<div class="floatleft">(https://i.imgur.com/X16GQqA.jpg?1)</div><strong>Name:</strong>Mother Freya<br/><br/><strong>Player:</strong>pdragon<br/><br/><strong>Motivation:</strong>Power / Civilization<br/><br/><strong>NPC Allies:</strong>Saurus (Slums)<br/><br/><strong>Items</strong>:<br/>- Bent-Glaive, the Sky's Scythe (+1d6 influence to whatever zone Mother Freya is active in)<br/><br/><strong>Brief Description:</strong>5'5 129 lbs. A human woman appearing to be in her early to mid-twenties. She has pale porcelain skin, dark brunette hair, and light amethyst eyes. She wears simple robes and a nun's habit that covers most of her body and head, hiding a surprisingly fit and shapely figure. She often walks through town barefoot, though for some reason never gets dirty, which she claims is proof of her God blessing her with untarnishable purity.<br/><br/><strong>Background:</strong>Mother Freya is not a native of Hexville, and in fact only arrived to the city a few weeks before the death of the king. She claimed to be a missionary from the west, a servant of "Aros", a supposedly all powerful God outside of the kingdom's recognized pantheon. Being rejected from the finer parts of the city, she instead settled in the slums, establishing a small perish there. Her miraculous healing abilities combined with her charity efforts quickly won the admiration of the poor and downtrodden, and she's been steadily converting more and more people into her following day by day. Though while she appears to be a humble servant of God on the surface, her true goals and motivations are far less altruistic.<br/><br/><strong>Secret Lair:</strong><em>(Slums)</em>An  old church (https://i.imgur.com/GhMySCp.jpg) on the outskirts of the city, abandoned by it's original owners. The interior is large enough to house an alter to Aros and a handful of pews, but little else, and so sermons are often held outside, the inside only used for more personal meetings, and dealings. There is also a basement, the entrance hidden behind the alter, that Freya uses as her personal quarters.<br/><br/><strong>Starting Minions:</strong>A network of beggars and street rats throughout the city who scout and gather information for her, as well as provide a variety of covert services upon her approval.<br/><br/><br class="clear_left"/><hr/><br/><em>Notes:</em><br/><br/><br/>ALLIED with Shanira Treyan<br/><br/><em>Influence</em>:<br/>- Nobody in the Palace<br/>- Nobody in the Manor District<br/>- Nobody in the University<br/>- Established in the Guild District<br/>- Eminent and Contesting Control in the Slums<br/>- Nobody in the Docks<br/>- Nobody in the Marketplace<br/><br/><br/><em>Minions:</em>4/4<br/>Group 1 (Starting Minions):<strong>LOUD</strong>- 1/3 of any support roll also spreads to adjacent districts.<strong>Gullible</strong>- on a 1 will aid a rival aspirant's minions instead of you.  Beggars and Streetrats<br/>Group 2 (Recruited from Slums Turn 2): Poor and Homeless, with a few Thugs<br/>Group 3 (Recruited from Slums Turn 5): Local Guards converted to the Church<br/>Group 4 (Recruited from the Guild District Turn 8): Well-respected members of the Smithing Guild