Happenings --<br/><br/>Everyone seems to have a torch or a source of light now.<br/><br/>Iona, you cast Dancing Lights.  Then, you meander into the hall of mazes.  You move eastward two squares and come to a wall.  As of yet, nothing has happened.  You then move south one square.  Then you move east three more squares.  As you move, you notice a switch of some kind to your right (but to the south of you, marked on the map).<br/><br/>As you arrive to your final square, you notice a door to the south.  <roll>  You also notice that your final square houses a pit trap (DC 15 Perception).  To disable the trap, you will need a DC 20 to Disable Device.  If you fall into a trap, you will need a DC 20 Reflex Save to avoid.  Using a polearm or weapon to set off the pit trap will give you a +4.<br/><br/>(https://i.imgur.com/Tm4c7vL.jpg)