Okay, Lailia started the combat! Now, all caster/clerics etc can cast one spell before the round 1 starts.<br/><br/>Now bugbears will be<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">surprised</div><div class="spoiler_body">If you’re surprised, you can’t move or take an Action on your first turn of the combat, and you can’t take a Reaction until that turn ends. A member of a group can be surprised even if the other Members aren’t.</div></div>, so they don't take any actions and are incapable of doing reactions. But still, this counts as 'round 1'. You can use the mage hand use the ranged method to grab morning stars (mage hand can lift 10lb and morning stars have a weight of 4lb), ranged method be the safest way to stay from melee and able to move morning star 30'ft away from bugbear as single spellcasting action.<br/><br/>Alternative to mage hand also catapult cantrip can be used, basically, shoot morning star to fly 90'ft away from bugbear in a straight line (because morning star is unattended) or attempt hit bugbear with it (they need do dexterity save avoid 3d8 dmg from impact).<br/><br/>The riskiest one is to move and pick the morning star from the ground but you remain in melee but are now armed with bugbear's morning star. However, as a reminder, all bugbears have shields that can be used as improvised weapons in melee.<br/><br/>Also instead trying disarm you can just directly attack bugbears, they have AC 14 without their shields (with shields it's AC 16), as they still wear most of their hide armor.