<hr/><hr/><div align="center"><em>"Maybe I'll obey the rules. Some of them, anyway, who knows? <br/>What are you going to do if I don't? ”</em></div><div class="floatright">(https://i.imgur.com/t7SVH3N.jpg)<br/><div align="center">(https://i.imgur.com/Ps29vLY.jpg)</div></div><br/><br/><strong>Name:</strong>Kallis Finley<br/><strong>Nicknames: </strong>Kal | Kally | 'Flare' | 'Amin Marth' / Princess [Talan only]<br/><strong>Sex:</strong>Female<br/><strong>Age:</strong>35 - Physically appears to be in her early twenties.<br/><br/><strong>Race:</strong>Half Elf<br/><strong>Class:</strong>Ninja Unchained<br/><strong>Alignment:</strong>Chaotic Neutral.<br/><br/><strong>Level:</strong>3<br/><strong>EXP:</strong>"3,300 / 6000"<br/><br/><span class="bbc_u"><strong>Basic Appearance:</strong></span><br/><br/>Kallis is petite and curvaceous, her human heritage has given her more curves than a standard elven female. She is also small, standing five foot. Her face is soft and round, with full pouting lips that curve easily into little half smiles, and bright green eyes that hold mischief in their depths. Her hair is long, bright coppery-red, possesses gentle curls and falls to about mid back, but she usually has it braided and kept out of the way, with just a few wisps of to frame her face. Kallis has fair skin, with a dusting of freckles on her nose, cheeks, and shoulders.<br/><br/>Her clothing choices are usually form-fitting, and dark, easy to move in while providing some protection. Kallis is an expressive young woman, gesturing with her hands when she speaks, and her emotions are usually close to the surface, something she has had to train very hard to hide over the years.<br/><br/><span class="bbc_u"><strong>Markings:</strong></span>Kallis has a dark, swirling tattoo (http://tatouagerose.eu/wp-content/uploads/tatouage-rose-tribal.jpg) that starts high on her ribs, follows the curve of her body, and disappears past the line of her pants, flowing over generous hips. She also has a very noticeable scar over her eye - a reminder of her younger years, and a not so greatly executed early con.<br/><br/><br/><div align="center">(https://i.imgur.com/mhV0cmk.jpg)</div><br/><strong><span class="bbc_u">Personality:</span></strong><br/><br/>Kallis is a streetwise little half-elf who's had to develop quite the thick skin. Discrimination is still a thing for her type. Not really human, nor elf, but some mixture of the two. She's quick thinking, quicker on her feet, and has a seriously unfortunate compulsion and habit. She can not keep her hands to herself and has wandering fingers. Kallis is<em>almost</em>always impulsively stealing, she is constantly looking for something interesting to take, be it coin, or a pretty bauble, to a rather dashing hat.<br/><br/>Not even her companions, friends, and lover is safe from this behavior. Though, she is more likely to return an item when caught by someone she knows. But only if actually caught. Then she'll smile sweetly, and mumble something about how they must have misplaced it, and it is fortunate she found the item(s) in question.<br/><br/>She enjoys a challenge and is fearless in the face of danger. But she does have limits and getting deep into emotions, and personal aspects of herself bring up her more insecure, unsure side. When she feels prodded at, interrogated, or otherwise badgered or nagged in some way shape or form, she is quick to become defensive and surly, and good look getting anything out of her then! Kallis enjoys giving vague non-answers or answering a question with a question. If there is something she doesn't wish to speak about, she'll often do one or both in order to distract or frustrate the person she's in conversation with.<br/><br/>Kallis is both apathetic, and compassionate. More often than not, she'll behave as if she is not interested in the welfare of others, and for the most part, that disinterest is genuine. But, in the right mood, or when something that pokes one of her various 'sore' spots comes into play, that is when the more compassionate - capable of giving a shit - side of her comes out. PS. Never mess with her loved ones, she always gives a shit about them and can be fiercely protective.