The night passes fairly uneventfully. Morning arrives with a grand cacophony, as if all the skalds, musicians, and story tellers in three directions had decided to pass by.<br/><br/>This is probably the wrong side of noon for this kind of noise. (Eventually, even if she doesn't do a thing, Noriko will be told that it's some giant merchant caravan coming into town.) Unfamiliar scents float into the hideout, further rousing the boss.