(Wings flapping; why would an imp walk? =P)<br/><br/>The rogue gestures to the party, pointing towards the ceiling. The others nod, readying actions each round to strike if the imp does. She finds and disables the incomplete trap, bringing the party forward to the next room, taking a similar arrangement to last time. (Crusader, Paladin, Rogue, Wizard, Marshal,) after listening at the door for people on the other side. (And hearing nothing; 14.)