Kathrine finds a path to the nearest room, and leaves the dice where they fell. (She got a snake eyes, BTW.  :P)<br/><br/>Along the path, she consults the map, avoiding the bolt throwers, and eventually finds her way to the nearest room, about 10 intersections east, and and 2 south. This one is off of a 4 way intersection, and has a pair of torches flanking the door. This one is locked the same way as the one before, with 4 bolts thrown into the wall, and a wheel to turn them in the center.