Like clockwork, the main attack comes in from one of the side gates, which is countered by the other main force which is on your side. Quite routine and boring actually. With people only getting hurt, not killed. No sense killing someone that could have connections or family that is higher up.<br/><br/>The second fight even more far off, and just as pointless. The main problem for you, is that crate that is about to fall on you!<br/><br/>(DS 15 reflex save to avoid the falling wood and pain. If on success, you can see a dark clad looking girl up there on the stacks, quite as surprised as you are.)