@TheGlyphstone: Do you want to handle the roof alone, or want support from another flyer?<br/><br/>@GM: I'm not really sure what's happening in regards to this combat -- is this going to be a literal combat (round by round) or is this just fluff-describe yourself cutting through swaths of enemies?<br/><br/>If it's the former, can we get some structure in regards to that? If not a map at least a... description of what we're dealing with? I think the mental image of this room and tower is totally different than everybody else. If we're deep in the castle, it might stand to reason that we start initiative with everybody getting to the door, since combat rounds before that aren't very important? That would also remove the idea of this sort of 'you can, but can't' see the bad guys that I seem to be getting from the OOC conversation.