<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=287126.msg14140251#msg14140251">Quote from: BlackStone on 13-05-2018, 21:20:23</a></div></div><blockquote class="bbc_standard_quote">Given he harem collects, slaver.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>The problem I saw with that trait was that it affects 'primitives,' which is a rather questionable category (consider: kobolds are pretty advanced mechanically in terms of trapmaking and mining). They arguably have a more 'technological' bent than most orcs do. So what does 'primitive' even mean? Barbarians? There's a 'primitive' template, but what uses it? There's a 'primitive' trait, too, sure, but a trait that only lets you influence other people who have a specific trait seems pretty terrible.<br/><br/>It certainly wouldn't work for Draahz. He's a slaver, tangentially (it's not a bad income and it suits his personality and the way he views people), so Draahz doesn't have a harem. He maintains his own stock of slaves, sometimes more, sometimes less, when he wants things done for him (he probably keeps one suitably cowed bodyservant simply for convenience and pampering, and I might just write that up as a quick NPC), but he's got 20 charisma, an excellent diplomacy, and a<em>fucking ridiculous </em>intimidation skill. If he wasn't so scary, he'd probably have to frequently brush off interested folks of all genders (it's not like he bothers to hide his preferences...he's a rather dramatic sort). A few more persistent ones probably loiter just outside the edge of his aura of cowardice whenever he's in the vicinity. He rarely takes advantage of anyone who's going to throw themselves at him. He prefers resistance, he prefers people larger than him (especially if they've acted like they thought their relative heights meant a damned thing) and he prefers breaking them.<br/><br/>But, going back to looking at Ramathiel's character sheet, I'd suggest a trait which boosts initiative, even if it's just a +1 initiative with some other effect. You've got a rather low initiative, and initiative can be a Damn Big Deal in a fight, especially as levels increase and being able to go first frequently results in crippling effects that translate into a win.