<div class="floatright">(https://i.imgur.com/o6TsIj1.jpg)</div><span class="bbc_u"><span class="bbc_size" style="font-size: 14pt;">Personal Information</span><br/></span><br/><strong>Name:</strong>Eran Whispermouse<br/><strong>Race:</strong>Halfling (Ghostwise)<br/><strong>Gender:</strong>Female<br/><strong>Orientation/Sexuality:</strong>She's not sure, never really had any experience with it<br/><strong>Age:</strong>19<br/><strong>General Description:</strong>3'2" tall, black hair (usually concealed by her hood) and blue eyes. Her skin is... probably fair and unblemished under all her layers of clothing but at times it's hard to tell. Underneath her clothes on her hips and shoulders are several gold-inked tattoos of geometric shapes, circles and upside-down crescents. Her scarf rarely leaves her person, one of the few items she has left that reminds her of her family it was supposedly fashioned from a blanket she had as a baby, atop which lies her holy sybol showing a horn of plenty on one side and a bag of gold on the other.<br/><hr/><br/><span class="bbc_u"><span class="bbc_size" style="font-size: 14pt;">Role Play Centered Information</span></span><br/><br/><strong>Class:</strong>Cleric (Trickery Domain)<br/><strong>Level:</strong>3<br/><strong>Alignment:</strong>Chaotic Good<br/><strong>Character Sheet:</strong>https://www.myth-weavers.com/sheet.html#id=1748559<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">15 (https://elliquiy.com/forums/dicebot.php?r=126354 https://elliquiy.com/forums/dicebot.php?r=126360)<br/>10 (https://elliquiy.com/forums/dicebot.php?r=126355 https://elliquiy.com/forums/dicebot.php?r=126361)<br/>12 (https://elliquiy.com/forums/dicebot.php?r=126356)<br/>12 (https://elliquiy.com/forums/dicebot.php?r=126357 https://elliquiy.com/forums/dicebot.php?r=126362)<br/>16 (https://elliquiy.com/forums/dicebot.php?r=126358)<br/>15 (https://elliquiy.com/forums/dicebot.php?r=126359 https://elliquiy.com/forums/dicebot.php?r=126363)</div></div><br/><strong>Additional Information:</strong>It's fairly easy to tell when she's lying as she tries to pull her scarf up over her mouth when she does so. As she is aware of her tell, when playing games of chance she will almost always do this from the moment the game starts.<br/><hr/><br/><span class="bbc_size" style="font-size: 14pt;"><span class="bbc_u">History</span></span><br/><strong>Family:</strong>Her aunt Callie is her closest living relative. By distance, rather than familial connection as this is who she resides with in Emon along with her cousins. The rest of her family are in Stillben.<br/><strong>Hometown:</strong>Emon currently, orignally Stillben<br/><strong>A little about personality:</strong>Eran typically gives the outer appearance of a shy girl of small stature with a somewhat nervous disposition. She typically dislikes showing off too much skin and will avoid going to public baths even if they are seperated by gender. A soldier would notice her trait of her eyes darting about a room when she first enters it looking for exits, however a thief would recognise it as looking for where the most valuable items are.  She doesn't stutter but dislikes being the loudest voice in the room, preferring to pass on information she wished to contribute to a louder ally so she can avoid being the centre of attention.<br/><strong>General Life Story:</strong>When she had been younger, her aunt Callie had taken her from her home in Stillben where her father was a cleric in the church of Yondalla. Though it wasn't so much a church as it was a wagon from which he performed regular sermons for the Halfling population as long as the wizard who led the community permitted it. There had been no trouble thus far so the arrangement continued, with a percentage of the alms being delivered to Addan as tribute for continuing to permit him to do so. Callie had taken an interest in the young Halfling, how she liked to sneak about the family's home and secret little things away from her parents without their notice.<br/><br/>Her aunt visited the family regularly as she grew, the girl eventually learning her aunt was also a cleric of Yondalla in the city of Emon. She would tell Eran secrets that she was to keep from her friends and family, though they were never crucial ones considering the lord of the land had a way of hearing what was whispered behind doors, eventually bringing her to Emon on a visit from time to time to her own little congregation. There she was tasked with more important secrets to keep, and even small acts of sneaking and subterfuge her aunt would ask of her, simple things such as taking an apple from a vendor's stall without being caught. When she eventually was on her first attempt Callie was there with enough coin to buy the apple, or the cob of corn or the small trinket, but she seemed elated when the girl was able to do so without notice before handing it to a rather hungry looking street urchin in a little rag.<br/><br/>As she grew and flitted between the two communities she began to notice something about her father's wagon, the symbol of Yondalla. Whenever the siblings would talk in the way Ghostwise Halflings did, wordlessly, she noticed that Callie would nudge the symbol, almost as though it was built to turn around.<br/>The first rule about that and the sliding door of her own establishment, Eran learned, was that none but Halflings must know about that.<br/><br/>Eran eventually moved to Emon full time, taking vows as a cleric in her aunt's small congregation after finding out the secret of their particular sect and their deity, and was taught further in the true patron of her family, the other side of the coin kept secret and safe, part of Yondalla but not Yondalla, whose church existed within the safety of the patron of their pantheon. Through this time she had become a cleric of Yondalla first, that was true enough, for praying to one was the same as praying to the other, but the truth of the matter was that she now served Dallah Thaun. She was taught further in the ways of thievery, to act silently and to not harm who they stole from unless it could be avoided, to never steal from the poor and the most important tenet of the Lady of Mystery - Don't get caught.