<div align="center">"I never think about losing."</div><br/><div align="center"><span class="bbc_size" style="font-size: 14pt;"><strong>Lux, the Lady of Luminosity</strong></span></div><br/><div align="center">(http://orig08.deviantart.net/48e7/f/2015/252/6/c/lux_by_warrenlouw-d990o5n.png)</div><br/><div align="center"><strong>K (Kills)/D (Deaths)/A (Assists)</strong></div><div align="center">0/0/0</div><br/><div align="center">W (Wins): 0 | L (Losses): 0</div><br/><hr/><hr/><br/><div align="center"><table class="bbc_table"><tbody><tr><td><strong>Affiliation:</strong> Demacia</td><td>|</td><td><strong>Role:</strong> Mage, Support</td></tr><tr><td><strong>Attributes:</strong> Ranged</td><td>|</td><td><strong>Height:</strong> 5'3"</td><td>|</td><td><strong>Weight:</strong> 115 lbs</td></tr></tbody></table></div><br/><strong>Written Appearance:</strong>Luxana is a rather lovely young lady with striking blue eyes and golden locks of hair.  In contrast to her older brother Garen, she is actually somewhat more petite in size, and sports a curvaceous body type.  She typically does not show a whole lot of skin, however, as what sections of her body aren't covered by lightweight armor (sporting the gold and silver colors of Demacia, of course) is covered by a dark blue bodysuit of sorts, which is also worn under the armor.  From the shoulders and around the waist are portions of white cloth with gold trim, ornately embroidered and shapes in a manner that won't get in the way of her movements.<br/><br/><strong>Personality:</strong>Lux has an outwardly charming and positive attitude, and is not only unafraid to give a brilliant smile to those she runs across, but she also strives to be one of the guiding lights for Demacian citizens.  She does her best to follow in her brother's footsteps and example, as he is certainly her biggest role model.  As such, she certainly seems to share some of his ideals, especially where honor and justice are concerned.  While she certainly can be a bit more professional in demeanor at times, she can't help but give in to the occasional mischievous streak and play the occasional harmless light bending type of prank on people.<br/><br/>Beneath the surface, however, lies a much greater struggle than she lets on.  While she outwardly puts on a good show, she strives to hide her darker side, even from herself.  Her more traumatized side caused by the repressed memories of being ripped away from her parents and being subsequently forced to undergo the necessary training to join the Demacia military.  Being forced to confront this during her judgement nearly broke her; being made to confront it further would have uncertain results.  Her bright and bubbly side is a shield, intended to protect herself and maybe others from this.  A shield, at least, until a time where perhaps the act winds up fully becoming reality.<br/><br/><strong>Friends:</strong><br/>• Garen<br/>• Ezreal<br/>• Janna<br/><br/><strong>Rivals:</strong><br/>• Fiora<br/><br/><span class="bbc_u">Special Abilities</span><br/><br/>[PASSIVE] Illumination - Lux's damaging spells charge those who are hit with energy for 1 turn.  If she hits such a target with an additional attack, she ignites the charge to inflict bonus magic damage.<br/><br/>[ACTIVE] Light Binding - Lux fires a light sphere that damages and briefly roots those struck by it for 1 turn.  It will pierce through the first enemy hit by it, allowing it to hit up to two enemies per cast.  Maximum range of 12 meters, 1 turn cooldown.<br/><br/>[ACTIVE] Prismatic Barrier - Lux flings her wand, allowing her to bend the light around any friendly champion it touches in order to form a protective shield around them.  This shield will block the next attack aimed at Lux herself and any allies she hits with it.  The wand travels for 11 meters on the first turn and then boomerangs on the second, allowing her to affect those on her team both as it flies away from her and as it returns.  As such, it can block a maximum of two effects per cast.  One turn cooldown starting when the wand is back in Lux's hand.<br/><br/>[ACTIVE] Lucent Singularity - Lux fires off a large, twisted anomaly of light towards a location of her choosing within 11 meters.  Upon arrival, the distortion stays in place, providing a small field of vision and slowing enemies within 4 meters of it.  After one turn or if Lux chooses to set it off early, the distortion detonates and deals damage to enemies within 4 meters of the distortion. 1 turn cooldown after detonation.<br/><br/>[ACTIVE]<strong>[ULTIMATE]</strong>Final Spark - After a minor delay, Lux fires a beam of light that inflicts magic damage in a 34 meter long and 3 meter wide line.  If a target hit by Final Spark is affected by Lux's passive, (Illumination) the target receives Illumination's bonus damage as if Lux had hit them with an attack, and a new charge of Illumination is immediately applied to them with a refreshed duration.  3 turn cooldown.