<div align="center"><br/>Name - School / Rank<br/>Zheng Wu Tsi – Tsi Smith School / Rank 1<br/>Sex: Male<br/>Age: 23<br/>Height: 6’2”<br/>Weight: 235 lbs<br/>Hair: Black<br/>Eyes: Brown<br/><br/>Description / Background<br/>Being born a Ronin could be considered by many of the social strata as a curse, but for those born into the Tsi family, a sense of purpose countered any such feelings of doubt.  Being born among the largest of all Tsi, Zheng Wu took to the hammer with pride and purpose.  The skills his family had distilled over time would one day make his family legendary, and his own purpose was to see this through.  From a young age, he had little tolerance for the derision a clan-less Ronin faces and learned the value of dueling.  Weapons fit his hands like they were meant to be there, with only the hammer feeling the more comfortable.  His family has arranged a long engagement with Mana Kakita of the Crane at great expense, her family agreeing to the union only if Zheng Wu proves to master the Tsi Smith School techniques and succeed the family head.  To aid Zheng Wu, the family has given him an apprentice and sent him out into Rokugan in search of battles to test his forged weapons with.<br/><br/>Insight: 139<br/><br/>Earth 2 (Stamina 2 / Willpower 3)<br/>Water 3 (Strength 3 / Perception 3)<br/>Fire 3 (Agility 3 / Intelligence 3)<br/>Air 2 (Reflexes 2 / Awareness 2)<br/>Void 2<br/><br/>Current Void: 2<br/><br/><br/>Initiative: 3k2<br/><br/><br/>TN to be hit: 15<br/><br/><br/><br/>Wounds: Current - 11<br/>Healthy (+0): 0-10<br/>Nicked (+3): 11-14<br/>Grazed (+5): 15-18<br/>Hurt (+10): 19-22<br/>Injured (+15): 23-26<br/>Crippled (+20): 27-30<br/>Down (+40): 31-34<br/>Out : 35-38<br/><br/>Skills: <br/>Craft (Weaponsmithing): Rank 4 – Intelligence<br/>Lore (War): Rank 1 – Intelligence<br/>Battle: Rank 1 – Perception<br/>Athletics: Rank 1 – Strength<br/>Etiquette: Rank 1 – Awareness<br/>Courtier: Rank 1 – Awareness<br/>Artisan (Sculpture): Rank 1 – Varies<br/>Commerce: Rank 1 – Intelligence<br/>Defense: Rank 1 – Reflexes<br/>Heavy Weapons (Emphasis Dai Tsuchi): Rank 3 – Agility<br/>Kenjutsu: Rank 1 – Agility<br/>Iaijutsu: Rank 1 - Reflexes<br/><br/>Calligraphy: Rank 1 – Intelligence<br/><br/>Investigate: Rank 1 - Perception<br/><br/>School Techniques / Spells<br/>Tsi Smith School-<br/>Rank 1: Tools of the Fortunes – The Tsi Smith dedicates his life to reaching perfection in the heat of the furnace.  All Craft Skills are considered School Skills for you for the purposes of effects that target School Skills.  Whenever you make a Craft Skill Roll, you gain one point of Glory for succeeding, and one additional point for every increment of 5 by which you exceed the TN.  This effect only applies to rolls made against a TN equal to 10 plus your School Rank x5 or higher.<br/><br/>Katas / Kihos<br/><br/>Advantages:<br/>Bland [Physical] (Given from background roll) – You are extremely unremarkable in every regard, and others have a difficult time recognizing you unless you deliberately draw attention to your identity or affiliations.  Whenever someone is making a Lore: Bushido / Awareness roll to determine your Honor Rank, or a Lore: Heraldry / Intelligence roll to determine your identity (based on your Glory Rank), you may voluntarily choose to increase the TN of that roll by 10.<br/><br/>Servant [Material] Craftsman (5 points) – A servant has been assigned to assist you by your family, or possibly one whose help you purchased with your own resources in order to make life a little bit easier.  This particular servant is an apprentice to the Tsi Smith School and your assistant in the forge.<br/><br/>Crab Hands [Physical] (2 Points) – You possess a natural affinity for weapons of all kinds, and can take up even an unfamiliar blade without difficulty in times of stress.  Any time that you would be forced to make an Unskilled Roll when using a Weapon Skill, you are instead considered to have 1 rank in that Weapon Skill. Crab and Bushi characters may purchase this for 2 points.<br/><br/>Hero of the People [Social] (2 Points) – Although your reputation among your fellow samurai may not be any better than that of the next individual, your actions have garnered the adoration of the common folk.  When meeting citizens of Rokugan who are not members of the samurai caste, the TN for them to recognize you, as determined by your Glory Rank, is lowered by 10.<br/><br/>Large [Physical] (4 Points) – You are significantly larger than the average Rokugani, randing in height from 6’0” to 6’3” in height.  You gain a bonus of +1k0 to the total of all Damage Rolls for any large melee weapon.<br/><br/>Disadvantages:<br/>Ronin [Social] (3 Points)<br/><br/>Brash [Mental] (3 Points) – You have a notoriously short temper and are likely to answer anything you perceive as a threat with steel.  If you are threatened or insulted, you must make a Willpower Trait roll (adding your Honor Rank to the total) at a TN of 25, or you will attack immediately.<br/><br/>Cursed by the Realm [Spiritual] (4 points) – Sakkaku Trickster spirits plague you, and at least once a month you are the victim of some elaborate, cruel prank by some malicious spirit.<br/><br/>Heritage <br/><br/><br/>Equipment:<br/>Sensible Clothing, Wakizashi, Calligraphy Set, Traveling Pack, Dai Tsuchi, Weapon Forge<br/><br/>Honour: 4.6<br/>Glory:  0.3<br/>Status: 0<br/>Taint: 0<br/><br/><br/>XP Earned: 60<br/>XP Spent: 60<br/><br/><br/>Notes:<br/>Dai Tsuchi – To Hit  6K3         Damage       9K2<br/><br/></div>