<div class="floatleft">(https://d3h6k4kfl8m9p0.cloudfront.net/stories/qVFbRsALsN-0X5y5g4k9Ww-smallw.jpeg)</div><strong>“Ah, you there! Yes, you lot twiddling your thumbs. I’ve need of you!”</strong>Prime, the strange being with a warforged body and an elven looking head approached you.<strong>“I lost my key, you see… Or rather, it ran away from me."</strong>One of the hulking warforged arms lifted with the palm turned up. A dancing image formed above the upturned palm of a key, rotating threehundred-sixty. It wasn't a regular looking key for certain.<strong>"It’s a very precious key. And I need you to find it for me. And everybody else is already out and about doing my bidding.”</strong>The beautiful elven face rearranged into a sly smile.<strong>“Now about this key… It’s very special. Very good at hiding. Particularly from me. Which is why I need you to go and find it for me. I’m hoping it won’t hide as hard from you.”</strong>Prime explained. One of the hulking arms lifted to point at a door.<strong>“I think it snuck into the ‘Bits and Odds.’”</strong><br/><br/><strong>“It’s a bit of a maze in there, but don’t worry.”</strong>Prime handed you a crumpled parchment piece with two sigils on it.<strong>“This one will guide you to where the key might be.”</strong>She indicated with one massive warforged finger.<strong>“And this one will guide you back here.”</strong>The peculiar being explained, handing off the piece of parchment, opening the door for you.<strong>“Oh, and don’t worry, you won’t encounter anything lethal in there…”</strong>Prime gave you a reassuring smile. But just as the door shuts close you hear a muffled<strong>“... Probably”</strong>.<br/><br/>Looking about, the room is very sparsely decorated, square. Aside from the door you just entered through, there are three other doors. Only one door is labeled. The door straight ahead. There's a clearly legible sign<strong><em>'Apothecary'</em></strong>. The left-hand side door bears no label, but you can hear faint conversation coming from inside the room behind it. The door on the right-hand side is also unlabeled. However, above it, you see one of the sigils Prime showed you. The one that would potentially guide you to the key you are supposed to find for her.<em>Could you be so lucky from the get go?!</em>This door is also adorned, strangely, by a stillart of a wilting potted plant. Was the artist depressed or something? Who knows!<br/><br/>There are some sconces on the walls. And a number of endtables flanking the three remaining doors. Potted plants atop each one. All in various stages of wilting. What a bleak and depressive-looking room!<br/><br/>Well, nowhere to go but forward. Or you could always say 'Nope, I got better things to do!' and go back the way you came. Following the 'Exit' sigils, as indicated by Prime.<br/><br/>Either way... It's your move!