Some notes as I post...<br/><br/>I wouldn't say that Kage Bunshins can be formed with their hands already on an opponent unless you were already physically touching them, as we see in the manga. Else it would become ridiculously OP... If that was true, you wouldn't even have the chance to Kawarimi away.<br/><br/>You can aid another to increase your attack, which would grant a +4 bonus... but they wouldn't be grappling- just helping with the attack roll. Now, they can immediately grapple without needing to grab or suffer an AoO if someone is already grappling her.<br/><br/>If trying to escape from multiple grapples, you need to roll opposing grapples against each person involved.<br/><br/>I am going to assume this is two rounds of actions. A surprise round in which the main clone is aided to grapple the puppet- and a second round in which the others all join in.<br/><br/>Initiative<br/>Tashi: 24<br/>Chiyo: 21<br/><br/>Suprise Round;<br/>Chiyo spot; 20 vs. 24<br/>So... Tashi's clone makes an attack action to grapple the flat-footed puppet, with two aid another's (+4 attack)<br/>Hostage hit chance; 25+ = Hits the unaware puppet. 43!<br/>I did a roll for Tashi's clone to attack, 11+4+4 = 19 vs. puppet's flat-footed defense.<br/>Battoujutsu attack. 11 vs puppet's flat-footed defense. Damage 10.<br/><br/>Round 1;<br/>Tashi's clones all make grapples.<br/>Attack rolls (If needed): 16, 7, 20, 11<br/>Grapple rolls: 17, 17, 16, 6<br/>Last one does...?<br/><br/>I assume that was your intent based on the spirit of the last post. :P