Overwhelmed by the grave essence hidden in the ghast’s bite, Stela’s muscles freeze fast, her teeth staying gritted against the pain of the intruding fangs, unable to move. Trapped within the body, her mind wanders. Whilst she is unaffected by the more potent curse of the ghast, the stench of the dead thing is too much for Melisandre: the bile rises in her throat and she gags. Though she reaches for her crossbow, in her distracted state all she manages to do is plant a bolt in the wall, a good foot away from the undead creature’s head.<br/><br/>In the air, Keely is feeling the strain of channeling such raw power, but she does not let that stop her, blasting one of the wolves back several feet, its body crushed and contorted, its fur singed off. The gnome muses allowed as to who exactly invited them to this wretched village.<br/><br/>Kiera has no time for such idle chat, channeling forces of her own, though what she produces is far from natural. All but one of the undead in front of the elfkin feel the wrath of her Goddess’s name invoked, a faint shimmering in the air that stripes away rotten flesh whilst dry bones are cracked, but the quadruped seems unharmed.<br/><br/>Unharmed, but disgusted apparently, as the remaining blight wolf snap at Kiera’s metal clad legs, then backs off, growling. There seems to be a certain intelligence in those eyes, it sees this is not a fight for it.<br/><br/>The ghast turns in disgust at Lydia as the fencer pulls her blade out of the dead things back, noting the faint sheen on her weapon in the place of blood. The undead creature lunges at Lydia with a bite, but she simply drive it back with a quick thrust to the face. So focused was she on the fangs however that she misses the claws, feeling them rake the underside of her arm.<br/><br/>Instantly Lydia feels the corrupting wave flow through her body, but manages to fight it off. Instead the pain focuses her mind and as the creature’s offhand swings in, she steps into the attack and drives her blade point through its eye. For several moments both human and undead are still, and Lydia catches a good look at the creature’s clothing. It is…foreign in design, a thick, a single piece of clothing wrapped around the hips and upper thighs, reaching up to be tied loosely across the belly and then even further up to obscure the breasts. Skilful weave of some fine cloth, superior to cotton and linen but not quite silk, it must have been worth a lot one day, before the soil and age of the grave blemished it so. Then the creature falls off her blade, finally given the peace initially denied to it, many years ago. Lydia moves forwards, keeping half an eye on Stela. With a simple spell she all but seals the tiefling’s wound, leaving only broken skin, but her magic cannot restore movement to the stiff limbs.<br/><br/>Two of the skeletons counterattack against Kiera, swiping with claws and even biting with their blunt teeth. One manages only to scrape the metal on her shoulder, but the other finds a gap in her armour at the neck , a quick, small movement allow two fingers to leave a deep wound. As the flash of pain distracts Kiera, the skeletons bites her hand, raw strength compensating for blunt teeth, as the half-elf feels a finger crack under the pressure. The one skeleton unaffected by Kiera’s invocation charges at Ebron instead, right into his blade, which stops the undead in its tracks, preventing any serious attack from it.<br/><br/>OOC – New combat map - https://docs.google.com/drawings/d/1s4IVklJQAJYt6tujLQ2hzaQ7kJ25uxED_5F6ODdQHdc/edit<br/>Stela: 25 – Slightly Injured, paralyzed<br/>Melisandre: 22 – Unharmed, sickened<br/>Keely: 21 – Slightly injured, nonlethal only<br/>Kiera: 14 – Slightly injured<br/>Blight Wolf: 13 – Unharmed<br/>Lydia: 16 – Slightly Injured<br/>Three Skeletons – Moderately Injured, Slightly Injured, Uninjured<br/>Ebon: 8 - Unharmed<br/>Two zombies: 3 – Unharmed, Unharmed<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Lydia</div><div class="spoiler_body">  So just to summarize the round:<br/>Ghast tried to bite you and you pocked it in the face with your rapier.<br/>Not liking this it clawed you once, but when it tried a second time you parried and riposted it through the eye, critical confirmed, ghast dead…hopefully it stays that way this time. Then on your turn you moved to G10 and healed Stela.<br/>  You spent 3 points on panache, and regained 1. You have taken 7 points of slashing damage and needed to make 2 fortitude saves. The first was against paralysis, which you succeeded on, but there’s still one left. I didn’t call for it as the result will not be immediate, Lydia won’t even know she is making it.</div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Kiera</div><div class="spoiler_body">  You take 17 points of slashing and piecing damage from the skeletons claws and fangs. You need to make 2 fortitude saves.</div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Ebron</div><div class="spoiler_body">  As I said in the PM, don’t forget your AoO against the charging skeleton.</div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stela</div><div class="spoiler_body">  Lydia heals you, leaving you with only 1 point of damage, the 10 from earlier was a mistake from me, the attack actually dealt 8 points of damage.</div></div><br/>