Name: Falorre Grimwode<br/>Race: Human<br/>Gender: Female<br/>Age: 20<br/>Class/levels: Rogue 2/Warlock 7<br/>(http://i286.photobucket.com/albums/ll98/thetragicfragments/manga/tumblr_ktoy1z1RpO1qa0j5lo1_500.jpg)<br/>(Obviously the picture doesn't quite work considering how modern that character looks, but I figure it kind've captures some of her essence at least)<br/><br/>Falorre is a young but prodigious witch, the last in a long line of occult spell casters with a dark history of prosecution and sinister but virtually unknown origins. Her father was the only family she ever knew, and he was a grim and stoic man who told her virtually nothing about her lineage before submitting her to an orphanage at the age of six and disappearing from her life forever. The orphanage brought a degree of normalcy to her childhood, but there was always bullying and ridicule as well; she made a niche with the male children and enjoyed their rough, boyish games. By the time puberty struck she was a strong, fit, and capably athletic young girl, and was taller than many of the male children, but there were more abnormal things about her than her tomboyishness; she began to notice strange phenomena: occasional manifestations of innate magic such as the ability to see in the dark and supernatural athletic ability and surefootedness, which, as she and the other children grew older, made her the star of their gang's occasional heists in town. Falorre had become quite the skilled little thief and street fighter, being tougher than all the boys in town and much more level headed, but she began to fear for her friends as she started to witness disturbing nightmares with increasing frequency and saw in the mirror the unworldly glow which occasionally appeared in her eyes, so at the age of fourteen she fled the orphanage and skipped town, trying to protect those she had grown up with from the evil spirit she assumed had possessed her.<br/><br/><br/>Since beginning her journey, Falorre has gained great insight and control over her magic, being able to manifest it at will and in a wider variety of ways, though she takes great pains to conceal it when around others to avoid prosecution at the hands of superstitious common folk. Her aloof and carefree manner leads her frequently to simply steal whatever she needs and move on, traveling from town to town restlessly as she tries to discover more about the nature of her strange powers and gain greater mastery of them.<br/><br/>Falorre stands an intimidating 6'0, and has a lean, supple and athletic physique and a strong, well-developed musculature, while still owning a large and shapely bosom. Her fair skin is free of blemish, besides a few well-healed scars. Her hair is thick, black, and wild. It hangs loosely a little above her shoulders, and she typically has a clump of it in a braid that hangs on one side of her head, sometimes bound at the end with a small ribbon. Her face is an even mixture of strong and beautiful, with smooth features and almond eyes. She carries few clothes with her, and her favorite outfit is a good representation of her bizarre aesthetics, a strange combination of girlish and masculine; she wears a tough jerkin of smooth and supple leather studded with gleaming steel rivets over a fashionable white blouse with short sleeves that end in frilled cuffs. Over this she typically wears a navy blue duster coat, slightly frayed at the bottom from all the travel it's seen, and fingerless leather gloves almost perpetually cover her hands. She also wears a pleated black skirt that covers about a third of the way down her shins, with white, knee length bloomers, tied with short blue ribbons and frilled at the cuffs, beneath, long white socks which she keeps rolled down to the ankles, and tough-soled black moccasins enchanted with elven magic that muffles their wearer's footfalls. She wears a thick, scarlet ribbon-sash around her waist tied into a large bow on her side, and wears an enchanted rapier stuck through it at her left hip. A ruby studded platinum ring adorns the middle finger of her right hand, and a large, gold talisman engraved with exotic writings hangs from a heavy iron chain around her neck.<br/>------------------------------------------------------------<br/><br/>Statistics<br/><br/>Alignment: Chaotic Good<br/><br/>STR: 16/+3                    MAX HP: 52<br/>DEX: 18(20)/+4(+5)      AC: 22/T: 18/FF: 17<br/>CON: 15: +2<br/>INT: 13/+1<br/>WIS: 12/+1<br/>CHA: 19/+4<br/><br/>Base land speed: 30 ft.<br/><br/>Fortitude: +5<br/>Reflex: +11<br/>Will: +7<br/><br/>BAB: +6/+1<br/>Grapple: +9<br/><br/>Attacks: +1 Rapier +12/+7 melee (1d6+4/18-20/x2) or Eldritch Blast +11 ranged touch (6d6)<br/><br/>Feats: Luck of Heroes(FR), Improved Initiative(B), Run, Weapon Finesse, Maximize Spell-like Ability (Eldritch Blast)<br/><br/>Skills (not necessarily in alphabetical order)<br/>------<br/>Balance +7(+13 with Leaps and Bounds), Bluff +11, Climb +8, Concentration +9, Diplomacy +11, Hide +10, Intimidate +8, Jump +17(+23 with Leaps and Bounds), Knowledge (Arcana) +6, Listen +6, Move Silently +10(+15), Sense Motive +6, Sleight of Hand +12, Spot +6, Spellcraft +5, Tumble +12(+18 with Leaps and Bounds)<br/><br/>Class Features: Sneak Attack +1d6, trapfinding, Evasion, Eldritch Blast 4d6, Detect magic/At Will, Damage reduction 2/Cold Iron, Deceive item<br/><br/>Possessions: +1 Rapier, +1 Studded Leather armor, Ring of Protection +2, Greater Talisman of Fell Power (equivalent to Greater Chasuble of Fell Power, Complete Arcane), Gloves of Dexterity +2, Moccasins of Elven Kind, wooden smoking pipe, Bedroll, trail rations (2 days), waterskin, flint and steel, dagger (hidden, tied on her thigh underneath one leg of her bloomers), 6 darts, 50 gp in coins and gems<br/><br/>Invocations<br/>-----<br/>Least: See the Unseen, Leaps and Bounds, Hideous Blow<br/>Lesser: Flee the Scene<br/><br/>Languages:<br/>Common<br/>Abyssal