Oh yes that's pretty bad. Make it 2 levels instead so you can actually consider combat as an option too.<br/><br/>Just noticed, Faeli you gotta roll with disadvantage since you have exhaustion so roll again for those. Still a chance that big and scary spots you  ::)<br/><br/>In hindsight I'm not sure if it is best idea storytelling wise to antagonize players with negative conditions in the opening, though it might not be that annoying since nobody has yet gotten used to their character's abilities and what they can do.