<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Arveen Amblecrown</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td><div align="center"><span class="bbc_font" style="font-family: Georgia;">(https://www.nonfictiongaming.com/wp-content/uploads/2018/10/ld212_ash_uxiyudxxey.jpg)<br/><strong>Arveene Amblecrown</strong> (http://)<br/>Human (Variant) | Cleric | 0 xp<br/><strong>HP:</strong> <em>10/10 (0)</em> | <strong>AC:</strong> <em>16 (18 w/ shield)</em> | <strong>HD:</strong> <em>1/1</em><br/><strong>Passive Perception:</strong> <em>17</em> | <strong>Initiative:</strong> <em>+4</em> | <strong>Proficiency:</strong> <em>+2</em><br/><strong>Speed:</strong> <em>30ft</em> | <strong>Inspiration:</strong> <em>No</em><br/><br/><strong>STR:</strong> <em>10 (+0)</em> | <strong>DEX:</strong> <em>14 (+2)</em> | <strong>CON:</strong> <em>14 (+2)</em><br/><strong>INT:</strong> <em>12 (+1)</em> | <strong>WIS:</strong> <em>16 (+3)</em> | <strong>CHA:</strong> <em>10 (+0)</em><br/><br/><strong><span class="bbc_u">Saves</span></strong><br/><strong>S:</strong> <em>+0</em> | <strong>D:</strong> <em>+2</em> | <strong>Co:</strong> <em>+4</em> | <strong>I:</strong> <em>+1</em> | <strong>W:</strong> <em>+5</em> | <strong>Ch:</strong> <em>+0</em><br/><strong>Death Successes:</strong> <em>0/3</em> | <strong>Death Failures:</strong> <em>0/3</em><br/><br/><strong><span class="bbc_u">Money</span></strong><br/><strong>Gold:</strong> <em>15</em> | <strong>Silver:</strong> <em>0</em> | <strong>Copper:</strong> <em>0</em><br/><strong>Carry:</strong> <em>142.5 lbs. (+0)/150</em><br/><br/></span><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">S/F/T/P</div><div class="spoiler_body"><div style="text-align: left;"><hr/><span class="bbc_font" style="font-family: Georgia;">Skill Proficiency<br/></span><hr/>Perception +5<br/>Insight +5<br/>Religion +3<br/>History +3<br/>Medicine +5<br/><span class="bbc_font" style="font-family: Georgia;"><br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">Other Proficiency<br/></span><hr/>Light armor, medium armor, shields<br/>All simple weapons<br/><span class="bbc_font" style="font-family: Georgia;"><br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">Feats<br/></span><hr/>Observant - <ul class="bbc_list"><li>+1 Wisdom</li><li>If you can see a creature’s mouth while it is speaking a language you understand, you can interpret what it’s saying by reading its lips.</li><li>You have a +5 bonus to your passive Wisdom (Perception) and passive Intelligence (Investigation) scores.</li></ul><span class="bbc_font" style="font-family: Georgia;"><br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">Languages<br/></span><hr/>Celestial<br/>Common<br/>Dwarvish<br/>Elvish<br/><span class="bbc_font" style="font-family: Georgia;"><br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">Features<br/></span><hr/>Spellcasting<br/><br/>Ritual Casting - You can cast a cleric spell as a ritual if that spell has the<br/>ritual tag and you have the spell prepared.<br/><br/>Spellcasting Focus<br/><br/>Divine Domain: Light (God = Lathander)<br/><br/>Warding Flare - you can interpose divine light between yourself and an attacking enemy. When you are attacked by a creature within 30 feet of you that you can see, you can use your reaction to impose disadvantage on the attack roll, causing light to flare before the attacker before it hits or misses. An attacker that can’t be blinded is immune to this feature.   Can use this feature a number of times equal to Wisdom modifier. Regain all expended uses when you finish a long rest.<br/><br/>Shelter of the Faithful - As an acolyte, you command the respect of those who share your faith, and you can perform the religious ceremonies of your deity. You and your adventuring companions can expect to receive free healing and care at a temple, shrine, or other established presence of your faith, though you must provide any material components needed for spells. Those who share your religion will support you (but only you) at a modest lifestyle. You might also have ties to a specific temple dedicated to your chosen deity or pantheon, and you have a residence there. This could be the temple where you used to serve, if you remain on good terms with it, or a temple where you have found a new home. While near your temple, you can call upon the priests for assistance, provided the assistance you ask for is not hazardous and you remain in good standing with your temple.<br/><br/><br/><span class="bbc_font" style="font-family: Georgia;"><br/></span></div></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Attacks</div><div class="spoiler_body"><div style="text-align: left;"><span class="bbc_font" style="font-family: Georgia;"><br/>Mace: (+2)(1d6)(Bludgeoning)<br/>Light Crossbow: (+4)(1d8)(Piercing, Ammunition, Loading, 2H)(80/320)x20<br/></span></div></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Equipment</div><div class="spoiler_body"><div style="text-align: left;"><span class="bbc_font" style="font-family: Georgia;"><br/>Mace<br/>Scale Mail<br/>Light Crossbow with 20 bolts<br/>Shield and holy symbol (Lathander’s symbol engraved on shield)<br/>Adventurer’s backpack:<br/></span><ul class="bbc_list"><li>Backpack</li><li>Bedroll</li><li>Mess Kit</li><li>Rations, 10 days</li><li>50’ Hempen Rope</li><li>Tinderbox</li><li>10 Torches</li><li>Waterskin</li></ul>Holy Amulet (Lathander’s symbol)<br/>Common Clothes<br/>Vestments<br/>Prayer Book<br/>5 sticks of incense<br/></div></div></div><table class="bbc_table"><tbody><tr><td><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spells</div><div class="spoiler_body"><div style="text-align: left;"><span class="bbc_font" style="font-family: Georgia;"><br/><strong>Casting Ability:</strong> <em>Wis</em> | <strong>Save DC:</strong> <em>13</em> | <strong>Attack Bonus:</strong> <em>+5</em><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">Cantrip<br/></span><hr/>Light (Domain)<br/>Guidance<br/>Sacred Flame<br/>Spare the Dying<br/><span class="bbc_font" style="font-family: Georgia;"><br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">1st Level (4) (0/2)<br/></span><hr/>*Burning Hands<br/>*Faerie Fire<br/>Bless<br/>Cure Wounds<br/>Healing Word<br/>Shield of Faith<br/><br/><br/><span class="bbc_font" style="font-family: Georgia;"><br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">2nd Level (Total Known) (0/0)<br/></span><hr/><span class="bbc_font" style="font-family: Georgia;"><br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">3rd Level (Total Known) (0/0)<br/></span><hr/><span class="bbc_font" style="font-family: Georgia;"></span></div></div></div></td></tr></tbody></table></div></td></tr></tbody></table></div></div><br/>