<div class="floatleft">(https://elliquiy.com/elluiki/images/9/98/Billiees10.png)</div><strong>PLAYER NAME:</strong>Wilhelmina "Billie" Hobson<br/><strong>MAJOR:</strong>Social Work<br/><strong>FROM:</strong>Atlanta, Georgia<br/><strong>WEARING:</strong>Clicky (https://i.pinimg.com/564x/c8/e5/5f/c8e55f1acc08831a3f0082a5463af427.jpg)<br/><strong>CHARACTER NAME:</strong>Undecided<br/><strong>CHARACTER DESCRIPTION:</strong>Undecided<hr/><br/>2. The way Eduardo explained how rogues might not be the most enjoyable class in the setting made sense to Billie. The landscape would make it incredibly difficult to sneak up and slit someone’s throat. Snow crunched underfoot, heightening the chances of someone hearing an assassin sneak up. Other factors would make them hard to play as well. She took him for Eduardo by his word when he mentioned the cons of playing a paladin in general. She didn’t know much about them beyond recognizing the class name.<br/><br/>“That’s okay,” she said. “He is a default for most things.”<br/><br/>5/6. Being reminded that another person intended to roll up a warlock, somehow she missed that tidbit, helped Billie decide. “Winter druid it is, then.” Already, her brain spun up potential origin stories for her character. She pursed her full lips while bringing up the online character sheet. “I hadn’t really considered what race would make the best druid possible.”<br/><br/>The more they talked, and she listened to those around her engaging positively, the more Billie felt at ease, appearing less jittery by the second. “I just thought it would be a neat tangle for Amaranth to work through.” She paused. “That’s what I’m naming her. Maybe her full elven parent sent her on this mission to make some discovery or retrieve an artifact to show her worth of being allowed to join their druidic circle.” Gosh, did that sound lame aloud? "I know it's probably been done a million times, but I think it'd be fun."  It surprised her when he seemed willing to make accommodations for her character. "Are you sure?" But, when he seemed certain, she flashed him a delighted smile. "Great. I guess I'll move it to...Dexterity?"<br/><br/>7. Billie fiddled around with some numbers on her online sheet and then presented it to Eduardo once she thought it was somewhat ready for review.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character Sheet</div><div class="spoiler_body"><div class="floatright"></div><strong>NAME</strong> Amaranth Luz<br/>Medium, Chaotic Neutral <br/><hr/><strong>Armor Class</strong> 10<br/><strong>Hit Points</strong> 10<br/><strong>Speed</strong> 30 ft.<br/><hr/><span class="bbc_size" style="font-size: 6pt;">Note: Halfling bonus switched from CHA TO DEX, pending approval. Halfling increases two other ability scores of your choice increase by 1. Billie picked WIS and CON. Feel free to tell her if any of those decisions are not the best lol.</span><br/><table class="bbc_table"><tbody><tr><td><strong>STR</strong></td><td><strong>DEX</strong></td><td><strong>CON</strong></td><td><strong>INT</strong></td><td><strong>WIS</strong></td><td><strong>CHA</strong></td></tr><tr><td><div align="center">13<br/><span class="bbc_size" style="font-size: 6pt;">+1</span></div></td><td><div align="center">12<br/><span class="bbc_size" style="font-size: 6pt;">+1</span></div></td><td><div align="center">14<br/><span class="bbc_size" style="font-size: 6pt;">+2</span></div></td><td><div align="center">12<br/><span class="bbc_size" style="font-size: 6pt;">+1</span></div></td><td><div align="center">16<br/><span class="bbc_size" style="font-size: 6pt;">+3</span></div></td><td><div align="center">10<br/><span class="bbc_size" style="font-size: 6pt;">+0</span></div></td></tr></tbody></table><hr/><strong>Skills:</strong> <br/>Arcana (+3), Nature (+3), Animal Handling (+5), Perception (+5), History (+3), Investigation (+5)<br/><br/><table class="bbc_table"><tbody><tr><td><strong><span class="bbc_size" style="font-size: 6pt;">PROF</span></strong></td><td><strong><span class="bbc_size" style="font-size: 6pt;">MOD</span></strong></td><td><strong><span class="bbc_size" style="font-size: 6pt;">SKILL</span></strong></td><td><strong><span class="bbc_size" style="font-size: 6pt;">BONUS</span></strong></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">DEX</span></td><td><span class="bbc_size" style="font-size: 6pt;">Acrobatics</span></td><td><span class="bbc_size" style="font-size: 6pt;">+1</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;"><strong>Y</strong></span></td><td><span class="bbc_size" style="font-size: 6pt;">WIS</span></td><td><span class="bbc_size" style="font-size: 6pt;">Animal Handling</span></td><td><span class="bbc_size" style="font-size: 6pt;">+5</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;"><strong>Y</strong></span></td><td><span class="bbc_size" style="font-size: 6pt;">INT</span></td><td><span class="bbc_size" style="font-size: 6pt;">Arcana</span></td><td><span class="bbc_size" style="font-size: 