Shay scaled the exterior of the building to the roof and leapt across to the roof of the constabulary. She landed as quietly as one could given her jump, and a few moments later it didn't seem as though anyone was any the wiser about her deed.<br/><br/>On the roof was someone's personal gardening project - one corner of the roof was orderly laid out with lines of troughs and pots, filled with soil from which grew neat rows of plants. There were herbs, flowers, and even some tomato vines. There was a hatch roughly in the middle of the roof for roof access. On Shay's end there was a handle, but she soon discovered that the trapdoor refused to budge. The lock, latch, or whatever was holding it shut was apparently on the other side, because there was no other mechanism that Shay could see from her side. Though where subtlety failed, brute force might succeed - the wooden hatch was starting to rot from exposure to the elements, and if she hit it hard enough she might be able to smash through it.<br/><br/>Another approach was to descend down to the second story ledge - from there she could make her way to the windows to enter that way. The windows had outward facing shutters which were currently open to let in light and air. On each of the alley-side walls there were two windows, roughly evenly spaced apart.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Rooftop trapdoor</div><div class="spoiler_body">With a DC 11 strength check Shay can stomp through the trapdoor, but of course each attempt will make a lot of noise.<br/></div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Descending to second story ledge</div><div class="spoiler_body">With a feather fall or similar spell, Shay automatically succeeds. Otherwise, a DC 15 climb check is required, and failure by 5 or more (i.e. a result of 10 or less) means that Shay falls!<br/><br/>There are three choices for Shay to descend - between the windows on the wall above the back entrance (which is directly opposite the main entrance), between the windows on the other "side" wall, and on the corner between one window of each of the two walls. Each choice gives her direct access to the two windows on either side of her descent.<br/></div></div>