I went ahead and took points from Deception and Acrobatics and moved them into Athletics.  Might make Thunderjump harder to use, but that's fine.  The sport I'm currently going with is Basketball, which I believe is a non-contact sport so there's less of a chance she's using her electricity to cheat.  Incidentally, I'm not sure which of her Attributes to mark as mundane or super.  They might just all be mundane, since I don't consider her to be superhuman aside from her electricity powers, but I'm a bit concerned that not having any super-Attributes might put her at a disadvantage.<br/><br/>Also, I'm considering having an electro-sense, but I'm not sure if the "Senses" Effect covers that.  I can probably move Thunderjump (or Thunderdome, if I nerf it a little) into the Electricity Control array to accommodate it.