Avuldri was knocked senseless by Sabisstra's onslaught, and was barely conscious when the second strike hit her in the neck. (https://elliquiy.com/forums/dicebot.php?r=63459)<br/><br/>Avuldri croaked in pain as she attempted to maneuver to her opponent's side.  She was quick, but not enough to elude Sabisstra's next attack (provoking an attack of opportunity). (https://elliquiy.com/forums/dicebot.php?r=63460)<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">If Sabisstra manages to hit her one more time, Avuldri says "enough!  I see that you're clearly the superior opponent!"<br/><br/>Nursing her bruised stomach and neck, Avuldri nodded in respect to the victor of the bout.  "You can fight with but your hands.  A very good trait to have, especially here.  As for myself, I'm more proficient with a blade in my hands.  So, what do you want from me?"</div></div><br/><div align="center"><span class="bbc_size" style="font-size: 18pt;">Late Night</span></div><br/>Eventually Nazura made good on her promise.  When she had some free time she led Sabisstra to a place in back of the third floor.  Knocking three times against a panel in the wall caused a section to slide open, just big enough for someone to crawl inside.  The place was already being used to store contraband, clearly evidenced by by a small bag (spell component pouch) and another which held some dust (Dust of Appearance).<br/><br/>"I do not know who the bags belong to," Nazura responded, "so we're not the only people here making use of this.  It can still be useful.  Now, there was one thing I wanted to ask.  Our first day here you told me that you could help procure a holy symbol.  What needs to be done to get one here?"  After that, Nazura smiled.  "But in the meantime, I was thinking that we could be...closer tonight."<br/><br/><em>Does Sabisstra accept her proposal?</em><br/><br/><br/><div align="center"><span class="bbc_size" style="font-size: 18pt;">Back to Pandemonium</span></div><br/>Whether she slept along or in Nazura's arms, the Planar Charm activated once again, bringing her to Pandemonium.  Once she came back into that desolate cave-city, Sabisstra had more of an opportunity to explore.  There is not much going on in the city, although as she's wandering about a poster on a tenement wall:<br/><br/><em>Adventurers Wanted for an Expedition to the Emerald Caves.  Must be skilled in combat and exploration.  Apply at the Heaving Rothe Tavern.</em><br/><br/>It's well-known that certain gems and minerals hold special significance when it comes to magic spells.  Obsidian and onyx are prime necromancy ingredients.  As her own planar charm is an emerald, it probably stands to attest that such crystals might be good for interplanar magic.  Gathering information around the city confirms that a 3-person adventuring party known as the Three Fingers desire to claim the place's riches and magical potential.<br/><br/><div align="center"><span class="bbc_size" style="font-size: 14pt;">The Heaving Rothe</span></div><br/>Should Sabisstra visit the tavern, she'll find it sparse and smoky.  There are not too many patrons, and a sweet-smelling aroma carries across the room.  Sabisstra can identify it as a mild narcotic drug smoked much like tobacco; breathing in the fumes secondhand won't have much of an effect on her.  The Three Fingers huddled at the bar at the other end of the room; from left to right, they were an elderly lizardfolk of indeterminate gender (Knowledge Nature DC 12: Male) wearing blur robes, a redhead tiefling woman clad in leather armor with horns growing out of her forehead, and an orc woman wearing a hefty set of chainmail and a warhammer at her side.  They acknowledged Sabisstra's presence, but returned to their drinking if she doesn't engage them in conversation.