Tysinni pokes Draiss in the chest for the reply. "I know your 'honesty', and it serves very well for intimidation," she says, matter-of-factly.<br/><br/>The basic tenants of the agreement hammered out, the rest is simple negotiation, to make the terms equitable for both parties, but it ultimately boils down to Draiss getting a chance to ask the questions he needs, within limits, of the spirits of those who died, during the explosion, without much cost to him, since this is part of a fact-finding mission, to help both of them.<br/><br/>A few minutes later, and they're standing in a place that looks and feels similar, with one major difference; instead of fairly low-hanging ceilings from the dwarven city, they're now in Moridin's domain, where the roof arches impossibly overhead, almost high enough to be confused with the sky, especially with the massive set of hanging crystals, providing near-daylight illumination for the entire cavern. It doesn't take long, with them hopping around via magic, to locate the first of the spirits, the high priest of the temple. After a brief explanation of why they're here, and who they are, with some details about Draiss left out, Draiss is allowed to ask his questions.