(You've seriously over-estimated the size of patrols; they vary from 4-8 members, and about one in three has anyone actually more than your standard grunt in it, though you probably destroyed quite a few more patrols than just six. And, as far as fliers... well, I'll just give you the breakdown of the whole army.<br/><br/>Blackspawn Raiders (50): hp 60 each (see page 117).<br/>Doom Hand Clerics (100): hp 25 each (see page 118).<br/>Doom Fist Monks (30): hp 29 each (see page 118).<br/>Blood Ghost Berserkers (100): hp 55 each (see page 117).<br/>Ogres (120) : hp 29 each (MM 199).<br/>Goblin Worg Riders (200): hp 27 each (see page 119)<br/>Worgs (200): hp 30 each (MM 256).<br/>Hobgoblin Bladebearers (60): hp 39 each (see page 119)<br/>Hobgoblin Sergeants (200): hp 30 each (see page 119).<br/>Hobgoblin Veterans (200): hp 26 each (see page 120).<br/>Hobgoblin Regulars (1,600): hp 13 each (see page 119 ).<br/>Hobgoblin Warriors (800): hp 6 each (MM 153 ).<br/>Hill Giants (22): hp 102each (MM 123).<br/>Hieracosphinxes (5): hp 67 each (MM 234).<br/>Greater Barghests (30): hp 67 each (M.I"f 23),<br/>Barghests (10): hp 33 each (MM 23).<br/>Wyverns (8): hp 59 each (MM 259)<br/>Manticores (16): hp 57 each (MM 179),<br/>Kulkor zhul Mindbenders (6): hp 36 each (see page 120)<br/>Kulkor zhul War Adepts (15): hp 28 each (see page rao).<br/>Plus leaders, some of whom are dead, already.)<br/><br/>"I still warned you," she says, giving him a kiss, as he slips past. "It's good to know we have time, at the least. I can only hope that my calls to any nearby allies I could do not go unheeded, or that they get here in time. your delaying of the army will likely help, there."