<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">The Crimson Maiden</div><div class="spoiler_body"><tt class="bbc_tt">Name:    The Crimson Maiden<br/>Player:  Keelan<br/>Concept: Arcane Amnesiac Sifu-Whore-Technician<br/>Caste:   Serenity<br/>Anima:   Sapphire Blue Aura<br/><br/>Age:     Unknown<br/>Gender:  Female<br/>Height:  6'4"<br/>Weight:  Unknown<br/>Hair:    Crimson Red<br/>Eyes:    Sapphire Blue<br/><br/>Motivation: Find out what is going on...<br/><br/>Intimacies<br/><br/>(http://24.media.tumblr.com/tumblr_kto45pUeEz1qatz3fo1_500.jpg)<br/><br/>Attributes<br/><br/>Physical<br/>Strength:     4/5<br/>Dexterity:    3/5<br/>Stamina:      4/5<br/><br/>Social<br/>Charisma:     5/5<br/>Manipulation: 3/5<br/>Appearance:   5/5<br/><br/>Mental<br/>Perception:   3/5<br/>Intelligence: 3/5<br/>Wits:         3/5<br/><br/>Abilities<br/><br/>Battles<br/>Archery:       0/5<br/>*Athletics:    5/5<br/>Melee:         0/5<br/>Presence:      3/5<br/>War:           0/5<br/><br/>Endings<br/>Awareness:     3/5<br/>Bureaucracy:   3/5<br/>Integrity:     3/5<br/>*Martial Arts: 5/5 (Unarmed +3)<br/>Medicine:      0/5<br/><br/>Journeys<br/>*Resistance:   5/5<br/>Ride:          0/5<br/>Sail:          1/5<br/>Survival:      3/5<br/>Thrown:        0/5<br/><br/>Secrets<br/>Investigation: 3/5<br/>Larceny:       1/5<br/>*Lore:         5/5 (First Age Technology +3)<br/>Occult:        3/5<br/>Stealth:       1/5<br/><br/>Serenity<br/>*Craft:        3/5<br/>**Air          2/5<br/>**Fire         2/5<br/>**Magitech     3/5<br/>**Water        3/5<br/>*Dodge:        3/5<br/>*Linguistics:  3/5<br/>*Performance:  5/5<br/>*Socialize:    5/5<br/><br/>Advantages<br/>-Large (1)<br/>-Arcane Amnesia (-5)<br/>-Greater Paradox (-5)<br/><br/>Languages<br/>-Riverspeak<br/>-Old Realm<br/>-Low Realm<br/>-High Realm<br/><br/>Backgrounds<br/>-Savant   5/5<br/>-Artifact 3/5<br/>--Bracers of Universal Crafting<br/>-Artifact 3/5<br/>--Boots of the Crimson Maiden<br/>-Cult 1/5<br/>--Sidereal Manse Barbarians<br/><br/>Charms                                   Cost<br/>-Athletics<br/>--Burn Life                              N/A<br/>--Forgotten Earth                        1m<br/>-Awareness<br/>--Prior Warning                          6m<br/>--Expected Pain                          2m (+2m)<br/>-Craft<br/>--Excellent Implementation of Objectives 4m<br/>-Dodge<br/>--Absence                                2m<br/>--Duck Fate                              10m<br/>--Avoidance Kata                         2m<br/>-Martial Arts<br/>--First Martial Arts Excellency          1m per die<br/>--Fateful Martial Arts Excellency        1m + 1m per decrease<br/>--Perfected Lotus                        N/A<br/>--Flowing Kata Form                      6m + (1wp per Form)<br/>--Master's Hand Envisioned Anew          N/A<br/>---TBD<br/>-Performance<br/>--First Performance Excellency           1m per die<br/>--Fateful Performance Excellency         1m + 1m per decrease<br/>--Heart-Brightening Presentation Style   N/A<br/>-Resistance<br/>--Ox-Body Technique x5                   N/A<br/>-Socialize<br/>--Third Socialize Excellency             3m<br/>--Fortuitous Fellowship                  12m<br/>--Shun the Smiling Lady                  7m<br/>--Cash and Murder Games                  10m, 1wp<br/><br/>Martial Arts<br/>-Crane Style<br/>--Fluttering Cry of Warning              1m<br/>--Empowering Justice Redirection         3m<br/>--Crane Form                             6m<br/>--Humbling Enlightenment Commentary      N/A<br/>--Kindly Sifu's Quill                    N/A<br/>--Beak Spears Frog                       4m, 1wp<br/>--Wings Spread to Sky                    6m<br/>--Crossed Wings Denial                   6m + 1m per use<br/>--Feather Stirred Arrow Deflection       4m<br/>--Wisdom of the Celestial Crane          3m, 1wp<br/>-Throne Shadow Style<br/>--Lotus Eye Tactics                      1m/3m<br/><br/>Greater Arts of Astrology<br/>-Coercion by Any Means                   5m, 1p<br/><br/>Astrology<br/><br/>House of Endings<br/>Corpse:         0/5<br/>Crow:           0/5<br/>Haywain:        0/5<br/>Rising Smoke:   0/5<br/>Sword:          0/5<br/><br/>House of Journeys<br/>Captain:        0/5<br/>Gull:           0/5<br/>Mast:           0/5<br/>Messenger:      0/5<br/>Ship's Wheel:   0/5<br/><br/>House of Leisure<br/>*Ewer:          1/5<br/>*Lovers:        3/5<br/>*Musician:      2/5<br/>*Peacock:       3/5<br/>*Pillar:        1/5<br/><br/>House of Secrets<br/>Guardians:      