<div align="center"><span class="bbc_size" style="font-size: 24pt;"><span class="bbc_font" style="font-family: impact;"><strong>Shorn Spandex</strong></span></span></div><br/>Shorn Spandex is a system-based story utilizing the 3rd Edition of Mutants & Masterminds. (http://www.d20herosrd.com/)<br/><br/>The following is a consolidated list of the characters, both minor and major, of the campaign along with setting lore.<br/><br/><div align="center"><strong><span class="bbc_size" style="font-size: 18pt;"><span class="bbc_font" style="font-family: courier;">Our Heroes</span></span></strong></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Rakutsu Hayasa, Codename Sleeping Wyvern</div><div class="spoiler_body"><div align="center">(https://www.nicepng.com/png/detail/73-734772_collection-of-free-guy-drawing-gas-mask-download.png)<br/>(https://i.imgur.com/ujJNlAg.jpeg)</div><br/><strong>PL 10</strong><br/><br/><strong>Abilities (64 points)</strong><br/>STR 4  FGT 10<br/>STA 4  INT  0<br/>AGL 8 AWE 2<br/>DEX 2  PRE 2<br/><br/><strong>Offense</strong><br/>Initiative +8<br/>Unarmed +16: Close Damage 4<br/>Analyze Style: Perception Cumulative Affliction 9 (DC 19 Will, vulnerable, defenseless)<br/>Counterstrike +14: Close Reaction Damage 6<br/>Forceful Throw +10: Ranged Damage 10<br/>Kiai Shout: 30 Foot Cone Cumulative Affliction 10 (DC 20 Will, dazed &amp; vulnerable, stunned &amp; defenseless)<br/><br/><br/><strong>Defenses (16 points)</strong><br/>Tough 10/4 (Defensive Roll)<br/>Dodge 10<br/>Parry 10<br/>Fortitude 10<br/>Will         10<br/><br/><strong>Skills (20 points)</strong><br/>Acrobatics 3 (+11)<br/>Athletics 6 (+10)<br/>Close Combat (Unarmed) 6 (+16)<br/>Deception 0 (+2/+4 Attractive)<br/>Insight 6 (+8)<br/>Intimidation 5 (+7/+12 vs teens)<br/>Perception 8 (+10)<br/>Persuasion 0 (+2/+4 Attractive/+7 vs teens/+9 vs teens that find him Attractive)<br/><em>Ranged Combat: Throwing 8 (+10)</em><br/>Stealth 6 (+8)<br/><br/>Italics are Enhanced Traits gained from powers<br/><br/><strong>Advantages (19 points)</strong><br/>Assessment<br/>Agile Feint<br/>Attractive 1**<br/>Cool 2 (Intimidation, Persuasion)*<br/>Daze 1 (Intimidation)*<br/>Equipment 1*<br/>Evasion<br/><em>Fast Grab</em><br/>Hide in Plain Sight<br/><em>Improved Aim</em><br/>Improved Critical(Unarmed)<br/><em>Improved Grab</em><br/><em>Improved Hold</em><br/>Luck 5<br/>Language (Japanese)<br/>Leadership<br/>Move-By Action<br/>Power Attack<br/>Redirect<br/><em>Quick Draw</em><br/>Skill Mastery(Acrobatics)<br/><em>Skill Mastery (Ranged Combat: Throwing)</em><br/>Takedown<br/>Teamwork<br/><em>Throwing Mastery 10</em><br/>Uncanny Dodge<br/><br/>Italics are Enhanced Traits gained from Powers<br/>*bonus Advantages from campaign house rules<br/>**bonus Advantages from Presence ranks<br/><br/><strong>Powers (31 points)</strong><br/>Kiai Shout: Affliction 10 (Resisted &amp; Overcome by Will, Dazed &amp; Vulnerable, Stunned &amp; Defenseless; Extras: Area 1 30 Foot Cone, Extra Condition; Flaws: Hearing-Dependent, Limited Degree) • 20 points<br/>AE: Analyze Style: Affliction 9 (Resisted &amp; Overcome by Will, Vulnerable, Defenseless; Extras: Cumulative, Insidious, Perception Range, Subtle; Flaws: Limited Degree, Limited to Your Own Attacks) • 1 point<br/>AE: Counterstrike: Damage 6 (Extras: Accurate 2, Reaction [when attacked in close combat]; Flaws: Attack Check Required) • 1 point<br/>AE: Forceful Throw: Enhanced Advantage 16 (Fast Grab, Improved Aim, Improved Grab, Improved Hold, Quick Draw, Skill Mastery [Ranged Combat: Throwing], Throwing Mastery 10), Enhanced Skill 4 (Ranged Combat: Throwing 8) • 1 point<br/><br/>Olympic-Level Runner: Speed 2 • 2 points<br/><br/>Parkour: Movement 3 (Safe Fall, Sure-Footed 1, Wall-Crawling 2) • 8 points<br/><br/><strong>Equipment (5 EP)</strong><br/>Comm-link: Communication Link • 1 point<br/>Smartphone: Integrated Cell Phone, Computer, Video Recorder • 4 points<br/><br/><strong>Change Log:</strong> Increased Wall-Crawling aspect of Parkour from 1 to 2 after completing Calm Before the Storm.<br/><br/><strong>Power Points:</strong> Abilities 64 + Defenses 16 + Powers 33 + Advantages 19 + Skills 20= 152 points<br/><br/><strong>Complications</strong><br/>Motivation: Protection: Rakutsu denied his Grandfather’s word at first. He wasn’t meant to be a protector or a fighter. But the world they live in won’t let him be in the background. It won’t let the people around him be in peace. He might as well use the hellish training to do something about the terrible world they live in. <br/><br/>Identity: Rakutsu walks a very thin line between his two alter egos. He does his best to keep the separate from one another. He honestly thinks everything will fall apart if people know who he is. <br/><br/>Overachiever: Rakutsu wants to make a name for himself as a model student and bright young mind. He pushes himself to get the best test scores possible and keep his grades in the “A” range. <br/><br/>Reputation: Rakutsu isn’t anyone special by himself. His mother makes the picture a bit different. People learned of her occupation as a sex worker and ridiculed the both of them. Her for whoring herself out and him for being her son. Guys at school make fun of him for it, try to get into contact with his mom through him, or call his own existence into question. Some called him a porn baby and others just a bastard child. <br/><br/>His grandfather makes things complicated. People who know their relationship with one another can’t believe Rakutsu is related to the old man. One is eccentric and the other is too serious for his own good. Although, people who know about what they really are start to fear Rakutsu for his potential as a warrior and a assassin. Some want to fight him because of his potential.<br/><br/>Relationship: Rakutsu’s relationship with his remaining family isn’t great. His mother couldn’t do anything to properly provide for her child and turned to sex work as her only option. Rakutsu started to shun her for this, feeling shame for being related to her. Now? He isn’t sure what to do. The reason for her actions finally clicked after so long, but how can they mend things? <br/><br/>His mom isn’t doing great either. Her own son learned to cook, clean, shop, wash clothes, and take care of himself. All things a mother should be doing at his age. She feels like a complete failure as a parent and just stopped trying. It doesn’t sit well with him, but he’s unsure of what steps to take.