IC Thread: http://elliquiy.com/forums/index.php?topic=133782.0 (http://elliquiy.com/forums/index.php?topic=133782.0)<br/>Interest Check: http://elliquiy.com/forums/index.php?topic=132233.0 (http://elliquiy.com/forums/index.php?topic=132233.0)<br/><div align="center"><strong><em><span class="bbc_u"><span class="bbc_size" style="font-size: 24pt;">Information Networks</span></span></em></strong></div><br/><div align="center"><strong><em><span class="bbc_u"><span class="bbc_size" style="font-size: 18pt;">The Holonet</span></span></em></strong></div>The main news reporting and entertainment associations in the galaxy. Most if not all of the news that appears on the holonet is subject to Imperial censoring. All characters have access to The Holonet<br/><br/><br/><div align="center"><strong><em><span class="bbc_u"><span class="bbc_size" style="font-size: 18pt;">Fluctuations In The Force</span></span></em></strong></div>While not as specific, accurate, or exact as using The Force to meditate on the future. Fluctuations in the Force can still be used to gain a feeling of important events taking place in the galaxy. Nijima Akiko, Darth Aegis, The Assassin have access to Fluctuations In The Force.<br/><br/><strong>There is a great sense of hope emanating from Alderaan </strong><br/><br/><br/><div align="center"><strong><em><span class="bbc_u"><span class="bbc_size" style="font-size: 18pt;">The Criminal Underworld</span></span></em></strong></div>The vast network of criminal informants, rumors spread during black market deals, and information sold to the highest bidder. The Criminal Underworld is often a very reliable source of information. But it can also be wrong at times. Merrin Ayaberra, Marie Wallace, Gerad Honzue, Ada Torria,<br/>Jana Norkin, and Rico Aldun have access to the criminal underworld.<br/><br/><br/><strong>Word is circulating that Black Sun is calling for smugglers to make runs from Nar Shadda to several different areas of the galaxy. Those interested should find their way to a small bar on Nar Shadda known as the Leaky Bottle.</strong><br/><br/><br/><br/><div align="center"><strong><em><span class="bbc_u"><span class="bbc_size" style="font-size: 18pt;">Rebel Communications</span></span></em></strong></div>Secured communications between those who would seek to overthrow the Empire. Protected by the very best security encryption systems available it is nearly impossible to break into. Rico Aldun has access to Rebel Communications.<br/><br/><strong>Many of those with anti-Imperial sentiments are meeting to discuss the options available to them. This meeting is being kept very secret and utterly secure. It is to take place at a secret location on Alderaan. </strong><br/><br/><div align="center"><strong><em><span class="bbc_u"><span class="bbc_size" style="font-size: 18pt;">Imperial Information Network</span></span></em></strong></div>The  data made available to agents of the Empire. Only those with security clearance even know the codes to access the network's databases. Much less what to look for.  Jason Black has access to the Imperial Information Network<br/><br/><strong>Imperial High Command is ordering  agents to infiltrate Black Sun’s smuggling operations in order to discern the locatio0n of several large weapon shipments that have recently disappeared. </strong><br/><br/><strong>A particularly proficient pirate band has been disrupting Imperial shipping in the area around Corellia. Imperial intelligence is ordering an agent to take part in a planned trap for the pirates </strong><br/><br/><br/><br/><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Player Characters</div><div class="spoiler_body"><div align="center"><span class="bbc_size" style="font-size: 24pt;"><strong><span class="bbc_u">Player Characters</span></strong></span></div><br/><div align="center"><span class="bbc_size" style="font-size: 18pt;"><strong><span class="bbc_u"><span class="bbc_font" style="font-family: comic sans ms;">Unaffiliated</span></span></strong></span></div><br/><br/><strong>Player's Name</strong> Akiko<br/><br/><strong>Image</strong><br/>(http://elliquiy.com/elluiki/images/9/96/Nijima_Akiko.jpg)<br/><br/><strong>Character's Name</strong> Nijima Akiko<br/><br/><strong>Character's Species</strong> Human from Sakoda<br/><br/><strong>Character's Age</strong> 29 Sakodan Years<br/><br/><strong>Biography</strong><br/>Nijima Akiko, first daughter of Emperor Nijima Kenichi, master of the feudal world known as Sakoda; and his favorite concubine, Inoue, is a young Sakodan human, standing but five feet (1.5 meters) with dark black hair and purple eyes. Her faintly tanned skin seems to glow in dim lighting, and is a stark contrast to the dark colors she normally wears.<br/><br/>Akiko was raised as a royal daughter, pampered and privileged.  Yet the girl was always trouble for her family and the house hold staff, getting into everything and climbing walls to escape the royal compound. Even on a peaceful agrarian world like Sakoda, there were still threats to the ruling elite.  It wasn't until Akiko was six years old that she began to manifest ability in the force, frightening her mother with an unexpected display of force kinetics, shattering a priceless stone vase across the compound's courtyard when the girl refused to come indoors as ordered.<br/><br/>Within the week, a Jedi Master arrived to check on the girl, at her parent's behest. Discovering her latent ability to channel the force, little Nijima Akiko was taken off of Sakoda and transported to Coruscant for training in the Jedi arts. Akiko was later assigned to Twi'lek Jedi Mistress Ardana as her Padawan.<br/><br/>As her training was nearing completion, Akiko was approached by several Jedi she had never encountered before. Taking her from the temple, the small Padawan was further trained in quite a brutal fashion, even more so than Jedi Mistress Ardana's unusual methods of training. Nijima Akiko was trained to hide, to track, and to fend for herself in the most hostile situations imaginable.<br/><br/>Now capable of hiding herself completely, even hide her ability to use the Force, Nijima Akiko was given her rank of Knight, as a Shadow, and assigned to another Shadow to locate the Sith purported to be behind the Separatist faction warring with the Republic.