Seeing the human move towards them, the goblins immediately move forward and attack him with their rusty daggers.<br/><br/>Although still in shadows, the goblins show that they have rusty weapons and horribly maintained armor. Their weapons are next to useless, and the biggest challenge for a finesse fighter would be determining what was skin and what was rotten leather.<br/><br/>The first goblin's dagger is easily dodged, however, the second goblin's dagger finds purchase just below Aellon's chain shirt. One inch to the left and it would have found a vital organ. However, the rusty blade finds piercing even soft skin difficult, allowing Aellon to easily recover.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">goblin rolls and new map</div><div class="spoiler_body"> Goblin 1 rolls 1d20+0, gets 5. Goblin 2 rolls 1d20+0, rolls 20, rolls to confirm, rolls 8. Goblin rolls 1d4-1 for damage, rolls 1<br/><br/>(http://i.imgur.com/OwaJ16W.jpg?1) <br/>(Ignore that I was hovering over Mirran's token in this one) </div></div>