Figuring that the Trickster is along the journey because he had a hunch things were going to get difficult to him at the last port he was at, and that encouraged him to seek passage elsewhere. Probably a smart idea, I figure he will not be 'blacklisted' at the location he left behind, but staying out of there for a week or few would make the folks there forget about whatever it was that he was involved in, and permit him to travel there again sometime in the future.<br/><br/>I can kind of see him having either booked a passage to the next port as a simple passenger, perhaps one willing to work along the way in case something comes up, or he might have signed up for a bit of time at the sea to avoid notice for the moment. I don't really see him as being a captive right now, I considered the thought that he would have tried to swindle a member of the crew and got knocked on the back of the head and thrown in their brig for it, but it doesn't seem logical, figure they'd more likely just beat the stuffings out of him if he had tried something like that. Still considering options, but thinking he'll be along willingly (in a sense).<br/><br/>I'm working on the character and ought to have things together the next day, having abit of a thought on a few options I could go with, and haven't found a picture I'd really like. A lot of rogues in leather can be found easily enough, but a rogue with unfettered code to go by? Adding to that, a MALE rogue with unfettered code, and we are talking of a somewhat smaller selection of pics as far as I can see, though I will keep my eyes open for a suitable one.<br/><br/>The scoundrel is taking shape, and will be about in time to play the whimsical fools that listen to what leaves his lips for all their worth, directing the gold from the pockets of people with more wealth than common sense to the hands of those more deserving of such riches, namely him and those he considers his friends and allies. Then again, a long way to go still, we'll see how things turn out.