<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=283008.msg13997340#msg13997340">Quote from: Zaer Darkwail on 13-03-2018, 21:11:37</a></div></div><blockquote class="bbc_standard_quote">But truthfully told Solana and Johan were boss encounters in mind but this is new experience for me as well as GM to see how you act/behave in combat and so I can future better optimize encounters (boss and regular wise). Just that I was surprised bit on how effective your builds were (difference is knowing and experiencing it).<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>If it helps, Solana and Johan were only taken out so easily because Torahime is basically a walking teleport gank, and even then she had to use her big 1/day trick that gives her 4 times the usual number of actions per turn to pull it off.  She probably would’ve been able to take out one of either Solana or Johan in the first round by double-teleporting if she didn’t have the use of Body Outside Body, but after that she’d have had a more serious fight on her hands with the other one.<br/><br/>When it comes to the Brymril fight, I think Torahime will be sending in her three duplicates on her next turn, since they’ll still have seven rounds of existence left before the spell runs out.  They won’t be able to do much until Brymril’s position gets given away, but her Unearthly Dodge quality renders her immune to the flat-footed condition, so he won’t be able to do much damage to them, either.