Travis sighs.  "I really don't need this now, Kleris."<br/><br/><em>Roll a Diplomacy check to make him see reason.</em><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Failure</div><div class="spoiler_body">"Just leave me alone!" Travis shouts.  He casts <em>expeditious retreat</em> on himself to run far, far away.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">DC 20</div><div class="spoiler_body">"I...I said the wrong thing at the wrong moment.  Where I come from, a woman is not supposed to be with another, so for her to do that to me, even with enchantment, it hurts our chances of..."<br/><br/>His voice trailed off.  "I guess, I just held her to a higher standard than myself when it comes to that.  And from what she told me drow are very resistant to enchantment and magic in general, so a part of me doesn't trust her."<br/><br/>He starts to cry.  "Your her roommate Kleris, and I know I messed up.  Just...just don't tell her anything bad or make things worse than they already are!"</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">DC 25</div><div class="spoiler_body">Travis starts to cry.  "I...I said the wrong thing.  In my homeland women are expected to be more above base desires than men.  A woman who lies with another and is already in a relationship is considered 'fallen,' and brings shames on the boyfriend or husband.  Men aren't so restricted, but apparently among the drow things are done differently.  So when the talk of last night came up, I, er, said that Zullinat was a fallen woman.  I know, it was stupid, and if I could take it back I would!"<br/><br/>Travis grabs Kleris' hands.  "You're her roommate, and I Know I fucked up!  I know now may not be the best time, but I need you to help me make things right again!  Will you do this for me, please?"</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">DC 30</div><div class="spoiler_body">Travis starts to cry.  "I...I said the wrong thing.  In my homeland women are expected to be more above base desires than men.  A woman who lies with another and is already in a relationship is considered 'fallen,' and brings shames on the boyfriend or husband.  Men aren't so restricted, but apparently among the drow things are done differently.  So when the talk of last night came up, I, er, said that Zullinat was a fallen woman.  I know, it was stupid, and if I could take it back I would!"<br/><br/>Travis grabs Kleris' hands.  "You're her roommate, and I know I fucked up!  I know now may not be the best time, but I need you to help me make things right again!  I'll do anything to get your help!  I can help you do homework, share my spellbook or magic components, whatever, as long as I can make things right with Zull!"</div></div><br/><em>If Kleris gets DC 25 or 30, he'll get 400 experience points.</em><br/><br/><br/><div align="center"><span class="bbc_size" style="font-size: 18pt;">Day 46, Dinner After 3rd Class</span></div><br/>Kleris was accompanied by his usual friends at lunch: Lillin and Rensha, although this time Andrei and Carson were present.  And instead of eating in the common hall, Lillin insisted on having their meal in her dorm.  It was rather crowded, and everyone had to eat out of trays on their laps (Andrei excepting, who did not need conventional food and drink).  But it was deemed necessary for their discussion which they planned on having away from prying eyes and ears.<br/><br/>Lillin cast a spell to protect the area against eavesdropping. (http://www.d20pfsrd.com/magic/all-spells/s/silent-table)<br/><br/>"We filled in Rensha on what happened last night," Andrei said.  "We were very lucky to have you at the right moment."<br/><br/>Rensha was blushing.  "I...er, noticed that the redheaded demon was masquerading as one of the Allainian students from the Bemmean academies.  Kind of weird how things keep coming back to that city, huh?"<br/><br/>Andrei and the two girls shared a look, wondering whether to divulge the files they found in Mordant with Carson listening here.<br/><br/>"So, what's going on with Zull?" Andrei asked.  "Shouldn't she be in on this meeting, too?"<br/><br/>"Zull...as other unfinished business to attend to," Rensha replied.<br/><br/>Andrei and the others understood.  "Getting back to the Allainian business, we found out last week that Arisad, that tiefling archmage, probably knows something about Kleris' ring.  And with further research we found out that someone dear to her had planned on traveling to Bemmea."<br/><br/>"I remember hearing him remark back in Bemmea," Carson said.  "He figured out your last name by looking at it, Kleris?  So...is your family Allainian?  Maybe that demon came for you?"<br/><br/>"I don't think so," Lillin said.  "Arisad wouldn't be stupid enough to enact such a risky maneuver against Redhurst, and for what, exactly?  He'll be at Redhurst for two more weeks before the academy<em>plane shifts</em>again."<br/><br/>Rensha cleared her throat after swallowing a bigger-than-usual mouthful of mashed potatoes.  "So, if I'm reading this right, the new course of plans are one: meet with Arisad to find out more about the Merchiot family.  And two, see how the lust demon managed to sneak in?"<br/><br/>Andrei and Lillin nodded.<br/><br/>Carson shrugged his shoulders.  "What's in it for me, exactly?  