The women nodded, grimly, at his assessment, and set about identifying the items. The armor is a Locust Cuirass, and the weapon is a +1 Cruel Longspear.<br/><br/>"As far as taking out the golem... neither of us are particularly useful, in that regard. Golems are extremely resistant to magic. The best we can hope for is empowering you," Azadei said.<br/><br/>"Maybe the sphinx can help? She might be strong enough to harm it."<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Locust Cuirass</div><div class="spoiler_body">The overlapping leather plates<br/>of this +2 lamellar cuirass<br/>(Pathfinder RPG Ultimate<br/>Equipment 12) oddly feel more<br/>like insect chitin than the<br/>supple leather they are crafted<br/>from. This armor’s lightweight<br/>construction gives it a maximum<br/>Dexterity bonus of +6.<br/>The wearer of a locust cuirass can take 10 on Acrobatics<br/>checks to jump even if distracted or in danger. Once per day<br/>as an immediate action, the wearer can summon a swarm<br/>of locusts that surround her and support her weight during<br/>a fall, causing her to drift slowly down to the ground, similar<br/>to feather fall. While falling, the wearer can move up to 5<br/>feet in any horizontal direction for every 1 foot she falls, at<br/>a speed of 60 feet per round. The wearer takes no damage<br/>upon landing. The effect ends as soon as the wearer touches<br/>the ground or after 6 rounds, whichever comes first. If the<br/>effect expires while the wearer is still in the air, she falls the<br/>remaining distance as normal.</div></div>