"Eh. That's the risk they take."<br/><br/>Marric decides against tossing out an "open challenge" to these people just yet. No sense in adding fuel to the fires, after all. Instead, he stands and, after another tip of his "hat" to the bartender, begins to push his way out the main door.<br/><br/>Once outside, he takes a moment to breathe easy, in air that's not filled with the smell of dust and sweat. Well, not as much as it had been inside, anyway.<br/><br/>"Alright..." He says with a smirk of his own, rolling his shoulders. "Lets go have us a chat."<br/><br/>He figures it shouldn't be too hard to find the jail in a city like this, so the monk sets off with Lissu in tow. He keeps his pace down so that she doesn't have any sort of troubles keeping up... plus, keeping it slow allows the monk to make sure they're not being followed by some sot hoping for a freebie lead.<br/><br/>"You keep mentioning that you're sendin' a message ta friends... ya thinkin' of bailin' on me so soon, Lis?" He chuckles and looks down at the halfling woman as they walk, trying to get a read on her. He trusts her, for the most part... but of course, there's lots strange in his world at the moment, and he'd like to know more before walking off the edge of a cliff. "Not that I'd blame ya, after that little cluster-fuck yesterday..."<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Perception checks</div><div class="spoiler_body">Perception Check: 1d20+10= 19</div></div>