To be fair, as I understand it, the way we're handling the Malcanthet heist is to break it up into a number of discrete, individual missions, as a way of making sure everyone has something to do and isn't just left waiting on the sidelines.  That approach is probably what's led to things ballooning out a bit compared to what was initially proposed.<br/><br/>We also have been in the planning stages on this for quite a while already, though I believe that is at least partly due to outside concerns interfering with Zaer's update frequency on the game.  But even then, all we've gotten for all that planning is working out where to go and what to do to gather intel for even more planning in the future.  I'll admit, I'm a bit impatient to get things moving again, myself. ^^;