Funnily enough I had a zombie dream last night, which is a new one for me. Zombies just annoy the dream me, so I doubt I'd be much good in a zombie themed game either :)<br/><br/>For the Hunters Club, I'd want to get an idea of what people would like to do in it. There would be a social aspect between the Hunters in the club itself, the possibility of a pair of Hunters, an older member mentoring a new one on their first hunt perhaps, and individual hunts could take place more or less solo, if people wanted to split up that way. How quickly things progressed would be up to each individual story. I don't think it really needs a GM as such.