As Zeromus directed the force-hand at Kass, Aria lunged again. She swept bodily past his shoulder, driving the kukri under the base of the helm, twisting, and jerking out again. The monster jerked once, then stilled, and began floating bodily through the gravity-bereft chamber. Silent and slowly turning in space, globes of blood floated away, and it clanged against an adjacent wall.<br/><br/>Aria zipped around the chamber, eyeing the body and its surfaces, and used a wand to heal herself from the force claw's crush. She passed by the door they'd opened, and called to Anya, "That footwear of yours looks rather restrictive for a dangerous place - and the hurry we're in. We've been finding spiderclimbing slippers on the mindflayers and chain devils here, and I even magically identified one pair in enough detail to divine its command word. Perhaps you ought don them for now, especially if you wish to traverse this chamber," she gestured to the floating body.<br/><br/>She told Kass, while grabbing the claw-weapon and gloves from the slain Zeromus's quite humanoid-shaped, not-crab-like hands underneath, "Once again all the doors have corresponding magic runes, to open, one presumes - since it takes a minute to identify one for its command word, maybe you could get off this thing's rather armor while I analyze one of them - or one of the other doors in the last chamber, perhaps. Or I suppose you could try your own magic-divination-magic on the runes while I 'shell the crab'."<br/><br/>She gestured 'down' to the concentric circles of runes flashing and glowing across the 'floor' of the no-gravity chamber. "Oh...and<em>those</em>have an even stronger aura...do my sight it's practically blinding!"<br/><br/><br/>(You seem busy with other RPs, so I'll go again with Aria as if Kass delayed her turn until after hers but still before the enemy's next; I don't think it'll survive 'til its next turn either way, and so it just saves a post cycle for you - and, possibly, a spell slot!)<br/><br/>Aria full attack<br/>http://invisiblecastle.com/roller/view/2966911/ (http://invisiblecastle.com/roller/view/2966911/)<br/>mh1 atk 60 threat 52 crit 154-3+2str,con<br/>mh2 nat20 threat 44 noncrit 102-3<br/>mh3 atk 52 threat 37 noncrit 96-3<br/>mh4 phaseout<br/>tot 838, slain<br/><br/>Magic auras enamate from Zeromus's armor, claw weapon, and gloves, and the door pairs' runes and the diagram spanning the floor<br/><br/>Aria at 15 dmg (2 before and 12 from the crushing), uses 2 charges of lesser vigor to heal