This wasn't supposed to be a prolonged argument. I feel a lot of times I get responses in this OOC like I'm some idiot who does't understand any of the rules -- so I feel like I need to explain my logic. I'll admit it's defensive, and I apologize for that. I still feel pretty strongly that the rules are on my side here (You can argue with as many paragraphs why an Illusion spell has nothing Illusory about it, but if Simalcrum was intended to make a real, physical copy, it would be Conjuration, eg: Body Outside Body. It says it creates an illusory duplicate in the first line -- and illusory duplicates aren't alive.) -- if the GM wants to make other rulings, than fine, that's their right as a GM. I would like a clear ruling though, and not a bunch of theories. I'm not going to argue or discuss the ruling either way -- I'm just asking to understand.<br/><br/>It sounds like that ruling was potentially one or a combination of the list below, but could be something entirely different not on this list:<br/>1) True Seeing doesn't work on any L7 or higher Illusions?<br/>2) Simply that Simalcrum is an Illusion without any illusory components to see through, that also creates a living, fully-physical duplicate; either because it's a SLA, or always?<br/>3) Mind Blank blocks True Seeing?<br/>4) Some other unique effect (item, quality, spell, etc) that makes Grimjaw's SPECIFIC Simalcrum trump True Seeing?<br/><br/>I want to reiterate that I'm fine with the GM changing rules as needed. I would prefer it didn't happen<em>AS</em>my character was doing something that followed normal rules -- this is a game about puzzles and strategy, so it's a little rough when you're making strategy based on rules that don't actually exist -- but it's fine. I think my biggest issue is when there's lots and lots to try to convince me that it's NOT a change in the rules. There's nothing wrong with house rules, but own it, document it, and we can all move on much faster. There's been a lot of house rules that people are integrating into their character that I have no clue about until they come up.<br/><br/>We'll discuss the power level of Methu's Quality/Attack once the combats are over and I'm able to make changes. I feel like I'm still not really understood here, so I need to consider how to approach this. I'm thinking that the happy medium is to replace immunities with 'If immune, X happens instead' -- so there's still SOME effect and it doesn't invalidate the character.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">@PaleEnchantress</div><div class="spoiler_body">See previous disclaimer about me owning that I'm being defensive because I felt like the responses I got (especially yours) was a little aggressive. Tried to temper my responses with this in mind and be respectful. Please do the same. <br/>- True Seeing specifically says it sees through Illusions. It interacts with all Illusions to some degree. Also your metaphor doesn't really work -- Mind-Affecting is a specific category that overlaps with, but is distinct from Enchantment. This would be more like if you were saying 'Mind Blank works on Mind-Affecting, except for a few of them here and there'. <br/>- I was obviously being cheeky, but Methu can hit epic Spot DCs. As stated, this objection was based off a misunderstanding on how Disguise works, and was withdrawn. <br/>- Are you referring to a Crystal Ball w/ True Seeing? If there's another spell, I'm unfamiliar with it. Even Greater Scrying doesn't allow True Seeing. Doesn't mean it doesn't exist; I've been wrong about obscure spells in the past. <br/>- Simalcrum creates an 'illusory duplicate' (by original reading, which is where my assumptions came from) -- Why would I assume that's alive? If I make a Major Image of a Snake and put it in a confined space, does it start to suffocate? What would a half-real illusion made out of ice and snow need to eat to sustain itself? </div></div>