Nana: Background<br/>--------------------------<br/><br/>Nana is a cyborg raised as 1) a bodyguard and 2) a natural source of entertainment for a slightly mad scientist who played both sides of the law and entertained wild parties (now deceased).  Thanks to the demand for weapons developers and the Sentient Life Emancipation Act, she has been employed by the UN to do well, the same things she did for her previous owner -- and gladly.  These include engineering, entertaining sadistic associates, and acting cute and easy while (sort of) guarding classy parties.  For better or worse, she’s shown too much tendency to distract the other staff and test weapons against herself.  So, the leadership has reassigned her to fight some monstrosities for a while.  Some argue this is against their better judgment -- but it’s widely rumored they don’t have any.  Whatever.<br/><br/>Looksy stuff:<br/><br/>Now age 20, Nana is 5-7 with a soft-looking, thin frame and very pale skin.  Her darkish doe eyes rest behind solid high cheekbones and between shoulder-long, tapered pixie-style auburn locks.  Her nose is rather long, but her face is almost (okay, so it is truly) artificially symmetrical.  She measures 32b-22-32, and tends toward soft and rather solid-colored outfits that fit, but stretch enough when she needs her armor in place.  Jumpsuits, wrap tops, functional mini-dresses, and slightly more geeky casual clothes generally.<br/>(Model credit for the image-inclined: Saki Kagami)<br/><br/>http://elliquiy.com/elluiki/index.php?title=Image:Nana_IV-7.jpg&oldid=1556<br/><br/>Personality:<br/><br/>Nana is slightly geeky – she’s practically half machine, after all.  She tends to keep an optimistic or cute and neutral face, unless there’s a huge source of stimulation.  Process-wise, she tries to be fairly practical (at least whenever there isn’t some small danger she can wonder about testing).  A tad impish when there is action, she may add excessive flourishes.  She’s smart, but easily preoccupied.  Enjoys fussing with machines (especially dangerous ones), crashing into things now and then, and generally asking for a good mild bruising (at least).  She doesn’t have any idealistic long-range goals to start:  just finding sufficient stimulation, building techie things, and maybe upgrading her gear a bit.<br/><br/>