<div class="floatright">(https://elliquiy.com/elluiki/images/thumb/4/4c/ValerieStar01.png/468px-ValerieStar01.png)</div><tt class="bbc_tt"><br/><strong>Name:</strong> Valerie Orion                                   <strong>Race:</strong> Aasimar (https://www.aonsrd.com/Races.aspx?ItemName=Aasimar)<br/><strong>Class (Level):</strong> Envoy (4) / Soldier (1)                <strong>Theme:</strong> Icon<br/><strong>Size:</strong> Medium                                          <strong>Speed:</strong> 35ft            <br/><strong>Gender:</strong> Female                                        <strong>Home World:</strong> Wouldn't you like to know? ;)<br/><strong>Alignment:</strong> Chaotic Good                               <strong>Deity:</strong> No Specific One<br/><strong>Experience:</strong> ----<br/></tt><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Base Statistics</div><div class="spoiler_body"><tt class="bbc_tt"> <span class="bbc_u"><strong>ABILITY SCORES</strong></span><br/><br/><em>STR:</em>   10   +0<br/><em>DEX:</em>   16   +3<br/><em>CON:</em>   13   +1<br/><em>INT:</em>   10   +0<br/><em>WIS:</em>   14   +2<br/><em>CHA:</em>   20   +5<br/><br/><em>Initiative:</em> +11<br/><br/><br/> <span class="bbc_u"><strong>HEALTH AND RESOLVE</strong></span><br/><br/>         SP      HP      RP<br/><em>Total:</em>   36      35       6<br/></tt></div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Combat Statistics</div><div class="spoiler_body"><tt class="bbc_tt"> <strong>ARMOUR CLASS</strong><br/><br/>       Total         ARB   DEX   MISC<br/><em>EAC:</em>    22  =  10  +   9  +  3  +  0<br/><em>KAC:</em>    24  =  10  +  11  +  3  +  0<br/><em>CMD:</em>    32  =  KAC +  8<br/><em>DR:</em> None        <em>Resistances:</em> Acid 5, Electricity 5, Cold 5<br/><br/><br/> <strong>SAVING THROWS</strong><br/><br/>      Total    ENV     SOL     ABI    MISC<br/><em>Fort</em>   +4   =   1   +   2   +   1   +   0<br/><em>Ref</em>    +7   =   4   +   0   +   3   +   0<br/><em>Will</em>   +8   =   4   +   2   +   2   +   0<br/><br/><br/> <strong>ATTACK BONUSES</strong><br/><br/><em>BAB:</em> +4<br/><br/>        Total    BAB   ABI   MISC<br/><em>Melee</em>     +4   =  4  +  0  +  0<br/><em>Ranged</em>    +7   =  4  +  3  +  0<br/><em>Thrown</em>    +4   =  4  +  0  +  0<br/><br/><br/> <strong>WEAPONS</strong><br/><br/>Survival Knife + 4 (1d4 + 2)<br/>Tactical Semi-Auto + 7 (1d4 + 2)<br/>Azimuth Laser Rifle +7 (1d8 + 5)<br/></tt></div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Race &amp; Class Abilities</div><div class="spoiler_body"><tt class="bbc_tt"> <strong>RACE ABILITIES</strong><br/><br/><em>- Darkvision:</em> 60ft<br/><br/><em>- Celestial Radiance:</em> Standard Action, shed light. 10 Feet = increase 2 steps up to bright, then 10 feet 1 step up to normal. Magical Darkness only dims this if at CR or level higher than character. May dismiss as a Swift Action. Times Per Day = 1 + 1/2 Level (3)<br/><br/><em>- Celestial Resistance:</em> Resist Acid 5, Cold 5, Electricity 5.<br/><br/><em>- Skilled:</em> Gain +2 to Diplomacy and Perception Checks.<br/><br/><br/> <strong>THEME ABILITIES</strong><br/><br/><em>- Theme:</em> Icon (+1 Cha)<br/><br/><em>- Theme Knowledge:</em> Profession Popstar: When using Profession or Culture to recall knowledge about other icons, industry and cultural knowledge, etc etc, decrease the DC by 5. +1 with Profession Popstar. Culture is Class Skill; if it's already a Class Skill, gain +1.<br/><br/><br/> <strong>CLASS ABILITIES</strong><br/><br/><em>- Envoy Improvisation:</em> DC = 10 + 1/2 Envoy + Cha = 17<br/>        <em>1st Level:</em> Get 'Em (MA, LD &amp; SD)<br/>                 Move Action, choose enemy within 60ft. Until start of your next turn, allies gain +1 Hit.<br/>        <em>2nd Level:</em> Inspiring Boost (MA, LD &amp; SD)<br/>                 Stand Action, Ally 30ft took damage after end of your last turn. Heal SP = (2 x Level) + Cha. Can't repeat until after short rest.