<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=195311.msg9509079#msg9509079">Quote from: Videospirit on 26-01-2014, 22:51:07</a></div></div><blockquote class="bbc_standard_quote">I certainly hope the party lays off the fireballs.<br/><br/>We do not, under any circumstances, want to be the ones responsible for starting any kind of fire in this damn forest.<br/><br/>Unless we like making DC 25 fortitude saves against greater blight poisoning every round until we can get out of the smoke. Odds are good that 6 hours later the entire expedition except the zombie paladin's taken 1d8 con damage and are exhausted and sickened for at least 2 days. Arngrim's fortitude save is great and that'll still have a good chance of killing him.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Eh, lighting the forest on fire just makes it smell really sweet. Poison immunity is a cool thing I as going to use for fluff purposes since it rarely comes up in most games, but it actually has an incredibly practical use in this world.