The diplomat still flees in terror, but the aides timidly accepted the message, and warning.<br/><br/>A relatively short journey later, and they're sweeping in down on the Elsir Vale. The majority of the Vale looks much as it did, when he first visited, the small farming communities dotting the Vale, though he'll notice the Thornwaste has recovered, though it's still a relatively uninhabited area, as it's still populated by some dangerous creatures. Southwind Hold, on the other hand, has changed immensely; no long a small town on the shores of a river, the city now sits deep in what was once known as the Witchwood, filling in much of the area between the river, and the renovated keep that appears to be used more as a country home, than a seat of power, as it was in his day, a new hold constructed closer to the river, and closer to the heart of the city. The city seems to be divided into two main districts; the elven district, in the forest, and the human district, on the farmland side of the river, a wide, incredibly strong-looking bridge spanning the river, apparently crafted out of a single, solid piece of stone, almost as if it were grown there.<br/><br/>In addition, a wide, albeit rather disused-looking road leads past the old keep, and up into the mountains, towards the Fane.