<br/><br/><br/><strong><span class="bbc_u">Basic Background</span></strong><br/><br/>Kallis wasn't always 'Kallis'. In truth, this is a name given to her when she was a small child, already old enough to know that most normal people were usually named as babes. She went by a series of 'nicknames' unable to fully recall her birth name. She remembers it beginning with an A - but that is about it. The man who would give her the name was both father figure and mentor, and he taught her everything she knows, from how to move stealthily through the night, to just the right way to pick a man (or woman's) purse. Before her mentor, Kallis's memories are a mixture of blurry and confusingly clear.<br/><br/>Her earliest memories are of when she was a small thing, all skin, and bones, with messy curls and a tattered boys outfit. A little. She'd sleep wherever seemed safest, and scourged and begged for scraps. It isn't easy for orphaned children, and she ended up being part of a small group of kids who didn't have a consistent adult figure in their life for whatever reason. Abandonment. Death of parents. Whatever. They all had their own stories. This little group of boys and girls became a kind of surrogate family, and gang of trouble-makers just doing what they had to do in order to make it in this often harsh world.<br/><br/>Somewhere along the line, Kallis went from being this runty little burden to being a contributing member of the group. She was good at stealing, finding out this skill fairly quickly. She was tiny, could fit in small places, had a wealth of patience, and quick, nimble fingers. Drunk targets were the easiest, and when she would get caught, she fought like a little hellcat, using whatever she had at his disposal. Nails. Teeth. The small blade she carried with her, and treasured above anything else.<br/><br/>Eventually, even those who have the best luck, and decent skills will find themselves in a situation that is not so easy to escape. That is all it took to change the course of her life. One night. Her mentor found her on one of these little nights, and he actually caught her after she'd taken some coin from this passed out drunk, his face in the mud, completely unaware of anything beyond whatever dreams he was having. She'd felt a jolt of terror, and had tried to run away, going as far as to kick, scratch and bite him. But as she was a skinny child, and he a full grown male adult, there was no real contest or chance. He held her with a grip like iron until she tired herself out, and glared up at him, all defiance, tears making it difficult to make out the details of his face.<br/><br/>She had thought herself done for.<br/><br/>He took her home, and she feared the worst. Slavery. But, he sat her at his table, shoved a bowl of stew in front of her, and gruffly demanded that she eat and keep silent. Also, to stop her infernal crying, as it was giving him a headache. She stared sullenly at the food, convinced it was poison until it had grown cold, and her stomach was begging for mercy. Eventually, hunger overcame stubbornness and she shoveled in the thick, cold stew until she was licking the bowl clean. He came to collect her then, and the next several days passed in this odd fashion. He'd feed her, insist she bathe, and even went as far as to buy her proper clothing. It wasn't until a week had passed that he finally spoke to her beyond a few short words and grunts.<br/><br/>She was to become his apprentice.<br/><br/>There was a moment of stubborn resistance, but in the end, Kallis had no other real alternatives, and who was she to pass up a chance like this? But there were of course strings, and rules. She wasn't allowed to run the streets with her old group. She had to devote all her time to training, to do as instructed. She had a curfew. In the end, how could she resist? As much as she cared about the others, this was a chance to do something more. So, she took it and threw everything she was into the training, into the harsh and grueling methods he used to hone her mind and body, to prepare her for life outside the training rooms and her home.