By heroically taking the fire damage yourself I'll allow it. You take 2d6, she takes nothing cause you shield her with your blue, slightly bacony smelling body.<br/><br/>You'd treat her as a heavy, unattended object. You need a move action to get to her, a move action to pick her up, and then a move action to drag her away to safety the problem is that you only get two of those in a round...<br/><br/>25/25 and 10 ft away respectively.<br/><br/>