1. Each player once they gain a class gets the life counter on their left forearm. You also know your XP total and when you pop a level and what a level is per class you have and what a class is.<br/><br/>2. Quest givers will have a Quest Pointer over their heads, colors are White (easy as pie), Green (roughly you can handle it), Yellow (if your careful and a bit lucky you can do these but get more stuff for it), Red (dangerous for you right now), Black (you will die).<br/><br/>3. The Hand is the mysterious high power which shows up it can be good or bad, usually followed by mysterious high beings whining or bitching. No one knows the true reason.<br/><br/>4. The Big Evil is deep in the land of evil, in the city of evil in the keep of evil who sits on the throne of ultimate bad evil a mighty artifact. There is the land of good, The land of not bad or good. And they happen to be on the continent going West to East. Other than this are the Islands of Adventuring open to adventuring.<br/><br/>5. Oh and this isn't obviously going to be super serial if one gets the gist of the game.<br/><br/>More may be added as needed no posting here or the Hand will remove your experience points!