The next morning found Shay very sore between the legs, making it impossible for her to walk without a slight limp or waddle despite her best efforts. With the sun just rising from the sea and yet to rise above the artificial horizon of Seahurst's skyline, Shay left Roland, who was still snoring gently after the exertions of the previous night. As Shay returned to her room for a much-needed bath and change of clothes, the old white-haired spinster slowly sweeping the halls noticed the funny gait to her walk and, immediately deducing what had happened, gave her a conspiratorial wink from a younger, livelier age.<br/><br/>"There was a message boy looking for you just now. You just missed him - here, this letter is for you." The old maid handed Shay a sealed envelope. It was heavy and the outline of a key could be felt through it. Within was a short, cryptic message written in a man's blocky script, and a large iron key. The message was unsigned.<br/><br/><em>Miss Titania, <br/>This key opens the way to a sewer entrance behind the nearest constabulary. If by chance our mutual friend in captivity finds her way down there, she will find a place of refuge.</em><br/><br/><hr/><br/>The case of the thief at the<em>Paladin's Rest</em>was becoming common knowledge; when Shay chatted up a guard, he was smitten by her attractiveness and spilled all he knew. "The suspect's being held at the constabulary. Not in the holding cell, though, this's turning into a high profile case and the captain didn't want to risk anything happening to the girl, stuck in there overnight with the other really nasty folk. That and he thinks himself a gentleman... she's locked up in the guest room in the barracks, for now at least. Word's that the justice department has just ordered her to be transferred to their big interrogation building" - the guard shivered - "in the Civic Quarter today. It ain't right, torturing a girl 'til she confesses to a crime she might not've done, but none of them nobles and bureaucrats ever bothered to overturn that ancient law."<br/><br/><hr/><br/>The constabulary was a two-storied brick building, located at the corner of an intersection between two major streets. Currently the intersection was seeing little vehicular traffic, though, as it was being occupied by a crowd of people, some citizens of the city, other foreign sailors caught up in the atmosphere. They were shouting slogans and demanding that the maid be set free. "Free the girl!" "Six zero eight! Six zero eight!" "No more torture! No more confessions!" There was an undercurrent of restlessness to the crowd, though they were not taking any direct action, yet.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Crowd</div><div class="spoiler_body">With a DC 20 diplomacy, bluff or intimidate check, Shay can either rile up the crowd into outright riot or convince them to disperse, as she wishes.<br/></div></div><br/><br/>In the front of the constabulary was the public entrance and a few windows. A covered cart meant for transporting prisoners, its sides reinforced with metal bars, was parked on the street in front of the building, the two horses hitched to it waiting patiently. The side of the cart was emblazoned with an insignia of justice - a weighting scale above a hammer. Gathered around the entrance were four guards, wearing the constabulary's uniform marking them as ordinary members of the city watch. The constabulary was still open, but they were keeping a wary eye on the crowd.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Front Door</div><div class="spoiler_body">The front door lead to the public reception area, filled with people waiting their turn. A steadily growing queue even at this early hour snaked its way to the counter where a pair of clerks were working, taking crime reports, dealing with minor legal issues, and in general handling the day-to-day activities of the constabulary. There was a door that led further inside the building, but it was closed and bore a plaque stating "Authorized Personnel Only". Two more guards kept watch within the reception area.<br/><br/>Shay can attempt to slip through the authorized-personnel-only door while people are looking the other way with a DC 20 stealth check.<br/></div></div><br/><br/>While two sides of the constabulary faced busy streets, the other two sides of the building, windowless, faced a mostly deserted alleyways. Nearby a narrow ramp led down to an iron door below ground level that was etched with the words "Sewer Access" on it. An iron lock looked like the counterpart to the sewer key she was given. As for the building itself, on the side opposite the main entrance, was a sturdy closed door, held shut with a standard-looking lock.<br/><br/>The second floor contained several windows for ventilation and light, even on the sides facing the alleys. The architecture of the brick building sported a narrow ledge running around the exterior of the building at the height of the second level. Together with the door frame on the first floor and some pipes running up and down the wall, there was just enough in the way of handholds and footholds to attempt a climb.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Back Alley</div><div class="spoiler_body">While the alley was empty, people passing by on the larger streets might happen to glance down the alley and notice anyone trying anything suspicious. With a bluff, stealth or sleight of hand check, Shay can act unsuspicious whenever someone happens to be looking her way. For every 5 points of her check result, she can make one skill check attempt to unlock the door or climb to a higher floor, without being detected.<br/><br/>Back door: DC 25 disable device to unlock.<br/><br/>Second floor: DC 15 climb to climb along the exterior of the building to the second floor.<br/><br/>Roof: If Shay is on the second floor, she can continue climbing to the roof with another DC 15 climb check.<br/><br/>Alternate roof access: Shay can also investigate the buildings adjacent to the constabulary to see if she can reach their roofs more easily and then jump over to the constabulary's roof. This does not require a check.<br/></div></div>