<br/><br/>There had been rumors of Sith activity on Tattooine, where Knight Akiko and her companion moved to. When Order 66 was passed down, Akiko was in hiding, set in ambush while her companion worked to flush out their quarry. Her companion, another human named Brasque, was slaughtered by Order 66, while little Nijima Akiko remained in hiding.<br/><br/>Having learned to alter her physical appearance, Akiko was able to hide her lightsaber (even if fully nude), and her identity. Keeping the weapon close at hand, Akiko decided that the best way to hide in the future was to be the last person one would expect to be a Jedi: a slave.<br/><br/>She entered into an agreement of indenture, which was later violated by her employer, and the exotic little human was sold into harsh slavery; a pleasure slave for a wealthy but cruel merchant along the Outer Rim, by name of Remus-Qui Sereta. Remus-Qui found little Akiko both alluring, and useful... as she had the knack at reading people for her Master.<br/><br/><strong>Equipment</strong> <br/>Dual-blade Lightsaber<br/>(http://elliquiy.com/elluiki/images/5/52/Dualsaber.jpg)<br/>Corellian Defender-class Light Corvette (transport)<br/>(http://elliquiy.com/elluiki/images/0/00/JediDefender.jpg) (http://www.swtor.com/info/holonet/starships/defender)<br/><br/><strong>Force Power</strong> 4<br/><br/><strong>Force Skill</strong> 3<br/><br/><strong>Force Abilities</strong><br/>Force Sense<br/>Force Flash<br/>Force Heal<br/>The Art of Movement<br/>Telekinesis<br/>Force Push/Pull<br/>Force Deflection<br/>Mind Tricks<br/>Disguise Aura (Light/Dark)<br/>Alter Image<br/><br/><hr/><br/><strong>Player's Name</strong> Jecter<br/><br/><strong>Image</strong> (http://www.realbollywood.com/up_images/sean-bean9931.jpg)<br/><br/><strong>Character's Name</strong> Merrin Ayaberra<br/><br/><strong>Character's Species</strong> Human from Corellia<br/><br/><strong>Character's Age</strong> 27<br/><br/><strong>Class</strong> Smuggler<br/><br/><strong>Biography</strong> Merrin was born and raised in Cornet, capitol of Corellia, on stories about adventure and derring-do, some by his relatives, and some by fictional characters. His favorite was the story of Gil Sturn, a (fictional) smuggler who saved a shipload of terrified refugees from a war-zone despite risking capture and prosecution by the Republic authorities. <br/><br/>Of course, he wasn't actually expected to take those stories to heart, they were just to entertain him, since the smugglers in most of his other stories were the villains who always got caught in the end. However, he conveniently forgot that last part and ran away from home when he was 16 to join a star ship crew. It was simple work, just hauling freight from one planet to another but it gave him valuable experience in buying and selling merchandise. It also introduced him to a few of his current contacts. When he was 20, he decided to go it alone, and got together a few investors from amongst the contacts he made while on a merchant ship, and convinced them that he could easily earn enough money to pay them back, plus a 10% profit. <br/><br/>Luckily, he actually managed to keep his promise, moving a vast amount of Glitterstim around the core worlds. After that, he has never hauled the drug again, the lone exception being the small doses he brings the Imperial governor of a backwater planet in exchange for Imperial papers. Instead, he sticks to other, less harmful substances, like alcohol, weapons and ammunition, as well as some of the more difficult to obtain luxuries, like the occasional Twi'lek slave girl to the head of a planetary religious organization.<br/><br/>Currently, he is trying to pick up jobs from this new rebellion movement, since they need some of the things he can supply, and he's heard, nothing that he would take to court mind you, but heard that they have some serious monetary backers. <br/><br/><strong>Equipment(Explained a bit lower)</strong> <br/>Standard Equipment:<br/>Blaster Pistol (DE-10)- The DE-10 series is a rare series made specially by the Mandalorian Death Watch group on Yavin 4. Merrin managed to acquire one in an auction three years ago. Despite it's low shot per charge pack ratio he likes the weapon for the twin reasons of being a decent close combat weapon, as well as the rule of cool.<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://images1.wikia.nocookie.net/__cb20080705045308/starwars/images/0/05/DE-10.jpg) (http://starwars.wikia.com/index.php?title=DE-10_blaster_pistol&amp;image=DE-10-jpg)</div></div>(is also his holdout weapon, [2])<br/><br/>Vibroblade, nothing special about it, standard combat knife <br/><br/>Special Equipment<br/><em>The Loaded Dice</em>, and HT-2200 class medium freighter he bought 7 years ago when he first began his smuggling career, using funds he would have after his first, and admittedly most dangerous run, planet hopping to get as much profit as possible and somehow managing to stay barely half a step away from the authorities.<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://images2.wikia.nocookie.net/__cb20080519203155/starwars/images/thumb/8/8f/Ht-2200.jpg/313px-Ht-2200.jpg) (http://starwars.wikia.com/index.php?title=HT-2200_medium_freighter&amp;image=Ht-2200-jpg)<br/><br/>and<br/><br/>(http://images3.wikia.nocookie.net/__cb20060110221938/starwars/images/5/57/HT-2200_SS.jpg) (http://starwars.wikia.com/index.php?title=HT-2200_medium_freighter&amp;image=HT-2200_SS-jpg)</div></div>(3)<br/><br/>R2-E4, "Wrench", is an Astromech Droid Merrin purchased to aid in the navigation of The Loaded Dice. After some time, has managed to get a personality of sorts, giving a distinctive low-high pitched whistle whenever he thinks something is a bad idea. He is of the standard R2 series construction, sporting a black and red paint job, with no modifications(3)<br/><br/>Underworld Contacts- After years of doing business, Merrin has built up something of a reputation of a guy who can get things where people will pay for them, and has even done a few pro bono jobs, simply because the recipients will be grateful enough to pass along information that they think he can make use of. So far, he has one or two of these people in most of the regular star ports he visits.