As Phaia pointed out, there is some left over skills carried over from your character's former lives.  Extremely rigorous training at the Sanctuary has de-conditioned them from most of it, but characters possess some vestiges of that knowledge.  All character's have 2 skill points to spend on the following skills:<br/><br/><strong>Autohypnosis (Wis)</strong>You have trained you mind to gain mastery over your body and the mind's deepest capabilities - ignore caltrop wound (DC 18), memorise (DC 15), Resist Dying (DC 15), Resist Fear (Fear Effect DC), Tolerate Poison (Poison Effect DC), Willpower (DC 20).<br/><br/><strong>Craft (Int)/Profession (Wis)</strong>As standard, but limited to professions typical to earth (i.e. clerk or woodcraft is acceptable, whereas armoursmithing or siege engineer are not)<br/><br/><strong>Knowledge (Int)</strong>split into the following subsets -<br/><ul class="bbc_list"><li><em>Earth Lore:</em> Knowledge of cultures, life, and the physical makeup of planet Earth.</li><li><em>Life Sciences:</em> Biology, botany, archaeology, and forensics.</li><li><em>Physical Sciences:</em> Astronomy, chemistry, mathematics, and physics.</li><li><em>Political Sciences:</em> Knowledge of typical government systems and their procedures (or lack of).</li><li><em>Social Sciences:</em> Sociology, psychology, philosophy, and criminology.</li><li><em>Technology:</em> Function and principle of technological devices, as well as knowledge of cutting-edge theories and advancements.</li></ul><br/><strong>Mechanics (Int)</strong>Covers the manipulation of technological mechanical devices (as opposed to Emaeril-'level' devices).<br/><br/><strong>Use Computers (Int)</strong>Interacting and manipulating technological devices made to store, retrieve, and manipulate information.<br/><br/>At first glance most of these skills are not usable on Emaeril, but as with all things canny players can make them usable or use them to cunning advantage.  Simply PM your choices to me and I will make the necessary adjustments to the character sheets.  As clarification, none of them are considered class skills, except for knowledge skills which are only considered class skills if you have a class in which all Knowledge skills are class skills.