The thief woman flushes when you ask her if she was upset, and she shakes her head... but says nothing, following you outside almost in-step with the were-fox. Strangely- or perhaps<em>unsurprisingly</em>, at this point- the door opens not into the garden, but into a new room... a large, decadent looking ballroom, with an immense chandelier formed of icicles and foxfire. The floor seems to be formed of ice and sand... and the air is<em>cold</em>. Unlike the garden, which had been enchanted so as to seem pleasant to your touch, this area seems to be exactly as it appears; a room of ice, cold and uninviting.<br/><br/>Unless, of course, you are one of the five mephits that you see in the center of the room. From what you can tell, they came in through a door on the far side of the room, dragging a carcass of an Elk behind them... and are now in the process of arguing who gets the lion's share of their "prey."<br/><br/>