<strong>Please remember, at all times, that the main RP concerning Axiom is to remain PG-13 in content.  If you are an approved member, and wish to establish an adult-content side story-arc, you may PM me, <span class="bbc_size" style="font-size: 13pt;"><span class="bbc_font" style="font-family: calibri;">ClockworkShadow</span></span>, for my rules/guidelines concerning this.  Hard set rule:  automatons, in the true spirit of steampunk and clockwork punk, will <em>not</em> ever be capable of intimacy with a human... even with sentience taken into consideration.<br/></strong><br/><br/><span class="bbc_font" style="font-family: calibri;"><span class="bbc_size" style="font-size: 12pt;">This RP world involves elements of: steampunk and clockwork punk (complex gears and cogs); a splash of cyberpunk (complex, automatonic implants, artificial blood, etc.); logic &amp; chaos; lifestyle D/s involving automaton/human interaction; ascetic buddhism; metaphysics &amp; mysticism; feudal/imperial-era conflict; quantum physics.<br/><br/>Welcome to the</span> </span><strong>Axiom -- .oO^Oo. -- {IC Post}</strong><span class="bbc_font" style="font-family: calibri;"><span class="bbc_size" style="font-size: 12pt;"> thread!  Please make sure that I, your Mme. GM, "green light" your character's final-draft profile in the <strong>{Final-Draft Profile Cache}</strong> thread before posting here, thanks!  Having a "green lighted" profile <span class="bbc_u">requires you to have discussed, proofed, and spell- and grammar-checked it previously</span>, in the <strong>{OOC Musings}</strong> thread.  It is also very strongly encouraged for you to have established at least two other players - in your chosen story-arc/continent - that you would like to interact with, in character.  Enjoy!</span></span><br/><br/><hr/><br/><strong>Please visit the OOC Musings (http://elliquiy.com/forums/index.php?topic=113465.0) for the rest of the description concerning the world of Axiom.</strong><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">A List of Energy Manipulation Masteries</div><div class="spoiler_body"><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote"><div style="text-align: justify;"><span class="bbc_font" style="font-family: trebuchet ms;"><span class="bbc_size" style="font-size: 9pt;"><strong>Saear Daomasu - Fire Manipulation </strong>- a beginning mastery pertaining to the base element of fire; pyrokinesis may be achieved at high-level mastery<br/><br/><strong>D'aoi Daomasu - Water Manipulation </strong>- a beginning mastery pertaining to the base element of water; aquakinesis may be achieved at high-level mastery<br/><br/><strong>Gaear Daomasu - Terra Manipulation </strong>- a beginning mastery pertaining to the base element of terra; terrakinesis may be achieved at high-level mastery; saear and gaear, as elements, are very closely related to each other, and often counterbalance each the other mastery<br/><br/><strong>     sub-mastery: Ramnaear Daomasu - Strength Manipulation </strong>- typically, this is a very minor, beginning sub-mastery, which pertains to the temporary (only) enhancement of one's own strength; duration of the manipulation may be improved with the level of mastery<br/><br/><strong>Aenaoi Daomasu - Air Manipulation </strong>- a beginning mastery pertaining to the base element of air; aerokinesis may be achieved at high-level mastery; aenaoi and danaoi, as elements, are very closely related to each other, and often counterbalance each the other mastery<br/><br/>-- .oO^Oo. --<br/><br/><strong>Saokei Daomasu - Metal Manipulation </strong>- a journeyman mastery pertaining to objects that contain a percentage of a metallic element; low- to