<div align="center"><span class="bbc_size" style="font-size: 24pt;"><span class="bbc_font" style="font-family: impact;"><strong>List of Capers</strong></span></span></div><br/>Shorn Spandex Case Files: Peoples, Places, & Plots (https://elliquiy.com/forums/index.php?topic=300880.msg14771921#msg14771921)<br/><br/>Dance with the Devil (https://elliquiy.com/forums/index.php?topic=300880.msg14707538#msg14707538)<br/><br/>The Oncoming Storm (https://elliquiy.com/forums/index.php?topic=300880.msg14804441#msg14804441)<br/><br/>Royalty in Chains (https://elliquiy.com/forums/index.php?topic=300880.msg14863156#msg14863156)<br/><br/>The Argent Project (https://elliquiy.com/forums/index.php?topic=300880.msg14875518#msg14875518)<br/><br/><div align="center"><span class="bbc_size" style="font-size: 18pt;"><span class="bbc_font" style="font-family: impact;">Dance with the Devil</span></span><br/><br/>(https://i.imgur.com/EmN6YRM.jpg)</div><br/>A brightly-lit television playing the latest news from the East Coast came into focus behind the storefront. Shaky camera footage played out the scene of a titanic lizard casting a long shadow over the Freedom City docks. The beast swatted at fighter jets in the air like they were annoying gnats, only to be blinded in the right eye as a blue and yellow clad man zoomed across the horizon to deliver a leaping punch right in the retina.<br/><br/><em>Reports say that Johnny Rocket and Captain Thunder-</em><br/><br/>A beer bottle crashed through the window and into the screen, interrupting the broadcast. A biker howling in victory at his throwing prowess drove on by into a nearby vacant lot. He dusted off his black jacket, shaking some soot off the back to reveal the image of a horned skull with a pentagram emblazoned on its forehead: the Devil's Advocates. Looking around before continuing, he sidled on over to a nearby garage, rapped on it three times, then walked in.<br/><br/>Submerged tunnels of structures and streets connected now-deserted hotels, storefronts, and homes built in a design a century too late. Long a tourist attraction for visitors with a taste for the macabre and outré, the Undercity was a spot for those looking to find something the shiny, bright exterior the city above could not provide. A pair of teenage girls departed from the family-friendly pioneer-dressed tour guide to hop on over a striped guardrail into the lesser-delved sections of the labyrinthine complex.<br/><br/>Jury-rigged neon light fixtures flickered as loudspeakers blared rock and roll, a dizzying sensation which greeted one who stepped past the rusted gates. Bikers all wearing the same horned skull cut socialized in a way only they could: drinking to unconsicousness either from the demon drink or an inebriated haymaker, bragging about tales of sex and violence which were most likely exaggerated but still likely contained a grain of truth, and wolf-whistling at women (a few of which were probably too young for them). The placement of knives and firearms in holsters on most of them shown that the rules of the road were not the only things they defied on a regular basis. There were a few teenage boys here, clad in the same cuts but their status as prospects obvious to all.<br/><br/>https://www.youtube.com/watch?v=KgKNHjMHDV8<br/><br/>Emerald City was far from America's center of superhuman activity, although that didn't mean it wasn't a boring place empty of its own. Wherever there was opportunity, wherever there was an itch that polite society could not scratch, there was crime, and the City of Destiny's literal underworld had it in spades. But just because it didn't have an official super-team didn't mean there were no watchers. And one of those watchers was there, a seeming lamb in the lion's den.<br/><br/><em>Dreamer has managed to infiltrate the party. The specifics of how she did it are up to you. Here's a general description of the club followed by some Complications. How she attempts to gather information or go around is up to her. Feel free to use your skills, powers, etc and give me relevant rolls, and I'll narrate the results. If you have any other ideas of your own, don't be afraid to share!</em><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Mission Briefing</div><div class="spoiler_body">The Devil's Advocates are a North American biker gang with chapterhouses in many cities. They were driven out of Freedom City due to a concerted effort from the vigilantes Foreshadow and the Silencer, so they're making inroads in Emerald City and the greater Pacific Northwest. They got their hands on a drug of unknown origin whose street name is "Feral." The Red Queen, your mentor, wants to get her hand on some to find out its properties.