Right I just got around to doing that... it was a lot.<br/><br/>Personally I can give my opinions 2 GMs sound great. As far as plot is concerned, as anyone who's played with me is well aware of, I'm a fan of smut over violent plot action... Meaning my stories do tend to have plots but they're normally heavily interlaced with perverted sex, cause I guess that's just what I do best.<br/><br/>Historically I've stayed away from settings that are too 'edgy' (by edgy I mean that stray too far from the realms of our world) just because, call me unimaginative, but it's something I don't know how to deal with. In my writing I tend to get caught up in all details, and even describing any new building in a new world I think often takes far more effort than I want for a post because I like to keep my games rather fast paced (as in I try to post once a day and for the most part do a good job at it).<br/><br/>I've never played large group game before, I think doing something with a basic premise for society like having classes and what not would work, I think the game should be something that does not rely too heavily on one character though because I think that's when people not willing to let others drive their creations if you will becomes important.<br/><br/>Other than that, I'm open to trying this post-apocalyptic thing, though I'm hoping we can stay away from too many non human anthromorphic creatures. I"m fine with a few monsters here and there, but the angels, demons, vampires, zombies thing, I think really complex things more than necessary at times.