<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=77018.msg3405016#msg3405016">Quote from: NotoriusBEN on 03-08-2010, 04:41:40</a></div></div><blockquote class="bbc_standard_quote">welp, you can just state what you'd want your reaction to be. do you want to teleport on the first miss? second miss? and give a list of preferred targets. I'll play damien in a tactically sound manner, if that is what you chose as well.<br/><br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I'll try and express this in the most sensible way I can.  Generally, in a tabletop game, the GM will move groups of monsters as a group.  That is, if there are four Orcs with the same initiative, he or she will move all of them and make attacks as a group.  In such a situation, if Damian were to be suddenly surrounded by a horde of enemies, he would probably take the chance to escape rather than get shredded.<br/><br/>However, if you actually move individual monsters one at a time, it's much less useful.  In general, if there's something specific I want to do with it I'll tell you.  Otherwise, please go ahead and apply it as a last-ditch effort to save his hide if it looks like there will be more attacks than he can handle forthcoming.  It also activates his +2 AC/Ref boost, so if a whole pack of enemies are coming at him, it's worth it to set it off early.