"Hmm... Well, why don' we go take us a visit?"<br/><br/>The with cultists closing in on her magic-wielding friend, and this snake-headed fellow putting up a surprising amount of fight, Maria realizes that this fight could easily become problematic if she doesn't bring the cult leader down. She knows she needs to get down there, to help her friend... but she's not about to leave this snake-headed shit to recover more or start working out some kind of bigger, nastier spell for her to deal with.<br/><br/>After a moment of harried thinking, the monk decides to try something crazy... she whips her body low to the ground, spinning like a top beneath the outstretched arms of the snakehead and his pal with the club. Her momentum should carry her around behind him, putting his back to the stairs...<br/><br/>And another nice effect of the momentum: it should allow her to get enough force built up to deliver a bruising blow right to the back of the Snakehead's spine, hopefully sending him tumbling down the stairs and into his minions like a sack of overgrown potatoes...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Mechanics</div><div class="spoiler_body">Ok, so here's my thought: If you would allow it, I would perform a Called Shot (ATK -5) to send the guy tumbling down the stairs, vs. his CMD. The hope is that his fall would cause him and the cultists on the stairs to become entangled, buying Lissu some time for Maria to come rolling down the stairs after them. My movement is an Acrobatics check vs. the snake-head and cultist's CMD's to avoid aoo's, but the snakehead will still get an AoO when I attack him. Of course, if you do not approve, I'll come back and edit. :) <br/><br/>Fort Save: 15<br/>Acrobatics: 24<br/>Called Shot- Solar Plexus:14</div></div>