I don't want you to do anything. I'm not giving you quests at all - it's not my style of GMing. What I'm giving you is opportunities, and you decide whether you are interested and how to explore them.<br/>In this situation, you might have turned the offer down, you could have charged and fought the Ifrits, and now you can pull back to the ship, looking for something to gain from this situation. At least, you know a place you might want to<del>plunder</del>visit if you come back to Halcyon ;).