(http://i.4pcdn.org/tg/1442369342759.jpg)<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">charsheet!</div><div class="spoiler_body"><div class="floatright">(http://i.4pcdn.org/tg/1442369342759.jpg)(https://pathfinderwiki.com/mediawiki/images/thumb/4/4a/Hestrig_Orlov.jpg/453px-Hestrig_Orlov.jpg)</div><strong>Raya Ulvenson</strong> Lvl 3 Bard, College of Valor<br/>Raya is known as a wandering bard that collectes all manner of tales extraordinare, daring enough to wander even through more feared vampire-lords lands on a quest not too dissimilar from any other bard, if perhaps a bit less cautious.<br/>She professes herself a 'problem-solver' beyond that, claiming that she travels the world to learn of it's tales and one day compose an epic of her own.<br/> She appears as a slightly unfocused jack of all trades favouring fighting defensively with subtle bardic magic to avoid confrontations. She enjoys singing of bardic tales to entertain the crowds.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">real history!</div><div class="spoiler_body">While she indeed is a traveling bard, Raya is also an undead-hunter from the far north, a land of hash winters and harsh people, many of whom are organized in clans that recognize no master of their own. Believing themselfs capable of repelling any would-be ruler.. perhaps that is the truth, or perhaps no would be ruler is too interested in a bunch of barbarians.<br/><br/>However, far from the truth the clans of the north as primal as they may seem have an old culture, valuing honor and bravery much like any knight, althought, unlike knights they are quick to fight, for conflict, sport, or just the fun of it.<br/>Raya is one of the few women capable enough to wield a deadly sword and while She does not pick unecessary fights, she is quite confident in her own abilities, having trained her body to resiliently resist attacks that would leave lesser men crippled. <br/><br/>She appears as calm and collected warrior maiden relying on her weapons and ferocity, filled by an inner battle-lust when facing worthy opponents and humming songs of war and honor.</div></div><br/><strong>Race:</strong> Human(Variant)<br/><strong>Alignment:</strong> CG<br/><strong>Background:</strong> Uthgardt Tribe Member (http://dnd5e.wikia.com/wiki/Uthgardt_Tribe_Member)<br/><br/><strong>Ability Scores</strong> <br/>Str 14 +2<br/>Dex 8 -1<br/>Con 16 +3<br/>Int 10<br/>Wis 10<br/>Cha 14 +2<br/><br/><strong>HP:</strong> 33 (3d8 +15)  <strong>Armor Class:</strong> 13 (9 unarmored) <strong>Initiative:</strong> +0 <strong>Passive Perception:</strong> 10 <strong>Passive Deception</strong> 18<br/><strong>Saving Throw Proficiency:</strong> Dexterity, Charisma<br/><strong>Class And Racial Abilities</strong><br/>Racial: +2 Constitution and bonus feat: Tough<br/>Bard: Spell casting, Bardic inspiration (1d6), Jack of all trades, Song of Rest, Bard College, Expertise(Athletics, Deception)<br/><br/><strong>Skill proficiencies:</strong><br/>Athletics +8<br/>Survival +2<br/>Deception +8<br/>History +2<br/>Performance +4<br/>Music instrument (Drum, Lute, Flute)<br/><br/><strong>Equipment and items:</strong><br/>Scalemail, Greatsword, Longsword, a Dagger and leather armor, <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Entertainers pack</div><div class="spoiler_body">backpack, a bedroll, 2 costumes, 5 candles, 5 days of rations, a waterskin, and a disguise kit. </div></div>, A Lyre, A horn, A hunting trap, a totemic token, a set of traveler's clothes, and a pouch containing 257 gp <br/><br/><strong>Attacks</strong> Melee: +4<br/>Dagger, Longsword or Greatsword<br/><br/><strong>Spellcasting:</strong> DC 12  <br/>Spells Known: 2/4/2 Spells per Day: X/4/2<br/>Cantrips: Light, Minor Illusion<br/>Grade 1: <br/>Healing Word, Heroism, Disguise Self, Thunderwave<br/><br/>Grade 2:<br/>Enhance Ability, Shatter<br/></div></div><br/>"Eeep.. I'll better take care then." She said, thinking anyone but her ought to be taking care. It seemed her little display had worked, which was relieving, and quickly, she excused herself from the stern guard.. only to eep again, this time more.. determined at the sudden smack.. it was lucky perhaps the man could not see her face well as she passed... but she couldn't exactly break character and thus she simply stepped on with an angrily-emberassed blush. Nothing to get into trouble only.. she just hoped he'd not feel.. encouraged by her silence.<br/><br/>Though, it seemed the man did serve -some- purpose in his life, catching a pickpoket. Still, this was a good opportunity to excuse and calm herself.<br/>She approached the hill ahead, taking in the sight of the temple closing in after a short walk. Well, if it had been a place of worship, it clearly was no longer. The wind rustling withered leaves had her long, blonde hair swaying along as she stepped in closer.<br/><br/>Multiple footsteps on the ground.. and Raya had no specific talent looking for things in old ruins. So she had to try something else...<br/>Perhaps, an approach others would not dare. Her eyes fell upon the way leading around and to the old graveyard.<br/>What a strange practice these people had, to plant their dead. In the north, bodies were often burned. It avoided predators and worse coming to dishonor a warriors corpse.<br/><br/>She doubted she could find much on a graveyard, but perhaps there was a side-entrance to the temple, something missed,.. or just an answer as to why people disappeared here.<br/>She'd explore... cautiously. Perhaps her eyes could find something most natives had missed in their greed...<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Investigate check 17! woo!</div><div class="spoiler_body">Roll Result: Super Frog rolled: 1d20, adding 1 to the total<br/>Comment: Investigate check<br/>Result: 16,<br/>Total: 17</div></div>