Cherry Spark is 19<br/><br/>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=228808.msg11235791#msg11235791">Quote from: PhantomPistoleer on 10-05-2015, 05:07:56</a></div></div><blockquote class="bbc_standard_quote">I want to build my character's ex-wife -- she is a super spy, and relatively unaffiliated with Overwatch (I am thinking a PL-8).<br/><br/>Additionally, I want to actually stat up my original build -- Citizen -- as a secondary character.  In-game, he'd still be in a coma.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>No to the ex wife.   The game is centered around Overwatch and the superheroes of the Cadre of Guardians.  However,  regarding the ex-wife.  If you want to create the ex-wife to be an antagonist.   An perhaps run a future plot with the ex-wife causing mischief for the superheroes.   I would encourage to help flesh out the world.<br/><br/>Not too sure the need to have Citizen in a coma.    The restriction on one character to player is more so at initial start in wanting to establish a foundation that is not cluttered.   Once the story lines are established and players have had a chance to play characters.  We will see how it goes.   Too often especially in the superhero genre I have been part of games that have allowed us to play multiple characters.   The games rarely get out of the initial scenes  because one or two drop.  Which not be a big problem.  However when one is controlling two or three characters it creates a large void and people  invested time and now their character is hung in a dead sequence of play.<br/><br/>With that said I like to say with what I said for with the ex-wife.   Anyone that has an idea for a plot.   Speak up,  offer to initiate and run the plot for the game.    Of course your hero will be support since its your character.   I think such should earn players extra victory points for adding to the over all story.         An if you don't want to that is fine also.   As trying to establish a more interactive story creation amongst everyone.    Oh an don't tell me the plot.   I like to have a chance to play.    I trust everyone here grasps the core concept of the game and story.