<div class="floatright">(http://s26.postimg.org/6io4inj6h/Eveemorph.jpg)</div><div class="floatleft">(http://s26.postimg.org/g4hoyyac9/Evee.jpg)</div><strong>Name: E-v-ee </strong><br/><strong>Race</strong>: Evee Pokemorph<br/><strong>Age</strong>: 3 years, Young Adult in human age<br/><strong>Legal status</strong>: Free pokemon. Her birth is not registered by any database.<br/><br/><strong>Personality</strong>: Evee loves to stay on her pokemon form, as her morph is more pokemon that human, causing her to look nonhuman anyway, and with her first trainer, she learned that humans are uncaring folk, not like pokemons. They are motivated by greed and other unlikable traits. She loves night and nightsky and in her dreams, she dreams of darkness.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stats</div><div class="spoiler_body">Type: Normal<br/>Basic Ability: Run Away<br/>Nature: Jolly (+Spd/-Satk)<br/>Level: 10<br/>XP: <br/>Gender: Female<br/>Loyalty: -<br/>Tutor Points: 5/5<br/><br/>Capability List<br/>Overland 4, Jump 1/1, Power 2, Tracker, Underdog<br/><br/>Skill List<br/>Athl 3d6+2, Acro 2d6+1, Combat 2d6, Stealth 2d6+1,<br/>Percep 2d6+1, Focus 2d6, Guile 2d6+1, Charm 3d6+2, Intimidate 1d6 <br/><br/>(Base Stats) Level-up (20 points)<br/>HP: (6) 10<br/>Attack: (6) 10<br/>Defense: (5) 9<br/>Special Attack: (4) 4<br/>Special Defense: (7) 11<br/>Speed: (7) 11<br/><br/>Hit Points: 50  <br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Moves</div><div class="spoiler_body">1 Move: Helping Hand<br/>Type: Normal<br/>Frequency: EOT<br/>AC: None<br/>Class: Status<br/>Range: 4, 1 Target, Priority<br/>Effect: Helping Hand grants the target +2 on their next<br/>Accuracy Roll this round, and +10 to the next Damage<br/>Roll this round.<br/>Contest Type: Smart<br/>Contest Effect: Good Show!<br/><br/>1 Move: Growl<br/>Type: Normal<br/>Frequency: At-Will<br/>AC: 2<br/>Class: Status<br/>Range: Burst 1, Friendly, Sonic, Social<br/>Effect: Growl lowers all Legal Targets Attack 1 Combat<br/>Stage.<br/>Contest Type: Cute<br/>Contest Effect: Excitement<br/><br/>1 Move: Tackle<br/>Type: Normal<br/>Frequency: At-Will<br/>AC: 2<br/>Damage Base 5: 1d8+8 / 13<br/>Class: Physical<br/>Range: Melee, 1 Target, Dash, Push<br/>Effect: The target is pushed 2 Meters.<br/>Contest Type: Tough<br/>Contest Effect: Steady Performance<br/><br/>1 Move: Tail Whip<br/>Type: Normal<br/>Frequency: At-Will<br/>AC: 2<br/>Class: Status<br/>Range: Burst 1, Friendly<br/>Effect: All legal targets have their Defense lowered by 1<br/>Combat Stage.<br/>Contest Type: Cute<br/>Contest Effect: Excitement<br/><br/>5 Move: Sand Attack<br/>Type: Ground<br/>Frequency: EOT<br/>AC: 2<br/>Class: Status<br/>Range: 2, 1 Target<br/>Effect: The target is Blinded until the end of their next<br/>turn.<br/>Contest Type: Cute<br/>Contest Effect: Excitement<br/><br/>9 Move: Baby-Doll Eyes<br/>Type: Fairy<br/>Frequency: EOT<br/>AC: 2<br/>Class: Status<br/>Range: 4, 1 Target, Priority, Social<br/>Effect: The target’s Attack is lowered 1 Combat Stage.<br/>Contest Type: Cute<br/>Contest Effect: Excitement <br/></div></div><br/>Poke Edges<br/><br/>Gear/Held Items:<br/>Money: $5,000 <br/></div></div>