<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=61457.msg2855063#msg2855063">Quote from: Artema on 19-03-2010, 10:59:48</a></div></div><blockquote class="bbc_standard_quote">Normally at this cleric level I would be able to cast wind walk myself,<br/>but TGH's list of cleric spells is smaller than d20.<br/>Still, TGH gaves as "OSRIC.pdf" as reference, to fill any gaps, and it says<br/>that Genie can become invisible or gaseous at will and that they can carry up to<br/>600 lbs flying without tiring.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>http://www.knights-n-knaves.com/osric/downloads/OSRIC.pdf (http://www.knights-n-knaves.com/osric/downloads/OSRIC.pdf)<br/><br/>This is a link directly to the .pdf for OSRIC.  You will note that the link you have provided goes to the D20 system SRD, which is for the 3rd edition of the system, and thus not particularly relevant to this game.  Under the OSRIC rules, which you note we are using, Wind Walk is caster-only.  Sure, the genie can become gaseous, but he can't turn you gaseous.  Please check at the link I have provided if you doubt me, you'll find the entry for Wind Walk on page 53.<br/><br/>I'm not ignoring your character IC, btw, I'm just sort of pretending her arrival doesn't happen until we resolve the rules question.  I hope that doesn't trouble you overmuch, it strikes me as the only reasonable method of accommodation.  I assure you we won't accomplish much more than introductions before you show up.