That is unfortunate. *puts the rope away slowly for now*<br/><br/>I would ponder doing another game but I'd want some assurance that it would be going to go for more than a scene. In an investigation game this kind of side wandering off to form plans and find alternate means of solving a plot is something that is expected. Without intimate knowledge of the internals of the adventure ahead of time players always wander off into odd directions because what one person thinks is obvious others do not. It's part and parcel of the game and if the only method of getting around that is to have a major npc go 'no, stop asking the questions of those guys. Only ask questions from persons A, B, and C' then that's a little more CRPG than Tabletop to me.<br/><br/>My hesitation for Only War, aside from not having it, is that if it's<em>extremely</em>combat focused then that wouldn't leave a lot of time for roleplaying in there. I like my combat and roleplaying mixed about but if it's all combat then it's more of an IRC thing than a forum thing because it takes a long time to get through a fight on the forums and while I enjoy tossing the dice around if it's only tossing the dice in a firefight then games often end up devolving into one or two line posts where it's just describing what you are shooting at and making a roll which really takes away from what forum play is best at in my opinion.