Well, that was... quick.  Ending it in one blow...  Rose was already starting to wish that she had placed a few bets on herself.  She currently had 191 gold to her name, and the idea of doubling that to 382...  Well, it was a lost opportunity now, she supposed.  She would just have to settle for the increased fame and recognition that would come with such a decisive victory.  Smoothing out her skirt with one hand, (it had ridden up a little during that jump,) she bowed to the crowd, then bowed up to the lady in the booth, happy that the fight at least seemed to have brought her some amusement.  Taking the offered scarf and tying it around her arm, she gave another bow, and offered up a verbal response.<br/><br/>"Thank you, fair lady.  I shall wear it with pride."  And, turning to her opponent, she also added in a response to his words.  "Yes, 'twas something of a lucky strike.  If we ever face one another again in the future, I hope to have a more serious battle."<br/><br/>The prize she received from the Coure Eladrin was inspected carefully, then placed in a bag that hung from her shoulders.  One of Heward's Handy Haversacks, its weight didn't increase any as the item was placed inside, and in the extradimensional storage space that the bag opened onto, the lute was sure to remain safe and undamaged.  Which was a good thing, as soon afterwards, some very strange events began to take place...<br/><br/>"Garland, what's going on?"  She demanded, readying her weapon in case the horse turned to attack her.  "I have very sharp eyes and ears, and I can tell that you know something about what's happening here.  Tell me!"<br/><br/>It didn't escape her notice that he was looking at one of the darkened entrances to the arena, and she examined that area in detail, looking for some sign of whoever or whatever it was that set a wild horse upon them...<br/><br/><br/><br/>I suppose I should note that, according to the epic skill check rules, spotting an invisible person who isn't moving is a DC 30 check. ^^; I figured that this would be important to mention because...<br/><br/>Spot check (1d20+24=41) (http://invisiblecastle.com/roller/view/2686507/)  ...I rolled higher than that on my Spot check.<br/><br/>Depending on what I find, (and possibly what Garland's response to my question is,) I'm either going to teleporting over to the archway and using my 30 ft Tremorsense from the Cavernous Planar Terrain Mastery to try and fight, or I'll be readying a standard action to attack the horse if it makes a hostile move towards either myself or anyone within range who isn't able to defend themselves.