"I see... I'll keep that in mind, then."<br/><br/>In the back of Marric's head, the monk remembers the faeries from the night before, and their urging for him to bathe in their pool. They<em>did</em>say they liked tales... so perhaps, at the end of this day or his search for the starstone fragment, he might be able to trade a tale for such a mushroom... But what would happen if he ended up inside the ring, that the mage thought so un-safe?<br/><br/>--------------------<br/><br/>Unfortunately, things don't seem like they're going to be quite so easy as they had been the night before once the wanderer makes her way back to the woods. No glowing mushrooms, and no helpful pixies back to show the way... meaning that there's going to have to be a little bit more of the walking-aimlessly-and-looking   approach to things.<br/><br/>No sense in dallying, though, so the monk heads off in the direction that she had the night before, checking the bracelet to see an approximation of how much time she still had before it had could be reversed. And, as she gets deeper into the forest, she starts looking around for any signs of life in general... but especially for anything that might hint at the presence of a large, angry pig...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Perception Check</div><div class="spoiler_body">1d20+8= 17</div></div>