<div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Zelara released her concentration and let the silent image disappear a moment after Moconnu had turned around and seen it, and let everyone else draw their own conclusions as to how Sinley had made her spitball stash disappear. But as long as it was Sinley's spitball stash in their minds, the vengeful priestess had already won.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>"Wait, hold-"<br/><br/>Before the second word get entirely out of her mouth, a snake-like object darted forth across the floor and onto Sinley. It was a set of iron chains which thoroughly wrapped themselves tight around her before linking to a hook in the ceiling, leaving Sinley's feet just barely touching the floor.<br/><br/>"Hopefully you'll sit still from now on in the future," the Professor said with a wag of her finger. "Next time it will be upside-down and the chains will be spiked."<br/><br/>Alfarna was looking at Sinley with utter jealousy.<br/><br/><hr/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Unlike the first day there was no class after dinner, so Zelara took advantage of her free time to hang out with someone she hadn't had the opportunity to interact with much outside of classes, namely, Alfarna. That the priestess was curious why the druid loved bondage so much admittedly had something to do with it.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Zelara found Alfarna near a lower section of the tower. A nearby crack in the wall produced a nest of slithering centipedes, something the druid had her eyes on for a while.<br/><br/>"They're so docile in comparison to worms," Alfarna said upon noticing Zelara's presence. "They don't mouth off and demand you perform sexual acts with your mother. Ah well, maybe it's just the worms of Undrek'Thoz."<br/><br/><hr/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">"I'll come along and cheer for you, no promises I'll join in myself, though," she offered at last. She turned to Alfarna to invite her along, "Alfarna, you coming too? Or even feel like joining in yourself?"</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Alfarna nodded. "Sure; I'm a conoisseur of slug boarding myself. Actually I'm rather interested in yours, Seromus."<br/><br/>Kneeling down the druid made slurping, guttural noises, noises which the slug board seemed to respond.<br/><br/>"It says you've gained a bit of weight since last tourney."<br/><br/>"Course, it's muscle weight!" Seromus said, flexing her bicep.<br/><br/>"Actually I think-"<br/><br/>"Don't finish that sentence."<br/><br/><hr/><br/><div align="center"><span class="bbc_size" style="font-size: 24pt;"><span class="bbc_font" style="font-family: andale mono;">Slug Park</span></span></div><br/><div align="center">Scene Music. (https://www.youtube.com/watch?v=8czESQHZOIY&amp;index=8&amp;list=PLD61626F6813F6C5F)</div><br/>The neighborhood of Fyvrek'Zek may as well be in a different Underdark, even in comparison to the other portal-districts. A blast of warm, humid air greeted the trio as soon as they stepped through, and the presence of volcanic vents and smell of sulfur left no question as to the source of the heat. Huge factories placed near the vents used nature's bounty to process into geothermal energy (much like in Professor's Moconnu's lessons). Most residents were nearly naked or wore sheer, provocative clothing. Alfarna, at least was dressed for the part in black panties and knee-high boots.<br/><br/>The Slug Park was a sprawling, terraformed maze of slanted surfaces, iron railways, and artificial half-tunnels supported by columns in the shape of giant hands. One particular tunnel was in the shape of a gruesome giant's mouth, with cone-shaped teeth serving as obstacles.<br/><br/>(https://i.imgur.com/N2E4B3I.jpg)<br/><br/><br/>The assembled drow were all young, around Zelara's age. They had some protective gear on, unlike the rest of the city's inhabitants, such as leather pads and helmets. Most had decorative body art, from tattoos to multi-colored hair from exotic dyes.<br/><br/>A drow girl sporting numerous piercings and black-and-white striped socks gave a noncommittal wave. "Hey there, Sero. Is this your new squad?"<br/><br/>(https://i.imgur.com/bkDuKPy.jpg)<br/><br/><br/>"Mistress Dreth's here to watch. Alfarna...well, I don't know. But it's really up to them."<br/><br/>Alfarna returned a toothy smile. "So, where do you keep the slugs?"<br/><br/>The drow punk gave a roll of her eyes upon hearing the word 'Mistress.'<br/><br/>"Kay, if you're here about purchasing some land or territory or something, I don't really care. We've been slugging here since the last three Houses tried to stake the place from each other, and outran all their tax enforcers. But if you're here to watch or learn some tricks, be my guest. But if you're going to have a squad, even if you're a lone slugger with cheerleaders, you need a theme. It's like the unspoken rules and all."