Of course, having already opened fire with that one use of her innate abilities, Ellen was a little slow in her next bit of targeting.  Still, the next blast of intangible force was even more powerful than the last, absolutely certain to sweep the next rider from his steed.<br/><br/>She had to applaud Rath on his choice of spellcasting, as well.  Given that their opponents didn't seem to stray at all towards being goodly creatures, Protection from Evil would probably protect him from a great deal of upcoming attacks.  Perhaps he'd have the time to use a similar innate ability to up his combat power?<br/><br/>Well, probably not, considering how close their foes were.  Still, at least she could get right in the thick of things with him and not have to worry too much about being hit, even if she wound up taking the majority of attacks...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Heh.  That's a great map. ;D I especially like the little stick figure in that one square.<br/><br/>Initiative roll. (1d20=9) (http://invisiblecastle.com/roller/view/3034724/)<br/><br/>Given that Ellen probably isn't going first each round, I'd say it's a good thing that Rath's maneuverability is well enough for him to hover. ^^ Of course, Ellen's actions won't change from round to round anyway, so now for the next rider in the line...<br/><br/>Opposed Charisma vs Strength check for second Combat Maneuver use of Telekinesis. (1d20+8=28) (http://invisiblecastle.com/roller/view/3034719/)</div></div>