<br/><div class="floatright">(https://elliquiy.com/elluiki/images/b/bd/%5E846E518B1481611CD008024DF9F2F1C7B2480FC20110854ECB%5Epimgpsh_fullsize_distr.jpg)</div><br/><br/><br/>Name:        Winter Fire, Cynis Mina<br/>Player:        Ally Arctic Fox<br/>Game:<br/>Type:        Dragon-Blooded<br/>Aspect:        Fire<br/><br/>Age:            20<br/>--Apparent:    late teens<br/>Birthday:        12th of Ascending Wood<br/>Height:        5’8”<br/>Weight:        165<br/>Build:        38/28/38<br/>Skin:            Creamy and unblemished 110 degrees<br/>Hair:            Smoldering Red<br/>Eyes:        Brunette<br/>Style:        Periodic flickers of flame dance within the iris of her eye, the occasional dancing flame will crawl between her fingers.<br/><br/>Anima:        Streaking, blazing arcs of flame sweep around the beauty clockwise and downward left to right, while in cross cutting symmetry smoldering comets arc up in a counterclockwise pattern.<br/>Motivation:    To be there for her sister.<br/><br/>Intimacies (willpower+compassion free, min: [compassion]):<br/>The memory of Mnemon Jarek<br/>Tina, The Arctic Fox<br/>A good fight<br/>A sweet shot<br/><br/>Limit:   [_]   [_]   [_]   [_]   [_]   [_]   [_]   [_]   [_]   [_]<br/>Virtue Flaw:<br/><br/>Current Experience:<br/>Total Experience:<br/><br/>Bonus Points Spent:28/28  10 on Essence 3, 4 on Sta 4, 1 on Lore 4, 1 on Melee 4, 2 on Artifact 4, 4 on Breeding 5, 3 on Legendary Breeding, 1 on Conviction, 2 on Will<br/><br/>Attributes(7/6/4 free + 1 in each free, 4bp/dot, [rating]*4xp/dot):<br/>Strength    3        Charisma        3        Perception        3<br/>Dexterity    4        Manipulation    2        Intelligence        2<br/>Stamina    4        Appearance    4        Wits            2<br/>Abilities [rating]*2xp[-1xp if favored]/dot, 3xp for first dot)<br/>Linguistics:                    2<br/>*Lore:                   4<br/>Air:    Occult:<br/>Stealth:                 2<br/>Thrown:<br/><br/>*Awareness:             2<br/>Craft<br/>Air:<br/>Earth:<br/>Fire:<br/>Earth:        Water:<br/>Wood:<br/>Integrity:                2<br/>*Resistance:             1<br/>War:                     3 (As Sorcerer)<br/><br/>*Athletics:                3 (Aiming x2)<br/>*Dodge:                3<br/>Fire:    *Melee:                 4 (Two-Handed)<br/>*Presence:                 3<br/>*Socialize:                2<br/><br/>Bureaucracy:<br/>Investigation:<br/>Water:    Larceny:<br/>Martial Arts:            1<br/>Sail:<br/><br/>Archery:                1<br/>Medicine:<br/>Wood:    Performance:            1<br/>Ride:                     1<br/>Survival:<br/>Virtues(5 free to spend+1 free in each [can’t be higher than 3 without bp/xp], 1bp/dot, [rating*3]xp/dot):<br/>Compassion        2<br/>Conviction            3<br/>Temperance        2<br/>Valor                3<br/>Willpower:             7/7<br/>Essence:            3<br/>Motes:  regains 4m/hour while at rest, 8m/hour while sleeping or similar<br/>--Personal:        essence+will+from breeding<br/>3+7+6            16/16<br/>--Peripheral:    essence*4+will+sum of two highest virtues+from breeding<br/>12+7+6+11            36/32<br/>Committed:        4 bracers<br/><br/>Anima:<br/>Anima banner: At the expenditure of two motes of Essence, Winter Fire can draw on her inner passions, forcing her anima banner to erupt. For the duration of the scene, she is surrounded by a corona of ﬂames, which inﬂicts no damage on his body or possessions but affects anything else he touches as normal ﬂames would. Any bare-handed or grappling attacks against the Exalt cause the attacker to suffer a number of lethal damage dice equal to the Dragon-Blood’s Essence, and any similar attacks made by the Dragon-Blood inﬂict an additional number of damage dice equal to his Essence as well. The Exalt can also ignite ﬂammable materials with a touch.<br/><br/>Aspect anima powers:<br/>If the Dragon-Blood’s anima banner is at the 8–10-motes level of display, it inﬂicts one die of lethal damage for every minute of contact to everything within a number of feet equal to the character’s permanent Essence. This damage is sufﬁcient to destroy cloth and soft wood in a minute or two. It can eventually reduce even treated hardwoods to junk (within ﬁve minutes). At the 11–15-mote level, the banner inﬂicts one die of damage for every nine ticks of combat. At these two levels, characters who are able to soak lethal damage with Stamina (such as other Exalts) ignore the damage inﬂicted by Terrestrial anima banners. At the 16+ level, however, the banner generates a lethal die of damage every tick, and all beings and objects (except the Exalt’s personal equipment, which is immune to the effect at all levels) suffers this damage.