<div class="floatright">(http://i127.photobucket.com/albums/p121/Mab_faerie/Elliquiy/Fatal%20Frame%20RP/8a6f8b55-c52b-42cd-96f9-e3b7a51387e8_zps58e78794.jpg)</div><strong>5.The Bell Girl </strong><br/>The Bell Girl is a non-violent, ghost child of unknown origin. The necklace around her neck jingles in a melodic and pleasant way, signaling her approach. She has a habit of leading characters to useful items although she tends not to talk much. What little she does say is always very straight forward and simple with heavy pauses between each word. It's almost as if she was forced to translate her words through various languages before finding the phrase she's looking for. If attacked, she will not retaliate. She will cry and run off, hiding from that particular player while still aiding any others who have not attempted to harm her.<br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><hr/><div class="floatleft">(http://i127.photobucket.com/albums/p121/Mab_faerie/Elliquiy/Fatal%20Frame%20RP/27ed2b0d-9ddf-47d5-95a2-92e6ef909a91_zpsec6b11e8.jpg)</div><strong>6.Sarah</strong><br/>Sarah was a victim of the house who, surprisingly enough, hasn't gone evil, crazy or violent in any way.  As far as one can see, Sarah is a genuinely good and sane ghost. However, despite this, Sarah still remains stuck in the manor unable to cross over to whatever other side may be waiting for her. She will periodically show up to aid all those who enter the manor, in the hopes that if they can escape, perhaps she can finally find peace. Sarah tries to avoid the violent or insane ghosts, as they will attempt to attack her, despite her being a ghost as well.<br/><br/><br/><br/><br/><br/><br/><br/><br/><hr/><div class="floatright">(http://i127.photobucket.com/albums/p121/Mab_faerie/Elliquiy/Fatal%20Frame%20RP/943b6e4a-1561-4c93-afc9-a5ac5613ad64_zps802fa497.jpg)</div><strong>7. Shrine Maiden.</strong><br/>The Shrine Maiden is yet another peaceful ghost. She is a young woman in her late teens or early twenties who is dressed in ceremonial garb. This particular Shrine Maiden will act as a "Save Point" or sorts for our game. She is always located  beside a small makeshift shrine, or by a shrine room. Occasionally she can be found inside small, outdoor temples in varying parts of the manor. Whenever the Shrine Maiden is around, the group can rest and restock on items without fear of being attacked by any malevolent presence.<br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><div class="floatleft">(http://i127.photobucket.com/albums/p121/Mab_faerie/Elliquiy/Fatal%20Frame%20RP/330dfe4a-4b30-443d-bbe5-745ae5303e75_zps332f94cb.jpg)</div><hr/><strong>8. Yuki</strong><br/>Yuki is another named ghost. Like Sarah, she was a victim of the Diary. However, where Sarah appears to be modern and likely of 20th century, Yuki seems to be of another time entirely. She wears more formal Japanese clothing of a currently undisclosed era and has no knowledge of modern technology like Sarah does.<br/>Yuki will show up often, just about anywhere that bad ghosts are not located and will freely give player characters helpful hints if they're ever lost or stuck. Yuki does not have the answers to every question, but she has been here much longer than Sarah has and can give more useful information about the diary and the manor than Sarah could.