Although the terrain isn't as unfavourable as before, no more dangling chains everywhere, Alaedra doesn't want to risk fighting two of these creatures at once. With her primary weapon being a spiked chain, that just doesn't seem a good idea, with these things able to animate chains.<br/><br/>Alaedra decides on the other option to fight: flight, and all she has to do is get by the one devil in front of her. This is something she's fairly confident with. Alaedra dashes forward, ducking her body low as though she's going to try to slip by that way, maybe into a roll, but what she's really doing is prepping to jump, to get as much height as she can right off. The walls here work to her advantage, giving her the hand and footholds she needs to keep moving, vaulting off the wall, body tucked into a tight ball as she flies over the devils head, hopefully, to land smoothly and into a run on the otherside. At least, this is what Alaedra hopes to accomplish, then sprint away as quickly as she can, down the corridor in the direction she was heading previously.<br/><br/>((Yup, tumble to get by, just too bad Alaedra is one level of Thief-Acrobat away from taking 10 on that, or it'd be a lock, huh? ;)))