The ogre roared at Samedi furiously and swung his deadly weapon after her as the bold girl taunted the giant. Just as she ducked behind a stalagmite, the weapon made contact with her cover... and the sheer force behind the swing caused both the weapon to crack, and the stalagmite to break! The powerful swing drove the primitive weapon through her improvised cover and caught the barbarian in the tummy, sending her flying flying and tumbling backwardbruising and bludgeoning her body as she rolled over the sharp rocky ground. The creature was a monster to be feared after all... looks like she underestimated the destructive potential of the ogre.<br/><br/>The acolytes all threw their daggers and drew their swords as they went to close in on it. Two ofthe daggers hit the beast and stuck into its heavy hide, causing it to wince and grunt in pain, showing signs that it could be wounded, could be slain by lesser men as well!<br/>As the white robed acolytes attacked, the creature swung its weapon around again and crushed one of the poor souls, the loyal spirit returning to his god Hagan after dying in his service. At least he didn't suffer.<br/><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Samedi's fight</div><div class="spoiler_body">The ogre hits samedi for 14 (her DR not included). Two daggers hit the ogre and the semi-panicked acolytes close in after switching to their melee weapon, only to have one of them killed right off by an opportunity attack.<br/>The Ogre has taken 12 points of damage so far.<br/></div></div><br/><hr/><br/>In another cavern, the girls were faring better against the orcs. One orc was blinded by Aleria's curse, one wounded by Hunter and Bree's charm spell sent the last one off into the land of dreams. The blind beasman was flailing around in fury, howling and spitting uses curses, but his wounded comerade still fighting from death's doormanaged to thrust his spear into Hunter again, leaving the rogue rely on her reflexes to turn a deathblow into another near miss.<br/><br/>From the tunnel leading to the exit, the roar of some great beast could be heard from a distance.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Turn 2</div><div class="spoiler_body">Lancer #2 is blind and misses miserably on his attacks.<br/>Archer falls asleep and spends its turn doing just that.<br/>Orc Lancer #1 is out of the Sleep spell's AoE and stabs Hunter for 7 damage.</div></div>