The imp was far from cooperative, and his Infernal curses began to wear on the party.<br/><br/>"Ugh, we're gonna be stuck in here<em>forever!"</em>Lillin wailed.<br/><br/>"Maybe we should split up?" Andrei asked.<br/><br/>"Heck no," Arturon protested. "Who knows what else is out there? Everyone stay put, I have an idea."<br/><br/>Sitting down with Edgar resting upon his shoulder to pick things from his backpack, the blonde prefect took out a tea set.<br/><br/>"A bit late for tea, don't you think?" Rensha said, trying to lighten the mood.<br/><br/>"Ah, Seer's Tea, smart thinking," Zull said. "May as well use the most delicious kind of divination if we're gonna be stuck in here."<br/><br/>It was indeed delicious, but Arturon could not make sense of the readings. (https://elliquiy.com/forums/dicebot.php?r=139147)<br/><br/>"Erm, go...south, I think?"<br/><br/>Fortunately the subduing of the imp meant no more sabotage, although by the time they reached an exit their spells ran out.<br/><br/><hr/><br/><strong>Records and Living Space:</strong>Fortunately there were no monsters or minotaurs of the non-Marcus persuasion awaiting them at the end, but a paper-filled study not unlike one of the many rooms in Redhurst. The party blew a collective sigh of relief at the sight.<br/><br/>"Finally!" Andrei exclaimed as he dove for the nearest chair. "I never thought I'd be so thankful to be in a clustered room full of paper again!"<br/><br/>"It's not unlike the kind above..."<br/><br/>There were many papers, most of them old and moldy, but still legible. The text written in some archaic form of Common with technical jargon in Abyssal, which Kleris could easily decipher. The scrolls were all technical know-how of theoretical spellcasting, utilizing the planar energies of Carceri (homeland of the Demodands) as a means of abjuration.<br/><br/>Carson and Rensha volunteered to scout east, passing by and opening three sets of doors, all of which led to identical two-person bedrooms with simple cabinets and washbasins. They were living spaces, albeit meager ones.<br/><br/>"Wait, were people living here long-term?" Rensha asked.<br/><br/>"Maybe not live so much as imprisoned," Zull intoned. "What was going on here?"<br/><br/>The Imp, if asked, made up a series of outrageous, contradictory lies. "It was an archdemon's private sex dungeon! It's where naughty students are sent! It's a museum of Hell's academies!"<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Knowledge Engineering DC 20</div><div class="spoiler_body">The study room and living spaces have the same architectural style and layout as Redhurst dorm rooms.</div></div><br/><strong>Chandelier Room:</strong>As you did not enter from the maze, this door is blocked off by a Wall of Force. Beyond was a seemingly featureless room with a chandelier hanging above a classic red and gold treasure chest.<br/><br/>"Huh, an invisible wall," Carson said. "First time I've witnessed such a thing."<br/><br/>"It's actually a<em>Wall of Force,"</em>Rensha answered. "It's not invisible so much as transparent.<br/><br/>Carson sneered, looking off to the side. "Let's hope there's nothing important inside."<br/><br/><strong>Elevator:</strong>The only visible way forward ended at an elevator. It was a wall-less platform, held in place by four sets of massive chains running to the room's corners. A lever left no imagination as to its function. Looking out over the sides revealed a wet area below, with sewer grates on the deluged floor.<br/><br/>"Well, looks like there's only one way down," Lillin said. "Kleris, should we chance it, or call it a night for now? We can always come back later...hopefully."<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Resources</div><div class="spoiler_body">The equipment of the party members which functions on a limited basis are as follows:<br/>Andrei: Dowsing Syrup, Gloves of Reconnaissance (1/day, 1 minute), Pearl of Power (1 1st level slot), Robe of Infinite Twine (only if used to summon 150/50 feet of twine/hemp at once, although a mending spell at 7th or higher caster level repairs it, making if effective infinite use)<br/>Arturon: Dust of Emulation (1 hour), Dust of Appearance (5 minutes), Engineer's Workgloves (1/day instantly recognize or understand a device's non-magical functions), <del>Seer's Tea (1 use augury/divination)</del>, Wand of Detect Secret Doors (50 charges, concentration up to 7 mins/level).<br/>Carson: Feather Step Slippers (1/day for 10 minutes ignore difficult terrain), Pearl of Power (1 1st level slot), Quick Runner's Shirt (1/day bonus move action)<br/>Lillin: <span class="bbc_u">Cloak of the Hedge Wizard (1/day mage armor and unseen servant, 1 hour each)</span><br/>Rensha: Bandages of Rapid Recovery (1 use immediate), Pearl of Power (1 1st level slot), Wand of Magic Weapon (50 charges, +1 enhancement for 5 minutes)<br/>Zull: All Tools Vest (1/day summon proper crafting tools which last 24 hours), Clamor Box (infinite use, 2d6 rounds per use, has timer from 1 round to 20 minutes)<br/><br/>Resources Used So Far:<br/>Arturon: 2 charges of Detect Secret Doors Used. Seer's Tea used.<br/>Lillin: mage armor and unseen servant of Cloak of the Hedge Wizard used, duration ran out.</div></div>