Finexia quickly swam toward the spot she judged least likely to draw their attention, and slipping on board as best she could. She'd wait, hoping to take the first by surprise and knock him out before pummeling the second unconscious.<br/><br/><hr/><br/>Stealth 18-3=15<br/><br/>Knockout Power Attack: 17+11=28 to hit. Damage 2d6+12=16, plus Knockout (Fort DC 18 or be knocked out for 2 rounds)