<div class="floatleft">(https://elliquiy.com/elluiki/images/d/db/Mind_flayer_by_deligaris-d4a3jqv.jpg)</div><strong>Zyrxicorian</strong>and<strong>Number Six</strong><br/><strong>Location</strong>: Matron's Throne Room<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Zyrxicorian stats</div><div class="spoiler_body"><strong>HP</strong> 114/114<br/><strong>PP</strong> 203/219<br/><strong>AC</strong> 32 (+5 Dex, +8 Monk, +1 natural armor, +8 <em>inertial armor</em>), touch 23(31 vs incorporeal), flat-footed 27<br/><strong>Additional Bonuses</strong> +10 Circumstance to Bluff vs Sense Motive checks, +4 to saves vs any power or spell used to read mind, detects direction of active aggression within 30 ft, cannot be surprised or caught flat-footed by creatures susceptible to mind-affecting, can make Sense Motive checks as a free action against anyone within 30 ft<br/><br/><strong>Active Buffs</strong> Extended <em>conceal thoughts</em>(24 hours), Extended <em>detect hostile intent</em>(240 minutes), Extended <em>inertial armor</em>(24 hours)<br/></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Number Six stats</div><div class="spoiler_body"><strong>HP</strong> 66/66<br/><strong>PP</strong> 73/96<br/><strong>AC</strong> 21 (+2 Dex, +1 natural armor, +8 <em>inertial armor</em>), touch 12(20 vs incorporeal), flat-footed 19<br/><strong>Additional Bonuses</strong> detects direction of active aggression within 30 ft, cannot be surprised or caught flat-footed by creatures susceptible to mind-affecting, can make Sense Motive checks as a free action against anyone within 30 ft, darkvision 60 ft, half damage from all attacks that deal hitpoint damage is dealt to psicrystal instead<br/><br/><strong>Active Buffs</strong> Constant <em>detect hostile intent</em> from amulet, Extended <em>inertial armor</em>(22 hours), Extended <em>psionic darkvision</em>(22 hours), Extended <em>share pain</em>(with psicrystal, 22 hours)<br/></div></div><br/><strong>Active Aura</strong>: Perception, 20 ft (+3 Listen, Spot and Initiative to all allies)<br/><br/><hr/>"Zyrxicorian, if you would be so kind to assist me."<br/><br/><em>"Gladly, Lady Ilivarrra."</em>Giving the second daughter a polite bow, the Illithid moved to take his place on her side of the room, Number Six following faithfully after him.  His mental voice sounded out again, this time taking a tone of mild amusement.<em>"I cannot help but feel that this bears some similarities to children preparing for some sporting event.  Taking turns, picking teams..."</em>Not that Illithids had children... or sporting events, for that matter.<em>"But I know that we are about to embark upon serious business for the benefit of House Auvyrahel, so I shall devote all my talents to this investigation."</em><br/><br/>Zyrxicorian was quite pleased at having been the second daughter's first pick for this particular mission.  Between his telepathic powers and the other information gathering resources he had available to him, he was the most logical choice for the job.  The first son, Erevan, would have been an excellent selection as well, given his familiarity with their target's methods, but his talents would also be quite useful in the task of retrieving those precious gemstones to appeal to the foreign empress, a task which carried much more favorable chances of raising the house's position within society, and so he did not begrudge the man's loss to the first daughter's team.<br/><br/>Quite the contrary, in addition to the first son, there was one other Drow within the room who owned a slave powerful enough to be included in this gathered assembly, and with Erevan and his slave on one team, it was far more likely that she and her slave would be included on the other team, to balance out the numbers.  And surely enough, Abduxuel's next choice was the serpentine lamia matriarch, Levena, which did indeed leave Avalae T'sos and her slave as Ilivarrra's last pick by default... A development the Illithid considered to be quite a boon indeed.<br/><br/>Though he had not had the opportunity to become properly acquainted with the shapely, sword-wielding Dark Elf arcanist, Zyrxicorian had at least learned a few basic facts about her history.  Born of common stock, her mother such a failure that she had disowned her own family name, the Drow woman had proven herself both adept and ambitious enough to rise above the circumstances of her birth, and developed and cultivated her talents with both magic and the blade enough that there were few in the city who could stand against her in a direct fight.  The Illithid's own enclave had been founded off of the principle that the lesser, non-Illithid races of the world still held worth, that there was a potential they held that was worth exploring, worth bringing to heel for the greater glory of the Illithid race, and so the shapely Dark Elf was of more than a little interest to the Mindflayer.<br/><br/>Really, this was an opportunity to become far more well-acquainted with each of the other members of his team in turn, even the enslaved magical beast...  Though of course, he would not let an obsession with interpersonal affairs cloud his judgement or impede his work in tracking down this mysterious assassin.