<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> OOC</div><div class="spoiler_body"> Lol. Yea, this is one of the few times I indulge my evil-gm side. I give very few prompts for the challenge as a whole, so that it's as much a game for the player as the PC. </div></div><br/>You jump... and proceed to fall. At first, it's just like a normal jump... but you quickly pick up speed, until the wall (and the tree branches lining it) start to move by you in a blur. Two minutes later, you feel your nose starting to bleed as your descent continues to speed up. You know that if you don't deploy it soon, your grappling hook won't be able to catch you... but the bottom is still nowhere in sight.