<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Status</div><div class="spoiler_body"><strong>Wiped out, sporting showy "microbreastplate", collared, temporarily between cages</strong><br/>AC 19  (touch 14, flat-footed 15, -2 against improvised weapons), HP 12/105 (max 94 due to CON damage)<br/>(armor check penalty -3, 25% spell failure chance, dex bonus only +4)<br/><br/>Profane Gift (Telepathic link to Ishtar, +2 Dex)<br/>CON damage: -2 (now 11)<br/><br/>Spells remaining: 7 of 7 1st, 5 of 6 2nd, 4 of 4 3rd, 1 of 1 from bonded object.  Uses of bow left: 3 of 3.<br/>Quiver: 7 common arrows, 10 silvered, 9 cold iron, 2 Tangleshot, 5 adamantine arrows, 2 greater hushing arrows, 8 +1 Dragon Bane, 1 Rayne's Resumption, 5 Holy, 3 Merciful<br/>     (pack: 25 common, 5 silvered, 9 cold iron, 1 tangleshot, 5 adamantine, 8 +1 Dragon Bane, 8 Holy arrows)<br/></div></div><br/>Rayne was busy putting arrow to bow, but it was impossible not to take note of the reverberating voice of the Announcer.  She was already committed to the action, and was lucky in the circumstances that Keldun once more failed to properly connect.  Was the Announcer giving her a subtle hint, trying to help a little?  It was possible, and quite proper of course.<br/><br/>It was also proper that the crowd had begun to cheer her on... cheer her even more, quite soon, than their current champions.  She shouldn't pay attention to it - though the benefit to her accuracy was no bad thing - but the half-elf found herself rather cheered up, even quite pleased at the recognition.  She grinned, glancing up, then got back to the business of avoiding Dunkel's similarly-sneaky maneuver.    She slipped clear, and looked at the tactical situation.<br/><br/>She'd have to be a little more careful, to avoid giving her opponents free attacks... but it was simple enough to step back before firing.  It still didn't seem like running and firing was the best choice, though she didn't really want to know what the twins could do with Full Attack.  But Keldun, luckily, had put himself back a little ways, and the archer took another step away from him.  This bought her space to use her bow, and also meant that the Son of Thunder would only have one attack against her.<br/><br/>That bottle was a tempting target, and her arrow-tip rose a moment, then sank again.  "A dead dwarf catches no potions" Rayne muttered in her sweet elfin voice... but the crowd's cheering had its effect.  How much more impressive would shooting the bottle be?  Anticipating the renewed cheering, Rayne took what was possibly a less wise decision, in favour of the more dramatic.<br/><br/>A miss, however, is less impressive, and that is what she achieved - somewhat to her surprise.  Quickly she dropped her aim again, opting for the far easier, nearer target of the uninjured Dunkel.  A hit!  And still a chance to impress the crowd... her last arrow was aimed at the partly-screened Keldun.  Success!  But was the glory worth the sub-optimal targeting?  After all, she could have dropped Keldun, surely - while now the potion might erase all her progress.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC &amp; Rolls</div><div class="spoiler_body">(keeping these mods here so I don't lose track!)<br/>Modifiers for attacks: BAB +9/+4, +4 Dex, +1 Weapon Focus, +1 Enhancement (enhance arrows class feat), +1 Point Blank, -2 Rapidshot, +1 Performance<br/>So +15/+10/+15<br/>Damage: +1 Specialization, +1 Enhancement, +1 Point Blank, so d8+3<br/><br/>Aiming at bottle: 1d20a15 DC: 24 Result: 21 (https://elliquiy.com/forums/dicebot.php?r=87358) miss<br/>Aiming at Dunkel: 1d20a10 DC: 14 Result: 27 (https://elliquiy.com/forums/dicebot.php?r=87359) hit  Damage: 1d8a3 Result: <strong>8</strong> (https://elliquiy.com/forums/dicebot.php?r=87362)<br/>Aiming at Keldun: 1d20a15 DC: 20 Result: 21 (https://elliquiy.com/forums/dicebot.php?r=87360) hit  Damage: 1d8a3 Result: 11 (https://elliquiy.com/forums/dicebot.php?r=87363)<br/><br/>Hit both opponents to trigger P.C.C., also dealt maximum damage with that 2nd arrow.  Same action, so I'm guessing I should only roll once:<br/>Performance Combat Check: 1d20a8 DC: 19 Result: 22 (https://elliquiy.com/forums/dicebot.php?r=87361) success!<br/><br/></div></div>