<hr/><br/>Godmother didn't hear the words of protest or if she had she gave them no heed. She had already turned from the group walked away. In three steps she faded into a nothing more then twinkling motes of dust. The crazed insectoids and mists poured in on the remaining group members. They would have only moments to hop through into their own realm and close the gate behind them or be torn to shreds.<br/><br/>...<br/><br/>The other side was calm and thrummed with the buzz of a city waking up in the hours just before dawn. Warm fresh breezes blew over the grass and weeds of the barrens.<br/><br/>It was time now for them to return home and see what was waiting for them.<br/><br/><hr/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body"><span class="bbc_u"><strong>OOC</strong></span>:<br/><br/>You may post up to the point that you get to your homes - However, you choose to do that. I'll post what you see when  you arrive.<br/><br/>When not in the Mistlands, the group will find their abilities much harder to conjure up. <br/>The spells/abilities will have less impact/force/effect. <br/><br/><em>Also each time you try to use a spell/ability or summon your Fae Aspect you will need to roll dice 1-100</em>:<br/><br/>(1-60)     it works as intended, <br/>(61-85)   it works but at half power or shatters on first use if an object, <br/>(86-95)   it doesn't work at all, <br/>(96-100) it seems to snap back like an invisible elastic band - The result feels like a kick to the chest causes an intense migraine that will last a minute or so. You will be unable to attempt any abilities/spells again for another 5 minutes while you recover.<br/><br/><span class="bbc_u">Special Notes</span>:  <br/>The Fae Aspects physical forms can only be conjured when it's night. The sun has to be fully down.<br/><br/><strong>Current Spells for Each Arcanist</strong><em>(more to come later)</em><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Al</div><div class="spoiler_body"><strong>Fear Mask</strong> - a spell to create fear in others by projecting his inner most fears. It appears as a ghost like demon mask <br/><strong>Familiar</strong> - He will soon realize that he can possess his kitten and run around in it's body.  <br/><strong>Dimension Door</strong> (Mistlands jump) - He can use this to create a doorway to step from one location to the next but they must be two points within his line of site. Technically he passes through the Mistlands to do this but it's so brief that he barely feels the chill. He just goes in and comes out in the location that he chooses.  - It also allows him to seal some small cracks/rifts that might form between the realms. When in Mistlands if told where the weak points are he can also slice through from one realm to the next - This requires someone else to tell him where he can do it at.<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Jin (Waiting on PM)</div><div class="spoiler_body">*will fill in once I receive the PM from Lithium*<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Maggie</div><div class="spoiler_body"><strong>Force Push</strong> - Using a small amount of will she can create an invisible force like telekenisis to open a door or strong enough to knock down a person (it has about as much force as a charging NFL linebacker.) It can only be used to push on things.<br/><strong>Fae Connection</strong> (comes from Cern) - She can understand the Fae's spoken &amp; Written languages, even sensing their emotions occasionally or sensing what they sense. Because of this she is bonded with a dozen tiny pixies. <br/><strong>Pixies</strong> (see above)<br/><strong>Ghosts/Spirits</strong> - The spirits and Fae are close kin. Both dwell in the Mistlands however sometimes spirits can drift into our realm. Maggie is able to see them and communicate with them in the moments that they are present. They will also be able to sense her as well. Spirits are both light and dark so be cautious.<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Neela</div><div class="spoiler_body">  <br/><strong>Light</strong> - She can create a ball of light that glows with the light of the Fae (sun light). It is the natural deterrent of the dark, both acting as something to keep it at bay and burns the dark when it touches. The light can also be tossed like a little exploding tennis ball of light (a flash bang.)<br/><strong>Power of Suggestion</strong>(from the Incubus) - ("these are not the droids you are looking for"), while not true hypnosis it is able to give direction to another person's thoughts/emotions for a moment.<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Robert</div><div class="spoiler_body"><strong>Shadow Form</strong> - Like a limited form of invisibility. Can only be done in a dark shadow and the shadow only covers what it is large enough to cover.<br/><strong>Elemental Wind</strong> - He can cause a strong gust of wind, strong enough to knock several people off of their feet.<br/></div></div></div></div><br/><br/><hr/>