<div align="center"><span class="bbc_font" style="font-family: georgia;"><span class="bbc_size" style="font-size: 24pt;"><span class="bbc_u"><strong>-  Known  Villains  -</strong></span></span></span></div><br/><hr/><hr/><br/><div class="floatleft">(http://mobi-wall.brothersoft.com/files/208208/a/12829045474392.jpg)</div><br/><hr/><span class="bbc_font" style="font-family: georgia;"><span class="bbc_size" style="font-size: 20pt;">     <strong>APOCALYPSE</strong></span></span><br/><hr/><br/><span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 14pt;"><strong>Real Name:</strong> En Sabah Nur<br/>       <strong>Known Aliases</strong>: Apocalypse<br/>       <strong>Role:</strong> Lead Supervillain</span></span><br/><br/><hr/><br/><div style="text-align: justify;"><span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 12pt;"><strong>Powers and Abilities:</strong><br/>     Apocalypse has a wide range of abilities, mostly stemming from his primary power of being able to manipulate the molecular structure of his own body. This makes it possible for him to regenerate parts of his body rapidly, transform his size, shape, and structure - even into non-biological components. He also has the capability to absorb and project energy of various forms in both small and mass quantities. Finally Apocalypse has a very advanced mind, granting him several forms of telepathic power. He has a vast knowledge of science that goes far behind current human understanding, knowing the details of ancient and celestial technologies.<br/>     Apocalypse's blood is also extremely powerful and has the ability to heal mutants and superhumans. His blood has always been fatal to humans - and is the primary ingredient in his newly developed 'Judgement' serum. He has modified his blood with genetic research to the point that a small percentage of humans survive its injection and become transformed into superhumans by developing a new set of powers and abilities that has been laying dormant in their own DNA.<br/><br/><strong>Training and Equipment:</strong><br/>     Apocalypse benefits from thousands of years of experience, as he is completely immune to aging. He has survived throughout the history of Earth since it's earliest recorded beginnings - even pre-history. He is widely recognized as the first superhuman/mutant born of this world. That being the case, he has spent centuries learning and utilizing his abilities and has hundreds of years of combat experience. He has also been instructed and self-taught virtually every known form of science - especially those known to man, some even beyond them.<br/>     He was also the very first member of SHIELD long before it's modern conception that we know it as today. He was one of the earliest protectors of Earth and over the ages now sees it an ancient friend. He seeks to bring her to a new state of glory and to advance and cultivate it in the same way he is able to adapt and change his own body. His perspective of existence is vastly different from any other living being - thus his plans and motives always appear highly extreme to even the average mutant or superhuman. The average human being fears him beyond measure and labels him as some form of god, alien, or nightmare come to life. <br/><br/><strong>Background and History:</strong><br/>      Apocalypse's history has stretched throughout the ages. Though he is widely believed to have been born during the strength of the Egyptian empire, some believe he existed long before it ever rose to power. His earliest known history starts there among regular human beings. He eventually encounters other superhumans, as well as alien lifeforms and begins to learn their technology and adapt himself to interface with it. Over the course of his long life he has a wide range of technology he can emulate with his body (as he can transform parts of his body into mechanical and computerized devices, as well as more advanced celestial technology. He eventually learned how to put himself in suspended animation (even though he doesn't age) to sleep until an era when the earth was ready for his return.<br/>     He has awakened several times before now, but every time the earth was shocked by his appearance and designs and was not even close to the next age of the earth that he had envisioned (based on his own personal powers and abilities). He has created many global conflicts during those times - many of which have been lost in myth or gone to legend and attributed to some other explanation - as he has purposely seen fit to erase himself from historical records. Each new time that Apocalypse awakens, he tests the earth to see if it is ready for the next step. <br/>    Finally, he believes the time is actually right. His previous awakening (during WWII) saw that the Earth was close, but not quite ready to realize the evolution of a new world and a new race of beings. Humans still weren't quite ready... but next time they would be. Now nearly 75 years later he has come again and seeks to fulfill what he believes his his destiny: to push the inhabitants of Earth (and Earth herself) into a new level of existence. To a stage that may even surpass his own ability. <br/><br/></span></span><div class="floatright">(http://www.cinema.moviemax.it/upload/gallery/from_paris/John_Travolta_in_FROM_PARIS_WITH_LOVE_(2).jpg)</div><span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 12pt;"><strong>Faults and Weaknesses:</strong><br/>     Apocalypse has few physical or mental weaknesses, but the fact that he is so physiologically and psychologically advanced is a weakness in and of itself. En Sabah only understands his version of the future and struggles to comprehend the current state of the Earth's people. Because of this his relations with Allies are extremely strained - to the point of near-slavery. He also comes off as wildly extreme and threatening and has in all of his previous awakenings only garnered hate and resistance to his vision. Although he is extremely powerful, he is still only one man. All of his previous schemes have fallen due to allies turning against him, or being overcome by insurmountable odds. He hopes this time will be different.<br/>     Apocalypse is also emotionally stunted - having never experience any in his age-old life that he can truly relate or empathize with. He has never had an outlet for processing his inner thoughts and feelings and thus has developed a very cold, calloused, and bitter personality - making it difficult to find friends and allies that he would ever actually trust. His unstable state of mind causes him to still make rash mistakes despite near-perfect planning and execution of his schemes.<br/><br/><strong>Current Relations and Activity:</strong><br/>      Apocalypse has come yet again as a feared threat and has reignited the world into a state of war that has far outshined any war the world has ever known. Complete cities lie in ruins after his first shocking assault and every global organization that hasn't been decimated has retreated into hiding and is seeking some way to overcome the his unstoppable army and designs. This rag-tag group of humans and superhuman/mutants are known as "the Resistance" and are an extensive underground network of people striving to gain some form of foothold that they can strike back from. Apocalypse is determined to stomp them out and exert his will upon the face of the world and change it completely.