Destiny Status: Light 1 - 2 Dark<br/><br/>The group responded to Miria, though likely not in the way she might have preferred.  The hazy sky lit up as they opened fired almost as one, blaster bolts slamming into the rock that Miria was taking cover behind before one caught her in the shoulder.  She felt a searing pain as her arm went numb and weak.  Her clothing had stopped too severe of a burn to her skin, but it was a struggle just to lift her arm, let alone wield a weapon.<br/><br/>Rules<br/>PC PC PC NPC NPC<br/>The group of 3 on the hill has cover and is at medium range range to Septimus and Miria,<br/>Tina is at long range, but has moved moved halfway between long/medium.<br/>Miria, Tina, and Septimus are in cover.<br/>The first group is in cover, and there is an additional setback die to hit them due to the poor visibility.<br/>There is a second group that has not been spotted yet.<br/>Please declare what you spend your action and maneuver(s) on.<br/>The group attacked with Heavy Blaster Pistols at Medium Range.  With a pool of 2 proficiency, 1 ability, 2 difficulty, and 2 setback (one for cover, one for poor visibility).  They achieved 1 success, 4 threat, and 1 triumph.  I will use the Triumph to critical, and will leave the threat up to all of you (if you can't decide, I will just use it to add setback to their next attack).<br/>Miria takes (not factoring in any soak) 8 damage and gains a critical injury of Agonizing Wound (Average Severity.  Increase difficulty of all Brawn/Agility by one until end of encounter).