Actually I rolled a two but currently if I roll a four or lower it's considered a misfire, alchemical cartridges increase it by one, and using a broken firearm increases it by four making six, but gunslingers reduce the penalty for using a broken firearm by two bringing it back down to four. Is it okay if I just say that it can't currently fire again until she repairs it? I'm not terribly concerned about exploding but I am concerned about being a gunslinger with only her fists until she can scrape together one thousand gold.<br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=299037.msg14647782#msg14647782">Quote from: Kathyan on 22-01-2019, 16:41:43</a></div></div><blockquote class="bbc_standard_quote">xD<br/><br/><br/>Yeah as per raw her gun would explode but couldn't you have a curse work on her?. I mean in a way that lets her reroll or ignore that 1.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>That only applies to saving throws and against critical hits that are directed towards her<br/><br/>And I get a fucking 22 when throwing the fucking gun at Seak?! What the shit dice bot! No wait it's just a twenty, it's a minus four for improvised weapons and not a minus two like I applied. No damage then.