It sounds like Urban and Rick might be our best choice for a pair of GMs. You could discuss privately and see what you come up with. If its fan-based then air the ideas early before you do too much work in case some people do not like that universe.<br/><br/>Remember too that people like NileGoddess really like to focus on domination - in her case I think its males, so a setting where a very dominant female has a role might be handy.<br/><br/>I do keep coming back to the Fallout 3 universe. There is so much variation in that game - from semi normal settlements like Rivet City, to quite plush and luxurious places like Tenpenny Tower, to slavers and all that fun, to the Oasis, to the Family (somewhat weird but hey, this is post apocalypse Maryland and Virginia). So many great sub-areas in that world, and as someone said above, not very Mad-Maxian, other than the Raider Gangs.<br/><br/>Tenpenny Tower could be a good basis for a community that is essentially self-contained and lives in luxury: you could have your powerful dominant people with their toys and slaves; you have a decently equipped security unit; you have traders; you may have wasteland wanderers entering; you have the threat of ghouls (or zombies as you wish), and so on. There's scope in just that one building for a whole slew of sub-plots, and being effectively like a 'hotel' setting, there's scope for people to take a break and retire to their rooms as well. Threats from outside could be episodic in nature or a main plot - such as the Brotherhood or Enclave or Talon Company - one of these gradually applying increasing pressure to the community to open their doors.