Unfortunately, for a guy who tried VERY hard to exude machismo, their target was NOT as 'tough' as he tried to portray. At least, not compared to a super-augmented troll. Even with the deafening sort of music in the club, it was quite distinct to hear the shatering 'pops' of all of his ribs snapping one by one, blood shooting out of his mouth as his eyes went blank and he started immediately convulsing.<br/><br/>Fortunately, Elektra would realize very quickly that perhaps she'd overdone it, and would be able to slap a trauma patch on quickly. The wireless smart-patch immediately began dumping life-saving chemicals in his body, and thankfully the convulsing stopped quick.<br/><br/>Unfortunately, not quick enough before something popped up on Merika's AR screen: a DocWagon Platinum alert.<br/><br/><FUCK HE HAD DOCWAGON HTR ON THE WAY> she managed before the massive troll bouncer - who decided that the situation had escalated to the point where he was bringing out HIS gun - was on them.<br/><br/>(OOC: Initiative - 14+14=28 for Elektra; 16+18=34 for Merika, and 10+7=17 for the Bouncer. Order is Merika, Elektra, and Bouncer)<br/><br/>(OOC: Merika uses Free Action to Call-Shot Disarm, then Disarm Attempt: 16 Dice with 4 hits, vs 10 dice and 5 hits defense, failure)<br/><br/>Knowing that they were trying REALLY hard to keep from killing anyone, Merika decided to go right for the gun - once the shooting started, it would stop when one group was dead, at least that was Merika's thinking. Unfortunately, despite being faster than the bouncer surely, Merika wasn't fast enough for the prepared, experience bouncer; her fingers barely grazed the barrel of the heavy pistol before he pulled back in close, clearly familiar with weapons retention techniques.<br/><br/>It was about this point that the VIP section was starting to react to what was going on...<br/><br/>(OOC: Elektra's turn)<br/><br/>Merika was not so distracted by her AR that she couldn't snap back into action;