The public trading company could be a council of merchants, run democratically, if that's okay with everyone else. And the private company could be part of a large corporation or it could be owned by a very wealthy person. Someone or something that can afford illegal goods.<br/><br/>I'm not sure what chapter houses really mean, can you clarify?<br/><br/>Bee has no rival from her past. She's known throughout the company as being a good hacker, someone to bring along if tech is involved. Bee does not have a direct debt, but she feels she owes a lot of her success to the church. She's more likely to be sympathetic towards the church than others.<br/><br/>I think that all PCs should be expected to hand over at least 50% of the valuable loot to the organization. Health potions may be kept, but treasure and credits and stuff should be half the company's (again, if that's okay with everyone else).<br/><br/>The consequences of them being discovered should vary depending on where they are. Some people (corrupt officers and the like) are unlikely to care, whereas others will be suspicious or even violent to our heroes.<br/><br/>That's all I got....I'll leave the rest of the questions to you two boys