<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=287126.msg14268612#msg14268612">Quote from: Chanticleer on 12-07-2018, 13:46:28</a></div></div><blockquote class="bbc_standard_quote">Of course, being a kobold, and thus being notoriously weak already, the likely strength hit might slow her down, too, unless she's very lightly burdened.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Fun fact! It's possible to make a kobold rogue who, when on a light load, isn't heavy enough to trigger pressure plates. Very handy. :)<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=287126.msg14268633#msg14268633">Quote from: Chanticleer on 12-07-2018, 14:12:37</a></div></div><blockquote class="bbc_standard_quote">As an aside, I'm curious where the 30 DC comes from. Intimidate checks are usually 10+hit dice + wisdom modifier? I would expect most 6th-level critters and players would end up somewhere around 20 or so. If there's something I don't understand about Intimidate, I'd like to find out about it now, because Draahz is meant to become a battlefield controller/fear-based intimimancer, so that's kind of what the character was built around. He was designed to mostly auto-succeed against creatures of his own level.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I was wondering the same thing, for mostly the same reasons.