<div align="center">(https://i.imgur.com/yDCQly7.png)</div><br/>Coming out of the elevator, you see a carpeted hallway meeting a large, important looking door at the far side and four other doors to your left and right along the way.<br/><br/>The first of the doors to your left leads to the machine lab which has consoles and instruments necessary for building or maintaining just about anything the enterprising engineer can think of.  From buggies to drones, mining equipment and deployable shelter, anything and everything one could think of creating with the right skills and know-how can be done here.<br/><br/>The second door to the left leads to the bio-lab.  Similar to the machine lab, this lab hosts a variety of equipment that any specialist could think of utilizing from gene-manipulation to medicine manufactory and non-organic chemistry.  Despite being marked as the bio-lab, this laboratory is any scientist's dream.<br/><br/>On the right are two more rooms.  The first door leads to the med bay and the size of the room is similar to a full wing in a hospital.  Each bed and individual room here comes stocked with everything that medical staff might need and, in the event that the ship is without medical personnel, can even function to a degree without them present via robotics.  Conventional medicines are kept and administered here and several surgery rooms just beyond lay waiting in case the sealed, sterile environment is needed for more complex procedures.<br/><br/>The second room on the right is the computer room.  This room is useful for designing software to go with devices created in the other labs as well as accessing ship's records.  Unfortunately, the only record that can be accessed here is a list of the rooms in the accessible part of the ship and a crew manifest listing only the members who are currently awake.  Additionally, those with the proper skills will notice that the ship's computer core, which is usually centered near rooms such as these, is not present here.<br/><br/>The door at the end of the hallway leads to one of the strangest rooms in the accessible portion of the ship.  The bridge.  Anyone familiar with a ship's bridge recognizes the general spread of consoles and may even be able to determine what each console would do.<em>If</em>they were active, that is.  Not only are none of the consoles responsive, but there do not appear to be any inputs on any of them.  Each console has one or more screens that display basic information about the ship's current performance.  All any of them say is whether the ship is on course and if any of it's subsystems are inactive or in need of repair.  At the moment, everything seems to be fine and this room provides an infuriatingly small amount of information.<br/><br/>1. The Bridge<br/>2. Bio-Lab<br/>3. Machine Lab<br/>4. Computer Lab<br/>5. Med-Bay<br/>6. Elevator<br/><br/>OOC Thread (https://elliquiy.com/forums/index.php?topic=310422.0)<br/>1st Floor of the Ship (https://elliquiy.com/forums/index.php?topic=310423.0)<br/>2nd Floor of the Ship (https://elliquiy.com/forums/index.php?topic=310424.0)