<br/><div class="floatright">(https://i.imgur.com/PAl5eEo.jpg)</div><br/><strong>Name:</strong>Drip Hazelfuff (https://www.myth-weavers.com/sheet.html#id=2536081)<br/><strong>HP:</strong>21/21 -<strong>AC:</strong>15<strong>Spells:</strong>lv.1 - 4/4  lv.2 - 2/2<strong>BI:</strong>2/3<br/><strong>Effects:</strong><br/><strong>Actions:</strong><br/><hr/><br/>Drip let out an exasperated sigh as his attempts to travel back to Crossroads proved futile, "dammit" he muttered, rubbing his temples, "Well that didn't work, but I think I got the feel of it at least. It should be possible to jump back, but it needs more..."power" I guess you would call it?" he tried to explain, not having a perfectly clear picture of it himself, "I think if we tried pooling our strength together we might be able to make it work though" he proposed.<br/><br/>Hearing Dafina's plan the satyr gave a contemplative rub of his chin, "Hmm, it's a good idea in theory, but it hinges on Dafina being able to show up in town, explain who she is, convince the nobleman her claim is legitimate, deal with the inevitable protests and challenges the other men in town are gonna levy against her, clear up whatever paperwork is involved, hold this 'betrothal celebration', and then be out of town in the span of the hour or two her disguise will stay up. Which honestly even if I had the utmost confidence in everyone's abilities I don't think is really feasible" he said. It wasn't that it was an inherently bad plan, but the time constraints were extremely tight. Any one part of the plan could take hours to get through just on their own, "Also it doesn't address the main issue here. The place we need to get back to is literally on a different plane of existence, we can't just walk there. So physically leaving the village and wandering off doesn't even matter if we don't have a way of teleporting back to Crossroads, and if we<em>do</em>have a way of teleporting back to Crossroads then we wouldn't have to bother figuring out how to leave the village"