(2)<br/><br/>"He's no good to me dead!" - Merrin has made a habit of stashing various amounts of wealth in various areas of the galaxy. These stashes range from "barely enough to survive a week with" to "retire in comfort" levels, and most of the people who wish him dead also tend to want the location of these stashes of credits, especially since he keeps the locations in his head only. Of course, that is all assuming that he really does have wealth stashed away, but is this the sort of thing you could afford to pass up? (4)  <br/><br/>Forged papers - Well, not exactly forged. In exchange for a few runs for an Imperial governor desperate to get some more glitterstim than the law allowed, Merrin has an authentic set of Imperial papers (2) <br/><br/>She's still got a few surprises left - The Loaded Dice has been Merrin's ship for many years, and as he has gotten the money and time he has started to upgrade the components on his ship. These upgrades include a pair of secret cargo holds underneath his current cargo holds, as well as enhancing the ships power system to extend the life support system into the cargo holds where, at a pinch, he can hold 40 passengers. (3/9, depending on whether or not each upgrade is 3 points or if it's a bundled package)<br/><br/><strong>Force Power(Explained lower)</strong><br/>Level 2- Merrin has always been a bit luckier than he has the right to be, but he simply attributed it to his Corellian origins. (2)<br/><strong>Force Skill(Explained lower)</strong><br/>Level 1 Merrin has never been exposed to "the Force" outside of stories about the Jedi. (1)<br/><strong>Force Abilities (explained lower)</strong><br/>Force Senses- While he can't consciously call upon the force to enhance his senses, he finds that in particularily hair raising situations, his senses become sharper ad his reaction time increases (1)<br/><br/><br/><hr/><br/><strong>Player's Name</strong> Latooni Subota<br/><br/><strong>Image</strong><br/>(http://i1027.photobucket.com/albums/y331/ReverseAdonis/4ac2a310bfd81c198b334372730e9f7bff005c97.jpg)<br/><br/><strong>Character's Name</strong> Marie Wallace, aka Ghost-7<br/><br/><strong>Character's Species</strong> Human<br/><br/><strong>Character's Age</strong> 18<br/><br/><strong>Biography</strong> Marie Wallace is what you'd consider a legacy girl, coming from a long line of famous spacers. It doesn't take much tracing of the family tree to find soldiers, bounty hunters, and smugglers of renown in her family . .  even jedi! Her father, interestingly enough, was one of the Alpha-class ARC Troopers in the Clone Wars. Her mother was a force-sensitive bounty hunter who worked alongside the Grand Army of the Republic. <br/><br/>Despite the fact that her mother wasn't an actual Jedi, she ended up caught in the crossfire of Order 66, even though her father was one of the few soldiers that refused the command. Her mother tried to protect the Jedi that she worked for, and lost her life for it. Her father was aghast at the new Empire's single-minded ruthlessness to the Jedi that helped win the war, and left the army to take up bounty hunting . . and raising his little girl.<br/><br/>Over the years, her father earned a reputation as a skilled and honorable bounty hunter, and Marie learned many tricks of the trade. Still, she proved to be better at mechanics and piloting than actual bounty hunting. In the end Marie decided to go her own way as a smuggler, managing to obtain her own starship in a Sabacc game. Imagine that!<br/><br/>For the last year, using her antique (But exceptional) D-5 Mantis, she's made quite a name for herself in the underground as an extremely proficient smuggler. Wisely chosen modifications to her starship has led her to be considered one of the best around, especially considering her age. After learning of the true circumstances involving her mother's death though, she's decided to start taking on more anti-Imperial runs.<br/><br/><strong>Equipment</strong> <br/><br/>Callisto Repeater: An modern slugthrower rifle capable of single-shot or semi-automatic fire, with a rough range between 300 and 400 meters, and a magazine size of 30 rounds. It also comes with a high-capacity magazine option, but that's a bit . . difficult to find, for whatever reason. Marie was always a fan of solid ammunition, and it's adaptability. If she's carrying around her gun, she'll have three clips for it. A clip of Mercy Ammo, and two clips of Armor-Piercing Ammunition.<br/><br/>Mercy Ammo: Ammunition made of semi-solid plastic that dealt bludgeoning damage, rather than piercing. It's an effective way to set a slugthrower for 'stun', so to speak.<br/><br/>Armor-Piercing Ammo: Like it says on the box. Ammunition designed with special alloy tips to assist in piercing heavier armor. Quite effective against battle droids . . . or Stormtroopers.<br/><br/>KYD-23x Blaster Pistol: The KYD-23x is a modified blaster pistol used by Marie. It packs a little less punch overall than the standard version, but the blaster bolt keeps it's stopping power for a longer distance. It also shoots a pretty silver bolt!<br/><br/>E-7 Defender Personal Shield: Marie doesn't like bulky armor. At all. Hidden on her person is a pretty powerful (for it's size) personal shield generator, that runs on micro-fusion cells. She always has a couple on hand.<br/><br/>D5-Mantis Patrol Craft: http://www.swtor.com/info/holonet/starships/d5-mantis (http://www.swtor.com/info/holonet/starships/d5-mantis) This smuggler's ship of choice is the D5-Mantis, a rare ship with a wide variety of exceptional features, modified to be even more effective than it already was. The Mantis can easily accomodate a half-dozen crewmates along with a fair amount of cargo, and comes with a workable medstation and impressive hyperdrive and nav-computer. It may not be able to carry as much cargo as a Corellian Corvette, but it'll get the cargo to it's destination faster, stealthier, and safer! It has three separate weapon foils with independant power-sources, as well as a few missile launchers . . though missiles are SO expensive these days! (Light Freighter Class Starship, 3 points)<br/><br/>R3-A7 Astromech Droid: http://starwars.wikia.com/wiki/R3-series_astromech_droid (http://starwars.wikia.com/wiki/R3-series_astromech_droid) Marie has a rebuilt R3-series droid to help with the navigation, engineering, and repairs. This particular one she has lovingly named 'Bucket', due to it's silver on white color scheme. He's a friendly little chap, and seems to thrive around groups of people. Bucket takes advantage of a newly installed Astromech port on the Mantis to help run the ship in troublesome situations. (Astromech Droid, 2 points)<br/><br/>Escape Pods: There's two