Teleporting inside, the three of them (two, for what anyone else could see save Aria) were in the room opposite of the way they went from the initial entrance, and it looked much like the vat-laden room.  There was a distinct map of Abeir-Toril, and all it's known continents. From what Kass could recall, the depiction was from ancient times, back when the giants ruled the Western portion of Faerun, which would suggest the Mindflayers ruled the Eastern and Kara-tur.  The hall itself looked to be a dining hall at one point, but was now a workshop... save for the brain-matter splattered about; that was clearly<em>not</em>mechanical parts.  Perhaps in<em>that</em>sense it was still a dining hall...<br/><br/>Of course, amidst the mechanical machinations half-complete, there were two that<em>were</em>complete, a Dragon, and a Giant... the latter moving towards them<em>rapidly</em>.  For a construct anyway.  Blade in hand, Kass simply sighed, not even readying herself as Aria flew past and, having closed her eyes, all she heard of the battle was the creature's musically shredded form of metal being... well... shredded.  Moving a bit closer as she heard the battle come to a hault, Kass made soft, undetectable whisperings of song (Subsonics Feat), not once, but<em>twice</em>, and opened her eyes to see the creature rended, and Aria... well, she'd be regaining that energy she'd lost from before against those many creatures in the sky battle, at least.  Glancing to the dragon, it indeed seemed moving, holding it's chest, and then she glanced at the doors... both ahead and above.  If Karsus was accurate, and she had no reason to believe otherwise, then the door ahead led into another room such as this one, and then above was a single room armed with the many Erinyas devils, or at least what Kass<em>thought</em>to be them... and then the wispy thing...<br/><br/>"We can get that chest on the way out; let's clear the rest of this floor before my blessing has run out." Kass stated, her face still not the pleased thing it usually was "Go ahead; the one door leads into the room that held the force-crab, so the next room... I suspect it'll have another such creature of a similar elemental purpose.  At least, that is my assumption, without proof to fact."<br/><br/>Letting Aria lead the way, and do what she did best, Kass would stay by the side of the door, ready to enter in after it was opened...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">Kass activates Inspire Courage +4, then Inspire Heroics, which both last now for 10 minutes.  That means +4 to Attack, Damage, Dodge AC, Saves, and an extra +4 vs Fear ^_^<br/><br/>Leveled to 25 now, reworked Hide into K(Arcana), took Improved SPell Capacity  again to give me 2 8th level spell slots, and etc.  I'll be going for those Epic spells, obviously, and my 'build' if you will requires 3 things: An item to let me Lion's Charge at-Will (she'll need more than Aria since her stuff is ONLY when moving and ONLY melee), an item to get some INSANE bonus to Spellcraft, like 30+, and currently some sort of +5 Armor that gives her a +6 Max Dex (she has such outgrown her Breastplate, metaphorically and physically XD).  Unless of course, you want to use Defense Bonuses (http://www.d20srd.org/srd/variant/adventuring/defenseBonus.htm) instead.  If we did that, Kass could literally walk around naked all the time, quite happily and protected, if she wished! XD<br/><br/>However, I am currently reconsidering putting that attribute point in Cha instead of Dex, so I can keep the armor and instead continue boosting my bonuses from Cha... which way would you go, since my Dex is at an odd level prior to and my Cha is at an even?<br/><br/>Essentially with the way she's built, Kass has the potential to be a top-tier Jack-of-all-Trades; she'll literally be best at EVERYTHING soon enough! ^_^<br/><br/>Also, regarding the 1-action-combats: it doesn't bother me so much that she does that; fight's a fight, and that means free experience mechanically.  However, I'd like to be able to have Kass do some of the monster-killing on par with that; let Kass have the spotlight now and then, let her wipe an entire room in one burst of energy... hence why I want her to have the item that lets her Lion's Charge at-will so she can unleash some 120+ damage on one foe in a round.  Not quite Aria-level, but would have been enough to slay a Mindflayer with ease.</div></div>