<div class="floatleft">(http://www.bikesrepublic.com/wp-content/uploads/2017/03/biker_mice_from_mars___throttle_by_atomiccircus-d5jmle8-image-source-deviantart.net_.jpg)</div>Smikey and team discussed plans in detail and decided on teams and split up resources they got. Overall plan was to hire or somehow coerce the KDA pop-group (which besides being performers also did<em>shadowrunner</em>work for corporations). Other focuses kidnap Repo from hotel (which is best place/chance to do so).<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Group 1: Lazzar + 1-2 more</div><div class="spoiler_body">Lazzar leads kidnap on Repo who is at moment in contract with Skypedia studios doing a music video gig. As usual her diva nature she was in top class hotels with top class security, Skypedia however did not invest on numbers in regards security; just two bodyguards. One female and one male from local agent office, neither one not part of official and big brand security firms but both have military background and both have decent arms and weapons (4th level soldiers both).<br/><br/>More problem comes from entering hotel itself and they use concealed armored vehicle for transport. Exact schedule when Repo parties or moves is unknown. She herself does not run parties or use escort services. So far room service delivers food on door and one bodyguards pick it up. Always is accompanied by one bodyguard (including to shower and bathroom). One works keep crowd at bay and other moves with her.<br/><br/>Even if skill challenges succeed there will be brief combat encounter with Repo (need her get stunned) unless PC's somehow poison her drink and runs risk alarm the bodyguards who will attack kidnappers and need eliminated (unless eliminated already by other method). Most skill challenges help give advantages to 'opener' and establish surprise round (or eliminate alarms or reinforcements coming or helping ambush bodyguards and Repo or prevent Repo and bodyguards escape).<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Skill Challenges (can perform any single one or multiple to get additional advantage/backups)</div><div class="spoiler_body"><ul class="bbc_list"><li>Hacking to Hotel's Security: Computer DC 15 (camera view, observe communication), Computer DC 20 (able insert own data into coms/cameras or edit logs/registry or disable low tier alarms or intercept calls using hotel's internal coms), need announce advance which hacking is attempted as failure by 5 or more triggers alarm.</li><li>Sneak inside hotel and get close to Repo's room by following a staff member (DC 10, DC 15 and DC 20 stealth checks in order)</li><li>Infiltrate Hotel Staff and get deliver something to room door (Sleight of Hand DC 15, Disguise DC 10, Bluff DC 15 and Perception DC 10)</li><li>Sabotage vehicle someway (Stealth DC 15 enter garage, either Sleight of Hand DC 10 to steal keycard or Engineering/Computer DC 15 get through garage doors, followed by Engineering or Computer check DC depending what you want; Engineering DC 10 hack locks, Engineering DC 20 make car break on specific time after it starts, computer DC 15 hack car's navigator give false info, Computer DC 25 able remotely take over car's controls)</li><li>Direct breaking into room (Computer DC 15 figure out room Repo is in via computer, Athletics DC 20 climb up to Repo's room window without climb gear, DC 15 otherwise, Stealth DC 20 remain unseen by Repo + anyone, DC 10 sleight of hand break window with proper laser cutting tools or Athletics DC 20 break through it with noise)</li><li>If infiltration staff skill challenges pass, PC can use Life Sciences to drug food/drinks for Repo and bodyguards who all need roll fortitude saves to be knocked out. DC 15 life science gives DC 10 drug, every +5 roll above DC adds +2 to save DC to the drug which initial failure brings fatigue and secondary causes sleep (if first fort save succeeds then secondary does not kick in).</li></ul></div></div></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Group 2: KDA Hiring/Recruitment (leader unknown) + rest of team</div><div class="spoiler_body">Mission objective is to get private meeting with KDA pop group and negotiate deal with them. Hire them using money from own credits for them but their not coming cheaply along.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Skill Challenges (need performed given order)</div><div class="spoiler_body"><ul class="bbc_list"><li>Acquire tickets to KDA concert (Diplomacy DC 20 or Culture DC 10)</li><li>During concert get access to VIP area during/after concert (DC 20 any one following checks done by each member of the team; Stealth, Bluff, Sleight of Hand, Computer)</li><li>Convince for private meeting (DC 25 diplomacy or DC 20 bluff for 'secret message' about your intents)</li><li>Three diplomacy DC 25 checks, which can lowered by 5 each if you successfully roll Culture DC 15 check (failure not affecting diplomacy DC), also Profession: Entertainer (or similar) can lower the DC by 5 instead using Culture. If pass once Sense Motive DC 30 can figure out KDA has waited invite for cruise for Pouncing Blue Moon for while and auto pass all diplomacy checks and significantly lower recruit price in credits.</li><li>Departing from meeting roll DC 15 stealth and perception, to detect/avoid jealous fans which may come stalk and try ambush you.</li></ul></div></div></div></div>