In Locus, those who can afford to travel by landspeeder with enclosed cockpits, riding in climate controlled bubbles.  Most still walk however, hurrying to their destinations to try to escape the heat and humidity.  The least fortunate are those who have nowhere to go--they slump in alcoves or doorways, practically melting into the urban terrain of the Neutral zone.  You walk past them all, toward Klieri's apartment.  Thankfully it is not unbearably far--it should only take a quarter of an hour to walk there.<br/><br/>This end of the Neutral zone is filled with decrepit tenements. The streets are lined with business that appeal to the spacers and miners who find themselves staying here--cramped cantinas, vice dens, and stores that do not openly advertise their wares.  Many of the street lights here flicker, or are entirely dim.  There are a lot of rough-looking sentients hanging out on the streets here, talking or playing dice games, forcing people in speeders to squeeze around them.<br/><br/>You can make out Klieri's apartment down the street, a sprawling three-story building on a corner.<br/><br/>(http://cmryan.brinkster.net/starwars/homeless-and-astromech.jpg)<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Everyone should again make a Perception roll!</div></div>