Lydia gasped as the game space suddenly expanded around her as she made her choices.  She was amazed at the work and level of detail that went into the game.  With a smile she walked forward, looking about and enjoying the incredible artistry of the designers.  When she reached the gates Lydia examined each and thought for a bit.  Finally she went over to the gate with a bow and worked to open it.  It took XXXXXX but she managed to open it and dart through before the suddenly closing gate snapped shut behind her.<br/><br/>Again Lydia was in awe of the unbelievable effort that went into creating a world that was so close to the real one that Lydia found it hard to believe that she was in a game.  She moved slowly forward and looked from side to side at the natural beauty.  Lydia breathed deeply of the fresh, wonderfully scented air.  Finally her walk brought her through the woods and to the very shore of the lake.  She looked across the lake and felt a pang of excitement as the figures of elves were visible on the other shore.  Lydia blinked and shook her head as the sudden game knowledge told her that these NPC's would be her new tribe, her friends and allies.  The lake stretched far to either side and again Lydia knew that she would have to swim across.  Without much thought Lydia stripped off her clothing and waded into the water.  As the cool liquid rose to her waist Lydia luxuriated as the sweat and dirt was shed from her body.  Pressing forward Lydia began to swim across the lake again savoring the feel of the water on her beautiful, nude body.<br/><br/>When Lydia reached the other side of the lake she climbed without embarrassment to stand among the welcoming elves.  She smiled and laughed, pleased after a somewhat lonely life to be among such friendly people even though it was a game.  She bowed to the handsome, aged Elf.  "Thank you for your welcome," Lydia indicated all the elves gathered around.  "I am so happy to be here, to be home and with my family."  She looked at the list of skills and after some thinking made quick decisions.  It would be good to be stealthy and to track and detect things in the natural world. Lydia wanted to be good with animals.  Knowing the nature of her new people she chose tattooing for the Wild Elves marked their bodies and because she like to perform she chose to sing and dance.  When it came to feats Lydia found the decisions easier.  She would chose to rapidly shoot arrows and to move react quickly in combat.  Because she would be shifting from bows to hand weapons and back Lydia also chose to rapidly draw her weapons.  When she was asked about any further specialization Lydia shook her head for she was quite happy with her abilities.<br/><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Open Gate</div><div class="spoiler_body">Roll Result: helvorn rolled: 1d20, adding +4 to the total<br/>Comment: Open Gate DC20<br/>Result: 17, <br/>Total: 21</div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Skills and Feats</div><div class="spoiler_body">Feats Combat Expertise, Deadly Aim, Endurance, Improved Initiative, Master Craftsman, Power Attack, Quick Draw, Rapid Shot<br/>Skills Climb +9, Craft (bows) +4, Craft (tattoo) +2, Handle Animal +10, Heal +8, Intimidate +8, Knowledge (dungeoneering) +4, Knowledge (geography) +4, Knowledge (nature) +7, Linguistics +3, Perception +12, Perform (dance) +4, Perform (sing) +4, Ride +10, Stealth +11, Survival +10, Swim +9; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties<br/>SQ elven magic, favored terrain (forest +2), hero points, hunter's bond (animal companion), track +2, wild empathy +7</div></div>