Well, power armor is one of those things that is situational... a lot like the heavy military grade armors in a Shadowrun game, for example.  You don't wear a suit of power armor all the time... just when you can get away with it and you're expecting to take fire...<br/><br/>I had a GM in a Shadowrun campain see that my character had a suit of heavy military grade armor on his equipment list, and immediately predict that I would get everyone arrested in half an hour by walking down the street in it.<br/><br/>I was embarrassed by his assumption.  Naturally, one wears something like that when the penalty for what you're doing while wearing it would be worse than the penalty for wearing it in the first place... (for those not up on Shadowrun, basically, it's illegal to wear that sort of thing... but since my character only broke it out for robbing corporate facilities, for which the penalty of course is usually death... he didn't really worry about the additional charge of "owning stuff you're not supposed to...)<br/><br/>AKA, I love the idea of power armor... (visually, storytellingwise, AND powergaming wise... but naturally it wouldn't be something one wears at all times... just when it's appropriate.)<br/><br/>Yeah, power armor is bulky and impractical in a lot of cases... but, say, when boarding an enemy ship... or being a walking piece of cover/artillery piece when playing bodyguard for the boss... say during a particularly worrisome negotiation, it's got it's place!<br/><br/>Besides... I like power armor.  *grins*