<div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">It would be good if there is some plausible way to easily introduce new people to the mix if need be in the game setting.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Though I admit the setting itself may be difficult for some people to wrap their head around, this is exactly the sort of thing that I had in mind when I created my currently running roleplay, The World Complex.  To put it simply, the entire planet has been turned into a literal labyrinth of warped buildings.  What this means is, new players can simply come from anywhere at any given time, and inactive players can become "lost" in the vast matrix of tunnels and hallways.  If they return again, they can simply be found by their old group or even a new one.  Recruitment can be kept fluid at all times because there is no such thing as a vital character in this roleplay.  At least not at this early stage, where the main plot has yet to be revealed.  Even if we got fairly far and suddenly had a great deal of people drop, the characters that remained could easily explain the events thus far to newcomers and get them caught up.<br/><br/><strong>Preferred Playing Styles</strong><br/><br/>I am generally fairly fluid with my characters, though there are several archetypes that I have dabbled in several times over the years.  I've found that I've enjoyed writing strong female characters, though the<em>type</em>of strength is not static.  To name some examples:<br/><br/><ul class="bbc_list"><li>An artificially intelligent sex droid that has worked her way up into a very affluent position through a combination of assassination and cunning.</li><li>A bipolar, homicidal raider with a penchant for big guns and bigger trucks brimming with even <em>more</em> guns.</li><li>A warrior princess bound in a suit of impenetrable armor that despises weakness to the point of extreme ruthlessness.</li><li>A sporty sort of woman driven to an excessive regimen of physical training just to keep from having to go home to an abusive family every evening.</li><li>A young lady that has to take care of a hopelessly depressed single father while balancing several clubs and struggling to remain at the top of her class.</li><li>A dreamy, purple-skinned mutant that can give birth to and raise some particularly strange insects.</li><li>A friendly, overly cheerful tomboy with a love of extreme <em>anything</em>, a deep-seated fear of moths, and a particularly scarring past involving her father.</li><li>A no-nonsense schoolgirl with a bit of a problem with apathy, sluggishness, and extremely blunt behavior.</li><li>A trangender (male to female) Brazillian with a disconnected family that works as a park ranger on a tropical island that may soon find itself overtaken by corporations.</li><li>An anthropomorphic panda mechanic with a hefty wrench living in a world where cities roam a post-apocalyptic landscape and eat one another for resources.</li></ul><br/>As for male characters, I've just about run the gambit as well.  Some strong males here in there, some weak-willed ones, and a whole lot of kooky insanity!<br/><br/><ul class="bbc_list"><li>An excessively cordial Forsaken man given unnatural life by obscene forces, his fingers line with kitchen knives, and an intent to "save" others by torturing them to death and building abominations from the remains.</li><li>A simpering orphan boy adopted by a secret-dominatrix-by-night that catches him trying on a pair of panties, and then goes to great lengths to feminize him into the perfect little slut.</li><li>Another orphan, though not involved in any sexual situations, with a streak of cowardice in a city of steam where ghoulish forces haunt the night.</li><li>A crazed and bombastic scientist-turned-demon that is so full of himself that he refuses to speak in any tone quieter than a dull roar, whose faithful cosplaying human daughter can only barely keep him from going completely over the edge.</li><li>A gruff, barrel-chested detective with a cynical, extremely jaded mindset who finds himself being attracted to his friendly young co-worker in spite of everything, who is himself secretly a depraved serial killer.</li><li>Another serial killer from that same story, an acrobat with a strong arm, wide grin, and a thing for grinding his heavy jewel-laden rings into victim's faces.</li><li>The Head Geneticist of a powerful corporation that specializes in artificially birthed humanoid companion pets that runs his own little personal hell, complete with "tiers" leading down into dark depths of the Earth where the worst sort of experiments are contained.</li><li>A collection of men (and technically woman) who all act as a single entity, manipulating a city behind the scenes and buying/selling information to others.</li><li>An ancient dragon with healing that walked through the desert until he reached Enlightenment, then began to create a multifaceted gambit to depose his fellow species so that humans may finally control their own world free of hidden masters.</li><li>A massive, soft-spoken Russian suffering from Post Traumatic Stress Disorder following his involvement in the First and Second Chechen Wars.</li><li>Head of the Guard of a race of mythical creatures, a stony-faced catfish-turned-man with a need for control but a temper that he struggles to keep in check.</li><li>Lucifer himself, who is attempting to turn Hell into a business, much to the aggravation of his own Chaotic master.</li><li>An Old God among Faeries trapped in a pocket dimension that gluttonously seeks to devour his own kind.</li><li>A frail and paranoid young man protected by a suit of living clothes.</li><li>A failure of a super villain that lives out of his apartment with used pizza boxes and boxers hanging everywhere that donates all the money he does manage to steal to charity.</li></ul><br/>And the lists go on.  Some of the personalities are similar, but I like to mix things up as much as possible from story to story just to keep me from getting stuck in any ruts.  As for settings, I'm pretty malleable.  I can enjoy perfectly normal places, but prefer if there is at least one element that sets it apart from the real world.  This doesn't necessarily need to be "magic" or "super technology".  Just an event or even a character that could not possibly occur naturally, at least not to any of us.  I will say now that I've got a thing for horror stories, or even vague horror elements in otherwise non-horror games.  I sometimes create distinctly unsettling characters (the latest being a man (or men) named Shaw in an otherwise conventional mob story) just to keep things a little interesting, though not in an attempt to shift the mood or anything so callous as that.  I've also got a bit of a love for science fiction, though it can be Earth-Based.