The skellies clank against the walls and themselves with their stiff yet still limber and quick steps. Easily reaching the three 'adventurers' before raising their various axes towards the intruders of their realm. Beady red arcane eyes showing from the skulls, not giving any real hints of what they are looking at directly, while both bony hands start to grip and swing weapons.<br/><br/>(S1 and S5 move 3 squares to the north, which provokes Melkar's prepared action on S1. Attack swing of 29, with dmg of 11. S1 and S5 attack in turn, getting attack rolls of 24 and 13, with one hit of 9. S2 and S2 move 2 squares to the south, and attack. S3 hits Trini for 18 and dmg of 10, while S2 attacks for 20 and dings off of Melkers armor.<br/><br/>S4 is busy standing there and doing something. Mostly trying to talk, or just intimidating the actions of talking, since with the lack of a throat or tongue, it just sounds like clanking as the jaw bounces up and down.)<br/><br/>Muse's turn.