<div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Have night in the dragon world be day in the human world.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Awesome idea! I like that, the timelines are reversed in the Dragon World and Human World; when the day fades to night in the human world, the dragon world is waking into a new day.<br/>When the sun sets in the dragon world, dawn is breaking in the human world, and vice versa; I was'nt too sure at first when I was fiddling around with it if the times should be swapped, I was'nt quite sure if it would get to confusing.<br/>I made it so dragonkind transform to humans at night because it just seemed more romantic, after a long day of training as a dragon, the juvinile can go back to being a human, with out the burden of wings or scales, and finally relax.<br/><br/>Now, how about in the dragon world, dragon born kiddoes naturally start changing between human and dragon within a few years of their life, since their magic roots are stronger, but in the human world, the kids of two dragonkind people start a sort of magic puberty; perhaps they frequently start dreaming of dragons and having strange food cravings around 14 that grow stronger through 15 and 16...?<br/>Seems simple.<br/><br/>The Dragon Training has basic attack and deffense skills with either their parents or other kin in the dragon family, history of the lands with older scholarly dragons, (RPers responsability) hunting and foraging practices, flying practices and excirsises and spellbook studying (RPers responsability).<br/>Human Training, should the Dragonkind want to, can go and participate in regular high school stuff, progressing to college, finding a job or career, hanging out with friends, joining Magic Enthusiest Groups (sorceror cults, usually good) and or solving antient mysteries of dragons in the Earth World<br/><br/>Trivia that I just thought up:<br/>Charms, (enchanted wearable or carryable objects like jewelery or weapons) Potions, (A drinkable or edible thing that needs a recipe) and spells or curses casted by dragons are all allowed, and theres little limits as to what they can do. (thats realistic, no being indestructable or bringing back life from the dead and what-not, blah blah blah)<br/>Appearing Clothes, Twice the Swiftness, Shadow Melting (disappearing), The Curse of Honesty, its up to the RPer.