<br/>        <em>4th Level:</em> Clever Feint (SD)<br/>                 Standard Act, Enemy 60ft. Bluff Check Feint DC. Fail = Enemy F-F vs you until end of next turn. Succeed, enemy is F-F vs allies<br/><br/><em>- Expertise:</em> As long as you have one resolve point remaining, when making a Sense Motive Check, may roll 1d6 and add that result onto the Check.<br/>             <em>Skill Expertise:</em> May use Expertise with more skills.<br/>                                      <em>Level 1:</em> Diplomacy<br/><br/><em>- Expertise Talent:</em> At 3rd level and ever 4 levels afterwards, choose an Expertise Talent for a Skill you have Expertise in.<br/>             <em>Universal Diplomat:</em> Diplomacy is not Language-Dependent; may Diplomacy targets that don't share a language or have Int 1 or 2.<br/><br/><em>- Weapon Specialisation:</em> Gain WS Feat with each weapon this class gives you proficiency with (Small Arms, Simple Melee)<br/><br/><em>- Soldier Fighting Style:</em> Blitz<br/>             <em>- Rapid Response:</em> +4 Initiative, +10ft Speed<br/></tt></div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Feats &amp; Skills</div><div class="spoiler_body"><tt class="bbc_tt"> <strong>FEATS AND PROFICIENCIES</strong><br/><br/><em>- Proficiencies:</em> L Armour, H Armour, Basic Melee, Advanced Melee, Small Arms, Long Arms, Heavy Weapons, Sniper Weapons, Grenades<br/><br/><em>- Weapon Specialisation:</em> 1/2 Level To Damage w/ Small Arms, Operative Weapons<br/><br/><em>- Versatile Specialisation:</em> Level Damage w/ all proficiencies, 1/2 w/ Small Arms &amp; Operative Weapons<br/><br/><em>- Improved Initiative:</em> +4 Initiative<br/><br/><em>- Quick Draw:</em> Draw weapons as a Swift Action<br/><br/><br/> <strong>SKILLS</strong><br/><br/>                   Total      Rnk   Cls   Abi   Misc<br/><em>Acrobatics</em>          +8      =  3  +  3  +  2  +  0<br/><em>Bluff</em>               +14     =  5  +  5  +  4  +  0<br/><em>Culture</em>             +8      =  4  +  3  +  0  +  1<br/><em>Diplomacy</em>           +15     =  5  +  3  +  5  +  2<br/><em>Disguise</em>            +11     =  3  +  3  +  5  +  0<br/><em>Perception</em>          +12     =  5  +  3  +  2  +  2<br/><em>Prof (Popstar)</em>      +12     =  4  +  3  +  4  +  1<br/><em>Sense Motive</em>        +10     =  5  +  3  +  2  +  0<br/><em>Sleight Hand</em>        +7      =  2  +  3  +  2  +  0<br/><em>Stealth</em>             +7      =  2  +  3  +  2  +  0<br/><br/><br/> <strong>LANGUAGES</strong><br/>Common, Celestial, Lashunta, Kasathan, Vesk, Elven<br/></tt></div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Inventory</div><div class="spoiler_body"><tt class="bbc_tt"> <strong>EQUIPMENT</strong><br/><br/><em>- Survival Knife (Lvl 1, 95 Creds):</em> 1d4 Slash, Operative, Analog<br/><em>- Tactical Semi-Auto Pistol (Lvl 1, 260 Creds):</em> 1d6 Pierce, 30ft, 9 Rounds<br/><em>- Azimuth Laser Rifle (Lvl 1, 425 Creds):</em> 1d8 Fire, 120ft, Crit Burn 1d6, 20 Charges<br/><br/><em>- Small Arm Rounds x30 (40 Creds)</em><br/><em>- Batteries x2 (40 Charges) (120 Creds)</em><br/><br/><em>- Vesk Overplate I (Lvl 6, 3,910 Creds):</em> EAC +9, KAC +11, Max Dex +3, ACP -2, Speed -5ft<br/><em>- Jumpjets (Lvl 2, 1,000 Creds):</em> Activate as part of a Move. May fly 30ft with max height of 10ft, or may jump straight up 20ft. Must land at end of move.