We don't really have turns.  Think of it more like freeform: everyone kind of does what they need to, and the pacing is just a deliberate speed to make sure everyone gets to say their part before ticking forward. So it wasn't really that Queluna did two things in one turn, it's just that the action she took (vaulting into the monster's face and stabbing it) triggered two moves (and one might have precluded the other if she'd missed.)  Technically I should be giving a response whenever a move is missed, but unless it's going to change the field for everyone, I feel okay holding off until I can respond to multiple posts at once.<br/><br/>Doing something despite an imminent threat of harm is<em>defying danger</em>, which is a roll+mod, but it can take any mod depending on what the character is doing to avoid getting hurt.  Dodging things or reacting quickly to avoid them is usually Dexterity.