A few more minutes pass, and without other questions being posed, the Queen begins to have most of her servants dress her to resume court. Most, because a few are spared to gather the documents up in an official bag (it has the royal crest on it which should give a good amount of weight to any words about this errand), lead the group to the stables were they may borrow some better saddles, horses, or an extra cart. Most importantly, they give details on the usual route an important message would take, the Water Road, and a coastal town that is roughly a straight line's travel going by the sun.<br/><br/>An important message would take the high road north until the turn off to the Water Road. But they'd turn off about a half-day's travel on the Water Road. This is because the nearby village that used to be a stop on that path fell to disaster recently and worse, the witch that people call the Black Hunt or Blackhunt has been roaming around the ruins of Oakshod.<br/><br/>That doesn't mean that the Water Road is unsafe, just that important messages would take the loss in time by hitting one of the smaller settlements and then rejoining the Water Road later.<br/><br/>Of course, following the coast line for about a day and a half would bring the group to a small fishing community that popped up due to the changes the gods made to the Rhye Lake. Due to the lack of roads, it'd be the slowest going, but also unlikely to have anything more dangerous than a stray wolf or other animal.