<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Kader Andromias</div><div class="spoiler_body"><span class="bbc_u">Description</span><br/>Career: Ace<br/>Species: Human<br/>Duty: Air Superiority<br/>Motivation: Charge at fear and outrun death<br/>Specialisation: Hotshot<br/><br/><span class="bbc_u">Characteristics</span><br/>Brawn - 2<br/>Agility - 4<br/>Intellect - 2<br/>Cunning - 2<br/>Willpower - 2<br/>Presence - 3<br/>The Force - 2<br/> <br/><span class="bbc_u">Skills</span><br/>Cool 2<br/>Charm 1<br/>Deception 1<br/>Gunnery 1<br/>Piloting (Space) 2<br/>Perception 1<br/>Range (Light) 1<br/>Stealth 1<br/><br/><br/><span class="bbc_u">Talents</span><br/>Hotshot: Skilled Jockey level 1 (Remove one setback dice per rank to all piloting checks)<br/>Hotshot: High G Training level 1 (Transfer one point of system strain per rank to person strain.)<br/>Hotshot: Grit level 1 (Gain +1 Strain Threshold.)<br/>Hotshot: Shortcut (+1 boost dice per rank to catch/escape during chase)<br/><br/><span class="bbc_u">Equipment</span><br/>G-suit (2000)<br/>Vacuum sealed (1000)<br/>Scanner Goggles (150)<br/>Commlink (25)<br/>Blaster pistol (400)<br/>Frag grenade x2 (100)<br/>Stimpack x2 (50)<br/>Utility belt (25)<br/>250 Credits<br/></div></div><table class="bbc_table"><tbody><tr><td><div align="center">| - Wounds - |</div></td><td><div align="center"> - Strain - |</div></td><td><div align="center"> - Vehicle - |</div></td><td><div align="center"> - Speed - |</div></td><td><div align="center"> - Hull Trauma - |</div></td><td><div align="center"> - System Strain - |</div></td></tr><tr><td><div align="center"><strong>0/12</strong></div></td><td><div align="center"><strong>0/13</strong></div></td><td><div align="center">A-Wing (http://swrpg.viluppo.net/transportation/starships/1235/)</div></td><td><div align="center"><strong>5</strong></div></td><td><div align="center"><strong>0/6</strong></div></td><td><div align="center"><strong>0/6</strong></div></td></tr></tbody></table><br/><span class="bbc_font" style="font-family: courier;"><strong>Crit: Power Fluctuations!</strong></span><br/><br/>With the close jostle in the trench, Kader just couldn't get a clean shot at the turrets. He let off a few blasts, but they were wasted efforts.<br/><br/>Kader's heart leapt into his mouth when the ships clashed. His lips curled back and he was on the cusp of growling an expletive at Dremmer, but over the comm Rue saved him the effort. For a moment, even the minor differences in the positions of the warning displays threw him, but after a moment he realised that it was all pretty familiar. The news was still not good.<br/><br/>"Oh boy..." He grunted, glancing to his right and seeing Dremmer still right there, so close he could practically see the sheen of perspiration on her face through her cockpit window.<em>This is crazy,</em>he thought. He needed to get some distance from her before he could safely do anything else.<br/><br/>Thinking quickly, he rolled his fighter onto its side and hit the throttle, pushing his speed up higher than even he would think wise in the narrow trench...but in the back of his mind he recalled that all of the obstacles he saw were holographics, whereas Dremmer's ship was very much solid and real. He wasn't willing to risk another collision with her.<br/><br/>Once he'd inched out in front, he leveled out again, seeing the end of the trench approaching, as well as the last of the turrets. His weapons seemed to still be operational, but that power light was troubling him. Twisting in his seat, he glanced around until he saw something which looked to him like a power distribution manifold panel.<em>Mechanics never were my strong suit</em>he bemoaned tacitly. He popped up the panel and cast his eyes over the connectors. But the issue, whatever it was, was completely beyond him...and he was out of time. He turned forwards and steered himself through the asteroids, that red warning signal taunting him still.<br/><br/>"OK girl," he mumbled, gripping the steering handle tightly and willing his A-Wing to stabilize as he spoke to it, "I know this is our first time together, but don't get shy on me now."<br/><br/>Ahead of him, Tong seemed to be first in the firing line of the turrets. Perhaps that was the one positive factor of that pretty disastrous run through the trench...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Mechanics</div><div class="spoiler_body"><strong>Firing</strong> at the two turrets in the trench. (+2 boost dice due to previous <strong>Aim</strong> action)<br/>(http://www.clipular.com/c/6615117387792384.png?k=sG2ZGJyPq5voC_flToZ9tBk8FKQ)<br/><br/>Maneuver - <strong>Accelerate</strong> to speed 5.<br/><br/>Piloting check (+1 boost dice due to previous "screen" action):<br/>(http://www.clipular.com/c/4685300803305472.png?k=ZlPaBqpJmW0VDNVB9UHkd75-dn8)<br/><br/>Cool check (1 boost dice thanks to "Shortcut" talent):<br/>(http://www.clipular.com/c/5403091307069440.png?k=IQy-nL_homN7BK6LZitltkZxuQE)<br/><br/><hr/><br/>Kader's first action of the next turn...<br/><br/>Action: Damage Contol - Mechanics check:<br/>(http://www.clipular.com/c/4926267527528448.png?k=8jKxcjogR_Wa-YuoxvWNfjFsl64)<br/><br/></div></div>