GM Announcements, Notes, and general ramblings. If you could post your character sheets here for ease of access that would be great.<br/><br/>Houserule for Initiative<br/>Initiative in PbP games I feel can just lag a game. Encounter begins, characters roll for initiative and then we wait for the first person to go. Instead I run encounters as first come first server, meaning if you want your character to attack before the enemy then you better attack on your post rather than wait for them to attack and you retaliate.<br/><br/>The Lust System is point base. There are three levels of lust in this system, Aroused, Tainted/Tempted, and Corrupted. Once fully corrupted, the character is broken and can not be saved unless restored by a Wish Spell. During encounters, traps, and other situations of sexual nature the characters will be given Wisdom based DCs, fail and they accrue Arousal Points (AP). These points can also have magical side effects based on their source. When a character has AP equal to 3 + Wisdom Modifier (Minimum 2 points), they become "Aroused". When a character has AP equal to 3 + Wisdom Modifier x 2 (Minimum 4 points), they become "Tempted" or "Tainted", both are the same. At AP equal to 3 + Wisdom Modifier x 3 (Minimum 6 points), they are now "Corrupted". AP equal to 3 + Wisdom Modifer x 4 (Minimum 12 points) the character is fully corrupted and considered broken.<br/><br/>(You suffer the previous level's effects when you increase in level)<br/><span class="bbc_u">When Aroused</span><br/>- Character suffers disadvantage on Ability Checks<br/>- Sex based saves have their DC increased by 1 against the character<br/><span class="bbc_u"><br/>When Tempted/Tainted</span><br/>- Speed is halved<br/>- Disadvantage on Attack Rolls and Saving Throws<br/>- Sex based saves have their DC increased by 1 against the character (Total of 2)<br/><br/><span class="bbc_u">When Corrupted</span><br/>- Speed is halved again<br/>- Hostiles have advantage against you<br/>-  - Sex based saves have their DC increased by 2 against the character (Total of 4)<br/><br/><span class="bbc_u">Magical Side Effects</span><br/>- Pheromones, Monsters based on scent are more easily aware of your location and will more likely target you. You have disadvantage on stealth checks against scent based monsters.<br/>- Naked Sight, You can only see yourself, allies, or hostiles as completely nude even when they are actively wearing clothing/armor.<br/>- Fascination, You suffer disadvantage on perception checks as you are distracted by the genitalia of others around you, including monsters<br/>- The Groping Hands, Though no one is actively touching you, you feel several hands, fingers, or tendrils exploring your body. While under the influence of Groping Hands, make a Wisdom save DC 14 each hour or gain one AP upon failure.<br/>- Orgasmic Resistance, Your character has become resistant to climaxing. This decreases the DC for hostiles to bring the character to orgasm by 10. The character also can no longer find relief during a short rest by masturbating.<br/>- Sensitive, Your character has become sensitive to sexual activities and sources of corruption. Sex based DCs are increased by 2<br/><br/><span class="bbc_u">AP Sources</span><br/>- Hostiles during encounters (Actions varying, further explained in Grappling Rules)<br/>- Magic Spells and Effects<br/>- Lustful substances<br/>-<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spell: Confusion</div><div class="spoiler_body"><span class="bbc_u">When aroused</span><br/>1 random movement<br/>2-4 doesn't act<br/>5-6 melee attack random target<br/>7-8 begins removing clothing or armor. Characters can later spend an action to put clothing or armor back into place.<br/>9-10 acts normally<br/><br/><span class="bbc_u">When Tempted/Tainted</span><br/>1 random movement<br/>2-3 doesn't act<br/>4-6 begins removing clothing or armor. Characters can later spend an action to put clothing or armor back into place.