Wow!  Ok.  Looks like some things have been happening in my absence.  I'll often be unable to do much posting on the weekends, btw, although this one was exceptionally difficult.  I'll try to get caught up on things.<br/><br/>First, I continue to enjoy the art!  Very nice.<br/><br/>Second, as to the structure of the game... I'm mostly in it for the interaction and scenery chewing, and occasionally feeling like a badass.  I'm less interested in the strategic choices.  It's cool if others want to, but I probably won't contribute much to the discussion.  Looking at those choices, it seems like A, possibly B or D, would be the best fit for me, although I'll cheerfully go along with whatever.\<br/><br/>For all of the mechanical stuff... it seems like you're pretty good at making a balanced encounter.  Might it be easier to, rather than attempt to fix everything that's structurally wrong with SWSE, you just address things on a case by case basis?  I mean, if any of the PCs are underperforming compared to their investment in an area, they could be buffed.  For NPCs, well, I personally won't sweat it if their numbers don't properly add up; you can just set them to whatever makes a challenge, instead of fixing the game so they make a challenge.  Seems like it might save time overall.<br/><br/>On the other hand, it is nice to be able to skip over filler feats, and you've put in a lot of work already... seems like the changes you've made so far are nice, and I'd cheerfully use them!  Just... don't wear yourself out, eh?<br/><br/>...<br/><br/>Anyway, expect an IC post from me sometime tonight.  I face a mighty OOC dilemma, though, in that the three ladies are all so darn appealing!  Argh, decision paralysis!