A quick search turns up little of value. Most of the kobolds were equipped with sub-par quality weapons, and the gnolls were equipped only a little bit better. The only creature carrying anything of value seems to have been the troll, whose belt seems to have been infused with a bit of the giant's own power... well, not just a bit. A fair amount, actually; enough that the belt actually seems to be growing its own crystalline "armor" like you'd find on the giant-kin you took it from.<br/><br/>When it comes to tools to prepare Kara's eyes, though... no such luck. It seems you're going to have to wait, and hope it wears off all on its own.<br/><br/>"Alright, looks like I'm carryin'." Tock grins and scoops Kara up in her arms, and sets the woman on her shoulder. "Hold onto the metal ring, Red, but don't tug too much... I like that earring."<br/><br/>The giant half-orc chuckles, thoroughly bouncing the mage-woman, and starts off in the direction that the troll and his retinue had been heading, quite happily taking the point position as you head round the bend...<br/><br/>and find yourselves looking down on the ruins of a great city, whose walls actually extend out<em>into</em>the Worldwound. It seems that this was one of the many cities charged with keeping the darkness of the Worldwound at bay... and one of the many that failed. And, if your sensor ability from the Summer Queen is as reliable as you hope, the orb is right at the city's heart.<br/><br/>"Damn..." Tock says, looking down at the ghost town. "That's where the giants said their "prodigal son" was heading... But I still don't get why."<br/><br/>"Because..." Lily speaks up, vulpine tongue playing across her lips. "The worldwound has exposed one of the seals to Rovagug's prison... and a device as powerful as the one you seek could very well break that seal open, and free the Rough Beast onto the world..."<br/><br/>Silence falls over your party, before Tock finally speaks up again.<br/><br/>"Well, I think I see movement, but my eyes aren't as sharp as yours, Lis. What're you seeing, and how do you want to handle this?"<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> OOC</div><div class="spoiler_body">Alrighty! You find a Belt of Trollblood, which grants you +2 Natural armor and Regeneration 3/ fire and acid. Definitely should be a good defense booster. <br/><br/>As to the town: you can make a perception check to see just how much you can discern about what's going on down there, but even without you can see three possible ways in. The front gates, which are likely guarded. A collapsed tower runs right up to one of the mountains as well, so you might be able to infiltrate from there as well. Or, if you're feeling really daring, you could scale down the wall of the bottomless pit, and navigate that cliff-side to pop up directly into the heart of the town. </div></div>