(Perception 17, success) (https://elliquiy.com/forums/dicebot.php?r=83344)<br/><br/>"You too," Zelara said in genuine respect to Lenora as she shattered her shield.<br/><br/>Rizzid on the other hand she couldn't care less about, and so when the grapple-happy drow announced her own success, Zelara's "good for you" was much more perfunctory. Although she was perfectly fine with taking advantage of Rizzid's talents of roguish nature...<br/><br/>...and found herself less than impressed by even those, as the door broke the fungi in its path. The sweet scent set off mental alarm bells in Zelara's mind - prey would try to scare dangers away, but only predators set lures to attract fools. Then the buzzing swarm descended and she understood the nature of the trap.<br/><br/>There was no guarantee that the fungi wasn't dangerous in its own way even when it wasn't attracting a bloodthirsty swarm, but that possibility was preferable to the certainty of the swarm if she remained outside. For a moment she thought about casting<em>Sanctuary</em>while there was still time, but now was not the right time for that spell: it might have allowed her to escape but she would have to escape away from the tower and the fungi, and that would have been a failure she refused to consider. Channeling negative energy was an offensive possibility, but the collateral damage might end up being a worse problem than the swarm.<br/><br/>"Get in!" The moment Zelara was through, she started getting the doors closed, not waiting for any of the others to make it through - though those that, whether with magical aid or otherwise, she didn't stop.<br/><br/>(Natural 1 on reflex save) (https://elliquiy.com/forums/dicebot.php?r=83349)<br/><br/>In her haste though, she slipped on a stray piece of fungus and landed painfully on the floor. Her inability to contribute to the door-closing effort proved disastrous, as the doorway filled up with the swarm. Gritting her teeth through the pain of the biting, stinging cloud, Zelara was about to throw caution to the metaphorical wind (although a literal wind would have come in handy right now) and let loose with a burst of negative energy, collateral damage be damned, and let Lolth sort it out. The tattoo on her lower belly was glowing with dark power when the swarm suddenly, mercifully, stopped. Zelara took a good look at their gi-clad savior as she got back to her feet and murmured a prayer of gratitude and healing to her dark goddess. (Cure Light Wounds on self for 5 hp) (https://elliquiy.com/forums/dicebot.php?r=83351)<br/><br/>The immediate danger past, Zelara looked around at the other drow who had made it - her future allies and minions. "Thanks be to Lolth. I'm Zelara Dreth. Looks like we'll be getting to know each other better."<br/><br/>There was also the matter of exploring the interior of the vast, imposing tower. "Just how high does it go?" she wondered aloud. She whispered a<em>Dancing Lights</em>spell, materializing a quadruplet of glowing orbs resembling will-o-wisps in her palm. A tossing motion of her hand later, and the dancing lights were floating straight up - would they hit the roof or would they reach their maximum range and wink out first? She decided that she wanted the highest room for herself - and she could levitate to it, if need be.<br/><br/>"After you, and try not to break anything else," Zelara said to Rizzid, after placing a blessing of<em>Guidance</em>upon her, and using the touch as an excuse to get a nice squeeze and feel of her bosom. Two could play at the game after all!<br/><br/><hr/><br/>Zelara (http://www.myth-weavers.com/sheet.html#id=650386): 13/20 HP, 200 XP<br/>0th level spells: Detect Poison, Guidance, Mending, Read Magic<br/>1st level spells: Cause Fear,<del>Cure Light Wounds</del>, Sanctuary, Charm Person (domain)<br/>2nd level spells: Cure Moderate Wounds, Hold Person, Invisibility (domain)