A short while later, the Heart reaches out to Finexia, to inform her that it can improve them further.<br/><br/>(Pick 1 from each TWO of the following categories:<br/><br/>Dungeon Upgrades:<br/>A) Room Upgrade: Breeding Pit, Monstrous Breeding: Lairs placed adjacent to the Breeding Pit have their replenish rate increased by 50%.<br/><br/>B) Dungeon Upgrade: Trophy Room. A secure room for placing trophies and other treasure. Nearby lairs gain +1 damage.<br/><br/>C) New Room: Mine (Copper). Allows the construction of a mine, that automatically generates Wealth. Can be later upgraded, to produce Wealth more steadily.<br/><br/>Sexual Upgrades:<br/>A) Aphrodisiac poison. Finexia gains an injectable poison, that arouses the target, and deals moderate WIS damage. Slow and ill-suited for combat.<br/><br/>B) Love Poison: Finexia gains an injectable poison, that functions as Charm Person. Very short duration, and easily resisted, currently.<br/><br/>C) Gender Reversal poison. This slow-acting poison can, over time, change its victim into a female. However, it is highly toxic to the Heart, and renders them unsuitable for sacrifice.<br/><br/>Personal Upgrades:<br/>A) Path of the Mage. Finexia gains extremely limited spellcasting, as a Sorcerer. She may choose a single school of magic, and choose 2 cantrips, and one 1st level spell of that school. The cantrips may be used a total of 3 times/day; the 1st level spell may be used once, plus additional uses for high Cha.<br/><br/>B) Path of the Shadows. Finexia gains +1d6 Sneak Attack.<br/><br/>C) Path of the Monster. Finexia gains one additional evolution point, as a summoner's eidolon.