Ah, right, and here’s something I’d started typing up on my phone earlier today.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=283008.msg13921886#msg13921886">Quote from: LizzieV on 14-02-2018, 17:07:57</a></div></div><blockquote class="bbc_standard_quote">I just have to figure out how the heck to do aspects properly.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Looking over yours now, I can see that you’ve got the basic stats figured out properly.  When it comes to special abilities, I’ll note that they should generally be based on those of the base Archfiend, so the Butcher’s Pounce is likely no good unless Anasil gets a similar ability from somewhere, and for the Traitor, I’ll note that spell-like abilities are generally limited to a single at-will of 3rd level or below and a single 3/day of 5th level or below.<br/><br/>Aspects in general are usually created for the purpose of fulfilling some singular, specific task, so you might also wind up needing to drop the Feast of Souls ability from time to time in order to work in some other special ability that will aid the aspect in its mission.