The suit of armor might as well have a neon sign saying TRAP hung around its neck. So perhaps Syndella didn't expect the first sound came from<em>behind</em>her, a creaking of rusty hinges as the door swung shut of its own accord with a final clang as it closed completely! Only then did the suit of armor look up, the open-faced helmet revealing a grinning skull with an unearthly icy blue glow in its eye sockets! As it shouldered its greatsword, the armor's inhabitant was revealed through the joints, which exposed bits of bleached-white bone knit together and animated by evil dark magics!<br/><br/><hr/><br/><em>Roll initiative! Syndella needs a 13 or higher to go first, otherwise the skeleton goes first!</em>