Here is a Myth Sheets Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=1081412)<br/><br/>Work still to do:<br/>~ Add in a section for her mother<br/>~ Work out what a Ladie's wardrobe costs & deduct from Starting Gold<br/>~ Poke GM about Exotic Weapon, Bladed Ladies Fan or choose a different concealable weapon.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Lady Vittoria Cerebus, The Essentials</div><div class="spoiler_body"><strong>Name:</strong> Lady Vittoria Cerebus<br/><strong>Title:</strong> Lady<br/><strong>Age:</strong> 17<br/><strong>Gender: </strong>Female<br/><strong>Stats:</strong> High Intelligence. Above average in all stats except Strength.<br/><strong>Traits:</strong> Loyal, Playful, Intelligent, Competitive, Predatory and Charming.<br/><strong>Likes:</strong> Costume Balls, Dancing, Delicately Cooked Meats, Close Knit Company, Strong Leaders and Capable People.<br/><strong>Dislikes:</strong> Cowardice, Mistrust, Injury, Silver, Sharp Scents, Undead and Misused Tyranny.<br/><strong>Class:</strong> Animal/Lycanthrope, Level 1<br/><strong>Skills:</strong> Diplomacy, Hide, Listen, Move Silently, Perform, Spot &amp; Survival.<br/><strong>Weapon of Choice:</strong> A Ladies Bladed Fan or her Werewolf Bite.<br/><strong>Ambitions:</strong> To marry well, To own a Spidersilk Gown (said to be the lightest thread in the world but also the smoothest silk ever produced &amp; yet, strong as steel! The most envious of <del>armor</del> gowns.), To enter high society &amp; to find some new friends to be her pack within society.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Vittoria's Views on Religion</div><div class="spoiler_body">Vittoria learnt of her views from her Lady's Maid, a Half-Wildelf. The Elven Nature Dieties are a Pantheon that all seem well suited to Vittoria in spirit and act. Though none really define or exemplify her, with the except of Ferrix, a Were-Tigress spirit who has little to do with followers. <br/><br/>Fenmarel Mestarine (http://www.canonfire.com/wiki/index.php?title=Fenmarel_Mestarine) the Lone Wolf, teaching self reliance, camouflage and secrecy. Gadhelyn (http://www.canonfire.com/wiki/index.php?title=Gadhelyn) with his pleasureful ways and strong views on hunting seem appropriate and delightful. Hanali Celanil (http://www.canonfire.com/wiki/index.php?title=Hanali_Celanil) stories of love and romance would be beautiful bed time tales. [http://www.canonfire.com/wiki/index.php?title=Ferrix]Ferrix[/url] Playful but impossibly intelligent Weretigress, unwise, vain, loving, curious and ignorant in her cruelty. Her story also has strong ties of loyalty to her brother, for he was to be freed and made divine - but would only accept if his sister came with him. So very suited as Vittoria's favorite - even if she is a cat and Vittoria a wolf. Alobal Lorfiril's (http://grpg.wikidot.com/deity:alobal-lorfiril) short term view of hedonistic pleasure, love and revelry resonates well in a young heart. [http://legendsandchronicles.pbworks.com/w/page/24562370/Elebrin%20Liothiel]Elebrin Liothiel[/url] is a nature deity of orchards and harvest - so worthy to venerate in the hopes of blessing the families lands.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">The Household of Cerebus</div><div class="spoiler_body"> ~ Lord Venturo Cerebus, married to Lady Isabella Cerebus. <br/>When Venturo took his place as head of the family, he sought out druids to help him build up his lands. He worked with their advice, planning the crops so the land could flow and flourish. Their advice helped him produce wines with a taste beyond anything they had made before. Their brand became well sought - but it was the English that offered the best price for fine exotic wine. Espcially if it was French Elven in origin. Venturo traveled to England, hoping to secure business relations with one of the merchant houses. One house offered him his chance. They had land they wished to see utilized as a winery. With his help, they could develop a second wine field - and they would ensure his wines reached the best merchants for the best prices. Should the arrangement work out, they might even offer Venturo or perhaps one of his future sons marriage with one of their daughters.