I like to think it's a decent group until proven otherwise. I've had the pleasure of playing with the majority of it in other games on E, so...<br/><br/>Anyway...Our group's pun tax<em>did</em>get boosted to a dollar back in the mid-90s simply because a quarter hardly dissuaded anyone (the joys of knowing lots of people in tech startups). Several pizzas were had, and after one truly abysmal Saturday night, when two people gleefully flaunted it by tossing twenties in the jar 'in advance' we arranged a Chinese delivery feast for ourselves (it wasn't worth the pain). One GM finally pointed out that the tax was providing tasty foods but was NOT preventing anyone from disrupting the game, and started instituting the "automatic random encounter" die.<br/><br/>A die was rolled in secret at the beginning of the night. That was the maximum number of puns before something jumped the party because we<em>clearly</em>needed something to do. Sometimes it was six...And sometimes it was one. The second weekend we tried this, it was a one, and things gang quite rapidly agley.<br/><br/>I confess the maps are neat, but I'm confused about a couple of things: I don't see an entrance on the ground floor. Looking at them and going by the Sheriff's instructions, I confess I'm not sure which room is referred to. The left-most of the two rooms on the right-side of the map which form almost a square (except for the tetris-piece room dividing them)?