She blows him a quick kiss. "That sounds like a plan to me," she says.<br/><br/>The next few days pass delightfully, as the two of them enjoy each others company, before they finally leave, setting out for the location listed on the challenge, a fortress, seemingly in the middle of nowhere, on one of the Material Planes. It's a fairly large building, all things considered, consisting of four major buildings; a large tavern and inn, a blacksmith's shop, staffed by more than a dozen skilled blacksmiths, a general store, selling all manner of goods and supplies, and a surprisingly small magic item shop, run by a single, lone individual, who seems to generate an aura of unease, in anyone who approaches him.<br/><br/>The entrance to The Cave is clearly marked, with several<em>dozen</em>warning signs, enchanted to be readable in every language, including animated pictures for the illiterate. The predominant image seems to be of death, which says quite a lot about the cave, actually. The rules are listed there, as well, in great detail, though Draiss has already heard the majority of them from Ama, who recounted them from her perfect memory.