This time, as Rose's mind fought off the squid-headed creature's mental attack, there was no vicious counter-response, no tiger's roar in her mind.  This wasn't to say that the creature was wearing her down, far from it in fact, but she was too preoccupied with taking in its telepathic message to mount another counter-offensive.  Additionally, it had managed to scrape together enough concentration to keep its defenses up while gathering the power it was blasting her mind with, preventing it from leaving itself open and thus not giving her the opening she had hoped for against it.<br/><br/>Watching Aria rush forward to deal with the beast, the shifter briefly considered the creature's message as she watched it die.  The threat of it tracking down and eating the brains of the rest of her family left no room for pity as her companion ended its life, and the mental image of it poring over each and every inch of her lifeless body, those tentacles exploring even her most sacred places as it 'learned her anatomy', left a definite chill running down her spine.  More interesting, though, was its comment about the rogue's heritage.  Recognizing Devil-Blood in the woman's irises?  Was it really possible for an accomplished planar scholar to do that?  And if so, then why hadn't-<br/><br/>That train of thought was abruptly cut off, however, by the sight of an arrow piercing through her ethereal chest and into the deck below her.  The sound of the lone remaining pirate's voice, cursing the effectiveness of the magic protecting the two of them, snapped her back to reality.  Riiight, work first,<em>then</em>musings on her mysterious new friend's apparently dubious ancestry.  She had more important things to take care of right now, anyway, though the one pirate's confirmation that Bikke was the man they'd first taken out at least helped things somewhat.<br/><br/>"I'll need about twelve seconds before we can teleport like that again."  Rose responded, when Aria brought up the tactic of teleporting again.  "At the moment, that goat-legged rat is far enough away that any weapons thrown by either of us wouldn't be likely to hit, either.  Best to just take cover for the moment, then appear up there and smash our little friend with the bow when we're good and ready."<br/><br/>The thought also occurred to her that they might try phasing down through the decks and checking out the rest of the ship, but she didn't give voice to that particular plan.  It seemed like something that might give their little friend with the bow a chance to get away, and she didn't particularly like having an obvious villain slip through her grasp, no matter how much a small fry he might be.<br/><br/><br/><br/>I wasn't sure whether to round the 7 x 1.5 up or down, so I rounded it up to 11 rather than down to 10.  The SRD doesn't say, so I suppose it's up to an individual DM's call...  I'll round down in the future, though.<br/><br/>As to the matter of the Haste boots, a Full Attack is itself a full-round action, so I'd say that no, it probably doesn't.  I don't think you can take even free actions during other actions, aside from perhaps talking.  Rose probably wouldn't be able to fly into a Rage or trigger Shifting between attacks, either.  I think it's ultimately your call, though, and if it's allowed, I certainly won't complain, since I might make use of it myself. ;D<br/><br/>Will save vs Mind Blast. (1d20+11=28) (http://invisiblecastle.com/roller/view/2698737/) Not quite a 20, but more than enough to pass this time. ^^ As for enemy warriors being weaker-minded, to be fair, Rose does have that Vest giving her +5 to all saves.  Without it, she'd need to roll a 13 or higher to make her saves against the Illithid's attacks, while with it she just needs an 8 or better.  Of course, an item of permanent Mind-Blank like Aria has would probably serve her even better...