[Mechanics: Success] With the tools you found you manage to fix the lock mechanism, and limp inside while the zeltron follows you, nervously looking back above her shoulder frequently. Zak carries the miralian in his arms and sets her down.<br/><br/>The  storage area is a cramped room, probably around five meters on each side. It's full of lockers and lockboxes, some sealed and ready for shipping away. There's only some dim lighting inside, which seems to unnerve Zak greatly. When he notices the questioning looks, he explains that it's because his kind, the zelosians, are completely blind in the dark.<br/><br/>Regarding your wounds, they can't offer much. Lienna worked as a waitress in a night club, Zak knows only a little from his basic training, and Kelly just shakes her shaved head in silence.<br/>[Treat Injury: Failure] The man fumbles around with the medpack for a bit, but to no avail. Looks like your injury will need more serious equipment to treat, though at least they could treat some of your bruises and minor burns.<br/><br/>Looking through the contents of some of the crates, your group finds normal clothes and most of their confiscated belongings, though it seems the credits have been picked clean. The zeltron helps her friend dress while the only male member of your group suits up on the other side of the room, much to the relief of the girls. They must have felt very uncomfortable around a man in their previous clothing (or lack of), but didn't say anything aware of the greater danger, or simply being afraid.<br/>[You retrieved your gear, but your credits are now in some imperial's pocket.]<br/><br/>You're not sure how much time you have, but probably not much. You have to come up with a plan ASAP, or the next patrol will probably kill all four of you.