<strong>Name</strong>: Sabine Margaive<br/><strong>Former Titles</strong>: None<br/><br/><strong>Sex</strong>: Female<br/><strong>Race</strong>: Human<br/><strong>Age</strong>: 26<br/><br/><strong>Class</strong>: Warrior<br/><strong>Specialization</strong>: Dragon Hunter<br/><strong>Talents/Professions</strong>: Expert (as much as one can be at this time period) on fighting dragons. Skilled cook from her years working at a inn.<br/><br/><strong>Personality</strong>: Brash and rarely wastes time with idle talk. She is an extremely driven and focused individual, to restore her family name. Beneath this brazen exterior though, she has a kind heart for those who’ve suffered in the wake of the blight.<br/><br/><strong>History</strong>: The Margaive clan used to be one held in high honor in the land of Nevarra. They were nobles, and respected dragon hunters, even rivaling the Pentaghast clan in renown. However, centuries ago the king of Nevarra called his banners to go onto a final hunt to demolish the remaining dragons in the world. Including the Margaive, at the time however their leader was a coward and addled minded, and the family did not come to their kings call. Upon his return, he was furious at their supposed betrayal, despite the countless years of loyalty the clan had shown. He slew the head of the house, and stripped the rest of the clan of their titles and lands, banishing them from the country.<br/><br/>The clan went east into the Free Marches, and over time separated more and more. Sabine’s ancestors came across the sea and into Ferelden, seeking their fortunes in the young growing country. However there was none to be found. Soon after King Maric reclaimed the throne from Orlais, Sabine’s family settled in the small town of Lothering and opened a Inn called Durg’s Den, which is named after a high dragon that was famously slain nearly half a millennia ago by a member of the Margaive clan. And the remnants of the clan have been there since.<br/><br/>Now, Sabine and her father are the only known Margaives left in Thedas. Despite this, in their time of exile, Sabine’s family has kept the tradition alive of training their young to fight and educating them on dragons and tactics to defeat them. Sabine read every book on dragons she could find in her youth, and trained from dawn till dusk everyday. Her mind was filled with dreams of glory and restoring her name to prominence. She became a fearsome warrior, though as the years waned, and she was forced into a mundane life of serving drinks at her father’s inn, those dreams eventually passed. There still is a burning inside of her though, a need to atone for the cowardice of her ancestors. And if the rumors are true, that a blight really is upon Ferelden, that would also mean there is a Archdemon somewhere out there.<br/><br/><strong>Armor</strong>: Simple boiled leather and plate armor providing little protection.<br/><strong>Weapon</strong>: A silverite shield bearing the clan‘s sigil that has been passed down for centuries, and a dragonbone longsword named Endor, the sword is named after the dragon from which the bones that forged it came from. She uses a crossbow from time to time as well.<br/><strong>Mount</strong>: None<br/><strong>Other Equipment</strong>: Various cooking supplies.<br/>(http://i1089.photobucket.com/albums/i357/Odanrav/Sabine_zps8f7e522f.jpg)<br/><br/><strong>Appearance</strong>: Sabine has carried on the trait of a distinct Nevarran accent from her father, however her appearance strongly suggests Free Marches blood and maybe even some Orleasian. She has a strong angular bone structure, wild ginger hair, and light freckles across her cheeks (as well as other places). Apart from that, she is a surprisingly fit woman, from her years of hard training, with toned and lean muscle throughout her body. She’s roughly 5’9” and 160 lbs.<br/><strong>Notable Traits</strong>: Light freckles, and  yellowish orange eyes<br/><strong>Casual Clothing</strong>: Simple tavern serving cloth.<br/><br/><strong>Misc. Notes</strong>: Like I said, this is a planned companion like character. And I can adjust her background to better suit how the story progresses. I don’t plan for her to join immediately of course, but possibly after some time. I think the best place may be at  the first city, village, or town the party arrives at, whether Lothering or not, and I can relocate the Inn as needed.<br/>