In general, I agree. But there are a few hiccoughs in the character creation process that might preclude that.<br/><br/>Firstly, it's the peoples' knowledge of Rumple. As far as I know, there's been no announcement aside from Snow's message to heroes, which my character would not have received in any case. There are at least half a dozen characters I can think of that would have been less than heroes, but still might be included in the story to some degree. Without knowledge of who he is or what he's done, without understanding of what he plans, that would leave no reason for many people to be afraid of him.<br/><br/>Secondly, it's the peoples' understanding of themselves. Obviously, no one is going to assume that anyone with a bent on domination is going to have time for the little folks, which is evidenced by the peoples' reaction in the northern continent. "Leave us alone, go look for that dude". They assume they'll be left alone if he gets what he wants. Even those that figure they might be important enough to warrant attention in the first place might have an elevated sense of their abilities.<br/><br/>So, whether they SHOULD consider there to be a target and whether they DO are two different things, and a very important distinction. Self-preservation, let's not forget, exists in a fight-or-flight capacity, meaning that those with fight would take up arms against him or maybe choose to be by his side, but flight is a very real thought, as well. And not everyone can be heroes, or there'd be a lot more stories to choose from. Whether or not there's self-preservation at stake, too, doesn't mean a thing when you have characters of a chaotic nature. They may not want to work with the typical royal leadership. Monkey King, as an example... not exactly one to take orders from people who take themselves too seriously.<br/><br/>I keep hearing that they haven't made a decision, if they start out the game undecided, but in that case, you're cutting down on a lot of character development. These aren't lego men we're throwing together and making them follow-the-leader off a cliff. Right now, those who aren't part of the special heroic group of people that Snow sent her Mirror Message to, and they weren't actually IN the city that sunk, pretty much have no idea what's going on. To expect them to already be pledged to a faction is rather short-sighted. And I somewhat take issue with the thought that if the character isn't created already pledged to fall in under Snow and follow along, that they're obviously a coward. There's a lot of ways to play out a character who is yet undecided.<br/><br/>That said, I understand that in terms of a war-based game, it's frustrating to have too many people outstanding from a pledge, since that means extra plotlines to have wrapped up. If it helps at all, I intend to throw Kit's lot in with Wukong, unless and until something better for her comes along. But don't make the mistake of thinking she'll take orders from the people in the stories that have ignored her for centuries. That's just not how it's going to unfold. The character is based around the concept of having credit being denied her for as long as she's been alive, despite several attempts to get the heroes the help they need. With that kind of a history, having her all of a sudden emerging from obscurity and not only knowing what's going on, but choosing to side with people she loathes is a little much to expect.<br/><br/>Let's please remember there's a big difference between standing against Rumplestiltskin and standing with Snow White. That difference is where the Chaotic bit comes from. It's right along the edge of where "Neutral" breaks down, but it's still not going to be the clear-cut sides that it seems you're hoping for. And honestly? I think it should be this way. I think there should be some level of mistrust, some level of mystery and an element of betrayal, because that is literally the theme of almost every single one of the Grimm stories. Mistrust. And cleverness. Mistrust and cleverness.<br/><br/>Taking those elements away leaves us with a very narrow and linear path to take.