Theos nods at you resumes the trail, though it's hard to tell which direction he's going in.  "Not even sure we're headed towards the source or towards where it goes," he mutters under his breath.  "Too many feet come along this trail to tell.  But whatever the case, this must one of the main paths they use."  After nearly half an hour, Theos finally slows and you can see the reason why – somewhere far ahead of you is the dim, but unmistakable glow of fire through the shade of the trees.<br/><br/>"A village it is then," he grunts, before scowling as the low rumble of thunder rolls across the sky above.  "That storm from must be moving pretty fast – I thought it would hit the coast by the morning.  Anyway, let's go see what the odds look like."<br/><br/>Theos keeps low to the ground and urges you to do the same.  After inching forward for several long minutes in tense silence, the Ulfen finally parts the foliage of a bush to reveal a crude little village built around the mouth of a cave in a hill.  From where you<acronym title="Aprrox. 200 ft. or so from the edge of the village.">are*</acronym>, the sounds of crude goblin songs and petty arguments can be heard as the goblins in their village do what they do best, which isn't much to say a great deal at all – some dance primitively around a large central campfire, some are gnawing on something questionable, others bickering, scratching at the earth for worms, waving weapons around, or wresting each other in the dirt in quarrel over something shiny – you even see a tangled fight where one of them is chewing on the other's leg, until that one manages to pull away and it's revealed the aggressor is chewing on his own leg.<br/><br/>In general, a display of goblin sanity at its finest.<br/><br/>"I was hoping for an encampment," whispers Theos, as much to himself as to you.  "But if they're built around a cave, chances are that the chief is inside somewhere – we won't have any choice but to go through the village if that's so.  Did you say you had something for invisibility?  Maybe... but we're not even sure if the bugger is home, in which case it'll all be wasted.  Well, anyway, at least I know where the damned place is."<br/><br/>The rumble of thunder is stronger this time, and closer.  It's only a short while later before the first drops of rain begin to touch you and a few minutes later, the storm breaks in full and the downpour is deafening, enough so that the campfire is extinguished and the goblins are running around the place, though its not obvious if they're trying to get away, find shelter, or just thrilling madly in the rain.<br/><br/>"Come on," growls Theos.  "I think I saw a cave we can find shelter in a little while back – hope it's not occupied."<br/><br/>Theos takes you by the wrist and pulls you after him.  After a while of bumbling around in dark, for storm clouds had blotted out the moon and stars, Theos finally finds the spot he was looking for; a rocky outcropping near face of a cliff, inside of which a cave.  Standing inside the shelter, you can actually see how heavy the rain is as it falls in almost blinding sheets.  Behind you, Theos takes a few stones and tosses it into the deeper darkness of the cave.  He does this a few times before seeming to be satisfied there's nothing here.  With a sigh, he mutters something in a language you don't understand and almost instantly, he's no longer bare-chested as soaked black-studded armour<acronym title="In game terms, Theos has been wearing glamoured armour, made to appear as though he only had some leather straps across his chest.">appears*</acronym>.  This soaked vestment he removes and puts aside on a nearby rock.<br/><br/>"You should get out of those soaked clothes," he advises, "otherwise you're liable to catch a cold.  Don't need every critter in the region following the sound of your sneezing back to this place, do we?"