Traits Shadowspire features are:<br/><strong>Abundant</strong>- food is plentiful enough that it's nearly impossible for anyone to starve<br/><strong>Broad Minded</strong>- visitors are rarely met with distrust, no matter how 'evil' they appear<br/><strong>Morally Permissive</strong>- many actions that would violate a character's code of ethics are legal and acceptable within the city limits<br/><strong>Peacebinding</strong>- weapons are generally prohibited to citizens and visitors in most cases, promoting a freer citizenship<br/><strong>Prosperous</strong>- the city is unusually wealthy thanks to their stance against violence within the walls<br/><strong>Religiously Tolerant</strong>- there are temples to popular deities, even small shrines to diametrically opposed deities, all existing peacefully within the city limits (not saying they aren't plotting against each other, just on the surface they exist in harmony)<br/><br/>Other traits and points of interest:<br/>- Males and females are about equal.<br/>- Futa are rare and are almost universally feminine.  The most well known futa is Keltyse, one of the old tyrant's daughters.<br/><br/>Some npcs that the characters will know or have heard of in and around Shadowspire:<br/><br/><strong>Tallianni</strong>- An attractive tiefling and the Tyrant's oldest daughter who's become the popular favorite to help lead the city...on the other hand she's so promiscuous that there are a few rumors she uses sexual favors to keep her position.  She has a number of lovers scattered through the city and living with her in the spire itself.<br/><strong>Lehavasis</strong>- Talli's official wife.  She's a dark elf and tends to keep to herself.<br/><strong>Zellova Sarvut</strong>- This dark elf woman hasn't aged for as long as anyone can remember.  She resides on the far side of Shadowspire's graveyard with her close knit cult of followers practicing their necromancy.  Most people know the men and women are using necromancy to extend their lives, but the promise of eternal youth still attracts followers and minions from the citizenry.<br/>- She always obtains permission from city officials and appropriate family members before using any buried remains, or granting 'eternal youth'.  Even with those limits their forces are substantial and act as the cities western defense.<br/><strong>Leila Ironfist</strong>- This human woman took over the cities aerial defenses after the tyrant's fall and can be seen flying on the back of a silver dragon when on patrol.  It's not hard to guess her husband is the dragon in human form when she's not on patrol.<br/><strong>Elspeth Lamentia</strong>- The mistress and owner of the cities house for darker pleasures, also known as Obsidian.  She openly admits she's a vampire and things can get rough in her establishment, but so far no welcomed visitor has died or been seriously hurt.<br/><strong>Blazen Stormlance</strong>- He's the human general of the ground forces.  There's nothing too special about him, he rose through the ranks properly over the last 2 decades.<br/><strong>Leane Stormlance</strong>- Blazen's daughter and captain of the spire guard.  Her duty is the protection of the city leaders themselves.<br/><strong>Maylander</strong>- The head priest of Sarenrae's temple.<br/><strong>Karanya Memoria</strong>- Headmistress of the magic academy.<br/><strong>Rohani Oscleton</strong>- Elven huntress, scout, and guide.<br/><strong>Cauri Blackthorne</strong>- Merchant guild guardmaster, often escorts caravans to and from other cities.<br/><br/><br/><span class="bbc_size" style="font-size: 14pt;"><span class="bbc_u"><strong>Character creation for 1st edition Pathfinder:</strong></span></span><br/>- Humanoid races.  If you have an idea for some other less humanoid race I'm willing to look it over.<br/>- Character level 13<br/>- 20 point buy<br/>- Max HP @ level 1, half hit die +1 every level after first<br/>- 150,000 starting gold value for items, with a 50,000 gold limit on the character's primary item (base and masterwork costs don't count but special material costs do count)<br/>+ Items after the first/primary item have a cap of 30,000 gold (primarily to promote some diversity in gear)<br/>+ Characters with item crafting feat(s) gain an additional 50,000 gold in spare gear.  Any gear purchased in this category is tied up in some way and must be swapped out for something the character is carrying/using so their accessible gear value is 150,000 gold or less.<br/>- Items are crafted in one of two ways, either a conservative full body version (as listed in descriptions) or in a much skimpier form.  Conservative and skimpy is not gender specific, though women (and futa) do tend towards skimpier outfits much more than men.