((Honestly, the grapple rules are among the most complicated in the game. Three years of playing, and I still avoid them whenever possible, because of their complexity. But they're sorta needed, here... guess we'll get familiar with 'em quick. I'm not entirely, 100% sure everything works exactly this way... but it serves a good narrative purpose, which, IMO, is always more important than rules. *grin* And you can, technically, make only one Escape Artist/counter-grapple check a round, since it's a standard action, and you don't have a second attack yet to make two counter-grapples, so one's still holding you.))<br/><br/>She manages to slip her wrist free of the one on her arm, but the creature seems none too happy about that. It lashes out again, trying to get a better hold on her, with an upper hand because it already has a hold on her.<br/><br/>(Attacks with the tentacles at a +4 bonus, for already having a hold of you: 11, 1, 27, 24, 17. 1 damage)<br/><br/>Three of the tendrils wrap around your remaining limbs, and it attempts to spread them apart into a spread-eagle position, while the two remaining ones seem to be... sniffing you, running across your clothes and skin as if searching for something, trailing almost teasingly across her breasts, like a cautious lover's touch.<br/><br/>(Grapple checks for the three hits: 21, 13, 22, and 22 for the one previously holding you.)