Reserve Character<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">rolls</div><div class="spoiler_body">Rolled 5d6, rerolled if any ones, kept highest 3.  Sorry but I couldn't figure out how to reroll just the ones using Elliquiy's dice bot.<br/>Stats rolls:  14, 16, 16, 17, 16, 13</div></div><br/><strong>Name:</strong>Harsk Mugwarden<br/><strong>Dwarf</strong>(craftsman, xenophobic, stonesinger)<strong>Gender:</strong>Male<br/><strong>Class:</strong>Cleric 5 (Crusader) Fighter 1  (Cleric at level 1)<br/><strong>Diety:</strong>Angradd http://pathfinderwiki.com/wiki/Angradd (http://pathfinderwiki.com/wiki/Angradd)<br/><strong>Alignment:</strong>LG<br/><strong>Favored Class:</strong>Cleric -need to add favored class bonus, either hp or cleric specific.<br/><strong>Languages:</strong>Dwarven (and only dwarven)<br/><strong>Speed</strong>20<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character Sheet Basics</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td><strong>Age:</strong></td><td>47</td><td><strong>Height:</strong></td><td>3'11"</td><td><strong>Weight:</strong></td><td>200 lbs</td></tr><tr><td>Str</td><td>16</td><td>+3</td></tr><tr><td>Dex</td><td>14</td><td>+2</td></tr><tr><td>Con</td><td>18</td><td>+4</td></tr><tr><td>Int</td><td>13</td><td>+1</td></tr><tr><td>Wis</td><td>20</td><td>+5</td></tr><tr><td>Cha</td><td>14</td><td>+2</td></tr></tbody></table><table class="bbc_table"><tbody><tr><td></td><td>Total</td><td>Base</td><td>Attrib</td><td>other</td></tr><tr><td>Fort</td><td>10</td><td>5</td><td>4</td><td></td></tr></tbody></table>1<br/>Reflex4221<br/>Will9441<br/>Melee743<br/>Ranged642<br/>CMB<br/><br/>AC (using buckler, without buckler): 24, 22<br/>Touch: 11<br/>Flat-Footed: 23, 21<br/>CMD:<br/>+1 Greataxe:  +8 to hit, 1d12+5, x3, slashing - need to add weapon focus here.<br/>+1 Silver maul axe: +8 to hit, 1d6+4, x2, slashing or bludgeoning, 10' range<br/>+1 Dwarven Double War Axe: +8 to hit, 1d10+4, x3, slashing, additional +1 to hit when using cleave<br/>Dwarven Chain Flail (beacuse I can't remember how to spell the other name): +7 to hit, 1d12+4, x2, can switch between reach/non-reach with a move action.<br/></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">skills</div><div class="spoiler_body">need to add armor check penalty<br/>Skills that are usable only if trained are crossed out.<br/><table class="bbc_table"><tbody><tr><td>Class Skills</td><td></td><td>Cross Class Skills (for cleric)</td><td></td></tr><tr><td>skill</td><td>modifier</td><td>rank</td><td>skill</td><td>modifier</td><td>rank</td></tr><tr><td>Appraise (int)</td><td>1</td><td></td><td>Acrobatics (dex)</td><td>2</td><td></td></tr><tr><td>Craft Weapons (int)</td><td>10</td><td>4</td><td>Bluff (Cha)</td><td>2</td><td></td></tr><tr><td>Diplomacy (cha)</td><td>2</td><td></td><td>Climb (Str)</td><td>3</td><td></td></tr><tr><td>Heal (wis)</td><td>11</td><td>4</td><td><del>Disable Device </del>(dex)</td><td></td><td></td></tr><tr><td>Knowledge arcana (int)</td><td>5</td><td>2</td><td>Disguise (Cha)</td><td>2</td><td></td></tr><tr><td>knowledge nobility (int)</td><td></td><td></td><td>Escape Artist (dex)</td><td>2</td><td></td></tr><tr><td>knowledge planes (int)</td><td></td><td></td><td>Fly (dex)</td><td>2</td><td></td></tr><tr><td>knowledge religion (int)</td><td>9</td><td>4</td><td><del>Handle Animal </del>(Cha)</td><td></td><td></td></tr><tr><td>linguistics (int)</td><td></td><td></td><td>Intimidate (Cha)</td><td>2</td><td></td></tr><tr><td>profession barkeeper (wis)</td><td>7</td><td>1</td><td><del><del>Knowledge (int)</del></del></td><td></td><td></td></tr><tr><td>Sense motive (wis)</td><td>5</td><td></td><td>Perception (wis)</td><td>5</td><td></td></tr><tr><td>spellcraft (int)</td><td>6</td><td>3</td><td>perform (cha)</td><td>2</td><td></td></tr><tr><td></td><td></td><td></td><td>Ride (dex)</td><td>2</td><td></td></tr><tr><td></td><td></td><td></td><td><del>Sleight of Hand (dex)</del></td><td></td><td></td></tr><tr><td></td><td></td><td></td><td>Stealth (dex)</td><td>2</td><td></td></tr><tr><td></td><td></td><td></td><td>Survival (wis)</td><td>5</td><td></td></tr><tr><td></td><td></td><td></td><td>Swim (str)</td><td>3</td><td></td></tr><tr><td></td><td></td><td></td><td><del>Use Magic Device (cha)</del></td><td><table class="bbc_table"><tbody><tr><td></td></tr></tbody></table></td></tr></tbody></table></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">features</div><div class="spoiler_body"><strong>Racial Features:</strong><br/>Slow and Steady: base speed 20' unaffected by armor or load<br/>Defensive training: +4 dodge bonus to AC vs. giants<br/>Hardy:  +2 vs poisons, spells, and spell like abilities<br/>Stability: +4 to CMD vs. bull rush or trip while standing on ground<br/><del>Greed: +2 to appraise non-magical goods w/ metals or gemstones</del><br/>Craftsman:  +2 to craft metal or stone<br/><del>Stonecunning: +2 to perception to notice 'unusual stonework' within 10'</del><br/>Stonesinger:  treated as one level higher when casting earth spells or using earth domain powers<br/><del>Darkvision: 60'</del><br/>Minesight: darkvision 90', dazzled in bright light, -2 vs effects with light descriptor<br/>Hatred: +1 attack orcs and goblinoids<br/>Weapon Familiarity<br/>Xenophobic:  Speaks only dwarven, doesn't gain bonus languages, learn 1 language per 2 ranks in linguistics<br/><br/><strong>Class Features</strong><br/>Aura<br/>Channel Energy 3d6, 5/day, DC: 14<br/>Domain<del>s</del>: War<br/>        Domain Powers:  Battle Rage (Sp):touch a creature as a standard action to give it a +2 (1/2 cleric level)bonus on melee damage rolls for 1 rnd. 7/day.<br/>Orisons<br/>Spontaneous Casting: healing<br/>Spells per day 3, 4+1, 2+1, 1+1<br/>Spell DC:  15, 16, 17, 18<br/>Proficiency:  light, medium, &amp; Heavy armor, all shields, simple &amp; martial weapons, deities favored weapon<br/>Proposed alternate channeling:  +50% healing to Dwarves, reduce healing 50% to others.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">feats and traits</div><div class="spoiler_body"><strong>Feats]</strong><br/>Crusader Bonus Feats: Shield Focus, Weapon Focus: Greataxe<br/>Fighter Bonus Feats:  Power attack<br/>Normal Feats:  Combat Casting, Craft Magical arms and armor, Selective Channel<br/>GM Bonus Feat:  Skill focus: Craft weapons<br/><br/><strong>Traits</strong><br/>Eldritch Smith:  Benefit: Whenever you use the Craft skill or a crafting feat to make a stone or metal item, you reduce the cost of making the item by 5%. This includes metal-headed weapons with nonmetal parts, such as axes and spears.<br/>Sacred Conduit: Benefit: Whenever you channel energy, you gain a +1 trait bonus to the save DC of your channeled energy.<br/></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">equipment</div><div class="spoiler_body"><strong>Equipment</strong><br/>Fix typos and columns, purchase mundane gear, 13273.33 spent out of 13600 available.<br/><table class="bbc_table"><tbody><tr><td>name</td><td>Weight</td><td>Location</td><td>Cost</td></tr><tr><td>+1 Greatzxe</td><td>12</td><td></td><td>1106.67</td></tr><tr><td>+1 Alchemical Silver Dwarven Maul Axe</td><td></td><td>5</td><td>1108.33</td></tr><tr><td>MW Cold Iron Dwarven Chain Flail</td><td></td><td>15</td><td>133.33</td></tr><tr><td>+1 Dwarven Double WarAxe</td><td></td><td>12</td><td>1120</td></tr><tr><td>Pearl of Power (1st level)</td><td></td><td></td><td>1000</td></tr><tr><td>Handy Haversack</td><td>as backpack</td><td></td><td>2000</td></tr><tr><td>Amulet of Natural Armor +1</td><td>Neck</td><td></td><td>2000</td></tr><tr><td>Cloak of Resistance +1</td><td>Back</td><td></td><td>1000</td></tr><tr><td>+1 Full Plate</td><td></td><td>50</td><td>3650</td></tr><tr><td>+1 Buckler</td><td>L arm</td><td>5</td><td>655</td></tr><tr><td></td><td></td><td></td></tr><tr><td></td><td></td><td></td></tr><tr><td></td><td></td><td></td></tr></tbody></table></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">spells</div><div class="spoiler_body">Spell selection<br/>Domain Spells: 1st—magic weapon, 2nd—spiritual weapon, 3rd—magic vestment, 4th—divine power, 5th—flame strike, 6th—blade barrier, 7th—power word blind, 8th—power word stun, 9th—power word kill.</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">description</div><div class="spoiler_body"></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Personality</div><div class="spoiler_body"></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">backstory</div><div class="spoiler_body"></div></div><br/>