<br/>      The Earths population has nearly been halved since his arrival (half through warfare and half victims of failed 'Judgement' serums. In order to counter the resistance Apocalypse as named and called upon his force horsemen to hunt down those superhuman/mutants who would dare to resist Earth's glorious fate. His four horsemen are:<br/>     <strong>Death</strong> - <em>Psylocke</em><br/>     <strong>Pestilence</strong> - <em>Plague</em><br/>     <strong>Famine</strong> - <em>Black Queen</em><br/>     <strong>War</strong> - <em>Carnage</em><br/>This public proclamation has incited a vicious response by these well-known villain's greatest rivals of Deadpool, the X-Men (the few that remain) and Spider-man.</span></span></div><br/><hr/><hr/><br/><hr/><hr/><br/><div class="floatleft">(http://25.media.tumblr.com/c35bead46cb1a3c268cb45d4ba0951f0/tumblr_mhxjmvzBbz1rooo17o1_250.jpg)</div><br/><hr/><span class="bbc_font" style="font-family: georgia;"><span class="bbc_size" style="font-size: 20pt;">     <strong>WAR</strong></span></span><br/><hr/><br/><span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 14pt;"><strong>Real Name:</strong> Max Eisenhardt<br/>       <strong>Known Aliases:</strong> Magneto, Erik Magnus Lehnsherr <br/>       <strong>Role:</strong> Battlefield Leader, Terrorist, Horseman of War</span></span><br/><br/><hr/><br/><br/><div style="text-align: justify;"><span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 12pt;"><strong>Powers and Abilities:</strong><br/>     Magneto is a mutant with the power to manipulate the Earth's electromagnetic fields to achieve a wide range of effects. The primary application of his power is control over magnetism and the manipulation of metal - ferrous and nonferrous. He can affect a very large quantity of metal at one time. <br/><br/>     For example, he has levitated objects as heavy as a 30,000 ton nuclear submarine and has used his power to move large asteroids several times. The maximum amount of mass that he can manipulate at one time is unknown, but his powers extend into the subatomic fields as evidenced during the Secret Wars, when he pulled ambient molecules of metal out of the surrounding atmosphere into a metal comb for Janet Van Dyne. He can manipulate a large number of individual metal objects simultaneously and has assembled complex machinery with his powers. He can also affect non-metallic and non-magnetic objects to a lesser extent and frequently levitates himself and others.<br/><br/>     Another way in which Magneto frequently uses his power is the projection of force-fields which selectively block out matter and energy. These fields are strong enough to withstand the detonation of multiple thermonuclear weapons; hence Magneto is invulnerable to most harm when surrounded by his shield and can survive in deep space thanks to it. He can also generate electromagnetic pulses of great strength and generate and manipulate electromagnetic energy down to photons.Magneto has been consistently and frequently depicted as able to resist all but the strongest or most unexpected of telepathic attacks.<br/><br/><strong>Training and Equipment:</strong><br/>     In addition to his powers, Magneto has many other skills. He is a genius with competence in various fields of advanced science, especially in genetic manipulation, particle physics, engineering, and other fields of technology. He has engineered advanced weaponry, space stations, superpowered humanoid lifeforms, devices that generate volcanoes and earthquakes, devices that block telepathy, and devices that can nullify all mutant powers except for his own. He has reconstructed computerized devices from memory. He is fluent in many human languages and once single-handedly deciphered the unknown language of a lost civilization. <br/>     He possesses extraordinary skill in "reading" the microexpressions on others' faces and sensing what they are thinking and feeling, whether they are lying, fearful, etc. a skill which he refers to as "taking your enemy's measure." He also is a master strategist and tactician with extensive combat experience, and has often been successful in single-handed combat against entire groups of superhuman adversaries. He also has some military training in hand-to-hand combat and has been shown to be effective with his fists, but he prefers to use his powers when in combat situations.<br/><br/></span></span><div class="floatright">(http://i180.photobucket.com/albums/x158/Punstarr/Magneto.jpg)</div><div style="text-align: justify;"><span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 12pt;"><strong>Background and History:</strong><br/>      After witnessing the brutal murder of his family by the Nazis, Max Eisenhardt, was sent to the Auschwitz death camp where he served in the Sonderkommando, the squad of Jewish men forced to helped their Nazi masters operate the gas chambers, ovens, and fire pits of the camp. While in Auschwitz, Max met a gypsy girl named Magda. Max and Magda survived the Holocaust, and later were married. They had a daughter, Anya. Max first consciously used his mutant powers when his family was trapped in a burning house. Unable to rescue his daughter from the blaze due to his inexperience, coupled with interference from a hostile mob, he angrily unleashed his powers to vengefully slaughter the humans. <br/>     Terrified, Magda left him, and months later discovered that she was pregnant. Magda presumably died after giving birth to mutant twins at Wundagore Mountain. To shake off his pursuers, Max had master forger George Odekirk create the identity of Sinte gypsy “Erik Magnus Lehnsherr.” Max eventually made his way to Israel where he worked as an orderly in a psychiatric hospital near Haifa. He befriended Charles Xavier, with whom he shared lengthy debates, hypothesizing what would happen if humanity were to be faced with a race of super-powered beings. <br/>     The pair ultimately revealed their true natures to each other when they prevented Nazi war criminal Baron Wolfgang von Strucker from obtaining a large cache of Nazi gold. Causing a cave-in that seemingly killed Strucker, Max realized that his and Xavier’s views on mutant/human relations were incompatible and left with the gold. Fearing another Holocaust, he took an aggressive and lethal stance against humanity. <br/>     Max has often expressed the belief that mutants, whom he calls Homo sapiens superior, will eventually be the dominant life form on the planet, and has wavered between wanting to exist in harmony with humans, wanting a separate homeland for mutants, and wanting to enforce his superiority over all humanity. Calling himself Magneto, Max banded together a group he dubbed the Brotherhood of Mutants, later referred to as “Evil” by the media. Among the assembled members were his children, now the mutants Quicksilver and the Scarlet Witch. <br/>     Magneto soon found himself opposed by Xavier and his own group, the X-Men; a group which he has had confrontations and battles with numerous times through recent history as each pursue their own goals and agendas. That being said, Magneto is very familiar with every member of the X-Men, as well as their allies and other enemies.<br/><br/><strong>Faults and Weaknesses:</strong><br/>     Magneto is a very proud and stubborn man who thinks he is doing the right thing even when others stand opposed to him.  In the end he wishes for nothing more than for mutants to get the respect he feels they deserve by the humans, forcibly if necessary.  <br/><br/><strong>Current Relations and Activity:</strong><br/>      Magneto had a confrontation with Selene in Moscow recently, and was taken by the woman's guile to the end of taking him before Apocalypse himself in Cairo.  