Ahh, excellent.  The battle hadn't even begun, and she was already upstaging her opponent.  And perhaps catching the eye of someone with some influence in this realm, though to be honest, that was something Rose considered more of a side perk.  Again doffing her hat at the woman's words, she gave one more bow before turning to the Eladrin and, when the roll was made, she took up her place on the field almost instantly, covering the distance with surprising grace and speed.<br/><br/>As the wards were set up she gave the mental commands to activate her Minor Cloak of Displacement and Greater Blurring Armor, and the air around her began to shimmer and distort.  The Cloak of Displacement displaced her image, shifting it around randomly and making it hard to pin down her exact location, while the Greater Blurring Armor blurred the air around her, also making it difficult to see where she was.  Between the two, she looked like a shimmering mirage on the field of battle...<br/><br/>...Unless activating defensive magic items before the arrow's shot is against the rules, in which case strike off that last paragraph. ^^;<br/><br/>Initiative roll. (1d20+3=10) (http://invisiblecastle.com/roller/view/2682375/)  So it would seem Garland gets to go first.<br/><br/>Fortunately, if he charges me, Combat Reflexes at least means I still get an attack of opportunity off on him.<br/><br/>Dimension Door recharge roll. (1d4=4) (http://invisiblecastle.com/roller/view/2682378/)  ...Ouch.  4 rounds before I can use it again.  Hope I don't suddenly need to teleport somewhere...