6pt;">+3</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">STR</span></td><td><span class="bbc_size" style="font-size: 6pt;">Athletics</span></td><td><span class="bbc_size" style="font-size: 6pt;">+1</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">CHA</span></td><td><span class="bbc_size" style="font-size: 6pt;">Deception</span></td><td><span class="bbc_size" style="font-size: 6pt;">+0</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;"><strong>Y</strong></span></td><td><span class="bbc_size" style="font-size: 6pt;">INT</span></td><td><span class="bbc_size" style="font-size: 6pt;">History</span></td><td><span class="bbc_size" style="font-size: 6pt;">+3</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">WIS</span></td><td><span class="bbc_size" style="font-size: 6pt;">Insight</span></td><td><span class="bbc_size" style="font-size: 6pt;">+3</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">CHA</span></td><td><span class="bbc_size" style="font-size: 6pt;">Intimindation</span></td><td><span class="bbc_size" style="font-size: 6pt;">+0</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">Y</span></td><td><span class="bbc_size" style="font-size: 6pt;">INT</span></td><td><span class="bbc_size" style="font-size: 6pt;">Investigation</span></td><td><span class="bbc_size" style="font-size: 6pt;">+3</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">WIS</span></td><td><span class="bbc_size" style="font-size: 6pt;">Medicine</span></td><td><span class="bbc_size" style="font-size: 6pt;">+3</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;"><strong>Y</strong></span></td><td><span class="bbc_size" style="font-size: 6pt;">INT</span></td><td><span class="bbc_size" style="font-size: 6pt;">Nature</span></td><td><span class="bbc_size" style="font-size: 6pt;">+3</span></td></tr><tr><td><strong><span class="bbc_size" style="font-size: 6pt;">Y</span></strong></td><td><span class="bbc_size" style="font-size: 6pt;">WIS</span></td><td><span class="bbc_size" style="font-size: 6pt;">Perception</span></td><td><span class="bbc_size" style="font-size: 6pt;">+5</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">CHA</span></td><td><span class="bbc_size" style="font-size: 6pt;">Performance</span></td><td><span class="bbc_size" style="font-size: 6pt;">+0</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">CHA</span></td><td><span class="bbc_size" style="font-size: 6pt;">Persuasion</span></td><td><span class="bbc_size" style="font-size: 6pt;">+0</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">INT</span></td><td><span class="bbc_size" style="font-size: 6pt;">Religion</span></td><td><span class="bbc_size" style="font-size: 6pt;">+1</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">DEX</span></td><td><span class="bbc_size" style="font-size: 6pt;">Sleight of Hand</span></td><td><span class="bbc_size" style="font-size: 6pt;">+1</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">DEX</span></td><td><span class="bbc_size" style="font-size: 6pt;">Stealth</span></td><td><span class="bbc_size" style="font-size: 6pt;">+1</span></td></tr></tbody></table><br/><strong>Saves:</strong> <br/>Intelligence, Wisdom<br/><table class="bbc_table"><tbody><tr><td><span class="bbc_size" style="font-size: 6pt;">STR</span></td><td><span class="bbc_size" style="font-size: 6pt;">+1</span></td><td>   </td><td><span class="bbc_size" style="font-size: 6pt;">INT</span></td><td><span class="bbc_size" style="font-size: 6pt;">+3</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">DEX</span></td><td><span class="bbc_size" style="font-size: 6pt;">+1</span></td><td>   </td><td><span class="bbc_size" style="font-size: 6pt;">WIS</span></td><td><span class="bbc_size" style="font-size: 6pt;">+5</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">CON</span></td><td><span class="bbc_size" style="font-size: 6pt;">+2</span></td><td>   </td><td><span class="bbc_size" style="font-size: 6pt;">CHA</span></td><td><span class="bbc_size" style="font-size: 6pt;">+1</span></td></tr></tbody></table><br/><strong>Proficiencies:</strong><br/>Nature, Arcana <br/><strong>Advantages:</strong><br/>Fey Ancestry (advantage on saving throws against being charmed, and magic can’t put you to sleep)<br/><strong>Senses:</strong><br/>Darkvision (60 ft.)<br/><strong>Languages</strong> (DnD beyond is giving me these extra languages, not sure if that's correct)<br/>Celestial, Common, Druidic, Dwarvish, Elvish, Giant <br/><hr/><br/>Features<br/><br/><hr/><br/><strong>Equipment:</strong><br/>Crossbow, light <br/><em>Druid:</em> Leather armor, an explorer's pack (backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, 50 feet of hempen rope, and a waterskin), and a druidic focus<br/><em>Sage:</em> Bottle of black in, quill, small knife, letter, set of common clothes, pouch containing 10 gp<br/><hr/><br/><strong>Spells</strong><br/>At 1st level, you know two cantrips of your choice from the druid spell list. You learn additional druid cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Druid table.<br/><br/></div></div>