Mariska enters from the shadows, not really trying to be quiet about it.  Sneaking around was never really her forte.  Her hand rests lightly on the pommel of her sword, as she surveys the deadly scene in front of her.  She is surprised to see that someone had arrived there before her, but this is certainly not unwelcome; he seemed to have the same objective as she did--to get rid of the cultists.  She feels her pulse begin to speed up as she takes in the positions of all the participants in the battle, and as she prepares to enter the fray herself.  Quickly, she goes through in her mind the spells she had prepared and considers whether to channel one into her weapon or to start out by charging in.  Either way, she needs to make the swordsman in front of her aware of her presence, and more importantly that she is on his side in this fight.<br/><br/><br/>OOC: Init.  Initiative (1d20+4=13) (http://invisiblecastle.com/find.py?id=456927)<br/><br/>EDIT:<br/>Deciding that the cultists she was up against were obviously not to be trifled with, Mariska moves gracefully toward the nearest one, her hand on her weapon.  As she moves, she softly chants a spell, binding it into her blade, and then she swiftly draws her gleaming starmetal blade from its scabbard.  She swings at the cultist, hoping to catch him off guard.<br/>OOC:<br/>Move action: channel magic missile into her blade<br/>Free action: draw weapon (quickdraw feat)<br/>Standard action: attack<br/>Attack (1d20+15=20) (http://invisiblecastle.com/find.py?id=457241)  This should be 7 higher.  I was a dork and rolled using her +15  melee attack bonus, not her total of +26 with that weapon.<br/><br/>If that hits, damage:<br/>Weapon damage (1d8+9=14) (http://invisiblecastle.com/find.py?id=457242)<br/>Extra holy damage (I'm assuming the cultist is evil, of course)<br/>Holy damage (1d6=5, 1d6=3) (http://invisiblecastle.com/find.py?id=457244)<br/>Magic Missile damage, channelled through weapon<br/>MM damage (1d4+1=5, 1d4+1=3, 1d4+1=2, 1d4+1=4, 1d4+1=5) (http://invisiblecastle.com/find.py?id=457245)<br/><br/>And if he has SR, CL check: CL check (1d20+18=33) (http://invisiblecastle.com/find.py?id=457246)<br/><br/><br/>