Name: Tanr Wyrddemon<br/>Age: 20<br/>Gender: Male<br/>Callsign: Ragnarok<br/>Short Bio:<br/>This trusting catguy has slanted, orange eyes. He has short, straight, green hair worn in a practacal style. His fur is green with black coloration on his ears, tail, forearms, and forelegs. He has a boyish build. His ears are close-set, and his tail is bushy and carried with a curve. His fashion preferences are best described as "pin-up prettyboy." His questing eyes seem to pierce right through you.<br/>He receives his mech, Sarge,  from an acquaintance in some military faction just.  The only stipulations his acquaintance gives him are that he keep in contact with him to relay performace specifications of the mech and to perform any and all modifications as directed by said acquaintance.  For the moment the mech is still highly unresponsive and not too effective.<br/><br/>Attributes<br/>Attribute Name           Cost           Rank             Notes<br/><br/>Combat Technique       6                3                      Leap Attack, Lightning Reflexes, Steady Hand<br/>Divine Relationship       2                1<br/>Features                       3                3                     Appearance: Cute, Low Light Vision, Retractable claws<br/>Heightened Senses       4                2                    Hearing<br/>Skill: Stealth                   12                6<br/>Special Movement          4                2                    Cat Like, Wall Bouncing<br/>Weapon "Claws"            2                1<br/>Healing                           8                 2<br/><br/>Defects<br/>Defect Name                 Points returned            Rank             Notes<br/>Easily Distracted             1                                 1                    Things cats are distracted by<br/><br/>Skills<br/>Name                 Rank                         Notes<br/>Computer Use     3<br/>Repair                  3<br/>Search                 3<br/>Research             3<br/>Sense Motive       3<br/><br/>Mech<br/><br/>Name: Hybrid Mark III<br/>Nickname: Sarge<br/>Type: Giant Robot<br/>Class: Ultimate Fighter<br/>Size: Average<br/>Height: 25'<br/>Weight: 25 tons<br/>HP: 500(capped at 75 due to Experimental Performance)<br/>Armour: 30(capped at 10 due to Experimental Performance)<br/>Strength: 40<br/><br/>Speed:<br/>Land:200-300 mph<br/>Air: 300-400 mph<br/>Space: 1000 mph<br/><br/>Special Abilities:<br/>Communications, Booster, Head + Searchlights, Jumping, Navigation(basic GPS), sensors(everything), stabilization<br/><br/>Exotic Abilities:<br/>A.I.(partial), Forcefield(limited duration), Regeneration(lg cells), Super-Equipment<br/><br/>Defects:<br/>Experimental Performance-Mech starts off extrememly inefficient due to its experimental nature.<br/><br/>Weapons:<br/><br/>1)<br/>Name: Rail Cannon<br/>Damage: 1 d20*3(capped at *1 due to Experimental Performance)<br/>Type: Piercing<br/>Long Range<br/>Note: Roll d6 aside from initial roll, evens= hit, odds=miss<br/><br/>2)<br/>Name: Dragon Claw<br/>Damage: 1 d8<br/>Close Range<br/><br/>3)<br/>Name: Flare Spear<br/>Damage: 2 d10 + 1 d12<br/>Type: Massive Beam Spear<br/>Close Range<br/><br/>Description:<br/>The Hybrid Mark III hosts a very new, very unique blend of technologies. Most impressively it's creator was able to secure a Dark Gundam Cell and isolate it, purify it of it's maddening and infectious side effects, and adapt it into the entire system, so that the mech may now self-regenerate and instantly optimize any equipment installed into it. The body itself is comprised of a rail cannon off of a Mammoth MkII(from the Command and Conquer game series) mounted on the right shoulder. The right arm is a slightly upgraded version of the arm off of an Avatar(again from C&C), upgraded in the sense that it now looks much more fluid than the original, the left arm is that of the Dragon Gundam(from Mobile Fighter Gundam) hosting the Dragon Claws, The legs are that of the E.S. Reuben(Xenosaga, Episode 3), and the torso has been built to mimic its creators physique, very muscular in appearance, a completely original design all it's own. Another originality to this hybrid mech is it's power system, which actually comprises three different reactors, that can be switched between in the middle of combat, with a small shutdown time while the power systems switch, or in dire situationos can be linked together, with a much larger wait time due to the great caution that is needed when combining these three sources. The first reactor is a standard issue Nuclear Reactor, which has had it's efficiency drastically increased by constant tinkering combined with the effects of the now Light Gundam Cells integrated into the system. The second reactor runs on Tiberium energy(C&C).  The third reactor is still quite a mystery to it's creator, it is placed so that it comprises the "spine" of the mech and the energy it produces doesn't seem to come from any sort of reaction, The energy simply flows out of it and into the system when the connection is enabled. (In case that sounds familiar to you, it's a variation of the Vessels of Anima fom Xenosaga, however it is not linked to the Zohar).  Finally the boosters take the shape of the wing assembly from the E.S. Dinah(Xenosaga again), they also enable the mech to go into hyperspace safely without a ship.<br/>