Hello, welcome to the thread!  ;D<br/><br/>2AP attack was meant to refer to any attack that uses 2 Action Points, more advanced maneuvers in general. It's really just a placeholder for now because I'm not really happy with it, I just haven't figured out what to give them yet. I'll elaborate on the different attack types as soon as I have a weapons table ready.<br/><br/>Okay, we can accommodate a chat of some kind, and I'll work up a list of some abilities to pick from and either edit it into this post or include it in my next one.<br/><br/>Edit// So I made a basic weapons table. It lists the grouping of weapons, A few examples of what they are, and then stats for basic attacks and damage, range, and what it takes to wield them.<br/><br/>A character's<em>Proficiency Bonus</em>will be equal to their level divided by 3 and rounded up. So for levels 1-3 it's 1, 4-6 it's 2, 7-9 it's 3, and so on.<br/><br/>The three magic weapons enable a reusable magic attack like a cantrip from DnD, and also allow the wielder to cast larger spells, which I imagine we'll make part of the character building options.<br/><br/><span class="bbc_u"><strong>Weapons</strong></span><br/><br/><strong>Short Blades -</strong>Any small bladed weapon.<em>Daggers, Knives, Kukris, etc.</em><br/>Attack: Ref + Proficiency Bonus<br/>Damage: Ref + 1d4<br/>Range: 1<br/>One Free Hand to wield<br/><br/><strong>Long Blades -</strong>Any average sized bladed weapon.<em>Longswords, Rapiers, Scimitars, etc.</em><br/>Attack: Str or Ref + Proficiency Bonus<br/>Damage: Str or Ref + 1d6<br/>Range: 1<br/>One Free Hand to wield<br/><br/><strong>Heavy Blades -</strong>Any large bladed weapon.<em>Greatswords, Falchions, etc.</em><br/>Attack: Str + Proficiency Bonus<br/>Damage: (Str x 1.5) + 1d10<br/>Range: 1<br/>Two Free Hands to wield<br/><br/><strong>Light Arms -</strong>Any average sized blunt weapon.<em>Axes, Maces, Hammers, Picks, etc.</em><br/>Attack: Str + Proficiency Bonus<br/>Damage: Srt + 1d6<br/>Range: 1<br/>One Free Hand to wield<br/><br/><strong>Heavy Arms -</strong>Any large blunt weapon.<em>Greataxes, Greathammers, etc.</em><br/>Attack: Str + Proficiency Bonus<br/>Damage: (Str x 1.5) + 1d10<br/>Range: 1<br/>Two Free Hands to wield<br/><br/><strong>Long Arms -</strong>Any long weapon on a pole.<em>Spears, Glaives, Poleaxes, etc.</em><br/>Attack: Str or Ref + Proficiency Bonus<br/>Damage: Str or Ref + 1d8<br/>Range: 1-2<br/>Two Free Hands to wield<br/><br/><strong>Bows -</strong>Any practical device which shoots arrows.<em>Shortbows, Longbows, etc.</em><br/>Attack: Ref + Proficiency Bonus<br/>Damage: Str or Ref + 1d6<br/>Range: 2-10<br/>Two Free Hands to wield<br/><br/><strong>Crossbows -</strong>Any mechanical device that shoots arrows.<em>Crossbows, etc.</em><br/>Attack: Ref + Proficiency Bonus<br/>Damage: Ref + 1d8<br/>Range: 2-8<br/>Two Free Hands to wield<br/><br/><strong>Tomes -</strong>A book of magic. Allows the user to cast spells.<br/>Attack: Will + Proficiency Bonus<br/>Damage: Will + 1d4<br/>Range: 1-10<br/>One Free Hand and Mouth to wield<br/><br/><strong>Orbs -</strong>A small crystal orb. Allows the user to cast spells.<br/>Attack:Will + Proficiency Bonus<br/>Damage: Will + 1d6<br/>Range: 1-3<br/>One Free Hand and Mouth to wield<br/><br/><strong>Staves -</strong>A magic staff. Allows the user to cast spells.<br/>Attack: Will + Proficiency Bonus<br/>Damage: Will + 1d8<br/>Range: 1<br/>Two Free Hands to wield<br/><br/>