Smirking a bit the elf watched Marric intently for a moment, as the ring gave a shine the simple silvery band holding a black onyx gem as the elf smirked. Rising her hand, she gestured at Marric. "Sleep!" The spell leaped at Marric, but instead of even attempting to touch her, it vanished like the mist, the ring glowing a moment.<br/><br/>"That should help you on your way. Its a ring of<em>Guardian</em>. It should be able to help you out in a lot. As long as you don't turn your soul towards evil ends at least. You can trap incoming spells, and use their energy to<em>heal</em>your body instead. It has no effect on<em>healing</em>spells cast on you, though it does work against inflict spells normally. It also blocks beneficial spells though." The elf shook a head at this. "So if someone is casting a beneficial spell, think of the command word -rest- and the ring will not absorb any spells for a couple of seconds."<br/><br/>The elf smirked teasingly. "I have no idea if it can stop the gauntlet, but given as its a supernatural ability, rather than a spell, it should not work against that."<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC - The Ring of Guardian</div><div class="spoiler_body">Ring of Protection +2, <strong>and</strong> the ring is able to absorb 5 spell levels worth of spells. These spells are <em>contained</em> but cannot be cast out. Instead, they can be used to channel a cure light wounds once, per spell level sank into the ring. These cure spells only work on the ring's wearer though. There's now <strong>1</strong> charge from the elf's spell, leaving 4 spell levels 'open' for more. Any spell that has more spell levels than is left surpasses the ring's protection though. The cure light wounds are at Caster Level 5. So 1d8+5 / each.<br/></div></div>