<div class="floatright">(https://elliquiy.com/elluiki/images/5/5d/Lynna.jpg)</div><strong>Name</strong>: Lynna<br/><strong>Class</strong>: Fighter, Level 1<br/><strong>Stats</strong>: STR -1, DEX +2, CON +1, INT +0, WIS +1, CHA +0<br/><strong>HP:</strong>21/25<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Other important information</div><div class="spoiler_body">Gear: Signature Weapon, Scale Armor, Dungeon Rations, 2 Healing Potions, 22 Coins<br/><br/>Load 5/11<br/><br/>XP: 0/8<br/></div></div><hr/><br/>Looting could certainly wait until later.  There was the possibility that they'd be overrun, but even if so, better to take out a few extra bandits and withdraw for a better point of attack than to stop and check out the treasure at the cost of definitely being overwhelmed.<br/><br/>Obviously Marcus felt the same, since he came to her side quickly, striking out at one of the bandits.<br/><br/>She swooped the chain in a wide arc, not offering any easy openings but realizing that she'd have to take some form of attempt in order to strike.  When she did attack, her hand swept down and the chain spun in a rapid whirl.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Attack 9, Damage 5</div><div class="spoiler_body">Roll Result: AndyZ rolled: 2d6, adding 2 to the total<br/>Comment: Hack and Slash<br/>Result: 3, 4, <br/>Total: 9<br/><br/>Roll Result: AndyZ rolled: 1d10, adding 1 to the total<br/>Comment: Damage<br/>Result: 4, <br/>Total: 5<br/></div></div><br/>It meant lowering her guard to one of them momentarily, but she snapped at the other, striking him clean in the chest with the chain and driving him off his feet.  The other would have an opening, but she could take it in order to get this done quickly instead of delaying.  Time was not on their side in this scenario.  Hopefully their archers could help to delay any alarm for as long as possible.