<strong>Location:</strong>Lady's Lake, Nearby woods;<strong>Time &amp; Date:</strong>Post-Midnight, 16 Elient (Adventure Day 1)<br/><strong>Alura's Hp (https://docs.google.com/document/d/16btTs4SUeC-YAH3KBgMzX1EuQS2zbyRzywwU6_W0iq0/edit):</strong>40/40; Speak with Plants (http://paizo.com/pathfinderRPG/prd/coreRulebook/spells/speakWithPlants.html#speak-with-plants) (constant)<br/>lightning lord (http://www.d20pfsrd.com/classes/core-classes/cleric/domains/paizo---domains/weather-domain) (8/8 bolts); storm burst (http://www.d20pfsrd.com/classes/core-classes/cleric/domains/paizo---domains/weather-domain) (7/7)<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spells &amp; Spell-like Abilities</div><div class="spoiler_body"><strong>Druid Spells Memorised</strong> (CL 8th; +12)<br/>1st - <em>aspect of the falcon (http://paizo.com/pathfinderRPG/prd/advancedPlayersGuide/spells/aspectOfTheFalcon.html#aspect-of-the-falcon), cure light wounds, entangle (http://paizo.com/pathfinderRPG/prd/coreRulebook/spells/entangle.html#entangle)</em> (DC 15)<em>, obscuring mist</em><br/>0 (at-will) - <em>detect magic, light, mending, read magic</em><br/><br/><strong>Spell-like Abilities</strong> (CL 8th; +12)<br/>0/1 - suggestion (http://paizo.com/pathfinderRPG/prd/coreRulebook/spells/suggestion.html#suggestion) (DC 17)<br/>0/3 - charm person (http://paizo.com/pathfinderRPG/prd/coreRulebook/spells/charmPerson.html#charm-person) (DC 15), deep slumber (http://paizo.com/pathfinderRPG/prd/coreRulebook/spells/deepSlumber.html#deep-slumber) (DC 17), tree stride (https://paizo.com/pathfinderRPG/prd/coreRulebook/spells/treeStride.html)<br/>At-will - entangle (http://paizo.com/pathfinderRPG/prd/coreRulebook/spells/entangle.html#entangle) (DC 15), tree shape (http://paizo.com/pathfinderRPG/prd/coreRulebook/spells/treeShape.html#tree-shape), wood shape (http://paizo.com/pathfinderRPG/prd/coreRulebook/spells/woodShape.html#wood-shape) (1 lb. only)<br/>Constant - speak with plants</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">MAP &amp; CURRENT CIRCUMSTANCES</div><div class="spoiler_body">(http://i.imgur.com/56lmtwu.png)<br/>(each hex is about 1 mile across; the woods take twice as long to get across)<br/><br/>Alura is currently in hex 44.35<br/><ul class="bbc_list"><li>The camp fire (44.35) is approximately where she can see the smoke.</li><li>The abandoned the boats are at the edge of area 46.32</li><li>The disturbance with her lake is at area 41.29</li></ul></div></div><hr/><hr/><br/>It's clear that Alura's sudden appearance caught the two satyrs off guard, as they leap suddenly to the defensive.  Their fear and aggression quickly dissipate as they take in Alura's appearance in all her glory.  "My lady..." the two of the practically say as one, as they both drop on one knee simultaneously, though their bestial legs makes the motion somewhat ungainly compared to the grace they were evincing earlier.<br/><br/>"I am Kard," informs the one of the left, and the other follows suite.  "I am Dol, your Ladyship."<br/><br/>"We thought the guardian of these woods had left many years ago; these vermin have been free to creep into these lands for over a century and we had taken it upon ourselves to clear the forests of their presence," explains Dol whilst Kard keeps an eye out on the sleeping goblin, who continues to snore unaware of what is happening around him.  "This filth and other like him look towards your woods with greedy eyes, and with war stirring, we suspect they wish to cut down the trees here."<br/><br/>The two satyrs cautiously stand up.  Whatever else, they appear unabashed by their own nudity in front of Alura.  This close up, their bulky forms carry the scent of sweat and honeyed wine.  Whilst well built, they appear more heavy than muscular and likely long hours fluting and drinking in the forests have given them a pronounced pot belly, though there is no doubting their physical strength.<br/><br/>"Has your ladyship come do deal the threat to her woods and waters?" asks Kard solicitously.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">If Alura succeeds on a Perception check vs. DC 13, she can notice that though the satyrs are keeping their heads down solicitously, she can catch the occasional glint in their eyes as they drink in the details of her inhuman beauty with greedy eyes.  Failing the roll, leads to the impression that they are keeping their heads down respectfully.</div></div>