<div class="floatright">(http://i.imgur.com/Hhjy3pr.jpg)<br/><div style="text-align: right;"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">NSFW option</div><div class="spoiler_body">(http://i.imgur.com/kCJcsOK.jpg)<br/>(http://i.imgur.com/q6gzbF6.jpg)</div></div></div></div><table class="bbc_table"><tbody><tr><td><strong>Name:</strong></td><td>Shahazadi Ab-Beth Nahrain <em>(Zja-a-sa-dji)</em></td></tr><tr><td><strong>Nick Name:</strong></td><td>Morgiana <em>(Mar-ja-nah)</em></td></tr><tr><td><strong>Real Name:</strong></td><td>Angra Mainyu Ibn-Partara Al-Kama</td></tr><tr><td><strong>Class:</strong></td><td>Entertainer <em>(Monk/Rogue)</em></td></tr><tr><td></td></tr><tr><td></td></tr><tr><td><strong>Age:</strong></td><td>21 <em>(Adult)</em></td></tr><tr><td><strong>Race:</strong></td><td>Human/Kitsune Hybrid</td></tr><tr><td><strong>Gender:</strong></td><td>Female</td></tr><tr><td></td></tr><tr><td></td></tr><tr><td><strong>Alignment:</strong></td><td>Neutral Good, but trying to be better.</td></tr><tr><td><strong>Languages:</strong></td><td>Common <em>(Bidebi dialect)</em>, Celestial, Sylvan.</td></tr></tbody></table><br/><div style="text-align: justify;"><span class="bbc_size" style="font-size: 12pt;"><span class="bbc_u"><strong>Appearance</strong></span></span><br/>Shahazadi is an exceptionally beautiful woman, almost enchantingly so. Standing at 5’0” she is relatively short, but still perfectly proportioned with long legs, slender hips, and generous bosom. Her skin is flawless, tight and very smooth. She has delicate facial features, soft, full lips, a small nose, and a narrow chin. Her eyes are large, incredibly expressive, bright golden in color and her pupils are slits, giving her an feral, defiant look. Her hair is luscious, midnight black, and long enough to reach down past her hips. On the top of her head she has a pair of large, soft furred fox ears peeking out and from her backside sprout a total of nine, long and plushy, white tails. Her physical perfection is marred only by large scars adorning her wrists, ankles, and neck which are caused by excessive chafing of prison manacles and rough treatment. Under normal circumstances she hides these blemishes behind bracers and a choker.<br/><br/>The way she moves is always smooth and with a predatory grace. Years of training and conditioning have left her with a subconsciously allure to her motions and gestures. Everything she does is meant to entice and arouse unless she remembers to actively suppress this habit. Another left over from her time as a mute slave is a perfectly handle on body language. She knows exactly how to shape her expressions and pose her body to convey whatever message she wants regardless off if the recipient is versed in this language or not. A curse of silence plagues the young princess still. She is unable to produce any sound from within her body, no words, no hums, no moans or sighs, even her coughs are magically silenced.<br/><br/><span class="bbc_size" style="font-size: 12pt;"><span class="bbc_u"><strong>Personality</strong></span></span><br/>People have a tendency to think that when you cannot speak you must also be deaf or dumb. This is a tendency that Shahazadi has learned to exploit to the fullest in her years after being cursed. She’s cultivated a cunning mind and learned to be patient when it benefits her. Most men have loose tongues when they think you unable to understand them.<br/><br/>Shahazadi can be difficult to really get to know. A performer through and through, with all the world her stage, it can be hard to figure out when she’s real and when she’s not. The fact that most people are so reliant on verbal communication doesn’t help matters either. She often carries about herself an air of confidence not normally associated with somebody hiding the kind of scars she does, and is usually a flirt and a tease and oozing sex appeal with everything she does. She is very open about some parts of her past but strangely secretive about others. The girl is generous and friendly and doesn’t shy away from contact in most situations, although a perceptive observer will notice her growing stiff and tense whenever she’s physically touched and wasn’t prepared for it. Wanting to be helpful and being sympathetic to those suffering bad circumstances she will often share what little she has, even with complete strangers, and even when she doesn’t have enough for herself. she can be infuriatingly stubborn at times, and walks a fine line between reckless and brave, which works in her favor as often at it doesn’t. When she’s pushed too far, or otherwise finding herself a loss of control, she can lash out like a feral animal, complete with twitching ears, bared teeth and puffed up tails.<br/><br/>Having been a slave, you would perhaps expect her to be against the practice of slavery, but she is not. She understands the value of a caste system and knows that it can be both necessary and desired from an economical, but also individual stand point. And not just for the ones holding their reigns. However, she has firsthand experience with how badly some masters treat their charges, from both sides of the equation, and this is something she now vehemently opposes. With her goal of one day returning to her homeland and taking control of it, she seeks to learn what she can about ruling others in the hopes of one day being a just and loved king with many faithful subjects. More than that though, she has a burning desire to see rule, to see others submit to her. It gives her a sense of assurance and wicked pleasure. Whether it’s the royal blood pumping through her veins or the kind of life she’s led so far, it is clear that she harbors a sense of pride and a loathing of jobs and positions in which she is the one made to serve others.