<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=104036.msg4586041#msg4586041">Quote from: The Great Triangle on 03-05-2011, 03:39:16</a></div></div><blockquote class="bbc_standard_quote">It mostly depends on whether you want to go to the trouble to fix the starships, or have someone else do it.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Well, if we do decide to spend profit factor, getting a repair station/crew brought in might be our best option, so long as we can keep them safe and alive long enough to repair all our acquisitions... (and worth even more later, if they become part of the Cortez fleet, and keep repairing battle salvage for us...) which is a major consideration, especially if you think about all those pirates out (and other bad guys) who we will have to fight in order to pacify this region.<br/><br/>If it were up to me, I'd use as much profit factor as I could to bring in the biggest and best repair crew/station/ship (not sure how that works...) as I could, and as many Astropaths as I could afford, and start consolidating what I'd conquered... then use your increased fleet to conquer more... clear more space lanes, scout planets, and have the repair team on hand for repairing/salvaging anything we find along the way...<br/><br/>A good repair team is one thing I doubt we can "salvage" out here in the boondocks... (unless the pirates have one we can capture... which is doubtful... at least not a quality group.)