<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=260005.msg12844401#msg12844401">Quote from: Mac84 on 16-12-2016, 14:41:04</a></div></div><blockquote class="bbc_standard_quote">Lol, you've been a busy, busy bee, haven't you Cass. ;D</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Lol. Not all that much. Just a little bit here and there, and some of it spread over a long time. Running a Macross game is something I considered, on and off, for quite a while now, and every time I toyed with the idea a few odds and ends accumulated on my harddrive that I can just dig out now.  ;D<br/><br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=260005.msg12844401#msg12844401">Quote from: Mac84 on 16-12-2016, 14:41:04</a></div></div><blockquote class="bbc_standard_quote">I feel that the way they set it up in Macross Frontier is much more realistic. Course they came out with a new Class, the "<em>Island Cluster</em> (http://macross2.net/m3/macrossf/macross25.htm)" Class. the Size is significantly larger then Mac7 to facilitate a civilian population of 10,000,000. Five million living on Island 1, and the other five million spread out through the 8 kilometer long auxiliary ships that house smaller settlements, Farms, Aquatic Farms, Etc. The Auxiliary ships are connected to Island one Via large connecting causeways, and can be jettisoned if too much damage is accrued.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>The funny thing is (and this is also a reply to Sessha's post about space colonization) - the larger these ships get, the less realistic the whole concept of space colonization, as shown in those series, looks to me. The larger and more comfortable the colony ships become, the less need I see for them to embark on years, maybe decades of searching for a habitable planet. All you need is a resource-rich world you can mine. It doesn't have to be very hospitable, as long as people in spacesuits and mecha can operate there. Use it as a giant mine, put lots of space habitats in orbit around it, and you are golden. Who needs a habitable planet when you can build spaceships like this? After decades of space travel, half your colonists probably won't even<em>want</em>to live on a planet because they have never known anything but their colony ship, so just build more space habitats.<br/><br/>(The whole idea of having all those civilians around strikes me as rather questionable anyway. Why cart them around the galaxy for years, maybe decades, when you could just send well-armed military scout parties looking for habitable planets? It's a bit like Columbus setting out on his first journey with a dozen ship loaded with civilians in tow. Hardly a sensible idea.  ;))