^_^<br/><br/>This is kinda cheating, but the expected path is for the PCs to use their knowledge of the local area/social networks to track down likely dealers.<br/><br/>Since this is FATE, this is collaborative. So, whereas in DnD you would go 'I roll to see if I know a guy/can find a guy', you simply state that you know a guy/find some guys and try to get the information. How much they actually know/will tell you is determined by dice rolls/RP. Which is used depends largely on GM fiat; my decision will be based on a mix of RP 'quality' (a cool scene will get you further) and pacing (if people are having fun, I'll drag it out. If people are bored, I'll hurry it along until people aren't bored).<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=243891.msg12072812#msg12072812">Quote from: FarFetched on 12-02-2016, 08:02:27</a></div></div><blockquote class="bbc_standard_quote">But there -is- an auction, right?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Probably. It's your job to find out.<br/><br/>Being a sentinel is as much about finding stuff as it is fighting stuff. If the X-risk was heavily advertised and publicly known, Firewall wouldn't need you to take care of it.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=243891.msg12072819#msg12072819">Quote from: Kunoichi on 12-02-2016, 08:05:28</a></div></div><blockquote class="bbc_standard_quote">Ah, I had a feeling it was something like that.  I haven't actually read through the published adventure that you mentioned, but I did listen to it being played through on a podcast a few months ago.  It was long enough ago that I don't remember a lot of the details on it, but I think I'll also avoid having Antimony take the lead on the investigation portions of this mission as well, just to avoid the possibility of metagaming.<br/><br/>If I were to use my past as a criminal hacker and knowledge of the underworld to help aid in the investigation, would that count as using Infosec or Cover to create an advantage for someone else's Investigation roll?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>If you want to find information, you're gonna need to use Investigation. You could use Cover to assist with their investigation if they go around trying to find people (by creating a false identity as the sort of scum who can and would buy a TITAN artifact). Infosec won't really help until you have some sort of security related thing to tackle.<br/><br/>Oh, and about rolls: 4d3-8 replicates 4dF, which is what FATE uses. For pacing reasons, this will probably be a roll-light game, since they slow things down. If you do want to roll, feel free to do so; high rolls will let you get away with implausible stuff, and low rolls will force me to introduce complications and make things interesting for you (a note about the FATE system: bad things brought about by bad rolls don't necessarily need to be related to what you were trying to do. They just need to be bad). If you've declared something sufficiently implausible, I may require a roll. Likewise, if you have something go wrong in a way that's interesting, I may give you a Fate Point.<br/><br/>Oh, right, Fate points.<br/><br/>Everyone should have a number of those equal to their Refresh at the moment. I need to add those to the template. ><