mid-level mastery involves the extractino of quantities above 50 percent<br/><br/><strong>Meilar Daomasu - Wood Manipulation </strong>- a journeyman mastery pertaining to objects that contain a percentage of wood; low- to mid-level mastery involves the extraction of quantities above 50 percent<br/><br/><strong>     sub-mastery: Meilaoi Daomasu - Growth Manipulation </strong>- a journeyman mastery pertaining to anything that would be the equivalent of Earth's term "flora"<br/><br/>-- .oO^Oo. --<br/><br/><strong>Ikaoi Daomasu - Life Manipulation</strong> - a moderately advanced mastery pertaining to the ability to sense, then gently encourage, then actively redirect a human subject's natural static electricity (chi)<br/><br/><strong>Keiar Daomasu - Electricity Manipulation </strong>- a moderately advanced mastery pertaining to the manipulation of electricity from various natural sources; increased mastery greatly improves how well electricity can be sensed despite the difficulty of the focal target<br/><br/>-- .oO^Oo. --<br/><br/><strong>Seitaoi Daomasu - Spectrum Manipulation </strong>- a Idaeo'suzeima mastery pertaining to light, dark, ultraviolet, etc.<br/><br/><strong>Seitaomar Daomasu - Gravitational Manipulation </strong>- a Idaeo'suzeima mastery pertaining to, essentially, telekinesis; one never manipulates the orbital motion of, i.e. a moon, but channels the essence of gravity to then apply the manipulation upon a closer object; high-level mastery of this manipulation may be applied upon one's self.<br/><br/><strong>     sub-mastery: Taomar Daomasu - Time Manipulation </strong>- a Idaeo'suzeima sub-mastery pertaining to the flow and passage of time, itself, as a controllable element</span></span></div></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Glossary of Nu Logikan and Paramnarma Terminology</div><div class="spoiler_body"><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote"><div style="text-align: justify;"><span class="bbc_font" style="font-family: trebuchet ms;"><span class="bbc_size" style="font-size: 9pt;"><br/><em>(All players are encouraged to think up more of their own, unique terms based on the words here.  Nu Logikan terms are based on word histories rooted in Latin, Greek and Gothic; Paramnarma terms are <em>very loosely</em> based on multiple, asian equivalents of a modern word.)</em><br/><br/><strong>-'s</strong> (.) - <br/>a suffix (Nu Logikan or Paramnarma) denoting possession belonging to the associated term<br/><br/><strong>-an</strong> (ahn) - <br/>a Nu Logikan suffix denoting relation of the associated term to the subsequent term/phrase<br/><br/><strong>-i</strong> (ee) - <br/>a Paramnarma suffix denoting the associated term in its plural form<br/><br/><strong>-ma</strong> (mah) - <br/>a Paramnarma suffix denoting relation of the associated term to the subsequent term/phrase<br/><br/><strong>-um</strong> (oom) - <br/>a Nu Logikan suffix denoting the associated term in its plural form<br/><br/><strong>aenaoi</strong> (eye'now'ee) - <br/>the equivalent, Paramnarma term for "air"<br/><br/><strong>bestia</strong> (beh'stee'ah) - <br/>any native fauna of Nu Logikus<br/><br/><strong>byzamut </strong>(beye'zah'moot) - <br/>a low-value chemical element that is used, in small quantities, as a component in the smelting of pultir; the Earth equivalent is bismuth<br/><br/><strong>chyklos</strong> (cheye'klohs) - <br/>a cycle; also a calendar month in Nu Logikus (there are thirteen chyklos in an orus)<br/><br/><strong>charik</strong> (chah'reek) - <br/>a mined material used primarily for heating (steam power) and smelting; used to assist in the creation of trade goods, and automaton parts; the Earth equivalent is