<div class="floatright">(https://elliquiy.com/elluiki/images/5/54/Suzuya.Juuzou.full.jpg)</div><strong>Name:</strong>Sai Ren<br/><strong>Age:</strong>19<br/><strong>Sex:</strong>Male<br/><strong>Sexuality:</strong>Bi, heavy leaning to feminine appearance.<br/><strong>Description:</strong><br/>Sai has silvery white hair, wild red eyes, the usual pointed elven ears and a general look of mischief on his face. He's fairly short and slim, with more of a swimmer's body than having any particular musculature to him. Exceptionally beautiful facially, attracting both men and women alike going off looks alone. He doesn't wear armour, instead wearing flimsy silks of almost camouflaging greens and deep blues with a small feminine looking waistcoat of a similar tone which would possibly enhance the bust of any woman who happened to wear it (of which he course has none of himself). His light contrast to the rough n' tumble bag worn on his back, with a bow and quiver attached. A dagger is kept in a sheath on his belt.<br/><br/><strong>Background:</strong><br/>Sai is an intelligent young elf that hailed from a colony of sea-elves on the small Isle of the Sirens, a place where few dare to sail due to the stories of beautiful monsters tempting sailors to their doom... In reality the isle was a fairly advanced isolationist community, where elves learned archery from a young age for both competition and hunting, with the best archers holding the most wealth. Sai however grew up in poverty due to his parent's lack of skill on the streets of the Isle, relying on his natural charisma to be a small con-artist in a small gang of young thieves as he practiced to improve his own archery skills. The old elf that ran his gang, 'Fae' Gin, was a master hypnotist and it was through him that Sai was able to learn much of his tricks when mixed with alluring looks to get others to do what he desired.<br/><br/>Sai was surprisingly well-read for a young rogue, having been taught by Fae Gin how to read for heist purposes. As Sai sought more to living at risk day by day for a pittance when not practicing with his bow in the day, he would spend the night reading through a variety of tomes kept locked away in his village's grand library. It is through doing so that he learned of a sealed cave that housed a 'demon', which would allow whoever found it to rule over whoever they desired. Seeking an end to his life under Fae Gin and with aspirations greater than he could truly muster, he sought out this cave. Upon finding the Demon Cave of Desires, there was a spirit sealed within like the tome said, though it very quickly tried to possess Sai for walking into it's trap...<br/><br/>Thankfully due his now decent skill with his bow Sai was able to destroy the demon's anchor to the physical realm and interrupt the possession before it was finished, this however left Sai's own spirit was left half unlatched from his form. It also permanently shifted his eyes to the colour of red, the same as the demon's own. Coming away from this encounter, Sai discovered purely by accident he now had the ability to slide his spirit into unconscious bodies and possess them until they awoke. His ability to hypnotise was also augmented partially through touch. His appetite for fun and mischief grew as he played with the elves of his Isle, both through pranks and sexual hijinks...<br/><br/>Though word soon spread over this grand power Sai now held, the Elders of his village, because of his red eyes named him Avatar to the 'God of Flesh'. This was the identity of the demon that he escaped from and banished, though his taste for mischief only led him to exile from his island home. Left to tantrum alone on a boat and somewhat put out that a monster had changed his life so, eventually his boat reached and washed ashore on the lands near the realm of Gaia. Upon hearing at a tavern one day the chance to gain a Kingdom for completing the trial of Gaia came to Sai, he jumped at the chance to take part, given that he'd surely find all new types of monsters there to mess with.