According to the book the second way is the correct formula for calculating raw damage.<br/><br/>Here is the passage as per the book....<br/><br/><strong>After a successful attack, the attacker’s player adds up (weapon’s Damage + attacker’s Strength + threshold successes + 1). This is the raw damage of the attack i.e., the number of dice of damage the attacker’s player gets to roll. (In write-ups for pregenerated characters and antagonists throughout this book, the + 1 has been accounted for in the characters’ Combat Traits.)</strong>