As the person who first brought up the idea of a heist, it was entirely supposed to just be for gold. It's just that people added more and more specific goals out of the heist.  Which was fine, in moderation, but is ballooning into something crazy - which is my point.<br/><br/>We either need to take turns and accept not everybody is going to get a specific bit of sparkle, or go on individual missions.  It's silly to assume every task we take will have a unique, relevant benefit for each character.<br/><br/>I'll have a post up tonight, but I feel like this is an OOC issue,  which is why I brought it up here.