<div align="center"><strong><sup>Coast guard distress call</sup></strong><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Initiative order</div><div class="spoiler_body">Initiative;<br/>23 Miss Spell<br/>23 Fetter<br/>21 Slipshade<br/>17 Gigantic Octopus<br/>16 Copy Cat<br/>14 Midnight Angel<br/>5   Cherry Spark<br/>5  Nightblade and crew </div></div><br/><br/><br/>(http://images.alphacoders.com/203/203473.jpg)</div><br/><br/>Understanding  is the octopus is pissed off in a major way.    That is what Miss Spell gets with her comprehend while she sent a waving of calming out at it.<br/><br/>For those that had entered the ship or one of the two halves in rescuing the crews survivors.    This had not been a cruise ship.<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC-Notes</div><div class="spoiler_body">(Perception rolls for those that had been aboard and inside the ship - DC 12)   I also need perception rolls for those outside of the  ship - DC 18  Since we have characters that move rather fast,  so that their turn takes them in and out of the ship.   They can make both rolls.)</div></div><br/>