<br/>7-8 Attempts to grapple the closest target and begins stripping them on similar rolls next turn. If the target is also confused and doing nothing auto fails the grapple. If the target is confused and aroused, auto fails the grapple if doing nothing or stripping themselves. If the target is confused and tempted/tainted, autofails the grapple if doing nothing, stripping themselves.If the target is attempting to stripping someone else, they will cooperate and begin stripping the grappler.<br/>9-10 acts normally<br/><br/><span class="bbc_u">When corrupted</span><br/>1 random movement<br/>2-3 doesn't act<br/>4-6 begins removing clothing or armor. Characters can later spend an action to put clothing or armor back into place.<br/>7-8 Attempts to grapple the closest target and begins fondling on success. If the target is also confused and doing nothing auto fails the grapple. If the target is confused and aroused, auto fails the grapple if doing nothing or fondling themselves.If the target is confused and tempted/tainted, autofails the grapple if doing nothing, fondling themselves or attempting to fondle someone else.<br/>9 moves towards the most dominant hostile within sight and go prone if within 5ft of hostile.<br/>10 act normally</div></div><br/>-<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spell: Collar of Lust (Crown of Madness Rework)</div><div class="spoiler_body">1 action, 120ft, VS, Concentration up to 1 min<br/>One humanoid of your choice that you can see within range must succeed on a Wisdom Save or become charmed by you for the duration. While charmed A thick leather collar ornamented with an iron ring appears around their neck and their eyes give off a pinkish glow. <br/><br/>The charmed target must use it's action before moving on each of it's turns make a Grapple attack action against a creature other than itself that you mentally choose. Subsequent turns will attempt to maintain the grapple and begin removing armor/clothing from the target, they will then begin fingering, fondling, and such afterwards. The target can act normally on it's turn if you choose no creature or if none are within it's reach.<br/><br/>On your subsequent turns, you must use your action to maintain control over the target, of the spell ends. Also the target can make a Wisdom Saving throw at the end of each of it's turns. On a success the spell ends. </div></div><br/>- Spell: Evard's Black Tentacles, Instead of taking 3d6 bludgeoning damage. The tentacles on subsequent turns can instead begin performing grapple actions from the rules below.<br/>- Spell: Symbol,<strong>Taint</strong>. Each target must make a Wisdom Saving Throw. On a failed save gains AP till they reach the next level of Lust. Those Corrupted before the spell will gain AP till they are two points from being considered Broken. (Example, Jessica with 1 AP, will become Aroused and now have 4 AP.)<br/><br/><br/><span class="bbc_u">AP Reduction</span><br/>- On a Long Rest. Remove two points at the end of the long rest.<br/>- Short Rest. Can masturbate and Remove one point at the end of the short rest<br/>- Spell: Greater Restoration. Go down one level, (Example, Jessica has a Wisdom of 12 and currently has 5 AP so she is Aroused. Greater Restoration removes one level, taking her from Aroused to normal, leaving her with one AP)<br/>- Spell: Lesser Restoration, Removes two points.<br/>- Other methods will be thought off.<br/><br/><span class="bbc_u">AP Protection</span><br/>- Spell: Aura of Purity, gives advantage making saving throws for AP.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Grappling rules</div><div class="spoiler_body"> - In order to be raped monsters must first successfully grapple the character. Once grappled other monsters on their turn can further grapple the character, characters have disadvantage on these contested rolls. Character must remain grappled for raping or removing of clothing/armor to happen.<br/> - When two or monsters have a character grappled one hostile can spend their action to pin the character.