<div class="floatright">(https://www.animecharactersdatabase.com/uploads/chars/4758-1261081560.png)</div><strong>Name:</strong>Aramis Silverscale<br/>Human Wizard of the Arcane Order<br/><strong>HP:</strong>51/51 ;<strong>Status:</strong>Normal<br/><strong>Actions:</strong>Gathering and Recalling Information on his Competitors<br/><strong>Location:</strong>Damalla, Thunderdome<br/><hr/><br/>It didn't take long for one of the hosts of the thunderdome to recognize Aramis as another hopeful wanting to compete. He was actually surprised by the number of them actually wanting to and he wondered just how many would be willing to snuff someone out just to try and get into the competition. It was a playful thought to him as he filled out the paperwork. It took very little time as Aramis had learned from a very early age the merits of a swift hand in penmanship. As he continued, he thought to himself about the reward since there wasn't much to go on along with the nature of the contest. It seemed much like a blind test of arcane ability and it was from what he gathered head to head. He doubted it wouldn't be an abstract challenge or any kind of puzzle solving and obstacles to over come. Well the prize itself was a secret which meant it was something other than money to be won. Might explain why there were a bunch of people willing to try and compete for this.<br/><br/>Aramis waited for what he was assuming to be an extensive period of time. After all it was not necessarily the most difficult part but definitely a more daunting situation since it was essentially out of Aramis' hand. He made his case, made his associations on whom he represented and so forth and filled out the paperwork and sees if he was the right person they sought for the contest. Nothing further could be the truth as a young man in staff apparel approached him and spoke plainly that he was to follow him to the contestants prep room. He smiled happily as thus far he had managed to get accepted into this competition and followed him. Aramis was intimately familiar with this magic as the Spell Engine was a valuable tool for returning field mages, teachers, and researchers as being able to change prepared spells at a moments notice was something that came in quite handy.<br/><br/>The Silverfish was given a glance by the others that were being accepted into the competition. There were some he recognized by reputation alone as Aramis often took notice of any aspiring mages of the Adventurers guild and other locales, just in case there was something interesting to note or something to be gleamed from the concepts of magic they undertook. He didn't have an equal grasp of all of them as one of them he barely heard anything about if at all and two of which he just couldn't even recognize nor attach a name to. He didn't know much about Arcane Warriors as their own order was much more closer to the vest about themselves and often rare as they come. Psionic's Adepts he knew even less of as he had almost no understanding of it. Similar to that of truespeak, as despite Aramis' natural talents as a linguist, he still had very little understanding of true speak. For the sake of his own success on this adventure, he'd best become intimate with it. If nothing else the gem was good for that purpose alone.<br/><br/>With his observations and guesswork done as best as possible, he took to a chair away from the other mages to respectfully take some privacy and given them some as well. With a seat taken, he began to study his spell book and look through his metaphorical theories and hypothesis on other magical spells he had been researching. True, none of the research could fully help him in this ordeal but he found it best to study the fundamentals and with what little power he had at his disposal he figured to give his best efforts. As he studied his theories on essentia and incarnum, he flipped through his notes and then skimmed over to the thesis he had written upon metaphysical true speech. It was best to fill his magical arsenal with anything that could give his opponents less of a chance to figure out what it was he would cast next. All the while the picture of a lovely river that stretched along side a humble looking tree house of fantastic elven make. Harmonious and breathtaking in it's design, it looked much like one would expect of the fabled feywilds such as the domain of the Emerald Witch. Walking along the balcony, enjoying the sunlight was a lovely woman familiar to the mage.<br/><br/>The subject in question was currently under research as it had been since the start of the young wizards exploits into the world of Arcane Magic. Penned in a steady hand that had a distinct feel of swiftness and urgency in his writings, the notes were often jotted down bit by bit as more understanding and deductions were gathered upon the subject matter. However as of yet it was all unexplored, all mere hypothesis rather than theory and laws of magic, and very few cared to explore such since the very notion of incarnum was not a universal power unlike pact or true speech of which almost anyone could pursue.