<div class="floatleft">(https://images.squarespace-cdn.com/content/v1/530bb19ae4b0f46761869858/1612110115174-GV8QNZ2OBFCLR1WWL8C2/ke17ZwdGBToddI8pDm48kHB00BEkyRRGLt1RtQ7mpNsUqsxRUqqbr1mOJYKfIPR7LoDQ9mXPOjoJoqy81S2I8PaoYXhp6HxIwZIk7-Mi3Tsic-L2IOPH3Dwrhl-Ne3Z2OOsNqtIpJt34lX9D_gnHcBUjXvwolrSIHY2FWcE2ob4xb27qhdBlCJwccbVYQTp-/Cartographer+Kyla+Morgan.jpg)</div><span class="bbc_font" style="font-family: impact;"><span class="bbc_size" style="font-size: 18pt;"> Rayna (https://www.myth-weavers.com/sheet.html#id=2459501)<br/></span></span><hr/><em>Race:</em>Human<em>Class:</em>Gunslinger 3/Alchemist 1<br/><br/><em>Brief History</em>:  In truth no one knows where Rayna came from, she just burst into the world like a chaos-driven badass. And she likes being seen that way, as long as it keeps her in the life of adventure and booty of every variety. Really what more could a girl ask for. Rayna keeps her past for the most part a mystery. She says it's to create allure and mystery and happily dances around the subject when asked about it.<br/><br/>Thankfully somewhere during her travels, she ran into a man named Mouser. A fun Kent that always knows how to have a good time. He introduced her to his brother the captain of the stormsails and the crew. It was then that Rayna decided that this was where she belonged. So she went about convincing the captain that he just couldn’t live without her. Or at least that is what she says. And she’s been with her new crazy family ever since.<br/><br/><em>Brief Personality</em>:  Rayna is a ball of fury, whimsy, chaos, explosions, and a hell lot a lot of sex appeal all rolled into one. An impulsive criminal from god knows where. With an arsenal of deadly weapons, she unleashes the loudest blasts and brightest explosions that tend to leave a trail of mayhem and panic in her wake. Rayna despises boredom, and gleefully brings her chaotic brand of pandemonium wherever she goes. She is the sexiest brand of crazy you will ever come across. Loyal to a fault you never cross her crew or those she cares about. You never know what you are going to get from her. A daring romp in the rigging or a barroom brawl, but by god you will love every minute of it. Rayna is always about personal freedoms and as such welcomes all creed and the like to join in on her mischief.<br/><br/><em>O/O</em>: A list of the character's ons and offs.<br/><br/><em>Adventuring Party:</em>yes<br/><br/><em>Connections:</em>yes If so, please check off the following:<br/><br/><ul class="bbc_list"><li>[ ] parent</li><li>[X] sibling</li><li>[ ] child</li><li>[X] love interest</li><li>[X] former love interest</li><li>[X] friend</li><li>[X] enemy</li><li>[ ] other</li></ul><br/>Flying lemur companion.<br/>N Tiny animal<br/>Init +2; Senses low-light vision; Perception +5<br/>Defense<br/>AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size)<br/>hp 5<br/>Fort +2, Ref +4, Will +1<br/>Offense<br/>Speed 15 ft., climb 30 ft. , fly speed of 60<br/>Melee bite +4 melee (1d3–4)<br/>Space 2-1/2 ft., Reach 0 ft.<br/>Statistics<br/>Str 7, Dex 18, Con 8, Int 4, Wis 11, Cha 8<br/>Base Atk +0; CMB +0; CMD 6<br/>Feats Weapon Finesse<br/>Skills Acrobatics +10, Climb +10, Perception +5; Racial Modifiers +8 Acrobatics, +6 slight of hand, +6 stealth<br/>Danger sense - has advantage when it comes to sensing when there is danger about.<br/>Claw attack +6 to hit, 1 slashing damage<br/>