Fair enough. I mostly intend on focusing on other things now that we have a few memorable traps (the corridor, the vault, the first room). After all, we have other rooms to focus on building: a hatchery/garden, a library, a training room/barracks, a torture room with a variety of racks and torture devices...<br/><br/>Oh, and a tunnel that leads to under the nearest major city, to dig a 50' deep pit underneath the whole thing, just keeping it on supports, with the supports designed to collapse with the activation of a mechanism, which is activated by a doomsday waterclock.