Name:    Malachai the Sixth, likes to be called Six.<br/>Type:    Ajoxer<br/>Caste:   Night<br/>Concept: Gentleman Assassin<br/>Nature:  Thrillseeker<br/>Anima:   A tall, elegant man holding a bloody knife.<br/><br/>ATTRIBUTES<br/>Physical<br/>2  Strength<br/>4  Dexterity<br/>2  Stamina<br/>Social<br/>3  Charisma<br/>4  Manipulation<br/>2  Appearance<br/>Mental<br/>4  Perception<br/>3  Intelligence<br/>4  Wits<br/><br/>ABILITIES<br/>(Caste/Favored indicated with * in front of ability name)<br/>Dawn<br/>0   Archery  (specialties in parenthesis here)<br/>0   Brawl<br/>0   Martial Arts<br/>3   Melee<br/>3   Thrown<br/>Zenith<br/>0   Endurance<br/>0   Performance<br/>0   Presence<br/>2   Resistance<br/>0   Survival<br/>Twilight<br/>0   Crafts (Specific: xxxxx)<br/>0   Investigation<br/>1   Lore<br/>0   Medicine<br/>0   Occult<br/>Night<br/>3   Athletics<br/>2   Awareness<br/>5   Dodge<br/>1   Larceny<br/>4   Stealth<br/>Eclipse<br/>0   Bureaucracy<br/>1   Linguistics (Native: Fire tongue, others: Rivertongue)<br/>0   Ride<br/>0   Sail<br/>3   Socialize<br/><br/>BACKGROUNDS<br/>Backgrounds:<br/>Artifact 2: Quiet Blade, a reaver daiklave, long and wickedly curved, made mostly out of obsidian with orichalcum trim and core.<br/>Contacts 2: Crow House, numerous assassins specializing in fitting in to high society, acrobatics, and stealth.<br/>Influence 1:<br/>Resources 3:<br/><br/>TRAITS<br/>Virtues<br/>3  Compassion<br/>4  Conviction<br/>1  Temperance<br/>2  Valor<br/><br/>7  Willpower<br/><br/>3   Essence<br/>16/16  Personal<br/>33/33  Peripheral<br/>5  Committed<br/><br/>00  limit<br/>Limit Break: Heart of Flint<br/><br/>Anima<br/><br/>CHARMS<br/>-- Skill<br/>1. Reed in the Wind 1 mote per 2 dice, Reflexive, adds dice to Dodge pool.<br/>Reflex Sidestep Technique, 2 motes, reflexive, let’s dodge with Permanent Essencex2<br/>Shadow over Water, 2 motes, Reflexive, lets make a single dodge against attack with regular Dodge pool.<br/>Sensory Acuity Prana, 5 motes, 1 scene, simple, increase Awareness by permanent Essence.<br/>Graceful Crane Style, 3 motes, 1 scene, reflexive, has perfect balance.<br/>Monkey Leap Technique, 1 mote, 1 turn, reflexive, can leap Strengthx10 yards vertically, double that horizontally.<br/>Easily Overlooked Presence Method, 3 motes, 1 scene, Simple, becomes not particularly noteworthy.<br/>Mental Invisibility Technique, 5 motes, 1 Willpower, one Scene, Simple, Requires that people make a Willpower roll of a difficulty equal to the permanent Essence to not ignore Malachai.<br/>Precision of the Striking Raptor, 1 mote per die, supplemental, adds 1 die to thrown attack per mote.<br/>Retrieve the Fallen Weapon, 1 mote, simple. Jedi style grabbing of weapon<br/>[All main Solar book]<br/><br/>ARTIFACTS:  Combat: Damage, Attack, Speed, Defense,<br/>Reaver Daiklave: Quiet Blade, 11L, 10, 15, 7<br/><br/>HEARTHSTONES:  xxxxxx [book and page #]<br/><br/>GEAR:  Chain Shirt<br/>Throwing Knife, 4L, 7, Rate 2, Range 15<br/><br/><br/>Wounds<br/>1  -0  []<br/>2  -1  [][]<br/>2  -2  [][]<br/>1  -4  []<br/>1  Inc []<br/><br/>BONUS SPENT<br/>18  xx<br/>Spent on: 4 on 1 point of Dexterity<br/>7 on 1 point of Essence<br/>2 on 2 points of Stealth<br/>2 on 2 points of Dodge<br/>-3 on Flaws<br/>3 on 1 point of Conviction.<br/><br/>EXPERIENCE SPENT<br/>00  xx<br/><br/>Flaws: Unusual Appearance, his entire body save his eyes are a dusty, soft black- Not the stark black that stands out against darkness, but the kind of calm shadow that can blend in with everything. 2 points, probably.<br/>Enemy: An old enemy from the Mongoose House, an Air-Aspect who never forgave him after he managed to defeat the Exalt while still mortal in a roof-running contest, 1 point. Mongoose house were those who specialized in protection, protecting important figures from assassination.<br/><br/><br/>DESCRIPTION<br/>A normally friendly, kind man, if slightly morbid in his sense of humour, and enjoys the company of a lady at times. Has a tendency to test his food very carefully. When he has a job to do, though, he doesn’t screw around- He kills quietly, and quick. Tall, normal looking man, not particularly good or bad looking- Almost completely nondescript. The effect is slightly spoiled by his blackish-grey skin, which has made him a touch unusual for most circles.<br/><br/>BACKGROUND<br/>As a boy, he was the son of a minor noble in the East, and was often mocked by others for his unusual skin tone, but it ended up being perfect for the Assassin School. It was a grueling 10 years, but he enjoyed it deeply, and went on to a successful life as a merchant noble, occasionally performing quiet, clean assassinations, till he Exalted at the age of 20, and has since started traveling, training himself quietly, honing his strengths.( Will add more as time goes on...)<br/><br/><br/>Random Information: Has the Rice Fever.<br/><br/>Plot Hooks:  His enemy, and some old figures from his past in the Assassin's College<br/><br/>Character Goals: None in particular as of yet, except to live a good life and not die while killing.<br/><br/>Other Notes:  His enemy is a starting level Dragon-Blooded, Air-Aspect, maybe Outcaste or Dynast, either one is good.