This is the OOC and character thread for my 1E campaign.  It is still open, as I have so far four players who have expressed an interest.  The first few posts will detail creating a character and something about the background of the campaign.<br/><br/>---------<br/><br/>Creating a character:  The standard rolling method is 4d6, in order, dropping the lowest die.  If a player wants a particular kind of character, I will allow the swapping of two attributes.  Whatever method of die rolling you want is acceptable, or use http://www.dragonsfoot.org/fe/articles/1echargen.shtml (http://www.dragonsfoot.org/fe/articles/1echargen.shtml) which is a big help.  Note of course, that a few adjustments may be needed after generating the character.  All player-characters begin at level 1.<br/><br/>Allowed races:  All as listed in the PHB.<br/>Allowed classes: Fighter, Magic-user, Cleric, Thief, Ranger, Paladin, Illusionist, Druid.  Also, classes may at their option and if they qualify become Bards or Thief-Acrobats at the appropriate levels.<br/><br/>Demi-human classes allowed: As per PHB, plus Elves may become Rangers and Druids, and Halflings may become clerics.<br/><br/>All multi-class combinations in the PHB are allowed, plus the following:<br/><br/>Dwarves may become fighter/clerics and thief/clerics.<br/>Elves may become fighter/clerics, magic-user/clerics, thief/clerics, and fighter/magic-user/clerics<br/>Half Elves may<em>not</em>become ranger/clerics.<br/>Gnomes may become fighter/clerics, cleric/thieves, or illusionist/clerics.<br/>Halflings may become fighter/clerics or thief/clerics<br/><br/>Level limits:  I use the Unearthed Arcana tables for demi-human level limits, so it depends on the character's prime requisite.  If a player wants a demi-human character but doesn't have UA let me know and I will tell you the level limits that apply.  Also, as per that ruleset, a demi-human that is not multiclassed can add 2 to their maximum level.  In all cases, a player-character (but not an NPC) can exceed the level limits listed, but it will cost 2x the listed experience points to raise up each level.<br/><br/>All characters begin with 120 GP, as they are commissioned by King Leopold IV or one of his allies.  This allows the characters to be well-equipped .. however no magical items are available at start.<br/><br/>Clerics choose a deity as a patron.  I am still working on the details of the pantheon, but have sketches of the general deities.  Deity choice influences spells available and occasionally will have a special rule effect.  the PHB rules regarding clerics being only able to use blunt weapons apply unless stated otherwise.  Again, if a PC wants a cleric, best to PM me so we can work out those details.<br/><br/>This is the basic info needed to make a character, though is also a WIP .. if there are questions post them here or PM me for clarification.