<div align="center"><span class="bbc_size" style="font-size: 18pt;"><span class="bbc_font" style="font-family: andale mono;">Free Time!</span></span><br/><br/>Scene Music. (https://www.youtube.com/watch?v=9EfEj80fSeE)<br/></div><br/>After Zelara received her assignment and the illusionary lessons ended, it came time for lunch.  But there was no summoning or places to be, for the other three classes in her schedule were not held today.  Left to her own devices, the young drow finally had some leeway in how to spend her day.  Granted, she still had to find a place to mark some illusory graffiti, but she had until tomorrow to produce results.<br/><br/><div align="center"><span class="bbc_size" style="font-size: 14pt;"><span class="bbc_font" style="font-family: georgia;">Side Activities</span></span></div><br/><em>Zelara can find people to interact with (and possibly get involved in their problems), go out into Undrek'Thoz proper and shop for stuff, do a side job, and potentially other activities!  As of now she can only do one activity.</em><br/><br/><strong>Explore the School:</strong>Between eight towers and a central pillar supposedly housing administration, the Eightfold Academy is a very large place, and many students take to traversing its many, many halls whether out of curiosity or a way to get their bearings.  Zelara spends the better part of her free time in taking a stroll through its many portals to familiarize herself with the layout.  This grants her a +4 bonus on rolls involving direction, chase scenes, finding hiding places, and other activities where this would be an advantage for one of the eight towers.<br/><br/><strong>Hang Out:</strong>Zelara finds one of her peers she's on friendly terms with, in this case Alfarna, Lenora, Rizzid, or Seromus.  They spend some time in idle banter and possibly other activities.  Zelara can choose to have said drow "on hand" in any future scene of her choice on the same<em>School Day,</em>causing the scene to be partially rewritten to allow for their inclusion at hand.<br/><br/><strong>Practice/Research:</strong>Whether in a library full of clay tablets and runestones or performing physical exercises in the comfort of her own room, Zelara expands her understanding of the world and gains a floating "Scholar Point."  A Scholar Point can be spent when undertaking an action during one of her classes, rolling twice and taking the better result.<br/><br/><strong>Shopping:</strong>As the scion of nobility in a metropolis, virtually anything is on sale for Zelara, although her current purchasing power is quite small after paying for tuition at the Eightfold Academy.  Here she can buy equipment and necessary materials.<br/><br/><hr/><br/><div align="center"><span class="bbc_size" style="font-size: 14pt;"><span class="bbc_font" style="font-family: georgia;">Food Fight!</span></span></div><br/>While scouting out areas for her illusion practice, digging up dirt on Sinley, preparing for a shopping trip, or some other activity, Zelara hears raucous shouts in Draconic from behind the kitchen door.  Peering through, she spots thirteen kobold slaves clad in bakers' aprons amid a scene of chaos.  Cured meats lie astray tables, baskets of mushrooms upturned, and powdery substances covering the floor which more than a few reptilians slip on or track around the room.  Amidst it all a six-armed doll of a drow maiden crawls about the upper shelves, knocking things over to the kobolds' horror.<br/><br/>"Oh no it's going to ruin everything!" one of them shouts.<br/><br/>"Mistress, we're sorry for you to walk in on this mess!" pleaded one who appeared to be the head chef.  "We were planning a big cake for Professor Moconnu, but this doll crept in and is making chaos!"<br/><br/>The doll slices open a bag of trail mix and throws out its contents in a crunchy arc.<br/><br/>The kobold gets a glimmer in his eye.  "Wait, if you help us...we can get you things!  We're not good soldiers, or rich, but we have eyes and ears about the school!  We can tell you things of note more easily, avoid notice!  A good thing for a newcomer to have, yes?"<br/><br/><em>The soulbound doll has 15 AC, 19 hp, DR 2/magic, and 11 CMD.  Zelara recognizes it as a doll with the piece of another creature's soul inside, a common means of punishment among some noble Houses of Undrek'Thoz.  Due to this, she knows that they're susceptible to mind-influencing effects.<br/><br/>Should she choose to help the kobolds, Zelara must act quickly in neutralizing the creature, or else prolonged combat is liable to make things worse.  This can be very bad indeed if someone walks in on her after a while...but on the other hand, timely neutralization of the doll might earn her some prestige...</em>