<strong>Weapons</strong><br/><br/><em>Sith Vibroblade</em><br/>Proficiency Group: Vibro weapons<br/>Cost: 1000<br/>Damage: 2d6+2<br/>Critical: 20<br/>Weight: 1.4 kg<br/>Type: Slashing<br/>Fort DC: -<br/>Size: Medium<br/>Hardness: 5<br/>WP: 5<br/>Break DC: 17<br/>Special: Cortosis Weave<br/><br/><em>Sith Blaster Pistol</em><br/>Proficiency Group: Blaster pistols<br/>Cost: 1000<br/>Damage: 3d8+2<br/>Critical: 20<br/>Range Increment: 8m<br/>Weight: 1 kg<br/>Fort DC: 18<br/>Type: Energy<br/>Multifire/Autofire: M<br/>Size: Medium<br/>Hardness: 5<br/>WP: 5<br/>Break DC: 17<br/><br/><em>Sith Blaster Rifle</em><br/>Proficiency Group: Blaster rifle<br/>Cost: 1500<br/>Damage: 3d8+1<br/>Critical: 19-20<br/>Range Increment: 40m<br/>Weight: 6 kg<br/>Fort DC: 18<br/>Type: Energy<br/>Multifire/Autofire: M<br/>Size: Medium<br/>Hardness: 5<br/>WP: 5<br/>Break DC: 17<br/><br/><em>Sith Light Repeater</em><br/>Proficiency Group: Blaster rifle<br/>Cost: 3000<br/>Damage: 3d8+3<br/>Critical: 19-20<br/>Range Increment: 40 m<br/>Weight: 4.5 kg<br/>Fort DC: -<br/>Type: Energy<br/>Multifire/Autofire: M/A only<br/>Size: Large<br/>Hardness: 5<br/>WP: 5<br/>Break DC: 18<br/><br/><em>Sith Heavy Repeater</em><br/>Proficiency Group: Heavy<br/>Cost: 4000<br/>Damage: 4d8<br/>Critical: 19-20<br/>Range Increment: 40 m<br/>Weight: 12 kg<br/>Fort DC: -<br/>Type: Energy<br/>Multifire/Autofire: M/A only<br/>Size: Large<br/>Hardness: 5<br/>WP: 10<br/>Break DC: 18<br/><br/><em>Sith Handgun</em><br/>Proficiency Group: Slugthrower<br/>Cost: 400<br/>Damage: 2d6+4<br/>Critical: 20<br/>Range Increment: 14 m<br/>Weight: 2.1 kg<br/>Fort DC: -<br/>Type: Piercing<br/>Multifire/Autofire: M<br/>Size: Medium<br/>Hardness: 5<br/>WP: 3<br/>Break DC: 16<br/>Special: It uses an 8-shot clip of ammunition (cost 5).  Suppressor doubles cost of weapon.<br/><br/><em>Sith Assault Rifle</em><br/>Proficiency Group: Slugthrower<br/>Cost: 500<br/>Damage: 3d8<br/>Critical: 20<br/>Range Increment: 30 m<br/>Weight: 4 kg<br/>Fort DC: -<br/>Type: Piercing<br/>Multifire/Autofire: M<br/>Size: Medium<br/>Hardness: 5<br/>WP: 5<br/>Break DC: 18<br/>Special: It uses a 12-shot clip of ammunition (cost 5).  Suppressor doubles cost of weapon.<br/><br/><br/><strong>Armor</strong><br/><br/><em>Sith Robes</em><br/>Armor Type: Light<br/>Cost: 500<br/>Damage Reduction: 1<br/>Max Dexterity: +6<br/>Armor Check: 0<br/>Speed: 10 m<br/>Weight: 2 kg<br/><br/><br/><em>Sith Combat Suit</em><br/>Armor Type: Light<br/>Cost: 1500<br/>Damage Reduction: 3<br/>Max Dexterity: +4<br/>Armor Check: -3<br/>Speed: 10 m<br/>Weight: 4 kg<br/><br/><em>Sith Battle Armor</em><br/>Armor Type: Medium<br/>Cost: 6000<br/>Damage Reduction: 5<br/>Max Dexterity: +2<br/>Armor Check: -5<br/>Speed: 10 m<br/>Weight: 16 kg<br/><br/><em>Sith Assault Armor</em><br/>Armor Type: Heavy<br/>Cost: 10,000<br/>Damage Reduction: 7<br/>Max Dexterity: +0<br/>Armor Check: -7<br/>Speed: 8 m<br/>Weight: 25 kg<br/><br/><em>Sith Scout Armor</em><br/>Armor Type: Medium<br/>Cost: 8000<br/>Damage Reduction: 4<br/>Max Dexterity: +3<br/>Armor Check: -3<br/>Speed: 10 m<br/>Weight: 8 kg<br/>Special: Provides a +10 circumstance bonus on Hide checks.<br/><br/><em>Sith Power Armor</em><br/>Armor Type: Powered<br/>Cost: 25,000<br/>Damage Reduction: 6<br/>Max Dexterity: +1<br/>Armor Check: -6<br/>Speed: 10 m/ 10 m flying<br/>Weight: 25 kg<br/>Special: Operates on 4 power packs (for 24 hours), requires 10 minutes to get into and 6 rounds to get out.<span class="bbc_u"> Strength Augmentation</span>: +4,<span class="bbc_u">Life Support </span>: 24 hours,<span class="bbc_u">Computerized Targeting</span>: +2 to hit with built in weapons only,<span class="bbc_u">Repulsorlift</span>: 10m speed with low altitude,<span class="bbc_u">Sensors</span>: Low light and darkvision to 20 meters with electrobinoculars,<span class="bbc_u">Comlink</span>: built in,<span class="bbc_u">Powerlamp</span>: 100 m long beam and up to 50m wide.