<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=332237.msg15849740#msg15849740">Quote from: Hatless on 10-05-2021, 16:07:27</a></div></div><blockquote class="bbc_standard_quote">Dang. Milena's dreams of being a madame are crushed. Shara, stop being so gross so that my character can start a side hustle.  :P<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I think you'd probably have more luck if you put Khaldrash in a dress tbh.<br/><br/>Ironically, seems like our best way of making money would be selling Shara's rather dubious potions. Even 2000gp per day is ridiculous. Personally, I doubt they'd actually sell, and in any case, who can even afford to buy them? Lets just not go there, eh?<br/><br/>@Phantom: how about a 25% stake in the ship? 10000gp is a little out of my budget, especially for something we're not actually going to be using... but I think I could manage 2500. I mean, ships don't exactly seem to survive very long here anyway, so I'm probably throwing my money away. :p Main reason I ask is because a) if we've got a ship in port for a couple of days, we're also going to want to look around for goods to send back, and b) I need a means of sending information back home, and a ship seems like the most likely cantidate. I assume it's not going to stick around much longer than a couple of days.