All right, we're revisiting Pumpkin Seed's character.<br/><br/>1.  So, I gave her dat' sweet science, and she's now something of a boxer.  She's not that great of a pugilist.  While in the air, she can only hit for +5 with a solid punch, but her punch carries a hefty +6 damage (which hits harder than, say, a bullet fired from a gun).<br/><br/>2.  I gave her some drawbacks, seeing as to how she's half-woman half-machine.<br/><br/>3.  The character is shaping up to be somewhat interesting, but she is definitely not hitting her caps.  I think that she should actually be a VERY good hand-to-hand fighter, especially in the air, considering that the max damage that she can do is +6.  In other words, I'd like to see her be able to have an attack bonus that's +14.  This makes her an excellent hand-to-hand fighter, on par with someone like, I don't know, Captain America or Batman.  Maybe not as skilled as they are (they probably carry a +16 to a +18 to hit), but certainly not a slouch.<br/><br/>4.  Boxers usually have "Sense Motive" and "Bluff" as a skill.  You have acrobatic bluff, which replaces bluff, but no sense motive.  Nobody really has that, so that might be an interesting avenue to go.<br/><br/>5.  Your saves are awfully low, too.  I'd like to see her become a little bit more willful.<br/><br/><strong>Abilities</strong><br/><strong>STR</strong>14 [+2];<strong>DEX</strong>16 [+3];<strong>CON</strong>18 [+4];<strong>INT</strong>12 [+1];<strong>WIS</strong>12 [+1];<strong>CHA</strong>16 [+3]<br/><br/><strong>Skills</strong><br/><strong>Acrobatics</strong>8 (+11)<strong>Bluff</strong>1 (+4)<strong>Concentration</strong>9 (+10)<strong>Diplomacy</strong>7 (+11)<strong>Gather Information</strong>7 (+11)<strong>Intimidate</strong>2 (+6)<strong>Investigate</strong>9 (+10)<strong>Notice</strong>4 (+5),<strong>Search</strong>4 (+5)<br/><br/><strong>Feats</strong><br/><strong>Acrobatic Bluff</strong>,<strong>Attractive</strong>2,<strong>Inspire</strong>4,<strong>Precise Shot</strong>,<strong>Favored Environment</strong>4 (Air),<strong>Attack Specialization</strong>2 (Cybernetic Arm Cannon)<br/><br/><em>Boxing Fighting Style</em><br/><strong>All-out Attack</strong>,<strong>Attack Focus</strong>(Melee),<strong>Defensive Attack</strong>,<strong>Elusive Target</strong>,<strong>Improved Block</strong>,<strong>Power Attack</strong>,<strong>Takedown Attack</strong><br/><br/><strong>Combat</strong><br/><strong>BdB:</strong>+0, +1 (Melee, +4 (while in air), +5 melee (while in air), +8 cybernetic arm cannon (while in air)<br/><strong>Grapple:</strong>?<br/><strong>Damage:</strong>+2 unarmed; +6 cybernetic strike; +12 arm cannon;<br/><strong>BdB:</strong>+4 (In air)<br/><strong>Initiative:</strong>+3 (Dexterity +3)<br/><br/><strong>Saves</strong><br/><strong>Toughness</strong>+10<strong>Fortitude</strong>+4<strong>Reflex</strong>+3<strong>Will</strong>+1<br/><br/><strong>Powers</strong><br/><br/><em>Cybernetic Weapon's System</em><br/>Arm Cannon<strong>Blast</strong>12 [Extra:<strong>Penetrating</strong>]; (36pp)<br/>-- AP:<strong>Blast</strong>12 [Extra:  Burst (50 ft. radius)]; (1pp)<br/>-- AP:<strong>Dazzle </strong>12; (1pp)<br/>-- AP:<strong>Stun</strong>12; (1pp)<br/>-- AP:<strong>Strike</strong>4 [Power Feat:<strong>Mighty</strong>]; (1pp)<br/>Comms<strong>Communication</strong>5 (Radio, 5 miles); (5pp)<br/>Senses<strong>Super Senses</strong>6 (Direction Sense, Distance Sense, Low Light, Microscopic Vision, Radio, Time Sense); (6pp)<br/>Guards<strong>Immunity</strong>14 (Life Support, Dazzle); (14pp)<br/>Armor<strong>Protection</strong>6; [6pp]<br/><br/>Mutant Ability<strong>Flight</strong>6 (500 MPH); (12pp)<br/><br/><strong>Drawbacks:</strong><br/><strong>Vulnerable</strong>(Magnetic attacks; Uncommon, Major; -3pp)<br/><strong>Vulnerable</strong>(Electrical attacks; Common, Major; -4pp)<br/><br/>Abilities 28 + Skills 12.75 (51 skill points) + Feats 21 + Combat 0 + Saves 0 + Powers 83 - Drawbacks 6 = 128.75<br/><br/><br/><br/>