OOC: Celie cannot identify the creature, quite obviously.<br/><br/><em>Alise's eyes widen with horror as they lock on the dread beast whose rending claws infect the hermaphroditic gnoll. Her voice is a shocked, scared whisper as she sees the result of Celie, the ranger's flesh roiling now, all stability rent away as the raw chaos flowing from that wound forces the half-celestial to bend all her will to regain her form.<br/><br/>"A chaos beast."<br/><br/>Immediately, their two companions spring into action, Rhiannon first, disappearing with a flourish of her cloak, only to reappear as her blade leaves her scabbard with impossible speed and deadly precision... only to miss as the roiling, unstable form of the creature just happens to split and rejoin around her blade, the sharp, deadly edge never touching the monstrosity.<br/><br/>The tiefling, hands already blazing with intense energy, has more luck as she unleashes a salvo at the abomination, an expression of grim, unflinching determination on her face as she places herself directly between the chaos beast and Alise, muttering softly under her breath.<br/><br/>"Not on my watch."<br/><br/>Her blasts both land, hitting the creature full force, causing it to back away for a second, mouths howling in pain, and, shuddering, a cacophony of voices issues from its mouths as it babbles incoherently, the chaos of Alecto's magic ironically overcoming the malicious intent for a long moment holding back the assault, giving Celie a chance to act now, if only she can find the strength to fight the maddening effects of the attack, even as she already begins to feel her grip on reality slipping...</em><br/><br/>OOC: 1 point of Wisdom damage. If you succeed at a DC 15 Charisma check as a standard action, you regain your form for 1 minute. If not, you are affected as following:<br/><br/>An affected creature is unable to hold or use any item. Clothing, armor, rings, and helmets become useless. Large items worn or carried—armor, backpacks, even shirts—hamper more than help, reducing the victim’s Dexterity score by 4. Soft or misshapen feet and legs reduce speed to 10 feet or one-quarter normal, whichever is less. Searing pain courses along the nerves, so strong that the victim cannot act coherently. The victim cannot cast spells or use magic items, and it attacks blindly, unable to distinguish friend from foe (-4 penalty on attack rolls and a 50% miss chance, regardless of the attack roll).<br/>