Too soft?  Ellen had to wonder just what the first mate meant by saying that and directing his gaze to her...  They had better things to focus on at the moment, though, so she let it slide and drew her shield.<br/><br/>She had to agree with Rath's assessment about not letting the Griffons in close.  She'd seen a few of them in the Games before, and they were downright nasty beasts to fight.  Those claws and that beak could just cause some devastating damage, and she doubted the crew had the experience and gear needed to roll with the blows and survive against them.<br/><br/>Taking off into the air along with the half-celestial, the Ghost pushed herself and soon caught up with him, and it was then that she began to formulate a battle strategy.<br/><br/>"You think they can survive if I knock them off their mounts?"  She questioned him, wondering specifically if they might have some innate ability to slow their falls, or even fly for short periods of time.  "My innate Telekinesis works at up to 880 feet, so even if they can survive the fall, I can just keep knocking them off until we make our escape."<br/><br/>Admittedly, it felt a bit like fighting dirty, but in this situation, it seemed like the best way to avoid deaths among the people she had been hired to defend.  On the bright side, at least there was nothing against fighting dirty in the Paladin's code...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">What Ellen is specifically referring to, mechanics-wise, is using the Combat Maneuver use of Telekinesis to Bull Rush the Genasi off of their steeds.<br/><br/>Also, the thought suddenly occurs to me that I haven't been using Ellen's Detect Evil class ability nearly as much as I should have... ^^;</div></div>