The sensations of his rough scales on her tender rosy nipples course as electricity through her body, as he gives a guttural chuckle, and perhaps it was her imagination, but the same means through which she heard cheers and applause earlier now filtered back to her.<br/><br/>"Check out those tits."<br/>"Haha I like the look on her face more."<br/>"Wonder how wet she is."<br/><br/>She squirms in his grasp, her moans sounding more like defiance, but not that he cared. With a soft flick of his tongue against her ear the brute whispered. "Let's see the goods..."<br/><br/>Both hands still firmly gripping her tits as the thick tail rubs against her body, between her spread legs through the fabric of her panties. The sensation is disturbing and intrusive, but not as disturbing as when the tip of the tail presses against the fabric, as if threatening to impale her pussy and force the black material in. Instead though, it slips in the back of her underwear against her ass and between the cracks of her two ass cheeks, the thick girth of it stretching her panties slowly then with a sharp tug backwards, ripping it off to expose her, to another murmur from the crowd.<br/><br/>========<br/><br/>OOC: sorry work has been hitting me hard :/ Annette hasnt failed any DST yet, but if she has another 10-11 it will be as a fail, to save time.<br/><br/>About Willpower, you can find your tally here<br/>https://elliquiy.com/forums/index.php?topic=265907.0<br/><br/>Trait Array has an Optional spoiler where individual 6 stats and Willpower are mentioned. Annette will have 4 WP,  regain 2 per level ( 2 WP approxes to 1 AP, and as you know for DSI, you regain 1 AP per level )<br/><br/>Spending the 2 WP for +4 can be decided after you roll your DST. In this case, spending it after you roll 11 would have no effect whatsoever so reasonably she would not do so.<br/><br/>When you roll 12 or more on DST, you can spend the 2 WP and combine with Heroism to treat as a DST 20 and then spend a Reserve, leaving you with 1 Reserve.<br/><br/>If you roll 16 or more on DST, using Heroism suffices, spend 1 Reserve and you can keep your 2 WP for when fighting Arthrax. This will give you an advantage since it is like an AP (extra Std action) *and* lets you regain an expended Reserve. If you had used it on a 12 earlier, you would not regain an expended Reserve, since you would have spent the 2 WP before regaining the Reserve.<br/><br/>Assuming you start on the Defensive and stand up as a move action, you can still use a Minor Action to heal. This lets you spend a Reserve and regain extra HP equal to 1d6 plus 5 (Pri Trait). You can assume she can stand up just fine, in any case grab doesnt really have significant penalties.