<br/><br/><span class="bbc_size" style="font-size: 12pt;"><span class="bbc_u"><strong>Background</strong></span></span><br/>Shahazadi has a past she would rather forget for various reasons, but knows that she cannot and must not. Born in Bidebi as Angra Mainyu, youngest son to Partara Al-Kama, the old priest king of Lukke, he grew up pampered, spoiled, with an a completely twisted view on mortal rights. Not knowing any better he was cruel and sadistic in the way he dealt with the common folk and the serving women and slaves in particular. This all changed when around his mid teenage years a stranger of obvious wealth and status passed through the capitol and made tribute to its leaders. Wanting to impress the young prince showed off power and position at the expense of the staff and many died needlessly that day. That same night he was visited by the stranger who revealed herself to be a sorceress in disguise. She had judged the royal family and its heir and found them wanting and would be assigning punishment. The prince was transformed from male to female, whose highest rank was below even male servants, in addition to being made a demi-human whose social status rarely exceeded that of slave in the country of Lukke. On top of that, a second curse was laid upon the young royal, which prevented her from speaking, or making any sound at all. This was so that she would never be able to tell her story and explain her situation. Enraged, the young prince, now princess, cause a commotion and drew the attention of the guards. By the time they arrived the Sorceress had already vanished and all the men found was the royal chambers of the prince in shambles, the prince missing, and the only possible culprit a feral looking beast-kin. She was quickly overpowered and imprisoned. Weeks went by and the prince was nowhere to be found. The king grew ever more worried and spiteful and ordered the interrogation of the creature they had captured. The guard were very thorough, but grew increasingly frustrated when their prisoner refused to answer any questions. Harsher punishment, and crueler torture techniques were applied, until they eventually gave up and sentenced, what was left of her, to die. As luck, or unluck depending on your perspective, would have it, <em>the owner of the House of Worship</em> (http://i.imgur.com/VYNmXOR.jpg) caught wind of these developments and persuaded the king to sell the woman over into his custody. Imagining it would be a fate worse than death for the miserable creature, the king agreed and so began Shahazadi’s life as a slave.<br/><br/>At the House of Worship Shahazadi was first treated and patched up and then trained as a pleasure slave. Her exceptional beauty and exotic nature quickly made her one of the most sought-after girls, despite being only a demi-human. However, this popularity began to waver shortly after when many of the house’s patrons found her unnatural silence and harsh gaze to be rather disturbing. In an attempt to still get the best use out of her the master of the house decided to have her trained in the art of entertainment, something which she appeared to have a talent for and, when she realized it would mean fewer bed duties, quickly developed a passion for. She was incredibly nimble and flexible and thanks to a hidden background in the royal fighting arts soon excelled at dancing. Likewise, various musical instruments were something she picked up rather quickly and learned that these were the only ways with which she could still express herself audibly. Unfortunately, her skills as a performer didn’t completely save her from having to perform the duties of a pleasure slave, but they did influence the kind of clients she would lay with. Quite often Shahazadi found herself locked in a golden cage, the center piece of high standing parties with only the bare minimum of sheer clothing to hide herself behind. Her instruments brought her comfort and distraction until it was time for her dance performance, after which she was auctioned off to the highest bidder for the night. This went on for several, long years, only made bearable thanks to the stories the other girls would tell each other at night. Stories full of hope and adventure and freedom through which they could escape their harsh reality. It was these girls, a young slave named <em>Inevera</em> (http://i.imgur.com/B7SG8At.jpg) who looked up to her in particular, who eventually came to nickname her Morgiana, after the slave girl dancer from the story of Ali-baba and the forty thieves.<br/><br/>One day an opportunity for escape presented itself and Shahazadi seized it with both hands. There was a rich, <em>foreign merchant</em> (http://i.imgur.com/i5VA4Q1.jpg) who lead a trade caravan through the hostile desert twice a year and who worked for an even richer lord, she had discovered. One with a particular interest in rare items and exotic creatures. Whenever this man was in the capitol he would frequent the House of Worship. When Shahazadi learned that he was in the city and would be attending the feast she was to dance at, she made sure to put on her best performance yet and directed all her attention towards him. The man fell for her, and he fell hard. He won that night’s auction and retreated with her to his room where she proceeded to give him the most unforgettable night of his life. Completely infatuated with her she managed to convince the man to steal her away, if not for himself then for his lord. The master of the House of Worship would never sell her so this was his one and only chance to take her. He took it. In his blind infatuation with her, the man risked the ire of the holy capital of Bedebi and likely all future trade rights with it. His lord would be upset, but hopefully pleased if he delivered him this rare desert jewel. Shahazadi felt sad for him, she truly did. He wasn’t a particularly good man, but she knew that escape for her would mean the end for him.<br/>They set out through the desert that same night and had to hurry before the sandstorms would close the trade routes again for several months. It was tough going but they made it through and she even managed to make a friend out of a little desert fox who kept following after her. Once they had passed through the dangerous desert she escaped using her cunning and feminine wiles. The men who were transporting her were unfamiliar and woefully unprepared for her tricks and what they believed to be a dumb little mute turned out to be more than they could handle.<br/><br/>Life as a runaway slave was hard and it was often touch and go as Shahazadi and Nibble, her fox companion, traveled North, as far away from the kingdom of Lukke as they could. But alas, she was captured. Not by the foreigners, but by slave traders from Bedebi who planned to take her and several other women back through the desert. She resisted tooth and nail, but to no avail until the timely intervention of an Elf warrior of all things. She could have run like the others did after they were freed, but something about abandoning her savior to her fate didn’t seem right with her. Therefor she stood up and could finally apply her many years of secret training disguised as dancing. Together with the Elf she managed to defeat the slavers and they took what they could from them. Basic equipment, weapons, a horse and wagon, even a magic item she discovered later. She had originally taken the choker from the leader because it looked pretty and she wanted something to hide her neck scars. Imagine her surprise when she later discovered it was an incredibly useful enchanted item. In addition to female slaves it appeared that these traders also dealt in goods usually found in brothels and pleasure houses. Shahazadi met up with Nibble again, who had fled after her capture, but apparently trailed after her faithfully. Together with the Elf, Muineth she learned her name was, they traveled West in hopes of avoiding any more slavers. The going was much more manageable now that they had each other and despite facing a lot of discrimination wherever they went they actually had some good times until they made it to the city of Mirtan.