Just note for a change to barbarian class ACF; Berserker Strength (from PHB II) will now work on overall HP level; once barbarian (including multiclass one) has received dmg equal to 10% of their HP pool, they go berserk until they are healed to full health or when battle ends they get to roll will save DC 10 + Str bonus from Berserker Strength. If they fail the save, they must attack something (creature, object) with single attack very least (if not find something to hit they take double move to search something to pummel on). The player can choose which creature or object they do hit with a attack.<br/><br/>Reason for change; a unlimited per day rage which triggers on 50% health (and higher levels it can mean being one shot), is silly even if buff is strong.