All the features that weren't part of the in-game universe - her friend list, chat, options, mini-map, ability to log out - had simply disappeared. Speaking the commands out loud, nothing happened besides birds chirping and flying away in fright from the apparent madwoman uttering nonsense to herself. The only upside was that the in-game commands - her inventory, current status and statistics, and such - were still functioning normally.<br/><br/>The closest town was Melangwi Outpost, a trading post for trade with the native jungle tribes. Speaking of which, the jungle was a mid-level area, dotted with various dungeons where the majority of quests like her own would take place. The jungle itself was mostly for traveling through, although there would sometimes be a random encounter with a hunting party of the native savages, or with one of the wild denizens of the jungle, to keep the players from being too complacent.<br/><br/>Rayne was on her way there when she received a message - not a chat message, but one of the in-game methods used by immersive roleplayers: a Sending spell. It came in the form of a scroll that materialized in her inventory, and the item itself was named "Starstrike's Sending" so she knew who it was from. "Rae Lynne are you there? I can't log out, can you? In Port Lannis. Other players stuck too. Teleporter not working. Please write back. Teagan."<br/><br/>The back of the scroll was blank except for twenty-five lines, giving Rayne her chance to scribble back her reply, twenty-five words of her own.<br/><br/>Port Lannis was the main hub for this continent. There should be a teleporter in each town for fast travel between towns, but if the one in Port Lannis wasn't working that meant that players there could only travel to other places by physically heading out into the dangers of the wilds.