since I've added the skills section, here's the blank template for you to add to your character posts.<br/><table class="bbc_table"><tbody><tr><td><strong>Skills</strong></td></tr><tr><td>Skill Name</td><td>Rank</td><td>Mods</td><td>Total</td></tr><tr><td></td><td></td><td></td><td></td></tr></tbody></table><br/>alright, time to flesh out my character:<br/><br/><table class="bbc_table"><tbody><tr><td>Name: Ciel. (no last name as she is an animus)</td></tr><tr><td>Age: 16</td></tr><tr><td>Gender: Female</td></tr><tr><td>Callsign: Angel</td></tr><tr><td>Short Bio:<br/>Ciel looks out of place no matter where she goes.  Though she is 16, she looks quite a bit younger because her species matures more slowly than most other humanoids.  As a result, she is often mistaken for a young girl and treated as such. Furthermore, she is often found in a dazed, near catatonic state. This marks the onset of a special transformation her species undergoes, in which she will enter a 3 day long trance which will separate her soul from her body and give it form as a symbiotic partner.  Until then though, she spends most of her time studying at the local military academy to become a pilot. Little does she know that she will soon have to put theory into practice.  </td></tr></tbody></table>Character Class: Pet Monster Trainer<br/><table class="bbc_table"><tbody><tr><td><strong>Attributes</strong></td></tr><tr><td>Attribute Name</td><td>Cost</td><td>Rank</td><td>Notes</td></tr><tr><td>Animal Friendship</td><td>1/r(free)</td><td>1</td><td>given by class</td></tr><tr><td>Pet Monster</td><td>6/r(free)</td><td>1</td><td>doesn't have it yet</td></tr><tr><td>Sixth Sense(racial)</td><td>1/r(racial)</td><td>1</td><td></td></tr><tr><td>Unknown Super Human Power</td><td>n/a</td><td>37 points</td><td>Almost all of her abilities are unknown to her. I know what they are, but she does not. And neither do you :) </td></tr></tbody></table>Unused points: 2<br/><table class="bbc_table"><tbody><tr><td><strong>Defects</strong></td></tr><tr><td>Defect Name</td><td>Points returned</td><td>Rank</td><td>Notes</td></tr><tr><td>Loss of Awareness</td><td>3</td><td>3</td><td>As a part of becoming an adult, Ciel often enters a sort of catatonic state every once in a while, and generally finds it hard to "snap out of"</td></tr><tr><td>Incomplete Training</td><td>3</td><td>3</td><td>still going to military academy, unlike the other characters who have graduated.</td></tr><tr><td>Nemesis</td><td>3</td><td>3</td><td>Regardless of what happens, there will be a character who is the personal nemesis of the group/Ciel. </td></tr></tbody></table><br/><table class="bbc_table"><tbody><tr><td><strong>Skills</strong></td></tr><tr><td>Skill Name</td><td>Rank</td><td>Mods</td><td>Total</td></tr><tr><td>Computer Use</td><td>3</td><td>4</td><td>7</td></tr><tr><td>Demolitions</td><td>3</td><td>2</td><td>5</td></tr><tr><td>Disable Device</td><td>3</td><td>2</td><td>5</td></tr><tr><td>Drive</td><td>3</td><td>5</td><td>8</td></tr><tr><td>Medical</td><td>3</td><td>2</td><td>5</td></tr><tr><td>Pilot</td><td>3</td><td>5</td><td>8</td></tr><tr><td>Repair</td><td>3</td><td>4</td><td>7</td></tr><tr><td>Ride</td><td>3</td><td>5</td><td>8</td></tr><tr><td>Gun Combat</td><td>0</td><td>2</td><td>2</td></tr></tbody></table>all other skills are between 1 and 3 because of stat mods.<br/><br/>Mech: Innis<br/>Type: mid range melee unit<br/>Size: Medium (slightly larger than an adult humanoid)<br/>Hit Points: 50 (100 mechpoints = 100 MCP)<br/>Occupants: 2 (nice and cozy, 14 MCP)<br/>Armor: 5 (25 MCP)<br/>Strength: 15 (15 MCP)<br/>Land Speed: 50 MPH (25 MCP)<br/>Air Speed: 750 (75 MCP. To make it cheaper, make it speed / 10 for the cost.)<br/>Ceiling: don't worry about it.  If you want, you can take a ceiling, but it won't cost you any points.