<br/><br/>Shuji Hayasa, his grandfather, is more complicated. He showed up out of nowhere and takes him for hellish training for a few years. Nearly dying a few times, fighting assassins, saving a few people, and going to Japan. Now he’s trying to be his dad? Rakutsu’s feelings for him aren’t great for obvious reasons and Shuji has a hard time getting through to him. For him, teaching his grandson to be the best warrior around is the greatest love he can express to him. The old man is too busy building a life in town and fixing his relationship with his daughter to be completely normal again.<br/><br/>Enemies: Rakutsu made a few enemies in the past from his deeds. Some being members of the Yakuza and local mafia. Others being small times crooks, local gangsters, and wannabe supervillains. People want to know who the Sleeping Wyvern is and where to get his head. <br/><br/>Hayasa Bloodline: Rakutsu is a member of a legacy. An unusual one. Not of super speed, godly strength, or an item of power. It is a legacy of trial and hardship. The world is determined to throw the hardest obstacles his way, just as it did for Shuji and his mother. One rose about it and embraced the challenge. The other failed and gave up. What will the child do?</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Amrita Khatri, Codename Scarab</div><div class="spoiler_body"><div class="floatright">(https://i.imgur.com/YGIeYgF.jpg?1)</div><div class="floatright">(https://i.imgur.com/oWL7AFv.jpg?1)</div><br/><strong>ABILITIES (18)</strong><br/>STR 0  FGT 0<br/>STA 0  INT  0<br/>AGL 0 AWE 7<br/>DEX 0  PRE 2<br/><br/><strong>OFFENSE</strong><br/>Initiative +0<br/>Telekinetic Strike: Close Damaging Move Object 10 60 Foot Cone (DC 20 Dodge)<br/>Emotion Control: Perception, Subtle Cumulative Affliction 9 (Impaired, Disabled, Incapacitated), Resisted &amp; Overcome by Will, Affects Insubstantial 2, Indirect 3, Variable Descriptor (Emotions)<br/>Mental Blast: Perception Damage 9, Resisted by Will, Affects Insubstantial 2<br/><br/><strong>DEFENSES (13)</strong><br/>Tough 10 (0 w/o Force Field)<br/>Dodge 10<br/>Parry 10<br/>Fortitude 6<br/>Will 14<br/><br/><strong>SKILLS (8)</strong><br/>Insight 4 (+11)<br/>Investigation 4 (+4)<br/>Perception 4 (+11)<br/>Persuasion 4 (+6)<br/><br/><strong>ADVANTAGES (2)</strong><br/><em>Beginner's Luck<br/>Jack-of-all-Trades</em><br/>Language (Hindi)*<br/>Ultimate Effort (Will)<br/>Uncanny Dodge<br/>Well-Informed*<br/>*bonus advantage from Presence ranks<br/><br/><strong>POWERS (111)</strong><br/>Self-Propelled Kinesis: Flight 5 (900 ft/round, 120 mph) • 10 points<br/><br/>Telekinetic Barrier: Protection 10 (Sustained) • 10 points<br/><br/>Ka Sense: Senses 1 [Mental Awareness]) • 1 point<br/><br/>Mental Disguise: Feature 1 (Others cannot connect character and their secret identity [Extra: Affects Others]) • 2 points<br/><br/>Past-Life Memories: Enhanced Advantages 2 [Beginner’s Luck, Jack-of-all-Trades]) • 2 points<br/><br/>Predictive Defense: Enhanced Defenses [Dodge 10, Parry 10]) • 20 points<br/><br/>Telepathic Link: Communication 4 (Mental), Comprehend 3 (speak and understand all languages, everyone able to understand what she’s saying) • 22 points<br/><br/>Mental Powers (40 pt Array)<br/><br/>Telekinesis: Move Object 10 (Extras: Perception, Subtle) • 40 points<br/>-AE: Telekinetic Strike: Move Object 10 (Extras: Area Cone 60 foot length/width/height, Damaging, Selective; Flaws: Limited: Away from Self, Reduced Range [Close]) • 1 point<br/>-AE: Mind Reading 10 (Extras: Cumulative, Effortless) • 1 point<br/>AE: Mental Blast: Damage 9 (Extras: Perception Range, Resisted by Will, Affects Insubstantial 2, Indirect 2) • 1 point<br/>AE: Emotion Control: Affliction 9 (Impaired, Disabled, Incapacitated; Resisted and Overcome by Will: Extras: Cumulative, Indirect 2, Perception Range, Subtle, Variable Descriptor 1 [Emotions]) • 1 point<br/><br/><strong>COMPLICATIONS</strong><br/>Motivation: Responsibility: Amrita intuitively knows that she comes from a long line of reincarnated heroes, and knows that she must fulfill her role in the cosmic order.<br/>Enemy: The terrorist organization SHADOW is one of the Scarab's greatest foes, and it seems that fate draws them together to do battle on a regular basis.<br/>Identity: Amrita's superhero identity is secret.<br/><br/><strong>Power Points:</strong> Abilities 18 + Defenses 13 + Powers 111 + Advantages 2 + Skills 8=152 points<br/><br/><strong>Change Log:</strong> Added Mental Disguise after completion of The Calm Before the Storm.<br/><br/><strong>BACKGROUND:</strong> Amrita Khatri was born the second-generation immigrant of an Indian-American family. Between a mother who falls for online scams, an older sibling who still refers to her as her “baby sister,” and a father paranoid of her relationship with any boy that doesn't meet his exacting standards, Amrita is eager to find any excuse to spend time with her friends outside home. Still, life could be worse.<br/><br/>The Silver Storm was a great blow to any sense of normalcy. Her parents, both involved in the medical industry, became overworked to the bone, and Amritra herself gained superpowers from the nanovirus. But it turned out that it merely awoke powers already dormant within her. Visions of past lives dating all the way back to Ancient Egypt, an eternal battle with a shadowy rival, and possessed of miraculous abilities called sorcery in some eras, superpowers in another. Amritra felt like the first time in her life, she <em>knew</em> who she really was</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Amy Rogers, Codename Hornet</div><div class="spoiler_body"><strong>ABILITIES (60)</strong><div class="floatright">(https://i.imgur.com/IqMzhfv.jpg?1)</div><div class="floatright">(https://i.pinimg.com/originals/5f/76/48/5f76484a395af908b5dad46ca9f47eb1.jpg)</div><br/>STR 6  FGT 10<br/>STA 6  INT  0<br/>AGL 4 AWE 4<br/>DEX 0  PRE   0<br/><br/><strong>OFFENSE</strong><br/>Initiative +8<br/>Sword-Stinger +10: Close, Damage 10, Affliction 10 (Fortitude DC 20, Hindered &amp; Vulnerable, Defenseless &amp; Immobilized)<br/>Bee-Bee Gun +10: Ranged (900/1.8k/3.6k feet), Weaken 9 (Fortitude DC 19, Any One Defense)<br/>Unarmed +10: Close, Damage 6<br/><br/><strong>DEFENSES (13)</strong><br/>Tough 10/6 (defenseless/vulnerable)<br/>Dodge 10<br/>Parry   10<br/>Fortitude 10<br/>Will        9<br/><br/><strong>SKILLS (17)</strong><br/>Acrobatics 9 (+15)<br/>Athletics 5 (+11)<br/>Deception 4 (+4)<br/>Perception 8 (+12)<br/>Persuasion 4 (+4)<br/>Stealth 4 (+10)<br/><br/><strong>ADVANTAGES (11)</strong><br/>Agile Feint<br/>Defensive Roll 4<br/>Improved Initiative 1<br/>Move-by Action<br/>Takedown<br/>Teamwork<br/>Tracking<br/>Uncanny Dodge<br/><br/><strong>POWERS (51)</strong><br/>Bug-Themed Gadgets (Array, 35 pts, -14 for Easily Removable):<br/>Sword-Stinger: Strength-based Damage 4 (Extras: Linked to Affliction); Affliction 10 (Resisted by Dodge, Overcome by Fortitude; Hindered &amp; Vulnerable, Defenseless &amp; Immobilized; Extras: Extra Condition, Progressive, Insidious; Flaws: Limited Degree) • 21 points<br/>AE: Bee-Bee Gun: Weaken 9 (Resisted by Fortitude; Extras: Accurate 5, Extended Range 2 [900/1.8k/3.6k], Subtle, Ranged, Broad [Defenses]) • 1 point<br/>AE: Buzz Bombers:  Damage 8 (Extras: Area 30 foot burst, Ranged, Selective, Subtle 1, Triggered 2)  • 1 point<br/><br/>Insect Mobility: Flight 5, Wings (900 feet/round, 120 mph, Subtle) • 6 points<br/>AE: Wall-Walker: Movement 3 (Safe Fall, Wall-Crawling 2) • 1 point<br/><br/>Insect Senses: Senses 4 (Accurate and Acute Smell, Analytical Vision, Communication Link-Spy Fly) • 5 points<br/><br/>Proportional Insect Strength: Enhanced Strength 4 (Limited to Lifting, 25 tons can carry/lift/throw, with Extra Effort can be as much as 50/100 tons if fatigue/exhausted) • 4 points<br/><br/>Speak With Bugs: Comprehend 2 (Animals; Flaws: Bugs only) • 2 points<br/><br/>Summon Insect Swarm: Summon 3 (Active, Controlled, Limited: Must be physically present in the area) • 9 pts<br/>AE: Spy Fly: Summon 3 (Active, Controlled, Limited: Must be Physically Present in the area)• 1 pt<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Swarm</div><div class="spoiler_body">PL8 • MR3<br/>STR — STA 2 AGL 0 DEX 0 FGT 0 INT — AWE 0 PRE -3<br/>Powers: Swarm (Insubstantial 2, Permanent, Innate, Quirk: Limited by size of individual components, –2 points), Swarm Attack (Affliction 6, Resisted and Overcome by Fortitude, Dazed, Stunned, Incapacitated; Affects Corporeal, Concentration, Cumulative), plus choose one of Flight 2 or Movement 2 (Slithering and Wall-Crawling)<br/>Skills: Close Combat: Swarm Attack 10 (+10)<br/>Offense: Initiative +0, Swarm Attack +10 (Close, Affliction 6)<br/>Defense: Dodge 8, Parry 4, Fortitude 5, Toughness 2, Will Immune<br/>Power Points: Abilities –12+ Powers 37 + Advantages 0 + Skills 5 + Defenses 15 = 45 points</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spy Fly</div><div class="spoiler_body">PL10 (skill)• MR3<br/>STR -5 STA 2 AGL 0 DEX 0 FGT 0 INT — AWE 0 PRE -3<br/>Powers: Flight 2, Senses 7 (Accurate Smell, Communication Link-Hornet, Darkvision, Microscopic Vision 2, Scent Tracking 1), Shrinking 20 ( size -5, +10 Dodge/Parry, +20 Stealth, -5 Strength, -2 ground speed, -10 Intimidation)<br/>Advantages: Hide in Plain Sight, Skill Mastery (Perception)<br/>Skills: Perception 10 (+10), Stealth 0 (+20)<br/>Offense: Initiative +0, Unarmed 0 (Close, -5 Damage)<br/>Defense: Dodge 10, Parry 10, Fortitude 2, Toughness 2, Will Immune<br/>Totals Abilities –14 + Powers 52 + Advantages 2 + Skills 5 + Defenses 0= 45</div></div><br/><br/><strong>COMPLICATIONS</strong><br/>Motivation: Acceptance: Amy learned early on that few of her old friends wanted to help out of the kindness of their hearts. She believes that if she can prove herself, she will gain recognition and respect.<br/>Identity: Amy strives to keep her personal life and superhero life secret.<br/>Reputation: Amy had a falling out with most of her online friends a year and a half ago for being perceived as a scammer when she promoted a sick friend who turned out to have faked his illness for money. She defended him, believing that he was being maligned, only for her credibility to plummet along with his.<br/>Weakness: Due to her enhanced senses, Amy is particularly vulnerable to sensory overloads related to vision and smell. Attacks and Afflictions which target these senses inflict the Dazed condition on her on a failed Dodge or Fortitude roll (shield one's eyes or overcome stench, DC depends on power or level of magnitude of phenomena).<br/><br/><strong>Power Points:</strong> Abilities 60 + Defenses 13 + Powers 51 + Advantages 11 + Skills 17=152 points<br/><br/><strong>Change Log:</strong> Added Flaw to Speak With Animals, increased Will to 9, added Buzz Bomber to Insect-Themed Gadgets after completing The Calm Before the Storm.<br/><br/><strong>BACKGROUND:</strong> Amy Rogers is a bubbly, extroverted girl and top of her class in the school basketball team. She lived a life like many American high school girls: geeking out over the latest music album or Netflix drama, socializing with friends in person and more often online, and working part-time at various retail jobs to buy the latest consumer items when pestering her parents failed.<br/><br/>Amy always fantasized about being a superhero, ideally a cool one such as Centurion's secret lovechild or some Ivy League graduate who could build super-armor like the Freedom League's Daedalus. She has more than a few embarrassing fanfics of torrid romances between herself and members of established superteams, although nobody knows or will know if she can help it.<br/><br/>Her deepest fantasy was granted, but not on her terms. While on a trip to the zoo, the Silver Storm hit. Being in close proximity to a beehive and the nanovirus caused her essence to partially mesh with the creatures, in turn gaining some insect-like qualities and a limited telepathic communication with bugs of all kinds.<br/><br/>Amy appears happy to be a superhero, and the gravity of the situation hasn’t fully sunk in yet. She adopted the codename Hornet, and got a few nifty gadgets from her friend Kaitlyn in keeping with this theme.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Kaitlyn Saito, Codename H2GO!