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Socialize/Gather Information</div><div class="spoiler_body">Whether by Deception or Persuasion, Dreamer can learn some things from people here.<br/><br/>Automatic: The Devil's Advocates are a badass biker gang lead by an honest-to-God superhuman! Link "Angel" Thomas wears a skull mask and it's said that he can kill with just a look; that's why he's one of the only bikers who doesn't carry a gun.<br/><br/>DC 20: The Devil's Advocates are testing the waters of Emerald City by edging in on the drug trade. There are already existing crime syndicates, but they're doing it in an out-of-the-way location rather than the standard selling places.<br/><br/>DC 25: Things are a bit harder now; the costumed freaks in Freedom City have been more trouble than they're worth, so they're building up a base on the West Coast first before expanding further.<br/><br/>DC 30: Rumor is that the Emerald City underworld is presided over by a group known as the Chamber. Made up of various crime families, they each have their niche and combine their resources for mutual defense in the event that some supers sniff 'em out. Word is that Angel figures that getting into this alliance will help him in round two versus those upstart punks in Freedom.<br/><br/>DC 35: Angel's not just a run-of-the-mill superhuman. He trafficks in dark magic and reads up on occult. Not that edgy shock jock fair, but the real deal. Moldy tomes written in Aramaic, breathing in fumes from burned priceless holy relics, spreading crime and misery as a means of furthering the Adversary's grasp in the world.</div></div><br/><strong>Club Environs:</strong><br/><br/>1: The large central room once served as what appears to be an old tobacco store and pool hall, garish Native American cigar designs and all. Groups of women dance and strip on the billiards tables (both biker babes and teenagers), the bathroom serves its original purpose as well as a place to inhale/inject drugs, and the bar sells addictives by the bag as well as the bottle.<br/><br/>2: There's a door with an "exit" sign in back guarded by a pair of bikers. Their position and crossed arms as obvious to their role as the neon sign above them. A set of spiral stairs lead up to a second floor: Dreamer can see inebriated women carried and led up there, some blissfully giggling, others stumbling.<br/><br/>3: A set of two televisions have gaming consoles hooked up to them: an Xbox One, PS4, and some strange imported ones of unknown origin but no Wii. Anyone present will be more than happy to inform her "that's the baby console." A small group of bikers are engaged in a match of Call of Duty, shouting obscenities into their headsets.<br/><br/>4: A bored-looking DJ switches to new songs at the end of each one. Whenever this occurs the crowd shouts conflicting requests, and the DJ shrugs and picks one at random. There's some moans and boos whenever someone doesn't get their choice, but for now none of the complaints escalated into violence.<br/><br/>5: Alcohol, cocaine, marijuana, heroin, and ecstasy seem to be for sale, although the dealer behind the bar counter's eager to give the first hit of anything for free. The "Feral" drug does not seem to be on display.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Complications</div><div class="spoiler_body">Dreamer starts out with 1 Hero Point. However, she can gain more if you're willing to accept some setbacks or entanglements. At any point during this scene, choose as many or as few as you desire from the list below.<br/><br/><strong>I Know You!</strong> A few students from school are there, although not all of them are acquaintances or classmates. But one or two of them managed to recognize Dreamer. They may flirt with, harass, or otherwise distract her.<br/><br/><strong>Your Buddy Mary Jane</strong> Dreamer overindulges on one of the drugs to the point that her mental faculties are hindered. She gains the Dazed condition for the duration of the scene.<br/><br/><strong>I Thought It Was On Mute!</strong> Dreamer's smartphone goes off at an inopportune time with a noticeable ringtone. If she was trying to be discrete, it's time for a Plan B.</div></div>