Try as he may to have bested the millenia old mutant, he was overtaken and injected with Apocalypse's judgement serum.  The serum and other special treatments have ensured that Magneto's mind has been subjugated and his power has only increased.  He is, for now loyal to his new master... Apocalypse, and will soon serve him as the Horseman War.  Somewhere, deep inside the man, a stray thought lingers... a hidden thought that swears that Apocalypse will rue the day that he sought to enslave the Master of Magnetism.</span></span></div><br/><hr/><hr/><br/><div class="floatleft">(http://www.glancemagz.com/wp-content/uploads/2012/10/Mila-Kunis-glance.jpg)</div><br/><hr/><span class="bbc_font" style="font-family: georgia;"><span class="bbc_size" style="font-size: 20pt;">     <strong>PESTILENCE</strong></span></span><br/><hr/><br/>       <span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 14pt;"><strong>Real Name:</strong> Solara Judie<br/>       <strong>Known Aliases</strong>: Plague<br/>       <strong>Role:</strong> Catalyst, Horseman of Pestilence</span></span><br/><br/><hr/><br/><div style="text-align: justify;"><span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 12pt;"><strong>Powers and Abilities:</strong><br/>     Solara has the ability to adapt to and overcome any biological virus or disease, and spread them via touch. She can even adapt a non-fatal disease and make it more lethal. Her specific mutant gene that grants those biological powers also has slightly enhanced her speed, strength and durability. <br/>     Apocalypse has since augmented her powers and added a cybernetic implant inside her forehead that converts electronic data into brain signals - giving her the ability to interface directly with computers via touch and make similar adaptations and changes to computer coding and signals to create digital viruses of varying degree. <br/>     The ancient mutant has also given Solara the ability to corrode and decay materials by touch (like rust, mold, etc). The only material immune to Plague's touch is Adamantium; everything else can become decayed, corroded, and weakened by her touch (which is controlled by will and not everything she touches inadvertently); however once she breaks contact, the corrosion and decay stops immediately and only continues at whatever usual rate it normally would have.<br/><br/></span></span><div class="floatright">(http://i17.photobucket.com/albums/b52/jotunusmc/pestilence2.jpg)</div><span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 12pt;"><strong>Training and Equipment:</strong><br/>     Solara's only equipment is her body - scantly clad by a suit of armor, and a crescent-shaped adamntium blade that she can channel her powers through (corroding enemies weapons on contact, as well as applying diseases when it wounds). Apocalypse has shared some of his technological knowledge with her, but only to the extent that she may better corrupt the world's communications and technology infrastructure with her new technological power augments.<br/><br/><br/><strong>Background and History:</strong><br/>     Plague grew up in New York City as a child. Both of her parents were Morlocks, and it was only natural that she become a member as soon as she was old enough. Solara was one of the earliest members of the Morlocks as her parents were founding members nearly a century ago. She has interacted with several superhumans and mutants over her lifetime, and has been a subtle thorn in their side for decades. <br/>     Not overly ambitious, Solara has chosen a discreet and quite life - only occasionally getting into conflicts with superhuman organizations over the years. Although she has never been inherently opposed to regular humans, she has never been able to see her powers as helpful in any way - she heavily considers them a curse and over the years has grown very bitter and calloused because of it. Over the last decade in particular Plague has become increasingly active causing problems and headaches for humans and superhumans alike. Because of the nature of her abilities - it is easy for her to cause an outbreak and be nowhere in the vicinity by the time it is realized. Thus she rarely gets into direct combat, but has done so on a couple of occasions and doesn't shy away from it.<br/><br/><strong>Faults and Weaknesses:</strong><br/>     Plague is an extremely bitter adversary, calloused over the years of being cursed with a power that does nothing but destroy. She sees little hope in anything but Apocalypse plan and even sees little use for herself after he has accomplished it. Because of this she is very emotionally unstable. She also is very loyal to Apocalypse for his generous gifts and tends to blindly believe in his plans without putting extreme thought into them. She learned over the years of her life not to think to hard about things, since she sees little meaning in her own purpose in life. This outlook makes her susceptible to giving up easily if she is cornered or outnumbered, hence why she prefers to cause her damage and be gone long before the cavalry shows up. <br/><br/><strong>Current Relations and Activity:</strong><br/>     When Apocalypse came, Solara was already old and passed the end of her prime (as she had aged slowly over her 90 years of life). None the less she was almost a century old and wasn't getting any younger. Apocalypse, however, saw her as strong - and not weak - as having a personality and will forged over decades that would make her a powerful ally. He was able to convince Solara that despite her age - now was the time of her destiny. By injecting her with some of his blood, Solara's longevity became renewed and she looked young again, strong, back to her prime. Apocalypse augmented her abilities and inspired her to become the the greatest catalyst of his master plan. Tearing the world apart so that he could rebuild it. Every technology Apocalypse saw as invaluable - every species that no longer played a part, she would destroy them all one corrupted touch at a time.</span></span></div><br/><hr/><hr/><br/><div class="floatleft">(http://3.bp.blogspot.com/-kLLdU2ojdG4/TejUCzwxwsI/AAAAAAAAFV8/37z7SY97q60/s1600/Lucy%2BLawless%2B05.jpg)</div><br/><hr/><span class="bbc_font" style="font-family: georgia;"><span class="bbc_size" style="font-size: 20pt;">     <strong>FAMINE</strong></span></span><br/><hr/><br/>       <span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 14pt;"><strong>Real Name:</strong> Selene Gallio<br/>       <strong>Known Aliases</strong>: Black Queen<br/>       <strong>Role:</strong> Assassin, Diplomat, Horseman of Famine</span></span><br/><br/><hr/><br/><div style="text-align: justify;"><span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 12pt;"><strong>Powers and Abilities:</strong><br/>     Selene is a "psychic vampire" with the ability to sustain herself by psionically draining the life force of other human beings into herself. If she drains a person's entire life force, the victim dies and crumbles to dust in seconds. Through unknown means Selene can also cause a human being to become a psychic vampire like herself, but be subordinate to Selene's own will. <br/>By using the absorbed life energies that sustain her, Selene can enhance her physical strength, speed, stamina, agility, reflexes, and durability to superhuman levels. <br/>     The amount of energy she has retained from her victims does seem to correlate somewhat with her physical strength and resistance to injury. If she's absorbed enough energy, Selene does appear to be immune to most forms of conventional injury; having survived both a knife wound and a crossbow bolt to her heart with no apparent lasting effects (though neither were silver-tipped). While not indestructible, she once survived and recovered completely from molecular discorporation, though it took considerable time to reconstitute herself.