For a moment Rayne thought of the weapons and "armour" stored further down the hallway - but there might be an attendant there, and in any event she was more interested in scouting, in seeing new things on this trip.  Hopefully finding her own equipment, and Sylvia's - once that was located they could make a break for it on their next extra-cellular expedition.  "Good luck, see you back in the cells, Sylvia."<br/><br/>So she climbed the stairs gamely, very glad of her good half-elf eyes in the dim lighting.  Her good half-elf ears, too, as no sooner was she upstairs, but she heard someone approaching - dwarves, of course.<br/><br/>A locked door was inconvenient, but might also contain something important.  Her first instinct was to hide, however - but she steeled herself to remain in the open, and focus on the lock.  Her picks were in her hand, and she knelt on one knee, trying not to be distracted by the flickering shadows and nearing steps.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Lockpick roll</div><div class="spoiler_body">At 2016-07-06 17:55:19, victoria4 (uid: 37138) rolls: 1d20a11 DC: 20 Result: 20 (https://elliquiy.com/forums/dicebot.php?r=90036) Success, just!<br/></div></div><br/>She thought it was stuck, and was about to withdraw her picks and begin again, when she felt a sudden yielding of the mechanism, and it easily turned the rest of the way.  With no time to lose, she pressed the door inward and slid through, pivoting and bring the door back up against its jamb.  There was some temptation to watch the patrol pass, but better to not leave any slight crack for the dwarves to notice.  She could open it again once they were well past, if she needed the lights of the hallway to investigate her current space.<br/>