<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Mechanics</div><div class="spoiler_body">Boost: 'James Yao, Triad Negotiator'<br/>Boost: Triad Intel<br/>Boost: Subverted Airlock<br/>Boost: Patchy Coverage of Aug Parlor<br/>Boost: Night Cartel Info<br/>Scene Aspect: Overwatch (4 Free Invokes)<br/>Scene Aspect: Subverted Panopticon<br/>Scene Aspect: Fresh Exploit Software (2 Free Invokes)<br/>Scene Aspect: Sexy Little Lin (1 Free Invoke)<br/>Scene Aspect: Faked Hypercorp Worker IDs (1 Free Invoke)<br/>Scene Aspect: Rigged Rover (2 Free Invokes)<br/><hr/>Boost: Pistol turned Grenade<br/>Scene Aspect: Bloodstained Freezer Barrier<br/>Scene Aspect: Poorly Lit and Cluttered Warehouse<br/>Scene Aspect: Probably Dead Disassembler Nanoswarm<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Kast</div><div class="spoiler_body">NPC Type: Supporting<br/>Aspects: Professional; Unknown Role<br/>Stress: 1.x 2. 3.x 4.x<br/>Mild Consequence (2): Missing Faceplate<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Night Cartel Goons</div><div class="spoiler_body">NPC Type: Nameless Mob, Average (+1)<br/>Aspects: Hardcore Ganger; You've Crossed Our Turf<br/>Stress: 1.x<br/>Stress: 1.x<br/>Stress: 1.<br/>Stress: 1.<br/>Stress: 1.<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Night Cartel Diatya</div><div class="spoiler_body">NPC Type: Nameless, Fair (+2)<br/>Aspects: Hardcore Ganger; Construction Synth<br/>Stress: 1.x 2. 3.x<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Night Cartel Bruiser</div><div class="spoiler_body">NPC Type: Nameless, Fair (+2)<br/>Aspects: Hardcore Ganger; The Bigger They Are<br/>Stress: 1.x 2.x<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Disassembler Nanoswarm</div><div class="spoiler_body">NPC Type: Nameless, Special<br/>Aspects: Eats Everything<br/></div></div><br/></div></div><br/><hr/><strong>Tagging</strong>Hachi<br/><br/>You land on the floor below and in the middle of the three grunts who were retreating earlier.<br/><br/>Kast vanishes into the clutter as he slithers off towards the main entrance.<br/><br/>As you pull the trigger, you notice a distinct lack of a report. A reflexive glance at your pistol reveals the battery is bulging, and appears to be a few seconds away from failing catastrophically; a common from of failure when exposed to certain nanoswarms.<br/><br/>Time slows down as your reflex boosters kick in again, and the grunts around you seem to move in slow motion as they dumbly react to your sudden presence.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Mechanics</div><div class="spoiler_body">Compel: Disassembler Nanoswarm<br/>Gain a Fate Point.<br/><br/>Your high Shoot roll grants you 'Boost: Pistol turned Grenade'<br/></div></div><br/><hr/><strong>Tagging</strong>Antimony<br/><br/>The grenade activates with a flash. You no longer feel the tingling sensation associated with active disassembler swarms. Without the proper equipment and sensors however, the actual status of the swarm remains unconfirmable.<br/><br/>It's probably dead though.