<div class="floatleft">(http://i.imgur.com/Y035ZZl.jpg)</div>Lydia took a moment to examine the keys, even as other girls were running up to the board, snatching one, and dashing off.  Other contestants, who had been taking the time to examine them were making choices and running for the portal across the field as the roar of the crowd continued.  There seemed to be very little variation from key to key, but after thirty seconds or so, Lydia started to see a pattern.  There were essentially five different types of keys.  Some slightly shorter, some slightly longer, some with an oval shaped ring, and some with an indentation on the oval.  Looking down in her hand she saw the 'stuck' key to be a short key with an indent.  That was it, it classified the keys into one of five types.  This would help her narrow the field... hopefully.<br/><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">ooc, the keys</div><div class="spoiler_body">Nice job rolling an 11 on your dungeoneering.  Because of this Lydia discerns a pattern.<br/><br/>So, here's the way this works:<br/><br/>There are five key types.<br/>Short with indent<br/>Short without indent<br/>Medium with indent<br/>Long with indent<br/>Long without indent<br/><br/>Each contestant, once they touch a key, find it impossible to drop that key or to pick up another.  They can try to pass through the portal, and if the key type matches the magical 'rhythm' of the silver stamp on her upper arm, she is transported to the first level of the dungeon.  There is a one in five chance that she would randomly select the right key.  If the key does not match her magical rhythm, it does not work for her.  The contestant passes through the archway and feels a tingling sensation as the magic causes her to become subtly aroused.  (1 point of arousal)  The key then vanishes from her hand and returns to it's place on the board.  She can run back over and select a new key, but again, if selecting randomly, she only has a one out of five chance of picking the right one.<br/><br/>Since Lydia has figured out the pattern, if this first key doesn't work for her, she knows not to select a key that is short with an indentation.  She can select another one and then has a one in four chance of picking the right one.<br/><br/>You can use the Elliquiy dice roller to roll to see if the key 'works' when she passes through the portal.   Roll a 5 sided die.  If she rolls a 1, it works.  2-5 and it fails.</div></div>