<br/><br/><em>- Personal Upgrade Mk.1 (1,400):</em> Charisma +2<br/><em>- Vocal Modulator (Lvl 1, 125 Creds):</em> Allows changing pitch, timber, etc of voice. +2 Disguise when speaking might help<br/><em>- Dust Goggles (Lvl 1, 120 Creds):</em> Penalty to Perc. in storms is removed, visibility range isn't reduced. Miss Chance from smoke / fog reduced by 10%<br/><em>- Holoskin (Lvl 2, 500 Creds):</em> May disguise major features, race, creature type without changing DC of check except against physical inspection<br/><em>- Personal Comms (Lvl 1, 7 Creds)</em><br/><br/><em>- Everyday Clothes (1 Cred)</em><br/><em>- Formal Clothes (5 Creds)</em><br/><em>- Professional Clothes (5 Creds):</em> +1 Profession When Worn<br/><br/><em>- Field Rations x3 (3 Creds)</em><br/><em>- Minor Intoxicant x3 (3 Creds)</em><br/><br/><em>Credits:</em> 981<br/></tt></div></div><br/><br/><tt class="bbc_tt"><br/> <strong>BACKGROUND</strong><br/><br/>Valerie Orion is, contrary to popular opinion, actually from a somewhat humble background. Born the only daughter of a poor couple out on the Border Worlds of known space, she could probably tell you a thousand and one different ways to save money and make a grain of rice into a days meal. Money was always lean on the frontier, after all, and even on good days her fathers job in the mines did not exactly bring home the bacon. They'd get the gristle off of the end of that bacon, and they'd be thankful for it! Of course, feeding a growing mouth was tough, but her parents did their best to let her pursue whatever it was that she decided was going to be her passion. At the age of 8, she discovered that she had a talent and a love for performing; her school had a talent contest, and the prospect of being up on stage, singing and dancing in front of an adoring audience...it just <em>spoke</em> to her. There was something about that scene in her head that left her starry eyed and wondrous. The fact that there was a cash prize was also a decent motivator; she practised night and day for weeks ahead of the competition, and when she strutted on stage, all hair-flips and primadonna attitude...she blew everybody away and waltzed out with 1st prize.<br/><br/>That feeling of victory, of knowing that everybody else thought you were amazing, that people actually liked something that she did, and that her newfound passion for singing and dancing could alleviate at least a little pressure from her parents? That was an intoxicating feeling of victory and satisfaction. Suddenly, every moment of her day that wasn't taken up with schoolwork or self defence classes - her father insisted on teaching her how to protect herself, the overprotective and loving man that he was - was dedicated to practising her craft, honing her skills and researching the industry at the local library. Well, it was more of a shack with a few shelves of books, but they did get new books in from the occasional lost trader now and then! As she grew, she entered more competitions, went on the local radio, held small opening ceremonies, anything she could do to increase her exposure and her practice her craft. Soon enough, on their little backwater planet, she became a celebrity in her own right. There weren't many people living on her home planet, of course, but there were enough to come watch her perform, or buy merchandise with her face plastered on it, and she was able to give her parents at least a little bit of comfort in exchange for giving her everything they could.<br/><br/>But that just...wasn't enough for Valerie. It wasn't just her parents who suffered, it was her entire hometown. Her planet, even. They'd been left behind, forgotten at the edge of known space, and every day was a struggle. Yeah, she was making a living for her parents, but it was just taking money away from people who needed it and giving it to somebody else who needed it. It wasn't actually solving anything! So, she made the biggest decision of her life; when her Aasimar roots started to show (it was then that she learned that her mother was actually an Aasimar herself, a fact her parents had kept deliberately quiet), she decided that she could use her alien advantages to her benefit. She struck off into space on her own to try and make it big in the wider galaxy; if she could become an Idol the likes of which sold out entire stadiums, where entire solar systems would clamour to hear her perform...maybe she could give <em>everybody</em> a better life back home. She could use her wealth and influence to make things better, and repay the home that had given her everything.