<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=258713.msg12777229#msg12777229">Quote from: Carly on 15-11-2016, 02:26:00</a></div></div><blockquote class="bbc_standard_quote">oh one more thing,<br/><br/>we need knowledge (arcana,nature,religion,planes i think) to know the weakness of monsters. I think we have it all covered except planes, can our illusionist drop knowledge nobility or another skill and take up knowledge planes instead - i think it would suit him with those robes - and a bard needs to know about royalty and nobility :P ?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I don't know about anyone else, but I took my skills, as well as my basic stats an set up, based on a RP concept.  Yes, Planar would make sense for him to an extent, but he's also nobility, which is why I took nobility as a knowledge.<br/><br/>If we're just building to have a rounded party, I think Tam would have selected one, instead of going with a very obviously lopsided mix of characters.<br/><br/>If it's that big a deal, I'll start over with a tank.  I'd rather not because I'm the tank in a 5.0 game, but if that's what we need....<br/>