((OOC: You did it mostly right.  If you force someone else to roll a weakness, you give up the chance to make your own roll.  So instead of you rolling anything, I will roll the trait of his choice + his drunkenness trait.  Since weaknesses are a d3 and only a 3 or higher succeeds, this greatly increases his chance of rolling failures.<br/><br/>Security guard rolls Notice Suspicious People (2d6) and Drinks on Duty (2d3): 1, 6, 2, 1 (1 success, 3 failures)<br/><br/>...Like that.  With way more failures than successes, he is the loser.  And a loser, for that matter.  :-)<br/><br/>Theoretical side note: Had you rolled against him instead of making him roll his weakness, it would have been a tie.  Your 2d6 roll of 2, 6 and his 2d6 roll of 1, 6 were both one success and one failure (you trade failures, so that counts as 2 successes each) and your highest single dice were both 6.))<br/><br/>The guard shined his light straight in Mike's face; from the unsteady way he stood on his feet it was obvious he was at least slightly tipsy.  "Whossere?"  He squinted for a moment and then a look of shock crossed his face.  "Mike?  Mike Newton, issat you?  Man, I must be your biggest fan!"  Suddenly what Mike was saying seemed to catch up with him.  "Again?  I told those punks to stay away from here...  Thanks, Mike, you're sure a great guy.  Score a touchdown for me, would ya?  I always bet on you."  With a lopsided smile, the guard turned and ran towards the far side of the stadium.<br/><br/>With the final obstacle out of the way the four were able to make their way into the stadium proper, where an unusual sight waited for them.  Near the middle of the green burned a small bonfire, illuminating the area around it as well as what at first appeared to be two figures.  As the seniors approached, though, one of the shapes resolved itself into something altogether more unsettling - a 6-foot-tall humanoid shape made out of straw, lashed to a tall wooden pole by thick rope.  What appeared to be tinder was scattered about the base of the straw man, and a shape suspiciously like a gas can sat nearby.<br/><br/>The other figure was unmistakably Billy Weird, but he was also not as expected.  As they approached, all four would catch a glimpse of his eyes flashing purple in the night; for Mike, confirmation of what he had seen earlier, and for the others their first hint that there was something more than just "not quite right" about William Weir.  Instead of his usual clothes, Billy wore black leather pants; his feet were bare, as was his chest.  Even more disturbingly, his torso and arms were covered in what appeared to be black, serpentine tattoos.  The flickering light seemed to make the tattoos dance across his body.  ...Or was it the light?  Just for a moment Olivia was certain that one of the tattoos turned to stare at her, only to be a regular tattoo again a moment later.<br/><br/>Billy stood facing towards the bonfire; its illumination made him clearly visible.  Mike and the others, however, were far enough away that Billy should be still unaware of their presence.<br/><br/>((OOC: I will occasionally include "bonus rolls" at the bottom of my posts; any character who is present may attempt any or all of these rolls to glean more information about their present situation.  Simply make the rolls when you make your next post; these will almost always be solo rolls.  If you roll more successes than failures, you may read the information in the spoiler and incorporate it into your post.<br/><br/>With a successful roll on a trait relevant to seeing things at a distance or noticing small details (default: Physical):<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Something is glinting on the chest of the straw man; a close look reveals it is wearing a necklace fitted with a small mirror.  A quick glance confirms Billy is wearing an identical necklace.  Also, several somethings - they look like flies - are crawling over and buzzing around the straw man, and it appears to be covered in several dark stains.  It's impossible to be sure, but they look like they could be bloodstains.</div></div><br/>With a successful roll on a trait relevant to reading people's motives or noticing details about an individual (default: Personal):<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Although his back is to the approaching Seniors, Billy's body language - and the fact that his eyes keep flicking in that direction - indicate that despite the darkness he is aware of your presence.</div></div><br/>Also, sorry if I am moving things along too quickly.  Let me know and I will slow it down a bit.  I am eager to get through with the intro and move on to the story proper.  :-) ))