<br/><br/></span></span><div class="floatright">(http://media.comicvine.com/uploads/1/15776/1115241-selene_super.jpg)</div><span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 12pt;"><strong>Training and Equipment:</strong><br/>     Selene's most direct weapon is the telekinetic power to animate and/or levitate inorganic matter on a molecular level, by projecting part of her absorbed life force into it. She can affect nearly anything within her line of sight, and can warp and alter the molecules of inanimate matter to her whim, causing objects to wrap around and constrict others, creating lifelike humanoid structures to combat her opponents, or simply reducing objects to dust. She can use this power in more standard ways, such as creating powerful force fields around herself, and can levitate herself and others but cannot truly fly. Selene can also control and manipulate fire in a variety of ways, though she cannot create the fire herself; whether this is a facet of her telekinesis or a separate power is unclear.<br/>     As a Rider of Apocalypse she has been gifted with an ancient celestial weapon of power. The blade is made of almost pure adamantium and has an ancient technological device inside it (similar to super-tiny tesseract) that is constantly producing energy that can be called to the surface of the blade (usually in the form of fire or electricity). Given Selene's ability to manipulate inanimate objects, as well as fire... this shape of this sword can be changed at will, and Selene can draw upon it's fire-source as fuel and flame to manipulate.<br/><br/><strong>Background and History:</strong><br/>     Her name derives from the ancient lunar deity Selene, daughter of the Titans Hyperion and Theia. Claiming to have already been old when mankind was just emerging, Selene was born 17,000 years ago. Her tribe's elders recognized her for what she was and commanded the entire tribe, including her own mother, to sacrifice their lives to feed her. Selene came to reside in Rome during the height of its empire. She approached Eliphas.(Eli Bard) Selene offered him immortality in exchange for helping her kill and absorb every soul in Rome. <br/>     In relatively recent times, Selene was trapped for centuries in the Amazon in the Romanesque town of Nova Roma. She was worshiped as a goddess and worked to maintain the isolation of the town so she could maintain control. Selene directed her worshipers to undertake tasks that eventually allowed her to leave Nova Roma, where Selene made her way to New York City. With help from one of her worshipers, Selene made contact with the Hellfire Club and forced the group to take her on as the new Black Queen. Selene's time with the Hellfire Club was a turbulent time, due to her contempt for Sebastian Shaw and her quite open desire to rule the Hellfire Club as its sole leader. <br/><br/><strong>Faults and Weaknesses:</strong><br/>     Selene's youthful appearance and vitality depends upon her absorbing the life forces of one or more people on a regular basis. This restores Selene to a youthful and healthy appearance when she has been injured, or when she over-exerts her other powers, and sustains her centuries-long life. A side effect of this process is that Selene remembers the life of anyone she absorbs.<br/>     Selene can momentarily move at superhuman speeds of around 175 miles/hour, though this requires a heavy expenditure of energy and can cause her to age rapidly and require more life energy immediately. It is not known how often Selene must drain a human's life force in order to survive. Great expenditure of power causes Selene to age rapidly, but she can rejuvenate herself by absorbing more life force.<br/><br/><strong>Current Relations and Activity:</strong><br/>         Having established her capability of rule over the Hellfire Club in New York, Selene eventually decided to expand the operation, and moved to Moscow, opening another division there where she had complete control. For the longest time it was the most popular and opulent Club around, until Apocalypse made his appearance. Her personal goal of world domination was thwarted. Her Power, so immense normally, was proven to be nothing against the might of Apocalypse. It was either join him or perish. What choice did she have? So it was she took on the mantle of Famine, realizing that siding with the devil was the best for her own selfish means. Hellfire is no longer the hangout for the rich and powerful that sought world dominance, but was now a safe haven for Apocalypse's soldiers, as well being a supply center.</span></span></div><br/><hr/><hr/><br/><div class="floatleft">(http://elliquiy.com/elluiki/images/e/ed/CletusKasadySquare.jpg)</div><br/><hr/><span class="bbc_font" style="font-family: georgia;"><span class="bbc_size" style="font-size: 20pt;">     <strong>DEATH</strong></span></span><br/><hr/><br/>       <span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 14pt;"><strong>Real Name:</strong> Cletus Kasady<br/>       <strong>Known Aliases</strong>: Carnage<br/>       <strong>Role:</strong> Terrorist, Destroyer, Horseman of Death</span></span><br/><br/><hr/><br/><div style="text-align: justify;"><span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 12pt;"><strong>Powers and Abilities:</strong><br/>     - Superhuman speed, agility, strength, durability, stamina, and regeneration.<br/>     - Wall crawling, immunity to disease and “spidey-sense”<br/>     - Camouflage<br/>     - Constituent matter generation (tendrils &amp; webbing) &amp; manipulation (solid blades &amp; spikes).<br/>     - Truly enjoys killing people<br/><br/></span></span><div class="floatright">(http://iphonewallpaperclub.com/wp-content/uploads/2010/11/Carnage-iPhone-Wallpaper-Download.jpg)</div><span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 12pt;"><strong>Training and Equipment:</strong><br/>     - Carnage symbiote "suit"<br/>     - Expertise with bladed and projectile weapons (self-generated)<br/>     - No formal combat training<br/><br/><strong>Background and History:</strong><br/>     Cletus was already a psychopath with a long history of violence when he bonded with the alien symbiote offspring of Venom's symbiote suit. Imbued with powers that exceeded those of his progenitors, Cletus developed an especially strong bond with his symbiote. He has frequently clashed with Spider-man and Venom ever since, while taking time out to smell the blood and slaughter as many people as possible.<br/>     Following multiple defeats, he has done time in Ryker's Island prison, the Ravencroft Institute for the Criminally Insane, and The Raft prison for psychopathic superhumans. His most recent clash with Sentry left Cletus torn in half. He was preserved and protected by his symbiote and they eventually reunited in a Hall Corporation facility. Though weakened, Carnage was once again able to beat the odds and escape to kill again another day. <br/><br/><strong>Faults and Weaknesses:</strong><br/>     - Symbiote is vulnerable to heat and sonic attacks<br/>     - Dislikes order and making plans<br/>     - Doesn't play well with others<br/>     - Truly enjoys killing people<br/><br/><strong>Current Relations and Activity:</strong><br/>     Carnage was eager to answer the call of Apocalypse in exchange for increased power and all the blood he could bathe in. That increased power came in the form of a technological upgrade: his missing limbs were replaced with advanced cybernetic prostheses that doubled his strength and speed. Nanorobotic enhancements have given him superhuman-level durability and regeneration even in the absence of the symbiote suit. Cletus has yet to discover all of his new capabilities as a devastating, triple-threat monster made of man, organic symbiote, and machine.