<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=269708.msg13299840#msg13299840">Quote from: Argent Adonis on 25-06-2017, 09:30:14</a></div></div><blockquote class="bbc_standard_quote">Here (http://imgur.com/a/MPRgp) you go!  Admittedly a rare kind!<br/><br/>Just to note though, traps seem to have become a risque territory on E, since male androgyny can appear pubescent at times - one of the members of my trap game is on probation as a result.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>While those are certainly some cute traps, the guns/clothes are a bit more modern than what I was thinking. The "old west" one might work, but I'd probably do some cropping. I have a weird thing with nudity in my character pictures.<br/><br/>And yeah, I heard about that. I think I should be fine so long as I keep to my no nudity rule though???<br/><br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=269708.msg13302424#msg13302424">Quote from: Quasar on 26-06-2017, 10:00:08</a></div></div><blockquote class="bbc_standard_quote">Okay, here's a concept idea I would like to run by everyone:<br/><br/>I'd to have the character build using 15 points buy, but PCs will have the Haunted One (http://www.d20pfsrd.com/bestiary/monster-listings/templates/haunted-ones-cr-1/) template (exact reason, story specific ;) )  Players will be able to choose the alignment of the rider, but not its actual motivations (I'll build those based on the alignment), which in turn determines when (or if) it invokes the Haunted weakness.<br/><br/>Thoughts?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>That actually sounds like tons of fun! I'm actually a sucker for stories involving mysterious entities that have some amount of control over the characters, it makes motivations entertainingly confusing!<br/><br/>