<br/> - In order to escape the grapple of multiple hostiles the character must succeed on an Athletic or Acrobatic check at disadvantage vs. the Athletics of the grappler with the highest modifier to Athletics.<br/> - As an action while the character is grappled the hostile can make a strength check DC 12 to shred the character's clothing so long as they are not wearing armor or the minimum armor has been removed, DC 8 Dexterity check to remove clothing enough to be fuck the character.  <br/> - As an action, hostiles can grope and fondle the grappled character, Wisdom Save DC 6 plus hostile's Dexterity Mod or suffer one AP.<br/> - As an action, hostiles that use tentacles or tongues can invade a grappled character's armor or clothing. Wisdom Save DC 6 plus hostile's Dexterity Mod or suffer one AP.<br/> - As an action, hostiles can begin removing the grappled character's armor. One action will remove minimal light armor, two actions will remove minimal medium armor, three actions will remove minimal heavy armor. Hostiles may make a strength check to simply tear away the armor in one action DC16 for light armor, DC20 for medium, and DC 24 for heavy. This is the armor's straps and latches giving way to strength. Characters can be stripped of armor in one round if multiple hostiles work on one character.<br/> - As an action, hostiles can pin and fuck a character orally. The hostile has disadvantage on their next grapple check against the character unless other hostiles are aiding in the grapple or the character is restrained. Wisdom Save DC 8 plus hostile's Dexterity Mod or suffer one AP.<br/> - As an action, hostiles that you tentacles or tongues can fuck a character orally. Wisdom Save DC 8 plus hostile's Dexterity Mod or suffer one AP.<br/> - As an action, hostiles can pin and begin fucking a character vaginally or anally so long as minimal armor and clothing has been removed. Wisdom Save DC 10 plus hostile's Dexterity Mod + 1 per additional hostile or tentacle involved in the sexual act, or suffer one AP. (Example, three bugbears have Jessica grappled and have removed her armor and clothing. The first begins fucking her vaginally it would be Wisdom Save DC 10 + 2 for Bugbear's Dex. The second begins fucking Jessica anally, Wisdom Save DC 10 + 2 for Bugbear's Dex + 1 for the other Bugbear involved. The third begins fucking Jessica in the mouth, Wisdom Save DC 8 + 2 for Bugbear's Dex + 2 for the other two Bugbear's involved. On three fails would be 3 AP accrued in the one round.)<br/> - As an action, Hostiles can attempt to bring the grappled character to orgasm. The character makes a Con Save with a DC equal to 8 plus the Hostile's Dex Mod plus the number of actions the character has been fucked during the encounter. Failing the Save, the character orgasms and gains two AP. The hostile that brought the character to Orgasm can not try again or fuck the character for a minute.<br/><br/>More will be added as they are thought of.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character Sheets</div><div class="spoiler_body"><div class="floatleft">(https://elliquiy.com/elluiki/images/b/b3/Castlevania-art-shanoa-3.jpg)</div><strong><span class="bbc_u">Name:</span></strong> Silvia Blackheart<br/><span class="bbc_u"><strong>Race/Age/Height/Weight:</strong></span> Human, 23yo, Average height and weight<br/><span class="bbc_u"><strong>Class/Level:</strong></span>  Sorcerer (Shadow Magic) 8<br/><strong><span class="bbc_u">Str:</span></strong> -2 (7) <strong><span class="bbc_u">Dex:</span></strong> +2 (14) <span class="bbc_u"><strong>Con:</strong></span> +2 (14)<span class="bbc_u"><strong> Int:</strong></span> +0 (10) <strong><span class="bbc_u">Wis:</span></strong> +0 (10) <strong><span class="bbc_u">Cha:</span></strong> +4 (18)  <br/><span class="bbc_u"><strong>AC:</strong></span> 14 (17 with Mage Armor) <span class="bbc_u"><strong>Speed:</strong></span> 30ft <span class="bbc_u"><strong>Max HP:</strong></span> 50/50<br/><span