<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=333824.msg15899976#msg15899976">Quote from: PhantomPistoleer on 26-06-2021, 23:56:32</a></div></div><blockquote class="bbc_standard_quote">Hexed, I played around some more with your character.  I decided to AP his movement.  Having counted everything, he's at 129.  You can increase his "magic powers," but another thing you should consider doing is maybe beefing up his feats and DEFINITELY beefing him up in combat.<br/><br/><br/><em>GM Note: I actually think that we can beef up some of these so that they end up equaling 12pp, too.  IIRC, some of the AP'd powers are 1pp/rank, so we could technically go all the way to 12pp on Communications, Snare, Hellfire Control, and Super Senses.  Snare 6 costs 12pp, but it needs TETHER, Communication is 1pp/rank, and so is Super Senses.  Communication may need "Affects Others" so that other characters can communicate with each other using your mystic link, or... huhuhu... your "interweb."  ^_^!</em><br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Yeah, I'm adding more feats and the combat stuff. So many more feats. I may even come to regret it but I grabbed grappling feats.<br/><br/>I'd not thought of setting the movements in their own Ap so that'll be a nice setup. And can certainly buff up the magics to fully match.<br/><br/><br/>And yep, RobyntheWitch and I have similar builds but different styles.