Just  a little post about firearm type weapons most commonly found. Alien ones float about here and there, but are usually much more expensive than projectile weapons; human weapons are also usually cheaper than alien weapons except for a few cases. Old ancient things from Earth like weapons from today also can be found if looked for in the right spot.<br/><br/>Bullets: Most bullets are small and pointed, but accelerated with mass accelerators in the barrel and usually reach about 8-10 times the speed of sound. Sometimes charge emitters are fitted along the barrel to change the polarity of the bullet, allowing it to affect shielded targets. Most weapons systems recharge their energy that they use for these advanced systems, so a low battery is only obtain by continued firing over a very long period of time.<br/><br/>Laser: Not very common; but they do exist. Fires a concentrated beam of light, usually in pulses. Usually good against armored targets over plasma or bullets.<br/><br/>Plasma: More common than lasers, plasma is ionized gas, sometimes superheated. Extremely effective against shielded and organic targets. Most plasma weapons either use a compound that burns into plasma upon impact or uses gas canisters fired through mass accelerators to use a volatile gas to explode on impact.<br/><br/>Human Weapons:<br/><br/>Pistols:<br/><br/>Phalanx: 10 round clip, fires bullets. Is known to be very precise and usually comes equipped with a UV laser sight for special ops.<br/>http://img8.imageshack.us/img8/7961/m5phalanx.png (http://img8.imageshack.us/img8/7961/m5phalanx.png)<br/>Mobeius: Laser pistol that used to be issued to pilots in the Terran military. Uses battery cells, fires roughly 20 rounds per battery.<br/>http://img810.imageshack.us/img810/6483/ktbsgsfcflatqtr1.jpg (http://img810.imageshack.us/img810/6483/ktbsgsfcflatqtr1.jpg)<br/>Nova-Shade: Heavy plasma/bullet pistol designed to kill a shielded targets in a hurry. Uses battery cells and clips, can be fired in either mode. 10 plasma rounds per battery, 15 bullet rounds per clip.<br/>http://img4.imageshack.us/img4/9180/kscauto9.jpg (http://img4.imageshack.us/img4/9180/kscauto9.jpg)<br/>Anksar ETP: Special plasma pistol that uses solid matter to burn into plasma, and can create an EMP burst to disable targets. 25 rounds per clip.<br/>http://img51.imageshack.us/img51/9905/anksaretppistolbysharpn.png (http://img51.imageshack.us/img51/9905/anksaretppistolbysharpn.png)<br/>Shiruken: A fully automatic machine pistol that fires the same rounds like the Phalanx. 25 rounds per clip.<br/>http://img31.imageshack.us/img31/8062/shurikeny.png (http://img31.imageshack.us/img31/8062/shurikeny.png)<br/>Talon: Current Terran military sidearm, fires plasma. One shot can usually incapcitate any person. 8 shots per battery.<br/>http://img710.imageshack.us/img710/2831/prpem33a.jpg (http://img710.imageshack.us/img710/2831/prpem33a.jpg)<br/><br/>Submachine Guns:<br/><br/>Locust: Very common weapon used by security personnel and police. Is also popular with organized crime groups and resistance fighters. Fires 30 rounds per clip.<br/>http://img846.imageshack.us/img846/6940/m12locust.png (http://img846.imageshack.us/img846/6940/m12locust.png)<br/><br/>Sniper Rifles:<br/><br/>Viper: Military and police semi-automatic sniper rifle. Long range but somewhat low powered, better suited against soft targets. 10 rounds per clip. Uses caseless bullets.<br/>http://img42.imageshack.us/img42/5050/vipersniper.png (http://img42.imageshack.us/img42/5050/vipersniper.png)<br/>Widow: A heavy sniper rifle that fires a large caseless round in addition to mass accelerators, resulting in high speed suited against armored targets. A variant called the Nighshade exists, which fires a round twice as large that can pierce most vehicle or strike craft armor. This variant requires body augmentation such as suit armor or exoskeleton to survive the recoil, otherwise the user will suffer shattered bones. The Widow has 10 rounds per clip, the Nightshade 5. Has a slow rate of fire.<br/>http://img34.imageshack.us/img34/6616/widow2.png (http://img34.imageshack.us/img34/6616/widow2.png)<br/><br/>Rifles:<br/><br/>Excalibur: The next generation rifle starting to phase out the Morita. Two variants exist; one with a longer barrel and a clip mounted on the front, and a "bullpup" version with the clip on top of the weapon. Fires in full auto or 3 round bursts, 25 rounds with the short version and 40 with the long. The short variant is a trademark weapon for use by mercenaries due to its ease of carrying.