Thanks, Cascalence. I wouldn't feel too bad about your character, I didn't even make most of Mirage myself. I just happened to have a really great GM with an awesome setting that helped me put her together and I went from there.<br/><br/>So yeah...I'm not that familiar with X-Men stuff so I don't know how much help I'll be. I've got a few questions that can help me get a better idea of where we are and where we can take this if you don't mind...<br/><br/>What happened to the old X-Men?<br/>Who started this new school and the new X-Men?<br/><br/>Anyway, onto plot ideas...<br/><br/>Not sure how I feel about having the government players as well as student players. I feel like it'd be best if we didn't split people up or force conflicts between players. Don't know how you guys feel about it but I'd like to stay away from any sort of player vs. player stuff.<br/><br/>I was thinking maybe instead of having the government hunting everyone down to kill them, we could have it where they've figured out how to replicate abilities taken from mutant DNA. So their goal becomes to study and abduct rather than kill in order to create an army that has all the powers they've decided would be useful. This new school just happens to be the perfect place for their scheme. Students start going missing, paranoia sets in, that sort of thing.<br/><br/>I'm not sure that the government makes the best bad guy either. Maybe have someone else working for a branch of the government or its just some rogue group looking seize power with a superpowered private army.<br/><br/>Sorry if I sound too negative or bossy. I really didn't mean for it to. I'm perfectly fine with the plot you guys have right now, I'm just throwing out stuff that's interesting to me personally and seeing what you guys think.