<span class="bbc_u">What are you particularly knowledgeable about?</span><br/>1. Er... metalwise?  Anything to do with metal.  He knows where it's from, what it's used for, how durable it is.<br/>2. Mushroomwise?  George can always find edible mushrooms, usually by scent, no matter where he is.  It's a strange and singular talent, but there you go.<br/><br/><span class="bbc_u">Resources: During winter, do you still practice a trade like weaving, smithing, or pottery for the Guard?</span><br/>George tinkers whenever he can.  The overwhelming majority of his inventions are useless, but every now and then he has the one good idea that revolutionizes everything.<br/><br/><span class="bbc_u">Are your parents smiths, politicians, merchants, or apiarists, and not in the Guard?</span><br/>His parents are not in the Guard, and run a marginally successful smithy.  Tools, pots and pans, buckets, and so on.<br/><br/><span class="bbc_u">Do you buy gifts for yourself and your friends?</span><br/>Yes, George is awful with money, and splurges on gifts often.<br/><br/><span class="bbc_u">Are you thrifty?</span><br/>Not particularly, although he does like to haggle to keep in practice.<br/><br/><span class="bbc_u">Have you ever been in debt, or are you generally bad with money?</span><br/>George will borrow money from time to time, although he almost always manages to pay it back.<br/><br/><span class="bbc_u">Do you always pack carefully for a journey, ensuring you have everything you need?</span><br/>Absolutely.  George is something of a hoarder, which tends to drive anyone who has to live with him crazy.<br/><br/><span class="bbc_u">Circles: Circles are an abstraction of who your character knows, and how connected they are. Again, the stat is based on your rank, as well as your answers to the following questions:<br/>Is your mouse gregarious? Do they have lots of friends? Do they make friends easily?</span><br/>Yes, George is pretty easy-going.  He tends to run off a bit at the mouth, and occasionally he'll blurt out the wrong thing, but usually other mice won't hold it against him.<br/><br/><span class="bbc_u">Do you have strong ties to the Guard? Perhaps a family tradition or allies within the Guard? To answer yes to this question, one of your parents must be in the Guard.</span><br/>No<br/><br/><span class="bbc_u">Has your character accomplished some great task in the Guard? Do you already have a reputation?</span><br/>George has acquired a reputation as a mouse who can get whatever you need for you.  He's a whiz with metal,  and although he does tend to break things, more often than not he can fix them up nearly as good as new again.<br/><br/><span class="bbc_u">Does your character have powerful enemies in the Territories?</span><br/>His family are rivals with another clan, although George himself has never had time for that sort of nonsense<br/><br/><span class="bbc_u">Has your character been convicted of a crime?</span><br/>No<br/><br/><span class="bbc_u">Is your character a loner, tough, and cool?</span><br/>No.  He gets distracted far too easily to maintain that kind of self-image.<br/>