<div class="floatleft">(https://elliquiy.com/elluiki/images/9/98/Billiees10.png)</div><strong>PLAYER NAME:</strong>Wilhelmina "Billie" Hobson<br/><strong>MAJOR:</strong>Social Work<br/><strong>FROM:</strong>Atlanta, Georgia<br/><strong>WEARING:</strong>Clicky (https://i.pinimg.com/564x/c8/e5/5f/c8e55f1acc08831a3f0082a5463af427.jpg)<br/><strong>CHARACTER NAME:</strong>Undecided<br/><strong>CHARACTER DESCRIPTION:</strong>Undecided<hr/><br/>There was a flurry of conversation happening around the table. A comforting sound. She rather people converse with each other than sit in awkward silence. Speaking of, Billie remained quiet for the most part as she focused on making the necessary corrections to her character sheet. She was in the midst of looking at character backgrounds when another young woman bounded into the meeting room. She smiled politely in Audrey’s direction before returning her gaze to the computer screen. Unfortunately, her handy dandy online program betrayed her. It kept the vast majority of backgrounds behind lock and key. She would need to crack open her wallet and pay a substantial fee to access them. She tried searching online too, but quickly became frustrated. So rather than continue, she decided to keep the sage one. Her character could still come from a noble family and have all the juicy drama forming in her head as a reason for being present in the frozen landscape. It’d be great.<br/><br/>2) “That is really weird,” she commented, glancing at the list of weapon proficiencies. “Short bow doesn’t seem to be an option either. I’ll switch it to a Gandalf staff and two sickles. Those are cool looking.”<br/><br/>3) Trinket Roll. Billie rolled the dice and watched eagerly as it spun on the table. She bit the inside of her lip when it stopped and read the number aloud without thinking about it. “Sixty-nine.” She lifted her gaze to Eduardo expectantly, waiting for him to tell her what fun trinket she’d receive for it.<br/><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">I Think It's Fixed</div><div class="spoiler_body"><div class="floatright">(https://i.pinimg.com/564x/08/78/d2/0878d2974459e1c5829d67783c4ca675.jpg)</div><strong>NAME</strong> Amaranth Luz<br/>Medium, Chaotic Neutral <br/><hr/><strong>Armor Class</strong> 13<br/><strong>Hit Points</strong> 10<br/><strong>Speed</strong> 30 ft.<br/><hr/><span class="bbc_size" style="font-size: 6pt;">Note: Half-Elf bonus switched from CHA TO DEX, pending approval. Halfling increases two other ability scores of your choice increase by 1. Billie picked WIS and CON.</span><br/><table class="bbc_table"><tbody><tr><td><strong>STR</strong></td><td><strong>DEX</strong></td><td><strong>CON</strong></td><td><strong>INT</strong></td><td><strong>WIS</strong></td><td><strong>CHA</strong></td></tr><tr><td><div align="center">13<br/><span class="bbc_size" style="font-size: 6pt;">+1</span></div></td><td><div align="center">14<br/><span class="bbc_size" style="font-size: 6pt;">+2</span></div></td><td><div align="center">14<br/><span class="bbc_size" style="font-size: 6pt;">+2</span></div></td><td><div align="center">12<br/><span class="bbc_size" style="font-size: 6pt;">+1</span></div></td><td><div align="center">16<br/><span class="bbc_size" style="font-size: 6pt;">+3</span></div></td><td><div align="center">11<br/><span class="bbc_size" style="font-size: 6pt;">+0</span></div></td></tr></tbody></table><hr/><strong>Skills:</strong> <br/>Arcana (+3), Nature (+3), Animal Handling (+5), Perception (+5), History (+3), Investigation (+5)<br/><br/><table class="bbc_table"><tbody><tr><td><strong><span class="bbc_size" style="font-size: 6pt;">PROF</span></strong></td><td><strong><span class="bbc_size" style="font-size: 6pt;">MOD</span></strong></td><td><strong><span class="bbc_size" style="font-size: 6pt;">SKILL</span></strong></td><td><strong><span class="bbc_size" style="font-size: 6pt;">BONUS</span></strong></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">DEX</span></td><td><span class="bbc_size" style="font-size: 6pt;">Acrobatics</span></td><td><span class="bbc_size" style="font-size: 6pt;">+2</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;"><strong>Y</strong></span></td><td><span class="bbc_size" style="font-size: 6pt;">WIS</span></td><td><span class="bbc_size" style="font-size: 6pt;">Animal Handling</span></td><td><span class="bbc_size" style="font-size: 6pt;">+5</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;"><strong>Y</strong></span></td><td><span class="bbc_size" style="font-size: 6pt;">INT</span></td><td><span class="bbc_size" style="font-size: 6pt;">Arcana</span></td><td><span class="bbc_size" style="font-size: 6pt;">+3</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">STR</span></td><td><span class="bbc_size" style="font-size: 6pt;">Athletics</span></td><td><span class="bbc_size" style="font-size: 6pt;">+1</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">CHA</span></td><td><span class="bbc_size" style="font-size: 6pt;">Deception</span></td><td><span class="bbc_size" style="font-size: 6pt;">+0</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;"><strong>Y</strong></span></td><td><span class="bbc_size" style="font-size: 