For most people, the much rumored but little done runner hunt starts with the deaths of Payne and Agonni, peaks with a brush with 'tough hunters,' and goes dead other than hearing rumors and finding out about the occasional death. What's clear is that the hunt is a very thin pretense for some kind of search, though nobody agrees on the what, much less the how or why (beyond greed).<br/><br/>For Bunny, the brush with the 'hunt' comes during a job that's halfway between a favor for Widget, a fellow runner, and a legit run. The Entertainment Centre is technically what the name says, but it's mostly karaoke. The runner that pitched the job to Bunny made it clear that there were even odds that she'd be sitting in an unused karaoke room, drinking pre-paid drinks and having pre-paid snacks while very little happened. The other side of the coin means that she's going to have to make sure that the three employees that can move escape, and that the one that can't will be taken out. And, of course, there's also the small chance that something goes wrong with Miss Kitagawa's predicament/BDSM play, and Bunny has to correct whatever goes wrong.<br/><br/>So far, it's been a half hour of relative calm, Miss Kitagawa having managed to wriggle and twist enough that the vibrator isn't stimulating her. One of the other workers is going to come in soon, spray her with the 'drug,' and do ... something. Bunny's presence was mostly sold as being for safety, so the exact plans weren't revealed too much.<br/><br/>What is revealed to Bunny, though, is where Widget currently is. The cam feed is live, dim, and shows that the Entertainment Centre could probably stock up on more malt balls. Some time before the hour, the cleaning supplies are going to get checked, the first point where the other runner said there might be trouble.<br/><br/>But even if nothing else happened, the banana-flavored krill chips were pretty alright for the price. But make that price free and they were actually good.