<div class="floatright">(https://i.pinimg.com/736x/29/af/b5/29afb523e3811118776e23e8ab015d15.jpg)</div><strong>Name:</strong>Brandon Galandra ;<strong>Level:</strong>1<br/><strong>Background:</strong>Outlander ;<strong>Alignment:</strong>Neutral Good;<br/><strong>Race:</strong>Half-Elf ;<strong>Class:</strong>Ranger<br/>Str: 11 ; Dex: 18 ; Con: 14 ; Int: 12 ; Wis: 16 ; Cha: 10<br/><strong>AC:</strong>15 ;<strong>HD:</strong>1d10 ; hp: 12 ;<strong>Speed:</strong>30ft<br/><br/><strong>-Proficiency-</strong><br/>Weapons: Simple, Martial<br/>Tools: Flute<br/>Saving throw: Strenght, Dexterity<br/>Skills: Athletics (+2), Investigation (+5), Nature (+3), Medicine (+5), Perception (+5), Stealth (+6), Survival (+5)<br/>Armor: Light armor, medium armor, shields<br/><br/>Languages: Common, Elven, Goblin, Orc, Sylvan<br/><br/>Staff, +2, 1d6, 20/x2<br/>Dagger, +6, 1d4+4, 20/x2, 20/60<br/>Longbow, +6, 1d8+4, 20/x2, 150/600<br/><br/><strong>-Feats-</strong><br/><br/>None<br/><br/>Inventory: Leather armor, two daggers, an explorer's pack, longbow w/20 arrows, a staff, a hunting trap, bronze wolf medallion, a set of traveler's clothes, and a pouch<br/><br/>Money: 10 gp<br/><br/><strong>-Curses-</strong><br/>-Heat: During three nights of the full moon Brandon becomes overcome with animalistic carnal lust, consent, or not considered during this period.<br/>-Enlarged/Reduced: Brandon suffers a variant that only affects his genitalia, after every rest his cock either has grown or shrunk, between tiny or huge in size (only growing one size in either direction).<br/>-Enhanced Cum: Brandon is capable cumming hard and lot, without needing rest between sexual encounters. Albeit it only applies mostly during heat for the rest of 27 days he does not even get hard.<br/><br/><strong>-Racial Traits-</strong><br/><br/><ul class="bbc_list"><li>Ability Score Increase. Your Dexterity score increases by 2 (Tasha's swap), and two other ability scores of your choice each increase by 1.</li><li>Age. Half-elves age at much the same rate as humans, reaching adulthood at the age of 20. They live much longer than humans, however, often exceeding 180 years.</li><li>Size. Half-elves are more or less the same size as humans, ranging from 5 to 6 feet tall. Your size is Medium.</li><li>Speed. Your base walking speed is 30 feet.</li><li>Darkvision. Thanks to your elven heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.</li><li>Fey Ancestry. You have an advantage on saving throws against being charmed, and magic can't put you to sleep.</li><li>Skill Versatility. You gain proficiency in two skills of your choice (nature, medicine).</li><li>Languages. You can read, speak, and write Common, Elven, and one language of your choice.</li></ul><br/><strong>-Class Features-</strong><br/><br/>Deft Explorer (Optional feature)<br/><br/>This 1st-level feature replaces the Natural Explorer feature. You gain no benefit from the replaced feature and don't qualify for anything in the game that requires it.<br/><br/>You are an unsurpassed explorer and survivor, both in the wilderness and in dealing with others on your travels. You gain the Canny benefit below, and you gain an additional benefit when you reach 6th level and 10th level in this class.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Canny</div><div class="spoiler_body">Choose one of your skill proficiencies. Your proficiency bonus is doubled for any ability check you make using the chosen skill.<br/><br/>You can also speak, read, and write 2 additional languages of your choice.</div></div><br/><br/>Favored Foe (Optional feature)<br/><br/>This 1st-level feature replaces the Favored Enemy feature and works with the Foe Slayer feature. You gain no benefit from the replaced feature and don't qualify for anything in the game that requires it.<br/><br/>When you hit a creature with an attack roll, you can call on your mystical bond with nature to mark the target as your favored enemy for 1 minute or until you lose your concentration (as if you were concentrating on a spell).<br/><br/>The first time on each of your turns that you hit the favored enemy and deal damage to it, including when you mark it, you increase that damage by 1d4.<br/><br/>You can use this feature to mark a favored enemy a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.<br/><br/>This feature's extra damage increases when you reach certain levels in this class: to 1d6 at 6th level and to 1d8 at 14th level.