<div align="center"><span class="bbc_size" style="font-size: 14pt;"><strong>Accepted Characters</strong></span></div><br/><hr/><br/><div class="floatleft">(https://elliquiy.com/elluiki/images/f/f6/W_CutOutNew1.png)</div><table class="bbc_table"><tbody><tr><td>    </td><td><strong>Name:</strong> Warren Phrynosoma<br/><strong>Nickname(s):</strong> -<br/><strong>Race:</strong> Horned Lizard Faunus<br/><strong>Age:</strong> 25<br/><br/><strong>Personality:</strong> Warren is very much the calm and composed type of person. Generally he acts pretty laid back, but works hard when he needs to. Though lacking the assertiveness and charisma of a leader, he is a strong teamplayer and someone you can rely on as a friend and ally. He silently disapproved the discrimination his species often faces from humans due to the history between them and the faunus. It's about the only thing that really gets him angry.<br/><br/><strong>Backstory:</strong> Warren hails from a small village surrounding an oasis in the eastern desert of Legacy. More than half of its inhabitants were faunus, but unlike a lot of other places in the country and the world, the humans and faunus in the village got along fine with each other, having learned generations ago to rely on oneanother to survive in the unrelenting desert. Due to the fact that the village was so far out of the way it often took too long for hunters and huntresses to make the trip in order to dispose of any Grimm causing trouble for the town. As such it had become tradition that the strongest children of the village would be sent to combat schools of Legacy in order to become Hunters and Huntresses that could protect the village.<br/><br/>One such child had been Warren. Leaving his home at a young age, he first attended Sign Academy. It was here that he first encountered the issues that brewed between the human and faunus races. Some of the other students would taunt, bully and discriminate each other based on their race when the teachers weren't looking. Even though he was a quiet type of teenager, Warren came in-between the two parties more than once, usually forcing them apart with a little display of force or just a flash of the evil eye.<br/><br/>After graduating, he went on to Symbol Academy, where he would train to become a fullfledged Hunter. It was here that he met kindred spirit in the rest of his team; honest humans that he could rely on and fight beside. They had many adventures together and stuck together even after completing their training there. Now, years later, he travels with the rest of team WRLD (world), fighting dangerous Grimm all around Legacy, though his friends know that, one day, he will have to return to his hometown to become one of its protectors...<br/><br/><strong>Weapon:</strong> <strong>Devil's Claws</strong> (https://elliquiy.com/elluiki/images/7/77/W_WeaponCutOutNew1.png) <del>   </del> a twin pair of single-edged short swords. At first glance it would appear as if the blades have a double set of handles, but the white one is actually a handguard designed to keep his hands save and allow him to use the full length of his weapons to ward off enemy attacks, intended to compensate for their short striking range. The swords can be attached to each other at the handles, turning a pair of swords into a <strong>shortbow</strong> (https://elliquiy.com/elluiki/images/a/ad/W_WeaponCutOutNew2.png).<br/><br/><strong>Semblance:</strong> Warren possesses the semblance of skin cell manipulation. He has the ability to strengthen his skin cells immensely, allowing him to absorb attacks and thus minimize or even nullify damage from attacks that would have otherwise hurt him. This makes him a strong frontline bruiser. A sort of sub-power of his semblance, in combination with his heritage as horned lizard faunus, is the ability for Warren to easily and painlessly pull off the horns that grow out of his shoulders. They are as strong as steel and he uses them as arrows for his shortbow. Due to his cell manipulation semblance the horns grow back almost instantly after he has pulled them out, much in the same way a lizard can shed its tail in danger and regrow it, but many times faster.<br/><br/><strong>Sexual ons:</strong> Oral, vaginal, anal (giving), sex outdoors, sex in very warm places, kissing, caressing.<br/><strong>Sexual offs:</strong> Scat and other extreme things.<br/><br/><strong>Other:</strong> Optional</td></tr></tbody></table><br/><br/><br/><br/><br/><br/><br/><br/><br/><hr/><br/><br/><br/><div class="floatleft">(https://elliquiy.com/elluiki/images/b/b3/R_CutOut4.png)</div><table class="bbc_table"><tbody><tr><td>    </td><td><strong>Name:</strong> Reyna Sinclaire<br/><strong>Nickname(s):</strong> Rey or Sin, shortened versions of her first and last name<br/><strong>Race:</strong> Human<br/><strong>Age:</strong> 25<br/><br/><strong>Personality:</strong> Reyna can be a little extreme when it comes to her emotions. While she won't exactly bite your head off verbally (promise! -crosses fingers-), she does come across as a little harsh and blunt. Around her friends she is usually a lot calmer and kinder, their own energies helping to balance out her tumultuous own. When Reyna spends time with herself, she likes taking long walks to nowhere, where she can sit and get lost in a good book, heading off to the beach to swim in the ocean, or get a good game of volleyball going.