Okay! Combat orders time.<br/><br/>Dixie and Alec are, due to quirks in their planes (read: the Bloodhawk has a slow autostart, and takes time to pull out of a dive, as does the Avenger), Heading right for the two PR-1 Defenders that were, not too long ago, being vigorously shot at by the gunners on the port side of the Blue Ridge; At the moment, Alec's in wingman position due to his plane being dropped third; general (if unoffical) policy is to drop the Wing Leads first, with the Wingmen dropped immediately after (so 1 and 3, 2 and 4, in this case. Normally, it's be 1 and 4, 2 and 5, 3 and 6).<br/><br/>Aime and Max have the 'more fun' option; they don't have the altitude advantage on the PR1's they're facing, there's an incoming aerial torpedo less than half a kilometre away, and Max's plane is still a wreck, so they should fight defensively.<br/><br/>Now; on paper, the PR1 Defender is a clear example of 'So average it's okay'. In the skies, however, its only marked advantage is its agility, which is only slightly better than the Devastator, which is nearly a ton and a half heavier. It has a woefully underpowered engine, its array of 8 guns (2 .50 calibre and 6 .30 calibre) all have a bad habit of jamming as soon as you look funny at them (The French sold the plans for the Chauchat to them, I swear), and, because of its large amount of guns, is pathetically underarmoured. Also, it has pathetically poor landing gear, and it's a toss-up what destroys Defenders more; getting shot full of holes, or landing on a perfectly flat, freshly-paved, Smooth airfield.<br/><br/>It doesn't help that the average pilot for a Defender is, for lack of a better term, Living evidence that marrying one's Aunt does not produce skill.<br/><br/>Combat decisions for each of the four in the battle, post here, please.<br/>