<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=302196.msg14785300#msg14785300">Quote from: ZameRagues on 30-03-2019, 05:52:59</a></div></div><blockquote class="bbc_standard_quote">The joys of playtesting things like this. New questions, How to make armor more resistant to removal? Would a feat or something that allows benefit from under-armor be too much? What would regenerating clothes be like? What monsters are better for raping characters, monsters such as bugbears or something else? Should I use more monsters or stronger/better ones?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I think the DC could also depend on the players liking as well, like Chula said you shouldn't be wearing a full plate if you want to get molested although you could describe your armor in a way that allows such like a heavy armor that has a skirt or a bikini mail xD that's also why I went monk.<br/><br/>I'd say I prefer a large amount of monster because they would get lots of actions and could grapple more, and that seems the best way to defeat a group with a paladin with anaura that wont allow any of us to be charmed and a drow<del>monk</del>ninja with a good wis save, high wis and advantage. Um, I guess I should have gone barbarian. :P XD<br/><br/>