<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=8897.msg321629#msg321629">Quote from: Seereous on 28-02-2007, 07:26:09</a></div></div><blockquote class="bbc_standard_quote">Another possibility on why they went light was because of Misery when the Dragoons were getting mauled by the Ryoken regiments. You pilot what you can get your hands on. <br/><br/>I was a Military History major in college, so I know what you mean about studying stuff. <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Oops, I meant to say 'why they went so light after Misery'. I know there was a lot of mechs lost even in the Widows (I might even have 'Wolves on the Border' somewhere. I'm such a packrat.), but I'd think a unit like Wolf's Dragoons could muster up about anything they want, even just by asking House Davion for some loaners. And weren't they already on Outreach by the 4th Succession War? With that Star League cache?<br/><br/>That's cool, you being a military history major. You might appreciate my other big gripe with 3050+ (besides the clans), the<em>cost</em>of so many of the 3050 line mechs. The<em>Grand Dragon</em>(http://www.chaosmarch.com/output.cfm?ZVType=1&flag=0&ZFaction=1&XEra=4&XVid=480&XPrev=482&XNext=481&ZVotes=1128 (http://www.chaosmarch.com/output.cfm?ZVType=1&flag=0&ZFaction=1&XEra=4&XVid=480&XPrev=482&XNext=481&ZVotes=1128)) comes in at over 13 million C-bills! Each! As the mainstay of your mech forces? Riiiiiigght...like the budget planners are going to pass that. It's the XL engine they use so liberally (at least in that example mech it went to speed), it just ups the price huge (for comparison, Kate's<em>Atlas</em>comes in at 11.5 mil) and it kinda irks me that it's so disregarded, money, that is, in the later designs. They have too many that just don't make sense, based on what they would cost (not to mention how vulnerable an XL engine makes you). I just think they didn't pay enough attention to how actual militaries think:<br/><br/>"Great, you guys use one of those that's worth three of ours, cost wise. Sure, yours is a bit faster, though the weights about the same and they have comprable armour and firepower. We should trade about one for one...except we'll still have two left..."<br/><br/>See?  ;D<br/><br/><br/>@Rob: Nice, I think that looks pretty good. Setting the Command up to double as fire/assault lance possibly? Popular choice.<br/><br/>I am little confused, though, about the chain of command. Is Col. Angel going to answer to Kate on the battlefield? If not, then Kate isn't really the company CO, which is fine, I'm just not sure how that's going to work?<br/><br/>Oh, what about techs and support personnel like that? How are the Dark Angels setup there?<br/><br/>@Chrissa: Yeah, it's really easy to retro-fit tiny mechs like<em>Locusts</em>too. They don't really gain much from XL engines, they can be stinkin' fast without one, so that's no worry (just makes you and even 'softer' target at that weight class, if you ask me), but a slight weapons swap and maybe some ferro-fibrous armour...might be kinda fun to deal with it IC. ;)