<br/><br/><strong>Backstory:</strong> Reyna is just another citizen of the Kingdom of Legacy, loyal to her Queen and the Crown. Or so she says, having never once been to the capital and instead growing up in a small fishery amid her aging father, ailing mother, and useless dog. Having no siblings made for a pretty dull life and her kids that she grew up with were not very nice to her, making fun of her for not being much of a social butterfly or a team player. Still what friends she had managed to make she cherishes, even if they do sort of grind on her nerves. <br/><br/>Reyna has so far had two tragedies happen to her within her short life. The first was the night her mother passed away, finally succumbing to the sickness she fought throughout the first nine years of her young daughter's life. Needless to say, her father was devastated at the loss of his wife, and has stopped working at the fishery altogether. Since her untimely and rather unfortunate death, Reyna had taken on the majority of work at her father's fishery. Two years after she had taken on the lion's share of running her father's fishery, he too succumbed to death by heart ache, unable to continue on without the love of his life. Now orphaned and without a clue as to what she was going to do next, Reyna decided the next best thing was to enroll in Sign Academy. Selling her father's business, Reyna packed up her belongings and left behind the life she once knew, moving to a neighboring village to live with her father's sister, Marlene.<br/><br/>Reyna's Semblance showed in the first six months of training at the academy, during a practice match with another hopeful. Broken, bruised and bloodied, something just... <em>clicked,</em> and she was able to 'see' each move her opponent had made and was able to adapt it to her own fighting style. She found she was able to <em>see</em> her opponents for what they were, their tactics and fighting styles--which her body involuntarily adapted and turned into something all of her own. Her Combat Instructor saw this for the gift it truly was and penned a letter of recommendation to Symbol Academy, where she would further her training as a Huntress.<br/><br/><strong>Weapon:</strong> <em>Silent Screamer</em> is a halberd/automatic rifle that is as tall as she is long. The shaft of the pole arm is blue violet, lacquered then finished with illustrations of delicate bright azure feathers down to its rounded heavy alloy pommel. The blade is a foot and a half long and half as wide. Just like many weapons of its kind, Dust was used in its forging, crystalline shards were used as well as the power in order to smelt the necessary properties the metal needed for the weapon. Due to the process, the blade is light enough to swing around for quick and precise strikes, yet still sturdy enough to be quickly snapped and refolded into its rifle module. The rifle itself is a little more compact, forming a little over three and a half feet from barrel to stock. The barrel is large enough to hold a 7.62x54mm slug, not a very popular choice among the gun nuts around, who tend to prefer their munitions larger in size. The magazine maxes out at 16 bullets, 17 in the chamber before it needs to be expelled and reloaded. Reyna keeps both normal and dust filled rounds in various pouches on her persons. While capable of using the pole arm as a rifle, Reyna prefers to switch seamlessly between the two rather than cause a miss fire due to bad footing or an ill-timed attack.<br/><br/><strong>Semblance:</strong> Eidetic tactical memory; Customized fighting style: Reyna has been gifted with a brilliant memory that can recall any move or skill that an opponent has used on her in the past. Due to instantly being able to recall every kick and punch, Reyna has begun to form a fighting style based off of the sum of these skills mixed in with her own natural abilities as a fighter. It makes for her fighting technique to be highly confusing and erratic, yet before one knows it, then are looking up at the sky from the ground.<br/><br/><strong>Sexual ons:</strong> romance, foreplay, spanking, biting, hair pulling<br/><strong>Sexual offs:</strong> water sports, scat, vore, snuff, necrophilia, incest<br/><br/><strong>Other:</strong>-<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Everyday Wear</div><div class="spoiler_body">(http://media-cache-ec0.pinimg.com/236x/77/91/91/77919111b4c7cfa1d011539c7d8c6de7.jpg) </div></div> Reyna is a bit of an obsessive nut when it comes to certain articles of clothing. Don't ask her the reason why she wears baggy pants, a belt wide wide loops, or what she dubs "combat corsets". She also dons a pair of long leather gloves and sturdy combat boots to complete the look. While not adverse to changing it up every so often, Reyna can be found most times wearing this same configuration in only a few different, cooler toned colors. </td></tr></tbody></table><br/><br/><br/><hr/><br/><br/><br/><div class="floatleft">(https://elliquiy.com/elluiki/images/f/fb/Leasick_C4.png)</div><table class="bbc_table"><tbody><tr><td>    </td><td><strong>Name:</strong> Leasick Valshanner<br/><strong>Nickname(s):</strong> The Reckless Fist<br/><strong>Race:</strong> Human<br/><strong>Age:</strong> 25<br/><br/><strong>Personality:</strong> Stouthearted and earnest, Leasick was raised with a strong sense of right and wrong. He detests things such as cruelty, elitism, discrimination and racism; always striving to judge an individual by their actions, not their heritage. With a good head on his shoulders, he's always been quite charismatic and friendly, making him a natural leader and social focus point from an early age on. Despite his appearance he can be quite innocent at times, but this can also make him quite stubborn and unrelenting in certain situations. The loss of his left arm is still a sore point for him.