<br/><br/>He gave her a name when she had none, and skills in which she could use to ensure her survival and comfort. Those days were hard, but good days for Kallis, as hard as it was sometimes, and occasionally unsavory, she grew fond of her mentor and had settled into her new life easily. She is nothing if not very adaptable. But Kallis has never been capable of being perfectly obedient. She would sneak out at times, taking with her extra food, and clothing, sometimes coin if she had it, and would pass it out to the kids who'd once been both friend and family. Her gifts were welcome enough, for a time, but eventually, things soured as they realized she had no intention of ever returning. Except for one. Finley. He always had a smile for her when they ran into each other on the streets. He was a good guy, one of the better ones. The leader of their little group.<br/><br/>Before her mentor. Finley had been what she imagined a best friend to be. Years later, Kallis would learn of his death, and as a tribute to him in a way, she took his name as her own. Becoming Kallis Finley.<br/><br/>The time comes for all little birdies to leave the nest, and so, her time came. Her mentor once told her when she was still small, that there would come a day when she would be on her own again. She'd wake, and understand when that time came. When that morning did come, Kallis knew. Everything was silent, the house she'd lived felt empty. She didn't need to leave her room to know he was gone. Her mentor provided her a few final gifts. A coin purse, weapons, and a few other trinkets as a way of saying farewell.<br/><br/>She had been trained, had experienced her first real betrayal at the hands of a friend, and lost a group of fellow survivors. It was weird and hard being alone for the first real time in her young life.<br/><br/>But she made the best of it.<br/><br/>Kallis has traveled far and wide, never staying very long in any place she visits. Which is probably for the best, she steals, cons, and gets coin anyway she can, fixes her gear, fills her belly and then hits the road once again. She occasionally travels with one or two people, brief distractions that never last long, friends, companions, another soul to speak to while watching the flames dance in the middle of the night. Sometimes she misses them, sometimes she doesn't. But, Kallis never leaves their company empty-handed.<br/><br/>She had been on her own for nearly ten years when she met him. It was a pure whim, stopping in that place, she'd have enough to get her to the next town, something a bit bigger, with more targets. But the promise of a bed and food had called to her like a sirens song and she'd been caught. The Tavern had been busy, people drinking, flirting, laughing. Men playing cards. Including a pompous, overdressed fellow in a big hat. He'd been winning, and she had been sure his purse would be full. Because it was a challenge, and she had been feeling reckless, with the fire of alcohol burning in her belly, Kallis had chosen him.<br/><br/>When his fingers had closed around her hand, she had done the only thing she could think of.<br/><br/>Scream.<br/><br/>She'd managed to get away, though with less than she was hoping, and was forced to fill her purse elsewhere, and earn some rather persistent enemies along the way. Trouble has a way of finding Kallis, and so it had her cornered, when he showed, she was positive she would be dead meat. Or severely battered meat, depending on if any of them could conjure up a bit of mercy. She was good, could fight and hold her own, but the odds were not in her favor that night. The gentleman in the hat surprised her, by taking her side in the fight and chasing off the foul-mouthed little bastards.