Alice: I was thinking of adding speed to the dodge roll, not to someone's defense. Though that might be a bit unbalanced thinking back to it as it's hard to overcome 1d10+body+3 with 1d10+body. I would like to define speed within the system a bit though other than "character can run very fast including running away from combat really fast" because there isn't much terribly useful in this game about being able to escape combat. Whether having it affect initiative and nothing else is enough to make it a worthwhile power I don't know.