<strong>@Bondagier,</strong>let me elaborate on the kinky line. I realize E is an adult RP site and people are excited about the kinky stuff. Naturally. For me, I actually came here for more of the mature stuff than the adult stuff. But that's beside the point... About the kinky line. It's just that for the Room Maze I won't be providing you with additional opportunities within the maze to kinkily interact with stuff. At least not on purpose XD Now, your characters are free to kink it up in there... at their own peril mwuaaahahahhahhwahhahhahaha<em>cough... cough</em>XD But seriously, I just don't think the quirky, goofy, loopy, comedic feel jibes well with kinky. Hence the disclaimer that I would not be adding kinky content.<br/><br/><strong>@Idej</strong>, not for my part. We were just waiting on Bondagier.<br/><br/>Feel free to thrown your character profiles into the Crossroads' Character list thread (https://elliquiy.com/forums/index.php?topic=339780.0).<br/><br/><strong>@Muse</strong>, if you could fill in a character profile similarly to the other characters and shoot it over to the Crossroad's Character list.<br/><br/><br/>With my limited abilities to argue dnd mechanics... getting more known spells for wizard at chargen is great. You have more options to choose from for preparing your spells. But this is generally why I don't like systems with meatier mechanics. You have so much things to balance. And how do you balance one wizard character starting with n known spells, while another starts with more, because they used gp to buy them. While the first one used their gp for something else, let's say skill proficiencies for argument's sake. I think 5e was intended to be as streamlined as possible and for characters of the same class to come out of the gate on as equal footing as possible. There is some wiggle room with flavor and subclasses and other creative builds.<br/><br/>I tried making a character for Pathfinder once. The process was so involved and convoluted that I swore off Pathfinder for good XD