Part way through noodling with the materials, a 'fun' system gets re-enabled. The internal map is pretty basic and damaged, but at least it does have the water pump labeled. Somewhere outside, there's a fake rock just about the right size to be a very cramped entrance, like to a half or quarter attic only more rock shaped and less square. Alternatively, great size for a drone. In either case, there's a half-room to sit in and work on the pump if needed.<br/><br/>The downside is that a lot of tech stuff is going to be left behind, at least in this round, as it was built into the walls and gaping holes aren't an in look in architecture anywhere. But at least it's also not very intrusive, and most of it has been capped off in the room Lapine's immediately concerned about. You could probably go through and get a good idea of where work was when the attack happened by that kind of stuff.<br/><br/>As for that 'emergency basement' there's nothing immediately obvious around where Lilly said it was, but at the same time what she recovered was vague enough to cover three rooms. More if you would allow for some kind of outside entrance overlooked by the window.