<div class="floatleft">(http://media-cache-ec0.pinimg.com/236x/7a/7c/f1/7a7cf15ee16a8c963238041a08079ac5.jpg)</div><span class="bbc_size" style="font-size: 18pt;"><strong><span class="bbc_font" style="font-family: trebuchet ms;">ALLUAN SHERA, Ray of Hope and Joy</span></strong></span><br/><span class="bbc_size" style="font-size: 10pt;"><strong>Base Job:</strong> Entertainer</span><br/><span class="bbc_size" style="font-size: 10pt;"><strong>Class:</strong> Bard 6</span><br/><span class="bbc_size" style="font-size: 10pt;"><strong>Traits:</strong> Arcane Temper, Lillend's Harp</span><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">BACKSTORY</div><div class="spoiler_body">Alluan was an orphan, with most guesses being that her parents were mostly human, with some elven ancestry. The signs show that somewhere down the line there was a Lillend, but people don't tend to keep track of family trees for the non-royalty. At any rate, with her parents dead in one of the various wars against one of the various threats, her story was pretty much hers alone - not carrying on the legacy of her forebears. Always a delight to those around her, and a teller of tales, Alluan wanted to see the world and explore, to make a name for herself.<br/><br/>She did her share of travelling before joining the crew on this ship, she already had a few tales and adventures under her belt - and a fair amount of treasure to boot. Granted, nobody can be quite sure if she's telling the truth about the time her old group killed a dragon as big as a mountain and that she just spent her share of the gold on wands and scrolls which have largely been used already...<br/><br/>At any rate, she wasn't conscripted onto the ship or anything like that. She was not part of a militia, nor a convict. She opted onto the journey when the ship happened across the city she was in. Why wouldn't she? After all, when life is getting dull, that kind of adventure is just what she needs!</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">GENERAL PERSONALITY</div><div class="spoiler_body">Above all else, Alluan abhors tyranny and bullying, and anything that resembles them. She can follow orders and work with a team, letting someone else be the leader, as long as the cause is just, but she doesn't tolerate tyrants. She's been known to enjoy a few drinks... and to be quite the entertainer afterwards, with her dances getting her arrested on a few occasions.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">SEXUALITY</div><div class="spoiler_body">Drunken stripping-for-all-viewers aside, she seems to only have an eye for other females, and is soft, loving and tender in contrast with her usual wild shows. That being said, she refuses to ever use magic to get someone into bed - though augmenting an already consensual encounter is another matter entirely.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">CHARACTER SHEET</div><div class="spoiler_body">Chaotic Good Medium Outsider [Native]<br/>Age: 26<br/>Sex: Female<br/>Position: Entertainer<br/><br/><table class="bbc_table"><tbody><tr><td>STR</td><td>14</td><td>+2</td><td>(14 +2)</td></tr><tr><td>DEX</td><td>12</td><td>+1</td><td>(14 +2)</td></tr><tr><td>CON</td><td>12</td><td>+1</td><td>(12 +1)</td></tr><tr><td>INT</td><td>14</td><td>+2</td><td>(14 +2)</td></tr><tr><td>WIS</td><td>08</td><td>-1</td><td>(8 -1)</td></tr><tr><td>CHA</td><td>19</td><td>+4</td><td>(21 +5)</td></tr></tbody></table><br/><span class="bbc_u">Languages:</span><br/>Common, Celestial, Sylvan, Halfling,<br/>Aboleth, Elven, Gnomish, Abyssal<br/>Aklo, Aquan, Auran, Dark Folk<br/>Undercommon, sphinx<br/><br/><span class="bbc_u">Racial Traits:</span><br/>Celestial Resistance: Acid/Cold/Electricity Resist 5<br/>Truespeaker: +2 to Linguistics and Sense Motive<br/>Halo: light, +2 vs Blind/Dazzle &amp; +2 to Intimidate Evil<br/>Spell-Like Abilities: <em>Daylight</em> or <em>Searing Light</em> 2/day<br/><br/>HP: 40/40<br/>Initiative +7<br/>BAB +4<br/>CMB +6 CMD 16<br/>Rapier +7 (1d6+3, 18-20/x2); Singing +9 (1d6+5); Singing Power Attack +7 (1d6+9)<br/>Fort +3 Ref +7 Will +4<br/>Armour Class: 18 (+2 Dexterity +1 Deflection +5 Armour)<br/>-flat 16 touch 13<br/><br/><span class="bbc_u">Feats:</span><br/>Improved Initiative<br/>Power Attack<br/>Heavenly Radiance (Searing Light)<br/><br/><span class="bbc_u">Skills:</span><br/><table class="bbc_table"><tbody><tr><td>Skill</td><td>Ranks</td><td>Bonus</td><td>Special</td></tr><tr><td>Acrobatics</td><td>0</td><td>+14</td><td>(Perform: Dance)</td></tr><tr><td>Appraise</td><td>2</td><td>+7</td><td>-</td></tr><tr><td>Bluff</td><td>0</td><td>+17</td><td>(Perform: String)</td></tr><tr><td>Diplomacy</td><td>0</td><td>+17</td><td>(Perform: String)</td></tr><tr><td>Escape Artist</td><td>5</td><td>+10</td><td>-</td></tr><tr><td>Perception</td><td>1</td><td>+4</td><td>-</td></tr><tr><td>Perform (String)</td><td>6</td><td>+17</td><td>(+18 for Bardic Performances)</td></tr><tr><td>Perform (Dance)</td><td>6</td><td>+14</td><td>-</td></tr><tr><td>Perform (Percussion)</td><td>6</td><td>+16</td><td>-</td></tr><tr><td>Intimidate</td><td>1</td><td>+9</td><td>(+11 vs Evil)</td></tr><tr><td>Know (Arcana)</td><td>1</td><td>+6</td><td>-</td></tr><tr><td>Know (Planes)</td><td>1</td><td>+6</td><td>-</td></tr><tr><td>Know (Religion)</td><td>1</td><td>+6</td><td>-</td></tr><tr><td>Know (Nature)</td><td>1</td><td>+6</td><td>-</td></tr><tr><td>Know (Nobility)</td><td>1</td><td>+6</td><td>-</td></tr><tr><td>Know (Geography)</td><td>1</td><td>+6</td><td>-</td></tr><tr><td>Linguistics</td><td>5</td><td>+12</td><td>-</td></tr><tr><td>Sense Motive</td><td>5</td><td>+10</td><td>-</td></tr><tr><td>Sleight of Hand</td><td>5</td><td>+10</td><td>-</td></tr><tr><td>Use Magic Device</td><td>6</td><td>+14</td><td>-</td></tr></tbody></table><br/><span class="bbc_u">Traits:</span><br/>-Lillend's Harp (+1 to Perform: String, +2 if it's a Bardic Performance)<br/>-Arcane Temper (+1 to Concentrate and Initiative)<br/><br/><strong>Class Features:</strong><br/>Bardic Knowledge +3<br/><br/><span class="bbc_u">Bardic Performance:</span> 19 rounds/day<br/>-Countersong (String)<br/>-Distraction (Dance)<br/>-Fascinate (String or Dance, 2 targets, DC 18)<br/>-Inspire Courage +2<br/>-Inspire Competence +2<br/>-Suggestion (String or Dance, DC 18 (19 for attracted))<br/><br/><span class="bbc_u">Cantrips:</span> DC 15<br/>-Dancing Lights<br/>-Detect Magic<br/>-Haunted Fey Aspect<br/>-Mage Hand<br/>-Prestidigitation<br/>-Summon Instrument<br/><br/><span class="bbc_u">Versatile Performances:</span><br/>-String (Bluff, Diplomacy)<br/>-Dance (Acrobatics, Fly)<br/><br/><span class="bbc_u">Well-Versed</span><br/>+4 to save vs Sonic, Language-Dependent, Bardic Performances<br/><br/><span class="bbc_u">Lore Master</span><br/>Can take 10 on Knowledge skills with at least 1 rank<br/>1/day can take 20 as a Standard Action<br/><br/><span class="bbc_u">Spellcasting:</span><br/>1st Level: DC 16, 6/day<br/>-Charm Person<br/>-Cure Light Wounds<br/>-Ear-Piercing Scream<br/>-Enhance Water<br/>2nd Level: DC 17, 4/day<br/>-Blur<br/>-Cacophonous Call<br/>-Haunting Mists<br/>-Allegro<br/><br/><span class="bbc_u">Equipment:</span><br/>Entertainer's Clothing<br/>Chain Shirt +1 (1,250)<br/>Charisma Circle +2 (4,000)<br/>Rapier +1 (2,400)<br/>Dexterity Belt +2 (4,000)<br/>Ring of Protection +1 (2,000)<br/>Wand of CLW 50/50 (750)<br/>Wand of Divine Favour 50/50 (750)<br/>MW Harp + Tambourine (200)<br/>Bard Kit (41)<br/>309 GP<br/><br/><span class="bbc_u">Scrolls:</span><br/>Burning Disarm (25)<br/>Detect Animals or Plants (25)<br/>Faerie Fire (25)<br/>Spiked Armour (25)<br/>Grease (25)<br/>Silent Image (25)<br/>Polypurpose Panacea (25)<br/>Mount (25)<br/>Mudball (25)<br/>Web Bolt (25)<br/>Recharge Innate Magic x2 (50)</div></div>