<div class="floatright"><div align="center"><span class="bbc_size" style="font-size: 14pt;">Cecil Solum</span><br/><span class="bbc_size" style="font-size: 10pt;"><span class="bbc_font" style="font-family: arial;">Beyond Sheet</span></span> (https://www.dndbeyond.com/profile/Namey/characters/20967705)</div><br/>(https://elliquiy.com/elluiki/images/thumb/e/e7/Absolutely%2Bradiant%2Baasimar_1cee82_6965094.jpg/573px-Absolutely%2Bradiant%2Baasimar_1cee82_6965094.jpg)<br/></div><br/><strong>Player:</strong>Rummy<br/><strong>Class:</strong>Divine Sorcerer<br/><strong>Background:</strong>Noble<br/><strong>Race:</strong>Protector Aasimar<br/><br/><strong>Armor Class:</strong>14<br/><strong>Initiative:</strong>+3<br/><strong>Speed:</strong>30' (walking/flying)<br/><strong>Passive Perception:</strong>10<br/><strong>Hit Point Maximum:</strong>72<br/><strong>Hit Dice:</strong>14d6<br/><strong>Proficiency bonus:</strong>+5<br/><br/><strong>Ability scores:</strong><br/>STR 10 (+0) DEX 16 (+3) CON 12 (+1) INT 12 (+1) WIS 10 (+0) CHA 20 (+5)<br/><br/><strong>Saving throws:</strong><br/>CON +7 CHA +11<br/>Proficiencies:<br/>Intimidation +10, Persuasion +10, History +6, Religion +6<br/><br/><strong>Languages:</strong>Common, Celestial, Elvish<br/><strong>Weapon proficiencies:</strong>Crossbow, Light, Dagger, Dart, Quarterstaff, Sling<br/><strong>Armor proficiencies:</strong>None<br/><strong>Tool Proficiencies:</strong>Dice Set<br/><br/><strong>Features and traits:</strong><br/>• Darkvision 60'<br/>• Favored by the Gods: Once per short rest, if you fail a saving throw or miss with an attack roll, you can roll 2d4 and add it to the total, possibly changing the outcome.<br/>• Empowered Healing: While you aren’t incapacitated, whenever you or an ally within 5 ft. rolls dice to determine the number of HP a spell restores, you can spend 1 sorcery point to reroll any number of those dice once.<br/>• Otherworldly Wings: As a bonus action, you can manifest wings that give you a flying speed of 30 ft. until you’re incapacitated, you die, or you dismiss them as a bonus action.<br/>• Celestial Resistance: You gain resistance to Radiant and Necrotic damage<br/>• Radiant Soul: Once per long rest as an action, you can transform, gaining glimmering eyes and two incorporeal wings. For 1 minute or until you end it as a bonus action, you have a flying speed (30 ft.) and once per turn you can have one attack or spell deal 14 in additional radiant damage to one target.<br/>• War Caster: You have advantage on CON saving throws that you make to maintain your concentration on a spell when you take damage. You can perform the somatic components of spells even when you have weapons or a shield in one or both hands. You can use your reaction to make an opportunity attack to cast a spell that has a casting time of 1 action and targets only that creature.<br/><br/><strong>Equipment:</strong><br/>2,156 gp<br/>Wand of the War Mage +2<br/>Cloak of Protection<br/>Diamond (300gp) x4<br/>Fine Clothes<br/>Dice Set<br/>Diplomat's Pack<br/><br/><br/><strong>Alignment:</strong>Chaotic Neutral<br/><strong>Personality traits:</strong><br/>• I strongly believe that selflessness, kindness, and charity are no more than a type of self defense. Unsuprisingly, I can be a bit of a dick to people I don't immediately gel with.<br/>• I look for ways to use people. I do so without thought and, most importantly, without admitting it to myself. I pride myself on honesty, after all!<br/>• I respect strength, adore entertainment, and abhor blandness and deceit.<br/><strong>Ideals:</strong><br/>• Godhood. It is my obsession and the fate I will make for myself.<br/>• Amusement. Boredom is such a waste. It is important for one to seek out new and exciting experiences.<br/><strong>Bonds:</strong><br/>• My soul is bound to a lesser Goddess of chaos, Soleil. Though I feel equal love and hate towards Her, there is no doubting I am Hers.<br/>• My family raised me to hate fiends and mistrust tieflings, but paradoxically I feel a strange fascination towards them.<br/><strong>Flaws:</strong><br/>• I will do anything to attain Godhood.<br/>• Cruelty is my defense mechanism.<br/><br/><strong>History:</strong>Cecil was born to a noble family, under a fateful star. By all accounts he was meant for greatness--a perfect heir to a perfect family. Unfortunately, things are never so neat in this life. The fateful star he was born under was not tied to a great and noble god, but a goddess of pure chaos and passion; his family was not perfection itself, but a finely crafted mirror of it. The powerful make their own fate: this was the most important lesson he ever learned from his family. And to them, this meant secretly sacrificing poor and desperate fools to gain the power of the lesser chaotic deity, Soleil, then pretending her blessing of a powerful heir was a stroke of luck.<br/><br/>Cecil was raised believing his family's lies. He felt entitled by the power he was born with--the power of his bloodline. Then, one fateful night, on the eve of one of his largest triumphs as an adventurer, he met the Goddess who'd blessed him with his power. She was no radiant, kindly goddess, but a being of chaos and perversion. She was passionate, but her passion led more toward discord than love. And her beauty gave way to pain alongside pleasure. On the day she visited his dreams for the first time, she shattered the illusion he'd been living under with a smile on her face. She broke his worldview without a care, and claimed him as her own, body and soul.<br/><br/>He served Her for years after, using the power she etched into his soul to make his mark on the world, always searching for a way to break the bond he loves and hates in confusing measure. Only one path seems sure to him--a path that seems all too fitting now: ascension. If he can attain Godhood, he can get everything he wants. He would never be controlled again; he would surpass his Lady; he would be feared and adored for all eternity, and mortal weakness and boredom would be trifles of the past.<br/><br/>Really, what could go wrong?