<div class="floatright">(https://elliquiy.com/elluiki/images/1/1e/Donwik.jpg)</div><strong>Name</strong>: Donwik<br/><strong>Class</strong>: Bard, Level 1<br/><strong>Stats</strong>: STR -1, DEX +1, CON 0, INT +1, WIS 0, CHA +2<br/><strong>HP:</strong>16<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Other important information:</div><div class="spoiler_body">2/8 xp, Damage: d6, Load: 7/8.<br/>Gear:<br/>Dungeon Rations (x5, 1 weight)<br/>Father's Mandolin, repaired<br/>Leather armour (1 armour, 1 weight)<br/>Worn Bow (near, 2 weight) with Bundle of Arrows (2 ammo, 1 weight)<br/>Short sword (close, 1 weight)<br/>Adventuring Gear (5 uses left, 1 weight)</div></div><hr/><br/>Donwik kept an eye on what was going on, wincing a little as the melee fighters rushed in, though no alarms had gone off yet and things were going relatively smoothly... Not wanting to fire volleys over the party as they rushed in, Donwik instead turned to the 3rd camp, just aways from the others and taking aim with his bow, tracked the area as best he could in the dark for any movement to see if he could get the jump on anyone there that may discover and possibly ambush the party members down below him as he kept to the cliff overlooking the valley. Donwik held his breath, prepared his arrow and waited...<br/><br/><hr/><br/>Rolling a Volley roll for the poor sap that may first stick their head out of camp #3;<br/><br/>Roll Result: wander rolled: 2d6, adding +1 to the total<br/>Comment: dex volley roll<br/>Result: 4, 6,<br/>Total: 11<br/><br/>A flawless hit! Damage now;<br/><br/>Roll Result: wander rolled: 1d6<br/>Comment: damage<br/>Result: 3,<br/>Total: 3<br/><br/>Not the best, they're gonna survive that, though I expect they'll sure feel it at least!