Rosalie doesn't really recall anything arcane or magic related to the situation; lizardfolk tend toward warlocks and aggressive magic, but none of that seems to come into play.  Although, just as she moves on to history, she does remember that goblins tend to live underground in caves or in camps with cover.  Neither really seem available here.  But she can't shake the feeling there's something else she's missing.  Like the answer is right under her nose.<br/><br/>Brannock isn't able to quite get exact numbers, but the five or so lizardfolk he'd wager were here were outnumbered at least four-to-one.  That's far too many goblins for a routine patrol, more like a significant portion of their combat-abled bodies.  In your experience, there would have to be something of significant value here - either a settlement of their own or something they'd be willing to commit so much of a tribe's forces to protecting.  The latter doesn't seem likely unless they had found something the original villages missed entirely.<br/><br/>All of you, however, get the feeling you're being watched; there's just too many places someone could hide for you to figure out where to put your eyes to check.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">I'm assuming you're all sharing this information unless you tell me otherwise.<br/><br/>Oh, and Brannock, they weren't chased out or massacred, but the people decided that the land just wasn't worth fighting for so they eventually up and left rather than continue to fight for something they didn't really want.<br/></div></div>