Following the hallway to the left, you quickly realize that this path almost completely doubles back towards Eyefang's lair. Still, you can count your blessings knowing that there were no connecting hallways, and that the hallway couldn't possibly lead you back...<br/><br/>Into the "kennel," as the mite had called it. The stench of gnolls assaults your nose, and you can see that the room is filled with the sodden heaps of straw that seem to serve as gnoll bedding. In the center of it all, you see another one of those stone pillars with chains built into the sides...<br/><br/>As you enter, the two gnolls in the room stop and sniff the air, and immediately start to slaver and harden. With a start, you realize that one of them is your old pal Fleabane...<br/><br/>"Well, well... elfling comes back to Fleabane, and smelling of the Mother's juices... Did you come to take Fleabane's whelp, Elfling?"<br/><br/>His friend straightens, and to your chagrin you realize that this isn't the same gnoll who had been sharing guard duty with Fleabane earlier. He's easily a foot taller, and his muscles ripple beneath his leather armor... and he looks even more intent on getting his paws on you than Fleabane.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> OOC</div><div class="spoiler_body">Can I get an initiative roll via PM?</div></div>