Okay, I'll be picking the Human move for the Bard, as discussed before. He doesn't know he's a half-elf yet, though he's likely had to hear comments about his pointy ears before the game begins.<br/><br/>He's going to have the Bestiary of Creature's Unusual as his area of expertise... I love the monster's manual for D&D for all the stuff in it and I think with fighting monsters that come up, it'd be perfect.<br/><br/>He'll be Neutral alignment btw.<br/><br/>Load:<br/><br/>Dungeon Rations (x5, 1 weight)<br/>Father's Mandolin, repaired<br/>Leather armour (1 armour, 1 weight)<br/>Worn Bow (near, 2 weight) with Bundle of Arrows (3 ammo, 1 weight)<br/>Short sword (close, 1 weight)<br/>Adventuring Gear (1 weight)<br/><br/>Total: 7/8