<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=333824.msg15898855#msg15898855">Quote from: PhantomPistoleer on 26-06-2021, 02:29:03</a></div></div><blockquote class="bbc_standard_quote"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><del>"Hardware" Armor (76pp / 96dp)<br/><em>Plasma Cannon</em> <strong>Blast</strong> 12 [Extra: <strong>Knockback</strong> 12, Power Feats: <strong>Attack Specialization</strong> ("Targeting Computer") 2, <strong>Accurate Attack</strong>, <strong>Power Attack</strong>]; (40 dp)<br/>AP: <em>Machine Gun</em> <strong>Blast</strong> 12 [Extra: <strong>Autofire</strong>, Power Feats: <strong>Attack Specialization</strong> ("Targeting Computer") 2, <strong>Accurate Attack</strong>, <strong>Power Attack</strong>]; (1 dp)<br/>AP: <em>Concussive Grenade Launcher</em> <strong>Blast</strong> 12 [Extra: <strong>Explosion</strong> 2 (20 ft. radius), Flaw: <strong>Unreliable</strong>, Power Feats: <strong>Attack Specialization</strong> ("Targeting Computer") 2]; (1 dp)<br/>AP: <em>Power Servos</em> <strong>Enhanced Strength</strong> 24, [Extra: <strong>Super-Strength</strong> 10 (~500 tons), <strong>Leaping</strong> 4 (x25), <strong>Super-Movement</strong> (Wall-Crawling)];  (1dp)</del><br/><em>Chassis</em> <strong>Growth</strong> 4 [(+8 STR, +4 CON, Large size, 35 ft. movement) Flaw: <strong>Permanent</strong>] (4dp)<br/><em>Shields</em> <strong>Protection</strong> 12 [Extra: <strong>Impervious</strong>, Flaw: <strong>Fades</strong>)] (12dp)*<br/><br/>*Protection only fades when hit by an attack exceeding +6 damage.<br/><br/>All right, Kath!  We've incorporated the chassis and the shield.  However, we wouldn't be anything if your mech couldn't fly!<br/><br/>I made a slight correction to Growth, and I think we're squared away.<br/><br/>We have 59 dp on your guy, meaning we have something around 37 points left.<br/><br/><br/><em>Rockets</em> <strong>Flight</strong> 6 [(500 MPH)]; (6dp)<br/><em>Comms</em> <strong>Communication</strong> 4 (radio, 1 mile); (4dp)<br/><em>Detection Suite</em> <strong>Super Senses</strong> [Blindsight, Darkvision, Direction Sense, Distance Sense, Infravision, Time Sense]; (12dp)<br/><em>Life Support</em> <strong>Immunity</strong> 9 [(Life Support)]; (9dp)<br/><br/>You had: <em>Super-Senses 13 (blindsight [radio, extended, radius], darkvision, direction sense, distance sense, infravision, radio, time sense)</em><br/><br/>I'm not really sure... what some of these things are, or how you want them to work.  <br/><br/>But, we are currenly at 37-22 = 15 points away.  Actually, 6 points away cus I forgot Life Support.<br/><br/>I've added everything you wanted, PLUS more!  And we still have 15 device points.  Let's hammer out the details for flight, comms, and super-senses.</div></div><br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>This all looks right.  Flight 4 (Affects Others) as an alternate to his main flight might make the teammate transport doable.<br/><br/>Oh and a Nullify 5 (Fire powers any type) Range 50 ft, Dc15, Nullifying Field 25 ft radius, Fades.... for Hatless' character. ;D Basically he has fire suppressant grenades that shoot foam.