"Simply hold it aloft, and speak aloud the old elven word for 'wish'," the staff says, providing the word her for, if she doesn't know it. "One of the gems will begin to glow, then you may speak your desire, phrased in the form of a wish."<br/><br/>It's not difficult to find the hold cells, as they're near the entrance, and labeled fairly explicitly, to prevent them from being opened accidentally. Of the ten cells, only three of them are occupied with still-living captives; two of them contain long-mummified corpses. There are a series of runes beside each door; one to make the door transparent or opaque, one to make it soundproof or not, and one to open the door.<br/><br/>The first cell contains a wicked-looking, red-skinned outsider, in the shape of a male humanoid, with long, bony, clawed hands, and spike protruding from his head, shoulders, and back. His head snaps up, as Amara enters, focusing on her intently.<br/><br/>The second cell holds what looks like a terrified, young elven woman, pleading, soundlessly, with Amara, once she notices her enter.<br/><br/>The third cell contains an ancient-looking elven man, meditating in the middle of the cell. He looks frail, and as if he hasn't moved in centuries. He makes no move, when Amara enters, and may not even be aware of her presence.