</div><br/><strong>Random Facts</strong><br/><ul class="bbc_list"><li type="disc"> Excels at Dance, String-, and Wind instrumental performances.</li><li type="disc"> Is flexible enough to be practically double-jointed.</li><li type="disc"> Loves and collects stories.</li><li type="disc"> Takes extreme care in tending to her tails.</li><li type="disc"> Often uses <em>ghost sound</em> (http://www.d20pfsrd.com/magic/all-spells/g/ghost-sound) subconsciously to support intense expressions.<br/></li><li type="disc"> Enjoys casually playing her <em>panpipes</em> (https://youtu.be/KnJaayv6fsI) or <em>lyre</em> (https://youtu.be/uhItJ8E8Cno) during quiet nights around the fire.<br/></li><li type="disc"> Gets a kick out being called Master/Mistress.</li></ul><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stats &amp; Saves</div><div class="spoiler_body"><span class="bbc_size" style="font-size: 12pt;"><span class="bbc_u"><strong>Statistics</strong></span></span><br/><table class="bbc_table"><tbody><tr><td></td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Total</span></span></td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Mod</span></span></td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Base</span></span></td></tr><tr><td><strong>Str:</strong></td><td><strong>5</strong></td><td>-3</td><td>7</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td><strong>HP:</strong></td><td>21 <em>(2d10+1d8-3)</em></td></tr><tr><td><strong>Dex:</strong></td><td><strong>19</strong></td><td>+4</td><td>17</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td><strong>Init:</strong>   </td><td>+4</td><td></td></tr><tr><td><strong>Con:</strong></td><td><strong>8</strong></td><td>-1</td><td>8</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td><strong>Speed:</strong>   </td><td>30 ft.</td></tr><tr><td><strong>Int:</strong></td><td><strong>13</strong></td><td>+1</td><td>13</td></tr><tr><td><strong>Wis:</strong></td><td><strong>14</strong></td><td>+2</td><td>14</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td><strong>Level:</strong>   </td><td>3 (2x Unchained Monk (http://www.d20pfsrd.com/classes/unchained-classes/monk-unchained/): Kata Master (http://www.d20pfsrd.com/classes/core-classes/monk/archetypes/paizo-monk-archetypes/kata-master), 1x Unchained Rogue (http://www.d20pfsrd.com/classes/unchained-classes/rogue-unchained/): Survivalist (http://www.d20pfsrd.com/classes/core-classes/rogue/archetypes/paizo-rogue-archetypes/survivalist))</td></tr><tr><td><strong>Cha:</strong></td><td><strong>18</strong></td><td>+4</td><td>16</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td><strong>Exp:</strong>   </td><td>3,300 / 6,000 <em>(Fast Track)</em></td></tr><tr><td></td></tr><tr><td></td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Total</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Armor</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Shield</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Dex</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Size</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Dodge</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Natural</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Deflect</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Misc</span></span>   </td></tr><tr><td><strong>AC:</strong>      </td><td><strong>17</strong></td><td>+0</td><td>+0</td><td>+4</td><td>+0</td><td>+1</td><td>+0</td><td>+0</td><td>+2</td><td>+10</td></tr><tr><td><strong>Touch:</strong>   </td><td><strong>17</strong></td><td></td><td></td><td>+4</td><td>+0</td><td>+1</td><td></td><td>+0</td><td>+2</td><td>+10</td></tr><tr><td><strong>Flat-Foot:</strong>   </td><td><strong>12</strong></td><td>+0</td><td>+0</td><td></td><td>+0</td><td></td><td>+0</td><td>+0</td><td>+2</td><td>+10</td></tr><tr><td></td></tr><tr><td></td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Total</span></span></td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Class</span></span></td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Ability</span></span></td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Misc</span></span></td></tr><tr><td><strong>Fort:</strong>   </td><td><strong>+2</strong></td><td>+3</td><td>-1</td><td>+0</td></tr><tr><td><strong>Ref:</strong>      </td><td><strong>+9</strong></td><td>+5</td><td>+4</td><td>+0</td></tr><tr><td><strong>Will:</strong>   </td><td><strong>+2</strong></td><td>+0</td><td>+2</td><td>+0</td></tr><tr><td></td></tr><tr><td></td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Total</span></span></td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">BAB</span></span></td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Ability</span></span></td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Misc</span></span></td></tr><tr><td><strong>Melee:</strong>   </td><td><strong>-1</strong></td><td>+2</td><td>-3</td><td>+0</td></tr><tr><td><strong>Ranged:</strong>   </td><td><strong>+6</strong></td><td>+2</td><td>+4</td><td>+0</td></tr><tr><td><strong>CMB:</strong>   </td><td><strong>-1</strong></td><td>+2</td><td>-3</td><td>+0</td></tr><tr><td><strong>CMD:</strong>   </td><td><strong>+16</strong></td><td>+2</td><td>+1</td><td>+3</td><td>+10</td></tr></tbody></table><br/><strong>Notes:</strong><br/><br/><table class="bbc_table"><tbody><tr><td></td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Base</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Fly</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Swim</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Climb</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Run</span></span></td></tr><tr><td><strong>Speed:</strong> </td><td>30 ft.</td><td></td><td>15 ft.</td><td>7 ft.</td><td>120 ft.