<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=266554.msg13255541#msg13255541">Quote from: NightLux on 06-06-2017, 22:40:37</a></div></div><blockquote class="bbc_standard_quote">That makes that easy.  And we are guaranteed to have three so we're go.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>A player PMs like he's asked, but noooooo....<br/><br/>Just foolin'  :P<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=266554.msg13255541#msg13255541">Quote from: NightLux on 06-06-2017, 22:40:37</a></div></div><blockquote class="bbc_standard_quote">So impromptu poll then.  Do you want something more:<br/><ul class="bbc_list"><li>Dungeon crawl</li><li>Political (internal to Starfall)</li><li>Political (external to Starfall)</li><li>Horror/Creepy</li><li>Investigation-oriented</li></ul>I generally write these adventure to be plug and play with whatever setting I need, like a skeleton to them mold to fit what my players want/are moving to (in the case of continuing adventures).  I could do two or three if you all wanted.  Ironmote was more external politics/dungeon crawl, Solitude's End horror/creepy (and backstory), and Trade Wars more internal politics/Investigation, if you want examples to get the idea of how they might go.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I'm good with any variation, too.