*Nods* That's one of my issues with making level one characters, although they've always been The Thing.  It's hard to put a lot of personality into 'I just left the farm and I have this stick, see, that I can poke you with'.  Aesa wasn't originally imagined as a newbie; her original incarnation was 6th, and, well...<br/><br/><div class="floatleft">(http://i.imgur.com/wG4lhwj.jpg)   </div><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">She has spent the intervening years pursuing her quest, chasing rumors of a massive, scarred red dragon across the land and beyond the sea, burning anyone - and anything - that dared to stand in her way.  Lord Baryxis, a half dragon demonspawn, had ruled the Bone City for a century before Aesa ended his tyranny.  Asterion the Wise, Oracle of the Lonely Mountain, was a steel dragon always willing to discuss philosophy with visiting humans but who took exception when Aesa sought his insight to hunt down another wyrm.  The Twin Hags likewise refused to expend one of the Four Debts owed them by a godling to aid her search and were brought low before they could use it to curse her instead.  Now she deigns to respond to a king's summons in the hope that any foe great enough to trouble the Empire might have some connection to her father.  </blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>This game's version is both less experienced and much, much nicer (although she still hides a few anger management issues behind her cheerful facade).  I'm also intending to put in some spin that she's remembering old spells and abilities that she's out of practice with, rather than discovering new ones, for the next couple levels.