With a sharp whistle and a few handsigns, the arena master lets one of his men inside know that he needs a staff brought out, and soon the pegleg hustles in limping with two. The master yanks one out of his hand and tells him to scram and return to his work, tossing the weapon over to Mia.<br/>"This fight doesn't go until the end. Don't kill each other, you hear me? If you get knocked down and unable to continue, or yield, the fight is over." he instructs "Other than that, fight as you please. I really shouldn't have to say this, but no magic allowed. Of course if you knew any sweetie, you wouldn't have come here, heh."<br/><br/>Both combatants raised their weapons and dropped into a fighting stance, on Saar's part, it was a heavy, offensive one where he could swing his weapon with great momentum, but allowed for some tricky footwork if he was smart enough to us it. Mia's sense also told her that the warrior in front of her had a few tricks up his sleeve, fighting without armor he had to have considerable weapon skill, even if his starting posture suggested he was caring less about defense. It might have been a way to draw her in for a strike and turn the the tide of combat against her, or maybe the man considered his size advantage and toughness enough to shrug of a small woman's attacks.<br/><br/>Whatever the case, when the master signaled the start of the duel, Mia was the faster to react.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Mia wins initiative so she and Saar will alternate turns, with her going first.<br/>In this duel, reducing the opponent to 0 will not be considered lethal. Either combatant can yield at any time on their turn, but doing so is considered a loss. Since Mia offered her body as payment instead of the entry fee, any loss, even here means that she is also surrendering her body to her opponent for a while. <br/><br/>As a recap on how combat works:<br/>When first dropping to 50% hp or below in the encounter, Mia suffers a wardrobe malfunction and any opponent grappling her at that point and on can automatically molest her as long as she's grappled. Her clothing can be functionally fixed during any rest (short or long) but with each time wear and tear adds up on the clothing, so after a while a fancy robe might just be a collection of rags. <br/>If she falls to 0 hp she is knocked down, and unable to defend herself, at the mercy of her foe. Unless the enemy means to kill her she'll still be considered conscious, just too week to fight off her attacker or do anything (for mechanics, she's still considered incapacitated). If in she is sexually assaulted in such a state, or against her will at any point, she makes lust saves, which are mechanically identical to death saves. 3 successes mean she'll get a chance to get away, 3 failures mean bad things. If she participates willingly in sex, there are no such rolls made (unless something happens that turns things into an 'encounter').</div></div>