As far as Blank's and the rest of the party's senses are capable of discerning, the Johnson is fairly ordinary, especially for the establishment. Cosmetically she's in her early to mid thirties, and while her movement suggests some form of military training she displays little physical aggression or paranoia. She appears to be minimally modified, and at least while in disguise she displays no distinguishing features beyond her (presumably) damaged voice. DG's scan will reveal that at least on the surface, the Johnson appears to be an actual beat cop. It's impossible to find enough data to do a forensic match, but at a cursory level she is either a cop moonlighting as a Johnson or a lot of effort put into misdirection for such a low-level meeting.<br/><br/>"You seem to be under-estimating the sensitivity of the assignment," she comments, "If you feel a straight assault followed by large-scale demolitions is sufficient to do the job. As you will likely see once you reach the address our last sweep showed it to have fairly robust security procedures. A straight assault would likely result in the destruction of the drives, evacuation of some or all of the cargo, and speedy reinforcement from the aforementioned nearby forces. I imagine that penetrating deep into the structure without setting off perimeter or internal alarms and neutralizing the guards before they have a chance to call in the assault will, at a minimum, require you to execute a staged operation on the fly with minimal planning, and accomplishing that without unnecessary casualties will, I hope, force you to milk the last bit of usefulness out of every team member." She turns to regard Rhiannon, her eyebrow quirking a bit as she continues "For instance, you seem to be a plastic face and a stolen uniform away from becoming an extremely useful forward scout. Walking in with your guns blazing would certainly satisfy the contract as well, but I am unfortunate to say that it would also force me to repeat this exercise with a new team after you lot had gotten yourselves killed, arrested, or executed."<br/><br/>"As for the actual gang," she elaborates, "They are a relatively new chapter of the Eye-Fivers, which is one of the reasons we're curious to see their records- the warehouse is located near the pier, and we're curious to see what could've brought them so far outside of Central- they had some business with the Ancients a few months ago, so whatever is worth their risking an open turf dispute must be big. And big for them is valuable for us."<br/><br/>She shrugs a bit as several of the prospective runners predictably bring up the issue of their fee. "Of course your payment is certainly up for more negotiation than the mission requirements. Any team who accepts what they're offered without complaint isn't thinking, and teams that don't think aren't anything my division needs to have anything to do with." She glances between the runners assessingly, weighing each operative in turn before she offers "If you complete all of the objectives I am prepared to 2,000 upon delivery, 3,000 if you will commit to a second assignment to be given soon after your successful audition. Regardless, I have no problem with you taking some of the warehouse's loot for yourselves. I understand most the space is being used to store a new brand of BTL chips, and their novelty will make them easy to track, but with a competent fence I am sure some of you could make a reasonable profit above and beyond the scope of what I'm prepared to pay for the assignment alone."