<div class="floatright">(https://i.pinimg.com/originals/49/a3/1d/49a31d27ea70c02869a4c55667840127.jpg)</div>With the threat of the gnolls at least partially behind them, the adventurers are ever closer to their goal, the rejuvenating fountain that the lizardmen are said to hold. Covered in the dust from hard travel across the desert plain, they now are in much dimmer light in hallways that are moist and warm. The walls are dotted with lichen and moss as well as beautiful deeply carved runes. What, if anything, these shapes mean is likely lost to the adventurers, as it is from a time before the cataclysm.<br/><br/>Valna begins to check the floor for signs of tracks or information on where Grendelle may have gone. The dust from outside gives helpful information at first, leading to smeared areas of moss. It should be easy to trace Grendelle. As she moves to an intersection, she sees also that one hallway that Grendelle did not go down has been cleared of moss and plantlife almost perfectly along the floor, walls, and even from the ceiling. Clearly something that utterly filled the hallway has passed through here recently, apparently devouring everything in it's path.<br/><br/>As she tracks to find Grendelle, the sound of an inhuman roar echoes through the hallways... the sound coming in the direction that the adventurers know Grendelle to be.<br/><br/><hr/><br/>Up ahead, down a couple of turns of the corridors, Grendelle huffs and pants in her full turned form. The transformation is always a harsh and unpredictable thing and alone in a pit with a dead lizardman is not a more pleasant way to be experiencing it. The roar that escapes from her thankfully (perhaps?) draws the attention of her party members but the way it echoes down hallways makes it unlikely that they're the only ones to hear. The transformation also thankfully increases her size and gives her the means to climb, attempting to get out from the pit should prove no difficulty at all.<br/><br/>As she recovers, there is a sound of pounding footsteps with clawed feet, the scent of lizardmen. From the sound of it, her lycanthropic ears counts five and coming in her direction fast. When they arrive, it will likely be from the opposite side of the pit where she fell in, coming from deeper in the temple.  The clawed feet sound like they are drawing closer and fast!<br/><br/><strong>Adventurers, you just heard a beastly yell in the direction Grendelle ran! Who knows what danger she could be in!<br/><br/>Grendelle, your friends are likely coming, but you've drawn the attention of some guards! You can with your enhanced strength and size easily pull yourself out of the pit, but you also know your friends are attempting to find you. Have they seen you in this form before?<br/><br/>What do you do?</strong>