Hey guys and gals, and thank you Haibane for the invite to such a wonderful group gathering. Which I was very surprised with by the way, but indeed flattered.<br/><br/>I won't reiterate anything that has been covered so far, which I wholeheartedly agree with, but I will add my opinion on this:<br/><br/><strong>Different speeds/availability of players posting:</strong>In a Kingdom Hearts Rp I was part of before we had quite a handful of people and because we were from so many locales round the world it made it difficult sometimes to push on the story because alot of us weren't present. But, storywise, we found a solution, of sorts.<br/>When a major plot was approaching in the Rp the GM's would make an announcement that characters should finish up any current business (as it was quite open) and be at such and such a location by such and such a time. Of course reasonable time was given to respond and be ready and if you weren't the characters present would pick up the story and press on.<br/>But wait? I couldn't be here and now I'm left behind? No problem. The GM's had setup a small arc on the side for two characters who missed the time (myself being one) and ran it alongside the story. So despite not being part of the epic story arc that the others were in, us two had our own mini-arc that was just as much fun and had one of the best villains ever written (imo). And then, at an appropriate point, we all reunited our characters and the overarching story continued.<br/><br/>It's not a flawless system but if a game is that well planned out, its easy to account for people not being present and have something ready for when they rejoin.<br/><br/>^_^