<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Roll Result: rhev rolled: 5d6<br/>Comment: Dogman boss - attack roll<br/>Result: 6, 3, 1, 4, 5, <br/>4 successes beats your 3.  But I don't like the idea of the slimevibe being wasted so ill say it only gets used when it gets used successfully.</div></div><div class="floatright">(http://i.imgur.com/Vs3Vpcf.png)</div><br/>Zerxel's aggressive attack played out well, at first.  Her taunt, her challenge to the huge dogman might not have been understood, but the intention was clear.  It roared again in a doglike howl and swung it's massive flail directly at her head.  She dodged under the attack and slashed upwards, not bothering to dance this time, not bothering to bring her acrobatics into play.  No, this was one on one combat.  Her upwards swing caught it on the meaty part of the forearm, opening a bloody rent in the dogman's flesh.  But it wasn't enough to fell the beast, nor even to get it to drop it's flail.<br/><br/>The massive dogman seemed to be caught slightly off guard by Zerxel's duck followed by upwards slash.  But it seemed to be a little brighter than the other beasts she'd already felled, and instead of trying to bring the heavy flail back around to hit the drow, it simply lashed out with a wickedly taloned foot.  The sharp nails on it's foot connected with Zerxel's abdomen, right below her breasts.  Her mysterious silken armor, somehow impervious to damage, seemed to be the only thing that saved her from being pierced by the sharp and filthy claws of it's foot.  But the force of the kick knocked Zerxel backwards, blasting the breath from her lungs.  She rolled backwards with the force of the blow, gaining some ground and buying her a few seconds to recover, a few seconds to try to catch her breath.<br/><br/>She heard Bo yelling<strong>"Avuz otad!"</strong>again as she struggled to try to regain her feet.  Hopefully her ribs were only bruised and not cracked or broken, she thought to herself.  She finally got her feet beneath her and again was forced back just as that wicked flail came smashing down on the cobbles right in front of her.  The clanging sound of the strike rang in her ears as she danced back.  She realized that she wasn't a frontline fighter and her mistake had been to try to go toe to toe with this much larger creature.  She was a blade dancer, a nimble, agile, whirling dancer of death.  Oh, she would defeat this beast, but on her terms not his.  Forgetting that had caused her to lose momentum, and now it was time to change it.<br/><br/>She noticed Bo's spear reappearing in the dwarf's hand, as Bo turned to face the only remaining dogman standing.  Perfect, she could try to manuever the beast so that it was flanked!<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">dogman boss's attack</div><div class="spoiler_body">Roll Result: rhev rolled: 5d6<br/>Comment: Dogman boss - attack roll<br/>Result: 6, 2, 6, 1, 2, <br/>4 successes<br/><br/>If you write your attack in such a way as to make your attack 'acrobatic' don't forget you get a bonus die from that trait.  Also, if you position the gnoll so that Bo and you are flanking it, she gets to attack also<br/><br/></div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Zerxel's Stats</div><div class="spoiler_body">Zerxel's Stats<br/>Attributes:       Traits:                  Hits:<br/>3: Body               Acrobatic          2<br/>4: Mind               Calculating         0<br/>3: Soul                Diplomatic         0<br/>2: Minimum Lust       <br/>3: Current lust<br/><br/>    Skills<br/>2:       Swordswoman<br/>1:       Rogue<br/>1:       Dark Elf<br/>1:       Mage<br/>1:       Seductress<br/>1:       Fiendish Corruption<br/>    <br/><br/>Current items of note;<br/>Compass / watch<br/>Two plain but sturdy scimitars<br/>Zerxel's Enchanted Lingerie<br/>Pale amethyst nipple rings of protection<br/>Two small meals<br/>Map of level 2<br/><br/><strong>Slimevibes</strong> - this is a one time use "item" that exists until Zerxel bathes or somehow removes the slime from her body.  She can 'use' this to gain one success on any roll.  Think of it as a 'morale' bonus.  Once she uses it, it's gone  <em>(though any slime remains on her till she has a chance to bathe or otherwise clean herself)</em><br/><br/>See the OOC thread (https://elliquiy.com/forums/index.php?topic=234676.msg11913405#msg11913405) for further details</div></div>