After a few hours of collating sensor data, the fleet assembled a full and perfect map of the nebula, complete with patrol routes and chokepoints to destroy enemy fleets.  With the addition of a couple of defense platforms, maybe a space station, the nebula would become completely impregnible.<br/><br/><strong>Objective Complete!</strong><br/><br/><em>Scan the center of the Nebula</em><br/><br/>Endeavor Complete, the group gains +2 profit factor.<br/><br/><br/>Meanwhile, salvage operations on the<em>Everest</em>had more or less categorized the components on the alien vessel:<br/><br/>Heavily Damaged Components:   (Heavily damaged components can be repaired with a tech-use test with a -50 penalty.  Repairing the xenotech costs 5 profit factor, minus 1 profit factor per degree of success on the repair roll.  Having forbidden lore (xenos) reduces the penalty to just -20)<br/><br/>Xenos Bridge (space 1, power 1)<br/>Xenos Life Sustainer (space 1, power 3)<br/>Navigational Plotter (space 1, power ??)<br/>Cloaking Device (space ??, power 8)<br/>Xenos Living Quarters (space 1, power 2)<br/><br/><br/>Intact Components:  (intact components take 1d5 weeks to install, and require the same tech-use test as repairing damaged xenotech)<br/><br/>Black Box Power Generator (space 20, generates 50 power and adds +4 speed, or generates 70 power; warning: fuel source unknown)<br/>Unknown Sensor Device (space 1, power 6)