<br/><br/>     He considers this a glorious time to be alive and bent on destruction. While willing to follow the Big A's request to hunt down the remaining free superhumans, he's not at all interested in capturing anyone – only killing. Cletus holds out hope that both Spider-man and Venom have survived the initial assault so that he can do the honors himself. </span></span></div><br/><hr/><hr/><br/><div class="floatleft">(http://elliquiy.com/elluiki/images/2/2d/Haley.jpg)</div><br/><hr/><span class="bbc_font" style="font-family: georgia;"><span class="bbc_size" style="font-size: 20pt;">     <strong>HURT</strong> <strong>&amp;</strong> <strong>HARM</strong></span></span><br/><hr/><br/>       <span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 14pt;"><strong>Real Name:</strong> Haley and Harmony Magnusson<br/>       <strong>Known Aliases</strong>: Hurt and Harm<br/>       <strong>Role:</strong> Capture and Control, Manipulators</span></span><br/><br/><hr/><br/><div style="text-align: justify;"><span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 12pt;"><strong>Powers and Abilities:</strong><br/>     The fraternal twins have a telepathy that allows them to share thoughts and instincts with one another at the blink of an eye.  This allows them to work as a team without having to communicate their actions.  They can anticipate and often use their powers for each other before the other asks.  While their brother Marcus exhibits incredible strength, Hurt and Harm are incredibly fast and agile.  They can perform acrobatic feats that defy gravity.  Hurt can project electricity and with the help of a pair of super tech gloves gifted to her by Pestilence she can control electricity enough to even create items out of pure energy.  Harm has the ability to control gravity and project force fields.<br/><br/></span></span><div class="floatright">(http://elliquiy.com/elluiki/images/4/49/Harmony.jpg)</div><span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 12pt;"><strong>Training and Equipment:</strong><br/>     Both girls were given special equipment by Pestilence - their own tailor-made enhancements similar to the various exo-suits most of the other superhumans recently recruited were given. Hurt and Harm's equipment was quite a bit more custom suited for their powers and even enhances their natural powers. They are probably the two most dangerous superhumans born in the last few days. And their current technological advancements have made their powers slightly easier to control. They have also received some specific training from pestilence as it relates to combat - though they still have so much to learn.<br/><br/><strong>Background and History:</strong><br/>     Marcus was betrayed by Pestilence during one of the first trials of Judgement.  The serum worked well enough, but Marcus was never affected by its mind controlling effects.  Not wanting such a strong and destructive new toy to have to be put down she told him she would spare his sisters if he would fight for Apocalypse.  Marcus agreed, but Pestilence believing that the serum did such a find job with Marcus waited for a new batch and immediately injected his sisters.  This time it worked as planned.<br/><br/><strong>Faults and Weaknesses:</strong><br/>     The serum did work, but the upbringing of Marcus and his sisters hasn’t been completely overridden. In Hurt and Harm’s case they still have a strong sense of family.  This sense of family has been transferred from their biological parents to Pestilence and Apocalypse.  This however also includes Marcus.  They don’t want to kill him, they want to capture him and administer the new serum to make him part of the family once again.  It may be possible for Marcus to get through to his sisters if there was just a way to counteract Judgement.  Hurt and Harm rarely hurt normal humans as they feel Judgement is better for them.  Why hurt a potential new member of the family? Hurt and Harm also rely on some super-tech to help them gain a control over their powers that new mutants would not normally have.  If these items were damaged or taken from them, they would not be able to focus their new abilities as well.<br/><br/><strong>Current Relations and Activity:</strong><br/>     These two are currently working hand-in-hand with Pestilence to bring new and "unspoiled" humans to be tested with newer versions of the Judgement Serum. Their powers are particularly suited for stunning and disabling opponents and bringing them back alive and in prime condition. They also have a secondary agenda of seeking out Marcus and any other escaped mutants, to return them to their family.</span></span></div><br/><hr/><hr/><br/><div class="floatleft">(http://elliquiy.com/elluiki/images/8/85/Marco2.jpg)</div><br/><hr/><span class="bbc_font" style="font-family: georgia;"><span class="bbc_size" style="font-size: 20pt;">     <strong>MYTH</strong></span></span><br/><hr/><br/>       <span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 14pt;"><strong>Real Name:</strong> Ragnar Lodbrok <br/>       <strong>Known Aliases:</strong> Ragnar the Bloody, Hey does that dragon look really lifelike to you?<br/>       <strong>Role:</strong> Brawler, Scout </span></span><br/><br/><hr/><br/><div style="text-align: justify;"><span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 12pt;"><strong>Powers and Abilities:</strong><br/>     After Ragnar was exposed was exposed to the Judgement Serum he gained the ability to shift into creatures of myth and legend as well as gaining their abilities while shifted. Dragons, thunderbirds or even a sphinx are a possible form for him the effect has also gifted him with near superhuman strength. He might not be able to stand toe to toe with other superhuman strong characters, but he is somewhat useful for clearing rubble at times. Ragnar also has a small dimensional pocket that houses his clothes and anything else on his person when he shifts.<br/><br/><strong>Training and Equipment:</strong><br/>      Ragnar is an accomplished mercenary and in his years he has become a near expert in firearms. He also has a black belt in Maui Thai and is at home with a blade or hand to hand. His standard equipment usually consists of a simple K-BAR knife and his spiked gloves. Plus the standard exo-suit that is handed out to every soldier in Apocalypse's army. <br/><br/></span></span><div class="floatright">(http://elliquiy.com/elluiki/images/7/7d/Marco.jpg)</div><span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 12pt;"><strong>Background and History:</strong><br/>      Ragnar Lodbrok is a direct descendant of the famous Viking king of the same name, of which he'll be the first to gladly share with anyone. After school he became a mercenary always siding with whoever could afford him while becoming a black belt Maui Thai martial artist. His more famous alias came from the fact that Ragnar would prefer to take on his opponents in hand to hand and become covered in their blood. Although from time to time some of it would become his. While he would never be a big name like say Wade Wilson, Ragnar became accomplished in his own right.