Artfael's blades met with samurai's, locked down in each one in own duel with samurai's. The samurai is swifter than him and gets jump on him and strikes at him! But instead irony of fate makes man cut his own leg in clumsy strike. Arthfael smirks to the man and he says;<strong>"I am not much impressed there, now I show you move what I call <em><em>Standing eternity of blade and claw</em></em>!"</strong>Arthfael takes a bold provoking stance. Then time seems freeze around him while a quiet harmonious humming purring comes off from his chest. His eyes crackle with crimson lightning so does his both feet, left hand and right hand with the<em>Shadowblade</em>.<br/><br/>The samurai's ascend freezes to stop and then with savage roar of fury he launches unbelievable savage fury of attacks! Combining both discipline of Diamond Mind embracing the dark savage beast nature of the fury combined to lethal harmonious whole! Dagger rapidly slashes, stabbed and cut on the samurai while his off hand clawed on towards samurai's body, his feet danced atop the pillar to deliver spinning powerful kicks and followed them with thundering headbutt from his head aimed to samurai's head! Motion looked more a wild blur of red lightning storm had hit the samurai than numerous attacks all at once! Artfael feels the time moves once again and he watches his handywork did it have any impact on the samurai.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">Artfael has a Leading the Charge stance on since start of encounter. As free action I use Robillar's Gambit. My foe gets +4 to attack and dmg against me, but in return every attack done towards me, may it hit or not, I get a AoO vs him with full attack bonus minus any power attack use (I can do total 22 counter attacks and this feature allows counter attack multiple times same foe). Also where the samurai will stand? As top of the pillar only fits barely for Artfael to stand on?<br/><br/>Anyways, he does firstly boost with Raging Mongoose. I get +2 extra attacks with each weapon, may it be manufactured or natural. This case I count my Shadowblade, Claw, Unarmed Strike (kick) and Slam (headbutt) as my forms of attacks which take usual multiattack penalties after the dagger. Then I use Time Stand Still strike which translates directly saying 'taking two full round attack actions'. Neither effect benefits from extra attack from haste. So total attacks I do is 10 dagger attacks (all BAB granted attacks go here), 4 claw attacks, 4 unarmed strikes and 4 slam attacks. Total 22 attacks.<br/><br/>Dagger attacks are 1d6+34 (+21 dmg from Str and +8 from class feature from Master of the Nine, +5 from enchantment)<br/>Claw is 1d6+29<br/>Unarmed Strike is 1d8+29<br/>Slam is 1d8+29<br/><br/>I refrains from using any level drain vs the guy, being undead and all. Also each attack does 1d6pts electricity dmg but not sure would it apply or not. Roll for me xd6 electricity dmg if it applies to the guy. I doubt Unholy Strike (+2d6) dmg would apply as it works only against good guys. Anyways here come the attack rolls (all get -2 penalty for using multiattack); Dagger has +46/+46/+46/+46/+41/+41/+36/+36/+31/+31 progression. Claw has -5 for being secondary and -2 penalty for multiattack; +34/+34/+34/+34. Unarmed strike is same deal in pens and bonus wise. Slam has +33/+33/+33/+33.<br/><br/>Roll Result: Zaer Darkwail rolled: 10d20<br/>Comment: Artfaels raging mongoose standing in time weapon frenzy<br/>Result: 10, 9, 3, 14, 11, 15, 19, 8, 13, 15, <br/><br/>So following hits for Shadowblade (remember; if guy gets to 0 or less HP the thinaun material sucks his soul inside Shadowblade); 56, 55, 49, 60, 52, 56, 55, 44, 44, 46<br/><br/>Roll Result: Zaer Darkwail rolled: 4d20<br/>Comment: Artfaels raging mongoose standing in time claw frenzy<br/>Result: 8, 20, 20, 7, <br/><br/>So following hits for claw; 42, 54 (nat 20), 54 (nat 20), 41<br/><br/>Roll Result: Zaer Darkwail rolled: 4d20<br/>Comment: Artfaels raging mongoose standing in time kick frenzy<br/>Result: 16, 19, 18, 9, <br/><br/>So following hits for kicks; 50, 53, 52, 43<br/><br/>Roll Result: Zaer Darkwail rolled: 4d20<br/>Comment: Artfaels raging mongoose standing in time headbutt frenzy<br/>Result: 2, 19, 11, 5, <br/><br/>So following hits for headbutts (slams); 35, 52, 44, 38<br/><br/>Considering I do not know guy's AC I am not sure how many dice I roll for damage and does he have DR or not. I assume as I got epic DR I have my natural attacks being evil, chaotic and epic right? Anyways you roll for any dmg for connected hits. They do either 1d6 or 1d8 depending on source and add +30 for it. If crit dmg apply then roll for confirms and crit dmg.<br/></div></div>