@'Shade: Dice represented using Table 1-2 from the books, yeah? Bearing in mind that probably no rolls required.<br/><br/>I'm drafting an IC post that includes a response to Vo and Damien- I will include actions taken once dirtside.<br/><br/>So, it sounds like we're each going to be able to take two "prep" actions for legwork.  Here are some tasks I see that we could do, and where we could do them.<br/><br/>The Bongo<ul class="bbc_list"><li>Case exterior- look for exterior security, side door to kitchen/offices, traffic patterns, good places to observe from, etc.</li><li>Case interior- look for internal security, listen for rumours, butter up the girls and see what they might've heard, etc.</li><li>Acquire a vehicle, park nearby for getaway.</li><li>Observe leaving security during shift change.  Mug departing security, take blaster.</li></ul>The Docking Bay<ul class="bbc_list"><li>Case- check logged flight plans for intel (those are typically public, so we might just be able to look for when our target is to arrive, maybe even determine class of ship), look for exterior security, access routes for maintenance teams, traffic patterns, good places to observe from, etc.</li><li>Observe leaving security during shift change.  Mug departing security, take blaster.</li></ul>The Route<ul class="bbc_list"><li>Map the route between the two, look for side routes, observation points, places to "hand off" the tail.</li></ul>Can anyone think of anything else to put on the list?<br/><br/>