“Again my apologies my lady, I, I…” Mot is flustered by your “offer” and he takes half a step away from you. "No my lady, I will do my duty full and proper and escort you to the door of Krom's tower," Mot pledges. You get the feeling he has an ulterior motive, but it is not just being with you. Bemused you decide to see it through, and soon find yourself walking between mound of pack earth, bristling with sharpened wood stakes.<br/><br/>The path leads over a wooden bright that creaks beneath the weight of your armour, mad slick with mud and rain. The buildings in the outskirts of Vansha are long wooden buildings with thick thatched roves. Some have a small garden, but even these are not marked with a fence, rather a line of white stones, each the size of your fist. You pass field in which there is a tent of tarnished canvas on which pitch depicts the image of, something, you cannot tell what, “The Shrine of Isalog,” Mot explains.<br/><br/>Above you the sky rumbles and rain continues to fall, your footprints becoming minute pools behind you. The earth track through Vancha begins to rise, becoming marked with wooden planks to form a step every twenty paces. Ahead is a wooden wall, sharpened trucks pointing skywards, the top manned by guards in grey cloaks. The gate is closed by Mot calls out “I bring a traveler from a foreign land. She is a powerful warrior and paladin, and I am her guide,” This announcement receives cries of surprise and welcome, and you begin to suspect this may have been why he was so keen to escort you, as he peers curiously at the opening gate.