Having two maps, Brannock realizes that even with the vagaries of the cartographers, there's a lot more than can be gleaned when determining a good route.  He notices the southern end of forest on the old map is not there on the new map - and judging by the fact there's a new village nearby just to the north, its likely been cut down for farmland and fields.  He's pretty confident that he can cut at least another half-a-day off the route if the group were to cut use whatever paths they've built in those new fields rather than go around what was forest.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Dice Rolls</div><div class="spoiler_body">Summary: At 2017-04-28 14:47:03, NightLux (uid: 57719) rolls: 2d20k1a2 Result: 15 (https://elliquiy.com/forums/dicebot.php?r=102757)<br/><br/>Full Result: NightLux rolled: 2d20, keeping 1 dice, adding 2 to the total<br/>Comment: Brannock Nature Roll - Overland Travel<br/>Result: 13, 8, <br/>Total: 15<br/></div></div>