Aha, so that's what that feat does!<br/><br/>PHBII (I googled the name of it and found someone's personal compilation at http://www.habololy.com/feats/General%20Feats.htm (http://www.habololy.com/feats/General%20Feats.htm))<br/><br/>Also lets you cast touch spells on the companion up to 25'+5'/(2 caster levels).<br/><br/>One thing I've found handy in the past is to put descriptions of my chars' feats and other special abilities in their char sheet (either the original text, or written in the style of monster special attacks / special qualities; an example is below). The more obscure ones, anyway (we probably all know off the top of our heads what Evasion does, and anyway it's at SRD). It's another thing that's a few minutes' investment up front but saves time (and reduces my chance of forgetting to invoke my own abilities) in the long run, in my experience. It's especially handy in PBP b/c it may save post cycles.<br/><br/>Acrobatic Charge (Ex): can charge over difficult terrain that would normally prevent doing so (may still need to make certain skill checks, such as Balance or Tumble).<br/>Insightful Strike (Ex): add Int mod to damage with light and finessable weapons.<br/>Improved Flanking (Ex): gains a +4 attack bonus when flanking, instead of the usual +2.<br/>Telling Blow (Ex): add sneak attack damage to critical hits.<br/>