coal<br/><br/><strong>danaoi</strong> (dahn'ow'ee) - <br/>the equivalent, Paramnarma term for "H<sub>2</sub>O"<br/><br/><strong>daomasu</strong> (dow'mah'shoo) - <br/>the equivalent, Paramnarma term for "manipulation," as in the manipulation of internal or external energies by natural, metaphysical skill<br/><br/><strong>daorei</strong> (dow'ray) - <br/>the equivalent, Paramnarma term for "illusion;" when a daomasu results in a visually-apparent alteration of another's perception, it is considered a daorei<br/><br/><strong>doktir</strong> (dohk'teer) - <br/>an educated professional whose job is the equivalent of a profession in any Earth medical field<br/><br/><strong>dynamir</strong> (deye'nahm'eer) - <br/>the equivalent, Nu Logikan term for "strength" <br/><br/><strong>Enphorkir</strong> (ehn'fohr'keer) - <br/>an Nu Logikan "Enforcer" (typically of citizen harmony)<br/><br/><strong>etir</strong> (eh'teer)- <br/>the equivalent, Nu Logikan term for "air" <br/><br/><strong>formatir</strong> (fohr'mah'teer) - <br/>the equivalent, Nu Logikan term for "manipulator," as one who manipulates internal or external energies by natural, metaphysical skill<br/><br/><strong>formatos</strong> (fohr'mah'teer) - <br/>the equivalent, Nu Logikan term for "manipulation," in reference to the manipulation of internal or external energies by natural, metaphysical skill<br/><br/><strong>Gaeamnar</strong> (geye'ahm'nahr) - <br/>the Paramnarma name for Axiom<br/><br/><strong>gaear</strong> (geye'ahr) - <br/>the equivalent, Paramnarma term for "terra"<br/><br/><strong>Idaeo'an</strong> (ee'deye'oh'ahn) - <br/>a lifebound, oathsworn devout of a Monaznar, and one in perpetual pursuit of Param Idaeo<br/><br/><strong>Idaeo'ani</strong> (ee'deye'oh'ahn'ee) - <br/>the entire group of Idaeo'an at a Monaznar<br/><br/><strong>Idaeo'suzei</strong> (ee'deye'oh'shoo'zay) - <br/>the equivalent, Paramnarma term for "Master"<br/><br/><strong>Idaeo'suzeima Daorei</strong> (ee'deye'oh'shoo'zay'mah  dow'ray) - <br/>in approximate terms, "Illusion of the Master;" to successfully implement a Idaeoramic Daorei, the manipulator must have mastered every associated manipulation to a very high level; it is extremely rare to encounter an individual, even on Paramnar, who is born with the ability to even tap such a high degree of expertise<br/><br/><strong>ignir</strong> (eeg'neer) - <br/>the equivalent, Nu Logikan term for "fire"<br/><br/><strong>ikaoi </strong>(ee'kow'ee) - <br/>the equivalent, Paramnarma term for "life" (life energy/chi), specifically in reference to the manipulation<br/><br/><strong>Ikaoi Taesa</strong> (ee'kow'ee  teye'shah) - <br/>The name of the Param's great temple; roughly translated, it would mean "the Life Shrine"<br/><br/><strong>kapir</strong> (kah'peer) - <br/>a mined material that is smeltable, and is a staple (lesser valuable) component in the creation of common-utility trade goods, and low-grade automaton parts; lesser-value kerimatum may be made from kapir; the Earth equivalent is copper<br/><br/><strong>kapeltir</strong> (kah'pehl'teer) - <br/>a smelted material comprised mainly of kapir and zybeltir; it is a staple (moderately valuable) component in the creation of trade and artisan goods, and mid-grade automaton parts; the Earth equivalent is brass<br/><br/><strong>kapanum </strong>(kah'pahn'oom) - <br/>a smelted material comprised mainly of kapir and zydanum; it is a staple (moderately valuable) component in the creation of trade and artisan goods, and mid-grade automaton parts; the Earth equivalent is bronze<br/><br/><strong>kamoa</strong> (kah'moh'ah) - <br/>the equivalent, Paramnarma term for "beast"<br/><br/><strong>ikei asao </strong>(ee'kay  