<br/><br/>But then feud turned to war. The merchant house was hit hard - their boys killed in war, their lands burned by spell and fire, their daughters left alone to marry or fall poor. Venturo had watched all this - trapped by the warfront. He had seen their eldest stand delicate yet resolute against all that befell them. And he stood in awe of her strength and pride. When he offered his hand - and wealth to repair their lands, he wasn't refused. Despite his lack of title, he could provide for them all. Venturo called druids to repair his lands, following well their advice - and demonstrating what he had learnt working his own lands. When he spoke of war and his inability to defend his family, they offered him a means. A magic that could sustain within his blood. It would give him strength inhuman and vitality enough to ignore mortal wounds. There would be a price - to maintain his lands. All his lands. For the power within his blood would be a reflection of those lands. If he let them to barren ruin, so would his line fall barren. If they fell to disease, so would his blood grow weak. If he allowed corruption, so would his heart blacken. But if he cared well for his land, tended their disaster and soothed their ills, then his blood would flow strong with the magic. And all his line would carry this gift!<br/><br/>The gift of lycanthropy gave him the power to survive the trials ahead. He went to war, seeking to protect his home. He returned to discover he had three daughters - triplets though they bore only similarity in resemblance and nature. And thus he set about rebuilding his home and land, so his daughters would rise strong and powerful.<br/><br/> ~ <strong>Twin Sister Dionora:</strong> Dionora is more wolf than human, with her behavior quite problematic for her teachers. She is a willful, playful child who responds far too strongly to male company. Her tutors fear she would be impossible to wed with such scandalous ways. It is even rumored this incorrigble playful behaviour towards young men might delay her London season a year. Though presenting three twinned daughters would be difficult for any family - let alone one of new money and title. Dionora just enjoys male company. She is happiest when she had a few boys to play amongst one another. She may well settle for one who is strong enough to keep her his - though her playful ways suggest that any rake of a man might end up with a wife not opposed to more open arrangements when it comes to the marital beds.<br/><br/> ~ <strong>Twin Sister Lucieta:</strong> Lucieta is more human than wolf - and she doesn't appear to be able to transform. A fact she considers to be a blessing - she can live out a normal life. She looks forward to her first season about London, hoping to find herself respectable husband. Though she still demonstrates the wolfish qualities - seeking out a desirable, dominant man she can influence and manage with a delicate but resolute hand - just like her mother. She is very loyal and obedient in her ways - and it is expected that she will be the first to marry &amp; the daughter to inherit the family title (unless her husband already has title and wouldn't mind endowing it upon the husband of another daughter).</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Personality</div><div class="spoiler_body"> Vittoria is a playful creature. She likes to laugh and smile - she hates to hide her emotions but will usually do so when in public. She likes to gather herself a pack of friends whenever possible. Once you earn her trust, you will be included into her closest thoughts and desires. Should you betray that trust, you will earn yourself a deep enmity that will be difficult to surpass. Perhaps most of all, Vittoria likes to challenge others, enjoy contest and success in equal proportion. She also enjoys the company of those who can best her.<br/><br/>When Vittoria speaks, she likes to be intimate towards her listeners. She will often make subtle gestures to touch her friends and family, linking arms and holding hands, holding their shoulder or brushing their arm as she talks. She likes to be close with people she cares about - but this doesn't extend to any other. Those who breach her boundary with uninvited familiarity will be met with instant hostility.