You know, one question I had that never got answered was this:<br/>Do the Launch Bays the group got come with fighters and/or bombers to launch from them?  If so, what kind and how many, if not, how many interceptors and/or bombers will we need to get to fill them, and what is the penalty on the test to get those?<br/><br/>That, and details on the torpedo launchers (range, number of torpedoes and such), would be great... even minimal details.  You see, I want to plan out the defence plan for the Ares system, and those are the only bits of info I seem to be lacking.<br/><br/>In general, the concept is simple.  Rather than a more conventional double layer of orbital platforms, I was thinking to use all the macrocannon armed satellites in the lower orbit that would allow them to cover the planet and each other, effectively doubling the firepower any incoming ship would have to face to be able to attack the planet, but effectively cutting down the time it would take to get from the outer defences to the planet by half... lessening slightly the time available to react to an attack in exchange for having significantly more firepower on hand to do so with.<br/><br/>I'd want the Launch Bays and Torpedo Bays placed inside the covering fire from the macrocannons as well, and I'd set up a patrol schedule for the interceptors to fly "long patrols" of the space around the planet to extend the effective detection range of the planets defenses, and possibly target for the long range torpedoes (assuming the torpedo launchers have those...)<br/><br/>So that's why I wanted details on what fighter squadrons and torpedoes we'd be getting with the bays we got... or if we would need to get some.<br/><br/>Edit: I just remembered, we only got two macrocannons for the orbital stations when we really need at least four for an effective close in defence (allowing them to cover the planet and each other...) So I suppose we'll need to get a couple more later... thankfully, we do still have orbital platforms left to spare to hold them.