I'm not entirely keen on spending my free time chasing red herrings."<br/><br/>"Then don't," Lillin replied coldly.  "We let you in because we figured you might have something to share about these past events.  Or cared enough about Redhurst to be look out for any other attempts at sabotage."<br/><br/>"I don't care much for you," he said, smoothing his hair back.  "But I'm doing this for Kleris."<br/><br/>The magus turned to Kleris.  "I don't like you exactly, but I respect you enough to recognize your magical prowess and how you helped avert disaster last night.  If you need help finding things out about your family, I'll lend you my aid just this once."<br/><br/>As they finished their meals, so ended their meeting.<br/><br/><div align="center"><span class="bbc_size" style="font-size: 18pt;">Day 47, The Arcane Detective</span></div><br/>Right before entering the Jecture School of Divination, Kleris saw Arturon and Utari talking.  Except they weren't really talking so much as standing about awkwardly and mumbling to themselves.  Edgar was not present to help smooth over things.<br/><br/>"Uh, yeah, have you noticed anything odd lately?" Arturon asked, blushing.<br/><br/>"Not exactly," Utari replied, blushing back.  "So, you know, um, about last night..."<br/><br/>"Yeah, I've been...heh, it's alright with me."<br/><br/>"Oh, okay.  Me too, but now I've got to get to class."<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">DC 12 Sense Motive</div><div class="spoiler_body">They're talking about having sex last night.  Arturon and Utari are both unsure on how this will affect their friendship, and whether or not they should move it to the next level.</div></div><br/>Arturon sheepishly waves at Kleris.  "Uh, hey there.  I'm really kind of confused right now.  Utari and I, we shared a moment at the party.  But...do you remember our kiss?  I'm kind of feeling a bit guilty now.  And I don't know if she's interested in that way now or not.  What do you think?"<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">"Are you interested in her?"</div><div class="spoiler_body">"Um, yeah!  As a prefect, dating girls who don't wear the badge wouldn't feel right.  But I'm not a prefect for the time being, but I still interact with Utari and the others.  So Utari seemed the best choice, now that I think about it.  I guess the party just moved things a little too fast, and I don't know what to tell her.</div></div><br/>"Hey, you'll be late for class!" Utari called back to them both.<br/><br/>"Oh, right!" Arturon exclaimed.<br/><br/><div align="center"><span class="bbc_size" style="font-size: 18pt;">Day 47, Lillin's Dorm</span></div><br/>Lillin once again sought comfort in Kleris' arms.  After their lovemaking she opened the closet.  "Kleris, I want you to be honest with me."<br/><br/>She took out a painting.  It was a clash of colors, a field of green grass with woodland creatures prancing about.  They more resembled furry splotches of brown and white, and the grass was more a green sea.  The very top of it was a blue sky dotted with clouds.  It was nowhere near as detailed as some of the works of art Kleris saw back in his hometown shop, but it was a pretty good amateur attempt.<br/><br/>"I painted this for the better part of the week," she said.  "I usually don't have much time to dedicate to this, but I've decided to try harder from now on.  What do you think of it?"<br/><br/><div align="center"><span class="bbc_size" style="font-size: 18pt;">Day 47, evening</span></div><br/>Elmira was in the field, a flag in her hand glowing alight with arcane power.  Clad in a black uniform with a helmet and shoulder pads, she dashed across the field and between similar-attired players.  The ground before her turned to mud as the goalkeeper standing in front of the flagpost cast a<em>grease</em>spell.  Elmira predicted it and entered a sliding kick motion propelled by<em>expeditious retreat</em>to get close enough to throw the flag onto the post with a<em>mage hand</em>spell.  The flag lit up, sending dazzling fiery illusory sparks down onto the ground.<br/><br/>"Goal!"<br/><br/>Elmira got up, her pants and back wet with mud, as the game of Spellflag came to a victory for her team.<br/><br/>"Hey Kleris, did you see that play?" she proudly exclaimed.  "We won the game!"<br/><br/>The opposing team came close, but they did not seem very happy.  On closer inspection Kleris saw that they were Allainian students.<br/><br/>"The Bemmean students wanted to see how we play, so we obliged them.  If you don't mind, I'm going to go take a shower now.  Or we can do some recreational spellflag beforehand.  Are you free this evening, Kleris?  We haven't talked in a while, and I'd like to catch up on things."<br/><br/><em>If Kleris accepts the spellflag offer</em><br/><br/>In short, Spellflag was a 6 on 6 competitive game where players tried to transport an enchanted flag to the opposing team's flagpost.  The flag must be held in the hand when carried, and there are 2 flags in the game (one for each team to take to the opposing post).  Surprisingly it was a very physical sport, and non-lethal pushes and takedowns were considered legitimate alongside a restricted list of spells for the game such as<em>daze, hydraulic push</em>and lesser versions of various spells with shorter durations (<em>enlarge/reduce person, sleep,</em>etc).  