<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=283008.msg13971462#msg13971462">Quote from: Sain on 04-03-2018, 18:54:15</a></div></div><blockquote class="bbc_standard_quote">Or we could play it like an RP and not optimization board game ^^ I would imagine there is some incentive IC wise to not handle everything alone and rush things and instead see if your new allies are also up to the task. If I may apply 'predict the GM intention'-move The first fight was probably split up one purpose to give everyone a chance to have their charas do something rather than sit and watch as the most well optimized one(s) roll over all three and then proceed to be the only ones to do something cool.<br/><br/>In a game this high power it takes some PC cooperation too to keep it from sliding towards the slope the Legendary Monsters were heading, where eventually only small portion of the characters can actually tackle plot relevant problems :P<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>There is a bit of a difference between playing the ‘optimization board game’ and feeling as though you’ve got nothing useful you can do, however.  Though as Lockepick pointed out, there is always targeting Johan, who is effectively the enemy’s escape route off the plane for the most part.<br/><br/>In addition to that, if there are any longer-lasting spells with a longer casting time, then taking time to prepare for the siege by Graz’zt’s legion could be handy.  Or maybe even launching some decapitation strikes on the army’s leadership while they’re still 10 minutes out and then communicating to the Yugoloth mercs that they might not be getting paid enough for what they’re about to walk into might be an option...