<em>The following is one of my first RP creations, revamped for these rules and seasoned over a decade of experience. I honestly never thought to use him in an RP again, yet where fate leads... Anyway, the long development period of the concept has muddied his inspirations beyond recovery.</em><br/><br/><br/>Ryvaken Lucius Tadrya, Wing of the Feylyn Protectorate<br/>Age: mid-20s would be the human equivalent, 84 years by chronology (note feature: Longevity)<br/>Height: 6.03 inches (15.32cm) (Diminutive Size Template)<br/>Weight: 2oz (56.70g)<br/>Gender: Male<br/>Large Image (http://img376.imageshack.us/img376/455/1200ryvpr3.png)<br/>Ryvaken is not of this world, and at present is perfectly willing to remain unknown to the general population. It's not always easy.<br/>Ryvaken was once a hunter and then military officer in a civilization known as the Feylyn Protectorate. His people, the Feryresr, are arboreal, predatory fae. Ryvaken himself is tall for his people, and dresses in an outfit composed almost entirely of well-tended wolf hide. He carries with him the tools of his trade; an eclectic collection of survival gear, weapons, and a tiny enchanted ring. His gear uses wood and a strange clear-green crystal where humans would use metal or plastic. The sole exception is the hilt of his sword, which is solid silver.<br/>Ryvaken's recent history is dominated by a calamity in his home world called "The Dog Wars." The progression of the war is irrelevant, save for the fact that in the final push, Ryvaken's squad was assigned to eliminate an enemy shaman. The battle went well, but a final vindictive spell destroyed the shaman, his home, and tore a rift. Ryvaken lost consciousness and awoke...here. He is alone, in a strange world, with no way home and no knowledge with which to articulate what happened to him.<br/>Ryvaken is an accomplished survivalist, having lived his life in a forest filled with creatures that would gladly kill and eat him if he did not strike first. He knows many secrets of herbs and blood, and with time and supplies can produce cocktails of disturbing potency.<br/>His people traded with humans regularly, however Ryvaken is no diplomat nor peddler of hide and bone. In this world he lives near humans, but his home is a hole in a simple tree, hidden above the branches.<br/><br/><tt class="bbc_tt"><strong>Stats</strong><br/>Body:  5<br/>Mind:  6<br/>Soul: 10<br/><br/><strong>Derived Values</strong><br/>Attack Combat Value:  7 (+3 ranged, +3 bows, +3 sword)<br/>Defense Combat Value: 7 (+3 ranged, +5 ranged personal, +8 melee when flying)<br/>Damage Multiplier:    5 (+2 bows)<br/><br/>Health Points: 75<br/>Energy Points: 80<br/>Shock Value:   15</tt><br/><br/><strong>Attributes<strong><br/></strong></strong><table class="bbc_table"><tbody><tr><td>Attribute</td><td>Rank</td><td>Notes</td></tr><tr><td>Combat Techniques</td><td>8</td><td>Critical Strike, Extended Range, Far Shot, Lightning Reflexes(x2), Precise Aim, Multiple Targets, Steady Hand</td></tr><tr><td>Extra Actions</td><td>1</td><td>-</td></tr><tr><td>Extra Defenses</td><td>3</td><td>-</td></tr><tr><td>Features</td><td>3</td><td>Direction Sense, Longevity, Low-light vision</td></tr><tr><td>Flight</td><td>2</td><td>To be honest this feels a bit fast, but the alternative is a bit slow.