<div align="center">(https://i.imgur.com/XlwyTDd.jpg)</div><strong>Nala Urdermazit</strong><br/><hr/><br/>The great city of Fate and Fortune shines, the sun breaking through the clouds gleaming off golden roofs and massive statues dedicated to the great heroes who had braved the treasure at it's very heart and returned to go on to forge their own destinies. It's impossible to go two feet in this city without someone trying to sell Nala maps of the Tesseract, gadgets or weapons that guarantee success or relics of the Heroes past to treasure. The maps of course are worthless, anyone with even a little knowledge of Tesseract lore knows that the Tesseract never gives the same challenge twice and everything else is rather suspect, but a few supplies and some last minute rope might tempt Nala as they walk to the temple at the very heart of the city, the imposing Guards in their ornate shining armour (And matching ornate, yet very deadly looking spears) letting Nala pass after she shows her Writ of Depth, the small bit of paperwork notifying the city her intention to brave the Tesseract and her recognition she may well die trying. They don't pay her appearance any mind, they've seen it all and someone born with dragonblood is no more remarkable than the others who've come this way. They'll save being impressed for if she walks back out.<br/><br/>Then it's up the Thousand Steps, through the arch inscribed with the names of everyone who ever walked this path. The ones picked out in gold filgeree are those who succeeded and they seem rather sparse compared to the vast amount of unadorned names. Na;'s own one must be up there somewhere, plain and unremarkable for now. Nala sees to the side of the arch some of the discarded chains ready to be collected from those brought here far less willingly than yourself. The Tesseract is not only a chance for fortune but redemption for those who would simply be killed in other cultures, it's not much of a mercy but at least there is the chance of it.<br/><br/>The noise of the city drifts away as she enters the central chamber, one of the few places in the city where she really feels alone.<br/><br/><hr/><br/><div class="floatright">(https://i.imgur.com/y5V3jRY.png)</div><br/>The Tesseract's light fills the chamber inside, bathing it in a harsh blue that shimmers in oceanic patterns against the polished obsidian walls. It hums in a way Nala's never experienced before, not like a machine or an animal but some sussurating, alien noise that tickles the back of her mind. The runes glowing shifts and pulse into new configurations like a slowly bubbling soup, a few legible words float in and out of existence in Common, Draconian, Goblinoid and Giant along with ones you've never even seen but there seems to be no rhyme or reason to them that you can understand.<br/><br/>Nala chose to enter the Tesseract alone, but there should be friends waiting for her on the other side. That's how it works she was told and she's no reason to doubt it.<br/><br/>A moment pause at the arch to hold onto Lendys symbol, that it might protect her for this journey, and she steps into the shining blue light and is undone.<br/><br/><br/><br/>