With casual ease, the massive half-ogre tossed the rock into his primary hand, wound up, and hurled it full-force at the sea demon attacking Nessra.  His aim was remarkably good, and he began to advance now that he no longer had a weapon at hand...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">8 to hit per the roll I just made to you; that's certainly a hit if not dodged.  I guess a rock is a small blunt object, so...9 crushing damage to SD3 if it lands.<br/><br/>Also, taking a step closer to SD3.<br/><br/>But really, a battlemap would be a good idea, even if it's just kind of a crummy hex-grid we can set positions on.</div></div>