<div align="center"><strong><sup>Coast guard distress call</sup></strong><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Initiative order</div><div class="spoiler_body">Initiative;<br/>23 Miss Spell<br/>23 Fetter<br/>21 Slipshade<br/>17 Gigantic Octopus<br/>16 Copy Cat<br/>14 Midnight Angel<br/>5   Cherry Spark</div></div><br/><br/><br/>(http://images.alphacoders.com/203/203473.jpg)</div><br/>Miss Spell is able to project a insubstantial mermaid copy of herself to in front of the gigantic Octopus.     It would barely notice the translucent insubstantial now mermaid miss Spell.    As she tried to communicated with it.    There is no spoken language or special sea creature languade.   So it is to no avail that she is able to reason with the creature.    A eye full of raging anger peers down on the figure of miss Spell.   It seems the creature is going to lash out and attempt to hit her with one of its arms.<br/><br/>Other details for miss Spell is the sea is truly a rolling turmoil as if being rolled up with a surging water wall of a massive hurricane.     That is how large this gigantic octopus is.    Still in how she is projected herself,  she is not affected by this.<br/><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">GM Notes</div><div class="spoiler_body"> I need especially for characters with pools to use.  I need a stat line in what used and how with points spent.   You should have like a generic template to apply so I know the application of build, to keep fairness to the others, TFCommando,  thanks.  P.S.  also I would be lazy and do not want to every time have to work it up in my head.  As I blonde that could get ditzy.</div></div><br/>Fetter is the next to move,  diving out of the ship to zoom with a thunder and with pinpoint accuracy be able to rip two of the ships life boats and drop them into the  sea.     On the other side of the ship going down and the gigantic octopus which perhaps is distracted by the  appearance prior of miss Spell projection.<br/><br/>A couple of  seamen of the ship can be grabbed also and thrown into the boats.    Or carried down if she jumps off the ship.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">GM Notes</div><div class="spoiler_body">Roll a range throw to see if you get them into the boats you if throw them can get 4 with your quickness.   If jump down into one can take two.   Despite strength still only two hands.</div></div><br/><br/><sub>Up next Slipshade</sub><br/><br/><br/><br/>