<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=315225.msg15235179#msg15235179">Quote from: PerpetuallyAnnoyedCleric on 11-01-2020, 06:29:44</a></div></div><blockquote class="bbc_standard_quote">I think that is the correct roll from a glance, +2 from your Operative levels.<br/><br/>Lyssiah is unable to learn much about the location.  None of the people she talks to have visited the system, and while some have been nearby they don't have any memory of illegal activity that they are willing to talk about.  She does know that there has been some old Pact Worlds tech moving onto the black market in the last year or so from an unknown source, mostly small arms and small ship system parts, and that several pirate groups have vanished.  Of course, pirates vanishing is hardly unique or unexpected.  She also knows that pirates and similar love derelict ships for the spare parts if nothing else. <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>After learning all she could, Lyssiah starts suspecting that the derelict ship they are sent to infiltrate is a base of operations for either large scavenger gang or a mercenary group laying low. Either way, she considers not going, as she thinks it is unwise to go on the mission. But her gambling debts and a bounty hunters that are looking for her is convincing reason to leave Absalom Station for a while...<br/><br/>After boarding the freighter, on the way there, she catches a moment where Valerie and she are alone and tells about her suspicions, reasoning she needs someone to watch her back if things go south. Valerie is the only one she owes her something - a debt of honor for her timely warning when they were together in a merc group. Lyssiah always pays her debts!<br/>To this day Lyssiah can't help but shudder when thinking what would've happened if that merc group has sold her to one of her enemies.<br/>