Too mindless to even seemed perplexed or relieved by the phasing of Rose as she struck, the badly damaged golem (quite close to being reduced to building materials, if the amount of damage done unto the other before it collapsed was an indication) lumbered towards Rose.<br/><br/><br/><br/>Move action to move adjacent to Rose, provokes a third AoO!<br/><br/>Am guessing that the pre- and post- stand-up-from-prone movements both provoke, even though you don't normally get two AoOs vs one movement action...in other words the necessary stand-up-from-prone in the interim makes it 2 actions. And in this case the first was a different sort; a charge.<br/><br/>Hmm - the AoO preempts the charge, and b/c of the nature of a trip, meant it never really began (not even 5' of movement) except as a 'declared' action - but would it still have consumed the golem's full-round action (meaning it shouldn't've have been able to stand up from prone on the same turn, nor move afterwards)?<br/><br/>In this particular case it matters little (Aria's next turn would be a move to get into a flanking position, which at her speed requires a double move, so it would go back to Rose's next regular turn) but since Rose is an AoO expert the scenario will likely come up again (assuming you stay with the campaign ;) )<br/><br/>I bet Rose is happy to be fighting a mindless creature who's not deliberately avoiding provoking AoOs like some of the past enemies.  ::)