Nice nice, you get a cookie for being the first!<br/><br/>Although I will give you a bit of a warning, when fighting in zero gravity, your combat skills are all caped at your Micro-G skill. In space, there are only two ways to get gravity, either accelerate the ship so the G-Forces push you down into the decks (Ships are built like skyscrapers rather than boats or airplanes for this reason) or spin part of the ship so centrifugal force can do the same thing.<br/>The first only applies when the ship is accelerating (at T3 most civilian ships try to maintain a constant 1g acceleration for the first half of the trip, followed by a constant 1g deceleration for the second half, it's the fastest way to get from point a to point b, and provides earth-like gravity) and the second is usually only found on larger ships because of it's mechanical complexity.<br/>Unfortunately in combat, neither of these things can be relied on. If you only have MicroG at 1, your skill level is effectively 1 for all rolls in zero gravity. Not a good idea for an Espatier.<br/><br/>Another useful skill for an Espatier would be EVA. This skill lets you use a spacesuit or powered armor better. Probably something else you should take. I'd suggest replacing Demolitions with Eva, and Swapping MicroG with Brokerage. You also didn't take resources, meaning Jaiden is dirt poor. Which seems odd for a military officer and son of wealthy businessmen.