Ryoko glared down the hall as she heard the shouts.  It sounded like some cult was out to get them... but she had no idea who this Nelrug guy was.  Ah well, you slaughter one evil cult, you slaughter 'em all... it really makes no difference.<br/><br/>She rushed into the hall, but instead of charging at the carpentry cultists, she stopped and slammed the haft of her axe into the ground, hard enough to dent the floor.  She half-closed her eyes and began to chant a prayer, her voice taking on a deep and almost mystical quality as she spoke the ancient words.  As she finished, she hefted her axe again, her body crouched and ready to charge at the cultists, or block their blows if they rushed in.<br/><hr/>Move NW 3 squares, N 2 squares, end just inside the hallway and cast Prayer.  Should have enough range to hit all allies and all enemies except the leader hanging in the back.  (It's a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks to all allies, and -1 to the same rolls for all enemies, lasts 6 rounds.  No save, but is affected by spell resistance.)