escape pods located in the lower-rear of the ship, capable of holding a couple of people at an uncomfortable squeeze. (Escape Pods, 2 points)<br/><br/>Hold-Out Blaster: Her modified KYD-23x has been hidden on several clever places on her body, and can even be broken down to be hidden in other inoccuous devices. Marie is a clever smuggler. (Holdout Blaster, 2 points)<br/><br/>Underworld Contacts: Marie has managed to keep a fair number of contacts here and there, including former Clone Troopers, smugglers, and bounty hunters. (Underworld Contacts, 3 points)<br/><br/>Cloaking Device: A smuggler's best (expensive) friend! The Mantis has been upgraded with a stealth field generator. A great way to run Imperial blockades. (Cloaking Device, 3 points)<br/><br/>Crybabies: A hidden release mechanism on the bottom of her ship holds Crybabies, lovely little hyperspace decoys. (Crybabies, 4 points)<br/><br/>Heavy Hold-out Weapon: Like her blaster, her slugthrower can also be disassembled and hidden in . . interesting ways. There was that time she hid the gun inside a suitcase full of lingerie . . that was a pretty easy way to hide it. (Heavy Hold-Out Weapon, 3 points)<br/><br/>Forged Documents: Why no, officer. I'm totally supposed to be here with my badass ship. I have all the proper paperwork and everything right here! (Forged Documents, 2 points)<br/><br/>She's Still Got A Few Surprises Left In Her: Her Mantis has plenty of firepower, really. The things that Marie added were an improved hyperdrive, enhanced shields, and some smuggling compartments all over the ship. (3 points)<br/><br/><hr/><br/><strong>Player's Name</strong> Geradine<br/><br/><strong>Image</strong><br/>(http://cb.img.v4.skyrock.net/cb0/byakuya-29/pics/1169899766_small.jpg)<br/><br/><strong>Character's Name</strong> Gerad Honzue<br/><br/><strong>Character's Species</strong> Human<br/><br/><strong>Character's Age</strong> 21<br/><br/><strong>Career</strong> Smuggler<br/><br/><strong>Biography</strong> Recently come into the smuggling trade, Gerad quickly became known around certain circles for his loyalty and dependability, but mainly for his oddities. He learned the trade by himself, and all he's learned he's learned the hard way.Somehow, his luck has pulled him through it all, although he has a few scars from some of his escapades. He is dependable in a fight, and has been in quite a few even though he tries to mind his own business.<br/><br/>He has smuggled on both sides of the line before, his Defender light corvette gaining many a nick in the hull from his many close escapes. It's black paint job is somewhat odd among the stars, but helps with him maintaining his ability to run both sides of the line, because no-one has actualy seen his ship in the blackness of space.<br/><br/><strong>Equipment</strong><br/>Armor: Mabari Armorweave (http://starwars.wikia.com/wiki/Mabari_armorweave): Color is Black instead of the usual purple-ish.<br/><br/>Defender-Class Light Corvette (http://www.swtor.com/info/holonet/starships/defender) (5)<br/>Astromech Droid (3)<br/>Escape pods (2)<br/>411 Hold-out Blaster Pistol (http://starwars.wikia.com/wiki/411_hold-out_blaster_pistol) (3)<br/>Crybabies (4)<br/>Forged Documents (2)<br/>She’s Still Got A Few Surprises Left In Her (Secret Cargo holds and a minelayer(good for getting people off of your tail), as well as enhanced engines) (3)<br/>Cloaking Device (3)<br/><br/><strong>Force Power</strong> Level 2 (2 points)<br/><br/><strong>Force Skill</strong> Level 1 (0 points)<br/><br/><strong>Force Abilities</strong> <br/>Force Sense (1)<br/>Art of Movement(1)<br/><br/><br/><hr/><br/><br/><strong>Player's Name</strong>DKDBSD<br/><br/><strong>Image</strong><br/><pre>(http://www.and.cx/d/file/wallpapers/anime/da411d6312d698b1759c7b8b5c19a01e.jpg)</pre><br/><br/><strong>Ada Torria</strong><br/><br/><strong>Human</strong><br/><br/><strong>23</strong><br/><br/><strong>Biography</strong> Ada grew up on the capital system of Coruscant and has lived through later parts of the clone war and the empire's rise to power. When Ada was young she spent her time studying pouring over book after book, on history, politics, ethics and every other subject that anyone could deem boring. When she was able to would escape her mothers home and wonder the streets occasionally joining other kids in games and occasionally petty crime. During one such escapade the group found themselves hiding in a junk yard and in the corner of the yard they found an combat droid. In an attempt to prove girls could do anything a boy could do, she took the droid home and over the span of a months repaired the droid, after working on that project Ada began to study all kinds of mechanics including ships and swoop bikes. Over the next few years the small group eventually form into swoop bike gang, who steadily grow in power and gain a rather fearsome reputation. <br/><br/>At the age of eighteen the key members all enter the imperial academy in an attempt to learn the skills they would require for more exciting job. Of the original group that entered the academy with the intention dropping out only Ada's closest friend continued. Ada herself being kicked out for inappropriate behaviour (In this case being fucked by a classmate and fucking a teacher on two separate occasions. Ada's a bit randy in that respect &gt;D ). Dismayed by their old friends betrayal the group expand their reach within the under belly of Coruscant before acquiring their own ship. In the years since her expulsion Ada has upgraded her droid and made him more suited to acting as a body guard and assistant.  Recently Ada discovered that her unknown father was a decorated hero during the clone wars and she believes a Jedi.