<div class="floatright">(https://s-media-cache-ak0.pinimg.com/736x/3b/8f/1e/3b8f1ec8823825f58ba606d0a963c1c7--tomb-of-horrors.jpg)</div><br/>Medea poked at prodded the doors. They were sturdy, definitely old, but they were not even dry rotted just old wood in remarkable condition. They were large doors, but as well as she could examine them, she didn't find any wires that would break around the edges or switches that would trip when the hinges opened or suspicious little holes to stick her with needles near the door handles. The doors were heavy enough that Medea would have to actually grasp the hand rings in order to pull them open. She wouldn't be able to finagle her walking stick and open it from what little safety five feet away provided. Maybe if they could be pushed in, but here, she risked breaking the stick between her enhanced strength and the weight of the doors. With a couple of quick breaths and a moment to steel herself, she flung the doors open... and thankfully nothing happened.<br/><br/>Stepping through, Medea's little hovering bonfire reflected back metallic sheens from the walls, ceiling and the floor, amplifying the light further than it normally would have. The initial layout of Medea's surroundings was that she was in a corridor. In the north, were the doors she came through. Looking south, the width of the tunnel was about twenty feet wide and the ceiling was about twenty feet high. The magical bonfire reflected back bright, brilliant colors everywhere, the colored stones and pigments undimmed by the passage of centuries. The floor of the corridor was a colored mosaic of green stone, with a distinct, winding path of red tiles about two feet wide snaking its way south down the corridor. Looking at the walls, there was no stonework upon them, or the ceiling for that matter, plaster or cement had been smoothed over all of these surfaces. Those plastered surfaces were then illustrated with grazing livestock, a copse with several wolves in the background, workers of all races going about various tasks, even strange human-animal mixtures like pig-humans, ape-humans, dog-humans, and so on. Some frescoes would show rooms in some buildings, a library filled with books and scrolls, the door of a torture chamber, and a wizard's work room. Other pictures were of chairs, windows, boxes, bales, doors, chests, birds, bats, spiders, and all manner of other things. It was an intricate and mosaic art gallery as it stretched south into the blackness beyond. About ten feet from Medea on the west wall was a protrusion. Two jackel-headed human figures are painted so as to appear to be holding a real bronze chest that protrudes from the wall.<br/><br/>Listening for the sounds of other denizens of dark and forgotten places, Medea heard nothing, save the scrape of her sabatons on the stone floor, the rhythmic tamping of her walking stick and the errant pop of her floating bonfire. It was nice to have the fire at least, it kept the coolness of the tomb air at bay.<br/><br/>Medea's active Perception checking the double doors to the next room. Result 9, Total 11 (https://elliquiy.com/forums/dicebot.php?r=108990)<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body"><br/>whew! nothing behind the doors, except the entirety of the rest of the dungeon. There's lots of places to look in here, and it looks like there might be more beyond the blackness at the end of the tunnel.<br/><br/>Pick your <del>poison</del> point of interest.</div></div>