It wasn't any one persons fault or responsibility that I chose to close the game. The simple fact of the matter is that less than half even seemed willing to say, "I'm here." and to me, that seemed a good indication of what was going to be the tone of the game. I've had too many games called because everything got hung up on one player or another who didn't respond for weeks. I don't want to get everyone set up, spending time in game to have it all crash (on it's second time through) after less than 2 weeks.