ahsh'ow) - <br/>the equivalent, Paramnarma term for "kimono"<br/><br/><strong>keiar </strong>(kay'ahr) - <br/>the Paramnarma term approximating "electrical current," in reference to the manipulation<br/><br/><strong>kerima</strong> (kehr'ee'mah) - <br/>an individual coin of Nu Logikan kerimatum<br/><br/><strong>kerimatum</strong> (kehr'ee'mah'toom) - <br/>a quantity of kerima; if capitalized, the name of Nu Logikan currency<br/><br/><strong>Konsulatus</strong> (kohn'sool'aht'oos) - <br/>a respected group of humans (equivalent to a council), who assist governmental automatons in determining the innocence or guilt of a person being questioned for disruption of citizen harmony <br/><br/><strong>Konsulir</strong> (kohn'sool'eer) - <br/>a member of the Konsulatus; may be the leader, or another respected member, of a Tradak or Konvant; each seat is inherited to an heir from that passing member's family.<br/><br/><strong>Konvant</strong> (kohn'vahnt) - <br/>a Nu Logikan family of energy manipulators<br/><br/><strong>kraphtir</strong> (krahf'teer) - <br/>a human schematics-interpreter and assembler of automatons<br/><br/><strong>laorei</strong> (low'ray)- <br/>the equivalent, Paramnarma term for "treatise"<br/><br/><strong>lacumir</strong> (lah'koom'eer) - <br/>the equivalent, Nu Logikan term for"water"<br/><br/><strong>libir</strong> (leeb'eer) - <br/>the equivalent, Nu Logikan term for "life," in strict reference to the formatir<br/><br/><strong>Lunik</strong> (loon'eek) - <br/>the smallest of the three moons that orbit Axiom; represented in pre-automatonic lore as the youngest son of Mena<br/><br/><strong>Magir</strong> (mah'jeer) - <br/>the leading member of a Konvant; this may be inherited by any of a younger generation from the same family, and is usually chosen upon the present Magir's deathbed<br/><br/><strong>Mastir</strong> (mahs'teer) - <br/>the equivalent, Nu Logikan term for Master; any automaton (or, rarely, a human) who is in the highest position of responsibility at a work location, or in a household.<br/><br/><strong>meilaoi </strong>(may'low'ee) - <br/>the equivalent, Paramnarma term for "growth," in reference to the manipulation<br/><br/><strong>meilar </strong>(may'lahr) - <br/>the equivalent, Paramnarma term for "wood," in reference to the manipulation<br/><br/><strong>Mena</strong> (meh'nah) - <br/>the largest of the three moons that orbit Axiom; represented in pre-automatonic lore as the mother of Lunik and Mensir<br/><br/><strong>Mena's Gasir</strong> (meh'nahs  gah'seer) - <br/>The Gaze of Mena; the name of the great populous which covers 60% of Nu Logikus<br/><br/><strong>Mensir</strong> (mehn'seer) - <br/>the middle-sized of the three moons that orbit Axiom; represented in pre-automatonic lore as the elder son of Mena<br/><br/><strong>Merkantir</strong> (mehr'kahn'teer) - <br/>the leading member of a Tradak; this may be inherited by any of a younger generation from the same family, and is usually chosen upon the present Merkantir's deathbed<br/><br/><strong>Monumao </strong>(moh'noo'mow) - <br/>the Paramnarma leader of a clan's "noble" family<br/><br/><strong>Monaeram </strong>(moh'neye'rahm) - <br/>the leader of a Paramnarma clan<br/><br/><strong>monaznaoi</strong> (moh'nahz'now'ee) - <br/>the equivalent, Paramnarma term for "study;" pertains typically to the, often zealous and relentless, application toward the learning and mastery of energy manipulation; one of the lifelong, oathbound commitments of an Idaeo'an, in striving to achieve Param Idaeo.