Agree with you there, WW.  Am pretty relaxed too.  The initiative, weapons speed, and weapon-vs-armor rules in 1E (by the book) are a bit complex.  Am planning to handle initiative pretty much transparently, posting the initiative order each combat round (with second strikes for the fighters after everyone's gone once) and posting when it's each person's turn to act in combat.<br/><br/>For reference I'm just going with a d10 roll, modified here and there by some factors, but this is a PBP game -not- a game at a huge table with an erasable hexmap and miniatures.  Expect some abstractions and a bit of fudging here and there on the rules, but in the name of the story, the roleplay, etc.<br/><br/>