Sorry this is rough, it's been a while since I've build one of these, and my gut's been giving me grief /all day/. *grump*<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Rough Sheet w/ image</div><div class="spoiler_body"><div class="floatleft">(http://www.infinitelibraries.com/images/Elli/Zayiiri.jpg)</div>Name: Zayiiri Winterlock  <br/>Alignment: N/G  <br/>Class: Magic User      <br/>EXP      0   /  2,400<br/>Next Level    /   <br/>Race:   Elf  <br/>   <br/>Age:    163y <br/>Height:   5'2      <br/>Weight: 95lbs  <br/>Build   Slender <br/>Skin:   Pale    <br/>Hair:   White   <br/>Eyes:   Blue    <br/>Style:  Robes and sturdy boots.   <br/><br/>Pale blue eyes appear almost white, surrounded by the dark paint of the exile's marking that streaks her skin in stark black lines. No one approaches, keeping their distance from the elf with the book, and the silver-white hair that flows like water down her back and shoulders, making the white of her robe look dingy and dull in comparison. <br/><br/><br/>Strength      9<br/>Dexterity      11   (10<br/>Constitution    9   (10<br/>Intelligence    18<br/>Wisdom      14<br/>Charisma     12<br/><br/>Hit Points  4 <br/>(I'll re-roll using the E roller if you want, but I swear on my rulebooks,  I rolled a 4)<br/><br/>THAC0 20<br/><br/>Saving Throws:<br/><br/>Aimed magic Items   11<br/>Breath Weapons      15<br/>death, paralysis,<br/>poison         14<br/>petrifaction,<br/>polymorph      13<br/>Spells for unlisted<br/>categories      12<br/><br/><br/>Attacks:  <br/><br/><br/><br/><br/>Weapon Proficiencies:  <br/><br/>Elf Racials:<br/><br/>Summary of elven Racial abilities:<br/>• +1 dexterity, -1 constitution<br/>• 90% resistance to sleep and charm spells<br/><br/>languages: Common, elven, gnoll, gnomish, goblin, halfling,<br/>hobgoblin, orcish. Languages in addition to these are only possible<br/>if the character has an intelligence of 16+, with one additional<br/>language possible for each point of intelligence over 15.<br/><br/>Infravision: 60 ft<br/><br/>detect secret doors: 1 in 6 chance to notice secret doors when<br/>passing within 10 ft, 2 in 6 chance to discover secret doors<br/>when searching, and 3 in 6 chance to discover concealed doors<br/>when searching.<br/><br/>Surprise: 4 in 6 chance to surprise when travelling in nonmetal<br/>armour and alone, or more than 90 ft in advance of others,<br/>or with a party entirely consisting of elves and/or halfl ings.<br/>If a door must be opened (or some similar task), the chance of<br/>surprise drops to 2 in 6.<br/><br/>Spells Prepared:  <br/>Magic Missile<br/><br/><br/>Spellbook:<br/>Magic Missile<br/>Read Magic<br/>Message<br/>Floating Disk<br/><br/><br/>If she wanted to go home, she could. Zayiiri wears the exile's markings of her own choice. Her own people frustrate her, the safety of her home stifling. The road has dangers a-plenty, but it promises knowledge for a mind ever-hungry for it - a danger in itself.</div></div>