Still really like Radicals and smash and grab focused  Mercs the best but still quite happy with Couriers if we’re going in that direction.<br/><br/>For Couriers these are my recommendation.<br/><br/>Reputation: Daring<br/><br/>Fixer: Lex the corporate agent or Smitty the anarchist.<br/><br/>Cargo: Contraband thinking something like transporting messages, tech, and sensitive information etc from crew to crew rather than creating and selling that stuff themselves or passengers<br/>which is of course a body guarding/transporter type service.<br/><br/>Safe house location: Trench town<br/>Meeting location: St. Andrews<br/><br/>Client type: Syndicate or Fringe<br/><br/>Special ability: Moving Targets or Just Passing Through<br/><br/>2 crew upgrades: Bolt hole. Courier rigging, TacNet, or  Workshop<br/><br/>