Well, that took care of that.  Damn, those things had a lot of stamina...  Not too much on the damage front, and her body seemed to be resisting the poison well enough, but they could take quite the beating before going down.  All those powerful blows, and it still took multiple piercing strikes from Aria's bow to take them both out...  Still, at least by now, they were both dead.  Dead and out of the way, so she could turn to other, more urgent matters.<br/><br/>Matters like healing herself.<br/><br/>"My body's fighting their poison off, but I can still feel it burning away inside."  Rose answered, rummaging around for her healing wand as her companion came up.  "We should probably get that taken care of now, before I have any more bad luck today.  After that, we can see to these two, try a little questioning if either of them is still alive."<br/><br/>A few charges from that healing wand would knit punctured flesh back together easily enough, revitalizing her and helping her feel better, in spite of the poison still coursing through her veins.  Then, ideally, the poison-curing wand would take care of that, as well.  Afterwards, she would take the time to inspect those two elves, and if they were still alive, she would give each a charge from her healing wand to make sure they were stabilized.  Otherwise...  Well, it probably would take a while to find their way to Astos without help, though hopefully it wouldn't take too long.<br/><br/><br/><br/>Yep, that's what my edit mentioned me seeing. ^^; And you don't have to feel guilty.  Like I said, it can't be helped now.  The best thing to do is just to move on, and we'll both try not to make the same mistakes in the future.<br/><br/>...One hitpoint left? =.= I don't know whether to laugh or cry.<br/><br/>Oh well, at least they're both dead.  And now for healing...<br/><br/>Spending charges from Cure Light Wounds wand. (1d8+1=9, 1d8+1=5, 1d8+1=4, 1d8+1=7, 1d8+1=4, 1d8+1=6, 1d8+1=3, 1d8+1=3) (http://invisiblecastle.com/roller/view/2722377/)  I had 35 damage, and the first six charges spent heal exactly that much.  The remaining two, I'd like to spend on stabilizing our two elven 'friends', assuming they're still alive.  If not, do they just count as being 'wasted', or...?<br/><br/>Buckets of HP, eh?  I guess that's why they say direct damage isn't such a good option for spellcasters at higher levels.  The melee girls can usually do that just fine, so the spellcasters are typically better off using their spells to keep the monsters from being able to do the same.