Working on my character.....Currently build using the dragon as a race (can't decide between dragon and demon)<br/><br/><br/>(http://i50.tinypic.com/30sc56q.jpg)<br/><br/><strong>Name</strong>: Venya'darugal<br/><strong>Age</strong>: 2316 years<br/><strong>Race</strong>: Demonic Dragon<br/><strong>Gender and Preference</strong>: Female Bisexual<br/><strong>Class</strong>: Dragon/Paladin/Elementalist<br/><br/><strong>Physical Description</strong>: Venya in her humanoid form looks like a young girl encased mostly within armor of thick scales and spikes. Born from the union of a powerful succubus and a prismatic dragon, Her eyes are like shimering pools and like her scales and hair constantly shift in color. When needed she can sprout and unfurl her wings from her back.<br/><br/><strong>Mental Description</strong>: Like all dragons, she is quite arrogant and confident in her own strength and superiority. Like her mother, she shares the succubus need for lust and temptation.<br/><br/><strong>Brief (2-3 Paragraphs) Background</strong>:<br/><br/><strong>Any ons/offs</strong>: -<br/><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stats:</div><div class="spoiler_body"><br/><table class="bbc_table"><tbody><tr><td>Strength</td><td>14</td><td>+2</td></tr><tr><td>Dexterity</td><td>12</td><td>+1</td></tr><tr><td>Constitution</td><td>14</td><td>+2</td></tr><tr><td>Intelligence</td><td>10</td><td>+0</td></tr><tr><td>Wisdom</td><td>10</td><td>+0</td></tr><tr><td>Charisma</td><td>18</td><td>+4</td></tr></tbody></table>   <br/><br/><strong>KOM:</strong> Strength<br/><strong>KDM:</strong> Charisma<br/><br/><strong>Hit Points:</strong> 68 / 68      <br/><br/><strong>Armor Class:</strong> 18  (BAB +4, Charisma +4, Deflection +)  <br/><br/><table class="bbc_table"><tbody><tr><td>Save</td><td>Class</td><td>Ability</td><td><strong>Total</strong></td></tr><tr><td>Fortitude</td><td>+2</td><td>+2</td><td><strong>d20+4</strong></td></tr><tr><td>Reflex</td><td>+4</td><td>+1</td><td><strong>d20+5</strong></td></tr><tr><td>Will</td><td>+4</td><td>+4</td><td><strong>d20+8</strong></td></tr></tbody></table>   <br/><br/><strong>Awareness:</strong> 14   (Darkvision)<br/><br/><strong>Base Attack:</strong> +6<br/><br/><strong>Attacks:</strong>  <br/><ul class="bbc_list"><li>Dragon Claws – Melee, range [Melee], [Brutal 3].</li></ul><br/><strong>Feats:  </strong> <br/><ul class="bbc_list"><li>Wings Of War  </li><li>Truly Bad People</li><li>By Will Sustained</li><li>Epic Flail (note: fluff wise, she will be using her 'tail' instead of her claws when using the reach)</li></ul> <br/><strong>Skills:  </strong> <br/><table class="bbc_table"><tbody><tr><td>Athletics:</td><td>d20+6</td></tr><tr><td>Bluff:</td><td>d20+8</td></tr><tr><td>Diplomacy:</td><td>d20+8</td></tr><tr><td>Intimidate:</td><td>d20+8</td></tr><tr><td>Perception:</td><td>d20+5</td></tr></tbody></table><br/><strong>Fast Track:</strong> Dragon<br/><ul class="bbc_list"><li>1st Circle – AgilityEX: You gain the Wings Of War feat even though you would not otherwise qualify. You also have the following natural attack:<br/>Dragon Claws – Melee, range [Melee], [Brutal 3].</li><li>2nd Circle – VitalityEX: Your maximum HP is increased by one point per character level for each circle of the Dragon track you possess, to a maximum of +140 HP at 20th level.</li></ul><br/><strong>Medium Track:</strong> Smiting: The Seven Circles of War<ul class="bbc_list"><li>1st Circle – SkirmishEX: When you miss on an attack roll against an opponent, add a +1 bonus to your attack rolls for the duration of the [Encounter]. This is cumulative, but caps at your character level.</li><li>2nd Circle – ConflictEX: You add your Charisma bonus to your damage rolls with any weapon.</li></ul><br/><strong>Medium Track:</strong> Elementalist, Acid, Charisma<ul class="bbc_list"><li>1st Circle – Elemental Burst: At will, you can summon a burst of energy targeting a single 5 ft square within [Close] range. It does 1d6 elemental damage per level you possess, plus the mental ability modifier that you use to calculate DCs for this track, and allows a save for half damage. The save required is Reflex if you channel [Electricity] or [Fire], or Fortitude if you channel [Acid] or [Cold].</li><li>Elemental Resistance: You gain [Lesser resistance] to your chosen element. When you gain your 4th circle of Elementalist, this improves to [Resistance], and at 6th circle, you gain [Immunity] to your chosen element. This ability is passive, not activated.</li></ul><br/><strong>Slow Track: </strong> Heroica: The Seven Circles of Endings<br/><ul class="bbc_list"><li>1st Circle – The Blade and the BowEX: Designate one ally within sight (who cannot be you). This can be changed once a week, and the bond is exclusive (nobody can have two partners or benefit from two different partnerships). You and your partner both add half your respective levels to damage rolls with any weapon (minimum 1). If your partner also has this ability, the damage bonuses stack.</li></ul><br/><br/><strong>Advancement Notes:</strong>  <ul class="bbc_list"><li>1st Attribute:  Charisma</li><li></li></ul></div></div>