The rebound off of the Kannie's great helm allowed Michiru to launch herself on a lobbing arc and land more or less neatly on another rooftop for a moment where she paused to catch her breath, reassess the situation before her, and (most importantly of all) pose dramatically as she gazed down upon the results of her actions.<br/><br/>Although hiding works a lot better if you don't go fully frontal Kuno Kodachi on the triumphant laughter while you're trying to be sneaky.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Anima Prime Mechanics</div><div class="spoiler_body">Catching Her Breath for +3 AP and +1 to Defense</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stat Block</div><div class="spoiler_body"><strong>Name:</strong> Michiru            <br/><strong>Passion:</strong> Anger<br/><strong>Defense:</strong> 4, 7 vs Frost <br/><strong>Skills:</strong> Acrobatics 5( ) Stealth 4( ) Quickness 3( )<br/><strong>Wounds:</strong> 3(3)                                                 <br/><strong>Traits:</strong> <br/>Daredevil tomboy.( )<br/>Irresponsible skirt-chaser( ) <br/>There’s no situation she can’t make worse.( )<br/><strong>AP:</strong> 3(6)   <strong>SP:</strong> 0[6]  <strong>CP:</strong> 0(6)<br/>Awesome Tokens: 2</div></div>