<div class="floatleft"><strong>Dunn</strong></div><hr/><br/>It was interesting to see that the local Carpenter's Guild had made enough time to put together a game for the festival considering how busy they have been lately filling orders for other stalls.  Still, their display was relatively simple, a number of throwing axes with well polished (for now) trunks of wood.  Sadly their booth was one of the more expensive due to the set up involved and the loss the guild took in the materials used for the stall.  Still the prizes seemed as if to make up for the cost, the grand prize including either a discount to a number of allied stores or a commissioned piece created by the Guild itself.<br/><br/>Somehow, by some stroke of luck, Dunn had managed to find the one game that was being run by a Dwarf--with a handful of human assistants, mostly young apprentices.  Though Dunn had been speaking to a younger boy, who was retrieving the throwing axes, the Dwarf recognized the gruff tone or Dwarven accent and turned with surprise.  He was well dressed, obviously a member of high standing in the city, with a long beard and a healthy girth held in by the broad leather of his belt.<br/><br/>With upraised arms he called out in dwarven to Dunn, "Welcome, brother!" before quickly going about refunding half of Dunn's charge, though hiding the effort while whispering to his fellow Dwarf, "Just this once though, aye?  Don't let anyone else on 'bout it, either." he finished with a wink.  "Ach, me manners," he returned to speaking Common, "Aesrick Battlehorn, pleasure t' meet'cha."<br/><br/>By now the apprentice had retrieved five axes for Dunn, though Aesrick went on to explain the rules, "3 outta 5 into a log gets you th' prize--have t' use the same log though, makes it a little trickier!  Get all 5 in and, well, I'll buy ya a drink too!" he added with a laugh.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Notes</div><div class="spoiler_body"><strong>Roll:</strong>  Ranged attack roll using the throwing axe.  The log has an AC of 12, and each axe that hits gets stuck in the log and increases the AC by 1 (So 12, 13, 14, etc.).  You get 5 chances to land three hits!<br/></div></div><br/><div class="floatleft"><strong>Arduinne &amp; Misti</strong></div><hr/><br/>"Oh, so close!  Only singed th' last two of the little buggers--"<br/><br/>Daviren began before Misti quickly stepped up to take her chance.<br/><br/>"Looks like all th' lovely ladies are comin' by my game first t'day!  Good luck to ya."<br/><br/>He said before she hefted the bean bags in her first try.  He looked a little more disappointed than he should when she missed getting the prize.<br/><br/>"So sorry, care to try again?"<br/><br/>The coin came almost quicker than he could ask, not to mention that she went after the harder target, which brought a small murmur of approval from Daviren.<br/><br/>"Our first winner of the day!" he said before retrieving the small pouch with the jerky prize within, handing it over to Misti with a congratulatory smile.<br/><br/>"Oh, a little competition now?  Good luck, madame!" he replied as Arduinne made her next attempt to out do the Aasimar.  Her second throw seemed to do so well, a marked improvement over her previous performance, only to be followed up by yet another failed throw.<br/><br/>"So sorry, madame," he said apologetically before retrieving the thrown sacks.  As he returned he noticed she was silently storming away, looking for something else to occupy her time.  He gave a consoling look to Misti and the shrug of one shoulder, "a little run o' bad luck, she'll be alright, the day is young!"<br/><br/><div class="floatleft"><strong>Aria</strong></div><hr/><br/>"Ha!" Corvut eventually managed to call out after the Paladin, grinning to himself.  "Not like a little<em>girl</em>like you could even lift that hammer anyway!"<br/><br/>