Taking a closer look at the nearest door, down a short hall just to the left of the doorway she emerges from, Ming-Fu detects no sign of any traps, nor can she pick up on any sounds from whatever lies behind the door. When finally she touches a hand to the blinking green disk, the panel smoothly slides open, revealing a darkened rectangular room holds several shelves and racks filled with various pieces of equipment, weapons, and armor – some of which may look quite familiar to Ming-Fu and the rest of the group some of which may not...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">Inside the store room is the following: Your starting equipment, four sets of leather armor, four scimitars, four longbows, four quivers (each with 20 arrows), two stoppered beakers of unidentified fluid, and a masterwork shortspear.</div></div>