<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=210470.msg10365205#msg10365205">Quote from: Zaer Darkwail on 10-08-2014, 06:12:47</a></div></div><blockquote class="bbc_standard_quote">Yeah, but Eilonwy has readied action to grapple you if you get near her (and she tries move stand between you and the mage). So most likely in her turn she attempts grapple you.<br/><br/>But would wait overall day more for other players post, we kind moved quite quickly in past day.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Nah, I'll go Flurry of Blows to get two free grapple attempts if I hit. The ready action was if I had higher initiative.<br/><br/>Just a thought here, could be completely stupid; but what if we each rolled say ten times and posted it here for these kinds of situations? Like take a grapple for example.<br/><br/>Player one grapples (1 post)<br/>Player two gets an attack of opportunity (1 post)<br/>Player one, assuming the attack failed, now makes a touch attack and then a grapple check is successful (1 post)<br/>Player two makes an opposed grapple check (1 post)<br/><br/>That's four posts which could slow things down a lot. But why not make ten rolls on d20s in advance (no modifiers added)? Then go down the list in order in the event of automatic checks. Each d20 roll that's used would be crossed off until only one was left so that player would roll ten more d20s. Then that kind of situation could be resolved faster and be more like this:<br/><br/>Player one grapples and looks at Player two's first d20 roll and adds their attack bonus to the roll. Player one now know the attack failed without player two having to post. Player one makes a touch attack, succeeds, and then makes a grapple check. They check player two's second d20 roll and adds their grapple bonus to the roll. Player one is now grappling Player two. (1 post)<br/><br/>I mean I think we can assume that 90% of the time Player two would take the AOO and use their standard melee attack on it. That would also help in the case of initiative since if I see my first d20 roll is a 20 and I have a +2 to Initiative I can compare that to the others auto-rolls and know that I go first. Then I can just begin acting without having to wait for everyone to roll initiative. The only issue is people meta-gaming e.g. "Oh well Thorn gets a 20 on her AOO so I'm not going to do that."<br/><br/>Alternatively we could just have the DM roll for those kinds of checks too but that would mean we'd have to wait for Zaer to do that.