So, scanning our parties character sheets to get a feel for your capacities....<br/><br/><br/>Hunter:  There's some stuff on your sheet that doesn't go together, or isn't very useful...putting together a PM to give you advice for stuff that does work and is better/more effective for your char build, though you're of course welcome to ignore it :).<br/><br/><br/>Nonationarmy:<br/><br/>Is there a stat write up for the big old bear?<br/><br/>Assuming your bear can still be buffed by 'animal' spells (When awakened it usually goes to a magical beast,  but many things that give that allow it to also be buffed by 'harmless' animal spells, not sure the rules involved), there's tons of awesome druid spells that buff animals.   Just don't have spell slots for them,  but its something to pick up for the future if you want that Sinthorn can cast on him out of a scroll/wand.<br/><br/>Everybody: There's some incredibly cheap weapon/armor crystals that they added in Magic Item Compendium...they're 'add on's that you can apply to existing magical armor and weapons.  You can only have one on at a time, but you can swap em out very easily.  I didn't take any myself for this char because..well, no armor or weapons.   I'll post some suggestions though, they _really_ help.<br/>