<div class="floatleft">(https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/56e2c9c1-a4e5-48f6-be35-fe605f977c22/d7utatm-c866c711-59e3-431b-98b0-49f7926e6951.png/v1/fill/w_761,h_1050,strp/old_wizard_by_skiorh_d7utatm-pre.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTIwMCIsInBhdGgiOiJcL2ZcLzU2ZTJjOWMxLWE0ZTUtNDhmNi1iZTM1LWZlNjA1Zjk3N2MyMlwvZDd1dGF0bS1jODY2YzcxMS01OWUzLTQzMWItOThiMC00OWY3OTI2ZTY5NTEucG5nIiwid2lkdGgiOiI8PTg3MCJ9XV0sImF1ZCI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19.hrOxbMnnhOk_CeWdNngqtmWnURM4rHYRsnbjsG95_A8)</div><strong>AN UNLUCKY AFFAIR</strong><br/><br/>Neferi spelled out the word "L U C R E" upon the cube and for a long moment, nothing happened.  Velkyn noticed the change in the cube's attitude.  The abjuration aura lessened in strength momentarily, almost as if it had been interrupted.  The conjuration aura strengthened.  Suddenly, two tiny dog-faced gremlins emerged from the box, laughing merrily.<br/><br/>"Free!" one of them yelled, but it instantly stopped celebrating as Jhess attacked.<br/><br/><strong>Combat Initiative</strong><br/><br/>Jhess is the only one that may act in this "surprise round."  Please roll initiative.  The goblin things have rolled a natural 20 on their initiative, and they have a +5 on top of that (25 initiative).  Anyone who rolls an initiative higher than 25 may act out of order.<br/><br/>Additionally: you are now in the creature's bad luck aura.   Any creature in this area must roll two d20s whenever a situation calls for a d20 roll (such as an attack roll, a skill check, or a saving throw) and must use the lower of the two results generated. This is a mind-affecting effect that does not work on animals.<br/><br/>The AC on these creatures is 13.<br/><br/><div align="center">(https://i.imgur.com/dTidO9z.jpg)</div>