<div class="floatleft">(http://th05.deviantart.net/fs71/PRE/i/2013/198/7/6/silver_eyed_irena___portrait__remake__by_gothawolf-d6dv1j4.jpg)</div><strong>Idise of Vellumis (http://www.myth-weavers.com/sheetview.php?sheetid=689700)</strong><br/><strong>Location:</strong>Kenabres caverns, great hollow<br/><strong>With:</strong>Anevia, Aravashnial, Horgus, Lydia, Lysia, Zanthus, Nessa, Crel, Dyra, Lann<br/><strong>Status:</strong>HP 12/12; AC 14, Touch 11, Flat 13; CMD 13; Fort +1, Ref +1, Will +4; Perception +5; Init +1<br/><hr/><br/>Though the cave is poorly-lit, Idise's supernatural vision reveals the scene of carnage before them, telling of a battle had already been decided.  One of the deep folk remains, however, and Idise knows they must be swift in action if he is to be saved.  Before unsheathing her sword, she raises a closed fist into the air while chanting an invocation of protection in Celestial -- and her allies would know that now is not the time for fear or despair, but for smiting the heathens with righteous anger.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Actions</div><div class="spoiler_body">Standard: Cast <em>bless (http://www.d20pfsrd.com/magic/all-spells/b/bless)</em>.  Each ally within 50' gains a +1 morale bonus on attack rolls and on saving throws against fear effects.<br/>Move: Draw weapon (longsword)<br/><br/>Perception check (1d20a5 Result: 16 (https://elliquiy.com/forums/dicebot.php?r=58616)); no penalties for low light up to 60'</div></div>