'All visitors to Oerba must pay the toll,' the knight declared, pointing at a large bulletin erected near the main gate.<br/><br/>Ten silvers was the regular toll, but a recent revision had marked up the price to twenty. Twenty silvers was not a fortune by any means. Adventurers, even those on the poorer side, might have hundreds of gold on them. Wealthier or more prominent adventurers or merchants might even have thousands of gold, although it was foolish to walk around with that much on one's person. Twenty silvers was enough for about a meal's worth for one person. However, the four girls currently didn't have even a single copper to their name. The last few missions they had undertaken had left them with a handful of strange items and weapons, but nothing in the way of currency.<br/><br/>Their healing potions might fetch a gold each, but it would be up to the guard's decision to accept items - they were guards of the gate, not merchants. They didn't look that strong; a fight was certainly an option, but there was little doubt that the girls would end up as enemies of the law - injury of an Oerban guard was a major offense, and being on the wrong side of the human empire was a lot worse than pissing off some gamblers from Shifting Sands.<br/><br/>Of course, there was always the option of trying to use their womanly traits...<br/><br/><ul class="bbc_list"><li><strong>Attempt to pay the toll with items. Lose all healing potions.</strong></li><li><strong>Attempt to fight past the guards.</strong></li><li><strong>Try and seduce the guard in charge.</strong></li><li><strong>Find another way into Oerba. Circle around and gain more exhaustion.</strong></li></ul>