<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Results</div><div class="spoiler_body">Missile deviates back and forth, landing one hex outside of splashing the target.<br/><br/>Bunny completes a "request," gaining back her 2 Focus (only 1 due to hitting limit) and 1 Arousal.<br/></div></div><br/>The screen came alive with<div class="floatright">(http://projects.inklesspen.com/fatal-and-friends/images/f4b66647cc3952f3e3048a33010b97042740465730f696bbfa11a9c608e03fe5.png)</div>a woman in what appeared to be scavenged suit, the arms still with old military-issue lining.  She was not pleased, it was clear even through her stoic demeanor.  Her hair covered one of her eyes, the suggestion of an eye-patch just visible underneath her heavy bangs.  She chewed her lip between barks.<br/><br/><strong>"Surrender?  <em>After </em>you shoot at me?  Girl, I was going to let you live--now let's see how you like it!"</strong>The pilot raised her MSR and fired.  It was a fluid motion, controls mimicking her response as she used the sticks to bring the gun into position and fired.  The massive mecha rifle rattled off a few bursts of fire.  Tracers hurtled towards Bunny, the telltale sounds of a massive machinegun buffeting the skyscrapers with a horrible noise her mech shielded her from the worst of via aural dampening.  While it would not be giving her tinnitus, the sound was still horrifying in context.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Enemy Move</div><div class="spoiler_body"><strong>Operate MSR</strong><br/>The attack goes wide, but the Suppression raises Bunny's stress.<br/><br/>At 2018-09-12 15:42:59, enemy pilot (uid: 40688) rolls: 1d10 Result: 10 (https://elliquiy.com/forums/dicebot.php?r=124760)<br/><br/><strong>Move</strong><br/>Enemy Pilot moves 4 hexes behind some rubble.<br/></div></div><br/><br/>After letting off a salvo the enemy pilot moved into position behind some rubble, her Akema shuddering the ground as it strode sidelong, gun still facing Bunny.  This was it--a real battle between mecha.  Neither pilot had scored a hit yet, but that did not keep the stress from starting.  This was a live-fire fight, life and death on the line.<br/><br/>Meanwhile, Lieutenant Fox and the convoy got into better cover as what appeared to be a group of bandit hijackers moved their way through the city towards them.  This was all relayed to Bunny over the battlenet elements of her HUD, glowing lights symbolizing imminent danger for the people she was to protect behind her.  Still, the most pressing threat was the mech, and she had her orders.  Fox was likely too busy commanding the Convoy to keep giving her directions without a substantive change in the situation.  In a way it was just her and coarse mysterious brigand.<br/><br/><strong>"Give me the Cibus <em>and </em>your mech, then maybe I'll let you live--I'm in the market for a few more slaves."</strong>She handled her controls like she was gently choking them, pushing them for all they were worth without carelessly grinding gears or expending any effort.  This was a pro, for certain; how she had that mech was another question.<strong>"I killed dozens of greenhorns like you in the war; there's only two ways for this to end.  It'd be a shame--such a pretty face, such a pretty mech."</strong><br/><br/>For some reason her opponent did not close the call.  Perhaps she liked baiting her opponent--or perhaps it was psychological warfare.  Either way, Bunny could close the call at any time she liked.<br/><br/><div align="center"><span class="bbc_u"><strong>Encounter 1, Turn 1</strong></span><br/>(https://i.imgur.com/Z0c8JHV.png)<br/></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Cotton</div><div class="spoiler_body"><strong>Vitals</strong><br/><span class="bbc_u">Focus</span>: 7/7<br/><span class="bbc_u">Stress</span>: 1/7<br/><span class="bbc_u">Arousal</span>: 1/7<br/><br/><span class="bbc_u">AIM</span>:  3<br/><span class="bbc_u">WIT</span>:  4 <br/><span class="bbc_u">LUV</span>:  5 <br/><br/><strong>Born to Please</strong>: Gain 1 Arousal &amp; 2 Focus every time you fulfill a request.<br/><br/><strong>Unrelenting Underdog</strong>: Once per deployment, ignore a Breakdown and reset to 3 Stress.<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Enemy Pilot</div><div class="spoiler_body"><strong>Vitals</strong><br/><span class="bbc_u">Focus</span>: 7/7<br/><span class="bbc_u">Stress</span>: 0/7<br/><span class="bbc_u">Arousal</span>: ?/7<br/><br/><span class="bbc_u">AIM</span>:  5<br/><span class="bbc_u">WIT</span>:  ?<br/><span class="bbc_u">LUV</span>:  ? <br/></div></div>