Krunsh action 1: Recruit a cleric.  A hobgoblin or kobold would be ideal, as long as their faith allows them to obey all the dungeon lords' commands -- however, any Medium cleric who arrives at less than level 4 will be summarily executed by Krunsh.  (No orcs, though, no matter what level.  Krunsh accepts no orcs other than himself.)  Roll is 21.<br/>Krunsh action 2: I don't trust that roll to get me a good cleric.  Second roll for cleric-ness is 26.<br/>Krunsh action 3: Help dig the hallway he just planned, with<em>mountain hammer</em>.<br/>Rust monster: I can't think how this guy could be made to do any useful work when stone is being tunneled.  He'll be in the second room of the dungeon, hiding behind the dragon.<br/>Skullcrusher ogres: One ogre helps dig the hallway, the other does heavy lifting and reaching high shelves for Gumtax.<br/>Gumtax: Keep building that trap.<br/>Fang dragon: Help dig, if he can still fit.<br/>Kobold scout: Guard duty.  Now equipped with lots of alchemist's fire and acid flasks.