<div class="floatleft">(https://i.pinimg.com/originals/67/73/2a/67732a5bc66b541c5d06e3b2281a262a.jpg)</div>As the lizardmen beat their hasty retreat, the party (what's left of it with Grendelle lost) is left alone. The lizardmen, for their part, moved quickly past their pit trap in the direction that the party had first came with no hesitation. So for all that the corridors seem identical, there must be some way that the lizardmen navigate it. The only details that stand out as any difference are the line of runes at about chest level that are carved into the stones. These runes clearly have some power; they were a magical conduit during the fight, and they in some way control mechanisms, the lizardmen used them to raise the trap back into place, but unless someone can decipher ancient dwarven it's going to be an uphill battle to fully learn to use them on the fly.<br/><br/>There is one blessing in terms of information... One doesn't manage to rip a human sized creature in half without getting some bloody footprints and the monstrous mystery woman is no exception. By the time she ducked into shadow, she was no longer dripping and through transformation and claw-licking she's cleaned herself up, but heavy red footsteps lead at least partially down the hallway that the monster escaped down if the party should wish to follow.