Ershin is up, and a clarification on Crits/Botches:<br/><br/>Both a Crit and a Fumble require a second roll. If the second roll for a Crit is a hit, it is a Critical Hit and you have the option to either do your normal critical damage, or draw a card from the Crit Hit deck. The deck is optional, but the following extra rules are in effect:<br/><br/>Damage Upgrade: Weapons with a greater then x2 multiplier will increase the listed damage on the crit card by an equivalent amount: For example, if the crit card says "Normal damage", an x3 crit weapon will deal DOUBLE damage. An x4 weapon would do TRIPLE.<br/><br/>Card Holding: If you draw a Critical Hit and do not like what you get, you may then hold the card to negate a later Crit Fumble. Have it marked on your sheet for later use.<br/><br/>Fumbles: If your second roll (and I rolled for Shrroth, his second would have hit) misses, I will draw you a Fumble. Otherwise, it is a normal miss.