We played twister in another group I'm in. If you don't worry so much about the mechanics of it, and just concentrate on the character interactions, it can be amusing and fun to write. The way to do it is to not worry about who actually has the ball or where it's going. Just everyone writes basically what they want to be doing. Suspend disbelief a little.<br/><br/>For the twister game we had a base line number set to increasing difficulty that we had to beat with a simple 1-10 random roll for each post. That determined if we stayed in game without falling. It wasn't necessary for the writing though. It was just a mechanic to determine who won a sort of award.<br/><br/>I enjoyed writing it.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=308675.msg15037630#msg15037630">Quote from: Capone on 23-08-2019, 04:56:48</a></div></div><blockquote class="bbc_standard_quote">Of course, I'm assuming having a volleyball available and maybe even a net is a thing they'd have, otherwise this is a supremely boring Villa.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Interesting you mention that. I don't think they normally have anything to play games with. One of the prizes for one of the challenges was actually: Beer, a nerf ball, and a couple children's football(soccer) nets.