<br/><br/><strong>Equipment</strong> <br/><br/>Freeform gear<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Combat Suit</div><div class="spoiler_body">A tight armoured body suit that Ada and her people wear, each one is custom made for each member made to suit each of the gangs personal tastes. (http://www.and.cx/d/file/wallpapers/anime/da411d6312d698b1759c7b8b5c19a01e.jpg)</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Vibrosword</div><div class="spoiler_body"> Ada's proffered weapon if she can she will use her own vibro sword. (http://images.wikia.com/swgames/images/7/77/Vibro_blade-2-.jpg)</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> DH- 17 Blaster</div><div class="spoiler_body"> When shooting is best Ada will resort to using a basic blaster pistol </div></div><br/>Pointed Gear<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Light Freighter class star ship 3pts</div><div class="spoiler_body"> (http://politicaljesus.com/wp-content/uploads/2010/12/serenity1.jpg) </div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Hold out Blaster 2pts</div><div class="spoiler_body"></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Underworld contacts 3pts</div><div class="spoiler_body"> </div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Astromech Droid "F8-D4 3pts</div><div class="spoiler_body"></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Protocol droid 2pts</div><div class="spoiler_body"></div></div><br/><strong>Force Power(Explained lower)</strong><br/><br/>Level 3 - 3pts<br/><br/><strong>Force Skill(Explained lower)</strong><br/><br/>Level 1 - 1pt<br/><br/><strong>Force Abilities (explained lower)</strong><br/><br/>Movement 1pt<br/><br/>Telekinesis 2pt<br/><br/>Force push pull 1pt<br/><br/>Mind tricks 2pt<br/><br/>Animal friendship 4pt<br/><br/>27pts used<br/><br/><br/><hr/><br/><strong>Major Major</strong><br/>(http://www.omega-level.net/wp-content/uploads/2011/06/FemShep-Yeah.png)<br/><strong>Jana Norkin</strong><br/><strong>Human</strong><br/><strong>27</strong><br/><strong>Biography</strong> Jana Norkin was a girl who had no home. Rather than having literally no home to begin with, it is accurate to say that she had to move from shelter to shelter in many occasions. Sometimes on the same planet, sometimes across star systems. The reason being the lack of order established by the Republic in its' dying days. Tasting poverty since young, she grew up jaded and thorned. Now she is a smuggler beyond ruthless and more than just any other thug. With her right eye once caught in a blaster fire, it is now a synthetic eyeball with golden iris. Detesting the Republic since puberty, she is equipped with all the military goodies illegal to common folk. Sometimes she had to steal from the Empire as well, leading to some sirens going off.<br/><br/>About the only thing that she has joy and pride in is her ship, a Nova Drive Class 3-Z light freighter she's named the <em>Singing Dreamer</em>, which she won after a Sabacc tournament on Ord Mantell.<br/><br/><strong>Equipment:</strong><br/><br/>Freeform: DL-18 blaster pistol (http://images3.wikia.nocookie.net/__cb20100401163214/starwars/images/1/1c/DL-18_Blaster_Pistol.jpg), light body armour, boot-knife and a wrist-mounted communicator<br/><br/>10 points<br/>(http://images2.wikia.nocookie.net/__cb20060330192344/starwars/images/2/26/NovaDrive3Z.jpg)<br/>Light Freighter Class Starship: Spacecraft used for small freight operations. They were popular choices for small shipping firms, independent haulers and smugglers for their low cost, ease of customization and a ubiquitous nature that helped avoid unwanted attention. (It should be noted that The Millennium Falcon COULD be considered a Light Freighter Class size ship)<br/>Effect: Characters have their own personal starship of the above stated class, allowing them to travel from planet to planet and system to system without relying on anyone else. Characters are able to upgrade their personal starship<br/>Cost: 3 <br/>(http://images2.wikia.nocookie.net/__cb20081210181431/starwars/images/a/ad/R4astromech.jpg)<br/>Astromech Droid:a type of droid that serves as automated mechanics, performing a variety of repair duties and often serving as adjuncts or substitutes for nav computers on smaller starships. They were also able to use the mainframe of a larger ship to their advantage.<br/>Effect: Your Character owns an Astromech Droid (of any model to be controlled by the player)<br/>Cost: 3 <br/><br/>Escape Pods: Small escape craft for use in escaping a doomed ship in times of emergency. <br/>Effect: Should the character's ship be destroyed, said character is able to escape via an escape pod or ejection seat before the ship explodes.<br/>Cost: 2<br/>Requirements: Character must possess a ship <br/><br/>Hold Out Blaster: Small, palm-sized blasters that can be easily concealed.<br/>Effect: Even when your character is checked for weapons, and has their weapons removed (such as being frisked/scanned before meeting a crime boss) they are able to carry their hold out blaster which is never detected. <br/>Cost: 2 <br/><br/>Underworld Contacts: Sometimes knowing the right barkeep is worth more than all the intelligence briefs in the galaxy. <br/>Effect: Your character will occasionally receive information from Anti-Imperial sources(via PMs) <br/>Cost: 3 <br/><br/>She’s Still Got A Few Surprises Left In Her: Your ship has been the recipient of several 'off the books' modifications. <br/>Effect: Your ship is able to equip hidden weapons, secret cargo holds, and other such devices<br/>Cost: 3<br/>Requirements:  Either a Corvette, Light Freighter, or Transport class starship <br/><br/>She’s No Good To Me Dead: The price on your head only applies if your head is still attached to the rest of your body. <br/>Effect: NPCs will attempt to capture your character alive rather than kill them. They will only attempt to kill your character under extreme circumstances. <br/>Cost: 4 <br/><br/><hr/><br/><strong>Player's Name</strong> SciFiSpectacle<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Image</div><div class="spoiler_body">(http://features.cgsociety.org/newgallerycrits/g80/263580/263580_1295263826_large.jpg)</div></div><strong>Character's Name</strong> ARX-042 Protocol Droid<br/><br/><strong>Character's Species</strong> Droid<br/><br/><strong>Character's Age</strong> 4 Years, 8 Months, 17 Days<br/><br/><strong>Biography</strong> APX is a custom created 'protocol' droid from an unknown maker some four years ago. It is completely independent, meaning it doesn't have to obey whoever its owner is unless it wants to. It has gone through several phases in the past four years, 2 years being spent working for a smugglers ship, a few months working as an assassin with a mercenary, a few weeks as a protocol droid for a hut, a few months as a street cleaner on Alderaan, and a protocol droid for a senator for several weeks. APX as grown to like its interactions with people, and looks forward to having many more. It however is considered malfunctioning, due to its nature of obeying orders strangely. It is currently looking for a job as a protocol droid, and is the possession of a droid dealer currently on sale for 2000 credits.