They had time to gether their strength and wrap up their injuries with improvised bandages, but soon had to get on their way again. Once they reached the next campsite Belaim cussed at seeing the provisions he has hidden were gone and pillaged. Apparently the robbers found this place in the days their banditry and used whatever he had stashed away. There were enough bedrolls for the group they encountered earlier and no more thankfully, meaning it was unlikely that others were coming here. From the items the old dwarf left inside a hollow tree trunk the only thing that remained was an old healer's kit with most of its contents missing or used up. Still, at least they could disinfect their wounds and rest up before continuing their journey, now getting pressed on food.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">They take a short rest after the battle so spend hit dice as you need to.<br/>I'll need a survival check to navigate to the camp (with disadvantage due to exhaustion) then a perception check (normal) for standing watch during rest. Belaim will keep watch first, so Jalna can get rid of her exhaustion. Once rested Jalna wakes up with erotic thoughts (though no wet dream this time). Clearly since she left her village and had all kinds of erotic encounters with creatures, dark knights and orcs that somehow still didn't happen... something in her awoke, and now that she knew it was there, she'd start feeling the need if not satisfied regularly.</div></div>