Character name: Count Aizen Faust<br/>Player: Joker123<br/>Race: human<br/>Age: 24<br/>Description: Azien is a tall, slim human who dresses in finery favored by the upper classes. Or at least it looks like he does, it is actually armor magically altered to look like it. A top hat, nonmagical but quite stylish is usually found on his head. The young “count” carries himself as a noble despite the fact that he has only common blood, is constantly tells young maidens of his lands far away. In fact, Aizen is a master thief. Lately, he has been looking to join with a group of talented friends, if only to have his back should one of his victims ever catch up with him.<br/>Class: Rouge 15<br/>Str 26     8<br/>Dex 24   7<br/>Con 19  4<br/>Wis 18  4<br/>Int 20  5<br/>Cha 24  7<br/>HP 105<br/>AC  34 (10 + 12+0+6+0+0+6)<br/>FF AC 32<br/>Touch AC 22<br/>Initiative: 12 (7 + 4)<br/>Fort 9 (5 +4+ 2)<br/>REF 16 (9 + 7)<br/>WILL 9 (5 + 4)<br/>BAB 11/6/1<br/>Grapple 16 (11 + 5)<br/>Attack(+5 frost rapier) 24/20/14 to hit, 1d6 slashing plus 1d6 frost plus 13<br/>Feats<br/>Improved Initiative: plus 4 to iniative<br/>Combat expertise: can take a pentaily to hit in order to increase AC<br/>Improved Feint: makes feinting a move instead of a standard action<br/>Weapon focus, rapier: plus 1 to hit on attack rolls made with a rapier<br/>Improved Critical, Rapier: doubles the cirt range of a rapier<br/>Quick Draw: can draw a weapon as a free action or a hidden weapon as a move action<br/>Great Fortitude: plus 2 on fort saves<br/>Skills:<br/>Move silently 25<br/>Hide 25<br/>Bluff: 25<br/>Intimidate: 27<br/>Diplomacy: 29<br/>Disable device: 23<br/>Search: 22<br/>Spot: 22<br/>Listen: 22<br/>Use magic device: 25 (27 for scrolls)<br/>Disguise: 25 (27 to act in character)<br/>Sense Motive: 22<br/>Decipher script: 23<br/>Class Abilities: Sneak attack, plus 8d6 damage on flat footed or flanked targets<br/>Improved Evasion: against an attack that allows for a Ref. save for half, Azien takes no damage on a sussceful save and ½ damage on a failure<br/>Improved Uncanny dodge: Azien cannot be caught flat footed or be flanked except by a rouge four levels higher<br/>Slippery Mind: upon failing a will save, Azien gets an automatic reroll<br/>Trap Finding: Azien can search for traps with a plus 5 bonus, and may use a disable device check to disarm them.<br/>Equipment:<br/>+ 5 glamored frost rapier, glamored to look like a cane<br/>+ 5 glamored leather armor, glamored to look like a black silk suit<br/>+6 bracers of dex<br/>+6 belt of giant strength<br/>Cloak of the bat<br/>+6 ring of protection<br/>+ 5 animated tower shield (kept in bag most of the time)<br/>Bag of holding type 4 (15k lbs, 250 cub ft)<br/>20k gold<br/><br/><br/><br/>