I suggest we talk, in and out of character, about our next move.  Baromir might have a plan to direct those cultist's ships toward a particular system he'd prefer they start in, we might want to pool our talents on fixing some of those Xenos components with the minimum profit factor loss... and discuss how we will manage to reset our Profit factor again so we can make some more progress on fortress world Ares...  (has Cortez made his purchases yet?)<br/><br/>Arhkah probably has a proposal for the trade of a certain black box to gain us a warsphere... we have a mysterious new planet to explore, and perhaps we could find a likely colony world for the Aquairre's excess.<br/><br/>My two suggestions are these:<br/><br/>1.  Strip down the reaver ship, burn out the inside to get rid of the remaining demons, then use the components we have to refit it, and compile a list of components that we'll have to get to finish the refit... finishing that ship will reset our profit factor... AND give us a fourth ship to our fleet.<br/><br/>2.  Do some Star Trek style exploring as a group... first (my vote) to that mysterious world inside the nebula, and second, picking a likely planet for a profitable colony and doing a proper survey and exploration of it... as our information on the local systems is centuries old... so we'll need to check things in person before we know the reality.