<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=333824.msg15902087#msg15902087">Quote from: Pumpkin Seeds on 28-06-2021, 20:48:35</a></div></div><blockquote class="bbc_standard_quote">How would I do something with the arm canon being able to change modes of fire? Would that just be a separate "blast" for each one or is there a way to link them to the same ability? I was think she would have a standard, penetrating beam; an area of effect detonation one, one that performs like a blinding dazzle and then maybe a stun type one. <br/><br/>I am also not quite sure how the toughness stuff works, maybe I'm missing something. I'd like to make her pretty tough as part of her natural mutant abilities and maybe augment it with shields from her cybernetics?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>It's called the Alternate Power Feat.  you don't have to buy multiple blasts because you cant use them all in the same round.  You jut buy the most expesnive blast.  Then for each adtiional blast you spend one point to buy the feat: Alternate Power.  Then you have a second power with up to as many power points as you put in the first power.  You can only use these one at a time, though.  So you wouldn't. for example, make your arm cannon an alternate power of flight, because you don't want to have to land to fire your arm cannon.<br/><br/>:)  Unless you do, which could be fun!<br/><br/>*  *  *<br/><br/>Toughness comes from constitution and from powers.  These two stack, so if you have Constituion 14 (+2 modifier) and a bullet proof vest (+2 proteciton) your toughness save is +4.<br/>The most common ways to add to your toughness save with a power are:<br/>--Protection power, representing some kind of armor or innate resilience.<br/>--Force Field Power: representing a force field, duh! :)<br/>--Equipment Feat: used to acquire mundane armor such as a bullet proof vest or suit of chainmail.<br/><br/>