<br/><br/><strong>Monaznar</strong> (mohn'ahz'nahr) - <br/>a sanctuary of monaznaoi and monaznumos for the Idaeo'ani; is usually a network of dormitories and other buildings, which service one's bare necessities; most Monaznar are hidden from the average Paramnaran's sight by skillful Idaeo'suzeima Daorei, which are performed by the eldest and/or most talented Idaeo'ani within that Monaznar's sacred halls; is the Earth equivalent of an ascetic Buddhist monastery<br/><br/><strong>monaznumos</strong> (moh'nahz'noo'mohs) - <br/>the equivalent, Paramnarma term for "meditation;" pertains specifically to the contemplation of Param Idaeo, the intertwining of oneself with the knowledge and acceptance of the unknown parameters of the metaphysical world, and the instilling and bolstering of self-discipline concerning one's efforts toward the mastery of energy manipulation; another of the lifelong, oathbound commitments of an Idaeo'an<br/><br/><strong>Monaznari</strong> (mohn'ahz'nahr'ee) - <br/>the collective "entity" comprised of the various, individual Monaznar, and the "sub-governing" body of Paramnar<br/><br/><strong>Nu Logikus</strong> (noo  loh'jee'koos) - <br/>the name of the larger continent of Axiom; would approximately mean "Now Logic" in Earth terms (ref: Latin, Greek, Gothic); "Nu" also translates, as a root, to "number" in Earth Latin<br/><br/><strong>Nu Logikir</strong> (noo  loh'jee'keer) - <br/>an individual citizen of Nu Logikus<br/><br/><strong>nykalir</strong> (neye'kahl'eer) - <br/>a mined material that is smeltable, and is a staple (moderately valuable) component in the creation of common-utility trade goods; is also used as an additional, external layer on pherorganik parts; the Earth equivalent would be nickel<br/><br/><strong>Omonae</strong> (oh'moh'neye) - <br/>a Paramnarma term used as a respectful title for any elder Paramnaran<br/><br/><strong>organik</strong> (ohr'gahn'eek) - <br/>a moderately valuable, chemical element used specifically in the process of converting iron to steel; it is derived, most frequently, from harvested deadwood or (rarely) young trees that have been altered by exposure to heat in an oxygen-deprived containment unit; the Earth equivalent is carbon<br/><br/><strong>orus</strong> (oh'roos) - <br/>a calendar year in Nu Logikus<br/><br/><strong>otaodar </strong>(oh'tow'dahr) - <br/>the equivalent Paramnarma term to Earth's "son"<br/><br/><strong>otaomae </strong>(oh'tow'meye) - <br/>the equivalent, Paramnarma term for "mother"<br/><br/><strong>otaorei </strong>(oh'tow'ray) - <br/>the equivalent, Paramnarma term for "daughter"<br/><br/><strong>otaosan </strong>(oh'tow'shahn) - <br/>the equivalent Paramnarma term for "father"<br/><br/><strong>Param</strong> (pahr'ahm) - <br/>the title of the imperial leader of Paramnar; the equivalent Earth term would be "Emperor"<br/><br/><strong>Param Idaeo</strong> (pahr'ahm  ee'deye'oh) - <br/>the equivalent, in Earth terms, of pure Enlightenment; nirvana<br/><br/><strong>Paramnar</strong> (pah'rahm'nahr) - <br/>the name of the smaller continent of Axiom<br/><br/><strong>Paramnaran</strong> (pah'rahm'nahr'ahn) - <br/>a citizen of the Paramnar continent<br/><br/><strong>Paramnari</strong> (pah'rahm'nahr'ee) - <br/>a term referring to more than one Paramnaran; also, the citizenry - as an entire body - of the Paramnar continent<br/><br/><strong>paramdar</strong> (pah'rahm'dahr) - <br/>the label given to any male representative of a clan's "noble" family<br/><br/><strong>paramrei</strong> (pah'rahm'ray) - <br/>the label given to any female representative of a clan's "noble" family<br/><br/><strong>pherokyt</strong> (phehr'oh'keye'tuh) - <br/>a mined material that is smeltable and a very important (highly valuable) component in the creation of higher-quality trade and artisan goods, and high-grade automaton parts; it is the best-quality material