<div class="floatright">(https://elliquiy.com/elluiki/images/c/cf/Ares_Duelist.png)</div>Handle: Bubble Boy<br/>Nickname: Alvin<br/>Age: 18<br/>Metatype: Human<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Priorities</div><div class="spoiler_body">Attributes: B(20)<br/>Magic: E<br/>Skills: B (35/5)<br/>Resources: A (450,000 nuyen)<br/>Metatype: E (Human, 1)<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Attributes</div><div class="spoiler_body">(20 points, 1 special point)<br/>Body 4<br/>Agility 1<br/>Reaction 6 (9)<br/>Strength 2<br/>Willpower 5<br/>Logic 5 (6)<br/>Intuition 4<br/>Charisma 1<br/>Edge 3<br/>Essence 2.57<br/><br/>Initiative 10 (14) + 1D6<br/>Matrix AR Initiative: 14 + 1D6<br/>Cold-Sim VR Initiative: 11+3d6<br/>Hot-Sim VR Initiative: 11+4d6<br/><br/>Mental Limit: 9<br/>Physical Limit: 6<br/>Social Limit: 4<br/><br/>Physical Condition Monitor: 10<br/>Stun Condition Monitor: 11<br/><br/>Karma: 6<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Skills</div><div class="spoiler_body">(35 skill points, 5 skill group points, 18 Knowledge skill points)<br/><br/>Biotech Skill Group 5 (Biotechnology, Cybertechnology, First Aid, Medicine)<br/><br/>Aeronautics Mechanic 1<br/>Armorer 1<br/>Automotive Mechanic 1<br/>Electronic Warfare 6<br/>Gunnery 6 (Ballistic)<br/>Hardware 1<br/>Perception 5<br/>Pilot Aircraft 5<br/>Pilot Ground Craft 5<br/>Pilot Walker 6 (Biped)<br/><br/>German N<br/>English 6<br/>Biology 6 (Physiology)<br/>Sports 4 (Combat Biking)<br/><br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Qualities</div><div class="spoiler_body">Prototype Transhuman (free)<br/>Allergy: Sunlight, Mild (free)<br/><br/>Antipathy +8<br/>Implant-Induced Immune Disorder +5<br/>Weak Immune System +10<br/><br/>Overclocker -5<br/>Steely Eyed Wheelman -2<br/>Gearhead -11<br/>Drug Tolerant -6<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Gear (470,000)</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Commlink (5,250)</div><div class="spoiler_body">Transys Avalon commlink (5,000) (DR 6)<br/>   Hot-sim module (250)<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Rigger Control Console (100,290)</div><div class="spoiler_body">Lone Star Remote Commander (75,000)  (DR 6, DP 6, Firewall 5)<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Programs (490)</div><div class="spoiler_body">Biofeedback Filter (250)<br/>Encryption (80)<br/>Signal Scrubber (80)<br/>Toolbox (80)<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Autosofts = 24,000</div><div class="spoiler_body">Maneuver (Roto-Drone) 6 (3,000)<br/>Maneuver (Doberman) 6 (3,000)<br/>Evasion (Roto-Drone) 6 (3,000)<br/>Evasion (Doberman) 6 (3,000)<br/>Targeting (Ares Alpha) 6 (3,000)<br/>Clearsight 6 (3,000)<br/>Maneuver (Kanamushi) 6 (3,000)<br/>Stealth (Kanamushi) 6 (3,000)<br/></div></div></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Identification (10,800)</div><div class="spoiler_body">Fake ID, Rating 4 (Dr. Jessup Carmichael) (10,000)<br/>-Fake License, Rating 4 (Medical License) (800)<br/><br/>Dr. Carmichael is a published and licensed German surgeon, who has made pioneering breakthroughs in the field of remote-operated surgery. He is a notorious germophobe and recluse himself, however, and refuses to meet people in the flesh.<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Ammunition (11,520)</div><div class="spoiler_body">1000 Rounds of Standard Ammo (Assault Rifle) (2,000)<br/>1000 Rounds of Gel Ammo (Assault Rifle) (2,500)<br/>1000 Rounds of Standard Ammo (Heavy Pistol) (2,000)<br/>1000 Rounds of Standard Ammo (Light Machine Gun) (2,000)<br/>12 Minigrenades (Flash-Bang) (1200)<br/>11 Minigrenades (Fragmentation) (1200)<br/>5 Minigrenades (Thermal Smoke) (720)<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Augmentations (172,100)</div><div class="spoiler_body">Transhuman Prototype augmentations:<br/><br/>Cerebral Booster 1 (0.2) (31,500)<br/>Control Rig Optimization (0.1) (4,600)<br/>Digester Endosont (0.1) (10,000)<br/>Increased Myelination (0.1) (12,000)<br/>Sleep regulator (0.1) (12,000)<br/><br/>Used Control Rig, Rating 2 (2.5) (72,750)<br/>Used Reaction Enhancers, Rating 3 (1.13) (29,250)<br/><br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Lifestyle (0)</div><div class="spoiler_body">Street (Lives out of his van)<br/><br/>Cost: Free<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Vehicles and Drones (157,850)</div><div class="spoiler_body"><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Alvin Alpha, Ares Duelist (14,650)</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Base Stats</div><div class="spoiler_body">Handling: 3<br/>Accel: 1<br/>Speed: 3<br/>Device: 3<br/>Pilot: 2<br/>Body: 4<br/>Armor: 8<br/>Sensor: 3<br/></div></div><br/>Mod: Weapon Mount (0)<br/>-Sword<br/>Mod: Weapon Mount (0)<br/>-Sword<br/>Mod: Weapon Mount (1,500)<br/>-Ares Alpha Assault Rifle (2,650)<br/>Mod: Extra Armor 4 (2,800)<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Alvin Beta, Modified Sparring Drone (6,600)</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Base Stats</div><div class="spoiler_body">Handling: 3<br/>Accel: 2<br/>Speed: 3<br/>Device: 3<br/>Pilot: 3<br/>Body: 4<br/>Armor: 2<br/>Sensor: 3<br/></div></div>Mod: Realistic Features 1 (1,600)<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Eagle, MCT-Nissan Roto-Drone (18,600)</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Base Stats</div><div class="spoiler_body">Handling: 4<br/>Accel: 2<br/>Speed: 4<br/>Device: 3<br/>Pilot: 3<br/>Body: 4<br/>Armor: 7<br/>Sensor: 6<br/></div></div><br/>Mod: Weapon Mount (1,500)<br/>-Ruger Super Warhawk (400)<br/>Mod: Belt-Fed Ammo (500)<br/>Mod: Extra Armor 3 (2,000)<br/>Mod: Upgraded Sensors 6 (6,000)<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Hawk, MCT-Nissan Roto-Drone (18,600)</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Base Stats</div><div class="spoiler_body">Handling: 4<br/>Accel: 2<br/>Speed: 4<br/>Device: 3<br/>Pilot: 3<br/>Body: 4<br/>Armor: 8<br/>Sensor: 6<br/></div></div><br/>Mod: Weapon Mount (1,500)<br/>-Ruger Super Warhawk (400)<br/>Mod: Belt-Fed Ammo (500)<br/>Mod: Extra Armor 3 (2,000)<br/>Mod: Upgraded Sensors 6 (6,000)<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Sparky, GM-Nissan Doberman (11,100)</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Base Stats</div><div class="spoiler_body">Handling: 5<br/>Accel: 1<br/>Speed: 3<br/>Device: 3<br/>Pilot: 3<br/>Body: 4<br/>Armor: 7<br/>Sensor: 3<br/></div></div><br/>Mod: Weapon Mount (0)<br/>-Ruger Super Warhawk (400)<br/>Mod: Belt-Fed Ammo (500)<br/>Mod: Extra Armor 3 (2000)<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spot, GM-Nissan Doberman (11,100)</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Base Stats</div><div class="spoiler_body">Handling: 5<br/>Accel: 1<br/>Speed: 3<br/>Device: 3<br/>Pilot: 3<br/>Body: 4<br/>Armor: 7<br/>Sensor: 3<br/></div></div><br/>Mod: Weapon Mount (0)<br/>-Ruger Super Warhawk (400)<br/>Mod: Belt-Fed Ammo (500)<br/>Mod: Extra Armor 3 (2,000)<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">The Bubblemobile, GMC Bulldog Step-Van (73,200)</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Base Stats</div><div class="spoiler_body">Handling: 3/3<br/>Accel: 1<br/>Speed: 3<br/>Device: 3<br/>Pilot: 1<br/>Body: 16<br/>Armor: 14 (Concealed 2)<br/>Sensor: 2<br/>Seating: 9<br/></div></div><br/>Mod: Heavy Weapon Mount (+4500)<br/>Mod: Turret Mount (+5000)<br/>-Krime Wave LMG w/ External Smartgun System (+2,200)<br/>Mod: Rigger Interface (+1,000)<br/>Mod: Rigger Cocoon (+1,500) (4e Arsenal 142)<br/>Mod: Internal Weapon Mount (+1500) (4e Arsenal 145)<br/>Mod: Increased Seating (2,000)<br/>Mod: Standard Medium Drone Rack (2,000)<br/>Mod: Standard Medium Drone Rack (2,000)<br/>Mod: Valkyrie Module (2,000)<br/>Addon: Spoof Chip+Morphing License Plate (1,500)<br/>Mod: Upgraded Sensors 3 (6,000)<br/>Mod: Concealed Armor 2 (6,000)<br/><br/></div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spy One, Shiawase Kanmushi (1,000)</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Base Stats</div><div class="spoiler_body">Handling: 4<br/>Accel: 2<br/>Speed: 1<br/>Device: 3<br/>Pilot: 3<br/>Body: 0<br/>Armor: 0<br/>Sensor: 3<br/></div></div></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spy Two, Shiawase Kanmushi (1,000)</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Base Stats</div><div class="spoiler_body">Handling: 4<br/>Accel: 