</div><div class="spoiler_body"><strong>ABILITIES (34)</strong><div class="floatright">(https://i.imgur.com/e09MdFD.jpg?1)</div><div class="floatright">(https://i.imgur.com/OuaOEOr.jpg)</div><br/>STR 0  FGT 0<br/>STA 7  INT  6<br/>AGL 4 AWE 0<br/>DEX 0  PRE  0<br/><br/><strong>OFFENSE</strong><br/>Initiative +4<br/>Water Blast +10, Ranged Damage 10; short range 250 feet, medium 500 feet (-2 hit), long 1,000 feet (-5 hit)<br/>Blinding Splash +10: Ranged Cumulative Affliction 10 (DC 20, Resisted by Dodge, Overcome by Fortitude; Impaired, Disabled, Unaware), Limited to Vision; short range 250 feet, medium 500 feet (-2 hit), long 1,000 feet (-5 hit)<br/>Water Cannon: Line Area Cumulative Affliction 8 (DC 18, Resisted by Dodge, Overcome by Fortitude; Dazed, Prone), Limited Degree; 5 feet wide, 60 feet long<br/>Electro-Stun Tonfas +8: Close, Affliction 6 (Resisted by Dodge, Overcome by Fortitude DC 16, dazed, stunned, paralyzed), Linked to Damage 6, Strength-based<br/><br/><strong>DEFENSES (32)</strong><br/>Tough 7<br/>Dodge 13<br/>Parry   13<br/>Fortitude 10<br/>Will        7<br/><br/><strong>SKILLS (13)</strong><br/>Acrobatics 6 (+10)<br/>Athletics 4 (+11)<br/>Investigation 8 (+13)<br/>Technology 8 (+14)<br/><br/><strong>ADVANTAGES (13)</strong><br/>Agile Feint<br/>Contacts<br/>Equipment 4 (Various Saito Solutions Gadgets)<br/>Inventor<br/>Jack-of-All-Trades<br/>Language (Japanese)<br/>Skill Mastery (Investigation, Technology)<br/>Teamwork<br/>Well-Informed<br/><br/><strong>POWERS (60)</strong><br/>Water Attacks (Array, 25 points)<br/>Water Blast: Ranged Damage 10 (water impact), Accurate 5 • 25 points<br/>AE: Blinding Splash: Ranged Cumulative Affliction 10 (Resisted by Dodge, Overcome by Fortitude; Impaired, Disabled, Unaware), Limited to Vision; Accurate 5 • 1 point<br/>AE: Water Cannon: Line Area Cumulative Affliction 8 (Resisted by Dodge, Overcome by Fortitude; Dazed, Prone), Limited Degree; 5 feet wide, 60 feet long • 1 point<br/><br/>Amphibious: Immunity 1 (Can Breathe Underwater) • 1 point<br/><br/>Swimming: Swimming 10 (500 mph) • 10 points<br/>AE: Frog-Hop: Leaping 5 (250 feet), Immunity 5 (Falling Damage) • 1 point<br/><br/>Water Control (20-point array):<br/>Hydrokinesis: Move Object 10, Perception Range, Limited to Water • 20 points<br/>AE: Wall of Water: Create 20, Limited to Walls • 1 point<br/><br/><strong>EQUIPMENT (20 EP)</strong><br/>First-Aid Kit: Feature (tools, Treatment) • 1 point<br/>Wrist-Comp: Feature (tools, Technology) • 1 point<br/>Utility Belt (16 pt array):<br/>Flash Bang Grenades: Ranged Burst Area Dazzle 4 (Resisted by Fortitude; Vision Impaired, Vision Disabled, Vision Unaware) • 16 points<br/>Electro-Stun Tonfas: Affliction 6 (Resisted and Overcome by Fortitude, dazed, stunned, paralyzed), Linked to Damage 6, Strength-based, Accurate 4 • 1 point<br/>Smoke Pellets: Ranged Cloud Area Visual Concealment Attack • 1 point<br/><br/><strong>COMPLICATIONS</strong><br/>Motivation: Thrills: Coming from a strict, boring household, Kaitlyn privately enjoys the drastic life changes her powers granted.<br/>Identity: Kaitlyn's superhero identity is secret.<br/>Responsibility: Kaitlyn's parents have high hopes for her, and enrolled her in more than a few after-school social clubs which can put a damper on her vigilante duties.<br/><br/><strong>Power Points:</strong> Abilities 34 + Defenses 32 + Powers 60 + Advantages 13 + Skills 13=152 points<br/><br/><strong>Change Log:</strong> Added Inventor and Skill Mastery (Technology) advantages after completing The Calm Before the Storm.<br/><br/><strong>BACKGROUND:</strong> Kaitlyn Saito is the star in her parents’ eyes, although at times it doesn’t feel like it due to their constant pushing. As the daughter to the CEO of Saito Solutions’ American division, she’s been molded from a young age to excel in fields her father believes are important. She’s met his expectations so far, although in her teen years she’s begun to rebel in pursuing ‘irreverent’ hobbies, dyeing her hair red, and dressing provocatively...albeit not too publicly.<br/><br/>She gained superpowers from the Silver Storm. Adapting amphibian qualities and the ability to turn ambient moisture into powerful blasts of water, she dubbed herself H2GO! Unlike her peers she is excited to be a superhero mainly for the thrills, viewing it as a means of freedom and cutting loose that she could never do as unassuming ol’ Kaitlyn.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Leslie Stafford, Codename Chlorophyll</div><div class="spoiler_body"><strong>ABILITIES (40)</strong><div class="floatright">(https://i.imgur.com/GOa3sZm.jpg)</div> <div class="floatright">(https://i.imgur.com/DK6oRYA.jpg)</div><div class="floatright">(https://i.imgur.com/8YmMmxJ.jpg)</div><br/>STR 0  FGT 0<br/>STA 5  INT  0<br/>AGL 5 AWE 5<br/>DEX 0  PRE   5<br/><br/><strong>OFFENSE</strong><br/>Initiative +5<br/>Throwing Thorns +10: Ranged Damage 10 (piercing, Multiattack); short range 250 feet, medium 500 feet (-2 hit), long 1,000 feet (-5 hit)<br/>Pollen Cloud: Cloud Area 2 (30 feet) Affliction 10 (DC 20, Resisted and Overcome by Fortitude; Fatigued, Exhausted, Incapacitated, Extras: Indirect 2); short range 250 feet, medium 500 feet (-2 hit), long 1,000 feet (-5 hit)<br/>Tanglevines: Ranged Burst Area Affliction 9 (DC 19, Resisted by Dodge, Overcome by Damage; Hindered and Vulnerable, Defenseless and Immobilized), Extra Condition, Indirect 3, Limited Degree; short range 250 feet, medium 500 feet (-2 hit), long 1,000 feet (-5 hit)<br/>Thornskin: Close Damage 8 (piercing, Extras: Reaction [to being touched or struck])<br/><br/><strong>DEFENSES (25)</strong><br/>Tough 10<br/>Dodge 10<br/>Parry   10<br/>Fortitude 10<br/>Will        10<br/><br/><strong>SKILLS (8)</strong><br/>Expertise: Pop Culture 8 (+8)<br/>Persuasion 8 (+13/+18)<br/><br/><strong>ADVANTAGES (1)</strong><br/>Attractive 2*<br/>Connected*<br/><em>Daze (Deception)</em><br/>Fascinate (Persuasion)*<br/><em>Fascinate (Deception)</em><br/>Favored Environment (Woodlands)<br/><em>Leadership*<br/><em>Redirect</em><br/><em>Skill Mastery 2 (Deception, Persuasion)</em><br/><br/>*bonus advantages from Presence ranks<br/><em>italics represents advantages gained via Pheromones</em><br/><br/><strong>POWERS (78)</strong><br/>Floral Attacks (Array, 35 pts)<br/>Throwing