Hiro smiled when he saw Ume's lightning strike true. Now he needed to see what their opponent would do next. This masked shinobi may have seized the initiative from the start, but they outnumbered her. A single arrow is easily broken, but ten in a bundle... Before he could think any more on the subject of the superiority in numbers and the respective strengths and weaknesses of their team, the masked figure spoke.<br/><br/>His eyes widened.<em>...Me?</em>But then, why invite all three of them here? If they had wanted to separate him from his father and from the security of the village, there were easier ways... In truth, he had been itching to leave for awhile. She disappeared, and the young shinobi looked left and right, until finally he whirled around and caught the last few handseals. Just enough to figure it out... A genjutsu, to be sure! He brought his hand up to his chest to form a single hand seal- that to dispel Genjutsu... but it was an action taken out of reflex, and of little use. It'd be useless against a fast-acting illusion like the one the woman was preparing.<br/><br/>He instantly felt his body seize as the ground came alive and watery tendrils wrapped around him and squeezed his throat. 'It's... just an illusion.' He tried to remind himself, struggling against it, 'It isn't real.'<br/><br/>When it passed, he collapsed to the ground, panting as sweat dripped down his forehead to his nose. He looked up at his opponent. "Have to..." He mumbled to himself, "-get away."<br/><br/>Hiro got up on one knee and formed a hand seal... Nothing immediately happened, until he faded away, his body becoming only a bare silhouette, and then nothing. As simple as it would be to simply run and hide, he had little doubt in his mind Ume and Iku would be in danger if he suddenly had just left. He couldn't leave them there... but he also couldn't protect them alone.<br/><br/>"...Tara."<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Identify Genjutsu; 27 (https://elliquiy.com/forums/dicebot.php?r=78969)<br/>Will Save: 14 (https://elliquiy.com/forums/dicebot.php?r=78970)<br/><br/>Attack: Spends 3 chakra to activate Meisaigakure no Jutsu from his Concealing, Major sealed item. It's a back slot... A cape? :P<br/>Stealth check (hide): 41. (https://elliquiy.com/forums/dicebot.php?r=78973) Jeez. The one time I roll high. ;)<br/><br/>HP: 10/53 (Nonlethal 30)<br/>Chakra Pool: 51/64.<br/>4 rounds remaining on Speed/Strength Ranks.<br/><br/>– Speed Rank 4 (Ex): The character gains a +5 bonus to Jump checks, a +4 dodge bonus<br/>to Defense and Reflex saves, and a +2 bonus to attack rolls. The character's land speed<br/>increases by 25 feet, gains a +4 speed bonus to Hide checks, and his attacks have a<br/>kawarimi defense 1.<br/>When not suppressed or dormant, speed rank 4 costs 4 points of chakra every 5 rounds.<br/><br/>– Strength Rank 4 (Ex): The character gains a +2 bonus to attack and weapon damage<br/>rolls, and a +6 bonus to opposed disarm, trip, grapple, bullrush or overrun checks,<br/>strength checks and Break, Climb, Jump and Swim checks. His carrying capacity<br/>doubles. In addition, a character with Strength Rank 4 ignores hardness from objects with<br/>6 or less hardness.<br/>When not suppressed or dormant, strength rank 4 costs 4 points of chakra every 5 rounds.<br/>Whether active or dormant, strength rank 4 increases the character's effective Strength<br/>score to determine his carrying capacity by +4.</div></div>