<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Sheet</div><div class="spoiler_body"><strong>Name</strong>: Bossman Lane.<br/><strong>Look</strong>: Man, uniform/armor, strong face, sharp eyes, massive body<br/><br/><strong>Cool</strong>: +1 <em><span class="bbc_size" style="font-size: 8pt;">do something under fire</span></em><br/><strong>Hard</strong>:+2 <em><span class="bbc_size" style="font-size: 8pt;">go aggro, seize something by force</span></em><br/><strong>Hot</strong>: +1 <em><span class="bbc_size" style="font-size: 8pt;">seduce or manipulate</span></em><br/><strong>Sharp</strong>: +1 <em><span class="bbc_size" style="font-size: 8pt;">read a sitch, read a person</span></em><br/><strong>Weird</strong>: -2 <em><span class="bbc_size" style="font-size: 8pt;">open your brain</span></em><br/><br/><strong>Hx</strong> <em><span class="bbc_size" style="font-size: 8pt;">help, interfere, session end</span></em><br/>  Keeler: +3<br/>  Westinghouse: +1.<br/>  Venus: +2<br/><br/><strong>Gear &amp; Barter</strong><br/>Handgun (2-harm loud close).<br/>Combat knife (2-harm hand).<br/>Canvas uniform with hardened leather plating. (fashion/1-armor)<br/><br/><strong>Moves</strong><br/>Leadership: when your gang fights for you, roll+hard. On a 10+, hold <br/>3. On a 7–9, hold 1. Over the course of the fight, spend your hold 1 for 1 to <br/>make your gang:<br/>• make a hard advance<br/>• stand strong against a hard advance<br/>• make an organized retreat<br/>• show mercy to their defeated enemies<br/>• fight and die to the last<br/>On a miss, your gang turns on you or tries to hand you over to your enemy.<br/><br/>Wealth: If your hold is secure and your rule unchallenged, at the <br/>beginning of the session, roll+hard. On a 10+, you have surplus at hand and <br/>available for the needs of the session. On a 7–9, you have surplus, but choose <br/>1 want. On a miss, or if your hold is compromised or your rule contested, <br/>your hold is in want. The precise values of your surplus and want depend on <br/>your holding, as follows.<br/><br/><strong>Holding</strong><br/>Hold (surplus: 2+barter, want: famine, obligation 2-armor)<br/>Gang (2-harm gang large 1-armor)</div></div><br/><strong>Hx</strong><br/>Everybody gets +1 for Lane! He's a big spender when he thinks he can cultivate some alliances and such. Think of useful, necessary stuff he might have laid out for you in the past, whether it was guns, electronics, or luxe.<br/><br/>Keeler, you once betrayed me, but I consider the debt settled since I nearly got you killed.<br/>Venus, you've been with me since before. Maybe you weren't always around, but I consider you a known quantity.