The door opens easily with a mechanical hiss. On the other side you see a larger, well illuminated room, with several other doors leading to rooms...cells similar to yours across the side walls. On the far wall there is a roughly 3 meters wide durasteel door, possibly an exit, as the sounds of alarm are coming from the other side. In the middle of this room, there is a console with different monitors and controls all over it, and in one corner you can see a dormant medical droid hovering next to a med station that is currently mixing some sort of concoction, and a couple of lockers. There is a sickening smell in the air, that of sedatives and who knows what kind of chemicals.<br/><br/>The commucator just behind you, from your cell is still active.<br/><strong>"Okay, just get to the medical station. I'll explain everything in a bit, but if you don't hurry, they'll come back! The antidote should clear your mind a bit, let the medical droid give it to you and try to get yourself together!"</strong>- the young woman on the other end seems to be in a hurry, but running - or doing anything for the moment that requires strength or agility is like a whole other world for you now.