Yup!  I know with PbP the idea of a cliffhanger is maybe a little bit less effective, but I'm trying to give the feel of Dungeon World as I run it IRL ;)<br/><br/>VonDoom:<br/>Yeah, that Alignment I think doesn't quite fit what Nuria's about.  Let's talk about that...<br/>The Immolator bonds are a little vague and obscure, but I think that's intentional for character flavor!  It could be that you've gotten the Phelypsis one, Sain, what do you think?  As for an empty bond, sure!  Throw out ideas!<br/><br/>Hehe!  I don't think the learning about the horniness of monsters is quite important enough! ;)<br/><br/>Notable monster or enemy I think definitely covered, you took out a team of bugbears, tricked some kobolds, and overcame a trap. This is one I basically give every session more or less no matter what ;)<br/><br/>Oh right!  The warhammer!  That's definitely a +1 XP for that!<br/><br/><hr/><br/>Currently... +2 for the whole group (monster + warhammer) with an additional possible +1 if we've learned something about the world!<br/>Lorelei: 3+2+(bonds/alignment)=5<br/>Nuria: 2+2+(1?)=5<br/>Phelypsis: 2+2+(bonds/alignment)=4<br/>Sydney: 1+2+(bonds/alignment)=3 (damn, Sydney, rolling well all the time!)<br/><br/>I /think/ I've got this right. If you think I've miscounted, let me know!