Apologies if any of it wasn't clearly described.  Do always ask questions if something is unclear, as what I see in my head may not be what I convey in words :P  I will see if I can figure out a way to do simple maps.<br/><br/>I will probably be away from this post until Monday-ish, so don't expect an update.  There is always the non-main IC if people get bored.  ;)<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=315225.msg15250378#msg15250378">Quote from: Vergil Tanner on 23-01-2020, 10:20:38</a></div></div><blockquote class="bbc_standard_quote">Define "High DC."<br/><br/>Valerie Rolled Culture: 1d20a8 Result: 27 (https://elliquiy.com/forums/dicebot.php?r=143654)<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>She is fairly confident that they aren't pirates.  They could be military, but that doesn't quite sit right either.  Her best guess, given their armour and how they are operating, is either expensive mercenaries or high-end criminals.  She can't identify the specific organization at range, but there are certainly a number of criminal syndicates or mercenary companies that could be an option.  The operation seems fairly low-key, but they have clearly set up for more than a quick smash and grab.  Her best guess is that either the location is a hidden base, or more likely that they are trying to quietly recover the ship and/or something on it without anyone knowing.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=315225.msg15250457#msg15250457">Quote from: redkitsune on 23-01-2020, 13:42:14</a></div></div><blockquote class="bbc_standard_quote">RL comes first indeed.<br/>Haven't decided yet what Lyssiah would do at this point, but in theory, if Lyssiah decides to attempt a stealthy kill, how would it work? Rolling 'stealth' against whatever perception those baddies have to approach and then regular attack roll? <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>If you aren't detected before you attack (so approaching with stealth or attacking from range from stealth) you can take a standard or move action and the target gets a -2 to AC and is flat-footed.  That said I am not considering it in combat (yet) so am not limiting it to one action.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=315225.msg15250611#msg15250611">Quote from: Erich Norden on 23-01-2020, 17:09:57</a></div></div><blockquote class="bbc_standard_quote">Am I understanding correctly that there's no approach to the ship that keeps us out of their line of sight? If so, it might be better to just wait them out - blowing our cover by initiating violence should be a last-resort option, IMO.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Not from where the group is.  If you had gone from the ridge onto the top of the ship you'd be out of line of sight, but on either side there is a gap between the edge of the hangar and the ridge.  The trio was moving down from the ridge onto flat land when they spotted the movement (as I understood it).  I should draw a map but need to find a good way to do so.  If you moved forward you could get the ship between you and them.  If you moved backward you could get back over the crest of the ridge and break line of sight that way.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=315225.msg15250623#msg15250623">Quote from: redkitsune on 23-01-2020, 17:18:32</a></div></div><blockquote class="bbc_standard_quote">I think that it is the <em>current</em> stealthy approach that has some sentries along the way. Not sure if our GM intended to have sentries in all of the approaches. I suppose one of possibilities would be to backtrack and try another more... quiet entrance.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>The Vesk are immediately outside the hangar and have line of sight left and right along the length of the ridge.  They can't see up due to the ship, they can't see through the ship behind them, or through the ridge in front of them.  The group would (generally) have to pass through their line of sight to get from the ridge to the ship, unless they circled a long way off, or went on top of the ship (which would still require moving at least a short distance in their line of sight to get back over the top of the ridge).  Of course, they do look like they are up to something and not just keeping watch, so how much they are paying attention or how long they will be there is unknown.