<strong>Different types of Matches (And situations)</strong><br/><br/><strong>Exhibition matches</strong>are the default matches players will be in. Generally, there are no special rules unless they are agreed upon by both parties. Transformation points are figured as Normal<br/><br/><strong>Exhibition:</strong>Anything goes, these matches can be initiated via challenges<br/><strong>Exhibition(Physical):</strong>Only physical maneuvers are allowed, can be initiated via challenges<br/><strong>Exhibition(Sensual):</strong>Only sensual maneuver are allowed, can be initiated via challenges<br/><br/><strong>Monster Challenges</strong>are a proposed match up between a group of 2-5 people and a monster of highly advanced statistics. These matches are always anything goes. Victory results in 2D4X100 mutation points for all party members left standing, while 2D4X100 mutation points are given to the losers(IE anyone knocked out of combat), to be used by the controller of the monster to alter their PC. (Any player may volunteer to control a monster, and set up the challenge)<br/><br/><strong>Warping Matches</strong>an exhibition match has a 15(+1 For each match each partner has partaken in without a warping match being intitated)% chance of being altered into a warping match.<br/><br/><strong>First Battle</strong>Whenever a character has their first battle, they carry within them an excessive amount of chaotic energy that is gathered within them when they are transported into the EWF dimension. When the battle ends, the number of points granted to both parties is doubled. If two characters are having a First battle, there is a 65% chance that both characters first battle is triggered.  If not there is a 25% chance the character will carry the rampant energy with them onto their next fight.<br/><br/><strong>Battle Royale: </strong>An annually held battle (Monthly perhaps?)  Where every player may elect one of their characters to join the match.  Each time an opponent is defeated the character that landed the final blow will receive 1D4X100 transformation points while every character still standing will receive 50 points.  All of these points are banked, and cannot be used to transform a defeated character.  Defeated characters instead receive 1D4X100 points which can be used by the victorious character to alter them.<br/><br/><strong>Tournament matches(Bi Monthly): </strong>Winner take all Tournament with a ladder ranking system. For each rung of the ladder that a character is on the add an additional dice to the number of transformation points earned.<br/><br/><strong>Scheduled matches:</strong>Randomly selected opponents will face off, with a few background aspects which can be used by either players.<br/><br/>More may be added later.