Rose, caught off-guard by the ooze's sudden movements, was only able to lash out instinctively, her guisarme only striking true if the creature gave her an opening to attack while it rushed the two of them.<br/><br/><br/><br/>Initiative roll. (1d20+3=6) (http://invisiblecastle.com/roller/view/2700718/)  I keep getting rather poor rolls for initiative... >>; Well, at least I can still make attacks of opportunity if it tries anything that would provoke them.  Speaking of which...<br/><br/>Attack of opportunity on ooze, power attacking for 4. (1d20+25=45) (http://invisiblecastle.com/roller/view/2700720/)  Just in case.  Pity they're immune to crits. ><;<br/><br/>Damage roll. (2d4+25=29) (http://invisiblecastle.com/roller/view/2700721/)  And so, if the ooze provokes an attack of opportunity from me, it's going to take 29 damage.<br/><br/>These numbers aren't including the insight bonus for if it's from one of my mastered terrains, by the way. ^^;