"And yet every Shadow Stalker who has reviewed the relevant data from those simulations agrees. You tactics are a bit shaky, and you made several glaring mistakes, but you had the logistics down pat. Amateurs talk tactics, professionals talk logistics. And more importantly, you learned, not complaining that the game was broken. The only mistake you made consistently was not advancing as fast as the Shadow Stalkers would like, most of your armies moved about a third of their possible movement distances, but they were well rested, and repelled several surprise attacks because of that. If it helps, we can put a couple of Shadow Stalkers on your elbow to advise on the combat tactics, and let you do the logistics.<br/><br/>Kammy, quit glowering, everyone else ran into the same problem you did, humans with firearms, you were the only one that came and complained about the game being broken or unbalanced. These weapons are to those what a masterwork enchanted crossbow is to a child's toy."<br/><br/>He paused in his explanation of the choices as one of the 'front' units raised its hand and snapped its fingers, before indicating that they had fifteen seconds until the first test started. "Give them a bad portal drop off, in the middle of the north east quadrant's ruins instead of the south western quadrants clear area. Put seven demons, total group threat rating between fifteen and twenty within damage distance. Main viewport is to highlight and amplify view, sides are for individual viewing, main screen is ready, we are dropping in five... four... three..."<br/><br/>Seven demons popped into viewing, three babaus, a Nalfeshnee, two bebiliths, and a Marilith within fifty feet of the expected drop zone, one of the bebiliths close enough that it would almost be touching the side hull of the hovertank. The hovertank appeared right where he expected it to, the primary black paint being scrapped off by one of the walls and the bebilith, as the AI running it immediately noticing both the enemies and the unexpected location. Its wedge shaped trapezoid hull began rising as its engines screamed, the two main hover engines that provided downward thrust pushing it up as three of the anti-personnel turrets swung out and began targeting. One of the babaus was caught in the cross fire of two of the turrets, the sonic bolts tearing its torso into shreds as the third turret began firing point blank into the bebilith, fighting to push the dangerous arachnid like demon back, as the demon began slamming its scythe like forelimbs into the hull, trying to tear it open.<br/><br/>The Hovertank got up enough that it could see the other five demons, and unlimbered the reaming turret, which began firing at the only present demon that could fly, the Nalfeshnee. The main rail gun finally finished clearing its housing, and swung about, slamming into the bebilith's shoulder as it finally managed to get is scythe to penetrate a few centimeters into the hull. The blow shattered the scythe blade, leaving a good few inches protruding from it, and Draiss shook his head, bringing up the justifications for only having four anti-personnel turrets instead of the suggested five or six. He did look back up as the hovertank fired its maneuvering thrusters that were situated around the hull and allowed it to preform a number of acrobatics that one would not expect from a fifteen foot long and eight foot wide flying fortress, in this case pitching at a sixty degree angle, allowing its rail gun to level at the staggered bebilith. Its coils were already hot, and it fired once, the point blank shot evaporating the head and the upper half of the creatures torso, before slamming into the ground behind the target and destabilizing, the ball of energy blasting a five foot wide crater in the ground and collapsing the nearby walls onto the bebilith. "The main gun is underpowered, and this model is lacking at least one anti-personnel turret."<br/><br/>"Again sir, the power cores are not as effective as their designs stated. Approximately seventy two to seventy nine percent of the power for the shot makes it to the end of the rail gun, and maybe a quarter of that makes it into the back drop. Enough to ruin any mortal's day, but against an immortal, they are horribly under-powered. That shot had fifty seven percent of the power left when it hit the ground, less than ten feet from the end of the charging barrel."<br/><br/>The hovertank had gotten clear of the ruins, and had whipped its front end back around, and dropped its nose slightly, allowing it to bring all the turrets and the main gun to bear on the marilith, though the simulated demon vanished even as the hovertank acquired it. It suddenly lurched as the marilith lashed its back right corner with spells, throwing it forward and to the left and destabilizing its holding position, but the AI in the hovertank managed to take down the Nalfeshnee with the rail gun as it continued to try and deal with the greatest threat.