<div class="floatleft">(https://cdn.discordapp.com/attachments/584443843613556762/863963582186520586/unknown.png)</div><strong>Name:</strong>Kyrios<br/><strong>Race:</strong>Wood Elf<br/><strong>Class:</strong>Hunter [6]<br/><strong>Alignment:</strong>Neutral Good<br/><br/><strong>Backstory:</strong>Born to a modest family, Kyrios never really excelled at anything, being average or worse at pretty much anything he tried or was enlisted into. But he was fine with that personally, because he always had his mother. His relationship with his father was almost non-existent. His father showed up whenever he felt like it, did whatever he wanted to them, took from them and left to join his band of misfits on countless crime sprees. Even through all that, he still had his mother.<br/><br/>The tragedy came when his father robbed a holy site of an important relic. He was able to get away but stealing the holy relic ultimately caused him and his entire family line to get cursed. As part of the curse, Kyrios became vulnerable to necrotic damage and attracted the ire of the undead of all kinds. He didn't find this out immediately however, nor did he find out from his father eventually. Instead, while on a walk with his mother, returning from a day trip, they were attacked by undead creatures that were oddly attracted to them. Kyrios' mother defended him, a small child, with her body, and kept him safe until members of The Arbiters showed up to take care of all the undead. Kyrios was mostly unharmed but his mother was fatally wounded and eventually passed away from those wounds.<br/><br/>Time passed, Kyrios trained hard and became an expert with the bow and tracking, turning into a prospective top-tier Hunter. He lost his innocence but he gained strength and the will to get stronger. Joining the Freelancers, he hoped to track down his father, bring him to justice, then find the relic he stole and return it to get rid of this curse. As a result with his encounter with the Arbiters, whom were also responsible for training him until he became of age, he had contacts within the organization and he was well trusted enough to take contracted jobs from them.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(https://cdn.discordapp.com/attachments/584443843613556762/863963384009850890/unknown.png)</div></div><br/>https://www.myth-weavers.com/sheet.html#id=2485601<br/>Hunter [6] 6d10 HD<br/><strong><span class="bbc_u">Abilities</span></strong><br/><strong>STR:</strong> 10<br/><strong>DEX:</strong> 20 [+8 Save]<br/><strong>CON:</strong> 16 [+6 Save]<br/><strong>INT:</strong> 10 [+3 Save]<br/><strong>WIS:</strong> 12<br/><strong>CHA:</strong> 10<br/><br/><strong><span class="bbc_u">Combat</span></strong><br/><strong>Init:</strong> +4<br/><strong>HP:</strong> 52/52<br/><strong>Energy:</strong> 40/40<br/><strong>AC:</strong> 21<br/><strong>Longbow:</strong> 150/600 FT Range - +7 to Hit. 1d8+4 Damage<br/><strong>Armor:</strong> Studded Leather Armor<br/><br/><strong><span class="bbc_u">Skills</span></strong><br/><strong>Acrobatics:</strong> +8<br/><strong>Nature:</strong> +3<br/><strong>Perception:</strong> +4<br/><strong>Survival:</strong> +4<br/><br/><strong><span class="bbc_u">Proficiencies</span></strong><br/>Simple, martial<br/>light, medium armor<br/>shields<br/>Cartographer's Tools<br/>Common, Elvish<br/><br/><span class="bbc_u"><strong>Attributes</strong></span><br/>Connected +2 - The Arbiters [2]<br/>Combat Technique +1 (Critical Strike) [1]<br/>Skill Proficiency +1 (Acrobatics) [1]<br/>Points +2 [2]<br/>Special Movement +1 (Quiet) [1]<br/>+1 Wealth [3]<br/>Ability Score Improvement [2]<br/>+2 Extra Actions [8]<br/>+6 Massive Damage-Lesser (+1d12 Ranged) [6]<br/>Legendary Edge [6]<br/>Fast x2 [1]<br/>Combat Mastery x6 [6]<br/>Save Proficiency - Dex [2]<br/>AC +4 [4]<br/>Augmented - Dex x 2 [2]<br/>Forced Disadvantage Rank 3 [3]<br/><br/><strong><span class="bbc_u">Defects</span></strong><br/>Marked [-2] : Large mark/scar surrounding his neck that he tries to keep hidden with a scarf. <br/>Limited Damage [-6] - Melee<br/>Vulnerability - Necrotic - Uncommon [-4]<br/>Cursed [-2]<br/><br/></div></div>