<span class="bbc_u"><strong>End of Turn Updates:</strong></span><br/><br/><strong>Update planetary stats with changes from this turn</strong><br/>Should there be any increases or decreases in Production or Capacity, these are noted on the planetary record.<br/><br/><br/><strong>Roll to see if planetary census changes</strong><br/>The population of a planet is not fixed. It will rise and fall over time, depending on outside circumstances.<br/><br/>Roll a d10, and add to this the current census of the planet, with the additional modifiers:<br/><br/>Bio science lab on the planet: +1<br/>10 EPs invested into Cloning Centre: +1<br/>Difference between Planet food production and Planet food required (+ or -)<br/><br/>If the result is 15 or over, the census increases by 1.<br/><br/>If the result is 1 or less, the census decreases by 1.<br/><br/>Note: Should food be exported to another world, it does not count towards the excess for census growth.<br/><br/><strong>Pirate Raids:</strong><br/>Trade will increase the wealth of a system, but it will also attract pirates, eager to seize some of that wealth for themselves. The chance of a pirate attack is equal to the trade rating in a system.<br/><br/>i.e. The Hera system is gaining an additional 25% from trade. The chance of a pirate attack this turn is also 25%.<br/><br/>Should a pirate attack occur, the system production goes down by d6 x 5% (round fractions down). This may be more than was actually gained in trade, in which case deduct the rest from the normal system production.<br/><br/>In addition, the d6 also represents the number of convoys lost to the pirate attack. These will need to be replaced before trade can resume at full capacity. Until they are replaced, trade is limited to that permissible with the number of convoys there.<br/><br/>Chances of a pirate raid can be reduced 5% by each military vessel (Class 2 Escorts or better) in the system at the time.<br/><br/>In the event of a pirate raid, Q-Ships reduce the d6 roll to determine losses by Hull/2 (round fractions up).<br/><br/>In the event of Commerce raiding by other players, the Q-Ships get a free shot at the attackers.<br/><br/><br/><strong>Random Events (Optional)<br/>&lt;&lt;Table goes here&gt;&gt;</strong>