</td></tr><tr><td><strong>SR:</strong> </td><td>0%</td></tr><tr><td><strong>DR:</strong> </td><td>0</td></tr><tr><td><strong>Panache:</strong> </td><td>4</td></tr></tbody></table><br/><strong>Resistances:</strong> None<br/><br/><span class="bbc_size" style="font-size: 12pt;"><span class="bbc_u"><strong>Armor / Protection</strong></span></span><br/><table class="bbc_table"><tbody><tr><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Armor / Shield</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">AC Bonus</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Max Dex</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Penalty</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Spell Fail</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Type</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Special Properties</span></span>   </td></tr><tr><td>None</td><td>0</td><td>-</td><td>0</td><td>0%</td><td></td><td></td></tr><tr><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr></tbody></table><br/><span class="bbc_size" style="font-size: 12pt;"><span class="bbc_u"><strong>Attack Options</strong></span></span><br/><table class="bbc_table"><tbody><tr><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Weapon/Attack</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Attack Modifiers</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Damage</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Critical</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Range</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Type</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Notes</span></span></td></tr><tr><td>Unarmed Strike   </td><td>+7   </td><td>1d6+4   </td><td>20 x2   </td><td></td><td>B   </td><td>Lethal / Non-Lethal</td></tr><tr><td>Flurry of Blows   </td><td>+7 / +7   </td><td>1d6+4   </td><td>20 x2   </td><td></td><td>B   </td><td>Lethal / Non-Lethal</td></tr><tr><td>Quarter Staff   </td><td>-1   </td><td>1d6-3 / 1d6-3   </td><td>20 x2   </td><td></td><td>B   </td><td>Double, Monk Weapon</td></tr><tr><td>Dagger <em>(melee)</em>   </td><td>-1   </td><td>1d4-3   </td><td>19-20 x2   </td><td></td><td>P / S   </td></tr><tr><td>Dagger <em>(ranged)</em>   </td><td>+6   </td><td>1d4+3   </td><td>19-20 x2   </td><td>10 ft</td><td>P / S   </td></tr><tr><td>Scimitar   </td><td>-1   </td><td>1d6-3   </td><td>18-20 x2   </td><td></td><td>S   </td></tr></tbody></table></div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Abilities, Feats, Skills</div><div class="spoiler_body"><span class="bbc_size" style="font-size: 12pt;"><span class="bbc_u"><strong>Racial Abilities</strong></span></span><br/><table class="bbc_table"><tbody><tr><td><strong>+2 Dex, +2 Cha, -2 Str:   </strong></td><td>Agile, limber and stunningly attractive, but physically weak.</td></tr><tr><td><strong>Medium:   </strong></td><td>Medium creatures have no bonusses or penalties due to their size.</td></tr><tr><td><strong>Human/Kitsune Hybrid:   </strong></td><td>Humanoid with the Kitsune and Shapechanger subtypes.</td></tr><tr><td><strong>Normal Speed:   </strong></td><td>Has a base speed of 30 feet.</td></tr><tr><td><strong>Low-Light Vision (Ex):   </strong></td><td>Can see twice as far as humans in conditions of dim light.</td></tr><tr><td><strong>Agile (Ex):   </strong></td><td>Receives a +2 racial bonus on Acrobatics checks.</td></tr><tr><td><strong>Kitsune Magic (Ex/Sp):   </strong></td><td>Can cast <em>dancing lights</em> (http://www.d20pfsrd.com/magic/all-spells/d/dancing-lights/) and <em>ghost sound</em> (http://www.d20pfsrd.com/magic/all-spells/g/ghost-sound/) as a Spell-like ability and adds +1 to the DC of any saving throw against enchantment spells cast.</td></tr><tr><td><strong>Languages:   </strong></td><td>Common, Sylvan.</td></tr></tbody></table><br/><span class="bbc_size" style="font-size: 12pt;"><span class="bbc_u"><strong>Class Abilities</strong></span></span><br/>AC Bonus (http://www.d20pfsrd.com/classes/unchained-classes/monk-unchained/#TOC-AC-Bonus), Monk Feat (http://www.d20pfsrd.com/classes/unchained-classes/monk-unchained/#TOC-Bonus-Feat): 2, Flurry of Blows (http://www.d20pfsrd.com/classes/unchained-classes/monk-unchained/#TOC-Flurry-of-Blows), Panache (http://www.d20pfsrd.com/classes/core-classes/monk/archetypes/paizo-monk-archetypes/kata-master): Derring-Do (Ex) / Dodging Panace (Ex) (http://www.d20pfsrd.com/classes/hybrid-classes/swashbuckler/#TOC-Deeds), Unarmed Strike (http://www.d20pfsrd.com/classes/unchained-classes/monk-unchained/#TOC-Unarmed-Strike), Evasion (Ex) (http://www.d20pfsrd.com/classes/unchained-classes/monk-unchained/#TOC-Evasion), Finesse Training (Ex) (http://www.d20pfsrd.com/classes/unchained-classes/rogue-unchained/#TOC-Trapfinding): Unarmed, Sneak Attack (http://www.d20pfsrd.com/classes/unchained-classes/rogue-unchained/#TOC-Sneak-Attack): 1d6, Hardy (Ex) (http://www.d20pfsrd.com/classes/core-classes/rogue/archetypes/paizo-rogue-archetypes/survivalist). <br/><br/><span class="bbc_size" style="font-size: 12pt;"><span class="bbc_u"><strong>Feats</strong></span></span><br/>Deflect Arrows (http://www.d20pfsrd.com/feats/combat-feats/deflect-arrows-combat) <em>(Monk Bonus)</em>, Dodge (http://www.d20pfsrd.com/feats/combat-feats/dodge-combat-final) <em>(Monk Bonus)</em>, Crane Style (http://www.d20pfsrd.com/feats/combat-feats/crane-style-combat-style), Weapon Focus (http://www.d20pfsrd.com/feats/combat-feats/crane-style-combat-style): Unarmed.<br/><br/><span class="bbc_size" style="font-size: 12pt;"><span class="bbc_u"><strong>Traits</strong></span></span><br/><table class="bbc_table"><tbody><tr><td><strong>Alluring:   </strong></td><td>+2 trait bonus on Diplomacy checks with those who find you attractive. You can use <em>daze</em> (http://www.d20pfsrd.com/magic/all-spells/d/daze/) once per day as a Spell-Like ability, with caster level equal to your character level.</td></tr><tr><td><strong>Spirit Sense:   </strong></td><td>+2 trait bonus on Perception checks to avoid being surprised and to detect invisible or incorporeal creatures.</td></tr></tbody></table><br/><span class="bbc_size" style="font-size: 12pt;"><span class="bbc_u"><strong>Skills</strong></span></span><br/>Acrobatics, Appraise, Bluff, Climb, Craft, Diplomacy, Disable Device, Disguise, Escape Artist, Intimidate, Knowledge: Dungeoneering, Knowledge: History, Knowledge: Local, Knowledge: Religion, Linguistics, Perception, Perform, Profession, Ride, Sense Motive, Sleight of Hand, Stealth, Swim, Use Magic Device.