That's okay.<br/><br/>Below I have most of her special and unique abilities figured out. Text in red needs some DM input<br/><br/><div class="floatright">(https://i.imgur.com/fVIhnAx.jpg)</div><br/><span class="bbc_size" style="font-size: 11pt;"><strong>Cha'Rukia</strong></span><br/>Kocrachon (http://www.realmshelps.net/monsters/block/Kocrachon%7Calpha%7CK%7COutsider) (6HD, CR4), Monster of Legend (http://www.realmshelps.net/monsters/templates/monsterlegend.shtml) (CR2), Worm that Walks (https://elliquiy.com/forums/index.php?topic=283008.msg13947602#msg13947602) (CR3), Unseelie Fey (http://www.realmshelps.net/monsters/templates/unseeliefey.shtml) (CR0), Cloistered Cleric 2, Zhentarim Skymage 5, Prestige Paladin (Slaughter) 3 (10HD, CR5), Demon Lord (CR 2) (Outsider, Evil, Baatezu, ...)<br/><br/><strong>Additional Spell-Like Abilities</strong><br/>At-will -<em>two spell-like abilities of third level or below</em><br/>3/day -<em>two spell-like abilities of fifth level or below, Symbol of Insanity (http://www.d20srd.org/srd/spells/symbolOfInsanity.htm)</em><br/>1/day -<em>two spell-like abilities of seventh level or below</em><br/><br/><strong>Additional Weaknesses</strong><br/><em>Overconfidence (Ex)</em>Lowers Cha'Rukia's armor to 40 before applying equipment.<br/><br/><em>Light Powerlessness (Ex):</em>Cha'Rukia is drained in bright light (such as sunlight). Within such light, she takes a<strong>-x</strong>penalty to AC, attack rolls, damage rolls, saves, and skill and ability checks.<br/><br/><strong>Gnawing field of Maddening Darkness (Su):</strong>or<strong>Cha'Rukia's playground (Su):</strong>Cha'Rukia's is able to surround herself with the madness of the far realm, creating a zone of maddening darkness centered around her with a radius of<strong>100ft to 1mile</strong>. Within the field, she is able to 'summon' forth creatures stored inside her dark menagerie and place them anywhere inside the zone, deploying them like setting up a game board. The summoned entities appear as amorphous, shadowy mockeries of their true form, while their real bodies are stored safely within her Shadow Menagerie.<br/><br/>Potential effects (not all of them mind you):<br/>Replace all natural weapons with bite attacks of the appropriate size of the monster.<br/>Creatures get half-farspawn template<br/>creatures gain some darkness related template...<br/><br/>Additionally, if Cha'Rukia summons in monsters by spells or spell-like abilities inside this zone, they also gain from the above benefits.<br/><br/><strong>Shadow Menagerie (Su):</strong>A pocket of extradimensional space. The entrance is located within Cha'Rukia's shadow and is able to stretch to allow entry to creatures of any size. Creatures inside are safe and cannot be attacked from outside sources. Cha'Rukia is aware of every creature inside the Shadow Menagerie and can talk to them telepathically.<br/><br/>Effects like an antimagic field cannot destroy the shadow menagerie, but they can temporarily close off the gate until the effect has passed. Cha'Rukia can open or close the shadow portal as a<strong>... action</strong>.<br/><br/><strong>Gargantua:</strong>From all her adorable playthings, Cha'Rukia cherishes her pet Gargantua the most.<br/>First, this power basically allows Cha'Rukia to gain the greatest benefit from both the Skymage and Paladin Mount special ability. She can apply the benefits from the Paladin special mount to her flying mount. The bonus HD gained from the Paladin special Mount ability do not count against the Skymage HD limitation.<br/>Second, her bond with Gargantua is so great, should it ever get slain, it is simple reborn inside her Shadow Menagerie after<strong>X time</strong><br/>Additionally, her pet gains the benefits from the half-farspawn template.