<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=268315.msg13239444#msg13239444">Quote from: Krys on 31-05-2017, 19:37:45</a></div></div><blockquote class="bbc_standard_quote">I hope the barrel is ok though? It would make a terrific "tent" ... if I just could get it to walk or fly. :D<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>The barrel was fine, so no worries there, lol<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=268315.msg13239460#msg13239460">Quote from: Chulanowa on 31-05-2017, 19:45:02</a></div></div><blockquote class="bbc_standard_quote">Well, two points on the fire. One, the wood from the ship wouldn't be waterlogged; just wet. I would assume that being ship wood it had tar and pitch and oakum or whatever else on it to provide a degree of waterproofing, and it probably wouldn't absorb enough water from the broken ends to be fully waterlogged. If need be, I'm sure we could cut down to dry wood on the interior.<br/><br/>Plus Kell is smashing it with magical fire conjured by her brain, presumably as many times as she needs to for the wood to catch light  ;D<br/><br/>Me, I get +4 to my already ludicrous fortitude saves vs. cold, so I'm fine with it either way. <br/><br/>As for the survivors... Well, just seemed a reasonable assumption. Unless you were aiming for a "you guys are the only ones who made it" - in which case that's still <em>technically</em> true! I mean Velta's captive could just drop dead ("I've got the blacklung, pa, kaff, kaff -dies-") if you want it to be that way.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>You'd actually be surprised to find out just hard it is to set wood that is merely wet (not even waterlogged) on fire - I can attest to that one, lol.  And the wood isn't waterlogged you say?  You can tar the outside of the wood certainly, but once there's a break (let alone being shattered to matchwood) water will get in.  Oh.  And<em>how long</em>has everyone been unconscious for? XD<br/><br/>I won't split hairs over it, because people have already gathered around the blaze and incorporated it into their posts, but magical fire is a sudden burst of fire which would only catch the outside of the wood.  You're certainly right that Kell can get it on fire by keeping at it, but it will take a little while.<br/><br/>As for survivors, like I said, I was going for the PCs being the only ones, but for a plot related reason rather than arbitrary decision - at the risk of spoilers, something kept this gathering of people in particular alive and had no reason to save the rest.  Like I said, it's not a biggie, and I've already found a way to make the prisoner work to my advantage, so he may keep the life you gave him ;D<br/><br/>I don't want to cut out on writer creativity, though certain instances of such require a reworking of the internal logic (as much a story with magic can have anyway ::) ) I try to adhere to so that a coherent plot is maintained.  I suppose it's a particular quirk of mine since I enjoy players making informed decisions based on a logic pattern they've spotted with fairly predictable future outcome if they like to plan things.