<div align="center">.:|Character Thread (http://elliquiy.com/forums/index.php?topic=197421)|:.          .:|OOC Thread (http://elliquiy.com/forums/index.php?topic=197419)|:.          .:|Additional Info (http://elliquiy.com/forums/index.php?topic=197422)|:.</div><br/>There are six main classes in this RP:<strong>Master</strong>,<strong>Hunter</strong>,<strong>Temp- Slave</strong>,<strong>Slave</strong>,<strong>Freed Slave</strong>,<strong>Commoner</strong>. Please fill out what is relevant to your character depending on which class you choose. Here's a brief explanation of each:<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Explanation of Classes</div><div class="spoiler_body"><span class="bbc_size" style="font-size: 8pt;"><strong>Master:</strong> Those who actively participate in the slave trade by buying or otherwise acquiring slaves for various tasks. Regardless of how they treat their acquisitions, this is how they are identified. It is implied that Masters have or had at one time at lest some measure of wealth under their belt because slaves are expensive.<br/><br/><strong>Hunter:</strong> Those who live off of bounties related to capturing or returning stolen or runaway slaves to their rightful Masters. Regardless of if you only return those who have escaped, or if you hunt  unsuspecting individuals for selling, this is how they are identified. Hunters tend to fluctuate in their lifestyles; some are good at keeping their budgets but work is unpredictable, and they typically experience highs and lows.<br/><br/><strong>Temp-Slave:</strong> These are slaves who are typically owned in a collective by businesses, meant to be hired help for those who need Temporary Assistance. Brothels are often filled with these sorts of slaves, as well as cleaning services and the like. Purchasing the title of a Temp Slave, who is likely to have undergone standardized training and education, is often more expensive than picking up a Slave at the Market, but they typically also come with a larger skill set. In addition to that, they tend to be broken in and thusly, less dangerous.<br/><br/><strong>Slave:</strong> Very self-explanatory. There are a number of ways to become a part of this class, from being born to parents in slavery to being enslaved for debt or simply being kidnapped by a Hunter. Just as many are treated horrendously as they are good - some even have a chance to purchase their own Freedom. They are made to wear small, thin collars as a general symbol of their assessed skills while in the market, though these can be exchanged for or replaced by Masters when they are in service. Some are purchased for physical labor, others for technical skills and still others for companionship or sexual exploits.<br/><br/><strong>Freed Slaves:</strong> Sometimes indistinguishable from Commoners, this is a relatively new class that has gained more members as time has passed. Regardless of if they were able to destroy their titles or were awarded their freedom from kinder Masters, they are identified this way more so for the sake of the metagame than anything else. Most freed slaves have no issue finding work depending on their skills, if they are still mentally intact.<br/><br/><strong>Commoners:</strong> These are usually the middle class/working class, those who typically do well for themselves but either have no interest in or cannot afford slaves. A few Commoners save their pennies to purchase a single slave to work with them for the majority of their lives, and plenty who manage to amass wealth are assumed to be Masters even when are not. Some Commoners are abducted into slavery in remote areas, although laws have been changing to prevent that more and more. It was from this group that opposition to slavery is the loudest.</span></div></div><br/>Here are a few of our preferences for character creation:<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character Creation Preferences</div><div class="spoiler_body"><ul class="bbc_list" style="list-style-type: decimal;"><li><span class="bbc_size" style="font-size: 8pt;">Whatever you play, give your character not just strengths, but weaknesses too. This rule is in place not just to balance characters, but also to help you find someone to play with. The more your character looks like he/she/it has been designed to lord it over other characters, the less likely it might be you'll find someone to play with. </span><strong><span class="bbc_size" style="font-size: 8pt;">EoM is mostly a backdrop to RP, and if your character isn't appealing then none of the pre-existing characters will want to RP with you.</span></strong></li><li><span class="bbc_size" style="font-size: 8pt;">If you play a character from a species/race/whatever well-established in myth or mythology (vampire, werewolf, dragon, siren, succubus, etc.) please adhere to that mythology and base your character around it. </span><strong><span class="bbc_size" style="font-size: 8pt;">If you want to break the norm that's fine - provided you explain it in your character's bio and don't go over board.</span></strong> <span class="bbc_size" style="font-size: 8pt;">Some creatures have several different mythologies depending on regional perspective - so keep in mind that there is much more wiggle room here than there may seem to be at first glance.</span></li><li><span class="bbc_size" style="font-size: 8pt;">Making your character extremely exotic or really alien might seriously hamper your opportunities to roleplay, unless handled with care. This applies to both physique and mentality. When in doubt ask yourself if you, the player, would run away screaming or be frozen in fear when you first encounter a certain character. If the answer is 'yes' it might not be the best character concept to invite roleplaying.