<div align="center"><div align="center"><strong>KINGMAKER OOC</strong></div></div><br/>This is an OOC thread for Paizo's Kingmaker Campaign.<br/><br/><strong>Status:</strong>Ongoing;<br/><br/><strong>Character Status:</strong>LVL 1 (0XP);<br/><br/><strong>XP Status:</strong>None to report;<br/><br/><strong>Ongoing Agenda</strong>(as of May 18, 2019):<br/><br/>-- Item 1.  Delegation of government positions as basis for character creation.<br/><br/>-- Item 2.  Party composition.<br/><br/><hr/><br/>So let's move on with the agenda, shall we?  First item of business:<br/><br/>ITEM 1.  Delegation of government positions as basis for character creation.<br/><br/><strong>Issue:</strong>We should decide who shall be what now so that we don't have to argue about it later.  The person chosen as ruler shall play a pivotal role, since they will assume leadership of one of the exploration teams.  I guess that leads to ITEM 1 (b).  What role shall assume leadership of the other exploration team?  Let's discuss.<br/><br/><strong>Background Text:</strong>Once your party begins building a nation in Kingmaker, each PC can take on the role of a leader in that nation.  As a leader, you’ll be able to apply one of your character’s ability score modifiers to the kingdom’s Economy,<br/>Loyalty, or Stability, increasing the kingdom’s statistics and helping its chances for success. Most leadership roles<br/>allow you to choose one of two ability scores to apply, so if you’re particularly interested in having your character<br/>play a specific role among the kingdom’s leadership, consider focusing on an appropriate ability score. The 11 leadership roles and their associated ability scores are listed below:<br/><br/><strong>Ruler:</strong>Charisma<br/><strong>Councilor:</strong>Wisdom or Charisma<br/><strong>General:</strong>Strength or Charisma<br/><strong>Grand Diplomat:</strong>Intelligence or Charisma<br/><strong>High Priest:</strong>Wisdom or Charisma<br/><strong>Magister:</strong>Intelligence or Charisma<br/><strong>Marshal:</strong>Dexterity or Wisdom<br/><strong>Royal Assassin:</strong>Strength or Dexterity<br/><strong>Spymaster:</strong>Dexterity or Intelligence<br/><strong>Treasurer:</strong>Intelligence or Wisdom<br/><strong>Warden:</strong>Strength or Constitution<br/><br/><strong>Assumption</strong>:  No one's character concepts have been locked down yet.<br/><br/><strong>Proposition for Discussion:</strong>The GM has a GM PC named Wilder.  He is a wizard.  He has a high intelligence (20).  Since he has a meticulous personality, he should probably party's treasurer.