Rose had a feeling that Astos would be the wrong answer.  It was part of the reason why she was willing to let Aria come up with something better.  The tiefling couldn't come up with a better answer, though, which was why the shifter was the first to act when things inevitably went wrong.<br/><br/>"Let's step out of this room, then."  She answered.  Making sure to take hold of her friend's arm, the shifter made use of her little teleport trick, opening a Dimension Door that would take the both of them forward, through the Plane of Shadow, and have them stepping out into whatever room lay beyond that pair of double doors.<br/><br/>Having no exact destination in sight, however, she had to visualize a point in space rather than a specific place, and as a result, they were going in blind.  Hopefully, wherever they wound up, they wouldn't be reappearing in the middle of a wall or a table, or anything like that...<br/><br/><br/><br/>Well, given that Rose is going to be beating the golems on initiative, anyway, (her initiative modifier is +9, so her minimum roll is a 10,) I think I know what she's going to do...<br/><br/>Initiative roll. (1d20+9=21) (http://invisiblecastle.com/roller/view/2740541/)<br/><br/>...And, since she beats Aria on initiative, as well, Aria won't even have to hold her action. ^^ Rose is going to Dimension Door the two of them, placing them 10 feet beyond the set of double doors and, hopefully, into whatever room lays beyond.  That should give Aria a full round to work her magic on whatever is in said room, which will, hopefully, be Astos himself.