Hunter stepped to the pool next and assumed the same kneeling position at the edge that Bree had a few minutes ago. She looked into the crystal clear water mirror and the lights dancing on the fluid and her reflections somehow drew in her  gaze and were entrancing...<br/>She felt like leaving her body behind and being drawn to a distant memory, but to the others she was still with them in the hall, concentrating on the pool like the half-elf was before.<br/><br/><hr/><br/><strong>Hunter's Vision</strong><br/><br/>The sun was setting over Port Clein, a relatively small but still impressive port town in Meklier, casting the orange-red light of late afternoon over the city and the ships docked in its bay. Hunter was walking down one of the main streets and towards the docks. Her steps only slowed when she became conscious of her vision. She could still remember everything but somehow she found herself in her younger body now, brought back to the day... the day she signed on as Captain Cervantes chamber boy on the<em>Damned Mermaid</em>. The pirate had contacts in this town and had a protocol where he could dock as an "honorable businessman and trader"...<br/>The girl knew exactly what was going to happen. It would take almost an hour to argue with the captain until she would be allowed to join the boat, and she would be regular crew up until two nights into her first journey. Then Cervantes would push her on his table, yank her trousers down until her ass was bare and take her back door for the first of many times. She'd have to endure such treatment as well as use her mouth on the stronger sailors who needed a bit of "cheering up", and as they saw her, a young cabin boy not quite able to defend himself against seasoned pirates, Hunter would be performing these services in addition to her duties on the ship, not to mention some of the inhumane things the pirates did during raids. The standard procedures were "kill the men, rape the women" then round up all the survivors or ransom them back for money if it was anyone important. They rarely were.<br/>All that hardship and humiliation was what she endured in order to acquire her skills as a swashbuckling rogue, and now she was given another chance perhaps, with the insight of what would happen if she made the same decisions. She could go through with it all over again, or teach them lesson... or just forget the pirates completely and walk away. There had to be other ways to get to see the world and adventures, learn new skills and make friends right? Where have her choices taken her anyway? An old tower filled with monsters and zombies in the middle of a battlefield and her companions didn't even think she could get them through a locked door!<br/>Looking around her younger self, she could see some posters on a board at the street. She vaguely remembered the circus in town that was advertising there, but back in the day dismissed it for the more adventurous chance of sailing out.