<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=289327.msg14240566#msg14240566">Quote from: Autocad on 29-06-2018, 05:06:51</a></div></div><blockquote class="bbc_standard_quote">Actively supporting and not just accepting Phantom's call here, talking is a free action sure, but talking that then causes an npc to act in a way they normally wouldn't, that's too much effect to be a free action.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Not to stir the pot... and I really don't mean agitate anything any more than it already has... and not that I think that the ruling that's already been given on the matter isn't valid or shouldn't be inforced... just wanting to put my two cents in and maybe get a bit of clarification on things...<br/><br/>Isn’t the point of talking to cause someone to act in a way they wouldn’t have if you hadn’t said anything? (With the exception of one liners, jokes, and general banter) Telling someone that you know the enemy is only vulnerable to fire is an attempt to change their actions, telling someone to  retreat is a pretty clear attempt to change someones actions... so where is the distinction so we can know what is and isn't acceptable in the future?