Bit of time seaching around the place reveals its contents to be fairly simple. The whole place is built as a short 'pillar' within those walls, with the outer walls meant to enclose the small yard perhaps to display merchandise, where as the main hall contains a variety of instruments for torment and torture. Pipes and filters seem to be more recent additions, but quite capable of harvesting the strange 'fumes' the entrapped 'damned' release under enough agony, which in turn get treated through the machinery to condensed, liquid form, seeming to produce a measure of different creations.<em>2nd Grade Illiaster</em>a few bottles read,<em>1-st Grade Illiaster</em>say others, where as there's also<em>Agony Wine</em>and<em>Strain Brew</em>set down on the shelves at the back room where the staircase to the second story is hidden behind a few rough curtains.<br/><br/>The rise above reveals a relatively large hall with hissing vats of lethe waters being burnt by what appears to be damned souls rested on top of black embers. The pain has robbed those poor figures long ago of coherence, and the constant burning has left them barely recognisable as humanoid shapes. The burning is kept up by a few dozen souls so entrapped to keep the waters pouring, directed to the pipes that pour outside. There's a second room near the front, where a massive table dominates the center of the area, with a miniature of the fortress resting at the smack dab middle of it. Orange field transparently glows over the area, though badly cracked here and there. The tiny figurines moving on its border seeming to resemble the creatures sent to accompany Piro, Baudhiel, Jia and Naori.<br/><br/>The main torment chamber had metal grills on it display victims stored in cells beneath, but following the staircase at the side of the room revealed both damp cells with little room but complete isolation besides their lone door, and large 'cattlepen' cages with several worn, tired looking damned, and a few back rooms that seem barely suitable for habitation with rough beds for maybe a dozen people. Another spiraling staircase lead further down, the lowest level. Yet on this first basement level, the lone figure in the group cell stared at Piro intently and swallowed after being approached, having been yelling through the grate on his cell's roof, and lucky enough to get the attention.<strong>"There's two parts to it, you control how the wards are laid down by using the model build upstairs in the war-room by the late master, and you need to fuel the wards from the keystone beneath the place, at the lowest level."</strong>The man tried to stand, but his legs were obviously in no shape to move.<strong>"The bosses carry their signature rings to mark their property and control the wards, but some prefer brands, and carry other pieces of metal. Few scary ones just use their very <em>soul</em> if you can call it that, to identify themselves... erm..."</strong>He hesitates a bit.<strong>"Just borrow me the imp's ring and I'll show you."</strong><br/><br/>The lowest level showed piles of bone, both humanoid and creature, long since lost to the age, broken in pieces here and there, and smelling of mold. There was obvious crates shattered here and there, and others that looked fresh stocked full of bottles of the fluids gathered upstairs. There was also at the very back a large vault door that seemed sealed with several runes along its entrance. Yet before the vault rested a large summoning circle carved right into the floor of the room, within which a set of skulls faced a black stone at the middle, half as tall as Piro and yet less than 2 feet in diameter. Atop the black stone lay a single fiendish skull with its jaw open and blood drying on its fangs. The pillar itself carrying the sigil seen about the fortress, but the sigil itself was resting within the demon-skull's open jaw, and from the looks of it, those teeth could sever a man's hand even without further sharpening.