<br/><br/><table class="bbc_table"><tbody><tr><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Skill</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Stats</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Total</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Ranks</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Ability</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Trained</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Misc</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">ACP</span></span>   </td></tr><tr><td><strong>Acrobatics</strong>      </td><td>Dex</td><td><strong>12</strong></td><td>+3</td><td>+4</td><td>+3</td><td>+2</td></tr><tr><td><strong>Appraise</strong>      </td><td>Int</td><td><strong>1</strong></td><td></td><td>+1</td><td></td><td></td></tr><tr><td><strong>Bluff</strong>      </td><td>Cha</td><td><strong>8</strong></td><td>+1</td><td>+4</td><td>+3</td><td></td></tr><tr><td><strong>Climb</strong>      </td><td>Str</td><td><strong>1</strong></td><td>+1</td><td>-3</td><td>+3</td><td></td></tr><tr><td><strong>Craft</strong>      </td><td>Int</td><td><strong>1</strong></td><td></td><td>+1</td><td></td><td></td></tr><tr><td><strong>Diplomacy</strong>      </td><td>Cha</td><td><strong>8</strong></td><td>+1</td><td>+4</td><td>+3</td><td></td></tr><tr><td><strong>Disable Device</strong>   </td><td>Dex</td><td><strong>4</strong></td><td></td><td>+4</td><td></td><td></td></tr><tr><td><strong>Disguise</strong>      </td><td>Cha</td><td><strong>4</strong></td><td></td><td>+4</td><td></td><td></td></tr><tr><td><strong>Escape Artist</strong>      </td><td>Dex</td><td><strong>8</strong></td><td>+1</td><td>+4</td><td>+3</td><td></td></tr><tr><td>Fly         </td><td>Dex</td><td><strong>4</strong></td><td></td><td>+4</td><td></td><td></td></tr><tr><td>Handle Animal      </td><td>Cha</td><td><strong>4</strong></td><td></td><td>+4</td><td></td><td></td></tr><tr><td>Heal         </td><td>Wis</td><td><strong>2</strong></td><td></td><td>+2</td><td></td><td></td></tr><tr><td><strong>Intimidate</strong>      </td><td>Cha</td><td><strong>8</strong></td><td>+1</td><td>+4</td><td>+3</td><td></td></tr><tr><td><strong>Kn: Dungeoneering</strong>   </td><td>Int</td><td><strong>1</strong></td><td></td><td>+1</td><td></td><td></td></tr><tr><td><strong>Kn: History</strong>      </td><td>Int</td><td><strong>1</strong></td><td></td><td>+1</td><td></td><td></td></tr><tr><td><strong>Kn: Local</strong>      </td><td>Int</td><td><strong>1</strong></td><td></td><td>+1</td><td></td><td></td></tr><tr><td><strong>Kn: Religion</strong>      </td><td>Int</td><td><strong>4</strong></td><td>+1</td><td>+1</td><td>+3</td><td></td></tr><tr><td><strong>Linguistics</strong>      </td><td>Int</td><td><strong>1</strong></td><td></td><td>+1</td><td></td><td></td></tr><tr><td><strong>Perception</strong>      </td><td>Wis</td><td><strong>7</strong></td><td>+2</td><td>+2</td><td>+3</td><td></td></tr><tr><td><strong>Perform: Dance</strong>   </td><td>Cha</td><td><strong>8</strong></td><td>+1</td><td>+4</td><td>+3</td><td></td></tr><tr><td><strong>Perform: Sexual Techniques</strong>   </td><td>Cha</td><td><strong>8</strong></td><td>+1</td><td>+4</td><td>+3</td><td></td></tr><tr><td><strong>Perform: String</strong>   </td><td>Cha</td><td><strong>8</strong></td><td>+1</td><td>+4</td><td>+3</td><td></td></tr><tr><td><strong>Perform: Wind</strong>   </td><td>Cha</td><td><strong>8</strong></td><td>+1</td><td>+4</td><td>+3</td><td></td></tr><tr><td><strong>Prof: Courtesan</strong>   </td><td>Wis</td><td><strong>6</strong></td><td>+1</td><td>+2</td><td>+3</td><td></td></tr><tr><td><strong>Ride</strong>      </td><td>Dex</td><td><strong>8</strong></td><td>+1</td><td>+4</td><td>+3</td><td></td></tr><tr><td><strong>Sense Motive</strong>   </td><td>Wis</td><td><strong>6</strong></td><td>+1</td><td>+2</td><td>+3</td><td></td></tr><tr><td><strong>Sleight of Hand</strong>   </td><td>Dex</td><td><strong>8</strong></td><td>+1</td><td>+4</td><td>+3</td><td></td></tr><tr><td>Spellcraft         </td><td>Int</td><td><strong>1</strong></td><td></td><td>+1</td><td></td><td></td></tr><tr><td><strong>Stealth</strong>      </td><td>Dex</td><td><strong>9</strong></td><td>+2</td><td>+4</td><td>+3</td><td></td></tr><tr><td>Survival         </td><td>Wis</td><td><strong>2</strong></td><td></td><td>+2</td><td></td><td></td></tr><tr><td><strong>Swim</strong>      </td><td>Str</td><td><strong>1</strong></td><td>+1</td><td>-3</td><td>+3</td><td></td></tr><tr><td><strong>Use Magic Device</strong>   </td><td>Cha</td><td><strong>4</strong></td><td></td><td>+4</td><td></td><td></td></tr></tbody></table><br/><strong>Skill Points:</strong> 22<br/></div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Gear &amp; Equipment</div><div class="spoiler_body"><span class="bbc_size" style="font-size: 12pt;"><span class="bbc_u"><strong>Equipped</strong></span></span><br/><table class="bbc_table"><tbody><tr><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Magic Slot</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Magic Item</span></span></td></tr><tr><td><strong>Head:   </strong></td><td></td></tr><tr><td><strong>Headband:   </strong></td><td></td></tr><tr><td><strong>Eyes:   </strong></td><td></td></tr><tr><td><strong>Neck:   </strong></td><td>Choker of Quenching Thirst</td></tr><tr><td><strong>Shoulders:   </strong></td><td>Cloak of Human Guise</td></tr><tr><td><strong>Chest:   </strong></td><td></td></tr><tr><td><strong>Body:   </strong></td><td></td></tr><tr><td><strong>Armor:   </strong></td><td></td></tr><tr><td><strong>Belt:   </strong></td><td></td></tr><tr><td><strong>Wrists:   </strong></td><td>Sleeves of Many Garments</td></tr><tr><td><strong>Hands:   </strong></td><td></td></tr><tr><td><strong>Ring:   </strong></td><td>Dungeon Ring <em>(Slave)</em></td></tr><tr><td><strong>Ring:   </strong></td><td></td></tr><tr><td><strong>Feet:   </strong></td><td></td></tr></tbody></table><br/><span class="bbc_size" style="font-size: 12pt;"><span class="bbc_u"><strong>Inventory</strong></span></span><br/><table class="bbc_table"><tbody><tr><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Item</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Quantity</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Weight</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Value</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Description</span></span>   </td></tr><tr><td>Backpack <em>(masterwork)</em>   </td><td>1</td><td>4 lbs</td><td>50gp</td><td>This backpack has numerous pockets for storing items that might be needed while adventuring. Hooks are included for attaching items such as canteens, pouches, or even a rolled-up blanket. It has padded bands that strap across the chest and the waist to distribute its weight more evenly. Like a common backpack, it can hold about 2 cubic feet of material in its main container. When wearing a masterwork backpack, treat your Strength score as +1 higher than normal when calculating your carrying capacity.