<div class="floatright">(http://i1300.photobucket.com/albums/ag94/Autocad-E/e76839dd4222e6a14969adf843d4ad6f_zpsbjdu5jau.jpeg)</div><strong>Name:</strong>Jasper<br/><strong>Sex:</strong>Futa<br/><strong>Player:</strong>Autocad<br/><strong>Archtype:</strong>Wreckdiver<br/>(Industrial / Scoundrel / Galactic)<br/><br/><strong>Description:</strong>Muscled, Cold, Graceful<br/><br/><strong>Mettle:</strong>1<br/><strong>Physique:</strong>1<br/><strong>Influence:</strong>-1<br/><strong>Expertise:</strong>2<br/><strong>Interface:</strong>0<br/><br/><strong>Skills</strong><br/>Repair: When using a repair bay or workshop, your Patch Up can be used to install replacement parts and perform major reconstruction on machines. This repairs critical and fatal breakages.<br/>Upgrade: Your Patch Up can very temporarily add up to one additional upgrade to a weapon or vehicle, briefly increasing its Class by +1.<br/>Sneak Attack: When you get the drop on someone, Roll+Mettle.<br/>On a 10+, choose 1.<br/>On a 7-9, the GM will give you 2 of the following options, choose 1 of them.<br/>• Kill them<br/>• Injure them<br/>• Rob/disarm them<br/>• Capture/disable them<br/>Weightless: Ignore the Clumsy trait and/or movement restrictions inflicted by micro-gravity, low-gravity, freefall, climbing and jump jets. A successful (10+) Move while in those situations lets you describe a moment of exceptional acrobatic grace.<br/><br/><strong>Assets</strong><br/>Class 0: Scavenger's Jumpsuit (Class 0 Rugged)<br/>Class 1: Engineering Kit<br/>Class 1: Modified Mining Laser (Class 1, 2H, Clumsy, Destructive, Far/Distant, Laser)<br/>Class 2: Modified Space Miner (Class 2 Shuttle, Sealed, Armed)<br/><br/><strong>Data Points</strong><br/><br/><strong>XP Triggers</strong><br/>A piece of technology is “improved”.<br/>A threat is pre-emptively removed.<br/><br/><strong>Background:</strong><br/>Jasper had a relatively normal upbringing on her homeworld of Mekna Strazy. Her father ran a flyer garage, servicing and repairing flying vehicles, and occasionally she helped out in the family business learning the basics of the trade. Everything changed when the intergalactic war between the Galactic Alliance and the Yazreili Imperium arrived at her homeworld. She lost everything - family, friends, home - in the orbital bombardment that rendered Mekna Strazy uninhabitable, forcing her to become a space refugee, homeless and penniless. Her futa-ness luckily made her an unattractive proposition to pimps, and she eventually ended up in the dangerous life of a wreckdiver. As a wreckdiver she chased the battlefield, risking life and limb to salvage the hulks of destroyed spaceships for scrap in exchange for a pittance. Robbery was all too common as all wreckdivers found it easier to take their competitors' haul by force or guile if the opportunity presented itself. Life was harsh and brutal enough that Jasper engaged in such piracy several times herself. Bit by bit she saved up every piece of technology that she could spare, putting the mechanic skills she had learned in what seemed like a previous life to use, until finally she managed to restore a derelict space miner to working condition. With it she could salvage more scrap more efficiently and better protect herself against would-be claim jumpers, just in time for the war to turn against the Gorgan Hellscape. Demand for scrap soared as the war effort reached momentous heights, and for once there seemed to be a light at the end of the tunnel...<br/><br/>...Then the war ended and demand plummeted. Nobody wanted to buy more plasma cannons even if they were taken in working condition from an Alliance battleship. With wreckdiving coming to an end as a viable living, Jasper switched to mercenary work, sometimes flying security, sometimes a ship's engineer.