class="bbc_u"><strong>Saving Throws:</strong></span> Con +5, Cha +7<br/><span class="bbc_u"><strong>Languages:</strong></span> Common, Elven, Primordial, Abyssal<br/><span class="bbc_u"><strong>Passive Perception:</strong></span> 13, Darkvision 120ft<br/><span class="bbc_u"><strong>Skill Proficiencies</strong></span>: Acrobatics +5, Arcana +3, Insight +3, Perception +3, Persuasion +7<br/><span class="bbc_u"><strong>Weapon Proficiencies:</strong></span>Daggers, darts, slings, quarterstaffs, light crossbows<br/><span class="bbc_u"><strong>Armor Proficiencies:</strong></span> None<br/><strong><span class="bbc_u">Background:</span></strong> Custom<br/><span class="bbc_u"><strong>Features:</strong></span> Font of Magic (8 Sorcery Points), Metamagic (Empower, Careful Spell), Eyes of the Dark, Strength of the Grave, Hound of Ill Omen<br/><span class="bbc_u"><strong>Feats:</strong></span> Lucky<br/><span class="bbc_u"><strong>Equipment:</strong></span>Dagger of Warning(Uncommon, Attunement), Bracers of Defense(Rare, Attunement), Cloak of Displacement (R, Attunement)<br/>Broom of Flying, Bag of Holding, Ring of Swimming, Wand of Magic Missiles, Wand of Secrets, Wand of Magic Detection,  Periapt of Health, 2x Immovable Rods, Dust of disappearance, 5x potion of healing, Fine Clothes, Crystal Arcane Focus, Antitoxin x2, Holy water x2, Explorer's Pack, +20 Rations, 55gp<br/><span class="bbc_u"><strong>Attacks:</strong></span><br/><span class="bbc_u"><strong>Character Ons:</strong></span> Dominating others! (she is unlucky, right?  ::) )<br/><span class="bbc_u"><strong>Player Offs:</strong></span> Scat, Gore<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spells</div><div class="spoiler_body"><span class="bbc_u">Cantrips: </span><br/>Chill Touch<br/>Light<br/>Fire Bolt<br/>Prestidigitation<br/>Mending<br/><br/><span class="bbc_u">1st</span> 3/4<br/>Mage Armor<br/>Shield<br/>Expeditious Retreat<br/><br/><span class="bbc_u">2nd</span> 3/3<br/>Darkness*<br/>Misty Step<br/>Scorching Ray<br/><br/><span class="bbc_u">3rd</span> 3/3<br/>Blink <br/>Fireball<br/><br/><span class="bbc_u">4th</span> 2/2<br/>Sickening Radiance<br/>Banishment</div></div><br/><br/><br/><div class="floatleft">(https://i.redd.it/54er4b4k1b821.png)</div><strong>Name:</strong> Slayer (real name: Tracilia Denar)<br/><strong>Race/Age/Height/Weight:</strong> Human (variant), 20, 6'0'ft, 180lb<br/><strong>Alignment:</strong> Chaotic Good<br/><strong>Class/Level:</strong> Ranger 5 (Monster Slayer Conclave (http://dnd5e.wikidot.com/ranger:monster-slayer))/Fighter 3 (monster hunter (http://dnd5e.wikidot.com/fighter:monster-hunter))<br/>Str: 14 (+2)/19 (+4) Dex: 14 (+2) Con: 14 (+2) Int: 12 (+1) Wis: 14 (+2) Cha: 9 (-1) <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Rolls</div><div class="spoiler_body">At 2019-03-18 03:21:19, Goblin Slayer (uid: 14) rolls: 4d6k3 Result: 9 (https://elliquiy.com/forums/dicebot.php?r=132688)<br/>At 2019-03-18 03:21:10, Goblin Slayer (uid: 14) rolls: 4d6k3 Result: 13 (https://elliquiy.com/forums/dicebot.php?r=132687)<br/>At 2019-03-18 03:21:06, Goblin Slayer (uid: 14) rolls: 4d6k3 Result: 12 (https://elliquiy.com/forums/dicebot.php?r=132686)<br/><del>At 2019-03-18 03:21:02, Goblin Slayer (uid: 14) rolls: 4d6k3 Result: 5</del> (https://elliquiy.com/forums/dicebot.php?r=132685)<br/>At 2019-03-18 03:20:59, Goblin Slayer (uid: 14) rolls: 4d6k3 Result: 11 (https://elliquiy.com/forums/dicebot.php?r=132684)<br/>At 2019-03-18 03:20:56, Goblin Slayer (uid: 14) rolls: 4d6k3 Result: 14 (https://elliquiy.com/forums/dicebot.php?r=132683)<br/>At 2019-03-18 03:20:50, Goblin Slayer (uid: 14) rolls: 4d6k3 Result: 14 (https://elliquiy.com/forums/dicebot.php?r=132682)</div></div><br/><strong>AC:</strong> 20 <strong>Speed:</strong> 30'ft <strong>Max HP:</strong> 68/68  <strong>AP Thresholds:</strong> 5/10/15/20<br/><strong>Saving Throws:</strong> Strength +7, Dexterity +5<br/><strong>Profiency bonus:</strong> +3<br/><strong>Languages:</strong> Common, Orc, Goblin, Abyssal, Infernal, Undercommon<br/><strong>Passive