<div align="center"><span class="bbc_u"><strong>ROUND 3: CLEAN-UP</strong></span></div><br/><strong>1. CLARA (and RAT)</strong><br/>Clara inspires Rat bardically!  What does this mean exactly?<br/><br/>Once within the next 10 minutes, Rat can roll a d6 and add the number rolled to one ability check, attack roll, or saving throw he makes. RAT can wait until after it rolls The D20 before deciding to use the Bardic Inspiration die, but must decide before the DM says whether the roll succeeds or fails. Once the Bardic Inspiration die is rolled, it is lost.<br/><br/>Clara also loses a dagger.  It looked like she was going to throw it over everyone's shoulders, but instead, she kind of threw it into the rock.<br/><br/><strong>2.  LYNARRA</strong><br/><br/>It is a good thing Lynarra is so lithe and dexterous.  How she ever managed to stand<em>behind</em>Clara is a mystery.  But somehow, she is able to inhabit that tight space and let off a shot at Goblin C.  The damned son of a bitch, who had withstood blows from almost everyone, was finally felled.<br/><br/>One of the talents that wood elves had picked up over time was maneuverability, keeping to maintaining the superior positioning since they were faster than everyone else.  Lynnara had practiced that talent well.<br/><br/>Lynarra than slinked back off into the cave.<br/><br/><strong>3. EVANGELINE</strong><br/><br/>Eva very narrowly misses slashing the wolf with her rapier.  She is, of course, distracted.  She knows what will be coming over that bridge behind her in just a few short moments.  It will do no good to be flanked by a small contingent of goblins and a goddamn wolf.<br/><br/><strong>4.  KATHRA</strong><br/>Kathra moves underneath the bridge and prepares to fire at anything that comes running across the bridge.<br/><br/><strong>5.  AMARA</strong><br/>Amara hammers a goblin straight to hell, almost as if she had been hammering a mole with a mallet.  Upon impact, blood and guts squish from beneath the hammerfall.  Gross!<br/><br/><strong>6.  TINALIA</strong><br/>Tinalia steps right up and casts COLOR SPRAY!  I know a tide turner when I see one!<br/><br/>For the sake of argument, let us say that she catches Goblin B (who, I remind you, has already been FUCKED UP by Evangeline's spirit flame thingie), Goblin E, and the Bugbear.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">A dazzling array of flashing, colored light springs from your hand. Roll 6d10; the total is how many hit points of creatures this spell can effect. Creatures in a 15-foot cone originating from you are affected in ascending order of their current hit points (ignoring unconscious creatures and creatures that can’t see). Starting with the creature that has the lowest current hit points, each creature affected by this spell is blinded until the spell ends. Subtract each creature’s hit points from the total before moving on to the creature with the next lowest hit points. A creature’s hit points must be equal to or less than the remaining total for that creature to be affected.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Holy shit!  Amara successfully blinds Goblin C, Goblin E, and the Bugbear.<br/><br/>Any attacks against blinded creatures have ADVANTAGE!<br/><br/>Creatures will stop being blinded by Tinalia's next action.<br/><br/>(https://i.imgur.com/GsTS6Yz.png)<br/><br/>All right, Captain Wonderbread.  We await your action!