<div align="center"><span class="bbc_size" style="font-size: 24pt;"><span class="bbc_font" style="font-family: onyx;"><strong>Resolution</strong></span></span></div><br/><strong>Hero Points:</strong>1 (Ghost-Signal), 2 (Scarab)<br/><br/>The dance of fatal near-misses and close shaves finally makes its mark as Dizzy draws first blood, her club connecting solidly with the Iron Matron's head. The woman is unable to react to the blow in time. But unbeknownst to Dizzy the woman's hands were fast enough to strike at the baton in an attempt to chop it in hand. She accomplished it making a loud<em>clang</em>as her hand connected and could hardly do more than that, allowing Dizzy to easily tag the hem of her clothes with a mini-tracer.<br/><br/>"PULL BACK!" Buzzcut shouted as she retreated, and the Iron Matron followed forth.<br/><br/>Without waiting for an answer, Scarab scooped up Dizzy with a telekinetic force (it's like being pulled by an invisible couch surrounding you on all sides).<br/><br/><div align="center">(https://i.imgur.com/wCpxV86.jpg?1)</div><br/>"Are you okay...civilian?" Scarab asked as she lightly dropped her partner and landed in a nearby copse of trees behind the mall complex.<br/><br/>"I...sensed a big shockwave of psychic energy not long ago," she said as she changed back into her civilian ID. "What was that about?"<br/><br/>She was courteous enough to have remembered the bag of clothes Dizzy handed off to her before going sleuthing, and gave it to her while undressing.<br/><br/><em>Unless she has a reason to lie, I'll presume that Dizzy tells Esther/Scarab the truth.</em><br/><br/>Esther listened while changing. The most 'veteran' of the High School Heroine Society team due to past memories, she did not betray any great shock...at least not until hearing about a Chamber.<br/><br/>"Huh?" she exclaimed as she slipped on her shirt half-way. "A secret society of super-criminals who'd be enemies...working together? But on what? And it doesn't sound like they're with Grant Conglomerates..."<br/><br/>Dizzy's phone vibrated. This time from Amy, responding to the group chat with her and Esther.<br/><br/>"Dunno if ur still shopping, but my shift's over. Do you need a ride?"<br/><br/>Esther saw the message and looked on over to Dizzy. "I can catch Amy up on stuff unless you want to join in; although your relatives may be wondering where you are."<br/><br/>She chuckled a bit. "Heh, that's kind of funny, going off to do superhero stuff while family's out unaware in the very same mall. They're probably wondering if we got the-"<br/><br/>Esther stuttered. "The...OH MY GOD THE SWITCH! I'LL HAVE TO WAIT IN LINE ALL OVER AGAIN!"<br/><br/><em>We can scene transition to another event with Dizzy, or go over to She-Devil.<br/><br/>Either way, Dizzy and Scarab earned 1 Hero Point each for this scene!</em><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">Round 5 Iron Matron Toughness 9 (Natural 1)! (https://elliquiy.com/forums/dicebot.php?r=139690) Fail by 3 degrees, Staggered and injured -1<br/><br/>Iron Matron's Weapon-Breaking Stance activates in reaction <del>and crits! Damage is 4 +5, so DC 24 toughness save for your baton. Unless you have it break automatically; it's Equipment, not a Device after all!</del> (https://elliquiy.com/forums/dicebot.php?r=139693) Judging by sample object toughnesses, a +4 bonus at most is likely, so unless Dizzy gets a Natural 20 with her baton it's likely broken.[/s] Reaction damage cannot crit, so it's a DC 19 Toughness.<br/><br/>Round 6 Iron Matron Perception 18 (https://elliquiy.com/forums/dicebot.php?r=139691)<br/><br/>Round 6 Squad Leader Perception 18 (https://elliquiy.com/forums/dicebot.php?r=139692)</div></div>