She sighed in annoyance, then shook her head. "Yes, let's. If we move quickly, we might catch them before they get ready."<br/><br/>They hurry through the doors into D8. A balcony runs around the edges of this domed chamber, the curved walls of which are covered in blinking lights and unidentifiable machinery. A few steps lead down from this balcony in the middle of the room. Just north of these steps sits a large machine with a pink glass tabletop-like surface above which float semitransparent images of some sort. The balcony is wider on the south side of the stairs, where a strange statue stands that seems to have been cobbled together from broken machines into the shape of an upraised claw or talon. A mound of junk lies in a heap before the claw, while two smoking braziers burn softly to each side. To the east looms a pair of immense black metal doors framed by a rotating arch of pulsing red lights.<br/><br/>A DC 20 Perception check notices a stone statue, in a corner along the north wall, that looks somewhat out of place in the room, not matching the decor. The ratfolk has apparently slipped out of the room, as the door to the north is hissing shut, as they enter.