<br/><br/>He'd demanded payment. Handing it over, Kallis had gotten a good look at her once target, and now 'helper' as she refused to say 'savior' even to herself. She couldn't deny being intrigued. Afterward, there was drinking, laughing, conversation, and a fun little bit of swindling that made the hours feel not so long for the first time in years. When the morning came, complete with a hangover that had made her feel like death, Kallis 'borrowed' a horse and waited for him. He'd looked at her with such confusion and surprise, and then as the questions tumbled from his lips, she'd given him a cheeky smile and a very simple reply.<em>" I'm coming with you, of course."</em>As if it had already been decided, and in her mind. It had.<br/><br/>Kallis had expected them to part ways eventually, but days became weeks, and weeks became months. Before she knew it, years had passed. They found adventure after adventure. Ruins, questionable places that'd been abandoned for the gods know how long. Traps, dangerous, and quite often, profit. At night, when they weren't too exhausted to do much beyond pass out, they'd do what they did best. He'd play games, charm, and talk, and she'd sneak, steal, and do what she had been taught. Together, they survived. He'd think of new cons (not all of them good ideas!) and she'd toss her own ideas into the hat ( Hello, sweet sweet revenge) They grew together, learned together, and a bond was forged between them.<br/><br/>They were partners. Friends.<br/><br/>Six years passed. They learned each other's stories, learned to communicate with gestures and glances. There was a closeness between them that was at times extremely comforting and terrifying in its depth. Kallis had never felt like this for another living person in her memory. Not even her mentor, who she thought of now and then, but never dwelled. Four years ago, there was a close call, and by close call, it was one of those moments when you're sure the end has reached you, and all luck has finally run out. Kallis hadn't wanted to die without telling him a secret that had rested heavy in her heart for a long time, far too long in truth. She loved him. Not just the love of a friend and partner, but the real love that made her wish they had more time, that made her want to spend every moment of her life at his side, no matter how long that ended up being.<br/><br/>At the time, she had thought it wouldn't be long at all.<br/><br/>Then, someone, she can't recall who it was, thought of a clever plan at the last possible moment, and they escaped (barely) with their lives. Once they were safe, tucked away in a rented room that smelled of dust and sweat, Kallis remembered sitting there, pulling lungfuls of air into her lungs as she fought the urge to laugh or cry, or something. She was alive! They were alive. Once she had begun to calm down, to really think about what had happened. It hit. She'd confessed her love for him, her hopes and wishes. Had laid them all out at his feet. Kallis is not a shy creature, by any means, but in the moment, with her heart fluttering madly in her chest, she'd felt unsure, scared, and had been unable to meet his gaze.<br/><br/><em>“I meant every word.”</em><br/><br/>Those words changed everything. The morning had come, and there was a moment of fear before he swept away any lingering uncertainty with his warmth and his softly spoken words. Promising that he had meant every word he'd said, and she in return, reassured him, though she wasn't sure he'd even needed it. Afterward, they found there was still so much to learn, to explore about each other. They had taken a new step together, and it made them that much stronger together. It is Talan and Kallis against the world in her mind, and there is nothing she wouldn't do for him. Sure, they have their cons, and it sometimes involves playing certain parts. He flirts and charms, and wins the hearts of silly girls, and she teases and tempts men, distracts while the one who really holds her heart does what he does best.