Hunter is still concerned about her compatriot but suspects any attempt at cheering her up would fall on deaf ears. Still, she keeps half an eye on her just in case things get worse. But she's got concerns of her own, especially once the group approaches the cave. "I...have some talent with tricks and traps." Hunter admits. "It might make sense for me to be close to the front just in case there's been some additions since you were last here." she says to their leader "We know they know about this place too, and we can safely assume our enemy is not a fool."<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Dicey Propositions</div><div class="spoiler_body">Roll Result: schnookums rolled: 1d20<br/>Comment: Mysterious Die Roll<br/>Result: 16,<br/>Total: 16</div></div>