...but the Tanuki girl was not done. Using her jump-boosting sneakers of hyper-parkour (not what they were actually called, which was something totally dorky that someone had probably used a random table to determine), she used the Kannie as a launching point to clear the target's aggro zone and shot away with a wicked Kodachi-like laugh.<br/><br/>Only to grab a handy rope and boost herself around in a graceful arc to come right back toward his helm, feet first! And this time the gonging noise was much, much louder!<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Anima Prime Mechanics</div><div class="spoiler_body">Strike! +6 Strike Dice from pool plus 4 Charge Dice to activate Force Attack for +5 Strike Dice.  11 dice is 6, 2, 5, 3, 1, 5, 6, 2, 5, 1, 4 for 7 hits...</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stat Block</div><div class="spoiler_body"><strong>Name:</strong> Michiru            <br/><strong>Passion:</strong> Anger<br/><strong>Defense:</strong> 4, 7 vs Frost <br/><strong>Skills:</strong> Acrobatics 5( ) Stealth 4( ) Quickness 3( )<br/><strong>Wounds:</strong> 3(3)                                                 <br/><strong>Traits:</strong> <br/>Daredevil tomboy.( )<br/>Irresponsible skirt-chaser( ) <br/>There’s no situation she can’t make worse.( )<br/><strong>AP:</strong> 0(6)   <strong>SP:</strong> 0[6]  <strong>CP:</strong> 0(6)<br/>Awesome Tokens: 2</div></div>