You leap from where you were confined, step forward, and engage the Orc.<br/><br/>Overwhelmed by your confidence, poise, and swordswomanship the Orc is overwhelmed.  He is of a violent, virulent warrior culture and must have slain many skilled foes to get here and yet finds himself no match before a Paladin of the Light.  Struck down in mere moments a bloody gash opens across his chest as his blade strikes the ground with a clamoring.<br/><br/>The men worshiping at the altar see this, stand up and run, a strange purple darkness swirling about the profane site now slightly more... out of control.<br/><br/>All the goblins around her seem startled and flee, calling up the Orcs, who seeing the duel stand with their weapons drawn at a distance--you have succeeded in honourable single combat against your foe, and if you choose to leave, they will give you a customary head start in recognition of your martial prowess.<br/><br/>Meanwhile, you notice there are a lot of flames for such a decidedly<em>wood-and-wool</em>fortification...<br/><br/><strong>Try to contain the Perversion pouring out of the Altar: Casting 8<br/>Make a break for it: Agility 6<br/>Try to use some of the torches and braziers to burn down the camp on your way out--plenty of greenskins are going to try to stop you: Dodging 8</strong>