((As the title says, this is a roleplay wherein I'll be teaching a good friend of mine how to play the 3.5 Edition of Dungeons and Dragons.  Expect plenty of little out of character comments like this one, filled mostly with explanations and exposition.<br/><br/>First things first, the principal characters in this little adventure are Sapphire (http://www.myth-weavers.com/sheetview.php?sheetid=167734), a Human Rogue, and Dulia (http://www.myth-weavers.com/sheetview.php?sheetid=167713), a Half-Orc Cleric.  Both are first level characters, and this particular game will be using a slightly-altered version of a prepublished adventure.<br/><br/>And now, to set the scene...))<br/><br/>The sky has been slowly darkening all day, and the smell of rain has been thick in the air. Now it has finally begun to fall, accompanied by loud peals of thunder that seem to roll across the landscape. The sun is hidden behind massive stormclouds, and a cold wind blows from the north. As bolts of lightning begin to slam from cloud to ground and pieces of hail begin to strike the earth, the need for shelter becomes obvious.<br/><br/>Ahead in the distance, a large tor, a freestanding hill, rises from the ground, its form illuminated by the occasional lightning bolt. It seems rocky and solid, and though climbing it in this weather would be folly, it might have some outcropping that would provide safety from the storm. The only alternative is to endure the weather.<br/><br/>((Feel free to introduce your character and establish your own reasons for why you're travelling, Myo.  Since this is a one-off adventure, larger world details aren't as important.))