Firstly T thankyou for accepting my character as a selected entry, I am so glad. There was stiff competition !<br/><br/>I am fine with all the suggestions the DM has made.<br/><br/>a) Can we have a dedicated thread for characters (and later henchmen, companions etc). That we can glance at and see everyone sheet easily. A thread for protagonists character sheets?<br/><br/>b) Equipment. I am a really weak character. I am carring enough for it to be a heavy load and I was wondering if I could give my lantern and oil to a mage to carry - I figure the others will have their hands full during combat - and I will take up a shield when I next can. I was also hoping that the fighter or cleric could hold my rope and grapplehook (together they are 15 lbs !)  Even with just my armour and weapons I think I am mediumly loaded.<br/><br/>c) Shall we use the ooc to talk of decisions - instead of role playing them out in ic. If we role play them out in ic we will be swamped with posts that have no action which could be frustrating.<br/><br/>d) Shall we talk of basic aims for our party?<br/>We dont have anyone that can open locks, - any chance our mages can take knock ? Or do we hire a rogue that specialises in roguey stuff ? when we do have the money? Can our mage even cast or take knock with his feat choice ?<br/>We dont have a strong front line with only one fighter - do we hire a swordsman henchmen when we have the money ?<br/><br/>None of us have climb or swim for skills - i think that people like me should try and save up for gloves of swimming and climbing, also we should buy climbing kits when we can.<br/>Our party doesnt have good strength generally, we all need handy haversacks asap.<br/>I think our fighter doesnt have a dagger !! omg !<br/>Also it would be good if our cleric got create food and water as we will not last long with out it, we are literally not strong enough to carry much ! - and we need room for treasure in our backpacks. failing that we should try and save up for a sustaining spoon or two and a decanter of endless water.<br/><br/>I fear a few of our biggest risk is dying by drowning, falling from a hieght, starvation, dying of thirst. But we can do stuff to prevent that.<br/><br/>Any chance that whoever has money left over can buy more rations or waterskins for the group ?<br/><br/>e) Basic formations. I think that our only fighter prefers to be at a distance from people hitting them at a reach where the opponent cant strike back. Do we hire a henchmen fighter with shield and the best armor we can - with dodge and combat expertise and toughness as feats to just be her lacky and be in front being a shield, always on the defence, while the PC fighter does the damage from behind ? I would offer myself for this service but unfortunately our bard is pretty squishy and in one hit im unconscious, and my AC inst the best.<br/><br/>Bards are good at being versatile but they are not that good at anything other than their singing stuff early on - which I think can remove charm effects from people amongst other things - much more reliably than anything else (later I will have wands etc hopefully which changes this). I dont have bow feats so can't really shoot people who are fighting with allies without a chance to hit my friends. I was thinking that I might either act as a rear guard and/or be up front, and only flank monsters on the front line, but run away if they turn to attack me. Alternatively I can be at the back holding a lantern (or shield) and short sword as a rear guard and buff people but mainly protect the mages from being flanked or rear-ended.<br/><br/>We only have one fighter, having our cleric on the front line makes me nervous as they are the ones we should ensure the safety of, if they seem to be able to manage great, but we need some plan to ensure our cleric doesnt die. Do we hire henchmen - a fighter for the front line ?<br/><br/>f) Do we choose a leader or be leaderless ?<br/><br/>Thoughts ?<br/>