<strong><span class="bbc_u">Jason Miller</span></strong><br/><span class="bbc_u">Concept: Strong mercenary type.</span><br/><br/><strong>Traits</strong><br/><span class="bbc_u">Fightin' Type (Minor)</span><br/>-Jason's been fighting and doing various mercenary jobs for the past 8 years. Because of this, he's learned a few things about fighting.<br/><span class="bbc_u">Mean Left Hook (Minor)</span><br/>-Jason's punch has grown strong over the years of practice.<br/><span class="bbc_u">Things go Smooth (Major)</span><br/>-Jason always seems lucky in whatever he does. Whether that is coincidence or because of his superstition, it is unsure.<br/><span class="bbc_u">Athlete (Major)</span><br/>-Jason has always been quite a bit of an athlete, and insists on keeping his body in top shape.<br/><span class="bbc_u">Friends in Low Places (Minor)</span><br/>-Before joining the crew, Jason worked with an arms dealer, who was rather successful and popular. Because of this, Jason has met quite a few people in some very low places.<br/><br/><strong>Complications</strong><br/><span class="bbc_u">Loyal (Minor)</span><br/>-Jason has always been loyal to associates and employers, which is bad for his mercenary business, and leaves him with little money.<br/><span class="bbc_u">Phobia (Minor)</span><br/>-Jason has a deepseeded fear of pools of water, though doesn't talk about it much.<br/><span class="bbc_u">Superstitious (Minor)</span><br/>-Jason is extremely superstitious, and follows many sorts of rituals and carries around charms and such to ward off bad luck, and to keep the good.<br/><span class="bbc_u">Traumatic Flashes (Minor)</span><br/>-Jason has occassional traumatic flashes to parts of his life that he doesn't talk about, though for the most part, it occurs around water.<br/><span class="bbc_u">Deadly Enemy (Minor)</span><br/>-For a reason that Jason doesn't talk about very often, an Alliance higher-up Allen McPhearson is hunting him.<br/><br/><strong>Attributes</strong><br/>Agility- d12<br/>Strength- d12<br/>Vitality- d8<br/>Alertness- d4<br/>Intelligence- d4<br/>Willpower- d10<br/><strong>Life Points-</strong>18<br/><strong>Initiative-</strong>16<br/><br/><strong>Skills</strong><br/>Athletics d6<br/>-Dodge d8<br/>-Running d8<br/>-Weight Lifting d10<br/><br/>Discipline d6<br/>-Intimidation d10<br/>-Mental Resistance d8<br/><br/>Guns d6<br/>-Assault Rifles d12<br/>-Gunsmithing d10<br/>-Pistols d12<br/><br/>Melee Weapons d4<br/><br/>Perception d6<br/><br/>Heavy Weapons d4<br/><br/>Unarmed Combat d6<br/>-Brawling d12<br/><br/><br/><em>1)  What did your character do during the War?  Which side was he or she on, if any?  Was it voluntary, or were they drafted?  Did you lose anyone you cared about?</em><br/>Jason stayed out of the war until the last two years, when he first really started getting into the mercenary business. He worked under a rather well known gun runner, John Betrix, who supplied many of the rim planets with many, many weapons. Jason voluntarily started working for him, and was happy about it even after the war ended. Shortly afterwards, John Betrix was killed in a trade that was indirectly related to the war.<br/><br/><em>2)  What are you hobbies?  How do you pass the time away?</em><br/>Jason loves to keep in shape. He loves any sort of athletics, running and weight lifting especially, and spends a good portion of his time doing that. At the same time, his childhood love of fantasy and virtual reality worlds have stayed with him, and can often be found playing with a virtual reality gaming device he has with him.<br/><br/><em>3)  What kind of first impression do you think you make?</em><br/>Jason certainly is friendly and light hearted to those he just meets. While he is rather intimidating, for the most part, he makes a kind first impression.<br/><br/><em>4)  Where were you born?  How did you wind up on Persephone?</em><br/>Jason was born on Sihnon originally, though he won't often talk about it. He wound up on Persephone after a few months of looking for jobs after John Betrix was killed. Here, he hopes to find any way to earn a little money, since things are starting to get a little tight.<br/><br/><em>5)  Describe your quarters?  Are there pictures or other mementos on the walls, desk, whatever?  If so, what?  Also, where do you hide any valuables or illegal pieces of equipment from prying eyes.</em><br/>Jason's quarters aren't particularly memorable... He has a compact set of weights and a corner of his room cleared out to use them in, on the opposite side of his perpetually unkempt bed. The bed is far from ornate, but it does look very comfortable and sturdy, the equivalent of a queen sized bed, with only a single pillow and a large, comfortable looking blanket adorning it. At the foot of the bed, there is a footlocker which acts as a dresser for the mercenary. The only thing on the walls that can even be thought of as a decoration is a mirror on the wall, and a very, very old picture of five people: one looking almost like Jason but much younger, a younger boy and a younger girl, as well as two distinguished looking parent figures. As for weaponry, Jason's pistol is kept in his footlocker and his knife is kept lying on a makeshift shelf on one of the walls, neither of which are particularly hidden. However, there is a loose panel in the room in which he stores his assault rifle, a copious amount of ammunition and body armor, as well as whatever else he may need to hide.<br/><br/><strong>Equipment</strong><br/>Credits - 1058.8 (Not including cost of ammunition)<br/><strong>Armor</strong><br/><span class="bbc_u">Ballastic Mesh</span>- 1W converted to stun.<br/><span class="bbc_u">Chameleon Suit</span>- 1W<br/><span class="bbc_u">Plate Vest</span>-  4W converted to stun  -1 Agility Step<br/><strong>Melee Weapons</strong><br/><span class="bbc_u">Knife, Combat x2</span>- D4 W<br/><span class="bbc_u">Knife, Utility</span>- D2 W<br/><strong>Ranged Weapons</strong><br/><span class="bbc_u">Pistol</span>- D6W Range:100    ROF[Mag]3[8]<br/><span class="bbc_u">Rifle</span>- D8W Range:225    ROF[Mag]3[30]<br/><span class="bbc_u">Rifle, Assault</span>- D8W Range:150    ROF[Mag]3[40] (Single Fire, Burst or Auto)<br/><span class="bbc_u">Shotgun</span>- D10W Range:10    ROF[Mag]2[10]<br/><span class="bbc_u">Submachine Gun</span>- D6W Range:60     ROF[Mag]3[35] (Single Fire, Burst or Auto)<br/><strong>Other Assorted Items</strong><br/><span class="bbc_u">A broken laser pistol</span><br/><span class="bbc_u">Old picture of a family</span><br/><span class="bbc_u">Several sets of clothes</span><br/><span class="bbc_u">Several boxes full of ammunition</span><br/><span class="bbc_u">Tool kit to maintaining and creating firearms</span><br/><span class="bbc_u">Various gun parts</span><br/><span class="bbc_u">Holographic Game System</span><br/><span class="bbc_u">Weights, Bench, Pulleys</span><br/><strong>Explosives</strong><br/><span class="bbc_u">Grenade, Concussion x3<br/>Grenade, Flashbang x3<br/>Grenade, Fragmentation x10     <br/>Grenade, Smoke  x2<br/>Grenade, Gas  x2<br/>Squadkiller x1</span>