"Oh, excellent!"  Rayne made note of Sylvia's chest - not for the first time, haha - and was rather pleased at the absence of any other named chests.  She still felt an obligation to the other prisoners even so, but of course the stakes just weren't the same.  Though Rae-lynne had always treated NPCs as well as any player might - they were so realistic in some ways at least, it was impossible to just ignore them like furniture - but after meeting Ishtar this tendency was of course strengthened.<br/><br/>That being said... the luckless dwarf could ruin their escape, and that would not do.  Feeling quite shameful, she cut off his air long enough to finish him, then took one of the heavier chests that she could still lift, and brought a corner down on his head - let it look like he had died in the avalanche, that might buy them more time if he was discovered.<br/><br/>With a handful of keys, it would be foolish not to try them instead of her lockpicks - she spent a little time checking if she could unlock her chest by key instead of trying to pick it.<br/><br/>She also considered another possibility - could she simply carry them away?  She lifted Sylvia's experimentally.  Easier to carry her ally's gear in the chest than loose, after all.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">Slaying and staging the unconscious dwarf, perhaps -2 TU instead of -1?<br/>If the keys don't work on the chests, I'll roll a bunch of lockpicking next post - though if she can simply carry the chests along, she'll only work on opening her own for now.<br/></div></div>