Looking up at the ceiling in alarm, Idise attempts to steady herself against the cave wall, and deftly manages to stay on her feet.  Apart from the danger of falling debris -- some of which seemed to resemble humanoid bodies -- she had to avoid getting trampled by the spooked horse.  Pushing past, she draws her weapon and stands between the hideous creature and her less battle-ready allies.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Actions and dice</div><div class="spoiler_body">I don't know what a "Balance check" is, since this is Pathfinder, but I've rolled an Acrobatics check for you: 1d20 Result: 17 (http://elliquiy.com/forums/dicebot.php?r=52391)<br/><br/><strong>Move:</strong> Draw weapon<br/><strong>Move:</strong> Move forward to stand beside Zanthus and Lydia</div></div>