<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=210711.msg10509471#msg10509471">Quote from: Lyndsey on 19-09-2014, 10:58:20</a></div></div><blockquote class="bbc_standard_quote">What's the formula for aiming and firing again?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>The smaller zombie is within short range for a bow. This imposes no bonus or penalty. The big one is within medium range, which imposes a -1 to your shot. You can move to within 10 yards of the smaller one, meaning he'll be in Point-Blank Range. This gives adds 1 to both your attack roll and the damage multiplier. Alternatively, you can stay in place and roll to aim carefully. This moves your shot to the end of the round, which is only a problem in close quarters or a firefight.<br/><br/>To move and fire: Declare your move and roll 1d10+Dex+Weapon Skill. +1 for range when close enough<br/>To aim and fire: Roll 1d10+Per+Weapon Skill. Add number of successes to your attack roll.<br/>A total of 9 on any roll is 1 Success. Every number two higher than that is an extra success. 2 for 11, 3 for 13, 4 for 15, and so on.