i thought I put up the character sheet for this on mythweaver, however upon further inspection I did not. Therefore I will remedy this issue.<br/><br/>http://www.myth-weavers.com/sheet.html#id=759695 (http://www.myth-weavers.com/sheet.html#id=759695)<br/><br/>Another piece of advice, I would consider that any enemy that goes to 0hp or less would need to be subjected to a heal check before learning how "dead" they are. I would generally say that the information of the fallen bandit being stable at -1hp is "too much information" to be known without a heal check of some kind. Then again I guess it is all a matter of discretion on the GM's part. I think it is just my opinion on things that I would only go so far as to say they are down.<br/><br/>Especially with a Paladin that would go out of her way to make sure that anything attacking her does not die but is simply subdued. Unless of course it is evil or demonic in nature. She has the masterwork manacles for a reason afterall.