Aria swooped down, descent somewhat slowed by her ethereal phasing, but she hoped by it to catch the illithids more off-guard when she finally did fire, and have a better chance of any retaliatory magics of theirs missing.<br/><br/>None were hurled up just yet; the various mindflayers continued to make spellcasting gesticulations to no visible effect. The two further groups continued to float downwards, as did the human and its sole accompanying mindflayer - ostensibly. Aria saw that illithid seem to split in two, with a translucent copy if itself - the pall of erstwhile invisibility, she recognized - flying westward rather than floating down.<br/><br/>She gestured that way with her finger and shouted back to Kass, "The one directly below us is actually invisible flying west!" Kass would recognize from context the magic usually named by illusions as Mislead. Aria, for her part, simply assumed that the 'real' one was the invisible one, as making an invisible illusion of oneself would seem rather pointless (except perhaps as an elaborate double-bluff if it expected a foe such as herself could see 'invisible' illusions, she supposed). At least she hoped it hadn't created an actual, functioning clone of itself!<br/><br/><br/><br/>Yeah, run is 3x with heavy load (bottom of http://www.d20srd.org/srd/carryingCapacity.htm (http://www.d20srd.org/srd/carryingCapacity.htm) has a neat little table).<br/><br/>Aria also dive-runs for 360' (45' while blinking x 4 x 2) .<br/><br/>NPCs all float down 60' (except the invisible mindflayer which goes 60' west)