Mareth's Solutions was a decent sized, tidy store with racks of merchandise through the store. She sold not only alchemical items, such as glowing rods, flasks of acid and the like, but she also could create a number of useful potions, such as for healing and invisibility. She even kept some basic adventuring gear, such as ropes, backpacks and the like. The back room had the space that Mareth used for crafting new items was spacious and well laid-out, and for rent for those adventurers who needed to craft items of their own as well. Her own home was a small attached building in the back, near the woods themselves.<br/><br/>Mareth was an attractive elven woman, and tended to sing softly as she worked. She had a beautiful, silvery singing voice, and her skin was a dusky near-grey, but which was smooth and shone in the light. Her eyes were a pale steel-blue, and she had long straight silver hair that fell to her waist. Most days she wore long body-hugging leather pants and a white bodice that barely concealed the tight black corset underneath. She had broad hips and a narrow waist, forming a near-perfect hourglass figure, and with large breasts that pressed against the soft fabric of her bodice. She wore a single silver earring from her right ear which dangled to a teardrop-shaped garnet, and an intricate silver necklace drew the eye to her chest with gentle arcs to its design. Her hands were free, though, so as to not cause difficulties with crafting, or dropping anything inopportune into her projects.<br/><br/>But Mareth wasn't entirely what she seemed. She appeared to be an elf, but in truth she was Marethiel, a minor succubus servant who had escaped the tower of Elgon the Black when he'd been slain. She had seen a chance for a life of her own, and taken it. A few months to build up trust in town had served her well, and now she was looking to find others to help her build a<em>proper</em>lifestyle. She was considering both of the adventurers in town, and hoped that the elf known as Sylvia would be coming by soon. If not? Well...she could always go looking for her instead.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Marethiel</div><div class="spoiler_body">Character Name: Marethiel<br/>Alignment: Chaotic Evil<br/>Gender: Female<br/>Height &amp; Weight: 5'7" &amp; 110 lbs.<br/>Hair Color: Silver<br/>Eye Color: Steel-Blue<br/><br/>Class &amp; Level: Bard 6<br/>Race: Lesser Succubus<br/>Init: +2<br/>Speed: 30 ft.<br/><br/>Str: 15 (+2)<br/>Dex: 15 (+2)<br/>Con: 16 (+3) (+2 Racial)<br/>Int: 16 (+3)<br/>Wis: 12 (+1) (-2 Racial)<br/>Cha: 18 (+4) (+2 Racial)<br/><br/>HP: 60 (6d8+18)<br/>AC: 16 (+4 Armor, +2 dex)<br/>Touch: 12<br/>Flat-Footed: 14<br/>Resist: Acid 5, Cold 5, Fire 5, Electricity 5<br/><br/>Fort: +5 (+2 Base, +3 Con)<br/>Ref: +7 (+5 Base, +2 Dex)<br/>Will: +6 (+5 Base, +1 Wis)<br/><br/>BAB: +4<br/>CMB: +6 (BAB+Str)<br/>CMD: 18 (BAB+Str+Dex)<br/><br/><strong>Attacks:</strong><br/>MW Rapier +7 (1d6+2/18-20)<br/><br/><strong>Skills:</strong><br/>Bluff +15 (6 ranks, +3 Class, +4 Cha, +2 Racial)<br/>Craft (alchemy) +18 (6 ranks, +3 Class, +4 Cha, +5 Feats)<br/>Diplomacy +15 (6 ranks, +3 Class, +4 Cha, +2 Racial)<br/>Disguise +13 (6 ranks, +3 Class, +4 Cha)<br/>Heal +7 (6 ranks, +1 Wis)<br/>Knowledge(Religion) +12 (6 ranks, +3 Class, +3 Int, +2 Class)<br/>Perception +10 (6 ranks, +3 Class, +1 Wis)<br/>Perform (Singing) +13 (6 ranks, +3 Class, +4 Cha)<br/>Sense Motive +1 (0 ranks, +1 Wis)<br/>Stealth +11 (6 ranks, +3 Class, +2 Dex)<br/>Use Magic Device +13 (6 ranks, +3 Class, +4 Cha)<br/><br/><strong>Feats:</strong><br/>Skill Focus (Craft (Alchemy))<br/>Brew Potion<br/>Master Alchemist: +2 Craft (alchemy)<br/><br/><strong>Special Abilities:</strong><br/>Darkvision 60 ft.<br/>Lesser Change Shape<br/>Silver-Tongued: +2 Bluff and Diplomacy, can shift a being's attitude up to 3 steps with Diplomacy.<br/>Seducer: +1 to enchantment school DCs, and if Charisma is 15 or higher, may cast charm person once per day.<br/>Spell-like ability: Undetectable Alignment 1/day.<br/>Prehensile tail: May draw a small item as a swift action.<br/>Bardic Knowledge(+2)<br/>Bardic Performance 12 rounds/day<br/>Countersong<br/>Distraction<br/>Fascinate<br/>Inspire Courage +2<br/>Versitile Performance (Singing, Strings)<br/>Well-Versed<br/>Lore Master (Take 20 1/day)<br/>Inspire Competence +2<br/>Suggestion<br/><br/><br/><strong>Spell-like Abilities</strong><br/>1/day: undetectable alignment<br/><br/><strong>Spells:</strong> 1st- 5, 2nd- 4<br/>Known:<br/>Zero: Detect Magic, Ghost Sound, Lullaby, Mage Hand, Open/Close, Prestidigitation<br/>1st: Animate Rope, Charm Person, Cure Light Wounds, Expeditious Retreat<br/>2nd: Cure Moderate Wounds, Heroism, Invisibility, Suggestion<br/><br/><strong>Languages:</strong><br/>Common<br/>Abyssal<br/>Draconic<br/>Elven<br/>Undercommon<br/><br/><strong>Equipment:</strong><br/>832 gp<br/>Gem of Night's Embrace<br/>Masterwork Rapier<br/>Masterwork Chain Shirt<br/>1,000 gp Mundane Gear<br/>3,000 gp Corset of the Vishkanya<br/></div></div>