I will get the character ported into myth-weavers soon.<br/><hr/><strong>Name</strong>Nebra Semerkhet<br/><div class="floatright">(https://i.pinimg.com/originals/cf/fd/62/cffd623b43d0bdc31ea6046d81a3d56b.png)</div>Female Samsaran Angelfire Apostle 1 (Deity: Pharasma)<br/>True Neutral, Medium (samsaran subtype)<br/><strong>Init</strong>+2;<strong>Senses</strong>Low-Light Vision; Perception +9<br/><hr/><strong>Defense</strong><br/><hr/><strong>AC</strong>13, touch 12, flat-footed  11(+2 dex,  0Natural)<br/><strong>hp</strong>11(HD)<br/><strong>Fort</strong>+2,<strong>Ref</strong>+2,<strong>Will</strong>+6<br/><strong>Defensive Abilities</strong><br/><hr/><strong>Offense</strong><br/><hr/><strong>Speed</strong>30 ft.<br/><strong>Melee</strong>Dagger -1 to hit, 1d4-1 damage<br/><strong>Ranged</strong>Sling +2 to hit, 1d4-1 damage<br/><strong>Special attacks</strong><br/><strong>Spells</strong>(CL 13+SL; concentration )<br/><strong>Domains:</strong>Healing, Death<br/>Zero-Level: Spark, Detect Magic<br/>First Level: Endure Elements.   Cure Light Wounds (D)<br/><hr/><strong>Statistics</strong><br/><hr/><strong>Str</strong>8,<strong>Dex</strong>14,<strong>Con</strong>10,<strong>Int</strong>14,<strong>Wis</strong>16,<strong>Cha</strong>16<br/><strong>Base Atk</strong>+0;<strong>CMB</strong>;<strong>CMD</strong><br/><strong>Feats</strong>Toughness, Extra Channel<br/><strong>Skills</strong>Appraise +6, Knowledge(history) +7, Perception +9, Perform(Oratory) +7, Spellcraft +6, Use Magic Device +9<br/><strong>Languages</strong>Common, Samsaran, Ancient Osiriani, Celestial<br/><strong>SQ</strong><br/><strong>Traits</strong>Talented (Perform: Oratory), Birthmark (left shoulder).    Blood of the Pharaohs.<br/><strong>Combat gear</strong>Silken ceremonial (+1 AC), Dagger, Sling<br/><strong>Other gear</strong>Deluxe Dungeoneering Kit<br/><hr/><strong>Special Abilities</strong><br/><strong>Channel Energy</strong>(positive 1d6), 8/day DC 13+1/2 cleric level<br/><strong>Rebuke Death:</strong>You can touch a living creature as a standard action, healing it for 1d4 points of damage plus 1 for every two cleric levels you possess. You can only use this ability on a creature that is below 0 hit points. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.<br/><strong>Bleeding Touch:</strong>As a melee touch attack, you can cause a living creature to take 1d6 points of damage per round. This effect persists for a number of rounds equal to 1/2 your cleric level (minimum 1) or until stopped with a DC 15 Heal check or any spell or effect that heals damage. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.<br/><strong>Lifebound:</strong>Samsarans gain a +2 racial bonus on all saving throws made to resist death effects, saving throws against negative energy effects, Fortitude saves made to remove negative levels, and Constitution checks made to stabilize if reduced to negative hit points.<br/><strong>Samsaran Magic:</strong>Samsarans with a Charisma score of 11 or higher gain the following spell-like abilities: 1/day—<em>comprehend languages</em>,<em>deathwatch</em>, and<em>stabilize</em>. The caster level for these effects is equal to the samsaran's level.<br/><strong>Shards of the Past:</strong>A samsaran's past lives grant her bonuses on two particular skills. A samsaran chooses two skills—she gains a +2 racial bonus on both of these skills, and they are treated as class skills regardless of what class she actually takes.   Selected: Perception, Use Magic Device.<br/><hr/><strong>Background</strong><br/><hr/>While many may claim to be descended from an ancient pharaoh, none other can claim to have been one...and have the proof required.   Nebra is the reincarnation of one of the very first of the pharaohs, returned to the land of the living in order to restore her nation to greatness.   She can weave stories of times long ago with complete accuracy, often because she was there.<br/>Nedra's birth was considered to be a sign, as the rest of her family is human.  She's the only member of her family, which is quite extended, to become a priestess in the Grand Mausoleum.   She has several brothers and sisters, as well as numerous cousins, in addition to as many aunts and uncles directly related by blood.   As she's often consulted in regard to ancient lore and history, it was a natural choice for her to take up the task of exploring the tombs.     Perhaps that would be her route to greatness a second time.