Hanifa couldn't help but be taken in by the moment as well.  Her limbs flailed against her bindings as the tentacle monster brought her over the peak into the throes of ecstasy.  The beasts' orifices at the end of its tentacles opened up slightly, sending a rushing torrent of alien cum into their waiting and eager bodies.  The sensation of warmth flowing into their bodies, filling their mouths, pussies, and asses to the brim and spilling outward onto the floor in an explosive orgasm.<br/><br/>Hanifa's scream of delight was muffled by the rush of spunk and the swollen member filling her mouth.  "HHHHHMMMM!!!"<br/><br/>The creature's penetrating rhythm slowed down, much like a man post-cum.  Once again the hieroglyphs responsible for its summoning flared up again, and its form began to fade of existence.  Menya and Hanifa fell down to the dungeon's floor, their ascent softened by the firm grips of the tentacles around their bodies which finally retracted and return to whatever realm the monster lived.  Barely conscious from the amazing orgasm and combat injuries, they laid naked on the cold stones for an indeterminate amount of time, cum dribbling down from between their legs.<br/><br/><br/><div align="center"><span class="bbc_size" style="font-size: 18pt;">Some Time Later...</span></div><br/>Hanifa stirred back to consciousness, darkness all around her.  A sticky layer caking her nether regions and legs in dried cum, combined and the salty taste of the same liquid on her tongue, served as a reminder of their previous encounter.<br/><br/>Menya?" she shouted.  "Menya, where are you?!"<br/><br/>After finding her and setting up a<em>light</em>spell, Hanifa saw her companion was not spared the monster's perverse fondling either.<br/><br/>"Are you okay?  I was wounded from that battle, but I can manage.  Our equipment!  Do you have that wand?  More importantly, where are we?!"<br/><br/>A quick look around confirmed that they were in the same room of the tomb.  "So...that monster...just had its way with us, and retreated?"<br/><br/>It was almost too ridiculous to process.  "No, couldn't be!  Probably an illusion to throw us off our game!  Come on Menya, we need to suit up...and take a bath as soon as humanely possible after this expedition!"<br/><br/><em>Gain 3,400 experience points.  This includes the tentacle monster as well as previous successful skill checks.</em><br/><br/><strong>Sex Perk, Naughty Tentacles:</strong>Being ravished by an alien horror isn't all bad.  The encounter granted Menya the briefest of glimpses into the creature's mind, exposing her to a trickling of forbidden knowledge.  Once per day, Menya can spot the spaces between worlds with a successful DC 20 Perception check, replicating the effects of the<em>Dimension Door</em>spell.  A failed result causes the trip to become painful, dealing 2d6 points of damage to Menya and any passengers (in addition to any taken taken if there's no free space nearby).<br/><br/><strong>Room 7:</strong>This area appears as a room of worship.  Burnt-out braziers and pots meant to hold incense surrounded two statues on the north and south ends.  The north statue portrayed an Osirionian woman clutching an ankh and staff, the south statue a bird-headed humanoid holding similar symbols.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Knowledge Religion DC 20</div><div class="spoiler_body">These are Isis and Thoth, two deities worshiped in the days of ancient Osirion.  Both represented the domains of magic, but Isis also represented health, marriage, and love, while Thoth represented knowledge, wisdom, and the written word.  Back in those times worship was a complementary affair, for the priesthood saw no conflict of interest representing them and Nethys along with the rest of the pantheon.  It's only rational that Acherres sought to honor the fellow deities of magic.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">DC 25 Perception</div><div class="spoiler_body">Menya discovers a secret door in the northern pillar.  Its winding set of stairs goes down to <strong>The Burial Chamber.</strong></div></div><br/><strong>Room 8:</strong>An inscription on the hieroglyphs on the floor can somehow be read by both Hanifa and Menya.  As she owns a scroll, Menya can identify this as a<em>tongues</em>spell:<br/><br/><em>For the truly worthy to approach the wisdom of Pharoah Acherres II, please purify yourselves in the twin chambers of north and south.  If you come here with only the purest intentions in your heart, leave a proper offering, and refuse to defile this sacred site, may you enter and leave unharmed.</em><br/><br/>The outlines of a figure glowing with a green aura can be seen straight ahead and off in the distance.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Detect Magic</div><div class="spoiler_body">Moderate Divination on the floor's hieroglyphs.</div></div><br/><strong>Room 9 and 11:</strong>These twin rooms are lined with several decorative urns.  They are all filled with silver coins, smaller and more rusted than their modern counterparts.  Their markings can be identified as the minting of ancient Osirion.<br/><br/><strong>Room 10:</strong>A set of twin curtains hang over both passages to the back room.  Inside the back room's a large tub full of sand.  Nearby hieroglyphs portray people pouring the sand upon themselves and bowing the gods.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spellcraft or Knowledge Religion DC 14</div><div class="spoiler_body">This is holy sand, much like holy water.  It's believed that certain spots in the desert are blessed by the gods, and thus the earth is particularly prized.</div></div><br/>Hanifa will be very unhappy if Menya suggests going through the ritual ("I have enough sand in my clothes already!"), but will not protest any further.  If Menya identified the sand, she realizes that both she and Hanifa are under the effects of a<em>Protection from Evil</em>spell.<br/><br/><strong>Room 12:</strong>As Room 10, expect that the tub is filled with clean, fresh-looking water.  A DC 12 Perception check or<em>Detect Magic</em>reveals that the water's free of moss, insects, and other life forms which would arise in such a dark place over millennia.  In fact, the tub's enchanted to keep water inside it warm and clean.  The hieroglyphs in the room depict people bathing in the tub.<br/><br/>If Menya can convince Hanifa that the tub's safe, she'll willingly bathe with her.  It's a very refreshing ritual as they rub the tentacle monster's filth off of their bodies.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Perception DC 18</div><div class="spoiler_body">While bathing, Menya spots a slightly raised indentation in the room.  The tile can be removed, revealing a shining blue jug directly beneath the tub.  This must be what's preserving the water!</div></div><br/><strong>Room 13:</strong>A huge mummified jackal-headed statue dominates this room.  Its raised arms form a half-circle, giving off the illusion that the gray glass window is a globe being held by the figure.  Menya knows enough to recognize the statue as Anubis, ancient Osirionian deity of death and burial rites.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Knowledge Planes or Religion, roll separately for each, DC 22</div><div class="spoiler_body">This window represents the Ethereal Plane, realm of ghosts.  It was believed that this plane was but the first journey to the true afterlife.</div></div><br/><strong>The Burial Chamber:</strong>If Menya found the secret door, then this room's none other than the resting place of Pharaoh Acherres II himself!  The vast assortment of icons, statues, jewelry, and other riches surrounding the sarcophagus would be spent only on a glorious individual.<br/><br/>The riches are about 25,000 gold pieces total, although in their entirety it will be impossible for Hanifa and Menya to carry them out.<br/><br/>The sarcophagus is welded shut.  A DC 25 Disable Device check opens it.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Disable Device</div><div class="spoiler_body">The mummified corpse within wears the Pharaoh's crown.  Its crossed arms hold a yellow-and-black striped crook in one hand, a clay tablet in the other.</div></div>