If combat turns are 30 minutes long, why can't you ready an action to chase someone down?  It's not exactly blind chess, where the only idea you get if where your opponent is moving is when you lose a piece.  Maybe if they were farther away from each other, they couldn't see each othe maneuvering, but as it is, they can... and they should have plenty of time to react to each other... and the better pilot should be able to stay on the tail of the worse one...<br/><br/>Is there no way in the rules to chase your opponent in space combat?