<br/><br/>But they both know where they really belong, and at the end of the night. His bed is the only bed she'll be in. Kallis knows him, trusts him, without a shadow of a doubt, and that is a rare and precious thing in this world. Eventually, Kallis found herself heading to Merctown with Talan, at his suggestion of finding work, and maybe something more reliable. It isn't easy, living the way they do. It's been six months, and Kallis is beginning to get twitchy. Merc work is rough, and there are times when no work comes, and she hates feeling lost and useless. She hates the guilds, even more, snobs the whole lot of them. Work isn't easy to find, and she hates knowing her purse is not as heavy as she wishes. Then there is the distance to consider, and leaving right now is just not in the cards. But Kallis is determined to do something, to figure it out for the both of them. Because no way is she rotting away in this place forever.<br/><br/><br/><strong>Tidbits</strong><br/><br/><ul class="bbc_list"><li> Always smells softly of Mint</li><li> Kallis is always wearing her choker.  A simpler leather wrapping (http://www.bluemaize.net/im/girls-jewelry/leather-heart-choker-3.jpg) held together with a heart-shaped link, inside of which is a picture charm. The charm is, in fact, double sided - as is the locking mechanism - meaning that the choker can be worn either way. The charm itself is a pair of cut down Harrow cards; one side is the Locksmith, the Harrow Card that represents the keys to an individuals fate; in this instance, it represents the fact that Talan and Kallis are the keys to each other's puzzles, and their respective fate to always be by the others side. The reverse of the charm is "The Marriage," which represents their weird, chaotic, amazing relationship and how anarchically wonderful it is.</li><li> Her 'birthday' is the same day as Talans</li><li> Didn't learn to read until she was nearly an adult. Still, struggles with both reading and writing. Despite, Talan's best efforts.</li></ul><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Extra Information</div><div class="spoiler_body"><br/><strong>Short Term Goal:</strong> <br/><ul class="bbc_list"><li>Get out of Merctown</li><li>Find decent work</li></ul><br/><strong>Long Term Goal:</strong> <br/><ul class="bbc_list"><li>Get better at pulling off big time cons</li><li>Make a stable and good life for Talan and herself</li><li>Have a family with Talan one day.</li></ul><br/><strong>NPC's:</strong> Kallis's mentor is still living, though his whereabouts and if he's retired or not is unknown. Kallis also technically has an elder brother, who is several years older than her. Whereabouts unknown, and she doesn't really remember him.<br/><br/><br/><strong><span class="bbc_u">Companion Connections:</span></strong> WIP<br/><br/><strong>Talan’thanal Terriegon</strong> - Talan is her partner in crime. He is her lover, her husband (in spirit) her partner in all things, and her friend and confidant. She trusts his judgment, will actually 'listen' to him, and is extremely loyal to him and their relationship. <br/><br/><div align="center"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Pictures</div><div class="spoiler_body">(http://i.imgur.com/fKCtjXK.png)<br/>(http://i.imgur.com/ONce81j.jpg)<br/></div></div></div></div></div><br/><br/><br/><strong><span class="bbc_u">Theme Song:</span></strong><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Rise - Kallis Personal Theme (https://www.youtube.com/watch?v=ytMUjBogO1Q)<br/>Dark Fire - Kalli's song for Talan (https://www.youtube.com/watch?v=l8CrhlegLN0)</div></div><br/><br/><br/><strong><span class="bbc_u">The Stats and Saves, Overview:</span></strong><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><strong>Stats:</strong> <br/><em>HP:</em> 30<br/><em>Str:</em>  10 +0<br/><em>Dex:</em> 18 +4<br/><em>Con:</em>  14 + 2<br/><em>Int:</em>  10 + 0<br/><em>Wis:</em> 13 + 1<br/><em>Cha:</em> 15 + 2<br/><br/><br/><strong>Attack W/ MW Wakazashi:</strong> +7<br/><strong>TWF W/ MW Wakazashi:</strong> +5<br/><strong>Ranged Attack:</strong> +6"<br/><br/><em>CMD:</em> 16<br/><em>AC:</em> 18 (10 + 4 Dex + 4 Armour)<br/><em>TAC:</em>  14<br/><em>FFAC:</em> 14<br/><em>CMB:</em> +2<br/><br/><em>Fortitude Save:</em> +4<br/><em>Reflex Save:</em> +7<br/><em>Will:</em> +2<br/><em>Initiative:</em> +6<br/><br/><br/><em>Ki Pool:</em> 3/3<br/><br/><br/><table class="bbc_table"><tbody><tr><td><strong>Weapon</strong></td><td><strong>Damage</strong></td><td><strong>Crit Range</strong></td><td><strong>Misc.