He grinned at the sound of the horn, and made a point of making himself a damn target, constantly appearing near patrols and making a two tone whistle, drawing attention and more importantly warning his fellow thieves about the various patrols enroute to the base. He did have a close call on his way back, moving between the roofs and roads, as he nearly walked into a patrol heading his way to try and cut him off, but the nearby shadows were deep and friendly enough to avoid detection. After nearly a half hour of playing bait, he abandoned the game, and shifted the assassin from his shoulder to a bridal carry, and heading to the nearby main guild. The guards were likely screaming in frustration at his toying with them, but he was Nameless, and the bane of good guards in the city, always seen, never captured.<br/><br/>A series of knocks on the backdoor of the inn with the guild headquarters got him admittance to a special passage not on any designs for the inn, a hidden wall concealing the entrance and four members always guarding it ensured no one got in without them knowing. The unknown passage led to the main floor's kitchen through a hidden door, and down to the guild house. He took the stairs to the guild house, and undid the assassin's bindings before opening the door, grandly gesturing for her to enter first, before he himself entered, and gave an extravagant bow to the rogues, thieves, and never-do-wells in the room who were clearly expecting him. Quickclaw was among them, and he gave her a wink, before leading his guest to the guildmaster, knowing that he should be expecting him.<br/><br/>[acrobatics d20+11[31]<br/>climb d20+11[29]<br/>disguise d20+4[23]<br/>know(local) d20+11[30]<br/>stealth d20+12 [27])