Anyway... with the addition to squad rules to the combat... as much as I hate to metagame, we might want to find an in-character reason to split ourselves up among the squads... as they WOULD, in fact, provide a significant defensive benefit to our characters, and wouldn't hurt the squads themselves any, baring making them better targets for frag grenades.<br/><br/>Of course, it makes perfect sense, in character, to have the more experienced (and higher ranking) player characters each take personal command of a squad... so it's not hard to justify.<br/><br/>If we do this, I'd say our stealthy members (like our Kroot Mercenary) take charge of an elite squad each, so that they get to keep the benefits from their stealth, and for everyone who cannot equal or best the elite squad member's stealth abilities, to split themselves up between the 2 regular 5 man squads...<br/><br/>The Sentinels can still be following behind each regular squad, and for the same tactical reason, ie, if the squad is in front, then the Sentinel doesn't get targeted right off the bat, allowing it to attack (with it's vastly superior firepower) before GETTING attacked... (and getting the first shot when you're an offensive unit with poor defenses is a HUGE advantage.<br/><br/>I'd attach one Sentinel to each 5 man squad, and leave Sarah, with her superior skills, to pilot the last wherever she deems fit.  She can, for example, dodge better than the others, and use her pilot skills to, say, run the walker much faster (and make it a harder target) then the others can... (not to mention she can use Fate points...) which will make her a much more effective unit if we give her the go ahead to act independently... (although I'd say she's still be most useful taking the rear guard position, at least at first.)<br/><br/>Scattering our command staff among the grunt squads has the side benefit of taking away a "command Squad" as a target for the bad guys... should any of them sneak up on us and or otherwise survive long enough to pick the most important looking target... so there's another good reason right there for splitting up the group among the grunts.<br/><br/>So... sound like a plan?