<div class="floatleft">(https://i.imgur.com/DgxiYXY.jpg?1)<br/>Chu Yazhu (https://www.myth-weavers.com/sheet.html#id=1771858)<br/><em>HP 7/17 (post-combat healing)<br/>AC 16 FF 11 T 15<br/>CMD 16 FCMD 11<br/>Inspiration: No<br/>Stance: Pugilist's Stance<br/>Maneuvers Readied: Flurry Strike<br/>Leaping Dragon<br/>Minute Hand<br/>Strike the Hourglass</em></div><br/>"Mmmm..."<br/><br/>There certainly were less surprising ways to wake up, although to an intimate embrace with Sandra certainly qualified as pleasant.<br/><br/>Yazhu merely giggled in a half-asleep manner. "I bet you tell that to all the guys, heehee."<br/><br/><hr/><br/>Yazhu was more than happy to help Sandra lug the chest back. She even considered putting some of her own gear inside, although she did not want to make the cleric's burden any heavier. The skeleton warrior's fan in particular she was enamored with, and after a few practice slashes and stabs she noticed the letter within.<br/><br/>She did not tell Sandra about this, but decided to show Ameiko this at the earliest opportunity. The woman was reserved about her own past, and if the talk of enemies was not just paranoia then maybe the less people who know the better. Even then, questions of all sorts swam in Yazhu's head. Who was this son? Perhaps a long-lost brother or cousin? Maybe her father?<br/><br/>Although she couldn't put her finger on it...Yazhu felt stronger from her previous ordeals. Her inner warrior awoke after tasting first blood, and the two very close encounters with Chief Gutwad and the Tien warrior played back through her head. It was a disconcerting experience but...Yazhu could see alternate ways the battle could have played out, where she could have stepped or struck, how she could have dodged this attack or that...<br/><br/><em>What the-why am I thinking like a soldier all of a sudden? Hmmm, maybe I should ask Marcius about this...</em><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Treasure Dispensing</div><div class="spoiler_body"><br/><strong>Yazhu:</strong> +1 Fighting Fan, 4 masterwork shuriken<br/><strong>Ameiko:</strong> Masterwork Lamellar (Leather) armor<br/><strong>Baihu:</strong> Ring of Climbing<br/><strong>Sandra:</strong> Masterwork lamellar (steel) armor if proficient and repaired<br/><strong>Shalelu:</strong> 11 Desnan candles, 4 skyrockets<br/><br/><strong>Reserve:</strong> Masterwork cold iron wakizashi, Massage Oils<br/><br/>4,149 sp<br/>533 gp<br/>60 pp<br/><br/>Values do not include sold treasure (yet)<br/><br/><strong>Sell: </strong>Masterwork lamellar (steel) armor if nobody is proficient once repaired, small masterwork chain shirt (250 gp/125 gp selling armor for half), small masterwork composite longbow (400 gp/200 gp selling weapon for half), jade and cherry Minkai chest (250 gp), carved ivory scroll case (60 gp), red Minkai chest (150 gp), Long hairpin with a red pearl at one end (150 gp), Gold-and-ivory fan depicting a gecko walking amid cherry blossoms (80 gp)<br/><br/>Yazhu will elect to use a few of the funds to repair the lamellar (steel) armor and give it to Sandra to wear if she is proficient in heavy armor (clerics normally aren't). If nobody in the party is proficient, they'll sell it once repaired unless that would be a net loss in funds.<br/><br/><strong>Edit:</strong> Calculated costs for the small masterwork chain shirt and longbow. As for repairing an item, Pathfinder has two listed costs: 1/10th or 1/5th the item's total price. (https://rpg.stackexchange.com/questions/95568/how-does-using-craft-to-repair-an-item-work-anyway) Masterwork steel lamellar is 300 GP, so it will either cost 30 or 60 GP to repair.<br/><br/>Yazhu takes the +1 Fighting Fan<br/><br/>Ring of Climbing will go to Baihu.<br/><br/>The masterwork lamellar (leather) armor will go to Ameiko unless she has better armor already.<br/><br/>Yazhu is not proficient in wakizashis, and it is an exotic weapon. The masterwork cold iron wakizashi will be given to any party member who is proficient with it. If nobody is, it will be kept in reserve in case of a monster weak to it DR-wise.<br/><br/>As our resident ranged fighter, the Desnan candles and skyrockets go to Shalelu.<br/><br/><br/>The small masterwork chain shirt and composite longbow will be sold, as nobody in our party is small.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Martial Training I</div><div class="spoiler_body"><br/><strong>Ameiko:</strong> Golden Lion Discipline chosen. (https://www.d20pfsrd.com/alternative-rule-systems/path-of-war/disciplines-and-maneuvers/golden-lion-maneuvers/) Initiation modifier Charisma presumed. Initiator level is half character level + initiation modifier. Maneuvers: Encouraging Roar (Boost), Hunting Party (Strike)<br/><strong>Baihu:</strong> Veiled Moon Discipline chosen. (https://www.d20pfsrd.com/alternative-rule-systems/path-of-war/disciplines-and-maneuvers/veiled-moon-maneuvers/) Initiation modifier is highest of Int/Wis/Cha. Initiator level is half character level + initiation modifier. Maneuvers: Disturbing Blow (Strike), Dimensional Strike (Strike)<br/><strong>Sandra:</strong> Silver Crane Discipline (https://www.d20pfsrd.com/alternative-rule-systems/path-of-war/disciplines-and-maneuvers/silver-crane-maneuvers/) chosen. Initiation modifier Wisdom presume. Initiator level is half character level + initiation modifier. Maneuvers: Enduring Crane Strike (Strike), Silver Strike (Strike)<br/><strong>Shalelu:</strong> Solar Wind Discipline chosen. (https://www.d20pfsrd.com/alternative-rule-systems/path-of-war/disciplines-and-maneuvers/solar-wind-maneuvers/) Initiation modifier Wisdom presume. Initiator level is half character level + initiation modifier. Maneuvers: Horizon Wind Lancet (Boost), Solar Sting (Strike)<br/><br/><br/><strong>Rationales for Choices:</strong> Ameiko's barding makes her suitable for a leader type, and Encouraging Roar and Hunting Party make for good "buff stunts."<br/><br/>Baihu's rogue and scouting nature are ideal for Veiled Moon's stealth-based techniques. Disturbing Blow's a great debuff, while Dimensional Strike resolves an attack as flat-footed and thus allows for Sneak Attack!<br/><br/>Sandra is very much the cleric/healer, so I chose Silver Crane which is in line with that. Enduring Crane Strike allows her to heal and attack at once, while Silver Strike allows for me to make up for a bad roll.<br/><br/>Shalelu I was wondering whether Solar Wind or Tempest Gale would be better, but went with the former for some possible elemental damage (and Variable Wind feat (https://www.d20pfsrd.com/alternative-rule-systems/path-of-war/feats/variable-wind-combat/) eventually to change the energy type around if allowed). Horizon Wind Lancet gives her a good use of swift action, while Solar Sting's caltrops can reduce enemy movement.</div></div>