Erel nodded. "Any time we can disrupt the gnolls is an advantage for us."<br/><br/>She'd keep pace with the rest of the party, not wanting to outdistance them too much, though when they drew within 200 feet, she'd paused for a moment, dancing and chanting, vanishign from sight as she did so.<br/><br/>(Rd 1; start dance, cast Vanish for three rounds of Invis. Rs 2: 40' run for 160 feet towards the enemy. 3rd round, charge the largest-looking/most well-geared target, unless they're massively outnumbered (10+ gnolls). Charge+invis vs. flat-footed+Arcane Strike+PA+Dance = 24 to hit, for 11 damage)