Terry put both the electrogun and the freeze gun through the regular range first, proving that they both had decent range, about that of a handgun despite being as big or bigger, respectively, than an assault rifle. The electrogun was basically a big, long range, repeating tazer, as the mobsters had found out, and didn't have that big of a 'splash' from its 'projectiles,' but the freeze gun was much more in line with what people thought of when they heard about super villain weapons. It had about the same range as the electrogun, but it would create a rapidly expanding and entrapping 'ice' ball as long as he kept the ray on the expanding ball. It took a few seconds to get started, but it didn't have a max size as far as he could tell, usually stopping once it got bigger than a car.<br/><br/>Neither had any real improvements to accuracy, so his performance on the urban course was fairly normal, though the targets all frosted up on the freeze gun's first hit, but only balled after a couple seconds of focused fire, making accidentally 'balling' someone nearly impossible. Since that would almost invariably kill someone, that was fine with him. What he did NOT show them was that the freeze gun had an alternate fire mode, where it would immediately create a freeze sphere around him and expand quite quickly, but it would burn out most of the innards of the gun and consume a fully charged power cell in the process. Still, it was a good emergency mode when he stopped giving fucks about killing people and was surrounded, though since he was on a team, he would have to make sure he didn't do so near them.<br/><br/><em>[average performance for each weapon, so shooting 2<br/>Electrogun provides a 'free' negative trait to target, <strong>electrified</strong><br/>Freeze gun provides a 'free' negative trait to target, <strong>frosty</strong>]</em>