Vora'rei'attusi (http://www.myth-weavers.com/sheet.html#id=56883)<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Backstory</div><div class="spoiler_body">IMPERIAL INTELLIGENCE<br/><br/>Subject file   CA-10747898367-V<br/><br/>Filed By:  Lt. Roanel<br/><br/><br/>Subject Name: Vora’rei’attusi<br/>Core Name:  Areia<br/>Age: 25<br/>Height: 1.64 meters<br/>Weight: 54KG<br/>Threat Level:  Minimal to Moderate (See Psychological Profile Below)<br/> <br/>Subject description:  Areia has a youthful facial appearance, one that belies her true abilities.    She stands only 1.64 meters and weighs 54 Kilograms.  She has a small face with slightly angular features.  She keeps her hair cut down to her shoulders, usually pulled into a pony tail.  She tends to keep her breasts bound to help her blend in.  She is usually seen in her CEDF uniform or in her Armor.   In her Uniform she keeps her standard of blending in wearing the male variant, her dress uniform is of the female variant.  She seldom wears normal civilian clothes but when she does she tends to wear pants and simple shirts for ease and freedom of movement.<br/><br/>Psychological Profile:  Areia seemingly has three personalities.  When people first meet her she is very cold towards them. Her favorite ploy is to make people believe that she doesn’t speak Basic.  She does this to test and see if befriending them is worth her time.  Those who think a bit will realize that since she is a Liaison to the Galactic Empire she must be able speak basic.  Once she befriends someone she warms up a bit, she is still cold but will do anything to protect them. She treats her squad mates this way also.  The third personality is her battlefield personality.  Here she is super cold and calculating. She also wishes to not be easily told apart from her squad so instead of getting armor for a female Chiss she took basic male human armor. The mission is her priority and she will do almost anything, outside of sacrificing squad mates, to accomplish it.   She is a very lead from the front officer; with her rank in CEDF Marines is Lieutenant.  She has two extreme pet peeves.  Number One is calling her by the wrong name.  People are advised to call her Vora’rei’attusi or call her by her core name Areia once she has introduced herself.  Calling her the wrong name is a good way to test her capabilities out in person.  The Number Two pet peeve is military leaders who lead from the back.. She sees this as a belief that the leader is superior to his soldiers under him and therefore doesn’t need to share the risk.<br/><br/>Background:  Note, The Chiss Ascendancy   has blacked out some of the file for her.  This file is just the parts that were not censored. <br/><br/>   Proper intelligence is the key to any endeavor, be it empire building or peacetime.  That is the philosophy that the Vora family abides by.  The Vora family is a long line of intelligence officers and Special Forces operatives.  The Vora family was always a small but extremely loyal family.  The family had 2 small holdings one in the capitol city of Csaplar on Csilla and the other on the Headquarter planet of the CEDF, Naporar. Growing up on Csilla, Areia learned quickly that she was to be one or the other.  Areia had a normal childhood;  she grew up in the capitol of Csaplar but spent equal time on Naporar.  Areia had some of the ruling family’s kids as friends in school. (She would not tell us who.)  Her quick wit and startling IQ made her quickly stand out among her classmates all through school.  When she was 4 years old, her family house on Naporar caught fire and she was forced into a hospital for weeks as the burns healed. The Family house on Naporar was rebuilt when she was in the hospital.<br/><br/>Quickly after reaching the end of her basic education Areia was quickly accepted into &lt;Redacted&gt; (here after referred to as the War college).  She quickly made her mark at the war college. She was made first in her class by her first year and excelled at squad command, stealth operations and tactical analysis.  Her quick thinking and stealth habits made her hard to beat in the cadet war-game. Her final test was war-games against a fresh squad of the CEDF lead by Commandant &lt;Name Redacted&gt;.  Being the Cadet at the top of the class Areia was chosen to lead the Cadet team.  Her team fought hard and eventually was able to capture the commandant himself ending the war game.  For her tactics and the fact she was able to capture the Commandant himself Areia was awarded a Coin on the spot by the Commandant himself. She graduated at the top of her class with honors. Areia quickly drew attention of the head of the CEDF Marines.  Upon graduation Areia was given her officers commission and officially join the CEDF Marines as a Zero G Shock Marine.  <br/><br/>   Areia’s first two years in the CEDF was spent protecting the outer edges of the Ascendancy from pirates and other threats.  Her specialized tactics enabled her to be efficient at incapacitating enemy vessels and commandeering them for the Ascendancy to use.   The two years passed mostly uneventfully with only a few skirmishes.  While her tour was going on, without her knowledge, her family negotiated Areia being selected as the Liaison to the galactic empire. <br/><br/>She was originally assigned to the 501’st Legion to perform her Liaison duties.  She spent her time learning from the troopers as well as teaching them.  Her time with the legion was short spending only about a year with them.  She was forced to leave the legion when the Ascendency selected her as a de facto ambassador to the empire. <br/></div></div>