No I don't see any problem with any of the featured or uncommon races. But I know some GMs does and it would be sad if we hadn't thought about it and it became a problem<br/><br/>Just increasing the crafting time by a factor of ten will solve some problems but some things become very fast to craft then. I'm not saying that it's the worst solution, it might even be the best among a lot of bad solutions. :) Maybe the reduction in time could be dependent on the rank of the crafter with 20 ranks needed for the full factor of ten reduction.<br/>Now that I think of it, that might not be a bad solution - multiply the sp result of the craft check by half your rank - that way if you have one rank it takes double the time, if you have 4 ranks it takes half the time etc....