Sorry. But it's the closest thing we have to an OOC thread....and this is technically background synching. We are experienced Explorers who have spent time together aboard the ship before 'game start', so we're establishing how the characters feel about each other. For example, we know already that Jaded's character really wants to get inside the Enginarium and start 'upgrading' stuff, kept out only by Malachai's repeated threats, and possibly occasional attempts, to set her on fire when she tries. It's comedy! ;D<br/><br/><br/>EDIT: I am compiling the final ship stats. Working ship name is Pride of Phobos, being a Reliquary of Mars and all that...anyone have a better idea? No, the xenos don't get to make suggestions.<br/>-------------------------------------------------------<br/><br/>(http://media.moddb.com/images/mods/1/19/18888/cobra_class_destroyer123.jpg)<br/><em>Pride of Phobos</em><br/><strong>Hull Type: </strong>Cobra-Class Destroyer<br/><strong>Dimensions:</strong>1.5 km long, .3 km abeam at fins<br/><strong>Mass:</strong>5.7 megatons<br/><strong>Speed</strong>: 11<br/><strong>Maneuverability:</strong>+30<br/><strong>Detection:</strong>+15<br/><strong>Hull Integrity:</strong>30<br/><strong>Armour:</strong>15<br/><strong>Void Shields:</strong>1<br/><strong>Turret Rating:</strong>1<br/><strong>Crew:</strong>15000 crew, approx.<br/><strong>Crew Population:</strong>100<br/><strong>Crew Morale:</strong>98<br/><strong>Crew Rating:</strong>30 (Competent)<br/><strong>Weapon Capacity:</strong>Dorsal 1, Prow 1<br/><strong>SP:</strong>36<br/><br/><span class="bbc_u">Essential Components:</span><br/><ul class="bbc_list"><li><strong>Plasma Drive:</strong> Modified Jovian Pattern Class 2 Drive (Archaeotech)<br/><em>Overcharged:</em> +1 Speed, -4 Space (included in profile)</li><li><strong>Warp Drive:</strong> Miloslav H-616.b Warp Engine<br/><em>Haste of the Damned: </em>Reduce all travel time through the Warp by half. Roll Warp Encounters every 3 days instead of every 5 days.</li><li><strong>Gellar Field:</strong> Basic Gellar Field</li><li><strong>Void Shield:</strong> Single Void Shield Array</li><li><strong>Bridge:</strong> Command Bridge<br/><em>Enhanced Cogitator Relays:</em> As long as the bridge remains undamaged, all Command Tests made by the captain gain +5 and all Ballistic Skill Tests to fire shipboard weapons gain +5. If this Component ever suffers a Critical Hit, it becomes unpowered on a 1d10 roll of 3 or higher.</li><li><strong>Crew Quarters:</strong> Voidsman Quarters</li><li><strong>Life Sustainers:</strong> Vitae Pattern Life Sustainer</li><li><strong>Augur Array:</strong> M-201.b Auger Array<br/><em>External:</em> This Component does not require hull space. Although it is external, it can only be destroyed or damaged by a Critical Hit.<br/><em>Sensitive:</em> Increased power draw provides a +5 bonus to the ship’s Detection. (included in profile)</li></ul><br/><span class="bbc_u">Supplemental Components:</span><br/><ul class="bbc_list"><li><strong>Sunsear Laser Battery:</strong> Strength 4, Damage 1d10+2, Crit Rating 4, Range 9</li><li><strong>Sunhammer Lance Battery:</strong> Strength 2, Damage 1d10+3, Crit Rating 3, Range 9</li></ul><br/>Started with 35 space<br/>(Archaeotech) Modified Jovian Pattern Class 2 Drive - +45 Power, 29 space left,  +3 SP<br/>Miloslav H-616.b Warp Engine - 37 power left, 19 space left<br/>Geller Field - 36 power, 19 space<br/>Void Shield - Single Void Shield Array - 31 power, 18 space<br/>Command Bridge - 29 power, 17 space<br/>Vitae Pattern Life Sustainer - 25 power, 15 space<br/>Voidmen's Quarters - 24 power, 12 space<br/>M-201.b Auger Array - 19 power, 12 space<br/>Sunsear Laser Battery - 13 power, 8 space +1 SP<br/>Sunhammer Lance Battery - 0 Power, 2 space, +2 SP<br/><br/><br/>Space: 35<br/>Space Used: 33<br/>Power: 45<br/>Power Used: 45<br/>