</td></tr><tr><td>Ball</td><td>1</td><td></td><td>8cp</td><td>This ball is made from a sturdy fabric stuffed with cloth and sewn shut.</td></tr><tr><td>Bedroll</td><td>1</td><td>5 lbs</td><td>1sp</td><td>This consists of two woolen sheets sewn together along the bottom and one side to create a bag for sleeping in. Some have cloth straps along the open side so the bedroll can be tied closed while you are sleeping. It can be rolled and tied into a tight coil for storage or transport.</td></tr><tr><td>Belt_Pouch</td><td>1</td><td>½ lbs</td><td>1gp</td><td>typical leather or cloth belt pouch has a leather cord to cinch it shut and another to tie it to your belt. It is large enough to hold 100–200 coins or two apples.</td></tr><tr><td>Blanket</td><td>1</td><td>2 lbs</td><td>5sp</td><td>This warm, woven blanket has straps so it can be rolled up and tied. Blankets are often used in conjunction with bedrolls to provide additional warmth or a ground cushion.</td></tr><tr><td>Choker_of_ Quenching_Thirst</td><td>1</td><td>½ lbs</td><td>750gp</td><td>This comfortable, black cloth choker has a small, blue gem shaped like a water droplet adorning its center and enables the wearer to cast <em>create water</em> (http://www.d20pfsrd.com/magic/all-spells/c/create-water) as a spell-like ability.</td></tr><tr><td>Cloak_of_Human_Guise</td><td>1</td><td>1 lbs</td><td>900gp</td><td>This plain cloak only has any effect when worn by a member of a half-human race, such as a half-orc or half-elf. It alters the wearer’s appearance similarly to a hat of disguise, but only to the extent that it conceals or alters the wearer’s non-human physical traits so the creature appears fully human. Any feature that is plausibly human remains. For example, a half-orc wearing the cloak loses his green or gray skin color and pointed ears, has no visible tusks, and is otherwise completely able to pass as a human version of his normal self. Likewise, a half-elf wearing the cloak has round ears, human-like eyes, and no other traits indicating elven ancestry. The wearer has no control over the specific guise, and those familiar with his normal appearance can recognize him in his human guise.</td></tr><tr><td>Dagger</td><td>1</td><td>1 lbs</td><td>2gp</td><td>A fighting knife with a blade usually less than 1 foot long, and can be<br/>curved or straight, with one edge or two. Dagger designs vary widely, and can have many different names (such as a thrusting<br/>dagger being called a “dirk”). You get a +2 bonus on Sleight of Hand skill checks made to conceal a dagger on your body.</td></tr><tr><td>Dungeon_Ring <em>(Slave)</em></td><td>1</td><td></td><td><em>(250gp)</em></td><td>A jailer’s dungeon ring is worked gold, set with carnelians. The ring is magically attuned to one or more iron prisoner’s dungeon rings. When the wearer of a jailer’s ring places a prisoner’s ring on a subject, the prisoner cannot remove the ring without the use of a remove curse, limited wish, miracle, or wish spell. The wearer of the jailer’s ring can also remove a linked prisoner’s ring at any time. The jailer is aware of any wearer of a linked prisoner’s ring like a constant <em>status</em> (http://www.d20pfsrd.com/magic/all-spells/s/status) spell. Additionally, all wearers of linked prisoner’s rings count as familiar to the jailer for purposes of spells such as <em>scrying</em> (http://www.d20pfsrd.com/magic/all-spells/s/scrying) and <em>teleport</em> (http://www.d20pfsrd.com/magic/all-spells/t/teleport).</td></tr><tr><td>Ink</td><td>1</td><td></td><td>8gp</td><td>This vial contains 1 ounce of black ink.</td></tr><tr><td>Ink_Feather</td><td>1</td><td></td><td></td><td>A sizable feather with a sharpened tip which can be used to write or draw with.</td></tr><tr><td>Instrument, Lyre</td><td>1</td><td>2 lbs</td><td>1gp</td><td>The lyre is similar in appearance to a small harp, but with distinct differences. A lyre had a hollow body, or sound-chest, from which two raised arms extend and curve outwards and forwards. Different notes are predominantly formed by having strings of varying thickness rather than length. This one is old and worn and in places even crudely patched up, but it still produces clear notes and that is all that really matters.</td></tr><tr><td>Instrument, Panpipes</td><td>1</td><td>1 lbs</td><td>5gp</td><td>The panpipe is musical instruments based on the principle of the closed tube, consisting of multiple pipes of gradually increasing length (and occasionally girth). Multiple varieties of panpipe have long been popular as folk instruments. These pipes are made from local reeds with a sturdy frame holding them together. Shahazadi often fiddles with these and always keeps them close on her person.</td></tr><tr><td>Ioun_Torch</td><td>1</td><td></td><td>75gp</td><td>This item is merely a burned out, dull gray ioun stone with a continual flame spell cast upon it. It retains the ability to float and orbit, and allows the bearer to carry light and still have his hands free. This particular stone is shaped like a marble.</td></tr><tr><td>Journal</td><td>1</td><td>1 lbs</td><td>10gp</td><td>This is a blank, lightweight book with an oilskin cover. It has 50 paper pages and is used by Shahazadi to write down stories she hears on her travels.</td></tr><tr><td>Makeup Kit</td><td>1</td><td></td><td>10gp</td><td>This kit contains a wide array of foundations, eyeliners, paints, brushes, and applicators that are used for adorning the skin. At the GM’s discretion, proper use of a makeup kit can grant a +1 circumstance bonus on appearance focused skill checks for 2d4 hours after application. This bonus is negated if the character gets caught in inclement weather, combat, or other situations in which it may get smudged or otherwise ruined.</td></tr><tr><td>Mess_Kit</td><td>1</td><td>1 lbs</td><td>2sp</td><td>This kit includes a plate, bowl, cup, fork, knife, and spoon, made of wood, horn, or tin. Each item has a handle or small hole, and can be tied together using the included leather cord.