You open the lid of the chest... and the door on the far side of the room swings inward and slams shut, sealing itself with a grinding sound...<br/><br/>Inside the chest, you find a simple book, its leather cover dyed a bright combination of yellow and black.<em>Xan's Tome of Summoning for Dummies</em>... you flip through, and it gives practical, simplistic pointers and a dictionary of commands for aspiring summoners. It even has a command word written in it that enables the book to make important commands for the user. Sure, it seems kind of goofy, but then again you are in the domain of the patron of pranksters.<br/><br/>And besides, you get the feeling that you could make use of these spells, though it would likely be draining for someone who isn't so magically inclined...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> OOC</div><div class="spoiler_body">If you can not cast spells: You may cast Summon Monster 1, but you take a -1 to fortitude saves and are considered fatigued for one minute afterwards. <br/><br/>If you can cast 1st level spells: You may cast Summon Monster 2, but take a temporary -2 to your Con (regenerates 1 point per hour) and are considered fatigued for three minutes afterward. <br/><br/>If you can cast 2nd level spells: Summon monster 3, -2 con damage (regenerates 1/day), fatigued for 5 minutes.<br/><br/>3rd level spells: Summon Monster 4, Temporary -2 con, 2 con damage, fatigued for 7 minutes<br/><br/>4th level spells: Summon monster 5, 4 con damage, fatigued for 10 minutes.  <br/><br/>All summons are treated as if you had the Augment Summoning feat. </div></div>