<div class="floatleft">(https://i.pinimg.com/originals/99/de/80/99de80dd4fb18a5a2b5229f5fe73ae72.jpg)</div><strong>The First Day</strong><br/><br/><strong>Eyes in the Night!</strong><br/><br/>The only thing left for Iona to do was to die.  If she moved, the wolf (#1) would kill her.  If she attacked, she'd fall unconscious. The wolf stared at her, growling menacingly, threatening to snap at her at any moment.  His hot breath stunk of carrion.  His thick fur stood on its end.  Still, Iona was not going to give up.  She sought an opportunity to strike--but none presented itself just yet.<em>Your character will strike as soon as she sees an opening.</em><br/><br/>The turn has ended, and the new turn begins.<strong>Round 2.</strong><br/><br/>Unlike Iona, Ria decided to die standing.  The trouble with that is, the wolves were right there, waiting for her.  Ria, standing while in melee with enemies results in attacks of opportunity from each enemy currently in melee with you.  That means that your action is interrupted, and the attack of opportunities must be resolved first.  I shall be kind and deny them a bonus to attack you, but my kindness will end there.<br/><br/>The first wolf's (#2) attack of opportunity is... 19.  That hits, and the wolf does 7 damage, Ria.  Ria is down, and dying.  There will be no need to roll the second wolf's attack of opportunity.<br/><br/>Wolf #2 bites Ria's throat and rips a huge chunk out of her flesh.  Ria clutches her throat immediately, and then falls to the ground, her limbs spasming with trauma.  There is blood everywhere.<br/><br/>Just as the wolf was going for the coup de gras, a small dart of ice struck it squarely between the eyes.  It yelped, and loped backwards a bit.  Emerald, your hit is successful.  We'll say that your character gets up as a move action, takes a five foot step as a free action, and then shoots the wolf as a standard action.<br/><br/>Ballantha is up and at-em, and ready to fight.<br/><br/>It is the wolves' turn.<br/><br/>Wolf #1 attempts to drag Iona off, but he's unable to get a good grip on her.  He rolled a 4.<br/><br/>Wolf #2 lunges at Emerald, but Emerald is able to duck underneath him and then shove him off.<br/><br/>Wolf #3 lopes towards to Bellantha, and he's able to wrap his teeth around her ankle (attack 17).  He only does 2 damage.  He attempts to pull her off of her feet, but Bell is too sagacious to be tripped.<br/><br/>All, everyone can post their actions now, but I will organize Iona, Serana, and Bashir's actions as going before Ria, Bellantha, and Emerald's actions.<br/><br/><strong>2nd Round Order:</strong><br/>Ria (Dying)<br/>Bellantha<br/>Emerald<br/>Wolves<br/>Iona (Disabled)<br/>Serana (Prone)<br/>Bashir (Prone)<br/><br/>Before being healed, Ria was at a 1.  She just got hit with 7 damage, so she's currently at a -6.  Once everyone has acted next round, she will be at a -7 if she fails a DC 10 Constitution check.  Because you are at a -6 HP, you have a -6 modifier to your roll (not including your constitution modifier, if any).<br/><br/>(https://i.imgur.com/xYK0iMG.jpg)<br/>[/quote]