<div class="floatleft">(http://th05.deviantart.net/fs71/PRE/i/2013/198/7/6/silver_eyed_irena___portrait__remake__by_gothawolf-d6dv1j4.jpg)</div><strong>Idise of Vellumis (http://www.myth-weavers.com/sheetview.php?sheetid=689700)</strong><br/><strong>Location:</strong>Kenabres caverns, heretic grotto<br/><strong>With:</strong>Anevia, Aravashnial, Horgus, Lydia, Nessa, Zanthus<br/><strong>Status:</strong>HP 10/18; AC 14, Touch 11, Flat 13; CMD 14; Fort +1, Ref +1, Will +5; Perception +6; Init +1<br/><hr/><br/>Idise follows the large cat with haste into the room beyond the northern doorway, scanning the area quickly for threats.  Spotting the further door, she moves to it with her weapon ready, holding it shut while listening intently for any threats lingering beyond.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Actions and dice</div><div class="spoiler_body">Move: 25' north and then east, to the door<br/>Perception check to detect sounds in the next room: 1d20a6 Result: 17 (https://elliquiy.com/forums/dicebot.php?r=62277)</div></div>