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Methods of Arcane Incarnum, a Hypothesis - by Aramis Silverscale</div><div class="spoiler_body"><br/>Whilst many spell casters pursue sentiments of power in some shape, there are many paths to the same end. Each path is fueled by different motivations and regardless of the sources of a spell casters strength, some are beyond the typical efforts of hard work. Indeed, being born with Draconic heritage or making pacts with Angels, Illuminan or Demons are such examples. Truespeak is something both universal to spell casters yet vastly unexplored. <br/><br/>One such example of unexplored paths of power and amongst the most rare is the Spirit Energy that is said to be the primordial essence of all life. The very thing that gives us what we call a soul. We call this source of strength Incarnum, and it is everywhere for the observant. Most sources of knowledge based on this source of magic come from the regions of Asgard as it is the most well known. Other practitioners of this branch of high magic come from the Dragon Kingdoms of Karamandu. Incarnum is innate much like the bloodlines of Dragons that is said to fuel sorcery in some, and cannot be taught. But just as metal can be shaped into weapons, armor and many other things, Incarnum can be given shape and worked with to create a desired effect. Yet there are distinct differences and Incarnum is vastly unexplored because of it being an innate source of magic.<br/><br/>To understand Incarnum Spellweaving, you must first understand that this source of magic can be found within every living and unliving being that walks amongst us in Garthalla. From the greatest of Dragons and Gods, to the Animated Skeleton even Trees and Plants all have some form of Incarnum composed within them. This both fuels mortal existence and leaves upon a mortals death, to be purified over time and given new life. Divine Magic has confirmed such because after a set amount of time, a person can no longer be truly resurrected from the dead. The reason is because their very soul has already gone through this cycle of cleansing to be reborn anew.<br/><br/>Anyone can essentially wield Incarnum if they have the ability to. Most examples of Incarnum Wielders tap innately into their soul and shape small fragments of what we call "Essentia" into desired effects called "Soulmelds" which in the most basic and simplistic explanation is channeling Soul Energy to create magical items. Others however channel this same soul energy into the very magic they wield. Augmenting their spells and fueling miracles of divine origins. This intricacy that Incarnum shares in both Life and Death, allows it to be commonly associated with Divine Magic and this is both right and wrong. However this is simply not the case as Arcane Spellcasters can essentially wield Essentia to fuel and augment their own magic. <br/><br/>Which in of itself, is unexplored grounds. There are very few wizards that have extensively researched the potential of Incarnum based magic. Furthermore the exploration of siphoning Incarnum from other vessels to augment another magical reserves whilst hypothetically sound is largely unexplored. Theoretically there exists no current known method to draw Incarnum from outside sources. However, neither has this method of Arcane  augmenting been explored. If such a path was found, it could open the ability and opportunity for other spell casters without the ability to wield Incarnum based magic to do just that, or strengthen a person whom already can wield Incarnum, yet does not practice Soulmelding or Divine based magics. <br/><br/>Be warned reader, that an unknown path is being walked, one of which is mostly unexplored and untested in the world of magic. Heed this book from start to finish. For it may prove to be my own doom I put to ink. All magic has an element of danger to it, a potential to be unwisely wielded and a risk to be mishandled and misunderstood. To do so is to not just bring harm to yourself but to all other mages.</div></div><br/><br/>The rest of the words on such a subject are currently unfinished. Should an inquisitive competitor try to approach, or read over the shoulders of the mage, the spirit within the spell book is quick to point out such a warning to the young Silverfish.<br/><br/><hr/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Knowledge vs Warlock: 32</div><div class="spoiler_body">At 2019-05-28 07:03:01, Laughing Hyena (uid: 10552) rolls: 1d20a+13 Result: 32 (https://elliquiy.com/forums/dicebot.php?r=136682)</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Knowledge vs Arcane Warrior: 14 (Nat 1)</div><div class="spoiler_body">At 2019-05-28 07:03:09, Laughing Hyena (uid: 10552) rolls: 1d20a+13 Result: 14 (https://elliquiy.com/forums/dicebot.php?r=136683)</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Knowledge vs Witch: 29</div><div class="spoiler_body">At 2019-05-28 07:03:19, Laughing Hyena (uid: 10552) rolls: 1d20a+13 Result: 29 (https://elliquiy.com/forums/dicebot.php?r=136684)</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Knowledge vs Mystic: 29</div><div class="spoiler_body">At 2019-05-28 07:03:31, Laughing Hyena (uid: 10552) rolls: 1d20a+13 Result: 29 (https://elliquiy.com/forums/dicebot.php?r=136685)</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Knowledge vs Psychic: 14 (Nat 1)</div><div class="spoiler_body">At 2019-05-28 07:03:36, Laughing Hyena (uid: 10552) rolls: 1d20a+13 Result: 14 (https://elliquiy.com/forums/dicebot.php?r=136686)</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Knowledge vs Mystery Man: 15</div><div class="spoiler_body">At 2019-05-28 07:03:42, Laughing Hyena (uid: 10552) rolls: 1d20a+13 Result: 15 (https://elliquiy.com/forums/dicebot.php?r=136687)</div></div>