Adrian Leafsorrow (https://www.myth-weavers.com/sheet.html#id=1668212)<br/><em>Half-Elf / Paladin 4 / Neutral Good</em><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Description</div><div class="spoiler_body"><div class="floatright">(https://cdna.artstation.com/p/assets/images/images/001/961/972/large/nazanin-nemati-vaelyr-commission-by-naznemati-d90b8lm.jpg?1455210013)</div>Adrian stands six foot tall with shoulder long cut dark brown hair and has short beard and mustache and his body is athletic and muscular in build. He has short pointed ears and sharp lined face fitting for half-elf along with sharp oval shaped eyes. Exotic in him are viney thorn tattoos which cover his entire torso, arms and his legs (and crotch) and same applies to backside as well.<br/><br/>When not geared on adventure he prefers loose and light clothing, preferably made from dark green color. In adventuring he wears a well made chainmail, longsword and carries a longbow with quiver of arrows in his backside. Along with simple dagger in belt besides longsword. He carries also backpack where in leather cover resides also his lute which he plays when group is camping.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Statblock</div><div class="spoiler_body"><strong>AC</strong> 16 <strong>HP</strong> 32/32 <strong>Speed</strong> 20ft<br/><br/><strong>Str</strong> 16 (+3) <strong>Dex</strong> 10 (0) <strong>Con</strong> 13 (+1) <strong>Wis</strong> 11 (0) <strong>Int</strong> 10 (0) <strong>Cha</strong> 18 (+4)<br/><br/><strong>Attacks</strong><br/><strong>Longsword (melee)</strong> +5 1d8+5 Slashing<br/><strong>Dagger (melee)</strong> +5 1d4+5 Piercing<br/><strong>Dagger (thrown 20/60)</strong> +5 1d4+5 Piercing<br/><br/><em>Divine Sense:</em> As an action, until the end of your next turn, you know the location of any celestial, fiend, or undead within 60 feet of you that is not behind total cover. You know the type of any being whose presence you sense, but not its identity. Within the same radius, you also detect the presence of any place or object that has been consecrated or desecrated. You can use this feature a number of times equal to 1 + your Charisma modifier. When you finish a long rest, you regain all expended uses.<br/><br/><em>Lay of Hands:</em> You have a pool of healing power that replenishes when you take a long rest. With that pool, you can restore a total number of hit points equal to your paladin level x 5. As an action, you can touch a creature and draw power from the pool to restore a number of hit points to that creature, up to the maximum amount remaining in your pool.<br/><br/>Alternatively, you can expend 5 hit points from your pool of healing to cure the target of one disease or neutralize one poison affecting it. You can cure multiple diseases and neutralize multiple poisons with a single use of Lay on Hands, expending hit points separately for each one.<br/><br/>This feature has no effect on undead and constructs. <br/><br/>Fighting Style (dueling): When using one handed weapon and no other weapons off hand, you add +2 to damage rolls with it.<br/><br/><em>Spellcasting:</em> Paladin list, Cha based.<br/><br/><em>Divine Smite:</em> Sacrifice spell slot to add dmg to melee attack which hits target, 1d8 + 1d8 x slot level (max 5d8), +1d8 additional dmg if target is undead or fiend.<br/><br/><em>Divine Health:</em> Immune to all disease.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Sacred Oath: Ancients</div><div class="spoiler_body"><strong>Kindle the Light:</strong> Through your acts of mercy, kindness, and forgiveness, kindle the light of hope in the world, beating back despair.<br/><strong>Shelter the Light:</strong> Where there is good, beauty, love, and laughter in the world, stand against the wickedness that would swallow it. Where life flourishes, stand against the forces that would render it barren.<br/><strong>Preserve Your Own Light:</strong> Delight in song and laughter, in beauty and art. If you allow the light to die in your own heart, you can't preserve it in the world.<br/><strong> Be the Light:</strong> Be a glorious beacon for all who live in despair. Let the light of your joy and courage shine forth in all your deeds. <br/></div></div></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Background</div><div class="spoiler_body">Adrian Leafsorrow is a son of elven fey pacted warlock princess and male human bard who traveled to distant lands spreading and gathering tales, until falling into charms of his mother. He grew up in noble household, learning finer arts of politics and arts of swordplay and music, but his time spend outdoors greatly influenced him to seek become a green knight; champion to old ancient ways of the Light and good. A noble goal but part of the oaths is to take long pilgrimage to see the world beyond his lands, a something which mother nor father was not much thrilled considering dangers such journey brings and more so he is heir prince to the throne (which albeit unlikely mother sits on this century but she might if something happens to his grandmother).<br/><br/>Adrian traveled far and wide, struck by marvel of the world before him and seeing beauty not seen before and meeting new people and learning new customs, arts and music (and also carnal pleasures and he has grown fond of dwarven liquors despite poor handling of the stuff). During his journeys he came across group of women (Yulia, Lissa and Margolynn) surrounded by greenskins! He boldly charged into fray and defended the fair maidens successfully, albeit they weren't helpless maidens but fair they all were in his eyes and he took it as his personal quest to travel and protect them as protecting beauty was part of his oaths.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Turn-ons and kinks</div><div class="spoiler_body">Adrian is <em>very</em> kinky, in his homeland frolicking is taken to art form of it's own; from foreplay to all to execution and there's even devoted holidays where his people do nothing but frolic entire day and doing nothing else. So it would be easier list things he is not turned on about; which is mostly physical harm (besides 'markings' and spankings to induce euphoria), torture, mutilation, body wastes and he has no attraction to male anatomy. <br/><br/>He is very touchy feeling and warmly open about his emotions and passions (to point he disrespects personal space from get go) and he takes sharing baths and bedrolls (without sex) also normal and give hugs often and kisses as well.<br/><br/>Because of his warm brilliant passions he had wound up few times trouble with locals but his charm had most cases won himself out from said trouble, more so people learn he is from distant elven kingdom which has mysterious magical customs and ancient history and pacts with ancient beings (feys).</div></div>