<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Nissa</div><div class="spoiler_body"><div class="floatright">(https://elliquiy.com/elluiki/images/a/ad/DannyDuphrane.jpeg)</div>Trainer: Nissa Marigold<br/>Gender: Feminine hermaphrodite<br/>Age: 18<br/><br/>AP: 5<br/>HP: 53<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stats</div><div class="spoiler_body">HP: 11<br/>Attack: 5<br/>Defence: 6<br/>Special Attack: 10<br/>Special Defence: 9<br/>Speed: 10<br/><br/>Physical Evasion: +1<br/>Special Evasion: +1<br/>Speed Evasion: +2<br/>Power: 5<br/>High/Long Jump: 0<br/>Overland: 2<br/>Swim: 1<br/>Throwing: 5<br/>Size: Medium<br/>Weight: 3<br/></div></div><br/>Skills (unlisted are at Untrained)<br/>Adept Charm (4d6+1), Adept Guile (4d6+1), Novice Athletics (3d6), Novice Focus (3d6), Novice Command (3d6), Novice Pokemon Education (3d6), Novice Occult Education (3d6)<br/><br/>Equipment: Sunglasses (+1 to Charm, Guile and Intimidate), 4x Pokeball<br/>Background: <em>At least She's Pretty</em> (Adept Charm, Novice Command, Pathetic Combat, Intuition and Perception<br/><br/>Attacks known by trainer: Sweet Kiss, Disarming Voice<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Moves</div><div class="spoiler_body">Move: Sweet Kiss<br/>Type: Fairy<br/>Frequency: Scene x2<br/>AC: 6<br/>Class: Status<br/>Range: 6, 1 Target, Social<br/>Effct: Th target becomes Confused. On miss, the<br/>target suffrs a -2 penalty to Accuracy Rolls for one full<br/>round.<br/>Contest Type: Cute<br/>Contest Effct: Excitement<br/><br/>Move: Disarming Voice<br/>Type: Fairy<br/>Frequency: At-Will<br/>AC: None<br/>Damage Base 4: 1d8+6 / 11<br/>Class: Special<br/>Range: Burst 1<br/>Effct: Disarming Voice cannot miss<br/></div></div><br/>Edges and Features<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Edges</div><div class="spoiler_body">Basic Guile<br/>Adept Guile<br/>Elemental Connection (Fairy) <em>(+2 Charm, Command, Guile, Intimidate targeting Fairy-types)</em><br/>Basic Focus<br/>Basic Athletics<br/>Basic Occult Education<br/>Basic Pokemon Education<br/></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Features</div><div class="spoiler_body">Inspired Training [Training/Orders]<br/>Enduring Soul [Class] <em>Can ignore Base Relation regarding HP</em><br/>Staying Power (Scene/Free Action) <em>Pokemon may take a breather even if Confused/Enraged and does not have to Shift or become Tripped. May choose not to reset Combat Stages.</em><br/>Trickster [Class] (1 AP/Free action (reaction)) <em>When an enemy is hit by a your pokemon's status move/hazard, your Pokemon can perform a Dirty Trick or Manipulate Maneuver on that enemy as a free action. This Maneuver always hits. (Use Trainer Guile for Manipulation)</em><br/>Type Ace - Fairy [Class/Branch] (At Will/Extended Action) <em>Your Pokemon loses 2 Tutor Points and gains either Type Strategist (Fairy) or Last Chance (Fairy)</em><br/>Fairy Lights (At-Will/Special)<em> Your fairy type Pokemon can create 3 Fairy Lights as a Standard action. When attacked by an enemy within 6 meters, one Fairy Light can be expended to immediately either; Gain a tick of temporary HP, or; Make the Fairy Wind attack as a free action</em><br/>Glamour Weaver [Class/+ Special Attack] <em>Trainer learns Sweet Kiss and Disarming Voice</em> (From Game of Throhs)<br/></div></div><br/>Description<br/>Small and wiry, with short dark hair and elegant features, this young bo- gir- .. honestly, at first (or second) glance, it's hard to tell just what gender this person is, unless they make an effort with their clothing and posture to suggest gender, in which case they could pass as either. <br/>Nissa's clothing tends towards the practical and baggy, typically favouring shorts and an oversized shirt in warm weather, although she has an apparent love for jewellery, always wearing an intricate silver necklace, and often distracted by any jewellery that she sees.<br/>Often, though, she seems to be distracted by nothing, seeming to only be half paying attention to the world around her in favour or some other visible only to her.