The most useful thing Muriel could do during the three preparation rounds would be to use her Tactician ability to share her teamwork feat with the team, whatever it happens to be. Beyond that, Sophia's orders are to "skirmish", so if she doesn't have any buffs to apply or ranged attacks to make against the wyvern, all she needs to do is hang loose and get ready to attack once the wyvern engages us. We're trying to make sure that Sophia and Grimaruk take the brunt of the wyvern's attacks, but of course it's hard to guarantee that, especially against a flying opponent, so Muriel being able to move around the boat is important, especially if it means keeping the wyvern away from Silvy.<br/><br/>It's<em>possible</em>that between an<em>enlarge</em>spell, Muriel's teamwork feat, and Muriel's Order of the Penitent ability, we could grab the wyvern and tie it up without killing it... but I think we'll want to see how the first round or two of combat go first. Sophia's amenable to giving Grimaruk a wyvern to tame, but top priority is making sure it doesn't kill us.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=332633.msg15857909#msg15857909">Quote from: Phaia on 18-05-2021, 00:08:38</a></div></div><blockquote class="bbc_standard_quote">Hello to the Sept!<br/><br/>I have a Character Concept in the main thread https://www.myth-weavers.com/sheet.html#id=2454707 I can alter her class as needed to help but currently looking at Warhound/slayer<br/><br/>It has been a  fun read so far. Good luck!<br/><br/>Phaia<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Welcome! I think there's definitely room for Arainna in the Sept of the Green Horizon if you're keen on it! Slayer is a good class, with stealth and outdoors skills, which we're not exactly<em>lacking</em>but could always use more of. She seems to have the perfect spirit for it, too, wanting to have the next big adventure in a new world.