Seeing Kiera under assault, Ebron spins and hefts his shield, shifting his weight into a more centered stance.<br/><br/>"Oy! You over there, with the bad fur day! Why don't you chew on this instead?"<br/><br/>With a mighty heave, he flings his shield like a precisely aimed discus, the razored spikes along its edge slicing through the air and slashing into the surviving wolf - then ricocheting off - bouncing off the nearby wall, and returning to Ebron's waiting hand and guard.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">ooc</div><div class="spoiler_body">EDIT: AoO against the skeleton with my shield for a hit vs. 25, 10 bludgeoning/piercing damage.<br/><br/><br/>Shift into Snapping Turtle Stance. My reach is back to normal, but my Shield Bashes do damage as if they were 2 sizes larger and I gain Improved Shield Bash as a temporary bonus feat.<br/>Use my Standard action to attack with a Throwing Shell Strike (http://www.d20pfsrd.com/path-of-war/disciplines-and-maneuvers/iron-tortoise-maneuvers), a ranged shield bash with a range increment of 20ft., and the ability to recover my shield as a free action if the target is within 2 range increments.<br/><br/>Attack roll of 26. If that hits, I deal <del>9</del>13 Piercing/Bludgeoning damage, and apply my Armiger's Mark to the wolf. He now has a -4 to attacks against any target other than me, which lasts for 3 rounds.<br/><del><br/>On the upcoming turn, if Kiera is attacked by the Wolf, he will counter with a Defensive Shell, parrying the bite attempt with a +10 bonus. If his attack roll exceeds the wolf's attack roll, it negates the hit.</del> Cannot do this anymore, since I burned my Immediate action for Iron Shell.<br/><br/>Location: F10<br/>Armor Class <del>29</del>25, 15 touch, 14 Flat-footed<br/>HP 76/76<br/>AoO: Spiked Shield Bash +10 for 1d10+1d6+4 damage, 4/round.<br/>Armiger's Mark Uses: 8/day remaining<br/><br/>Defensive Focus Aura: +2 Morale bonus to AC and Will saves to all allies within 20ft. (passive)<br/>Current Stance: Snapping Turtle Stance (+1d6 Shield Bash damage, retain Shield AC)<br/>Maneuvers Readied: Defensive Shell, Silver Knight's Blade, Enduring Crane Strike<br/>Maneuvers Expended: Throwing Shell, Iron Shell<br/></div></div>