(OOC: There should be no uncertainty, Smite damage is a flat number so it multiplies. Also, after this combat, we could institute the "20 and 1 are not automatic hit/miss" optional Epic rule if you want. Between being a paladin (full BAB) and having Snowflake Wardance, it would have been relevant to this fight.)<br/><br/>Her blade glowing with brilliant fury of the heavens, Michelle counters, swinging it as soon as it appears in her hand. The sword slices along the face and chest of the first attacker, holy flames flaring across her body and leaving a deep cut. Again, that attack alone would fell many a monster or adventurer, but these foes are tough. Green blood seeps out from the wound, bursting into the dazzling white flames before turning to an ordinary red blood, though the taint of evil still shows in her eyes.<br/><br/>The second attacker, possibly thinking she was safe, suddenly finds herself attacked. The first blow is barely more than a feigned attack, making her shift her defense so that the next two can strike her across the shoulders, a searing X forming near her neck, and sending pain blazing through her arms.<br/><br/>They then retaliate. The first almost froths at the mouth as she unleashes an extremely rapid series of attacks. Both claws strike out simultaneously, but just the smallest duck takes her out of their path. The jaws then snap right in front of her face, getting dangerously close, but she shunts the foe back a few inches, just enough to give her time to gracefully dodge out of the way of the next four strikes. It was a long series of attacks, but somehow she escaped unscathed. No, not just somehow. Through her training, willpower, and dedication to Rhapsody.<br/><br/>Almost immediately after, the second attacker raises her arms up high, then sweeps them down in a powerful strike that would surely bring Michelle to the ground if it had struck. As it was, it left her open, broadcasting her move too much, and the paladinness was able to avoid it almost too easily.<br/><br/>(OOC: It's not that they have sucky attack bonuses, well that too, but rolling mostly in the 2-7 range sure didn't help their cause  :P)