<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=304844.msg14958366#msg14958366">Quote from: Zaer Darkwail on 08-07-2019, 15:21:22</a></div></div><blockquote class="bbc_standard_quote">Ok, so take magic from surroundings I can work with. However albeit Aramis may control/forbid draining anything dry but it can be possible and abused by someone else. But there is enough 'free energy' around it will not become issue unless repeatedly tapping into it or gather greater extend. So it may have spell pool sort mechanic and if you refuse pay debt back (or compensate it somehow) it will lead to withering process perhaps. One concept what could work in theme for this is that in first level you gain ability to see 'ley lines' or such; spots where you can gather incarnum.<br/><br/>When using said class feature GM has to tell about such location in visual range and caster needs move stand in spot able gather the energy and use it. After few times of casting spot 'fades' out.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Also since Incarnum is a "High Magic" I had the idea of weaving it into some kind of protective veil to counter other high magic such as True Speech. In which a spell caster shroud themselves with another soul in order to thwart such magic. Could also be an invented incarnum spell like an advance counter magic. I have a few concepts and ideas. But for now Im focused more on lore and requirements as I write this down.<br/><br/><span class="bbc_u"><strong>Disiciple of the Lifestream</strong></span>(Name obviously needs work)<br/><br/><em>"Whilst studying incarnum, many things were made clear to me. Learning how to harness this power is one thing, but wielding it responsibly is even more important." ~ Aramis Silverscale, Scholar of Arcane Incarnum</em><br/><br/>Magic is not a straight line, and incarnum is no exception. Incarnum is all encompassing and flows through everything. Every blade of grass, every tree, every river, every animal, every living or unliving being has it. Those few whom channel and wield it can make use of this gift, yes but fewer still learn how to draw incarnum from the surroundings. Once an ancient and long forgotten discipline of magic, rediscovered in times of turmoil. Few can grasp the infinite stream of souls that upon death are sent back into this river to be cleansed and reborn. Some might assert that it is in itself, the first nexus and the most important one to be safeguarded. The lifestream is a near infinite resource, but it is also able to be grossly misused and without protection it would leave this world a barren husk...<br/><br/>The is something that those whom walk with humble minds and strong hearts dare not allow. To stare into the void and burn as brilliantly as a star in heavens above and turn the tide. That is what it means of be a Disciple of the Lifestream. Also called an Azure Raven long ago, these spell casters can draw upon the lifestream itself to channel their incarnum fueled magic and more importantly draw upon the wealth of knowledge that the first nexus provides. They perceive the rivers of souls and sense incarnum in all things. They are masters of weaving the arcane aspects of essentia with immense power, and shroud themselves in incarnum to overcome adversity.<br/><br/>To become a Disciple of the Lifestream, these requirements must be met.<br/><br/>Magic: Able to cast Incarnum Spells of level 4 or higher.<br/>Skills: Knowledge Arcane: 8 ranks, Spellcraft: 8 ranks<br/>Feats: Incarnum Spellshaping, Any Incarnum Feat involving Spellcasting<br/>Other: Must have a caster level of 10