<strong>CC APPROVED:</strong>Yes<br/><strong>SHEET APPROVED:</strong>Yes<br/><strong>PLEASE CHECK:</strong>Not yet<br/><br/>(Elliquiy) Nisha Pelrue<br/>Female changeling enchanter (manipulator[APG]) 5 (Pathfinder Player Companion: Blood of the Coven 9, Pathfinder RPG Advanced Player's Guide 146, Pathfinder RPG Bestiary 4 29)<br/>CG Medium humanoid (changeling)<br/>Init +3; Senses darkvision 60 ft.; Perception +5<br/>--------------------<br/>Defense<br/>--------------------<br/>AC 16, touch 14, flat-footed 13 (+1 deflection, +3 Dex, +2 natural)<br/>hp 40 (5d6+10)<br/>Fort +2, Ref +4, Will +4<br/>--------------------<br/>Offense<br/>--------------------<br/>Speed 30 ft.<br/>Melee 2 claws +1 (1d4-1)<br/>Spell-Like Abilities (CL 5th; concentration +7)<br/>3/day—create water<br/>Enchanter Spells Prepared (CL 5th; concentration +9)<br/>3rd—charitable impulse (DC 17), clay skin (DC 17), endure elements<br/>2nd—flaming sphere (DC 16), scorching ray (2), unnatural lust[UM] (DC 16)<br/>1st—charm person (DC 15), comprehend languages, fastidiousness, mage armor, magic missile<br/>0 (at will)—detect magic, prestidigitation, ray of frost, read magic<br/>Opposition Schools Illusion, Necromancy<br/>--------------------<br/>Statistics<br/>--------------------<br/>Str 8, Dex 16, Con 12, Int 19, Wis 10, Cha 14<br/>Base Atk +2; CMB +1; CMD 15<br/>Feats Craft Magic Arms & Armor, Craft Poppet, Craft Wand, Craft Wondrous Item, Scribe Scroll<br/>Traits clever wordplay, magic in the blood, pragmatic activator<br/>Skills Acrobatics +3 (+8 on icy or slippery surfaces), Bluff +7, Climb -1 (+4 on icy or slippery surfaces), Craft (calligraphy) +10, Craft (dollmaking) +10, Diplomacy +9, Intimidate +5, Knowledge ((Tactics)) +9, Knowledge (arcana) +9, Perception +5, Perform (act) +3, Perform (sing) +3, Spellcraft +12, Use Magic Device +8<br/>Languages Common, Draconic, Dwarven, Elven, Goblin, Orc<br/>SQ arcane bond (ring of protection +1), beguiling touch, enchanting smile<br/>Combat Gear pearl of power (1st level) (4), potion of cure light wounds (4); Other Gear amulet of natural armor +1, handy haversack, ring of protection +1, backpack, bedroll, belt pouch, belt pouch, flint and steel, ink (3), inkpen (3), journal[UE] (2), measuring cord (10 ft.) (2), mess kit[UE], paper (10), pot, powder[APG] (2), scroll case, soap, spell component pouch, torch (10), trail rations (10), waterskin, light horse (combat trained), bit and bridle, feed (per day), hemp rope (50 ft.), riding saddle, saddlebags, soap, waterskin, 2,639 gp, 18 sp, 7 cp<br/>--------------------<br/>Special Abilities<br/>--------------------<br/>Arcane Bond (Ring of protection +1) (1/day) (Sp) Use object to cast any spell in your spellbook. Without it, Concentration required to cast spells (DC20 + spell level).<br/>Beguiling Touch (5  HD maximum, 2 rounds, 7/day, DC 16) (Sp) Touch charms.<br/>Craft Poppet Can create any poppett whose prerequisites you meet.<br/>Darkvision (60 feet) You can see in the dark (black and white only).<br/>Enchanting Smile (Su) Gain bonuses to Bluff, Diplomacy and Intimidate. Turn enchantment spells.<br/>Illusion You must spend 2 slots to cast spells from the Illusion school.<br/>Manipulator Assocated School: Enchantment<br/>Necromancy You must spend 2 slots to cast spells from the Necromancy school.<br/><br/>Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com<br/>Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.