<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=268315.msg13239431#msg13239431">Quote from: Quasar on 31-05-2017, 19:33:55</a></div></div><blockquote class="bbc_standard_quote">In this case the most major cases were survivors other than the PCs (who were meant to be the only survivors due to a plot related reason) and getting a fire set up with relative ease (with the logs being waterlogged and all).  Anyways, minor hiccups and wrinkles to be ironed out early I suppose, so I'll just have to make a few minor reshuffles but I can roll with it so no worries or need to edit posts :-)</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I'm sorry D:<br/><br/>But to be fair, its worth noting that Pyrokines, through basic pyrokinesis, have the ability to basically produce small bursts and flame, to wrap things in fire, and to (obviously) ignite things. They can do this infinitely and indefinitely. So while normally i would have awaited a roll or GM input on the subject... there is no logical situation where Kell couldnt<em>bake</em>any given piece of wood to force the water out, and keep on doing so until it caught fire, even if she had to keep it up for several minutes/longer. I wasnt sure what state the wood would be in, so i did imply she had to work at it to make it catch on the assumption that it was wet or logged.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=268315.msg13239444#msg13239444">Quote from: Krys on 31-05-2017, 19:37:45</a></div></div><blockquote class="bbc_standard_quote">I hope the barrel is ok though? It would make a terrific "tent" ... if I just could get it to walk or fly. :D</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Or, you know, roll it :P