Molanion was one of the larger elven cities. It originally was a small settlement in the Levathin forest that steadily grew as the decades past. Th sages had controlled the growth of the tress in order to make the large platforms that held up the city function.<br/><br/>Now the city is divided into four zones. At the top, the Altian, you have the homes of the nobility. They are held up high enough to get natural light at all periods of the day and are far from the dangers below. Below them is the foreign quarter, Veson, where most visitors dwell. Home to an incredible number of stores, smiths, and taverns this is the area where many go for enjoyment. The foreign quarter has natural light for much of the day, but has magical torches constantly burning anyway.<br/><br/>Next down is the craftsmen and industrial district, Katarik. Many go into the darkness to work or research for the area is only lit by magical torches. There are many homes in the interior, but the outer areas are all work places. This is also the area where non-nobles send their children to learn. As a whole the area is in need of more guards, but is not a huge priority to the rulers at the moment.<br/><br/>Finally you have ground level where the poor and the criminals live, Dools. The only guards patrol the outer boarders on the watch for monsters wandering through. The magical torches present in other areas are quite rare here. Instead people make do with the darkness or use mundane equivalents.<br/><br/>Recently there has been a large problem with extra-planar beings appearing in the Katarik and Dools. Many stores have complained about their merchandise being stolen in the middle of the night, but no one's managed to find any culprits. It has only been two weeks since a rogue elemental rampaged around the ground level and thus far six stores have been hit. The remaining owners have pulled together and offered a reward of 1000 gold pieces for any information on who has been doing this, and 5000 more if someone brings in a person for questioning.