Galen Telfier<br/>Male CG, Half Elf Ranger, Level 6, Init +4, HP 60/60, Speed 30ft<br/>AC 14, Touch 14, Flat-footed 10, CMB: +10, CMD: 24, Fort +7, Ref +9, Will +7,<br/>Base Attack Bonus +6<br/>Favored Class Bonus +6 skill ranks to animal companion<br/><br/>Attacks: Unarmed Strike +10 (1d3+4 non-lethal, 20/x2)<br/>Abilities Str 18, Dex 18, Con 14, Int 14, Wis 15, Cha 10<br/>Condition None<br/><br/>Name: Galen Telfier<br/>Race: Half Elf<br/>Class: Ranger 6<br/>Gender and preference: Male, Hetero, Dom<br/><br/>Skills:<br/>Climb +9, Craft: Bowyer +7, Handle Animal +9, Knowledge: Dungeoneering +7, Knowledge: Geography +7, Knowledge: Nature +10, Perception +13, Ride +13, Stealth +13, Survival +11, Swim +7<br/><br/><br/>Physical Description: Galen is approximately 6'3 weighing between 180-190 lbs. His hair is a deep raven black, kept short and unkempt as if cut by one of his ever present hunting knives. He keeps his face clean shaven so as to better fit in. His eyes are a piercing vivid green that leave the watcher wondering if perhaps some of the magical talents of his elven mother were perhaps passed on to him, though he displays no particular talent for arcane magic. His body lean and hard from years of working away from civilization where one call ill afford an ounce that doesn't work more than it's own weight, his lithe form belies the inherent strength he brings to the fore in close combat. Looking upon his bearing, one might wonder if he is a knight awaiting the return of polished armor, after being kept in the depths of the untamed wilds.<br/><br/>Mental Description: Galen is intense and patient, his focus is single minded almost to a fault. When away from danger he appears relaxed and his sarcastic sense of humor begins to glimmer. His values are torn between his childhood dreams of becoming a hero bound in shining armor locked in combat to save the world, and his firm touch with reality that his skills are far from those of such a hero. He recognizes that few would tell tales of a glorious hunter, battling, setting traps, filling foes with arrows from afar weakening them before closing in for the kill if they survive long enough for melee. He acknowledges to himself that there is no such thing as a fair fight, only who is best prepared to become the fangs of the hunter.<br/><br/>Background: Before his capture Galen was a mounted scout and mounted archer, specializing in long term recon, and harrying foes as a mounted archer. The heavy pull of his bow become a quiet legend that only the strongest could hope to test it's string. As a child Galen was told stories of heroes in shining armor mounted upon noble steeds who fought terrible demons to a standstill in single combat. As he grew he dreamed and trained as he imagined those heroes of the old tales must have. He practiced with the way of the blade, convincing himself in fantasies that he was a hero fighting such creatures, and that one day he would face them again when he began traveling the world.<br/><br/>Reality though intruded up his dreams, as his father was slain by the minions of a necromancer that had taken an interest in an ancient ruin near his home. The necromancer raised zombies and skeletons to harass the town and bring back the corpses of their victims. Not long after being taught by his father to properly use his bow, young Galen had to put down the hungering undead body of that same man. Over the next week, he stalked the undead, destroying them to the last before striking the final blow against the necromancer as he slept fearful of whatever creature was hunting the walking dead he thought made him powerful.<br/><br/>Not long after Galen was recruited as a scout and trained to ride, where he truly began to excel. During his time in training as a scout he learned a great deal of the world and that his own faith was not so widespread as he believed, many scoffed and many more questioned why a warrior would revere the goddess of dreams when he would live upon the field of battle. Putting aside the scorn, he rose to the challenges brought before him again and again.  He was promised that if he displayed true talent he would be able to become a knight of the realm, this unfortunately never had a chance to happen.<br/><br/><br/>Turn ons: Anything not too extreme, Galen is certainly Dom<br/>Limits: Scat, watersports, bloodplay, snuff, anything too extreme<br/>Tropes: Knight Errant, The Drifter<br/><br/>http://www.myth-weavers.com/sheetview.php?sheetid=368233 (http://www.myth-weavers.com/sheetview.php?sheetid=368233)<br/><br/>Character stills needs RP