*wants to wring the neck of whichever Microsoft Engineer decided it was a good idea to have the computer<em>automatically restart</em>after installing updates*<br/><br/>...And right when I was<em>nearly done</em>with my post, too. ><; Stupid @#%$# Windows...<br/><br/><strong>Edit:</strong><br/>Final charge spent on healing. (1d8+1=8) (http://invisiblecastle.com/roller/view/2734489/)<br/><br/>Thank you for the reassuring words on alignment. ^^ And you're right, that is one of the advantages of reach.  I suppose Rose's main thing is that she's splitting her attention between high damage on a charge and lockdown.  On the bright side, the Fast Movement gained from Reachrunner will increase high enough to make up for the loss of Barbarian Fast Movement being retrained out for Pounce in one or two levels.  So, she'll be able to gain much greater damage on a charge very soon...<br/><br/>Rose has 78 charges left on the two Wands of Cure Light Wounds she owns, and has used... what 2/8 of the Chronocharms of the Horizon Walker she owns?  Also 2/3 of the charges on her Belt of Battle, of course.<br/><br/><br/><br/>"Oh, you're quite welcome."  Was Rose's answer, happily returning Aria's kiss, though she had to be careful with her own wounds until she got them all healed up.  Still, while she was busy doing that, there was some time for conversation...  "These little tricks I have for protection aren't bad, I'll admit.  Enemies have a fairly low chance of seeing exactly where I am, and added to the Blinking, that's an even lower chance to hit me overall.  Of course, as those ethereal spiders demonstrated back with those drow, enemies who can see through the illusions have a far, far better chance of connecting with their strikes, and my actual defenses in that case are pretty weak.  I suppose relying on magic like this has made me rather reckless..."<br/><br/>But then, that was a general weakness of relying on any defense other than your own reflexes and armor, wasn't it?  You could come to rely on it a little too much, and be left completely open without it.  Which was probably why she tended to give no thought to defense at all, under most circumstances, and simply tried to focus on taking out the enemy as quickly as possible, preferably through the use of overwhelming force.<br/><br/>Which was where that reckless, jumping charge move of hers came in...  And why she was considering trying a way to add in some extra damage on that front.<br/><br/>"Abjuration, huh?"  Listening to the tiefling's findings, the shifter thought it over for a bit.  "If we get out of this room and you still find it surrounding us, stay alert.  It might very well be some sort of 'home defense' effect that our target can activate at will.  Probably something that would make it extremely difficult to get around in this place."<br/><br/>And, when it came time to take their leave of that room...<br/><br/>"Well, the stone looks a little too thick to try phasing through."  She noted, feeling the stone wall next to the doorway.  "I suppose we'll have to step straight through the door.  I'll go through first, if you don't mind.  No telling what might be waiting for us on the other side."