<div align="center"><span class="bbc_size" style="font-size: 24pt;"><span class="bbc_font" style="font-family: onyx;"><strong>Round One</strong></span></span></div><br/>"Eep!" Dizzy snatched her hand back by reflex, a faint whistle through the air having given her just enough warning to jerk her body back into cover.  Her eyes boggled at the blade sticking through the metal panel in the wall, a flicker of electricity snapping along the blade to prove it had cut into the wiring undernieth.  The mechanical doors slid smoothly open, receding into the cieling and floor with a dull mechanical drone, Iron Maiden's voice calling out from her vantage point on the catwalk.<br/><br/><em>Nope!</em>Dizzy declared mentally, jerking the knife free from the panel and rolling under the fencing, punching the button for the ground floor with her thumb before hammering her fist into the button to close the doors,<em>Nope, nope, nope, nope, nope!</em>she repeated like a mantra as Iron Maiden landed in a crouch on the hard concrete floor, rushing as the doors ground closed again between them.<br/><br/>Dizzy dragged one eyelid down and stuck her tongue out as the Iron Maiden glared coldly at her, "BLEH!"<br/><br/>Thinking that she was safe for the moment, Dizzy unknotted the sleeves of the hoodie around her waist, starting to shrug back into it with an eye towards disappearing into the mall crowd.  She paused at the sound of metal<em>twisting</em>and<em>squealing</em>overhead.<br/><br/>"...Uh-oh." she muttered, "We've got a Terminator here." she mused, looking up.  She glanced at the control panel for the elevator, flipping the blade around to use as an improvised tool.  She jammed the point behind the edge of the panel and used it as a pry wedge, stripping the screw out of the wall with a hard jerk.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Jury Rigging Something</div><div class="spoiler_body">Spending that last Hero Point to Jury Rig a Remote Override for the Elevator.  Call it "<strong>Move Object 1</strong>: Precise, Move Action (+1), Only The Controls of One Specific Elevator In Atlas Mall (-2)"  It takes 2 Rounds to set up, so, starting in Round 1, I should be done before Round 3.<br/><br/>At 2019-09-17 01:37:40, Dizzy Harper (uid: 52581) rolls: 1d20a10 Result: 27 (https://elliquiy.com/forums/dicebot.php?r=139473)</div></div><hr/><div align="center"><span class="bbc_size" style="font-size: 24pt;"><span class="bbc_font" style="font-family: onyx;"><strong>Round Two</strong></span></span></div><br/>The freight elevator didn't move with any particular swiftness, but at least it was smooth.  Dizzy's hands worked quickly as she tossed the control panel to the side, revealing the wiring undernieth the panel.  She pulled several of them out, using the back of the knife to shave down the ends.  Sticking the knife between her teeth, she twisted the two halves of one of her mini-tracers apart, feeding the wires into it.  The mini-tracer's signal could be picked up by her cellphone, after all, turning it into a remote switch wasn't too hard.<br/><br/>As the heavy weight of a human body thudded against the roof of the freight elevator, Dizzy grit her teeth.  She'd taken apart one of her hairpins and was working on bypassing the elevator key so that things would work the way she wanted them to.  The ceiling panel opened and Dizzy stepped away from her work, flipping the knife around to a defensive reverse grip and backing away from the trap door as Iron Maiden dropped down limberly into the room.<br/><br/><hr/><div align="center"><span class="bbc_size" style="font-size: 24pt;"><span class="bbc_font" style="font-family: onyx;"><strong>Round Three</strong></span></span></div><br/>Six seconds.<br/><br/>It doesn't<em>sound</em>long, but when you're locked in a steel box with an angry tigress it may as well be forever.<br/><br/>Iron Maiden didn't seem to worry about the knife in Dizzy's hand at all.  To be fair,<em>Dizzy</em>probably wouldn't have been impressed by how she wielded such a weapon either, the girl could<em>fight</em>but killer instincts had never really been her forte.  The woman tried to kick clean through Dizzy's face, and Dizzy leaned back, arching her back and lifting her heels as she practically folded in half to dip under the attack.<br/><br/>Before she could straighten up again, a fist was already comming around to smash her into the wall.  Dizzy pressed her hand flat against the floor behind her and<em>pushed</em>, kicking a leg out and spinning free a second before that fist crashed home into the rush job she'd slapped together.<br/><br/><em>"Crums!"</em>she exclaimed with enough invective that it<em>sounded</em>like a curse, glancing at the damage.  Her eye caught the purple edge of her disc dangling from the ruined box, still held suspended by some of the wires she'd fed into it.<em>Hopefully</em>it'd still work.  This was already getting<em>way</em>too close for comfort.<br/><br/>The mechanical grind of the doors told Dizzy that they'd arrived at the loading level, and Iron Maiden's eyes moved away from her to the control box<em>just</em>long enough for Dizzy to make her move.  