The next morning, she'd find some good news, at least; the Heart had accumulated enough power to help her grow, again, allowing her to grow to greater heights.<br/><br/>Pick ANY THREE of the following (No category limit):<br/><br/>Dungeon Upgrades:<br/>A) Room Upgrade: Breeding Pit, Monstrous Breeding: Lairs placed adjacent to the Breeding Pit have their replenish rate increased by 50%.<br/><br/>B) Dungeon Upgrade: Trophy Room. A secure room for placing trophies and other treasure. Nearby lairs gain +1 damage.<br/><br/>C) Mine upgrade: Iron. The mine now produces iron, allowing greater income generation.<br/><br/>D) Undead traps. Thanks to the Necromancer, traps can now be imbued with necromantic energy, dealing extra damage, even if the heroes succeed and pass the checks.<br/><br/>Sexual Upgrades:<br/>A) Aphrodisiac poison +1. The effect is heightened, and acts faster.<br/><br/>B) Love Poison: Finexia gains an injectable poison, that functions as Charm Person. Very short duration, and easily resisted, currently.<br/><br/>C) Gender Reversal poison. This slow-acting poison can, over time, change its victim into a female. However, it is highly toxic to the Heart, and renders them unsuitable for sacrifice.<br/><br/>D) Stinger. Finexia gains a secondary stinger natural attack. Deals no damage, but injects poison during combat, reducing the onset delay significantly. (Save DC is 10+1/2 HD+Con)<br/><br/>E) Flexible Reproduction. Finexia gains the ability to produce more varied children than the tentacle spawn; she can choose to ahve the child be fully elven, match the mother's race (or father's, if she chooses to bear it), or be a racial blend of herself and the mother.<br/><br/>Personal Upgrades:<br/>A) Path of the Mage. Finexia gains extremely limited spellcasting, as a Sorcerer. She may choose a single school of magic, and choose 2 cantrips, and one 1st level spell of that school. The cantrips may be used a total of 3 times/day; the 1st level spell may be used once, plus additional uses for high Cha.<br/><br/>B) Path of the Shadows. Finexia gains +1d6 Sneak Attack.<br/><br/>C) Path of the Monster. Finexia gains one additional evolution point, as a summoner's eidolon.<br/><br/>D) Path of the Warrior. Finexia gains a bonus combat feat.<br/><br/><br/><br/><br/>The Heart has also indicated that it has a need for a specific type of prey, which will allow it to grow stronger, quickly, providing a unique upgrade, as well as adding more. It needs a fey female; a nymph, dryad, or naiad, or somethign along those lines. If she can bring it to the Heart, she'll gain greater power, as well as corrupt and bind the creature to her service.