<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=188886.msg10155058#msg10155058">Quote from: Ghostwheel on 22-06-2014, 15:44:11</a></div></div><blockquote class="bbc_standard_quote">It doesn't hurt nearly as bad for my character as for others since I don't make attacks as often, but could we not use critical hit/fumble tables? They're really bad for a plethora of reasons (http://www.dnd-wiki.org/wiki/User:Ghostwheel/Blogs/3).<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Up to you guys. I'd also be open to alternatives, like only using the variant critical hit chart, or rolling a 1d20 after a natural 1 and only fumbling if thats a natural 1. I'm personally a big fan of the critical hit charts in Dark Heresy where its not just extra damage, but something cool happening, however I will obviously go with that my players think is enjoyable.