<br/>Dramatic Space flight: 4g (20 MCP. Once again, breaking the rules. It costs #g's * armor)<br/>Maneuver or Initiative: Maneuver + 4 (20 MCP (5 * # over base)<br/><table class="bbc_table"><tbody><tr><td>Ability</td><td>Cost</td><td>notes</td></tr><tr><td>Communications: Tactical Radio</td><td>2</td><td>difficult to intercept, 1-10 miles/ 1-16 in atm, 1-100 in space</td></tr><tr><td>Searchlight</td><td>2</td><td>5000 feet</td></tr><tr><td>Re-entry shield</td><td>3</td><td>ignoring fall damage rules because it can fly.</td></tr><tr><td>Shield</td><td>15</td><td>+5 armor bonus when blocking with shield.</td></tr><tr><td>Stabilization Gear</td><td>10</td><td>no penalties to firing while moving</td></tr><tr><td>Force Field</td><td>30</td><td>(10 hp shield, regen 1) </td></tr><tr><td>Mind Interface System</td><td>10</td><td>+2 bonus to maneuver, initiative, melee attacks, and reflex saves, but pilot can be hurt by excessive damage to suit.</td></tr><tr><td>summonable(fast)</td><td>30</td><td></td></tr><tr><td>Transformation</td><td>61</td><td>Innis has a secondary form of a motorbike. </td></tr><tr><td>Unique defect: New Pilot</td><td>-30</td><td>The system was designed for a different pilot than Ciel. As such, she must first synchronize with it, and over time master it. Meanwhile, the machines full capabilities will not be usable until she does.  During that time, it may react sluggishly or not at all.</td></tr></tbody></table><strong>Weapons</strong><br/><table class="bbc_table"><tbody><tr><td>Weapon Name</td><td>Cost</td><td>Range</td><td>Ammo (type and quantity) and damage</td><td>Traits/defects/notes</td></tr><tr><td>Wingblades</td><td>9</td><td>Melee</td><td>6 blades = 2d8</td><td>armor piercing(+1), melee(-2). those familiar with Blazblue, the mech attacks like Nu or Lambda.</td></tr><tr><td>Shoulder Cannon X 2</td><td>15 </td><td>about 50 feet</td><td>Energy, unlimited ((d10 + d4))</td><td>short range(-1),fixed arc: front(-1), unlimited(+4), low penetration(-1), slow firing(-1)</td></tr></tbody></table><br/><br/>Mech: Innis (Bike form)<br/>Type: Fast Motorcycle (vehicle)<br/>Size: Medium (slightly larger than an adult humanoid)<br/>Hit Points: 50 (100 mechpoints = 100 MCP)<br/>Occupants: 2 (nice and cozy, 14 MCP)<br/>Armor: 5 (25 MCP)<br/>Strength: n/a<br/>Land Speed: 100 MPH (50 MCP)<br/>Air Speed: n/a<br/>Ceiling: n/a<br/>Dramatic Space flight: n/a<br/>Maneuver or Initiative: Maneuver + 4 (20 MCP (5 * # over base)<br/><table class="bbc_table"><tbody><tr><td>Ability</td><td>Cost</td><td>notes</td></tr><tr><td>Communications: Tactical Radio</td><td>2</td><td>difficult to intercept, 1-10 miles/ 1-16 in atm, 1-100 in space</td></tr><tr><td>Searchlight</td><td>2</td><td>5000 feet</td></tr><tr><td>Re-entry shield</td><td>3</td><td>ignoring fall damage rules because it can fly.</td></tr><tr><td>Stabilization Gear</td><td>10</td><td>no penalties to firing while moving</td></tr><tr><td>Force Field</td><td>30</td><td>(10 hp shield, regen 1) </td></tr><tr><td>Mind Interface System</td><td>10</td><td>+2 bonus to maneuver, initiative, melee attacks, and reflex saves, but pilot can be hurt by excessive damage to suit.</td></tr><tr><td>summonable(fast)</td><td>30</td><td></td></tr><tr><td>Unique defect: New Pilot</td><td>-30</td><td>The system was designed for a different pilot than Ciel. As such, she must first synchronize with it, and over time master it. Meanwhile, the machines full capabilities will not be usable until she does.  During that time, it may react sluggishly or not at all.</td></tr></tbody></table><strong>Weapons</strong><br/><table class="bbc_table"><tbody><tr><td>Weapon Name</td><td>Cost</td><td>Range</td><td>Ammo (type and quantity) and damage</td><td>Traits/defects/notes</td></tr><tr><td>Wingblades</td><td>9</td><td>Melee</td><td>6 blades = 2d8</td><td>armor piercing(+1), melee(-2). The blades, in this form, act as side armor for the motorbike.  They can fan out a little to damage enemy vehicles in its path.</td></tr><tr><td>Laser Cannon X 2</td><td>15 </td><td>about 50 feet</td><td>Energy, unlimited ((d10 + d4))</td><td>short range(-1),fixed arc: front(-1), unlimited(+4), low penetration(-1), slow firing(-1)</td></tr></tbody></table>(61 points)<br/>(339 points remain)<br/><br/>