<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Geeky GM Answer</div><div class="spoiler_body">Between the low defences and low health most Non-Heroics essentially become mooks, killed by only one or two attacks, which lends itself to the cinematic nature of Star Wars.<br/><br/>With that in mind, expect to face Non-Heroic foes in greater numbers and for boss encounters to be harder as they'll be build purely out of Heroic levels rather than a mix of Heroic and Non-Heroic levels as they might usually be.<br/><br/>Another consequence of these changes is that armour becomes a more attractive investment over the long term, to give you the extra edge.</div></div><br/>Cheers<br/>Rowan/LSWSjr<br/>