The heirarchy is as follows: A failure is any roll lower than the opponent's, with their level of success dictating the outcome. A tie is exactly what it sounds like. Normal success is one or two shifts higher than the opponent (or challenge level, in an uncontested roll). Success with style is three shifts higher.<br/><br/>The issue there is that I rolled a 4d3-5, which would indicate a score of three, as the format is the 4d3 to generate randomness of +/- 4 shifts in a roughly bell-curve-y fashion, then subtract eight and add the skill score being used. The spider's Physique score, which is it's primary tool in combat (that is to say, it isn't truly a skilled fighter so much as it's much larger and more durable than its opponents) is +5/Superb not +3/Good. So the proper number of dize to roll would have been 4d3-3, which would have resulted in a score of +4/Great. Merely a success in defending.<br/><br/>Anyway, as I didn't comment earlier yesterday or today: I really appreciate your feedback! I'm glad that the world is developing well, and I'll try to keep that up. Ultimately, the erotic elements are going to be mostly unplanned and opportunistic (that is, if a particular antagonist or supporting NPC appeals, let me know) unless I get specific requests in advance. When I do get those, of course, I'll try to work them in.<br/><br/>I can't help but feel that I'm forgetting something, but I've had this post window open for a few hours, now, and I ought to do some other things today, so I'll leave it at this, for now.