Amazingly, burning retros seems to be a basic maneuver when going from above cruising speed (25) to cruising speed (13)<br/><br/>So I assume a evasive maneuver could be added in here.... but would it add negatives to a boarding action?  (Or does that just apply to guns.  IMO it shouldn't affect our boarding, but I don't know the rules.)<br/><br/>Also, I wonder, can Sarah piolt the Aquairre up to the Destroyers, then fly the Boarding action as well?<br/><br/>I doubt it, but I ask anyway.<br/><br/>Another question... would it be easier to board the ship we blasted so hard last turn, or would another ship be<br/>as easy?<br/><br/>((Or as hard... should we ask the Alexander to try boarding the same vessel to make out chances greater?))<br/><br/>This is our only shot at grabbing ANYTHING intact out of this fiasco.  I don't want to mess it up.<br/><br/>Advice?