Changing Block and Deflect from UtF to an attack roll is actually a great idea, since they could scale to eachother. It also makes sense that the better duelist (represented by BaB) would be really good at blocking and deflecting. As it is, a Jedi with 6 Str and Dex and 20 Cha could be this unstoppable glacier with Skill focus and Shii-Cho. That and it's always balanced against itself. Any bonus to attack rolls could apply to the defender as well as the attacker.<br/><br/>Yep, that sounds like a better idea. Everything written as is, except it's an attack roll instead of a UtF check. The penalty applies to UtF and to attack rolls made to block/deflect. (Successive attacks from the same opponent are usually at a -5 penalty anyways so it would match up quite well)<br/><br/>I'm also tempted to roll Block and Deflect into one talent, given the nerfing this would be. Then again, it's a second DC that the attacker needs to overcome so that advantage can't be understated. But if it's attack roll vs. attack roll then it'd be much better balanced. Consular-types with low attack bonuses can use a number of force powers to protect them like Negate Energy, Shien deflection, deflecting slash, interception, ect.