<strong>Billie</strong><br/><br/>2)  "I think your abilities are perfectly adequate, but I like to give players the ability to roll," Eduardo said.  "But your rolls are at the top of the bell curve when it comes to scores.  If you put those scores into a point-buy calculator, you wind up with 21 points instead of 27.  I would only ever take the rolled ability scores if you could beat 27 points."<br/><br/>3c) "Not quite," Eduardo said with a grin.  "You don't get a herbal kit, you get proficiency with a herbal kit.  It's kind of like a skill.  Like, a thief is proficient with thieves tools and fighters is proficient with 'land vehicles.'"<br/><br/>3d) "How you had it before was perfectly adequate," Eduardo said.  "The sheet is only meant to provide you a reference, and if it helps you keep it in two places, do so.  But otherwise, don't.  As you like it!"<br/><br/>2)  "Sage works," Eduardo said, "but the opportunity to use the sage's feature is kind of minimal.  I guess the party COULD travel to Lusken.  The thing is, druids kind of eschew city life, and the sage is associated with intellectual facets of city life: a library, like Candlekeep, or a school, like Stryxhaven, an academy.  Research, you know?  But you are the master of your character.  I will like the character just the same."<br/><br/>Small corrections:<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character Sheet</div><div class="spoiler_body"><div class="floatright">(https://i.pinimg.com/564x/08/78/d2/0878d2974459e1c5829d67783c4ca675.jpg)</div><strong>NAME</strong> Amaranth Luz<br/>Medium, Chaotic Neutral <br/><hr/><strong>Armor Class</strong> 13 (Armor + Dex)<br/><strong>Hit Points</strong> 10<br/><strong>Speed</strong> 30 ft.<br/><hr/><br/><table class="bbc_table"><tbody><tr><td><strong>STR</strong></td><td><strong>DEX</strong></td><td><strong>CON</strong></td><td><strong>INT</strong></td><td><strong>WIS</strong></td><td><strong>CHA</strong></td></tr><tr><td><div align="center">13<br/><span class="bbc_size" style="font-size: 6pt;">+1</span></div></td><td><div align="center">14<br/><span class="bbc_size" style="font-size: 6pt;">+2</span></div></td><td><div align="center">14<br/><span class="bbc_size" style="font-size: 6pt;">+2</span></div></td><td><div align="center">12<br/><span class="bbc_size" style="font-size: 6pt;">+1</span></div></td><td><div align="center">16<br/><span class="bbc_size" style="font-size: 6pt;">+3</span></div></td><td><div align="center">11<br/><span class="bbc_size" style="font-size: 6pt;">+0</span></div></td></tr></tbody></table><hr/><strong>Skills:</strong> <br/>Arcana (+3), Nature (+3), Animal Handling (+5), Perception (+5), History (+3), Investigation (+5)<br/><br/><table class="bbc_table"><tbody><tr><td><strong><span class="bbc_size" style="font-size: 6pt;">PROF</span></strong></td><td><strong><span class="bbc_size" style="font-size: 6pt;">MOD</span></strong></td><td><strong><span class="bbc_size" style="font-size: 6pt;">SKILL</span></strong></td><td><strong><span class="bbc_size" style="font-size: 6pt;">BONUS</span></strong></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">DEX</span></td><td><span class="bbc_size" style="font-size: 6pt;">Acrobatics</span></td><td><span class="bbc_size" style="font-size: 6pt;">+2</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;"><strong>Y</strong></span></td><td><span class="bbc_size" style="font-size: 6pt;">WIS</span></td><td><span class="bbc_size" style="font-size: 6pt;">Animal Handling</span></td><td><span class="bbc_size" style="font-size: 6pt;">+5</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;"><strong>Y</strong></span></td><td><span class="bbc_size" style="font-size: 6pt;">INT</span></td><td><span class="bbc_size" style="font-size: 6pt;">Arcana</span></td><td><span class="bbc_size" style="font-size: 6pt;">+3</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">STR</span></td><td><span class="bbc_size" style="font-size: 6pt;">Athletics</span></td><td><span class="bbc_size" style="font-size: 6pt;">+1</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">CHA</span></td><td><span class="bbc_size" style="font-size: 6pt;">Deception</span></td><td><span class="bbc_size" style="font-size: 6pt;">+0</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;"><strong>Y</strong></span></td><td><span class="bbc_size" style="font-size: 6pt;">INT</span></td><td><span class="bbc_size" style="font-size: 6pt;">History</span></td><td><span class="bbc_size" style="font-size: 6pt;">+3</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">WIS</span></td><td><span class="bbc_size" style="font-size: 6pt;">Insight</span></td><td><span class="bbc_size" style="font-size: 6pt;">+3</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">CHA</span></td><td><span class="bbc_size" style="font-size: 6pt;">Intimindation</span></td><td><span class="bbc_size" style="font-size: 6pt;">+0</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">Y</span></td><td><span class="bbc_size" style="font-size: 6pt;">INT</span></td><td><span class="bbc_size" style="font-size: 