There's something Tacky said in the other thread, and I am wondering what you all think about this:<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=239731.msg11821806#msg11821806">Quote from: Tackyhillbilly on 16-11-2015, 07:25:51</a></div></div><blockquote class="bbc_standard_quote">Yeah, I'm just mentioning it so our Cleric doesn't get caught by surprise. Honestly, I'm just taking it because there aren't a ton of good choices for Rangers, and God Among the Wastes punishes you for taking it at any point other then level 2.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Are the move choices for the Ranger really all that "so so"? It feels to me like picking up clerical magic is a pretty important step for a character, and I am not sure if "I found no better option in the rules" is a good reason for a character to go down that road. Makes we wonder if I should tweak the Ranger moves, or allow a more general multiclassing move for the Ranger, something that lets him pick up something from whatever class he likes, or maybe make one or two moves from the Druid class available to the Ranger, even if I am not allowing the Druid class itself.<br/><br/>Any thoughts / opinions / suggestions?