Okay, better late than never.  I think I've figured out a couple things that I'm not doing quite right with this system.  (Like drinking from a firehose.)<br/><br/>The basic 'MC Event' cycle goes like this:  PCs earn Chi, PCs spend Chi to improve rolls, Chi unlocks MC events.  Thus plot happens largely at the speed of the players' Chi spends.<br/><br/>However!  You can't just 'spend' Chi on any old roll.  You have to use Moves that allow you to put Tags on stuff and then a follow up move that uses that Tag can be boosted by spending a point of Chi.  THOSE points can be used to unlock plot events.  (Chi spent on new Moves does not count.)  So, as a player in another game, I've managed to amass a huge pool of Chi because my dice hate me and because I keep forgetting to Tag the hell out of stuff and then exploit the Tags.<br/><br/>This takes a bit to get used to, and I probably haven't been good about letting you guys know that you need to do this sort of thing.<br/><br/>The second shortcoming is that I need to ask a lot more provocative questions.  Aiyah.<br/><br/>(attempting to run my own PC?  Also not so good. But she's fun.)