<div align="center">(http://images4.wikia.nocookie.net/__cb20080616024424/halo/images/c/cd/1213584262_Pilot_helmet.jpg)</div><br/><br/>Name: Helios Garnet<br/>Age: 23<br/>Gender: male<br/>Callsign: Black Knight<br/>Short Bio:<br/>Military solder trained for combat and Mech use, known for never showing his actual face to anyone and keeping his helmet on at all times. After years of loyal servitude for the military he was dropped into a program with no future and no means of getting out so he decided to leave without a word and with his vehicle of choice costing the government about thirty billion dollars and earning himself a bounty. The Black Knight quickly became a know bounty hunter until his mech was lost in a dog fight with the new advanced military suits.<br/><br/><br/>Attributes<br/>Attribute Name                      Cost           Rank             Notes<br/><hr/>Armor                                       8                2                 4/rank  -8 damage<br/>Computer Scanning                 6                 3                 2/rank  can scan up to 3km radius and high secured computers are not an issue thanks to military access codes.<br/>Attack Combat Mastery            6                2                 3/rank  killer instinct<br/>Defense Combat Mastery        4                 2                 2/rank  survival instinct<br/>Mechanical Genius                   4                 2                 2/rank  build/repair speed x5<br/>Highly Skilled                           2                 2                 1/rank  +8 skill points per level<br/>Pocket Dimension                    3                 1                 3/rank  single mech bay dimension, opened with voice command into armor.<br/><br/>Defects<br/>Defect Name                 Points returned            Rank             Notes<br/><hr/>Wanted                                   3                           3                   High bounty and widely known<br/><br/>Skills<br/>Skill Name                  Rank                 Mods                 Total<br/><hr/>Move Silently                    3                                             3<br/>Sense Motive                   3                                             3<br/>Disable Device                  3                                             3<br/>Pick Pocket                       3                                             3<br/>Survival                            3                                             3<br/><br/><br/>Mech: Demon's Cascade<br/><br/><div align="center">(http://i265.photobucket.com/albums/ii213/Jupiah/MechaDarkrai.jpg)</div><br/>Type: Giant Robot<br/><br/>Size: Large - 10 feet or 3 meters tall<br/><br/>HP: 50 (-100 McP)<br/><br/>Occupants: 4 (-28 McP, can be controlled by one operator or more)<br/><br/>Armor: 10 (-50 McP)<br/>- Defense: Force Shield 6 (-36 McP)<br/><br/>Strength: 30 (-30 McP)<br/><br/>Speed:<br/>- Land: 150 MPH (-15 McP)<br/>- Air: 2,200 MPH (-12 McP)<br/>- Space: 7 G (-42 McP Dynamic Space Flight)<br/><br/>Maneuver/Initiative: -1 (+5 McP)<br/><br/><strong>Ability                                      Cost               notes</strong><br/>Tactical Radio                               54                 Interstellar, Scanner, Secure.<br/>ESS                                              10                 Electronic Emission Sensor.<br/>ECM                                             23                 Almost all jamming systems including FTL Jammer, without Radar Jammer.<br/>Environmental Control                 14                 All available EC's.<br/>Navigation Aids                             5                  All available NA's.<br/>Re-entry Shield                             4                  Simple shielding.<br/>Meta-Scanner                              24                 Senses various objects within 3 miles.<br/>Stabilization Gear                        10                 Allows for firing while moving.<br/>Stealth                                         20                 Invisible to all sensors when active.<br/>Full A.I.                                          5                  Artificial Intelligence loyal to the Black Knight.<br/>Regeneration                               10                 Recovers 10 HP per round.<br/>Spell Like Ability                                                1 point per level after base of 20, every 2 points determines # of rounds, base of 3 at rank 20. Defense roll 1D10.<br/>- Illusion                                      20                 20 points per mile of range for Illusion, causes a dreamlike illusion to cloud an enemy's mind.<br/>Summoning (fast)                         45                 Can summon instantly into battle.<br/>Invisibility                                    200                Active Camouflage<br/><br/><strong>Defect Name                   Points returned         Rank           Notes</strong><br/>none<br/><br/><strong>Weapon Name                            Cost                    Range             Ammo and damage                            Traits/defects/notes</strong><br/>Sword of the Black Flame                  21                    Melee           Fire/plasma 1-2D6 X2 (x4 in oxygen)           AP. Made entirely of black fire and fades when dropped or stolen. Muscle-Powered. Can manifest two.<br/>Wrist Mounted Cannons                   Off                     Long                     Laser 2-4D8                                       Automatic - extended burst, Concealed, Unlimited Shots, two barrels per wrist.<br/>EMP Burst Cannon                            126                    Long                   Electric 3D20 X2                                   Concealed, EMP, Stream, Fixed Arc of Fire, 1 shot per battle, Causes 1 turn system freeze -EC system<br/>Nano-Mines                                       33                     Short                     Blast 13 + 1D10 per turn                   Burning - nanobot destruction 5 turns, Trap, Dropped<br/>Hot Smoke<br/><br/>Remaining McP: 78