Thorns: Ranged Damage 10 (piercing, Extras: Accurate 5, Multiattack) • 35 pts<br/>AE: Pollen Cloud: Cloud Area 2 (30 feet) Affliction 10 (Resisted and Overcome by Fortitude; Fatigued, Exhausted, Incapacitated, Extras: Indirect 2) • 1 pt<br/>AE: Tanglevines: Ranged Burst Area Affliction 9 (Resisted by Dodge, Overcome by Damage; Hindered and Vulnerable, Defenseless and Immobilized), Extra Condition, Indirect 3, Limited Degree • 1 pt<br/>AE: Thornskin: Damage 8 (piercing, Extras: Reaction [to being touched or struck]) • 1 pt<br/><br/>Agile Athletics: Feature 1 (Substitute Agility for Strength for Athletics checks) • 1 pt<br/><br/>Bio-Seed Armor (Immunity 1 [Starvation]; Protection 5) • 6 pts<br/><br/>Sling-Vines: Movement (Swinging), Speed 3 (250 feet) • 5 pts<br/><br/>Speak to the Trees (Array, 24 pts)<br/>Green Network: Remote Sensing 8 (visual, auditory, tactile; Flaws: Medium [plants]) • 24 pts<br/>AE: Animate Plants: Summon Animated Plant 7, Controlled, General Type • 1 pt<br/>AE: Pheromones: Subtle Enhanced Presence 5, Subtle Ranged Weaken Awareness 6 • 1 pt<br/><br/><strong>COMPLICATIONS</strong><br/>Motivation: Doing Good: Leslie is at heart a kind soul who enjoys feeling like she can make a positive difference in the world. Being a famous model is nice, but this way she can make a difference in a more direct way.<br/>Identity: Leslie's superhero identity is secret.<br/>Fame: Leslie has a seven-figure follower count online, which means that she’s recognizable in her civilian identity among certain demographics.<br/><br/><strong>Power Points:</strong> Abilities 40 + Defenses 25 + Powers 78 + Advantages 1 + Skills 8=152 points<br/><br/><strong>Change Log:</strong> Added Favored Environment (Woodlands) Advantage and Agile Athletics to Powers.<br/><br/><strong>BACKGROUND:</strong> Leslie Stafford likes to think that she’s still the same sweet lovable girl she was before her Instagram photos went viral. The ego boost was nice, as were the offers of business deals to help buy nice things...and help her parents pay the bills, which isn’t as fun. But it’s also been really stressful, as she has to deal with her classmates, teachers, and the whole Internet following her every Like and upload. But it’s been fun, and Leslie’s pre-famous friends are still friends, and she helped some sick kids with a few charity streams. Life isn’t all that bad.<br/><br/>Getting hit with a nanovirus could’ve been worse. In fact, the powers she got are pretty fire (as in ‘amazing,’ not literally flame-based), and mesh well with the “natural theme” going on with Amy and Kaitlyn. Amrita’s psychic powers clash a bit with this set-up, but nothing some fancy Photoshop and well-timed social media posts can’t handle!</em></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Hisakawa Ryoko, Codename Nichibotsu</div><div class="spoiler_body"><div class="floatleft">(https://i.imgur.com/pruGaC2.jpg)</div><strong>PL 10</strong><br/><br/><strong>Abilities (56)</strong><br/>STR 4  FGT 9<br/>STA 4  INT  0<br/>AGL 6 AWE 5<br/>DEX 0  PRE 0<br/><br/><strong>Offense</strong><br/>Initiative +14<br/>Unarmed +11 (Close Damage 4)<br/>Counterstrike +11 (Close Damage 8, Reaction when attacked in close combat)<br/>Pressure Points +11 (Cumulative Affliction 6, Fortitude DC 16, Dazed, Stunned, Incapacitated)<br/>Sword +9 (Close Penetrating Damage 10, Affects Insubstantial 2)<br/>Shurikens +10 (Ranged Multiattack Damage 8, Affects Insubstantial 2)<br/><br/><strong>Defenses (18)</strong><br/>Tough       8/4 (without Defensive Roll)<br/>Dodge      12<br/>Parry        12<br/>Fortitude   9<br/>Will            9<br/><br/><strong>Skills (28)</strong><br/>Acrobatics 5 (+11)<br/>Athletics 6 (+10)<br/>Close Combat: Unarmed (+11)<br/>Deception 6 (+6/8)<br/>Intimidation 5 (+5)<br/>Perception 4 (+9)<br/>Ranged Combat: Throwing Weapons 10 (+10)<br/>Sleight of Hand 10 (+10)<br/>Stealth 8 (+14)<br/><br/><strong>Advantages (22)</strong><br/>Attractive<br/>Benefit 4 (Alternate Identity, Cipher 2, Substitute Sleight of Hand for Technology for lockpicking/trap disarming)<br/>Defensive Attack<br/>Defensive Roll 4<br/>Equipment 4<br/>Evasion<br/>Fast Grab<br/>Hide in Plain Sight<br/>Improved Grab<br/>Improved Hold<br/>Improved Initiative 2<br/>Uncanny Dodge<br/><br/><strong>Powers (26)</strong><br/>Martial Maneuvers (12 point array):<br/>Counterstrike: Reaction Strength-Based Damage 4 (when attacked in close combat; Flaws: Attack Check Required) • 12 points<br/>AE: Pressure Points: Affliction 6 (Dazed, Stunned, Incapacitated, Resisted &amp; Overcome by Fortitude; Extras: Cumulative) • 1 point<br/>AE: Breaking Blow: Strength-based Damage 6 (Extras: Penetrating, Secondary Effect; Flaws: Limited to Objects) • 1 point<br/>Ninja Movement: Leaping 3 (60 feet), Movement 5 Movement 5 (Safe Fall, Sure-Footed 2, Wall-Crawling 2; Flaws: Limited to Moving in Urban Environments), Speed 2 (120 feet/round, 8 mph) • 10 points<br/>Night Training: Senses 2 (Darkvision) • 2 points<br/><br/><strong>Equipment (20 ep)</strong><br/>Burglary Tools (+2 checks involving thievery), 1 ep<br/>Ninja Clothing (Concealment [All Visual Senses]; Flaws: Blending, Passive), 4 ep<br/>Arsenal: Sword (Close Penetrating Strength-based Damage 6, Affects Insubstantial 2), 14 ep<br/>AE: Shurikens (Ranged Multiattack Strength-based Damage 4, Affects Insubstantial 2), 1 ep<br/><br/><strong>Complications</strong><br/>Motivation: Responsibility: As a ninja hunter of the supernatural, Nichibotsu believes that humanity must be protected from that which stalks the night.<br/>Code of Honor: Despite the morally shoddy work part and parcel to ninjas, Nichibotsu has several lines she will not cross. Terrorist actions with high civilian body counts, sex trafficking, and dark sorcerous arts are some of the few things that will make her turn on a client. She’ll also refuse to betray the secrets of her clan to outsiders.<br/>Identity: As a ninja, Nichibotsu puts other superheroes to shame with her myriad alternate legal identities, false financial accounts, and other back-ups making it nearly impossible to trace her identity. While acting as the guardian of Rakutsu Hayasa, she uses the name Hisakawa Ryoko.