Elmira was a very good player: she made liberal use of conjuration and transmutation magic to enhance her already adept athletic abilities, but when playing with Kleris she helped aid him from time to time.<br/><br/>"You're going to want a<em>true strike</em>spell to enhance your throwing arm," she said.  "Especially if it's your first few games.  Be on the lookout for<em>Color Spray,</em>it's a really popular spell for this game.  Sorry Kleris, but<em>summon monster</em>and<em>charm person</em>are banned spells for this game.  You won't be able to win like you did against Carson, and even then you'll need to look out for the other pla-"<br/><br/>Elmira got knocked down by a bull rush maneuver from a burly dwarf player on the opposing side.<br/><br/>Overall, Elmira was in much happier spirits than when they last met.  She was slowly, but gradually paying off her student debts, and between working at the local school shop, dating, studying, and Spellflag practice she had a full schedule.<br/><br/>"I met this really hot Allainian guy at the party yesterday," she said while running alongside Kleris.  "I've been thinking of trying a long-distance relationship if it works out, but I don't know of any inter-planar mail services.  Isn’t one of our prefects from there?  I’ll have to ask him if he has any ways of keeping in touch with his home country."<br/><br/><em>For recreational Spellflag, roll an Acrobatics, Combat Maneuver Bonus, and Spellcraft check vs DC 15 for each.  Kleris gains 100 experience points for each successful result.</em><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Acrobatics</div><div class="spoiler_body">"Wow, you're really nimble!" Elmira exclaimed.  "In Spellflag you're known as what's called a 'mover.'  A player who can get around the pitch, or field, quickly."</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">CMB</div><div class="spoiler_body">Elmira gasped as Kleris somehow managed to disarm, trip, slam into, and block the other players.  "Holy shi-Kleris, you're amazing!" she says as the object of her impress cartwheeled over an oncoming opponent.  "In Spellflag you're what's known as a swatter.'  So named for swatting around the other players like flies!  I didn't think you were built for it, but wow!"</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spellcraft</div><div class="spoiler_body">Kleris was able to predict the opponent's spells as well as know which ones to cast at the right time.  "I expected as much from one of the first year's top students," she says.  "In Spellflag you're what's known as a Big Caster.  We can all cast spells, but the Big's used as a way to enhance the other players and confound the opponents' own spells.  You'd be a tactical player, overseeing the field and predicting the other team's actions and spells."</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Relationship Level and Experience</div><div class="spoiler_body">Reach Relationship Level 3 with Elmira.  Gain 200 experience points.</div></div><br/><div align="center"><span class="bbc_size" style="font-size: 18pt;">Day 47, Discovery and Disarming of Traps for Adventuring Wizards</span></div><br/>More by coincidence than intention, the class was separated into groups of two.  Kleris and Zull were put together before going down into the dungeons below the school.  She was in lower spirits, glumly going along and remaining untalkative except when it was necessary to warn Kleris of traps and the like.<br/><br/>She let out a sigh.  "Yeah, okay, these runic glyphs look like traps or something.  Maybe we can dispel them or something?"<br/><br/>Absentmindedly she tried to scratch the glyph with a chisel, and an explosion of glitter covered her face as a result.<br/><br/>"Uh sorry, Kleris, I'm not on a A game today," she said, blinking through multi-hued particles.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Perception DC 13</div><div class="spoiler_body">"It's... Travis," she mutters under her breath.</div></div><br/><br/><div align="center"><span class="bbc_size" style="font-size: 18pt;">Day 47</span></div><br/>Sunday came again.  It was a lot less hectic, and Kleris could see some visiting Allainian students using their free day to mingle with the friends they made at Redhurst.<br/><br/><strong>Helping Hand:</strong>Clean out the stables, assist the cooks in the cafeteria, help manage the school store, or a similar activity.  This can be a comfortable way to earn some money.  Roll a Profession check.  The result is the amount of gold pieces earned for helping out; alternatively you can triple the value if you choose to accept it in the form of material components and other school supplies.<br/><br/><strong>Relationship:</strong>Hang out with a friend, be they a student or teacher.  You might be able to further a Relationship Level with them by helping them out with some task.<br/><br/><strong>Relax:</strong>Catch up on sleep, tour the campus, enjoy life.  Your mind is at ease, stress gone.  The next roll that you make, you can re-roll and take the better result.<br/><br/><strong>Study:</strong>By sequestering yourself in the Redhurst Library of the Arcane, you can opt to learn a 0 or 1st level Wizard spell you do not know.  Alternatively you can pick Study twice and learn a 2nd level spell.<br/>