<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=129628.msg5801120#msg5801120">Quote from: ulthakptah on 31-01-2012, 02:03:43</a></div></div><blockquote class="bbc_standard_quote">You aren't on an island; you are on a continent. That's why you flew it was over mountains, trees, and lakes; instead of oceans, and seas. Also the problem with claiming a land is having the power to control it. You could say all of the unseen world is yours, but that isn't going to matter if you don't have anyway of watching over it. As for it as a game idea it sounds boring. What sounds like more fun is exploring ancient ruins for powerful magical items and artifacts; you know the things adventurers do.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>As long as we remember the rules, I'm fine with most any game idea...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">The Rules, as Copy-Pasta-ed</div><div class="spoiler_body">Pillage then burn.<br/>Never turn your back on an enemy.<br/>Do unto others.<br/>Don’t be afraid to be the first to resort to violence.<br/>Enemy of my enemy is my enemy’s enemy, no more, no less.<br/>A little trust goes a long way. The less you use, the further you’ll go.<br/>Only cheaters prosper.</div></div><br/>Or, for those seeking a more detailed list...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">The Rules, as Copy-Pasta-ed</div><div class="spoiler_body">    1. Pillage, then burn.[1]<br/>    2. A Sergeant in motion outranks a Lieutenant who doesn't know what's going on.[2] <br/>    3. An ordnance technician at a dead run outranks everybody.[3] <br/>    4. Close air support covereth a multitude of sins.[4] <br/>    5. Close air support and friendly fire should be easier to tell apart.[5] <br/>    6. If violence wasn’t your last resort, you failed to resort to enough of it.[6] <br/>    7. If the food is good enough, the grunts will stop complaining about the incoming fire. <br/>    8. Mockery and derision have their place. Usually, it's on the far side of the airlock.[7] <br/>    9. Never turn your back on an enemy.[8] <br/>    10. Sometimes the only way out is through. . . through the hull.[9] <br/>    11. Everything is air-droppable at least once.[10] <br/>    12. A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head. (21 November 2002)[7] <br/>    13. Do unto others. (8 March 2003)[8] <br/>    14. "Mad Science" means never stopping to ask "what's the worst thing that could happen?"[11] <br/>    15. Only you can prevent friendly fire.[12] <br/>    16. Your name is in the mouth of others: be sure it has teeth.[7] <br/>    18. If the officers are leading from in front, watch out for an attack from the rear.[13] <br/>    20. If you're not willing to shell your own position, you're not willing to win. 01/15/12. <br/>    21. Give a man a fish, feed him for a day. Take his fish away and tell him he's lucky just to be alive, and he'll figure out how to catch another one for you to take tomorrow.[14] <br/>    27. Don't be afraid to be the first to resort to violence.[15] <br/>    28. If the price of collateral damage is high enough, you might be able to get paid for bringing ammunition home with you. [16] <br/>    29. The enemy of my enemy is my enemy's enemy. No more. No less.[15] <br/>    30. A little trust goes a long way. The less you use, the further you'll go.[15] <br/>    31. Only cheaters prosper.[17] <br/>    34. If you’re leaving scorch-marks, you need a bigger gun.[18] <br/>    35. That which does not kill you has made a tactical error.[19] <br/>    36. When the going gets tough, the tough call for close air support.[20] <br/>    37. There is no 'overkill.' There is only 'open fire' and 'I need to reload.'[21] (NOTE: My favoriet :3)<br/>    38. Just because it's easy for you doesn't mean it can't be hard on your clients.[22] </div></div><br/>Apply them to the game as you see fit ^_^<br/><br/>(yes this was mostly a joking post, but I do agree that adventuring might be more fun, but a little bit of traditional land-grabbing could be fun too)