<strong>Mid-round update</strong><br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">At DM &lt;3<br/>Raya will work to repair the wagon and uses her Bardic Knowledge to emulate Knowledge: Engineering for a 22 Total! Woo!<br/>Furthermore, unless others step forth with another sollution, she would then request someone help her to collect the wheels before using her Mending Cantrip on the wagon-axis. If that is not enough she could, worst case, use her spell-Keening to cast Make whole instead.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Samual, at least, was willing to help hold the wheels in place while Raya cast Mending. Based on her knowledge, she would need to restore 15 hp worth to repair the stagecoach, and if more people chipped in her spells would be even more effective.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">OOC:  Crispin has sent his owl to attempt to spot the horses from the sky.  Except, Pathfinder owls don't have darkvision. </blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Although owls didn't have darkvision, they did have very good hearing. Crispin's owl could hear the horses and get their general location as they forced their way through the undergrowth, heading in a straight line away from the crash site.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Iolanna is going after the horses.  She is not using any light sources, relying on her darkvision to follow the trail. Survival roll result 27 if required.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Iolanna could move at her normal speed (1x move speed per round) while following the horses' tracks. From what she could tell the horses were trotting at their normal speed as well (50 feet per round). At least they weren't cantering at double speed, or gods forbid, galloping.<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Tracking: Survival DC 20</div><div class="spoiler_body">Firm ground: base DC 15<br/>Large size: -1 DC<br/>Moonless (blocked by forest canopy) night: +6 DC<br/>Final Survival DC: 20<br/><br/>You move at half your normal speed while following tracks (or at your normal speed with a –5 penalty on the check, or at up to twice your normal speed with a –20 penalty on the check).<br/></div></div><br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Go with Iolanna, aid another on survival roll, cast Acute Sense (duration; 6 minutes) provide +10 enchantment bonus to perception rolls. Use detect undead at-will constantly (can ID variety of undead with K:religion roll and their powers/abilities) and also move stealthy manner as well.<br/><br/>Stealth: 22<br/>Perception: 28<br/>Survival (aid another): 10</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Demidicus helped Iolanna track the horses. While it made her task easier, unfortunately it wasn't enough to make any real breakthroughs. (Iolanna's survival check becomes effectively 29.)<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Aid Another</div><div class="spoiler_body">You can help someone achieve success on a skill check by making the same kind of skill check in a cooperative effort. If you roll a 10 or higher on your check, the character you’re helping gets a +2 bonus on his or her check. (You can’t take 10 on a skill check to aid another.) </div></div>