The roar of the 'avalanche' was the first thing she noted, as well as the change in air quality up this high.  It was<em>massive</em>... but not<em>too</em>massive to be too much of a problem... she hoped.  Inverting herself to look under the base better, she took note of the fast-moving thing... as well as what was under it, considering there was no defining detail about the thing in and of itself, far too smooth to be made by anything short of magic.  Four centaric constructs, though she knew not what they were...<br/><br/>...but the other three near to them, their faces twisted octopi abominations, twisted aberrations... illithids, "mindflayers"... this was<em>not</em>good... one was wielding a bronze coffer, and another was holding onto a desert goblin... and apparently the gravity for them had been swapped about... powerful magics indeed.  If she could, she'd try to save the goblin, but if not, then stopping the pyramid before it managed to ruin the Sharessan temple was the top priority.<br/><br/>"Those are Mind Flayers Aria... better pray you have that mind-defending spells of yours at full strength." Kass said calmly, calculating the situation best she could "If you can tell me how powerful their magics are, I'd appreciate it, and anything else you can tell me with your Arcane sight as well.  We need to kill them as fast as possible... Dimension Door us both over and letting you have at it?"<br/><br/>After that, she whispered softly, and let her magics flow to empower them both, and brings her blade out as well....<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">She draws her longsword, and also activates Inspire Heroics to give Aria better Saves and Dodge Bonuses.  If she must choose one or the other, go with her using Inspire Heroics then.</div></div>