Did you take/lose any Obligation/Duty Arcanist?  Or are they both still at 10?<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=303822.msg14860455#msg14860455">Quote from: Eobelle on 11-05-2019, 09:11:33</a></div></div><blockquote class="bbc_standard_quote">I was using this one.<br/><br/>https://rpg-dice-roller.herokuapp.com/<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>That one should be fine as well.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=303822.msg14860604#msg14860604">Quote from: Aenon on 11-05-2019, 13:19:30</a></div></div><blockquote class="bbc_standard_quote">I am fine with any of the rolling options. However if someone has doubts, we should just roll here.<br/><br/>Also, you had mentioned something about us choosing to use dark side points to 'fail forward"? <br/><br/>As for the crew, I suggest that we assume that the ship has additional crew, but that for this mission they will send just us? That way there is no need for edits.<br/><br/><br/>Edit: Can my weapon mods be translated to a dildo diguise? I find it more fitting  :P With the same mechanics ofc.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I am fine with people rolling here, and I don't mind rolling for people, I only provide other options as I know it can be a hassle due to the dice system and the dice bot.<br/><br/>I like to include an option to fail forward, usually borrowing the idea of tokens from this system.  I am a bit undecided on what would be best here though.  I don't necessarily want to add another set of tokens to the system, but am not sure a good way to do it with the current system.  The options that are coming to mind are either flipping a certain number of dark side into light side (i lean towards either 2, or all of them), and/or adding a light side to the pool.  In return your character (and optionally anyone else if desired) can be defeated in some way defined by myself and/or yourself that will eventually result in plot progress and escape.  The other option I might include is to flip light side to dark side to avoid defeat (if it is a defeat you don't want to play out).  So the opposite of the above, but you retcon or modify the scene in some way to allow your character(s) to make an escape/be rescued/etc.<br/><br/>You want the holdout blaster to be concealed as a dildo?  I am not opposed, but it might be a bit awkward to explain at times if she is carrying it around.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=303822.msg14860806#msg14860806">Quote from: Eobelle on 11-05-2019, 17:08:02</a></div></div><blockquote class="bbc_standard_quote">I assumed that there was a crew on board because the crew size of the ship was so much larger than our compliment of 3. But I am totally willing to edit that out if I was wrong.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I had figured they wouldn't need a cargo lifter since they don't have cargo, they wouldn't need a cook because they have to fend for themselves, they wouldn't need... and so on.  But I may add a crew or two plus a droid.  The characters will be the ranking 'officers' onboard though, and in charge.