"Always appreciated; I'm gonna try to catch it off guard since it can't see us half the time blinking; I find it helps land precise blows foes have trouble seeing coming, almost like being invisible," Aria called as she glided on her ash-feathered wings almost perfectly parallel to the smooth sand a bodylength or two below, a black winged shadow under and behind her; she was flying forward at the same pace and Kass, and angling upward as well. "If you toe-to-toe I'll likely try to fly around it and outflank it...or if you keep your distance then I'm gonna try to hover a little ways away and shoot. If you do go close with the sword, try to tumble under any swipes it makes on your approach - it has the longer reach!"<br/><br/>As she flew, she whispered the word which triggered the ring-magic to make her body blink ethereal and back again as she flew. Annoyingly, the blinking would slow her flight henceforth, but as the dragon was clearly aware of and indeed ambushing them, it might let her make attacks which the creature would not be able to see her precise wind-up and aim of and thusly be caught somewhat off-guard (as obvious as it might be that she intended to attack). She smiled as she noticed Kass knew and had cast the magic herself, needing no item of Art.<br/><br/>The dragon, rising from the sand with sand flying in almost water-like waves around the rising bulk, played sight games of his own: hissing in an old and sadistically amused voice, it cast a spell which Kass would recognize despite its deep tone and use of foreclaws to make the gestures. The dragon's body seemed to step out of itself - now two of the huge wyrm stood side by side on the sand, one a mere desert mirage. "Only showing me half or yourselves, mm?" it grinned, "I shall be the nobler soul, and show you two of me!"<br/><br/>Kass's broad knowledge would resurface some overheard claims that blue dragons, aside from using electric energy as had been made rather obvious, and immune to same, though as evil as any of the other chromatic varieties had a special liking for deception: they tended to enjoy craven ambushes and illusion magic like those one just employed. Conversely, like other dragons, they had some bat-like ability to sense hidden or invisible creatures within about a dozen paces, and some resistance to most magic.<br/><br/>All the surviving camel seemed to know about the superior beast was it that didn't wish to know any more - with its loping but swift gait, the creature bobbed away as fast as it could.<br/><br/><br/>Oh right. The runes weren't magical, and there were no magic auras w/i the scrying.<br/><br/>Nice use of bardic knack for the ride check. Hee!<br/><br/>Aria: starts 5' aboveground (flying after camel dies out from under her), flies diagonally forward/up 40' and 20'. Her flight speed is 60' with good manueverability, so she ascends at half speed (in 2D movement, going 40' and 40' diagonally costs 60', so the up distance gets halved to 20').<br/><br/>Camel: ruuuuns 200' west! (it's panicked for 18 rounds and has the Con to run that long, so it will end up 3600' - about six-tenths of a mile - west after that time assuming the dragon doesn't kill it)<br/><br/>Ozonyminidonaxandius: moves fully aboveground and 5' forward; casts Displacement (http://www.d20srd.org/srd/spells/displacement.htm) (50% miss chance vs most physical attacks)<br/><br/>The girls and Oz are now 150' apart<br/><br/>Since you asked about invis and targeted spells in the last fight: worth noting that most miss chances like those from Displacement, Blur, and environmental concealment do not cause targeted (or area) spells to have a miss chance. Spells with an attack roll ("weaponlike spells") such as Scorching Ray would.<br/><br/>Aria is at altitude 25'. The dragon has 15' facing in three dimensions (i.e. is 15' high).<br/><span class="bbc_font" style="font-family: courier;"><br/>A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . O O O<br/>. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . O O O<br/>K . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . O O O<br/>0         5         10        15        20        25        30</span>