<div class="floatright"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Bree Image</div><div class="spoiler_body">(http://fc04.deviantart.net/fs70/f/2013/298/f/d/elf_by_flexdreams-d6rrmg9.jpg)</div></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stats</div><div class="spoiler_body"><strong>Name:</strong> Bremorel Silverkin (Bree)     <strong>HP:</strong> 11 of 11 (-5 nonlethal)<br/><strong>Status:</strong> Mage Armor (+4 AC, total <strong>16</strong>) with 2 h remaining, Light (periodically re-cast), Heroism (+2 morale bonus on skill checks, attack and saves)<br/>Spells expended: 5 of 5 1st-level, 5 of 6 Elemental Ray     Carrying box of healing salve, 10 of 30 doses left<br/></div></div><br/>"Oh, I'm just glad to have been able to help at all.  You were really bleeding badly... and it's good to meet you Samedi, and your arrival really boosted our spirits too.  I don't speak for Hunter - the one with the scimitar back there - but I know I had all but resigned myself to the end.  And on that cheerful note, I'm Bremorel"  There was a wisp of a smile, but she couldn't manage more right now - the shock of being alive, the joy and relief that would surely come, tempered by the loss of Finna.<br/><br/>Her searching was going fruitlessly, and perhaps she was rushing a little when, straining to feel up on a top shelf, she dislodged a shelf and brought the high Priests's tablesettings down around herself.  She froze helplessly, arms still raised, as everything crashed around her, and was left standing in a small pile of pottery shards and metal.  Beet-red, she muttered a "sorry" to Samedi (and Aleria), then reached for the pot.  Nearly perfect, but... she couldn't wear armour.  She turned it over, holding it up for Samedi, but seeing that the barbarian had all she needed, Bree put the pot on the lowest shelf with exaggerated care.<br/><br/>"Umm... why don't we try one more room each, then go get Aleria.  I'll take this room here nearest the kitchen, and somebody can check the next two rooms, and maybe the far one before the warded door?"<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">If nobody objects, searching room 1a</div><div class="spoiler_body">Perception: 1d20a3 Result: <strong>11</strong> (https://elliquiy.com/forums/dicebot.php?r=63805)<br/></div></div>