You know, there's a third option, which results in no damage at all, but only I have apparently thought of it and I'm not going to influence the IC thread by saying it here.<br/><br/>Also I'm working on the basis that all guns are intended to hit and damage stuff. That has been their purpose since the dawn of the firearm. You don't bolt on lots of very expensive armament just to frighten attackers away, you do it shoot them down.<br/><br/>Even in the earliest days of flight at the start of WWI aircraft got hit by men shooting rifles.<br/><br/>The guns on zeppelins in the game are shooting to hit, surely and not just throw out deterrent hails of lead? We use gunsights and try to hire/train up men with a good aim.<br/><br/>Just out of curiosity what are the %age chances of a fair zepp machine gunner hitting an attacking enemy plane vs a fair pilot hitting one in a dogfight?<br/><br/>I just have this awkward feeling here that since I chose to have this game take a rather 'fresh' course, the GM is conspiring to take away my choices.