As he hurtles towards the fortress, Gammon follows, with almost contemptible ease, speeding along at least as fast as Draiss, and possibly able to move faster. "I know little. They did see a Marilith, before destruction, however."<br/><br/>As they enter the outer walls of the citadel, Draiss notices three things; first, the hole, blasted in the adamantine walls of the building, likely a divine blast. Secondly, the powerful anti-teleportation field surrounding it, which likely explains why Gammon couldn't bring them closer. Finally, the broken defenses, a lawful-aligned spell of such power, it makes a Magic Circle against Chaos seem as powerful as a simple line of chalk on the ground, and likely would have been enough to slow him, if it were still intact. Even so, the sheer<em>law</em>of the aura almost makes him want to follow the rules and behave.<br/><br/>And then they're inside, in the outer factories of the Inevitables; hundreds of the powerful guardians of reality lie in various stages of completion, though he can see where the carnage of his opponent's attack; completed and half-completed Marut and Zelekhut parts scatter the room, blown apart by an impossible force. Some even still hang in the air, frozen in time, drifting with impossible slowness, as our heroes sail past them. Modrons, mostly smaller one- and two-limbed versions, have scattered, at the first sign of attack, following the pre-planned emergency evacuations, in the event of such a disaster.<br/><br/>After making their way through the factory as large as a human city, they reach the citadel within the factory, where they can see the site of the first battle; the front door broken down, and the first Guardian, broken into a hundred pieces, most of them twisted beyond recognition. Despite his speed, Gammon stops dead, without braking, alongside the fallen Inevitable's head, lifting it, and analyzing it for a moment, before setting it aside. Draiss would notice the massive power expenditure to perform that stunt, as if he temporarily rewrote reality, to allow him to accomplish it. "We must hurry."<br/><br/>Inside, the building is a series of perfectly straight, organized, and utilitarian metal corridors, helpfully labeled in the twenty-seven most commonly spoken languages in the multiverse, creating an orderly, yet overwhelming, set of directions. Gammon leads them down multiple corridors, turning with perfect right angles at each corridor, as their precious time slowly ticks away.<br/><br/>Tick.<br/><br/>While it looks no different than any other, the last turn opens up into an impressive vault; here, numerous Forcewalls surround all manner of dangerous objects, everything from artifacts of unspeakable power, to technologies not yet meant to be wielded by this world... to a Chaos-powered device, all safely sealed away... except one, its barrier gone, and the object missing. Here, the other two Guardians lie, broken and defeated, the last one still falling, as they enter. And, standing over it, the six-armed demon woman that Draiss has only met twice before. "Draiss! So glad you could join me! unfortunately, I'm afraid you're too late, for I already have what I came for. I'd love to stay and chat... maybe we should meet up, some time? Maybe a century or two? Will you be busy?"