Devaguea could understand the desire to push through the swamps, but there were NO roads<strong>through</strong>the southern half of the swamps, though there were roads in the swamp. If the army could made four miles of progress a day in a swamp, or the equivalent of a half day march in good terrain, he would be surprised and horrified.<br/><br/>But the fact the push was coming in three directions, and his armies could only hold two, meant he was going to have to deploy his field team again, and this time for slaughtering an army in the marsh. But after a moment of consideration, Devaguea suddenly realized why Pitax was making this push. At least three of the armies were full on mercenary forces, being held back from raiding Pitax by the enormous amount of gold Irovetti was throwing at them, but even then he suspected they were still pillaging Pitax. And Devaguea's lands on the west of the Slough were basically undeveloped. So even if they LOST two or three armies, if one got through, they would be in the perfect position to deal REAL damage to the Stolen Kingdom.<br/><br/>Meaning the trap was itself a trap. A fear of response or being outmaneuvered would, if it resulted in any delays, cause at least one army to get through, and then Irovetti would stop paying them, cause at that point they would scatter, turning into a massive problem and drain for him. So he would have to take casters, and chip away at the swamp armies' numbers over several days, instead of in one big fight. So, he picked only a couple to come with him. Sena and Hoots to stay at the base camp where they would fall back to ever day to rest and recover, and Nyrissa, Devaguea, and Camilla would be the attack team, with Nyrissa using the magic carpet, Camilla a phantom steed, and Devageua flying above.