"I can probably work out a way to scry into Telathrax's lair," Starstrike said. "The only question is when we should do it? If we scry now we'll have more information to formulate our plans, but we'll run the risk of tipping our hand too early if the scrying sensor is detected. The other option is to scry just before we go in, to make sure we aren't teleporting into a trap, you know, some good old-fashioned scry-and-die."<br/><br/>"Hold on a sec," Zombs said, holding up his hand. "We shouldn't lock ourselves into a single mode of thinking by focusing solely on how we can kill Telathrax. Is our priority to kill a dragon or to rescue the players? If we rescue the players, we're denying him his army at the same time and turning the battle of attrition in our favour. Unless he concedes defeat, which I doubt a dragon's pride will allow him to do, he'll be forced to come out of his lair and face us."<br/><br/>"But we'll still end up fighting him to the death anyways, even if we do things your way," Starstrike protested. "In which case, why not just off him the first time around? Better to take him on underground where we can all gang up on him than let him take to the skies and spam his breath from on high. We only have two flying mounts of our own in case of an aerial battle."<br/><br/>"I'm no coward," Grogza put in, "but I think you're understating how dangerous it would be to attack a dragon head-on in its lair. The fact is, we'll have better odds fighting a delaying action while getting the players to safety. I want to kill Telathrax as much as all of you, but the players come first."<br/><br/>"But by that logic, we'll be leaving behind a very pissed off dragon who'll know all our strengths and weaknesses when he comes back for round two," Sabrith pointed out. "While right now, we have the advantages of surprise and knowledge. We'll never have better odds than now, so we should go all-out to maximize our advantage."<br/><br/>With the opinion evenly split either way, all eyes turned on Rayne to hear what she had to say...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Preparations</div><div class="spoiler_body"><em>A list of outstanding issues and decisions made for the operation ahead. It's not fixed until the last moment before actually setting off, so feel free to make changes or add new items as needed.</em><br/><br/><strong>Objective:</strong> to kill Telathrax or rescue the players?<br/><br/><strong>Scrying:</strong> when?<br/><br/><strong>Mode of ingress:</strong> teleportation circle in bazaar<br/><br/><strong>Defensive buffs:</strong> <em>resist energy</em> (Rayne)<br/><br/></div></div>