<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Fight</div><div class="spoiler_body">1 Physical Effort<br/>Roll Result: satyrs rolled: 2d6<br/>Comment: atk<br/>Result: 5, 1, <br/>Total: 6<br/></div></div><br/>The Satyrs match Delia blow for blow, and she tires them out slightly.  Neither can gain on their foe.  However, the sounds of cultists and other things--yapping on chains--comes from the courtyard.  And then there was another howl from deep within the woods.<br/><br/>A glitening struck her eye, nearly putting her off balance.  As if though some shard of metal or glass, but from above...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Detect</div><div class="spoiler_body">Roll detect +1die to see what caused the shimmering light.</div></div><br/>The Satyrs were not seeming particularly brave.  If she turned her tail to them, she could have some hope they wouldn't follow--but with her ass before them, they may be simply more tempted to overtake her.  If she finished them off quick, it could serve as an example to anyone stupid enough to chase after an Inquisitor.