Horatio<br/>Race: Human<br/>Class: Cleric<br/><br/>Level: 1<br/>XP: 0<br/><br/>Strength 10 (0)<br/>Dexterity 10 (0)<br/>Constitution 9 (0)<br/>Intelligence 14 (+1)<br/>Wisdom 12 (+0)<br/>Charisma 15 (+1)<br/><br/>AC 16<br/>HP 6<br/><br/>Initiative 0<br/>Attack +1/ +1 ranged<br/>Sling 1d4 [Range 30 (+2)/ 60 (+1) /90 (-1)]<br/>Mace 1d8<br/><br/>Move 20' per round<br/><br/><br/>Turn Undead: Skeletons 13, Zombies 17, Ghouls 19<br/><br/><strong>Saving Throws </strong><br/>Save vs Death Ray/Poison 11<br/>Save vs Magic Wand  12<br/>Save vs Paralysis/Petrify  14<br/>Save vs Dragon Breath  16<br/>Save vs Spells  15<br/><br/>Spells: Cure Light Wounds<br/><br/>Height: 6’<br/>Weight: 185lbs<br/>Hair: Light brown<br/>Eyes: Brown<br/>Age: 25<br/>Racial Bonuses: +10% experience points.<br/><br/><br/><br/><strong>Equipment: </strong><br/>Weapons:<br/>Mace- 6gp; 10lbs<br/>Sling- 1gp; 0.1lbs<br/>Bullets (10)- 1sp each; 0.1lbs each<br/><br/>Armour:<br/>Chain mail- 60gp; 40lbs, AC15<br/>Shield- 7gp; 5lbs, AC+1<br/><br/>Other:<br/>Holy symbol- 25gp; 0.1lbs<br/>Backpack- 4gp; 0.1lbs<br/>1 large sack- 1gp; 0.1lbs<br/>2 small sacks- 5sp each; 0.1lbs each<br/>Waterskin- 1gp, 2lbs<br/>Tinderbox- 3gp; 1lbs<br/><br/><br/>Total cost: 110gp<br/>Remaining:70gp<br/><br/>Total weight: 59.6lbs<br/><br/><br/><br/>Horatio has always been a fan of the arts, dancing, singing and playing the lute. Born and raised from a wealthy family he was well educated early on. As he grew older the ways of faith called to him and he answered the call, joining the local religious order.<br/><br/>After several years of study at the temple he decided to leave, to spread the word of his faith to the less fortunate, and to seek out evil wherever it was hidden and destroy it. He also hoped his adventures would give him the much needed fame and reputation needed to advance in the order, not to mention the favour it would gain him with the ladies.<br/><br/>He's a kind generous man, eager to help those in need. He enjoys drinking and dancing, singing and wenching whenever possible.<br/><br/>"The holy symbol is an Eye in a Moon and has three powers. It once per week allow the user to see Invisible Creatures or Objects. It allows the user to heal others for every 1 Hit Point the cleric sacrifices and it cannot be magically recovered it allows the healing of 2d4+4 hit points in another. And it adds ONE to your level to detemine spell casting."<br/><br/>