<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=223948.msg11016796#msg11016796">Quote from: tuckers02 on 26-02-2015, 11:05:03</a></div></div><blockquote class="bbc_standard_quote">Still better than 4E IMO.<br/><br/>Some of my favorite builds:<br/>Dwarven Cleric/Wizard/Runesmith/Mystic Theurge (cast cleric and wizard spells in full plate armor)<br/><br/>Gnome Illusionist/Shadowcrafter/Shadowcraft Mage (cast shadow conjuration/evocation spells at +40% real)<br/><br/>Human Healer (base class from Miniature's Handbook) w/ exalted feats.  You add your charisma bonus to healing spells.  By the time I hit lvl 20, I was healing 11hp with cure minor wounds and 50+hp with mass cure light wounds.  The GM could not outpace my healing.<br/><br/>Lich Cleric/Wizard/True Necromancer (took over the underdark with an army of Crypt Chanters)<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>All that multi and prestiege classing is the reason I stopped playing 3rd ed. You either did it and broke the game or didn't and you sucked. It got tiresome juggling all the sourcebooks looking for loopholes, at least for me.