The first stone glows green for a moment after it leaves your touch, flaring brightly for a moment... and then the light is gone, leaving only a jagged  series of lines that connect to form something that looks like like an open sky.<br/><br/>"Desna's rune. Chance, luck, and most importantly: Change. A roll of the dice has altered the path of your world, and the ending that was to be, is no more. Chaos without entropy- every action sends ripples through the world. Your actions are re-writing the world..."<br/><br/><br/>The woman smiles and shrugs- the "what is" rune is obviously not the star of this show, but from what you can see it's needed for the other two.<br/><br/>The second rune grows blue... and, when the light fades, you see yourself staring at a broken moth-like image in the stone.<br/><br/>"Ugh... Urgathoa's rune. Abandonment, cowardice, the natural order broken. The presence of the First Undead in your world means that what should be, will not be. A quest abandoned, a lover jilted... these are the things signified by the Undead Queen, who abandoned eternity for fear of her own death."<br/><br/>Finally, the last stone glows a bright white, and you find yourself looking down at... a bisected rune, seemingly two merged into one. Judging by the smile on the oread's face, though, this isn't uncommon.<br/><br/>"Ah, yes... the Choice. Nethys, the half-mad god of magic, whose rune symbolizes Power, and truth... and the veil of Sivanah, a god of illusions and lies..."