<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character pic (click to reveal/hide)</div><div class="spoiler_body">(https://elliquiy.com/elluiki/images/d/dd/Stripes.jpg)</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character sheet (click to reveal/hide)</div><div class="spoiler_body"><strong>Name:</strong> Westinghouse<br/><strong>Look:</strong> man; utility wear plus tech (ancient military fatigues and web gear with oddments a-dangle); open face; appraising eyes; wiry body<br/><br/><strong>Stats:</strong> Cool–1, Hard=0, Hot+1, Sharp+1, Weird+2<br/><strong>Hx:</strong> Keeler+1, Lane=0, Venus=0<br/><br/><strong>Moves:</strong><ul class="bbc_list"><li><em>Bonefeel:</em> at beginning of session, roll+weird. On a 10+, hold 1+1; on a 7–9, hold 1. At any time, either you or the MC can spend that hold to have you already be there, with appropriate tools and knowledge, with or without any clear explanation why; if holding 1+1, take +1forward then. On a miss, the MC holds 1, and can spend it to have you already be there, but somehow pinned, caught or trapped.</li><li><em>Spooky intense:</em> when acting under fire, roll+weird instead of roll+cool</li></ul><strong>Gear:</strong> 3-barter, 9mm pistol (2-harm close loud), fatigue jacket with ballistic cloth lining (1-armor)<br/><strong>Workspace:</strong> controlled growing environment, weird-ass electronica, transmitters and receivers<br/></div></div><br/><strong>Hx:</strong><br/>Lane, you're the strangest. +1 for Westinghouse.<br/>Everybody else, –1 for Westinghouse. No time for you, got shit to do.