Aria's eyed bulged as the charging creature remained unharmed, but then her body movements became more fluid, in time with the hum; her poise more catlike and ready to meet the beast. Triggering yet more self-speeding magic, she drew her kukris and used the hilt of one to push the Sharran sirine's blindfold-as-headband down over her eyes. She 'felt' the shape of the creature more than saw it per se - and more precisely,  with such a beast as this.<br/><br/>She vanished, stepping 'through' the head of the creature to reappear on the other side of its snout, arcing one kukri up along its neck and down again, drawing deep gashes with earned fine sprays of rainbow-colored blood. Her other kukri made a similar strike but skittered along the scales.<br/><br/>The beast's body cast another shimmer of light across both girls as it torqued, more yellow bands at Kass which lit up the air with crackling electricity around her, and now indigo light which seemed to Aria to wash over her - though to what end or effect she (mercifully) could not feel. The beast's torque was for a ferociously hard snap of its teeth around Aria - who blinked away, reappearing back on its other flank with her kurkis now held high in backhanded grips.<br/><br/><br/>(awesome inspire courage bonuses at this level btw)<br/>Aria: 5' to center-south of dino, activate belt of battle for extra move action, use it to pull down Blindfold of True Darkness; then haste and full attack<br/>mods 53/... (23 bab 14 dex -2 twf 5 weapon 4 flanking 6 inspire courage 1 haste 2 blink) damage 1d4+52 / 1d4+50 (5 weapon 4/2 str 9 int 28 craven 6 inspire courage)+sa<br/><br/>http://invisiblecastle.com/roller/view/3069157/ (http://invisiblecastle.com/roller/view/3069157/)<br/>(instead of the 3rd roll of each triplet being the 'extra crit damage' as before, it's now 'regular + crit damage', so that I don't have to do the mental addition of the 2nd and 3rd rolls for a crit; I just use the 2nd for a regular hit or 3rd for crit, and obviously nothing for a miss. The 1st is still the blink roll / attack roll / threat roll trio as before.)<br/>mh0 phase<br/>mh1 phase<br/>oh1 53+14 hit 104+1con, staggered<br/>mh2 phase<br/>oh2 nat20 threat 48+8 crit 160+3con+2str<br/>mh3 43+2 miss<br/>oh3 phase<br/>mh4 38+3 miss<br/>oh4 phase<br/><br/>dino:<br/>Prismatic Emanations again:<br/>The DCs are now 47 instead of 49, due to the Con damage.<br/>Kass -  80 elec, reflex negates (same as before)<br/>Aria - Will DC 49 or Insanity. (Blocked by her Mind Blank.)<br/>Bite attack at Aria: %misses