Awesome, cool.  I like what I'm seeing, and that makes me happy.<br/><br/>Next up: Hx!  We don't really need a strict structure for this.  Be communicative; this is a somewhat cooperative phase, though strictly speaking, what your Hx says goes -- if you tell somebody they left you bleeding, then they don't get to tell you that didn't happen -- they left you bleeding, so why did they do that?  Make it work.  Don't go all scattershot, though; when you tell people to write on their sheet, tell everyone at once, and dig into the details afterward.<br/><br/>I'm pretty sure all of the "On the others' turns..." Hx events are private (ie, you don't have to announce them, just write down whatever's appropriate.)  Just make sure you let me know if it's gonna be important.<br/><br/>After Hx is done, we'll dig into the First Session, and I'll try to figure out how the hell to determine when a Session begins and ends in a pbp game.