<div class="floatleft">(http://картинки.cc/img/4/8/7/%D0%94%D0%B5%D0%BC%D0%BE%D0%BD,%20%D0%B2%D0%BE%D0%B8%D0%BD,%20%D1%82%D0%BE%D0%BF%D0%BE%D1%80,%20%D1%80%D0%B8%D1%81%D1%83%D0%BD%D0%BE%D0%BA,%202560x1600.jpg)</div><strong>Alias / Name:</strong>Dragon's Ire (https://elliquiy.com/forums/index.php?topic=201275.msg9841713#msg9841713)<br/><strong>Where:</strong>Control room<br/><strong>Tagging:</strong>Downpour<br/><hr/><br/>Karn nodded. "I'd intended to heat the air<em>inside</em>the tire and blow them that way, but if I just melt the<em>bottoms</em>of the tires to the road... It wouldn't make any noise until he tried to drive away, then 'pop!'. That's a great idea. The tellers seem to be behind bulletproof glass, so once the hostages are safe I can just run in and disarm them with my chains... we'll lose points if they shoot anything, or me for that matter, but I'm bulletproof myself so it shouldn't be a major issue."<br/><br/>He paused a moment in thought. "How's this sound? You break left while I break right, if you see the car you hit me with a little water to signal. If it's on ether side I try and melt the tires without the driver noticing then smash in through one of the windows while you walk through the front door. You take out the guys by the hostages while they're distracted and I move to get the two by the tellers. Then we head out and lasso the driver when he tries to run. If the car's out back we hit the inside first and I just blow the tires when we get outside, he'll get further away and there's more chance of an accident, but whatever idiot designed this challenge decided speed was more important then safety when they made time a judging criteria."