<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Combat Results</div><div class="spoiler_body">You don't see anything right away, but you can hear Marc nearby.  Perception check of DC 16 to figure out where exactly; he's around a nearby corner.</div></div><br/>Rushing down the steps, you realize that the "basement" is actually an entrance to some sort of underground catacombs.  It's dark, but there's enough light from upstairs to see without much trouble.  You don't know how big the area is, but you can tell it probably connects to several buildings.  Nearby, you can make out someone breathing - likely Marc.