Rayne's pink arrow flew straight for the griffon's heart, but poofed into useless glitter the moment in touched the griffon's feathers! It didn't even seem to notice what happened, as it advanced the distance she had retreated and continued to swipe at her with beak and talons while cawing angrily. Luckily, the arcane archer's defensive posture allowed her to dodge most of the attacks, only getting hit once by a lucky strike.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Combat</div><div class="spoiler_body">Beak: 16, miss (https://elliquiy.com/forums/dicebot.php?r=61860)<br/>Talon: 25, hit! (https://elliquiy.com/forums/dicebot.php?r=61861)<br/>Talon: 19, miss (https://elliquiy.com/forums/dicebot.php?r=61862)<br/>8 damage total (https://elliquiy.com/forums/dicebot.php?r=61863)<br/><br/>Griffon: AC 17, touch AC 11<br/></div></div><br/><br/><hr/><br/><em>(In her time of need, a few new options open up for Rayne. She can use up to one of the options below.)</em><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Third time's the charm</div><div class="spoiler_body">By succeeding on a DC 19 Spellcraft check, Rayne can imbue her last pixie arrow with arcane power as a free action in exchange for expending one of her 2nd level spell slots, giving it a +2 bonus to hit. Also, the save DC is increased by +2, meaning that on a roll of 1 to 12, the pixie arrow works!<br/></div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Acrobatics</div><div class="spoiler_body">By succeeding on a DC 19 Acrobatics check, Rayne can leap behind one of the outcroppings of rock as a move action. This grants her cover (+4 AC) against the griffon for one round, without impairing her own ability to shoot back.<br/><br/>Failure on the check means that Rayne falls prone!<br/></div></div>