<div class="floatright"><div align="center"><strong>Anasil</strong> (https://elliquiy.com/forums/index.php?topic=283007.msg13922040#msg13922040)</div>(https://orig00.deviantart.net/f1f4/f/2015/121/2/e/nymph_by_jowiel-d8rpmf8.jpg)<br/><div align="center"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Quick stats</div><div class="spoiler_body"><div style="text-align: left;"><strong>HP:</strong> 288/288 <strong>AC:</strong>51 <strong>Ini:</strong>+10<br/><strong>Spot</strong>+27, <strong>Listen</strong>+27<br/>Darkvision 60', Low-light vision<br/><strong>Buffs:</strong> Heart of Fire, Heart of Earth, Heart of Water, Heart of Air, Greater Mage Armor, Attune Form</div></div></div></div></div><br/>"I am not concerned about the alterations. Death is, after all, just the first step of the journey." Anasil said softly, the dark power flowing into her begging to be tested. Twisting the fabric of creation to her whim, she pulled from the plane of the dead to summon forth a few basic servants to attend to her needs for the moment. Clawing upwards from pools of shadow, sixteen vampire spawn pulled themselves out and upwards into the dark room near her throne. The damned creatures were a mix of humans, elves, and dwarves with a hungry gleam to their eyes as they approached Anasil's throne and knelt behind it as the flood of necromantic energy flooded into their conjured forms.<br/><br/>"Well, Sar'resh, perhaps you would have preferred a throne of dicks with skulls on the tips that each have another set of helmeted members coming from the eye sockets for something different. While I will admit the throne itself is rather cliche it serves its purpose for now. It is difficult to strike fear into the cosmos ruling from the a throne of brightly shaded rainbows and soft pink pillows while puppy dogs prance around barking incessantly. I think you're mostly jealous now that there's little chance of you being properly sheathed inside of anyone not extremely into literally taking the hilt."<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Abilities Granted to Castle</div><div class="spoiler_body"><strong>The Final Embrace - Interior/Hallways;</strong> Scorching Rays with CL equal to Anansil, half-dmg as cold and other half as divine/unholy and bypasses immunities. Attack rolls based on Anansil stats and foes slain by these beams turn into solid ice statues (like flesh turned to stone spell), souls trapped inside the statues. These beams fire on intruders on every turn and if reflected/deflected, they strike on walls of the fortress (usually not penetrating fortress hardness so thus not effective method anyway harming fortress).<br/><br/><strong>Call to Damnation - Outside/Rapid Bombardment;</strong> Each side of fortress is capable firing four blasts which each one counts as Fell Animate Corrupt Fireballs cast by Anansil HD amount in CL. This firing happens every 1d4 turns. Any zombies created are turned loose on allies and Anansil can claim command of them if she is inside the fortress and has line of sight to them.<br/><br/><strong>The End of Days - Outside/Big Gun;</strong> Once every 5 minutes fortress can fire massive attack atop the fortress, firing the weapon disables all interior and outside soul cannons for 1 minute when it's fired. Cannon can fire anywhere around the fortress on range of 10 miles. Cannon blast is 100'ft wide radius and functions as a Destruction spell, expect as a blast zone which targets every individual in the zone. Foes slain by the blast turn into wraiths where as those who succeed fort save receive 20d6 dmg. Fort save DC is 40.<br/></div></div>