Ugh, I'm sick as a dog. On one hand, that forces me to sit still long enough to post, but on the other hand I don't feel very inspired. Managed to get the duel started though, so have fun!<br/><br/>I suggest we handle combat like this: The players states what their characters intends to do, but let me, the GM, decide if they are successfull or not. For example, Elvi would write "Gara sprung back up on her feet, furious and thirsty for revenge. With a mighty swing of her sword she aimed for the neck of her attacker, hoping to end the battle quickly" rather than "Gara got back on her feet and lobbed the fucker's head off."<br/><br/>Easy enough, yes?