With her plan in place moving across the buildings began fairly easily. The infiltrator was able to leap across most alleys without issue. However, when one jump came up she landed on a loose roof tile and slipped, heading over the edge.<br/><br/>After she recovered she could easily make it the rest of the way, her spill not being noticed by anyone.<br/><br/>Arriving outside of the palace she could see the majesty implied by the map. A small pyramid of red jade, there was a large main entrance and the sloped walls would be easy to climb. First was the matter of the outer wards though, she'd need to find the line of salt that told her where they started. She could just use the belt ahead of time and hope she had the time before it wore off to get inside too, but finding the line would be best.<br/><hr/>Make either a Wits+Athletics roll, difficulty 2, to drop the damage to 1 level of bashing by grabbing onto something. Or a Dex+Athletics(your specialty would apply here) to land well and reduce the 5 levels of bashing down by 1 per success, min 0.<br/><br/>Also, Perception+ Awareness-2(darkness penalty), difficulty 3, to find the salt line.<br/><br/>As a note, you can spend a Willpower at any time, before rolling, to get +1 success on the roll or use an appropriate Virtue channel, also before the roll, to get that virtue in dice to the roll.