</td></tr><tr><td>Outfit, Monk’s</td><td>1</td><td>2 lbs</td><td>5gp</td><td>This simple outfit includes sandals, loose breeches, and a loose shirt, and is bound together with sashes. The outfit is designed to give you maximum mobility, and it’s made of high-quality fabric, although this set is well worn and has certainly seen better days. She can conceal small weapons in pockets hidden in the folds, and the sashes are strong enough to serve as short ropes.</td></tr><tr><td>Sex Toy Kit</td><td>1</td><td>5 lbs</td><td>35gp</td><td>A leather case which contains dildos, strap-ons, cocksheaths, leather straps, feathers, and silk scarves. It adds a +2 circumstance bonus on sexually focused skill checks.</td></tr><tr><td>Parasol</td><td>1</td><td>2 lbs</td><td>1gp</td><td>This folding umbrella is translucent and not waterproof. It cuts down on the heat from direct sunlight. In very hot conditions where the sun is a factor (such as a desert), it gives you a +1 circumstance bonus on your hourly Fortitude saves against heat, and reduces the damage from a failed save by 1 hit point (minimum 1). It provides insufficient protection in conditions of severe or extreme heat. You must hold a parasol in one hand and use it to shade yourself from the sun. Alternatively, you can hold the parasol and use it to shade another creature of your size or smaller. This pastel colored parasol is made of fine fabrics and adorned with basic patterns.</td></tr><tr><td>Scimitar</td><td>1</td><td>4 lbs</td><td>15gp</td><td>This curved sword is shorter than a longsword and longer than a shortsword. Only the outer edge is sharp, and the back is flat, giving the blade a triangular cross-section. Shahazadi carries this on her hip despite not being particularly good in its use in the hopes it deters unwanted approaches. At the very least she’s good at appearing skilled with the blade.</td></tr><tr><td>Sleeves_of_Many_Garments</td><td>1</td><td>1 lbs</td><td>200gp</td><td>These translucent cloth tubes easily fit over their wearer’s arms. The wearer of these sleeves can, when she slips them on, choose to transform the appearance of her current garments into any other non-magical set of clothing. These new clothes fit her perfectly and are always clean and mended unless she specifically designates otherwise. When she removes the sleeves, her clothes revert to their original form. </td></tr><tr><td>Soap</td><td>2</td><td>1 lbs</td><td>2cp</td><td>You can use this thick block of soap to scrub clothes, pots, linens, or anything else that might be dirty. A bar of soap has approximately 50 uses.</td></tr><tr><td>Trail_Rations</td><td>2</td><td>2 lbs</td><td>10sp</td><td>This bland food is usually some kind of hard tack, jerky, and dried fruit, though the contents vary from region to region and the race of those creating it. As long as it stays dry, it can go for months without spoiling.</td></tr><tr><td>Waterskin</td><td>1</td><td>1 lbs</td><td>1gp</td><td>A water or wineskin holds 1/2 gallon of liquid and weighs 4 lbs when full.</td></tr><tr><td></td><td></td><td></td><td></td><td></td></tr><tr><td><hr/></td><td><hr/></td><td><hr/></td><td><hr/></td></tr><tr><td><strong>Total:</strong></td><td></td><td>37lbs</td><td>±2070gp</td></tr></tbody></table><br/><span class="bbc_u"><strong>Animals / Mounts and Related Gear</strong></span><br/><table class="bbc_table"><tbody><tr><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Item</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Quantity</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Weight</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Value</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Description</span></span>   </td></tr><tr><td>Bit_and_Bridle</td><td>1</td><td>1 lbs</td><td>2gp</td><td>This is headgear used by a rider to control a mount and came with the horse when she took it from the slavers.</td></tr><tr><td>Chest, Medium</td><td>2</td><td>100 lbs</td><td>10 gp</td><td>A common wooden chest of medium size has a storage capacity of 4 cubic feet, 15 HP, and break DC 23. Each includes a simple inset lock.</td></tr><tr><td>Feed <em>Per Day</em></td><td>3</td><td>30 lbs</td><td>15sp</td><td>Horses, donkeys, mules, and ponies can graze in some regions to sustain themselves, but feed provides more reliable nourishment. Except for horses, other Large creatures need to eat twice the feed of other animals each day. A single portion of Feed costs 5cp and weights 10 lbs.</td></tr><tr><td>Fox, Creamfoot_Fennec (http://www.d20pfsrd.com/bestiary/monster-listings/animals/canines/fox/fox-creamfoot-fennec/)</td><td>1</td><td>12 lbs</td><td>8gp</td><td>These quick and wily carnivores can be difficult to train, but often make excellent familiars. This particular female desert dweller, named Nip or Nibs (short for Nibble), took a shine to Shahazadi and has stayed with her ever since they met.</td></tr><tr><td>Horse, Heavy (http://www.d20pfsrd.com/bestiary/monster-listings/animals/horse/heavy-horse/)</td><td>1</td><td>2000 lbs</td><td>200gp</td><td>This Large quadruped is used as a mount and pack animal. Horses can be trained for war but otherwise are skittish around battle. Many cultures support breeding programs and often consider their horse the best at whatever task they breed it to perform. This particular heavy horse was bred to be used as a portage animal, pulling significant loads across great distances. Shahazadi affectionally named him Drags.</td></tr><tr><td>Lock <em>(Simple)</em></td><td>3</td><td>3 lbs</td><td>60gp</td><td>This padlock can be opened with Disable Device skill check of DC 20 or the key Shahazadi keeps on her person.</td></tr><tr><td>Manacles <em>(common)</em></td><td>3</td><td>6 lbs</td><td>45gp</td><td>Manacles can bind a Medium creature. A manacled creature can use the Escape Artist skill to slip free (DC 30, or DC 35 for masterwork manacles). Breaking the manacles requires a Strength check (DC 26, or DC 28 for masterwork manacles). Manacles have hardness 10 and 10 hit points.</td></tr><tr><td>Quarterstaff</td><td>1</td><td>4 lbs</td><td></td><td>A quarterstaff is a simple piece of wood, about 5 feet in length. In battle, it’s held with one hand at the butt and the other a quarter of the way up the staff, allowing it to block blows and make quick strikes.</td></tr><tr><td>Saddle, Riding</td><td>1</td><td>25 lbs</td><td>10gp</td><td>Saddles are used to support a rider or supplies on a mount. Riding saddles are the most pervasive type of riding equipment. If the rider is knocked unconscious while in a riding saddle, she has a 50% chance to stay in the saddle.