GM Note:<br/><br/>0.  Are you hungry?  "No, ma'am, we are not, but thank ye fer' offering."<br/><br/>1. If they know why where the men in here come from. Mostly seamen, but why do they stay in this forsaken settlement?  "Most are seamen who managed to survive one of the many shipwrecks 'round these parts.  They stay cus' the pay is good an' the work is easy, but a lot of folks go into the BEYOND never to return again.  Some do, though."<br/><br/>2. Who runs this place?  "Folks say the wizard does, but he just stays at the inn and smokes his pipes all day.  Keldorn's the real leader.  He's the captain of the guard."<br/><br/>3.  What do they know about the Wizard and his workings in the settlement?  "He put up the barrier, an' he barters with some outsiders from time to time.  He's good at helpin' folk get what they need at a fair price, too."<br/><br/>4.  What do they know about beings beyond the barrier. What kind of animals, monsters and other things there are?  "Runs the gamut.  Monstrous humanoids, dragons, constructs, magical beasts... there's a lot of everythin' out there.  It don't help that the dead come back to life, too."<br/><br/>5. Who is who in the town, in event of disaster. Who to turn to? Doctor? Priest? Any form of lawmen? Who to avoid and why?  "Eh... well, Keldorn's the Captain of the Guard, an' there's the Harbor Master, too, 'is name's Isaac.  The wizard's always there, whenever somethin' goes wrong, too."<br/><br/>"Aye," Kenroy said.  "He saved me life wit' his own hand, he did."<br/><br/>6.  Where are all the woman?  "They don't stay long.  Somethin' about this place must push them away."<br/><br/>7. Why isn't the sphere on the sea?  "I dunno.  Maybe that's a question fer' the Harbor Master."<br/><br/>8) Why do ships came here for to begin with? is there some trade items the village produces?  "Nay, nothin' to trade.  Ships come 'ere for the same reason you came 'ere, probably.  Land.  An' they say that there are... magical artifacts an' other curiosities on the continent.  Sometimes, someone will come back wit' something that the wizard's interested in.  Wizard's always interested in magical artifacts."<br/><br/>9) Who pays for everything?  "The wizard, but we're developin' a system of barterin', an' the wizard wants us t'expand into safer ventures.  Me's and Kenroy are startin' a farm."