<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=148593.msg6737224#msg6737224">Quote from: blakel on 10-08-2012, 03:05:12</a></div></div><blockquote class="bbc_standard_quote">What about gambling? I realize that none of us will have money to begin with, but we could gamble chores. (I'm pretty sure someone mentioned Firefly here somewhere...)<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>This is a sandbox RP. Players make their own stories.<br/><br/>If you want to gamble, either with other players or with NPCs, that is your choice. If you want to hold Sunday prayer meetings, that is your choice. If you want to have your character go insane and shoot the place up, again, that is your choice - but expect the character to end up dead fairly quickly!<br/><br/><strong>The Smoking Area is Outside:</strong><br/><br/>I am glad that Atlas raised the issue of smoking, because it simply hadn't occurred to me that anyone would be so stupid as to smoke in a sealed environment where there is a limited supply of oxygen!<br/><br/>I hope I don't have to re-read all the character profiles to check whether anyone has slipped an addiction through. Rigorous medical and physical screening would have eliminated anyone who smoked or was in any other way addicted, and the psychological profiling would have eliminated anyone prone to becoming addicted....<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=148593.msg6738404#msg6738404">Quote from: blakel on 10-08-2012, 07:29:34</a></div></div><blockquote class="bbc_standard_quote">Quick question for Chrystal: I noticed that you put Zillah's character under "science" staff, in the approved characters list. Does this mean that in addition to the research scientists that the medical staff would also be under my watch? What about the animal geneticist?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Anything to do with any of the sciences comes under the purview of the chief scientist. Medicine is a science, biology is a science, genetic engineering is, in spite of the name, a science.<br/><br/>Anything to do with keeping the base working, repairing broken things, maintenance etc, comes under engineering.<br/><br/>Anything to do with day-to-day chores such as cleaning, cooking, laundry, recycling, comes under ancillary.<br/><br/><br/><strong>The Red Sand Box:</strong><br/><br/>On the subject of this being a sandbox, I hope everyone realises what that means?<br/><br/>I've said it once already in this post and I said it at the end of the recruitment thread opener.<br/><br/>Basically, players are expected to make their own stories.<br/><br/>Let me give you an example of how this should work:<br/><br/>Player A and Player B set up a poker game in Player B's room. The GM will supply a handful of NPCs to join the game. However, please note, I have NOT said whether gambling is allowed, I have just said that players are allowed to have their characters gamble. So, I<em>COULD</em>do a GM-post giving the security chief information on where the poker game is taking place. She then takes some NPC security guards, bursts in to the game and arrests all the participants...<br/><br/>OR...<br/><br/>She could burst in alone and insist on being allowed to sit in on the game...<br/><br/>OR...<br/><br/>She could knock on the door and ask the group politely if they would mind moving to the rec area as they are contravening health and safety by having this number of people in such a small space...<br/><br/>You get the picture?<br/><br/><hr/><br/>There will be two types of sub-plots, I hope: Player generated and GM generated.<br/><br/>The above is an example of a player generated sub plot. An example of a GM generated one might be a post indicating that a huge dust storm has sprung up unexpectedly and there is a team trapped on the surface, unable to get back to the base, and we need to launch a rescue mission...<br/><br/>The point is, if you, as players, post something - like maybe character X lighting a cigarette in her room, then I as GM will respond appropriately by having the fire alarms go off and flood that room with bromine gas...<br/><br/>In exchange I expect you guys to respond to the fire alarm appropriately, by panicking and rushing to get your environment suits on...<br/><br/>Am I making sense?