<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=261557.msg12911006#msg12911006">Quote from: RSGAlex on 17-01-2017, 00:37:11</a></div></div><blockquote class="bbc_standard_quote">The abilities shortage seems to be because of changes not being saved and me not noticing it because I was looking at other things. The willpower was a typo I made on the sheet, because it was supposed to be 7. That will teach me to use the row above the keys, which I'm not used to. I was also building assuming that I'd have to buy the evocations with charm slots, so that's some of the charms taken up, and 4 BP. (Mostly wanted to start with the evocations to get the distinctness of the daiklave and the jacket out there.)<br/><br/>And I see that I somehow missed the first three of the list, so here they are:<br/><br/>Graceful Crane Stance<br/>Sensory Acuity Prana<br/>Enduring Mental Toughness<br/><br/>For the abilities, I'll add in:<br/><br/>War 1<br/>Survival 1<br/>Occult 1<br/>and raise Athletics to 3.<br/><br/>Sound good?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I figured you might have been saving the charm slots for the Evocations, just wanted to make sure.  :)<br/><br/>So you're looking to start with two evocations?  One for each item I assume?<br/><br/>Abilities looks good, and the WP bump leaves you with 4 more Bonus Points to spend.<br/><br/><br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=261557.msg12911133#msg12911133">Quote from: CeruleanSerenity on 17-01-2017, 01:15:16</a></div></div><blockquote class="bbc_standard_quote">I'm planning to start with Pearlescent Filigree Defense, so (assuming it wouldn't stack, like most things in 3e) that wouldn't be much use for me... and I think I'd rather have the Collar of Dawn's Cleansing Light effect anyway. If that's okay, how many dots would it cost? I'm working on Merits now.<br/><br/>I completely forgot about the Discord chat, too... I'll have to make an account and join that when I have a chance.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>How's this:<br/><br/><strong>Amulet of Dawn’s Infinite Resplendence  (Artifact 3)</strong><br/><br/>This artifact is a more sophisticated version of the Collar of Dawn's Cleansing Light and comes in the same variety of of forms from chokers to amulets to even specially crafted bindis that cling easily to the wearer's brow.  The only thing that unifies the appearance of this Artifact is a Sunstone Topaz gem that seems to offer a faint glimmer of light within.  Crafting such an Amulet is much more difficult than it's lesser counterpart, which has both increased its value and rarity within Creation.  Most, save the upper echelon of Dynastic nobles, are not even aware that such an Artifact even exists.<br/><br/>The amulet shares the same benefits as the collar, granting the wearer two bonus dice to (Stamina + Resistance) rolls made to resist disease or poison, while also immaculately maintaining her clothes and appearance.  The true beauty of this amulet is it's ability to not only maintain but manipulate whatever it's bearer is wearing.  My spending one mote she may alter her clothing to anything that she can imagine within a moment.  This effect cannot create valuable accessories, but weaves faint essence through the garment to make it appear like the finest gown or most scurrilous uniform that the wearer desires.  This offers two additional bonuses:  the wearer gains two bonus dice to (Intelligence + Larceny) rolls made to disguise themselves, and she gains two bonus dice to any Appearance based Social Influence roll.  The wearer must commit 1m to gain these benefits.