<div class="floatleft">(https://i.pinimg.com/564x/97/ac/a3/97aca34062ca44230aa76ab89cdf2938.jpg)  </div><span class="bbc_size" style="font-size: 14pt;">Chase (https://www.myth-weavers.com/sheet.html#id=1496711)</span><br/><strong>Tagging:</strong><br/><strong>Active Effects:</strong><br/><strong>HP:</strong>16 / 16<strong>AC:</strong>16 (T: 13, FF: 13)<strong>CMD:</strong>15<br/><strong>Initiative:</strong>+5<strong>Speed:</strong>30<strong>Perception Bonus:</strong>+5<hr/><br/><em>"I ain't no dirt-scrubber, see?  I's wheels-born, motor-livin', diesel-dyin' and ain't nobody gonna settle me down none.  Walls-livin' is sure certain death, every lugnut can turn a wrench knows that.  Rads, drought, vermin or some waster gut ya for trade-scrap.  Gotta keep movin' or something gonna catch ya.  So I appreciate the help an' all, you folk are proper chrome in my book, but I need me a ride an' real fast-like.  And seems you lot need a long-haul, maybe a few, an' just so happens I know where to find such.  <br/><br/>No rust in this deal; gimme some sharp-boys what'll get me a few weeks out to King Lot, keep our skin on while we clod-hop an' dilly-dally, I'll find me some quick-metal and scare you up a long-haul or two.  Then I'm wheels in the dunes off to sunset to find my Riders and Twilight's one step ahead of the great sun-down."  </em><br/><br/>Chase is a child of the wastelands, a so-called Outrider of a nomadic group who was separated from her kin after most of her scout party was killed in an ambush.  Between her prickly temper, furtive personality and nearly incomprehensible dialect, not a great deal is known about her.  She arrived in town nearly starved and half dead, as eager to leave again as the Forefathers were to see her go, but she's recovered her health in the weeks it took the Council to reach a decision on her offer and she's used that time to prove herself an able mechanic and a hard worker.