Assuming that Faeli is onboard with it, let's say this:<br/><br/>Let's try to finish off this last bit of adventure so that we can take stock of things and choose a NEXT adventure from a starting place of completion.  Assuming the three in this party are in, we can add in MiraMirror's character and find one other person and be up to a party of 5 for whatever our next adventure is!<br/><br/>Looking at the current thread and what's going on, I've got 3 Defy Danger actions and I just want to grab the quickest of clarifications on them!<br/><br/>-Sydney's got dat 6-, so let's be sure Faeli marks experience!<br/>-Phelypsis has a 7, when you Defy Danger you usually choose something you want to avoid happening if it isn't SUPER obvious.  Is your intention to block the attack from hitting Sydney or to get out of the way yourself?<br/>-Nuria looks to potentially be doing a Defend action, but I /THINK/ that a Defy Danger would actually make more sense.  The reason for this is that Defend is a longer term effect, you do it in order to later on halve damage to someone or take damage yourself or that kind of thing. Defy Danger could definitely be used as a 'block the magic from coming at me and my friends.'