Carissa, Grace and the Captain get on horses and began to ride on and follow the trail of the wolves and their riders. The efforts to track them down was easy enough. They didn't take steps to hide their movements, and they were moving for the sake of speed. The Captain was cautious as he led on. Grace was looking about as she brought up the rear to try and keep watch on their back.<br/><br/>As the group moved on they soon came across markings of blood and what appeared to be drag marks. Leading due east, the tracks continue in the same direction. There's no body but it's clear there was a struggle. There was a weird dagger embedded into a tree<br/><br/>(Roll Perception, then Survival or Knowledge History)<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Perception DC 12</div><div class="spoiler_body">You notice that this dagger has both red blood and some kind of green tint to it. This green tint has marred a tuft of fur pelt it had struck.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Knowledge or Survival DC 14</div><div class="spoiler_body">The tracks you are following are indeed the same from the ambush. But you can recognize the green tint on the fur. It's a little so on some of the branches that broke off when they made their way through here in haste. It's not poison, it's a dye. Green tinted dye. The ones whom attacked your caravan were wearing some kind of green dye.</div></div>