Name: Fleur Hitzon (Camilla)<br/><br/>Age: 29<br/><br/>Apperance: Her hair was  brillent red and down her ass. She has a wide hourglass figure. Broad shoulders for a woman, Wide hips and long legs. She was 5 foot 5 and has allways been proud of it. Her waiste is the smalest bit around her. Her eyes were a brillent golden color that sometimes looks as if it is more brown then golden, and other times more a light hazel then golden. Her best feature is her cute little perk nose, and the black cherry dark lips.<br/><br/>Personality: Demure. Etticute, to the T in all but privat, there she has the loudest laughter of all. She cares the most for people and has never had torouble putting herself before others. That has stuck with her for all her life especially comming to life in recent years.<br/><br/>Short spit about History: She was a teacher for 5 years as of so far. She taught the childern of the corps. She had fought for two years and had been injured. Her Right leg was hit and tore out her ligiments she walked up on a limp. But over two years it had receded. Slowly so she didn't notice or acknowledge it till just recently. She had noticed that she was perfectly fine and doing what she had been for with no clue as too why.<br/><br/>Psi: Legion<br/><br/>Fleur is a powerhouse of a woman. Even though she is rather tall with broadshoulders, no one really realises how strong and tough she really is. Need something heavy lifted, or a door kicked down? Fleur has both the strength and technique to do it. She is a skilled hand to hand fighter, though her style looks more like regular brawling it's just as effective as martial arts. She can also use melee weapons with great results. She is a crack shot, and stealthy enough to get into a good position before raining fire on the enemy. She is a good driver, both with vehicles and Vargs (Vacuum Assault Rig, big powered armors that are more walking vehicles than armor really). She is also a good fighter pilot, experienced with both hard-tech fighters and Orgotek biofighters. She is also capable to make her way across wilderness on foot, both able to survive and negotiate rough terrain.<br/>She is quite perceptive with a good chance of spotting an ambush. When it comes to academics she's hopelessly lost. She is rather carismatic despite the fact that she doesn't really know all the unspoken rules you need to know when you move in more sofisticated circles, and if her team mates don't want her to show up at a fancy dinner dressed in combat fatigues they better help her pick out a dress, she knows nothing of fashion. She do know a thing or two about command though, and she is a decent public speaker, something she picked up while lecturing new recruits during her sick leave from active duty.<br/>She has some savings in the bank, but is not that well off. She still has agood relationship with the Legion, in fact she's just on an extended leave of absense while she works for the Trinity, the Legion will welcome her back with open arms once she decides it's time.<br/>Fleur's pride and joy is her personal BioVarg, an Orgotek Mongoose. While only a three meter tall scout Varg, it is still a marvel of modern bio-tech, and is a formidable war machine.<br/><br/>Psychokinesis skills:<br/><br/>Temperature control: It's hard for a psychokinetic to resist exerting her power even slightly over her surroundings. The psion adjusts the temperature of her surroundings almost reflexivetly to a range she finds comfortable or that reflects her current mood. This technique is harmless to all but the most sensitive devices, but anyone near the psion will certanly feel the temperature change.<br/><br/>Molecular sense:  The psion gains an heightened awareness by measuring air currents and nearby structures. It allows her to measure air preasure, and thereby test a starships hull integrity or gauge tomorrows weather. By touching an object, the psion can detect empty spaces within it, or estimate the thickness of a wall or container.<br/><br/>Cryokinesis:<br/><br/>Thermal screen: By drawing in ambient heat, the psion can shield herself from the worst effects of exposure, cold damage and even cryogenic attacks. This effect can make her surroundings even colder as she absorbs more and more heat energy. The effect drains psi, but lasts for a good long while.<br/><br/>Hypothermic blast: The psion focuses a quick blast of supercooled air at the target. The sudden freezing effect visibly frosts the air between psion and subject, and can slow the target's metabolism and even cause frostbite. It has a range of 80 meters, and effect 8 people at the same time. This power drains psi.<br/><br/>Flash freeze: The psion slows the motion of free liquids, freezing them to solids in the space of seconds. This effect can be used on such high-temperature liquids as boiling water or molten metal, although the hotter they are the more challenging it becomes. This power does not effect living beings or other complex organisms. This power could also be used for less direct effects, such as condensing and freezing surrounding water vapor (a psion could fill her drink with ice and dehumidify the room at the same time). This power draines psi when used.<br/><br/>Heat sink: The psion can extinguish open fires with a glance. She psionicly halts the fire's molecular motion, cooling even red-hot ember. A skilled psion could snuff out a bonfire in an instant. Not even warm ashes remains. This power drains alot of psi energy.<br/><br/>Cryofreeze: This effect is comparable to a liquid nitrogen bath. The psion could freeze flesh and blood as well as wood, plastic of metal into a brittle, supercold state. It can be used at a range of 240 meters, and drains a massive amount of psi when used.<br/><br/>Pyrokinesis: None!<br/><br/>Telekinesis:<br/><br/>Tow: The most general, imprecise version of TK, this power allows the psion to move an object around with her mind, but little else. You could for example pull a weapon towards you, but not aim it and shoot with it. You can lift 165 kilos at a range of 160 meters. You could lift up to 8 objects at the same time, but they may not weigh more than 165 kg together. This power drains psi.<br/><br/>Remote Manipulation: The psion has enough control to use TK as a second pair of hands. You can perform actions remotly that would normaly require touch, like picking a pocket, or firing a weapon in someones holster (or even slap someone on the butt!). This power drains psi.<br/><br/>Force barrier: The psion can form an actuall wall of telekinetic force. It is an effective barrier against fast-moving attacks. You can create a roughly circular barrier with a radius of up to 8 meters. It may be set around you from a few centimeters up to five meters distant, and at your front, back, at a side, above or below, it can only cover one direction, you can't surround yourself with it. Once formed, the barrier stays set to that direction and moves with your character, but with concentration the psion can move the shield with a thought, from back to front for example. The field is invisible, and slows down or even stops fast moving objects, like bullets. This applies to the psion too, she can't shoot through her own barrier either. The barrier has no effect on gas or energy attacks though, lasers pass right through for example. The power drains alot of psi, but lasts a good long while, more than enough time to finish a battle for example. She can lose her shield if something manages to make her lose her concentration though, like a blow to the head.