<div class="floatright">(https://s-media-cache-ak0.pinimg.com/564x/2a/3e/9d/2a3e9dc4181a1baafe69e3ee334d444e.jpg)</div><span class="bbc_u"><span class="bbc_size" style="font-size: 12pt;"><strong>Domenica Delight Sweethart</strong></span></span><br/><br/><em>Human, Sex Oath Paladin (Far Traveler/Emissary) 3</em><br/><strong>Armor Class </strong>19<br/><strong>Hit Points </strong>25 (3d10+3)<br/><strong>Speed </strong>30 ft.<br/><hr/><table class="bbc_table"><tbody><tr><td><div align="center"><strong>STR</strong></div></td><td><div align="center"><strong>DEX</strong></div></td><td><div align="center"><strong>CON</strong></div></td><td><div align="center"><strong>INT </strong></div></td><td> <div align="center"><strong>WIS</strong></div></td><td> <div align="center"><strong>CHA</strong></div></td></tr><tr><td>16(+3)</td><td>16(+3)</td><td>12(+1)</td><td>8(-1) </td><td>8(-1)</td><td>14(+2)</td></tr></tbody></table><hr/><strong>Saving Throws</strong>Wis +1, Cha+4<br/><strong>Skills </strong>Athletics +5, Insight +1, Perception+1, Deception+4, Persuasion+4<br/><strong>Senses </strong>Passive Perception 11<br/><strong>Languages </strong>Common, Sylvan<br/><strong>Tools </strong>Three Nymph Ante<br/><hr/><br/><strong><span class="bbc_u"><em>Actions</em></span></strong><br/><strong><em>Wooden Dildo(improvised weapon).</em></strong><em>Melee Weapon Attack:</em>+5 to hit, reach 5 ft., one target.<em>Hit:</em>1d4+5 bludgeoning damage.<br/><strong><em>Unarmed Strike.</em></strong><em>Melee Weapon Attack:</em>+5 to hit, reach 5 ft., one creature.<em>Hit:</em>1d4+3 bludgeoning damage.<br/><em><strong>Sling.</strong> Ranged Weapon Attack:</em>+5 to hit, range 30/120 ft., one target.<em>Hit:</em>1d4+3 bludgeoning damage.<br/><em><strong>Spellcasting.</strong></em><br/><br/><strong><span class="bbc_u"><em>Bonus Actions</em></span></strong><br/><strong><em>Grapple.</em></strong>after hitting a creature with an unarmed strike or improvised weapon<em>Skill check:</em>Athletics+5 versus Athletics or Acrobatics, reach 5 ft., one creature.<br/><strong>Channel Divinity: <em>Emissary of Love.</em></strong><br/><br/><strong><span class="bbc_u"><em>Reactions</em></span></strong><br/><strong><em>Attack of Opportunity.</em></strong><br/><strong>Channel Divinity: <em>Rebuke the Violent.</em></strong><br/><strong>Spellcasting: <em>Shield.</em></strong><br/><br/><span class="bbc_u"><em><strong>Features</strong></em></span><br/><em><strong>Divine Sense.</strong></em>as an action can sense the location and know the type of any celestial, fey or fiend within 60feet as well as presence of any place or object that has been consecrated or desecrated, three times per long rest.<br/><em><strong>Lay on hands.</strong></em>as an action can heal up to 15hp, or use 5points to heal a disease or poison, replenishes in long rest.<br/><em><strong>Fighting Style.</strong></em>Dueling, +2 damage when wielding a melee weapon in one hand no other weapons.<br/><em><strong>Spellcasting.</strong></em>3 first level slots.<br/><em><strong>Divine Smite.</strong></em>can spend a spell slot to deal extra radiant damage, 2d8 for a 1st level slot.<br/><em><strong>Divine Health.</strong></em>immune to disease.<br/><em><strong>Armor of Beauty.</strong></em>While you are wearing no armor or wielding no shield, your AC is 16+your Dexterity modifier.<br/><em><strong>Warrior Of Love.</strong></em>While wielding a simple or improvised weapon that deals bludgeoning damage you can charm a creature when you reduce a creature to 0hp and spare his life, for 1 minute the creature is docile and will not take actions or reactions unless you command it to, you can't command it to attack or force a saving throw. The charm effect ends sooner if you are incapacitated or if you or your allies attack, cause damage or force a saving throw on the creature. Once the charm effect ends the creature falls unconscious if it still has 0hp.<br/><em><strong>Channel Divinity.</strong></em>replenishes after a short or long rest.<br/><ul class="bbc_list"><li><strong><em>Emissary of Love.</em></strong> as a bonus action gain +5 in the next Persuasion check you make in the next minute.</li><li><strong><em>Rebuke the Violent.</em></strong> as a reaction when an enemy within 10 feet deals melee damage to a creature other than you, you can force the attacker to make a wisdom save or receive radiant damage equal to the damage it just dealt, success halves the damage.</li></ul><br/><strong><span class="bbc_u"><em>Spells</em></span></strong><br/><strong><em>Shield</em></strong><br/><strong><em>Sleep</em></strong><br/><strong><em>Bless</em></strong><br/><strong><em>Command</em></strong><br/><strong><em>Cure Wounds</em></strong><br/><br/><strong><span class="bbc_u"><em>Oath of Sex</em></span></strong><br/><strong>Beauty.</strong>Where there is beauty and love in the world, stand against the wickedness that would swallow it.<br/><strong>Preserve Your Own Sexuality.</strong>Delight in sex in your own heart, if you allow the passion to die in your own body, you can’t preserve it in the world.<br/><strong>Be the Love.</strong>Be a glorious beacon of love for all who live in despair. Let your love be the light that shines forth in all your deeds.<br/><strong>Make Love.</strong>Violence is a weapon of last resort. Diplomacy and Sex are the paths to long lasting understanding.<br/><strong>Patience.</strong>Making love takes time. Those who have walked the path of the wicked must be given reminders to keep them honest and true. Once you have planted the seed of love in a creature, you must work day after day to allow it to survive and then flourish.<br/><br/><span class="bbc_u"><em><strong>All Eyes On You</strong></em></span><br/>Your mannerisms, and appearance mark you as foreign. Curious glances are directed your way wherever you go, which can be a nuisance, but you also gain the friendly interest of scholars and others, to say nothing of everyday folk who are eager to be with you. You can parley this attention into access to people and places you might not otherwise have, for you and your traveling companions. Noble lords, scholars, and merchant princes, to name a few, might be interested in you.<br/><br/><strong>Trait: </strong>I have different assumptions from those around me concerning personal space.<br/><strong>Ideal: </strong>Everything is new, but I have a thirst to learn.<br/><strong>Bond: </strong>I'm fascinated by the beauty and wonder of this new land.<br/><strong>Flaw: </strong>I have a weakness for the exotic beauty of the people of these lands.