<div class="floatleft">(https://vignette.wikia.nocookie.net/oshdnd/images/6/65/Lineage_II_Orc_Tyrant_by_jubaka.jpg/revision/latest?cb=20110131222219)</div><strong>Name:</strong>Grum Goldtusk (https://www.myth-weavers.com/sheet.html#id=1575144)<br/><strong>Location:</strong>Main encampment => Elfbane tent<br/><strong>Tag:</strong>Elfbane, Cynica, other PC's<br/><strong>Initiative:</strong>+5<br/><strong>Free Action:</strong><br/><strong>Swift Action:</strong><br/><strong>Standard Action:</strong><br/><strong>Move Action:</strong><br/><strong>Feats or SA used:</strong><br/><strong>Warning:</strong>None (PG rating).<br/><hr/><br/>Grum observed others taking notes and asking questions, once hearing they had full three days to make the job and one day travel counted in he said; "So, three days? In such time I could work even enter city openly. Act as mercenary who had come spend some coin in the tavern and so could scout place out during the day to locate the barracks and other threats before in next night I come to walls help deal with the guards. Assuming the community is used to half-orc mercenaries and allow them into fort? Or have they tightened security even against half-breed orcs coming in?"