<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=185883.msg8964097#msg8964097">Quote from: kckolbe on 26-09-2013, 19:19:52</a></div></div><blockquote class="bbc_standard_quote">I was actually thinking of giving each character 1 less skill point per level, BUT giving them 2 per level that can be spent on craft, profession, or perform.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I'm VERY strongly against that--if you want to give them more skill points only for crafting and the like, then I'd do it a different way--instead, on top of getting the usual bonuses from taking a level in a favored class, players also get a single skill point that can be used on the following skills: Craft, Perform, and Profession. Thoughts?