<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=239804.msg11825097#msg11825097">Quote from: AndyZ on 17-11-2015, 11:34:59</a></div></div><blockquote class="bbc_standard_quote">If you need 4 moves for levels 2-5, wouldn't those be the four you have marked off?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>The moves you can take starting at level 2 you can take any time you level up, from level 2-10. While you get some more advanced option starting at level 6, the earlier options are always open (and sometimes prereqs for the better ones at level 6-10). It's easy to think of the earlier moves as level 2-5 moves, because the others are only for level 6-10, but that's not really the case.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=239804.msg11825140#msg11825140">Quote from: wander on 17-11-2015, 12:09:07</a></div></div><blockquote class="bbc_standard_quote">Not a fan that we're talking about how useful Moves are and non-core class allowance already... If we're going down that road, I recommend 'Class Warfare', a book that takes a balanced approach to Move-hacking with the classes. It costs a bit, though.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Maybe you are right. Maybe I am overthinking this. I should probably focus more on working on some fronts than get stuck in the minutiae of moves and classes.