Uhm. I've been forgetting to keep up with this discussion... sorry about that. I'm still around, just bad at acting like it.<br/><br/>Catching up on all the things I should have responded to...<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=225140.msg11063353#msg11063353">Quote from: Inerrant Lust on 13-03-2015, 03:38:25</a></div></div><blockquote class="bbc_standard_quote">As an aside, instead of an NPC, I may very well take an additional PC from shadow's group, if you want. But I am worried about the game slowing down or ending because too much rests on one person, you know? I have a tendency when I GM that I will wait a long time to post if not everyone has posted already. I do this because I do not want to leave anyone behind. I know what it is like to have to take a leave of absence in real life and come back to a game... only to find your character has entered a period of stasis where they just stood by and allowed things to occur right next to them. It sort of hurts the narrative aspect and makes it difficult for me, at least, because I feel like my character's inaction has brought them out of character. I can't be the only one.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I think I know what you mean... that bugs me too, at times. But much worse to me would be holding up the game, so while I hope I'll never hold things up, you have my permission to take control of Thalia however much you feel comfortable with in order to keep things moving.<br/><br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=225140.msg11066419#msg11066419">Quote from: Inerrant Lust on 14-03-2015, 06:35:03</a></div></div><blockquote class="bbc_standard_quote">Oof. So, I have 24 hour duty tomorrow and the 22nd and the rest of the week is going to be... very stressful since I have to get a subordinate prepared for a promotion board on the 20th... Was hoping to get things set up this weekend, but...<br/><br/>Then there's the month I will have to take off from E while on a field exercise starting.. what, April 20th? I do apologize in advance. But to keep things moving along, I'll try to keep you salivating in the OOC thread. :) I will try to set something up that you guys can interact with one another in something of a void while I'm gone. But, in the mean time...<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Whenever you have time to start this up will be fine with me. I have seen games take months to get going... so don't worry about that. I know what it's like, and I'll be around.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=225140.msg11066419#msg11066419">Quote from: Inerrant Lust on 14-03-2015, 06:35:03</a></div></div><blockquote class="bbc_standard_quote">What are you looking for in this game? A certain style of game-play? How much combat vs. exploration vs. social interaction? PvP? </blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I'm not sure about exact percentages or anything, but I would like to see a mix of all of those. Exploration especially isn't something I have gotten to do much of in games, not beyond going to a GM-designated location and rolling a die or two along the way, but it wouldn't feel like a proper adventure without a good amount of action and plenty of opportunities for Thalia to flirt - er, socially interact with - all sorts of NPCs.<br/><br/>I'm more hesitant about PVP, since I have seen inter-character drama ruin games... but I'm open to it as long as everyone is okay with it happening in advance, and friendly competition or rivalry sounds like fun. This seems like the perfect game for the groups to compete with each other from time to time.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=225140.msg11066419#msg11066419">Quote from: Inerrant Lust on 14-03-2015, 06:35:03</a></div></div><blockquote class="bbc_standard_quote">Should I divide the threads into a primary IC thread plus a 'Social IC' where you can socialize with one another outside of scenes that advance the plot (Consider it like Dragon Age's campfire or Mass Effect's Normandy.)<br/><br/>Though I am reluctant to make two IC threads for my group and two Social threads as well. Would you prefer them separate or one big social thread, so perhaps my groups and shadow's can freely interact?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I like the idea of having separate IC threads for the main adventure and "off-screen" socializing and the like. That would let us have fun interacting with each other during downtime without slowing things down. As for how many threads... I think one thread would be fine, but the problem would be keeping track of the time and place of every post. I have seen group RPs use tags for that, something like "<strong>Where:</strong>Queen Thalia's Moon Palace<strong>When:</strong>2070 A.D.<strong>Characters Tagged:</strong>Everyone" at the beginning of every post, but I have never been in a game that used anything like that... how would that work out?<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=225140.msg11066419#msg11066419">Quote from: Inerrant Lust on 14-03-2015, 06:35:03</a></div></div><blockquote class="bbc_standard_quote">What are you looking for in terms of sexiness? Any limitations I should know not covered in your o/os- things unique to your character if not your own preferences, perhaps.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Hmm...<br/><br/>Looking at list Shadow posted first... while I don't like strictly non-consensual things (especially the rape-on-defeat part), I do like the thought of usual adventure encounters taking a more sexual turn. Not monsters that want to take advantage of the party, but traps and challenges involving sex in some way... I can see them being more or less contrived depending on how preplanned an adventure was in advanced. The group might go through a dungeon where traps involve aphrodisiac gas and a puzzle requires them to remove their clothes before they proceed, for example, or while out exploring the wilderness, they might encounter a flirtatious nymph who refuses to give them the information they need unless they satisfy her need for "company", or a werewolf whose aggressive nature can be calmed by giving him another outlet for his... primal instincts. Those sorts of things sound fun to me, if the others in my group are up to it; typical D&D encounters given a sexual twist, where sex is a solution or side effect rather than a threat. (Exhausting each other being the real threat when bombarded with aphrodisiacs, in my mind, if nobody involved is too unwilling... or just struggling to keep their focus, if they must.)<br/><br/>I'd like to see more casual sexual encounters and scenarios, too, maybe the sorts of things you'd expect to see in a raunchy old sword & sorcery novel. Meeting attractive, barely-clothed warriors, sorcerers, or exotic and sexual beings like sylphs or satyrs who take an interest in someone (or everyone) in the group, rescuing damsels or dudes in distress, who turn out to be<em>very </em>thankful and eager to show it, dealing with rulers and the exotic harems they spend leisure time with, or powerful beings who are sexual and seductive by nature, like succubi or angels of pleasure... that sort of thing. More mundane encounters are fine too, of course; I can see Thalia as the type who would unwind after an adventure by heading to the local tavern or adventurer's guild and flirting up a partner or five for the night.<br/><br/>I'm also hoping to have fun with Thalia playing up her sexuality as a way of helping her career along in addition to just enjoying herself, maybe with interested sponsors pushing for more... while she's a sexual person already, I think it would be fun to see wild rumors spreading about her sordid activities off-camera (and maybe helping them along), or having her or her patrons push for every upgrade to her armor to be even<em>more </em>revealing than the last, seeing just how much magic can let her get away with in the face of common standards of decency.<br/><br/>As for offs... I'm not the best at figuring myself out with that, but if I think of anything that isn't mentioned on my RP preferences or my more detailed ons/offs thread, I will let you know.<br/><br/>...That was a lot... sorry about that. Sometimes I just start writing and it takes a while to stop. I'm not expecting you to go out of your way to include anything in the game, though, and I'm sure I'll have fun with whatever you come up with.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=225140.msg11090229#msg11090229">Quote from: Inerrant Lust on 22-03-2015, 05:11:39</a></div></div><blockquote class="bbc_standard_quote">Okay, so I have a few ideas for my groups, and/or shadow's if he likes. It took WAY too long to come up with these.. Which do you prefer;<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Hm-hmm...<br/><br/>This is difficult... all of them sound like fun. If I had to single out my favorites, I think I would say Kingsfall and Lan Suren, but I would like any of them. Tentacles aren't<em>entirely </em>my kind of thing, but they're not a strong negative and that's the sort of thing Thalia would be happy to help with, so there aren't any ideas I dislike on there.<br/><br/>And I<em>do </em>rather like mermaids, but I understand you wouldn't want to repeat an adventure you've run before...<br/><br/><br/><br/>That is some very nice art. Do you still need that description for Thalia? I forgot about writing one up, though I'm wondering if that is her on the left... it does look good for her.