<div class="floatleft">(https://ih1.redbubble.net/image.354067935.3091/mp,550x550,matte,ffffff,t.3u1.jpg)</div><span class="bbc_size" style="font-size: 24pt;"><strong><span class="bbc_font" style="font-family: impact;">Hadrhune Bashir</span></strong></span>(https://elliquiy.com/forums/index.php?topic=332178.msg15843550#msg15843550)<br/>Half-elf Bard 4<br/><strong>Hit Points</strong>43/43<br/><strong>Armor Class</strong>16, touch 12, flat-footed 14, CMD 13<br/><strong>Senses</strong>darkvision 60 ft., low-light vision, Perception +8<br/><hr/><br/>As they march out into the Dark Continent for the first time, Bashir unfurls the flag of the Crimson Dawn, attaching it to his longspear, and using his weapon cord (https://aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Weapon%20cord) to fasten the longspear to his wrist.<br/><br/><strong>GM Notes:</strong>Party members within 30 ft of Bashir gain +1 morale bonus to attack rolls, weapon damage rolls, and saving throws against fear and charm effects. Note that the bonus to attack rolls and saving throws is likely to be overwritten by Mastermind rules when combat is initiated, as Bashir has a +15 bonus in Knowledge (Tactics).