Neither side is paying attention to the catgirl with the large axe, dismissing you all as being rather unimportant, especially with all of their ranged weapons pointed at you all. They got here first, and by their reckoning you have no say in who gets this newly empty building. Looting only works properly if you get there first, and you lost that right right then and there with getting there so late and wanting to talk it over and loot those bodies after the fight.<br/><br/>The fighting and threats do seem to be coming to an impasse, over how there is a lack of a good carpentry place now that those spies mysteriously disappeared for no good reason. There is a lack of market penetration after all, and the crowd agrees over the need for craftsmen over just another guild house for the catgirls.