http://elliquiy.com/forums/index.php?topic=74457.0 (http://elliquiy.com/forums/index.php?topic=74457.0)<br/><br/>Hunters Club OOC thread up. Further discussion, sex, drugs and music with rocks in it thataways.<br/><br/>On a separate note, anyone interested in kicking around a simplified ruleset. I have a few ideas on running The City of Lies this way, but I don't want to traumatise anyone who isn't a system gamer :) Most of the rules, such as they would be, would go into establishing the character, and what they were capable off. A single roll could add a random element of luck.<br/><br/>The reason I'm looking at this rather than pure freeform is that the City of Lies is a campaign set. That means the players have to solve problems, find out things, and probably engage in a few fights. Simply deciding that your young bushi knows the Scorpion master courtier is lying .. it just won't work, you know? Because the GM needs to know if they are lying or not. And if you have a chance to tell, given respective skill levels.