<div class="floatleft">(https://i.pinimg.com/236x/44/56/05/44560515eeda356c8383133ffb8263eb.jpg)</div><span class="bbc_font" style="font-family: impact;"><span class="bbc_size" style="font-size: 18pt;">Lissbet</span></span><br/>Human Antipaladin (Dread Vanguard/Tyrant)/Cleric(Undead Lord), 12 HP, AC 10, FATIGUED Character Sheet (https://www.myth-weavers.com/sheet.html#id=1672533).<br/><em>Ex-death cultist, maybe? Crazy. Stick your dick in the crazy at your own risk. Likes pain and chain.</em><br/><br/>Location: The Prison Hall<br/>Tagging: Mr. Goran! (and Salvador, if he wants in on this)<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">TL;DR</div><div class="spoiler_body">Liz casts Inflict Light Wounds as a Standard Action.<br/>Liz moves SW1 and S as a Move Action<br/>Liz touch attacks Mr. Goran with an 11 (https://elliquiy.com/forums/dicebot.php?r=124299) against Touch AC10 and does 7 (https://elliquiy.com/forums/dicebot.php?r=124300) damage.<br/>Liz says "It's an escape, you blithering idiot. Grab him." as a free action.</div></div><br/><br/>Lissbet watches Salvador drawing a sword…From the soldier nearest her, curse him. Why not the one he’d reached<em>first?!</em>Well. Needs must…<br/><br/>She straightens, clawing at the dark air with one hand and making another hollow, strangled hissing sound…And a part of that darkness seems to break away, blackness gathering to cling to her fingertips. (Does anyone here even<em>speak</em>Necril?<br/><br/>The grey-skinned woman straightens, taking two quick steps to stand next to Salvador as Goran puzzledly stares at the keys.<br/><br/>“It’s an escape, you blithering idiot.” She snarls at the jailer, slapping him across the face with her black-glowing fingertips.<br/><br/>She glances at Ahji, "Grab him,"<br/><br/><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Inflict Light Wounds</div><div class="spoiler_body">Inflict Light Wounds<br/>School necromancy; Level antipaladin 1, cleric/oracle 1, inquisitor 1, shaman 1, witch 1<br/>CASTING<br/>Casting Time 1 standard action Components V, S<br/>EFFECT<br/>Range touch Target creature touched Duration instantaneous Saving Throw Will half; Spell Resistance yes<br/>DESCRIPTION<br/>When laying your hand upon a creature, you channel negative energy that deals 1d8 points of damage + 1 point per caster level (maximum +5).<br/>Since undead are powered by negative energy, this spell cures such a creature of a like amount of damage, rather than harming it.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Touch Spells in Combat</div><div class="spoiler_body">Many spells have a range of touch. To use these spells, you cast the spell and then touch the subject. In the same round that you cast the spell, you may also touch (or attempt to touch) as a free action. You may take your move before casting the spell, after touching the target, or between casting the spell and touching the target. You can automatically touch one friend or use the spell on yourself, but to touch an opponent, you must succeed on an attack roll.<br/>Touch Attacks: Touching an opponent with a touch spell is considered to be an armed attack and therefore does not provoke attacks of opportunity. The act of casting a spell, however, does provoke an attack of opportunity. Touch attacks come in two types: melee touch attacks and ranged touch attacks. You can score critical hits with either type of attack as long as the spell deals damage. Your opponent’s AC against a touch attack does not include any armor bonus, shield bonus, or natural armor bonus. His size modifier, Dexterity modifier, and deflection bonus (if any) all apply normally.</div></div></div></div>