<strong>wander</strong>, thank you for your listing of the backgrounds and factions.  As you can see in the partial character sheet below, I have used them for Morgan's backstory.  If by bolding you mean,<br/><strong><br/>Ape Uplift</strong>= Fearless, intimidating melee; Neo-Homonids.<br/><br/>I might finish the bolding as a votive when I get a little more time.  :-)<br/><br/>Speaking of time, I wasn't able to finish Morgan fully but I thought I may as well post what I have and invite feedback.  Ignore this completely if you are uninterested.<br/><br/>This character is unfinished and things may be underexplained.  Any words in red are extra options that are illegal but I offer them as alternates.  I will trim the character down to legal before game begins.<br/><br/>I welcome your suggestions as this is my first FATE character.  ;D<br/><br/><br/><br/><br/><br/><br/><div class="floatright">(http://*URL goes here*)</div><strong><span class="bbc_u">Info</span></strong><br/><table class="bbc_table"><tbody><tr><td><strong>Handle</strong></td><td>Pinocchio, Fallen</td></tr><tr><td><strong>Name</strong></td><td>Morgan (Morganna) Adams, formerly MORRIGAN</td></tr><tr><td><strong>Faction</strong></td><td><em>former</em> Emergent AGI Uplift</td></tr><tr><td><strong>Background  </strong></td><td>Argonaut</td></tr><tr><td><strong>Refresh</strong></td><td>1</td></tr></tbody></table><br/><strong><span class="bbc_u">Aspects</span></strong><br/><table class="bbc_table"><tbody><tr><td><strong>High Concept  </strong></td><td><em>Ethereal spirit unwillingly made into passionate Human</em></td></tr><tr><td><strong>Trouble</strong></td><td><em>Driven to find true nature, broken AGI, newly human or growing async exsurgent</em></td></tr><tr><td><strong>Other 1</strong></td><td><em>Desparate to prove self to Firewall 'family'</em></td></tr><tr><td><strong>Other 2</strong></td><td><em>Confused identities are no match for growing async sensibilities</em></td></tr><tr><td><strong>Other 3</strong></td><td><em>Clouded Mind, does not have access to full memories or neurology</em></td></tr><tr><td><strong>Other 4</strong></td><td><em>Unused to human emotions and behavior</em></td></tr></tbody></table><br/><strong><span class="bbc_u">Skills</span></strong><br/>25 points to spend.<br/>Must conform to skill pyramid/columns.<br/><strong>+4</strong>X-Risks<br/><strong>+3</strong>Xeno-Contact, Credit<br/><strong>+2</strong>Civ Rep, Medicine<br/><strong>+1</strong>Athletics, Fight<br/><br/><strong><span class="bbc_u">Stunts</span></strong><br/>Need at least 1 Ego stunt.<br/>Must spend at least 2 Refresh.<br/>Must have at least 1 Refresh remaining.<br/><strong>Ego</strong>Skill Credit<em>Patron: MORRIGAN</em><br/><strong>Morph</strong>Attraction (Sylph package buff added to base Ghost)<br/><strong>Ego</strong>Psi-Gamma<em>Psi-Chi</em>(which allows<em>Ambience Sense, Predictive Boost and Sensory Boost</em>traits)<br/><strong>Ego</strong>Psi-Gamma<em>Grok</em><br/><strong>Ego</strong>Psi-Gamma<em>Sense Infection</em><br/><strong>Refresh</strong><br/><br/><strong><span class="bbc_u">Morph</span></strong><br/><table class="bbc_table"><tbody><tr><td><strong>Aspects</strong></td><td><em>Overclocked Ghost repurposed as Sylph</em>; <em>Wonky and unpredictable Chesire Cat Maharati model</em></td></tr><tr><td><strong>Traits</strong></td><td>Essential Biomorph Traits, Mobility (Grip Pads or Claws)</td></tr><tr><td><strong>Custom Traits</strong></td><td>Social (Sex Switch), Night Vision, Natural Attack (Claws)</td></tr><tr><td><strong>Stunts</strong></td><td>Grip Pads, Reflex Boosters, Stealth (Chameleon Skin), Attraction</td></tr><tr><td><strong>Durability</strong></td><td>Good (+3)</td></tr><tr><td><strong>Stress Boxes</strong></td><td>4-stress</td></tr><tr><td><strong>Refresh</strong></td><td>1</td></tr><tr><td><strong>Cred/Civ Rep Cost  </strong></td><td>Good (+3)</td></tr></tbody></table><br/><strong><span class="bbc_u">Muse</span></strong><br/><strong>Name</strong>The Jung Ones (Jungian psychologist muse)<br/><strong>+2</strong>Rapport<br/><strong>+1</strong>Kinesics<br/><strong>Stress Boxes</strong>2-Stress<br/><br/>...to be continued.<br/><br/>A few quick notes.<br/>1. I welcome handle suggestions.<br/>2. I have listed too many Ego Aspects to see which ones jibe with our GM and the group.<br/>3. I have made my best guess as to what skills the group needs.  Feel free to suggest a different mix.<br/>4. MORRIGAN is an interesting patron.  The AGI is interested it Its' meaty-delta-fork, Morgan's new human outlook likes to think it is family concern.<br/>5. It was actually easier to turn a ghost into a sylph than the other way around.  I believe the amped morph is legal and has the full capabilities of a ghost and sylph.  Let me know if I am wrong.  The morph is based on a Cheshire Cat, and can use stealth as well as seduction.<br/>6. Let me know if the mix of psi-sleights is good.  I am trying to avoid those that interact with other minds as we already have one White Queen.  Morgan's probability boost tells them they will probably develop the much-desired sleight of Xeno-Empathy if they just<em>live </em>long enough.<br/>7. Morgan's muse is a psychologist version with skills enough to help guide Morgan's emotions.  They appear as any of the Jungian archetypes.<br/><br/>Let me know what you think.  I look forward to your feedback and should have this character ready in a few days at most...  ;D<br/>