The Kobras Aquairre is 3 kilometers long, so getting between any two points on the ship will take about 10 minutes.  You can make an athletics check to halve that time with le parkour, but if you fail, you'll take 15 minutes instead due to accidents and navigational errors.  (taking 1d10 impact damage as well with 3 or more degrees of failure)   The exception I'll grant is getting to the bridge, since it has direct monorail access to the luxury decks and can be reached in about a minute.<br/><br/>Using your sentinel cuts movement times in half and lets you use a pilot check (at -20) instead of an athletics check to speed your movement, but requires a seperate trip to get to.<br/><br/>Going to the Everest isn't an option, since it'll take roughly an hour to get the lander to the ship, or 30 minutes if you signal the everest to move closer for you to take command.  (and thereby get it within torpedo range of the crusade)<br/><br/>At any rate, for simplicity, I'm going to use that 10 minute figure for trips between any two ship locations, to account for waiting for lifts, going up and down stairs, and various other factors.