<span class="bbc_u"><span class="bbc_size" style="font-size: large;">Boat</span></span><br/><br/>The boat began humming a low rumbling tone as the girls turned it on. Colo quickly spotted a nice bunch of swamp trees with wide low hanging canopies extending over the deep watery parts and as sick as her tummy was, Vix still managed to steer the boat near perfectly into the hiding spot. The construct was still some way from reaching the party, but at least they would not be spotted by it now; that much was almost guaranteed. It would still be a good three to five minutes until it would pass over them. As the thing crept closer, the most sharp eyed of the party could spot people hanging all around the castle. You couldn't count the exact number of them but...  there were not enough to amount to even half the population of a single swamp village, and from what you had seen and heard of the locals, the so called white demon's caravan had pillaged and enslaved more than just one village. However, even if you double checked every direction you could not see another one of those walking constructs.<br/><br/><span class="bbc_u"><span class="bbc_size" style="font-size: large;">Captives</span></span><br/><br/>OOC: DC to spot the boat increased to 18 :-) As some extra incentive to escape. Neither of you knows where the hell the castle is going towards, but both of you are quite aware that if you stay in this world for more than a week (until it falls out of alignment) you will perish. You may also roll knowledge history or knowledge local checks if you want to.