Perception:</strong> 15<br/><strong>Passive Insight:</strong> 15<br/><strong>Skill Proficiencies:</strong> Athletics +5, Insight+5, Investigation+4, Nature+4, Perception+5, Survival+5, Stealth+5<br/><strong>Tool Proficiencies:</strong> Tinkerer's Tools<br/><strong>Weapon Proficiencies:</strong> Simple, Martial<br/><strong>Armor Proficiencies:</strong> Light, Medium, Shields<br/><strong>Background:</strong> Haunted One (http://dnd5e.wikidot.com/background:haunted-one)<br/><strong>Features:</strong> Human Determination (racial, +1 Con), Keen Mind (4th level ranger), Favored Enemy (Humanoids), Natural Explorer, Fighting Style (Tunnel Fighter, Dueling), Spellcasting (Ranger), Primeval Awareness, Monster Slayer Magic, Hunter's Sense, Slayer's Prey, Extra Attack, Second Wind, Action Surge, Bonus Profincies, Combat Superiority (4d8, Precision/Sharpened Attack, Sharpened Senses, Superior Willpower), Hunter's Mysticism<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spells</div><div class="spoiler_body"><strong>Spell attack:</strong> +5<br/><strong>Spell save DC:</strong> 13<br/><strong>Spells per day/known:</strong><br/>1st (4/4): Snare, Alarm, Goodberry, Protection from Good and Evil<br/>2th (2/2): Pass without Trace, Zone of Truth<br/></div></div><br/><strong>Equipment:</strong> Arrow-Catching Shield (attunement), Heward's Handy Haversack, 2xSuperior Healing Potions, +1 Short Sword (250gp), +1 Shortbow (250gp), Adamantine Breastplate (250gp), Alchemy Jug (250gp), Gauntlets of Ogre Power (attunement) (250gp), Helm of the Nightwatch (goggle of night) (250gp), Quiver of Ehlonna (250gp), Necklace of Adaption (attunement) (250gp), Infernal Language Lessons (250gp), Monster Hunter Pack, Tinkerer Toolkit, 3xsmoke bombs (200gp), 3xfire bombs (150gp), 3xFire mines (180gp), 4xhunting traps (20gp), 100gp worth general items/crafting supplies (ten foot pole, soap, alcohol for wound cleansing etc), Spell Component Pouch (month supply), 50gp<br/><strong>Attacks:</strong><br/>Short Sword +8, 1d6+7<br/>Shortbow +5, 1d6+3<br/>Unarmed +7, 1d4+4<br/><br/><strong>Character Ons:</strong> Bondage, Monsters, Size Differences, Multiple Partners, Creampies/Lots of cum<br/><strong>Player Offs:</strong> M/M, Mutilation, Gore/Snuff/Vore, Bodily wastes in sexual situations<br/><br/><div class="floatleft">(https://i.imgur.com/lJoBGcG.jpg)</div><strong><span class="bbc_u">Name:</span></strong> Afria<br/><span class="bbc_u"><strong>Race/Age/Height/Weight:</strong></span> Protector Aasimar/19/5'/112 lbs<br/><span class="bbc_u"><strong>Class/Level:</strong></span> Life Cleric/8<br/><strong><span class="bbc_u">Str:</span></strong> 10 ( - ) <strong><span class="bbc_u">Dex:</span></strong> 12 ( +1 ) <span class="bbc_u"><strong>Con:</strong></span> 10 ( - )<span class="bbc_u"><strong>Int:</strong></span> 9 ( -1 ) <strong><span class="bbc_u">Wis:</span></strong> 16 ( +3 ) <strong><span class="bbc_u">Cha:</span></strong> 15 ( +2)<br/><span class="bbc_u"><strong>AC:</strong></span> 18 <span class="bbc_u"><strong>Speed:</strong></span> 30 <span class="bbc_u"><strong>Max HP:</strong></span> 64/64<br/><span class="bbc_u"><strong>Saving Throws:</strong></span> WIS +6, CHA +5<br/><span class="bbc_u"><strong>Languages:</strong></span> Common, Celestial<br/><span class="bbc_u"><strong>Passive Perception:</strong></span> 13<br/><span class="bbc_u"><strong>Skill Proficiencies:</strong></span> Acrobatics +4, Performance +5, Religion +6, Persuasion +5<br/><span class="bbc_u"><strong>Tool Proficiencies:</strong></span> Disguise Kit, Flute<br/><span class="bbc_u"><strong>Weapon Proficiencies:</strong></span> All Simple<br/><span class="bbc_u"><strong>Armor Proficiencies:</strong></span> All<br/><strong><span class="bbc_u">Background:</span></strong> Entertainer<br/><span class="bbc_u"><strong>Features:</strong></span><br/>Disciple of Life<br/>Channel Divinity (2/rest)<br/> - Turn Undead<br/> - Blessed Healer<br/>Divine Strike<br/><br/>Darkvision (60ft)<br/>Celestial Radiance: Resistance to Radiant and Necrotic damage<br/>Healing Hands: As an action, heal touched creature an amount equal to level, once per long rest<br/>Light Bearer: Know Light cantrip. Cast with Cha<br/>Radiant Soul. Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing your eyes to glimmer and two luminous, incorporeal wings to sprout from your back. Your transformation lasts for 1 minute or until you end it as a bonus action. During it, you have a flying speed of 30 feet, and once on each of your turns, you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra radiant damage equals your level. Once you use this trait, you can't use it again until you finish a long rest<br/><span class="bbc_u"><strong>Equipment:</strong></span> Mace, Armour of Fire Resistance (Half plate), Necklace of Prayer Beads (4 (https://elliquiy.com/forums/dicebot.php?r=132790) beads), Periapt of Proof Against Poison, flute, costume, Mace, Light crossbow (20 bolts), shield, 3015 gp<br/><span class="bbc_u"><strong>Attacks:</strong></span><br/>Mace: +2 attack, 1d6 damage<br/>Light Crossbow: +4 attack, 1d8 damage<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spells</div><div class="spoiler_body">Save: 14<br/>Attack: +6<br/>Cantrips<br/> - Thaumaturgy<br/> - Mending<br/> - Resistance<br/> - Sacred Flame<br/>Level 1 (4)<br/> - Cure Wounds (Domain)<br/> - Bless (Domain)<br/> - Guiding Bolt<br/> - Protection from Evil<br/> - Sanctuary<br/> - Healing Word<br/>Level 2 (3)<br/> - Enhance Ability<br/> - Prayer of Healing<br/> - Protection from Poison<br/>Level 3 (3)<br/> - Spiritual Weapon (Domain)<br/> - Lesser Restoration (Domain)<br/> - Beacon of Hope<br/> - Mass Healing Word<br/> - Remove Curse<br/>Level 4 (2)<br/> - Banishment</div></div><br/><span class="bbc_u"><strong>Character Ons:</strong></span> Sweet loving vanilla sex. <del>At least until her first rough bestiality experience</del><br/><span class="bbc_u"><strong>Player Offs:</strong></span> Gore, vore, scat.<br/><br/><div class="floatleft">(https://i.imgur.com/ULutJZF.jpg)</div><strong>Name:</strong> Xa'ndrah Spiderweave<br/><strong>Race/Age/Height/Weight:</strong> Drow/121/5'/92 lbs (42kg)<br/><strong>Alignment:</strong> Lawful Evil<br/><strong>Class/Level:</strong> Monk 8 (Ninja)<br/>Str: 9 (-1) Dex: 20 (+5) Con: 12 (+1) Int: 11 (+0) Wis: 16 (+3) Cha: 14 (+2) <br/><strong>AC:</strong> 20 <strong>Speed:</strong> 45'ft <strong>Max HP:</strong> 51/51<br/><strong>Saving Throws:</strong> Strength +2, Dexterity +8, Wisdom +6<br/><strong>Profiency bonus:</strong> +3<br/><strong>Languages:</strong> Common, Elvish, Undercommon, Drow sign language<br/><strong>Passive Perception:</strong> 16<br/><strong>Skill Proficiencies:</strong> Acrobatics+8, Deception+5, Investigation+3, Perception+6, Stealth+8<br/><strong>Tool Proficiencies:</strong> Thieves Tools, Calligrapher supplies, Playing Cards<br/><strong>Weapon Proficiencies:</strong> Simple, rapiers, shortswords, and hand crossbows.<br/><strong>Armor Proficiencies:</strong> none<br/><strong>Background:</strong> Criminal (ninja)<br/><strong>Features:</strong> Criminal Contact, Keen Senses, Fey Ancestry, Trance, Superior Darkvision, Sunlight Sensitivity, Drow Magic (Dancing Light, Faerie Fire, Darkness), Drow Weapon Training, Unarmored Defense, Martial Arts, 8 Ki, Unarmored Movement, Deflect Missiles, Slow Fall, Extra Attack, Stunning Strike, Ki empowered strikes, Evasion, Stillness of mind, Shadow Arts (Minor Illusion, 2ki: Darkness, Darkvision, Pass without Trace, Silence), Shadow Step, Feat: Resilient(wis), ability score improvement +2 dex<br/><strong>Equipment:</strong> Short Sword+2, Bracers of Defense(Attunement), Cloak of Displacement(Attunement), Slippers Of Spider Climbing(Attunement), Gloves of Thievery, Eyes of Minute Seeing, Hand Crossbow +1, Keoghtom's ointment x2, Immovable Rod x2, Bag of Holding, Deck Of Illusions x2, Thieves Tools, Calligrapher Supplies, Playing Cards, Burglar's pack, Clothes of mending (ninja outfit), Caltrops x25, Hunting Trap x2, Manacles x2, 100 feet of crossbow bolts x 60, crossbow bolt case, Hourglass x2, Rations x20, flask x5, bell x2, Tent, Spidersilk rope (50'), Spidersilk rope of mending, pouch with 5gp.