Sexual F.A.Q.<br/><br/>1Q) Why No Consent: Exotic System?<br/>1A) The basic setting of Shadowrun itself with the various mixed species, open sexual society and dark sides would in fact put itself within this category even if sex was kept in the shadows and not role-played.<br/><br/>2Q) Since it is in NC:ES could I perhaps play as a transgender, hermaphrodite or something else that would be considered "exotic"?<br/>2A) Well, technically yes. The transgender portion would be easier to play, but the other forms would be covered with Body Mods, the most exotic being the most expensive and hard to come by.<br/><br/>3Q) Is sex the main objective and purpose to this Shadowrun campaign?<br/>3A) No, sex is not the main objective, but it being Shadowrun, it will be most definitely played out, as well as other vices like drug addiction and BTL SimSense addiction.<br/><br/>4Q) Will my character be raped during this game since it is a NC game?<br/>4A) No, your character will only be raped IF you as the player wish to deem it so. Rape carries the same detrimental effects that it does in the real world and thus, I expect your characters to act accordingly when being presented and/or involved in such a horrible act.<br/><br/>5Q) When will the opportunity to have sex arise during the game?<br/>5A) As much as possible with the exception of Critical Missions and Sub Missions. Sometimes you may be able to worm your way out of trouble by "pacifying" someone or getting information out via the horizontal mambo, but, like usual. A lot of the people will be more willing to pump hot lead in you instead of cum.<br/><br/>Basic F.A.Q.<br/><br/>1Q) How do I create a character?<br/>1A) Please refer to the Character Creation page and use the following standard 400 BP book creation method. If you do not own the book there will be a linked character generator that can be used to help create a character. If you still need help creating, the GM and other players will be willing to lend a hand.<br/><br/>2Q) Will I be able to use my Contacts I have listed on my sheet at all during game-play?<br/>2A) Why of course! I wouldn't have kept that portion of the sheet if you didn't. Most of the time, your Contacts are used for Sub-Missions and if you have Contacts with Arms Dealers, a place to buy gear.<br/><br/>3Q) What is the difference between Critical Missions and Sub-Missions?<br/>3A) Critical Missions are Missions given to the group as a whole to push the story ahead and tends to effect the game on a larger scale later on as they progress. Critical Missions tend to be more overall dangerous with the more stronger possibility of death of characters. Sub-Missions are randomly generated Missions given to the group or specific character to gain Nuyen, Karma and Gear. Possibility of death is bellow average unless the PCs wish to play a "Suicide Run" which is much more difficult then a standard Critical Mission, but the rewards are great. Sub-Missions are also the prime usage of the players active Contacts and some Sub-Missions do involve storyline pertaining to the main overall arc of plot. So it is wise to actually use your Contacts now and then.<br/><br/>4Q) What is the current time and date that this campaign starts?<br/>4A) 2/13/2070 A.D.<br/><br/>5Q) What is a SIN and what is the significance of such in this campaign?<br/>5A) A SIN is the basic streamlined identification used for a single individual registered to live within the UCAS. Think of a more invasive Social Security number. Shadowrunners tend to have no SIN at all due to the crash of the Matrix which resolved in hundreds of thousands of people living within the UCAS to become SINless. You need a SIN to do anything and most Shadowrunners buy fake SINs to do such and discard once they become too hot of an active profile. There are two types of SINs, a regular SIN and a Criminal SINs. Criminal SINs have many restrictions and are more monitored fiercely then regular SINs. Players of course can start out with an actual SIN with the "SINner" Negative Quality and thus Shadowrunners tend to buy Fake SINs to keep their real selves unknown.<br/><br/>6Q) What books will be used in this campaign?<br/>6A) Shadowrun Fourth Edition [Fourth Printing/FP Errata] Street Magic and Runner Havens.<br/><br/>7Q) What books am I required to have?<br/>7A) No books really, although having the actual copy of Shadowrun Fourth Edition Core is a recommended must have. For those who have it, check your printing to see if it is fourth printing or not [check page 13 of the book, if it says 1st - 3rd printing, you need to download the latest errata http://www.shadowrunrpg.com/resources/sr4/sr4_errata_v15.pdf ] Having the other two books mentioned will also help, but is not required.<br/><br/>8Q) What programs will be used in conjecture of this game?<br/>8A) The CharGenSR4 2.0 program will be used, it is not required, but is a real handy device, easy to use and a small download. It can be found here: http://daegann.free.fr/programmes/CharGenSR4.zip ]