Out in the streets of Antioch, people were running to and fro, drawing weapons and donning armor, whilst the town's militia - which consisted of most of its permanent citizenry - made for their posts. The town had two gates : the mountain gate which was on a direct path from the pass leading through the Demonspines, and the Dusk Gate on its eastern end that opened onto a quarter-mile of open field before passing Steiner Manor, the home of lord Darius the silver mines to the north and the silver mines to the north, with the Duskwood directly east. It was the latter where all the commotion seemed to be coming from. But the group leaving englas didn't have a chance to see any of that, as another cry went up and the sounds of battle filled the streets to the north, and a group of five fleeing militiamen came into sight at the end of the street, clearly in retreat, and a moment later a pair of man-sized monsters with thick red skin studded with spines and clawed hands and feet, and a single huge eye in the center of their heads come into view, and levels its gaze on one of the retreating militiamen, the unfortunate man dying instantly as his body seems to implode messily, his arms and armor clattering to the ground.<br/><br/>"They're through the gates!"<br/><br/><strong>DC 13 Intelligence (Arcana) check to identify the monsters.  The creatures are 70 feet away from the front door of Engla's Hearth, the four remaining militiamen are 40 feet away. this street is 30 feet wide, and there are side-alleys you can duck into as well as barrels and a wagon filled with horse dung 15 feet ahead that would make excellent cover. Also, everyone roll initiative. </strong>