<span class="bbc_font" style="font-family: georgia;"><strong>Date (https://i.imgur.com/nPy1LJY.jpg):</strong> 22 Desnus 2714 (Day 1), <strong>Time:</strong> 10:00<br/>    <strong>Amariel</strong> (<strong>Hp</strong> 10/10), <strong>Camilla</strong> (<strong>Hp</strong> 7/7), <strong>Giles</strong> (<strong>Hp</strong> 11/11)<br/>    <strong>Kyrie</strong> (<strong>Hp</strong> 13/13), <strong>Olu</strong> (<strong>Hp</strong> 10/10), <strong>Reynald</strong> (<strong>Hp</strong> 8/8)</span><br/><br/><span class="bbc_font" style="font-family: courier;"><strong>Wormwood Crew (https://docs.google.com/document/d/1wcsl1pYu-Rq56tdSIv0Xlxz4uPGwkwTdEr5cP8gXso4/edit?usp=sharing)</strong></span><hr/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Giles Check Results</div><div class="spoiler_body"><strong>Perception:</strong> On the march up to the decks, passing through the hold, Giles notices some crates among several others that have remained nailed shut, where all the others have been opened.  These crates in particular have a stylised raven imprinted on them.  There is foodstuff and bottles in the other opened crates, but no hints as to what these ones in particular hold.<br/><br/><strong>Knowledge:</strong> Being untrained in the skill, Giles doesn't not recognize the names or anything of import about them.</div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Camilla's Familiar</div><div class="spoiler_body">Through Camilla's empathic link, she can sense that her familiar is within 1 mile of her (and, therefore, likely on the ship).  It is presently wary, but also somewhat curious.  It is also slightly nervous, but not incredibly so.</div></div><br/><br/>After a winding upward march, the sun is blinding as everyone steps out from the underbelly of the ship and into the open air above, but not for long.  Wherever they are, it appears to be on a rather sizeable ship - a three-masted carrack by any guess - and it has sailed far enough that no land is in sight.  As the press-ganged group is marched onto deck, they are greeted cluster of figures is gathered around the main mast; most look at the newcomers with bleak indifference, though a few crack wicked grins.<br/><br/>A series of measured thumps issues, calling attention to the poop deck on the stern of the ship in front of them, where a trio look down upon everybody below.  The dominant figure of the three is giant of a man (https://i.imgur.com/NFCZhME.jpg) - a Garundi if his swarthy complexion and facial features are any judge - who's one good eye looks down on everyone without pleasure.  The second is a younger, balding man (https://i.imgur.com/dzosCid.jpg) with a long black ponytail, who wears a long coat, and carries a well-used cat-o'-nine-tails.  On the opposite side of the giant Garundi, leaning against the railings, arms folded, is a woman (https://i.imgur.com/aCNRt9Z.jpg) whose lower-right face is scared by old burns.<br/><br/>Among the three, it is the Garundi man who addresses them, his voice a deep bellow that carries over the wind.<em>"Glad you could join us at last!  Welcome to the Wormwood!  My thanks for 'volunteering' to join my crew.  I'm Barnabas Harrigan - <strong>Captain</strong> Barnabas Harrigan to you - not that you'll ever need to address me.  I have one rule - don't speak to me.  I like talk, but I don't like your talk.  Follow that rule and we'll all get along fine."</em><br/><br/><em>"Oh, and one more thing.  Even with you new recruits, we're still short-handed, and I aim to keep what crew I have.  There'll be a keelhaulin' for anyone caught killin' anyone.  Mr. Plugg!-"</em>the bald man straightens at the address<em>"-If you'd be so kind as to make pirates out of these landlubbers, it'll save me the trouble of having to put them in the sweatbox for a year and a day before I make pies out of 'em."</em><br/><br/>With a jerk of his head, Barnabas stomps away, and, a moment later, the woman follows having eyed everyone.  Mr. Plugg steps forward to lean over the balustrade, unrolling his multi-tailed scourge as he does so, a cruel smile splitting the thin lines of his lips.<em>"Alright you dogs, each one of you get before the rigging.  Bit 'o bad luck during the last storm cost us a sail monkey, so we's needs a replacement!  Now get up to the crow's nest all of you, and do it like the devil was snapping at your heels!"</em><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Climbing Up the Rigging</div><div class="spoiler_body">Everyone needs to make four Climb checks against DC 10.  Post your results in the OOC thread.  Failing 1 check results in being entangled in the ropes, and losing time.  Failing 2 consecutive checks results in a fall; such a character takes 3 bludgeoning damage (Acrobatics check vs. DC 15 to avoid this damage), and need not continue making checks.<br/><br/>Assuming your PC doesn't fall, total the results of your Climb checks.  The PC with the highest total reaches the crow's nest first.  In the event of a tie, the PC with the highest Dexterity score wins by a hand.  PCs who fall, automatically have a total of 0.<br/><br/>In the event that everyone falls, everyone starts climbing over again.</div></div><br/><br/>Once Mr. Plugg's test is over, he quickly designates the one who made it up to the crow's nest as the new 'monkey' aboard the ship.  Setting aside that person, he orders the rest to form a line.<br/><br/><em>"Now that you're done shaking your behinds for the entertainment of the crew, which of you is handy in the kitchen and knows how to cook a decent and, most importantly, edible meal?"</em><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Choosing the Cook</div><div class="spoiler_body">You guys can discuss this in OOC to decide.  Basically the first person to say yes gets the post.  If the group elects to remains silent, Plugg stabs his finger at Giles, selecting him for the position.</div></div><br/><br/>With a new cook chosen, Mr. Plugg surveys everyone, hands on his hips and cruel glint in his eyes.<em>"Well then, that's that and all well.  Anything you sorry sods want to say for yourselves before starting an honest days work?"</em><br/><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">POST FORMAT</div><div class="spoiler_body">Here's a post format you can use that should provide me with information I more or less find useful.  Might amend it in the future if there's anything I feel I'd like to know.  Apologies beforehand!<br/><br/><div class="codeheader">Code: <a class="codeoperation" href="javascript:void(0);" onclick="return smfSelectText(this);">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[floatleft][img height=250 padding=2]image.url[/img][/floatleft][url=Character.Sheet][size=14pt][font=comic sans ms][color=color][glow=color,2,300][size=16pt]Name[/size][/glow][/color][/font][/size][/url]<br/>[font=georgia][i]NG Medium humanoid (type)[/i]<br/>[b]AC[/b] 00 ([b]Touch[/b] 00, [b]FF[/b] 00), [b]CMD[/b] 00 ([b]FF[/b] 00)<br/>     [b]Perception[/b] +00 (plus any special senses you may be benefiting from, like darkvision 60 ft., etc...)<br/>     [b]Languages[/b] Languages<br/>[b]Appearance/Equipment:[/b] (Generally, how NPCs perceive you, and what equipment you have ready for use)<br/>[b]Current Thoughts:[/b] (Gives me an idea of what's important, but also in case a [i]detect thoughts[/i] spell is cast on you.)<br/><br/>[b]Notes:[/b] (any additional information you want to point out)[/font]<br/><br/>[spoiler=MAGIC (if applicable)][b]Hunter Spells Known[/b] (CL 1st; +5)<br/>1st (4/day) - [i]lead blades[/i]<br/>0 - [i]create water[/i]<br/>[/spoiler][hr]<br/><br/>Post</code></pre></div></div>