<div class="floatright">(http://i1087.photobucket.com/albums/j480/Erion2451/Class_ElfCleric_zpsxxoglzod.png)</div><strong>Name:</strong>Silaqui Siannodel<br/><strong>Race:</strong>Wood Elf<br/><strong>Sex:</strong>Female<br/><strong>Orientation:</strong>Pansexual<br/><strong>Age:</strong>118<br/><strong>Class:</strong>Cleric<br/><strong>Background:</strong>Acolyte<br/><br/><strong>Personality: </strong>Silaqui Siannodel, demonstrates the stereotypical disposition elves are known for; more amused than excited, curious than greedy, and often aloof and unfazed.  Capable of finding common ground, even amongst foes, she reserves violence unless absolutely necessary.  She tries to help those in need, no matter the personal cost.  She is suspicious of others, makes friends and enemies slowly, but never forgets the friends she has.  She pursues knowledge, craft, and combat as if it was an artform.<br/><br/><strong>Appearance:</strong>Slender and graceful, Silaqui has copperish hued skin, flame colored hair, and green eyes.  She stands at 5’5” and weighs 110 lbs.  A silver circlet adorns her head, and gossamer robes of the brightest azure flow over her armor.  She also wears a blue cloak with silver stars emblazoned upon it.<br/><br/><strong>History:</strong>Born in the mysterious forest kingdom of Tawararnad.  Tawararnad is a vast ancient forest that borders the great Swiftriver on both the northern and southern banks.  It’s a four day journey on the river through the heart of Tawararnad, and only the most honest and peaceful merchants are allowed to ferry their wares through the elven kingdom.  Those less virtuous who attempt the trip are never seen from again.  Few outsiders have seen the elven kingdom named after the forest, but rumors of the elves who live within range far past the borders of the solitary kingdom.  The elves who dwell inside Twararnad and call the kingdom home are reputed to be savage and unmerciful; though, that is far from the truth.<br/><br/>The kingdom of Tawararnad is actually a beacon of civilization surrounded by unyielding and unforgivable wilds.  According to the elven elders, four hundred years ago, the elvish people of Tawararnad reclaimed their ancestral home from a horde of goblins who had bubbled forth from the earth in a seemingly endless wave.  It is said that nearly five hundred years before The Reclaiming, the elves of that generation openly traded and trusted dwarves and humans, and that this trust was what ultimately cost them their homeland.<br/><br/>Deep within Tawararnad, lies the city with the same name.  The city is built upon ruins, which are built upon ruins.  All manner of relics and lost history reside under the new city, as do an unknown number of dangers ranging from deep stalkers to bands of goblins remnant of the once great horde.  Only the brave, or the stupid, delve deeper than the protected and patrolled levels of the city, and only the luckiest, or most skilled, return with anything more than stories of unimaginable horrors, if they return at all.<br/><br/>Silaqui was raised in the typical elven fashion; by her extended family.  She spent a decade with her mother’s father and learned how to cultivate and tend plants; seven years with an aunt to perfect her archery, another eight with an uncle to perfect swordsmanship, a dozen years with her cousin the smith, five years learning how to paint, a half dozen learning poetry, and so on.<br/><br/>At the age of seventy-eight, she began to direct her own pursuits which led her to the Court of Honor, an international Larethian order specialized in providing champion duelists to persons in need of defense to their personal honor, particularly elven nobility.  There she honed her skill with the blade and bow to an artform, and began to learn the intricacies of strategy.<br/><br/>Around the age of ninety-eight, she was ordained into the Church of Corellon Larethian where she spent the next decade and half performing the sacred rites of the temple; hunting down followers of Gruumsh and Lolth, and protecting her homeland.<br/><br/>In the last few years, Silaqui’s path has led her far from her home of Tawararnad, into the realms of humans and dwarves.  Even she is unaware of what she searches for, though, the dreams she has received from her deity depict lands she has yet to see and beings whom she can hardly believe she would associate with.<br/><br/><strong>Character Goals:</strong>Experience more of the world, and its people, than what she’s seen so far.  Complete the quest Corellon Larethian has set before her.  Conduct herself with honor, protect those who are in need, and preserve the elven way of life.<br/><br/><strong>Misc. Notes: </strong>()<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stat Block</div><div class="spoiler_body"><strong>Silaqui Siannodel (http://www.myth-weavers.com/sheet.html#id=1182862)</strong><br/><em>Wood Elf Cleric 1 CG</em><br/><br/><strong>AC</strong> 16 <strong>HP</strong> 11 <strong>Speed</strong> 35ft<br/><br/><strong>Str</strong> 12 (1) <strong>Dex</strong> 20 (5) <strong>Con</strong> 16 (3) <strong>Wis</strong> 18 (4) <strong>Int</strong> 12 (1) <strong>Cha</strong> 14 (2)<br/><br/><strong>Attacks</strong><br/><strong>Shortsword</strong> +7 1d6<br/><strong>Light Crossbow</strong> +7 1d8<br/><strong></strong>  <br/><strong></strong>  <br/><strong></strong>  <br/><br/>Divine Spellcasting (War Domain)<br/><br/>War Priest - When using the Attack action, can make one weapon attack as a bonus action.  Can use this feature a number of times equal to Wisdom modifier (a minimum of once). Regain all expended uses when you finish a long rest.<br/><br/>Darkvision<br/><br/>Keen Senses<br/><br/>Fey Ancestry<br/><br/>Trance<br/><br/>Fleet of Foot<br/><br/>Mask of the Wild<br/><br/>Shelter of the Faithful</div></div>