<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=328236.msg15699958#msg15699958">Quote from: Hexed on 30-12-2020, 02:28:10</a></div></div><blockquote class="bbc_standard_quote">And magic/Essence went down due to planned 1 essence worth of cyberware. Cybereyes, Obvious lower right arm, Datajack, etc.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Derp. Right.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=328236.msg15699958#msg15699958">Quote from: Hexed on 30-12-2020, 02:28:10</a></div></div><blockquote class="bbc_standard_quote">As a side thought. How bad would this mess with our hackers and tech types? <br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Faraday Himself<br/>BONUS:7 KARMA    <br/>REQUIRES:NONE<br/>RATING:NONE<br/>SOURCE:SR5:DT<br/><br/>Maybe it’s your diet. Too much iron in it? Maybe it’s your cyberware, causing interference. Whatever it is, you are a bit of a problem. Whenever you are near, the static on the line goes up. Anyone within ten meters of you (including yourself) suffers +2 Noise. This noise can be reduced in the normal way and is cumulative with whatever noise penalties would normally apply. It is worth noting that anyone outside of the ten meters who is attempting to connect to you (including attempts to hack you) do not suffer this extra noise penalty. <br/></div></div></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Uhhh ... I think 'mancers have a trick for basically ignoring Noise, but I'm not sure Nadia is taking that one. Other than that, I think we're clean.  Those of us with cat-burglary talents - you, Butterfly and Stella(ish) - are all decker-free, so we could actually be in the clear for such things, especially if Nadia is doing her thing from a different angle of approach alongside Stacy Scott and Temptress's sexy sammy. 10m means no noise hashing Nadia's signal.  Honestly, I might be more able to ruin the days of everyone.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=328236.msg15700049#msg15700049">Quote from: snowdrop on 30-12-2020, 04:02:26</a></div></div><blockquote class="bbc_standard_quote">If any of you more experienced lovelies wouldn't mind giving my sheet a sanity check too, I'd really appreciate it :-) It's been a long time since I last tried to make a Shadowrun character, and nothing like this one at all...<br/><br/>I'm twiddling back and forth between my adept powers too, wondering how much I should focus on social adepting as opposed to parkour adepting. Is it generally better to rank fewer powers up to higher levels, or gather a large collection of low-level powers? I'm torn.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I mean, I ditched my third level of Improved reflexes so I could have Light Body, Low-light Vision and Combat Sense, so .... I'm clearly not making smart decisions.  ;D<br/><br/>That said, you have slightly better climbing/parkour profiles than I, except you have more powers supporting that while I just have Lowlight Vision, one rank in Light Body and Warlock Punch.  If you wanted to all-in, you could shift for Wall Run or try to find 7 or 12 karma to put into the Parkour style for Monkey Climb and maybe Leaping Mantis.<br/><br/>That said, I think your social-fu is both more valuable as a unique skill, stronger and on-point - but I'm hardly a system expert, I've only gotten to play SR5 once for any length of time before and have a talent for looking through material and saying "Oh, that's neat," combined with just enough habitual paranoia to say "Oh, but that Edge 1 tho."  Others may have wiser feedback.