<br/><br/><strong>Power Points:</strong> Abilities 56 + Defenses 18 + Powers 26 + Advantages 22 + Skills 28=150 points</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Hisakawa Teruko, Codename Torikabuto</div><div class="spoiler_body"><div class="floatleft">(https://i.imgur.com/kRaWgLF.jpg)</div><strong>PL 10</strong><br/><br/><strong>Abilities (68)</strong><br/>STR 0  FGT 10<br/>STA 8  INT  0<br/>AGL 8 AWE 8<br/>DEX 0  PRE 0<br/><br/><strong>Offense</strong><br/>Ninja-to +10: Strength-based Damage 2 (Affects Insubstantial 2)<br/>Dim Mak +10: Close Progressive Reversible Affliction 8 (Fortitude DC 18, Fatigued &amp; Impaired, Disabled &amp; Exhausted, Incapacitated)<br/><br/><strong>Defenses (8)</strong><br/>Tough      8<br/>Dodge     12<br/>Parry       10<br/>Fortitude 12<br/>Will          8<br/><br/><strong>Skills (21)</strong><br/>Acrobatics 6 (+14)<br/>Athletics 6 (+6)<br/>Deception 6 (+6)<br/>Intimidation 5 (+5)<br/>Perception 4 (+12)<br/>Sleight of Hand 6 (+6)<br/>Stealth 8 (+16)<br/><br/><strong>Advantages (17)</strong><br/>Attractive<br/>Benefit 4 (Alternate Identity, Cipher 2, Substitute Sleight of Hand for Technology for lockpicking/trap disarming)<br/>Equipment 5<br/>Evasion<br/>Hide in Plain Sight<br/>Improved Initiative 2<br/>Startle<br/>Takedown<br/>Uncanny Dodge<br/><br/><strong>Powers (46)</strong><br/>Acquired Tolerance: Immunity 1 (Poison) • 1 point<br/>Dim Mak: Affliction 8 (Resisted and Overcome by Fortitude; Fatigued and Impaired, Disabled and Exhausted, Incapacitated; Extras: Extra Condition, Progressive, Reversible) • 33 points <br/>Ninja Movement: Leaping 3 (60 feet), Movement 5 (Safe Fall, Sure-Footed 2, Wall-Crawling 2; Flaws: Limited to Moving in Urban Environments), Speed 2 (120 feet/round, 8 mph) • 10 points<br/>Night Training: Senses 2 (Darkvision) • 2 points<br/><br/><strong>Equipment (20 ep)</strong><br/>Bug (Remote Sensing 12, Limited to Transmitter Placement, Medium: Transmitters), 12 ep<br/>Burglary Tools (+2 checks involving thievery), 1 ep<br/>Disguise Kit (+5 Deception checks involving disguise), 2 ep<br/>Ninja Clothing (Concealment [All Visual Senses]; Flaws: Blending, Passive), 4 ep<br/>Ninja-to (Strength-based Damage 2, Affects Insubstantial 2), 4 ep<br/>Tracer (Senses 1 [Tracking]), 1 ep<br/>Voice Mask (Illusion 2 [Aural], Limited to Voices), 1 ep<br/><br/><strong>Complications</strong><br/>Motivation: Freedom: Although grateful to her masters for raising and training her, Torikabuto is secretly envious of Hayasa’s relative independence. She hopes that helping him at the request of his grandfather will give her more freedom to do what she wants.<br/>Americanophile: Torikabuto has an intense fascination with the United States, and has a rather rose-tinted view of the country. Some can find this off-putting or “trying too hard.”<br/>Identity: As a ninja, Torikabuto puts other superheroes to shame with her myriad alternate legal identities, false financial accounts, and other back-ups making it nearly impossible to trace her identity. While acting as the guardian for Rakutsu Hayasa, she uses the name Hisakawa Teruko.<br/><br/><strong>Power Points:</strong> Abilities 68 + Defenses 8 + Powers 46 + Advantages 17 + Skills 21=150 points</div></div><br/><br/><div align="center"><strong><span class="bbc_size" style="font-size: 18pt;"><span class="bbc_font" style="font-family: courier;">House Rules</span></span></strong></div><br/><strong>Friendly Neighborhood Superhero:</strong>Given the PCs’ status as Emerald City’s prominent (and sole) superhero team, earning the trust of the community can grant additional boons and benefits beyond Power Points. Patreon subscribers to grant bonus Equipment, grateful citizens in the form of limited-use Connected/Contacts/Minions, trusted neighborhoods granting Favored Environment, new recruits and reformed villains as Sidekicks/replacement DMPCs, etc.<br/><br/><strong>High School Heroes:</strong>Advantages from Hero High 3rd Edition are permitted. A teenage character gains 2 free ranks’ worth of advantages from said book. A schoolteacher character gains 2 free ranks’ worth of advantages reflective of a leadership or mentor nature.<br/><br/><strong>Not a Dump Stat:</strong>Every rank in Presence grants a bonus Advantage related to social skills.<br/><br/><strong>Porn With Plot:</strong>Every "full" sex scene grants 1 Hero Point to the PC and every DMPC in the adventure, whether or not they were involved in the scene.<br/><br/><strong>Wireless World:</strong>Every character has 1 free rank in the Equipment advantage to spend on at least one of the following: camera, comm-link, mobile phone, computer, audio recorder, video camera, and/or GPS. Excess Equipment Points can be put to other types of equipment if desired. Smartphones are 4 Equipment Points: they are a computer, mobile phone, audio recorder, and video camera all in one.<br/><br/><div align="center"><strong><span class="bbc_size" style="font-size: 18pt;"><span class="bbc_font" style="font-family: courier;">Episode &amp; Fight Scene Guide</span></span></strong></div><br/><strong>1: The Calm Before the Storm</strong>(https://elliquiy.com/forums/index.php?topic=331796.msg15823561#msg15823561)<br/><br/>vs. Cueball and the Yakuza (https://elliquiy.com/forums/index.php?topic=331796.msg15842486#msg15842486)<br/><br/>vs. Octaman and Mongoose (https://elliquiy.com/forums/index.php?topic=331796.msg15928272#msg15928272)<br/><br/><strong>2: Dawn After Darkness</strong>(https://elliquiy.com/forums/index.php?topic=331796.msg15962419#msg15962419)<br/><br/>vs. Anvil and the Battle Brothers (https://elliquiy.com/forums/index.php?topic=331796.msg15967138#msg15967138)<br/><br/><div align="center"><strong><span class="bbc_size" style="font-size: 18pt;"><span class="bbc_font" style="font-family: courier;">Rogues' Gallery</span></span></strong></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Anvil</div><div class="spoiler_body"><div class="floatleft">(https://i.imgur.com/dDT9Qif.jpeg)</div> A rowdy metahuman who gained a super-thick metal exterior from the Silver Storm. Was hired to work with the Battle Brothers in a break-in at Red Jade Imports, a front for the Sun Yee On Triad, but was rendered unconscious by the Scarab's psychic assault. Is reluctant to hit women, even in combat.