<div class="floatright">(http://fc08.deviantart.net/fs71/f/2015/007/1/9/madshy_by_marxis-d8d0twa.jpg) </div>Aiparrah took a careful barefoot step back as more creatures emerged. Puffy striped tail stood alert behind and fluffy elf ears perked in full alertness. Strong abs and arms peeked from beneath her formerly red woolen poncho cape. A slanted loincloth with colored beads and embroidered imagery stretched across the freckled thighs to hide two fifths of them.<br/><br/>“Please stay your weapons. They may be friendly. These people are dryad-” Aiparrah had to double check that. She squinted eyes at the figures in the darkness. Dryads? “Ohh… No, not quite friendly dryads… Once one with nature they chose to grow. Bound their fate with hers. Warped and twisted when she and them drank the poison of the Malady. Or so goes the tale. Stay calm. But ready. I believe these may be Roots of Evil,” Aiparrah explained calmly. She adjusted her grip on the shepard’s staff, and rightly so. Leader of the creatures pronounced their malicious intent.<br/><br/><em>Theere we go.</em>Aiparrah’s brows and ears lurched at once through disappointment and worry. “Oh, no no no. I do not think that is so clever idea,” she insisted, tone controlled but a little distressed. “There’s a… Better… Alternative…” Maybe there was? The battle they could take, perhaps? With that many of the greenland beings, and more possibly hiding under the surface Aiparrah saw the odds uncertain. “Alternative…” She mumbled, they would need an alternative. Her focus jumped from one dryad to another, skipping through the creatures, and from them to the swamps. The trees above made a near labyrinthine net of arcs and bridges and mossy islands around all around their roots another.<br/><br/>Although through the fog and foliage she might not have seen the stars, Aiparrah still recalled their light. It was up there tonight too, hidden, but not out of reach. Staring up towards the trees Aiparrah closed her eyes for a moment. She saw starlight too. Her eyes opened to visions of the future, of the moments that could, might, and would be intermingled.<br/><br/>Aiparrah could see them charging. She saw them fight, and win. But, she also saw them defeated, bound, used for brutal pleasure. In those moments of despair to be she saw herself orally bond rather intimately with her fellow sacrifices. A flush of scarousal dispelled the might-not-bes from Aiparrah. “Nuh! Nuhhuh.” Not yet! The shepard blinked and tried to rub her eyes. She got them clean in time to yelp, “Whuah!” On instinct Aiparrah pulled up the shepard staff to fend off a dryad that had crept close amidst her visions. Behind and around the dryad girl assaulting her she saw something else that brought chill down to the tip of fluffy tail. "The roots and plants!" Aiparrah shouted to friends, "Careful of the plants they command. Stay close to the fire or bring it with you to wilt their magic!"<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">If these planty guys and girls are mentioned in the local folklore so as to fit <strong>Bardic Lore</strong> move I'd like to ask: <strong>"How did they come to be?"</strong><br/><div class="quoteheader"><div class="topslice_quote">Quote from: Nastara</div></div><blockquote class="bbc_standard_quote">These things aren't exactly dryads (who tend to be defensive of their home turf but don't go raging out looking for people who aren't doing much harm) but rather are versions of dryads twisted by the Malady of the world.  These are essentially people who had essentially bound themselves to the land before everything went bad and now they are these monsters!  They came to be by magic that wasn't inherently dark coming into a time that inherently was, corrupted and twisted by the end of things!</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/><strong>Discern Realities</strong><br/>At 2018-04-19 15:52:40, Aiparrah (uid: 29273) rolls: 2d6a2 Result: 10 (https://elliquiy.com/forums/dicebot.php?r=117891)<br/>-What here is not what it appears to be?<br/>-What should I be on the lookout for?<br/>-What here could be my plan B (escape)?<br/>-Wild Elf - When you discern realities, the GM will always tell you what is about to happen, in addition to the move’s other results.<br/><br/>If any of the questions don't really apply feel free to give me whatever GM thinks more appropriate instead ;D<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=285739.msg14085231#msg14085231">Quote from: Nastara on 21-04-2018, 03:05:22</a></div></div><blockquote class="bbc_standard_quote">Oooo, sacrificial knives are great though!<br/><br/>What here is not what it appears to be?<br/>The roots of ancient trees rising around the mound of earth are truthfully more than just that.  They are controlled by the dryads and can bind you hard.  Staying near the fire should prevent that.<br/><br/>-What should I be on the lookout for?<br/>There are large things that live in the wilderness and they frequently will hunt when loud sounds are heard.  If you see owls and other night-birds fleeing, there could be much larger beasts on their way.<br/><br/>-What here could be my plan B (escape)?<br/>The boat looks like a way out, but that brings you out to the open water and... Well, it could be risky.  On the other hand, there's an ancient stone statue that's maybe ten feet off from your little raised island and if you climb that you'll be out of their reach and could stay there until morning clears their magic.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div></div></div>