<br/>- Select 2 character traits, plus a third if a permanent curse is taken.  This curse is a lesser version of those listed unless the character takes a normal or greater version (no additional benefit for a normal or greater curse)<br/>- Background skills are in use<br/>- Firearms such as muskets and cannons are available (single shot muzzle loading), but most gear is still magical.<br/>- Elephant in the Room is in use meaning many prerequisite feats are simply options for all characters to use, these include power attack and combat expertise.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Curses</div><div class="spoiler_body"><strong>Slut Curse</strong> - the afflicted must roll a will save with a -5 penalty if requested to perform a sexual act out of combat.  During combat the will save has no penalty.  If you or your character hates something then the curse will not force you into it.<br/><strong>Milker</strong> - the afflicted produces great quantities of milk or cum (female and male respectively).  The pressure must be relieved regularly or the afflicted will find it difficult to walk.  Mechanically the effect is added encumbrance, reducing mobility like heavier armors do.<br/><strong>Heat</strong> - you are overcome with sexual desire once per month.  You will attempt to copulate with anyone that fits your preferences the first chance you get and will keep going until satisfied.<br/><strong>Increased Libido</strong> - the character's sex drive is multiplied up to 5 times normal making it difficult to think of things other than sex.  The increase is a minimum of double libido.<br/><strong>Race Fetish</strong> - you are turned on every time you detect the chosen race with one of your senses.  This functions as a limited form of increased libido<br/><strong>Pheromones</strong> - members of your chosen race are aroused when they are close to you.  Those affected by pheromones will try claiming the object of their affection through their preferred means, up to and including rape based on the pheromone character's appearance.<br/><strong>Size Queen</strong> - you can only reach orgasm if stuffed with an object made for creatures 1 size larger.  Everyone has worked their way up to the larger size already.<br/><strong>Powerful Orgasms</strong> - your orgasms are so strong that you are staggered for 1 minute<br/><strong>Random Orgasms</strong> - up to 10 times a day without warning<br/><strong>Nudist</strong> - wearing anything over your skin makes you uncomfortably hot so you prefer to go without.  Clothing and armor for females is tolerable.  Clothing for males is a high heat effect (save every hour) and armor made for males is a severe heat effect (save every 10 minutes).<br/><strong>Helping Hand</strong> - masturbation is no longer an option for you, the only way you can get off is from the touch of another living creature<br/><strong>Stretchy</strong> - your body was modified to accommodate any sized blunt insertion without tearing or leaving marks.  You can experience all forms of inflation, if you want to.<br/><strong>Shared Senses</strong> - you forge a magical connection with the last person you had sex with and feel everything they do.  The connection lasts until you have sex with someone else.<br/><strong>Magic Focus</strong> - functions as a wizard's item familiar for all arcane casters.  The focus must be some form of plug between the character's legs.<br/><strong>Mana Tanks</strong> - only intended for females, this curse causes ones breasts to grow and shrink based on their available spell slots.  Breasts range from 0% to 200%, or 50% to 150%.  A character with no spell slots who takes this curse will stay flat no matter what magic they may try using to change that.<br/><strong>Size King</strong> - external genitalia grow 1 size larger, doubling most dimensions<br/><strong>Freaky Cock</strong> - your penis has been replaced by something from another creature.  Common examples include horse, dog, or tentacle (one or more).<br/><strong>Enhanced Cum</strong> - you ejaculate or squirt copious amounts of fluids each time you orgasm.  Your cum may also be sticky making it more difficult to squeeze out of your partner's body.  Your body does not change even if you do not cum for days at a time.<br/><strong>Broodmother</strong> - your body safely accelerates all forms of pregnancies.  A normal human pregnancy will last 1 week.<br/><strong>Bio luminescence</strong> - parts of your body glow when aroused.  The most common choices are the penis, the womb (which glows through the stomach), or instructions for how to fuck you in a language you cannot read.