And a bit of metagame description about traveling to/from Crossroads<br/><br/>Traveling to/From Crossroads<br/><br/>There are many roads to and from Crossroads - random chance, prayer, portals/gateways, talismans, spells, even specific individuals. All that is sure is that nothing is certain; what might work one time or for one person can fail at a different time or place.<br/><br/>GMs, you are free to exploit travel between Crossroads and your world(s) for narrative effect.  In one adventure, the characters cannot return without completing their quest.  In another, they can travel to and from Crossroads as if it was nothing more than a local Tavern.<br/><br/>