<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=121193.msg6415361#msg6415361">Quote from: Kunoichi on 10-06-2012, 06:25:10</a></div></div><blockquote class="bbc_standard_quote">Ah, but we're using group initiative at the moment.  Hence Zaer's desire to wait and see what everyone else was doing, I believe. ^^;</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Meh. I still feel like we'd see the spell's effect before we acted... otherwise that's the same as saying that anyone entering it's area would be subject to the area spell as well... and the death effect that comes with it. If we didn't all have enough HD to ignore it that is. Still if the melee characters wouldn't count as running into say... a fireball and taking the damage, even if it was cast before their turn moved them there, then why wouldn't the targets be able to die from it before they got there? Or would they have to take the fireball damage in order to close with the enemy in the same turn as it was cast?