<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">sheet</div><div class="spoiler_body">Name: Aelfwine<br/>Personality: At times a playful trickster, at others a very serious-minded fellow. He likes to laugh, and does it easily and readily, so he dislikes those who do not appreciate the value of a good laugh. While serious at times, he knows when and how to lighten up, and also dislikes those who don't understand the need to loosen up and relax.<br/>Appearance: work-in-progress<br/>Gender: Male<br/>Race: Half-elf<br/>Picture: work-in-progress<br/>History: Aelfwine is a half-elf. That means, at some point, one of his parents got it on with an elf. He's not entirely sure which it was, since he wound up at an orphanage. His earliest memories are of the orphanage, and the owner of it had no clue as to who his parents were; he had simply been left there on their steps, swaddled in fine cloth, curled up in a wicker basket. <br/><br/>he was always an odd child growing up, being that he was effectively stuck between two different worlds, even if he was stuck living with mortals. He got along with the other children, though; they didn't care that his ears were pointy, that he grew mentally quickly, or any of the other oddities that were  bestowed on him through his mixed heritage. Children, cruel as they could be, could also be so accepting and understanding.<br/><br/>Eventually, though, children become adults. New kids came, and old kids left, but no one ever adopted Aelfwine. That was okay, though. Times were tough, so a lot of the time, orphans didn't get adopted. People could barely get by with the kids they did have, never mind introducing another mouth to feed. But the orphanage didn't run on charity, but hard work. Aelfwine was always willing to do his part of the chores, and even worked on the side to help bring in additional money.<br/><br/>One of the orphanage kids he grew up with, an older kid by the name of Leofwine, came back one day when Aelfwine was getting ready to leave. He had grown too old to linger, and there wasn't enough room anyways. <br/><br/>Leofwine had gone off and become a soldier. Remembering how solid and reliable Aelfwine could be, his friend offered the half-elf a chance at joining a mercenary company. He said not to worry about training, they'd get him up to snuff in no time.<br/><br/>With a hardened body from physical labor, a crafty and keen intellect, and an elf's natural affinity for some of the finer arts in the world, he found his niche in the group. He took well to the spear, and quickly grew adept with its use. <br/><br/>Seasons come and go. Time moves on. Things change. He did well, earned money, saved it up. Eventually, Aelfwine parted ways with the mercenaries, amicably. He had his own journey, his own quest to undergo. Without anything to go on, he wanted to see if he couldn't find some trace of his parents.  Since then, he's wandered, taking up odd jobs along the way, or just doing what pleases him. <br/><br/>He's also made it a point to seek out the power of the Runes, to further empower himself. <br/><br/>Combat: Aelfwine loves to use his spear in combat. He is masterful at maintaining the distance needed to effectively fight with the weapon. He also uses the power of Rune tattoos to augment his abilities both in and outside of battle. The current runes he knows are:<br/><strong>Vegvisir:</strong> The runic compass, prevents getting lost. Tattooed onto the back of his left hand.<br/><strong>Odin's Illusionary Rune:</strong> Camouflage &amp; deception. Tattooed to his left shoulder.<br/></div></div><br/>Have a little fear, for I am here!