His first swing was just about to hit but Harron quickly parried it, hitting the blade on its flat side to deflect the attack. The backswing had a bit more power behind it and the bandit had a harder time defending against it, the force of the strike actually pushing him back a bit and causing bruises despite him having stopped the lethal attack.<br/><br/>His response was a flurry of slashes, the sharp tip of his blades threatening to inflict more bleeding wounds on Valdis, but after his return the young warrior paid more attention to defend against him.<br/><br/>Meanwhile, with nothing else to do and seeing a faint glimmer of hope to escape, the girl started to try to wiggle free of her bonds though she had no chance of succeeding on her own. Still, her jiggling breasts and squirming body would have been a welcome distraction if not in deadly danger.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Combat</div><div class="spoiler_body">Harron: 17 damage taken<br/><br/>Harron uses a reaction to defend against the first attack so it is considered a miss. The second attack hits though and deals full damage. For the future, I'll say you can "pull your punches" when fighting but not on enhanced or critical attacks where you boost your damage where it seems to be the exact opposite of trying to spare the opponent.<br/><br/>Because Harron used his reaction to parry, Valdis can move away from him without provoking (after re-positioning himself and striking Harron). If that's the case, the bandit will also move to close the gap on his move before attacking and missing Valdis completely.</div></div>