Yes. You're suffering from the "system shock" that often comes when getting into Mouse Guard for the first time, but indeed, there are some benefits to your choice. First, give yourself two checks for the Player Turn on Lea's character sheet like Rhedyn did on Baba's character sheet. Next, also on the character sheet, mark off that Lea has failed one Scout roll. Remember, failures are needed to advance your skills in this game.<br/><br/>Then figure out which one of Lea's Traits you're going to invoke to break the tie in the grain peddler.<br/><br/>Then it's time to tell more story! It's Lea's turn in the spotlight: you get to write a post for the narrative thread that covers the search for the grain peddler. We can talk about this more if you like, but essentially it's just a narrative post of what's going on, incorporating the help Lea received from her comrades, and finishing up with not finding the grain peddler.<br/><br/>As for the game mechanics for the outcome of a failed roll, the GM may either assign conditions such as Angry, Tired or Hungry...or bring in a Twist. In this case, a Twist is going to result. We'll get to that after you write your post.<br/><br/>If anyone has any questions or comments, please don't hesitate to bring them up!