Mythica, a realm of sorcery, monsters and wonders. It lies beyond the reach of humanity in the far side of the universe where rules of logic and physics are abandoned and replaced by laws of magic. Here is where Heroes of legends rise and fall, here is also where kings and monarchs rule and where wizards and mages flails their magics unregulated. Monsters and bandits roams the countryside and hidden treasures awaits those who are brave and bold enough to search for it.<br/><br/>In a distant part of Mythica lies the region known as Calderia, where four political powers has vested interests in its fertile valleys, rich mountains and congested trading routes. Kingdom of Airun sits at the northern part of Calderia and owns holdings from the coastal town of Grim Shore in the west to the Eir Fortress in the east. It is currently being ruled by King Larrick IV who had now ruled for nearly fifteen years. To the south is the Kingdom of Cedran whose holdings stretches from the village of Oaksville in the northwest to the Iron Keep in the east. Cedran is being ruled by King Cedwick II who had recently ascended to the throne of Cedran after the death of his predecessor. The large island across the Analardi Straits is the location of the Free Cities Commonwealth, once belonging to a kingdom of old, the monarchs were deposed in a series of political maneuver that eventually led to the breaking of the kingdom and independence of its three states. These three city-states are close allies of each other and rely on each other's strength to ward off any possible annexation by larger power in Calderia. The three city-states are Edoland, Carroburg and Vessalonica, each having their own style of ruling and governments but each made powerful for their control of the vital shipping lanes going through Calderia. Finally further to the east lies the Great Valderin Dominion, a mighty empire whose territory lies further eastward beyond Calderia. It's mighty armies and countless peoples that makes up its population is ruled by Emperor Seraphicus who was said to be one of the most powerful sorcerer in Mythica and despite being human had somehow lived far beyond his human years. The Dominion is relatively new comer at Calderia and thus far no one has been able to determine if they had set up any settlement in the region but the presence of this mighty empire only bodes one thing, its conquest of all Calderia.<br/><br/>The year was 1207 MA, the region of Calderia that sits at the south western tip of Mythica was once again embroiled in conflicts. Two ruling kingdoms had long ruled there, Kingdom of Airun and Kingdom of Cedran but the recent fall of unnamed third kingdom had bought third power to the region, the Free Cities Commonwealth. These three regional powers had long coveted rule over the entire region but each was too afraid to strike with the fear that the third party would strike upon the weakest and so this has become the reason for decades of status quo between these three regional powers but this was all about to change, with the arrival of fourth regional power and also one of the mightiest empire in the world, the Great Valderin Dominion.<br/><br/>While political upheaval and whispers of wars are in the air, there were also rumors of ancient evils awakening underneath the lands. Primeval monsters and horrors that had retreated underground for countless millennia are stirring and calls for adventurers and heroes alike are resounding throughout the land.<br/><br/>In the distant city of Cardolan, a group of three young man, clothes in blue robes and whose faces were covered by hood attached the robe, arrived upon a small alleyway at the side of shop houses in the busy streets of Cardolan. The three of them wore a distinctive emblem at their right chest, a symbol of blazing fire with backdrop of a hollow triangle. It is the emblem of the prestigious Mage Guild of Cardolan. These supposedly three mages from the guild made sure that there weren't being followed before taking out something from under their robe, two chalks each with different color, blue and white.<br/><br/><strong>"Are you sure this is safe?"</strong>, one of the mages asked, the voice would imply that this one is a female. The other two quickly turn to her, almost offended by her asking of this,<strong>"I mean if this summoning failed who knows what we might summoned and if it works, traces of it might give us away to the council, we might get expelled!"</strong><div class="floatright">(http://t2.gstatic.com/images?q=tbn:ANd9GcR9ZuriRbmgFzvg2HwPtB7iOGaAKCyZ7XSWK5gm4dj4QGQtp4lBUEXiCDln)</div><br/><strong>"If you are so afraid of getting expelled then why don't you give us the chalk and run off back to the guild"</strong>, one of them replied with a stern male voice,<strong>"...because we're here to make history"</strong>. His words intimidates the female mage and calms her down before long. The three of them began drawing pentagrams on the floor of the back alley and once the last circle was drawn out, the pentagram began to glow. The three of them took position around the circle and began chanting in unknown language.<br/><br/>The chanting took nearly half an hour and with each passing minutes the circle grew even brighter, threatening to unveiled their secret experiment to the passerby walking passed the alleyway's entrance. Thankfully, the pentagram grew bright for one moment and then dims entirely, the three of them looked to each other with puzzled looks before the female mage spoke,<strong>"is that it? weren't there supposed to be  'something' summoned to the circle?"</strong>. One of the mage, who looks to be the mastermind behind this plan sigh at the outcome as his sight fixed upon the empty pentagram on the ground.<br/><br/><strong>"It seems the spell didn't work..."</strong>, he said. Unknown to the three of them however, the spell does work only that it had summon a person from another world and to an unknown location somewhere in Calderia.<br/><br/><br/><br/>