0/5<br/>Key:            0/5<br/>Mask:           0/5<br/>Sorcerer:       0/5<br/>Treasure Trove: 0/5<br/><br/>House of War<br/>Banner:         0/5<br/>Gauntlet:       0/5<br/>Quiver:         0/5<br/>Shield:         0/5<br/>Spear:          0/5<br/><br/>Weapons<br/>-Punch: Spd5, Acc14, 7B, PDV7, Rate3, N(P)<br/>-Kick: Spd5, Acc13, 10B, PDV5, Rate2, N(P)<br/>-Clinch: Spd6, Acc13, 7B, PDV-, Rate1, C/N/P (P2)<br/><br/>Armor<br/><br/>Artifacts<br/>-Starmetal Bracers of Universal Crafting<br/>-Starmetal Boots of the Crimson Maiden<br/><br/>Equipment<br/><br/>Willpower: 10/10<br/><br/>Virtues<br/><br/>Compassion: 5/5<br/>Conviction: 3/5<br/>Temperance: 2/5<br/>Valor:      3/5<br/><br/>Primary Virtue - Compassion<br/>Flawed Fate - Serenity<br/>Limit Break: 0/10<br/>Paradox:     0/5<br/><br/>Soak<br/> B:4 L:2 A:0 <br/><br/>Combat Statistics<br/> DDV: 6<br/> PDV: 4+<br/> MDV: 9<br/><br/>Athletics<br/> Lift:   13 (1,800lbs)<br/> Move:   3 (8) per tick<br/> Dash:   9 (19) per tick<br/> V.Jump: 9 (14)<br/> H.Jump: 18 (28)<br/><br/>Essence:    5/5<br/>Personal:   20/20<br/>Peripheral: 53/53<br/>Committed:  5<br/><br/>Health<br/>-0: 0/7<br/>-1: 0/2<br/>-2: 0/2<br/>-4: 0/1<br/>In: 0/1<br/>Dy: 0/4<br/><br/>Homebrew<br/><br/></tt><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Arcane Amnesia</div><div class="spoiler_body">For one reason or another, Creation, the Loom of Fate, and perhaps even all but Samsara itself have forgotten you, in addition to normal amnesia.  Your 'forgotten'ness is so thorough that the Pattern Spiders have written you out of the Tapestry entirely, replacing the void with more details. In the case of Celestial exalts, this results in the 'old soul' being given to another, though Exaltation is not lost; the number of Exalts is increased by one as a 'new' Exaltation is created. This has many negative effects, though some positive ones depending on how you spin it...<br/><br/>Having been written out of fate, the only Backgrounds retained are ones dealing specifically with the physical body or knowledge, and Artifacts representing biomagitech implanted inside the body, or otherwise created by the user in their past life or found and would not have otherwise been claimed by another if you did not exist.  In addition, the user has no life experience, but as per amnesia still maintains knowledge, skills, and abilities, though they are essentially facts and there is no memory from interaction.  Additionally, the person has no name anymore, and much choose another...<br/><br/>However, in the case of Abyssal, Sidereal, Infernal, and Lunar exalts, they have specific benefits.  Abyssals are not affected by the thrall of a specific Deathlord, effectively occluded from them until they are found.  Sidereals with this flaw are unaffected by teh Arcane Fate - for good or bad - and have access to the Greater Arts of Astrology as they are not bound into the locking of the Loom like the others are.  Infernals do not have Past Lives, specific effects of a Yozi master similar to Abyssals, or the Demon residing in their soul.  Lunars do not suffer the effects of Solar Bond; they are bond to no-one, and are essentially their own free men, and retain their moonsilver tattoos and tattoo artifacts. <br/><br/>The benefits and negatives can be quite clear, but as the user re-writes themselves back into the Loom of Fate by their actions, their interactions with fellow Exalts may spark curiosity... or even fear...</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Boots of the Crimson Maiden</div><div class="spoiler_body">Boots of the Crimson Maiden<br/>Artifact 3, Attune 5<br/><br/>Though to the untrained eye these would appear to be simple Perfected Boots crafted primarily out of Starmetal, these particularly lightweight boots are in fact crafted <em>entirely</em> from the mined souls of dead gods, and crafted using the pinnacle of First Age technologies by a Serenity caste exalt whose name has been long lost to time, only known as the 'Crimson Maiden' now.  The boots are perhaps the most comfortable in existence, and are unparalleled in their ability to channel the user's essence and let it flow through them.  As a result, the boots add (Essence) to all Move actions, (Essence*2) to all Dash actions, (Essence) to Strength for calculating Jumping Distances, and (Essence) to all applicable Stealth and Athletics rolls (e.g. moving silently, acrobatics, but not hiding while still or Feats of Strength).  