<br/><strong>Attacks:</strong> Short Sword +10, 1d6+7, Hand Crossbow +9, 1d6+6, Unarmed +8, 1d6+5<br/><strong>Character Ons:</strong> Bondage, webs, exhibitionism, stealth sex, exotic positions.<br/><strong>Player Offs:</strong> Extreme Violence, blood and bathroom stuff, bestiality, spiders<br/><br/><div class="floatleft"><div align="center">(https://i.imgur.com/3ZczfLe.png)</div></div><strong><span class="bbc_u">Name: Melanna Goldheart</span></strong><br/><span class="bbc_u"><strong>Race/Age/Height/Weight:</strong></span> Human/23/5'7/140 lbs<br/><span class="bbc_u"><strong>Class/Level:</strong></span> Paladin of Devotion 8<br/><span class="bbc_u"><strong>Image References:</strong></span> <br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Helmet design reference</div><div class="spoiler_body">(https://i.imgur.com/g6jjqXF.jpg)<br/></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Armor Design reference</div><div class="spoiler_body">(https://i.imgur.com/qHszWVk.jpg?1) <br/></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Under-armor/figure reference</div><div class="spoiler_body">(https://i.imgur.com/nNSoRcM.jpg?1)<br/></div></div><br/><strong><span class="bbc_u">Str:</span></strong> 16 (19) ( +3 (+4) ) <strong><span class="bbc_u">Dex:</span></strong> 10 ( 0 ) <span class="bbc_u"><strong>Con:</strong></span> 13 ( +1 )<span class="bbc_u"><strong>Int:</strong></span> 10 ( 0 ) <strong><span class="bbc_u">Wis:</span></strong> 14 ( +2 ) <strong><span class="bbc_u">Cha:</span></strong> 18 ( +4 )<br/><span class="bbc_u"><strong>AC:</strong></span> 24 <span class="bbc_u"><strong>Speed:</strong></span> 30 <span class="bbc_u"><strong>Max HP:</strong></span> 53/53<br/><span class="bbc_u"><strong>Saving Throws:</strong></span> Strength +3 (+8), Dexterity +0 (+4), Constitution +1 (+5), Intelligence +1 (+5), Wisdom +5 (+9), Charisma +7 (+11)<br/><span class="bbc_u"><strong>Languages:</strong></span> Common, Celestial, Elvish<br/><span class="bbc_u"><strong>Passive Perception:</strong></span> 12<br/><span class="bbc_u"><strong>Tool Proficiencies:</strong></span> None<br/><span class="bbc_u"><strong>Weapon Proficiencies:</strong></span> Simple, Martial<br/><span class="bbc_u"><strong>Armor Proficiencies:</strong></span> All<br/><span class="bbc_u"><strong>Skill Proficiencies</strong></span> Athletics, History, Insight, Persuasion, <br/><strong><span class="bbc_u">Background:</span></strong> Noble<br/><span class="bbc_u"><strong>Features:</strong></span> Divine Sense, Spellcasting, Defense Fighting Style, Divine Smite, Divine Health, Channel Divinity, Aura of Protection, Aura of Devotion<br/><span class="bbc_u"><strong>Equipment:</strong></span> +1 Full Plate, +1 Shield (250), +1 Warhammer (250), +1 Morningstar (250), +2 Longsword (2,500), Ring of Protection, Gauntlets of Ogre Power, Eyes of the Eagle<br/><span class="bbc_u"><strong>Attacks:</strong></span> 2<br/><span class="bbc_u"><strong>Typical Memorized Spells:</strong></span><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Level One: 4 per Long Rest</div><div class="spoiler_body">Compelled Duel, Cure Wounds, Protection from Evil and Good, Thunderous Smite, Purify Food/Drink</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Level Two: 3 per Long Rest</div><div class="spoiler_body">Lesser Restoration, Protection from Poison, Zone of Truth</div></div><br/><span class="bbc_u"><strong>Character Ons:</strong></span> Constriction, Breathplay, Confinement, Clingy Clothes/Armor<br/><span class="bbc_u"><strong>Player Offs:</strong></span> Beastiality, Bathroom stuff<br/><br/><div class="floatleft"><div align="center">(https://i.pinimg.com/originals/ed/e8/ae/ede8ae83afe488d1e912d9c89cce2107.jpg)<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">More Images</div><div