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Relationships</div><div class="spoiler_body"> Vittoria doesn't make light friendships. You are either her family, her closest friend or just some acquaintance, perhaps even a useful one. She considers herself to be the dominant one of her pack, so she influences and controls her friends accordingly. She shares her deepest secrets and desires freely - expecting such in return. There is little she wouldn't consider sharing with her friends. She also likes to remain close them - often sneaking out of her bed at night to lay with a friend, gossiping and snuggling into their warmth until the dawn sun meets her body - or her displeased maid finds her and begs her not to be so promiscuous. She often then tricks her maid into sharing her own bed for the night. <br/><br/>Vittoria isn't a sexually obsessed creature. She likes strong males and intimate relationships - but they aren't sexual. When others are sexually aroused however, she knows. She can smell the desire or satisfaction within them. And this does arouse her sexual nature. Then she is quite to happy to share in their passions - be it tale and exploit or actual act of love making. She also considers mates to be an extension of the pack - so any of her friends who has a lover or husband, would be welcome to invite Vittoria into their play. Just as she might share her own love with her friends. She wouldn't even oppose their husbands and lovers sharing each other - despite the slant towards gay acts. Why, even Vittoria's sisters could share this open bond. Though only Dionora actually would consider it. But Lucieta might submit before her husband if he held her reins fiercely enough. Despite all of this openness towards sex, it should be noted that most of this willingness is something Vittoria hasn't yet discovered within herself. They just lie as vivid dreams and lingering thoughts towards the relationships she observes.<br/><br/>There is one exception however - when winter falls late. Then the girls fall into season more strongly than ever. And then the desire to mate will lead to a week of passionate feelings and romantic notions. The daughters would usually be starting their schooling during this time, so there were few boys to pine over. Instead, these intense passions would fall upon their teachers and friends, tangling their relationships into closer affairs that, so long as the school isn't forced to make itself aware of them, they would be acceptable. Scandal is disaster - but who can fault close friendships behind closed doors? <br/>But now school is over and the London season begins this winter. Will the daughters be able to withhold their urges whilst wandering the public galleries? Or will their passion leave them scandalized?</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Vittoria's Personal History</div><div class="spoiler_body"> Vittoria was raised in both Venice &amp; England. She hates to travel - finding the road and sea voyage a horrible nightmare of rolling ground and enclosed wood. But she loves to visit her friends - almost never leaving their company until parents shoo them apart in frustration. She is happiest when she can ride a horse all day. <br/>Vittoria boarded in a select seminary- though she left under a hushed scandal. It was said she and her sisters kept large (fighting?) dogs on the school grounds - though no one ever caught the beasts so the matter couldn't be pressed. However with the rumor that the Cerebus estate houses many such creatures - with some even saying their wealth comes more from betting beasts than wine... It left a quiet stain on their record.<br/>Vittoria is considered to be a polite lady who shows too much affection towards her friends and challenges her betters far too much to ever find a suitable husband! Unlike her sister Lucieta, who is a model student. Perhaps too bright and willful, but she is a daughter who will represent her house well within society. We won't delve into Dionora's behavior. She is far too familiar with any male and she really ought to have such behavior whipped from her body! However, if you can cool her excitement towards the male sex, she is a bright, bubbly girl who will win many hearts. Though it is doubted she will ever find a man with the energy to keep her his. More likely she will fall prey to some charming rake who will take her as his wife - and partner in future sin!</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character Flaws</div><div class="spoiler_body">I realize flaws aren't rewarded. But that doesn't mean my character won't have any.<br/><br/><strong> ~ Flaw, Predatory Nature:</strong> Horses &amp; Cats particularly dislike her - like they might any large predator moving amongst them. Riding horses is difficult if the creature wasn't raised on Cerebus lands. Such creatures are likely to be skittish and will attempt to throw Vittoria.