The lift  was situated in a back corner of the bar. Once inside, it asks, "Please insert room key." A data port flashes to indicate where.<br/><br/>The ride up itself is uneventful. As the lift slows to stop, it says, "To the left, third door on the left," and the doors open. The hall is a solid color and appears taupe under the soft lighting. It isn't dark and it is evenly lit throughout, the lighting is just low. The walls have a raised, frame motif, as if trying to imitate a grand palace. The halls are carpeted with a dark design, again seemingly taken from a travelogue of Theed or Alderaan.<br/><br/>Two rooms are set quite close together and while they have numbers, they are also indicated as a mechanical room and housekeeping. Thee rooms have a slot set in the door jamb and no handles, implying they slide open. The next room has double doors, one of which with a plaque identifying it as 1312, and a slot set between them. No handle appears on the doors, nor does there appear to be another room in this corridor.