*ahem*<br/><br/>Sorry, work day!(and Bad Company 2 day) hehe.<br/><br/>I didn't read the whole thread, but I saw a few questions that I think I'd like to offer my opinion for. Starting with why forum games instead of IM games.<br/><br/>Personally, I like to perfect something from a rough copy. I can write up a good 4-5 paragraph post in under 10 minutes if I'm pushing it, but sometimes I like to spend 20 minutes and write it out carefully, thoughtfully and then adding things in as I go, and look back, review and update. Which you can't do with a fast paced game, you have to keep up and keep things going which is fine, but I really like getting that nearly perfect post written up, in my own mind that is. Then adding it to the game and seeing it progress, drawing from each post before to better my own posting is a reward experience, easily done in a group game by the way.<br/><br/>On characters, I admit I tend to use the game generalized character archetype when I play, really any game infact, but I've been known to adjust for a setting. My characters tend to favor the good/kind side of things, but often have a strong determination to do something regardless of morals in the short term. This is best, I think, displayed by a character I did a LOOOOOONG time ago on another forum, dedicated to a progressive story based on a military-style unit basically copying a scene that could be from<em>24</em>. This character was a very, very kind and light hearted person, gave to charity and generally did nice things. But ended up doing some very not nice things in the idea of it was for the cause of saving lives, more lives than taken. Conflicted characters, both physically, emotionally, spiritually and intellectually are my favorite generic types.<br/>