As Mephis speaks about the quest board, a old man (https://i.pinimg.com/564x/fc/78/4f/fc784f193166c5ee736d20ecba2cd544.jpg) in a nearby table who was drinking from his mug overheard the discussion and waved and said; "Good suggestion, but a reminder to you, that those quests are only for adventurer guild members only. You need to get yourself licensed to the adventurer guild. The process is fairly simple, fifty gold and assign names to a few documents. The local guild perk is that you get a magical bag of holding for each member upon registry, with the caveat that anything in the bag during your death is automatically guild property and the bag gets teleported back to the guild."<br/><br/>The man's neck hangs his guild tag, platinum shield with 'P' (https://cdn-images.farfetch-contents.com/16/87/62/27/16876227_35872273_600.jpg) engraved on its surface. Anyone familiar with guild structure knows that reaching gold rank is a big milestone, platinum is for elite adventurers who often retire in a year or two once achieving it or disappear in one adventure. As they are the ones who go against suicidal odds to even qualify for such ranks ask going a quest with suicidal odds and succeed. The man adds; "Also overheard you talk about living dungeons, for a one-hour of lesson and lecture on the subject of them and what I know of the nearby dungeon I offer it for a hundred gold for the information."