<br/>     His last job had Ragnar being hired by a mobster as a bodyguard for his daughter Christina, because he didn't trust any of his family to protect her. As time went on the two eventually became lovers away from the prying eyes of her father. One day when they were out on their weekly shopping trip, also happened to be the day when Apocalypse decided to strike. Try as he might Ragnar was overpowered and taken along with Christina and subjected to the Judgement Formula. He tried to protect her one last time, but only succeeded in have her die in his arms. Ragnar himself hovered on the brink of death for days afterward before finally growing more healthy and making his first shift into a hellhound. Almost succeeding in escaping he was brought back and subjected to more before the mind controlling agent kicked in making him a part of the army.<br/>     A little known fact about Ragnar was that he tattooed a rune on his body after a successful mission. He also still worships the Norse gods even claiming Tyr as his patron god. In this fact even under mind control he will not lift a hand against a member of the Norse Pantheon... <br/><br/><strong>Faults and Weaknesses:</strong><br/>    Myth is only able to shift into creatures that he has knowledge of. To this effect he is always trying to learn as he never knows when one might come in handy. He also gains the weaknesses of the creatures he changes into as well as their abilities. In Ragnar's mind his one greatest failing was when Cristina died in his arms. To this effect he has become withdrawn and fights with a recklessness as he doesn't care of injuries that he sustains in battle. Always ruthless when fighting this has also increased as well.<br/><br/><strong>Current Relations and Activity:</strong><br/>       Ragnar was technically with the Scarlotti crime family working as a bodyguard for Christina Scarlotti in Italy when Apocalypse began his takeover push. Now after being indoctrinated into the army Myth spends his time doing whatever is asked of him and in a most vicious manner.</span></span></div><br/><hr/><hr/><br/><div class="floatleft">(http://i114.photobucket.com/albums/n265/TwiztiedStickboy/RP/devon_aoki_2.jpg)</div><br/><hr/><span class="bbc_font" style="font-family: georgia;"><span class="bbc_size" style="font-size: 20pt;">     <strong>BLINK</strong></span></span><br/><hr/><br/>       <span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 14pt;"><strong>Real Name:</strong> Clarice Ferguson<br/>       <strong>Known Aliases:</strong> Starchild - given by Apocalypse<br/>       <strong>Role:</strong> Messenger, Insider, Jumper</span></span><br/><br/><hr/><br/><div style="text-align: justify;"><span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 12pt;"><strong>Powers and Abilities:</strong><br/>     Blink has the ability to create teleportation portals that can move objects or groups of people short or vast distances. Her limit is not known, but she has teleported as far as from Earth to the moon. She uses her powers offensively by focusing her teleportation ability creating spears which she can throw with high accuracy. The spears will expand into portals at her will, teleporting an enemy, object, partial object or merely stunning them and she usually keeps a quiver of spears on her back. She is very skilled with her teleportation powers, and has on several occasions defeated much more powerful opponents by redirecting their own powers back at them. Her teleporting makes a characteristic 'blink' sound, this is how she got her name..<br/><br/><strong>Training and Equipment:</strong><br/>     She has proven to be a very skilled hand to hand fighter, having honed her skills by training with Black Queen; She is also extremely agile. Also, she has become a skilled technician at nearly all forms of hand-thrown weapons - preferring this type of weaponry since her powers gift her with nearly unlimited ammunition. <br/><br/><strong>Background and History:</strong><br/>     Blink is a descendant of Apocalpyse, the daughter of a son he fathered during his last appearance between WWI and WWII. When she first used her powers, Clarice was knocked unconscious. When she awoke, she found herself in a pool of blood. At the time, she vowed to never use her powers against another living being again. Her first notable exploits were as a member of the Hellfire Club after The Black Queen replaced Sebastian Shaw. As Selene started to gain hold upon Clarice, she was  groomed into a teleporting mutant who could kill at will. After only a few months of being under Selene's tutelage, Blink had began to grow adept at using her powers, and would kill without hesitation.  Her determination and strength had grown incredibly, making her a capable lieutenant of the Hellfire Club. Wherever Selene needed to take a fight, Blink was usually leading the first wave, leaving a path of destruction in her wake.<br/><br/></span></span><div class="floatright">(http://i114.photobucket.com/albums/n265/TwiztiedStickboy/Untitled-6.jpg)</div><span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 12pt;"><strong>Faults and Weaknesses:</strong><br/>     Clarice can be impulsive at times, which can cause her to make mistakes if she gets in situations where her confidence takes too much of a lead. She is also very fond of Selene despite her current distaste for the woman's actions - she's like a mother to her. She might be swayed to think or act differently if she feels it would impress or - on the flipside - anger Selene. Finally, being a true blood-descendant of Apocalypse tends to give her an instinctive resistance to working against him, since he's the only real family of hers that still exists, it's an internal battle she fights constantly. Her affection for Selene and bond with Apocalypse are probably the only two reasons she didn't defect from the very beginning.<br/><br/><strong>Current Relations and Activity:</strong><br/>     After Apocalypse arrived and honored Selene with an appointment as one of his horsemen, Blink actively went on scouting and death squad assignments alongside her mentor and the other three horsemen: Carnage, Plague and Psylocke. These took place in locations all around the world, and Blink escorted Apocalypse and his horsemen instantaneously around the globe. Clarice did not particularly care for Carnage or Plague but would tolerate them for Selene’s sake. As time went on, Blink became Selene and Apocalypse’s head scout as well as transportation for attack squads or assassins. <br/>     This meant the teleporter knew all the bases of operation quite well; not to mention the areas that were favored the most to coordinate the plans. To keep Clarice in line they assured her that after Apocalypse controlled the world that the remaining humans would be integrated peacefully. She believed them with all her heart as they had not lied to her before; at least not to her knowledge.<br/>     As she helped further The Vision's agenda, Blink watched every center of power and communication get hit. Strongholds and safe havens were annihilated on every continent. She watched as the major cities of the world crumbled and fell, near-demolished. Blink shortly afterward came to find out that every human POW was being injected with Apocalypse’s “Judgement” serum and many were dying. That was when Clarice started to second guess Selene and Apocalypse. <br/>     Having been blatently lied to by the two people she trusted the most... Clarice became furious. The mutant, however, decided to just go along with what she was told to do for now, but sometime in the very near future she would make her break. Hoping to defect to the Resistance and those who would stand up against the heartless violence and tyranny.