<div class="floatright">(https://i.imgur.com/vwtL5pp.jpg)</div><strong>Name:</strong>Lucienne Del Bosque<br/><strong>Class(es):</strong>Ranger 2<br/><strong>Race:</strong>Protector Aasimar<br/><strong>Alignment:</strong>Chaotic Good<br/><strong>Description:</strong>Lucienne stands at a towering 6'10 (208 cm), an impressive height even for an aasimar. She's also a functional hermaphrodite, with full sets of male and female sex organs (ie. cock, balls and vag), though, since she generally wears trousers, that is less immediately noticeable than her height.<br/><strong>Fetishes:</strong>Wild and passionate sex, romance and/or casual hook ups, size difference (shortstacks are life), receiving oral, large breasts, titfucking, messy cumshots (from her), group sex, bondage, domination/submission (Lucienne is a dom-leaning switch), forbidden/taboo pairings (like her, being an aasimar monster hunter, and a sexy monster lady), sadism/masochism, risky sex (like public sex, or with someone else in the room, or cumming inside without birth control, etc.), exhibitionism (sometimes an audience can be fun), voyeurism (sometimes it can be fun to just watch, especially if you're not supposed to), incest (totally adding this), and probably a bunch of other things I'm still forgetting.<br/><strong>Dislikes:</strong>The usual: gore, death, bodily waste/fluids, stuff like that. (Blood is fine.)<br/><strong>Backround and Harrowing:</strong><br/>Background: Outlander<br/>Harrowing: As a hunter-in-training, she barely survived a hunt gone wrong, though not unscathed. The rest of her party wasn't as fortunate. She lost her family, and gained a valuable lesson.<br/><strong>Backstory:</strong><br/><br/>Born to a family of monster hunters, Lucienne spent her early days learning of the trade from her parents. She knew that celestial blood ran in her veins, and she was told from a young age that her peculiar anatomy was a result of that. Though, whether that was true, or simply a way of comforting a child who felt isolated from her peers, she never bothered to question. Her family also had several contradictory stories about just where that celestian blood came from. Either way, that blood most definitely contributed to her considerable height, which helped stave off any bullying she faced once she got older.<br/><br/>Lucienne took to the craft from a young age, though she showed considerably more skill at the monster-killing aspect than the investigative part of the job. She was brash and headstrong, rushing into danger without a second thought for her own safety. This came to a head when they took on a job to clear out an infestation of the undead that had been plaguing a small village. They had underestimated the strength of their would-be prey and Lucienne was reckless and arrogant. She charged in before they could properly scout out the enemy, and before the night was done, Lucienne alone was left, scarred and humbled.<br/><br/>It was a hard-learned lesson, but one she wouldn't fail to learn from, in time. After a time spent mostly inside a bottle, ignoring the calling in her blood, she found herself in the wrong place at the right time. She came across a family on the road, under attack from ghouls. She came to their aid, and managed to slay the fiends. It was like everything just fell into place, and when she saw the thankful faces of those she saved, she knew she couldn't shirk her calling any longer.<br/><br/>And so, she set out to rid the world of what evil she could, to hunt the monsters that stalk the night, and to defend the innocent.<br/><br/><strong>Additional questions!</strong><br/><em>What does a true hero look like to your character?:</em>Someone who can experience the horrors the world has to offer without letting it break them.<br/><em>What does a true villain look like to your character?:</em>Someone who takes advantage of the innocent or the desperate for their own selfish ends.<br/><br/><strong>Ability Scores</strong>(+Modifiers)<br/>Str 14 (+2)<br/>Dex 14 (+2)<br/>Con 12 (+1)<br/>Int 8 (-1)<br/>Wis 16 (+3)<br/>Cha 10 (0)<br/><br/><strong>HP:</strong>22<strong>Armor Class:</strong>15<strong>Initiative Bonus:</strong>+2<strong>Speed:</strong>30 ft<br/><strong>Strong Saves:</strong>Strength (+4), Dexterity (+4)<br/><strong>Proficiencies:</strong><br/>Light Armor, Medium Armor, Shields<br/>Simple Weapons, Martial Weapons<br/>Investigation (+1), Perception (+5), Stealth (+4), Athletics (+4), Survival (+5)<br/>Languages: Common, Celestial, Sylvan<br/>Musical Instruments: Flute<br/><strong>Equipment and items:</strong><br/>Chain Shirt<br/>Longbow<br/>Greatsword<br/>Backpack<br/>Bedroll<br/>Mess Kit<br/>Tinderbox<br/>Torches (10)<br/>Rations (10 Days)<br/>Waterskin<br/>Hemp Rope (50ft)<br/>Flute<br/>Flask (kirschwasser)<br/>Component Pouch<br/>Arrows (40)<br/>Caltrops (bag of 20)<br/>9 gp 9 sp 8cp<br/><strong>Attacks</strong><br/>Longbow: +6, 1d8+2<br/>Greatsword: +4, 2d6+2<br/><strong>Features</strong><br/>Darkvision: 60 ft<br/>Celestial Resistance<br/>Healing Hands<br/>Feature: Wanderer<br/>Favored Enemy: Undead<br/>Favored Terrain: Forest<br/>Fighting Style: Archery<br/><strong>Spellcasting</strong><br/>Cantrips: Light<br/><br/>Grade 1: Hunter's Mark, Ensnaring Strike