<strong>Introductions All Around</strong><br/><br/>This is the time to let your players introduce their characters to one another. They should share as much as crewmates would know after living in close quarters with each other for at least a few weeks, including why they’re aboard the Rebecca. Some of the heroes are likely here because it’s a job like any other. Others with more exotic professions might simply have been traveling on the Rebecca when she ran into trouble. Either way, they’re all in the same boat now, so to speak.<br/><br/>Any characters who wish to begin the game as former mates should share more detailed information with each other, and perhaps concoct a short tale of how they met. Remember that these introductions aren’t actually taking place right now—the group has been together for at least a few weeks even if they didn’t work directly with each other. The most pressing concern—after the players describe their pirates to each other—is the thing crashing around in the jungle.