<br/><div align="center">(http://fc03.deviantart.net/fs71/f/2010/103/a/7/Dark_Elf_Sorceress_by_daarken.jpg)<br/></div><br/><strong>Name:</strong>Laura Descia<br/><strong>Class:</strong>Sorceress<br/><strong>Abilities:</strong>Spells, staff and sorceress garb.<br/><strong>Race:</strong>High Elf<br/><br/><strong>Spells</strong><br/><em>Hypnotize</em>(Charms opponents)<br/><em>Telekinesis</em>(move objects / monsters / people)<br/><em>Lightning</em>(A bolt of lightning from her finger tips)<br/><em>Break Magic</em>(unlocks magical locks and breaks most spells, curses and  enchantments)<br/><em>Translate language</em>(Anything verbal or written can be understood)<br/><br/><strong>Staff abilities</strong><br/><br/><em>Vamparic Mist </em><br/><br/>When exhaling softly while being held tightly the staff can exude a ankle deep mist for about 100 square yards in non-windy conditions. Monsters in it will be slowed and sapped of life. For every ounce of life sapped, Laura and her companions heal a comparable amount.  As a side effect, those healed also are nourished.<br/><br/><em>Magic Sanctuary </em><br/>A solid tap on the ground with the staff creates a circle 20 feet across which makes all within undetectable to those outside, any movement not within the circle but within 200 yards of it will alert Laura. Occasiosn this happens will awaken Laura if she is asleep.<br/><br/><strong>Sorceress Garb</strong><br/>Her clothing, although light does have three abilities.<br/><br/><em>Resist Elements:</em>all but extreme cold and heat has no effect on Laura.<br/><em>Repel insects:</em>A minor but appreciated effect (managed by her necklace)<br/><em>Remove scaring:</em>Wounds, even old ones leave no mark.<br/><br/><strong>Background<br/></strong><br/>Laura learned her abilities alone from visions that came to her in dreams she  had as a child. Unlike most sorceress Laura has considerable charm and is not as arrogant or as aloof as most high elves. Laura recently came into a lot of money by happening upon a shipwreck and selling its cargo to the highest bidder. Money she has exhausted in buying her staff, her magic clothing and two magic pouches.<br/><br/><strong>Items</strong><br/>Staff (See above for abilities)<br/>Magical Garb (See above for abilities)<br/>Magical Pouch 1 (A small black leather pouch that can hold 50 times its size and weighs 1\50th of its contents when full). This pouch contains rations and waterskins to last 2 weeks.<br/>Magical Pouch 2 (A small black leather pouch that can hold 50 times its size and weighs 1\50th of its contents when full). Empty (for treasure !)<br/>A black knife<br/>