Ugh, more perverts...  The powerful shifter had little trouble beating the tentacles back, tearing limbs free from their grasp and almost casually swatting them aside, but they just kept coming, constantly gripping and grabbing at her.  It made concentrating on her little teleport trick rather difficult, even with the relief brought about by her blinking into the Ethereal Plane at random.  Certainly, she could try to time her use of that Dimension Door ability, make use of it on the Ethereal Plane, teleport both herself and Aria then...  But that still carried a chance of failure with it, and with the luck she'd been having recently, she didn't care to chance it.<br/><br/>So, first answering her tiefling friend's question...<br/><br/>"Get clear!"  And she surged ahead herself, her progress impeded on one plane by the grasping tentacles, and on the other by the sluggishness that came with Ethereal movement.  Still, she was more than swift enough to get out of that tangled mess of tentacles.<br/><br/>Then, stopping just outside their reach, Rose waited for her companion to catch up.  She merely had to ready herself, hand extended, and when Aria came by...  Off they'd go, through the Plane of Shadows and right into the midst of those annoying centaur-like beings.<br/><br/><br/><br/>To be honest, I'm not entirely sure about it, myself.  I'm thinking that they probably would force a concentration check of some sort, normally...  But with Blink active, I figure it's a lot like attacking or taking any other actions while under that spell.  So...  20% chance of being forced to take a concentration check that Rose isn't likely to make?<br/><br/>*gets the feeling a +X to Concentration item may have been of help*<br/><br/>Opposed grapple check. (1d20+25=45) (http://invisiblecastle.com/roller/view/2726472/) Beaten with flying colors. ^^<br/>Reflex save 1. (1d20+21=27) (http://invisiblecastle.com/roller/view/2726501/)<br/>Reflex save 2. (1d20+21=40) (http://invisiblecastle.com/roller/view/2726510/) The fire damage is, of course, resisted, leaving Rose with 7 and 8 in untyped Divine damage, cut down further by Blink.  7 or 8 damage, total, I believe?<br/><br/>Given my own guesses about the Concentration check and the fact that Rose can't make a move right after teleporting, anyway, I figure the best scenario she could come up with would be to get up out of the range of the spell, then ready a Standard Action to Dimension Door them both up once Aria rejoins her.  Rose will come out two squares to the right of the West Female Centaur, keeping her in reach, while Aria will be positioned directly above her, right next to the East Male Centaur.<br/><br/>Assuming she still decides to use a swift-action move to get up there, that will leave Aria with a Full-Round Action to carve him to pieces with...