Initiative chart helps, but can't always tell where we are on it.<br/><br/>My first suggestion is to stick to back and forth activations, so we aren't all waiting on each other.*<br/><br/>Otherwise, I suggest simply noting at the end of each of your IC posts in combat who is up and needs to post next.<br/><br/>*The method I use and prefer in PBP games assumes that initiative only really matters in relation to the enemy, not each other.  I also have all the NPC enemy on the same activation; usually by averaging their bonus.  At the start of battle, any characters that beat the enemy get an activation; then all the enemy; then all the characters, then continue to rotate all enemies and all characters.  This method means players aren't waiting on each other, and they all know they need to go once the enemies have had a turn.