So we have a slow week, and then you...just cancel the game? Slow weeks happen. Personally, I'm GMing two games where posts from players can end up being a good week or so apart, if not a little longer, and one of those games has been going strong for about two or three years.<br/><br/>Honestly, I think closing the game is a little preemptive. We had a slow week, sure, but why not PM some people, chase the guys who haven't posted up and generally figure out why people aren't posting? It could be that they're busy, in which case, just extend the deadline. It could be that people aren't really sure what the options are, so you could give them options and ideas.<br/><br/>I just think you're jumping the gun a bit, dude. A single slow week in a game that has moved so quickly and strongly seems...odd, and oddly pessimistic of you. I'd like to think that closing the game is the absolute last resort for a GM, when he's tried everything else, and waited for several weeks without result.<br/><br/>If you want to close it, then go ahead, but I think you're being a bit quick to close it when it's only been a single slow week. Slow weeks happen to games eventually, and that's fine. I'm just not sure...why you're taking it so hard, I guess.