I definitely have no objections to the first rule... definitely speeds up builds that require feats, which is nice for the melees, and the more caster types can either improve their mods or get utility feats, which is also nice.<br/><br/>As for the second one, I've played in other campaigns that either take the average listed in the book or the HP roll, whichever is higher. For instance, if you have a d8, you either get your HP roll or a 5 if you roll below that (and then you add your Con mod to that for your HP bonus).<br/><br/>I wouldn't know what else we could add in for house rules, but this sounds like a good start. Maybe something to help our Wizard out, since I don't think they will have alot of time to scribe extra spells into their spellbook (that requires downtime, which I don't think we'll be getting alot of. If we do at some point, then feel free to ignore this).