Lux took a place at the bar, watching the interactions between the hooded fellow and the woman, who'd just asked for assistance about something. He knew they both had the smell and look of adventure about them...and the woman seemed a little too nice.<br/><br/>He winked at the bartender, and he said, "Mind telling me some about the Ulfen in the area talking about monsters from the north? And maybe a little bit about the reputation of Dryden Kepp, a hunter from around here? Bunch of talk about the noblewoman being kidnapped, and I want to know what I'm getting into before I rescue her."<strong>(Diplomacy: 11, Knowledge Local: 8)</strong>He sounded cocky about it, and truth be told, he did feel confident. What could this backwater hellhole throw at him that he was unprepared for?<br/><br/>He winked at Mary after he asked his questions to the bartender, as if to say with a single coy flick of an eyelid that he knew what she was about. He did cast an appraising look about Lux; there was someone who seemed as if he knew what hardship was. He also added to the bartender, jerking a thumb at Lux and Mary, "If they're having drinks, it's on me." As far as Syrex was concerned, it was always profitable to invest in a new venture...and to invest in partners that might help him not get killed on a new venture.<br/><br/>OOC:<br/>[<strong>Question:</strong>Would this be a Knowledge (local) check, since it's about local news? I'm never sure how that skill works. Just in case, I will roll both the Knowledge check and a Diplomacy check.]<br/>Diplomacy: (http://elliquiy.com/forums/dicebot.php?r=46306) 5 +6 = 11.<br/>Knowledge (Local): (http://elliquiy.com/forums/dicebot.php?r=46305) 7 + 1 = 8.