(http://i.4pcdn.org/tg/1442369342759.jpg)<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">charsheet!</div><div class="spoiler_body"><div class="floatright">(http://i.4pcdn.org/tg/1442369342759.jpg)(https://pathfinderwiki.com/mediawiki/images/thumb/4/4a/Hestrig_Orlov.jpg/453px-Hestrig_Orlov.jpg)</div><strong>Raya Ulvenson</strong> Lvl 3 Bard, College of Valor<br/>Raya is known as a wandering bard that collectes all manner of tales extraordinare, daring enough to wander even through more feared vampire-lords lands on a quest not too dissimilar from any other bard, if perhaps a bit less cautious.<br/>She professes herself a 'problem-solver' beyond that, claiming that she travels the world to learn of it's tales and one day compose an epic of her own.<br/> She appears as a slightly unfocused jack of all trades favouring fighting defensively with subtle bardic magic to avoid confrontations. She enjoys singing of bardic tales to entertain the crowds.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">real history!</div><div class="spoiler_body">While she indeed is a traveling bard, Raya is also an undead-hunter from the far north, a land of hash winters and harsh people, many of whom are organized in clans that recognize no master of their own. Believing themselfs capable of repelling any would-be ruler.. perhaps that is the truth, or perhaps no would be ruler is too interested in a bunch of barbarians.<br/><br/>However, far from the truth the clans of the north as primal as they may seem have an old culture, valuing honor and bravery much like any knight, althought, unlike knights they are quick to fight, for conflict, sport, or just the fun of it.<br/>Raya is one of the few women capable enough to wield a deadly sword and while She does not pick unecessary fights, she is quite confident in her own abilities, having trained her body to resiliently resist attacks that would leave lesser men crippled. <br/><br/>She appears as calm and collected warrior maiden relying on her weapons and ferocity, filled by an inner battle-lust when facing worthy opponents and humming songs of war and honor.</div></div><br/><strong>Race:</strong> Human(Variant)<br/><strong>Alignment:</strong> CG<br/><strong>Background:</strong> Uthgardt Tribe Member (http://dnd5e.wikia.com/wiki/Uthgardt_Tribe_Member)<br/><br/><strong>Ability Scores</strong> <br/>Str 14 +2<br/>Dex 8 -1<br/>Con 16 +3<br/>Int 10<br/>Wis 10<br/>Cha 14 +2<br/><br/><strong>HP:</strong> 33 (3d8 +15)  <strong>Armor Class:</strong> 13 (9 unarmored) <strong>Initiative:</strong> +0 <strong>Passive Perception:</strong> 10 <strong>Passive Deception</strong> 18<br/><strong>Saving Throw Proficiency:</strong> Dexterity, Charisma<br/><strong>Class And Racial Abilities</strong><br/>Racial: +2 Constitution and bonus feat: Tough<br/>Bard: Spell casting, Bardic inspiration (1d6), Jack of all trades, Song of Rest, Bard College, Expertise(Athletics, Deception)<br/><br/><strong>Skill proficiencies:</strong><br/>Athletics +8<br/>Survival +2<br/>Deception +8<br/>History +2<br/>Performance +4<br/>Music instrument (Drum, Lute, Flute)<br/><br/><strong>Equipment and items:</strong><br/>Scalemail, Greatsword, Longsword, a Dagger and leather armor, <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Entertainers pack</div><div class="spoiler_body">backpack, a bedroll, 2 costumes, 5 candles, 5 days of rations, a waterskin, and a disguise kit. </div></div>, A Lyre, A horn, A hunting trap, a totemic token, a set of traveler's clothes, and a pouch containing 257 gp <br/><br/><strong>Attacks</strong> Melee: +4<br/>Dagger, Longsword or Greatsword<br/><br/><strong>Spellcasting:</strong> DC 12  <br/>Spells Known: 2/4/2 Spells per Day: X/4/2<br/>Cantrips: Light, Minor Illusion<br/>Grade 1: <br/>Healing Word, Heroism, Disguise Self, Thunderwave<br/><br/>Grade 2:<br/>Enhance Ability, Shatter<br/></div></div><br/>Paved stone-roads were more than most of what Raya was used to, granted, there were settlements, but no one had use for much of a road among the Ulfen people.<br/>She went towards the docks she had arrived at, happy to not attract all that much attention on her way.<br/><br/>She had traveled and heard tales about how the guards should act, it was strange then, that these men seemed to willingly serve the vampire-lords. Where Raya was from, the ungodly dead had a simple fate.. and any who did not bring upon them such a fate would find death, or worse.<br/>That said, the gate-guardian, if that was what he was, was, well, more decidedly in service to the vampires, guessing by his equippment. Sanguine Order. Blasphemous cultists. She would not condemn them yet.. but she'd not stay her blade if given a choice.<br/><br/>But, of course, while she was confident on taking on the guardsmen, or even the knight alone, she couldn't face all at once, nor would that at all aid her cause.<br/>So, she approached the guardsman, giving him an incredulous look when she was halted.. well trained, of course, a look ment to say. 'What, you think I'd cause trouble?'<br/>"Ah, errr.. where and why am I going to leave the city? While.. err.. I'd rather not get into trouble outside, the crowded up city is so different from what I know, poison, I tell you, poison for any inspiration. A brief wanderment will do it wonders." She mused, intentionally not exactly honest, nor dishonest, pulling out her Lyre, and plunging at the strings a little.. (12 perform to.. well, appear like a proper bard and little more!).<br/><br/>"I mean err.. imagine the calm stilness above the fen, glancing down at me.. I already sense inspiration coming upon me, just by sitting and watching." She nodded. "Out into the boglands peering, long I'll stand there, wondering, fearing, doubting, dreaming dreams no mortal ever dared to dream before! .. Hmnn.. Yes, yes, that's good." She nodded, hoping that either through a convincing story, or through simply the minor annoyance many minstrels posed to people seeking to work and not be entertained, she'd be let past to continue onwards.