Kuruma listens Lugash and nods and replies; "I see what I can do, spell items is not part our usual trade but we have such goods laying around. Or able produce some in small scale." With that said and done Kuruma just sends word for the goods to be searched and found. As Kesk talks to Gorefang (NPC'ed) he replies; "I find the human farming community a suitable target for Thousand Sons, more slaves for everyone and we need food for our future conquests. If scouts work well to locate the hunters then Sons of West Wind could engage them. I could cooperate with Lugash in the raid to farming village as I provide enough numbers to block any escapes and crush opposition thoroughly. Once town is ours, we can discuss the further targets then. The temple or fortress being ideal follow up targets if both other raids succeed."<br/><br/>As Gragtar is sent out through the portal, he feels momentary displacement as he steps through and then feels solid ground....and walks into a green lush forest, entire world's smell different from orcish home world. Some familiar scents but some stranger ones in the air. The squad is after Gragtar and they wore the eguipment needed, wearing concealing forest camouflaged hooded capes they follow their leader who has been given detailed information where Thorp resided by other scouts. A day's journey south-east from the gate, atop a hill near by a river which is knee deep.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">You need post survival, spot and hide and move silently for yourself and I roll for soldiers how they stealthily or unseen they succeed in approach. Survival is for you alone though as your navigating through the forest.</div></div>