<strong>Name:</strong>Lucas Myers/Isabelle<strong>Passion:</strong>Doubt<br/><strong>Defense:</strong>4(5) +3 vs Frost<strong>Skills:</strong>Endurance (X) Brawl (X) Throw ( )<br/><strong>Wounds:</strong>2(3)<strong>Traits:</strong>1.( ) 2.( ) 3.( )<br/><strong>AP:</strong>5(8)[2]<strong>SP:</strong>6[6]<strong>CP:</strong>2(6)  (2AT)<br/><hr/><br/>It had been<em>so</em>close, Lucas reflected, that it had been down to his decision to play defensive rather than try and attack that had saved him from taking another hit.  Exchanging those were bad for him, either way, even with the Tanuki girl nearby to help out.  Getting knocked out, even if you weren't captured, cost you time, and time was something very few PCs had at the present, given the situation.  Properly refocused, Lucas found a chunk of sandstone that the man in a can had knocked loose with his fire-driven assault.  Grabbing it, he lobbed it at the arm the Kanissian had used to jab and otherwise lightly set him up for a solid blow.  If he could knock some piece of the armor out of whack, that would give him a boost when it came time to put him down.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Mechanics</div><div class="spoiler_body"> Throw 3 + 1AP: 2, 3, 4, 6: +2 Strike Dice &amp; +1 Charge Die</div></div><br/><br/>Scattering to hide, the Kanissian troops took refuge in various hidey-holes amongst the streets of Southwind Point, while the Kanissian-in-a-Can pulled back, realizing he'd been played by the Gear User and readying himself for an attack that never came.