<span class="bbc_u"><strong>Sister Victoria</strong></span>(8)<br/>The first thing Victoria sees outside her cell is a long, empty hallway.  Apparently the warden wanted to keep the divine casters as separate from the rest as possible so there's a good 50 feet before Victoria encounters any guards.<br/><br/>Victoria's disguise works well enough against the other guards, at least the first pair of orcs don't pay her any mind and they don't even take a swat at her ass as she passes.  The chance to see how the other side is treated is an extra bonus, men are not sexually harassed nearly as often as the female guards Victoria has seen though there are exceptions, most of whom are human males.<br/><br/>Taking the route her now dead guards used seems like the quickest way out of the dungeon, just find a visitor and follow them out.  The other hallway is where the cow girl came from and likely deeper into the dungeon, where allies could be found and Victoria's confiscated gear is most likely being held.<br/><br/><hr/><span class="bbc_u"><strong>N’Trish’Ta Songfire</strong></span>(8)<br/>Thanks to Victoria, Trish can see normally again, but her condition has not improved.  The drow is still locked in her solitary cell and only has a single cow girl for company while Victoria's back disappears into the dungeon's hallways...<br/><br/><hr/><span class="bbc_u"><strong>N'Dara</strong></span>(8)<br/>N'Dara's old red haired associate is completely smitten with the elven woman standing before her and quickly nods when asked to unlock the collar around N'Dara's neck<em>"I would totally love to dear, but the warden put me in this annoyingly uncomfortable device.  You don't happen to have a key for mine, do you?  I'd happily do a lot more for you given the chance...you mentioned something about privacy so that's perfect"</em>her collar is outfitted with finger restraints to prevent her from slipping out or trying anything delicate, which proves that she is just the person N'Dara is looking for to release her from her own collar.<br/><br/>Her eyes wander down N'Dara's body, clearly appreciating the curves and pheromones just as much as every other human.  She does have a little trouble with the shorts that suggest N'Dara has an extra package, but the imagined chance at a reward makes her eager to please.<br/><br/><hr/><span class="bbc_u"><strong>Lydia Lovelady</strong></span>(8)<br/>Lydia's first strike lands perfectly on the female guard and she hisses in pain, it's not enough to knock her down but she is hurting from it.<br/>Before Lydia can get the gate closed, one of the men is able to reach her and kick Lydia's legs out from under her.  The other two guards tried subduing Lydia but the speed and ferocity of her escape attempt took them off guard enough that their saps both miss her.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Guard checks</div><div class="spoiler_body">Female guard attack 8<br/>Male 1 guard attack 12<br/>Male 2 combat maneuver (trip) check 24 vs CMD.</div></div><br/>Lydia is outside the open gate, the key is still in the lock, and she's surrounded by still conscious guards.  The female and 1 male have saps in hand, the last male is unarmed and is the one who attempted to trip Lydia.<br/><br/><hr/><span class="bbc_u"><strong>Periwinkle</strong></span>(8)<br/>Periwinkle learns that the monster girls the warden had deemed possible dangers all share the same lock type, which means Peri is able to unlock all the ones itching for a fight and those capable of fighting.  The other monster girls can be unlocked given some time, but they consist of cow girls and other less violent ones.<br/><br/>Emerald stays right where Periwinkle left her, but some of the others make a little too much noise once they're freed.  There's more than one time Peri thinks if the elf had stuck around their plan would have been found out and the guards were forced to restore order in the cell.