<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=277715.msg13659368#msg13659368">Quote from: Ixy on 09-11-2017, 00:35:01</a></div></div><blockquote class="bbc_standard_quote">In all actuality, YES, please :D  6 attack and damage, a fortitude save, and anything else you can think of that would be really flavor-worthy of a bare-knuckle fight... get creative.  A feint check, maybe... a perception check, Mr. Monk... anything cool that Ox would do in this case.  I'm going to determine the brawl's outcome based on a set of rolls and let you choose if you want me to write it up or if you want to describe it, or a combination of both.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>LOL.  I actually thought you were being silly before.  Sorry about all the joking.<br/><br/>All right...<br/><br/>Six attack rolls:<br/><br/>Roll Result: PhantomPistoleer rolled: 6d20<br/>Comment:<br/>Result: 8 (13), 12 (17), 5 (10), 11 (16), 10 (15), 5 (10).<br/>Total: 51<br/><br/>Six damage rolls:<br/><br/>Roll Result: PhantomPistoleer rolled: 6d6<br/>Comment:<br/>Result: 4 (8), 1 (5), 1 (5), 5 (9), 6 (10), 2 (6),<br/>Total: 19<br/><br/>Fortitude save:<br/><br/>Roll Result: PhantomPistoleer rolled: 1d20, adding 3 to the total<br/>Comment:<br/>Result: 12,<br/>Total: 15<br/><br/>I get that you're trying to resolve combat efficiently, and I agree that something should be done about it.  But I'm having a little bit of difficulty pre-planning a six-round fight with really situational actions.  Maybe we could hash it out a little further?  Like, who has initiative?  If the elf has initiative, he'd charge towards the dwarf with a leaping elbow strike (making his attack a +15).  If the elf doesn't have initiative, then he'd switch his feat to improved grapple and attempt to grapple the dwarf (for a +6 CMD, because I don't think you add a +1 to the CMD for weapon focus (unarmed focus)).