<div align="center">(http://elliquiy.com/elluiki/images/c/c7/Mouse_Guard_RPG.jpg)</div><br/>Creating a character in Mouseguard (MG) is a process of forming a concept, answering questions, and making choices about your character’s past and present. You don’t need to really know any mechanics of the game to make a character, and it’s more important to the group’s success if the characters complement each other both in skill and it personality. Therefore, to the extent possible, I’d like to create characters as a group simultaneously in this thread. We’ll take it a few steps at a time, and let people respond with the choices for their character, and then move on.<br/><br/>All PCs in this game are members or recruits into the Mouseguard. The Mouseguard is responsible promoting prosperity and protecting mouse life and culture within the Mouse Territories. The Mouseguard live and work in the city of Lockhaven. This is a self-sufficient city where only members of the Guard, and their guests, are allowed to live. When your characters joined the Guard, they moved to Lockhaven from their hometown, leaving their family behind. They spent a year in Lockhaven working in the city as an apprentice in some sort of craft under the tutelage of a Mentor. Those who were deemed worthy became Guardmice. The Guard itself is always led by a matriarch, the current one being Gwendolyn. Gwendolyn is in charge of creating Patrols and assigning tasks and missions to them. The Guard is active all year round, but mostly only operates in Spring, Summer, and Fall. In the Winter, the Mouse Territories hole up for survival, waiting out the coming of Spring. The Guard is only dispatched in emergencies in Winter. Our game will start in Spring, 1153.<br/><br/><strong>I will be creating an example character along with you to help as a guide. This character is only an example, and won’t actually enter play. His creation will occur in italics following questions.</strong><br/><br/><span class="bbc_u">Concept</span><br/>What kind of character do you want to play? A grizzled veteran? An upstart? Or something in between? What’s his personality like? What’s his specialty?<br/><br/><em>Gorlan is a grizzled veteran of the guard. He’s strong and humble; a rock among mice. He is a protector without ambition to lead, and a father figure in his patrol.</em><br/><br/><span class="bbc_u">Guard Rank</span><br/>There are five ranks in the Mouseguard: tenderpaw, guardmouse, patrol guard, patrol leader, and guard captain. All have their benefits and drawbacks. Tenderpaws are fresh recruits; guardmice are the foot soldiers of the Guard; patrol guards are veteran guardmice responsible for complicated or independent missions; patrol leaders are patrol guard who have demonstrated leadership, think independently, and guide other mice; guard captains are powerful mice appointed to the highest rank in the Guard due to their long-standing service and exemplary valor. No guard captains will be in the Patrol.<br/><br/>There can be only one player of patrol leader rank, but there must be one.<br/><br/><em>Gorlan is patrol guard rank. He has served on several Patrols in various campaigns, and has proven himself an able guardmouse.</em><br/><br/><span class="bbc_u">Mouse Age and Ability</span><br/>Your starting Will and Health scores are determined by your Guard rank.<br/><br/><span class="bbc_u">Guard Rank      Age      Will      Health</span><br/>Tenderpaw      14-17      2      6<br/>Guardmouse      18-25      3      5<br/>Patrol Guard      21-50      4      4<br/>Patrol Leader      21-60      5      4<br/>Guard Captain      41-60      6      3<br/><br/><em>Gorlan is of Patrol Guard rank, so his Will is 4, and his Health is 4. He is 40 years old, an age within the range of his rank within the Guard.</em><br/><br/>Let’s start with this, and go from here. Please post starting your character in this thread. Once most of you have posted, we’ll move on.