It was just overwhelming and even the lightbearer had a breaking point. At some point Jalna has accepted her fate she was continually assaulted, every inch of her inside and out violated and made the monster's own. Eventually blissful oblivion took her consciousness, but the nightmare wouldn't end. She'd awaken to her conqueror keeping her alive, bringing her raw fish as food and forcibly feeding her, keeping her alive, often raping her in similar brutal fashion. She was it's pet, it's toy, and soon she realized it's breeding bitch as her swollen belly became bigger.<br/>As time passed, she gave birth to the creatures young, monsters coming from her womb only to be filled again with the next brood... but by then her eyes were empty, thoughts nearly nonexistent with all dreams and hopes gone. All she could do was to live out her doomed existence in the small rocky hole until eventually her body gave out and she became a feast for her new family. But by the time that came to pass, the last ray of light was long gone in the world above, and the true Age of Tenebrax began. Soon the rest of humanity would be unmade...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://livedoor.blogimg.jp/wakusoku/imgs/4/2/42f0d05d.jpg)</div></div><br/><br/><hr/><br/>The vision ended, even distant and hazy, difficult to remember the details, of the horrific sights and feelings lingering long enough for Jalna to shake at the attempt of recalling specifics of the dream. No, not a dream. It was too intense, even for a nightmare. The barbarian was sure that it was not just her imagination, but a possible reality that she just experienced.<br/>She was atop the cliff in the large cavern, resting next to her sister after having chased off the flying creatures, rope at the ready next to them for when they decided to descend and explore deeper. It seemed like she was shown another possible version of her demise, like when she was offered herbs in the shaman's hut. She didn't take any substances this time however, it looks like the drug she took wasn't a one time experience but unlocked this sense within her... perhaps just as much of a curse as a blessing, as she tried to recall vaguely what pitiful fate she could meet in mere minutes if she followed through with her decisions in the dream.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Party</div><div class="spoiler_body"><div class="floatright">(https://dncache-mauganscorp.netdna-ssl.com/thumbseg/1068/1068662-bigthumbnail.jpg)</div><strong>Talya</strong><br/><em>Medium humanoid (human), chaotic good</em><br/><br/><strong>Armor Class</strong> 13 (leather)<br/><strong>Hit Points</strong> 20 (3d8, 1 spent)<br/><strong>Speed</strong> 30 ft.<br/><br/><strong>STR</strong> 11 (+0) <strong>DEX</strong> 14 (+2) <strong>CON</strong> 12 (+1) <strong>INT</strong> 11 (+0) <strong>WIS</strong> 13 (+1) <strong>CHA</strong> 11 (+0)<br/><br/><strong>Skills</strong> Nature +4, Perception +5, Stealth +6, Survival +5<br/><strong>Senses</strong> passive Perception 15<br/><strong>Languages</strong> Common<br/><br/><strong>Keen Hearing and Sight:</strong> Talya has advantage on Wisdom (Perception) checks that rely on hearing or sight.<br/><br/><span class="bbc_u"><strong>Actions:</strong></span><br/><strong>Multiattack:</strong> Talya makes two melee attacks or two ranged attacks.<br/><strong>Paired Hunting Knives</strong> <em>Melee Weapon Attack:</em> +4 to hit, reach 5 ft., one target. Hit: 1d6+3 piercing damage.<br/><strong>Veikko's Longbow</strong> <em>Ranged Weapon Attack:</em> +4 to hit, ranged 150/600 ft., one target. Hit: 1d8+2 piercing damage.<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Map and features of the area</div><div class="spoiler_body"><div class="floatright">(https://image.ibb.co/kfN1Gv/cave4.jpg)</div>Map scaling: 1 square = 20 feet. The party enters from the South.<br/>Difficult terrain: the ground is rocky and uneven, counting as difficult terrain for land movement.<br/>Illumination: Luminescent moss and fungi barely provide low-light visibility.<br/>Walls and ceiling: Unless noted differently, the ceiling is between 20-40 feet high, uneven and rocky along with the walls. Climbing the walls has a DC of 16.</div></div>