<div class="floatright">(https://farm1.staticflickr.com/299/19308055171_8e6689c396_o.png)</div><strong><span class="bbc_font" style="font-family: arial black;">Soliqui Ptheric</span></strong><br/><span class="bbc_font" style="font-family: arial black;"><em>Vishkanya Black Dragon Disciple</em></span><br/><hr/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Statistics</div><div class="spoiler_body">Character Sheet (http://www.myth-weavers.com/sheet.html#id=255948)<br/><span class="bbc_size" style="font-size: 8pt;">MAB:+12  RAB:+10  HP: 113/135; <br/>AC:26  TAC:18  FFAC:21  Fort:22  Ref:22  Will:21 <br/><strong>Effects/Conditions:</strong> <em>Endure Elements</em> 24 hrs/casting; <em>Haste</em> in red, 7 rnd;<br/><em>Spells:</em> Spells: Cantrips, 1st:7/8  2nd:7/8  3rd:6/7  4th:6/6 <br/><strong>Permanent Effects:</strong>  <em>Eldritch Claws</em>; <em>Blindsense</em>, 30'; Acid Resist 10<br/></span></div></div><hr/><br/>With violent, swift gestures and a growling litany of vicious and untranslatable words, Soliqui is illuminated on all sides by a set of razor sharp, white hot shuriken - six of them, orbiting about her like mutli-formed stars.  Rather than saving some back as she is accustomed to doing against humanoid combatants, she gestures with both hands and sends the entire flight of them at the worm which vomited upon her.<br/><br/>Without staying to watch the results of her anger fueled assault, she immediately starts running through the battlefield, her spell-assisted speed making the journey easier.  Yanking her glass staff from the loops in her backpack, the dragon adept continued her diatribe.<strong><span class="bbc_font" style="font-family: trebuchet ms;">"Stupid slimy dead thing.  Can't stay dead, oh no, have to get up and VOMIT ON PEOPLE!"</span></strong>This last is a shout directed at the struggling worm-creature, even as she turns her attention to the beastly thing that Andru is facing off against.  She's used to pairing off with the flashy bladesman, her own staff techniques befitting from his assistance more than the other way around, if one were honest.<br/><br/>The rare occasion she's dropped her self proclaimed 'human-like pretense', on the other hand, Andru has ended up wearing more of the enemy's blood than not.<br/><br/><strong><span class="bbc_font" style="font-family: trebuchet ms;">"Slime and bones, dust everywhere.  Smells like vomit and ancient tombs."</span></strong>Soliqui presents her weapon, holding it more like a two-handed sword with a long handle than one would expect a staff to be held.<strong><span class="bbc_font" style="font-family: trebuchet ms;">"Ick."</span></strong>Her uncanny sense of location and the people - and horrors - around her make her a more than adequate flanking companion, and her spells are often used even while in close combat, despite the dangers involved.<strong><span class="bbc_font" style="font-family: trebuchet ms;">"Stupid dead things, stupid slime, stupid vomit."</span></strong><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Mechanics</div><div class="spoiler_body">5 Ranged Touch attacks, one for each shuriken.<br/>Roll Result: Mnemaxa rolled: 6d20, modifying each die by +10<br/>Comment: Soliquis Fire Shuriken (https://elliquiy.com/forums/dicebot.php?r=77945)<br/>Result: 21, 23, 11, 23, 11,<br/><br/>Damage Rolls (including crit - if no crit, then ignore the last roll please).  Damage is strictly Fire Damage with no save.<br/>Roll Result: Mnemaxa rolled: 7d8<br/>Comment: Soliquis Fire Shuriken Damage (https://elliquiy.com/forums/dicebot.php?r=77947)<br/>Result: 4, 7, 1, 3, 3,<br/>Total: 18<br/><br/><strong>Reduced numbers of shuriken to reflect lowered caster level - this removes the last one, the potential crit and 8 points of damage from the total. </strong><br/><br/>Move action, moving in a wide path to avoid AoO (because of <em>Haste</em>) between <strong>Worms 3 &amp; 4 </strong> to <strong>I10</strong> to flank <strong>Worm 4</strong> with Andru; during movement she draws her staff as a free action.  If the worms have reach and she inadvertently moves through a threatened Area, she gains a +4 dodge bonus to AC for the Mobility Feat.<br/></div></div>