<br/><br/><strong>Backstory:</strong> Much like the Schnee family has been a cornerstone of the Dust production and supply industry for generations, so too is the Valshanner family of equal importance and power when it comes to the latest in the field of weaponry and armor, capable of supplying whole countries and organizations with the means to defend themselves and their allies. This, of course, also means that they produce the custom weapons and armor parts the Grimm slaying Hunters and Huntresses use.<br/><br/>Born the first child and son of Thoridan, the current head of the family and the president of Valshanner Industries, Leasick was meant to assume his father's position one day. This, however, all changed one faithful day during the boy's childhood. Gifted with a naturally strong aura, his semblance manifested earlier than expected <del>   </del> with disastrous results. Unable to control the gravity anomaly that he could produce, it threatened to consume the boy whole, to tear him apart inside its gravitational field. It was only at the last moment that his uncle, a renowned Hunter by the name of Lokisander, managed to save him <del>   </del> well, most of him. Forced to choose between saving most of the boy or not at all, Lokisander had to sever the lower half of Leasick's left arm, which had already been pulled into the field.<br/><br/>After recovering from the shock and injury, as well as a long and very heated debate between two certain brothers, it was decided that Leasick would start living with his uncle and his family out in the rural countryside of Legacy for the time being and be pulled out of school. Lokisander personally trained his nephew over the course of the next few months, teaching him to control his semblance through strengthening of both the body and mind. <br/><br/>During this time Thoridan worked hard to create a state of the art prosthesis for his eldest child, pouring a lot of his own money into hiring experts that could help create an artificial arm for his son. The first prototype was completed just before summer's end, but the special subdivision would continue to exist for the sole purpose of improving the arm until this very day. <br/><br/>Once summer had ended, Leasick was enrolled, along with his eldest cousin, who was the same age, at Sign Academy, where they would receive combat training. After graduating at the age of seventeen, both of them aspired to becoming Hunter and Huntress, and thus applied for enrollment at Symbol Academy. This meant that Leasick had more or less rejected his place as first heir to his father's seat of power, but it had been just a formality at that point. After conveying his feelings to his father, that his semblance would forever be both a blessing and a curse, it was decided upon that Leasick's two year younger sister would instead be groomed as the primairy heir to Thoridan's seat of power.<br/><br/>During his first year at Symbol, Leasick discovered that he actually had a second semblance. It was a one in two hundred million chance that someone with more than a single semblance was born, according to the doctors and scientists who came to perform and conducts some tests with him. His second semblance was one of fire. Using red Dust as fuel, Leasick could produce and control jets of fire. This gave the prosthesis division something new to work on, producing a new arm for Leasick that came equipped with a Dust injection system, allowing him to use his newly acquired fire semblance without the need for an extra weapon.<br/><br/>Appointed the leader of team WRLD (World), he strove to always do his best and support friends and allies however he could. The bonds created during their time together at the academy are irreplaceable to him and his main motivation behind keeping the team together even after graduation. Now they work together as one of Legacy's most promising young hunter teams in the field. The nickname Reckless Fist is something that stuck due to the fact that, on several occasions, Leasick has managed to destroy his artificial arm in fights with particularly tough opponents.<br/><br/><strong>Weapons:</strong><br/><ul class="bbc_list"><li>Event Horizon <del>   </del> A blade produced by Valshanner Industries, made of a light but sturdy metal that can withstand both great heat and pressure, making it a perfect fit for a hunter who can produce both fire and a gravity singularity. The handle and center of gravity are designed to support Leasick's juggler style of combat, allowing him to easily flip the blade between regular and reverse grips, allowing him to weave attacks more easily and effectively</li><li>Dante the Fifth <del>   </del> Leasick's prosthetic arm. The armor covers his arm all the way up the shoulder and is made of the same metal as his sword, giving it the same resistance to fire and extreme pressure. Just below the elbow, where it's attached to the rest of his arm, is the Dust injection system, allowing him to produce and control fire. When using his fire semblance, the red, blade-shaped extension can pop outward, leaving a trail of fire in its wake. This allows Leasick to weave deadly fire attacks into his fighting style.</li></ul><br/><strong>Semblance:</strong> Leasick is that one in two hundred million that is born with two semblances instead of one. Even though he has two, he can only use one at a time, as using both drains his aura rapidly and leaves him physically fatigued quickly, effectively crippling him in combat and possibly creating lasting health issues.