<div class="floatleft"><strong>Daiyu Loong</strong> (https://www.myth-weavers.com/sheet.html#id=2424680)<br/>(https://i.pinimg.com/originals/bf/1e/64/bf1e643539e3d104fa76b493b5f55361.jpg)</div><br/>Daiyu accepts Sariel's affections, smiling as he replies; "I don't want stir a scene today Sariel, in public anyways. Local inn should do good enough stage for your reward for me rescuing your virtue." Albeit funnily enough Sariel's virtue is well and far gone, both in the background and in heaven. Tatsuo Saki, the former identity of Daiyu Loong is merely a shadow, not even a ghost, in deep inside his soul now as present identity overpowers it entirely. The only sign from its existence was a mild curiosity of the dual cultural aspects in merchant city but that's normal for trading downs in borders of two cultures. But more so case there was plenty of refugees from another country in past and they blended into local culture and local culture adopted some foreigners customs as well.<br/><br/>In the markets, Daiyu watched goods curiously, but once Sariel found the tailor's shop he haggled the price down best as he could, then paying thirty golds for the outfit which was good-looking but also practical. On her words, he smiles and replies as he accepts his cloak back; "Albeit enticing lingerie would be good to stir me, but I am more concerned preserve our money until we get the first job from the Guild completed. Not to mention we need to register there." The Guild, as Sariel remembers, refers to the global expanding organization which is basically an adventurer's guild. At least it once was called such but over time it became referred to only as 'The Guild' cause adventurers are active troubleshooters for hire but the Guild also deals with other business avenues like loaning money, help establish businesses (which they then indirectly own and tax and demand specific standards).<br/><br/>The Guild has over centuries build a reputation as a law-abiding and reliable business image with decent quality in their businesses, so naturally, there aren't any guild-funded thieves, assassins, slavers, or other darker trade businesses. It all came to because after a while adventurers wanted to retire but did want to connect to adventurers someway, so it led many retired adventurers to create businesses that cater to adventurers (giving a discount to guild membership adventurers) and also many more skilled ones join guild staff handle organization and become founders to guild house chapters. Guild house chapters are places where you register and hire adventurers and handle any guild business, like taking loans establish a business, or otherwise. Each chapter is named and provide their own unique marked guild badge, as there is some mild politics involved in that guild house chapters do not operate other guild house chapter territories unless absolutely needed (like chasing a criminal) and general courtesy has informed another chapter the reason why you're so far off from native territory. Although changing guild chapter houses is a fairly painless process as well as there is migration among adventurers naturally or seeking better job oppoturnities. Besides badge, each guild house chapter has a bit of a unique flavor and can have unique additional benefits as well (all depending on who is the guild master/mistress). Some oldest and most powerful guild house chapters have very potent benefits, but the cost of joining those are higher as well as the demands as well.<br/><br/>But for now, Daiyu wants his reward and so together with Sariel looks around for the inn where they settle for rest of the day and focus tomorrow to get registered to the local guild house chapter. Daiyu's hand around Sariel's waist and pulled her close as they walk together.