Michiru snagged the top bunk, planted her stuff, and stretched out for a few minutes to wait for the next cinematic to proceed before she'd be 'encouraged' to find herself scouting ahead. That, along with the way time worked in here, was one of the weirder parts of the game.<br/><br/>In the meantime, she could daydream about getting that curvy yellow Dog into some nice kinbaku and teasing her with a feather...mmmm, yes...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Anima Prime Mechanics</div><div class="spoiler_body">Character Scene In Progress!</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stat Block</div><div class="spoiler_body"><strong>Name:</strong> Michiru            <br/><strong>Passion:</strong> Anger<br/><strong>Defense:</strong> 4, 7 vs Frost <br/><strong>Skills:</strong> Acrobatics 5( ) Stealth 4( ) Quickness 3( )<br/><strong>Wounds:</strong> 3(3)                                                 <br/><strong>Traits:</strong> <br/>Daredevil tomboy.( )<br/>Irresponsible skirt-chaser(X) <br/>There’s no situation she can’t make worse.( )<br/><strong>AP:</strong> 6(6)   <strong>SP:</strong> 0[6]  <strong>CP:</strong> 0(6)<br/>Awesome Tokens: 0</div></div>