Welcome to the World Serpent Inn.<br/><br/>Maybe you're a newcomer, gaping at the wonder of the place for the first time. Maybe you're a repeat customer, or even a regular, seeking the unique comforts and company that only the World Serpent Inn offers. Or maybe you're just doing your job, and your shift has just started - or just ended.<br/><br/>Whatever the case, the picture painted before you is the same, a mixture of the mundane and the wondrous. The World Serpent Inn could never be mistaken for anything other than an Inn, but it could never be mistaken for a<em>normal</em>inn, either. The planks beneath your feet are hard wood, and great beams of wood are held aloft overhead. Stools and tables, booths and longtables litter the common room, dominated at the center by a square, boxy bar where a grizzled barkeep with a white beard mixes drinks. Wenches weave through the milieu adroitly, handing out cheeky words and strong drinks.<br/><br/>Except the room is lit by glowing fluted pillars and a large shaft of light in the center of the bar. Except an eerie, sweetly scented blue mist drifts through the common room, obscuring the farthest reaches of the common room from your vision, making sure you can never see the whole of the common room at once. Except the patrons appear to include a kobold at one table, and two umber hulks at another, towering over a strange, revolting creature with the lower body of a giant wolf spider and the neck and head of an purple eel, a wizened white beard drooping from its chin. Except a lizardman shares a toast with a humanoid mantis and a stout man, who, if he had a beard - or any hair at all - might easily be identified as a dwarf.  Except the wenches are spritely young things, with pointed ears and ruddy cheeks, gnomes called Serpent Wenches, wearing low-cut indigo frocks that seem to have stars set in their skies, though occasionally a bunnygirl darts out to serve tables as well.<br/><br/>Noticing the new arrivals, a grin splits the barkeep's face wide open as he calls out in a booming voice.<br/><br/>"House rules are simple. Food's on the house. Leave when you're ready. Do not attack the waitstaff. You wanna fight someone, do it in the brawling pit. Management is not responsible for loss of property or life in the back rooms."<br/><br/>Good luck.