</strong></td></tr><tr><td>Masterwork Wakizashi</td><td>1d6+4</td><td>18-20</td><td>Masterwork</td></tr><tr><td>Masterwork Wakizashi</td><td>1d6+4</td><td>18-20</td><td>Masterwork</td></tr><tr><td>Nunchaku</td><td>1d6+4</td><td>x3</td><td>Normal</td></tr><tr><td>Nunchaku</td><td>1d6+4</td><td>x3</td><td>Normal</td></tr></tbody></table><br/><em>Max Weight, Light:</em> 38lbs<br/><em>Starting Wealth:</em>  2,500gp<br/><br/><em>Skills:</em><br/><br/><em>Bluff:</em> +10 (3 + 3 (Class Skill) +2 ( Item) + 2 (Cha) | (pass along secret messages - bluff +12 from doublespeak)<br/><em>Disable Device:</em> +10 (3 + 3 (Class Skill) + 4 (Dex)<br/><em>Knowledge (Local):</em> +6 (3 + 3 (Class Skill) + 0 (Int)<br/><em>Knowledge (Nobility):</em> +6 (3 + 3 (Class Skill) + 0 (Int)<br/><em>Perception</em> +9 (3 + 3 (class skill) +2 (racial bonus) +1 (wis)<br/><em>Sense Motive</em> +7 (3 +3 (class skill) +1 (wis)<br/><em>Sleight of Hand</em> +12 (3 + 3 (Class Skill) + 4 (dex) + 2 ( Choker).<br/><em>Stealth</em> +10 (3 + 3 (class skill) + 4 (dex)</div></div><br/><br/><strong><span class="bbc_u">Skills, Feats and Class Features:</span></strong><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><em><span class="bbc_u">Skills:</span></em><br/><em>8 + Int Skills / Level</em> <br/><br/><em>Languages (2 + Int (3) ):</em><br/>Common ( starting language) Elven<br/><br/><em>Class Skills:</em><br/><br/><em>Bluff:</em> (Cha) (3)<br/><em>Disable Device:</em> (Dex) (3)<br/><em>Knowledge (Local):</em>  (Int) (3)<br/><em>Knowledge (Nobility):</em>  (Int) (3)<br/><em>Perception</em>  (Wis) (3)<br/><em>Sense Motive</em> (Wis) (3)<br/><em>Sleight of Hand</em> (Dex) (3)<br/><em>Stealth</em> (Dex) (3)<br/> <br/><em>Other Skills:</em><br/><br/><strong><span class="bbc_u">Racial Bonuses:</span></strong><br/><br/><strong>Elven Immunities</strong> - Immune to sleep effects, and gain +2 on racial saving throw bonus against enchantment spells and effects.<br/><strong>Adaptability </strong>- Get skill focus as a bonus ft lvl 1<br/><strong>Keen Senses</strong> - Receive +2 racial bonus on Perception checks. <br/><strong>Low-Light Vision </strong>- See twice as far as humans in conditions of dim light.<br/><strong>Elf Blood</strong> - Count as both human and elves for any effect related to race<br/><strong>Blended View</strong> - Characters with this trait keep their low-light vision but also gain dark-vision to a distance of 60 feet. (taken in place of multi-talented)<br/><br/><strong><span class="bbc_u">Feats:</span></strong><br/><br/><strong>Two Weapon Feint.</strong> (While using Two-Weapon Fighting to make melee attacks, you can forgo your first primary-hand melee attack to make a Bluff check to feint an opponent.)<br/><br/><strong>Combat Expertise.</strong> (You can choose to take a –1 penalty on melee attack rolls and combat maneuver checks to gain a +1 dodge bonus to your Armor Class. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by –1 and the dodge bonus increases by +1. )<br/><br/><strong>Two Weapon Fighting.</strong> (Your penalties on attack rolls for fighting with two weapons are reduced. The penalty for your primary hand lessens by 2 and the one for your off hand lessens by 6)<br/><br/><strong><span class="bbc_u">Traits:</span></strong><br/><br/>Reactionary +2 Initiative<br/>Doublespeak +2 trait bonus on Bluff checks to pass along secret messages.<br/><br/><strong><span class="bbc_u">Class Bonuses:</span></strong><br/><br/><strong>No Trace: </strong>(At 3rd level, a ninja learns to cover her tracks, remain hidden, and conceal her presence. The DC to track a ninja using the Survival skill increases by +1. In addition, her training gives her a +1 insight bonus on Disguise skill checks and on opposed Stealth checks whenever she is stationary and does not take any action for at least 1 round. Every three levels thereafter, the increase to Survival DCs and the bonuses on Disguise and opposed Stealth checks increase by 1.)