<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=214960.msg10577058#msg10577058">Quote from: Vekseid on October 08, 2014, 02:42:20 pm</a></div></div><blockquote class="bbc_standard_quote">With Latooni backing out, should we see about starting earlier? <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>How earlier? 8pm is fine for me, but any earlier than that and I may miss the beginning of the campaign.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">You get to pick one additional trait (in addition to your crime), and optionally you can take a second trait from this list if you pick a drawback. <br/><br/>I highly recommend grabbing Eyes and Ears of the City (Lawful Neutral, great if you were a sentinel of some sort) or Seeker so you can get Perception as a class skill.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>So we get two traits at the start of the game, or three with one drawback... And there are no restrictions or prerequisites to traits, right? Unless specifically noted?<br/><br/>As for my crime, I'm thinking of either Attempted Murder or Dueling Unto Death. If I choose the latter, would that Fortitude point be shared with my mount?<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Intimidate, Diplomacy, Handle Animal, and Bluff all benefit from your higher charisma score. You'll get a lot of use out of Diplomacy and Intimidate both. Later on you can do mass intimidate checks with your mount using a feat, so it could go pretty much as you described &gt;_&gt;</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Do I even need Handle Animal if I''m going to be a Beast Rider? Doesn't Beast Rider already make my mounts combat trained? Or do I still need to teach it how to attack and stuff regardless?