<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=5149.msg179399#msg179399">Quote from: Darwishi on 04-05-2006, 05:12:21</a></div></div><blockquote class="bbc_standard_quote">Uhhh, what's the difference between the first ed and the second ed rules?</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Pretty much the only difference is where the 'Wild Thing' is concerned. 1st Ed, no Climax points are involved. "Each intercourse drains 1 point of Potency per person involved, +1 per style beyond the first." 2nd Ed rules bring in Climax, where starting Climax Points=Talk. Each round everyone loses d10 Climax and you can modify that in a bunch of ways. It's a matter of do you want more dice rolling and more options vs. less dice rolling and more control of RP.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=5149.msg179399#msg179399">Quote from: Darwishi on 04-05-2006, 05:12:21</a></div></div><blockquote class="bbc_standard_quote">Also, can I still have her top speed at just below the sound barrier even though the representation for that speed is in combat skills rather than the speed power?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Under Speed it says that a normal character moves at 5m/s or 18 kph. If your representing the speed as combat stuff and not buying the power, to me it looks like you can do 'Mach 1 punches' and 'Sonic Boom Kicks' rather then move your whole body super fast. It doesn't seem right to claim the capabilities of a power you haven't yet sunk Xs in.<br/><br/>I appologize if I'm speaking out of place. I'm just trying to be helpful. If I'm being a pest tell me and I'll hush up.