<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=239804.msg11825097#msg11825097">Quote from: AndyZ on 17-11-2015, 11:34:59</a></div></div><blockquote class="bbc_standard_quote">Stupid question, but not everyone minds those.<br/><br/>If you need 4 moves for levels 2-5, wouldn't those be the four you have marked off?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>This is probably gonna cover stuff you already know, so I suppose this may be more for people who don't know the system...<br/><br/>You get a new Advanced Move each time you Level Up, so that would be the four Moves from Levels 2-5. You gain a Level Up purely by the xp you gain in-game (most often by rolling a 6 or less on a roll) and when you have enough and the downtime, you gain the Level Up move.<br/><br/><hr/><br/>Not a fan that we're talking about how useful Moves are and non-core class allowance already... If we're going down that road, I recommend 'Class Warfare', a book that takes a balanced approach to Move-hacking with the classes. It costs a bit, though.