The gnome paused again at the words and narrowed his eyes, staring at Gabriel. "No, discenchanting eats away all magic in an item. Otherwise everyone would disenchant curses, leaving the parts they want. I can break magic, but its an all or nothing deal, and it takes some time anyway. But the stronger a magical item was, the easier it is to re-enchant afterwards though." He shrugged at this, looking at Gabriel seriously. "Still, I don't think there's many that do. Disenchanting is giving a finger to the works of the mages that created the objects in the first place. Though I do recall one arrogant son of a bitch that tried to disenchant an artefact chalice. The end result was the man himself being wiped out from this world as the magic that 'leaked' lit him into flames like a burst of lava. Didn't even do more than drain the artefact's 'charge' for a few days." The Gnome grimaced.<br/><br/>"So, magic is twisted, complicated, cruel and evil, in many ways. Yet it has no moral really. Magic is power, and needs to be understood and controlled. Unfortunately, some esoteric pursuits are ... less than legal." He narrowed his eyes. "But anyway, if you got something to disenchant, it can be done, for a price, but all you end up getting is a non-magical item that is usually masterwork, maybe exotic materials... and highly prepared for re-enchanting."<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">House Rule, rather than an official rule, that magic items can be disenchanted, taking a fraction of the time it takes to enchant items, but this 'depletes' the magic in them. These items can be re-enchanted for half the usual price, up to the original enchanting's costs. (Say, take a sword +2 (market price: 8,000 gp) and disenchant it, and then use the same sword to work a new enchantment. You want to enchant it with +1 &amp; flaming (+1 quality) this time around. The normal market price for that would be 4,000 gp. Half that of normal sword of that power. Although enchanting already uses -half market price- I believe, for materials. So, the 8,000 gp sword would actually have cost 4,000 gp and hence, have a 're-enchantment' cost of mere 2,000 gp.<br/><br/>Re-enchanting costs 50% of the usual sum, up to the point of where its price is the same as before disenchantment. The item is properly 'tuned' to take up a magical enchantment of that strength to it already. <br/><br/>The price break also means it gets done in half the usual time.)</div></div>