<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=289327.msg14288313#msg14288313">Quote from: Vergil Tanner on 21-07-2018, 18:15:53</a></div></div><blockquote class="bbc_standard_quote">ALRIGHT SO.<br/><br/>I think I explained what's in my head accurately. Since what she does next largely depends on where her shots go and what the first one kills, I put in a couple of "If's," since obviously in a combat round you do things one at a time and figure out their successes before taking any remaining actions.<br/><br/>I think I explained it well enough and followed the rules. If there are issues or errors, please PM me so I can address them. :-)<br/><br/>Also: Yes, Tem moved in front of Paan. It's cool, he can move through friendly squares! Besides, call it "revenge" for blocking her shots. :P<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Vergil --<br/><br/>It wouldn't be a new round without me getting on your case about something, huh?  Ha ha.<br/><br/>Since I'm making some actual rulings, I will post them on here instead of PM.<br/><br/>I am going to rule that your movement is impossible given the fact that horses take up 10 x 10 squares as per our discussion in the middle of the week.  This hasn't been adjusted on the map because I don't know how to make icons stretch without making them obnoxiously fat.  I should have said something along the lines of, "hey, we are switching up from 5 x 10 to 10 x 10 now."  The reason why you cannot move to where you want to move is because there is no available space for a 10 x 10 horse, since you'd end up being in either friendly or enemy squares.  Given that your horse is 10 x 10, please know that I am ruling that you are shooting from the center of the four squares.<br/><br/>I am also going to rule that you cannot perform a full attack at any time between the start and stop points, but rather, it must be done in the middle of the transit.  Nowhere do I see that you can do what you say you're doing.  This ruling is essentially a stretch of the rules in place for double movements.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">You can use ranged weapons while your mount is taking a double move, but at a –4 penalty on the attack roll. You can use ranged weapons while your mount is running (quadruple speed) at a –8 penalty. <strong>In either case, you make the attack roll when your mount has completed half its movement.</strong> You can make a full attack with a ranged weapon while your mount is moving. Likewise, you can take move actions normally.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Lastly, I understand that you want to better accommodate me, but your message to the GM is too long.  I am not a heuristic machine.<br/><br/>You are free to edit your post according to my ruling.