<div class="floatright">(http://koolcampus.files.wordpress.com/2010/07/tekken-3.jpg)</div><strong>Name:</strong>Xin Long<br/><strong>Ethnicity:</strong>Chinese<br/><strong>Age:</strong>20<br/><strong>Height:</strong>5'9<br/><strong>Weight:</strong>155 lbs<br/><br/><strong>Brief History:</strong>Xin was initially trained in China to become a watcher ever since he could walk.  When he was thirteen, he was sent to Europe to continue his studies in the Occult and general Watcher training.  Approximately three years later, however, his mentor was killed by a vampire.  Ignoring the Watcher's council, he tracked down the vampire all the way to America, essentially becoming an ex-Watcher in the process.  He cut his queue, let his hair grow out, and cut off all ties with his past life.  He spent the next several years traveling the country, further honing his skills.  All he had to help him on his journey was the journal left behind by his mentor.  He once got involved in the Apache Wars, but became a military deserter after realizing the pointlessness of it all and deciding that the war against the forces of darkness was far more important.  Eventually, he was approached by the watcher's council, who offered to reinstate him as a Watcher.  In exchange, he would be assigned to the current Slayer.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Statblock</div><div class="spoiler_body"><strong>Character Type:</strong> Hero<br/><strong>Life Points</strong> 57<br/><strong>Drama Points</strong> 10<br/><br/><strong>Attributes (20)</strong><br/>Strength: 5 (+1 level from Initiative Commando)<br/>Dexterity: 5 (+1 level from Initiative Commando)<br/>Constitution: 3 (+1 level from Watcher)<br/>Intelligence: 4<br/>Perception: 1<br/>Willpower: 5<br/><br/><strong>Qualities (20 + 7 from Drawbacks)</strong><br/><del>Initiative Commando</del> Military Deserter (4)<br/> - Enhanced Attribute [+1 to any two physical attributes]<br/> - Fast Reaction Time [+5 to Initiative Rolls]<br/> - Hard to Kill 3<br/> - Adversary 4 (Military)<br/>Watcher (5)<br/> - Enhanced Attribute [+1 to any one physical attribute]<br/> - Bonus +2 to Getting Medieval<br/> - Bonus +2 to any roll related to learning more about a given demon, vampire, or other supernatural creature<br/>Acute Senses (Hearing) (2)<br/>Attractiveness +1 (1)<br/>Contacts (Watchers) 3 (3)<br/>Hard to Kill 2 [+3 Life Points/level; +1 bonus / level to Survival Tests] (2)<br/>Natural Toughness [4pts armour vs. Blunt attacks] (2)<br/>Occult Library (Minimal) (1)<br/>Situational Awareness [+2 to sense danger] (2)<br/>Sorcery 1 (5)<br/><br/><strong>Drawbacks (up to 10)</strong><br/>Adversary 4 (Assorted) (0)<br/>Honourable (1)<br/>Minority (Chinese) (3)<br/>Obligation Major (Watcher) (2)<br/>Resources -4 (Hurting) (4)<br/><br/><strong>Skills (20 + 3 from Drawbacks)</strong><br/>Acrobatics 3<br/>Art 0<br/>Computers 0<br/>Crime 0<br/>Doctor 0<br/>Driving (Riding) 1<br/>Getting Medieval 7 (+2 levels from Watcher Quality)<br/>Gun Fu 1<br/>Influence 0<br/>Knowledge 0<br/>Kung Fu 5<br/>Languages 2 (English, Cantonese, &amp; Apache)<br/>Mr. Fix-It 0<br/>Notice 1<br/>Occultism 5<br/>Science 0<br/>Sports 0<br/>Wild Card 0<br/><br/><strong>Maneuvers</strong><br/>Maneuver Name; Bonus 0; Base Damage 0; Notes<br/>Dodge; Bonus 10; Defense action<br/>Parry; Bonus 12; Defense action<br/>Punch; Bonus 10; Base Damage 10; Bash<br/>Kick; Bonus 9; Base Damage 12; Bash<br/>Spin Kick; Bonus 8; Base Damage 14; Bash<br/>Sword; Bonus 12; Base Damage 20; Slash/Stab<br/>Stake; Bonus 12; Base Damage 10; Slash/Stab<br/> - (Through the heart); Bonus 9; Bonus Damage 10; x5 vs vamps<br/>Telekinesis; Bonus 6;<br/><br/>Firebolt!<br/>Quick Cast: Yes<br/>Power Level: 4<br/>Requirements: None<br/>Effect: Inflict Damage of Willpower X 2 per Success Level<br/>Aspect Analysis: Ritual (less than half an hour) (+0), may be Quick Cast (+1), noticeable scope (one being) (+1), severe effect (+2)</div></div>