So, here's a fuller backstory for Tina, along with the sheet:<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Story</div><div class="spoiler_body">Tina was born in Texas, her father owned a good sized ranch while her mother stayed at home to help raise the kids. She was known for some damn good chili, though. Her childhood was like most-go to school, try to learn what the teachers taught her, come home and spend time with family. Her father taught her the kind of thing they really should teach in school, but never do: How to be a good person. He taught Tina to always be polite, respectful, and to not lose her temper just cause someone else wasn't being the same. More then that, her father told her bedtime stories, the kind that don't come out of a book, the kind that are born from someone's mind just making it up as they go. <br/><br/>The tales were many and wondrous. Tales of knights, samurai, ninja, cowboys, wizards, maybe even an alien or two in there, she lost track. The common thread was that all these tales were about heroes. It didn't matter if they had superpowers, or were just a damn fine shot with a Colt Peacemaker, the tales of John Robertson were about men and women that fought dastardly evil-doers, saved innocent people, and always had a smile on their face. That was the kind of person she wanted to be.<br/><br/>Of course, as she grew up, she grew to understand the world wasn't like that. That people with talents abused them. That her father's ideals of helping one another and being nice to everyone just didn't work. She had a rebellious teenager phase, and after landing in summer school after one particularly bad year,<br/> her father taught her the one lesson that he had been neglecting to teach, the one she carries to this day:<br/><br/>"It doesn't matter if other people don't act the way I do. What matters is I go to sleep at night knowing I did what I could to make the world a little better."<br/><br/>Those words sliced through the small bit of cynicism that young Tina was starting to build. She wanted to fight back against it, say that the world was never going to get better, but she didn't really believe herself. That night, she decided that smiling was better than being angry. At the very least, smiling and being nice to others made her happy, and being angry didn't make her happy, so why be angry? <br/><br/>As she made her way through high school, and later college, she fell in love with the field of medicine. She studied the mysteries of the human body,<br/> learning how to treat wounds and disease. She eventually landed on becoming an EMT, being a doctor didn't really appeal to her but being the first response did. She took every advanced training and extra coursework she could, loading herself down with qualifications as well as practical work experience-the extra training required six months of experience, meaning she worked and studied. <br/><br/>All the training and hard work paid off with an invitation to work for Tulane Medical Center in New Orleans. They paid very well, as they often worked closely with police and fire response, meaning their employees were often the first ones responding to criminal activities and natural disasters. New Orleans has quite the history with both. Tina even ended up being a first responder to a few super-powered fights, those few times were the worst of all.<br/><br/>Had this been the end, Tina's life would have had its fair share of ups and downs, but would be mostly stable by now. A year ago, it all changed. She responded, along with her crew, to a nasty ten car pileup on the freeway. One person in particular, at the center of it all, was on his way off this mortal coil.<br/> Nothing to be done except mark time of death, right?<br/><br/>Wrong. As she came over to check his pulse and see if anything could be done, her body began to glow, then to change. She transformed into pure light right before the stunned eyes of paramedics, police officers, and firemen. As if the parlour trick of glowing wasn't enough, light began to spill forth from her hands, covering the horribly wounded man and healing his wounds. He survived when no one thought he would-and while Tina has been unable to duplicate that particular trick since then, the other powers stayed.<br/><br/>She knows what she is, or at least what she possesses: Superpowers, and that she is what's known as an "Ace". And she is terrified of all of it. She liked her life as a simple EMT-well, a highly trained one, but one without powers. Now she's strong enough to lift the ambulances, can throw blasts of light around, and can transform to fly through the air at speeds that no human should be able to move at. Thirty years old is not the age to be suddenly granted powers that no human can do-if there is such a thing as a "good age" to get powers. She fears that she won't "measure up" to people's expectations,<br/> and while her identity is secret for now, it won't be long before it isn't.<br/><br/>She took the name "Mercy" for her "superhero" identity. Then she discovered that Blizzard made a character with that name, but she doesn't exactly care,<br/> it just means people know she's here to help. The future is uncertain for the new Ace, but she won't stop saving lives just because a minor thing like gaining superpowers came up. She is uninterested in fighting supervillains (or doing anything resembling "superhero endorsements"), preferring to use her powers to protect her co-workers and aid the wounded. That said, if a fight comes up, get ready, because she won't back down from those that threaten to hurt others.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Sheet!</div><div class="spoiler_body">15 STR (5) +2                        <br/>12 DEX (2) +1<br/>20 CON (10) +5<br/>12 INT (2) +1<br/>16 WIS (6) +3 <br/>18 CHA (8) +4<br/><br/>Attack Bonus: +5 (10)<br/>Defense Bonus: +4 (8)<br/><br/>Saves: Fort +4 (Total +9) (4)<br/>Reflex +4 (Total +5) (4)<br/>Will +4 (Total +7) (4)<br/><br/>Skill points: 40 (10)<br/>Concentration +4<br/>Diplomacy +8<br/>Knowledge (Civics) +2<br/>Knowledge (Life Sciences) +2<br/>Medicine +11<br/>Profession (EMT) +5<br/>Sense Motive +8<br/><br/>Feats:<br/>Inspire 3 (+3 bonus,  4 allies can be affected)<br/>Skill Master (Medicine, Diplomacy, Sense Motive, Profession (EMT))<br/><br/>Alternate Form 6 (Energy, Light) (12) (-3 per rank for costing a Full Action) (30 points for powers in her Alt Form)<br/>   Flight 12 (50,000 MPH) (24)<br/>   Immunity 6 (Immune to: Suffocation (2), Poison (1), Light Energy Attacks (2), Radiation (1)) (6)<br/>Light Control 6 (12) (+2 for Power Feats)<br/>   Array: Blast 6 (Light Energy) (12)<br/>   Dazzle 6 (Visual only) (12)<br/>Super Strength 5 (10)<br/><br/><br/>Allegiances<br/>   Tulane Medical Center<br/>   Belief: Human life must be protected (i.e. no killing)<br/>   Moral: Always aid the wounded when you can.<br/>   <br/>Motivation: Protect the weak and the innocent.<br/><br/>Complications: <br/>   Honor (must always aid the wounded, even if the villain is rampaging through Downtown)<br/><br/>Drawbacks:<br/>   Vulnerable (Shadow Energy, any attack with a Shadow/Darkness descriptor hurts twice as much) (Major) (-3)</div></div><br/>A question for Sally Aces the GM: Would you mind too terribly if there was a small Buddhist following in New Orleans? I have an idea for something to happen later as Tina grows more comfortable with her powers, to continue the Overwatch comparison, this Genji needs her Zenyatta (the student needs a teacher).