Name: Clear-Sky Thunder<br/>Player: Jefepato<br/>Chronicle: Where Did That Fourth Wall Go?<br/>Breed: Suchid<br/>Auspice: Crowning Sun (Crescent-Crowned)<br/>Stream: Mokole-mbembe<br/>Varna: Ora (monitor lizard)<br/>Nature: Deviant<br/>Demeanor: Hedonist<br/>Concept: Amnesiac quasi-outcast<br/><br/>XP: 6<br/>Total XP: 6<br/><br/>Homid Attributes:<br/>Strength 2(4)<br/>Dexterity 5<br/>Stamina 3(5)<br/>Charisma 3<br/>Manipulation 2<br/>Appearance 3<br/>Perception 2<br/>Intelligence 2<br/>Wits 2<br/><br/>Archid Attributes:<br/>Strength 6(8 )<br/>Dexterity 5<br/>Stamina 9(11)<br/>Manipulation 0<br/>Appearance 0<br/><br/>Suchid Attributes:<br/>Strength 2(4)<br/>Dexterity 5<br/>Stamina 5(7)<br/>Manipulation 0<br/><br/>Talents:<br/>Alertness 2<br/>Athletics 2<br/>Brawl 5 (Archid Form)<br/>Dodge 3<br/>Empathy 0(1)<br/>Primal-Urge 3<br/><br/>Skills:<br/>Leadership 2<br/>Performance 1<br/>Stealth 3<br/>Survival 3<br/><br/>Knowledges:<br/>Enigmas 1<br/>Occult 1<br/>Rituals 3<br/><br/>Backgrounds:<br/>Rites 2 (Feed the Wallow, Rite of Talisman Dedication)<br/>Totem 5 (Ox)<br/><br/>Gifts:<br/>Aura of Confidence<br/>Razor Claws<br/><br/>Renown:<br/>Glory 1 (0 temporary)<br/>Honor 1 (0 temporary)<br/>Wisdom 1 (0 temporary)<br/><br/>Rank: 1 (Hatchling)<br/><br/>Rage: 5/5<br/>Gnosis: 8/8<br/>Willpower: 5/5 (3/3 stored in totem)<br/><br/>Archid Traits:<br/>Armor x2<br/>Constricting Coils<br/>Grasping Hands<br/>Huge Size x2<br/>Long Teeth<br/>Terrible Claws<br/><br/>Merits:<br/>Ability Aptitude: Primal-Urge (1)<br/>Animal Magnetism (1)<br/>Charmed Existence (5)<br/>Code of Honor (1)<br/><br/>Flaws:<br/>Amnesia (2)<br/>Mark of the Predator (2)<br/>Sterile (2)<br/>Strict Carnivore (1)<br/><br/>Code of Honor:<br/>All player characters are my friends and allies, no matter how weird they are, unless and until they actually betray me.  Their enemies are my enemies.  Their fights are my fights.  Their plot hooks are my plot hooks.  Even the Duties are less important than another PC in need.<br/><br/>Background:<br/>Clear-Sky Thunder was born in the Nile monitor exhibit of a zoo, a day which just happened to coincide with a partial eclipse of the sun.  His early life was fairly boring and monotonous, so when his First Change brought human intellect flooding into him, he was only too happy to throw away that memory in exchange for another Gnosis point to spend on the new shape he was dreaming up.<br/><br/>Though he is a Crowning Sun, Thunder's inability to father more Mokole and his near-total lack of Mnesis cause many of the breed to mistrust him.  It's just as well -- lying around in a wallow is pretty boring.  Thunder much prefers the company of other player characters.  Even if they seem even more bizarre to him than other Mokole, life is never uninteresting when a group of PCs are on the move.  He has formed a bond with Ox, whose restrictions aren't very odious, so that his Strength and Stamina will remain tolerable until he can muster the XP to increase them.<br/><br/>Description:<br/>In Homid form, Thunder stands maybe half an inch under six feet.  He appears to be of mixed African descent, with medium brown skin and curly black hair, which he keeps short.  Though not huge or exceptionally powerful-looking, his relationship with Ox has granted him his share of lean muscle.  He has a slightly dangerous air about him, and most animals are frightened or annoyed by his presence, but to humans he's fairly good-looking, and his aura of danger can make him seem far more attractive than his looks or personality would indicate.  Thunder generally wears jeans, a T-shirt, and hiking boots, which rarely change since he has no money.<br/><br/>In Suchid form, Thunder looks like most Nile monitors, and is about six feet long from head to tail.  His scales are a dull green, with narrow yellow bands.  His claws are sharp and powerful, and his tongue is forked.<br/><br/>Thunder's Archid form is another matter altogether.  He grows to nearly 30 feet long, his scales becoming brighter and more armorlike.  His claws and teeth grow likewise, becoming terrifying, flesh-rending weapons.  Despite his bulk, he is shockingly quick, and finds it easy to grasp and crush his enemies.  His great dragonlike form is not spiny, and he could probably carry at least a dozen people on his back if he could stomach the indignity.