Just in case this comes down to 'I'd like you to roll it anyway,' which makes some sense because with intimidate it matters how much you succeed by:<br/><br/>At 2018-07-12 07:06:12, Draahzallyk (uid: 63473) rolls: 1d20a24 Result: 43 (https://elliquiy.com/forums/dicebot.php?r=122668) Without bothering with any situational bonuses for holding her by the skull or threatening her with Pure Evil. ("Mom! Dad! Don't touch it! It's Evil!")<br/><br/>Sha-boom. Do not taunt scary kobold.<br/><br/>As an aside, I'm curious where the 30 DC comes from. Intimidate checks are usually 10+hit dice + wisdom modifier? I would expect most 6th-level critters and players would end up somewhere around 20 or so. If there's something I don't understand about Intimidate, I'd like to find out about it now, because Draahz is meant to become a battlefield controller/fear-based intimimancer, so that's kind of what the character was built around. He was designed to mostly auto-succeed against creatures of his own level.