((Area attacks are never critical, only automatic hit on a natural 20. It's the tradeoff for dealing damage on a miss. Your autofire deals normal damage, so they take 30. They're still up.))<br/><br/>Your shots scatter a squad, but they have enough presence to get back up and they take aim at you again.<br/><strong>"Capture them! I want to question this loud one personally! Set for stun or I'll have yoru hides!"</strong>- she says with a strange accent, like she speaks high galactic a lot more than simple basic.<br/>The team that you started shooting at returns fire with blue rings of stun bolts. One of them gets you before you duck back behind cover, and you almost fall back, your vision going blurry for a moment. [10 damage, -2 steps down the CT]<br/>More shots impact around you, but you are thankful that the cover can stop them. The next moment, you hear the noise of a small metal object hitting the groudn somewhere near you. A stun grenade! You quickly crawl behind the corner of the crate your using, close your eyes and put your hands over your ears. You try to warn the miralian but there is no way she can avoid it. [4 damage]<br/>She is knocked out, sliding down the side of the crate she was leaning against. She might come to in a few minutes, but unless you do something, you might end up like her... then it's worse than dead for both of you, even after you got so close that you can see the sky just outside the shuttle bay.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Status</div><div class="spoiler_body">Squad 1: 30 damage<br/>Squad 2: Uninjured<br/>Officer: Uninjured<br/>Kelly: Unconscious</div></div>