(https://i.pinimg.com/originals/ec/50/ba/ec50ba45a54429cb6de83c295cd1bf85.jpg)<br/><strong>PB3<br/>Maldur, Farmlands<br/>Tag: Harriet</strong><br/>Fairy Tunes! (https://www.youtube.com/watch?v=nHiYTYkqWCE)<br/><br/>"It is isn't it? I can turn into literal light and back again. Not quite like a ghost, but I can go through most things." She explained, happily and proudly. "You could become a Firre-Eladrin if you worked really hard, those can turn into fire." She tried to sell..<br/><br/>The fairy chuckled and turned around and.. she really looked exactly the same. Though there was a certain glow in her eyes, perhaps? Well, Harriet unfolded her scroll and got to work on the Guardsman.<br/><br/>Suddenly, the fairy disappeared and Harriet's shoulder burned.. Upon it, sat a small, winged creature, burning her in it's brightness and purity. Harriet could see the fairy for what she really was, a being of pure freedom and goodness and the latter part burned her abyss-touched soul. Her already porcelain pale skin began shifting again, dark lines forming along it, a mixture of tatoo and veins, her soft, gentle tailtip turning into something razorsharp as her fingernails extended viciously. The little fairy on her shoulder had taken off briefly, clearly realizing the change. "Alright, we really need to get that fixed, not sure if I should try to help or slay you at this rate..."<br/><br/>Harriet loses the Beginning Stage Demonic curse trait, reaches level eight and gains:<br/>Demonic Curse, Advanced Stage: +2 Charisma, +4 Strength, -2 Wisdom. Profane Obediance: You take a -2 penalty on all skills, saves, ability checks, attack rolls and damage rolls against Outsiders with the evil subtype that are of equal or higher level than you. This penalty is doubled against the one that afflicted you with this curse.<br/>You further gain:<br/>50% immunity to fire and profane energy, 50% Vunerability to holy energy. Dr 1/2 Hd, overcome by Good (currently dr 4/good)<br/>You are treated as both your original race and an evil outsider, with an aura of evil half of your character level in Hd.<br/>Furthermore you gain Two primary natural claw attacks (1d4 +strength) and a secondary tail-stinger attack (1d6 + 1/2 strength). These weapons count as evil and chaos aligned for the purpose of overcoming damage reduction.<br/>Furthermore, you gain the Multi-attack feat (-2 penalty on all of those in a full attack) and a specialized Rend Ability: If both of your claws hit, you automatically damage a target with your tail as well.<br/><br/>Note if you posess fire resistance this is applied first, the resistance reduces the damage, then immunity applies. If you have 5 fire resistance and are hit for 8 fire damage, you take 2. If you are hit for 80, you take 38.<br/><hr/>After a moment, Harriet noticed that the Guardsman from Maldur was staring at her and had just finished screaming in terror.