Hmmm... an alleyway huh? Not the most challenging of areas to do a shootout, but it's not like it was an open-room competitive shooting event style setup either. He worked through it, sloppily, slowly, but hey, he did get through it without too much hassle! Bunny nodded politely to herself; then smiled and shot the guy a thumbs up for completion. She couldn't cheer after all, otherwise she would be.<br/><br/><You're going to want to be here quickly I think> Bunny said to the teach, keeping it a tad vague as she quickly scanned through the settings for the killhouse.<br/><br/>The 'Urban Trap House' seemed a fun floorplan; basically a simulation for a drug-bust type of scenario with everyone's favorite no-knock raids. Sadly she could only max the number of targets to twelve, but that was probably for the best since she didn't have her extended magazines, so she'd be capped to twelve if she wanted it to go smoothly. She could make the targets mobile however, set the 'drill' mode to something fun - she was feeling Mozambique today - and of course dynamic hits was a good idea, with a high-precision target radius for the vitals...<br/><br/>...yeah, that sounded about right. Bunny would scan through the rest of it to take note, but she'd already written up a 'premade form' she could submit last-minute for the changes, so as to not lose the element of surprise... of her onlookers that is...<br/><br/>...and yes she was kind of wanting to show off for her 'teacher,' what of it?!<br/><br/>(Essentially, she's setting up for a TN 5 with Called-Shot (Vitals) requirement and BF Minimum...)