<strong>Hero Points:</strong>7 (La Mariposa), 1 (Bowman), 0 (Centuria), 1 (Thunderbolt)<br/><br/><div align="center"><span class="bbc_size" style="font-size: 18pt;"><span class="bbc_font" style="font-family: andale mono;">Trial of Minos</span></span></div><br/>La Mariposa managed to reach the ninth and final button in time, for any possible failure state (the Dome exploding, a warning glow or buzzer, etc) did not occur. Instead, the Statue of Minos' eyes dimmed, as did the button. Then, a panel in the maze slid open for a convenient way out, allowing La Mariposa a clear view of the third and final trial platform. The eyes of its own statue, that of the judge Aeacus, lit up in a way that dazzled off of shiny and reflective objects on said platform. The objects were tiny keys suspended in clear glass boxes, all hanging, positioned, or caught between a variety of deadly and inconvenient traps and obstacles.<br/><br/><div align="center"><span class="bbc_size" style="font-size: 18pt;"><span class="bbc_font" style="font-family: andale mono;">Meanwhile, Below the Liberty Dome...</span></span></div><br/>(https://i.imgur.com/burEI1n.png)<br/><br/>"I am Lord Hades!" the wicked god exclaimed as he filled the narrow tunnels with raging blasts of hellfire. "The very shadows and foundations offer you no respite from my all-seeing eyes!"<br/><br/>Centuria, who was certainly not hiding, reflexively lifted her arms up as another gout of blazing heat shot down the corridor, protecting the more fragile Bowman from being burned to a crisp.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">Centuria Toughness 18 vs DC 33. (https://elliquiy.com/forums/dicebot.php?r=140269)<br/>Hero Point Reroll 34. (https://elliquiy.com/forums/dicebot.php?r=140270)</div></div><br/><div align="center"><span class="bbc_size" style="font-size: 18pt;"><span class="bbc_font" style="font-family: andale mono;">Trial of Aeacus</span></span></div><br/>The Trial is more or less the way Centuria described it: get the keys and place them in the tower’s keyholes. However, while the transparent boxes are surprisingly durable, the keys within are actually quite fragile, crumbling at the slightest hint of rough handling. There are 3 more keys than keyholes, allowing for some room for error, but given La Mariposa’s lack of Dexterity and Accident-prone nature will require a huge degree of care and concentration.<br/><br/>And just as La Mariposa obtained her first key, an unexpected blast of hellfire shot up from beneath the ground, causing said key to unexpectedly crumble with even but a shift in grip. At least she knows Hades' approximate location underground now!<br/><br/>The challenge can be resolved in a variety of ways, but measuring the appropriate degree of force to bust open the glass containers with just enough force to not destroy the key within. This is a DC 25 Dexterity, Sleight of Hand, or Expertise (Training) roll (or whatever makes narrative sense). Failure by one degree (21-24) destroys a single key (beyond the first which got destroyed automatically) and La Mariposa must roll again; 2 degrees (16-20) destroys all of the extra keys (requiring a perfect run and thus a successful roll on the retry) and 3 degrees (15 or less) too many keys to complete the challenge at all!<br/><br/>Alternatively, La Mariposa at any time may try to attack Hades beneath her; the only thing separating them is lots and lots of solid ground, which Remote Sensing will not be able to get through unless she jumps off of the platform and onto ground level (which will cost her some time). Even so, Hades has effective +2 cover given the cramped confines, making his effective Dodge/Parry 12/13 (22/23 to hit).