<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324562.msg15577060#msg15577060">Quote from: mjrbatou on 31-08-2020, 04:38:15</a></div></div><blockquote class="bbc_standard_quote">A garrote, as I understand them, are slender ropes or cords that cut into the neck as they stop air and blood flow.  In many cases the garrote damage will kill your target before they pass out.<br/><br/>Manacles, for better dramatic effect, can be used as a nonlethal garrote dealing 1d6 nonlethal damage each round.  <br/>The other option is to use the suffocation rules, but that could easily take up to 3 minutes (30 rounds) and the timer will reset if you fail a grapple check.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Like I said, way too long to be worth even existing. It always seems that when the designers doesn't want you to use it but they couldn't get rid of it, they made t unusable.<br/><br/>BTW, garrots were also pieces of rope, wire, string, and a few other materials. It was usually used as not a killing weapon so much as a quiet way to render the target incompasitated. You could kill with them, but it did take some time.<br/><br/>Anyway, option 1 out. How about using them as sorta brass knuckles? I really don't want to waste so many rounds only to find out that everyone else has been outside for 10 minutes already. ;)<br/><br/>I wish that I had kept sleight of hand