Step 2 done!  added 2 to stength (half orc)<br/>Medium size<br/>30 ft. speed (base)<br/>Common and Orc for languages<br/>Intimidating: Half-orcs receive a +2 racial bonus on Intimidate checks due to their fearsome nature.<br/><br/>Orc Ferocity: Once per day, when a half-orc is brought below 0 hit points but not killed, he can fight on for 1 more round as if disabled. At the end of his next turn, unless brought to above 0 hit points, he immediately falls unconscious and begins dying.<br/><br/>Weapon Familiarity: Half-orcs are proficient with greataxes and falchions and treat any weapon with the word “orc” in its name as a martial weapon.<br/><br/>Darkvision: Half-orcs can see in the dark up to 60 feet.<br/><br/>Favored Class: Fighter: Add a +2 bonus on rolls to stabilize when dying. (also +1 skill point for picking a favored class)