"That... is way more straight-forward than I figured it'd be..." Chica responds. "Then again, three-headed bitch-boy over there needed to be able to explain it to me, and considering the concussion I just left him with I'm betting he wasn't the sharpest tool in the shed... alright good, you go find Thunderbolt; leave this part to me!"<br/><br/>Of the two, she was feeling the maze; it was DEFINITELY going to be easier!<br/><br/><hr/><div align="center">TRIAL OF MINOS</div><hr/><br/>Okay, this was simple enough: navigate a maze, hit buttons in the right order. There HAD to be a catch though; traps, punishments, something... but the navigation part, THAT was going to be easy. Now she figured something would kick her ass if she tried to cheat... and got caught. Thankfully, as the previous trial had shown her: she WAS able to play the system, and NOT get caught.<br/><br/>Once she stepped into the maze, she threw her vision upwards, up above the maze, where she could see herself, as well as the position of everything in the maze... and all she had to do was trace the maze. First to button 1, then to button 2...  that's what got people messed up when it came to exercising: they tried to do the whole thing at once, realized they couldn't, then it dissuaded them from doing it again or at all. Chica knew better; first you learn to sit up, then you learn to crawl, then stand, then walk then run, then sprint, then... well, you get the picture. Likewise, she didn't have to get to point nine; she just had to get to point 1, then after that she just had to focus on point two... or rather, she just had to get from IT to HER; Mazes only had one path to get you where you wanted to go, meaning if she started from point one, and worked her way BACK to where she WAS to start...<br/><br/>Oh yeah, piece of cake...<br/><br/>...then the buttons: once she hit button 1, and nearly fell into a fiery hell-pit... (Athletics to catch herself on the edge, auto-sux at 30) it became abundantly obvious that the buttons were all just going to be trapped. Okay, sure, no problem; she was going to get punkd for the button, she was going to punk the button. She was fast - not the fastest though, fair enough - but she could outpace a car with ease. Traps took a second to activate, so why not get in and out before it could? Just launch herself forward and smack the button mid-flight before landing on the other side, simple as that!<br/><br/>Now she just had to put it to the test... then move on to the more difficult of the two traps, from what she could tell...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">(OOC: As you can see, she's 'not technically cheating' again, since otherwise I'm praying for a nat-20 Int (which, btw, on a test-run took me 21 rolls to get, so fuck that noise : P), just tracing her way from point 1 back to herself, then she'll do the same for point 2, etc... then after the first trap, she's 'not technically cheating' by using her acrobatics to do a fly-by at auto-sux 30 to smack the button on the move so as to avoid the trap, which combined with her leaping and speed is a cinch, especially since even in game-terms she has Move-by-Action)<br/><br/>(OOC2: NOW SHE'S THINKING WITH PORTALS! &gt;:3)<br/><br/>(OOC: Roll to Figure Out Puzzle: At 2019-10-08 18:13:47, Keelan (uid: 15533) rolls: 1d20a13 Result: 23 (https://elliquiy.com/forums/dicebot.php?r=140268))</div></div>