2<br/>Speed: 1<br/>Device: 3<br/>Pilot: 3<br/>Body: 0<br/>Armor: 0<br/>Sensor: 3<br/></div></div></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spy Three, Shiawase Kanmushi (1,000)</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Base Stats</div><div class="spoiler_body">Handling: 4<br/>Accel: 2<br/>Speed: 1<br/>Device: 3<br/>Pilot: 3<br/>Body: 0<br/>Armor: 0<br/>Sensor: 3<br/></div></div></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spy Four, Shiawase Kanmushi (1,000)</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Base Stats</div><div class="spoiler_body">Handling: 4<br/>Accel: 2<br/>Speed: 1<br/>Device: 3<br/>Pilot: 3<br/>Body: 0<br/>Armor: 0<br/>Sensor: 3<br/></div></div></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spy Five, Shiawase Kanmushi (1,000)</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Base Stats</div><div class="spoiler_body">Handling: 4<br/>Accel: 2<br/>Speed: 1<br/>Device: 3<br/>Pilot: 3<br/>Body: 0<br/>Armor: 0<br/>Sensor: 3<br/></div></div></div></div><br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Other Accessories (12,690)</div><div class="spoiler_body">Toolkit (Armorer)<br/>Toolkit (Automotive Mechanic)<br/>Toolkit (Aeronautic Mechanic)<br/>18 Movies, Second Run (90)<br/>Full Body Armor w/ Helmet + Chemical Seal (8,500)<br/>2,600 Nuyen worth of assorted Credsticks (2,600)<br/></div></div><br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Contacts</div><div class="spoiler_body"><br/>Prof. Bernard Reichstaff (Loyalty 1, Connections 2)<br/>-A 'colleague' teaching medicine at Hamburg University, who occasionally corresponds regarding school or industry info.<br/><br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Karma expenditures</div><div class="spoiler_body">Character creation:<br/><br/>Starting Karma: 25<br/><br/>Antipathy +8<br/>Implant-Induced Immune Disorder +5<br/>Weak Immune System +10<br/><br/>Karma available: 48<br/><br/>Gearhead (-11)<br/>Drug Tolerant (-6)<br/>Indomitable (Mental) (-8)<br/><br/>Aeronautics Mechanics 1 -&gt; 2 (-4)<br/>Armorer 0 -&gt; 1 (-2)<br/>Hardware 0 -&gt; 1 (-2)<br/><br/>20,000 Extra Nuyen (-10)<br/><br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Description</div><div class="spoiler_body"><br/>In the meat, Alvin is a frail, almost spindly human male, with pale skin tight against his bones and a distinct aversion to sunlight; almost an albino, but without the distinctly red eyes. Instead, he has a nearly non-existent immune system, being intended as a living testbed for a variety of immunosuppressant and immune-boosting drugs, and spends his entire physical existence - or as much of it as he can possibly get away with - sealed away in an insulated, armored, and germ-proof body-pod at the core of his similarly armored van. To the outside world, he appears through one of his two humaniform drones, both of which he also calls 'Alvin' and regards as extensions of himself, effectively full-body prosthetics controlled via his interface implants, while managing his other drones via remote. His rigger training was almost an afterthough, a typical Corporate means of milking extra profit margins for the same expense by taking a test subject for one project - the immune system drugs - and simultaneously augmenting him to serve as an alpha tester for a implant-prosthetic, bringing cyberlimbed mobility back to the paralyzed. This had the unintentional side effect of making him an extremely accomplished rigger, bolstered by his unsupervised hours in VR vehicle simulators of all kinds, but he kept his proficiency hidden from his masters just in case it would prove to be advantageous later on.<br/><br/>'Alvin Alpha' is a modified Ares Duelist combat drone - its trademark arm blades have been mounted in retractable sheathes on the drone's wrists, allowing for full articulation of its hands and fingers, plus a shoulder-mounted assault rifle, and significant additional armor plating over vulnerable areas. 'Alvin Beta' is an unarmed sparring drone modified along similar lines, with fully articulated hands and wrists, for the situations where walking around in public dripping with illegal weaponry is impractical.<br/><br/><br/><br/><br/></div></div>