OOC<br/><br/>I don't let 5e mechanics get in the way of telling a good story.  However, I do want people to understand them so that when you run into another GM with a bit different perspective, you are not surprised.  In terms of non-lethal damage, there is something called 'strike to subdue,' where the damage accumulates, but when the monster/character goes unconscious, they are knocked out rather than making death-saving throws - with the need to stabilize and or heal them.  Commoners have 1d8 (4 hit points).  One strike from Natasha would knock them out.<br/><br/><hr/>Drip got but a few notes into his accompaniment of the duel.  Natasha glided forward with grace, striking once on Alex's forearm with her main-gauche.  It appeared that her rapier would run through Alex.  However, the weapon dipped briefly before rising between his legs to slap him in the balls.  Alex dropped both his blades and crumpled to his knees.  It made an interesting tableau, Alex kneeling like a supplicant in front of Natasha.<br/><br/>The figure wearing a dress ran up and wrapped her arms around Natasha.  She exclaimed,<strong>"My hero!  You have saved me from these miscreants.  I'm Nell, by the way."</strong>and kissed Natasha on the cheek.<br/><br/>One of Alex's companions called out<strong>"Best two out of three?"</strong>Alex just shook his head.<br/><br/>The pantaloon-wearing figure told the adventurer's<strong>"Come.  It would be best if you came to my mother's Inn.  You will be welcome for the night."</strong>then she looked to the four youths.<strong>"And you lot, no running home to tell Daddy, or it will be all over the village, how Alex was beaten by a woman."</strong>