Just double-checked the Gunsmithing feat, and it lets me repair a broken firearm after an hour of work, no craft check.  It doesn't say anything about magical firearms however, but the rules for misfires list using either the Make Whole spell or the Gunsmithing feat for magical firearms that get wrecked (getting a second misfire without being fixed first).<br/><br/>So, I can still fix it myself if I don't have the Quick Clear deed, but if I get that deed I can fix it as soon as it gets broken instead of waiting for the combat to end.  So... should I get that or Deadeye?  I'm leaning towards Quick Clear, personally...