available (barring steel, which is made from iron) on Axiom; it is much easier to procure than silgentum; higher-value kerimatum are pressed from pherokyt; the Earth equivalent is iron<br/><br/><strong>pherorganik</strong> (phehr' ohr'gah'neek) - <br/>a smelted material comprised mainly of pherokyt and organik; it is a very important (very valuable) component in the creation of top-quality trade goods and excellent-grade automaton parts; the Earth equivalent is steel<br/><br/><strong>pultir </strong>(pool'teer) - <br/>a smelted material comprised mainly of zydanum mixed with kapir, zydarbum, and byzamut; it is a staple (moderately valuable) component in the creation of affordable, mid-quality trade and artisan goods; the Earth equivalent is pewter<br/><br/><strong>ramnaear</strong> (rahm'neye'ahr) - <br/>the equivalent, Paramnarma term for "strength"<br/><br/><strong>saear</strong> (sheye'ahr) - <br/>the equivalent, Paramnarma term for "fire"<br/><br/><strong>saokei</strong> (sh'ow'kay) - <br/>a Paramnarma metal, exclusive to that continent; also used in reference to the manipulation<br/><br/><strong>Saomarei</strong> (show'mah'ray) - <br/>the equivalent, Paramnarma term for "Samurai/Ninja"<br/><br/><strong>seitaomar </strong>(shay'tow'mahr) - <br/>the equivalent, Paramnarma term for "gravity," in reference to the manipulation<br/><br/><strong>seitaoi (shay'tow'ee) </strong>- <br/>the equivalent, Paramnarma term for "spectrum" (light, dark, shades of grey, ultraviolet, etc.), in reference to the manipulation<br/><br/><strong>silgentum</strong> (seel'gehn'toom) - <br/>the most valuable mined material on Axiom due to how rare it is; it is smeltable and a very important (extremely valuable) component in the creation of highest-quality trade and artisan goods, and top-grade automaton parts; it is not allowed to be made into kerimatum and it is considered a wasteful, punishable offense to do so; the Earth equivalent is silver<br/><br/><strong>sudar </strong> (shoo'dahr) - <br/>the equivalent, Paramnarma term for male "slave/servant;" prisoners of clan battle<br/><br/><strong>sukaoi</strong> (shoo'kow'ee) - <br/>a Paramnarma cycle; also a calendar month; Paramnar also (curiously) observes thirteen sukaoi in a taokunei)<br/><br/><strong>surei </strong> (shoo'ray) - <br/>the equivalent, Paramnarma term for female "slave/servant;" prisoners of clan battle<br/><br/><strong>taokunei</strong> (tow'koo'nay) - <br/>a calendar year in Paramnar<br/><br/><strong>taomar</strong> (tow'mahr) - <br/>the equivalent, Paramnarma term for "time," in reference to the manipulation<br/><br/><strong>techir</strong> (teh'cheer) - <br/>the Nu Logikan term for a human or automaton instructor/educator of Nu Logikan, human lore<br/><br/><strong>tei ikaoi</strong> (tay  ee'kow'ee) - <br/>a Paramnarma breathing exercise and discipline that is very similar to Earth's "tai chi;"  it is also used during the "martial" training of the Saomarei<br/><br/><strong>terisir</strong> (tehr'ee'seer) - <br/>the equivalent, Nu Logikan term for "terra"<br/><br/><strong>Tradak</strong> (trah'dahk) - <br/>a Nu Logikan family involved in the trade of raw materials/resources, and economic balance<br/><br/><strong>zybeltir </strong>(zeye'behl'teer) - <br/>a moderately valuable, chemical element used primarily in the creation of brass; the Earth equivalent is zinc<br/><br/><strong>zydanum</strong> (zeye'dahn'oom) - <br/>a mineable material harvested from deposits; it is a moderately-valuable smelting component for kapanum and pultir, and is frequently used as protective plating to prevent corrosion (typically with kapir parts); the Earth equivalent is tin<br/><br/><strong>zydarbum </strong>(zeye'dar'boom) - <br/>is