((OOC: It occurs to me that I forgot languages when I sent you the charsheet. Here, then: Common, Undercommon, Elven (Drow), Drow Sign, Gnome, Goblin and Abyssal. Sign is a must for sneaky drow types, two enemy/slave languages, and it always pays to speak the 'religious' language in a theocracy. ;)))<br/><br/>Alaedra has to wonder anew about where exactly she's wound up. At least it's not bright and sun-filled, but maybe that would be a small inconvenience as to wherever it is that you get called 'slave' as soon as you wake up.<br/><br/>Alaeda stops to check out the parchment. It's a worthwhile break from her flight, too strong potential source of intelligence to be ignored. If she can read it, of course. She tries to be quick, well aware that she should keep moving as much as possible. Alaedra plans to continue moving across for now, so as not to run into the creature that fell so easily. If she can get a way down, on the far side of this structure or maybe in the next one over, she'll have to try that. Unless that parchment tells her something to change her plans, that is.