Image:<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Image</div><div class="spoiler_body">(http://i235.photobucket.com/albums/ee77/schnookumsfd/sample_de307aac277ba1dd59ba616080cd3e25_zpsdvubxqmr.jpg) (http://s235.photobucket.com/user/schnookumsfd/media/sample_de307aac277ba1dd59ba616080cd3e25_zpsdvubxqmr.jpg.html)</div></div><br/>Name: Celeste<br/>Race: Elf<br/>Class: Paladin<br/>Simple Backstory: Celeste might have gone through life ignorant of anything but a simple life. But some are called, and the reasons the gods chose a mortal are not for said mortal to question. Celeste took her training seriously, knowing she would be called to defend the innocent. At last, that day has come, sent into the fray against an unknown force...<br/>Kinks:  The less vanilla the better. I'm perfectly fine with your "basic" acts but I like things to be kinky. Monsters, beasts, animals, the undead...send 'em all at me! Pregnancy type play is a big on as well, enjoy that from impregnation to birth. Defiling and degrading our heroine is always fun. I'm generally open to most things though. (And I do understand the more extreme interests could very well not be present)<br/>Turn offs:  Mind Control (but the loss of control that the scenario set up is fine), Scat, fisting, extreme pain or torture.<br/>Clothing/Armor as HP : Yes, GM posts<br/>Tactical Combat: Don't care either way<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character Sheet</div><div class="spoiler_body">(Elf) PALADIN - Init +2<br/><br/>Str18 Con10 Dex13 Int8 Wis18 Cha11<br/><br/>AC 22 / Fort 17 / Ref 16 / Will 17<br/>HP 39 / SVal 8 / Esurges 3<br/>Speed 6<br/><br/>POWERS<br/>+10 vs AC, 1d8 + 6<br/>Racial) Elven Accuracy<br/>Enc) Lay On Hands<br/>Feature) Divine Challenge (7dmg)<br/>AW1) Holy Strike<br/>AW1) Challenging Strike<br/>E1) Piercing Smite<br/>U2) Virtue<br/><br/>ITEMS<br/>Vanguard Longsword +1<br/>&lt; Inherent bonus to AC &gt;<br/>Plate<br/>Heavy Shield<br/>Throwing Hammer x10<br/>Adventurer's Kit<br/><br/>FEATS<br/>1) Virtuous Recovery: when you spend a surge, you gain Resist all damage equal to your Wis Mod (+4) until ENT<br/>2) Mighty Challenge: add Str mod to the damage dealt by Divine Challenge<br/><br/>SKILLS * - trained<br/>+2 to Perception, Athletics<br/>-4 armor check penalty<br/>Str +1 : Athletics* +8<br/>Con -3 : Endurance<br/>Dex -2 : Acrobatics, Stealth, Thievery<br/>Int 0 : Arcana, History, Religion<br/>Wis 5 : Dungeoneering, Heal, Insight* +10, Nature +10, Perception* +12<br/>Cha 1 : Bluff, Diplomacy, Intimidate, Streetwise<br/></div></div>