Draiss looked at the planes that were about to be 'overrun' and shook his head. "Not overrun as in troops running around, but having more tainted than my constructs can subtly deal with, either by determining they are not a threat, by purging them of the taint, which is a dangerous and chancy process, or by killing them. Those are planes where four or five high power ones have either linked up, or are near enough to each other that we are leery about engaging them, in case they are all hostile. I would hate to have a city disappear just because we forgot say please in a way that convinced the Beyonder tainted that we were serious about not fighting.<br/><br/>As for the shard numbers, nearly every one of them are from the holes in the far realms, where my constructs have set up fortresses. To date we have encountered seven Beyonder shards, which is what I call pieces of their power that lack a physical form. Six of them lasted about a minute before they lost their stability and destroyed themselves, like someone had cast implosion on them. The last one was the shard in the wyrmling that was out of its host for nearly a minute before it had removed enough of itself that I felt safe destroying it."