<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Aiding Another</div><div class="spoiler_body">At 2018-03-31 23:14:47, Baradis (uid: 27901) rolls: 1d20 Result: 9 (https://elliquiy.com/forums/dicebot.php?r=116934)<br/>So, regardless of what bonus I'm applying to roll, I can Aid Another successfully, and Neeral gets a +2 if it's allowed.<br/></div></div><br/>"If they don't, we can stand back, I'll trigger any animal killing traps safely, and we wait for the poison to disperse." And by safely, he means with his little crystal. It didn't poison normally, among other things, and he could communicate with it for a good distance, so only the most excessive of poison traps would capture Baradis (https://elliquiy.com/forums/index.php?topic=280528.msg13792570#msg13792570) and friends.<br/><br/>And while he was saying that, the Azurin would also help look. With that externalized mind bit right next to him, he was just a hair more perceptive. Enough to aid the sharper teammate.