Sorry to hear that ShadowFox. Please don't misunderstand though: I'm not against any one subsystem or optional rule, I'm against using everything at every time. There is such a thing as too much good, like 3.5 got waay out of hand with everything it had, using all of that material got confusing, irritating and ultimately too expensive. It turned the game into a build contest and was less about taking on the roles of believable characters.<br/>I wouldn't mind a psionic PC as a believable character (and that was dedicated to what it was doing and not just take advantage of a mechanic that made them an exception to the magic system), perhaps in a planescape game I'd welcome that character, another setting that I'm looking forward to run in the future (and its pretty anything goes anyway).<br/>As a gamemaster I'm rather harsh about drawing a line in my games. My home dnd game for example has no psionic power source and none of the oriental culture stuff like monks, samurai, or spiritsfolk. Those things simply don't fit the setting of a western medieval fantasy world, it doesn't mean I don't like them.