The colors swirled around Arran as she pulled the magic in and then shot out them out towards the flask. A wide cone that encompassed  the entire thing, but didn't seem to stick. The colors just sprayed out all over the table and refused to obey the novice mage.<br/><br/>"You need to focus more, watch me," The master held a hand out and drew the wisps of mana into his palm, after a few moments he pointed at a different flask and fired a thin beam that struck the flask and shifted to surround it. "Do not draw the heat in first and then try to throw it, make a spell to draw heat and move it to the flask."<br/><br/>Once he stopped moving the mana it stuck where it was and Arran could see the color of the flask slowly changing, before all of the mana suddenly dissipated and it settled into a yellow.<br/><br/>"Now try again, but be careful. Attempting the same spell too often tends to make your magic go out of control."<br/><hr/>Umm, you should be at gnosis 1 and forces 1 right now so a base of 2 dice and +1 bringing it to 3 total. Missed that in your first post on rolling, sorry.