<br/>Having slammed her down, Markus is quick to follow and get on top of her, hooking her legs and lifting slightly while pressing his own weight down on her, so she would rest on the ground with both shoulder down, holding her there unless she could counter. From her practice, Evelyn realized the man was very good at this type of fighting. As little use as it would have been fighting Tenebrax, withing the rules she agreed to, he was easily holding the upper hand currently, and had only to do so long enough until he was declared the winner and she suffered a humiliating defeat.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">Evelyn is pinned, both her and her attacker also taking the restrained condition until she can escape the grapple. Being unable to escape for 3 rounds means she loses the match. She can attempt one escape per round, contesting Markus with athletics or acrobatics of her choice. Markus will use athletics and since there are no other participants in the combat currently, here are his grapple checks for the next three rounds. Beating any of these means Evelyn escapes and can continue, though she'll still be prone. Additionally, every round Markus also makes unarmed attacks to wear her down, also included below. She can give up anytime of course, yielding the same result and consequences as being pinned or knocked down. If she chooses not to make an escape attempt, Evelyn can make an unarmed attack against Markus on any of the three rounds with overall disadvantage (both of them are restrained, giving them disadvantage to hit but advantage against attackers, essentially leaving them on even ground, but Evelyn is also prone). <br/><br/>If Evelyn succeeds on an escape roll, subsequent rounds don't need to be resolved as we return to the normal flow of combat.<br/><br/>Markus 1st round: athletics 22, attack roll 17, 7 damage on hit<br/>Markus 2nd round: athletics 18, attack roll 15, 8 damage on hit<br/>Markus 3rd round: athletics 21, attack roll 14, 6 damage on hit<br/>Failing to escape or knock Markus out by the end of the 3rd round makes Markus the winner by pinfall.</div></div>