Character Name: Tara Devail<br/>Character Gender: Female<br/>Character Race: Human<br/><br/>Age: 20 years<br/>Height: 5'10"<br/>Weight: 130 lbs<br/>Skin: Fair<br/>Hair: Black<br/>Eyes: Blue<br/><br/>Description:<br/>A tall, dark haired human woman with piercing blue eyes and a heart shaped face.  She is slender and graceful, with long legs, a trim waist and a confident step.  She escapes the caravan wearing only a soft grey linen dress.<br/><br/>Background:<br/><br/>Tara was raised in the northern city of Ponder, protected from the wildest elements of the wilderness by the southern cities.  Her father was a successful merchant and hoped to eventual bind his family to the nobility, hopefully by convincing a noble to take Tara.  As such, her father paid the exorbitant fees to permit Tara entry into a Girl's Finishing school, where she learned manners and etiquette and the protocols of behavior in proper company.  As she grew older, Tara's education as a expanded to include dance and art to attract the refined eye of a noble.  Finally, after long years of training and schooling, Tara was dressed in a gown of the finest silk and was presented as a young debutante at the Duke of Ponder's annual ball.  She was excited and a touch scared by the gala affair.  But her excitement turned to growing fear when the Lord of the Garrison stepped forward and spoke to her father.  Tara dreaded the news and she soon found our her fears were realized.  She was packed into a crowded wagon and shipped out on a long journey through the realm that would end in Kobal City.  She had been selected to belong to the King...<br/><br/>Character Class: Bard lvl 3<br/>XP - 3000<br/>Alignment - Chaotic Good<br/><br/>Strength: 8 (-1)<br/>Dexterity: 14 (+2)<br/>Constitution: 10 (+0)<br/>Intelligence: 14 (+2)<br/>Wisdom: 10 (+0)<br/>Charisma: 18 (+4)<br/><br/>Hit Points: 14<br/>Initiative: +2 (+2 dexerity)<br/><br/>Armor Class: 12 (10 +2 dex)<br/>Touch Armor Class: 12 (10 +2 dex)<br/>Flat-footed Armor Class: 10 (10)<br/><br/>Fort Save: +0(+0 base +0 con +0 misc)<br/>Ref Save: +4 (+2 base +2 dex +0 misc)<br/>will Save: +2 (+2 base +0 wis +0 misc)<br/><br/>Base Attack Bonus: +2<br/>Grapple: +1 (+2 bab -1 str)<br/>Melee Attacks: +4 (+2 bab +2 dex)<br/>Ranged Attacks: +4 (+2 bab +2 dex)<br/><br/>Skills: 54 (9 per level)<br/>Diplomacy - 10 (6 ranks, 4 cha)<br/>Bluff - 10 (6 ranks, 4 cha)<br/>Perform (Erotic Dance) - 10 (6 ranks, 4 cha)<br/>Sense Motive - 6 (6 ranks, 0 wis)<br/>Tumble - 8 (6 ranks, 2 dex)<br/>Gather Information 7 (3 ranks, 4 cha)<br/>Disguise 7 (3 ranks, 4 cha)<br/>Move Silently 5 (3 ranks, 2 dex)<br/>Hide 5 (3 ranks, 2 dex)<br/>Balance 5 (3 ranks, 2 dex)<br/>Escape Artist 5 (3 ranks, 2 dex)<br/>Sleight of Hand 5 (3 ranks, 2 dex)<br/>Listen 3 (3 ranks, 0 wis)<br/><br/>Spells - 3 0th level per day, 2 1st level per day<br/>Level 0 - Daze, Detect Magic, Know Direction, Lullaby, Mending, Prestidigitation<br/>Level 1 - Cure Light Wounds, Charm Person, Sleep<br/><br/>Languages: 3 (1 base +2 int)<br/>Common<br/>Elven<br/>Draconic<br/><br/>Feats:<br/>Eschew Materials<br/>Dodge<br/>Weapon Finesse<br/><br/>Class Abilities:<br/>Bardic Knowledge, Bardic Performance (Fascinate, Inspire Courage, Inspire Competence, Countersong)<br/><br/>Money: 0 gold, 0 silver, 0 copper<br/><br/>Gear:<br/>Just a dress.