Mira, was it you wanting to wait for party development on bonds? I feel like it was, but it's been a while now. If you don't want to have any history, we don't have to force a bond in the instant our characters meet. I see the bonds as improv prompts myself and would prefer to use them to leverage some backstory that might go unexpected directions. As a first impression, or summary of living character interactions, they don't have the same appeal.