</td></tr><tr><td>Saddlebags</td><td>1</td><td>8 lbs</td><td>4gp</td><td>These sturdy, weatherproof bags are draped over a saddle to add extra carrying capacity. Each side of a saddlebag can typically carry 20 pound of items that can fit in the bags. Saddlebags do not increase the amount of weight a mount can carry; they merely give riders a place to stow their equipment.</td></tr><tr><td>Stabling</td><td></td><td></td><td>5sp</td><td>This is the amount it costs to stable a single creature that is Large or smaller for one day, at a typical stable or hostler.</td></tr><tr><td>Tent, Medium</td><td>1</td><td>30 lbs</td><td>15gp</td><td>A medium tent holds two creatures and takes 30 minutes to assemble. Packing it up takes half as long.</td></tr><tr><td>Wagon, Light</td><td>1</td><td></td><td>50gp</td><td>This four-wheeled open vehicle is used for transporting heavy loads. It includes the harness needed to pull it. Light Wagons are most commonly employed by farmers and craftsmen transporting their goods short distances or by venders in and around cities. A light wagon carries up to 1,000 pounds of cargo and requires two Medium creatures or one Large creature to pull it. This one was used by the slavers that had captured Shahazadi, to transport additional supplies.</td></tr><tr><td></td><td></td><td></td><td></td><td></td></tr><tr><td><hr/></td><td><hr/></td><td><hr/></td><td><hr/></td></tr><tr><td><strong>Total:</strong></td><td></td><td>2219lbs</td><td>±406gp</td></tr></tbody></table><br/><span class="bbc_size" style="font-size: 12pt;"><span class="bbc_u"><strong>Treasure</strong></span></span><br/><table class="bbc_table"><tbody><tr><td><strong>Platinum:   </strong></td><td></td></tr><tr><td><strong>Gold:   </strong></td><td>55</td></tr><tr><td><strong>Silver:   </strong></td><td>28</td></tr><tr><td><strong>Copper:   </strong></td><td>30</td></tr><tr><td><strong>Gems:   </strong></td><td></td></tr></tbody></table><br/><span class="bbc_size" style="font-size: 12pt;"><span class="bbc_u"><strong>Carrying Capacity</strong></span></span><br/><table class="bbc_table"><tbody><tr><td></td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">Regular</span></span>   </td><td><span class="bbc_size" style="font-size: 6pt;"><span class="bbc_u">With Backpack</span></span>   </td></tr><tr><td><strong>Light Load:   </strong></td><td>0-16 lbs</td><td>0-20 lbs</td></tr><tr><td><strong>Medium Load:   </strong></td><td>17-33 lbs</td><td>21-40 lbs</td></tr><tr><td><strong>Heavy Load:   </strong></td><td>34-50 lbs   </td><td>41-60 lbs</td></tr><tr><td><strong>Lift Above Head:   </strong></td><td>50 lbs</td><td>60 lbs</td></tr><tr><td><strong>Lift off Ground:   </strong></td><td>100 lbs</td><td>120 lbs</td></tr><tr><td><strong>Drag &amp; Push:   </strong></td><td>250 lbs</td><td>300 lbs</td></tr><tr><td><hr/></td></tr><tr><td><strong>Current Load:   </strong></td><td>Medium</td></tr></tbody></table></div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Additional Information</div><div class="spoiler_body"><span class="bbc_size" style="font-size: 12pt;"><span class="bbc_u"><strong>Goals &amp; Motivations</strong></span></span><br/><br/><strong>Short Term Goals:</strong><br/><ul class="bbc_list"><li> Find some measure of stability.<br/></li><li type="disc"> Get the curse of silence lifted.</li><li type="disc"> Find out more about the Sorceress that cursed her.</li><li type="disc"> Help those in direct need.</li></ul><br/><strong>Long Term Goals:</strong><br/><ul class="bbc_list"><li> Get the curse of sin lifted.<br/></li><li type="disc"> Learn to be a good Master.</li><li type="disc"> Return to Bidebi to reclaim the throne.</li><li type="disc"> Improve the conditions of slavery worldwide.</li></ul><br/><strong>Transformations / Curses / Blessings:</strong><br/><ul class="bbc_list"><li> Gender swapped <em>(curse)</em>.<br/></li><li type="disc"> Transformed into a Fox Freak <em>(Curse)</em>.<br/></li><li type="disc"> Magically silenced <em>(Curse)</em>.<br/></li><li type="disc"> Enchantingly beautiful <em>(Curse/Blessing)</em>.</li></ul><br/><strong>NPC’s:</strong><br/><ul class="bbc_list"><li> Partara Al-Kama, Father.<br/></li><li type="disc"> Master of the House of Worship.</li><li type="disc"> Inevera, Young slave girl.</li><li type="disc"> The foreign trader that helped her escape.</li><li type="disc"> The lord collector who owns most land trade with Bedebi.</li><li type="disc"> A stable boy in Mirtan who looks after her horse and is smitten with her.</li></ul><br/><strong>Why you failed joining the other Adventuring Groups:</strong><br/>Being the freak of nature that she is, and cursed to silence, it is extremely difficult to approach any of the established guilds. With so many accounts of prejudice and discriminations working against her it is unlikely that she will find acceptance, let alone respect, there.<br/><br/><span class="bbc_size" style="font-size: 12pt;"><span class="bbc_u"><strong>Thoughts on Others</strong></span></span><br/><br/><table class="bbc_table"><tbody><tr><td><strong>Bartholemew Fletcher</strong>   </td><td></td></tr><tr><td><strong>Calitorn Startongue</strong>      </td><td></td></tr><tr><td><strong>Gwyneth Fletcher</strong>      </td><td>Host family’s youngest daughter.</td></tr><tr><td><strong>Inevera</strong>         </td><td>A fellow slave girl at the House of Worship.</td></tr><tr><td><strong>Isabella Fletcher</strong>      </td><td>Host family matron.</td></tr><tr><td><strong>Kallis</strong>         </td><td>Sneaky little half-elf.</td></tr><tr><td><strong>Kenneth Fletcher</strong>      </td><td>Host family patron. </td></tr><tr><td><strong>Laica</strong>         </td><td>Adorably fluffy fox.</td></tr><tr><td><strong>Muineth</strong>         </td><td>The first person I could ever truly call <em>friend</em>.</td></tr><tr><td><strong>Neau Nutrai</strong>         </td><td>Goddess of love.</td></tr><tr><td><strong>Partara Al-Kama</strong>      </td><td>The Priest-King of Lukke, and my father.</td></tr><tr><td><strong>Talan’thanal Terriegon</strong>   </td><td>A scoundrel with a silver tongue.</td></tr><tr><td><strong>Tessela Jones</strong>      </td><td>Sexy, redhead adventurer.</td></tr><tr><td><strong>The Sorceress</strong>      </td><td>My tormentor, my savior.</td></tr><tr><td><strong>Zieki, The Celestial Father</strong>   </td><td>The patron god of Bidebi.</td></tr></tbody></table></div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Bonus Images</div><div class="spoiler_body">(http://i.imgur.com/hmqaoUe.jpg)(http://i.imgur.com/0kdwXZK.jpg)(http://i.imgur.com/rkcDgYd.jpg)<br/></div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Theme Song</div><div class="spoiler_body">https://www.youtube.com/embed/YYkybO2BGk0</div></div>