<br/><br/><strong>-Background-</strong><br/><br/>Wanderer<br/><br/>Feature: You have an excellent memory for maps and geography, and you can always recall the general layout of terrain, settlements, and other features around you. In addition, you can find food and fresh water for yourself and up to five other people each day provided that the land offers berries, small game, water, and so forth.[/spoiler]<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Appearance</div><div class="spoiler_body">Brandon Galandra stands six feet and five inches tall, he has chestnut-colored hair which he has pulled behind his head in a ponytail and he has a lock of hair crossing over his forehead and side of his face. He has tanned skin and inside of his face and forehead has faint brown/green tattoos, druidic kind, on his face. He has warm brown eyes and he sports a short-cut clean beard and mustache. He has elvish featured oval eyes and short pointed ears are clearly visible as his face is sharp aligned as well. He wears fur-lined cured leather armor with engraved vine carvings on the surface of the leather and steel buttons connecting layers of leather together for additional protection. He wears a fox fur-lined dark green cape, having a wolf head-shaped bronze medallion clasp keeping the cape closed in front. Across his chest is a cross strap where one strap helps keep the bow sheath and quiver steady and the other allows carry a traveler's satchel on his waist. On his strap on chest, there is a slender elvish-styled dagger, another dagger on his waistline. His wooden bow has elvish carvings albeit not magical but displaying the crafter's love for the bow.<br/><br/>Brandon wears a leather kilt with pouches hanging from the waist, beneath it a simple dark green worn trousers and worn knee-high leather boots with belt buckle straps. He carries often a staff around as he travels but rarely if ever uses it as a close combat weapon. Preferring use a pair of his elvish daggers to do the job.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Background</div><div class="spoiler_body">Brandon Galandra is the result of rape between elvish druid woman and human soldiers, she was helping local smaller communities escape fires and the cruelty of war between humans and elves and celestials and fiends. However she was caught off guard and as means to avoid a family being discovered if she ran, she had to endure the endure the disgusting brutality (https://static8.hentai-img.com/upload/20200103/605/618643/p=305/8.jpg) as the family used her distraction to escape the soldiers. Despite her sacrifice, the elves whom she had helped started to shun her as it was discovered she was pregnant with a human child. As a druid, she viewed all life as sacred, even ones induced by rape, and thus eliminating a child because it will be a half-elf was abominable to her. However she was not welcome to either human lands or elves, at least being abused or ridiculed, so she retreated deeper woodlands in later stages in pregnancy and gave birth to Brandon, gifting him her elvish last name which she had kept despite she had denounced connection to her noble blood kin as she had taken druidic oaths.<br/><br/>She raised Brandon alone, with only trees, fey, and animals around them, and taught him ways of the woods. Unlike her though he embraced more aspects as a guardian than tender, becoming a ranger. Then it was discovered the nature of his curses, the ever-shifting size of his cock being first but then as he reached full maturity then during the first moon he had raped his own mother in animalistic rutting lust! Mother forgave him for his deed, but she saw it as a sign it was time for them to part ways as well. She returned more back to elvish lands, no longer burdened by a child and Brandon then continued to live, alone, in the woods. As outcaste both elvish and human people.<br/><br/>He had learned to be good and kind, the only times where it's suppressed is during full moons so he avoids being around people at that time. Only woodland creatures and fey be targets of said abuse and they more often than enough welcome the encounter usually as they can sense long distance the prowling lust and musk he radiates during his heat. He tries to connect to civilization but being born in Veulura region makes it challenging at best of times. So he is considering options broaden his horizons and travel further possibly or do more than discreet aid sort of things.</div></div>