<br/><strong>Miniaturized</strong> - you've been permanently shrunk 1 to 3 sizes.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Curse combination warnings</div><div class="spoiler_body"><strong>Stretchy + Size Queen</strong> = The character never reaches an upper limit.  Eventually even the most ridiculously sized object will not satisfy this character, though their partners will still enjoy themselves.<br/><strong>Random Orgasms + Powerful Orgasms</strong> = This could hinder characters in the middle of a deadly encounter.<br/><strong>Mana Tanks + Milker</strong> = A female mage's breasts could get so big she becomes helpless.  A non mage will end up with normal, permanently lactating breasts.<br/><strong>Increased Libido + Race Fetish</strong> = Encountering the selected race will prompt a will save with a penalty equal to increased libido's multiplier to resist sexually assaulting them.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Magic items a female might wear on her body</div><div class="spoiler_body"><strong>Head</strong> - gold comb in hair, silver tiara, tongue stud<br/><strong>Headband</strong> - golden hoop earring<br/><strong>Eyes</strong> - sapphire stud earring, bridge piercing<br/><strong>Shoulders</strong> - gold chain shawl<br/><strong>Neck</strong> - platinum choker, chain necklace<br/><strong>Chest</strong> - nipple studs, gold 'freestanding' wire cups (a ring around the breasts base keeps it from sliding off)<br/><strong>Body</strong> - navel sapphire, golden chain harness<br/><strong>Armor</strong> - breastplate with daisy duke bottoms and underboob top<br/><strong>Belt</strong> - gold chain around the waist, silver clitoral hood stud<br/><strong>Wrists</strong> - gold armlet around the upper or lower arm<br/><strong>Hands</strong> - gold bracelet linked to a band around a finger<br/><strong>2 rings</strong><br/><strong>Feet</strong> - gold anklet</div></div><br/><br/>Item crafting feat changes :<br/><strong>Consumable crafting</strong>- scrolls, potions, anything with a single use/charge<br/><strong>Charged crafting</strong>- wands, staves, rods, anything with multiple charges not worn on the body<br/><strong>Permanent crafting</strong>- wondrous items, rings, arms & armor, anything worn on the body<br/><strong>Life crafting</strong>- constructs, plants, anything lifelike with some level of intelligence<br/><br/>Leadership Cohort Creation is the same as the player with the following changes :<br/>- max level of 11<br/>- 80,000 gold in gear.<br/>- 1 trait and/or 1 curse<br/><br/>Recruit Cohort Creation is the same as player creation with the following changes :<br/>- max level 9<br/>- 15 point buy, or use the array 15, 14, 13, 12, 10, 8 to determine their ability scores<br/>- There are 6 cohorts total, so the 80,000 (or more) gold is split among them<br/>- 1 trait and/or 1 curse<br/><br/>I am letting the players create their cohorts, though I am not requiring any.<br/><br/><strong><span class="bbc_u">Businesses</span></strong><br/>A business requires seed money to get started, 1 or more employees to work (the first is the PC), and earns profits each month based on the profit check.<br/>The PC works in their business all month but can hire/assign another employee to run things in the PCs absence, 1 employee = 1 week away from the job and there are 4 weeks per month.<br/><br/>- Mobile businesses cost 1 gold per seed rank, requires the PC as an employee at least half the time (can hire 2 npcs), and earns 5x the profit check in gold per month.  A +10 rank averages 100 gold per month as profit.<br/>- Small businesses cost 100 gold/rank, requires at least 2 additional employees (can hire up to 4 allowing the PC to adventure full time), and earns 10x the profit check in gold per month.  A +10 rank averages 180 gold per month.<br/>- Medium businesses cost 1,000 gold/rank, requires 5 employees (can hire up to 10), and earns 100x the check in gold.  A +10 rank averages 1,500 gold per month.<br/>- large businesses cost 5,000 gold/rank, requires 10 employees (can hire up to 20), and earns 1,000x the check in gold.  A +10 rank averages 10,000 gold per month.<br/><br/>These are just examples using the minimum employees whether they are followers or hirelings.<br/>If a player uses 'free' labor, such as undead or constructs, then the employee number/labor force is halved when rolling for end of month profits.  That represents not having to pay for food, clothing, etc for the individual but there are still business related costs for the workers.<br/>- 'free' labor can only equal half the employees unless they are intelligent and able to communicate (so a medium business can have 3 living/intelligent employees and 2 'free' labor constructs/undead per shift)