If Acid only made that rule because he didn't feel comfortable GMing the generations he didn't play, then it doesn't make much sense to keep it when there are GMs who have played them. Of course, I'd have to make some revisions then, since Gens 1 and 2 are pretty lacking in cool Grass types (aside from the Saur and Egg families).<br/><br/>By the way, hi. I'm that guy.