<br/><br/><strong>Equipment(Built In)</strong> Locomotion: Walking and Flying= 5 Points; Processor: Heuristic=2 Points; Appendages: 4 Arms, 2 Hands, 2 Claws= 5 Points; Communications: Vocabulator, Comlink, Diagnostics Check, Darkvision, Translator Unit= 8 points; Self Destruct System= 2 Points; Shield Generator: Level 2= 3 points; Internal Compartments: 2= 2 Points; Attribute Enhancements: Strength (2) Dexterity (4) Intelligence (4)= 6 points.<br/><br/><strong>Equipment(Carried)</strong> Hold out Blaster 2 Points; <br/><br/><strong>Force Power(Explained lower)</strong> None.<br/><br/><strong>Force Skill(Explained lower)</strong> None.<br/><br/><hr/><br/><br/><div align="center"><span class="bbc_size" style="font-size: 18pt;"><strong><span class="bbc_u"><span class="bbc_font" style="font-family: comic sans ms;">Rebels</span></span></strong></span></div><br/><strong>Player's Name</strong>  Funguy81 <br/><br/><strong>Image</strong>  (http://elliquiy.com/elluiki/images/3/35/Channinggi_3.jpg)<br/><br/><strong>Character's Name</strong> Rico Aldun<br/><br/><strong>Character's Species</strong> Human<br/><br/><strong>Character's Age</strong> 26<br/><br/><strong>Biography</strong> Born on the Planet of Alderaan 10 years before the end of the clone wars. He lived a life of comfort if not wealth on the land as a son of a farmer. As he grown through the years he picked up the skills usually given to the nobles of the peaceful world thanks to his father's connection to a local lord. While not given a world class education, he was given training in the use of blasters, basic combat manuavers, but his true passion came in starship piloting. He took every chance he can to see the stars over the planet through the viewport of a cockpit. <br/><br/>He had dreamed of seeing more of the galaxy beyond his homesystem, but the clone wars and its heavy restriction on civilian galactic travels had prevented any form of travels for the son of a farmer. He spends his childhood dreaming of the day he would see exotic worlds he learned from stories of transporters, spacers, and  freighter pilots he meets in the markets. <br/><br/>It was during those teen years where tragedy struck his life. 4 years after the empire is formed on the ashes of the once corrupted republic, the iron hand struck down upon the lord for speaking out against Palpatine. Every member of the lord's family killed by imperial troops that stormed the middle of the night, and they soon targeted anyone else that communicated with the lord in anyform. This includes Rico's father. Rico was only given a second's warning to escape the burning farm with his life, only to be founded by a member of a small resistance group hoping to find supplies and survivers from the attack. <br/><br/>Rico's new life began in a small but functional base in the alderanian wilderness where he gained further training in combat, martial arts, and piloting. As the years passed Rico's life continued to grow within the resistance and soon became one of the initial members of the growing rebellion. Though while many members of the rebellion would use a morale approach in their mission, his approach is far different. In his eyes, the end always justify the means. If the empire utilizes such terroristic tactics to the people of the galaxy,then he would utilize the same. He looks forward to the day that the empire will fall under its own weight and for the people to rise against it, but until that day comes he intends to play his part in that victory. <br/><br/><strong>Equipment(Explained a bit lower)</strong> <br/>Blaster Carbine (E-5 Blaster Carbine. The standard carbine of the Seperatist Droid Army during the clone wars. Despite its use by the slightly inefficient B-1 battle droids the weapon itself is truly a reliable rifle. Upgraded with a Holographic targeting reticule, and Flashlight)<br/><br/>Vibro Knife, <br/><br/>Blaster pistol (BlasTech DL-18. Popular blaster that is considered by many as the standard blaster pistol. While not having any exceptional in any way, it is a very reliable weapon with decent range, power, and power conservation with 100 shots per Power pack.)<br/><br/>Combat Jumpsuit. (A padded jumpsuit that is designed limited protection against physical and energy trauma without restricting movement. Designed to look like a normal jumpsuit without giving away the fact the wearer is lightly armored. Rico would use this in situations where tactical Armor is not preferable.)<br/><br/>Tactical Combat Armor. (Battle armor combines black composite plates with black padded jumpsuit to form a layer of protection. Usually stored in a small compartment on his ship when not in use. Pictured in character.)  <br/><br/>Comlink (secured with list of rebel frequencies)<br/><br/>Utility belt (holds a Medkit, Tool Kit, 3 Power packs.)<br/><br/>Special Equipment: <br/><br/>Starfighter Class starship (2 points)  (Cloakshape Fighter. The Kuat Systems Engineering Cloakshape fighter is the rival to the Z-95 Headhunter. Originally designed as an atmospheric fighter, it has proven to be easily adapted to space conflict. Armed with dual linked laser cannons and concussions missiles, it has the ability to take on ships larger than itself with a punch, though this power comes at a loss of agility. The ship is known more for its ability to take punishment as opposed to its agility. <br/>Rico had long upgraded the ship with a x1.5 hyperdrive so that he could take it from system to system. A slot for an astromech droid is also installed just behind the pilots seat so it could provide astronavigation computation, unfortanatly without the inflight repairs most starships designed with astromech droids in mind.<br/>(http://images.wikia.com/starwars-exodus/images/d/dc/Cloakshape.jpg)<br/><br/>Ace Pilot (3 Points)  (Years of Space combat, training, and study have honed his coordination to turn almost any starfighter into a weapon of for the alliance.)<br/><br/>Underworld Contacts (3 points) (With the years hiding in the edges of space and shadows from the Imperial's hand Rico has garnered contacts from most corners of the galaxy.)<br/><br/>Iconic Ship (2 points) (While not the most modern of ships, Rico had mastered flying it to push it beyond the performance levels that no engineer had in mind.) <br/><br/>Hold Out Pistol (2 points) (Smal, Palm-sized blaster designed to hide discreetly on the user's body to conceal its presense.)