<br/><br/>Of course, the time since then has not been sunshine and roses. The music industry is hard to break into, and though she's had some limited success here and there, she has yet to truly break out and make a galactic name for herself. She has to take odd jobs to survive between gigs, and has taken up mercenary work to support her constant efforts to make it big. She's currently in the process of planning a big, epic, mysterious entry into the Intranet, something that will light the Galactic community on fire...she just needs to get the money and connections first. Once she's made it big, well, her name alone will be enough to carry her. To be fair, though, it isn't like she's been on a slog; it seems that her second passion is adventuring, roaming across the Galaxy in search of riches and excitement. To see and do things that she'd never even dreamed possible, sitting in that small shack at the end of the road with a book in her lap and stars in her eyes. So many interesting people to meet, fascinating sights to explore and thrilling, danger-filled planets to raid. Hell...maybe she can work that into her career. Valerie Orion, the Superstar Adventurer. Yes. Yes, that does sound good. That sounds <em>very</em> good indeed...<br/><br/><br/> <strong>DESCRIPTION</strong><br/><br/>Valerie stands at about 5'5 in heels, and is as such on the more diminutive size. That used to bother her, but ever since realising that men tended to like smaller women - and just how hot a size difference actually was - she's grown to like her smaller stature. Besides, what she lacks in height, she makes up for in much more rewarding areas; you see, some women are tall and graceful, with long legs and a slender, arcing curve that doesn't really have much outward shape, but is still the picture of ethereal beauty and mystery. Valerie...doesn't. She is curvacious in the extreme, with broad hips, long legs, luscious thighs, a firm, well-kept bubble-butt and an ample, DD-Cup chest that often looks like it's trying to escape whatever cleavage window she happens to give it. In her role as a budding Intranet Pop-Star, she puts these "Assets" on full display, making certain that the camera and the fans can see every bounce and jiggle. Sex sells, after all, and she's not ashamed of being born with an excess of supply! If you've got it, flaunt it, as they say.<br/><br/>Being an Aasimar, she ages much more slowly than the rest of her adopted species - human - and has an almost ethereal glow about her if you happen to look closely. The blue in her hair is natural, though she tends to dye it and accentuate it with pink to avoid it being too closely investigated. Her eyes are usually a bright blue, but if she happens to use her Aasimar gifts, they glint a soft gold for a heartbeat or two before returning to normal. She tends to wear catsuits and bodysuits that accentuate her shape and sexuality, along with an over-jacket that both looks cute and helps push up her chest when she needs it. She is flirtatious and friendly, and often likes to seduce all kinds of cuties back into private (or semi-public) for some fun. However, she has always secretly fantasised about being caught in a situation where she was being "forced" to pleasure all kinds of beasts and men, ravaged "against her will" by a more powerful and dominant partner (or group thereof). She hasn't spoken those fantasies aloud - you tend to get funny looks if you admit to fantasising about being raped - but she can't shake the feeling that it would be a <em>hell</em> of an experience. </tt><br/><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Changelog</div><div class="spoiler_body"><tt class="bbc_tt">1 -- Changed "Edits" to "Changelog"<br/><br/>2 -- Added CMD<br/><br/>3 -- Fixed Initiative Addition Error. +10 -&gt; +11 (Dex (+3) + Fighting Style (+4) + Improved Initiative (+4)</tt></div></div>