<em>Okay, this is sounding a LOT more complicated than I first thought!</em>Silva reached up and scratched the top of her fine head through her long platinum locks as the lady at the desk went on explaining the rules. She raised an eyebrow when the woman started waving paperwork around -<em>Paperwork?! Can they really be serious?! </em>Clearly this 'Adventurer's Guild' was far more organised, and bureaucratic, than she'd first realised.<em>Still, should help me avoid getting ripped off... should. </em><br/><br/>It seemed like the 'Guild' was more of an organisation for matching employer's work to adventurers, rather than being any kind of alliance. She wondered how big the Guild's cut of the rewards were and whether there would be other adventurers around which she could share information with about goings on in the city.<br/><br/>She took up a quill and quickly scribbled down her details, answering each of the questions in turn, while being deliberately vague where she could - it paid to be secretive as a rogue known for a few past thefts. Silva noted she had "No fixed abode -  currently staying at The Copper Cup tavern - contact Maegan, barmaid at The Cup" (as she'd decided The Grey Mare wasn't to her taste) her next of kin Silva listed as her 'aunty' Lianna (priestess and sacred prostitute of Calistria).<em>Adventurer's insurance!? Can they be serious?</em>No. Next... no known diseases!<em>Yuck! What a strange set of questions...</em>The questions went on.<br/><br/>When she'd finally finished, Silva continued, "Ah, okay, that's about it..." she slid the papers back across to the girl behind the desk. "As for the jobs, I suppose I'll start with the basement investigation with an eye to looking into the noble's documents when i'm done, should it still be available. Can you tell me who the client is, the name of the tavern and any more details about the mission?" It sounded like incredibly un-exciting work, but at this stage she had to take what she could get.