it occurs to me that it might have been a bit confusing that Zones 3, 5, and 8 were fortified, yet the fort did not cover the whole zone. I've tweaked with this and now have a 9x9 grid. Rather than taking one turn to move into another zone, the characters may now move a number of areas equal to their speed (less diagonal penalties). To clarify you are in E8 and the north east corner of that fort.<br/><br/>For simplicity sake, the origin area was the area of A7-9, B7-9 and C7-9 (the old area 7) Brannock had to move to the old area 4 (5 was a mistype that could not have happened in 1 round since he could not have moved diagonally under those rules) which meant that he would have originated in A7. His move was to A6 which was the south east corner of the area Loriel who moved with you to E8 has Spd 7 and has taken 2 diagonal moves and 2 eastward moves to go from E8 to D7, D7 to C6, C6 to B5, and B5 to A5.<br/><br/>Your attackers are stunned from the fire (not that it matters because you go before they do anyway.), Steelsmiters attackers have already gone.<br/><br/>I hope this is not too confusing, that was kind of a wall of text.