<div class="floatright">(http://i68.tinypic.com/2d1235x.jpg)</div><br/><strong>Alcina D'Tainian</strong><br/><br/>NG Human Swashbuckler<br/><br/><strong>Background:</strong>Alcina D'Tainian is one of<em>those</em>d'Tainians.  That being, one of the famed noble families on the Marble Coast, the kingdom north-east across the sea from Skyspear Island.  It is a land of intrigues, inequality, and machinations, with the lower classes used as pawns in the games the nobility play with each other.  Lower classes and the less fortunate nobility, that is.<br/><br/>Alcina is one of those latter sorts, unfortunately for her.  She is the third child of her parents, and lacks both her older brother's talent for politicking, and her older sister's artistic talents that made both so prized.  All she had was her beauty and, somewhat surprisingly, her talent for swordplay.  From her parents' point of view, this was more of a drawback than a benefit, however.  Alcina, however, loved it, and even after she was forbidden from training, would sneak away after the household had gone to sleep to practice with her fencing instructor.<br/><br/>Despite her naivete, Alcina always suspected that her carefree lifestyle might someday come to an end.  It came rather earlier than she thought, however.  Her parents arranged a marriage between her and, of all things, a merchant house.  The merchant house was expected to be paying greatly into the flagging D'Tainian coffers for the prestige and legitimacy of marrying into the nobility.  Besides the indignity of it all, a brief meeting between Alcina and her intended ended rather poorly, with some mild groping on one side, and some mild stabbing on the other.  Neither side was happy.<br/><br/>Not long after, Alcina made her escape, taking her sword, her gear, and only a modest amount of clothing.  Having already heard of Skyspear Island, she made her way there, seeking fame, fortune, and a new life.  She knew she could find all those things, if she just had the chance, and tried her best!<br/><br/><strong>Description:</strong>Pale, perky, and undeniably elegant even in common clothing.  Her build is a mix of fencing athleticism, and curvy femininity.<br/><br/><strong>Personality:</strong>While she is a member of the nobility, with all the possible haughtiness that entails, Alcina's optimism, cheerfulness, and basic good nature help to balance that.  Just as her naivete is balanced by her curiosity, and her desire to learn more.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">character sheet</div><div class="spoiler_body"><strong>Alcina D'Tainian</strong><br/>Female Human Swashbuckler 2 (Inspired Blade)<br/>CG Medium humanoid (human)<br/><strong>Init </strong>+4; <strong>Senses </strong>Perception +2<br/>--------------------<br/><strong>Defense</strong><br/>--------------------<br/><strong>AC </strong>18, touch 14, flat-footed 14 (+4 armor, +4 Dex)<br/><strong>hp </strong>22<br/><strong>Panache</strong> 5<br/><strong>Fort </strong>+1, <strong>Ref </strong>+7, <strong>Will </strong>-2<br/>--------------------<br/><strong>Offense</strong><br/>--------------------<br/><strong>Speed </strong>30 ft.<br/><strong>Melee </strong>Rapier +7 (1d6+4/18-20)<br/>--------------------<br/><strong>Statistics</strong><br/>--------------------<br/><strong>Str </strong>8, <strong>Dex </strong>18, <strong>Con </strong>12, <strong>Int </strong>13, <strong>Wis </strong>7, <strong>Cha </strong>18<br/><strong>Base Atk </strong>+2; <strong>CMB </strong>+1; <strong>CMD </strong>15<br/><strong>Feats </strong>Combat Reflexes, Fencing Grace, Weapon Focus (rapier), Weapon Finesse (rapier)<br/><strong>Skills </strong>Acrobatics +9, Diplomacy +9, Intimidate +9, Knowledge (nobility) +6, Perception +2, Perform (Dance) +9<br/><strong>Languages </strong>Common<br/><strong>Gear </strong>Rapier, chain shirt<br/>--------------------<br/><strong>Special Abilities</strong><br/>--------------------<br/><strong>Inspired Finesse</strong> Grants Weapon Focus (rapier) and Weapon Finesse (rapier)<br/><strong>Charmed Life (Ex)</strong> 3x/day as an immediate action before attempting a saving throw, + Cha mod(+4) to a save<br/><strong>Derring-Do (Ex)</strong> spend 1 panache point when she makes an Acrobatics, Climb, Escape Artist, Fly, Ride, or Swim check to add 1d6 to the result; on a 6, add another d6<br/><strong>Dodging Panache</strong> As an immediate action, just before being melee attacked, spend 1 panache point to move 5 feet and gain cha mod(+4) AC.  This provokes AoOs from opponents besides the original attacker.<br/><strong>Opportune Parry and Riposte (Ex)</strong>  Just before being melee attacked, spend 1 panache point and 1 use of an AoO. Make an attack roll as if making an AoO; for each size category the attacking creature is larger than the swashbuckler, the swashbuckler takes a –2 penalty on this roll. If her result is greater than the attacking creature’s result, the creature’s attack automatically misses. Upon performing a successful parry and if she has at least 1 panache point, the swashbuckler can as an immediate action make an attack against the creature whose attack she parried, provided that creature is within her reach. This deed’s cost cannot be reduced by any ability or effect that reduces the number of panache points a deed costs.<br/><br/><br/><br/>--------------------<br/><strong>Traits</strong><br/>--------------------<br/><strong>Charming</strong>+1 trait bonus when you use Bluff or Diplomacy on a character that is (or could be) sexually attracted to you<br/><strong>Fencer</strong> You gain a +1 trait bonus on attack of opportunity attack rolls made with daggers, swords, and similar bladed weapons.<br/><strong>Naive</strong> You take a –2 penalty to AC against attacks with improvised weapons and a –2 penalty to CMD against dirty trick combat maneuvers.<br/><strong>Noble</strong>+1 trait bonus on Knowledge (nobility) and Sense Motive checks.<br/></div></div>