<strong>Hedenabi Zhuga-il</strong>, Level 1 Human Bard<br/><br/>Appearance: Joyous eyes, fancy hair, traveling clothes, well-fed body.<br/><br/>Stats:<br/>Charisma: 16<br/>Wisdom: 15<br/>Constitution: 13<br/>Intelligence: 12<br/>Dexterity: 9<br/>Strength: 8<br/><br/>Max HP: 19<br/>Base Damage: d6<br/><br/>Alignment: Good<br/><br/>Gear:<br/>A songbook in a forgotten tongue<br/>Leather armor (1 armor, 1 weight)<br/>Worn bow (near, 2 weight), bundle of arrows (3 ammo, 1 weight), and short sword (close, 1 weight)<br/>3 coins<br/><br/>5/8 Maximum Load<br/><br/>Background: Hedenabi is the third daughter of an eighth daughter in a very long and established  line of priestesses to the duality of Kishmat-il and Hinna. Her childhood was filled the various stories of her mother, aunts, and grandmother. These stories were of life in their country, and how the duality could be found in each one. While other family members learn and master at least one instrument (and the more prodigious master more than one), Hedenabi specializes in song only. While she claims this is because the goddesses need no musical accompaniment to hear her offerings, part of the reason is because she was too lax in her musical studies as well. Once she reached the same age that Hinna was supposed to have left her mother's home, searching for Kishmat-il, Hedenabi left her familial home of the Oceanic Shrine. She embarked into the world to begin her own pilgrimage, her own search for serene purpose. She is a learned busybody, with an open ear for literally anyone, from the highest noble to the beggar in the gutter.<br/><br/>While there is a religious purpose for why she listens to people's stories, Hedenabi also has baser interest in her journey: she is kind of a gossip-monger. So she's just as knowledgeable about the best way to cross the largest river in the region and how supposedly a river god stole a man right out of his seat out of love as she is of why the local noble lords are feuding and how it revolves around unintentional food poisoning due to a certain cook catching flu. It turns out that secrets aren't so easily kept and the so-called lower rungs of society love it when someone listens to their gossip. The realities of their lives make for the best stories.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Abilities</div><div class="spoiler_body"><strong>Human Bard</strong><br/>When you first enter a civilized settlement someone who respects the custom of hospitality to minstrels will take you in as their guest.<br/><br/><strong>Arcane Art</strong><br/>When you weave a performance into a basic spell, choose an ally and an effect:<br/><br/>    Heal 1d8 damage<br/>    +1d4 forward to damage<br/>    Their mind is shaken clear of one enchantment<br/>    The next time someone successfully assists the target with aid, they get +2 instead of +1<br/><br/>Then roll+Cha. ✴On a 10+, the ally gets the selected effect. ✴On a 7-9, your spell still works, but you draw unwanted attention or your magic reverberates to other targets affecting them as well, GM’s choice.<br/><br/><strong>Bardic Lore</strong>: Grand Histories of the Known World<br/><br/>When you first encounter an important creature, location, or item (your call) covered by your bardic lore you can ask the GM any one question about it; the GM will answer truthfully. The GM may then ask you what tale, song, or legend you heard that information in.<br/><br/><strong>Charming and Open</strong><br/>When you speak frankly with someone, you can ask their player a question from the list below. They must answer it truthfully, then they may ask you a question from the list (which you must answer truthfully).<br/><br/>    Whom do you serve?<br/>    What do you wish I would do?<br/>    How can I get you to ______?<br/>    What are you really feeling right now?<br/>    What do you most desire?<br/><br/><strong>A Port in the Storm</strong><br/>When you return to a civilized settlement you’ve visited before, tell the GM when you were last here. They’ll tell you how it’s changed since then.</div></div>