The second passage from the 'trap room' was easy enough, following the passage lead to a round room with a table at its midst, an almost shut-off lantern on it. Playing cards lay scattered, along blood, on the table's edges. Beyond that, a narrow tunnel lead back to where the path had split into 3 paths.<br/><br/>Of the 3 paths they'd encountered, this appeared to be the last one. Going through this one might have lead them to an encounter with whoever had been around that table in the past, it seemed whoever had been there had run off fast though, along with the guy waiting in the 'trap room' too. Going around a bend, there were the cage-room in one of the other 3 passages, and the other revealing the room where the 'mimic' chest had laid in wait before, along with the crude camp-site.