</span></span></div><br/><hr/><hr/><br/><div class="floatleft">(http://img547.imageshack.us/img547/4937/spjtehnoochness.png)</div><br/><hr/><span class="bbc_font" style="font-family: georgia;"><span class="bbc_size" style="font-size: 20pt;">     <strong>SPRING-HEELED JACK</strong></span></span><br/><hr/><br/>       <span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 14pt;"><strong>Real Name:</strong> Jack Trenton<br/>       <strong>Known Aliases:</strong> Spring-Heeled Jack, Spring-Jack, Terror of London, Demon of Dalston and Hellion of Hammersmith<br/>       <strong>Role:</strong> Thief, Saboteur, Scout, Brawler</span></span><br/><br/><hr/><br/><div style="text-align: justify;"><span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 12pt;"><strong>Powers and Abilities:</strong><br/>     <em>Jack’s jumps:</em>  Spring-Heeled Jack has the ability to leap incredible heights and distances even from a standing position. He can use this athleticism to quickly scale buildings in but a few bounds. His body has grown to withstand the incredible pressure the g-force exerts when doing so, and as such Spring-Jack has enhanced durability. After a few years of playing around with this, SpringJack has also developed a certain amount of gymnast ability also – he can bounce between walls and even across/onto moving objects such as trucks with ease in an enhanced parkour manner. His reflexes, whilst not preternatural like Spiderman's, are sharper than your average.<br/>     <em>Jack’s claws:</em> Whilst his hands are normal, at will Spring-Jack can sprout small claws from his finger and thumb tips, allowing him to cling to the walls of nearly all buildings. Whilst mainly a climbing tool, he can also use these claws in combat.<br/>     <em>Jack’s breath:</em> Due to a mysteriously mutated extra saliva gland, SpringJack can exhale a cloud of bluish-white gas from his mouth in an immediate five-foot radius. This saliva-toxin has a dual effect; when used on humans, it can confuse and disorient them, hampering the senses. When used on electronic equipment, it causes it to glitch, crash, or otherwise break temporarily. SpringJack has only really used it to break past basic security systems and bypass security cameras, he sincerely doubts it would have any effect on a cyborg, or any powerful effect on a suit of armour such as Iron Man’s.<br/><br/><strong>Training and Equipment:</strong><br/>     Apart from his on-the-job training and pseudo-parkour abilities, due to his somewhat hedonistic lifestyle, Spring-Jack doesn’t really train. He’s adept at breaking into things and running battles with the police, but never really had any strict training regime.<br/>     His equipment consists of his suit, mask, and boots. In the heel of the latter there is a compact density rubber, allowing him to fall from great distances, land on his feet, and not break any bones. His suit is partial armour but mainly designed for flexibility, and such is various layers of strengthened rubber and spandex. The helmet, key for Spring-Heeled Jack’s identification as the legend, covers part of his head and the eyepieces glow a dull red.<br/><br/></span></span><div class="floatright">(http://img547.imageshack.us/img547/4937/spjtehnoochness.png)</div><span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 12pt;"><strong>Background and History:</strong><br/>     Always nihilistic and destructive, Jack Trenton was a torment to himself and others at university. Between playing cruel practical jokes and getting into fights, it was a wonder that he ever finished his history degree, but finish it he did with a dissertation on London urban myths, the central focus being Spring-Heeled Jack. <br/>     A year after his graduation, living alone and mostly in front of a computer screen, Jack cottoned onto the fact he was being followed, both in real life and online. A mysterious benefactor was tracking him and leaving him enigmatic clues. Jack’s naturally curious and sharp mind took to the task of discovering this mysterious watcher greedily, and hunter soon became prey. It took a week and a lengthy chase through the streets of Soho for Jack to finally come face to face with his stalker. <br/>     However, to this day he couldn't tell you who it was - despite spending most of the day with them. He couldn't tell you what they looked like, what they wanted, or why they had spent so long looking for him. Neither could he tell you much about the following months, either. Spent in a daze that one could try to pin on inaccurately on his semi-habitual drug habit, Jack has a poor memory regarding this time in his life, and much of that is because of his “awakening” mere weeks after that fateful meeting. <br/>     Slowly he became aware of a change in his physical nature. He noticed he was slowly beginning to gain a few new-found abilities. These changes both intrigued and worried Jack, because his new skills mirrored the focus of his university dissertation almost identically. <br/>     In a world where there are superheroes in every country, however, it wasn't long before Jack endorsed his own powers and took gleefully to them, using them gingerly at first, before testing their limits more and more; using them for his own personal benefit. He stole his way out of his university debt and even began turning upto or gatecrashing parties in his new costume, showing off his powers to all the Shoreditch stylies and becoming a cult figure just like the legend he'd studied.<br/>     Jack was careful, but still he wrought the attention of the police upon himself. He tried to never commit a crime so big as to draw the attention of Captain Britain or other native superheroes. A petty thief he may be, but to commit murder was both not within his interests and also not good for his health in the long run - he knew that. Instead we worked on becoming a street-level rockstar icon and amassing a very small fortune by breaking the law for purely selfish reasons. The new Spring Heeled Jack remained a very minor villain on the streets of London. <br/><br/>     Until Apocalypse.<br/><br/>     That was when Jack's world was turned upside down. His memory of that first mysterios stranger - the curious meeting that always seemed to slip from his memory was revealed. That man was Mr. Sinister. One of Apocalypse's first villain recruits. Sinister was tasked with administering a special "drug" to people of various nationality and ethnicity - as well as different states of physical and mental health. Jack was selected as one of the trial subjects for the first version of the Judgement Serum. He and the other original serum survivors were monitored for a couple years, unaware of what had really happened to them... or of what was yet to become of them.<br/>     Jack was swept up into the fray immediately as one of Apocalypse first "shock-troops" during the initial assault. A latent chemical had been injected in that first serum and remained dormant until the hour of Apocalypse choosing. That was when he called all of his "soldiers" to battle. They took up arms against their own friends, family, and the heroes they'd grown to love over the years. It all happened so fast. It was almost like a dream... or nightmare.<br/><br/><strong>Faults and Weaknesses:</strong><br/>     Having no real training and operating completely on his own, Spring-Jack has some bad habits and some strange ideas regarding teamwork. Spring-Jack’s certainly no Magneto. He could have been, and almost certainly could still be, but having never had the drive, ambition or training to become either a super-powered protector of London or the nemesis of England. He’s still in the minor leagues. Also, his general health is pretty poor not only after a youth spent hedonistically but also after his painful schlep across Europe.