Well, that took care of the rest of those scallywags who were causing trouble...  Aside from one poor fool who was even now trying to run away from them.  His attempt to avoid taking any attacks in his flight forced him to stay well within range of a charge, though, and after a step to the side to make sure she was lined up properly, Rose took that charge attack, the springy muscles on her legs launching her over the distance even though she didn't gain any forward momentum in those instance where she blinked out of existence.  Her speed was cut down, but not nearly enough to stop her from reaching her target, and so...<br/><br/>"And where do you think you're going?!"  She called out, as she leapt into the air.  That reckless aerial strike was a damaging move, and one that would have left her virtually defenseless if not for the combined chances to miss presented by all of her defensive items working together.  Still, all the same, she struck true with it more often than not, and with her precautions she tended to not notice the way she left herself wide open.<br/><br/>In this particular case, she also didn't notice the loss of her defenses because she killed her opponent, and there were no other foes within sight.  That happened often enough that it was one of the reasons she was glad she had put in the time to train for this particular fighting style...<br/><br/>Deactivating her ring and picking up the body, Rose alked back over to Aria, setting the corpse down and removing the healing wand from her bag again.<br/><br/>"Any of them still alive?"  She questioned, ready to point it at any of the brigands that the rogue pointed to.  "I'd like to try questioning one of these men, as well.  I'm starting to get a little worried about Garland potentially having a backup plan..."<br/><br/><br/><br/>First things first, 5-ft step to the north to line things up for a charge.<br/><br/>Heedless Charge Leap Attacking Full Power Attack! It almost sounds like some wacky anime special move... (1d20+31=34) (http://invisiblecastle.com/roller/view/2692651/)  As I saw from your attack rolls against the Scallywags, this should be enough to hit, so next is the miss chance.<br/><br/>Miss chance. (1d100=49) (http://invisiblecastle.com/roller/view/2692675/)  And that's a hit! ;D So now for damage.<br/><br/>Damage roll. (2d6+62=69) (http://invisiblecastle.com/roller/view/2692687/) And it's another violent finish. :P If any of the down opponents are still alive, Rose will stabilize one with her wand, (though I'd guess that by now, even a good roll won't be bringing them up to full consciousness,) and then they can tie him up, loot his friends, and move on to Lady Sara's residence.