(http://primordiax.com/img/races/catfolk.jpg)<br/>K'risti Rendo<br/><br/>Illusionist 2<br/>Lawful Good<br/><br/>Feline  Catfolk<br/>Size: Medium<br/>Height: 5’ 0”<br/>Weight: 145 lb<br/>Skin: Light<br/>Eyes: Iridescent Green<br/>Hair: Light Golden, Soft Wavy<br/><br/>Strength           8     (-1)<br/>Dexterity        18    (+4)   (+4 racial bonus added)<br/>Constitution   14    (+2)<br/>Intelligence    16    (+3)<br/>Wisdom         12    (+1)<br/>Charisma       16    (+3)    (+2 racial bonus added)<br/><br/>Total Hit Points: 12  (Wiz 4 / Wiz 4)<br/>Speed: 40 feet<br/>Armor Class: 14 = 10 +4 [dexterity] -1 [aggressive] +1 [natural armor]<br/>Touch AC: 14<br/>Flat-footed: 10<br/>Initiative modifier +6    (+4 dex bonus +2 aggressive)<br/>Fortitude Save       +2    (+0 base / +2 con bonus)<br/>Reflex Save:          +4    (+0 base / +4 dex bonus)<br/>Will Save              +4    (+ 3 base / +1 wis bonus)<br/><br/>Attack (handheld)  +0   (+1 base / -1 str bonus)<br/>Unarmed                +0   (+1 base / -1 str bonus)<br/>Missle                    +5   (+1 base / +4 dex bonus)<br/>Grapple                  +0   (+1 base / -1 str bonus)<br/><br/><br/>Light Load =   < 26 lbs<br/>Medium Load =   27 - 53 lbs<br/>Heavy Load =   54 - 80 lbs<br/>Lift Over Head =   80 lbs<br/>Lift Off Ground =   160 lbs<br/>Push or Drag =   400 lbs<br/><br/><strong>Languages:</strong>Common, Catfolk, Celestial, Gnoll, Sylvan, Draconic<br/><br/><br/><strong>Dagger [Masterwork]</strong>[1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]<br/><strong>Quarterstaff</strong>[1d6/1d6, crit x2, 4 lb., two-handed, bludgeoning]<br/><strong>Light Crossbow</strong>[1d8, crit 19-20/x2, range inc 80 ft., 4 lb, piercing]]<br/><br/><strong>Cat familiar</strong>(see Crysalis)<br/><br/><strong>Feats:</strong><br/>-                  Spell Focus (Illusion)<br/>-                  Scribe Scroll<br/><br/><strong>Traits:</strong><br/>-                     Aggressive (+2 initiative, -1 armor class)<br/><strong>Skills:</strong><br/><br/>Appraise +3 (Int + 0 ranks + 0 mod)<br/>Balance +4 (Dex + 0 ranks + 0 mod)<br/>Bluff +4 (Cha + 1 ranks + 0 mod)<br/>Climb -1 (Str + 0 ranks + 0 mod)<br/><strong>Concentration</strong>+4 (Con+ 2 ranks + 0 mod)<br/><strong>Craft (Alchemy)</strong>+5 (Int + 2 ranks + 0 mod)<br/><strong>Decipher Script</strong>+5 (Int + 2 ranks + 0 mod)<br/>Diplomacy +4 (Cha + 1 ranks + 0 mod)<br/>Disguise +3 (Cha + 0 ranks + 0 mod)<br/>Escape Artist +4 (Dex+ 0 ranks + 0 mod)<br/>Forgery +3 (Int + 0 ranks + 0 mod)<br/>Gather Information +4 (Cha + 1 ranks + 0 mod)<br/>Heal +1 (Wis + 0 ranks + 0 mod)<br/>Hide +4 (Dex + 0 ranks + 0 mod)<br/>Intimidate +4 (Cha + 1 ranks + 0 mod)<br/>Jump -1 (Str + 0 ranks + 0 mod)<br/><strong>Knowledge (arcana)</strong>+5 (Int + 2 ranks + 0 mod)<br/><strong>Knowledge (nature)</strong>+5 (Int + 2 ranks + 0 mod)<br/><strong>Knowledge (planes)</strong>+5 (Int + 2 ranks + 0 mod)<br/>Listen +3 (Wis + 0 ranks + 2 catfolk)<br/>Move Silently +9 (Dex+ 0 ranks + 2 catfolk + 3 cat)<br/>Perform (Dance) +3 (Cha + 0 ranks + 0 mod)<br/><strong>Profession (Scribe)</strong>+1 (Wis + 0 ranks + 0 mod)<br/>Ride +4 (Dex + 0 ranks + 0 mod)<br/>Search +3 (Int + 0 ranks + 0 mod)<br/>Sense Motive +1 (Wis + 0 ranks + 0 mod)<br/>Sleight of Hand +4 (Dex + 0 ranks + 0 mod)<br/><strong>Spellcraft </strong>+5 (Int + 2 ranks + 0 mod)<br/>Spot +1 (Wis + 0 ranks + 0 mod)<br/>Survival +1 (Wis + 0 ranks + 0 mod)<br/>Swim -1 (Str + 0 ranks + 0 mod)<br/>Use Magic Device +4 (Cha + 1 ranks + 0 mod)<br/>Use Rope +4 (Dex + 0 ranks + 0 mod)<br/>Speak Languages  (1 ranks)<br/><br/>If the familiar is within reach, +2 on spot and listen ("alertness").<br/><br/><strong>Catfolk:</strong><br/><ul class="bbc_list"><li>Cat-headed humanoids</li><li>+4 dexterity, +2 charisma have been added already.</li><li>+1 natural armor</li><li>Level adjustment +1</li><li>Low-light vision.</li><li>40' base speed</li><li>+2 racial bonus on listen and move silently.</li></ul><br/><strong>Wizard (Illusionist):</strong><br/><ul class="bbc_list"><li>Familiar / Alertness, etc.</li><li>Bonus Feats (already included)</li><li>High intelligence gains bonus spells daily</li><li>Specialist gets 1 extra illusion spell/level/day</li></ul><span class="bbc_size" style="font-size: 1.35em;"><strong>Crysalis</strong></span><br/>Cat familiar: Str 3 Dex 15 Con 10 Int 6 Wis 12 Chr 7; Hit points: 5; Initiative +2 (dex); Speed 30 ft.; AC: 15 (+2 size, +2 dex, +1 level); 2 claws +4 melee, bite -1 melee; Claw 1d2-4, bite 1d3-4; Weapon Finesse (claw, bite); Fort +2, Ref +4, Will +4, Balance +10, Climb +5, Hide +17, Listen +4, Move Silently +9, Spot +4 Alertness feat when in arm's reach; improved evasion; share spells; empathic link;<br/><br/><span class="bbc_size" style="font-size: 1.35em;"><strong>K'risti's Equipment</strong></span>:<br/><br/>9lb Weapons / Armor / Shield (from above)<br/>5lb Crossbow bolts (quiver of 10) x5<br/>Bell<br/>Bottle<br/>Candle<br/>1lb Case (for map or scroll)<br/>Chalk<br/>Fishhook<br/>2lb Flasks x1<br/>Flint and steel<br/>Ink vial<br/>Ink pen<br/>1lb Mirror<br/>1lb Oil flasks x1<br/>Paper sheets x1<br/>Parchment sheets x1<br/>Potion Cure Light Wounds<br/>Potion Neutralize Poison<br/>1lb Pouch x2<br/>Sealing wax<br/>Sewing needle<br/>Signal whistle<br/>1lb Vial (for ink or potions) x2<br/>4lb Waterskins x1<br/>2lb Spell component pouch<br/>3lb Spellbook x1<br/><br/>50 Gold Pieces<br/><br/>31lb Total<br/><br/><br/>Spell List<br/><br/>Zero Level (4 +1)<br/><br/>Daze, Light, Ghost Sound, Fleeting Fame, Detect Magic<br/><br/>First Level (2 +1 +1)<br/><br/>Mage Armor, Color Spray, Silent Image, Magic Missile<br/>