<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=283008.msg14002760#msg14002760">Quote from: LizzieV on 16-03-2018, 01:00:18</a></div></div><blockquote class="bbc_standard_quote">I should find my copy of the magic item compendium at some point. This has pointed out I will have to redo my weapon regardless though since I don't think I multiplied anything for the cost of the ring of evasion I folded into it.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>The MIC has quite a few different useful magic items and especially some good weapon properties in it, so I'd definitely recommend it.  It also has a type of item in it called a Runestaff that can be quite useful for Sorcerers, since Runestaves let you use your Sorcerer spell slots to cast some spells that aren't in your spells known a few times a day. ^^<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=283008.msg14002764#msg14002764">Quote from: Sain on 16-03-2018, 01:01:29</a></div></div><blockquote class="bbc_standard_quote">Hmm... Perhaps I'll stick with the spiky chain then. I think it's nice to have a weapon anyway, and -8 SR if all 4 hits hit is already quite something to help ally casters!<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>True, that should certainly be helpful.  To help with filling out those last few weapon properties, Psychokinetic is +1d4 Force damage as a +1 property, which is useful for striking incorporeal and ethereal foes.  For the other +1, perhaps Aptitude weapon, to allow your Scorpion's Grasp feat to also apply to your spiked chain attacks?<br/><br/>Edit: Also, one other weapon property that might be worth looking into is Skillful (+2) in Complete Arcane, which will make it so you don't need Exotic Weapon Proficiency to wield your Spiked Chain.