Searching, searching... Seia had to find him; she couldn't let him get away again!  Shit, shit, so much light and yet they couldn't see him!  It was her, Amaya, and Fierna now... where was he, where<em>was</em>he!  Wait,<em>there</em>!<br/><br/>"Gotcha!" she hissed, seeing the man readying to bolt, and in a truly<em>shocking</em>display of her own speed she tore into the man with her claws, seeking to shred him a new one...<br/><br/>And then, at the end, after his 'charm' had worn off if he so chose to use one, she'd attack a gain, like any other... but even with the slightest<em>touch</em>she would take the man's Solar Essence for herself, for as Daana'd knew and had taught an Anathema - like any other Exalt - was just an eddie of essence unto itself in the whole of creation.  Luckily for Seia, she knew how to divert the 'flow' of Essence into herself, much like the land would divert a river...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">Haha!  Her weapon is Spd 3!  (Speed 2 before Errata), meaning she can flurry and move on 6,5,4, and then she starts (and technically beats Ryon) again on 3,2,1!  As such, I put both turns here in one action... :3<br/><br/>FIRST TURN (6,5,4): Move and Flurry (He's Still DV 7, right?)<br/>Attack1 (16Dice): 12 Hits<br/>Damage: 9L + 4Net Hits = 13L (You roll, in case he uses charms)<br/><br/>Attack 2 (16Dice): 10 Hits<br/>Damage: 9L + 2Net Hits = 11L<br/><br/>Attack 3 (15Dice): 11 Hits<br/>Damage: 9L + 3Net Hits = 12L<br/><br/>SECOND TURN (3,2,1): Single Attack (Theft-of-Essence Method)<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Theft-of-Essence Method</div><div class="spoiler_body">THEFT-OF-ESSENCE METHOD<br/>Cost: 4m, 1wp; Mins: Martial Arts 5, Essence 3; Type: Supple-<br/>mental<br/>Keywords: Combo-OK<br/>Duration: Instant<br/>Prerequisite Charms: Water Dragon Form<br/>Certain texts of Daana’d suggest seeing beings that wield <br/>Essence as self-contained eddies in Creation, small vortices of <br/>power. Immaculates teach a method for interrupting those small <br/>whorls in Creation’s ﬂ ow, diverting that Essence to the monk’s <br/>righteous use.<br/>After a successful attack, the Immaculate’s player rolls (Es-<br/>sence + Martial Arts), stealing three motes of Essence for each <br/>success from his target and adding them to his own reserves. This <br/>Essence counts as Personal for all purposes, but it may inﬂ ate his <br/>pool beyond its normal boundaries. He may use this Essence, but <br/>only on Charms from Water Dragon Style. Unused Essence gained <br/>from this Charm fades at a rate of one mote per minute.</div></div>Attack(16Dice): 12Hits<br/>Damage: 9L + 4Net Hits = 13L<br/>Essence+MA(9Dice): 4Hits = 12 Essence Absorbed<br/><br/><em><strong>Note: the attack above just has to <em>hit</em>; it doesn't matter if it does damage of not :3</strong></em></div></div>