<br/>Under her loose clothing, Nissa has not been blessed physically, the contents of both her bra and panties being on the small side, even though the latter is distinctly nonstandard.<br/><br/>Background<br/>The daughter of a junior Pokemon researcher and her Gallade Pokemorph, Nissa has long been aware that, although not a Pokemorph, she is different than most humans. After all, one notices that one has both girl and boy parts fairly quickly, and having a twin sister who is otherwise a perfectly normal Ralts is also a fairly large clue.<br/>Although Cyrene was technically first her mother's and now Nissa's Pokemon, Nissa and Cyrene have always considered each other to be sisters, and have rarely willingly spent much time away from each other, both sleeping in the same bed since their early childhood. Recently, certain urges have started to develop as they both matured, but aside from some cuddling and a little bit of kissing, neither sister has yet tried to deepen their relationship, although this is probably only a matter of time. <br/>Despite the typing of her father, Nissa seems to have developed no psychic abilities, although the fey nature of the Gardevoir line has begun to show in her, and she seems to have an instinctive skill with the charms and manipulations that the fairy type is known for,, as well as sharing their flighty, mercurial nature.<br/><br/><br/>Pokemon: Cyrene<br/>Species: Ralts<br/>Gender: Female<br/>Type: Psychic/Fairy<br/>Abilities: (Synchronize/Telepathy), Last Chance - Fairy<br/>Held Item: Lax Incense (+1 all Stat Evasions) ($2000)<br/><br/>HP: 44<br/><br/>Tutor Points: 1<br/>Moves Known: Growl, Confusion, Double Team, Teleport, Dazzling Gleam (Inheritance move)<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Move Details</div><div class="spoiler_body">Move: Double Team<br/>Type: Normal<br/>Frequency: Scene<br/>AC: None<br/>Class: Status<br/>Range: Self, Illusion, Coat<br/>Effct: Th user gains 3 activations of Double Team.<br/>Th user may either activate Double Team when being<br/>targeted by an attack to increase their Evasion by +2<br/>against that attack; or when making an attack to increase<br/>their Accuracy by +2 for that attack.<br/>Contest Type: Cool<br/>Contest Effct: Reliable<br/><br/>Move: Growl<br/>Type: Normal<br/>Frequency: At-Will<br/>AC: 2<br/>Class: Status<br/>Range: Burst 1, Friendly, Sonic, Social<br/>Effct: Growl lowers all Legal Targets Attack 1 Combat<br/>Stage.<br/>Contest Type: Cute<br/>Contest Effct: Excitement<br/><br/>Move: Confusion<br/>Type: Psychic<br/>Frequency: At-Will<br/>AC: 2<br/>Damage Base 5: 1d8+8 / 13<br/>Class: Special<br/>Range: 6, 1 Target<br/>Effct: Confusion Confuses the target on 19+.<br/>Contest Type: Smart<br/>Contest Effct: Steady Performance<br/><br/>Move: Teleport<br/>Type: Psychic<br/>Frequency: Scene<br/>AC: None<br/>Class: Status<br/>Range: Self, Interrupt<br/>Effct: Th user Teleports up to X meters, where X is<br/>its Teleporter Capability. Teleport can be used as an<br/>Interrupt at any time. Moves that targeted Teleport’s<br/>user continue through the desired target’s space if the<br/>Move allows for it as if the user hadn’t been there; single<br/>target moves simply miss.<br/>Contest Type: Cool<br/>Contest Effct: Saving Grace<br/>Special: Grants Teleporter 4<br/><br/>Move: Dazzling Gleam<br/>Type: Fairy<br/>Frequency: EOT<br/>AC: 2<br/>Damage Base 8: 2d8+10 / 19<br/>Class: Special<br/>Range: Cone 2<br/>Effct: None<br/>Contest Type: Cute<br/>Contest Effct: Exhausting Act<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Capabilities and Skills</div><div class="spoiler_body">Overland: 4<br/>Swim: 1<br/>Jump: 1/1<br/>Power: 1<br/>Telekinetic<br/>Telepathic<br/>Naturewalk (Forest, Urban)<br/>Underdog<br/><br/>Skills<br/>Athletics: 1d6+2<br/>Acrobatics: 2d6<br/>Combat: 1d6<br/>Stealth: 3d6<br/>Perception: 3d6<br/>Focus: 3d6<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stats</div><div class="spoiler_body">HP: 8<br/>Attack: 1<br/>Defense: 9<br/>Special Attack: 9<br/>Special Defence: 8<br/>Speed: 7<br/><br/>Physical Evasion: +2 (1+1)<br/>Special Evasion: +2 (1+1)<br/>Speed Evasion: +2 (1+1)<br/>Nature: Bold (+ Def, -Attack)<br/>Flavour Preference: Like Sour, Dislike Spicy<br/></div></div></div></div>