<br/><ul class="bbc_list"><li>Semblance of Gravity Control <del>   </del> A rare and potentially deadly semblance that allows the user to create a black, orb-shape gravity anomaly (IE a black hole) with a diameter of about five feet. Leasick can freely manipulate the gravity field the orb generates, allowing him to pull and repell objects and people <del>   </del> even himself. He can, for example, pull and trap an enemy inside the orb and then repeatedly slinglot himself around the orb to inflict a barage of attacks with his blade, Event Horizon.</li><li>Semblance of Fire Creation and Manipulation<del>   </del> A type of fire generation and manipulation using red Dust. The fire does not burn the user and, when generated, can be manipulated to some degree, allowing Leasick to use it with precision at close to mid range in combat. While not as strong as those of some other fire semblance users, he can effectively weave fire into his regular attacks to pressure his opponents more.</li></ul><br/><strong>Sexual ons:</strong> Oral, vaginal, anal (giving), sex in the shower, sex outdoors, kissing, caressing, women in long socks and stockings.<br/><strong>Sexual offs:</strong> Scat and other extreme things.<br/><br/><strong>Other:</strong> -<br/></td></tr></tbody></table><br/><br/><br/><hr/><br/><br/><br/><div class="floatleft">(https://elliquiy.com/elluiki/images/1/13/W_Cutout1.png)</div><table class="bbc_table"><tbody><tr><td>    </td><td><strong>Name:</strong> Dynah Celeste Westbridge-La Marchette <br/><strong>Nickname(s):</strong><br/><strong>Race:</strong> Human<br/><strong>Age:</strong> 25<br/><br/><strong>Personality:</strong> Dynah has something of a too high opinion of herself, between her actual skills and the fact that she's been pampered her whole like. Dynah's very high opinion of herself discourages many from trying to get close to her. And her expectations of the kind of person she considers worthy of her respect have ensured that those that weren't discouraged didn't get particularly far. Whatever the circumstances, this means she doesn't have many friends. Those that do meet her expectations, however, earn her deep loyalty.<br/><br/><br/><strong>Backstory:</strong> Dynah is the only daughter of the Earl Kelvin of Westbridge and the Countess Alienor of Marchette. Raised as a child of privilege, she became somewhat spoiled. This is turn was made far worse when she showed a particular aptitude for fencing, becoming known as the best <del>   </del> partly due to superior aptitude, partly due to the best trainers money and station can buy, and partly due to the supernatural characteristics of the weapon she wields <del>   </del> a weapon she played with at the age where other young girls would be content with tea sets and teddy bears. And developing into a beautiful woman, attracting the notice and attentions of many men (and more than a few women too) didn't help either. Leaving her extravagant home cluttered with presents from would-be suitors, she now attends Symbol Academy, splitting her time between school activities, generally looking down at people, and gallivanting as something of a knightess-errant with a rapier sharp sword and a wit to match.<br/><br/><strong>Weapon:</strong> Angry Zephyr doesn't look like much <del>   </del> just a small rapier that maybe glints golden in the sun. In action, however, it moves preternaturally quickly, getting places that most swords would simply be unable to do. As it moves, it gives off something of a high-pitched whistling noise, and when the tone is high enough, it screams out, pushing anything ahead of it back with the force of a heavy explosive <del>   </del> effectively producing a sonic boom.<br/><br/><strong>Semblance:</strong> Dynah's semblance is speed. When she gets going, she is impossible to track, and could be anywhere in the vicinity in mere seconds.<br/><br/><strong>Sexual ons:</strong> Dynah's standoffish and arrogant attitudes towards  goes doubly so for romantic and sexual affairs. Dynah is all too aware of her appearance and is not above wearing something skimpy or going heavy on the double-entendres, though she very much sports a "look, but don't touch" attitude. More specifically, if someone expects to get into her bed, he (or she) should be prepared to prove his (or her) mettle first. And keep in mind that he would be the first.<br/><br/>To add insult to injury, in some sense, Dynah does have a man in her life <del>   </del> her Scottish terrier Alessandro. Having rescued him as a puppy, she dotes on him with an almost nauseating affection. She showers him in cuddles and kisses, speaks to him in the cooing voice that parents use with young children, provides him with every canine luxury imaginable, and even takes him in with her to the bath. While Alessandro is an angel in the presence of his owner, he is otherwise an unholy terror, leaving a trail of buried valuables, chewed garments, soiled boot soles, bare patches in lawns, and half-terrier hybrid puppies in his wake. <br/><br/>That being said, Dynah does want to be won over. Given the right circumstances and the right man or woman, she would love to see where something would lead and given some of her fantasies, could be quite wild.<br/><br/><strong>Sexual offs:</strong> Bathroom materials, other extremes. And of course, she wants to be treated with respect.<br/><br/><strong>Other:</strong> In short, Dynah has the skills to be an asset to any team. But her arrogance and lack of teamwork skills make working with her a living Hell.</td></tr></tbody></table>