Oh... I had SERIOUSLY considered trying to intercept a torpedo with Jason's Aquila Lander.  Unfortunately, the odds are BAD.<br/><br/>An Aquila Lander, for example... (we have two on board the Kobras Aquiarre at the moment), has approximately 1/12th the firepower of a Fury Interceptor.  A single Autocannon compared to the 12 laser cannons a fury interceptor carries... not even including an Interceptors missile compliment.<br/><br/>Can an Autocannon even penetrate a torpedo's armor?  Banks of linked laser cannons, sure... but an Autocannon?  It's like shooting a rifle at a tank.<br/><br/>Sure, with great skill, someone like Jason Harlock could come in behind a torpedo, lock on a single spot on the torpedo's hull, and fire shot after shot at the same spot... and after several minutes of continual fire, even an Autocannon may eventually cut through... having one dozenth the firepower doesn't mean the Aquila Landers are helpless, after all.<br/><br/>A single hero in an actual interceptor can take out a torpedo... even more than one in a single space combat round if he's good enough.  But we don't have even a single interceptor.  We have two Aquila Landers, and a bunch of Lighters... with no weapons.  The lighters could try ramming a torpedo... but torpedos have enough armor to actually physically plow through a capital ship's hull without being destroyed!   A lighter is a small fraction of their mass, and almost certainly couldn't destroy one in a collision.<br/><br/>That leaves the Gun Cutters we have.  They have about three times the firepower of a Aquila Lander... although nothing seriously armor piercing like laser cannons, unfortunately, and we have five of them!<br/><br/>Four of them on on the Everest, and 1 on the Alexander.  The Kobras Aquiarre has none on board.<br/><br/>If anyone didn't know why I kept pressing to get the Kobras' hanger/cargo deck converted into a launch bay for a wing of fighter interceptors, now you might have a better idea.  I saw this problem coming.<br/><br/>I agree that the dreadclaw could take out a torpedo.  It ALSO is designed to penetrate capital ship armor... and it could devestate a torpedo just as easily, (assuming it hit, but they're pretty good fliers, from all reports).  It would probably be destroyed in the exchange, of course... but that's one torpedo out of four down.  Better than nothing by a long shot.<br/><br/>*sighs*  So now I have two choices... I can attempt to deal with the torpedoes from the outside, by having Jason Harlock lead the four Gun Cutters from the Everest in his Aquila lander, acting as a improvised intercept squadron with about 1/20th the firepower of a normal interceptor squadron... in a suicide strike on the torpedoes... aided by the dreadclaw we MIGHT get two torpedoes.  That leaves two... and we'd be down one dreadclaw... so the next torpedo attack would be stopped by the improvised squadron... who would probably have run out of ammo by that point anyway...<br/><br/>Or... choice number two, I take his personal Sentinel in a mad dash to retake engineering, in hopes that he can do so and manage to repair the damage before we're vaporized by torpedoes.  His Sentinel is enclosed (unlike your average one), so he'd have a better than average chance of success there... (better than average compared to a squad of armsmen in riot armor, anyway... not actually good odds... but better than nothing).  This assumes that the damage could be repaired in... assuming the fighting takes 2 minutes or less, say, 25 minutes, which is all the time he'd have before the torpedoes arrived.<br/><br/>*sighs*  Damn... all you guys have to deal with is a pissed off inquisitor!