<br/><br/><strong>Current Relations and Activity:</strong><br/>     Jack was injured in the first wave of assaults - he was knocked off a building during one of the first battles against the world's superhuman forces in Britain. Due to his bodies ability to withstand lethal G-Forces, he managed to survive - barely. He was knocked into a short-term coma for nearly two days. When he awoke he found himself to be relatively unharmed besides several serious bruises and a splitting headache. London - and every other urban UK complex was in ruins. Unaware of the global devastation outside of the UK, he figured his best hope of survival and a continued future was in mainland Europe.<br/>    He's spent the last two days trying to find a place not torn to shreds by the very forces he was once fighting for - albeit unwillingly. Currently, he’s in Moscow, terrified at the size of the place and desperately hoping to find some friendly metahuman node still functioning against Apocalypse... Because, as of now, the young man known as Spring Heeled Jack really wants to turn his life around. To do that, he needs a world to do it in.</span></span></div><br/><hr/><hr/><br/><div class="floatleft">(http://i1217.photobucket.com/albums/dd394/Vithe_rothe/Domino/raven%20queen/the_raven_queen_by_frestro79-d1hqeys_zps2bd09ab5.jpg)</div><br/><hr/><span class="bbc_font" style="font-family: georgia;"><span class="bbc_size" style="font-size: 20pt;">      <strong>THE RAVEN QUEEN</strong></span></span><br/><hr/><br/>       <span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 14pt;">  <strong>Real Name:</strong> Jessica Roberts<br/>         <strong>Known Aliases:</strong> 'Cold Hearted Bitch' <br/>         <strong>Role:</strong> Scout, Leader, Support</span></span><br/><br/><hr/><br/><div style="text-align: justify;"><span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 12pt;"><strong>Powers and Abilities:</strong><br/>     <em>Peak Physical Fitness</em> - Jessica is not superhuman, but has peak physical fitness for a regular human female.<br/>     <em>Heightened Reflexes</em> - Her inherent abilities have sharpened her mind to no small degree, allowing her to have heightened (though not preternatural) reflexes and agility.<br/>     <em>Enhanced Vision</em> - In human form, her eyes are as sharp as a Raven's.<br/>     <em>Razor-sharp Claws</em> - Jessica's fingernails have hardened considerably, making useful weapons of them when she is not able to shift into her mutl-bird form.<br/>     <em>Multi-Raven Form</em> - Finally, she is capable of splitting her form into a small flock of ravens. Although the extent of this power is yet unknown, she is currently able to maintain at least a dozen ravens simultaneously. The beaks and claws of her ravens are unnaturally strong, able to scratch and gouge traditional steel, as well as most other common metals and rocks. The ravens can operate independently or in a group, however, the more individualized the actions - the fewer forms she can maintain at once. Aside from the quantity, the ravens must remain within a couple of miles range of each other - as venturing too far causes the form to become unstable and rupture.<br/>     While in her mutli-raven form, Jessica is technically immune to damage. Her ravens can be killed off as easily as one might kill of any other giant bird of prey; however, when a raven is eliminated it's essence rejoins the remaining ravens, making them bigger and stronger. This process continues until she gets down to a single human-sized raven. Once she has been reduced to a single giant raven, any damage she takes will be reflected in her human form and must be healed the same as anyone else. She has no superhuman durability outside of her claws, beaks, and fingernails (human form).<br/>     <br/><br/><strong>Training and Equipment:</strong><br/>     Jessica had some informal Martial Arts training when she was younger, and is relearning these skills with her newly strengthened body - but it will take time to master her old skills, as well as her new body. She is familiar with handguns - having been certified to conceal-carry for her own protection; but has rarely ever needed to use one - thus, inexperienced. Jessica's career path has encouraged her to learn multiple languages. She can fluently speak English, French, and Spanish, as well as communicate with and understand most Arabic and Russian.<br/><br/></span></span><div class="floatright">(http://i1217.photobucket.com/albums/dd394/Vithe_rothe/Shadowrun/shadowrun2/ravenqueen1_zpse68b35e7.jpg)</div><div style="text-align: justify;"><span class="bbc_font" style="font-family: andale mono;"><span class="bbc_size" style="font-size: 12pt;"><strong>Background and History:</strong><br/>     Jessica Roberts was clawing her way up the Wall Street ladder. She had a goal to be the best and would not let anyone or thing get in her way. Jessica used every thing she could to get ahead, from fucking the boss and blackmailing him to lieing and double-crossing. She wanted to be one of those that shook the world and stood above everyone else. Even though she was still only in her early twenties, she had already clawed her way into the upper tier of a industry-leading corporate investment company. Her goal was to become a senior VP and shareholder by the time she was thirty. <br/>     Sex was something she used to get ahead, to her it was just another commodity that got her closer to her goal. She had always been focusing on her own needs and wishes so when Apocalypse attacked she was caught by surprise. She fought to survive the Judgement Serum, and by luck or by fate - came out the other side alive. Her first transformation and reforming was a loophole that eliminated the mind-controlling chemical inherent in the serum, however, she decided it was in her best interests to set new goals within the confines of Apocalypse's plans. She believed he would eventually succeed in his plan - and, well, she wanted to be high on his list of "favorites".<br/>     <br/><br/><strong>Faults and Weaknesses:</strong><br/>     Jessica can be over confident and rash at times. She is very intelligent, and has already begun figuring out her powers and ways in which to use them; but that hasty experimentation costs her at times. In her human form, or when down to a single raven, she can be hurt the same as any normal person or animal. When she reforms she is naked unless one of the ravens brings her something to wear.<br/><br/><strong>Current Relations and Activity:</strong><br/>     Apocalypse's goals appeal to Jessica and she plans on being at the top of his army even if she has to kill everyone else to do so, or seduce them. Her new gifts unleashed her from the rules and morals of the human world and gave her a feeling of power unlike anything she had ever felt. She plans on surviving, even if that means others have to die. <br/>     While she has committed to assisting Carnage in New York (as is currently required of her), she finds the alien-clad serial-killer cyborg to be lacking in everything she relies on: intelligence, planning, tact, and long-term goals. It seems like the only thing he desires is to hunt down and kill that damned Spider-man. At least she can appreciate his passion and drive, until of course she finds the opportunity to take his place as the Horseman of Death.</span></span></div></div></div>