As I said; landing using a Zepp's airhook is a lot harder than landing on a level airfield; If the plane's damaged in a scrap later it may be too dangerous (damaged controls, or shot-up landing gear)<br/><br/>As for my evil laughter in the background, pay no mind to the snidely whiplash lookalike in the corner, please.<br/><br/>EDIT: Aly; might want to consider a rewrite.<br/><br/>What's supposed to happen is that the plane flies under the belly of the zeppelin, activates the landing rig (which looks like a giant metal needle on a tripod) and tries to slot the rig into the six-inch wide hole at the bottom of the docking crane's extended arm. Plane then gets pulled inside as the engine is turned off, and the rotary system slots the plane into an empty berth inside the Ship before extending another arm to collect the next plane.<br/><br/>As an example how the rotary launcher works, for launch and pickup, watch this (EPisode one of an Ongoing Let's Play of the PC game) http://bd.baldurk.org/1399#title (http://bd.baldurk.org/1399#title) (Full size is approx. 280 megabytes for a 15-minute video)<br/><br/>EDIT 2: Chopped out the rather visceral snark that overtook me for a few moments<br/><br/>EDIT 3: I decided to say 'Yes, everyone gets aboard safely'; Less repetition, a little bit of a heartstopper at the end for our dear Kraut (Hint: Starting the engines from a tail-first stall with the wings folded has never been done before, And he has to run that Risk every time he lands on the Zeppelin), And more time for the aircrew to gossip and meet with the owner of the Zeppelin, as well as the mystery man that one of them will be (un)lucky enough to drop off at an airfield near Navajo territory....