Thankfully, the locks on the door have already been shut down- though whether they were turned off during the bug-out or after the neutrons had gone off, Riley can't be sure. Of course, what matters to the elf is that the door opens for her, revealing a cluttered, claustrophobic "living space" that spans the width of three dormitory units. After a bit of searching, Riley is able to surmise that there was only one person- or maybe a couple- lives here; only a few toiletry supplies in the bathroom, and a large mattress on one wall.<br/><br/>But whoever lives here, they've certainly been stocking up... the room is filled from wall to wall with looted "treasures," from still-boxed holographic projectors to crates full of the most stylish new comm-systems. Though of course, none of them have been configured, making them far less useful than they really could be. From the looks of it, the inhabitant of the office has been grabbing up all the abandoned merchandise he or she could, in hopes of making a quick buck once life goes back to normal in D.C.<br/><br/>And the entertainment products are just the tip of the iceberg, from what Riley can see. Pretty much every nook and cranny in the room has some kind of box or bag stuffed into it... meaning that Rishi could spend all her time searching in this one room and never reach the end. Though she could also not find anything worth claiming...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Mechanics</div><div class="spoiler_body">Ok, so here's what I had figured. Since the run is time-sensitive, I figured I'd allow you to allow your character an amount of time to dig through the area, and then make a search check (Intuition + Logic, I think, +1 for every 5 minutes spent) to figure out what, if anything, Rishi finds. </div></div>