The synthetic girls hot streak came to an end when the priestess attempted the spell again, this time locking her legs with a glowing bard of energy, making it difficult to move. Not wanting to become an easy target she continued to move about the large stone room. She prepared to activate the another function of the collar easily avoiding traps despite her impaired movement.<br/><br/>She launches another piece of metal at the priestess's collar but stumbles and the piece of metal just misses it's target. She grunts in dissatisfaction as she tries to assume a defensive position after her unsuccessful attack.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Roll Results</div><div class="spoiler_body"><br/>Trap Roll: (http://invisiblecastle.com/roller/view/4123724/) 13<br/>Attack - Activate Arm Restraints: (http://invisiblecastle.com/roller/view/4123725/) 2 + (2 due to Miranda being 'Encumbered) + (6 due to GPS tracking) = 10<br/><br/>Synthia:<br/>Head [None] [N/A]<br/>Arms [None] [N/A]<br/>Legs [Spectral Shackle] [Medium]<br/><br/>To hit: 7+<br/>To push: 11+<br/>Traps on: 1-6<br/>Escape Bonus: 0<br/><br/></div></div>