I think that I had misunderstood the nature of the game. I didn't appreciate that we'd exclusively be making characters to fit into a pre-existing Sept. I don't think I can come up with a good concept for so rural, so fixed, and so American a game :(<br/><br/>My worries are:<br/>1) Pre-existing sept makes me nervous when all the important people are NPCs, I worry about losing agency to the agendas of powerful NPCs. The appeal, for me, of a sept game would be to run it, not be run by it. It also defines our backgrounds to a large degree, limiting freedom.<br/>2) Rural sept makes me nervous because I tend towards Glasswalkers<br/>3) Fixed makes me nervous because I tend towards wanderers - Stargazers, Silent Striders.<br/>4) American makes me nervous because I've been to the US precisely once in my life. Yes, I realise that we'd be RPing as werewolves, but I like to bring as much truth / accuracy to a game as possible. I do not think I could convincingly RP as an American. It's telling that I'm more willing to try and RP as a theurge! And I tend towards European tribes - Silver Fangs and Shadowlords.<br/><br/>I will therefore be dropping out. Good luck!