"Now is our chance... we can just go through the warded door here, and escape that way.  Hunter?"  The devil was gone, but Hunter was still waiting by the Pilgrim's Path... and seemed as intent as ever on following the fiend's lead.  They had Aleria now, and could carry her away... but the fact was, Bree didn't really know if the warded door led out.  It might as easily lead to Hagan, or another group of orcs.  If Hunter was determined... maybe there'd be some way to save her yet.  If they could buy time for Aleria's plan...<br/><br/>"Drat, drat.  OK... "  she took one end of the unconscious wizardess, and struggled down the stairs with her load.  She thought of asking Hunter to help, but in fact, the sorceress' weakness was an excuse to slow their progress - she was in no rush to meet Rafael again, though they needed to get away from this level.<br/><br/>Once past the first warded door on the Path, Bree would use Yustissa's Symbol to seal the door again (if possible).  If not, they could at least close the door... any guards would be used to the portals being warded and impassable, and so would not be quick to risk death by trying to open one.<br/>