It's rather hard to tell based upon its insubstantial form, but Menya's first claw attack sent ripples into the elemental's surface and splattering watery pieces of it onto the ground.  It felt surprisingly...hard, as though there was a field of protection pushing back a bit of the force behind her blows.  The second claw just barely scratched the surface, and the elemental rebounded.<br/><br/>The first barely missed. (https://elliquiy.com/forums/dicebot.php?r=61329)<br/><br/>The second collided, (https://elliquiy.com/forums/dicebot.php?r=61330)<br/><br/>taking out an illusionary Menya. (https://elliquiy.com/forums/dicebot.php?r=61332)<br/><br/><br/>Hanifa cast a spell, sending a piercing howl to echo throughout the library.  Hunter's Howl. (http://www.d20pfsrd.com/magic/all-spells/h/hunter-s-howl)<br/><br/>"Look at it!" she shouted.  "It's resolve is quivering as it edges away!"<em>Hunter's Bond, grants Menya a +1 to attack and damage rolls against the elemental for 2 rounds.</em><br/><br/><br/><em>Menya's turn again.</em><br/><br/><br/><div align="center"><strong><span class="bbc_font" style="font-family: andale mono;">Environment</span></strong></div><br/>Combat doesn't just take place in a flat featureless grid.  That just wouldn't be in the spirit of pulp adventure.  Below are a list of stunts that Menya can perform.  Each one can only be done once before the elemental wises up or said object becomes useless in further uses:<br/><br/><strong>Trap:</strong>By pushing over or damaging a large object (a chandelier, a bookcase), Menya can trap the elemental.  By succeeding on a Strength check (DC 17) or dealing at least 20 points of damage to said object, she can push it onto the elemental, dealing 4d6 points of damage and knocking it prone for 1 round.<br/><br/><strong>Dive Attack:</strong>Menya can climb up a bookcase, pillar, or the like to gain higher ground and dive down on the elemental.  With a successful DC 15 Acrobatics check she can deal 3d6 points of damage in addition to any attacks made, but suffers half that damage as well.<br/><br/><strong>Manipulate Light (Spellcraft DC 17):</strong>If Menya succeeds on a Spellcraft check as a free action, she realizes that the globe of light can be manipulated to shoot out a harmful beam of light and intense heat.  By succeeding on a DC 20 Use Magic Device check, the ball will deal 4d6 points of fire damage to the Water Elemental.