There was indeed a chest for Sylvia, and more interestingly no other chests labeled with a PC name, suggesting that the two of them were the only players unlucky enough to be trapped in their predicament. Unless there was another player who didn't warrant a container for whatever reason, of course.<br/><br/>Searching the unconscious dwarf, she found an entire set of keys on a keyring. Even better, she found a list of the containers in the storeroom and their contents, one of which held something particularly valuable. She remembered seeing it while searching for Sylvia's chest, so<br/><br/>When Rayne cast<em>detect magic</em>, she was suddenly overwhelmed by many magical auras, temporarily blinding her senses like many spotlights all shining on her face at once. As she focused, they resolved into one aura for each box. Presumably they were magical protections to ward against people like herself from opening them, though exactly what schools or spells they were she couldn't quite make out.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">TU and Options</div><div class="spoiler_body"><strong>Available TU: 16</strong><br/><br/>Coup de grace: -1 TU<br/>Pick the lock on a chest: -1 TU per attempt (Disable Device DC 25)<br/><br/>3 chests identified: Rayne's chest, Sylvia's chest, and valuable chest. The valuable chest contains a single magic item worth up to 10,000 gp of her choice, or alternatively it contains 8,500 gp in gold.<br/></div></div>