I'm always interested in weaving a good sex story, so I will lend my ear and experience. Thank you for the invite, Haibane.<br/><br/>I'm afraid I can't offer much that hasn't been spoken for already. Most of my peeves and interests coincide with various combinations of what has already been said. My big ones though are people simply dropping out and spoiling a game, lack of effort, and OOC rudeness.<br/><br/>Pace is a difficult thing to manage. I'm experimenting with a form of it in my current group game, where there is a given series of events between character(s) that take place, and the players post within that series with a goal in mind. Since the end is known, or mostly own, other players are able to post with that end in mind, being able to compensate appropriately. Then it's just up to the players to determine how fast the posts move. Clearly, not everyone can post on consecutive hours or days, so this gives a little leeway to the players in the exchange, and a lot of leeway to the characters who are not.<br/><br/>However, I think that any group game can work, as long as all the players are able to accept the real life limitations of other player's time management.