It's been three days now since the traveler stumbled into the temple of Sharess, mad with fever, begging for aid. Two days since he passed away of his mysterious illness, telling with his dying words of a mighty fortress in the nearby swamp, with raiders capturing slaves from the nearby roads, never to be seen again. And, most importantly... it's only one week until the Midsummer's Eve festival, for which the temple has been frantically preparing. Hundreds of travelers will soon be arriving in the village of Kiliku, here to partake in the revelry... and the last thing that is needed is bandits preying on the glut of civilians that will be filling the roads. And so you have been chosen, as one of Sharess' most experienced clerics in the area, to investigate what exactly happened to the poor traveler, and to make sure that those travelling through the swamp will safely arrive for the festival.<br/><br/>At first, your journey was mundane, boring even... while seldom most of the year, the road is in good condition, and even once you entered the swamp, things seemed normal enough... but now, a thick fog is beginning to fall over the area around you, turning the sun into a weak blue glow. Dead trees loom like skeletons, and the stench of rot and death is beginning to make itself known.