Seladin noticed Alex's reactions and pulled the front of his robe up over his mouth as he quickly spoke the words for a<em>Mage Armor</em>spell, in case he was overtaken by the poison before too long. He grabbed his bow and placed his hand on his quiver, trying to keep a wary eye, even whatever he was feeling tried to overtake him.<br/><br/><hr/><br/>Seladin's Fortitude- 2011-04-04 22:34:39At 2011-04-04 22:34:39, Seladin (uid: 7143) rolls:<strong>1d20a7 Result: 18</strong>(http://elliquiy.com/forums/dicebot.php?r=24152)<br/><br/>Also, here are some rolls for Kit:<br/><br/>Kit's Fortitude- At 2011-04-05 14:24:22, Seladin (uid: 7143) rolls:<strong>1d20a2 Result: 7</strong>(http://elliquiy.com/forums/dicebot.php?r=24155), I don't know if the poison would effect him, but if so...<br/><br/>Now, if he still can, he has a strong sense of smell, if he notices an initial smell:<br/><br/>Kit's Perception- At 2011-04-05 14:28:20, Seladin (uid: 7143) rolls:<strong>1d20a3 Result: 6</strong>(http://elliquiy.com/forums/dicebot.php?r=24156), if this is the only applicable skill, it seems he would fail at recognizing anything, HOWEVER:<br/><br/>Kit's Survival (Scent)- At 2011-04-05 14:29:02, Seladin (uid: 7143) rolls:<strong>1d20a10 Result: 24</strong>(http://elliquiy.com/forums/dicebot.php?r=24157), if it is possible to react using his Survival check (with the modifier for scent), he will attempt to skirt the smell (if there is one), and follow it to its source<br/><br/>Kit's Stealth- At 2011-04-05 14:33:30, Seladin (uid: 7143) rolls:<strong>1d20a12 Result: 26</strong>(http://elliquiy.com/forums/dicebot.php?r=24158), for future reference, should he not be effected by the poison, and able to follow the scent, or just get out of it, that's his Stealth mod