<br/><div class="floatleft">(https://i.kym-cdn.com/photos/images/original/000/760/430/c89.jpg)</div><strong>Character Name:</strong>Kaulo Ma<br/><strong>Location:</strong>Mission briefing<br/><strong>Tagging:</strong>Open<br/><strong>Mentioned:</strong>NA<br/><strong>Actions (Combat only)</strong>:NA<br/><strong>NSFW Warning:</strong>NA<br/><br/>It was good to have clear objectives.  It made things easier in the field.  When you knew what you had to do, all that remained was figuring out how to do it.  They were to salvage the ship or as much as they could manage and bring it home or they were to destroy it, to keep it out of enemy hands.  Simple and straightforward.  There was, however, one other issue.<br/><br/>"When the ship was lost, they were fighting for the Republic, against the Separatists, correct?" asked Kaulo.  "Now the Republic is the Empire.  Since we have heard nothing from this ship, it is likely they have heard nothing in return.  How are we going to convince them that the side they were fighting for is now the wrong side?"<br/><br/>It was as critical a question as whether they needed to scuttle the ship.  If they needed to fight their way through the crew to recover the ship, then so be it.  Making contact was one thing but convincing the crew that they were the legitimate heirs to the Republic was something entirely different.  The ship likely had a large crew.  If they could convince them to join the fledgling rebellion, they would be a huge asset.  If they had to fight them, that would be a huge loss because there would be death on both sides and there was no guarantee that they would be able to take the ship.