<div class="floatright">(http://i.imgur.com/DTnI7Zwm.jpg)</div><strong>Name:</strong><br/><strong>Race:</strong>Therengrath<br/><strong>Sex:</strong>Male<br/><strong>Orientation:</strong>Heterosexual<br/><strong>Age:</strong>26<br/><strong>Class:</strong>Wizard 1<br/><strong>Background:</strong>Sage - Wizard's Apprentice<br/><br/><strong>Personality: </strong>Therengrath is generally well meaning, inquisitive, and usually only bothers to speak up when he has something that he considers important to say. He isn't particularly boisterous, even when it comes to situations wherein he has a great deal of confidence, generally having learned that if people want him to offer his ideas they will usually ask for it. For some reason, people seem to hate being told what to do by wizards, but he doesn't think that makes much sense. He typically prefers subtlety over a more direct approach, and solving problems with logic and smart decisions rather that by force. He likes to investigate news things and try to develop and understanding of them, even if such an endeavour is obviously dangerous.<br/><br/><strong>Appearance:</strong>Therengrath is tall and slim, clearly not particularly athletic or imposing from his outward appearance. He had dark hair and fair skin, obviously having spent most of his time indoors in his life. He's a handsome enough young man, and though not particularly witty or charming, he's not repellent either. While his thin frame does betray a slightness to him, Therengrath also does move with an air of grace, possessing a natural agility and resilience that seems almost out of place on someone with his particular lifestyle to this point in his years.<br/><br/><strong>History:</strong>Therengrath was born the son of a merchant, and while he was certainly smart enough to easily take to counting out the coins, the lifestyle never really had any appeal for him. When he was a young teenager, a chance meeting with an old wizard would alter the course of his life drastically, and in a positive way in Therengrath's own opinion. Magus Cadaulok, who was wandering the market in search of a few useful trinkets, books, and ingredients that he needed for some intricate ritual, happened upon the stall of Therengrath's family. It was Therengrath's turn to watch the stall and deal with customers that day, and it just so happened that his father had put out a few old tomes on the stall to sell, and one of them was a book that Cadaulok was in need of. The elderly wizard asked the youth to purcahse it, and while the exchange was ongoing, inquired as to whether or not Therengrath appreciated the depth of the knowledge of the two-dozen-or-so volumes being sold at the stall. To the older man's surprise, Therengrath began reciting off the author of each book, how old they were, what the contents of each was, and how credible they were considered to be, admitting to having read every book his father ever came upon before it could be sold.<br/><br/>That was enough to pique the wizard's interest, and the next time Therengrath and his family were at that same market, Cadaulok offered Therengrath an apprenticeship, which he accepted after some time spent discussing the implications with his parents. Though he certainly wouldn't say that his family life was a bad one, being a merchant just wasn't something that Therengrath had any desire to do, but the notion of learning and studying magic, the pursuit of knowledge, that was well within the scope of his ideals and hobbies.<br/><br/>So, he spent the next decade under the tutelage of Cadaulok, picking up on the basics of arcane magic rather quickly, and becoming quite adept in the use of the spells he learned. Then, only three years before our story begins, the elderly wizard died. Old age took him. Saddened, but also knowing that he was only beginning to scratch the surface of his understanding of magic, Therengrath left, hitting the road in the hopes that perhaps he would be able to learn from experience. Of course, that was easier said than done. A large man with armour, a sword and shield, and massive, muscular arms might easily find work. A young wizard with little experience using his magic in the real world, not so much. But still, he got by. For a time he lived with a noble family,<em>House de Valtien</em>in the city of Kedavonm, teaching their children how to read and write, how to speak elvish and dwarvish - and, when their parents weren't around, a few orcish curses when they prodded him enough on the subject - as well as some arithmetic, in exchange for food, a place to live, shelter from bad weather and all the things one really 'needs' in life.<br/><br/>But after a time, Therengrath came to accept that such a life, though easy and comfortable, was one of stagnation when it came to his magical abilities. So he bid the de Valtien family farewell, promising the children - who had come to look at him as something of an older brother - that one day he would return and visit, and then was back on the road. He came to Oakhurst a few weeks ago, having made a few friends and getting to know his way around town.<br/><br/><strong>Character Goals:</strong>The pursuit of the knowledge of magic is Therengrath's primary interest, though really, any kind of new knowledge that he didn't already possess can capture his attention, possible for hours on end if there's a lot of information. Even something completely mundane and non-magical, like weaving wicker baskets or knitting scarves, as long as he gets to really dissect the theory of how something is done and develop a thorough understanding of the intricacies involved.<br/><br/><strong>Misc. Notes: </strong>He likes beautiful women as much as any man does, but Therengrath is rarely ever a "pursuer", so to speak, when it comes to that sort of thing. He's no master of social interaction, and so doesn't tend to make the first move.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stat Block</div><div class="spoiler_body"><strong>Therengrath (http://www.myth-weavers.com/sheet.html#id=1180371)</strong><br/><em>Human (PHB Variant) Wizard 1 1 NG</em><br/><br/><strong>AC</strong> 13 <strong>HP</strong> 9 <strong>Speed</strong> 30ft<br/><br/><strong>Str</strong> 9 (-1) <strong>Dex</strong> 16 (3) <strong>Con</strong> 17 (3) <strong>Wis</strong> 14 (2) <strong>Int</strong> 17 (3) <strong>Cha</strong> 11 (0)<br/><br/><strong>Attacks</strong><br/><strong>Dagger (Piercing/ 20-60)</strong> +5 1d4+3<br/><strong></strong>  <br/><strong></strong>  <br/><strong></strong>  <br/><strong></strong>  <br/><br/>Human (PHB Variant)<br/>+1 Intelligence<br/>+1 Constitution<br/>One skill proficiency of choice (Perception)<br/>One feat of choice (Alert - +5 initiative, can't be surprised while conscious, attackers don't have advantage from being hidden)<br/><br/>Arcane Recovery (1 spell level)<br/></div></div>