So, just a peek behind the GM's screen here!<br/><br/><br/>When people roll a 6-, that gives me the option of<strong>making a move</strong>.  There are a BUNCH of moves for the GM, things like 'separate the party', 'remove a piece of equipment', 'cause harm as established', and 'announce future badness.'  In my mind, I'll be deciding how hard of a move I'll be making (Do you take d8 harm or d6 harm? Are you groped or taken?) and what kind of move I'll be doing.<br/><br/><br/>In this case, what I've done is put Phelypsis in a bad spot, she'll need help to get out!  Phelypsis can feel free to keep posting and playing, but at some point, someone's going to have to make a move of some kind to help her!  That may be attacking one of the bugbears, that may be defying danger (which is the catchall move), or maybe even parlaying.<br/><br/><br/>If you feel like a thing I've done in the GMing isn't fair, PLEASE feel free to let me know!  I want to be sure people are having a good time!