"No one sent for any adventurers, dammit..." The voice curses, and you hear a soft<em>pap</em>of a balled up paper hitting your horse's saddle. Even as it falls to the ground, you can see the writing on the inside of it. "Get the hell outta here, and leave the town to the town guard."<br/><br/>You hear the window slam, as if the conversation were already over... but judging by the note on the paper, it's only just about to begin.<br/><br/><em>"You're early. Meet at Merry Widow in an hour. Buy any supplies you'll need in the meantime." <br/><br/>Judging by the sound of it, you won't have much time to rest tonight... though when it comes to buying supplies, you're certainly in the right place. At least three general stores are visible on this street alone, on top of all the merchant stalls... odds are, you should be able to find anything you might think you'd need for a night of adventuring.</em>