Jimmying open the window, she can see she's on the second floor, clearly; fortunately, the window sits over what looks like the stables below, which means she won't break her leg jumping to the ground. (DC 10 Escape Artist and DC 10 Climb or Jump check to get out the window, then safely to the ground, which she should have no issue with.)<br/><br/>She looks to be near the heart of a somewhat larger village than the one she passed through, earlier; at least a dozen buildings line the street, and she can see a few more in the surrounding area.