class="spoiler_body">(https://i.pinimg.com/originals/1c/9c/a9/1c9ca9e1fbe72b3b255f42ab0145aaea.jpg)(https://i.pinimg.com/originals/e2/98/23/e29823f7de5d9d6746ebaea26806f9c1.jpg)(https://i.pinimg.com/originals/01/dc/97/01dc97811c7b4a7d3141743c890d3ec4.jpg)(https://i.pinimg.com/originals/23/55/24/2355249f4f927f3ec6fe51001b57b670.jpg)</div></div></div></div><strong><span class="bbc_u">Name:</span></strong> Ayeth Skyhunter<br/><span class="bbc_u"><strong>Race/Age/Height/Weight:</strong></span> Half-Woodelf/34/5'8"/147<br/><span class="bbc_u"><strong>Class/Level:</strong></span> Barbarian 8<br/><strong><span class="bbc_u">Str:</span></strong> 21 (+5) <strong><span class="bbc_u">Dex:</span></strong> 14 (+2) <span class="bbc_u"><strong>Con:</strong></span> 16 (+3)<span class="bbc_u"><strong>Int:</strong></span> 6 (-2) <strong><span class="bbc_u">Wis:</span></strong> 12 (+1) <strong><span class="bbc_u">Cha:</span></strong> 13 (+1)<br/><span class="bbc_u"><strong>AC:</strong></span> 19 <span class="bbc_u"><strong>Speed:</strong></span> 40 <span class="bbc_u"><strong>Max HP:</strong></span> 120/120<br/><span class="bbc_u"><strong>Saving Throws:</strong></span> STR, CON<br/><span class="bbc_u"><strong>Languages:</strong></span> Giant, Elven, Common, Sylvan<br/><span class="bbc_u"><strong>Passive Perception:</strong></span> 14<br/><span class="bbc_u"><strong>Skill Proficiencies:</strong></span> Athletics, Acrobatics  Stealth, Nature, Animal handling, Perception, Survival, Intimidation<br/><span class="bbc_u"><strong>Tool Proficiencies:</strong></span> Herbalism Kit<br/><span class="bbc_u"><strong>Weapon Proficiencies:</strong></span> simple Weapons, Martial Weapons<br/><span class="bbc_u"><strong>Armor Proficiencies:</strong></span> Light Armor, Medium Armor, Shields<br/><strong><span class="bbc_u">Background:</span></strong> Ticklebelly Nomad<br/><span class="bbc_u"><strong>Racial Features:</strong></span> Darkvision, Fey Ancestry, Skill Versatility<br/><span class="bbc_u"><strong>Background Feature:</strong></span> At Home In the Wild<br/><span class="bbc_u"><strong>Class Features:</strong></span> Rage (4x day), Unarmored Defense, Reckless Attack, Primal Path: Totem Warrior (Wolf Totem, Aspect of the Tiger), ASI (+2 STR), Extra Attack, Fast Movement, Feral Instinct, ASI (+2 CON)<br/><span class="bbc_u"><strong>Magical Equipment:</strong></span> +1 Spear*, +1 Shield*, Ring of protection*, Belt of Hill Giant Strength*, Periapt of Proof against Poison (<strong>2500 GP</strong>), Potion of Greater Healing (4d4+4) (<strong>250</strong>), potion of Healing (2d4+2) (<strong>50</strong>)<br/><span class="bbc_u"><strong>Mundane Equipment:</strong></span> Warhammer (<strong>25</strong>), javelins x4 (<strong>2</strong>), explorer's pack (<strong>10</strong>), herbalism kit (<strong>5</strong>), hunting trap (<strong>5</strong>), scroll case (<strong>2</strong>), bullseye lantern (<strong>10</strong>), oil x2 (<strong>0.2</strong>)<br/><span class="bbc_u"><strong>Attacks:</strong></span> +1 Spear (+9, 1d6+6 Piercing; <em>Versatile, 1d8+6 piercing; thrown, Range 20/60</em>) | Warhammer (+8, 1d8+5 bludgeoning; <em>Versatile, 1d10+8</em>) | Javelin (+8, 1d6+8; <em>thrown, Range 30/120</em>)<br/><span class="bbc_u"><strong>Character Ons:</strong></span> Pretty men, lovely damsels, thunderstorms, amazon position, adorable puppies, knotted cocks, crushing her enemies, see them driven before her, and laminating their women (wait...).<br/><span class="bbc_u"><strong>Player Offs:</strong></span> Gross tentacles (Shoggoth no, cute jelly-boys, sure!), stench &amp; Bathroom things; torture &amp; gore; cervical penetration &amp; other goofy hentai-only acts &amp; dialogue</div></div><br/><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Changelog</div><div class="spoiler_body"> - 3/29/19, Increased DC to rip off clothes/armor of all tiers. Clothes from 8 to 12. Light Armor, 10 to 16. Medium, 13 to 20. Heavy, 16 to 24.<br/> - 3/29/19, Added Sensitive magical effect.</div></div>