<strong>@ DN </strong><br/><br/>I was wondering if it was something like that...  The time stamp made perfect sense for the first part of the post but not the second!<br/><br/>I think that anyone is okay being called by their first name if they've known the other person long enough... I don't really have any objection, I just didn'twant to establish a precedent of everyone calling the sergeant by his first name.<br/><br/><strong>@ BH &amp; Nymph</strong><br/><br/>I think the fact that the UPD has it's own crime lab is actually pushing the boundaries of plausibility. Normally smaller police departments would send forensic evidence away to be tested, and would expect the results back in about a week. This is from various cop shows too...! So, we can probably assume that Cassidy is kept busy (and earns the department some much needed dosh) by processing stuff sent to her from the surrounding counties that<em>don't</em>have their own lab.<br/><br/>UPD doesn't have an actual CSI unit as such, so I'm quite happy for Cassidy to do a certain amount of processing at the scene. All the detectives are going to be "bagging and tagging" as well, though, and the ME is going to want to examine the body before it's moved...<br/><br/><strong>@ Mia</strong><br/><br/>I loved your post, especially the way she goes on the attack like that. But Sergeant Amhurst is probably going to give her one great big put down. Until either of the two senior members of the H-Squad show up, he is in charge...!<br/><br/><hr/><br/>By the way, please could you all remember to notice the other characters? Mia gets away with not noticing Li because of the way in which Melissa arrives, basically bustling in like a whirlwind on a pig farm....<br/><br/>But one thing I always find frustrating  is when one character is doing something important and is ignored by all the other characters...<br/><br/><span class="bbc_u">ALSO, very important...</span><br/><br/>I will be describing the various scenes once and once only in the IC. I will include detail down to a certain level, for example I may state that a cupboard door is slightly open. If one of the characters notices this, the player has several options: 1) close the cupboard door and carry on; 2) Look closely at the cupboard door; 3) open the cupboard and look inside.<br/><br/>Please remember that this is just a hypothetical example, but in option 1) the character will discover nothing. In option 2) they might discover that there is a bloody hand print on the door handle, in option 3) they might discover that the door is being held open slightly by a large blood-covered chainsaw having been hastilystuffed in and the end of the blade is wedged between the door and the edge of the cupboard...<br/><br/>OR they may not find anything of interest at all....<br/><br/>Point is you won't know unless you look...<br/><br/>EJ, you remember last time when I had to practically SCREAM in the OOC to look in a certain place? I will not be doing that again. So please assume that, if I mention something it is going to be at least worth a cursory look. It could be a red herring. There are going to be red herrings all over the place, otherwise it will be too easy for you. But it could be something of vital importance to the case...