</span> <strong><span class="bbc_size" style="font-size: 8pt;">We're not against it, obviously, since this thread <em>is</em> in the exotic board, but compatibility with those involved gives everyone a larger chance for attention.</span></strong></li><li><span class="bbc_size" style="font-size: 8pt;">Powers of the mind like telepathy and hypnotism can be problematic. Handle with care and don't try to force another player character into anything, even if your character could. Forcing another character to do what you want without some serious roleplaying - or having them reveal their deepest darkest secrets without having a say in it - is out of the question. </span><strong><span class="bbc_size" style="font-size: 8pt;">Period. No arguing.</span></strong> <span class="bbc_size" style="font-size: 8pt;">(To explain: Figuring out that character X had a problem with his mother and that violence might have been involved in his childhood should be okay. Instantly learning that X was raped repeatedly by his mother and subsequently killed her making it look like an accident is not.)</span></li></ul></div></div><br/>As this is an adaptation of an older RP, many of the current character have a lot of backstory. Please don't be daunted by the areas listed here - it is perfectly fine to not have thousands upon thousands of words while filling this out. This profile skeleton is also optimized to hide unnecessary information - that way, newcomers (once we're accepting) will have no complaints about having to wade through information that is irrelevant to them. If you have any questions about the skeleton or what is required, please PM me.<br/><br/>A list of collars and charms, can be found HERE (http://elliquiy.com/forums/index.php?topic=197422.msg9612216#msg9612216).<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character Skeleton</div><div class="spoiler_body"><div class="codeheader">Code: <a class="codeoperation" href="javascript:void(0);" onclick="return smfSelectText(this);">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[b]Name:[/b]<br/>[b]Age:[/b]{Include both your character's age, and the age that they appear to others.}<br/>[b]Gender:[/b] {If applicable, distinguish whether or not your character is physically the gender that they feel. If your character suffers from gender dysphoria, please indicate it here as well.}<br/>[b]Sexuality:[/b] {To simplify things for complex characters (see above), you can note what gender your character is attracted to if labeling sexuality is difficult based on self-perception.}<br/>[b]Race:[/b] {Please only list the name of the race here. If you have any additional information about the history of said race, please include it at the END of this section in LABELED SPOILER TAGS.}<br/><br/>[b]Height:[/b]<br/>[b]Build:[/b] {Body type; are they lithe, bony, pudgy, etc.}<br/>[b]Hair Color:[/b]<br/>[b]Eye Color:[/b]<br/>[b]Markings or Birthmarks:[/b]<br/>[b]Appearance:[/b] {Preferably in the form of a picture, but can describe if you don't have one. You may do both if there are more intricate differences between the image you're using and details that you would like to be included, noticed or considered.}<br/><br/>[b]Class:[/b] {PICK ONE: Master, Hunter, Temp-Slave, Slave, Freed Slave, Commoner}<br/>[b]Current Occupation:[/b] {If NOT a slave or temp-slave, please fill this out. Hunters may have another side occupation if you'd like.}<br/><br/>[b]Bio:[/b] {This should be self-explanatory. Please provide general details about your character's background and some major events that have developed them (if any). If there is a particular incident or influence you'd like to include that isn't integral to understanding the character, please include it at the END of this section in LABELED SPOILER TAGS.}<br/><br/>[b][color=red]Current Activities[/color][/b] {Please provide a short description of what things your character is currently up to in their personal lives, and some of the goals that they may have.}<br/><br/>[b]Abilities, Special Skills, Weaknesses:[/b] {Please provide a general account of these. If you'd like to go into detail about energy consumption, strain for function, anecdotes about how these skills were acquired and the like, please do it at the END of this section in LABELED SPOILER TAGS.}<br/><br/>{IF YOU ARE A MASTER OR HUNTER; SEE LINK ABOVE FOR COLLARS AND CHARMS}<br/>[b]Collars Preferred:[/b]<br/>[b]Charms Preferred:[/b]<br/>[b]Owns:[/b]<br/><br/>{IF YOU ARE A SLAVE OR TEMP-SLAVE; SEE LINK ABOVE FOR COLLARS AND CHARMS}<br/>[b]Collars:[/b]<br/>[b]Charms:[/b]<br/>[b]Owned By:[/b]<br/><br/>{IF YOU ARE A FREED SLAVE; SEE LINK ABOVE FOR COLLARS AND CHARMS}<br/>[b]Previous Collars:[/b]<br/>[b]Previous Charms:[/b]<br/>[b]Previously Owned By:[/b]<br/><br/>[b]Crush(es)/Lover(s):[/b] {Please only include relevant characters - those who affect your character's thought processes, demeanor or development. That implies that we will see or hear of these character at some point in RP. If there is a deeper story or anecdote involving the individuals on this list (or individuals who wouldn't make the list), please include them at the END of this section in LABELED SPOILER TAGS.}<br/><br/>[b]Immediate Family Members:[/b] {Use this space to list children, siblings and parents. If there is a deeper story or anecdote involving the individuals on this list, please include them at the END of this section in LABELED SPOILER TAGS.}</code></pre></div></div><br/><strong>PLEASE POST YOUR CHARACTER PROFILES HERE FOR REVIEW. (http://elliquiy.com/forums/index.php?topic=197419.0)</strong>