This thread is meant for a few friends and myself for the DnD stylized FreeForm game I'm going to be GMing. If anyone is interested in joining at some point, please let us know, and we'll talk about adding another.<br/><br/><div align="center"><strong>World</strong></div><br/>The game begins in the continent of Palia, which has been in a state of relative peace for centuries, not counting disputes with local lords, or the usual trouble with bandits or cults. The central and largest city, Agion, lies as the center of government, with the 5 major towns scattered throughout the continent.<br/><br/>East of Agion lies Raijin, the most unique town in the continent, as it's populated by nearly as many elves at is humans, the two races coexisting rather well. The east end of Palia is nearly all forest, home to the majority of the world's elven population, the ones that couldn't give up the feel of nature for a more convenient city life.<br/><br/>North or Agion is the town of Quarry, as the name suggests, it's primarily a mining town. Coal, crystals, gold, silver, nearly anything can be found in Palia's expansive northern mountain range or the caves that open out into Quarry. Nearly every mining camp that pops up in the region can be traced back to the town as well.<br/><br/>South East of Agion, South of Raijin, lies the kingdom's port town, Cape Alora. The expansive town, made mostly from cut stone, is the main port to and from the Eastern continent, Alora, not counting the small villages that dot the southern and eastern coasts. As a result, the town has become the continent's center of trade, and well known for it's massive open bazaar that takes place in the 6 block wide expanse in the middle of the town. Town may actually be the wrong name for Cape Alora, as it's size rivals even Agion.<br/><br/>South West of Agion, in the Great Plains, lies Grace's Blessing. Primarily a farming community, the town has attracted a large number of people to fill out it's needs; smiths, brewers, and more have turned what was a community of farmers into a bustling town. Their only problem is they're easy prey for local bandits, and have been working to strengthen their guard so they don't need to rely on Agion or Helm's Crossing for assistance.<br/><br/>Lastly, to the west, is the town of 'Fort' Helm's Crossing. The town was originally a trade post and rest stop for people crossing to and from the expansive western mountain range that divides and kingdoms and continents of Palia and Thelomn. The 'fort' was a recent addition to the title, as the town had to increase it's military presence over the last few years to deal with the increased aggression from Thelomn, as well as the wild beasts that have recently been showing up around the forests and mountains surrounding the town.<br/><br/>The continent is dotted with other small villages and towns, most run by their own mayor, or governed by one of the neighboring major towns.<br/><br/>The story begins in the city of Agion, where the palace has began to hold contests and missions for potential recruits, even summoning warriors of some renown.