She blushes at the inherent innuendo in the analogy he makes, and ignores it otherwise, in favor of jumping into the game. She learns quickly, although she fails to grasp some of the more advanced tactics until late in her second game, chatting lightly as they play. He'll notice she doesn't talk about herself much, usually referring to things in her tribe, or her relatives, almost as if she's merely an extension of her tribe, rather than an individual. After the second game, though, she's noticeably tired, worn out from the long hours of high-level thinking, even though their games were fairly quick, since she lost easily, trying to play too defensively.<br/><br/>The next few days pass mostly uneventfully, with different girls taking trips out into the city; mostly the shorter-lived races, as opposed to the immortals or the dragons, although Krystal does spend a few hours out there. On the third day of their stay, several invites have arrived, to various meetings with local nobility, although the sultan remains quiet. On the fourth day, several more invites arrive, but, curiously, so does a strange visitor; a small, blue-tinted kobold, looking incredibly dehydrated and close to dead, as it crawls into the inn where he's staying.