Rin, the trick to remember is that EVYERTHING is capped by your power level, no matter how many difrent things modify it.<br/><br/>For example, if you have a protection power, a constiution modifier, and a Toughness Save base modifier, it all added to gether still caps at your level.  In this case, 7.<br/><br/>That's what the switch off info they were talking about is.<br/><br/>More advise?  Hm...  Alternate powers are your friends!  Best advise I can come up with for mutants and mastermids by far.