The shadow of the Great Spire of Farline engulfs you as you reach the 10th gate. In reality the city has dozens of gates but twelve are numbered and the position of the shadow on the large, white marble ‘10’ sculpted into the gatehouse tells you that it is ten o’clock in the morning. Given the weather in Farline is more often than not overcast and the lack of any need for most commoners to know the exact time  the gates are little more than interesting sights for tourists, but today the tenth gate at ten o’clock is a perfect meeting place.<br/><br/><br/>Rufus arrives at the exact moment the shadow hits the gate, the elderly dwarf in a cheerful mood and driving a small cart being pulled by a donkey. In the back of his cart, gently wrapped in a small piece of golden cloth, is a relic that needs to be returned to the Abbey of Eternal Night. For whatever reasons you are there to ensure Rufus and the relic make it there.<br/><br/><br/>“Good morning ladies. I hope you’re all ready for a long trip. With any luck it’ll be nice and easy but it never hurts to be prepared you know.”<br/>