<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=205340.msg10217292#msg10217292">Quote from: Inerrant Lust on 06-07-2014, 04:30:48</a></div></div><blockquote class="bbc_standard_quote">Hmm. Admittedly, I have myself been very apprehensive about this entire plot since I had an idea for the scene involving their discussion and the temple and the first battle but nothing really inbetween... But the idea was that the PCs would, one way or another, get dragged into the events occurring at the Senate Building.<br/><br/>Namely, running into the getaway vehicle and having the option to either pursue or let the 'cops' deal with it. That being said... I just realized the logistics of cramming 5 PCs into another NPC's speeder... so I was going to have Merryn stay back with someone and do a much more boring, less action-y scene with those two.<br/><br/>I am fully capable.. and even willing to start this game over, though. Or rewind a few posts are start at a different spot than the current scene. I had quite a few ideas that would have served the same narrative effect... but I thought they were sloppier in terms of making sense overall. This makes sense, I think, but is sloppy in its presentation.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I don't think we need to start over, but it might be useful to go non-linear. Flashbacks, rewinds, fast forwards...I was in a game once that lasted most of a year and it was just a single firefight. We started out in this massive clusterfuck with no idea what we were doing there or how we got there, then after a couple of rounds of combat we flashbacked a few weeks. When the flashback started to bog, BAM we were back in the big fight.<br/><br/>We did EIGHT flashbacks. By the end of the last one, we knew exactly how we'd gotten in that fight, and exactly what needed doing, and why, and what was on the line...And it was really kind of awesome.<br/><br/>I'm pretty sure it was hell on the Gm the first time he tried doing something like that, though. That's an extreme case.<br/><br/>But what I'm saying, I guess, is that when things seem to slow, you can get everyone interested and involved again by going nonlinear.