As Naruni panics and runs out of the room, she becomes momentarily disoriented as she transitions from darkness to light.  The consequence of which causes her to slam into the wall directly beneath the overhead placard and knocking herself out cold.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">Naruni takes 43hp of non-lethal damage, 1hp damage, and loses consciousness.<br/></div></div><br/>Following closely, yet far more carefully on her sister's heels, Marissa enters the hallway to find an unconscious catgirl sprawled out on the floor.  With a flash of inspiration, she reaches up and corrects the typo on the sign by shifting the first two letters over to meet the rest.  The moment the sign is completed, the room beyond is illuminated as richly as the hallway but several rows of torches that crackle and sputter as torches usually do.  The room itself is lined by stone walls of various rough-cut gray stone of all sizes towering about thirty feet high.  In the middle of the wall directly in line with the doorway entering the chamber is a perfectly smoothed face of white marble recessed a few inches behind the course stonework walls.  Though it is sized approximately like a doorway, there is no obvious way to open or move the seamless block.  Also in the room are four alcoves that rise a little over two stories before leading into what appears to be a shelf of unknown depth between the roof and crest.  Dangling from the top of the crest to just above head level are heavy chains anchored into the stonework that seem ideal for climbing.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Map</div><div class="spoiler_body">(http://i67.photobucket.com/albums/h289/masta_loki/Legacy/Crypt2.jpg)<br/></div></div>