<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=254080.msg12616140#msg12616140">Quote from: Haztur on 31-08-2016, 06:21:26</a></div></div><blockquote class="bbc_standard_quote">It's also roleplaying wise... as with Maria/Daril, many roleplayers round up their characters as the adventure starts, so while first they could have some idea or direction maybe by level 3 they have changed entirely, so its sort of good idea to leave those choices for when the moment you know who is your character.<br/><br/>but I agree with Rikka, 1st level benefits are very small... but for a 1st level character it could be the difference between life or death... story and character wise I DO understand Daril's need (I have created in the past a similar character), the sword is a character itself, more a feature than a tool... it's not like Conan did in a series of comics that he used one sword per battle and then threw it away (even when he found a magic one), but in this case is a heirloom, a link to the character past and the future.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Actually I largely just want an excuse to have Maria fight naked (https://elliquiy.com/elluiki/images/c/c3/SaraNude.jpg) after escaping/being rescued.  :P  Can't find where the enemies hid her gear?  Summon the key items (her sword and amulet) that are bonded to her person and press forward.