The gargoyle across the runic cirlce had just barely begun to look up (as had that Rose'd jumped over and through) to witness the agent of its departure from Arvandor - a guisarme blade hammering down almost perfectly along the center line of its face and skull. The head split asunder, ichor and brains flying and splattering the two nearest gargoyles. The force of the blow sent the body toppling and rolling back across the floor until it smacked a wall with a crunching sound; it then flopped back across the stone it resembled.<br/><br/>Aria was thankful for Rose's comment - no need to expend the magic of her bracers, it seemed. like against the unbleeding death knights. That freed up her lips to whisper a different command word, one which was almost like the quietest of unvoiced, under-the-breath leonine roars, or perhaps a throaty purr.<br/><br/>She zipped to one of the nearer gargoyles, dropping a hammer to slide a better, and more familiar kukri into her right hand. She reached the gargoyle with a short, descending pounce of a jump, slicing a curved blade edge  down the stony neck-nape vertebrae of the gargoyle; a Z of slashes between three pairs of vertebrae. The creature crowed with a gravely voice, flopping forward into the center of the runic circle and across the Arvandor map. It bled surprisingly little from the small slices, but the right spinal nerved had been severed it seemed; Aria smiled, Rose was right, living creatures they were, and almost humanoid in anatomy.<br/><br/><br/><br/><br/>ZOMG damage! SE gargoyle KOed!<br/><br/>(checking: 5x15 from full PA on crit = 75, + 3x(12 str + 5 weapon + 2 armbands of might bonus) = 58, =58, = 132)<br/><br/>Indeed it seems you can blink-move through creatures (mentions that you can, not totally clear if it's 100% reliable, but the clause about 50% for a 5' wall doesn't apply to it, and since it says you can without any restrictions...)<br/><br/>For in-character explanation, a Medium creature would presumably be easier than 5' of wall, so maybe it's "rounded" to 100% (as many things are, like Improved Evasion on a failed save when not helpless, or many skill checks) or similar to how blinkers suffering only 20% miss despite 50% time in the ethereal plane - and the same for foes who can see but not strike the blinker while ethereal - which suggests some ability to 'time/anticipate' it. A 'space filling' creature like a gelatinous cube would probably count as a 5' wall though. Maybe we'll say a large creature counts as a wall 5' less than its space...Large = 5' for a 50% chance of moving through without shunting, Huge = 10' for a 25% chance, etc. - presumably going through a sufficiently massive creature would be harder than a 5' wall. (OTOH many seem like they'd get easier to tumble/move though as they get larger, with more headroom under the legs...) I could go either way.<br/><br/>And anyway Rose'd usually make the high Jump check to go over a Medium creature (as your post alludes to!) (and these had crouchy postures), and if she'd had to she could've charged 3 of the gargoyles even w/o blink (3rd nearest normally, the 4th and 5th b/c of her reach weapon going 'past' the 2nd or 3rd ).<br/><br/>Thanks for reminder on heedless charge applying to ensuing AoOs.<br/><br/>Aria: cast lion's charge (swift), charge 'sww' gargoyle, drop hammer, draw kukri and FA<br/><br/>main hand mods 33/27/23/17 (16 bab 10 dex 2 blink 2 charge 1+4 weapon -2 twf)<br/>(no haste; getting low on charges so saving a few for if they find Astos.)<br/><br/>Result: 12, 6, 12,<br/>dmg 15 + 45<br/><br/>Result: 4, 19, 15,<br/>dmg 15 + 58<br/><br/>Result: 15, 20, 7,<br/>crit 13+13 + 59, slain<br/><br/>I chose a charge target to leave her adjacent to another foe (to be more likely to get a FA next round, or an AoO if it flees), but AFAICT a full attack charge doesn't let you make attacks other chars in range (since a charge is with respect to a selected target), so the rest of this FA goes unused.<br/><br/>Rose's positioning is also good; threatening two gargoyles (perhaps why you chose the furthest target) and able to 5' for the other two.<br/><br/>As you probably know, a char can 5' during a full attack -  so for example if you full attack on Rose's turn now, and drop the gargoyles she threatens with attacks remaining, I will 5' step her to follow up against the others even if you forgoet or don't bother to say such things (unless you don't this to be my general way of doing things, or in cases where the 5' was already taken to begin the FA).<br/><br/><div class="codeheader">Code: <a class="codeoperation" href="javascript:void(0);" onclick="return smfSelectText(this);">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">X X X * X X X X X X X X X X * X X X <br/>X - - - - - - - - - - - - - - - - X<br/>X - - - - - - G - G - - - - - - - X<br/>X - - - - - A - R - G - - - - - - X<br/>X - - - - - - x - - - - - - - - - X<br/>X - - - - - - - G - x - - - - - - X<br/>X - - - - - - - - - - - - - - - - X<br/>X X X * X X X X X X X X X X X X X X <br/></code></pre>