"Heeya!" Akana shouted as the claws struck her, as a psychological defense against the pain and to keep herself breathing, continuing ti strike back with her own limbs.<br/><br/><br/>Akane at 19 dmg<br/><br/>flurry, 5' step if necessary to stay in melee range<br/>if a Balance check is called for on the ground: 12 = 6r + 6<br/><br/>flurry:<br/>25 = 15r+10, dmg 12<br/>16 = 6r + 10, dmg 17<br/>7 = 2r + 5, dmg 15<br/><br/>For expedience I'll do another one, which you can use as Akane's turn after the lizarman's next one (if he survives the first and stays in melee full attack range):<br/><br/>13 = 3r+10, dmg 19<br/>24 = 14r + 10, dmg 11<br/>13 = 8r + 5, dmg 16<br/>