Destiny Status: Light 2 - 1 Dark<br/><br/>Septimus' shot streaked through the hazy sky and caught the newcomer in the elbow just as he popped out to take his own shot.  There was a flash of light followed by a small cloud of red mist.  Even over the wind, the man's howl of pain was clear.  He stumbled back, clutching at the stump of his arm as he ran away from the trio as fast as he could.  On the ground by the boulder was the lower half of his arm, still clutching a beat up old blaster.  Miria's shot streaked after him as he ran, but her own injured arm made her aim insufficient for the task.<br/><br/>Tina's shot caught the last remaining attacker in the chest as he leaned out too far.  He slumped, dead just like his comrades.  There was an momentary stillness, as the trio realized that they had won, then the storm seemed to redouble.  The retreating figure was quickly concealed by sand and dirt carried by the stronger winds.<br/><br/>Rules<br/>I rolled a 100 for the critical, which is Crippled.<br/>Tina can take the threat as strain.  As can Septimus.<br/>Each player can make a simple Discipline or Cool check and recover their success as strain.<br/>I have flipped a Destiny Point from Dark to Light to say that he is now under cover of the storm, and can't be attacked as he retreats.  Though you could try to pursue if you so chose.<br/>