Rayne came to the end of the corridor. It was a dead end, with a pipe larger than the rest coming out of the wall on her right running through it. Over on her left the wall was replaced by a metal grille that blocked her way but let her see through it; the pipe ran through an opening in the grille, and she could see that it extended all the way to the opposite wall of an adjacent corridor. The sounds of combat, metal striking against stone, could be heard coming from that direction.<br/><br/>On the pipe itself was a valve with a circular, red handle. On the other side of the grille, the pipe had another similar valve over on the end of the adjacent corridor as well. Drops of water leaked out of the joint where the pipe sections connected with the valve, collecting into a shallow pool in one corner of the floor.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Succeeding on a DC 15 Perception check</div><div class="spoiler_body">The pool of water was more than it merely appeared to be... it rippled by itself without any wind or disturbance. Most of the puddle was in fact a near-transparent ooze disguising itself as a harmless puddle!<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Knowledge Dungeoneering</div><div class="spoiler_body">DC 14: An ooze can form a tentacle-like pseudopod to lash out and try to grab its victim. It excretes an acid that dissolves flesh and metal, but not stone.<br/><br/>DC 19: When struck, an ooze may split into two smaller oozes, which may split into more oozes themselves, and so on. The splitting process stops... eventually.<br/></div></div><br/><br/><em>(For noticing the ooze before she blunders into it, Rayne acts first.)</em><br/></div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Failing on a DC 15 Perception check</div><div class="spoiler_body">As Rayne approached the valve, she didn't notice that the pool of water was more than it merely appeared to be until it was too late. The near-transparent ooze that had been disguising itself as a harmless puddle formed a tentacle-like pseudopod to lash out at Rayne!<br/><br/>The appendage wrapped itself around her waist and squeezed tightly. Unlike Sabrith's tail, this was cold and slimy, and even worse, the hissing sound of dissolving metal reached her ears as the acid coating on the ooze started eating away at the remaining material of her skirt! The end of the tentacle shaped itself like a cockhead and tried to loop around her crotch, in order to gain entry to her sex. Luckily for the half-elf, she managed to avoid violation by ooze... for now, her movements keeping the monster from penetrating her properly.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Combat Rolls</div><div class="spoiler_body">Ooze attack: 23, hit vs Rayne's flat-footed AC (https://elliquiy.com/forums/dicebot.php?r=62195)<br/>Grab: 13, fail vs Rayne's flat-footed CMD (https://elliquiy.com/forums/dicebot.php?r=62196)<br/>Rayne takes 9 bludgeoning and 6 acid damage! (https://elliquiy.com/forums/dicebot.php?r=62197)<br/></div></div><br/><br/><em>(Make a DC 20 reflex save, or the acid starts eating away at her armour as well! Rayne's turn.)</em><br/></div></div>