Valdaris clambered up the crates, his strong body easily finding hold. In an instant he was on top of the stacks and barrels, and in only an instant more he was climbing over the wood slats of the balcony railing. Standing on the edge of the balcony he managed to grab the eave of the roof, pulling himself up to the rooftop in one smooth, easy motion.<br/><br/>He stood on the top of the flat roof, quickly getting his bearings, before darting off in the direction he knew the assassin to last be heading in. He leapt from the flat roof onto the angled terracotta tiles of another building and then darted across those until he was over the alleyway where she had slipped away.<br/><br/>He didn’t see her beneath him as he stalked along the rooftop, his eyes searching the bare alley below. He was moving parallel to the square where she had struck, following the alleyway that had also turned parallel to the square, but still he had no sight of her. The alley came to a solid stone wall and again turned north and south, but from his fortuitous vantage point he finally caught a view of the young woman, who he could see heading up the north alley at a leisurely pace. In a pile behind her, she had discarded the black mantle, cloak, and leather armour she had worn only a moment before, now wearing only a simple white tunic over her dark, tight trousers; her dark auburn hair hung loosely behind her in a dark red braid at the back of her head.<br/><br/>Valdaris continued to follow her along the rooftops as the alley narrowed and he was forced to drop to lower and lower roofs. As he followed along beside her, the assassin briefly paused, still far out of sight of the passersby on the street ahead of her. Valdaris could see a place nearby where it would be easy to jump down and surprise her—she clearly didn’t believe she was being followed, after all, and she wasn’t even wearing her armour anymore. Subduing her would likely be very easy for someone as experienced as he.<br/><br/>But perhaps the better move would be to wait and see where she leads him, now that her guard is down.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Jump Down</div><div class="spoiler_body">If you choose to jump down, she is surprised, but will not make a move to attack unless it is to defend herself. She is armed with only a rapier and no armour. If you wish to start a fight, take a surprise round and then roll initiative. If you rolled higher than an 11, you may take a second round immediately after.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Assassin Stats</div><div class="spoiler_body"><strong>Initiative:</strong> 11<br/><strong>AC:</strong> 12. <br/><strong>Grapple:</strong> Athletics Check (DC 7)<br/><ul class="bbc_list"><li>If you do more than 14 points of damage in one round (or 14 damage between a surprise round and a consecutive regular round) she will immediately attempt to flee.<br/></li></ul></div></div></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Follow Her</div><div class="spoiler_body">After a second there’s a loud booming sound in the alleyway from where she came. She smiles and then begins moving again. She tries to slip into the crowd, but is not too difficult to follow, seemingly content that she’s dealt with any pursuers. After a half hour of walking in a roundabout route through the city, she enters an expensive looking building, which is identified by its signage to be a high-end eatery, which is bustling with patrons (well-dressed, expensive-looking patrons) who come in-and-out of the establishment.<br/><br/>If you go in, you see her sitting at a table with a well-dressed woman who looks to be human, with dark skin and long, flowing black hair. Her clothes have religious significance, but she does not seem to be any kind of cleric or priestess. They are in hushed conversation.<br/><br/>If you don’t go in, the assassin never comes out the way she went in.<br/><br/>Should a fight break out, use the following information for the assassin:<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Assassin Stats</div><div class="spoiler_body"><strong>Initiative:</strong> 11<br/><strong>AC:</strong> 12. <br/><strong>Grapple:</strong> Athletics Check (DC 7)<br/><ul class="bbc_list"><li>If you do more than 14 points of damage in one round (or 14 damage between a surprise round and a consecutive regular round) she will immediately attempt to flee.<br/></li></ul></div></div></div></div>