<div class="floatright">(https://rei.animecharactersdatabase.com/uploads/chars/11498-1008266112.png)</div><strong>Name/Villain alias</strong>: Samuel Lancaster / Ja'rok Shatterspine<br/><strong>Age:</strong>24<br/><strong>Occupation (RL):</strong>Locksmith<br/><strong>Hobbies:</strong>Drakes and Damsels, Video Games, Cooking<br/><br/><strong>Personality:</strong>The man has a tremendous amount of passion and ambition in him when it comes to his hobbies, becoming invested in a story and immersed into a character. It is what drew him to Video and Tabletop games, because he craves that power fantasy. Primarily RPGs and JRPGs give him further fan service to titilate the bachelor. He has his favorite types of roles and the one he often takes is an aggressive front liner, leading the charge in multiplayer or in co-op. He often gravitates towards villains since it is easier to do badass things sometimes it just feels good to let loose those primal urges. Plus they're more interesting. A good villain drives an entire story to him and as such he loves playing that role.<br/><br/>He is competitive and wants to win and has a fight fire with fire mentality. If he sees an opponent using broken meta or trying to play a touch dirty, he has no qualms about going to that level. Outside of his job which has him deal with the most unfortunate folks or just downright unpleasant (which frustrates him to no end), he likes to relax with cooking and has quite the talented hand at it. Most find it stressful but it helps him unwind and the two hobbies go hand in and with him munching on home baked pretzels and owning assholes.<br/><br/>As Ja'rok Shatterspine, he seeks both fear and respect with those under his command. He is pragmatic as a villain in the new world he inhabits and prefers to deal with the opposition harshly but only out of need and never sadism. The forces he opposed have forgotten the need for mercy and he'll show why it is needed. He appreciates the chance to indulge in this new life and has a deep appreciation for both beauty and battle. This world matters because it is the start of a new life and he always enjoys playing the role of a villain, to be the driving force behind a good epic. Will it be one of triumph or tragedy means little. He wants this to be something that can be told for years to come.<br/><strong>Sexual Ons:</strong>Breast Play, Cock Worship, Bondage, Domination, After Battle Sex, Exhibitionism<br/><strong>Sexual Offs:</strong>Cucking (Hard No), Toilet Play, Guro<br/><br/><strong>Background:</strong>Samuel Lancaster was a first born son that was put through the tried and true method of being used as an experimental child that messes with ones confidence and abilities in youth. His deepest crutch was math and arithmetic and as such this crushed his dreams of being a cook in college. He didn't truly connect well to people in face to face actions and was more comfortable behind the warm glow of a tv monitor, chatting with people over the internet or gaming on a headset. However when it came to tabletop gaming he found himself more comfortable role playing as someone else than he was in real life.<br/><br/>So when it came to being summoned by the denizens of darkness whom were on the back foot after being pushed and eradicated by the so called forces of good, he didn't hesitate to delve into this new life. Granted he was utterly confused and had to quickly adjust to the notion of magic and a new body but he found himself taking the form of a longtime favorite being he used to play in both video games and tabletop games. He became a large hulking brute of a monster whom was known to slay giants and claim maidens with intensity and drive. A being whom wielded the femur of a giant as his weapon and sunders armor from would be valkyries with his bare hands. He was no longer Samuel Lancaster but the giant-bane known as Ja'rok Shatterspine.