<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=230232.msg11318140#msg11318140">Quote from: PhantomPistoleer on 04-06-2015, 03:38:01</a></div></div><blockquote class="bbc_standard_quote">Hey, ESG.<br/><br/>I am going to resolve this in your favor because I want your characters to be cool.  But if I was a nasty GM, I would have had you cave Grant's head in.  Grant's your ally!<br/><br/>In the future, I'm going to assign colors to enemies, allies, neutral parties, and party members.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Ok my bad,  watching a hockey game my husband got on. An trying to post, my bad. Should have paid attention better.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=230232.msg11318169#msg11318169">Quote from: Ebb on 04-06-2015, 03:56:20</a></div></div><blockquote class="bbc_standard_quote">I'm not an expert on Pathfinder rules, so could you clarify this for me? The way I read "Handle Animal" is that you only need to make the check when you first teach the animal the trick, or train it for combat. If you already have an animal that's combat trained then it'll do the tricks automatically. <br/><br/>I definitely like the image of a biker gang with horses instead of motorcycles, though. That's the vibe we oughta be shooting for.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>No,  like training a horse to attack in combat would be a DC 20.   To get that horse in combat to perform such attack is a handle animal check of 10.   Or if getting a dog to stay would also be handle animal check of 10    But to train it would not sure a 15 or 20 to perform that command.<br/>