Hello Oriel and welcome to our think-tank project. Pull up a chair and relax. *MOST* of us won't bite... well, not unless you want us too. >:)<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=72345.msg3182006#msg3182006">Quote from: Lithos on 21-06-2010, 08:00:02</a></div></div><blockquote class="bbc_standard_quote">Something like Corvus's idea would work great in scenario where what ever event wiped people out left most of the infrastructure and such intact. Sadly, I think that any near extinctuous event would be the death of most of the large cities as well. If 99% of the population suddenly dies, a lot of appliances will be left on without supervision, and small fires growing to large, and other such incidents would make big cities burn like wildfire...<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Actually, I disagree Lithos. The reason being that if 99% of people were to suddenly die or vanish or whatever, then there would be no one to attend the power plants, therefore the distribution of electricity in most cases would cease, ergo all appliances would quit running. I agree that there would be fires and floods and other things happen that will cause destruction throughout some if not many of the major cities for the same reason the electricity would stop being generated... no firemen to man the trucks and hoses (there might be a few left but, you get what I mean) but the damage would mostly not be all consuming in ALL of the major cities. Perhaps several large cities will be mostly lost, but I believe that in the scenario proposed, at least a large number of cities will still have buildings mostly intact and whatever is inside those buildings might mostly still be good as well, or at least mostly salvageable... including the power plants and electric grids should someone still be alive with the technical know-how to get one started somewhere.<br/><br/>This would give rise to new townships or settlements in sections of the once bustling metropolitan areas, probably several of them competing for resources, for territory, for people either for labor or for more twisted purposes. On the flip side, several of the budding communities would most likely form alliances for trading purposes (once resources begin to dwindle), for mutual protection, or just because they still try to maintain some semblance of humanity and civility in this new earth. The potential for anything and everything is great. The world as it is today, or nearly so, (so everyone would be familiar with the setting and the contents therein) with areas of complete devastation due to fires, floods, and other disasters (both naturally occurring or man contributed) with little to no clean up efforts afterward. Causes could or could not include plague, biological, solar radiation, zombies, or some other, yet to be proposed cause/effect of the other people. There is room for the "good guys" and the "bad guys" anywhere and everywhere, D/s, and any other sexual perversions we might desire. We could have wars (or least combat using modern to near-future weapons) and our characters could run the gambit of ethnicity, backgrounds, professions, experience, and age.<br/><br/>All-in-all, I think it's pretty great, though I am a little biased. :D. I am still very open to other ideas so, don't let my sales pitch on MY idea dissuade the rest of you from piping in.<br/><br/>EDIT: Icuna posted while I was typing this so, I wanted to speak to her questions and comments regarding my idea.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=72345.msg3182424#msg3182424">Quote from: lacuna on 21-06-2010, 10:19:47</a></div></div><blockquote class="bbc_standard_quote">My only question with Corvus' idea is how would all these characters intertwine?  Would we have to feature them all in one country or all in one area, cause otherwise it seems very hard to manuever a group game if there is no geographical connection between the people involved at least I think.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Yes, I agree. The only feasible way to get everyone's characters involved would be for them all to be at least on the same continent. Since there would still be many automobiles and now plenty of gasoline/petrol, those in adjoining states or countries could potentially find each other at later dates (which could be RPed or everyone may decide to already have formed their new communities).<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">For me some kinda  power dynamic in sex is a huge turn on in roleplay, so I like the idea of having some class system or heirarchy of some sort built into society. Most of the games I've done with one major change in society have focused around something like that. Maybe if these people were the last in some country, some power order would persist between them as they worked out the kinks (so to speak) in their new society?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I think that whatever their place in life prior the near extinction level event, their new hierarchal position would depend upon their abilities and usefulness in the community. A wall-street stock broker would probably be pretty useless whereas a mechanic or welder or electrical engineer would be pretty useful... or perhaps your character is one big badass who usurps authority with power and fear? Either way, I agree with what your saying, Iacuna<br/><br/><br/>