"Just give me a rest and we can continue. A though has intruded upon my mind. There is another that I shall conduct over to join with you."<br/><br/>The Eye disappears for a moment leaving you with the rather crazed looking man. There is an awkward moment as the metaphorical fire blazing behind his eyes, but the beholder soon returns, with a changeling woman in tow.<br/><br/>"This is Desh. She got dumped on the plane by some form of magic ritual, although we are unsure how exactly it worked. Luckily, she stumbled upon us rather soon after her arrival, and I think it would be best if she accompanies you. We intend to get her to a safer place when we can, but for now, we need all hands to return the peace of harmony to our little light in the dark."<br/><br/>The Beholder floats to face the crazed human again. "Jan, if you are going to "grace" us with your presence, would you be of use and retrieve the spire map from the store room?"<br/><br/>The man shoots the Eye a positively venomous look. "Mark my words monster, death is coming to you! Luther freed my mind and I saw as Jan the Apostle saw. Apocalypse comes to thee, and I shall vindicated to those who ridiculed the Anabaptists."<br/><br/>None the less, he stalks off to a dark corner of the cavern. As he goes, the Eye speaks in hushed tones.<br/><br/>"Okay, that's an abject lesson in how dangerous this plane is. Jan is a petitioner, a spirt of Pandemonium that was here when we moved in. Watch as he moves out of the light. By the looks of you, I'm guessing most of you posses some form of darkvision. Often as not, natives of this plane are only visible in true light, and are rendered invisible to darkvision alone. We have yet to explain this phenomenon properly."<br/><br/>Indeed, Jan fades from visions as soon as he is out of your regular sight.<br/><br/>"He's dangerous just by being from this plane. The vast majority of inhabitants here are violent insane, if not outright evil. Jan's faith is one we are familiar with, The Lord of Abraham, but he has interpreted it in a particularly cruel and twisted way. Many of them do excellent work in the name of peace, but Jan was not one of them in life, and best we can tell, death hasn't improved him. He claims to be a cleric, but he is so far gone from his faith's values, he'd never be able to draw on divine magic. He's made all the worse by being one of the rare petitioners that can remember his mortal life. Those petitioners always have an agenda, so never drop your guard.i can deal with him, but he noes I have him thoroughly overmatched."<br/><br/>At that moment Jan's returns, and roles out a parchment map on the cave floor.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">map</div><div class="spoiler_body">(http://fc08.deviantart.net/fs71/f/2015/023/1/4/the_harmonica_by_peace__out-d8f2gsf.png)<br/></div></div><br/><br/>The Eye explains, pointing with its eyestalks, "We are located here, at the base of this spire. The exploratory party was moving towards the centre of the Harmonica up the tower, although they were not planning to attempt to go all off the way. Furthermore, they haven't been gone long enough to make it that far. It's not a hugely dangerous region as far we know, but it is changing and unstable. Time is certainly of the essence, but survival and swiftness must go hand in hand if you are to be successful. I'd suggest that you take some time to make sure you are rested and ready to move out, but that is your judgement to make. How do you plan on proceeding and searching?"<br/>