Also, I'm gonna drop some lore pertaining to my character that I established with Gannameade that may interest some of ya'll for either the sake of character ties, possible npcs or new pcs, or general ooc knowledge.<br/><br/><br/><div align="center"><strong><span class="bbc_font" style="font-family: times new roman;">The Arcana Wielders</span></strong></div><br/><span class="bbc_font" style="font-family: times new roman;">The minor arcanas are wielded by mutant mortals, like Sable, but the major arcanas are powers that the minor arcana wielders can harness if they perform certain rituals. The bare minimum required to perform a major arcana ritual is the presence of an entire tarot card suit of minor arcana wielders. Some of the powers of the major arcana match the powers of minor arcana wielders, but they are much more potent than minor arcana powers. If the power of a major arcana matches the power of a minor arcana wielder and that wielder participates in a ritual to activate a major arcana, then that minor arcana wielder will also experience an increase in their skill and potential when using their arcana power for about an hour. <br/><br/>The abilities bestowed to the bearer of a minor or major arcana match with the meaning behind the arcana in question. Understanding what the card means is a good way to know what sorts of abilities the wielder might have. When a wielder of a minor Arcana perishes, their powers are bestowed to another worthy candidate: A newborn mutant mortal. The offspring of any Minor Arcana wielder are much more likely to be bestowed with a Minor Arcana at birth.<br/><br/>A minor arcana wielder can only be bestowed with no more than one minor arcana power/minor arcana affinity. Major Arcana rituals can only be performed once every sunrise and sunset. The time it takes to perform a ritual is indicated by the number associated with the order it appears in a tarot deck. Each number represents minutes required to complete the ritual. The number also can specify how long the power will last in hours, if the power is a passive effect and not a single action. <br/></span><br/><br/><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><div align="center"><strong><span class="bbc_font" style="font-family: times new roman;">Minor and Major Arcana Powers</span></strong></div><br/><span class="bbc_font" style="font-family: times new roman;">The Fool (0) - Fate Manipulation (Requires All 56 Minor Arcana)<br/><br/>The Magician (1) - Illusions<br/><br/>The High Priestess (2) - Divination<br/><br/>Wheel of Fortune (10) - Probability Manipulation <br/><br/>Temperance (14) - Healing<br/><br/>The Moon (18) - Dreamscaping<br/><br/>Judgement (20) - Binding<br/><br/>~~~~~~~~~~~~~~~~~~~~~~<br/><br/>Two of Pentacles - Weight Manipulation<br/><br/>Ten of Wands - Telekinesis </span><br/><br/>((The number next to the major arcana cards is the order in which they appear in a normal tarot deck. This is an incomplete list that I will be adding to as time goes on))</div></div>