<br/>http://img832.imageshack.us/img832/5168/m15vindicator.png (http://img832.imageshack.us/img832/5168/m15vindicator.png)<br/>Mattock: A co-designed alien/human weapon, the Mattock is more of a designated marksman rifle, and has semi-automatic fire. Has a 20-round clip. Uses caseless bullets.<br/>http://img689.imageshack.us/img689/5885/m96mattock.png (http://img689.imageshack.us/img689/5885/m96mattock.png)<br/>Morita: Somewhat antique but extremely reliable, is the standard assault rifle for most human militaries, planetary militias and security forces. Fires 7.62mmX39 rounds, has a crude and outdated secondary barrel to launch shotgun and grenade rounds. Usually can take out most soft or hard targets, but runs into problems against enemies with energy shields as the bullets aren't specialized. There have been Moritas known to be modified with charge emitters to eliminate that flaw.<br/>http://img641.imageshack.us/img641/7900/moritacarbine1.jpg (http://img641.imageshack.us/img641/7900/moritacarbine1.jpg)<br/><br/>Shotguns: Most shotguns use densely packed blocks of high-mass lead or other materials, then fired the usual way with mass accelerators. Despite the higher speed, usually very inaccurate beyond thirty feet but are deadly close-range weapons.<br/><br/>Katana: Made by the same company that made the Morita rifle, is lightweight does not have a lot of recoil. Firing mechanism can be exchanged to fire old-fashioned shotgun shells.<br/>http://img705.imageshack.us/img705/2486/katanashotgun.png (http://img705.imageshack.us/img705/2486/katanashotgun.png)<br/>Eviscerator: 4 rounds per clip, usually used by criminal elements as its manufacturer is a secluded organization.<br/>http://img38.imageshack.us/img38/2709/m22a.png (http://img38.imageshack.us/img38/2709/m22a.png)<br/><br/>Special Weapons:<br/><br/>Firestorm: Modeled after the Alien Arc Gun in frame design, more or less is an effective flamethrower weapon. Approximately shoots 40 feet. 20 seconds of fire per canister.<br/>http://img135.imageshack.us/img135/2839/m451firestormarmory.png (http://img135.imageshack.us/img135/2839/m451firestormarmory.png)<br/>ML-77: Heavy missile launcher to attack hardened targets. Illegal to own as a common civilian. Cannot carry on a Terran starbase unless granted permission by special permit. 1 round firing weapon.<br/>http://img200.imageshack.us/img200/8136/ml77misslelauncherarmor.png (http://img200.imageshack.us/img200/8136/ml77misslelauncherarmor.png)<br/>Human Electric Arc Gun: Unlike the more commonly know Alien version, the human version is used to overload mechs or shielded targets, or stun multiple people. It can kill a person if fired with a high setting, but only by electrocution and does not have devastating effects like its counterparts. Deployed with police as a riot/crowd control weapon in some instances.<br/>http://img806.imageshack.us/img806/3476/arcprojector.jpg (http://img806.imageshack.us/img806/3476/arcprojector.jpg)<br/><br/>Common Alien Weapons:<br/><br/>Alien Electric Arc Gun: Fires a bolt of electricity. Can stun an organic target on low power, and will make an organism explode/pop on its regular setting. Is also useful for disabling mechanical targets such as mechs. Its illegal to carry this weapon on most starbases and is banned in certain star systems. Fires 6 rounds per battery.<br/>http://img202.imageshack.us/img202/8669/arcgunfromdistrict9byde.jpg (http://img202.imageshack.us/img202/8669/arcgunfromdistrict9byde.jpg)<br/>Assault Laser Rifle: Fires high-intensity lasers in successive bursts. Somewhat a little bulky and cumbersome for an average person but will get most jobs done in a pinch. Also costs a fortune to maintain, as it uses coolant canisters to achieve such performance. 100 rounds per battery, 50 rounds per coolant canister.<br/>http://img849.imageshack.us/img849/2685/d9assaultriflec4dfileby.jpg (http://img849.imageshack.us/img849/2685/d9assaultriflec4dfileby.jpg)<br/>Lancer Rifle: Inexpensive assault rifle manufactured by a common alien arms manufactured. Known as the "shield buster" for its very rapid fire to strip a target of its shields extremely fast. Uses bullets, 40 rounds per clip.<br/>http://img153.imageshack.us/img153/1927/m8avenger.png (http://img153.imageshack.us/img153/1927/m8avenger.png)<br/>Organic Shard Rifle: Strange oddity that sometimes pops up with mercenaries or criminal elements. Fires densified carbon shards along three mass accelerators. Weapon is encased in a hard chitin covering, making maintenance impossible. 