<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=167093.msg7857407#msg7857407">Quote from: Sahariel on 10-03-2013, 12:41:41</a></div></div><blockquote class="bbc_standard_quote">With regard to Mastery of Elements, the closest approximation that comes to mind is the Grave Knight Ruinous Revivification ability from Pathfinder and this only covers one element. I would be inclined to approve this ability if it allowed her to alter the energy of her innate touch attacks to one alternate element; but right now I am going to hold off on approving any more unique abilities until everyone has posted all of their unique abilities and I have an idea where everyone stands with regard to their number of unique abilities.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>It was basically intended to be roughly equivalent to the Archmage ability of the same name. ^^; Only, instead of spells, it lets Demi-Fiend alter her supernatural touch attacks to deal energy damage.  Like I said, though, I'd be willing to get it from an artifact or an epic level encounter, if need be.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=167093.msg7857100#msg7857100">Quote from: ShadowFox89 on 10-03-2013, 11:12:45</a></div></div><blockquote class="bbc_standard_quote"> Think I might end up jumping back in with Zitka.... though the massive differences in power that there'd be has me a bit iffy &gt;.&gt;<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Well, if you're worried about power, you could try rebuilding her a bit.  I've got a base race in mind that could give you some rather unique options, for example.<br/><br/>Edit:<br/>http://www.wizards.com/default.asp?x=dnd/mm/20031219a (http://www.wizards.com/default.asp?x=dnd/mm/20031219a)