<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=185883.msg8964633#msg8964633">Quote from: Ghostwheel on 26-09-2013, 21:17:09</a></div></div><blockquote class="bbc_standard_quote">I'm VERY strongly against that--if you want to give them more skill points only for crafting and the like, then I'd do it a different way--instead, on top of getting the usual bonuses from taking a level in a favored class, players also get a single skill point that can be used on the following skills: Craft, Perform, and Profession. Thoughts?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>How about this?  IF they take the extra skill point from favored class, they instead get two, but they must be spent on Craft, Perform, and/or Profession