<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=203749.msg11584326#msg11584326">Quote from: TheGlyphstone on 27-08-2015, 07:06:59</a></div></div><blockquote class="bbc_standard_quote">Imma trying to remember; does the Balanced WBL let us assign weapon/armor traits like bonuses, or are they inherent to the loot itself? Like if I've got a sword and want it to be Ghost Touch, can I just say 'one of my lesser items is a Ghost Touch sword', or do I specifically have to find a Ghost Touch sword that then adjusts itself to my current level of enhancement bonus?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>The latter, making actual swords with enhancements a lot more iconic. Suddenly a "flaming katana" (which would be a perfectly decent least item) is actually worth something throughout your progression ;)<br/><br/>Of course, eventually you'll want to upgrade to a "flaming katana of speed" (a lesser item), and an "admantine flaming katana of speed" (a greater item), but the flaming katana could well serve you decently throughout your entire progression.