<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Blade Snare</div><div class="spoiler_body">Caster level check vs Rayne's CMD: 8, fail! (https://elliquiy.com/forums/dicebot.php?r=67256)<br/></div></div><br/><br/>The prick of Rayne's needle drew the golem's attention but had little other effect. She herself felt a force tugging on her rapier, like a magnet pulling against her blade, but the force was weak and the half-elf managed to yank her weapon back without too much difficulty.<br/><br/>Meanwhile, though, Grogza was taking advantage of the distraction to circle around opposite and get behind the golem, ducking under a wide swing of its stubby arm as she moved into position. She let out a feral warcry and brought the hammer home, striking true this time. The clang of steel against steel echoed through the entire store, the buzz of electricity arcing across the behemoth's iron body a moment after. With a sudden exertion of force the half-orc jerked her weapon back and free for a second blow. Her eyes widened as she pulled again after the second hit but the hammer refused to budge this time. It was stuck!<br/><br/>The golem was moving strangely, in stuttering motions broken up by tiny pauses, while tiny arcs of electricity still cackled their way all over its body. Its erratic movements, though slower than they would be if it were moving smoothly as usual, were difficult to predict, and Grogza had stubbornly persisted in trying to pull her hammer free for a second too long. The iron maiden wrapped its arms around her, metal limbs slamming into her back and knocking the wind out of her lungs, and continued to draw her closer in towards the waiting chamber while she struggled in a losing battle, losing ground inch by inch.<br/><br/>"Take Lizzy and run!" Grogza gasped out, as she braced her arms against the lid to buy as much time as she could, even as chains wrapped around her arms and legs to add to the forces pulling her to her doom.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Status</div><div class="spoiler_body">Iron golem is currently <em>slowed</em>.<br/></div></div>