<br/><br/>Loyal Forces (3 points) (Connections and membership within the Rebel alliance gives Rico access to trained troops in times of need and when they are available in any area he works in) <br/><br/>Unique Training (2 points) (Advanced training and Combat experiences has given his people an edge in combat that most could not attain)<br/><br/>Heroic Reputation (2 points) (Rico has garnered a reputation for being a serious combatant, even cold-hearted during combat. He's not known to pull back in the face of adversity) <br/><br/>Dignatary Status (3 points) (While his efforts in the growing rebellion have garnered some attention of the years, his reputation for terroristic tactics has pulled investigative efforts back in fear of reprisal.) <br/><br/>Astromech Droid (3 points) R4-C3 Astromech droid. <br/><br/>Escape Pods (2 points)<br/><br/>27 points used. <br/><br/><strong>Force Power(Explained lower)</strong> None<br/><br/><strong>Force Skill(Explained lower)</strong> None<br/><br/><strong>Force Abilities (explained lower)</strong> None<br/><br/><div align="center"><span class="bbc_size" style="font-size: 18pt;"><strong><span class="bbc_u"><span class="bbc_font" style="font-family: comic sans ms;">Sith</span></span></strong></span></div><br/><strong>Player's Name</strong> UrbanZorro<br/><br/><strong>Image</strong><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Large Picture</div><div class="spoiler_body">(http://th00.deviantart.net/fs70/PRE/i/2012/009/a/1/sith_marauder_by_unsmoking_cigarette-d4lsucd.jpg)</div></div><br/><strong>Character's Name</strong> Darth Aegis<br/><br/><strong>Character's Species</strong> Unknown (Humanoid)<br/><br/><strong>Character's Age</strong> Unknown <br/><br/><strong>Biography</strong> <br/><br/>Darth Aegis was born sometime before The Great Hyperspace War and the subsequent fall off The Sith Empire. During this time, he was actually a Sith Lord of considerable power. Possessing a powerful personal fleet and an impressive force of loyal warriors. Even from his first years as an apprentice Aegis has possessed a very strong ability to foresee the future through the force. In fact part of the reason why Darth Aegis had managed to gain such power, and why he is still in existence today, is that his visions have allowed him to avoid many a would be assassin's blade. <br/><br/>It was during the opening months of the war that Darth Aegis was struck by a vision he had never expected....the near total destruction of The Sith and their eventual ultimate defeat rendered to them by the Jedi. <br/><br/>At first this vision was simply a foggy impression, he only saw instants flashing before him one after another. The defeat of The Sith Empire. Their eventual resurgence. Their destruction at the hands of a Sith Lord in order to reverse the course of their slow demise. The Rule of Two. Years of waiting. A power Sith Lord laid low by his apprentice turned to the light. And finally the twisting of the Sith Order into something that he could not even imagine any Sith approving of...<br/><br/>As he awoke from his meditations Darth Aegis knew that these visions were far more important than the current war effort. And he also knew that his seeing them did not happen by chance. It was the will of The Dark Side that he would see these events and that he would be the one to keep them from occurring! <br/><br/>For the rest of The Great Hyperspace War Darth Aegis remained on his command ship, meditating as often and for as long as physically possible. Attempting to map out every possibility, to learn every name and place of importance in the future yet to come. He realized that the flaw as not in The Rule of Two, which in fact was the one true way for the Sith to remain strong. But that the failure of The Rule of Two rested on the shoulder's of a single Sith Lord. He learned the name of that Sith Lord...The one who's failure would set the Sith on their course towards eventual ruin, Darth Sidious. <br/><br/>Every vision he had ended with the same result. Sidious would be destroyed by a child of Skywalker, or Skywalker himself. And in the aftermath his apprentice, Darth Vader, having repented become Skywalker once again, and the Sith order would be leaderless until a new Dark Lord arose...one who would pervert the order into something it should never become. <br/><br/>Now that his course of action was an obvious one Darth Aegis began preparing to put his plan into motion. As the war drew to its close and The Sith Empire began to crumble Darth Aegis drew all his forces to him under the guise of planning a retreat to safer places in the galaxy. But before such a retreat could take place he reached out into the Force and drained all the life force he could from every member of his forces. Using their essence to place himself in a state of suspended animation. <br/><br/>As the years passed and passed his ship, which was the only one in his fleet to survive his actions, drifted aimlessly through space. When the time was finally right Aegis emerged from his hibernation and began to set about his plan.<br/><br/>First he watched and waited unseen by even Sidious himself. He watched as Darth Sidious manipulated the Galactic Republic into becoming the Galactic Empire.<br/><br/>But now his time for waiting has ended. And the time of action has arrived.... <br/><br/><strong>Equipment:</strong><br/>As with many things about Darth Aegis, his list of equipment is mostly based off of what he has been known to use in the past and as such may not be perfectly accurate.<br/><span class="bbc_u">Red Bladed Lightsaber:</span> Darth Aegis has been known to utilize a red bladed lightsaber when in combat. The weapon has at times been described as possessing a standard hilt and at others as possessing a curved one. Whether this is evidence of the Aegis possessing two lightsabers or simply a single one with an adjustable hilt is unknown at this time. <br/><span class="bbc_u">Sith Armor: (pictured)</span> The armor Darth Aegis wears is his only known appearance. Exactly what he looks like under his armor has never been discovered. Any records of his physical appearance or even his species have long since disappeared. The armor itself seems to be crafted for him specifically, it provides him with an extremely high level of protection, but seems we weigh close to nothing and does not appear to impede his movements in any way. It is highly likely that his skills at Sith Metallurgy were used in it’s construction.  