All right, I will accept everyone’s apologies.<br/><br/>I apologize to Autocad for being initially dismissive of his qualms and allowing the situation to escalate until it annoyed me.  I prefer problems to be presented directly, and also, with possible (and reasonable) solutions.<br/><br/>Firepyre came up with a fun solution for this case that makes sense and I think is kind of badass.  Witches can have a rat familiar, since rats are in no short supply.  In the spirit of the game, I will allow you to pick another familiar after you escape without RAW consequences for losing a familiar.  This new familiar can be better suited to your PC’s personalities and player goals for character development.<br/><br/>Sorry that I didn’t personally come up with this solution, but I don’t know a lot about witches.<br/><br/>I would also like to thank everyone who showed some kind of support.  That was nice.  As a GM, it can sometimes feel like I am alienating the players with my rulings.  Also, thank you to everyone who also tried to come up with solutions while I was away.