<strong>Thumper, a Halfling Druid. - For a Fantasy Game run by Wander.</strong><br/><br/>(https://s-media-cache-ak0.pinimg.com/736x/fa/aa/37/faaa37c5a17a0a2cf69a2d43dcba4398.jpg)<br/><br/>Exp: 12/??<br/>LvL: 2<br/>Class: Druid<br/>Race: Halfling (You sing the healing songs of spring and brook. When you make camp, you and your allies heal +1d6.)<br/><br/>Name: Thumper (Sigrise)<br/><br/>Look: Wild Eyes, Furry Hood, Ceremonial Garb<br/><br/>Stats: Str 15 (+1), Dex 8 (-1), Con 13 (+1), Int 12 (+0), Wis 16 (+2), Cha 9 (+0)<br/><br/>HP: 19.<br/>Base Damage: 1d6.<br/><br/><span class="bbc_u"><strong>Starting Moves</strong></span><br/><br/><span class="bbc_u">Born of the Soil</span><br/>You learned your magic in a place whose spirits are strong and ancient and they’ve marked you as one of their own. No matter where you go, they live within you and allow you to take their shape. When shapeshifting you may take the shape of any animal that lives in The Great Forest, which you call your land. Your tell is Rabbit Ears, this will stay with you no matter what form you take.<br/><br/><span class="bbc_u">By Nature Sustained</span><br/>You don’t need to eat or drink. If a move tells you to mark off a ration just ignore it.<br/><br/><span class="bbc_u">Spirit Tongue</span><br/>The grunts, barks, chirps, and calls of the creatures of the wild are as language to you. You can understand any animal native to your land or akin to one whose essence you have studied.<br/><br/><span class="bbc_u">Shapeshifter</span><br/>When you call upon the spirits to change your shape, roll+Wis. ✴On a 10+ hold 3. ✴On a 7–9 hold 2. ✴On a miss hold 1 in addition to whatever the GM says.<br/>You may take on the physical form of any species whose essence you have studied or who lives in your land: you and your possessions meld into a perfect copy of the species’ form. You have any innate abilities and weaknesses of the form: claws, wings, gills, breathing water instead of air. You still use your normal stats but some moves may be harder to trigger—a housecat will find it hard to do battle with an ogre. The GM will also tell you one or more moves associated with your new form. Spend 1 hold to make that move. Once you’re out of hold, you return to your natural form. At any time, you may spend all your hold and revert to your natural form.<br/><br/><span class="bbc_u">Studied Essence</span><br/>When you spend time in contemplation of an animal spirit, you may add its species to those you can assume using shapeshifting.<br/><br/><span class="bbc_u">Alignment</span><br/>Chaotic (Gain 1xp when you destroy a symbol of civilisation)<br/><br/><span class="bbc_u">Gear</span><br/>Your current max load is 7. Current load from Gear: 4/7.<br/><br/>Hide Armour (1 armour, 1 weight), Shillelagh (close, 2 weight), Adventuring Gear (5 uses, 1 weight)<br/><br/><span class="bbc_u">Bonds</span><br/><em>Celion the Elven Ranger</em>smells more like prey than a hunter.<br/>The spirits spoke to me of a great danger that follows the<em>Dodge, the Halfling Thief</em>.<br/>I have shown<em>Ysolde the Human wizard</em>a secret rite of the land.<br/><em>Ysolde the Human wizard</em>has tasted my blood and I theirs. We are bound by it.<br/><br/><span class="bbc_u">Backstory</span><br/><br/>Sigrise was a halfling that had been abandoned into the forest as just a babe by his family. The sheer size, the sheer amount of siblings he had making it impossible for them to be able to keep Thumper, or as he was named upon his birth, Sigrise. This led to the unfortunate situation of them leaving him to perish from the animals of the woods and leaving, weeping back to their home. But...shockingly, or perhaps, surprisingly, he was instead taken in by the creatures of the forest. The spirits, forest itself guiding animals to take this action.<br/><br/>The forest took the child in, guiding beasts in the path it wanted them to take. He halfling grew, learning to speak with beasts instead of man. Learning to survive as a creature of the land instead of civilization. Understanding the concepts, the rule of the wild. Knowing not to kill recklessly, to target the weak, the sick, and the injured for an easy meal. His form changing into the beasts of the forest through the magic, the blessing the land had gave him. He learnt how to dig, to burrow under the ground and create his own den. To find food that didn't require him to hunt to eat.<br/><br/>He became a part of the forest. A spirit of the wild. A druid.<br/><br/>But he couldn't live as a beast forever. And Ysolde, a wizard that found him, that realized what he was showed him this. Throw magic she stopped him from attacking her, through magic she managed to speak with him through the language of beasts that he spoke. Through the knowledge of the wizard he learnt of the human tongue, and she knew of his life. The secret of the life of the land. It was less of a secret rite, and more the knowledge of how he had always been part of the forest. Of how he lived as a beast instead of a man.<br/><br/>Somehow Ysolde kept managing to find him, almost as if the forest led her to him as a beacon of knowledge. Slowly awaking the humanity in the spirit, in the druid and leading him to a warmer future. His days with Ysolde were always pleasant, and his animal urges found himself lusting for her. But his newfound humanity, it held him back. Kept them pleasant. Friendly. Warm...Eventually he began to wear clothes again. Learned to use tools instead of claws and fangs. Learned more of the forest than even animals could. Not from Ysolde, but by the land itself.<br/><br/>Eventually however Ysolde needed to leave. To seek things elsewhere. Before she left he had her go through a ritual he had learnt. Sharing their blood with each other, making their bond secure.<br/><br/>With an adventurous spirit awakening the man-beast left the forest in a desire to see more of the world. He came across an elf, the elf smelling like prey. A curious being that he found himself keeping animals from attacking. Later the spirits whispered to him, guided him towards a being that shared the same height as him. The spirits spoke of a danger that followed him, hunted him like a predator after prey. A predator that the small being kept avoiding. Fitting his name quite well.<br/><br/>And that, was how, somehow, he found himself travelling with two very interesting beings. One that his animal side kept whispering to eat, while his humanity found curious. Another that spirited the curiosity of both his animal and his human side. It was a wonder what the future would bring...