<br/><div class="floatleft">(http://i1381.photobucket.com/albums/ah226/gary_leon_miller/fetchling_zpspp3tdsb6.jpg) (http://s1381.photobucket.com/user/gary_leon_miller/media/fetchling_zpspp3tdsb6.jpg.html)</div><br/>Dathnor<br/>AC 20, touch 14, flat-footed 16<br/>hp30<br/>Fort+4, Ref+10, Will+1/+2 bonus vs. poison<br/>Defensive Abilities evasion, fortification 25%, shadow blending;Resistcold 5, electricity 5<br/><br/>Init 3+6=9<br/>Perception 2+9=11<br/>Stealth (nat) 1+19=20<br/><br/>Effects<br/>darkvision 90 ft<br/>25%, shadow blending<br/>50% concealment bonus due to darkness<br/>75% miss chance when/if attacked in darkness<br/><br/><br/>Knowledge (local) 18+7=25<br/>Knowledge (nature) 8+7=15<br/>Sense Motive (nat) 1+7=8<br/><br/><br/>Seeing the creatures flit about in the trees, Dathnor listens to the coachman for a moment as he pulls his pepperbox and Sting from its holster the venom coating the blade would be the only thing to hurt these creatures, given he had yet to change the fluid in the sheath to one of his many poisons, the last time the blade had been used was to torture a man for information, so using his knowledge of the body and the blades properties, he had coated the sheath in a healing potion, so the man received the pain of the stab, felt the tearing of the injuries and sudden weight of the pommel but as he slowly pulled it from him the wound healed allowly the crazed alchemist the ability to do it again.<br/><br/>As he readied his weapons he moved his shoulders and where a man once stood next to the coach driver a less observant man would say he simply vanished, but he knew better, as he kept watch for the creatures to attack, any of the mages as they worked on the carriages.<strong> Driver it would be best for you to enter the coach and turn the laterns up to full, darkness has not friends in the light</strong>