Ok...done I think...<br/><strong>Sheet</strong>(https://www.myth-weavers.com/sheet.html#id=1373754)<br/><br/><strong>Name:</strong>Ganthir Buer<br/><strong>Class:</strong>Wizard.<br/><br/><strong>Scores:</strong>STR- 11; DEX- 15; CON- 11; INT- 16; WIS- 7; CHA- 11<br/><br/><strong>Rolls:</strong><br/>At 2017-10-23 02:31:40, Galanthor (uid: 14292) rolls: 4d6k3 Result: 16 (https://elliquiy.com/forums/dicebot.php?r=109158)<br/>At 2017-10-23 02:31:10, Galanthor (uid: 14292) rolls: 4d6k3 Result: 7 (https://elliquiy.com/forums/dicebot.php?r=109157)<br/>At 2017-10-23 02:31:03, Galanthor (uid: 14292) rolls: 4d6k3 Result: 15 (https://elliquiy.com/forums/dicebot.php?r=109156)<br/>At 2017-10-23 02:29:12, Galanthor (uid: 14292) rolls: 4d6k3 Result: 11 (https://elliquiy.com/forums/dicebot.php?r=109155)<br/>At 2017-10-23 02:29:00, Galanthor (uid: 14292) rolls: 4d6k3 Result: 11 (https://elliquiy.com/forums/dicebot.php?r=109154)<br/>At 2017-10-23 02:28:13, Galanthor (uid: 14292) rolls: 4d6k3 Result: 11 (https://elliquiy.com/forums/dicebot.php?r=109153)<br/><br/><strong>Background:</strong>There were no killed parents. No long forgotten relative or even such that knew exactly what a wizard was in Ganthirs family. His father wasn't more than a Farmer and frankly thought of the young Ganthir as a dullard who would get himself killed if left to his own devices. He was always too naive and got tricked or even worse: he got curious and nearly killed himself by trying things the exact wrong way. On top of that he wasn't really all that much help on the field, his five brothers all were a lot stronger and had more stamina.<br/><br/>That said, he did pretty well whenever he was to help his mother. Part of that was because she was clever enough not to let the boy figure anything out by himself...that was how the incident with the plow and church came about. If explain in detail how it was done, everything was fine though. The boy understood quickly and never seemed to forget anything she'd teach him. Also...she figured out that he was pretty good with a needle.<br/><br/>So it came that Ganthir had more and more work that was supposed to be done by women and thus he found himself ignored and even ridiculed by his peers.<br/><br/>On the bright side however, his parents finally figured a path for their black sheep's life: He would be a fine tailor. His father already was arranging an apprenticeship and probably he would have made a pretty decent one, if it hadn't been for that one day.<br/><br/>A storm was brewing and threatened to drown every last crop, everyone was out to dig up drainages for the rain. Everybody but Ganthir that was...boy was way too likely to drown in a puddle as his dear father put it. As such, he opted to at least prepare the meal and furthermore it made him the only one to hear someone knocking.<br/><br/>When Ganthir opened, he face an old man, that seemed like was nearly collapsing under the weight of his drenched robes. The boy always trusted very easily and as such, he offered the old man a bowl of stew and a warm, dry place to sleep and the old man of course accepted this gladly.<br/><br/>Once his parents finished berating him, the old man collapsed. His mother told young Ganthir that their guest had high fever and as the one who let him in, he should take care of the man.<br/><br/>There was much work the next few days and as such nobody paid much attention to Ganthir and the stranger. That's why it hit his parents so hard when the old man recovered and used to take their son as apprentice.<br/><br/>They weren't sure if they could let the boy wonder too far with how prone to danger he was, but...that old man wore really expensive looking robes and a big, pointy hat and Ganthirs father knew that only important people could wear such hats without getting laughed at. Additionally, while everything the stranger said of his profession sounded like gibberish to the farmer, it also sounded quite handy to know somebody that could "bend the flow of magic to transmutate matter" or "summon an extradimensional whatwasitagain".<br/><br/>In the end Ganthir became the wizard's apprentice and after the first few explosions...he did well. So well that one day the Wizard told him that there was nothing left to teach him and that now, he had to find to find his own way. His advice was to wander the world and seek adventure while the boy was still young enough to appreciate them.<br/><br/>While...all that sounded really really dangerous, going on adventure seemed like a good way to make friends and when he left the farm his pa told that he should always listen to his master and thus he left a day before the old man's went to sleep for one last time.