<br/>Hee! And I even make a habit of double checking Rose's size before each fight (or thinking I have, it seems.) Don't know how I missed both the explicit IC and OOC mentions.<br/><br/>I'll assume the 3' high table provides no cover, since Large Rose has such a downward angle at him (even though my IC post 'interprets' the casting defensively as involving it)...<br/><br/>Vampire casting defensively check 36<br/>then tries to move, provoking AoO<br/><br/>hit for 27 dmg (10 damage reduced)<br/>trip check 21, tripped!<br/>...and thanks to that his move is spoiled! (maybe you can spiderclimb out of a prone position without a separate stand-up action but I'll assume not)<br/><br/>Acrobatic Charge is somewhat fluffily worded (I'll share the text with you over PM so you can weigh in on cases) but most specifically seems to let the character make tumble and jump checks as part of a charge, so with Aria's being able to (take 1 and) full speed tumble through Rose's squares, it works.<br/><br/>(And on its fluff side, its examples include leaping down from balconies or going up and down stairs - I think they had Robin Hood in mind - which seem more extreme.)<br/><br/>Above post should be edited.<br/><br/>EDITS: (just to say this:) 1. Yeah, Aria will now appear in the SW corner, sharing one of Rose's spaces, and use acrobatic charge and tumble to charge alongisde her at Astos. Rest of her turn is the same. 2. You don't need to explicitly say 'enlarge person ring makes her Large', and I probably won't overlook it again anyway. I'm surprised I did, I usually consciously make a note of which way she does each battle (have to to make the map). For example I'd noted she hadn't used it in awhile and was wondering if it was b/c of the closer indoor quarters.<br/><br/>