<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=233481.msg11523991#msg11523991">Quote from: Miroque on 07-08-2015, 14:40:41</a></div></div><blockquote class="bbc_standard_quote">@EternalD: agree. Casters are so hilariously unbalanced. Exactly the reason why I did not do caster on this game, and went sneaky.<br/><br/>At this level, pure fighter would have been a blast to play. Could not do anything against anything.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Yeah, I avoid full casters because I KNOW I can break a game in half with them, and really they're so insanely good it just isn't fun anymore. When I run 3.5/PF I ban generic do-everything casters: Archivist, Wizard, Cleric and Druid. The specialized ones like Dread Necromancer, Beguiler, etc. Are better balanced, even if they're still superhumanly amazing compared to noncasters.<br/>I almost went Warlock/Warblade or Crusader. A well-built initiator is an absolute terror.