The storm picked up speed almost like some jungle predator chasing down its prey. At best guess it would hit sooner rather than later. As it closed in on the island, the wind picked up and the waves got choppier. Choppier waves meant the plane started to move up and down more violently. Tina popped her head out of the plane hatch barely managing to keep it together enough to exit the plane and land on the dock. She hit her knees and immediately threw up over the side of the dock. She was lucky not to get any on her simple blue dress. She kept her head over the edge of the dock just in case she needed to throw up again.<br/><br/>Abraham dropped off the things he was carrying and headed back towards the plane. There was a single crate left on the docks, and everything had been removed from the plane. Not including the luggage of course. Anyone getting close to Abraham will notice that he is incredibly tall, easily over seven feet. He’s bald and his head comes to an odd point. His eyes are larger than they should be and greenish-gray in color. He has pale skin that almost has a shine to it like it’s wet. His denim overalls were dirty and worn with patches in several places. The yellowing shirt underneath had also seen better days.<br/><br/>Celeste would find that the crate was too heavy for her to lift. All the more surprising when Abraham lifts it with little trouble. It didn’t seem there would be time for any snooping as Paddy came rushing out of the warehouse with a short balding man in an old suit behind him. They quickly approached, the other man not able to keep up with Paddy. The pilot came to a stop before the ladies. His eyes fell on poor Tina and then to the wall of clouds quickly approaching. By the time Paddy turned back to the investigators the other man caught up. He bent over trying to catch his breath. He was short, barely over 5’5”. He had a similar skin tone and eye color to Abraham. They were no doubt related.<br/><br/>“Bad news ladies,” Paddy started. “I don’t think we’re going to beat that storm. Even if we left now, with what fuel we have, I can’t guarantee that we would make it somewhere we could get more fuel. And, it will take Buddy here,” he motioned towards the out of breath man beside him. “More than a few minutes to get the fuel we need into the plane. We’re going to have to ride the storm out here. But, they have an inn and I’m going to give you a partial refund as well as cover your rooms and dinner.” He looked to his plane. “I’m going to stay here and take care of the plane. Buddy will show you to the inn and I’ll have Abraham bring your luggage.”<br/><br/>Buddy smiled, a smile filled with crooked yellow teeth, and waited for all of you to follow him. Once you decide to follow him, he will hurriedly guide you from the docks along the stone cobbled path. The path, much like everything in the town wasn’t maintained well. There were stones missing and in their place an odd moss. The odd bluish moss was everywhere. You will pass several houses as the rain begins. They were large soft drops at first. Next is what looks to be a large pile of stones followed by a couple of more houses. The rain drops start to fall more rapidly. There is an old fountain in the middle of the small town. You quickly come to a large single story building. Given that it seems to be the one you are being guided to, it must be the inn. There was no sign of any kind. It too looks rundown. It has a stone foundation with a wood store front, similar to the general store. By the time you get to the door and Buddy opens it for you, it will be a full on downpour. The storm had hit quick, so quick it would seem like someone or something was driving it. Buddy guides you all inside before you get soaked.<br/><br/>The inside of the inn is what you would probably expect given the state of the town. It was all wood that had aged and looked like if you step in the wrong spot you’ll go through the floor. There are round tables with mismatched chairs around them scattered through the room. A long counter dominates the back of the room with an open doorway behind it leading to the kitchen. There is another doorway on the right wall as you enter the building. The wall has paintings and taxidermied animals hanging on it. Oddly for a fishing town, none of the animals were fish. Buddy will follow everyone inside.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Skill Checks</div><div class="spoiler_body">Still none needed.</div></div>