First Serilla had to get to her feet. Then she suppressed her immediate impulse to run, turning to face them as she prepared to speak to them. "Please stop! I'm lost and...please give me directions?"<br/><br/>She carefully concealed the magic and gestures in her words, hoping these...<em>women</em>would be easily swayed.<br/><br/><hr/><br/>Readied action to cast Charm Monster on one, with Concealed Spell, so they need to make a DC 28 Perception check to even notice something's wrong with her gestures, and DC 33 Perception, Sense Motive, or Spellcraft to realize she's casting a spell. Then, if she has a moment, she's casting it on the other as well.<br/><br/>And DC 22 Will Save to resist either.