"Mhm," Aria concurred with Rose's personal sense of Garland. "He didn't<em>seem</em>like the bloody-sacrificial-altars-and-chanting-to-dark-gods-in-a-skull-mask sort - which I have fought a few of in previous adventuring companies, heh - he seemed as if he wanted Sara and everyone to<em>like</em>and respect him, even. Even if the scarf was just about scrying..." she shrugged, "Maybe these undead knights are further down the primrose path of madness. Even the goblins and their hounds seemed to be entertaining themselves with vandalism further from the arena than would've made an ideal distraction for Garland's snatch. Or maybe they just figured they had time to, uh, 'kill', so to speak, not knowing you'd knock Garland down so fast, heh..."<br/><br/>"The vandalism here doesn't mean anything particular to me...I suppose it does seem broadly apiece with the faith of-" she coughed pointedly, "the god the pirate-priest seemed to worship. Random chaos and pandemonium and all that. Whereas Garland seems far more specific and deliberate." She shrugged. "Evil minds: if they knew how to get along with one another, they probably wouldn't be evil in the first place! Something a priestess of my faith used to say..." she grinned.<br/><br/>While speaking, she peeked briefly in the two side offices, and then began looting the death knight near the altar; shucking the thing from its heavy armor was disturbing to say the least, but on the upside, there was no blood at all, 'just' dry disgusting undead flesh and bone. She remarked on how the she-death-knight's hair style seemed alike to Sara's, and remarked, "Needless to say I wish I'd had more of a chance to get to know her afore; I'd traded scarcely more words with her when getting hired, and earlier today at the event, than you did after your name was called. Had only seen that first chamber of this residence, and don't know her story, or other locations she might frequent or use for sanctuary. I didn't get the sense there was anything special about today, any trouble expected, nor that she had any particular enemies...I should've asked the others while they go about protecting in general, but," she shrugged, "You never know when that sort of thing is a sensitive subject. If we do have to visit a priestess for your wounds - or any I pick up, hee -  there might be magic we could get cast on our behalf, for some sort of communication to confirm she's safe and let her know what we know."<br/><br/><br/><br/>death knights:<br/>3x mw lance<br/>3x mw comp longbow (Str +5)<br/>180 cold iron arrows<br/>3x mw full plate<br/>3x saps, short swords<br/>3 vials of some poison<br/>9x tridents<br/>1,200 gp worth of gems, platinum and gold pieces<br/>a bag of holding, containing only a few statuettes and vases very similar to some in Sara's mansion<br/>a text of Cormyrian geography and heraldry<br/>a text on military strategy and cavalry tactics<br/>a handwritten note which is a series of street directions, in the first death knight's boot:<br/><br/><em>Along Avenue of Effulgent Light from pier</em><br/><em>Left at Ages Corridor Lane</em><br/><em>Right at Omen Lane</em><br/><em>is after crosses with Lane of Distant Song on right<br/>Note: don't write anything down</em><br/><br/>Effulgent Light is the avenue which Rosa and Aria fought the pirates at one end of, where it met the Circus; they found Sara's at the intersection of Omen and Distant Song