<strong>Location:</strong>Lady's Lake, Nearby woods;<strong>Time &amp; Date:</strong>Post-Midnight, 16 Elient (Adventure Day 1)<br/><strong>Alura's Hp (https://docs.google.com/document/d/16btTs4SUeC-YAH3KBgMzX1EuQS2zbyRzywwU6_W0iq0/edit):</strong>40/40; Speak with Plants (http://paizo.com/pathfinderRPG/prd/coreRulebook/spells/speakWithPlants.html#speak-with-plants) (constant)<br/>lightning lord (http://www.d20pfsrd.com/classes/core-classes/cleric/domains/paizo---domains/weather-domain) (8/8 bolts); storm burst (http://www.d20pfsrd.com/classes/core-classes/cleric/domains/paizo---domains/weather-domain) (7/7)<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spells &amp; Spell-like Abilities</div><div class="spoiler_body"><strong>Druid Spells Memorised</strong> (CL 8th; +12)<br/>1st - <em>aspect of the falcon (http://paizo.com/pathfinderRPG/prd/advancedPlayersGuide/spells/aspectOfTheFalcon.html#aspect-of-the-falcon), cure light wounds, entangle (http://paizo.com/pathfinderRPG/prd/coreRulebook/spells/entangle.html#entangle)</em> (DC 15)<em>, obscuring mist</em><br/>0 (at-will) - <em>detect magic, light, mending, read magic</em><br/><br/><strong>Spell-like Abilities</strong> (CL 8th; +12)<br/>0/1 - suggestion (http://paizo.com/pathfinderRPG/prd/coreRulebook/spells/suggestion.html#suggestion) (DC 17)<br/>0/3 - charm person (http://paizo.com/pathfinderRPG/prd/coreRulebook/spells/charmPerson.html#charm-person) (DC 15), deep slumber (http://paizo.com/pathfinderRPG/prd/coreRulebook/spells/deepSlumber.html#deep-slumber) (DC 17), tree stride (https://paizo.com/pathfinderRPG/prd/coreRulebook/spells/treeStride.html)<br/>At-will - entangle (http://paizo.com/pathfinderRPG/prd/coreRulebook/spells/entangle.html#entangle) (DC 15), tree shape (http://paizo.com/pathfinderRPG/prd/coreRulebook/spells/treeShape.html#tree-shape), wood shape (http://paizo.com/pathfinderRPG/prd/coreRulebook/spells/woodShape.html#wood-shape) (1 lb. only)<br/>Constant - speak with plants</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">MAP &amp; CURRENT CIRCUMSTANCES</div><div class="spoiler_body">(http://i.imgur.com/56lmtwu.png)<br/>(each hex is about 1 mile across; the woods take twice as long to get across)<br/><br/>Alura is currently in hex 44.35<br/><ul class="bbc_list"><li>The camp fire (44.35) is approximately where she can see the smoke.</li><li>The abandoned the boats are at the edge of area 46.32</li><li>The disturbance with her lake is at area 41.29</li></ul></div></div><hr/><hr/><br/>Whilst the lovely Alura ponders on her next move, there is something slightly off about the waters around her that result in a slight shiver throughout her body, though more teasing than actual discomfort.  For some reason, compared to the the rest of the lake, the water here seems...<em>heavier</em>.  The touch on her skin more sensuous than the usual indifferent cold grasp of water.  Nevertheless, her mind might be playing tricks on her, as a few moments later, the water of her surrounding feel very much like the waters everywhere else in the lake.  In the back of her mind, the sensation can be likened to the sensation that caused her to awaken in the first place.<br/><br/>Once Alura has made her way back to Grish's little fire spot, the woods are dark and it is evidence by only faintly glowing embers of burnt wood.  Sure enough, without Grish to keep it going, the first has burnt itself out.  The little runt is still where she last saw him, sprawled out against the rock, arms flaccid, and legs sprawled.<br/><br/>Though grunting softly in sleep, it seems that whilst the goblin was quick to unleash himself, he is equally quick to recover, as his shaft stands erect and defiant of gravity hanging off the ground.  Although it might be a trick of the light, it almost seems as though the goblin looks a little... stronger, maybe more physically robust, than when Alura last saw him.<br/><br/>But that is not all Alura can see.  Thanks to her better vision in the dim light of the stars and moon, she can also see two humanoid figures in the shadows in the woods to the south.  Their approach suggests they are being stealth in their approach to where Grish lies unconscious.  There is nothing to suggest that they have seen Alura, perhaps concentrating fully on approaching the goblin's fireplace.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">Grish is about 40 feet (8 squares), whereas the two shadows are 50 feet (10 squares) behind Grish's location.</div></div>