(https://78.media.tumblr.com/fff666b036ee03ffb9fdc636949fdbd5/tumblr_myttgyQhzY1sou3t6o1_500.jpg)<br/><strong>Alrun<br/>Entrance to the deeper caves<br/>Tag: All</strong><br/><br/>"Stay calm. You should have several days before the crystals can affect you aversly." He addressed everyone, Kirss in particular.<br/><br/>"But only a mightier elf-mage can safely remove these gems. You need to head to Talvernesse, deep in the elfish forests, Aelvenwode. Lady Dasyra there should be able to help you. You still remember the map I've shown you, yes?" Alrun glanced over to Arrian, replying to his question.:<br/><br/>"Oh you hadn't noticed it yet. That armor is mithral, of old craft. It's more than worth its weight in gold... ten times more, propably. It contained the curse, but I realized that too late.<br/><br/>Ayvanus mace was also enchanted to enhance holy magic, something he could luckily not use in his undead state. There should also be a ring of protection and that crown-helmet he used allows one to resist fire, natural or magical. I cannot condone robbing the great elven prince and some elves might.. question if you wander around in such things as well, however, you might need the aid of such things." He exhaled and fished in his cloak, pulling out the strange compass, handing it to Kirss, who had requested it first.<br/><br/>"Consider your quest over.. you'd do best to just forget about me and visit the elves for healing. I.. I have to head to the far south, to speak to an old.. aquaintance. I guess this cave is protected well, do bury the old elf to clam his spirit, please..." Still, the not-a-wizard man seemed thoughtfully distracted, suddenly turning on the spot.<br/><br/>"Remember, the elves in the east. Lady Dasyra Sunsong. Avoid the streets and large gatherings .. and watch the shadows." He adviced, before, with little of a goodbye or good manner, rushing out of the cave...<br/><br/>And those that tried to follow him would notice that.. well, he was certainly not using any magic, no flashy teleports, no winds picking him up.. but he was fast, so fast that none could keep up for long.<br/><br/><strong>DM<br/>Tag: Gil</strong><br/><br/>You feel compelled to do a strength check on trying to carry all these things.<br/><br/><strong>DM<br/>Tag: All</strong><br/><br/>You find that, guarded by the elf was a burial chamber, 25x25 ft by size, with a (now empty) stone coffin at one end. At the end of the hall stand a few Javelins in decorative Vases. You can rest here, but it will be a snug fit.<br/><br/><strong>The Helmet</strong><br/>Is the Crown of the half-elf prince, a Mithral helmet that gives anyone wearing it resistance to fire.<br/><br/><strong>The Armor</strong><br/>The Half-elf wore a +3 Mithral Scalemail that is currently damaged (-2 ac)<br/><br/><strong>The Mace</strong><br/>This Mace reveals itself to be a +1 Holy Mithral mace. Something has tainted it's holy enchantments, but it still deals 1d6 additional radiant damage to the living and 1d10 radiant damage to the undead.<br/><br/><strong>Javelins</strong><br/>There are a total of 6 Javelins, all are +1 Silver tipped weapons.<br/><br/><strong>A dagger</strong><br/>Examining the coffin also reveals a dagger of a strange, dark material. Testing it reveals that its sharp.. very sharp. As a matter of fact, you begin to suspect the weapon is made of Adamantine when you stick it into a stone with nearly no effort.<br/><br/>~With Alrun's departing you are left to your own devices for how you proceed, but the weariness of the day quickly catches up to you.~<br/>(Feel free to interact before resting up and finishing the level-up and if you want, post a dream your chracter has, if you don't, will write one up for you. Still waiting on Temerities save btw.)