Well, first off, under the old rules you couldn't have WP over 8 unless you had two virtues at 4+. But that's the old rules. I also normally don't go full on Domino Char Gen, but here are the general rules.<br/><br/><ul class="bbc_list" style="list-style-type: decimal;"><li>Knacks are bought two for one.</li><li>Two Favored Attribues, and two from the others</li><li>Backgrounds don't cost double</li><li>28 Ability dots, simply because I'm used to giving them to everyone</li><li>Any of the proto-errata on the WW forums is usable </li></ul><br/>I always waffle on the 9/5/3. But that's me.<br/><br/>And for some optional ideas (experimental, so if nobody wants to use them, I won't mind), Lunars have full natural animal shapeshifting, but those knacks instead add to the DV needed to see the tell in alternate forms. +1 MDV, going up to +2 at Ess 4, and then scaling at or after Ess 6.<br/><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Random Rambling</div><div class="spoiler_body">In no particular order, Shadow, I think that she's talking about the tattoos. Definitely breastplate armor. Having to spend a virtue channel when spamming PDs is bad because it's easy enough to force and opponent to either perfect spam, or have to use a specialized combo to defend. Also, makes Archers, especially Solar ones, even more Kill-Tastic.<br/><br/>I have a pot pie.</div></div>