I'm split between Skinner and Angel.<br/><br/>On the one hand, I'm quite drawn to the idea of someone who, despite being quite literally surrounded by the end of the world in all its scavenged ruffian glory, maintains a degree of grace and artistry in that world with, basically, just her presence - an oasis of culture in an uncultured land.<br/><br/>On the other, particularly if playbooks with groupie-type characters get involved to guarantee a heap of NPCs in action pretty much all the time, I imagine the Angel has free hooks to get in good with folks all over the place just by saving their asses or those of their flunkies, which makes for smooth interaction. I have less sense of how a Skinner fits into things consistently, whereas the Angel doesn't have that hangup since, hey, people NEED that shit and they know it. Maybe they need art, too, but fewer recognize that need consciously.<br/><br/>That aside: playbooks have a big impact on how things start, meaning...are we sorta figuring out where we are, or is it more that the MC puts things together based on what's available in the players or...? I'm still sort of a neophyte when it comes to tabletop RPGs so I've got a lot of learning to do on how these things really work in the nitty gritty.