</td></tr><tr><td>Heightened Awareness</td><td>4</td><td>-</td></tr><tr><td>Massive Damage - Focused</td><td>2</td><td>Archery</td></tr><tr><td>Melee Attack</td><td>3</td><td>Swordplay</td></tr><tr><td>Melee Defense</td><td>8</td><td>Aerial Dodging</td></tr><tr><td>Mind Shield</td><td>5</td><td>The Feryresr brain is unusually erratic. For better or worse, telepathic abilities barely function with them. Restriction: Permanent(1)</td></tr><tr><td>Power Flux - Creation</td><td>2</td><td>Alchemical concoctions, largely poisons and potions. Restrictions: Activation (5), Consumable (1), Equipment (3), Unpredictable(1)</td></tr><tr><td>Ranged Attack</td><td>3</td><td>Archery</td></tr><tr><td>Ranged Defense</td><td>5</td><td>Personal</td></tr><tr><td>Supersense</td><td>2</td><td>Feryresr eyes see into the infrared spectrum far enough to see bodyheat. However, they cannot see most forms of violet.</td></tr><tr><td>Unknown Power</td><td>28</td><td>As required by GM ruling</td></tr></tbody></table><br/><strong>Template: Small Size x3</strong><br/>Attack Combat Mastery - Ranged x3<br/>Defence Combat Mastery - Ranged x3<br/>Unique Attribute: Height one-eighth normal, Mass 1/512 normal.<br/>Unique Defects as follows:<br/>Lifting capacity 0.1% normal (150 grams (5.29oz) with Body 5)<br/>-12 to all damage delivered<br/>-12 to Armor Rating<br/>One-eighth distance with thrown weapons<br/>One-eighth running speed<br/><br/><strong>Skills</strong><br/><table class="bbc_table"><tbody><tr><td>Skill</td><td>Rank</td><td>Specialties</td></tr><tr><td>Acrobatics</td><td>3</td><td>Aerial</td></tr><tr><td>Architecture</td><td>1</td><td>Feryresr Techniques</td></tr><tr><td>Artisan</td><td>2</td><td>Boyer/Fletcher, Alchemy</td></tr><tr><td>Biological Sciences</td><td>1</td><td>Botany</td></tr><tr><td>Domestic Arts</td><td>1</td><td>Cooking</td></tr><tr><td>Languages</td><td>2</td><td>Feryresri, English, Japanese</td></tr><tr><td>Medical</td><td>2</td><td>Emergency Response</td></tr><tr><td>Military Sciences</td><td>2</td><td>Tactics</td></tr><tr><td>Poisons</td><td>2</td><td>Natural</td></tr><tr><td>Stealth</td><td>4</td><td>Silent Movement</td></tr><tr><td>Wilderness Survival</td><td>6</td><td>Forest</td></tr><tr><td>Wilderness Tracking</td><td>5</td><td>Forest</td></tr></tbody></table><br/><br/><strong>Items</strong><br/><em>Ashwood longbow with crystal tipped arrows in a wolfhide quiver (6 points)</em><br/><table class="bbc_table"><tbody><tr><td>Trait</td><td>Rank</td></tr><tr><td>Weapon</td><td>3</td></tr><tr><td>Accurate</td><td>2</td></tr><tr><td>Penetrating</td><td>3</td></tr></tbody></table><table class="bbc_table"><tbody><tr><td>Range</td><td>2</td></tr><tr><td>Hands</td><td>1</td></tr></tbody></table>When used: ACV 15, Damage 24<br/><br/><em>Crystal sword with silver hilt in wolfhide scabbard (4 points)</em><br/><table class="bbc_table"><tbody><tr><td>Trait</td><td>Rank</td></tr><tr><td>Weapon</td><td>3</td></tr><tr><td>Penetrating</td><td>2</td></tr></tbody></table>When used: ACV 10, Damage 13<br/><br/><em>Wolfhide outfit(0 points)</em><br/><table class="bbc_table"><tbody><tr><td>Trait</td><td>Rank</td></tr><tr><td>Feature: Armor</td><td>1</td></tr></tbody></table><br/><em>Magic Ring: Ring of Regenerative Protection(6 points)</em><br/><table class="bbc_table"><tbody><tr><td>Trait</td><td>Rank</td></tr><tr><td>Forcefield</td><td>4</td></tr><tr><td>Regenerating</td><td>1</td></tr></tbody></table><br/><em>Survival kit of wood and crystal based tools(2 points)</em><br/><table class="bbc_table"><tbody><tr><td>Trait</td><td>Rank</td></tr><tr><td>Feature: Wilderness supplies</td><td>4</td></tr></tbody></table><br/><strong>Power Flux Items(8 points total)</strong><br/><em>Healing Potion (4 points)</em><br/><table class="bbc_table"><tbody><tr><td>Trait</td><td>Rank</td></tr><tr><td>Healing</td><td>2</td></tr></tbody></table><em>Weaponized Poison (4 points)</em><br/><table class="bbc_table"><tbody><tr><td>Trait</td><td>Rank</td></tr><tr><td>Weapon</td><td>2</td></tr><tr><td>Linked</td><td>1</td></tr><tr><td>Toxic</td><td>1</td></tr><tr><td>Continuing</td><td>5</td></tr></tbody></table>