a highly valuable chemical element, mostly due to its toxicity and need for careful transport; it is a staple component in the creation of pultir, but does not strongly affect the cost since it is used in very small amounts; the Earth equivalent is antimony</span></span></div></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Paramnarma Numeric Terms</div><div class="spoiler_body"><strong>onu</strong> {<span class="bbc_u">oh</span> ' noo} - one<br/><strong>dei</strong> {<span class="bbc_u">day</span>} - two<br/><strong>mao</strong> {<span class="bbc_u">mow</span>} - three<br/><strong>kun</strong> {<span class="bbc_u">koon</span>} - four<br/><strong>gao</strong> {<span class="bbc_u">gow</span>} - five<br/><strong>sanu</strong> {<span class="bbc_u">shah</span> ' noo} - six<br/><strong>sei</strong> {<span class="bbc_u">shay</span>} - seven<br/><strong>ganu</strong> {<span class="bbc_u">gah</span> ' noo} - eight<br/><strong>nei</strong> {<span class="bbc_u">nay</span>} - nine<br/><strong>daoar</strong> {<span class="bbc_u">dow</span> ' ahr} - ten<br/><strong>daoar-onu</strong> - eleven<br/><strong>daoar-dei</strong> - twelve<br/><strong>daoar-mao</strong> - thirteen<br/><strong>daoar-kun</strong> - fourteen<br/><strong>daoar-gao</strong> - fifteen<br/><strong>daoar-sanu</strong> - sixteen<br/><strong>daoar-sei</strong> - seventeen<br/><strong>daoar-ganu</strong> - eighteen<br/><strong>daoar-nei</strong> - nineteen<br/><strong>deidao</strong> - twenty<br/><strong>deidao-onu</strong><br/>...etc.<br/><strong>maodao</strong> - thirty<br/><strong>kundao</strong> - forty<br/><strong>gaodao</strong> - fifty<br/><strong>sanudao</strong> - sixty<br/><strong>seidao</strong> - seventy<br/><strong>ganudao</strong> - eighty<br/><strong>neidao</strong> - ninety<br/><strong>daodao</strong> - one hundred<br/><br/>Anything past one hundred, and that is spelled out, should be written as: "daodao ku(and) ---;" i.e. daodao ku maodao-sanu would equal 137.  Post here, in OOC, or contact the GM if you need to reference anything older than/beyond 199.<br/><br/>And... specifically for when you need to reference something as the "first, second, third, etc." of something else (i.e. Maoma Gaearma Taesa - Third Shrine of Terra):<br/><br/><strong>onuma</strong> {oh ' noo ' mah} - first<br/><strong>deima</strong> {day ' mah} - second<br/><strong>maoma</strong> {mow ' mah} - third<br/><strong>kunma</strong> {koon ' mah} - fourth<br/><strong>gaoma</strong> {gow ' mah} - fifth<br/><strong>sanuma</strong> {shah ' noo ' mah} - sixth<br/><strong>seima</strong> {shay ' mah} - seventh<br/><strong>ganuma</strong> {gah ' noo ' mah} - eighth<br/><strong>neima</strong> {nay ' mah} - ninth<br/><strong>daoarma</strong> {dow ' ahr ' mah} - tenth<br/><strong>daoar-onuma</strong> - eleventh<br/><strong>daoar-deima</strong> - twelveth<br/><strong>daoar-maoma</strong> - thirteenth<br/><strong>daoar-kunma</strong> - fourteenth<br/><strong>daoar-gaoma</strong> - fifteenth<br/><strong>daoar-sanuma</strong> - sixteenth<br/><strong>daoar-seima</strong> - seventeenth<br/><strong>daoar-ganuma</strong> - eighteenth<br/><strong>daoar-neima</strong> - nineteenth<br/><strong>deidaoma</strong> - twentieth<br/><strong>deidao-onuma</strong> - twenty-first<br/>... etc.