<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=289327.msg14284073#msg14284073">Quote from: Envious on 19-07-2018, 19:46:04</a></div></div><blockquote class="bbc_standard_quote">I'll volunteer to help do that, actually. It'll help me learn my way through. <br/><br/>The rules are so vast and situational that I'm constantly looking stuff up for clarification. <strong>I'm assuming that there's a big deal with the letter of law versus the spirit of the law, rules versus intent, also.</strong><br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>There is, and you've already seen some conversations here where there was disagreement about that. In the end run, it all comes back to the GM, which is why if I'm unsure of something I tend to ask questions 'Can I...?' or 'Does this...?' most of the time, although I did screw that up pretty badly early on due to misremembering some things.<br/><br/>Then again, the problem was I was sure of it, and I was wrong. :)<br/><br/>In the end run, it's a game, and the goal is to have fun. Rules lawyering for clarification can be useful, but I'm disinclined to argue about things because it slows down moving the game on and having fun. So when I was corrected I just went 'Oh. I thought it was XYZ, not ABC, sorry.' and moved on with it. Some folks are a bit more tenacious, and obviously it's situational. People are much more inclined to argue about something that might end up with their character dead, for example.<br/><br/>But even in such a situation, my general go-to rule is 'Don't piss off the person running the goddamned GAME!'<br/><br/>BTW, in case nobody has clarified it, when such debates are ongoing, you may see the abbreviations RAW (Rules As Written) and RAI (Rules As Intended...A rather fishy designation unless it's coming from a game designer!).<br/><br/>Realism gets brought up occasionally, but most of the time it tends to get dismissed UNLESS the GM decides it makes things more dramatic. Realism for the sake of realism is kind of out the window the moment you start talking about magic, after all.<br/><br/>("THE DRAGON DID WHAT?! BUT THAT'S NOT REALISTIC!")<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=289327.msg14284362#msg14284362">Quote from: Envious on 19-07-2018, 21:55:29</a></div></div><blockquote class="bbc_standard_quote">A start to the reference thread (https://elliquiy.com/forums/index.php?topic=290916.0). <br/><br/>Guys and gals,<br/>What information would you like to see added? Do you notice any mistakes?<br/>Thanks,<br/>envious<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>That looks quite awesome! I might add to the bit about the Darkness enchantment's effects that characters with a light source and normal vision can see 5' and characters with a light source and LLV can see 10'.<br/><br/>Thank you for taking the time to do that. :D