Still here just need to put some finishing touches on the character.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Character</div><div class="spoiler_body">Name: Jinno-Su, Yuka<br/>Age:25<br/>Demeanors: Caring, Dedicated and Friendly<br/>Hometown: Hira'a/Republic City<br/><br/>'Stats:<br/>Creativity:+1<br/>Focus: +0<br/>Harmony:+1<br/>Passion: +0<br/>Training:<br/>Air bending ( Air Pressure Manipulation: Causing Vertigo and pain/discomfort in joints.)<br/>Technology(Gadgets/Traps)<br/><br/>Backgrounds:<br/>Urban<br/>Wilderness<br/><br/>Playbook: Foundling<br/><br/>Moves:<br/>martial sensitive<br/>You are good at reading people’s intentions and gestures in the heat<br/>of battle. When you defend and maneuver against a foe whose principle you know, mark fatigue to roll with Harmony instead of Focus.<br/><br/>things in common<br/>When you guide and comfort someone who shares a training or a<br/>background with you by talking about what you have in common,<br/>on a hit you become Inspired, and if they embrace your guidance and<br/>comfort, they become Inspired as well<br/><br/>Techniques:<br/>Airbending:<br/>Learned:<br/>Thundering Gust<br/>Advance and Attack<br/>Jab at the air around you to send it hurtling forward at incredible<br/>speed, catching even the heaviest foes and tossing them aside. Mark<br/>2-fatigue and inﬂict 3-fatigue on any foes in the path of your gust.<br/>Those foes must mark an additional 2-fatigue or be ﬂung backward<br/>and away, either into a wall and becoming Stunned or far from the<br/>fight, depending upon your surroundings.<br/><br/>Practiced:<br/>Mastered:<br/>Technology:<br/>Learned:<br/>Practiced:<br/>Mastered:<br/>Rebuild<br/>Defend and Maneuver<br/>Using your technological know-how, you improve your situation by<br/>quickly tuning, repairing, and adjusting your available equipment.<br/>Mark 1-fatigue, clear a condition, and gain 3-gears. Spend gears 1-for-1<br/>instead of fatigue on technology techniques or basic techniques<br/>using technology training.<br/>Playbook:<br/>Mastered:<br/>Feel the Flow<br/>Evade and Observe<br/>You take pause to feel the ﬂow of battle and study the way your opposition fights. You become Favored. If they share a training with you,<br/>learn their principle. If you know their principle, clear 1-fatigue (even<br/>if they do not share the same training).<br/>For Feel the Flow, the Foundling’s special technique, you<br/>become Favored no matter what, but the main benefit of the<br/>technique ﬂows when you share a training with your opponent,<br/>or when you know their principle. If you share a training, you<br/>learn their principle. If you already know their principle (for any<br/>reason), then you clear 1-fatigue in addition to the 1-fatigue you<br/>cleared for choosing evade and observe.<br/><br/>History:<br/>In the year of 150 AG was born to a father Su(Revive) Zixin(Self-Confidence) who is a non bender engineer, Scholar and Teacher at a University in Republic City, Born to a Mother Jinno, Satsuki(Early Moon) who was an accomplished actress and Teacher of acting and a fire bender in Hira'a city. Her mother came to Republic city on a contract to teach for some time at the university.<br/><br/>Su Zixin came from a line of Scholar, Teachers and Inventors, They also were Earth Kingdom Refugees that would come to settle in the area that would become Republic City. Jinno Satsuki Came from a line of Thespian and Teachers of the Trade of being Thespians that resided in the Fire nation in the town Of Hira'a. They also produced firebenders on occasion as well.<br/><br/>Zixin and Satsuki had a whirlwind romance, It led to the couple becoming close and outside of being married they have a child, named Jinno-Su Yuka. As the time went on Satsuki's contract came to an end and their relationship came to an end but they stayed in touch enough to share taking care of their child. During the School year the Yuka would stay in Republic city with Zixin and during vacations would stay with Satusuki in Hira'a. The relationship came to an end not out of anger but because neither wanted the other to give up their career but still needed to be there for Yuka.<br/><br/>Yuka's Childhood was a diverse one between her grandparents on her fathers side, Her grandmother Su Minh, Is an Anthropology Scholar, as the Air Acolytes were formed she worked with them to help to preserve Air Nomad Culture., Su Minh never became a member of the new Air Nation but was respected friend to the new Air Nation, Su Heng Is Yuka's paternal grandfather and Inventor. Through them both of them Yuka developed Interest in Engineering and Anthropology. Yuka's interest in Engineering was more to create items for her personal use and such on expeditions exploring ruins and such more than making a profit or a career as an engineer. She invented for the sake of inventing. It was also a great way she bonded with her Grandfather and father. Her love of Anthropology was instilled young and was what she bonded with her grandmother over anthropology and from a young age developed interests in many different cultures as she struggled to find her own identity. She even started learning and working to incorporate Air Acolyte practices in your youth and would go and study and learn about the Air Acolytes when her grandmother went to work with them. Yuka would also study other cultures as well. This would also shape her future studies as well.<br/><br/>Yuka in summer would spend time with her Mother and her family. Jinno Mayu and Jinno Keisuke are Yuka's Maternal Grandparents. Jinno Satsuki and her parents Mayu and Keisuke run an acting school in Hira'a in the fire nation. Yuka learned an appreciation of the arts and saw how it is also a way to study and understand a culture. So Yuka learned to act as well and even dance. She even used her tinkering to help with the performances. Also she took an interest in learning how to survive in the surrounding woods with some of the locals as well. Acting was how Yuka bonded with her mother and grandparents.<br/><br/>Both families treated her like she was a part of the family and accepted her despite the circumstances of her birth. This was likely due to the professions they held and rather used to being eccentric and not neatly fitting into the molds of society. At the age of 18 in the year 168 AG Yuka entered university to study Anthropology. She also kept working closely with the Air Acolytes to assist her Grandmother Su Minh with her work with the Air Acolytes. She also joined the Satsuki troupe that was inspired by her Mother Jinno Satsuki's time lecturing at the University. It became sponsored by the University and became one of the places for Theatre to be shared with the people.When Harmonic convergence changed Yuka's life and she gained airbending in the year 171 AG, Since her childhood and studying the Air Acolytes way and in thanks for her own work and her Grandmothers work they helped her understand her new gifts. In 174 AG Yuka completed her studies in Anthropology at the University and began her career both working with the Air Acolytes and other Cultures she even helped and advised the Fire nation relief fleet on missions to help the members of the relief fleet interact with other cultures. She even pitched in the relief efforts because she had some skill in survival that she developed as a child and while working in the field recovering artifacts of cultures.<br/>Timeline:<br/>150 AG Born<br/>151 1<br/>152 2<br/>153 3<br/>154 4<br/>155 5<br/>156 6<br/>157 7<br/>158 8<br/>159 9<br/>160 10<br/>161 11<br/>162 12<br/>163 13<br/>164 14<br/>165 15<br/>166 16<br/>167 17<br/>168 18 Entered the university at Republic City<br/>169 19<br/>170 20<br/>171 21 This was when Yuka Gained Airbending<br/>172 22<br/>173 23<br/>174 24 finished university and began  her own career working with the Air Acolytes and the Fire Nation’s Relief fleet.<br/>175 25<br/><br/></div></div>