<br/><strong>maodaoma</strong> - thirtieth<br/><strong>kundaoma</strong> - fortieth<br/><strong>gaodaoma</strong> - fiftieth<br/><strong>sanudaoma</strong> - sixtieth<br/><strong>seidaoma</strong> - seventieth<br/><strong>ganudaoma</strong> - eightieth<br/><strong>neidaoma</strong> - ninetieth<br/><strong>daodaoma</strong> - one hundredth<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Nu Logikan Numeric Terms</div><div class="spoiler_body"><strong>un</strong> {<span class="bbc_u">oon</span>} - one<br/><strong>duo</strong> {doo ' <span class="bbc_u">oh</span>} - two<br/><strong>tra</strong> {<span class="bbc_u">trah</span>} - three<br/><strong>qua</strong> {<span class="bbc_u">kwah</span>} - four<br/><strong>quin</strong> {<span class="bbc_u">kween</span>} - five<br/><strong>sus</strong> {<span class="bbc_u">soos</span>} - six<br/><strong>sept</strong> {<span class="bbc_u">sehp't</span>} - seven<br/><strong>okto</strong> {<span class="bbc_u">ohk</span> ' toh} - eight<br/><strong>nov</strong> {<span class="bbc_u">nohv</span>} - nine<br/><strong>deke</strong> {<span class="bbc_u">deh</span> ' keh} - ten<br/><strong>deke-un</strong> - eleven<br/><strong>deke-duo</strong> - twelve<br/><strong>deke-tra</strong> - thirteen<br/><strong>deke-qua</strong> - fourteen<br/><strong>deke-quin</strong> - fifteen<br/><strong>deke-sus</strong> - sixteen<br/><strong>deke-sept</strong> - seventeen<br/><strong>deke-okto</strong> - eighteen<br/><strong>deke-nov</strong> - nineteen<br/><strong>duotum</strong> {<span class="bbc_u">doo</span> ' oh ' toom} - twenty<br/><strong>duotum-un</strong> - twenty-one<br/>...etc.<br/><strong>tratum</strong> - thirty<br/><strong>quatum</strong> - forty<br/><strong>quintum</strong> - fifty<br/><strong>sustum</strong> - sixty<br/><strong>septum</strong> - seventy<br/><strong>oktum</strong> - eighty<br/><strong>novetum</strong> {<span class="bbc_u">noh</span> ' veh ' toom} - ninety<br/><strong>deketum</strong> - one-hundred<br/><br/>Anything past one hundred, and that is spelled out, should be written as: "deketum et(and) ---;" i.e. deketum et tratum-sept would equal 137.  Post here, in OOC, or contact the GM if you need to reference anything older than/beyond 199.<br/><br/>And... specifically for when you need to reference something as the "first, second, third, etc." of something else...<br/><br/><strong>un'an</strong> {oon '  <span class="bbc_u">ahn</span>} - first<br/><strong>duo'an</strong> {doo ' oh ' <span class="bbc_u">ahn</span>} - second<br/><strong>tra'an</strong> {tra ' <span class="bbc_u">ahn</span>} - third<br/><strong>qua'an</strong> {kwah ' <span class="bbc_u">ahn</span>} - fourth<br/><strong>quin'an</strong> {queen ' <span class="bbc_u">ahn</span>} - fifth<br/><strong>sus'an</strong> {soos ' <span class="bbc_u">ahn</span>} - sixth<br/><strong>sept'an</strong> {sehp't ' <span class="bbc_u">ahn</span>} - seventh<br/><strong>okto'an</strong> {ohk ' toh ' <span class="bbc_u">ahn</span>} - eighth<br/><strong>nov'an</strong> {nohv ' <span class="bbc_u">ahn</span>} - ninth<br/><strong>deke'an</strong> {deh ' keh ' <span class="bbc_u">ahn</span>} - tenth<br/><strong>deke-un'an</strong> - eleventh<br/><strong>deke-duo'an</strong> - twelveth<br/><strong>deke-tra'an</strong> - thirteenth<br/><strong>deke-qua'an</strong> - fourteenth<br/><strong>deke-quin'an</strong> - fifteenth<br/><strong>deke-sus'an</strong> - sixteenth<br/><strong>deke-sept'an</strong> - seventeenth<br/><strong>deke-okto'an</strong> - eighteenth<br/><strong>deke-nov'an</strong> - nineteenth<br/><strong>duotum'an</strong> {doo ' <span class="bbc_u">oh</span> ' toom ' <span class="bbc_u">ahn</span>} - twentieth<br/><strong>duotum-un'an</strong> - twenty-first<br/>... etc.<br/><strong>tratum'an</strong> - thirtieth<br/><strong>quatum'an</strong> - fortieth<br/><strong>quintum'an</strong> - fiftieth<br/><strong>sustum'an</strong> - sixtieth<br/><strong>septum'an</strong> - seventieth<br/><strong>oktum'an</strong> - eightieth<br/><strong>novetum'an</strong> - ninetieth<br/><strong>deketum'an</strong> - one hundredth<br/></div></div><br/><em>{more edits forthcoming...}</em>