Kardur took several deep sips from the waterskin, enjoying the drinking water replenishing some of his lacking strength. When he finally handed it back he seemed almost apologetic "Not much more in there I'm afraid. If it comes down to it, I'll dig a way to the surface with my own hands. Well, hand. Either way, I don't intend to starve in this forsaken grave." he said.<br/><br/>The dark tunnels were winding into many pathways, perhaps each going on for miles before coming to a dead end if it didn't collapse yet. At this point they are both the artificial roads of the pilgrim path, and the natural caverns they came through early that morning.<br/>As none of the girls were skilled survivalists, they were in quite the trouble if they couldn't find their missing huntress, who had the best chance of getting them out of this one. The injured soldier stays and guards the camp, which is much more like staying put and trying not to cause even more mess while he's out of action. The lack of food and water the group faced was more serious than any orc that would enslave them. Spell and steel couldn't kill this foe!<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Exploration</div><div class="spoiler_body">This will be primarily made with survival checks in this case. Each round, everyone can make one check without taking 10 or 20 on any task from the list. With each hour passing the chances of random encounters will increase as well as patrols start exploring the paths below or curious monsters start exploring the new tunnels the earthquake opened up for them. Characters can go together or separate (if together, one makes the main roll, the others can aid another on it).<br/><br/>For now the options are:<br/>-Look for Samedi (since you don't know where to look for her, you could also happen upon her at random doing something else, or not not find her while you're looking for her)<br/>-Forage for food<br/>-Try to find water<br/>-Try locating a new escape route<br/><br/>You can also navigate to an already discovered location instead of a check (right now: the camp, the small hole to the surface or the road back to the tower). Perhaps returning and surrendering is also an option?</div></div>