Burning a fate point is probably your best bet, since this situation isn't quite epic enough to merit a permanent character death.  He was definately really unlucky, so I'm inclined to give you 900 bonus xp should Harlock survive this one.<br/><br/>Given the duraility of INTERFACE_UNIT_113, and your lack of heavy equipment, it might be a good idea for you guys to come up with a more indirect way of defeating it.  The machine is emotional, and it makes mistakes, though it never ever wants to admit that.  Dropping the machine into the plasma reactor or venting it into space would negate its threat, while cutting off its link to the ship's systems would also fix the problem.<br/><br/>If you'd like to try the more insane strategies, engaging the ship's self destruct system would fry anything in the main reactor chamber, though you'll have to turn the self destruct system off before it destroys the ship.  Similarly, you might be able to use the warp drive to bounce a graviton particle beam off the main deflector dish, and thereby suck the infernal machine directly into the warp.  Another Star Trek inspired strategy would be to come up with some kind of paradox to lock up the machine, though it might be too stupid for that.<br/><br/>The good news is that the ratings should be able to fix the solar sails up just fine, so you'll have some time to deal with the Infernal machine before it subverts the ship's systems.  I believe it already quite blatantly admitted that it was trying to take over the central cogitator, and link the entire vessel into one autonomous unit.  The machine's progress at this point is unclear, though.  If it managed to get far enough, the ship will actually be getting a stat boost when this is all over.