<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=340068.msg16124372#msg16124372">Quote from: Laughing Hyena on 28-02-2022, 23:34:50</a></div></div><blockquote class="bbc_standard_quote">Basically I was looking for some duality between carnal application and practical application. I am not sure if my original concept is a feasible idea at the start and I could always take Prodigy to take a second Focus at level 2. So maybe I need to make that adjustment. <br/><br/>The question I'm asking is power perversion potential. And I'm not certain the Winter would be all that appealing from a sexual stance. Ironically the Dragon has potential for this with Burn with Flame or Passion.<br/><br/>As for the homebrewing...<br/><br/>Call it The Ocean for a broader section. I did this just for fun.<br/><br/>Look: Pearl-White skin, Scent of Sea Air, Deep Green Hair<br/>Alignment: Conjure or Emulate the Sea, Form of the Deep, Storms of the Ocean<br/>Opposition: Create or Purify Food and Water, Summon the Deep Onto Land<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Yeah, I can definitely see Winter being a bit hard of a pitch for the sexy times! (not that Winter is unsexy, just that the power suite associated with it isn't quite right).<br/><br/>I could definitely see The Ocean working! It looks like that would definitely give you the water abilities that you're looking for and has some awesome potential for applications! If that's how you'd like to go on it, then hell yeah! We're good! Given that stinging shocks was something you were interested in, maybe we could even wrap in some electric eel abilities in it?<br/><br/>Alternately, we could go straight in with a Focus that's like... The Seductress or something!<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=340068.msg16124648#msg16124648">Quote from: Sethala on 01-03-2022, 06:41:28</a></div></div><blockquote class="bbc_standard_quote">Hm... something along the lines of "bonus when attacking someone you've had sex with" would probably only be relevant if there's cases of having sex with someone that we're either in the middle of fighting or about to fight.  Not sure how you plan on this campaign going in that regard, but if you think it would come up often enough to be relevant, then that's definitely an idea.  An alternate idea could be that she gives a buff to herself and an ally after having sex.  I do have an idea, but not sure if it's "too crunchy" for DW or not:<br/><br/>"When you have sex with someone, you may designate them as either your friend or foe.  If they are your friend, you both take +1 ongoing to damage as long as you are within sight of each other.  If they are your foe, you take +2 ongoing to damage against them.  You may only have one person designated as your friend or foe at a time."<br/><br/>I could see a different effect than just +damage (maybe +armor instead for the "friend" effect?), but would something like this work?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Ooo, that's neat! I like it! That works for me! +1 armor would be neat for friend as well!<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=340068.msg16124651#msg16124651">Quote from: Silim on 01-03-2022, 06:54:30</a></div></div><blockquote class="bbc_standard_quote">Soo, one of the thingies from my playbook needs some GM input! Specifically the "origin" which somewhat replaces the Race for the Slimeling. I went with "Cursed", which gives +1 ongoing vs magic, but also says the GM should assign a move from a "normal" playbook dependant on a few answers, so I'll give those now.<br/><br/>(https://i.imgur.com/PD7bExr.png)<br/>1. Some of the destructive, cataclysmic and world-ending magic of the god's war randomly filled her and twisted her body into that of a slime girl.<br/>2. Before the curse (and end of the world), Morgan was a priestess to the wild/druid in training. She never got to finish her training, obviously<br/>3. Morgan's memories aren't any worse than those of the rest of the party, and will just randomly awaken having turned into a sentient slime.<br/><br/><br/>Also, the bonds don't really fit with the setup of this game. <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Slimeling bonds</div><div class="spoiler_body">Fill in the name of one of your companions in at least one:<br/>• I saved _______________ from an underground dungeon once and they owe me for<br/>that.<br/>• _______________ looks down on me. I’ll show them the true power of slime!<br/>• _______________ grew up in a dungeon just like me!</div></div> As such I'd like to instead look at the Flags system linked earlier, if possible?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Awesome! So for the GM move, are there specific things that you are interested in pulling from that nature teaching? I could definitely see some overlap with Slime and Shape changing! Here's one from a version of the Druid that I think works pretty well:<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Shapeshifter<br/>When you<br/>spend a few moments changing your shape, choose an animal of your land and<br/>a related physical stat<br/>, then roll +WIS.<br/>✴On a 10+: You shift quickly and without issue.<br/>✴On a 7-9: You transform, but you are put in a spot or draw unwelcome attention.<br/>✴On a 6-: You still transform, but something goes wrong, the GM will tell you what.<br/>Regardless of your roll you take on the physical form of any non-magical animal species.<br/>You and your possessions meld into a perfect copy of the species’ form. You have any innate<br/>abilities, tags, and weaknesses of the form: claws, wings, gills, breathing water instead of air,<br/>etc. While shifted you may use WIS instead of your chosen stat</div></div><br/>WIth that you'd also probably need to choose one of the following:<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">The Great Forests<br/>The Whispering Plains<br/>The Vast Desert<br/>The Stinking Mire<br/>The River Delta<br/>The Depths of the Earth<br/>The Sapphire Islands<br/>The Open Sea<br/>The Towering Mountains<br/>The Frozen North<br/>The Blasted Wasteland</div></div>If that doesn't interest you and you'd like a different style of thing also can definitely pull! I think if it is transformation of shape, probably you keep the slime-color?<br/><br/>And colors all seem good to me!<br/><br/>For now, don't worry about bonds! We'll either fill them in with time or just ignore them!<br/><br/><hr/><br/>Alright, awesome! So regarding tags, just go ahead and either grab 1 or 2 from the list or invent a couple! Let me know if you need help with that! <3