A few things, Muse.<br/><br/>One: Drop the Sorcery Skill Group, replace it with just Spellcasting and Counterspelling.  I can't say this enough, but the Ritual Spellcasting skill is<em><strong>useless</strong></em>.  It is basically the same thing as the Spellcasting skill, except it takes hours instead of rounds.  The alleged power to not have to see your target is just that - alleged.  You still need to have a spotter with eyes on the target.  And it's only good if you have multiple persons of the<em>same</em>magical tradition on hand.  Which we don't.  Most RP groups wouldn't.<br/><br/>Two: You don't need<em>three</em>false identities.  One, maybe<em>two</em>at the most.  Draco's Drake and Callie's Face have only 1 fake identity each, and they've got a lot more reason to need more - Draco is a wanted man by Evo so that they can experiment on him, and Faces<em>always</em>need a couple of identities to be able to easily move amongst the undercrowd.<br/><br/>Three: Sensitive System, Sensitive System, Sensitive System.<em>Every</em>Magic/Resonance-oriented character should take this Quality.  And even a few that aren't.  Why?  Because Magicians have<em>no</em>business playing around with cyberware.  Cyberware kills your spellcasting!  And I know you're almost at the limit for negative Qualities (Day Job is 10, Records on File is 10, SINner is 5, your In Debt is 10)..but you can use Sensitive System to replace In Debt and gain an extra 5 BP off of that.  In Debt is one of those qualities that should only be taken for pure roleplaying purposes.<em>For example</em>, you used it to get an additional 10,000 nuyen.  That's only worth<em>2</em>BP.  So, you only got 8 BP out of it, and now you have to pay that back in<em>addition</em>to scrounging up the 5 grand a month you need for Medium Lifestyle.<br/><br/><br/>EDIT: Also, I don't know why, but in the crowd of Faces, nobody has decided to take advantage of a Face's best buddy when it comes to gear:<br/><br/><em>Emotitoys</em>.  Yes, the name sounds childish, but there's nothing childish about them.  Emotitoys add their rating (1-6) in dice to<em>any</em>Social Skills Test the bearer rolls on.  Best part?  They can basically be disguised as a keychain, and they only cost Rating*100 nuyen.  Yes, that's right.  You can get +6 to Social Skills Tests for just<em>600 nuyen</em>.  I<em>always</em>use them!  Just to give you an idea, my character has average Charisma (Cha 3), and Negotiation/Con 3.  Between that and my rating 6 emotitoy, I have a dicepool equal to that of Draco's Drake, who has Charisma<em>7</em>.  The only person who outdoes me in Social Tests for those skills is Callie, who beats me by<em>1</em>die unless it's a Negotiation test that lets my use my specialty, and then I outdo him by 1.<br/><br/>In summary:<br/><br/><strong><em>Buy emotitoys!</em></strong>