<div class="floatright">(http://i.imgur.com/ou5LJ0T.jpg)</div><strong><span class="bbc_u">Louis Tal Eludace</span></strong>Played by Hexed<br/>Class & Level: Level 1 Fighter<br/>Background: Sage<br/>Race: Human<br/>Alignment: Neutral Good<br/>Gender: Cismale<br/>Orientation: Heterosexual<br/>Height: 6'5"<br/>Weight: 250 lbs<br/>Age: 18<br/>XP: 0<br/><br/><strong>Abilities</strong><br/>STR: 16 +3  (Saving Throw +2)<br/>DEX: 11<br/>CON: 14 +2  (Saving Throw +2)<br/>INT: 15 +2<br/>WIS: 13 +1<br/>CHA:  9 -1<br/><br/>Proficiency Bonus: +2<br/>Armor Class:  16 (Chain Mail+Shield) / 10 (Unarmored)<br/>Initiative: 0<br/>Speed: 30 ft.<br/>Hit Points: 12/12<br/><br/><strong>Skills</strong><br/>Languages: Imperial, Meklan, Sindarin, Turgon<br/><br/>STR<br/>Athletics +5 (Prof)<br/><br/>DEX<br/>Acrobatics<br/>Sleight of Hand<br/>Stealth<br/><br/>INT<br/>Arcana +4 (Prof)<br/>History +4 (Prof)<br/>Investigation +2<br/>Nature +2<br/>Religion +2<br/><br/>WIS<br/>Animal Handling   +1<br/>Insight +1<br/>Medicine +1<br/>Perception +3 (Prof)<br/>Survival +1<br/><br/>CHA<br/>Deception -1<br/>Intimidation -1<br/>Performance -1<br/>Persuasion -1<br/><br/>Passive Perception  13<br/><br/>Tool Proficiencies:<br/>None<br/><br/>Weapon Proficiencies:<br/>Simple Weapons<br/>Martial Weapons<br/><br/>Armor Proficiencies:<br/>All Armor<br/>Shields<br/><br/><strong>Equipment</strong><br/><br/>Backpack<br/>Bedroll<br/>Mess Kit<br/>Tinderbox<br/>10 Torches<br/>10 Days of Rations<br/>Waterskin<br/>50 Feet of Hemp Rope<br/>Bottle of Black Ink and Quill<br/>Small Knife<br/>Letter from Dead Colleague Posing a Question You Can't Answer<br/><br/>Common Clothes<br/>Chain Mail<br/>Shield<br/><br/>Warhammer<br/>2 Handaxes<br/><br/>Belt Pouch<br/>10gp<br/><br/><br/><strong>Weapon Attacks</strong><br/><br/>Weapon: Warhammer<br/>Type: Bludgeon<br/>Range: Melee<br/>Atk Bonus: +5 (str+prof)<br/>Damage: 1d8/1d10 +3 (Str / 2-h)<br/><br/>Weapon: Handaxe (Light, Finesse)<br/>Type: Slashing<br/>Range: 20/60<br/>Atk Bonus: +5 (str+prof)<br/>Damage: 1d6+3 (str)<br/><br/><br/><strong>Features</strong><br/><br/>Fighting Style Defensive - +1 to AC while wearing armor<br/><br/>Researcher - When you attempt to learn or recall a piece of lore, if you don't know it yourself you know where to find out.<br/><br/>Second Wind - As a bonus action can heal 1d10+Fighter Level (1d10+1) HP. Must finish a short or long rest to recharge.<br/><br/><br/><strong>Spells</strong><br/><br/>Spellcasting Ability: None<br/>Spell Save DC: N/A<br/>Spell Attack Bonus: N/A<br/><br/><br/><strong>Misc Notes</strong><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Bio</div><div class="spoiler_body">Louis was born to a pair of wizards in North Riverbend. While a childhood surrounded by books and scrolls had given the boy an appreciation for knowledge he had always been enamored with things that were different, a fascination that his parents blamed somewhat jokingly upon a bardic friend of the family. At his sixth birthday another family friend, a retired soldier had given the boy a wooden hammer as "All boys should know how to fight even if they twist the world with words". Despite being human he and his family offer more prayers to Verite of the elven faith then they do to Omet.<br/><br/>Once he was of age his parents enrolled him in the town's wizard academy where despite being a fairly smart and knowing child his grades were only average as he'd often sneak out or skip. His time outside of the books was spent either running through the twinned city having "adventures" with a few children he knew or sneaking into South Riverbend to bug soldiers about different fighting tactics. His fascination with combat and adventure often disturbs or worries his parents but they do hope that he'll work it out of his system and settle down eventually and take a shine to assisting his mother at her alchemy shop.</div></div>