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Battle Brothers</div><div class="spoiler_body"><div class="floatleft">(https://i.imgur.com/CLLaUGQ.jpeg)</div>A pair of hired muscle who gain super-strength and a telepathic link from a matching set of alien gauntlets. Were paid to attack and retrieve something from Red Jade Imports, a front for the Sun Yee On Triad, but were foiled by the Menagerie.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Death Magnetic</div><div class="spoiler_body"><div class="floatleft">(https://i.imgur.com/WqqH31t.png?1)</div>A woman empowered by the Silver Storm and attacked the Emerald City Zoo. Was overcome by Leslie and Kaitlyn when they too came into their powers.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">The Devil's Advocates</div><div class="spoiler_body"><div align="center">(https://i.imgur.com/aIdIVYK.png)<br/><br/><strong>Pictured left to right: Buddy, Cueball, the Born Loser, and Angel.</strong></div><br/>The Devil's Advocates are an outlaw biker gang active throughout North America. Their leadership is rumored to have entered pacts with the Devil in exchange for unearthly powers themed after the Four Horsemen of the Apocalypse. They used to be active in Freedom City before a concerted effort by the local superheroes drove them out. Now the Devils relocated to the West Coast, seeking to establish a chapterhouse in Emerald City. Have access to a drug known as Feral.<br/><br/><strong>Angel:</strong> The president and leader of the Devil's Advocates. Is the "Angel of Death."<br/><br/><strong>The Born Loser:</strong> One of the lieutenants, the Born Loser is the avatar of Famine.<br/><br/><strong>Buddy:</strong> One of the lieutenants, Buddy represents Pestilence.<br/><br/><strong>Cueball:</strong> One of the lieutenants, Cueball is the manifestation of War. Has super-strength and carries a big axe. Was supposed to cement an alliance with the Emerald City Yakuza, but things quickly fell through. Rakutsu bested him in combat as the Sleeping Wyvern, being too nimble for him to land a blow.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Mongoose</div><div class="spoiler_body"><div class="floatleft">(https://i.imgur.com/o33BIhD.jpeg)</div>Was transformed by the Silver Storm into a human-rodent hybrid. Attacked Hornet at the zoo for unknown reasons.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Octaman</div><div class="spoiler_body"><div class="floatleft">(https://i.imgur.com/kGa7Vmt.jpeg)</div> Was transformed by the Silver Storm into a human-octopus hybrid. Attempted to attack members of Rakutsu's class for unknown reasons.</div></div><br/><div align="center"><strong><span class="bbc_size" style="font-size: 18pt;"><span class="bbc_font" style="font-family: courier;">Bystanders, Wild Cards, &amp; Everyone Else</span></span></strong></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Adolfo Tapia-Ibarra</div><div class="spoiler_body"><div class="floatleft">(https://i.imgur.com/ZreVHZx.jpg)</div>One of Rakutsu's classmates. A sensitive and shy young man, he shares the same name as a famous Mexican wrestler, which has earned him no small amount of teasing from other Latino students. Was hospitalized during the Silver Storm, gaining a rather demonic appearance.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Alejandro Valeras</div><div class="spoiler_body"><div class="floatleft">(https://i.imgur.com/OnwJnOA.jpg)</div> One of Rakutsu's classmates. Star player for William O. Douglass' basketball team, the Sockeyes. Known for his outgoing demeanor and optimistic attitude.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Chris Terrazo</div><div class="spoiler_body"><div class="floatleft">(https://i.imgur.com/XW6Kcn8.png)</div> Classmate of Rakutsu's. Has a bit of a rivalry with Kaitlin. Was struck by the Silver Storm but exhibits no symptoms besides a heightened energy level.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Eddie Liao</div><div class="spoiler_body"><div class="floatleft">(https://i.imgur.com/rpt2GfL.png)</div> One of Rakutsu's classmates.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Izumi Hayasa</div><div class="spoiler_body"><div class="floatleft">(https://i.imgur.com/m80iqxq.jpeg)</div> Rakutsu's mother. Became a sex worker after falling on economic hard times. Let Rakutsu's cousins look after him due to long-term hospitalization from a broken back.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Mr. Vanderbilt</div><div class="spoiler_body"><div class="floatleft">(https://i.imgur.com/F20B35S.png)</div> William O. Douglass' science teacher. Is known for being quite strict.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Mrs. Hallowbrooks</div><div class="spoiler_body"><div class="floatleft">(https://i.imgur.com/w2TEdzb.png?1)</div> Home room teacher for the junior (3rd) year of William O. Douglass. One of the nicer teachers.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Rex Styer IV</div><div class="spoiler_body"><div class="floatleft">(https://i.imgur.com/KD2HvNo.png)</div> One of Rakutsu's classmates. Comes from a well-off family and one of the most sought-after boys for dates, was transformed into a talking gorilla due to the Silver Storm.</div></div><br/><div align="center"><strong><span class="bbc_size" style="font-size: 18pt;"><span class="bbc_font" style="font-family: courier;">The Freedomverse</span></span></strong></div><br/><strong>In-Depth Thread.</strong>(https://elliquiy.com/forums/index.php?topic=320607.0) The entries below are more localized and specific to this plot in question.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Emerald City</div><div class="spoiler_body"><div align="center">(https://i.imgur.com/QpPkgHa.png) Home room teacher for the junior (3rd) year of William O. Douglass. One of the nicer teachers.</div><br/>Known as the City of Destiny, this bustling burg is located in an unnamed state of the Pacific Northwest. Historically it was a colonial outpost fought over by various European powers but claimed directly by none. In the early 1800s American settlers spurred on by Manifest Destiny settled there as an ideal endpoint at the end of the long Oregon Trail. In the 20th century its port served the US Navy in conducting war in the Pacific Theater. Many Japanese-Americans were interred, and local Chinese-Americans who sought to join the army and liberate their homeland from Japan also faced racist hardship from Americans who couldn't tell the difference. Although home to a WW2 team of costumed mystery men known as the Victory Squadron, Emerald City's resident super-team disbanded to go their own paths. The temporary outlawing of costumed superheroes in the 1980s, along with a strange absence of supervillainy, they were utterly unprepared when the Silver Storm hit.