<br/><strong>Likes:</strong><br/>Assplay, exploring new places, being worshipped by pretty things, fine mead, reading tomes of lore, breaking dommes into subs, coin and shiny things, practicing his bow skills.<br/><strong>Dislikes:</strong><br/>being stuck in one place, being in debt to another, ugliness, plans going awry, the law, spicy food, abrasive people, chores, being ignored.<br/><strong>Player desires:</strong><br/>I'm actually fairly open for this character! My only offs I think would be overt gore and/or castration (though that doesn't seem like this kind of game anyway). Probably leaving myself open for all sorts, though feel free to go wild with him. ^^; As far as my own likes in lewd scenes, all things butt related (giving to others mostly) suits me! Otherwise I'd like to do some exploration of the setting, loads of chances to roll dice, basically adventuring and weirder the better.<br/><hr/><strong>Class:</strong>Rogue (Class Warfare; Body Thief + Puppeteer + Siren)<strong>Level:</strong>1<br/><strong>Current XP:</strong>0<strong>Needed XP:</strong>8.<br/><strong>Stats</strong><br/>Strength: 9 (+0). Dexterity: 13 (+1). Constitution 12 (+0). Intelligence: 15 (+1). Wisdom: 8 (-1). Charisma: 16 (+2).<br/><strong>Damage:</strong>d6<strong>Armor:</strong>none.<strong>HP:</strong>16/16<br/><strong>Alignment/Drive:</strong>Chaotic (use your powers to sow discord amongst your foes)<br/><strong>Race/Origin:</strong>Elf (Class Warfare Rogue: bows get precise tag).<br/><strong>Bonds:</strong><br/>-I would never possess<strong>Elrune</strong>, I cannot stand their body.<br/>-<strong>Arawn</strong>knows what I can do and doesn't loathe me, for some strange reason.<br/>-Bond 3<br/><strong>Gear:</strong><strong>Load:</strong>6/8<br/>-Clothes<br/>-Dungeon Rations (5 uses, 1 weight)<br/>-Ragged bow (near, 2 weight) + bundle of arrows (3 ammo, 1 weight).<br/>-Body Thief: Adventuring Gear (5 uses, 1 weight)<br/>-Dagger (hand, 1 weight)<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">-11 coin</div><div class="spoiler_body">Roll Result: wander rolled: 3d6<br/>Comment: starting coin<br/>Result: 2, 5, 4,<br/>Total: 11</div></div><br/><br/><strong>Moves:</strong><br/>-<span class="bbc_u">Flexible Morals;</span><br/><strong>When someone tries to detect your alignment</strong>, you can tell them<br/>any alignment you like.<br/><br/>-<span class="bbc_u">Possession;</span><br/>When you touch a sleeping or unconscious NPC, you may possess<br/>their body with your mind.<strong>While you possess someone’s body</strong>,<br/>your own body lies unconscious and you have full control over<br/>their body, as if it were yours. Use your own stats. Your new body<br/>takes any physical damage you suffer, but you mark a debility if it<br/>dies or suffers particularly traumatic injury. Your mind returns to<br/>your original body when you want it to or when the person you are<br/>possessing wakes up.<br/><br/>-<span class="bbc_u">Puppet Strings</span><br/><strong>When you have time and physical contact with someone</strong>, you<br/>can plant commands inside their mind. Voice your commands, no<br/>matter how complicated, and roll+INT.<strong>On a 10+</strong>, hold 3.<strong>On a 7-9</strong>,<br/>hold 1.<strong>If they fulfill your commands</strong>, you lose all your hold over<br/>them. Until then, you can spend a hold at any time to inflict<br/>1d6 damage (ignores armour). You may only retain your hold over<br/>one person at a time, though you can abandon your remaining hold<br/>if you wish.<br/><br/>-<span class="bbc_u">Hypnotic Allure</span><br/><strong>When you are alone with an NPC and you fix your will upon<br/>them</strong>, roll+CHA.<strong>On a 10+</strong>, hold 2 over them.<strong>On a 7-9</strong>, hold 1.<br/>While you have a hold over them, they cannot act against you,<br/>except in self-defence. They can spend one of your hold by:<br/><ul class="bbc_list"><li>Doing something you tell them to do.</li><li>Fighting to protect you.</li><li>Giving you something you want</li></ul>