<div class="floatright">(https://66.media.tumblr.com/2195e794dfd0e92a7c221d084bdba435/tumblr_od79o2CUj11sm45xjo4_1280.png)<br/>(https://elliquiy.com/elluiki/images/8/8a/6E5ExjC.jpg)</div><strong>Name:</strong>Beatriks<br/><strong>Nationality:</strong>Tunguska<br/><strong>Faction:</strong>Nomads<br/><strong>Age:</strong>22<br/><br/><strong>Attributes</strong><br/>Agility: 11<br/>Awareness: 11 (Ranged Damage Bonus +2[CD])<br/>Brawn: 8<br/>Coordination: 9<br/>Intelligence: 13 (Infowar Damage Bonus +3[CD])<br/>Personality: 7<br/>Willpower: 8<br/><br/><strong>Infinity Point Refresh:</strong>3<br/><strong>Earning Rating:</strong>3<br/><br/><strong>Incidental Damage</strong><br/>Firewall: 17<br/>Resolve: 8<br/>Vigour: 9<br/><br/><strong>Traits:</strong><br/><em>Lost Family: </em>You have a mysterious benefactor who saved you, and you grew up with family friends. Decrease your Status by one, but gain a free re-roll on a Career Event.<br/><em>Shell Shocked: </em>You have survived a Combined Army attack. Where were you? What form did the attack take?<br/><em>Pseudo-AI: </em>The Pseudo-AI provides one momentum to Education tests, but the GM can use it as a trait when purchasing complications that are related to the outcome of the test.<br/><em>Experimental Subject: </em>Gain a talent in a talent tree of your choice and describe how you can do this as a result of the experiment. However, sometimes you lose the plot or wake up in strange places.<br/><em>Vulnerable Lover: </em>Increase Earnings Rating by one (to a maximum of six) whilst they are still in love with you, but they are very demanding or vulnerable.<br/><br/><strong>Languages:</strong>English, Russian<br/><br/><strong>Personality:</strong>A spirit of adventure pushes Beatriks to explore the high tech jungle of Bakunin and leap the forbidding fences of its quantronic realm. So long as she's active, and free, and able to challenge herself, Bea is a happy kitten. Life in cloister has left her especially attuned to matriarchy culture, quiet communication, emotional bonding, Christian kindness, and self sacrifice. Her understanding of male culture and the man's world beyond Observance walls is stunted in equal measure.<br/><br/><strong>History:</strong>A spirit of adventure pushes Beatriks to explore the high tech jungle of Bakunin and leap the forbidding fences of its quantronic realm. So long as she's active, and free, and able to challenge herself, Bea is a happy kitten. Life in cloister has left her especially attuned to matriarchy culture, quiet communication, emotional bonding, Christian kindness, and self sacrifice. Her understanding of male culture and the man's world beyond Observance walls is stunted in equal measure.<br/><br/>History: Too early for Bea to really remember, her family was lost on a planetside Morat raid. After a two year legal battle for custody, Bea left the bureaucratic world of Tunguska behind to live on Bakunin at a commune of the Observance of Saint Mary.<br/><br/>Bea took to the faith as her true family and flourished here. The one memento of a life before Observance became a black cat geist half-finished by her late mother, an AI intended as teacher and companion. As Beatriks grew, she tinkered with this unfinished geist and learned much about the logic algorithms of its being. Her early mistakes building on that AI, while well-meaning, have proven irreversible and left it as touched and riddling as Cheshire Cat, often leaving crucial information out of its instructional puzzles. Her mind has been constantly, almost relentlessly challenged as a result.<br/><br/>At sixteen Bea joined the ranks of the Reverend Custodiers, hacker-prodigies on the front lines of Infowar against the ALEPH menace. The high pressure and intense lifestyle of combat hacking, together with a small team of equally hormonal young women, kicked off the wild stage of Beatriks' life, a time of sexual experimentation, stimulants, and rebellion. Although her heart remained faithful to the Observance, Bea was prone to acting out. One year, Bea underwent the genetic equivalent of a tramp stamp and now bears a tawny pupnik tail- fully functional, more than a small aid to her gymnastic balance, but an embarrassment usually kept under her Custodier-skirts.<br/><br/>Beatriks did not succumb the life expectancy of many in her line of work. She enjoyed a second stint, and a second team, before being retired from Custodier duty only months ago. Her life since that time has been haunted by an amorous sister-in-arms who has not coped as well with the stresses of their high octane life. Although Bea cares for her teammate, instinct propels her to explore new horizons, and Carry All Couriers promises to fulfill.<br/><br/><br/><strong>Signature Skills (Expertise/Focus)</strong><br/><br/>Acrobatics - Agility (3/1)<br/>Talent: Graceful<br/>You may reroll one d20 when making an Acrobatics test, but must accept the new result.<br/><br/>Hacking - Intelligence (4/1)<br/>Talent: Hacker<br/>When making an Infowar attack, you may reroll a number of damage dice equal to the number of Hacking talents you have acquired (As normal, dice may only be rerolled once)<br/>Talent: Tricks of the Trade<br/>You may reroll one d20 when making a Hacking test, but must accept the new result.<br/>Talent: Paranoid<br/>You, your geist, and your systems are always ready for enemy intrusion. As a reaction you may respond to any Infowar attack with an Infowar attack of your own with any software immediately to hand at a penalty of +2 difficulty. This attack is resolved before the enemy attack and if it causes the enemy to suffer a breath, then their attack is prevented.<br/><br/>Lifestyle - Personality (3/1)<br/>Talent: Socialite<br/>You may reroll one d20 when making a Lifestyle test, but must accept the new result.<br/><br/>Skills (Expertise/Focus)<br/>Athletics - Brawn (2/0)<br/>Ballistics - Coordination (2/0)<br/>Education - Intelligence (1/0)<br/>Extraplanetary - Awareness (3/0)<br/>Observation - Awareness (1/0)<br/>Pilot - Coordination (1/0)<br/>Resistance - Brawn (1/0)<br/>Tech - Intelligence (1/0)<br/>Thievery - Awareness (1/0)<br/><br/><strong>Cash Flow:</strong>11<br/><strong>Assets:</strong>4<br/><br/><strong>Armor</strong><br/>Paramilitary Body Armor (Reverend Agent) - Light Combat Armor<br/><br/><strong>Weapons</strong><br/>Standard Pistol (2) - Range C, Dmg 1+3[CD], Burst 1, Size 1H, Ammo Standard, Qualities: Close Quarters, Vicious<br/><br/><strong>Gear</strong><br/>Hacking Device (Blackout, Exorcism, Gaslight 2), Portable Monkey Bar, Mechanic's Toolkit, Vacuum Suit