<br/><br/><strong>General Info:</strong><br/><br/><ul class="bbc_list" style="list-style-type: decimal;"><li>It is home to a large population of Japanese-Americans and Chinese-Americans, living in the Jadetown and Little Osaka neighborhoods respectively in the Eastern District.</li><li>Due to its name, a few landmarks take inspiration from the Wizard of Oz as a sort of friendly joke, such as Yellow Brick Road.</li><li>Elysian National Forest is both beautiful and full of strange sightings, from cryptoid animals to mysterious UFOs.</li><li>It's a tech-heavy city, with various competing companies working on scientific breakthroughs.</li></ul></div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Freedom City</div><div class="spoiler_body"><div align="center">(https://i.imgur.com/pvHbf6t.jpg)</div><br/>An old and prominent East Coast city dating to colonial times, the aptly-named Freedom City is the most iconic American metropolis in the public consciousness of superheroes. It served as the base of operations for many costumed luminaries, such as the famed Centurion, the first publicly known superhero in the modern era, and the national alliance of crime-fighters known as the Freedom League.<br/><br/><strong>General Info:</strong><br/><br/><ul class="bbc_list" style="list-style-type: decimal;"><li>During the early 90s Freedom City was the epicenter of the Terminus Invasion, an extradimensional force of aliens. Led by a nihilistic entity of pure destruction known as Omega, the Centurion bravely gave his life in the fight in order to repel the brunt of the Terminus forces.</li><li>The Liberty League, first true superhero team, was established here at the behest of President Roosevelt. Its modern incarnation, the Freedom League, is now an international, non-governmental organization.</li><li>Costumed vigilantism was outlawed in 1984 after public sentiment turned against a new generation of violent costumed anti-heroes, only to be replaced by equally crooked and bloodthirsty law enforcement. The Moore Act, named after Mayor Franklin Moore, served as a blueprint for similar legislation around the United States.</li></ul></div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Brande Management</div><div class="spoiler_body">(https://i.imgur.com/L3B92D1.png)<br/>One of the larger employers in Emerald City, with its main holdings in security. It is the only major source of competition against Grant Conglomerates, who by now is overtaking most of Maximilian Mars' legacy.</div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">CENTURION Act</div><div class="spoiler_body">The <strong>C</strong>ertification <strong>E</strong>mpowering <strong>N</strong>onaffiliated <strong>T</strong>eams <strong>U</strong>nited to <strong>R</strong>estoring <strong>I</strong>nstitutions of <strong>O</strong>rder and the <strong>N</strong>ation Act was a Congressional bill that relegalized certain forms of vigilantism by non-state actors in 1995. It was named in recognition of that superhero’s sacrifice in driving Omega’s forces from Earth during the Terminus Invasion. The Act permits civilians to aid in the prevention of criminal activity, albeit under some restrictions, effectively restoring an earlier status quo of costumed superheroes in the United States being allowed to operate openly and without (much) resistance from the government.</div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Grant Conglomerates</div><div class="spoiler_body"><div class="floatleft">(https://i.imgur.com/n7aAfc5.jpg?1)</div>A multinational holding company founded by Jonathan Grant, a flower child chemist of the 60s. The founder discarded much of his old ideology to become the ruthless CEO of today, seizing MarsTech in a hostile takeover and much of Emerald City's business and tech sectors.<br/><br/>Despite being in his 70s, Jonathan Grant looks 20 years younger on account of cutting edge biotech treatments.</div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Maximilian Mars and MarsTech, Inc.</div><div class="spoiler_body"><div class="floatleft">(https://i.imgur.com/8oU1jDh.png)</div> An iconic fixture in Emerald City, Maximilian Mars was one of the world's most innovative scientists. Owner of the worldwide MarsTech, Inc. he created many inventions and devices which grew the city into a tech haven while using his personal wealth to fund numerous charitable and progressive causes.<br/><br/>He was tragically murdered before our tale's beginning, and much of his assets went into the hands of Grant Conglomerates courtesy of a hostile takeover. Although still a company, the hand of Grant has sent Emerald City in an ever-so-subtle worse direction. At-cost health clinics were closed, faulty generators jacked up energy bills, city council members elected by Conglomerate donations banned the sale of energy-efficient vehicles in town, and many other policies which helped almost no one save the bank accounts of company managers and the board of directors.</div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Terminus Day</div><div class="spoiler_body"><div align="center">(https://i.imgur.com/zAgLWGn.png)</div><br/>Although a long-time thorn in the superhero community's side, the extradimensional conqueror Omega changed the face of Earth-Prime on October 5th, 1993. Seeking planets and realms of existence to use as cosmic fuel, his forces mounted a global invasion of Earth. The war lasted 9 months but resulted in over 200 million casualties, including Earth-Prime's greatest superhero the Centurion before the Terminus' armies were forced into a retreat. Prior anti-vigilante laws were lifted, both to fill in the power vacuum of a decimated police and military, and out of respect for the sacrifices superheroes made during the war.</div></div>