Launch bays come equipped with two squadrons of fighters and/or bombers, while torpedo launchers come with a full complement of torpedoes.  A standard launcher carries about 12 torpedoes.<br/><br/>Torpedo launchers have a range of 60+ VU, but are fairly unlikely to hit anything beyond 20-30 VU since attacking ships can simply adjust their course to avoid the torpedoes.  (they're great for forcing the enemy to move in a particular way, though)   Boarding torpedoes are easier to hit with at long range, though guided torpedoes (best for hitting at long range) are hideously expensive.  The tau specialize in long range guided missile systems, and have been known to hit targets from 75 VU away, though their armor penetration is infamously unreliable.<br/><br/>Fighters have a range of about 40 VU, and bombers have a range of about 55 VU.  Fighters and bombers often can't intercept a destroyer class ship moving at speed, so they tend to be better at taking down capital ships and transports.