<div class="floatright">(https://i.redd.it/jmv95hg11ke01.png)</div><strong>Name</strong>: Rurik<br/><strong>Race</strong>: Half-Orc<br/><strong>Gender</strong>: Male<br/><strong>Age</strong>: 20 Years<br/><br/><span class="bbc_u">Sexuality</span>(IC): Straight but open minded<br/><span class="bbc_u">Acceptable Encounters</span>(OOC): Anything which passes Harkness Test (https://1d4chan.org/wiki/Harkness_Test) and is not male and does not include any my usual offs (vore, gore, urine, scat, mutilation), preference leaning to being dominant partner but can be victim of stronger/more powerful dom.<br/><br/><span class="bbc_u">Physical Description</span>: Rurik stands 6'5'ft tall with rippled muscles and bald head (usually covered) with green tint to his skin and proud prominent tusks and wearing sailor's pants and moves most of time topless with no shoes on the ship. Displaying all various tattoos he have taken in his life and battle scars and healthy amount chest and back hair. If armored he would go to shirt and leather vest along with boots and wielding a pair of scimitars.<br/><br/><span class="bbc_u">Personal History</span>: Rurik was born as son of a gun (https://www.urbandictionary.com/define.php?term=son%20of%20a%20gun), his mother had a encounter (https://us.rule34.xxx//images/2354/97eea06951e6df8e938cc4bc78153802.gif) with pirates which included orcs in the crew and she was passed around between them until she was rescued. Mother was hardworking sailor and she spend more time in ocean than on land, so she raised Rurik on the ship and taught him the ways of the sailor. Hard way of course as there is no place to coddling as even baby he learned to do knots. Overtime mother retired on land, running as mistress of evening and got hooked up with innkeeper who wanted 'buy her off' from that life. Rurik shared no interest to meet or learn to accept the innkeeper as father figure and feeling is mutual with innkeeper not wanting accept him as son. He continued on as a sailor as the crew essentially was his family and ship his home and ocean his homeland. He had no desire for other life.<br/><br/><strong>Sexual Alignment</strong>: Inclined<br/><strong>Addictions</strong>: Alcohol (grog/rum preference)<br/><br/><strong>Sheet</strong>:<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character Sheet</div><div class="spoiler_body"><strong>Class/Level:</strong> Fighter 1/Barbarian 1<br/><strong>Background:</strong> Sailor<br/><strong>Alignment:</strong> Lawful Neutral<br/><strong>Personality:</strong> As person Rurik is straightforward, even blunt at times and listens to nonsense from no one. As sailor he is used to that everyone does their part as together as a team and there is pecking order based on seniority and experience. He is natural survivor thanks both being sailor and his orcish blood in his veins and he would be very determined to survive by whatever means necessary and not be squeamish about it. In his eyes nothing is more disgusting than completely useless person. More so a person who doesn't even bother to try is even more disgusting. There's difference being helpless and just being lacking motivation.<br/><br/>In sexual matters he is similar straightforward and blunt with approach, you either want fuck or you do not want to fuck. Simple as that. When you do want to fuck you then get down to business without fancying around with it. He is not against bit foreplay or teasing or dirty talk/suggestions. But he mostly ignores flirting, dating or overall 'offer dinner first' formality or etiquette. His preference go for curvy and busty, all colors, races and sizes welcome (finding taller women actually hard to find and would attempt one just sheer challenge of it). His orcish heritage leans to bit rough play and also for sheer stamina in bedroom (and also for size which some women could not believe to handle but they did surprisingly). But unlike the orcish kin he can keep his instincts on check and go own manual labor if needed to relieve stress just himself. He works hard but parties harder.<br/><br/>He also has bit addiction to alcohol or rather drinking in general. He tries moderate it so he does not fall completely drunk but sometimes control slips entirely off him.<br/><br/><span class="bbc_u"><strong>Stats</strong></span><br/><strong>Armor Class:</strong> 14 (10 base, +1 dex, +1 mariner, +2 con)<br/><strong>Initiative:</strong> +1<br/><strong>Speed:</strong> 30 (Walking/Swimming/Climbing)<br/><strong>Passive Perception:</strong> 12<br/><strong>Hit Point Maximum:</strong> 21<br/><strong>Hit Dice:</strong> 1d10 + 1d12<br/><strong>Proficiency Bonus:</strong> +2<br/><br/><span class="bbc_u"><strong>Attributes</strong></span><br/><strong>Str:</strong> 18 <strong>Dex:</strong> 13 <strong>Con:</strong> 14 <strong>Int:</strong> 12 <strong>Wis:</strong> 10 <strong>Cha:</strong> 13<br/><br/><strong>Save Proficiency:</strong> Strength, Constitution <br/><strong>Str:</strong> +6 <strong>Dex:</strong> +1 <strong>Con:</strong> +4 <strong>Int:</strong> +1 <strong>Wis:</strong> +0 <strong>Cha:</strong> +1<br/><br/><strong>Proficiency:</strong> Acrobatics, Athletics, Perception, Intimidation, Survival<br/><strong>Acrobatics (Dex):</strong> +3 <strong>Animal Handling (Wis):</strong> +0 <strong>Arcana (Int):</strong> +1 <strong>Athletics (Str):</strong> +6 <strong>Deception (Cha):</strong> +1 <strong>History (Int):</strong> +1 <strong>Insight (Wis):</strong> +0 <strong>Intimidation (Cha):</strong> +3 <strong>Investigation (Int):</strong> +1 <strong>Medicine (Wis):</strong> +0 <strong>Nature (Int):</strong> +1 <strong>Perception (Wis):</strong> +2 <strong>Performance (Cha):</strong> +1 <strong>Persuasion (Cha):</strong> +1 <strong>Religion (Int):</strong> +1 <strong>Sleight of Hand (Dex):</strong> +1 <strong>Stealth (Dex):</strong> +1 <strong>Survival (Wis):</strong> +2<br/> <br/><strong>Proficiency:</strong><br/>Light armor, medium armor, heavy armor, shields, all weapons, navigator’s tools, vehicles (water) <br/><br/>Common, Orcish<br/><br/><strong>Features and Traits:</strong><br/>Background - Sailor (Ship's Passage)<br/>Half-Orc - Darkvision 60'ft, Menacing, Relentless Endurance, Savage Attacks<br/>Fighter - Fighting Style (Mariner), Second Wind 1/S or L<br/>Rage (+2 dmg, halve physical dmg done to you, advantage on Str checks/saves) 2/S or L<br/>Unarmored Defense<br/><br/><strong>Attacks:</strong><br/>Longbow - 2d6+4 (150/600), +3 to hit<br/>Scimitar - 1d6 +4/1d6, +6 to hit<br/>Handaxe - 1d6+4 (20/60), +6 to hit<br/><br/><strong>Equipment:</strong><br/>Leather Armor, oversized longbow w/20 arrows, 2xscimitars, 2xhandaxes, explorer's pack, A belaying pin (club), 50 feet of silk rope, A tiny gnome-crafted music box that plays a song you dimly remember from your childhood  (trinket roll: 21) (https://elliquiy.com/forums/dicebot.php?r=130707), a set of common clothes, and a belt pouch containing 10 gp </div></div>