<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=142146.msg6805999#msg6805999">Quote from: RedEve on 24-08-2012, 13:58:20</a></div></div><blockquote class="bbc_standard_quote">I have lots of questions. :P<br/><br/>For starters, what can I do and what can I not do?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I want to keep things simple, so I'm trying to keep actions simple as well.<br/><br/>Essentially, each character can move once and attack once each round (remembering that each round is approximately 6 seconds long).  There are also a number of different 'free' actions that a character can take while engaging in either a move or attack (see below)<br/><br/>By move, I mean something in the area of 2 - 5 meters.<br/><br/>By attack, I mean one standard shot/melee at your full attack modifier.<br/><br/>Alternatives to this are to do a full move action, or a full attack action.  Each one negates the other.<br/><br/>A full move action means you can move up to 30 meters (standard move for a medium sized creature).  You can also run at twice this (60 meters) or sprint at three times this (90 meters)....you are heroes afterall...<br/><br/>A full attack action means you can do a burst attack (-5 to hit, +2 lvl's of damage, 5 shots) or an autofire attack (-5 to hit, but potentially hit every target within a 4x4 meter area, 10 shots).  If you use autofire, this is the<span class="bbc_u">only</span>action you can take.<br/><br/>I've listed the full range of actions below:<br/><br/><span class="bbc_u"><strong>Attack Actions:</strong></span><br/>Attack (melee)<br/>Attack (ranged)<br/>Attack (unarmed) - invokes an attack of opportunity<br/>Feint<br/>Strike an object/weapon - invokes an attack of opportunity<br/>Total Defence<br/>Use a Skill<br/><br/><span class="bbc_u"><strong>Move Actions:</strong></span><br/>Move (standard)<br/>Climb (1/4 speed)<br/>Draw or holster a weapon<br/>Open a door<br/>Pick up an item - invokes an attack of opportunity<br/>Retrieve a stored item - invokes an attack of opportunity<br/>Move a heavy object - invokes an attack of opportunity<br/>Stand up from prone position<br/>Load a weapon - invokes an attack of opportunity<br/>Use a Skill<br/><br/><span class="bbc_u"><strong>Full round actions:</strong></span><br/>Charge (2x speed)<br/>Deliver Coup de Grace (maximum move 2 meters)<br/>Full attack (maximum move 2 meters)<br/>Fight Defensively (maximum move 2 meters)<br/>Run - invokes attack of opportunity (3x speed)<br/>Disengage - may invoke attack of opportunity<br/>Use a Skill<br/><br/><span class="bbc_u"><strong>Free Actions:</strong></span><br/>Activate an item - invokes an attack of opportunity<br/>Switch weapon mode<br/>Drop an item<br/>Drop to the floor<br/>Speak (up to one sentence)<br/>Brace<br/>Delay<br/>Ready<br/><br/><span class="bbc_u"><strong>Special Actions:</strong></span><br/>Disarm - may invoke attack of opportunity<br/>Grapple - may invoke attack of opportunity<br/>Trip an opponent - may invoke attack of opportunity<br/><br/>Attacks of Opportunity: this means that if you do something that distracts you from the immediate action then any opponent who is within reach of you (normally within two meters - but some creatures, i.e. a Rancor can reach<em>much</em>further) can make a normal attack against you.