You enter battle with what HP you have, but your surges refresh on an encounter basis. So after every rest, if you end with at least 1 surge while conscious, you get Full HP, and also regain all your Surges ( 2 for Tashiel )<br/><br/>Lets assume you did not have any potions. After resting you have 9 HP and 2 surges. You can spend these surges as usual for up to 27 HP, but that means you are at 0 surges next fight. Which is a really bad idea.<br/><br/>Alternatively, after rest with 9 HP and 2 surges, you can ask Senna (who has also rested) to use Inspiring Word on you. If the 1d6 is a 4, you now have 9+9+4= 22 HP, and 1 surge. AND Senna has one LESS Inspiring word to use the next battle.<br/><br/>Makes sense?<br/><br/>Separately, I am running Group A like a regular campaign with campy fetishy fighting, and Group B like a "how will you guys TPK and get out of it" game. So if you go Durable and/or dont send me Death Wish request, and your party actually cares about you, your character probably wont die easily.