The first couple of days at sea progressed quickly. There was plenty to learn about ships and sailing, the coast line was still in sight and the sailors where all very friendly.<br/><br/>The other passengers kept to themselves but the dwarf struck up a friendship with Rufus and the two spent many hours talking about their dwarven homes.<br/><br/>The meals where lackluster and there was little to drink but water, but no one went hungry. Rufus and the other dwarf made a habit of eating twice as much as everyone else at breakfast and dinner then skipping lunch and both acted as if you where all strange for needing to stop and eat in the middle of the day.<br/><br/>The sailors seemed happy to play cards with Minyche and tried to coach the other girls as well. They weren't entirely familiar with her variant of the game but they clearly knew their card games.<br/><br/>By the third day the tedium of the journey began to set in. The coast had disappeared and the sailors got over the initial novelty of having some pretty girl's on board as they had to fight stronger winds and tides.<br/><br/>In the middle of the third night you're all woken by Minyche, screaming "MURDER! HELP!"<br/><br/>Outside your cabin both she and the lone human passenger are brandishing daggers. Rufus emerges from his room armed only with a night gown and a wooden plate while the man has reinforced leathers. A sailor begins running towards the scene while Minyche swings for the man.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">combat time, post in any order but include an init roll in your first post, I don't have the man's AC in front of me right now, I'll edit that in when I get home, until then feel free to roll an attack and damage for me to use if it hits when I check later. <br/>We won't be too strict with init, whoever posts first goes first, but if he rolls 17 and you roll 3 he'll swing back before dying.</div></div>