<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=283008.msg14031210#msg14031210">Quote from: PaleEnchantress on 28-03-2018, 05:15:19</a></div></div><blockquote class="bbc_standard_quote">That's pretty crippling weakness for just one feat don't you think?   If they do combine them might I suggest they get the two feats for it?  Consider how often these could come up and how out of their control they are compared to something like Dessication damage .<br/><br/>I do agree they,  put together feel perfect to simulate an innate bond.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I mostly suggested putting both of those weaknesses together because I don’t think either of them are likely to apply very often on their own.  One’s an Abjurant Champion and the other’s more the type to sit back out of melee (and has a bodyguard thrall to help with that and a thrall with healing spells), and both have access to at-will Improved Invisibility, so one of them taking a little non-lethal damage every now and then when the other gets wounded isn’t actually likely to wind up being much of a problem for them.<br/><br/>As for the save vs daze, one of the twins gets Cha to saves and, thanks to said spellcasting thrall, both of them will likely be walking around with Superior Resistance up all the time to buff their saves further.  As a result, while one of them is much more likely to be mind-controlled than the other, the one that’s less likely to be controlled will also be much more likely to resist the daze effect.  Though, admittedly, said daze will be quite devastating on the occasions when it does get triggered.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=283008.msg14031230#msg14031230">Quote from: Muse on 28-03-2018, 05:23:07</a></div></div><blockquote class="bbc_standard_quote">  Hi!  Had a busy day or I would have been here to propsoe this weakness instead of just sending it to Avorae while I was waiting for the mechanic.  <br/><br/>  I was thinking that Silver and Sabel were pleasure-locked.  When enjoying consensual sex, the girls can feel echoes of each other's pleasure.  (This has the beneficial side effect of giving them a +4 circumstance bonus to please each other, and others a +2 bonus to please them providing both are being pleasured at the same time.)  <br/><br/>  However when the girls are raped, the pleasure lock coems into full force, and each can feel fully what the other is enduring.  <br/><br/>  I can't remember the mechanics we're using for forced pleasure in full right now, but I thought that each girl woudl suffer 50% of what the other suffered in mechancila effects of forced pleasure.  If tha'ts not harsh enough--or just too confusing mechanicaly--then they could each suffer the full efect of what the other suffers.  (This is, ofcourse, especilay bad when both girls are being raped simultaniously!)  <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I’m not sure if we’re actually using Zaer’s hentai D&D rules in this game, and if we are, I’m not sure if a weakness centered around those rules is likely to apply often enough to have much of a mechanical impact, either. ^^;<br/><br/>Though maybe if the weakness also made said rules more likely to be used against you to begin with, on top of its other negative impact...<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">The other idea I came up with for Silver was that the same process that made her Radiant made her vulnerable to darkness effects.  Actual darkness based damage--should it exist--bypasses all her damage and energy resistence and does 1.5 damage.  Also, the boundaries of darkness effects--like a Globe of DArkness--bar her movement like a wall of force.  Thus she cannot enter a globe of darkness without dispelling it and catching her inside a Globe of DArkness is like catching her inside a Force Cage. <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>This looks like quite an interesting and flavorful effect.  As far as darkness-based damage goes, I don’t think there’s anything quite like what you’re describing in 3.5 D&D, but spells of the Shadow subschool can imitate damaging effects, which could work well enough for your purposes.