So the idea I had for my character, 'Tiny' Tim the Troll Adept, is an idea I've wanted to play in Shadowrun proper for a long time.  Just never had the chance to.  But I think he can work here as well.<br/><br/>Basically, my idea for him is that as an adept, his abilities are mystical in nature, but he doesn't know that.  If this was Shadowrun proper, depending on the edition all his adept magic points would go into making his unarmed attacks deal Deadly damage, and maybe increased strength and body if he had the points remaining.  He's always known he was stronger and tougher than other trolls, but rather than using his abilities to hurt people, he'd use them in a more honest day's work.  He'd be a one-man wrecking crew, working for a construction/demolition company.  But one day, he ends up losing his job; either his co-workers are tired of him making them look bad, or his boss is a sleazeball who doesn't want to pay Tim the kind of money he's actually worth, and gets rid of him.  Unable to find legal, honest work elsewhere, he's forced to turn to the shadows.<br/><br/>I could make him a Muscle instead of an Adept, if you think that fits the idea better.<br/><br/>As for the crew, he wouldn't feel comfortable working with assassins.  He didn't become a runner to kill people after all, he just wants to live and survive, like everyone else.  Couriers or Shadows are probably what he'd be most comfortable with, but he wouldn't necessarily be averse to working with the other kinds.