Huh.  I just realized I don't need to waste fate points to save us from unlucky piloting rolls.<br/><br/>I get to reroll EVERY failed check.  With my skill at 103... that will make for very little danger of a failed maneuver check, unless we're having a very high negative modifier.<br/><br/>Speaking of negatives... I thought the two ships are tied together?  Otherwise I wouldn't be taking that -5 on my maneuver modifier.