"HA!" The monk crows, shifting her grip to keep the creature on the ground. She'd feel better if she'd bought any rope to tie the beast up with... a mistake she'll have to remedy when she gets back to town. For now, she's going to have to rely on her own strength to handle this... well, that and the blue flames that flare out from her forehead as she attempts to headbutt the creature into submission...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Check it!</div><div class="spoiler_body">Ok. So, grapple check again, to keep big nasty from shaking me off: <br/>1d20+7+5 (circumstance)= 15 (yipe!)<br/>Damage, if the creature doesn't manage to break away: 1d6+5 (melee)= 9, 1d6 (fire)= 2</div></div>