Once Otavia steps away, Merrick steps cautiously up to the wall and begins to run his hands gingerly over it.  After about twenty seconds, the panel of wall abruptly slides away, revealing a wall set a little ways back with a great stone door built into it.  Merrick evidently isn't sure what he did to make it open, as he looks back to the group with wide, surprised eyes.<br/><br/>The moss lining the stone seems to thicken in the short passage behind the wall, and the air that wafts out feels oddly moist, more humid than the air of the hallway the party had been exploring.  The great stone doors are covered in writing in various scripts, all in various states of degradation.  At the center is a patch in the common tongue, which seems to have faded the most: "Be___ T______k!  Y_______ no g__r_ ____ jus_ ___e _____ ____ dea__"<br/><br/>Otavia's three companions lean in alongside her and examine the message.  "Any chance one of the other messages tells us more?"  Asks Aleric.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">What else Otavia can read</div><div class="spoiler_body">There are messages in Draconic, Celestial, and Infernal.  They are faded and it's harder to pick up on partial words, but you do piece together a couple of complete words that you can translate:<br/><br/>From the Draconic--"Arcane Secrets" and "Abandon"<br/><br/>From the Celestial--"Curse," "Sacrifice" and "Death"<br/><br/>From the Infernal--"Beware!" "Slave," and "Mad"<br/><br/>With a Decipher Script roll, you might be able to piece together a little more.</div></div>