<strong><span class="bbc_u">Errata</span></strong><br/><br/><sup><strong>Character Creation</strong></sup><br/><br/><ul class="bbc_list" style="list-style-type: decimal;"><li>Beginning level 1st </li><li>32 point buy for attributes.</li><li>Max hit points at first level  (roll for each level, though regardless minimum hp for each level is 1/2 Hit Dice + 1 - example A fighter has a D10 for Hit Die,  1/2 +1 is 6.  So if the fighter rolls 5 or lower, he automatically gets the 6 for that level.)</li><li>Standard starting gold per class</li><li>Open to all alignments.  (through subject to party makeup.)<br/></li><li>All standard sources are allowed.  (Including the Book of Erotic)</li><li>All races are allowed </li></ul><br/><sup><strong>Other notes</strong></sup><br/><br/><strong><span class="bbc_size" style="font-size: 14pt;">Source campaign;  The Worlds Largest Dungeon.</span></strong><br/><sub>(Approximate run time for campaign two years.)</sub><br/><br/><span class="bbc_u">Campaign notes</span><br/><br/>A reminder when your making your characters.   The party basically will be in a dungeon for just about the whole of the adventure.   So it would behoove the party that someone plays a rogue or class with trap finding and disabling abilities.  As only the start of the campaign will be outside of the dungeon.    Also one or two meat shields be nice.<br/><br/>Also some of you that play certain characters races, alignment combination.    Will have the chance to start in the dungeon.<br/><br/>As mentioned in the write up,  dimension door,  teleports are limited.    You cannot due to the magic and build of the dungeon exit the dungeon.  However you can teleport from one spot to another within it.   However, abilites that allow you to cross over into another dimension such as the shadow plane.   Regardless if it is within the dungeon does not work.   Keep in mind that this will apply to even magical items.<br/><br/>The reason why a Druid is restricted,  is for two reasons a caster cannot summon within the dungeon.  Which includes not just the Druid but other magical classes.     As for the  Druid, he or she will not be able to replace  his companion if lost.   And only a few sections really allow the Druid to use full extent of abilities minus the summoning.<br/><br/>Non spontaneous casters,  i.e Wizards that study and prepare spells.   Restricted simply because you will not automatically get spells for your spell book.  The dungeon will have scrolls to be found.   However, this will put such a character at a disadvantage.   So keep that in mind if deciding to select such a class.<br/><br/>The dungeon is not automatically with light sources.   So keep that in mind when equipping.   As well as other supplies.   The party will have to be self reliant.   So prepare as if for a long trip.   As this leads to encumbered.   I  will not be anal over it.  Thou it will come into play.  Especially with the nature of certain sections of the dungeon.   As far as back story of your character, anything you desire.  As it will be interwoven into the campaign  as backdrop of the world.<br/><br/>In addition to your character sheet.      Please include a back ground.   Most of the character generators have a section to put in a background for the character.<br/><br/><strong><span class="bbc_font" style="font-family: georgia;"><span class="bbc_u"><span class="bbc_size" style="font-size: 14pt;">Character Roster</span></span></span></strong><br/><sub><strong>Roster of player characters/prominent npc. </strong></sub><br/><br/><strong><span class="bbc_u">Active Roster:</span><br/><br/>Yolga<br/>Talia<br/><del>Xavier</del><br/>Rokh<br/>Amara (pnpc)</strong><br/><br/><strong>Experience Awarded:   775 exp each  (12/28/09), 1050 exp each/except Xavier (2/08/10 total 1825 exp)</strong><br/><br/><strong>Only post characters,  this can be a link to sheet.  No out of character questions here.</strong><br/><br/><br/><br/>