Granted, not being the most dangerous thing on the field was something of an advantage in certain situations, in that the way they tried to rush Aria just let her carve them up all the faster...  It still went against Rose's instincts and training, though.  She'd have to figure out some way to up her own level of damage, maybe try making her charges more devastating.  If they were trying not to give her room to charge, then she'd be forcing them to pay more attention to her, after all.<br/><br/>She could afford to put that line of thought aside for later, though.  The fight was over, and now they had to focus on staying alert and getting ready for the next confrontation that they'd stumble into in this place.<br/><br/>"To say nothing of the nets, tridents, and other assorted weapons."  The shifter agreed, returning the tiefling's favor by catching the net covering that woman under the hook on the end of her guisarme, lifting it up and off as deftly as possible.  She had to admit, those magic Gauntlets of Dexterity certainly helped there.  "Of course, it probably could have been worse, all things considered...  And you look rather more torn-up then me.  I take it you won't object if I see to your wounds, first?"<br/><br/>Before long, the healing wand was out, and hopefully the injuries they'd both sustained would be healed up in equally quick time...<br/><br/><br/><br/>Thanks. ^^ I figured it would put a nice perspective on things.  Though I can't help but get the feeling I've been portraying her a little too close to Lawful for her Neutral Good alignment...<br/><br/>At any rate, now that the battle's over, time to begin patching up their wounds...  Though, I don't quite remember how much damage Aria has taken. ^^; It looks like it was quite a bit, though, so Rose would likely start with her first.<br/><br/>Spending charges from the Wand of Cure Light Wounds. (1d8+1=8, 1d8+1=8, 1d8+1=8, 1d8+1=3, 1d8+1=6, 1d8+1=8, 1d8+1=7, 1d8+1=7, 1d8+1=2, 1d8+1=3) (http://invisiblecastle.com/roller/view/2734118/)<br/><br/>So, 60 HP of healing total for Aria...  Does that cover it all, and if so, by how much?