taken.<br/><br/><strong>Shoot 5</strong><br/>0 (https://elliquiy.com/forums/dicebot.php?r=89579) + 1 (skill) = 4 shifts of stress dealt.<br/></div></div><br/><hr/><strong>Tagging</strong>Antimony<br/><br/>The guards (and whatever AI is running them) are sufficiently convinced by your display to write you off as incapacitated. You'll only have a short window of opportunity to take advantage of this before they realize thier mistake; you'd better make the most of it.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body"><strong>Deceive 4</strong><br/>-2 (https://elliquiy.com/forums/dicebot.php?r=89580) + 0 (skill) = (6) Success with style.<br/>Gain 'Playing Possum' with 2 free invokes.<br/></div></div>