<strong>Ruth</strong><br/><br/>Well, fuck, from bad to worse.<br/><br/>The stenches she could live with: Ruth's been around nasty burns before, sometimes while they happened, so the smell of that biker going up in smoke isn't altogether unfamiliar, not that that makes it any more fun to have around; and alcohol's not exactly rare in Gomorrah so Brandy's aura is nothing new either. Riding around piggyback on a series of hogs she can bear, too. But all that piling onto a wreck that looks to turn into a metal massacre? That's where she gets off.<br/><br/>No, seriously, that seems like time to get off. The whole train of choppers is pulling back to maneuver around shit anyway so it's not like they're ripping down the road anymore, but that wobble in Brandy's first weave is way too unsteady to garner confidence. Ruth's seen enough bike wrecks to know what a mess they make of the riders, and it only gets worse with bonus cargo in tow. Rather take her chances with a dive than wait and see if she gets the whole machine piled on top of her when things go south.<br/><br/>Can't just jump without letting her chauffeur know what's up, though. That'd throw her off for sure, guarantee she goes down with her wheels, and wouldn't<em>that</em>help Havel's mood? So she does the best she can: slaps Brandy on the shoulder once, hard, just tryin' to get her attention, shouts, "Dropping weight!" Then she shoves back, lifting her kit up to do what she can to cushion her hard drop to the ground.<br/><br/>The kit's not exactly a pillow, but it does have some padding - mostly on the inside to keep the stuff in it from breaking - so it's marginally better than dropping her head on a rock. Marginally. Maybe more important, though, is it gives her an anchor, something to help slow her down so she doesn't just keep rolling on behind Brandy's bike as it skids on ahead down the way. Maybe cuts her rotations down to two or three instead of six, seven, eight. Still gonna be a hell of a time counting the scrapes and bruises, but hey, better than the alternative if that shit went bad. She'll take the devil she knows every time. Well, most times. She's not going to do a whole lot more than lie there and feel hurt for a little while after, though. Just give her a minute to put her head back on straight.<br/><br/>Staring up at the sky, the noise of wrecks and shouting kinda put into the background for the time being, her head sorta rewinds things a bit, tries to unravel what started that all going bad. They'd gone by some streaker, hadn't they? ... No, that's right. She knew that look. One of Ambrosea's, right? Yeah, the puppy girl. Hadn't been introduced, just thought of her that way, glued to Ambrosea's side the way she'd been the last time Ruth saw her. Real quiet type, seemed like. Ha. Maybe something is going their way after all; if that girl's wandering around her keeper's gotta be close by, right? Walking distance, maybe. That is, assuming she can walk in a bit. One thing at a time.