The ghosts of chakra coming out of Chiyo's scroll began to solidify, forming ten puppets clad in white robes. She shook her head as she stretched her finger wide, "Marise-chan... if you value Aimi's life, you could try pulling her out from there. Remove the poison from her body, and that will end his rampage sooner. Heal the damage from the poison, and you could end it entirely."<br/><br/>"You're welcome to try..." She said, looking at the tea kettle next to her with just her eyes, "But we're well past that now. If we just let him rampage, he could go either way, west or east... Kill it, and it'll eventually reincarnate somewhere. Just don't... get in my way." The way she spoke, it was obvious that this was not ideal for Chiyo. No, the puppet master brought out the kettle for a reason. To seal the sand demon away for the war. But if she couldn't do that... killing the beast, and Aimi with it, would have to suffice. She looked over to Hitomi but remained silent.<br/><br/>With the smoke and dust cleared, the battlefield appeared completely different. The one-tailed beast had soaked up most of the desert sand nearby to give himself form, and the land was dotted in sharp jagged rocks and boulders, all pale white from being submerged under the desert for so long. The puppet master grimaced and began to wave her arms. The ten white-clad puppets dispersed. One took its place beside her, while another dashed for the kettle and held it in its arms as it ducked behind a boulder. Two locked arms as they ran, until one was hurled towards the great beast. Its head popped open, revealing a whirling blade of chakra. The puppet cut an arc through the tailed beast's stomach, causing the monstrous Shukaku to cry out in agony as sand poured from the gap like blood,<strong>"RRAARGGGHHOOH, FUCKER!"</strong><br/><br/>Three dashed away from the group in perfect harmony, to the left of the one-tails, while the remaining three all headed straight for him. They began to take flight once they got close enough, and all three of them clung to the sand spirit's belly like mosquitoes. Tashi leaped up onto one of the tailed beast's hands, his clones right beside him. He could see the puppets latching onto the creature's stomach.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Mari and Hitomi are up!<br/><br/>Tashi; Speed Rank 2, -20 Chakra, Init 20, Shaken 9 rounds. With a jump of +29, you auto-succeed getting to his hand. 2 Aggro for Tashi and each clone. All have Total concealment and cannot be hit with his natural attacks.<br/>Mari; Speed/Strength Rank 2, -17 Chakra, -6 Reserve, Init 13, Shaken 10 rounds.<br/>Chiyo; -91 Chakra, Init 12, Shaken 8 rounds. 16 Aggro.<br/>Hitomi; -3 Chakra, Init 10, Shaken 7 rounds.<br/>Shukaku; -79 HP, Init 6<br/><br/>Targets: Chiyo (16/24... 2/3) Tashi (2/24, 1/12) Tashi's Clones (6/24, 1/4)<br/><br/>Chikamatsu Collection (http://naruto.wikia.com/wiki/White_Secret_Technique:_The_Chikamatsu_Collection_of_Ten_Puppets)<br/>Puppet One: Moves adjacent to Chiyo and uses Total Defense. +4 dodge bonus to AC.<br/>Puppet Two: Move forward on foot, then by flight to land on Shukaku's torso.<br/>Puppet Three: Is thrown by Puppet Four. Uses Uzukaze Rengeki. Because of its titanic size, Shukaku can be hit multiple times by this attack. 5 attacks hit, dealing 79 slashing damage.<br/>Puppet Four: Full-round action to aid another to throw Puppet Three, doubling its movement for one turn and allowing it to use Uzukaze Rengeki.<br/>Puppet Five: Move forward on foot, then by flight to land on Shukaku's torso.<br/>Puppet Six: Moves 60 ft to the side of Shukaku with Puppets Seven and Eight.<br/>Puppet Seven: Moves 60 ft to the side of Shukaku with Puppets Six and Eight.<br/>Puppet Eight: Moves 60 ft to the side of Shukaku with Puppets Four And Six.<br/>Puppet Nine: Move forward on foot, then by flight to land on Shukaku's torso.<br/>Puppet Ten: Grabs the tea kettle and uses Hide. 27 vs Shukaku's Spot 21.<br/><br/>Shaken: -2 penalty on attack rolls, saving throws, skill checks, and ability checks.</div></div>