<br/><br/><strong>Poison Use: </strong> (At 1st level, a ninja is trained in the use of poison and cannot accidentally poison herself when applying poison to a weapon.)<br/><br/><strong>Ki Pool:</strong> <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Info</div><div class="spoiler_body">(At 2nd level, a ninja gains a pool of ki points, supernatural energy she can use to accomplish amazing feats. The number of points in the ninja’s ki pool is equal to 1/2 her ninja level + her Charisma modifier. As long as she has at least 1 point in her ki pool, she treats any Acrobatics skill check made to jump as if she had a running start.<br/><br/>By spending 1 point from her ki pool, a ninja can make one additional attack at her highest attack bonus, but she can do so only when making a full attack. In addition, she can spend 1 point to increase her speed by 20 feet for 1 round. Finally, a ninja can spend 1 point from her ki pool to give herself a +4 insight bonus on Stealth checks for 1 round. Each of these powers is activated as a swift action. A ninja can gain additional powers that consume points from her ki pool by selecting certain ninja tricks.<br/><br/>The ki pool is replenished each morning after 8 hours of rest or meditation)</div></div><br/><br/><strong>Ninja Trick.</strong> (As a ninja continues her training, she learns a number of tricks that allow her to confuse her foes and grant her supernatural abilities. Starting at 2nd level, a ninja gains one ninja trick. She gains one additional ninja trick for every 2 levels attained after 2nd. Unless otherwise noted, a ninja cannot select an individual ninja trick more than once.)<br/><br/><strong>Ninja Trick </strong>- Bonus Combat Feat.</div></div><br/><br/><strong><span class="bbc_u">Inventory:</span></strong><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><em><span class="bbc_u">Magic Item Slots:</span></em> [If you have Magic Items that require a slot, Slot them here]<br/><br/><em>Head:</em> <br/><em>Headband:</em><br/><em>Eyes:</em><br/><em>Shoulders:</em><br/><em>Neck:</em> Choker of Sexy Distraction (+2 Sleight of Hand)<br/><em>Chest:</em> Bra of False Promises ( +2 Bluff)<br/><em>Body:</em> <br/><em>Belt:</em><br/><em>Wrists:</em> <br/><em>Hands:</em> <br/><em>Ring 1:</em><br/><em>Ring 2:</em><br/><br/><br/><em><span class="bbc_u">Complete Inventory:</span></em><br/><br/><em>Starting Wealth:</em> 2500gp<br/><em>Max Weight: 38lbs</em> <br/><br/>Choker of Sexy Distraction - (+ 2 SoH [400gp - gift from Talan]<br/>Bra of false promises ( +2 bluff)( 400gp)<br/><br/>Concealable Masterwork Thief Tools (190gp) - (This kit contains extra tools and tools of better make, which grant a +2 circumstance bonus on Disable Device checks.)<br/><br/>Masterwork Backpack (50gp) - ( This backpack has numerous pockets for storing items that might be needed while adventuring. Hooks are included for attaching items such as canteens, pouches, or even a rolled-up blanket. It has padded bands that strap across the chest and the waist to distribute its weight more evenly. Like a common backpack, it can hold about 2 cubic feet of material in its main container. When wearing a masterwork backpack, treat your Strength score as +1 higher than normal when calculating your carrying capacity.)<br/><br/>x2 Nunchaku (2gp each, and weight 2lbs) - <br/>(1d4 +4 / x2 crit / B )<br/><br/>x2 Masterwork Wakizahshi's - (2lbs each | total cost for both - 670gp)<br/>(1d6 + 4 / 18-20x2 - P or S)<br/><br/>+1 Studded Leather - (875gp) (20lbs)<br/>(a/sh Bonus - +3 | Mx D B - +5 | armor check Pen -1)<br/><br/>Silk Rope ( 50ft, 50gp, 5lbs)<br/>Trail Rations x8 ( 4gp, 2lbs) (keeps 2 on her person at all times - the rest is left in her room)<br/>2 Cure Minor Wounds (cures 1d8 + 1 HP ) ( 50gp)<br/>1 Cure Moderate Wounds (2d8 + 4) (100gp)<br/><br/><em>End Wealth:</em> / 45gp  - Total Inventory Cost.<br/><em>Total Weight:</em> 35lbs</div></div>