With the soft elevator music paling in comparison to the friendly conversation, the ride is over quickly even despite the minimal amount of force it seemed was being exerted on the group as they rose quickly into the farthest reaches of the Seattle skyline. Watching their surroundings through the transparent windows of their elevator, the group noticed the car slowing and coming to a stop on the first of the upper floors when the elevator's AR overlay clearly states it's intended destination was the top floor...<br/><br/>With a soft<em>"DING"</em>the elevator doors slide open to reveal an opulent lounge, plus real-leather chairs designed for comfort and relaxation in weaving patterns all around the current floor, making an interesting-to-navigate floorplan infront of them, though no chair was much higher than 3 feet. They were instantly recognizable to most modern citizens of the sixth world... chairs designed specifically for high quality simsense viewing. Each chair contained it's own player, trodes and even a collapsible drone-arm in the chair's armrest, able to perform emergency plug pulls, feeding the viewer, wiping off sweat and much more. Each chair cost upwards of 10,000 nuyen a piece, and was no doubt a rare prize in even the more luxurious of homes.<br/><br/><div class="floatright">(http://i.imgur.com/AV5cF.jpg)</div>With lush carpeting and lighting that was appropriately dimmed for a gala party, it still didn't take much to notice the single man standing opposite them at the glassed-off edge of this floor of the Space Needle. Even in the lighting his suit looked to be a measured cut unlike any other, his posture clearly held in a regal gaze as his back faced the group as they stepped from the car, his eyes gazing out across the Seattle skyline seemingly in contemplation. His arms gently clasped behind his back, he appeared attentive and aware, the more observant in the group noticing his eyes quickly glance to the corner of his vision as they arrived.<br/><br/><strong>"Come in please... your reputations proceed you all... for one reason or another."</strong>he says with humor in his voice, the no-doubt-Mr. Johnson seemingly relaxed in the moment, unafraid of the trained killers, thieves and monsters that now had him effectively cornered. He kept his back to the runners, continuing his gaze out across the Seattle skyline.<br/><br/><strong>"It's a beautiful city... even with the augmentation off... so full of life, of possibilities... and I see most of you are well versed enough with the crowds outside to avoid making..."</strong>he paused, he intent and implied reference to the 'attack' that occurred some minutes ago clear as day,<strong>"...too big... of a mess in unfamiliar territory."</strong>he chuckled, clearly he had been watching which certainly was not surprising to anyone currently in the room.<br/><br/><strong>"Have a seat if you wish, though please don't try and interface with the players in the seats. You'll have a chance to view the film later, if you wish."</strong>he chuckles, still not having turned to face the group. All around them hundreds of the most expensive sim-experience furniture stretched out around them. A near-dozen or so situated near the Johnson as well as facing him, though he certainly hadn't motioned to any specific chairs.<br/><br/>((NPC thread, for help in keeping track of the onslaught of named NPCs in this game. ;) http://elliquiy.com/forums/index.php?topic=184479.0 ))