It did take a fair bit of effort to get the party across the water, especially given that Sak'bas certainly couldn't swim, in her armor. Fortunately, Sena had planned ahead, and prepared Water Breathing, to allow her, Korima and Nordri to cross without issue, as Sydon was more than happy to swim, she could transform herself, and Devaguea could fly.<br/><br/>At the foot of the cliff, where the beach meets the limestone scarp, a dark opening in the stone beckons, partially obscured by creepers and dangling foliage. Sena poked around a bit, gesturing in her elemental form, to draw attention to three sets of footprints she had identified.<br/><br/>Beyond, the passageway leads into a ten foot wide corridor, that leads into the hillside. This darkened passageway is decorated to the north and south with alcoves. Midway down the hall, just before the second set of alcoves is another archway carved in the stone. Upon its lintel are various runes and symbols. The northern alcove just beyond this arch holds an ancient amphora that has broken open, spilling its contents into the corridor. The sets of footprints continue in here, more clearly visible in the dust - one that goes in, and leaves, one that goes in and does not leave... and one that only leaves.