You can roll physical dice, I just don't recommend it (for anyone not limited to smartphones). I recently had a bad experience (someone who rolled 1-10 less than 10% of the time and 20s maybe 20% of the time, either their two-digit numbers carved out a lot on those die - the '2' in 20 more than the '1's - or they were BSing a lot. Probably both.)<br/><br/>I find E rolling quite fast; I do it as a separate tab. I often do several d20s as a single 'roll' (Xd20) and then add the separate mods in my head. For example, a full attack sequence, of the attacks of several NPCs, or multiple chars saving vs an area effect,<br/><br/>I see the door break roll. It will indeed break down the door, although Dora's and Rodger's initiative will matter. Since I see several other players viewing the thread, and not Tagan, and they may want to know to choose their actions, I'll roll initiative for you now:<br/><br/>Dora: 5 + 9r<br/>Rodger: 2 + 5r<br/><br/>So Dora casts the spell before the upcoming halflings' turn, but Rodger's first turn won't be 'til after that. (Unless there's some rule somewhere about animal companions using the base char's initiative.) And everyone else now has the meta-information that Rodger's check will be a high roll.....as do you when his turn comes around and you decide whether to proceed with the action at that point.<br/><br/>Except you should not change posts based on any rolls, for obvious reasons (even if you still don't know whether the roll is a success or failure). But with, for example, most spells there is no 'selection bias'.