<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159129.msg7379945#msg7379945">Quote from: Jarick on 14-12-2012, 01:42:40</a></div></div><blockquote class="bbc_standard_quote">I'm fond of them, but I'm also fond of forced character compels.  I have the occasional tendency to be mercilessly and boringly pragmatic, so having a mechanism that occasionally prompts me to get involved (or spend precious, precious resources denying it) is a good thing for me.<br/><br/>I'm fairly sure tattoo artifact armor still counts as actively-worn armor, so if you do decide on Black Claw I would recommend also picking up Silken Armor for a bit of extra soak.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Im sure I can get really into the mechanics of virtues. I enjoy such forced character development when I have some customization over how it manifests. I hate it when one glaring thing that affects everyone in the same way. The vitues of exalted are a good system since limit breaks/urges or whatever can get tailored to enhance a characters personality rather then shoehorn it.<br/><br/>That being said i have to reread that chapter again since how they work really confuses me Such as the idea of draining a virtue channel, what does that even mean? If you can drain it can it be built up? How do you do that? Is it a good thing? ect ect.<br/><br/>And Shadow My app is 10 and my craft is 6