To clarify for everyone, if you are attempting something that you think you might need a roll for describe it in the IC thread or ask about it in the OOC thread. Then I will let you know if a roll is needed. Then we can roleplay based on the results. Normally in the game, the Keeper rps failures and the Investigator rps successes. I'm going to tell you what did or didn't happen and let you roleplay it. The only exception will be madness or push failures.<br/><br/>Examples<br/><br/>Nothing there<br/>Player:  She looks around the room hoping to find something useful.<br/>GM:  She searches the room but there isn't anything of interest.<br/><br/>Something there with a success<br/>Player:  She digs through the desk looking for the key to unlock the door.<br/>GM:  Roll a regular spot hidden check<br/>Player:  Rolls a 45 and succeeds<br/>GM:  She finds a hidden compartment with the key and a sheet of paper inside with strange writing on it.<br/>Player:  Sally pulls open drawer after drawer. Her hand hits something and a small compartment pops open. She sees the key and a strange sheet of paper. Quickly she grabs them both, pocketing the paper, and dashes for the door.<br/><br/>Something there with a failure<br/>Player:  She digs through the desk looking for the key to unlock the door.<br/>GM:  Roll a regular spot hidden check<br/>Player:  Rolls a 75 and fails<br/>GM:  She doesn't find anything more than some random paperwork.<br/>Player:  Sally dejectedly stops searching the desk and looks around the rest of the room.<br/><br/>Failure and then a Push success<br/>Player:  She digs through the desk looking for the key to unlock the door.<br/>GM:  Roll a regular spot hidden check<br/>Player:  Rolls a 75 and fails<br/>GM:  She doesn't find anything more than paperwork and some office supplies.<br/>Player:  Sally, thinking that there must be something in the desk she starts knocking around on the desk and pulling drawers out of it looking for hidden compartments.<br/>GM:  Roll again<br/>Player:  Rolls a 15<br/>GM:  She finds a hidden compartment with the key and a sheet of paper inside with strange writing on it.<br/>Player:  Sally pulls a drawer out of the desk. As the drawer hits the floor a compartment pops open and the key and paper fall out. She pockets the paper to look at later and dashes to the door.<br/><br/>Failure and push failure<br/>Player:  She digs through the desk looking for the key to unlock the door.<br/>GM:  Roll a regular spot hidden check<br/>Player:  Rolls a 75 and fails<br/>GM:  She doesn't find anything more than paperwork and some office supplies.<br/>Player:  Sally, thinking that there must be something in the desk she starts knocking around on the desk and pulling drawers out of it looking for hidden compartments.<br/>GM:  Roll again<br/>Player:  Rolls a 68<br/>GM:  Sally makes a mess of the desk. As she pulls out a drawer and tosses it to the ground, a small compartment pops open. The key flies across the floor and slides under a large bookshelf. The piece of paper with the key was small and is now lost among the papers that are scattered across the floor.