<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=148593.msg7085949#msg7085949">Quote from: DarkRose15 on 17-10-2012, 23:30:30</a></div></div><blockquote class="bbc_standard_quote">I'm lost since it's been so quiet for awhile. Where should I post? I keep wanting to do a scene with Atlas's character and keep getting pulled out of them because he gets busy and all. <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>You could have Abi go to Engineering and respond to the request to run a fuel line to the shuttle...? Or Beat Atlas about the head with a few PMs and get him to speed post with you?<br/><br/><hr/><br/>In a separate issue, Shooter PMed me with a very good question, and I thought you should all see the answer.<br/><br/>At the start of the game, all three habitat blocks were activated (IC), because it was a given that all three would be required, however I only created the one habitat thread, because I wasn't expecting to need a second one just yet.<br/><br/>Now, if you look at the room allocations on Habitat one, you will see that not everyone picked a room and that not every room was picked. The players that dropped out before picking a room in Block 1 can be assumed to have picked rooms in blocks two or three, as did the few NPCs. The same applies to the NPCs on Shuttle run two, but I would like all<em>Player</em>characters to please choose a room in Block 1.<br/><br/>My reason for this is simply to keep things simpler. If all the rooms get taken we can simply move any ex-player-now-npcs to one of the other blocks, but as I want to limit this to 25 players (I wish) and there will always be some sharing plus the three rooms in the command centre, we should have enough.