<strong>Hero Points:</strong>7 (La Mariposa), 1 (Bowman), 1 (Centuria), 1 (Thunderbolt)<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">"You wanna be useful before you go looking for Thunderbolt? You know this roman mythology and history stuff like your 'daddy' right?" she gestured to the two events before her. "Tick tock tick tock, tell me who those dudes are and what the tricks for this mess is!"</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Centuria looked like she wanted to retort, but her rivals' explanation of Hades' psychology made too much sense to argue against.<br/><br/>"Well Minos is obviously a reference t-to the Cretan labyrinth," Centuria said, stammering a bit as topics changed. "A-and the buttons must be some kind of numbered order to trigger, so you'd have to go through it a certain way. Aeacus bore the keys to the Underworld. You'll likely have to put them into the tower to complete the challenge."<br/><br/><em>I am going to put both Trials in a single post, but it’s up to you whether you’d prefer to resolve them one at a time or both at once in your next post.</em><br/><br/><div align="center"><span class="bbc_size" style="font-size: 18pt;"><span class="bbc_font" style="font-family: andale mono;">Trial of Minos</span></span></div><br/>This is a maze where La Mariposa must hit all nine buttons in order to complete it. There’s only one entrance and no apparent exit.<br/><br/>Navigating the complex labyrinth in the correct manner to hit the right switches requires a DC 20 Intellect or appropriate Expertise roll. Attempts to fly, leap over, or otherwise circumnavigate the walls will trigger the statue of Minos, which will hit La Mariposa with a Nullify Movement 12 (Broad, Simultaneous) power manifesting as a brightly glowing sun above the maze. Busting through the walls requires no roll and will not trigger the statue, but La Mariposa<em>will</em>inevitably hit several interior traps along the way<br/><br/>Each button when hit releases some kind of trap: opening into a pit full of hellfire, poison gas leaking from the walls, and the classic rolling boulder deathtrap. Such effects count as a single Rank 14 Damage effect which can be dodged/resisted in a variety of ways, provided that the description makes narrative sense for La Mariposa (DC 24). Busting through the walls will hit auxiliary storage space and rooms for the traps, effectively triggering them with less time to react, upping the Damage effect to 16.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">Minos Judge 27 Ranged Attack (https://elliquiy.com/forums/dicebot.php?r=140036)<br/>Minos Judge 23 Nullify Opposed Check (https://elliquiy.com/forums/dicebot.php?r=140039)</div></div>