<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=332088.msg15841668#msg15841668">Quote from: firepyre on 02-05-2021, 15:08:15</a></div></div><blockquote class="bbc_standard_quote"><br/>So far, character-wise, there's Davriel, who'll be some sort of unholy mismatch of witch and grappler(Don't ask me how it works, because it pretty much doesn't). And then there's been some interest; a cleric of asmodeus face/lawyer concept, and something along the lines of a lieutenant/enforcer. And that's about it.<br/><br/>What I'd like to see most would be some concepts for mercenaries, people who are in it more for the opportunity to like their pockets, than out of any sense of loyalty, and/or non-evil characters who don't really have much of a choice in the matter; i.e. slaves. We're evil. We're allowed those. Always read the fine print.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Here's a few other points for you to consider when making your characters. I'll be adding to this as I think of things, or it comes up during discussion, so check back from time to time:<br/><br/><strong>Background of House Nox</strong><br/><br/>- House Nox is ruled by a council of vampire lords.<br/>- Scions are half mortal descendants of these lords, bred to provide House Nox with a steady supply of loyal bodies<br/>- Scions are encouraged to fight amongst themselves, with the very best of each generation being chosen to ascend to vampirehood<br/>- Vampires, and even their offspring live a very long time. There are<em>a lot</em>of scions running around. In the thousands. Most of them are responsible for various elements of the Nox buisness empire. Think of them as middle management.<br/><strong>- Though all scions have some vampire blood, it doesn't always present strongly, and the vampires aren't choosy about which races they mate with. Scions can be of any race you desire.</strong><br/><br/>- House Nox's primary income is through money lending/invenstment. They are essentially a banking institution.<br/>- They have branches in most countries in the world, bar a few that object strongly to things like indentured servitude.<br/>- They are tolerated because by and large, the benefits of stable and reliable banking far outweigh any negatives associated with House Nox. (Also how many governments do you know of that aren't in debt?)<br/><br/><strong>Davriel &amp; Co. Expedition</strong><br/><br/>- Davriel is first and foremost a businessman. He's looking to establish himself, and by extension, House Nox as a major player on the new continent.<br/>- He's relatively young, and a very small player by House Nox standards. We might well encounter other Scions coming in later and trying to muscle us out as the settlement grows.<br/>- This expedition would have been funded out of Davriel's pocket. For the sake of the game, We'll say he's sunk almost the entirety of his personal fortune into hiring and outfitting the company, hence, he's as broke as the rest of you.<br/>- You lot are the best he could find. Try to act like it =P