Initiative roll. (1d20+9=10) (http://invisiblecastle.com/roller/view/2725383/)  ...Natural 1.  I could have beaten them on a 19 or a 20, though, thanks to the +2 initiative added by the Belt of Battle.<br/><br/>So they cast, Aria takes her turn...  And then, I take it that Rose regains use of her Dimension Door ability on either the second or third turn this combat?  The answer to that will affect my tactics this round, so I hope you don't mind if I wait until I get some answers before continuing. ^^;