The Marble Mountains was a peacefull and beautifull natural terrain. The mountains, earning their name from the high source of marble stone found alongside them, provided all sorts of adventure and occupation. For the town of Reach, whom was propperly named after the untamed frontiers that these lands, earned their bred through the many untapped natural materials in the area, Marble quarries being one of the most popular ones. Reach was a large town for this frontier, quickly growing into what could become an expansionist area if all continued as it did. But it was not without it's own problems, of course. Some months ago, the masons found, and seemingly activated a series of magical caverns hidden inside the mountain. Monsters kept coming out of the caves to raid ever since. It did not take long for people, adventurer mainly to realise these caves were different. Their halls are ever changing, and thus earned the name, The Caverns of Chaos. Reach has now become a popular place for adventurers, more arriving each day. Lot's of them head into the dungeon, some are never seen again, and some come back, empty handed or with treasures.<br/><br/>Hrogzar had been traveling alone for quite a while. Naturally, as a hogboblin he was not welcome in the land of men, and all the other 'fair' races. Pompous fools, they all were! They called themselves good and kind, yet they shunned and outright killed his kind, and any other more "monsterous" race simply because they were monsters! No matter, with the information that the small goblin tribed passed on to him, he easily found his way towards the Marble Mountain, at it's base, he found the entrence to a cave.<br/><br/>The cave was windy, dark, but no problem for his goblinoid darkvision(hobgoblins have darkvision, right?). Other than that, the cave was still, and there were no signs of other entry into it.