As Edna drew the blood across her lips, Eliza shivered, feeling the beast within her roaring and struggling to get free.  She felt the reserves of blood within her body begin to twist and boil, as if settling according to gravity.<em>Blood.</em>She realized with a panic, her hands starting to shake as tears ran down the girl's cheeks.  Eliza was filled with blood, not vitae.  Before she could think any further, the beast seized her hands and clamped them over Edna's mouth, silencing the girl as she felt another shock of lust and hunger surging through her, drawing her to pull up Edna's hand, her fingers tracing greedily along the veins in her wrist.<br/><br/><em>Not Here.</em>Eliza's beast told her, as she nodded to her own Id and smiled at Edna's terrified eyes, the monster within feeling a surge of pleasure.  "We're going to go outside, and I'm going to make you feel really good.  If you're a good little girl, I'll even give you some of that delicious blood."  She promised sweetly, slowly hauling the girl towards a secret emergency exit to the club designed in case of fire.  Many members of the upper crust, however, found it very useful for discreet feeding.<br/><br/>Roll Result: Great Triangle rolled: 8d10, extra dice at 10<br/>First Target Number: 8<br/>Comment: Intimidation<br/>Result: 1, 9, 7, 2, 9, 2, 3, 7,<br/>For: 1, 1, 0, 0, 0, 0, 0, 0,<br/>Total: 2<br/><br/>(Roll (Power + Combat) -6 to attempt to break free, or Finesse + Persuasion -2 to attempt to get the attention of the club.  1 success is needed to break free on a power roll, while the finesse roll requires at least 3 successes to get useful help.)