Sorry for that your feeling useless or such (or weaker) than rest of cast LizzieV :(. I intended Brymril be a boss char which is not one shot like angels Solana and Johan was (plus he is son of Grazz'zt, a archfiend three times more HD than any of Archfiends in councils have individually). So I did not make Brymril difficult just sake of you; but rather sake vs entire caste of the council and as someone who you need seriously consider as legitimate threat to need 2-3 council members to take on. Even then Brymril has methods to escape if things go heated and so meant as recurring villain sort scenario if you fail outright control/imprison/kill him (these options making it difficult task but rewards being obviously his sword example, loot and fame what goes with it).<br/><br/>Plaque of Undeath demand corpses normally yes but it works without it nor uses spell component. It allows create skeletons or zombies but it's main stick is able use freely Summon Undead list and conjure up undead up to your HD control limit (normally which you do not have but if I did not impose the limit you could run 4 billion HD worth undead off the bat and that's not intent).<br/><br/>Plaque of Undeath is meant nothing more than create infinite amount expendable minions which you can throw at enemies and wear them down. Or summon some specific undead to create spawns (which you can control and does not count on your cap and happens outside limit imposed by Plaque of Undead ability).<br/><br/>Also said ability is meant as a base which from you can devour liches/necromancers to improve it (perhaps able it mimic animate dead, create undead and then eventually it having no limits whatsoever and then perhaps someday able make it even more powerful to able animate greater number undead at once and then finally something similar to Rider's Noble Phantasm from Fate/Zero; able pull enemies to demiplane which is filled with infinite army of undead and roflstomp over them).<br/><br/>Pale is correct that your bit split atm, but being versatile is not bad. But if you want narrow down your char and change stuff you can do so after the battle.<br/><br/><strong>Pale:</strong>Army has Resistance 30 vs all elements because even dretches was given potions of resist 30 energy (to all elements) as prep (dretches are cannon fodder but they perform better when not single fireball kills them). Or more realistically using wide army buffs cast by powerful caster, ritual or such. But Grazz'zt is wealthy enough provide legions potent boosts and energy resistance boosting army wide is standard in Blood War.