I'd think that the main characters being ahead on XP is fair. They do the hard work and they should get more 'rewards' than the players on the bench. And it's a good incentive for people to keep their characters alive when a lot of people are looking forward to the death scenes :P<br/><br/>But the reserve characters should also gain some XP, maybe 50%-75% of the main group. Otherwise, you'd have lvl 1 characters facing up against lvl 3 baddies.<br/><br/><br/>BTW, when do I come in? Run in and reinforce as soon as a character meets a bad end or when the scene moves (like the party withdrawing or whatever)?