Oh yeah, there's really no place to fall behind to; definitely it's not like D&D where suddenly there's going to be bad guys where you need a higher to-hit to explode them!  I think I read somewhere (maybe regarding Dungeon World, but they're very similar) that advancement (in these games, at least) just tells us things about characters we didn't know yet more than it marks any kind of real linear improvement.<br/><br/>Hey Ruth, it sounds to me like you're trying to get your way, and you're using yourself as leverage, which is totally in the realm of seduction/manipulate (it seems like Ruth's vamping a bit, but I think the leverage is, "Or else maybe you and your friends die next time a firefight comes through here with no doctor to patch you up," not, "And then I'll go down on you for hours," so probably manipulate.  I say roll it; the goal is clear, and the method is appropriate to manipulate!