6pt;">INT</span></td><td><span class="bbc_size" style="font-size: 6pt;">History</span></td><td><span class="bbc_size" style="font-size: 6pt;">+3</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">WIS</span></td><td><span class="bbc_size" style="font-size: 6pt;">Insight</span></td><td><span class="bbc_size" style="font-size: 6pt;">+3</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">CHA</span></td><td><span class="bbc_size" style="font-size: 6pt;">Intimindation</span></td><td><span class="bbc_size" style="font-size: 6pt;">+0</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">Y</span></td><td><span class="bbc_size" style="font-size: 6pt;">INT</span></td><td><span class="bbc_size" style="font-size: 6pt;">Investigation</span></td><td><span class="bbc_size" style="font-size: 6pt;">+3</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">WIS</span></td><td><span class="bbc_size" style="font-size: 6pt;">Medicine</span></td><td><span class="bbc_size" style="font-size: 6pt;">+3</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;"><strong>Y</strong></span></td><td><span class="bbc_size" style="font-size: 6pt;">INT</span></td><td><span class="bbc_size" style="font-size: 6pt;">Nature</span></td><td><span class="bbc_size" style="font-size: 6pt;">+3</span></td></tr><tr><td><strong><span class="bbc_size" style="font-size: 6pt;">Y</span></strong></td><td><span class="bbc_size" style="font-size: 6pt;">WIS</span></td><td><span class="bbc_size" style="font-size: 6pt;">Perception</span></td><td><span class="bbc_size" style="font-size: 6pt;">+5</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">CHA</span></td><td><span class="bbc_size" style="font-size: 6pt;">Performance</span></td><td><span class="bbc_size" style="font-size: 6pt;">+0</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">CHA</span></td><td><span class="bbc_size" style="font-size: 6pt;">Persuasion</span></td><td><span class="bbc_size" style="font-size: 6pt;">+0</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">INT</span></td><td><span class="bbc_size" style="font-size: 6pt;">Religion</span></td><td><span class="bbc_size" style="font-size: 6pt;">+1</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">DEX</span></td><td><span class="bbc_size" style="font-size: 6pt;">Sleight of Hand</span></td><td><span class="bbc_size" style="font-size: 6pt;">+2</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">DEX</span></td><td><span class="bbc_size" style="font-size: 6pt;">Stealth</span></td><td><span class="bbc_size" style="font-size: 6pt;">+2</span></td></tr></tbody></table><br/><strong>Saves:</strong> <br/>Intelligence, Wisdom<br/><table class="bbc_table"><tbody><tr><td><span class="bbc_size" style="font-size: 6pt;">STR</span></td><td><span class="bbc_size" style="font-size: 6pt;">+1</span></td><td>   </td><td><span class="bbc_size" style="font-size: 6pt;">INT</span></td><td><span class="bbc_size" style="font-size: 6pt;">+3</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">DEX</span></td><td><span class="bbc_size" style="font-size: 6pt;">+2</span></td><td>   </td><td><span class="bbc_size" style="font-size: 6pt;">WIS</span></td><td><span class="bbc_size" style="font-size: 6pt;">+5</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">CON</span></td><td><span class="bbc_size" style="font-size: 6pt;">+2</span></td><td>   </td><td><span class="bbc_size" style="font-size: 6pt;">CHA</span></td><td><span class="bbc_size" style="font-size: 6pt;">+1</span></td></tr></tbody></table><br/><strong>Proficiencies:</strong><br/><em>Armor:</em> Light armor, medium armor, shields (druids will not wear armor or use shields made of metal)<br/><em>Weapons:</em> Clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears<br/><em>Tools:</em> Herbalism kit<br/><strong>Advantages:</strong><br/>Fey Ancestry (advantage on saving throws against being charmed, and magic can’t put you to sleep)<br/><strong>Senses:</strong><br/>Darkvision (60 ft.)<br/><strong>Languages</strong> <br/>Celestial, Common, Druidic, Dwarvish, Elvish, Giant <br/><hr/><br/><strong>Features</strong><br/><br/><em>Researcher</em><br/>When you attempt to learn or recall a piece of lore, if you do not know that information, you often know where and from whom you can obtain it. Usually, this information comes from a library, scriptorium, university, or a sage or other learned person or creature. Your DM might rule that the knowledge you seek is secreted away in an almost inaccessible place, or that it simply cannot be found. Unearthing the deepest secrets of the multiverse can require an adventure or even a whole campaign.<br/><br/>Darkvision<br/>Fey Ancestry <br/>Spellcasting<br/><hr/><br/><strong>Equipment:</strong><br/>Quarterstaff and two Sickles (https://i.pinimg.com/564x/f7/c5/c2/f7c5c299c56b4c22505bb1ab8ebab07d.jpg)<br/><em>Druid:</em> Leather armor, an explorer's pack (backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, 50 feet of hempen rope, and a waterskin), and a druidic focus<br/><em>Sage:</em> Bottle of black in, quill, small knife, letter, set of common clothes, pouch containing 10 gp<br/><hr/><br/><strong>Spells</strong></div></div>