[OOC: Would appreciate it if you at least kept a tally of your HP when fighting. Just tossing that out there. And I'm thinking we should hammer out damage multipliers for target zones like the head or the dick. + to Defense but if you hit there's a multiplier. If you break even this new multiplier by 40 it's a devastating blow- the 1.5x is added on top of<em>that</em><br/><br/>Don't like that melee system idea. Maybe the same roll to hit, but there's a damage bonus? And if you decide to specialize in unarmed with a feature you get that bonus.]<br/><br/>1d100+19=68 (http://invisiblecastle.com/roller/view/2588819/)<br/><br/>The Knife sings in Alonzo's hands as he goes for the third thug's gun hand. Sadly the cut is deep but nowhere near bad enough to really take the thug out of the game. Just pisses him off mostly. Lana's thug doesn't get off so easy- as a good solid blow goes into his groan. He's still standing, but his eyes tear as he seems stunned for a moment. Olivia's is surprised as she throws herself at him- the distraction working for now.<br/><br/>And it's not the only sign of resistance either. The Vipers aren't stupid mercs with itchy trigger fingers, but smart fighters with plans and gunning. The attack by the three of our heroes rushes things a bit, but suddenly gunshots sound in the air as three Vipers among the dancers got close to the gangsters- and surprise them with guns of their own. While the heroes tossle with three of the thugs, three other thugs feel the anti-headache effects of lead aspirins and drop dead.