Hello everyone, I have just gotten approved myself. Here is my lovely, though she may be adjusted depending one what our lovely GM says. But yes YAAY for getting approved.<br/><br/><table class="bbc_table"><tbody><tr><td><div align="center"><span class="bbc_font" style="font-family: Georgia;">(https://66.media.tumblr.com/4f026809c3dd9995bcba957d1e4dfeff/tumblr_pwx5caucBj1ujy76io1_500.jpg)<br/><strong>Sapphire Ironclaw</strong> (https://www.myth-weavers.com/sheet.html#id=2172720)<br/>Earth Genasi | Fighter | 0 XP<br/><strong>HP:</strong> <em>13/13 (0)</em> | <strong>AC:</strong> <em>17 (-)</em> | <strong>HD:</strong> <em>1/1</em><br/><strong>Passive Perception:</strong> <em>13</em> | <strong>Initiative:</strong> <em>+1</em> | <strong>Proficiency:</strong> <em>+2</em><br/><strong>Speed:</strong> <em>30ft</em> | <strong>Inspiration:</strong> <em>0/3</em><br/><br/><strong>STR:</strong> <em>16 (+3)</em> | <strong>DEX:</strong> <em>13 (+1)</em> | <strong>CON:</strong> <em>16 (+3)</em><br/><strong>INT:</strong> <em>8 (-1)</em> | <strong>WIS:</strong> <em>12 (+1)</em> | <strong>CHA:</strong> <em>10 (+0)</em><br/><br/><strong><span class="bbc_u">Saves</span></strong><br/><strong>S:</strong> <em>+5</em> | <strong>D:</strong> <em>+1</em> | <strong>Co:</strong> <em>+5</em> | <strong>I:</strong> <em>-1</em> | <strong>W:</strong> <em>+1</em> | <strong>Ch:</strong> <em>+0</em><br/><strong>Death Successes:</strong> <em>0/3</em> | <strong>Death Failures:</strong> <em>0/3</em><br/><br/><strong><span class="bbc_u">Money</span></strong><br/><strong>Coinage:</strong> <em>10g</em> | <strong>Alternative Wealth</strong> <em>0</em><br/><strong>Carry:</strong> <em>110.5 (+0)/240</em><br/><br/></span><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">S/F/T/P</div><div class="spoiler_body"><div style="text-align: left;"><hr/><span class="bbc_font" style="font-family: Georgia;">Skill Proficiency<br/></span><hr/>Athletics, Acrobatics , Survival , Animal Handling <br/><span class="bbc_font" style="font-family: Georgia;"><br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">Other Proficiency<br/></span><hr/>Armor: All armor, shields<br/>Weapons: Simple weapons, martial weapons<br/>Tools:Cartographer’s tools<br/>Saving Throws: Strength, Constitution<br/><span class="bbc_font" style="font-family: Georgia;"><br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">Feats<br/></span><hr/><span class="bbc_font" style="font-family: Georgia;"><br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">Languages<br/></span><hr/>common, primordial, <br/><span class="bbc_font" style="font-family: Georgia;"><br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">Features<br/></span><hr/>• Dueling fighting style<br/>When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.<br/><br/>• Second Wind<br/>You have a limited well of stamina that you can draw on to protect yourself from harm. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level. Once you use this feature, you must finish a short or long rest before you can use it again.<br/><br/>• Earth Walk. You can move across difficult terrain made of earth or stone without expending extra movement.<br/><span class="bbc_font" style="font-family: Georgia;"><br/></span></div></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Attacks</div><div class="spoiler_body"><div style="text-align: left;"><span class="bbc_font" style="font-family: Georgia;">Long sword +5 Damage 1d8 one handed 1d10 two handed<br/>longbow and 20 arrows +3 damage 1d8 piercing range 150/600<br/>two handaxes +3 thrown /+5 1d6<br/></span></div></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Equipment</div><div class="spoiler_body"><div style="text-align: left;"><span class="bbc_font" style="font-family: Georgia;">chainmail, backpack, bedroll, mess kit, tinderbox, 2 torches, 10day rations, waterskin, 50 ft. hemp rope, chalk, mirror, Cartographer’s tools, common clothes<br/></span></div></div></div><table class="bbc_table"><tbody><tr><td><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spells</div><div class="spoiler_body"><div style="text-align: left;"><span class="bbc_font" style="font-family: Georgia;"><br/><strong>Casting Ability:</strong> <em>-</em> | <strong>Save DC:</strong> <em>-</em> | <strong>Attack Bonus:</strong> <em>-</em><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">Cantrip<br/></span><hr/>• Merge with Stone. You can cast the Pass without Trace spell once with this trait, requiring no material components, and you regain the ability to cast it this way when you finish a long rest. Constitution is your spellcasting ability for this spell. (A veil of shadows and silence radiates from you, masking you and your companions from detection. For the duration, each creature you choose within 30 feet of you (including you) has a +10 bonus to Dexterity (Stealth) checks and can’t be tracked except by magical means. A creature that receives this bonus leaves behind no tracks or other traces of its passage.)<br/><span class="bbc_font" style="font-family: Georgia;"><br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">1st Level (Total Known) (used/slots)<br/></span><hr/><span class="bbc_font" style="font-family: Georgia;"><br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">2nd Level (Total Known) (used/slots)<br/></span><hr/><span class="bbc_font" style="font-family: Georgia;"><br/><br/></span><hr/><span class="bbc_font" style="font-family: Georgia;">3rd Level (Total Known) (used/slots)<br/></span><hr/><span class="bbc_font" style="font-family: Georgia;"></span></div></div></div></td></tr></tbody></table></div></td></tr></tbody></table>