<div align="center"><strong>&gt;Images still needed! Feel free to submit images to me that you think could look good in the OP!&lt;</strong></div><br/>Recruitment thread (https://elliquiy.com/forums/index.php?topic=211108.0)<br/>Character thread (https://elliquiy.com/forums/index.php?topic=211427.msg10389718#msg10389718)<br/>IC (https://elliquiy.com/forums/index.php?topic=211442.msg10390213#msg10390213)<br/><br/><strong>The story:</strong><br/><br/>Only a few years into the future, a third big war broke out. This time, it was Russa and the US carrying their respective flags. Eventually, they were joined by North Korea, and then the middle east feuds started growing in scale. Without the extra support that Africa had been getting from a lot of these countries, more and more civil wars broke out there as well. It didn’t take long before the world became one big battlefield, with very few demilitarized zones. However, one of these zones, which at that time was India, spent their time developing a new special weapon that was going to be sold to the highest bidder, a weapon that could turn the tides, with little to no aftermath. It was the first in its class, but far from the last. It was dubbed the Machina.<br/><br/>The Machina was purchased by the US army only a few weeks after it was completed in exchange of a large sum of money and a promise of leaving India out of the war. And, as it had been told, the Machina turned the tides of the war quickly, making this newly invented combat machine praised like nothing else by the US, whom had no successfully taken over both all of Russia, the middle east, and central Asia. China remained out of this due to their own military strength and weapon development, India remained out of it for a while before the US decided that they didn’t bother waiting and took over the country right away to make sure the technology didn’t leak anywhere else.<br/><br/>However, it already had. The head scientist of the group that had been designing the Machina had already fled to Thailand and later Japan since they were both independent countries and China seemed to be the next most vulnerable part of Asia.<br/><br/>After arriving in Japan, the head scientist started developing an improved series of these mechanical war-machines while the US were mass-producing the model they had gotten from India. These units were overall better in every thinkable way, but still, the US were trying to improve their own too.<br/><br/>eventually however, China didn’t manage to hold their ground anymore and fell, with Japan being the next on the list. In two mere days, all of Japan was under military control, and the scienstist that had been helping designing the new series of Machina was suddenly gone like the wind. However, the units that had been produced were practically ready for the battlefield, all they needed was their pilots to pick up the fight…<br/><br/><hr/><hr/><hr/><br/><strong>What will be going on and who are we?:</strong><br/>The roleplay will view the sudden chrisis from the eyes of the past members of the research facility known as Lazarus Inc. It would primarily be the test-pilots and the necessary technicians if anyone is interested in such a role. The roleplay would center around interactions between the different characters, as well as the fights against other mech, there’s not much more too it than that that I wish to reveal really, you’ll just have to see for yourself :)<br/><br/><strong>Rules:</strong><br/>- No meta-gaming (Having knowledge past what your character should be able to know)<br/>- Powerplaying (Moving other characters without their consent)<br/>- God-moding (Becoming the indestructible, overpowered asshole everybody hates)<br/><br/>- Treat one another with respect. This is OOC of course, characters can be in the throats of one another, but if you are among one another, work it out somewhere else, it really kills the mood.<br/>- Make sure that all information is read before starting to make a character. Everything in Spoilers included.<br/>- Don’t start whining because your character “Isn’t getting enough attention” or whatever. If something like that happens, it’s because said character is avoiding everyone 99% of the cases. The OOC is there for a reason.<br/><br/>- If you are struggling with something, please, for the love of everything that is good, ask, don’t keep it to yourself. This refers to anything from interactions to character creation. If there’s something you’re wondering about, ask me. It can be convenient for others as well.<br/><br/><strong>Character template:</strong><br/><br/><div class="codeheader">Code: <a class="codeoperation" href="javascript:void(0);" onclick="return smfSelectText(this);">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[floatright][img width=300 padding=10]Insert image, anime only[/img][/floatright][b]Name:[/b] (Pay attention to the game’s location, we don’t need an army of foreigners)<br/>[b]Age:[/b] (all characters have to be 18+, preferably mid-20s, but not required)<br/><br/>[b]Role:[/b] (Pilot or technician of some sort)<br/>[b]Personality:[/b] (Just a quick summary to get a rough idea, doesn’t have to be 100% accurate)<br/>[b]Backstory:[/b] (More info on this below! Doesn’t have to be too long)<br/><br/>[b]Sexual ons:[/b] (Please don’t direct to Ons and offs, give a few here)<br/>[b]Sexual offs:[/b] (Same as above, give us a few here!)<br/><br/>[b]Other:[/b] (doesn’t have to be filled in)</code></pre><br/><strong>Important information for character creation</strong><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">All characters are obligated to be 18+ and preferably in their mid-20s, but this is no obligation. As far as pilots go, they can either be experienced or inexperienced depending on your personal desire. This is freeform, so the goal isn’t to be the very best, the goal is to have fun. Pilots would most likely be from a middle-class or upper class home, or have some form of recommendation (Military training, extravagant physique or intelligence etc.). All pilots would need to have a certain degree of stamina and physical strength, though as the technology improved, the physical tests were less weighted upon.