Rose was the first one to (quite literally) leap into motion, leaping into the midst of the gargoyles as she charged at the one that was farthest from her.  She could tell that she and Aria had managed to catch them all by surprise, yet even then, their intentions were obvious.  No doubt they had powerfully sharp claws, but if they were making use of them on her, because she had charged headlong into their midst and put some serious hurt on one of them?  Well, that suited her just fine.  They'd find her hard to hit, after all.  Much harder than Aria, though the tiefling had some other forms of protection for herself, as the shifter had seen.  Mostly a penchant for not being in the spots her opponents were aiming, dodging around their blows, and so on.<br/><br/>By contrast, the glaive-wielding warrior was charging recklessly, heedlessly into the thick of things.  The various items that obscured her position and made her phase out from the material plane at random were what she relied upon for her protection...  But then, it also looked as though they had caught this particular group of gargoyles quite by surprise.  Likely, she would would have the time to get her guard back up before they moved in to strike.<br/><br/>And my, what a strike it was.  From a short distance, barely enough time to get any momentum at all, she leapt into the air, phasing out moments before her legs would have connected with the slender arm of one of the gargoyles.  Passing through the wing, she re-materialized on the other side, glaive already held high, and as she moved in for the kill, she brought it down with a furious strike...<br/><br/>...And brought it down dead center, phasing out again a moment after the blow.  Turning back to her friend for a moment, the shifter grinned.  It occurred to her that the tiefling might not know what it was that she had just sliced open, possibly being confused by the blood or just assuming that they were some sort of especially-realistic stone golem...  So, she opted to enlighten the woman.<br/><br/>"Gargoyles!"  She called out, letting the rogue know what they were facing.  "Don't worry, they're vulnerable to your usual strikes!"<br/><br/><br/><br/>That would probably be good. ^^; I can even lead into it with my next post, if you'd like.  It would certainly make coming up with what to type a little easier.<br/><br/>Initiative roll. (1d20+9=27) (http://invisiblecastle.com/roller/view/2731917/)  Well, looks like I win initiative, at the very least.  Since Blink lets me pass straight through creatures and it's a surprise round, that means I should have a nice, straight line for a charge.  I'd only cover 35 ft, if I remember the rules correctly, but that should still be enough to charge the farthest gargoyle.<br/><br/>1d100=41 (http://invisiblecastle.com/roller/view/2731919/) So, no miss on the miss chance. ^^ And of course, I have a high enough Jump modifier to cover the long-jump for Leap Attack.<br/><br/>Charge, Full Heedless Charge with 2 for Power Leap Attack. (1d20 + 17 + 8 + 5 + 2 + 2 - 2 = 1d20+32) AC is 5 until next round. (1d20+32=52) (http://invisiblecastle.com/roller/view/2731920/) Critical Threat, so...<br/>Critical Confirmation roll. (1d20+32=39) (http://invisiblecastle.com/roller/view/2731922/)<br/><br/>...And I take it that's enough for a confirmed Critical Hit? ;D<br/><br/>Critical Hit! It's Super Effective! (6d4+132=148) (http://invisiblecastle.com/roller/view/2731923/)  And then, just in case it survives...<br/><br/>Touch attack for free Trip Attempt. (1d20+32=41) (http://invisiblecastle.com/roller/view/2731927/)<br/>Opposed Strength check for Trip Attempt. (1d20+14=21) (http://invisiblecastle.com/roller/view/2731929/)<br/><br/>And since it's a surprise round, I'm guessing they won't be able to do anything that would trigger an attack of opportunity, but just in case, remember that all that extra damage from Heedless Charge still applies until next round.