Making her way deeper, she'd come to a fork in her path; to her right, she could see a dark, smell cavern, with little niches and crevices, often filled with straw or fur. It looked to be a sleeping room, or the like, from its appearance. To her left, the path moved deeper into the goblin's cavern. A DC 17 Perception or Survival check will notice that the path leading deeper looks less used than the other paths.