I think that roster is from "More Tales of the Black Widow"?<br/><br/>The original supplement/Black Widow company was, and this is from an actual hardcopy (this game had me digging through boxes of old games to find my BT stuff, lol):<br/><br/>Command Lance<br/>Capt.  Natasha Kerensky - Warhammer<br/>Mw. Colin MacLaren - Marauder<br/>Mw. Lynn Sheridan - Crusader<br/>Mw. John Hayes - Griffin<br/><br/>Fire Lance<br/>Lt. Takiro Ikeda - Archer<br/>Mw. Miklos Delius - Archer<br/>Mw. Nikolai Koniev - Wasp<br/>Mw. Alex Ward - Stinger<br/><br/>Recon Lance<br/>Lt. John "Gentleman Johnny" Clavell - Rifleman<br/>Mw. Piet Nichols - Phoenix Hawk<br/>Mw. Simon Fraser - Stinger<br/>Mw. Mohammer Jahan - Stinger<br/><br/>Still not a really heavy company (remember, however, that this was back when there were only 14 mechs to choose from, and no variants), but it's got a lot more size than you'd expect from a raiding company. I never could quite figure out why the Widows would go so light, especially with all those heavy pilots still alive. Just seemed a little odd to me...<br/><br/>But, I also used to play a fair bit of 'real' wargames, tabletop micro-armour and those hardcore uber-detailed WWII things. Those taught me to sweat to small stuff (I avoided the ACW guys though, they get scary hung up on the right shade of brown for a canteen sometimes...). My vice is that I am interested enough in military history (and history in general) that I pay attention to the way things work in the real world and then try to apply it to my games. I'm very silly that way.  ;D