Plopping to the ground without incident Nadia saw a straight streak of grass before her.  Dressed in the raggedy garb of a prisoner and joined by several others fleeing the walls she finds it easy to mix with the crowd and head north towards the tree line.<br/><br/>Upon reaching the copse of trees she saw three main options: the major road to the North East, the less well traveled and maintained path to the West, and the forest before her to the North West.  Various others were doing things like changing into wolves or breaking metal restraints off of themselves.  One in particular sat beside a bramble bush, blood streaming onto the roots, crying out in pain.<br/><br/>He had a long face, strong jaw, and deep set blue eyes.  His rags were largely torn from his body and he seemed disoriented.  A huge gash across his side showed he'd been wounded in the initial explosions that'd set them free.<br/><br/><strong>Convince him to get up and get going: Manipulation Dif 5<br/>Sprint for the North East road towards the Splitlynds: Dex+Athletics Dif 7<br/>Sprint for the West road towards the Marshes of the Autaurchs: Dex+Athletics Dif 6<br/>Slouch off into the woods: Dex+Stealth Dif 7<br/>Improv (always available)<br/></strong>