<strong>Tagging:</strong>Sparrow, Anahita, Alex, Maya<br/><br/>Anahita dragged helpless tweets from her harpy pet. The fluffy thing struggled against her with strength easily overpowered even by the mage. Her cock throbbed with need from the torturous drags of Anahita's shiny rear. Every squeeze of her breasts drew out a set of muffled whimpers. One particularly forceful knead broke it into a moan, pushing a droplet of tear to her eyes.<br/><br/>She looked up to answer. Eyes widened as Anahita's tongue gagged the words into a 'mmmmhp'. None of her earlier remained. The herm bird accepted her place on the ground, enduring the gropes, strokes, and tongue - or rather crumbling into a sloppy pile of horny beneath them. By the time Anahita let her gasp a wet breath her gaze itself spelled out purest lust.<br/><br/>The words of the mage pushed out a fat bead of translucent pre cum. Lewd attentions of Anahita's slit milked it onto the Harpy's fluffy tummy. "Yes, please," she huffed. "Fucked, fed, slave. Ah~" Her hips twitched. Cock responding to the slightest touch with a tremble of pleasure. "I'll serve, be good pet, obedient. Please, anything, just let me cum."<br/><br/>All of a sudden Sparrow collapsed on the ground beneath the horny assault of the moth girl. She jumped up, startled! "No! Hero, oh no?! Oh no, I didn't mean to. Oh no, no no." The moth panicked, kneeling down to let Sparrow rest on her lap. What had been needy gropes turned into worried care as she fuzzed about him. "What did you do? Hero Sparrow please, you have to wake up!" She squeezed his unconscious face into her breasts, nearly suffocating the boy in an attempt to bring him back.<br/><br/>Rest of the party could see clearly that Sparrow had passed out. Whatever monk trick had made his hand glow just now probably hadn't worked out exactly like planned. In his sleep Sparrow could feel the chi of the pain his moth companion had received. It flowed through his system, interfering with the flow of his own energy like bondage would with his punches.<br/><br/>Elsewhere, another harpy collapsed beneath Alex' sloppy wet thighs. Fresh cum drooled from her womanhood, filling the newly turned herm with a rather unfamiliar feeling of wet warmth, a feeling of having been bred. The fight around her seemed officially over, though with most of her party members still indulging in sex. Spread around the various harpy nests were a few odd items. By the time they are counted and inspected Sparrow finally regained consciousness, his head resting on the warm thigh pillow of a sleepy looking moth girl.<br/><br/><strong>Adventurers, eventually you have fucked yourselves out (feel free to describe it as you like though ;D), and you'll have some loot to distribute as well as a descent to make. Various perilous paths line the cliffs below and around you, leading downward. In addition a numerous cavernous path lead out of the cave, penetrating the porous cliff-side with a network that descends alongside the greater hole of the Anus. In what manner do you proceed?</strong><br/><br/><hr/><br/><em>OOC:</em>We can make a perilous Journey roll here. Cliffside journey will give the trailblazer +1, but the scout a -1. The cavernous paths through porous networks on the cliffs will give trailblazer -1 and the scout a +1. Fun/clever ways of the manner in which you traverse the paths may also give +1 circumstance bonus.<br/><br/><strong>Undertake a Perilous Journey</strong><br/><br/>When you travel through hostile territory, choose one member of the party to act as trailblazer, one to scout ahead, and one to be quartermaster. Each character with a job to do rolls+Wis. ✴On a 10+:<br/><br/>the quartermaster reduces the number of rations required by one<br/>the trailblazer reduces the amount of time it takes to reach your destination (the GM will say by how much)<br/>the scout will spot any trouble quick enough to let you get the drop on it<br/>✴On a 7–9, each role performs their job as expected: the normal number of rations are consumed, the journey takes about as long as expected, no one gets the drop on you but you don’t get the drop on them either.<br/><br/>You can’t assign more than one job to a character. If you don’t have enough party members, or choose not to assign a job, treat that job as if it had been assigned and the responsible player had rolled a 6.<br/><br/>Distances in Dungeon World are measured in rations. A ration is the amount of supplies used up in a day. Journeys take more rations when they are long or when travel is slow.<br/><br/>A perilous journey is the whole way between two locations. You don’t roll for one day’s journey and then make camp only to roll for the next day’s journey, too. Make one roll for the entire trip.<br/><br/>This move only applies when you know where you’re going. Setting off to explore is not a perilous journey. It’s wandering around looking for cool things to discover. Use up rations as you camp and the GM will give you details about the world as you discover them.<br/><br/><em>LOOT:</em>You gain the following:<br/><br/>-3 x of enchanted asskini (https://i.imgur.com/LUeTevA.png). These pieces of clothing are thin strings that can be wrapped around the neck, breasts, and slide between the pussy lips (or wrap again around the cock), before finally slipping a thick plug into the ass. When worn with no other clothing they enhance the wearer's armor by one as they make it easy to predict where the opponent is looking.<br/>-A one gallon glass bottle of pressurized tentacles. Break it to find out how it works (one use item).<br/>-A large basketful of various ripe shroom cocks (once ripened they harden into essentially plant dildos).<br/>-5 Terra fruit (rations that corrupt)<br/>-10 coin (useless in the Anus)<br/>-2 adventurer dog tags.<br/>-Sleeping rope of Aroused Sleep. If worn as bondage of any kind during sleep it will give the wearer a +2 to their Take Watch. However, the user will wake up immensely aroused and gains a -1 to all actions until they have sex.