<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=283008.msg13949020#msg13949020">Quote from: Zaer Darkwail on 25-02-2018, 01:35:07</a></div></div><blockquote class="bbc_standard_quote">I say overall mix; we got something anti-army scale for sure. Then some individual lasers to single targets.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Something to encourage slaughtering villages. I don't actually expect it to get used so it's not balanced for actual use so much as theme. I have no idea how much or little it's supposed to do for defense so some guidance is desired.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote from: Fractured Souls</div></div><blockquote class="bbc_standard_quote">For every hundred hit dice of souls Anasil invests in her fortress wing defenses the castle wall sprouts a thin black crystal shard glowing with the trapped life force of the damned (max 100 shards?). These must be spread across ten distinct sections of her walls with each section all that is capable of dealing with a small intruding force at once. Each beam deals a number of dice of divine damage equal to Anasil's hit dice and strike with her dexterity plus base attack bonus as a ranged touch attack once per round. These beams count as ghost touch.<br/><br/>This attack has an infinite amount of ammunition when surrounded by the field of souls, otherwise it costs one hit die of invested soul per laser to fire.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/><div class="quoteheader"><div class="topslice_quote">Quote from: The End of Days</div></div><blockquote class="bbc_standard_quote">This attack takes ten minutes to charge and disables the use of the Fractured Souls ability during the charge. The beams charge and converge as one, forming a giant energy mass that explodes outwards when the charge time is completed. The range is one mile per laser with the final damage that of every converging laser added together exploding in a radius of 20' per laser used in the blast, any creature that is within a move action from the edge of the radius can save for half with a DC of 10 + 1/2 Anasil's Hit Dice + her Charisma mod, those closer to the center suffer the full force of the explosion.<br/><br/>This attack has an infinite amount of ammunition when surrounded by the field of souls, otherwise it costs one hit die of invested soul per laser used to create the beam.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>