-<span class="bbc_size" style="font-size: 18pt;"><span class="bbc_font" style="font-family: impact;">Samuel Cutter</span></span><br/><em>- Mapper of Sewers</em><br/>-<strong>Character Sheet</strong>(http://plothook.net/RPG/profiler/view.php?id=8648); 10 HP (Current 10); AC 16<br/><hr/><br/>Samuel looked at Belle with a crafty eye as she laid out her plan.  It was difficult to tell if he was impressed, in dumbfounded awe, or merely contemplating the idea.  He stroked his chin carefully, then spoke.<br/><br/>"I ain't no mastamind, so I won't make a damn fool ov myself tryin' ta pick yer plan apart.  I'll leaf that ta the folks who know what they're talkin' 'bout.  Neffa been close enouv ta Keep Leonid ta hazard what their walls might be like, but I kin giff ya a few tips."<br/><br/>He held his hands in front of him an even space apart, as though to mime the structure.  " Dependin' on 'ow old the buildin' is there could well be cracks just about efferywhere, but not all ov 'em will be weak enough ta exploit.  Pay attention ta the wood ties 'tween the stone 'n the mortar.   Iv ya see dampness, mold, 'r signs ov termites, that's a good sign.  Look at the masonry 'oldin' the wall togevva ratha than the actual stones.  Chalkiness 'r crumblin' means the wall probably ain't so sturdy.  Iv ya ever see cracks goin'<em>through</em>the supports, ya got yerself a winna."<br/><br/>He smiled bashfully after a moment.  "Course, I can't tell ya 'ow ta keep<em>quiet</em>when bustin' through walls.  'N the last fing we want is ta accidentally take out a major support beam or sumfin'--that'd bring 'ole sections of the place down on our 'eads."