<span class="bbc_u"><strong>Anti Divine Cell</strong></span>(6) : Sister Victoria and N’Trish’Ta Songfire<br/>The cow girl's voice is muffled so she doesn't alert the guards or anyone else to what's happening, but stuffing her mouth with a gag and snapping the guard's necks do little to calm her.  The quick nipple twist was too short to help, but with her gagged and chained to the cart there's nothing she can do for herself.<br/><br/>The smaller orcs armor fits Victoria well enough, but the larger orcs armor is far too big for either woman to wear and pass herself off as a guard.  The second hitch to Victoria's plan is Trish's cell, none of the keys unlock the gate.  The one time either girl remembers Trish's cell being opened was when the drow was tossed inside when she was first caught...a measure to prevent undesired contamination of the experiment.  It makes sense that Trish's cell would have a different lock on it than the rest.<br/><br/><hr/><span class="bbc_u"><strong>N'Dara</strong></span>(6)<br/>Not to intentionally make this harder on N'Dara, but the guards top is feminine so her tunic is just slightly larger than her bra-like chest armor and not enough to boost N'Dara's height.  The guards bottoms are a little better, mid thigh shorts instead of daisy duke cutoffs that show off bits of her ass, but there is no cloak or hood to hide under.  If N'Dara had found and worn a hood, that by itself is more suspicious since no guards even have hoods or cloaks to begin with.  N'Dara's heat driven mind is imagining more clothing than there actually is.<br/>(Futas are more feminine in general, so they tend towards clothing that exposes themselves while barely concealing their cocks)<br/><br/>When N'Dara leaves the interrogation room, she's immediately spotted by another guard<em>"You're a new one aren't you, don't see many cock whores among your kind.  Even got your size wrong.  Go down the right hand hall, second door on your left, there are spare uniforms inside.  Get dressed and join the other fairy folk in block 2, your shift hasn't started yet"</em>it sounds like her disguise held up even without being completely hidden.<br/><br/><hr/><span class="bbc_u"><strong>Lydia Lovelady</strong></span>(6)<br/>Lydia finds among the junk she had just been stuffed with:<br/>2 clubs - sturdy lengths of wood<br/>1 quarterstaff - a longer length of sturdy wood<br/>1 light mace - scrap metal with more weight on one end, though it is not properly balanced and is more difficult to swing (-2 attack if used as a weapon)<br/><br/>The guards have started playing a game of knucklebones (dice) and haven't noticed Lydia's escaped from her chains.<br/><br/><hr/><span class="bbc_u"><strong>Periwinkle</strong></span>(6)<br/>Periwinkle's pilfering hands succeeds in lifting the keys from 1 guard just outside the bars...The problem is one of the other guards, a female elf almost like Peri imagined during their mental excercise earlier, spots the keys being taken<em>"Stop right there rabbit!  Drop the keys and surrender!  It's got it's magic, so be careful people."</em><br/><br/>The other guards take an extra moment to respond, but soon one is unlocking the gate to properly subdue Peri and lock them back up.<br/>2 guards unshoulder their guisarmes, 2 guards untie and ready their saps, and the 5th guard is unlocking the door, still unarmed for the moment.