<span class="bbc_font" style="font-family: trebuchet ms;">"We'll see how good you are when you aren't ambushing your opponent."</span>Synthia remarked, implying that her opponent was a coward. She hoped that Hella was the type of person who was easy to anger and become careless. She saw her opponent attempt to cuff her legs, but Synthia was too quick for her this time and jumped out of the way.<br/><br/>She knew that she wasn't in a position to fight back while her arms were bound like they were, but she needed to buy some time so that she could work on escaping her cold, iron cuffs. She once again aimed her Claw Rifle, hoping to return the sneak attack with some metal bindings of her own. She had her shot lined up, but she couldn't stabilize her aim with her hands compromised the way that they were so an otherwise spot on shot whizzed by her target, burying itself in the ground.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Roll Results</div><div class="spoiler_body"><br/>Trap Roll: (http://invisiblecastle.com/roller/view/4130853/) 8<br/>Attack - Claw Rifle (Arms): (http://invisiblecastle.com/roller/view/4130854/) 13 - (4 due to being Harnessed) = 9 Miss!<br/><br/>Synthia:<br/>Head [None] [N/A]<br/>Arms [Metal Cuffs] [Hard]<br/>Legs [None] [N/A]<br/><br/>To hit: 11+<br/>To push: 15+<br/>Traps on: 1-4<br/>Escape Bonus: 0<br/><br/></div></div>