There were a total of four men sitting around the table set at the middle of the room, a long table with space for at least twenty around it, though some chairs looked too messy to really even consider sitting down on. Nonetheless as the monk arrived with the mage the group of four men turned to look at them in shock. Only one of them was on the same side of the table as the monk and mage entered from ,the others caught behind the table seeming a bit disadvantaged drawing weapons and rising to stand, seeming to not be sure if to go around or over the table, but hte man before Marric (Maria) instead rose up swiftly and hand rose to lift a pouch that was tossed right towards the monk and the mage, the halfling's eyes widening.<br/><br/>Maria could see green dust escaping the pouch when it was thrown, the image of crossing green lines drawn on the pouch's surface with some crude green ink it seemed.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">I'd like a reflex save, and after that what actions Marric (Maria) intends to take. Marric has a fair chance to avoid that, while Lissu probably doesn't. I'm not sure if your character figures it out (if player does) in the quick instant before its effects come apparent, but still. There's 10 feet between Marric and the closest bandit, the table is about 5 feet wide, and the other three thugs are thinking of going over it. The table in turn looks rotten partially, so it -might- not hold them or it might. </div></div>