35 rounds per clip.<br/>http://img805.imageshack.us/img805/6906/collectorassaultrifle.png (http://img805.imageshack.us/img805/6906/collectorassaultrifle.png)<br/>Geth Pulse Gun: Fires small pellets that are shaved off a dense block similar to the standard shotgun. Highly effective against soft and shielded targets. 250 rounds per clip, overheats very easily.<br/>http://img198.imageshack.us/img198/3244/pulserifle.png (http://img198.imageshack.us/img198/3244/pulserifle.png)<br/>Geth Plasma Shotgun: Uses pellets coated with a substance that burns into plasma upon impact. Can temporarily delay the firing so that the plasma effect explodes prematurely at shorter range. Triple barreled; 18 rounds per clip, can be fired six times before reloading. Average 100 rounds per battery.<br/>http://img859.imageshack.us/img859/4723/726pxgethplasmashotgun.jpg (http://img859.imageshack.us/img859/4723/726pxgethplasmashotgun.jpg)<br/>Altaran Plasma Long Rifle: Highly accurate plasma rifle that accelerates plasma alone with no projectile. Difficult to obtain as Altarans control the export of this weapon to the military only. Usually used by starbase security personnel or shock troops. Due to the long barrel and high speed, this rifle can actually do a moderate amount to armored targets. Is a good weapon if one could afford it much less find one. Has a reduntant recharging battery. 20 shots per gas cartridge.<br/>http://img804.imageshack.us/img804/8703/fctype3b.gif (http://img804.imageshack.us/img804/8703/fctype3b.gif)<br/>Claymore: Based off an old human design, this shotgun has enough recoil that it can break a human's arm. Fires an explosive shell with mass accelerators for the maximum effect. Uses a loading tube like the old Earth shotguns instead of a clip. 6 rounds per clip.<br/>http://img708.imageshack.us/img708/7523/m300claymore.png (http://img708.imageshack.us/img708/7523/m300claymore.png)<br/>Scimitar: Alien shotgun that uses its dense blocks in shards instead of fragments. Can decimate some armor quite effectively. 10 rounds per clip.<br/>http://img708.imageshack.us/img708/664/scimitarassaultshotgun.png (http://img708.imageshack.us/img708/664/scimitarassaultshotgun.png)<br/>Tempest: Heavy submachine gun that has a large clip. Is unusual in that it uses a densified block like shotguns and the Geth Pulse Rifle. 100 rounds per clip. Banned in Terran space for this reason.<br/>http://img52.imageshack.us/img52/4797/tempest.png (http://img52.imageshack.us/img52/4797/tempest.png)<br/>Predator: Small inexpensive bullet pistol made by the same company that made the Mantisa rifle. Uses the same dual barrel technology as the Revanant. Very effective but high maintenance weapon in poor long-term construction. 20 rounds per clip.<br/>http://img585.imageshack.us/img585/3739/x3cpredator.png (http://img585.imageshack.us/img585/3739/x3cpredator.png)<br/>Camifex: Two variants of this weapons exist; the first variant fires a high-caliber bullet that can pierce armor effectively. The second has an optical aperture for being a laser weapon. Mid-priced but not a very common weapon. 6 rounds per clip for the first variant, 15 rounds per battery for the second variant.<br/>http://img651.imageshack.us/img651/3748/x6ccarnifex.png (http://img651.imageshack.us/img651/3748/x6ccarnifex.png)<br/>Revanant: Common pirate weapon manufactured by an underworld arms company. Alternates fire between barrels to give the chance for the other to cool before the next round is placed. Very expensive; is illegal to own as a common civilian. 100 rounds per clip.<br/>http://img62.imageshack.us/img62/1879/revenant.jpg (http://img62.imageshack.us/img62/1879/revenant.jpg)<br/>Incisor: Special rifle used by police to quickly take down a non-human target, as even one well-placed round may not do the trick. Fires in three-round bursts; 15 rounds per clip.<br/>http://img268.imageshack.us/img268/8716/incisorsniperriflen.png (http://img268.imageshack.us/img268/8716/incisorsniperriflen.png)<br/>Mantisa: Alien sniper rifle that can be compacted and folded down automatically. Preferred by infiltrators and assassins for this feature. Slow firing rate, 6 rounds per clip. Fires bullets.<br/>http://img3.imageshack.us/img3/6375/mantissniper.png (http://img3.imageshack.us/img3/6375/mantissniper.png)