((Time skip approved))<br/><br/>- Loot details -<br/><hr/>Pearl of Power<br/>Wondrous item, uncommon (requires attunement by a spellcaster)<br/>You can use an action to speak this pearl's command word and regain one expended spell slot of up to 3rd level. Once you have used the pearl, it can't be used again until the next dawn.<br/><br/>Ring of Warmth<br/>Ring, uncommon (requires attunement)<br/>While wearing this ring, you have resistance to cold damage. In addition, you and everything you wear and carry are unharmed by temperatures as low as - 50 degrees Fahrenheit.<br/><br/>Ice Knife (Ammunition +2)<br/>Make a ranged weapon attack against target. On hit target takes 1d10 piercing damage. Hit or miss the dagger then explodes. The target and each creature within 5 feet of the point where the ice knife exploded must succeed Dex save or take 4d6 cold damage<br/><br/>2 Potion of healing<br/>2d4 +2 health restoration<br/><br/>Potion of Gaseous Form<br/>Potion, rare<br/>When you drink this potion, you gain the effect of the gaseous form spell for 1 hour (no concentration required) or until you end the effect as a bonus action. This  potion's container seems to hold fog that moves and pours like water.<br/><br/>Wall of Force spell scroll<br/>-5th level Wizard spell, Casting DC 15<br/>Cure Wounds spell scroll<br/>-1st level Bard/Paladin spell<br/>Healing Word spell scroll<br/>-1st level Bard spell<br/><br/>4 platinum and 17 gold<br/><br/>Plus weapons, clothes and minor jewelry.