<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=104036.msg4880428#msg4880428">Quote from: TheGlyphstone on 04-07-2011, 03:40:24</a></div></div><blockquote class="bbc_standard_quote">I do NOT need more Dodge, honestly.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Maybe.  If a lot of people shoot at him... or an Arch Militant type goes full auto on him, even Arkhah could take a hit, but he does have a dodge high enough that anyone hitting him would have hit any other party member several times already... so yeah, it's probably high enough.<br/><br/>Arkhah's perception and his shiny new scrutiny skill DOES give him plenty to do onboard ship, I will admit.  He won't need to man the guns any time soon, given how useful he is on the sensors.<br/><br/>Baromir, however, really should pick up at least one useful skill on board ship besides his lore skills...  I will admit that he's a naturally good shot, although at the moment, with their cybernetics, Cortez is his equal, and Thraxius is actually fractionally better with the ship's guns.  Baromir could easily leave them both in the dust as a gunner, however, if he spent a little on it.<br/><br/>(and he'd be very good with Tech Use if he put some points into learning that as well... and we could use another tech, certainly.  The more good tech use checks the PC's can make at once the better...)