Overland travel is equivalent to (Essence*2 + 2)mph/((Essence*2 + 2) * 10)mpd<br/><br/>In addition, the magical material of the boots resonate through the user's body so perfectly that all of the users Barehanded and Natural attacks gain the mechanical benefit of Starmetal weapons.  This 'essence resonance' is especially potent when the user has a Form-type MA charm active, as the starmetal and the bindings of fate ring true with the focused martial essence.  The user's Barehanded and Natural attacks gain the Piercing quality, and the user gains (Essence) dice that she may split between her Accuracy, Defense, Damage, and Speed (minimum 3).  The user may reflexively change the assignment of these bonus dice by either re-activating the Form-type charm, activating a new Form-type charm, or by spending a Miscellaneous action and reflexively spending 2m to re-adjust how the starmetal of the boots resonates through the user's body (this does not count as a Charm usage and may be included in a 'Combo'.<br/><br/>When the user activates a Form-type charm however, the user's movements leave a trail of red essence in their wake, which is an Obvious effect lasting for about a second or two in the user's wake.  If the user wishes they can suppress the effect, but does not gain the benefits as normal for having a Form-type charm active, and must either activate a new Form-type charm or re-activate the current Form-type charm in order to gain this benefit.  This trail of red essence is in part related to the creator's moniker of 'The Crimson Maiden,' but nobody knows if the name is what led to the creation of the red essence by the Chosen of Serenity, or if the essence color is what led to the moniker being developed...</div></div></div></div><br/>She awoke, gasping, as if she had just drawn her first breath in... ever.  Darting around, she continued gasping for air, shaking her head, the sound of rain about her, though she was dry thanks to the rather large leaf.  Sitting up - there was some space for that - she quickly realized several things: first was that she had no idea where she was, soon followed by the fact that she was quite cold, probably because it was raining and - dry or no - she was completely naked, save for a pair of boots upon her feet, crafted of fine Starmetal, boots that she herself had made.<br/><br/>...then she blinked, realizing that while she knew<em>she</em>had made the boots by hand - and thinking she could recall<em>exactly</em>how they functioned and were put together - she just realized that 'she' was more confusing to her.  Who was 'she'?  What was 'she'?  Her head didn't hurt, but somehow she thought it would be soon as she struggled to recall... anything.  She knew facts, closing her eyes she could recite textbooks on First Age technology in her head, and knew what the First Age was in<em>extensive</em>detail... but she couldn't even remember her<em>name</em>!  She checked her head - she knew head trauma could result in amnesia at times - but nothing, no wounds, no pain.  Could it have been a charm, perhaps?  Hell, she even knew what a charm was!  And Exalts, Essence, Creation, the Loom of Fate, Yu Shan... but it was all like reading facts in a textbook, not anything having to do with life experience or anything closely resembling it even.<br/><br/><em>Now</em>her head was starting to hurt a bit, and rubbing her head through braided parts of her crimson hair she moved a bit, curling into a ball as she sat there, glancing about now, trying to get a feel for<em>where</em>she was.  After all, aside from what had to be the most comfortable boots in existence - really, they felt like she was wearing a second skin, and were built with enough First Age tech that they practically were - up to her knees, and traces of Starmetal within her arms too - Bracers of Universal Crafting, though strangely made of Starmetal too - she was completely naked, revealing her strong, athletic form, flawless skin, a tuft-strip of crimson fur leading up from the top of her thick-lipped slit, and her breasts that were quite perky-nippled at the moment, likely from the slight chill.  When was that ever a good thing?<br/><br/>Finding a way to stand up, maybe have a look around without getting wet, she... whoever she was... needed to figure out where she was, and if there was anything to eat or drink safely.  She wasn't hungry or thirsty... yet... but she would be eventually and if she was in the middle of nowhere...