<strong>GM Post</strong><br/><br/>The men, who had already been facing towards Salvador and Damien, gawked silently at them for a moment too long.  They were assuaged by Damian's imperial nature to step to the side.  One of the men said to the others, "We don't get many government officials come this way, mister."  He scratched his head.  "Isn't that right, Gar?"<br/><br/>"Yessir, it's unusual," added another.  "But it ain't unheard of."<br/><br/>"But now that yer' here, maybe you can convince old Cardzi to let us through," the first man concluded.  "It's damnation fer' him to charge townfolks to get ferried across the river.  Especially since he already done so once."<br/><br/>"It ain't damnation!" chimed the old bargesman.  "It's capitalism!"<br/><br/>All of you gather that Cardzi is the town's ferryman.  He ferries people across the Lampblack River.  His work isn't very lucrative, as folks don't usually leave Ravenmoor, and even less folks come to Ravenmoor.  He charges a single silver piece per man, but between the three men, that's a lot of coin.  As Salvador has already surmised, it will be difficult to ferry the wagon and the horses across the river, but it's certainly doable.  After all, Cardzi is one crafty bugger.<br/><br/>From her vantage, Dalea got the impression that there existed an almost existential conflict between the men.  To the men, Cardzi was an outsider who took advantage of them.  To Cardzi, the men were mere freeloaders.  If there was any sort of guile here, it was not the sort that manifested itself for the purpose of depriving visitors of their hard-earned coin.<br/><br/>Damien's diplomacy was effective in getting the men to step aside, but the player should be reminded that diplomacy is different from intimidation.  Diplomacy implies negotiation.  It is not simply a roll made to get what you want, but rather, a roll made to get target NPCs to settle for less than they originally wanted.