Or we can use a stable static XP costs for everything. Use same XP chart that is.<br/><br/>(favored cost after the /):<br/>* Attribute : 8 XP<br/>* Ability : 4/3 XP<br/>* Specialty : 2/1 XP (1)<br/>* Thaumaturgy Degrees : 4/3 XP<br/>* Charms : 10/8 XP<br/>* Heretical Charms and Spells : 9 XP<br/>* Out-of-Type Charms : 16 XP (2)<br/>* Essence : Rating × 8 XP<br/>* Virtue : 3 XP<br/>* Willpower : 3 XP<br/>* Backgrounds : 3 XP<br/>* Stuff not on this list already : normally it's the old XP cost.<br/><br/>(1) specialties in favored Abilities cost 1 XP apiece, not 2 XP for 2 (just applying the formula wouldn't make purchasing 1 specialty at a time possible)<br/>(2) via the Fiend/Eclipse/Moonshadow anima banner or similar effects