The kingdom of Ardania has had a long-standing problem with pests.  No, not the rodent or snake kind of pests, or even the mosquito or locust type of pests.  Well, they probably had problems with those pests too, come to think of it, but no more than any other medieval fantasy style kingdom, so it would be a pretty dull story if that's all this was about.  No, their pests were much bigger - and by bigger I don't mean just more problematic, but also quite a bit larger in size.  These pests often went by another name: adventurers.<br/><br/>Bands of adventurers would often charge through towns and villages, taking everything that looked like it was valuable, and destroying everything that looked like it gave out experience points.  They swept through the countryside like angry locusts - very large, very deadly locusts, all because it seemed like a good idea at the time.<br/><br/>So the king, deciding that simply killing off all these adventurers would probably cause a few problems, came up with a solution.  A way to channel their destructive power into something useful.  Or at least something that didn't end up destroying a whole village.  He decided the best solution would be to turn these roving bands of marauders into roving bands.  Music bands, that is, going from town to town and trying to bring joy to everyone through music.  Or at least bring something other than slaughter.<br/><br/>Our story starts off following one of these adventuring bands.  They had just arrived in the town of Bastinville, and much to their dismay, they found out that most of the people already picked a band to support - one by the name of Corpse Corps, a so-called "death metal" band that supposedly used real necromancy for their stage effects.  They were going to be playing in town for at least another week, and it seemed like almost the entire town was showing up every night for their shows.