<span class="bbc_size" style="font-size: 8pt;">Dalia's pace, just as suddenly as it had quickened, screeched to a halt as she rounded the hill. An orange glow signaled that they were not the only ones at the mine. She motioned to Dryden to get down. Peering out from behind the trees, Dalia spotted the three Gnolls huddled around the fire.<br/><br/>'Gnolls,' she whispered, not averting her gaze.<br/><br/>'Sneaking around them looks to be difficult,' Dalia continued, her eyes scanning the deep recess for another option.<br/><br/>She turned to look at her new ally. The warm winds continued to blow between them, but the sun was setting fast. Soon, it would be night.<br/><br/>'This may sound forward of me, but I think it will be best if you engage first.'<br/><br/>Dalia smiled. 'I will be right at your back.' <br/><br/>Judging from their positioning, it would not be too far out of the question to launch an ambush on the unsuspecting Gnolls. </span><br/><br/><hr/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Dalia</div><div class="spoiler_body"><div align="center"><strong><em><span class="bbc_size" style="font-size: 18pt;"><span class="bbc_font" style="font-family: trebuchet ms;">Dalia<br/>(https://cdnb.artstation.com/p/assets/images/images/005/087/635/large/chocofing-r-a-crop002-9rr.jpg?1488378794)<br/></span></span></em></strong></div><span class="bbc_font" style="font-family: andale mono;"></span><div align="center"><div align="center"><span class="bbc_size" style="font-size: 8pt;"><em>1st-Level</em> <span class="bbc_size" style="font-size: 8pt;"><em>(Human)</em> <br/><span class="bbc_font" style="font-family: andale mono;"></span></span></span><div align="center"><div align="center"><span class="bbc_size" style="font-size: 8pt;"><em>XP: 0/200</em> <span class="bbc_size" style="font-size: 8pt;"><em>REP: 0</em> <br/><br/></span></span><div align="center"><table class="bbc_table"><tbody><tr><td><span class="bbc_size" style="font-size: 10pt;"><strong>HP</strong>:  50 / 50   </span></td><td>  <span class="bbc_size" style="font-size: 10pt;">|</span>       </td><td><span class="bbc_size" style="font-size: 10pt;"><strong>EN</strong>:   50 / 50   </span></td><td>  <span class="bbc_size" style="font-size: 10pt;">|</span>       </td><td><span class="bbc_size" style="font-size: 10pt;"><strong>OT</strong>:  0 / 100   </span></td></tr></tbody></table></div><hr/><div align="center"><table class="bbc_table"><tbody><tr><td><span class="bbc_size" style="font-size: 8pt;"><strong>Dueling</strong>:  5  (Yd4)</span></td><td>  <span class="bbc_size" style="font-size: 9pt;">|</span>       </td><td><span class="bbc_size" style="font-size: 8pt;"><strong>Magic</strong>:   8   </span></td><td>  <span class="bbc_size" style="font-size: 9pt;">|</span>       </td><td><span class="bbc_size" style="font-size: 8pt;"><strong>Mind</strong>:  5   </span></td><td>  <span class="bbc_size" style="font-size: 9pt;">|</span>       </td><td><span class="bbc_size" style="font-size: 8pt;"><strong>Charisma</strong>:  6   </span></td></tr></tbody></table></div><hr/><br/><div style="text-align: justify;"><strong><span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 10pt;">Inventory:</span></span></strong><br/><br/><strong><span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 10pt;">Effects:</span></span></strong><br/><br/><strong><span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 10pt;">Talents:</span></span></strong><br/><span class="bbc_size" style="font-size: 8pt;"><br/><span class="bbc_u">Inspire (Movement, Verbal)</span><br/>EN 5 | Buff (Allies)<br/>Decide upon either giving Bonus Deflection or overall Advantage (on all rolls), then make a Charisma Check against a fixed Challenge Rating of 10. If this is successful, all allies in the area receive this bonus for 1d3 rounds. <br/><br/><span class="bbc_u">Read Other (Sight, Verbal, Motion)<br/></span>EN 10 | Instant (Single)<br/>The caster can reveal all information about a target creature. Their HP/MP, their strengths and weaknesses, etc. <br/><br/><span class="bbc_u">Willpower (Free)<br/></span>EN 5 | Free, Buff (Single)<br/>User gains Automatic Success against any one future defensive Check they might be required to make in this encounter. It is the user’s choice on when to apply this effect. This lasts until applied to the check, or once the encounter ends. Willpower is also a free action, meaning that one can follow it with a single action (attack, skill, spell, etc.). This effect cannot stack.<br/><br/><span class="bbc_u">Galtea's White Wind (Sight, Verbal, Motion)<br/></span>EN 10+ | 1d4+ R (All Allies) <br/>The caster and all allies to them are continuously healed by a magical, restorative wind. This also pushes away any 'fog' or 'cloud' like spell effects while active.<br/><br/>HP Recovery: (Magic)<br/>Focus: Ext. Duration (+1 round/focus)<br/><br/><br/></span></div></div></div></div></div></div></div>