The sight of Aria presenting herself like that had been too much for Rose to resist.  The offer made afterwards?  That had simply cemented things.  The shifter rose from the couch without a second thought, and gave the 'she-fiend' every bit of the 'smiting' she had asked for.  Oh, it was quite the mighty battle, waged back and forth all around the room.  Control switched back and forth between the two throughout the ensuing hours, and they even teleported back into the dining room once or twice, making use of that delightful hardwood table in a few different ways.  Eventually, though, the shifter's superior endurance won out, and she allowed her vanquished foe the chance to rest and recover on that soft leather couch in the game room while she got their things, scattered around the two rooms in moments of heated passion, all back together in one place.<br/><br/>When her partner was ready to move on, the warrior formulated a basic plan of attack as they both dressed themselves, and outlined it to the other woman as they donned the rest of their equipment.  The basic plan was to teleport in and do their best to alpha-strike the two golems, taking them out with overwhelming force and precision before they could pull off a counterstrike.<br/><br/>It was, overall, a plan that relied on the benefits of surprise...<br/><br/><strong>Edit:</strong>...And, when it kicked off, it was looking, at first, to be a rousing success.  With only a little time spent stopped to activate various items of magical defense, the two women teleported in, and while Rose regained her bearings, Aria dashed off, precise strikes reducing the first golem to rubble within moments.<br/><br/>Not one to be outdone, Rose turned to face the other golem, her blinking blade coming down in a crashing strike as the shifter leapt at the stony construct.  It was a powerful blow, but not an instantly fatal one, and so she poured on the pressure, trying to bear it down to the ground with every inch of her strength...  Only for her blade to suddenly turn ethereal, sliding harmlessly through the large construct.<br/><br/>"Damn!"  Of course, with only one left, she had a much better opinion of their chances of victory in a straight-up fight, so she wasn't too concerned.  Maneuvering into position to give her companion a chance to deal some real damage would be difficult, however.<br/><br/><br/><br/>Hmm.  Wouldn't teleporting in suddenly like that count as a surprise round, or would the fact that we've already teleported in on them before counteract that somehow?  Either way, Rose can't really act immediately after teleporting, so...<br/><br/>Ah, and you were right about Rose's initiative.  Her minimum possible roll is 10, and her max is 29, so no matter what I roll, she's going after Aria, and before the Golems. ^^; I hope you don't mind that I chose not to roll, in that case.<br/><br/>Dimension Door recharge roll. (1d4+1=4) (http://invisiblecastle.com/roller/view/2801585/)<br/><br/>I'll edit in any other rolls I'll need to make after hearing your ruling on that surprise round.  And again, sorry for taking so long to give you a reply in these games. ><;<br/><br/><strong>Edit:</strong>Alright, so the East Golem is gone, the West still stands, and Rose has enough room to make a charge...  I'm guessing that the next move is pretty clear. :P<br/><br/>Charge, Power Attacking, Leap Attacking, and using Shock Trooper. AC is 5, extra damage is +51. Second number is Blink miss chance. (1d20+30=45, 1d100=63) (http://invisiblecastle.com/roller/view/2801923/)<br/><br/>Damage Roll. 2d6(Weapon) + 5(Magic) + 51(Power Attack) + 12(Strength) = 2d6+68 (2d6+68=73) (http://invisiblecastle.com/roller/view/2801929/)  And that's a heavy hit, so...<br/><br/>Trip Attempt touch attack, and Blink miss chance. (1d20+30=32, 1d100=15) (http://invisiblecastle.com/roller/view/2801931/) ...And Blink causes the trip attempt to miss.