<div class="floatright">(http://brewminate.com/wp-content/uploads/2018/02/020818-47-Bronze-Age-Near-East-History.jpg)</div><strong>Where:</strong>Malag Adaar village, evening<br/><strong>Tag:</strong>Enlil, Evelyn, Sabri<br/><br/>The young woman in Enlil's lap is all blushing and squirming feigned innocence. Her lithe body warm and close to the powerful man, doe eyes shimmering with pleasure. She's only half aware of what the big man tells her - at least until the promise of a night of pleasure shakes her out of her daydreaming.<br/><br/>Those are some vivid daydreams, and she has to blink and focus forcefully on the things her big barbarian stallion is drawing with a stick. The sandy earth so easily penetrated and parted. The girl tries to concentrate and not giggle, and she's mostly successful in that. After absorbing Enlil's plan the best she can, she scampers off to inform the rest of the villagers. Her hips and ass are curvy enough to make her simple dress hug her just the right way.<br/><br/>No, Enlil shan't have much sleep tonight.<br/><br/>Evelyn looks down at her mead. The alcohol is surely to blame for the odd ideas she's having. Digging pit traps at night? Silly girl. It will take the whole day to dig those pits. Also, it'd be a waste of her talents. And, Enlil already outlined how things will be organized. This night is better spent resting up for the next day's work.<br/><br/>Sabri seems equally spaced out, her suddenly gloomy mood forming images from somewhere else. Perhaps it's a prophetic vision of things to come. It might be the mead's fault, too. Who knows. At any rate, she blinks and looks at her two companions with startled eyes. The village around her still quite whole, walls illuminated by a dancing bonfire, smells of food and the quiet murmur of many voices forming the background for her thoughts.<br/><br/>(Everyone roll a single d6. On a total of your rolls of 11+ there will be a goblin scout checking out the village; on 15+, a full invasion, on 4 or less, some help arrives in the morning. Feel free to ignore the chance of grisly death and do things and make plans. It's also Q&A time - ask away about anything about the village and the surroundings.)