Character sheets are coming in nicely.  I may put up an in game thread up today/tonight and kick this puppy for the approved characters.  Don't worry, you all can jump in once approved, etc.<br/><br/>It seems that this game will be rather large on the player count, which is great!  Consequently, do not expect me to be able to create situations for each and every player frequently (though I certainly will try).  Make sure you interact with your fellow PCs and create subplots all of your own.  Often times I read them, pick up on something and then end up using it in plot.   >:)<br/><br/>I have heard no objections to non-linear posting, so we shall use that.  It offers the greatest flexibility for keeping the game running fluidly and not getting stuck on someone that is slower posting or is having real life issues at any point in time.  I'll create a posting format for that before the game starts.<br/><br/>For purposes of game, unless otherwise stated, assume that everyone is on the same duty shift (for ease).  Also, I'm not going to use stardates except for back drop. I couldn't keep track of them properly if I wanted.  We will use military time and Day 1 through whatever for ease.  (It isn't like Star Trek is consistent on time anyways, switching back and forth on star dates and Julian calendar time.)