<hr/><strong>Location</strong>: The Demawand system, Tava City spaceport<br/><strong>Date/Time</strong>: Day 3, late afternoon (ship time)<br/><hr/>Tava Control directs the Magpie on a rather indirect course to the spaceport, but at least that gives everyone in the cockpit ample time to take a good look at the planet.<br/><br/>Demawand is a small world, with small ice caps at the poles and one major continent that covers perhaps forty percent of the planet. While it's difficult to make out any features of the surface from orbit, or even high in the atmosphere, most of Demawand's single continent seems to be covered in hills and large plains – plains that look regular, divided into large, uniform patches that scream 'mega farms' to an experienced spacer who has seen a few agricultural planets.<br/><br/>Entering the atmosphere, the Magpie's radar picks up a few signals. Two of them lift off the planet, somewhere near the center of the continent, with the ponderous speed, if speed it can be called, typical of large bulk freighters, while another two race towards the Magpie from up ahead and settle into a course parallel to your ship's for a little while, once coming close enough to confirm with the naked eye that they are TIE fighters, but the fighters don't bother you and turn towards the ships lifting off soon enough.<br/><br/>The course the Magpie follows leads along the southern coast of the continent, eventually turning inland, approaching Tava from the east, after a wide curve, avoiding most of the landmass (and the farms there) and approaching the landing field without flying over the city.<br/><br/>As far as you can see during your landing approach, Tava is a small city of mostly low buildings, many of them only two or three stories tall, with a few taller buildings in the center. While these things are sometimes difficult to judge, you all are pretty certain that the population of Tava numbers somewhere in the tens of thousands, not more, Residential buildings seem to dominate the west and north of the city, while the eastern part, closest to the spaceport has some larger structures that could be warehouses, or maybe small factories. Just outside the city, to the north, you can make out what appears to be a large fortified building and two small landing pads adjacent to it.<br/><br/>The size of the spaceport on the eastern edge of Tava consists of half a dozen landing fields for smaller freighters like the Magpie, and two landing fields for larger ships. The tower that overlooks the area is small, and while there are several large hangar-like structures surrounding the landing fields, there's nothing really going on there, with just one ship currently sharing the port with the Magpie. Low grass grows between the landing fields and roads connecting them, but while Tava spaceport doesn't look like it's seeing much traffic, the ferrocrete landing pads are clean and show no signs of disrepair.<br/><br/>A message from the tower instructs you to not leave your ship until an inspection party has arrived, which gives anyone interested time to take a look at the ship on the neighboring landing field. It's a blocky design you haven't seen before, with a prominent forward cockpit, two large wings, and a dorsal fin. Its size is about that of the Magpie and other small freighters. The only armament you can see is a single cannon facing forward, mounted in the 'root' of the dorsal fin.<br/><hr/><br/><strong>Tava City:</strong><br/>(https://elliquiy.com/elluiki/images/6/67/TavaCity.jpg)<br/>(Don't mind the locations already marked on the map. They may become important, but don't have to be at this point.)<br/><br/><strong>The ship on the other landing pad</strong>is the Paleos-class shown below. You'll encounter the Megara-class version soon enough, if you spend some time in the Vandor sector.<br/>(https://elliquiy.com/elluiki/images/3/37/MegaraClassShuttle.jpg)<br/><br/>