She smirks, slightly, as he asks for an explanation of the rules. As it turns out, it's a very complex game; at it's heart, a game of chess, but on a board four times larger, with twice as many pieces. The rules for many of the pieces are changed, as well; most have larger ranges, such as knights, who can move 2-3 spaces in one direction, and 1-2 in another, but can't capture if it covers the maximum distance, or new pieces, such as the Assassin, which has unlimited forward and side movement, but can only retreat at one square at a time, and can only capture, moving in that direction. As well, there are three critical units that must be captured; the King, the Queen, and the Prince, each with unique abilities, all of which must be captured to win the game.<br/><br/>The explanation takes the better part of an hour, and only includes the standard rules. One can arrange their starting army, to some extent, and, as the dragon informs him with a smile, the less experienced player always goes first. She predicts that, if he's half as competent as he looks, the duel may take many hours.<br/><br/>"So, tell me... have you ever considered working for Tiamat? Her victory is nearly assured, and you've more than met the qualifications for a High Wyrmlord."