<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Status</div><div class="spoiler_body"><strong>Wiped out, sporting showy "microbreastplate" minus the "breastplate", collared, temporarily between cages</strong><br/>AC 16  (touch 14, flat-footed 12, -2 against improvised weapons)<br/>HP 15/105 (max 94 due to CON damage) - 11 nonlethal (so <strong>4</strong> currently)<br/>(armor check penalty -6, 25% spell failure chance, dex bonus to AC only +4)<br/>CMD: 24 (10 + Base + Dex) (22 against dirty tricks, Naive)<br/><br/>Profane Gift (Telepathic link to Ishtar, +2 Dex)<br/>CON damage: -2 (now 11)<br/><br/>Spells remaining: 7 of 7 1st, 5 of 6 2nd, 4 of 4 3rd, 1 of 1 from bonded object.  Uses of bow left: 3 of 3.<br/>Quiver: 7 common arrows, 10 silvered, 9 cold iron, 2 Tangleshot, 5 adamantine arrows, 2 greater hushing arrows, 8 +1 Dragon Bane, 1 Rayne's Resumption, 5 Holy, 3 Merciful<br/>     (pack: 25 common, 5 silvered, 9 cold iron, 1 tangleshot, 5 adamantine, 8 +1 Dragon Bane, 8 Holy arrows)<br/></div></div><br/>Rayne folded a little around the dwarf's fist as it sank a little ways into her unprotected, though fit, midriff.  She didn't have much left - surely the dwarf was strong enough that if he connected with anything at all, she would be out of the fight.<br/><br/>She toyed with the idea of running, again - withdrawing this round, and trying to see just how fast he was.  But in the end, she ruled that course out for the not-wise-but-natural reason that doing so would surely expose her to the audience - giving them more time to settle down and pay more attention.  She had already sent out her flurry of arrows once, ignoring her exposure - and fortunately, the friendly Announcer hadn't gone to any lengths to point out the situation.<br/><br/>So she stood her ground - minus the 5' step back to not make Dunkel's life easy - and hoped for good fortune.  She had made it so far without invoking any visible magic, and she just needed some pretty good ... quite good ... luck to drop Dunkel this round.  Ignoring how her breasts shook side-to-side each time she stretched back and let fly, Rayne showed off her ... prowess.<br/><br/><del>And she did have really, quite good luck, even managing two perfect hits.  If only the other arrow hadn't glanced off a rock-hard forearm....</del><br/>But with the first shot, as it glanced off a rock-hard forearm, Rayne knew she had a problem.  Barring a critical hit, there just wasn't any chance of bringing down the sturdy dwarf.  Not without her magic, that is.  She judged quickly... there was no way she would survive through his counterattacks.  And considering what the dwarves had tried to pull during the fight, she had too clear an idea what she might face once she lost!  No... she wouldn't lose, not while she was so close.  Muttering as she drew the next arrow, she sent it perfectly into Dunkel - and this time it was accompanied by the Shock effect of her chosen Enhancement!  So was her last arrow... two wonderful hits, with an electrical discharge enough to put the dwarf down just like his brother.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC &amp; Rolls</div><div class="spoiler_body">Sorry about the delayed response!  Apparently it took me half a week to come up with "do what you always do, Rayne, and fill 'em with arrows!"<br/><br/>Attacks at +15/+10/+15<br/><strong>Second &amp; third arrows Enhanced with <em>shock</em></strong><br/><br/>18, 10, 3 becomes 33, 20, 18 (good thing the 3 was one of the +15s).  No criticals, but... Rayne apparently doesn't believe in those. (https://elliquiy.com/forums/dicebot.php?r=87561)<br/>Damage: 3d8m3 Result: <strong>27</strong> (https://elliquiy.com/forums/dicebot.php?r=87562)  <del>Agh!  My kingdom for 2 HP!</del><br/><br/>I haven't bothered rolling shock damage, as it's a minimum of 2 points, so all she needs!<br/></div></div>