And as such it is also to be expected that the armor strengthens his link to the Dark Side of the Force.<br/><span class="bbc_u">Sith Amulets</span> : Darth Aegis possesses several Sith amulets. Each of these arcane objects is unique and acts as a focusing rod for the Dark Side of the Force. Exactly how many he possesses and any other qualities these amulets exhibit are at this time unknown. <br/><span class="bbc_u">The Silent Shadow</span>: Darth Aegis’s ship All that is known is that at one time it was his flag ship and since his re-awakening it has acted as his base of operations. It’s age, model, specifications, location and even how it continues to operate after so much time are currently unknown. <br/><strong>Force Power:</strong> 5 <br/><strong>Force Skill</strong>: 4<br/><strong>Force Abilities: </strong><br/>The following abilities are those which Darth Aegis is confirmed as knowing/having used. Given his advanced age, the full extent of his skills and powers can only be speculated upon. <br/><span class="bbc_u">Force Sense<br/>Farsight<br/>The Art of Movement<br/>Telekinesis<br/>Force Push/Pull<br/>Mind Tricks<br/>Force Choke<br/>Sith Lightning <br/>Cloak of Darkness<br/>Sith Metallurgy</span><br/><br/><hr/><strong>Player's Name</strong> Syberfang<br/><br/><strong>Image</strong><br/>(http://i209.photobucket.com/albums/bb145/syberfang/sthassassin.jpg)<br/><br/><strong>Character's Name</strong>My name has been long forgotten centuries ago, from almost birth was nothing more than Assassin, and that is my name. Though  have gone by many before. <br/><br/><strong>Character's Species</strong> True Sith Species <br/><br/><strong>Character's Age</strong> 29<br/><br/><strong>Biography</strong> Locked away in a place unknown to those of this time, stands an army at wait. Frozen in time waiting for the call of their masters to once again serve the empire. A lone sentinel stands watch over his soldiers. Trained at birth as an assassin for the Sith, his training was vigorous and thorough. Not permitted to have opinions of his own, the Sith assassin was chosen to fulfill tasks that those of a weaker man would falter to. Following only the orders of his masters, he accomplished much before being locked away.<br/><br/>When he was a child he was taken from his home, along with many other children who were force sensitive. Trained to use the force in abilities of stealth, and feeding off of their opponents. Some considered them the Vampires of the force. The stronger his opponent was the stronger he became. Responsible for the death of many Jedi he quickly rose through the ranks of his order. <br/><br/><strong>Equipment(Explained a bit lower)</strong> <br/>Sith Assassin Armor<br/>Stealth Field Generator <br/>Lightsaber<br/>(http://i209.photobucket.com/albums/bb145/syberfang/saber.jpg)<br/><br/><strong>Force Power</strong> This is subject to change for the fact that I don't use so much as my own abilities but taps into the ability of my prey, however my own natural abilities are at level 3<br/><br/><strong>Force Skill</strong> as is above, my skill level is subject to change, but at a natural 3.<br/><br/><strong>Force Abilities</strong><br/>The Art of Movement<br/>Telekinesis<br/>Force Deflection<br/>Mind-tricks<br/>Shatterpoint<br/><br/><em> corruption</em><br/>Force Drain<br/>Drain Knowledge<br/>Force Scream<br/>Disguise Aura<br/>Force Choke<br/><br/><em>Temptation</em><br/>Sith lightning<br/>Torture by Chagrin<br/><br/><div align="center"><span class="bbc_size" style="font-size: 18pt;"><strong><span class="bbc_u"><span class="bbc_font" style="font-family: comic sans ms;">Imperials</span></span></strong></span></div><br/><strong>Player's Name</strong>ChaosFox<br/><br/><strong>Image</strong> <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://www.extrahype.com/wp-content/uploads/2011/09/Adam-Jensen2.jpg)</div></div><strong>Career </strong> Imperial Special Ops - Spy/Assassin <br/><br/><strong>Character's Name</strong>Jason Black <br/><br/><strong>Character's Species</strong>Human <br/><br/><strong>Character's Age</strong>30<br/><br/><strong>Biography</strong> Jason was born on Coruscant to what would be considered a a middle income family. Though Jason had somewhat of decent education he never did like studying much and spent a lot of his spare time practicing his thieving and snooping skills and constantly getting himself into trouble. On his 18th birthday Jason left his home and traveled throughout the Galaxk with a smuggler learning how to shoot and pilot space craft. By the Time he was 24 he was better pilot and shooter then his mentor. <br/><br/>Not long after his 24th birthday Jason side on to joined the Imperial order as a storm trooper as way to avoid being marked a criminal and also because he blindly believed in everything that he was being told. He found great success in the military and was soon his skills were noticed by superiors And after three years  <br/><br/>He was put through training to become a special ops member. <br/>In his time as a special ops member he as seen even more then he did as a smuggler and has also only increased his skills as a both a marksman and an pilot as well as his old thieving skills have come in handy to him  <br/><br/><strong>Equipment(Explained a bit lower)</strong> <br/>Free Equipment<br/>Vibro Knife<br/>Blaster pistols (A DD6 and a SE-14r)<br/>Blaster Rifle (DLT-20A)<br/>Armor - Black colored storm troop armor but not as bulky and easier to move in<br/>Combat Suit – Is like a flight suit but slightly more protective worn when armor wouldn’t be needed <br/>Utility Belt – (Med kit, tool kit, spy kit,) <br/>Point Equipment<br/>False Reputation – 3<br/>Assassin Droids X2- 10 (E522 Model)<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://images.wikia.com/starwars/images/1/1c/E522_assassin_droid_FF48.jpg)</div></div>Sith Infitrator- 3 <br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://1.bp.blogspot.com/_rzdB5a4kLAo/SnYIXyYd-wI/AAAAAAAAPj4/Xl4rVOONjtk/s400/Sith_Infiltrator.jpg)</div></div>Imperial Intelligence Fund – 2<br/>Top Level Clarence -3<br/>21 points used <br/><strong>Force Power</strong>1<br/><br/><strong>Force Skill</strong>N/A<br/><br/><strong>Force Abilities</strong>N/A<br/><br/><br/></div></div>