Just as the elf is about to give up on the room, something catches her eye. A dull synthetic rectangle, sticking out from one corner of the hoarder's mattress... and, upon closer inspection, Riley realizes that his character has found herself a handgun. Loaded... and with the safety off to boot. Apparently, the neighborhood hoarder house was a bit paranoid, and liked to think itself ready to shoot at the first sign of trouble...<br/><br/>With her prize in hand, then, Rishi is able to duck back out into the hallway and continue her search in another room. By her watch, she has about nine minutes left before the scheduled bug-out... a good search would cut it close, but she should be able to get one last "dorm" in before they have to scoot. Either that, or run down the hallway and just stick her head in doorways doing quick sweeps...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Mechanics</div><div class="spoiler_body"> Ok, so here's my thought; you can do another room (unmarked other than #'s, so I'm working off a random encounter table for it). Or you can do a run-through, and stick your head in to do the briefest of possible sweeps (Dice Pool -2) in up to six rooms. </div></div>