Judging by the sounds from outside the elevator, she jumped, grabbing hold of the top of the fence and swinging her body around to try and slip between  the rising elevator door and the gate, stealing a head start from the larger woman.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Acrobatics Check</div><div class="spoiler_body">At 2019-09-17 01:15:38, Dizzy Harper (uid: 52581) rolls: 1d20a10 Result: 12 (https://elliquiy.com/forums/dicebot.php?r=139471)<br/>I'm not sure Lucky is what I'd call it :P<br/>No head start for The Dizz, however ...</div></div><br/><br/>Her legs swung up and banged against the elevator door.  She'd misjudged the gap and bounced off of the elevator door instead of slipping through it, falling on her ass right in front of Iron Maiden.  Going for a saving throw, Dizzy rolled, sliding under the rising gate just as one of the older woman's heels tried to stomp a hole clean through her.  Dizzy scrambled to her feet, pulling out her cell phone and hitting the trigger for her remote override, the "Emergency Door Close" signal sending, dropping the gate closed behind her once again, the doors grinding close again as Dizzy tried to send Iron Maiden back up the elevator shaft they'd both come from.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Jury Rig Triggered</div><div class="spoiler_body">Move Action to send the signal to Dizzy's Jury Rigged Remote Override.  Given that Dizzy botched the Acrobatics roll, maybe give Iron Maiden a Dodge Save to slip out as well?</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Perception Check</div><div class="spoiler_body">At 2019-09-17 01:28:20, Dizzy Harper (uid: 52581) rolls: 1d20a10 Result: 24 (https://elliquiy.com/forums/dicebot.php?r=139472)</div></div><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">"There she is!" one of them exclaimed, "Stop!"</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>"Can't stop, won't stop!" shouted back in response, legs pumping as she desperately tried to put some distance between herself and the elevator, "Crazed Vill on the loose!"  She didn't try to evade them though, instead she was dashing right<em>at</em>them.  She saw the colors of Brande Management in their uniforms as she approached, heard the metallic clicks of safeties being released as they tried to lift their rifles.<br/><br/>She jumped, clawing for elevation, buying another second as they had to raise their rifles higher to track her.<br/><br/>Another time, she might've rolled over the lead guy's shoulders and made for the nearest car.  There were too many civilians moving around down here though, pushing deliveries here and there and too bewildered by the sudden change of energy on the scene.  If they started shooting, the odds of some bystander getting caught in the crossfire were higher than Dizzy liked.  These guys were working with the likes of the Malakovs, she reminded herself, they weren't going to let something like the blood of a few delivery drivers cost them any sleep.<br/><br/>Instead, she pivoted in the air, kicking out with her foot as she twisted her body for more momentum and planted it square in the lead guy's face.  She knew the routine well enough, spring board off of the lead guy, land in the middle of the trio.  The knife comes down, cuts the belt of the guy on her left while her right hand slaps the rifle away on her right.  Kick to the back of the knee for the guy on he right as her knife-wielding hand comes up to drive a thumb strike to his throat, her reverse grip keeping the pointy end away from him  The left hand guy's pants dropping should give her enough time to pivot and drive a knee into his groin.<br/><br/>Assuming Iron Maiden didn't overtake her in that sequence, she should've made a big enough opening to get running again.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Charge into Takedown</div><div class="spoiler_body">Okay, so there are two ways this might play out, depending on GM preference.  I'm used to being able to use multiple Manuevars on a single action (blame 2e), but it's come to my attention that some 3e GM's don't allow it.  So, rather than bogging things down, I'll just lay out both versions of The Plan.<br/><br/>Dizzy Charges into the lead Brande Management security goon and uses All-Out Attack to trade 1 Defense for 1 Accuracy.  She then takes 10 on her Attack vs Minions, hitting their Parry 5, and forcing a Damage Check against DC 18.  She'll use Takedown Attack as often as she can get away with.<br/><br/>Her Parry Defense goes to 21<br/><br/>--or, if I can combine Maneuvers--<br/><br/>Dizzy Charges into the lead Brande Management security goon and uses All-Out Attack to trade 2 Defense for 2 Accuracy; she then uses Power Attack to trade 1 Accuracy for 1 Damage.  She then takes 10 on her Attack vs Minions, hitting their Parry 5, and forcing a Damage Check against DC 19.  She'll use Takedown Attack as often as she can get away with.<br/><br/>Her Parry Defense goes to 20<br/><br/>Note, these are Unarmed values, Dizzy doesn't use the Knife on people.</div></div>