<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=214960.msg10577461#msg10577461">Quote from: Carlissa on October 08, 2014, 05:11:13 pm</a></div></div><blockquote class="bbc_standard_quote">How earlier? 8pm is fine for me, but any earlier than that and I may miss the beginning of the campaign.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Ah right. : /<br/><br/>May just want to make a point of gathering earlier (7-7:30) so we can start at 8 : )<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">So we get two traits at the start of the game, or three with one drawback... And there are no restrictions or prerequisites to traits, right? Unless specifically noted?<br/><br/>As for my crime, I'm thinking of either Attempted Murder or Dueling Unto Death. If I choose the latter, would that Fortitude point be shared with my mount?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Your crime is one of your traits, so it's basically crime+1, or crime+drawback+2. I picked Hedonist for a drawback, naturally >_><br/><br/>And no. We'll go over your mount when you can actually get one back (since we start imprisoned with nothing). It will be able to get its own perks, though, because of your Beast Rider archetype.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Do I even need Handle Animal if I''m going to be a Beast Rider? Doesn't Beast Rider already make my mounts combat trained? Or do I still need to teach it how to attack and stuff regardless?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Your mount is likely to end up intelligent, after a fashion, so you likely won't need it, no.