<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">At 2017-04-26 09:20:01, Relikai (uid: 59589) rolls: 1d20 Result: 1 (https://elliquiy.com/forums/dicebot.php?r=102648) &lt;- Survival/Nature Roll (For Dungeoneering)<br/>At 2017-04-26 09:24:54, Relikai (uid: 59589) rolls: 1d20 Result: 9 (https://elliquiy.com/forums/dicebot.php?r=102649) &lt;- Initiative Roll</div></div><br/><strong>"Etron!"</strong>Miyuki cried out, drawing her katana as the golem revealed itself. She knew something about golems, but being taken by surprise did not do much good for her memory. She watched as the construct got up to its full height, a combination of rubble forming its body through the works of magic. Surely a spellcaster was nearby, or had laid this as a trap for any unsuspecting adventurers!<br/><br/>Gripping her weapon, Miyuki thought of charging the golem, but thought otherwise for the moment. She was no frontline fighter, and it would be good to listen to the orders of the paladin, working as the main muscle of the group as well as the leader. Seeing Etron sprawl on the ground, Miyuki turned firstly on him, her free hand outstretched as she fell into song, her voice carrying a hum as she conjured up an inspiring theme, the bard using her prime abilities for the good of the party.<br/><br/><strong>"Do not falter! Onwards!"</strong>Miyuki called, her Bardic Inspiration stirring up something in Etron. That done, she stepped back, eyes now turning onto the golem as she began to waggle her fingers, traces of magic appearing at her fingertips...<br/><br/><strong>"May your weaknesses by revealed! Faerie Fire!"</strong><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Actions</div><div class="spoiler_body">Etron gains a 1d8. He can roll the die and add the number rolled to one ability check, attack roll, or saving throw he makes.<br/><br/><br/>Golem needs to make a Dexterity Saving Throw, DC 15, or be affected by Faerie Fire<br/><br/>Effects - Each object in a 20-foot cube within range is outlined by blue, green, or violet light (your choice). Any creature in the area when the spell is cast is also outlined in light if it fails a Dexterity saving throw. For the duration, objects and affected creatures shed dim light in a 10-foot radius. Any attack roll against an affected creature or object has advantage if the attacker can see it, and the affected creature or object can't benefit from being invisible.<br/></div></div>