<div class="floatleft">(https://i.imgur.com/Z0A48Oz.png)</div>Passing under the torii and continuing on the path that snaked uphill towards Brinewall Castle, the castle looked ruined and abandoned once more. The Jade Whores made their way to the castle without further incident. Its curtain wall was 15 feet high, with numerous arrow slits and studded with remnants of watchtowers at regular intervals, but nobody was guarding the walls.<br/><br/><strong>T1 Gatehouse:</strong>This stone structure had a floor of packed dirt and broken wooden beams that once supported the ceiling above - a ceiling that had since collapsed, leaving the structure open to the sky. Two rusted iron gates lay ajar, allowing access through the gatehouse to the courtyard beyond.<br/><br/><strong>T3 Courtyard:</strong>This barren courtyard of hard-packed earth contained clumps of tough-looking weeds, and old furrows in the ground as if carved by talons, almost weathered away with time. A single round boulder sat in the middle of the courtyard, covered in moss.<br/><br/><strong>T9 Catapult:</strong>The shattered remnants of an ancient-looking catapult, its splintered arm in post-firing position, sat atop the stone roof of this flat topped building, facing the courtyard. Its ropes had rotted away, and moss grew on the three round boulders sitting nearby.<br/><br/>From inside the castle, its condition looked much worse than it had appeared from outside. Unlike the walls which were still standing, most of the structures within the walls had collapsed into impassable rubble. The second floor was a patchwork of holes and precariously balanced stone, and the roof had crumbled away almost entirely. The double doors to the throne room, one of the structures still standing, lay knocked down and rotting on the ground.<br/><br/><strong>T6 Throne Room:</strong>Rotting, faded banners hung from the walls of this long hall, their depictions now indecipherable. Thick stone pillars support one of the few sections of the second floor still standing - but the stairs themselves had collapsed. At the far end of the hall sat a broken old wooden throne, its back snapped off. Beside it was an iron door that was surprisingly still intact, albeit weakened with rust - but still closed and locked.<br/><br/><em>Reaching the second floor requires a DC 15 Climb check to climb a pillar or a DC 15 Acrobatics check to make a jump from the stairs.<br/><br/>Opening the rusty iron door requires either picking the lock (DC 28 Disable Device) or breaking it with force (hardness 8, hp 30, Break DC 26).</em>