The gates are wide open, and the guards know better than to harass someone who wears the Cassock and the holy symbol of Sarenrae. Beyond the citywalls beginns a true maze of dark alleys, crooked streets and partially stacked houses. Sothis is, while not quite as large as Absalom, a true metropolis indeed.Teeming with life, Sothis presents itself as a buzzing anthill with thousands of people filling the streets. Luckily for you there is a Tavern near the gate, so you do not need to try and get lost in the city. Most of Sothis buildings, alongside with its walls are made out of bleached brick or sandstone, giving the city a sickly yellow appearance. The Building you are about to enter is no exception, its outside having been almost turned into the color of sand by the long exposure to the unyielding sun, it nevertheless makes a sturdy impression. A thick curtain made of reed hangs over the entrance, with no door blocking further advancement into the building, but as you brush the curtain aside you make a single bell, which was woven into it, ring. Its hot inside, but not as suffocating as you pictured it to be, surely the work of an small opening in the roof, that you can see now. The room features no chairs and tables as you know them, but rather a variate of pillows are scattered on the floor, with very low tables randomly scattered between them. There IS a normal counter tho, with a black, bald, fat man in his early forties behind it. Aside from the bartender the tavern is almost empty, with only a trio of cloaked and hooded figures sitting around a single table in a corner of the room. Perhaps more interesting for you might the Pinboard behind the barkeeper be, as it is filled with short notices and messages.