To those paying close attention, the alleyway seemed to flicker slightly, a distortion in the air a mere five feet or so past the mouth. Stepping through brought the party of girls out of the warmth of the city and into the pleasant cool of an air-conditioned building.<br/><br/>The domain was, at a glance, resplendent. Polished marble floors, ornate wooden furniture, beautiful pictures framed in gold. The entire room looked like the entryway to the most expensive mansion imaginable. High above a massive chandelier hung over the room, casting light down on those below.<br/><br/>A set of stairs rose up ahead, leading up to the second floor and a wide set of doors. To the left and the right of that one door flanked the eastern and western walls on each level. Lastly, a single door at the side of the stairs presumably led downwards, to a basement or a cellar.<br/><br/>The sound of regal music filled the air, as well as a soft, sweet scent.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Mechanics: There are six exits to the room. The double doors, the cellar doors, upper left, upper right, lower right, lower left. Also, please make a will save, DC 12. Those who fail it, take 1d2 Wisdom damage as a slight aphrodisiac in the air begins to affect your senses.</div></div>