<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=203749.msg10630157#msg10630157">Quote from: TheGlyphstone on 26-10-2014, 20:09:34</a></div></div><blockquote class="bbc_standard_quote">non-Chaotic and Int-based passive save (rather than the opposed roll, that is just clumsy) works just fine.<br/><br/><br/>EDIT: Regarding mythic-ness....did you mean that encountering Tiamat was our Moment of Ascension? I was a bit confused by calling it a Mythic Trial, since we weren't Mythic characters yet, and ascending right before our first Trial would instantly put us at Tier 2. Presuming that was the point of ascension, do you care/does it matter what our individual sources of ascension are?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Yes, my intention was that it was the Moment of Ascension, more or less. The idea is that being able to survive Baator and then meet a Goddess face-to-face to cap it all off is badass enough to put you a cut above from other mortals. As to the specific source of your power... That is something I've only partial defined for this moment. I'm not really going to call attention to the PCs Mythicness in the way the sourcebook does, because that's not really in the theme of Planescape. In fact, the word Mythic probably isn't going to cross the lips of any NPCs. What matters is that they are now tied up in the fate of the planes, for better or for worse, just like heroes of myth. I'd be more than happy for the PCs to speculate why this has happened to them, as I have a reason, but it is flexible enough that speculation could be incorporated into. Besides, this is the planes! If you believe that you have been chosen for a specific reason, who's to say that doesn't make it true?<br/><br/>Hopefully those exhausted ramblings make sense.