<br/><br/>As far as technician roles go, they are mainly meant for secondary characters, and the ideal ratio between pilots and technicians would be around 2+:1 with pilots being the majority.<br/><br/>Since the game takes place in Japan, it would be nice if the majority was of Japanese origin, though I’ll accept some foreigners. If you are having trouble with names, feel free to send me a PM and we can work something out, same goes with images, I’m sure I can help if you’re having problems.<br/><br/>Most characters have most likely never killed a person, just be aware of that. Nobody are killing machines because they have been testing prototypes.<br/><br/>One last thing: “Parents died when young” is a pest that I won’t accept, most likely one of the extremely few things I won’t accept. It’s a shitty and overdone attempt at making a dark and gritty background, when there’s a lot more potential.</div></div><br/><strong>Mecha sheet:</strong><br/>The following is a sheet for making the Machina, aka. the mecha. Some core facts about the units can be found below the sheet.<br/><div class="codeheader">Code: <a class="codeoperation" href="javascript:void(0);" onclick="return smfSelectText(this);">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[floatright][img width=300 padding=10][/img][/floatright][b]Name:[/b] (Usually a 3-number code and a title given to the specific mecha type)<br/>[b]Mechanism type:[/b] (More information can be found below)<br/><br/>(Distribute 20 points over the four different categories below. At least two points are suggested to add to each parameter.<br/><br/>[b]Strength:[/b] Carrying weight and stopping power in close combat.<br/>[b]Armor:[/b] How well armored is the unit and how much it can take before the unit breaks down.<br/>[b]Agility:[/b] How fast and nimble the unit is.<br/>[b]Accuracy:[/b] Having higher accuracy means better precision and all movements the pilot does are a lot more accurate.<br/><br/>[b]Weapons:[/b] (Heavy weapons will slow down the unit! Higher strength allows more weapons.)</code></pre><br/><strong>More information regarding Machina:</strong><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Jack of all trades are useless. If you want to make one, sure, go ahead, but it’ll immediately put yourself at an disadvantage. Giving a 5 in everything basically means that you excell in absolutely nothing, Aka. you’d get your ass whipped by anyone with an imbalanced point-distribution. Plus, they are bland and boring.<br/><br/>Another thing that has to be mentioned is that the Machina, or mechs, are still not production models, they are still what used to be prototypes, so there are a lot of unexpected minor problems with them. No “It falls apart because you moved” but more so parts that wear out a lot quicker, possible power shortages and so forth.<br/><br/>Power supplementation: the mecha rely on a new kind of power supply dubbed Axis core. The core is small enough to be kept in a 35cmx35cmx35cm box, and primarily consist of a cube spinning at an immense speed between two needles. In active use, it can supplement power for about 12 hours in light use, maybe four in heavy, before it has to be cooled down. A bi-effect of this core however is that it only works when it’s in contact with a human body, for reasons that has yet to be found out. It connects to the pilot, usually by their backs, and “communicates” with it. It makes the unit respond faster and lets it recognize voice commands by the user, and it creates a “bond” so to say between the user and the unit. However, the side effect of this however is that this “bond” the core makes the pilot and the unit shares, transfers over to the pilot as well. Anything the unit feels, the pilot feels, which has both its upsides and its downsides. If the unit would happen to have a limb dismembered while the pilot was in contact with it, the pilot would feel the same pain as if their own limb was dismembered, without the limb actually being cut off of course.<br/><br/>There is no “common design” yet, seeing that all units are prototypes. all units have their own unique designs, the only common factor is that all of the units are about 25 meters tall, and parts of the exoskeleton is the same.<br/><br/>The cockpits are designed for two people and is most commonly located in the unit’s chest. The main pilot sits up front with all monitors displaying the surroundings surrounding him/her, while the secondary pilot would be sitting behind the first pilot a tier higher, and would not be fully connected with the unit unless the main pilot should disconnect or die in the chair.<br/><br/>The units come in two types, both with their advantages and disadvantages.<br/><br/>Manual: The first generation of mecha utilized pneumatic servos. The disadvantage with this was that they were a lot heavier to move around for the pilot. However, they are a lot more fuel efficient than the other classes, and are a lot more accurate as the pilot would need to use more force to move it, making it a popular type among sharpshooters. They are not being used commonly for anything else though, apart from training newbies as they are a lot more affordable than the newer generation units.<br/> <br/>Electronic: After realizing that the manual mecha was putting a lot of weight on the pilot, the pneumatic servos were quickly replaced with electronic servos, making all movements use electronic responses. These units are the most common overall. They lack the precision that the manual units have, but they are faster, swifter, and more responsive. They do however demand a lot more power than the manual units.<br/><br/>In the event of not already knowing what design you want to go with, have a look at this video and see if you find any you like :-) If you don't, don't be afraid of sending me a PM, we'll find one, don't worry :-)<br/>https://www.youtube.com/watch?v=7CXNa_m52r0<br/></div></div>