Rose was ready as the golem charged for her, her guisarme lashing out and striking another, powerful blow as it came at her.  Again, she bore down on it with all her force, seeking to knock it over and hoping to deal any final blows that may have been needed as it attempted to rise back up.<br/><br/><br/><br/>Okay, rolling for the AoO...<br/><br/>Attack of Opportunity roll (still on extra damage and lowered AC from Shock Trooper) and Blink Miss Chance. (1d20+30=50, 1d100=76) (http://invisiblecastle.com/roller/view/2814348/)  And a hit. ^^<br/><br/>Damage Roll. 2d6(Weapon) + 5(Magic) + 51(Power Attack) + 12(Strength) = 2d6+68 (2d6+68=73) (http://invisiblecastle.com/roller/view/2814349/) And since that's a solid hit...<br/><br/>Trip Attempt Touch Attack and Blink Miss Chance. (1d20+30=33, 1d100=83) (http://invisiblecastle.com/roller/view/2814352/) And that's also a hit. ;D<br/><br/>Opposed Strength check for Trip Attempt. 1d20 + 9(Strength while enlarged) + 4(Large size) + 4 (Improved Trip) + 2(Gauntlets of Might) = 1d20+19 (1d20+19=30) (http://invisiblecastle.com/roller/view/2814354/)<br/><br/>Here's hoping I either did enough to kill the golem, or it rolls poorly on the trip roll...