A little more food for thought concerning additional characters you may want to make.<br/><br/>Regarding the idea of male/female ratios and hooking up of characters -- I'm not opposed to someone having sex (though in real life there are some people who shouldn't breed) but this isn't a sexual roleplaying theme, this is a "find a job in space, cowboy" theme, where characters can try to get laid if they want.  Using the television series as inspiration, I'd point out that Mal and Inara never hooked up.  Simon and Kaylee didn't hook up until the movie.  Book never hooked up with anyone. Neither did River.  Jayne did, but we never got to know any of their names, and he probably didn't either.<br/><br/>However, Mal did hook up with a couple of guest stars, kinda.  (Had sex with one, married the other.)  Kaylee got kinda sweet on Tracy for a while.  People come into our lives, then leave.  Sometimes they come back.<br/><br/>The idea I mentioned a couple of times -- for each player to have the opportunity to "produce" his or her own episode -- will take a great deal of work off the GM and give each person a chance to have some fun with GMing without the big commitment.<br/><br/>Sound intimidating?  It shouldn't.  Let's take an example from Firefly:<br/><br/>Your character has a cousin who was a Registered Companion.  For some reason, she left the profession (the family doesn't really talk about it, but you remember hearing talk of her killing a music teacher) and went out to the ass end of the universe to run a whorehouse on some dirty little moon.<br/><br/>She also knows a little about the sort of work you went in to.  Out of the blue, she contacts you for help.  There's this bad guy who owns pretty much  the whole moon ... his wife can't conceive an heir, so he's claiming one of the girls' babies is his, and he plans to take it from her when it's born.  Your cousin is going to stop him or die trying, and she'd like some help.<br/><br/>Your character goes to the captain and explains the deal.  Hey, she's your cousin, you do things like this for family, right?<em>You need a ride to this moon</em>.  Of course since she's not the cousin to the rest of the crew, if they agree to help there will be some payment of some sort.  The captain calls the crew together and asks for volunteers.<br/><br/>Well, you get the idea.  So, what else do you need to do to "produce" this episode?  Determine what moon the house is on?  Layout of the compound?  Names and specialities of some of the girls?  Stats for the main characters (your cousin and the bad guy) ... then let nature take its course and roll with the punches.  If you want, assign me to play some of the NPC's.<br/><br/>Easy peasy, right?  Only you might want to pick something that hasn't already been done on Firefly.  Your favorite movie?  Your favorite book?  Your favorite fairy tale?  A song?  A module from another RPG that can be adapted to this setting?  Maybe even an original idea of your own?<br/><br/>The difference between Firefly and our game?  In our game, it's possible for people to join the crew after episode one.<br/><br/>So, you wanna bring a second character onboard?  Why not do it via a good story we can play out?