<br/><br/><strong>Age Verification for Image:</strong>https://www.animecharactersdatabase.com/characters.php?id=76921<br/><br/><strong>Charsheet:</strong><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Ja'rok Shatterspine</div><div class="spoiler_body"><div class="floatright">(https://vignette.wikia.nocookie.net/sickle/images/5/59/Rimelord_Vargach.jpg/revision/latest?cb=20180415211348)</div><strong>Name:</strong> Ja'rok Shatterspine <br/><strong>Race:</strong> Tanarukk<br/><strong>Class:</strong> Paladin of Conquest 3 / Barbarian Tier 1  <br/><strong>Alignment:</strong> Neutral Evil<br/><br/><hr/><br/><strong>hp:</strong> 31 (3d10+9 HD); <strong>AC:</strong> 19 ; <strong>Init:</strong> +1 <br/><hr/>Tanarukk<br/>Neutral Evil Medium Humanoid<br/><strong>Languages</strong> Common, Abyssal, Orc<br/><hr/><strong>Immunity</strong> Disease<br/><strong>Resistance</strong> Fire, Magical Weapons<br/><hr/><span class="bbc_u"><strong>Proficiencies</strong></span><br/><strong>Bonus</strong> +2 <br/><strong>Abilities</strong> Strength, Charisma  <br/><strong>Weapons &amp; Armor</strong> Simple Weapons, Martial Weapons ; Light Armor, Medium Armor, Heavy Armor, Shields<br/><strong>Skills</strong> Animal Handling, Athletics, Insight, Intimidation, Persuasion, Survival<br/><strong>Tools</strong> Cook's Utensils, Vehicles (Land)<br/><hr/><strong>Speed</strong> 30 ft. (6 squares)<br/><strong>Melee</strong> <br/><strong>Ranged</strong> <br/><strong>Space</strong> 5 ft.; <strong>Reach</strong> 5 ft.<br/><strong>Atk Options</strong> <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Divine Smite</div><div class="spoiler_body"> (Spend one Spell Slot to deal 2d8 [+1d8 per spell level higher than 1] radiant damage to target alongside weapon damage.</div></div>, <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Commanding Strike</div><div class="spoiler_body">Force Wisdom Save on struck target. Save or be Frightened for 1 Minute.</div></div>, <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Guided Strike</div><div class="spoiler_body">Channel Divinity and gain +10 to Attack Roll after dice roll before DM confirms hit or miss.</div></div><br/><strong>Special Actions</strong> <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Divine Sense</div><div class="spoiler_body">Sense Celestial, Fiend or Undead within 60 feet of you</div></div>, <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Lay on Hands</div><div class="spoiler_body">Can Restore up to 15 hp Per Day; Use 5 hp to cure disease or poison.</div></div><br/><strong>Combat Gear</strong> Bone Maul, Bone Warpick, Bone Shield<br/><strong>Spellcasting</strong> (Base Spell DC: 12) (Spell Attack Bonus: +4) (Spells Prepared: 3)<br/>   1st  (3/Long Rest) - <em>Command, Compelled Duel, Thunderous Smite</em> (PHB/SRD)<br/><br/><hr/><strong>Abilities</strong> STR 16(+3), DEX 13(+1), CON 16(+3), INT 8(-1), WIS 10(+0), CHA 14(+2)<br/><strong>Class Traits</strong> Fighting Style (Great Weapon Fighting, Reroll on a 1 or 2 on a damage die), Divine Health (Immune to all Diseases), Channel Divinity (Refreshes on Short or Long Rest), Rage (3/Day and Refreshes on Long Rest), Unarmored Defense (Armor+Dex+Con = Total AC)<br/><strong>Racial Traits</strong> Darkvision (60ft), Demonic Blood (Count as Demon and Orc), Fiendish Resistance (Fire Resistance), Menacing (Intimidate Proficiency), Natural Armor (AC 13+Dexterity), <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Unbridled Frenzy</div><div class="spoiler_body">Use a Reaction if you are hit by a Melee Attack, make one Melee Weapon Attack with advantage against the attacker. Refreshes after a short or long rest.</div></div><br/><strong>Feats</strong> Great Weapon Master <br/><strong>Dark Blessings</strong> <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Steelbane</div><div class="spoiler_body">Your body is darkly blessed resistant against steel. You gain resistance to magical weapon damage. Your disadvantage is you are unable to wield or wear weapons or armor made from metal.</div></div> <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Legendary</div><div class="spoiler_body">You gain legendary prowess. You gain three charges of this legendary ability and charges are restored on short rest. You get following list of options to use charges for;<br/><br/><ul class="bbc_list"><li>Extra movement, bonus action or reaction (1 charge)</li><li>Extra standard action (2 charge)</li><li>Automatic success on saving throw (2 charge)</li><li>Additional turn worth of actions (3 charges)</li></ul><br/>Your disadvantage is that each time you spend charge dice for legendary action, GM can same number of times negate your advantage anytime from any roll. He cannot affect rolls where you used ability (like Lucky) to gain advantage to a roll (only natural occurring advantages).<br/></div></div><br/><strong>Background</strong> Folk Hero<br/><strong>Possessions</strong> Cook's Tools<br/><br/></div></div>