GM Note:<br/><br/>Knowledge Arcana to know more about Hippogriffs: 22<br/>-What abilities do they have?<br/>They're flying horses.  They are reasonably intelligent, for a horse.  They can see in the dark.<br/><br/>-What do they eat?<br/>They are carnivorous, but can also forage hay.<br/><br/>-How would one hatch/rear them?<br/>The GM lacks that knowledge, but Sylvy knows that she can hatch them and take care of hippogriffs.<br/><br/>-Would they imprint on us as their parents if we hatched them ourselves?<br/>Probably, yes.<br/><br/>-Do they live in packs or are they singular and territorial?<br/>They are territorial.  You are surprised that a hippogriff hasn't attacked Sophia and Telamon.<br/><br/><hr/><br/><strong>ELSEWHERE...</strong><br/><br/>Talai, you awaken.  You hear noises in the distance.  Sentient voices.  You look around your little nook inside of the cliff face, the place you have survived in for three weeks now, and you look towards the small hole that lets in the sun.  Just beyond it, you remember... the snake.  The giant snake that had made a meal of your party, and almost you.  It was outside.  But the voices were outside.<br/><br/>Talai, you have made a small home inside of a nook in the canyon.  It is approximately five feet deep and four feet tall.  You can't stand inside, but you can sit and wait.  To get inside the nook, you have to crawl through a small crevice in the cliff, and then climb twenty feet down.<br/><br/>It was here that you waited out the snake.<br/><br/>All the items on your list are currently with you (as you have rationed items out for consumption).  You are able to trap condensation to drink, too.<br/><br/>