Alright, going over the parts one at a time...<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">1-2 Razor Claws -  6d (Attack [Rend, shred, tear!], Useful [Climbing], Useful [Maintaining Stability],  Gnarly x2 Tough x2)</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>With two hit locations assigned to them, the Razor Claws have 10 dice to start with.  You selected Attack for the one free ability, and the additional abilities and extras come out to a total of 6 dice in cost (extras cost one die per level taken, so Gnarly x2 costs 2 dice, for example).<br/><br/>So the total for the Razor Claws should be 4d.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">3-4 Crushing Jaws - 6d (Attack [Biting, Gnawing, Crunching], Useful [Same as attack] Gnarly x2 Tough x2)</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Again, 10 dice to start with and Attack for the one free ability, with additional abilities and extras totaling up to 5 dice in cost, this time.  So this should be 5d.<br/><br/>Also, for that Useful ability, in this particular case, I don't think that 'Same as attack' would really work for a Useful ability.  Maybe rename it to something like 'Powerful Jaw Muscles', or something along those lines?<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">5-8 Strong Legs - 6d (Attack [Charge], (Defend [Dodge] Useful [Running At High Speed], Useful [Carrying Passenger(s)], Useful [Maintaining Stability] Wicked Fast x4)</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>In this case, the number is too low.  The part has three hit locations assigned to it, which lets it start off with 15 dice.  The abilities selected come out to 8 dice, so the remaining dicepool should be 7d, here.<br/><br/>Also, just in case you weren't aware, that Wicked Fast x4 only applies to rolls made with this body part, not rolls made for any of the other parts.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">9-10 Sharp Eyes and Ears - 8d (Useful [Enhanced vision and hearing], Awesome x3)</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>There's nothing in the core rulebook about taking more than two levels of Awesome.  If this part does have just Awesome x2 on it, though, the math works out and it won't need any other changes.<br/><br/><hr/><br/>Hopefully that helps.  If you'd like, I could also show you how I'd build this guy if he were my character. ^^; It could give you some ideas for things you might want to try.<br/><br/>Edit: And since you've logged off now, and I'll need to head to bed soon, myself...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Kuno's attempt at a basic werewolf-type monster</div><div class="spoiler_body">1 The Skin of a Man 3d (Useful [convince people that you're totally a human man and not a ravening wolf at all], Awesome x2)<br/><br/>2-3 The Heart of a Wolf 8d (Useful [animalistic senses], Useful [wild athleticism], Useful [untamed physique])<br/><br/>4-6 Lupine Limbs 8d (Attack [body slam], Defend [dodge], Useful [running at high speed], Useful [while carrying passengers], Wicked Fast x4)<br/><br/>7-9 Crushing Jaws 8d (Attack [biting, gnawing, crunching], Useful [powerful jaw muscles], Useful [intimidating growl], Useful [deafening howl], Gnarly x2, Wicked Fast x2)<br/><br/>10 Puppy Dog Eyes 3d (Useful [LOOOOOVE MEEEEE!!!], Awesome x2)<br/><br/><br/>The Skin of a Man and the Puppy Dog Eyes parts both make use of a common trick that's used a lot in this system: If you've got a part for your Monster that you only want to do one thing, you can just assign it one hit location and Awesome x2, and you'll be able to always get a Width of at least 2 whenever you use that part.  Even at a full 5 dice, you'd still have less than a 50/50 chance of success if you rolled it normally, so Awesome x2 is generally a good investment for any part that will have a low dicepool.  You should generally avoid using this strategy for any parts that you want to use in combat, though.<br/><br/>The Heart of a Wolf is a part that I used to consolidate some general things.  Animalistic Senses covers sight, hearing and smell, Wild Athleticism is for things like jumping, climbing, swimming and so on, and Untamed Physique is for basic strength and endurance (and possibly showing off to the ladies).  At 8d, it's generally going to get matching sets most of the times it's rolled, unless you get really bad luck somehow.<br/><br/>Lupine Limbs have that Wicked Fast x4 that makes all actions they take super-fast.  Quick attacks in combat, quick dodging, quick movement, and at 8 dice, the part can carry 3.2 tons of passengers at speeds of up to 256 miles per hour, so he's incredibly fast and strong...<br/><br/>And finally, the Crushing Jaws are going to be his main attack part with Gnarly x2 and Wicked Fast x2.  I tried to also add in some grappling potential with those Powerful Jaw Muscles, and some potential social and utility options with the other Useful abilities.  The Deafening Howl can be heard out to a distance of 1,280 yards, which is about 3/4ths of a mile or a little over a kilometer in range.  Once again, that 8d dicepool adds quite a bit of power to the part.<br/><br/>Overall, the basic thought is that the character can use The Skin of a Man, The Heart of a Wolf, and Puppy Dog Eyes while in his humanoid form, and that in fact he'll be rolling The Skin of a Man any time he resumes human form to see how good his disguise is, and then any time he wants to use the Lupine Legs or Crushing Jaws he'll be taking on his true wolf form again.  Presumably, The Heart of a Wolf and Puppy Dog Eyes would function while in either form.<br/></div></div><br/>I hope you find it helpful if you decide to read through it.