(https://i.pinimg.com/originals/ed/42/10/ed42107858798332d781835697eece7f.jpg)<br/><strong>Hope<br/>Maldur, Outskirts farm hourse -&gt; Maldur city, market district<br/>Tag: Evita</strong><br/><br/>Hope chuckled ever so slightly, bagging poison and dagger subtly. "I.. guess I can excuse losing the weapons. They are standard issue, hard to trace." She nodded, as the two made their way out and along the rich traderoad leading to Maldur. There was but a hint of clouds in the distance and the walk was suprisingly relaxed.<br/><br/>Evita finds that a lot of what Hope can tell her seems like hearsay and superstition, but she can easily sort 'likely' 'unlikely' and 'propably nonsense' in her mind, just judging by what one like Hope should know.:<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> The Seven Sins</div><div class="spoiler_body">The mightiest assassine-group of this world styles themselfs after the seven deadly sins of humanity. They are strictly organized into seven sub-groups, each with a lower caste, expendables (like Hope), higher caste contract fullfillers, and a leader who commands absolute loyalty. <br/>Apparently these factions further seperate into a more martial focused group (Envy, Greed and Wrath, in this order of  ranking), and a more subterfuge focused one, (Sloth, Gluttony and Lust), although no one seems to know what Pride is up to exactly. <br/>Hope seems genuinly terrified of the faction leaders and convinced that if she were to become Envy, she'd be far stronger than she was now. Apparently it is said that the individual ranked as Envy has the ability to take on the abilities of others. How exactly that would happen, she has no idea. Then again, someone must have managed to defeat this Envy. Hope does not wish to expand on that topic.<br/>Hope can also give a brief description of Wrath, though it is rather useless by comparison, best summed up as 'an inhuman monster looking like a human' and 'to just run, or surrender, rather than try to fight'.<br/></div></div><br/>Once the decently traveled trade-road of Maldur that Evita has some fond childhood memories off makes path for the open city of Maldur, obviously the topic of an assasine-organization makes space to Hope getting curioius about Evita's past-:<br/>"So, your.. predicament, was that just random bad luck?"<br/><br/>She chats on, as you travel towards the market street. Well, you try to. At the end of that road, someone suddenly shouts out towards you.:<br/><br/>"Hold it there!"<br/>(https://i.pinimg.com/originals/ee/2d/8a/ee2d8a7befed460408a11e45f48ccc52.jpg)<br/><br/>A uniformed guard bearing the Insignia of Maldur approaches you, tipping his chin. "Looking awfully suspicious, the two of yer. Which ain't good, I can't have suspicious folks in town, ya know. Whats your business in Maldur?" He inquired, with a slightly provocative stance. Hope looks over, uncertain, letting her companion speak first, if she wants to.<br/><br/><em>Corrupt Guardsman: Initiative 15</em>