The party enters the old resort, having to pause to have Maud rip open the malfunctioning door. If nothing else, the fact that the door was stuck 3/4ths of the way closed is a good sign that there's still something here.<br/><br/>The first 'corridor' the party enters was quite obviously a lobby of some kind, but rubble and ruin have blocked off some of the ways. Fortunately, there is a way deeper into the resort, leading to a fork in the path.<br/><br/>Several members of the party note a strong stench coming from the left hand path. After a brief debate, the party agrees to follow the right hand path instead. Following the winding path through the resort, the party reaches a metal door. An electronic sign that flickers with the barest hint of life mentions that the door is locked, requiring a lockpicking. A cursory examination by the party's resident device disabler reveals no visible traps.<br/><br/>Since the party is aligned in two columns most likely, who's up front, who's in the middle, and who's in the rear?