<br/>Charms([7{must put 4 in favored} free, 7bp[5bp favored ability] for DB charm, 12xp[10xp favored] for DB charm,<br/>Dodge<br/>3rd Excellency<br/><br/>Lore<br/>Elemental Concentration Trance<br/>Elemental Empowerment Meditation<br/>Glorious Birthright Font<br/>Elemental Bolt Attack<br/><br/>Melee<br/>Dragon-Graced Weapon<br/><br/>Resistance<br/>Ox-Body Technique<br/>Items:<br/><br/>Backgrounds(12;13;7 free [none higher than 3 without bp/xp], 1bp[2bp if going for >= 4], 3xp [if allowed]):<br/>Artifact 4  Hesiesh Heart-- Jade Hearthstone Bracers with Elemental Lens<br/>Breeding 6<br/>Familiar 2 Golden Eagle Hesiesh<br/><br/><br/>Merits(soh pg. 49):<br/>3 Legendary Breeding<br/>Flaws(soh pg. 64):<br/>Dark Secret 5 -- Faked her death and the death of her sister the Anathema she came to deal with.<br/>Code of Honor 2  For one point, your character is incapable of lying to anyone toward whom she has an Intimacy or betraying an Intimacy in any way unless her player first fails a Conviction roll. For two points, your character feels this way about anyone she considers an ally.<br/>Phobia  3 --  Heights<br/><br/><br/>Movement:<br/>Basic Move    (4) yards<br/>Dash            (4+6) yards<br/>Horizontal Leap    ([4+3]*2) yards<br/>Vertical Leap    (4+3) yards<br/>Combat:<br/>(weapon 1):<br/>4 --Speed<br/>12--Acc<br/>(2l/m up to 4m+4, 3m +7--Damage)<br/>--Defense<br/>--Rate<br/>--Range<br/><br/>(weapon 2):<br/>--Speed<br/>--Acc<br/>--Damage<br/>--Defense<br/>--Rate<br/>--Range<br/>Defenses:<br/>Dodge DV: (Dexterity + Dodge + Specialty + Essence+3 bracers)/2<br/>4+3+0+3+3        7/10 w/3rd Excellency<br/>Parry DV: (Dexterity + Combat Ability + Specialty + Weapon Defense)/2<br/>Dodge MDV: (Will + Integrity + Specialty + Essence)/2 (Round down)<br/>Parry MDV: (Cha or Man + Social Ability + Specialty)/2<br/>Damage Reduction:<br/>Naked Soak:    Armor Soak:    Hardness:<br/>Bashing:        [4]<br/>Lethal:        [4]/2<br/>Aggravated:    0                ^<br/>Health:<br/>-0    [_]<br/>-1    [_]  [_]  [_]<br/>-2    [_]  [_]  [_]<br/>-4    [_]<br/>I    [_]<br/>D    [_] [_] [_] [_]<br/><br/>Relevant Books:<br/>Manual of Exalted Power: Dragon-Blooded (pg. x)<br/>Compass of Celestial Directions: The blessed isle (isle pg. x)<br/>Compass of Terrestrial Directions: The Scavenger Lands (scav pg.x)<br/>Compass of Terrestrial Directions: West (west pg. x)<br/>Compass of Terrestrial Directions: East (east pg. x)<br/>Compass of Terrestrial Directions: South (south pg. x)<br/>Compass of Terrestrial Directions: North (north pg. x)<br/>Exalted Core (extd pg. x)<br/>The Thousand Correct Actions of the Upright Soldier (thou pg. x)<br/>Scroll of Heroes (soh pg. x)<br/>Scroll of Errata (soe pg. x)<br/>Scroll of the Monk (monk pg. x)<br/><br/>Charm Details:<br/>LEGENDARY BREEDING<br/>Cost: 3 pts.<br/>Availability: Breeding 5<br/>Unheard of in the First Age and extremely rare in the modern era, the blood of the Dragons runs so purely through your character’s veins that even other DragonBlooded are impressed… and occasionally frightened. The character effectively has Breeding 6, which confers the following benefits.<br/>• +6 motes to Personal Essence<br/>• +11 motes to Peripheral Essence<br/>• Reduce the cost of activating the character’s anima banner by three<br/>• Add three to the roll to determine whether the character’s children Exalt<br/>• Add a one-die bonus on all social rolls against other Dragon-Blooded and against mortals taught to respect and fear the Dragon-Blooded. In addition to these benefits, the character suffers one drawback: It is so patently obvious that she is a Dragon-Blood that the difficulty of any attempts to pass as a mortal increases by two.<br/><br/>Glorious Birthright Font<br/>Cost: 3m; Mins: Lore 4, Essence 3; Type: Reflexive<br/>Keywords: Combo-OK, Obvious<br/>Duration: Indefinite<br/>Prerequisite Charms: Elemental Empowerment Method<br/>Blessed and terrible are the descendants of the Elemental Dragons. While this Charm is active, Essence surges from the character’s eyes and flickers under her skin as it flows through her veins. She adds (Breeding + 1) to the raw damage of all physical attacks enhanced by or created with Terrestrial Elemental Charms. For Charms requiring motes to generate any base damage, she may pay 0m and rely entirely on Glorious Birthright Font. Charms that create environmental hazards add half the usual bonus to damage at each interval.<br/>