He winked at Blossom, acknowledging her desire to ask questions, but nodded to the request. "There were three teams, spread out about over about ten feet for each one, and in an area about thirty feet across. So I removed two of my grenades, similar to a peach sized bead from a necklace of fireballs, and primed them before tossing them into the area. I ducked back into cover, and waited for the two explosions, which didn't take long, before stepping back around the corner and putting two shots into each insurgent, ensuring they were actually dead. I paused to reload my rifle, and took a shot to my upper chest from a fourth insurgent team that I hadn't seen due to the building I was in cover behind having a small cul-de-sac on the other side of my wall.<br/><br/>My armor, a good solid piece of steel weighing about eight pounds, caught the blow, but it still knocked me back a step and winded me. I took a couple more steps back, trying to get to cover, and therefore avoided the rest of the fourth mortar team firing at the spot where I had been. I pulled out, primed, and tossed my third grenade, bouncing it off the wall beyond the insurgents so I didn't step back into their line of fire, and then moved into a nearby building, idly noting no one was screaming from inside. At the time, I didn't guess what that meant, but apparently the townsfolk had evacuated as the insurgents had prepared their ambush.<br/><br/>Moving through the building, I got my breath back, and resumed proper movement, trying to circle around to a nearby building where I had seen more RPG teams, when I heard the remaining sergeant calmly inform the squad that there was a second tank moving up along the street I had nearly stepped out into. A quick peek, and it was slowly advancing, the engine screaming in protest as it did so, indicating that it had not been properly maintained. A quick jog back, and I was setting up in a blind alley with only the door I had come out of into the building, and the exit to the street with the second tank. It fired as it slowly crawled forward, and I loaded the first shot into the captured RPG, and primed a smoke grenade. That is similar to the regular grenade, except it creates a thick cloud of smoke to block line of sight and provide visual concealment, as well as meant to mark targets for air attacks. The smoke grenade was readied but not primed, the restraining pin pulled but the arming arm still attached, though as the tank finally came into view of my alley, I toss it.<br/><br/>The grenade didn't bounce like I thought it would, bouncing out of the alley and slightly to the side, but it still created a good smoke cover over the alley mouth, and actually ended up covering the tank due to the lack of winds. I aimed the RPG, and fired it, the recoil less than expected, and it exploded close to the ground, shredding the tracks that allowed it to move closest to me, one of the pieces of shrapnel bouncing off my helmet. I backed up, drawing the second shot, as I heard the top hatch of the tank open, and the machine gun on top of the tank began wildly firing in my general direction, but the smoke cover had caused the gunner to panic, most of the shots hitting the building to the side rather than coming down my alleyway, which would have reflected shots that would have missed back toward me. I didn't realize it at the time, I simply reloaded, and leveled the RPG, more conscious of the recoil this time, but again, I misjudged how much kick the launcher had. The shot was a fluke, clipping the very edge of the tank side, and deflecting upwards, passing just behind the gunner, and slamming into the crew hatch, where it finally detonated. It was a shot that a trained expert couldn't have hit once in a million shots, but I nailed it by accident.<br/><br/>The explosion was a good one, the shrapnel expanding out, and literally shredding the gunner, with more of the shrapnel bouncing around the inside of the tank, shredding the rest of the four person crew. The lack of screaming and machine gun fire convinced me that I had taken out the machine gunner at very least, so I finished reloading the RPG, and slung it, before advancing with my handgun. I jumped on the edge of the tank, and yanked the body out of the top hatch, and fired entire fifteen round magazine into the crew compartment, before pulling an incendiary grenade loose, priming and tossing it into the tank to keep anyone else from getting it. I jumped off and ran for the other side of the street, a dull thump and the smell of burning flesh informing me that the grenade was doing its job.<br/><br/>I began circling about to the other side of the building where my comrades were, taking out a number of insurgent teams as I moved around, driving them out of cover where my squad mates could kill them or I did if they tried to fight, catching a couple shots in my armor, and one shot bouncing off my lower edge to give my leg a good gash. I ignored that wound, and kept pressing, the insurgents slowly routing as they didn't realize it was just one person, they thought it was a counter force that was rolling them up, and the first group had been bait to get them to come out so the imaginary second force could come up behind them. As I worked my way toward the tank, however, the insurgents finally played their last card, a small flying machine, clearly homemade with jury rigged weapons, but that it was up was enough to encourage them. Of course, it wasn't very maneuverable, and just about any real damage would bring it down, so I used my last RPG round, and managed to hit it. As I had thought, the explosion caused it to literally fall apart, being a mostly wood and glue contraption rather than a proper steel and bolt helicopter. A helicopter is like a metal Wyvern.<br/><br/>However, that did leave me with no explosives other than my last grenade to take out the first tank, which was in better condition than the second had ever been in. However, without their homemade helicopter, the insurgent ground forces were pulling out, leaving their dead, but they apparently forgot to tell the tank that, leaving the tank to fend for itself. Which normally isn't really a problem, as they could see the building my squad mates were holed up in, and anyone leaving would have been seen, but I was already behind it, and sneaking up on it. I radioed my squad to stop firing at it, and got shot in the gut for my troubles before they finally listened, but I was already at the back of the tank when I got hit. I climbed up on top of the tank, and checked the hatch, which the crew had sensibly locked, before seeing if they would fall for the oldest trick in the book.<br/><br/>I banged on the hatch, and yelled, in a badly mangled but understandable local tongue, for them to open up, and the commander happily obliged me, thinking it was one of his insurgent friends. I shot him twice in the head, and then dumped the last grenade into the hatch, before slamming the hatch back down and lying on it to keep the explosion from getting out."<br/><br/>He sighed, before rubbing his side where he had taken the only real wound, from friendlies no less, and then shrugged. "So, that is apparently how you become a hero. Do something stupid, but make it work and live to tell about it."