(https://i.pinimg.com/originals/92/74/a9/9274a9d9051c15cb7c9c0510d636fb95.png)<br/><strong>Ansur, The Great One<br/>Pirate Treasure chamber<br/>Tag: Seak, primarly</strong><br/><br/>"<em>What</em>did you just call me you wanton whore? That is no way of speaking to the greatest weapon of our age! I think you need a lesson!" Ansur hissed at Seak, as the swords will brushed against her own, a sensation of being small and insignificant compared to the amazing weapon she was holding forcing it's way unto her mind, she was barely worth worshipping at the shrine of a living, metallic god like Ansur, if she could, she would fellate him...<br/><br/><strong>DM<br/>Tag: All</strong><br/><br/>Hearing footsteps approaching, you resolve to simply drag your now wolfishly cursed companion along, to solve the problem of what to do with her out of the reach of enemy pirates.<br/>Your new, blue friend seems quite good at dominating, or rather, disabling Naomi, intercepting her before she can pounce and holding her down.<br/>Seak adds in her assistance, sucessfully roping up Naomi.<br/>And the Genie-girl. The rope coils tightly around the two, squishing them together in something that would be sexual, if you weren't in danger right now. It'll take some untangling to recover the two, plus the rope. Well, that or you could take the package along as is, if you don't mind the things Naomi might do to Peeps new servant.<br/><br/>Speaking about, Peep seems to have taken a liking to the Genie-lamp, keeping it secure with him. Well, if secure means covered in frog-spit, but perhaps Ylria can comment on that.<br/><br/>(https://i.pinimg.com/originals/d7/bb/6b/d7bb6b27ba73fb3159fbfd80e187adbd.jpg)<br/>However, perhaps you took too long to loot, as whoever is closest to the exit of the treasure chamber sees a peeking pirate, shouting:<br/>"Oh crap! They be plunderin our booty! Get the Cap'n 'ere!" A pirate outside the Treasue chamber gestures behind him. There seems to be another one, drawing his gun...<br/><br/>You stand in an elongated treasure-chamber filled with the pirates gold-coins and gems, your hands full with plundered artifacts of power. Ahead of you, 20 and 30 ft respectively besides the entrance and a little behind stand two pirates that have just come to check on the alarm. They do not seem happy about your presence among the riches of your plunder.<br/><br/><strong>Rolls/stuff</strong><br/><em>Initiative</em>from everyone please! Pirate mook 1: 7 Mook 2: 9 ? ? ?: 15<br/>Seak is required to make a will save against the swords Ego. As for now, consider Ansur a +2 Cutlass<br/>Peep snatches the lamp, abandoning the trident (too large for him to carry in his mouth easily)<br/>Ylria can roll her dexterity mod x d4, that's how many precious gems she can snatch away before running. She also has the necklace and snatches a feather(It feels oddly warm and light) and the scroll-case containing part of a map.<br/>Serra grabs the compass.<br/>Marnia snatches Naomi! Both have the grappled condition. Seak.. helps, giving both the pinned condition!<br/>Dragging the Naomi/Marnia bundle along with you without un-grappling them will be a strength check. It'll be an action to untangle the rope, for anyone involved.<br/>