I am trying to avoid a situation where your character is left out of what is going on with the group.  If Zaer's character is involved in a tense social scene, I don't want you sitting outside drinking and having nothing to do.  Or worse yet you end up on some other adventure entirely because I had to come up with something for you to do that took you away from the group.  If you want to go with the drunken warrior idea, that's pretty easy to do.  Honestly the Ikoma are founded by a drunken boxer type personage.<br/><br/>Also yes, the Unicorn would be an excellent compromise in that sense.  Maybe play a character that is from a Unicorn family but grew up near a monastery or a temple with an odd monk.  Maybe as a child he was learning to ride with his father and saw the monk stumbling around.  Then he saw a few of the village toughs giving the monk a hard time and saw him beat them.  From there he was hooked on the martial arts and perhaps straddles this strange place between his Unicorn heritage and the world of Rokugan.  I could also see this working from many other clans or families.