<br/><br/><strong> ~ Flaw, Aggressive and Challenging:</strong> Vittoria is by nature a woman who likes to challenge and accept challenges. She will push matters and refuse to back down - challenging the rules of High Society whenever she loses control of this instinct. She will interfere between any she holds close bonds to as well - again ignoring propriety. </div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Werewolf Template Class</div><div class="spoiler_body">As written in Savage progressions Article by WoTC. (http://archive.wizards.com/default.asp?x=dnd/sp/20040117a) This allows you to level as a regular werewolf or continue the class up to a Large Dire Werewolf. The one change is I've moved the first level of level adjustment from level 1 to level 2. This allows it to function as a base class by providing you with a level of animal as your first class. With the Mentor feat, this actually works out rather well for a Lady of Quality. The only major deficiency is Vittoria has only simple weapon proficiency and no armor proficiency. However, were-wolves don't exactly need such things. But it does mean that investing in a class later might be of benefit. <br/><table class="bbc_table"><tbody><tr><td></td></tr><tr><td>Class</td><td>Hit</td><td>Base</td><td>Fort</td><td>Refl</td><td>Will</td><td>Class</td><td></td><td>Special</td></tr><tr><td>Level</td><td>Dice</td><td>Attack</td><td>Save</td><td>Save</td><td>Save</td><td>Skills</td><td>Abilities</td></tr><tr><td>1st</td><td>1d8</td><td>+0</td><td>+2</td><td>+2</td><td>+2</td><td>2 + Int mod.</td><td>Wis +2 (all forms), Natural Armor +2 (Wolf &amp; Hybrid only), Alternate form (wolf), Low-Light Vision, Shapechanger Subtype, Werewolf feat (Track).</td></tr><tr><td>2nd</td><td>Lvl Adj</td><td>-</td><td>-</td><td>-</td><td>-</td><td>-</td><td>Str +2, Con +2, Natural Armor +2 (all forms), Wolf abilities, Bite (1d6).</td></tr><tr><td>3rd</td><td>2d8</td><td>+1</td><td>+3</td><td>+3</td><td>+3</td><td>2 + Int mod.</td><td>Dex +4, Con +2, scent, trip</td></tr><tr><td>4th</td><td>Lvl Adj</td><td>-</td><td>-</td><td>-</td><td>-</td><td>-</td><td>Alternate form (hybrid), Wolf Empathy, Damage Reduction (5/silver), Werewolf Feats (Iron Will, Weapon Focus [bite])</td></tr><tr><td>5th</td><td>Lvl Adj</td><td>-</td><td>-</td><td>-</td><td>-</td><td>-</td><td>Curse of Lycanthropy, Damage Reduction (10/silver)</td></tr><tr><td>6th</td><td>3d8</td><td>+2</td><td>+3</td><td>+3</td><td>+3</td><td>2 + Int mod.</td><td>Str +2, Natural Armor +1 (Wolf &amp; Hybrid only)</td></tr><tr><td>7th</td><td>4d8</td><td>+3</td><td>+4</td><td>+4</td><td>+4</td><td>2 + Int mod.</td><td>Str +2, Large, Dire Wolf Bonus Feat (Run)</td></tr><tr><td>8th</td><td>5d8</td><td>+3</td><td>+4</td><td>+4</td><td>+4</td><td>2 + Int mod.</td><td>Str +4, Dire Wolf Skills (+2 racial to Hide, Listen, Move Silently, and Spot checks.)</td></tr><tr><td>9th</td><td>6d8</td><td>+4</td><td>+5</td><td>+5</td><td>+5</td><td>2 + Int mod.</td><td>Str +4, Con +2, Dire Wolf bonus feat (Alertness)</td></tr></tbody></table><br/>Wolf Lord Class Skills:<br/>Hide, Listen, Move Silently, Spot &amp; Survival.<br/><br/>Ability Score Changes: The physical ability score increases are <em>only</em> added to your Wolf and Hybrid forms. The +2 Wisdom bonus is applied to all forms however. These changes are cumulative.<br/><br/>Wolf Abilities (Ex): Upon taking a level in the wolf animal class, the character gains the animal's Hit Dice (in all forms), base attack bonus (in all forms), base saving throw bonuses (in all forms), ability score modifiers (in hybrid and animal forms), skill points (in all forms), and natural armor bonus (in hybrid and animal forms). In wolf form, the werewolf's speed changes to 50 feet.<br/><br/>Bite: The wolf animal class gives the werewolf a bite attack in his animal and hybrid forms. The bite is a natural weapon that deals 1d8 points of damage.<br/><br/>Scent (Ex): The character gains the scent ability in all forms. Werewolves also have a +4 racial bonus on Survival checks when tracking by scent (available in all forms).<br/><br/>Trip (Ex): A werewolf lord in hybrid or dire wolf form that hits with a bite attack can attempt to trip the opponent as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the werewolf lord.<br/><br/>Large (Ex): When the dire werewolf reaches this level, his animal and hybrid forms become Large size. In either of those forms, he takes a -1 penalty to AC and attack rolls for size, and his Space/Reach changes to 10 ft./5 ft. His ability scores and natural armor bonus change as listed on the table.<br/><br/>Dire Wolf Bonus Feats: At 1st and 2nd level, the werewolf lord gains the feats as indicated.Assuming that he doesn't already have them. If the werewolf lord doesn't meet the prerequisites (if any) for a bonus feat, he gains the feat but cannot use it until he does meet the prerequisites.<br/></div></div>