The swift kick of getting her pants off seems to have helped Phelypsis for a moment, one bare foot and one boot now beginning to slap wetly into the squishy body of the tentacle beast.  After several wet slaps, the beast is kicked back off of her, letting out an enormous spray of wet, gooey semen.  The splattering white goo sprays over Phelypsis's leather-clad stomach, a couple strands shooting as far as her breasts, but mostly over her bared legs and into the holes they had been occupying seconds before.  Another firm kick sends the tentacle monster rolling straight at Lorelei as she draws closer.<br/><br/>The bard's blade flashes true, slashing twice across tentacles and then jabbing into the beast.  A squeal comes from it and it's attention seems to turn, slithering in seconds up her blade, the fleshy center of it sliding right up the thin, colorful rapier.  As the base of the monster gets to her hand, it seems to clutch on, squeezing onto it in such a way that her hand looks to have become an enormous fist with four tentacles squirming off of it.  They strike quickly, one shooting straight towards her mouth and shoving a squirming tentacle that tastes of cum and Phelypsis into her mouth.  A second squirms quickly around her breasts, squeezing them together for a third to push between, while the fourth nudges downward, immediately beginning to press insistently against her sex.  The fat tentacled head moves, grinding and pushing for a moment before shoving into her, pumping and pushing as the other tentacles take further advantage of her body.<br/><br/><hr/><br/>Sydney looks quickly around the area, trying to spot something that could be the phylactery.  Her mind races between options, the statues, somewhere in the ooze, something with the ocean, the fountain.  Then she spots something, engraved in the bottom of the fountain, below the inky water and previously hidden from view, are a series of runes and sygils.  Breaking those runes would probably do it, taking out that bit of intelligence that holds the whole thing together.  And if she could get a moment to look over the runes, maybe even take control...  A moment of studious thought and she glances up to see the ooze making it's way backwards towards the giant raising sea going up like a titanic wall into the sky.  All of that water... If the ooze gets there, it'll grow, far bigger than this, possibly bigger than the Delvers could possibly control.  It's not backing up to get away, it's backing up for reinforcements.<br/><br/>The ooze continues to squirm backwards, watching Nuria with blank, empty eyes, just slowly moving closer to the water.  It cocks it's head a bit to the side, then begins to lower and nod it's head, accepting what has happened for a moment.<br/><br/><hr/><br/>Then things shift.  The air thrums.  Space contracts.  There is a blinding burst of darkness, flashing through everything and throwing up dust, the visions of all of the Delvers goes purple for a moment, nothing visible through the fog and the mind-shatteringly loud hum.  Then silence, or perhaps the sound was silence, but everything stops, everything hangs for just a moment.  An itching feeling in the back of Nuria's head; this isn't right.<br/><br/><strong>Delvers, when you <em>become victim of an illithid attack in its mindscape</em> roll + Wisdom.  On a 10+, the illusion doesn't stick, you get an image for a moment and push it away.  On a 7-9, choose one:<br/>-You are in its dreamscape, but have +1 on all moves until you are out of it<br/>-You aren't in its dreamscape, but have -1 forward to avoid mind-altering effects<br/>On a 6-, you are in its illusion.</strong><br/><br/><div align="center"><strong>End of Session 1: Go To The OOC Thread (https://elliquiy.com/forums/index.php?topic=247429.msg12488263#msg12488263) to work out the End of Session Move.</strong></div>