6pt;">Investigation</span></td><td><span class="bbc_size" style="font-size: 6pt;">+3</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">WIS</span></td><td><span class="bbc_size" style="font-size: 6pt;">Medicine</span></td><td><span class="bbc_size" style="font-size: 6pt;">+3</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;"><strong>Y</strong></span></td><td><span class="bbc_size" style="font-size: 6pt;">INT</span></td><td><span class="bbc_size" style="font-size: 6pt;">Nature</span></td><td><span class="bbc_size" style="font-size: 6pt;">+3</span></td></tr><tr><td><strong><span class="bbc_size" style="font-size: 6pt;">Y</span></strong></td><td><span class="bbc_size" style="font-size: 6pt;">WIS</span></td><td><span class="bbc_size" style="font-size: 6pt;">Perception</span></td><td><span class="bbc_size" style="font-size: 6pt;">+5</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">CHA</span></td><td><span class="bbc_size" style="font-size: 6pt;">Performance</span></td><td><span class="bbc_size" style="font-size: 6pt;">+0</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">CHA</span></td><td><span class="bbc_size" style="font-size: 6pt;">Persuasion</span></td><td><span class="bbc_size" style="font-size: 6pt;">+0</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">INT</span></td><td><span class="bbc_size" style="font-size: 6pt;">Religion</span></td><td><span class="bbc_size" style="font-size: 6pt;">+1</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">DEX</span></td><td><span class="bbc_size" style="font-size: 6pt;">Sleight of Hand</span></td><td><span class="bbc_size" style="font-size: 6pt;">+2</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">N</span></td><td><span class="bbc_size" style="font-size: 6pt;">DEX</span></td><td><span class="bbc_size" style="font-size: 6pt;">Stealth</span></td><td><span class="bbc_size" style="font-size: 6pt;">+2</span></td></tr></tbody></table><br/><strong>Saves:</strong> <br/>Intelligence, Wisdom<br/><table class="bbc_table"><tbody><tr><td><span class="bbc_size" style="font-size: 6pt;">STR</span></td><td><span class="bbc_size" style="font-size: 6pt;">+1</span></td><td>   </td><td><span class="bbc_size" style="font-size: 6pt;">INT</span></td><td><span class="bbc_size" style="font-size: 6pt;">+3</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">DEX</span></td><td><span class="bbc_size" style="font-size: 6pt;">+2</span></td><td>   </td><td><span class="bbc_size" style="font-size: 6pt;">WIS</span></td><td><span class="bbc_size" style="font-size: 6pt;">+5</span></td></tr><tr><td><span class="bbc_size" style="font-size: 6pt;">CON</span></td><td><span class="bbc_size" style="font-size: 6pt;">+2</span></td><td>   </td><td><span class="bbc_size" style="font-size: 6pt;">CHA</span></td><td><span class="bbc_size" style="font-size: 6pt;">+1</span></td></tr></tbody></table><br/><strong>Proficiencies:</strong><br/><strong>Armor:</strong> Light armor, medium armor, shields (druids will not wear armor or use shields made of metal)<br/><strong>Weapons: </strong>Clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears<br/><strong>Tools:</strong> Herbalism kit<br/><br/><strong>Advantages:</strong><br/>Fey Ancestry (advantage on saving throws against being charmed, and magic can’t put you to sleep)<br/><strong>Senses:</strong><br/>Darkvision (60 ft.)<br/><strong>Languages</strong> (DnD beyond is giving me these extra languages, not sure if that's correct)<br/>Celestial, Common, Druidic, Dwarvish, Elvish, Giant <br/><hr/><br/><strong>Features</strong><br/><br/>Researcher<br/>When you attempt to learn or recall a piece of lore, if you do not know that information, you often know where and from whom you can obtain it. Usually, this information comes from a library, scriptorium, university, or a sage or other learned person or creature. Your DM might rule that the knowledge you seek is secreted away in an almost inaccessible place, or that it simply cannot be found. Unearthing the deepest secrets of the multiverse can require an adventure or even a whole campaign.<br/><br/>Darkvision<br/>Fey Ancestry <br/>Spellcasting<br/><hr/><br/><strong>Equipment:</strong><br/>Crossbow, light <br/><em>Druid:</em> Leather armor, an explorer's pack (backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, 50 feet of hempen rope, and a waterskin), and a druidic focus<br/><em>Sage:</em> Bottle of black in, quill, small knife, letter, set of common clothes, pouch containing 10 gp<br/><hr/><br/><strong>Spells</strong><br/><br/></div></div>[/quote]<br/><br/>"One issue I noticed is that the druid isn't actually proficient in the use of crossbows, weirdly enough," Eduardo said.  "And, you are entitled to two simple weapons."<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">• (a) a wooden shield or (b) any simple weapon<br/>• (a) a scimitar or (b) any simple melee weapon<br/>• Leather armor, an explorer's pack, and a druidic focus</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>"Try to get expensive weapons this way, and you can use your remaining gold to purchase cheaper weapons."