<br/><br/>Indeed, looking around the park, the other slug board teams were arranged into cliques of their own:<br/><br/>Ones wearing all black with skulls and bone motifs (http://www.drowtales.com/wordpress/wp-content/uploads/2007/05/naal1280.jpg) ("Necrogirls," as the punk girl informed); ones with dyed orange hair and face-masks (http://orig04.deviantart.net/b2b1/f/2012/124/d/b/jumping_kiel_by_drowtales-d4yjb6k.jpg) ("Orange Rage"); and all-male team of shirtless guys dressed in the latest trends (http://img-cache.cdn.gaiaonline.com/2542927ebbbf95aff83944eb1ad83ebe/http://i664.photobucket.com/albums/vv4/LoneNinja_2009/My%20drow_zpsm3xlmlow.jpg) ("Prettyboys"); just to name a few, although those 3 were the biggest.<br/><br/>Alfarna was too busy peering into a nearby tank of shallow water where the slugs were residing.<br/><br/>"I dunno," Seromus said. "How about...the Crazy Eights?"<br/><br/>"There's only three of you," the punk replied.<br/><br/>"Eh, we can build it up over time. More a school thing. What do you think, Mistress Dreth?"<br/><br/><strong><span class="bbc_font" style="font-family: georgia;"><span class="bbc_size" style="font-size: 18pt;">Slug Park Activities</span></span></strong><br/><br/><strong>Screw Pathfinder, we're doing Swords &amp; Wizardry now!</strong><br/><br/>Even if she doesn't participate in the competition, Zelara can still find plenty to do here. Zelara can perform any number of below activities, albeit each activity has a limited number of rolls.<br/><br/><strong>Practice Runs:</strong>With a borrowed slug board, Zelara can play it safe on some shallow areas. Roll a 2d6 Dexterity roll. Failure results in 1 damage from some scrapes and bruises. Success means that Zelara finally got the hang of it, and needs no further checks.<br/><br/>Zelara can roll up to 3 checks for this day.<br/><br/><strong>School Spirit:</strong>With a 3d6 Charisma check, Zelara can pump up Seromus with some encouraging cheers, granting her a +2 bonus on attack rolls when slugboarding. Zelara can also perform 3d6 Charisma instead to intimidate opposing sluggers to impose a -2 penalty on their own attacks.<br/><br/>Zelara can roll once for each attempt.<br/><br/><strong>Sabotage:</strong>Zelara can covertly go around the Slug Park, tampering with cone/tooth emplacements, drying up supersoak pads meant to rejuvenate drying-up slug boards, and the like to turn the odds in Seromus' (or herself) favor.<br/><br/>Roll 3d6 Dexterity check or expend one appropriate spell (phantasmal force, invisbility, etc) which auto-succeeds. This takes one team of sluggers out of commission enough for Seromus (or Zelara if she participates) to gain a lead.<br/><br/>This can only be done once; the Park is expansive, and the tourney starts soon.<br/><br/><strong>Participate!</strong>Zelara can sign on herself! This is advantageous as Seromus will be considered an ally.<br/><br/>Points are graded based on sweet moves (Dexterity 4d6), who can get to the finish line first (Dexterity 3d6), and knocking off rival sluggers (attack roll vs AC 12). Zelara needs to succeed on 2 out of 3 checks to succeed (1 if she's successful in sabotage). Seromus can aid another, or Zelara her (if she trusts in the more experienced slugger) for a +2 bonus on any of these checks.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Slug Board Stats</div><div class="spoiler_body">This object looks like a chitin shell fitted over a giant slug. The chitinous hump is specially formed with places for a humanoid to stand. When at least 20 pounds of pressure is placed on the hump (typically by a humanoid standing on it), the fleshy bottom of the slug board oozes a slippery slime that dries quickly on contact with air. By standing on the slug board with one foot and pushing with the other, a creature can quickly “skate” along relatively flat surfaces in a straight line.<br/><br/>A creature wishing to move in this fashion must make a 2d6 Dexterity check at the beginning of each round of such movement. On a failure, the user falls prone. A user who succeeds can skate on the slug board for the round, moving as she wills and gaining a 50% increase in speed. This movement provokes attacks of opportunity normally if the user moves through threatened areas. A creature cannot jump or tumble while riding a slug board. Some drow also use slug boards to move heavy objects. By balancing the object on one or several slug boards, a creature can drag an object of up to double the normal weight limit. When enough weight is removed from the slug board, it immediately stops. The slug board can skate up to 720 feet before it runs out of slime. Soaking it in water for a full hour renews its slime supply <em>(or strategically placed supersoak pads on park courses)</em>. <br/><br/>The trail of a slug board dries in couple of seconds, so it presents no hazard to other creatures that walk over the trail. The trail is slightly reflective and visible under any light source, but it is invisible to darkvision. Creatures with scent have an easy time tracking a slug board (2d6 Wisdom checks to track by scent).<br/><br/>Slug Boards count as 2 HD monsters for purposes of damage and effects.</div></div>