<del>"Hardware" Armor (76pp / 96dp)<br/><em>Plasma Cannon</em> <strong>Blast</strong> 12 [Extra: <strong>Knockback</strong> 12, Power Feats: <strong>Attack Specialization</strong> ("Targeting Computer") 2, <strong>Accurate Attack</strong>, <strong>Power Attack</strong>]; (40 dp)<br/>AP: <em>Machine Gun</em> <strong>Blast</strong> 12 [Extra: <strong>Autofire</strong>, Power Feats: <strong>Attack Specialization</strong> ("Targeting Computer") 2, <strong>Accurate Attack</strong>, <strong>Power Attack</strong>]; (1 dp)<br/>AP: <em>Concussive Grenade Launcher</em> <strong>Blast</strong> 12 [Extra: <strong>Explosion</strong> 2 (20 ft. radius), Flaw: <strong>Unreliable</strong>, Power Feats: <strong>Attack Specialization</strong> ("Targeting Computer") 2]; (1 dp)<br/>AP: <em>Power Servos</em> <strong>Enhanced Strength</strong> 24, [Extra: <strong>Super-Strength</strong> 10 (~500 tons), <strong>Leaping</strong> 4 (x25), <strong>Super-Movement</strong> (Wall-Crawling)];  (1dp)</del><br/><em>Chassis</em><strong>Growth</strong>4 [(+8 STR, +4 CON, Large size, 35 ft. movement) Flaw:<strong>Permanent</strong>] (4dp)<br/><em>Shields</em><strong>Protection</strong>12 [Extra:<strong>Impervious</strong>, Flaw:<strong>Fades</strong>)] (12dp)*<br/><br/>*Protection only fades when hit by an attack exceeding +6 damage.<br/><br/>All right, Kath!  We've incorporated the chassis and the shield.  However, we wouldn't be anything if your mech couldn't fly!<br/><br/>I made a slight correction to Growth, and I think we're squared away.<br/><br/>We have 59 dp on your guy, meaning we have something around 37 points left.<br/><br/><br/><em>Rockets</em><strong>Flight</strong>6 [(500 MPH)]; (6dp)<br/><em>Comms</em><strong>Communication</strong>4 (radio, 1 mile); (4dp)<br/><em>Detection Suite</em><strong>Super Senses</strong>[Blindsight, Darkvision, Direction Sense, Distance Sense, Infravision, Time Sense]; (12dp)<br/><em>Life Support</em><strong>Immunity</strong>9 [(Life Support)]; (9dp)<br/><br/>You had:<em>Super-Senses 13 (blindsight [radio, extended, radius], darkvision, direction sense, distance sense, infravision, radio, time sense)</em><br/><br/>I'm not really sure... what some of these things are, or how you want them to work.<br/><br/>But, we are currenly at 37-22 = 15 points away.  Actually, 6 points away cus I forgot Life Support.<br/><br/>I've added everything you wanted, PLUS more!  And we still have 15 device points.  Let's hammer out the details for flight, comms, and super-senses.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=333824.msg15898648#msg15898648">Quote from: Foxy DeVille on 25-06-2021, 22:59:25</a></div></div><blockquote class="bbc_standard_quote">OK, here's my girl. Pretty basic. I made her with Hero Lab so the numbers work and I can adjust stuff easily to fit the campaign... <br/><br/><strong>Cat Walker</strong><br/><br/>Power Level: 10; Power Points Spent: 150/150<br/><br/><strong>STR: +6</strong> (22), <strong>DEX: +5</strong> (20), <strong>CON: +6</strong> (22), <strong>INT: +1</strong> (12), <strong>WIS: +1</strong> (12), <strong>CHA: +3</strong> (16)<br/><br/><strong>Tough: +6/+9, Fort: +10, Ref: +10, Will: +8</strong><br/><br/><strong>Skills: </strong>Acrobatics 8 (<strong>+13</strong>), Bluff 6 (<strong>+9</strong>), Climb 8 (<strong>+14</strong>), Diplomacy 2 (<strong>+5</strong>), Escape Artist 8 (<strong>+13</strong>), Gather Information 8 (<strong>+11</strong>), Handle Animal 8 (<strong>+11</strong>), Knowledge (current events) 2 (<strong>+3</strong>), Knowledge (popular culture) 2 (<strong>+3</strong>), Notice 8 (<strong>+9</strong>), Profession (model) 8 (<strong>+9</strong>), Search 12 (<strong>+13</strong>), Sense Motive 8 (<strong>+9</strong>), Stealth 8 (<strong>+13</strong>)<br/><br/><strong>Feats: </strong>Acrobatic Bluff, All-Out Attack, Animal Empathy, Attack Focus (melee), Attack Specialization (Claws (Strike 2)), Attractive 2 (+8), Benefit (Wealth), Connected, Defensive Attack, Defensive Roll 3, Dodge Focus 4, Elusive Target, Endurance (+4), Evasion, Fascinate (Bluff), Improved Critical (Claws (Strike 2)), Improved Initiative 2, Improved Trip, Power Attack, Takedown Attack, Uncanny Dodge (Sight)<br/><br/><strong>Powers:</strong><br/><strong>Claws (Strike 2)</strong> (DC 23, Feats: Improved Critical (Claws (Strike 2)); Mighty)<br/><strong>Leaping 2</strong> (Jumping distance: x5)<br/><strong>Super-Senses 3</strong> (danger sense: hearing, low-light vision, tracking: scent 1 (half speed))<br/><br/><strong>Attack Bonus: +9 </strong>(Ranged: +9, Melee: +10, Grapple: +16)<br/><br/><strong>Attacks: </strong>Claws (Strike 2), +12 (DC 23), Unarmed Attack, +10 (DC 21)<br/><br/><strong>Defense: +10</strong>  (Flat-footed: +3), Knockback: -4<br/><br/><strong>Initiative: +13</strong><br/><br/><strong>Languages: </strong>English<br/><br/><strong>Totals: </strong>Abilities 44 + Skills 24 (96 ranks) + Feats 27 + Powers 9 + Combat 30 + Saves 16 + Drawbacks 0 = 150<br/><br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>All right, your character will be a lot of fun to look into!  I like her a lot, but I see a few things that I think we can work on. :)<br/><br/>I do have questions:<br/><br/>1.  Your character underwent a mystical transformation, right?<br/><br/>2.  Is your character trapped in the body of a cat-like person?<br/><br/>3.  Does your cat tail do anything?<br/><br/>4.  What were your character's attributes when she was an ordinary person?  I ask because superheroes sometimes lose their powers, and the way you made your character, it doesn't look like your character has enhanced strength, dexterity, or constitution.