I’ve written up an exit from my character. The game was (and still is) amazing, but I think my part has run its course. I’ve put the next bit in a spoiler, because there’s a little bit of salt involved and I don’t want it to overshadow the thread (and discussions for the upcoming turn):<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">The blunt bit: there’s nothing fun about having your turn continually vetoed, and not being able to do anything about it. <br/><br/>Over the last two rounds, I had three of my four minion actions reduced to zero (consecutive NPC attacks, one ‘distracted’ penalty). It was really frustrating to be on the receiving end of such debilitating setbacks because there was basically nothing I could do about it: the stronger players decide who / where they’re targeting, and that’s that. What really stings is that nobody even had to use a major action for it to happen: it was their bonus perks that barred me from processing even a basic turn. I’m all for players earning advantages due to good strategy, but it should be about building them up, not turning opponents into paralysed punching bags week in, week out. <br/><br/>As an aside, I also get <em>why</em> it happened, and that nobody’s to blame – the distraction penalty was just incidental, and Valerian was the only character to condemn Mother Freya, which painted an IC target on his back – but there was just nothing left for me in the game. I was already in undisputed last place, and then I unilaterally had 3/4 minion actions negated, then I receive double minion penalties, then I see other characters getting their third personal writing prompt before I’ve received one… I know it’s all happenstance, but at this point I feel like my participation in the game has zero value for anyone. <br/><br/>The above notwithstanding, though, the single biggest issue was absolutely of my own making: Valerian wasn’t much fun to play. I made the character in a bit of a rush, and he ended up being a terrible fit with the rest of the characters, and not much run to play as a lone wolf… and that’s on me. </div></div><br/><br/>Take all the above with a very healthy dose of irony, scepticism, and if needed, eye-rolling. Hexville really was a genuine joy to be in, and for all my prideful venting, I’d<em>shamelessly</em>join a reboot if you guys would have me again. Red has done an amazing job of creating and running the game, and none of my commentary is meant to detract from that.<br/>