<div class="floatleft">(https://i.imgur.com/zlmNO2l.jpg)<br/>(https://i.imgur.com/Va5PvLw.jpg)(https://i.imgur.com/dnTNKBL.jpg)</div><strong>Name:</strong><strong>Nevine Valmeia</strong>(https://www.myth-weavers.com/sheet.html#id=2411473)<br/><strong>HP:</strong>116 / 116<strong>AC:</strong>24 (28)<strong>Flat-Footed:</strong>19 (23)<strong>Touch:</strong>17 (21)<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spell Slots</div><div class="spoiler_body">lv1. 8/8<br/>lv2. 7/7<br/>lv3. 4/7<br/>lv4. 7/7<br/>lv5. 5/6<br/>lv6. 3/3</div></div><br/><strong>Conditions/Effects:</strong><br/>-Natural Divination: +4 to one save (2/2)<br/>-Ally Shield: immediate action +4 AC, change target to ally if miss is within 4<br/><strong>Actions:</strong><br/>-Cast Animate Dead and Remove Paralysis to raise 2 trolgres as fast zombies (component cost: 1,200 gp)<br/>-Command Trolgres to start collecting dead trolgre corpses<br/>-Diplomacy to convince NPCs to leave corpses alone and let them be collected: 19 (https://elliquiy.com/forums/dicebot.php?r=153028)+10 (natural divination)=29<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Undead  36/114HD</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">2 Trolgre Fast Zombies</div><div class="spoiler_body"><strong>Large size</strong><br/><strong>12 HD</strong> (d8)<br/><strong>HP:</strong> 120 (96+12 desecrate bonus+12 toughness)<br/><strong>AC:</strong> 20 (4 dex, 4 hide armor, 3 natural armor, -1 size)<br/><br/>str 27, dex 20, con -, int -, wis 10, cha 10<br/><br/><strong>Fort:</strong> +4   <strong>Ref:</strong> +9   <strong>Will:</strong> +8<br/><strong>Undead Immunities:</strong> mind effects, bleed, death effects, disease, paralysis, poison, sleep effects, stunning,  nonlethal damage, ability drain, energy drain, damage to Constitution, Dexterity, and Strength, exhaustion and fatigue effects.<br/><strong>Darkvision</strong> 60ft. <br/><strong>Feat:</strong> Toughness <br/><strong>Speed:</strong> 50ft.<br/><br/><strong>BAB:</strong> +9<br/><strong>Reach:</strong> 10ft.<br/><strong>Attacks:</strong> Bite (+16, 1d8+8 pierce), Claws (+16, 1d6+8 slash), Slam (+16, 1d8+8 bludgeon) <br/><br/><strong>Quick Strikes:</strong> Whenever a fast zombie takes a full-attack action, it can make one additional slam attack at its highest base attack bonus.<br/></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">1 bloody skeleton</div><div class="spoiler_body">HP: 7 (4 (https://elliquiy.com/forums/dicebot.php?r=152536)+3) - Fast Healing 1<br/>AC 12, touch 10, flat-footed 10 - DR 5/bludgeoning, undead immunities, cold immunity<br/>Fort +0, Ref +0, Will +2, Channel Resistance +4<br/><br/>Speed 30 ft.<br/>2 Claws +2 (1d4+2)<br/><br/>Str 15, Dex 11, Con -, Int -, Wis 10, Cha 14<br/><br/>-Improved Initiative (+4)<br/><br/>-Deathless<br/>A bloody skeleton is destroyed when reduced to 0 hit points, but it returns to unlife 1 hour later at 1 hit point, allowing its fast healing thereafter to resume healing it. A bloody skeleton can be permanently destroyed if it is destroyed by positive energy, if it is reduced to 0 hit points in the area of a bless or hallow spell, or if its remains are sprinkled with a vial of holy water.</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">10 zombie miners</div><div class="spoiler_body"></div></div></div></div><hr/><br/>As the Trolgres continue their sniveling retreat, Nevine raised a finger towards one of them, as if about to cast a spell. She stops, however, when the other heroes dramatically swoop in and start taking shots of their own. Realizing that the others probably had the remaining beasts handled, and that they themselves were all conveniently distracted while doing so, Nevine instead turns her eyes to the fallen trolgres. They were fine specimens indeed, in more ways than one, and seeing how some of the vulturous commoners were already moving in to try and hack them to pieces, she decided it'd be best to act quickly to secure her prize.<br/><br/>"Hmm, yes I think you two should do nicely for now" she cooed, reaching into her pouch and producing two particularly large oynx gemstones, "Now you insatiable beasts, make like those overactive cocks of yours and<em>rise</em>" she commanded, crushing the gems to dust and sprinkling them over two of the trolgre corpses. Much like the commoners from before the trolgres would start to crack and pop as their bodies were snapped back in place before being yanked up to their feet by invisible strings. However this time the corpses weren't dramatically stripped of their flesh, and instead were kept mostly intact as zombies. After all the brutes' massive muscles were better served still attached to their skeletons.<br/><br/>"Good boys. Now, why don't you two start rounding up your brothers? I think I'll take them home for a more thorough examination before deciding what to make of them" she commanded, before turning her gaze to the young, axe-wielding adventurer, "Oi, boy, you'd best put that thing down. wouldn't want to cut yourself" she chided, "And the rest of you as well, why don't you just step back and allow us to handle things? We won't be needing you to start hacking the bodies up here in streets and make an even bigger mess. I have a much cleaner method of handling them" she said with an air of authority. Granted it was an authority she didn't actually have, but it's not like the peasants knew that.