He left with a nod.<br/><br/>He met the others at the appointed place, having dozed for an hour before scouting the exterior, and while a couple things had sprung up at him, the first floor now having a large extra wing not on the plans, the master's bedroom on the second floor didn't appear to have moved. "Nothing fancy, gonna deal with him if he is in bed or even if he is not, and then make some noise to draw the guards off, giving you three a mostly free run of the manor. Nothing mentioned the noble having any special defenses or anything, but it might have slipped the contact's mind. Know of anything Quickclaw?"<br/><br/>He didn't use anyone's first name on a heist, often only using their guild names to make anyone overhearing their conversations unable to accurately identify by name the people involved. If she didn't have anything, he began making his way to the wall, using a darkened area to climb up but not immediately over, pausing to watch over the wall for a moment to ensure no one was making rounds or watching, before vaulting over it, and then climbing the manor wall. He had seen what looked like a roof hatch giving access to the attic on top, and most people forgot to ward the absolute top most entrance to a building, as magic was fairly uncommon, but still checked for traps or alarms before attempting entry.<br/><br/><em>(took 10 on outer wall climb [21]<br/>took 20 perception [33]<br/>stealth d20+16 [28]<br/>climb d20+11 [24]<br/>trap perception d20+13 [22]<br/>disable device d20+11 [23]<br/>stealth d20+16 [34])</em>