He put the paper down on the desk, and shrugged. "Fair enough, and I will keep a tight leash on the students. I will... look away this time. Next time, however, I will be forced to respond, so please avoid tossing blame on us. Remember what they say about spies and thieves."<br/><br/>He stood up, and walked to the door, before glancing back, a small smile on his lips. "But then ask: what happens if you actually wound either? What do they become then?"<br/><br/>He gave the sergeant a small nod, before heading out, heading back to the 'school,' idly musing over the commonly known half of the thieves' guild saying. 'Scratch a thief, and you will find a spy.' The second half, however, had been forgotten at some point, as it had been meant as a warning for those outside the guild, back when it was far less... amiable. 'Stab a thief, and you will find an assassin.' He effortlessly lost the followers, he seemed to be gathering them these days like a corpse does flies, and slipped back into the tavern, and nodding to the tavern keeper before heading downstairs.<br/><br/>He nodded to Mirada as he headed for the center of the room, giving a demonstration on how to subtly pickpocket someone, without alerting them. The target dummy had bells attached to the exterior of the clothing, the shirt and pants having dozens of small hooks to rearrange the bells so that no attempt was ever the same, forcing the students to actually pay attention rather than just trying their luck. They were supposed to remove a bell from the pocket, without making noise. He actually aborted the first run, rather than making noise, showing that even a guildmaster could make a 'mistake,' even if his was intentional that time, a bad attack angle, and then removed the bell without nudging any of the others, or disturbing the dummy. Some street leaders taught them to blunder into the target, but it was a bad habit, and people would start checking possessions immediately after someone blundered into them if too many got pick pocketed that way.