As the trap meaning of the trap lays itself out for her, Rauko can't help but feel another rush of exhilaration and exultation.<em>This</em>close to the trap, and she's still OK. It's that element of luck that makes these jobs so damned fun, after all...<br/><br/>Of course, all the fun in the world means nothing if she can't get around it. The simplest option would be to cut the wires, thus keeping the next from springing... but if she does that, she's leaving behind a trace of her presence, and the palace will be on guard when the censor arrives. And that's always a good way to botch a job.<br/><br/>So instead, the woman casts her eyes about, making sure that she's alone and has some room to run. Once she's certain, she moves back in the hallway she's starting in, and charges forward with all of her might, leaping between two of the suspended wires to press off the back wall, intending to use it as a springboard to jump deeper into the hall and past the wire net...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Mechanics</div><div class="spoiler_body">So, running an Athletics: Gymnastics check to run, springboard, and get past the net. Let me know if I need multiple checks in the process. :) <br/><br/>Athletics + Dexterity + Gymnastics+1 (11)= 2, 3, 4, 7, 5, 8, 2, 3, 1, 7, 2. So a whopping 3 hits. :( </div></div>