Figured I'd toss together an OOC page to make things easier to discuss ;D<br/><br/>As explained, the idea is in rudimentary stages, so it might be best to put everything everyone wants out on the table.<br/><br/>Just to recap on some things I sent by PM to some of you:<br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">The world I'm picturing would be a matriarchal one (or part of the world), where women have inherent magical power (i.e. men can only learn magic by study - i.e. classes with spellbooks).  Legend has it that the gods of ancient times cursed men not to possess magic after they almost destroyed the world in old times.  Femininity is a highly valued facet of life, so it is not altogether uncommon for males to crossdress or make transgender alterations.  Females tend to hold the reigns of societal power, and the empire is controlled by a witch council.  Morality is turned on its head, so rather than a world of good fighting against evil, it's a neutral-verging-on-evil world that sees good as a weakness to be suppressed.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">The idea was that women are free on any class.  As a campaign point, the only way males can use magic is either by divine or by spell-book study (which is considered something of a cheat).  As a result; Bards, Bloodrager, Skald, Sorcerers, Summoners, and Witches (familiars will only answer the call of a woman) are female only classes and some of the highest people in the social strata.  The restriction also applies to traits that grant spell-like abilities.  In the campaign setting, approximately 70% of women can utilize magic to varying degree, and the remaining 30% can't and have a sort of social stigmata.  That said, these 30% can 'cheat' by using studied spell-book magic, but they are often ridiculed if discovered.  Divine casters are a special lot unto themselves and are often outside this social trait.  I'm also picturing that there is a bit of a social stigmata against women taking up martially oriented careers.<br/><br/>Gods in the setting are limited all evil and neutral deities.  The only good deity is an amalgam religion of Desna, Iomadae, and Sarenrae - known as the Azure Flame, people worship various 'aspects' of it or altogether.  As noted though, this is an amoral world leaning towards evil, so the Azure Flame religion is more of a cult than an actual religion.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">At present, nothing is really concrete, but my current thoughts are that they've been there for a while now, as in literally reborn - childhood to adulthood - so they will have had time to acclimate to their respective classes.  Their past lives are possibly a little foggy, but generally remember the highlights.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">CHARACTER CREATION GUIDE (WIP)</div><div class="spoiler_body"><ul class="bbc_list"><li>Starting at 3rd level.</li><li>15 points buy</li><li>Haunted One (http://www.d20pfsrd.com/bestiary/monster-listings/templates/haunted-ones-cr-1/) template</li><li>Only Paizo-published material, no third-party content.</li><li>Any Alignment.</li><li>All Paizo classes allowed.  Barbarian, Monk, Rogue, and Summoner uses the Unchained versions.</li><li>Background skills (http://www.d20pfsrd.com/skills/background-skills/) permissible.</li><li>Automatic Bonus Progression (http://www.d20pfsrd.com/gamemastering/other-rules/unchained-rules/automatic-bonus-progression/) in use.</li><li>Max hp at 1st level + Con mod.  1/2 at every level thereafter.</li><li>Characters may begin with 3 starting traits.  No flaws.  Remember that only 1 trait per category (combat, racial, magic, social, etc...) can be taken.</li><li>Starting Wealth at 1500 gp, plus 1st level starting wealth for class.</li></ul></div></div>