I can just fiddle with the sword a little bit with spell storing, spell blade, maybe some metamagic rod stuff (maybe piercing cold just in case) and the like then move it to a longsword or add in the + thing that gives proficiency. I'll go with the nimble bones and hardened flesh instead of the crafting feats. I might as well get more of the corpsecrafter stuff after all.<br/><br/>The onyx thing isn't really useful currently though since animate dead is an SLA and as such ignores the gemstone requirement. All my undead creation stuff is tied into spell like abilities specifically so I can bypass the material and xp costs associated with them.<br/><br/>I might consider the flame blade as a special attack upgrade at some point but it was mostly just to see what I could do with a spell generated weapon of some sort. My main goals are to improve my undead summoning stuff so I can get weird types and maybe advance the Hit Dice inside my limit so I can summon stronger minions instead of just flinging them out and hoping they explode on people and then either get more fancy corpses or go a more soul sort of route. There's a lot of options and I put two research areas in my stronghold space so I could roleplay some research out at some point.