<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=148593.msg6738956#msg6738956">Quote from: Blinkin on 10-08-2012, 11:19:41</a></div></div><blockquote class="bbc_standard_quote">BTW... in regards to that poker game... Laura is as likely to demand a spot as to arrest and probably only slightly less likely to tell them to go to the rec area... and prosecuters will be violated on the spot.<br/><br/>And she will not have any problem with putting you big, bad men down for resisting arrest.. please do... she needs to have some fun playing with you. ;) Just kidding.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Actually, Blinkin, Laura would not be doing her job properly if she left the players in the room... the private rooms on the base are designed as living space for one or two - at most three - adults. In the event of an emergency, the life support systems can keep three people alive sealed in a habitation unit for up to 48 hours. During that time, the idea is that the emergency will be resolved and someone will come and get them out. For every person added to that number, the amount of time they will live for is reduced by eight hours. With eight people in the room all playing poker, in an emergency, they would all be dead inside nine hours!<br/><br/>(Yes the figures are arbitrary, but the principle is sound regardless... The life support is designed to keep X people alive for Y hours. Increase X and you exponentially reduce Y.)<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=148593.msg6738971#msg6738971">Quote from: Atlas on 10-08-2012, 11:34:14</a></div></div><blockquote class="bbc_standard_quote">Assuming they need to sleep, the base commander isn't going to be in charge 24/7. Would we assume the command is split into shifts between the base commander and the deputy. (Maybe even the Adjutant as well. 12 hour shifts are long lol) So the other can sleep, eat and generally relax or she's going to start fraying some wires very quickly. Then in the event of a crisis command diverts back to the BC as soon as she's back to the control room.<br/><br/>Monroe is going to be Anglican which is basically the fluffiest of all the Christian sects. They already bless gay marriage in their church, believe fully in evolution and generally denounce all the stuff that doesn't fit within modern moral values; so you could imagine what they would be like in 100 years or so. So don't worry we wont have space westbourough baptist church flying around.<br/><br/>It'll be totally optional, monroe setting it up when he realises on Antartica there is noone there to do administer services, yet some people of faith, he's not in anyway a licensed preacher, and all would be welcome. (Do preachers even have licenses?). just wanted to play a christian because religion in general seems to be something that you don't see a lot in RPGs, unless it involves killing demons. Most are either vaguely atheist or a vague religion but then it never comes up in game. Micah is atheist unlike Monroe.  Everyone come to the 1st Congregational Space Church!<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Yes, preachers need a license of some sort. You can buy an "ordination" into some of the more relaxed priesthoods out there on the internet. The more mainstream religions require you to take a degree course and do an "apprenticeship"  (For CofE you work as a curate for a year or so). An unlicensed preacher is generally referred to a a lay-preacher.<br/><br/>And Atlas, I frequently have a religious aspect to my RPs, but it's usually focussed on how hypocritical mainstream religions are...!