The village of Glendale had been a quiet one.  Even when the evil wizard in the tower just barely visible on the horizon had been alive, the town knew protection from the temple to Iomedae.  Not that the temple could actually do much against the wizard if he decided to attack them, of course - he was powerful enough that he could probably slaughter them all without leaving his tower - but the threat (or rather, the annoyance) of retribution from an army of paladins was enough to keep the wizard's sights focused elsewhere.<br/><br/>Still, when he had been slain by a group of adventurers, it was a welcome relief to everyone in the town.  No longer did they have to worry about the day he would arrive in the city and start demanding tributes and sacrifices like he did to the elven village on the other side of the forest.  Perhaps more importantly however, the adventurers that slew the wizard had left most of his treasures behind, which meant a sudden, steady influx of other adventurers willing to brave the tower's guardians in search of more treasure - and, of course, spend some of that hard-earned treasure in the town.<br/><br/>Of course, with more adventurers meant more business, especially new inns.  The town was already close enough to the main road to have frequent visitors, and the town had two very prominent inns; The Iron Wheel, which was positioned directly on the main road in town, was popular with travelers wanting to just stay the night before heading off in the morning.  The other inn was called The Merchant's Cup, and it was positioned near the other shops in town, making it popular among those who wished to stay for a few days.  In the months following the wizard's demise, a third inn called The Gilded Rose was built.  It was far fancier - and far more expensive - than either of the inns, which made it a perfect stop for adventurers with a little extra coin or anyone else who thought they were important enough to get the best service a small town could offer.  Its location next to the temple also meant it was much more guarded, as the temple guard was willing to keep an eye out for suspicious characters looking for an easy mark.<br/><br/>It was largely thanks to these new adventurers that a certain woman by the name of Mareth was able to open up an alchemy shop, selling various supplies to the brave men and women going to the tower, or the old ruins nearby that the wizard had jealously guarded.  Currently, there were two such adventurers in the town; Maria, a human rogue that had just set out for some of the old ruins near the wizard's tower, and Sylvia, an elven fighter that came to Glendale after hearing rumors of a local bandit gang starting to cause trouble.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Important NPCs</div><div class="spoiler_body">Adventurers:<br/><br/>Alicia: Human Cleric<br/>A cleric that works at the local temple of Iomedae.  Mostly runs errands in town.<br/>Physical description: Long red hair, hazel eyes.  Large, full breasts.  5'10" tall.<br/><br/>Deria: Half-elf Monk<br/>An adventurer that seems pretty friendly.  Likes to come into Mareth's shop to chat, but doesn't seem interested in her advances.<br/><br/>Melany: Elf Paladin<br/>An overly zealous paladin that seems to have a grudge against Mareth, seemingly because she charges normal price for potions used "in service of Iomedae".  A fairly skilled fighter.  Is currently working for the temple, though she's not a direct member of it.<br/><br/>Past Adventurers:<br/><br/>Maria: Human Thief.<br/>A hyperactive rogue that likes to explore lost ruins.<br/>Physical description: Brown hair that covers one eye, blue eyes, slightly curvy body.  5'7" tall.<br/><br/>Mareth's Servants:<br/><br/>Sylvia: Elven Fighter.<br/>Sylvia is a fighter from Elven lands that decided to travel abroad and explore the world.  Enjoys Mareth's company.  Was on a mission to stop whatever plan the local bandit gang is coming up with.<br/>Physical description: Long blonde hair that goes halfway down her back, green eyes, slim, toned body. 6'0" tall.<br/><br/>Lisa: Catgirl Ranger<br/>A nymphomaniac catgirl that is <em>very</em> close friends with Sylvia.  Hasn't said anything about how they met, but she often teases the elf about her sex life.  Seems to enjoy bondage, perhaps a bit too much.<br/>Physical description: Raven-black hair that runs past her shoulders and golden eyes.  Like most catgirls, has a very slender and attractive body.<br/><br/>Townspeople:<br/><br/>Jane and Jeremiah: Owners of the Gilded Rose.  Jane is usually in charge of running the staff and other details at the inn, while Jeremiah travels to larger cities to purchase supplies, especially the food needed for their exotic dishes.<br/><br/>Anastria: Head of the town's small magic academy.  A wizard, though not a very powerful one.  Lives alone, but is socially connected to a lot of the town.<br/><br/>Mayor Donovan: The leader of the city.  While parts of running the city are delegated to his advisers, he still retains control over them, though power struggles are almost unheard of.  His only family is a daughter working at the town library.</div></div>