<strong>Hero Name:</strong>U.S.Agent<br/><br/><strong>Legal Name:</strong>John Walker<br/><br/><strong>Origin of Powers:</strong>Power Broker Process<br/><br/><strong>Age:</strong>35<br/><br/><strong>Sexuality:</strong>Heterosexual<br/><br/><strong>Description (Appearance):</strong>John Walker is six feet, four inches and two-hundred and seventy pounds of American Pride. He had blond hair and blue eyes.<br/><br/>(https://i.imgur.com/SrmUDI8.jpg)(https://i.imgur.com/WviA7Ii.jpg)<br/><br/><strong>Powers: </strong><br/><br/><strong>Superhuman Strength:</strong>US Agent is superhumanly strong and is capable of lifting about 10 tons.<br/><br/><strong>Superhuman Stamina:</strong>US Agent's muscles produce far fewer fatigue toxins than the muscles of ordinary humans during physical activity. He can exert himself at peak capacity for several hours before fatigue begins to impair him.<br/><br/><strong>Superhuman Agility:</strong>US Agent's agility and bodily coordination are enhanced to levels that are beyond the human body's natural limits.<br/><br/><strong>Superhuman Reflexes:</strong>US Agent's reaction time is enhanced to a level that is beyond the human body's natural limits.<br/><br/><strong>Superhuman Durability:</strong>The tissues of his body are somewhat harder and more resistant to injury than the body of an ordinary human. However, he is not invulnerable and can sustain injury in many of the same ways as an ordinary human. However, he can withstand impact forces and trauma that would severely injure or kill an ordinary human with mild discomfort.<br/><br/><strong>Special Skills and Other:</strong>US Agent is a superb military combatant. He has also received training from the Taskmaster in combat, gymnastics, and acrobatics.<br/><br/><strong>Equipment:</strong>Bulletproof costume, round vibranium shield, various American manufactured firearms, Black Mariah airship (https://marvel.fandom.com/wiki/Black_Mariah_(Ship)), custom American built motorcycle, custom American built van.<br/><br/><strong>History:</strong>Born in Custer's Grove, Georgia, John Walker grew up idolizing his father and older brother, both members of the US Army. John himself would enlist and serve, but his gung-ho attitude and attempts to be a hero like his father and older brother rubbed his COs the wrong way and John completed his contract and did not re-enlist.<br/><br/>John was one of many men mustering out who were approached to undergo the Power Broker Process. Although led to believe this would allow him to become a superhero, John and his fellows were subjected to mind controlling drugs and used as a super-powered PMC. John eventually broke free of the mind control and went on to assume the identity of Super-Patriot, along with a few other like-minded individuals who had undergone the Power Broker Process, and set out to fight for true American values.<br/><br/>After preventing a nuclear detonation in Washington D.C., John was tapped to serve as Captain America. The pressures of the task proved too much for the man, however, and his extreme methods saw his tenure as Captain America be a short-lived one. However, John continued to work for the government, acting as a watchdog for superheroes and going after specific villains that the Commission on Superhuman Activities deemed a danger.<br/><br/>As USAgent John had many adventures, and frequently joined short-lived teams whenever some heroes decided that they needed to 'get tough' or take a 'harder stance' on super-villains and crimes. These teams were all ultimately short-lived projects, as the founding heroes arrived at their conclusions during peaks of emotion and not out of true conviction. Invariably these heroes would revert to their original positions, leaving USAgent as an unwelcome outlier, forced to go his own way.<br/><br/>Returning to work with the US Army, John spent many years in the Middle East fighting against terrorists and super-terrorists. His mission there would come to an end when he was asked by members of the US Senate to confront Sam Wilson and reclaim the shield of Captain America. Initially hesistant, John was eventually convinced to perform the task. John's superior strength initially gave him an advantage in his confrontation with Sam, but the latter man's ingenuity proved the deciding factor - Sam proved the victor when he lured John into the path of an oncoming train, which struck John and sent the USAgent flying. After John recovered from the battle, Sam guilt tripped John into joining the new Parker Industries funded Avengers. Sam's efforts were aided by a concussion induced hallucination that John experienced wherein the ghost of Steve Rogers appeared and told John - in a manner that was outrageously out of character for the man - to join Sam's team.<br/><br/><strong>== Character Extras =</strong><br/><strong>Played By:</strong>Cold Heritage<br/><strong>Face Claim:</strong>Jason Lewis<br/><strong>Ons/Offs:</strong>Per player roleplay preferences<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character Theme - AMERICA F*#K YEAH!</div><div class="spoiler_body">https://www.youtube.com/watch?v=U1mlCPMYtPk</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Secondary Character Theme - Real American</div><div class="spoiler_body">https://www.youtube.com/watch?v=zrZt45PEbSk</div></div>