That's up to the GM but there are two options a general cleric where all the clerics have access to only blunt weapons, us most of the spells listed and can turn (or command) undead. OR priests with specific powers and spells allowed based on the dietiy served. The priests handbook offers many from highly combat skilled ones that can use swords and heavy armor and access to only four areas of clerical magic to varying levels and few powers. To mystical ones that fight poorly but have lots of amgical power through access to spells and granted powers. The two are never used together in my experience.<br/><br/>I am curious which is being used myself?<br/><br/>