<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=260005.msg12877950#msg12877950">Quote from: orderNchaos on 02-01-2017, 17:35:04</a></div></div><blockquote class="bbc_standard_quote">So if anyone is interested in going to 'Roast In Space' let me know and I'll bring Kira out for some conversation.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I might talk her up with an NPC, if you won't mind? Perhaps having two NPCs in the same scene initially might not be the best idea, but the scene would still be open and I could use another opportunity to get into the heads of some of my NPCs. How about PMing me with your thoughts about it?<br/><br/><hr/><br/>Speaking of PMs... Mac was mentioning something to me that I was also thinking about, and that is the weapons/equipment load of the Hawk and Phantom squadrons. Flying recon missions unarmed may be somewhat realistic, but it's not all that much fun to go out there completely unarmed. Sure, if a major conflict starts your fighters will be armed at least a little, but having no weapons at all does limit what can happen unexpectedly in the roleplay.<br/><br/>So, despite the typical weapons load of the recon and electronic attack fighters, here's how it will look in practice, for the crews of EW-Wing 05:<br/><br/>(https://elliquiy.com/elluiki/images/c/c5/EW05LoadoutsMacross2032JPG.jpg)<br/><br/>Phantom will have only 6 missiles instead of 8, but carry a gun pod. (The rest is ECM and a little bit of ECCM)<br/><br/>Hawk also will use a gun pod, and carry two long-range missiles for self defence on wingtip hardpoints. Wait a minute, you say. Wingtip missiles? Why doesn't everyone use them? This is a peacetime navy. Every time you load and unload a weapon it puts strain on the equipment. If it's not strictly needed, avoiding wear and tear is always a good idea. So how come Hawk uses them? Answer: Ask your CO in-character.  ;)<br/><br/>