Actions:<br/>Gumtax: Continue working on the vault.<br/>Hobgoblin marshal/warriors: Obey Gumtax.<br/>Margash and Harkmeet: Finish new hallway.<br/>Krunsh, action 1: Plot (INT+half level roll is 11).<br/>Krunsh, action 2: Recruit a tendriculos, if it's possible to get one to do what we want (since they're kind of dumb).  Ideally I'd like to have it disguised as a shrubbery outside, ready to eat intruders who realize they're in over their heads and try to flee the dungeon.  Roll is 19.<br/>Krunsh, action 3: Play with new captive.