<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=227117.msg11160468#msg11160468">Quote from: Angelic Kitten on 14-04-2015, 18:24:04</a></div></div><blockquote class="bbc_standard_quote">You may do that, but the cost to gain a +2 Bonus in an Ability Score is (4rp).  It would have to take the place of one of your four point human traits, either the Flexible Bonus Feat (4rp) or Skilled (4rp).  <br/><br/>Going this route means youre not 'pure' human but youre 1/2 (something) and of mixed blood.  ie.  One of the Roses, Allison is Half Aasimer, and as such has +2 bonus for Wisdom and Charisma.  Off the top of my head, i dont know of any race that uses Int and Charisma for ability scores, so you would have to approach it from the Human end that uses +2 in any ability score and inherit another +2 from their non-human side (cost 4rp).  We're essentially building your race at that point, and you would have (6rp) to spend, one of them would have to be for the human feat Bonus Feat or Skilled, because...  youre half human.  The last 2 rp we would negotiate but should be related to your non human bloodline.  Asimar, Catfolk, and Drow for instance all have a +2 Charisma bonus for the race, so those would be valid half humans that would get you a +2 bonus to Int and Charima  <em>{I presume this is what youre trying for which is the point of this discussion?}</em><br/><br/>I usually like to get one thing settled and move on, it looks like were going to be building your race.  You're going to be a Half Human of some sort.<br/><br/>As a Human you get a +2 bonus to one of your ability scores  {Maybe Int, as youre contemplating a witch?}<br/><br/>As a Half Human at least (5 of your RP should be spent on Feats/Skills), (4rp) for either Bonus Feat or Skilled, and (1rp) for some other racial Skill or Feat.  ie. You could take Flexible Skill Training, which would allow you to pick one skill, and this skill would always be considered a class skill to Isabella.<br/><br/>Your non-human half should draw racial traits from one of the other established races in the Advanced player guide.  So if you were looking for a Charisma Bonus you might take Assimer or Catfolk as your other bloodline, and take (4rp) Advanced Ability Charisma +2  [<em>This does not stack with your Human bonus, they must be two different abilities</em>], and 1rp from the non human race.  ie.  Catfolk have Lowlight vision, which is 1rp, so your character might have inherited it from your feline parent and also has Lowlight vision as well.<br/><br/>Once we get your racial details settled, we'll move on.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Okay first off I always love building a character, part of what makes them speical to me so thanks for that!<br/><br/>I looked over your pdf sheet and taking a non-human also means I loose 2 ability points which hurts a bit there. A question on that subject ya note that Isabella would start with 8 [now 6] and then gain 2. Can these 2 be placed in the same attribute. ..Example-- Con-10, 1st ability point raises it to a 11, can the second now be placed ther as well and raise it to a 12?<br/><br/>My concept for Bella, is a quick graceful fighter when needed so dex is importent. I had planned on taking Weapon Finesse which works very nicely with a rapier. Going duel class Spellsinger/witch removes the ability to wear armor and cast witch spells, this is not many but then could be importent. So at least a 14 dex to compensate is what I was looking at. 14 cha since bard is the main class and 12-14 int. Geting that many to 14 looks to be very difficult without gimping her hard in other areas.<br/><br/>http://www.d20pfsrd.com/races/other-races/featured-races/arg-aasimar#TOC-Azata-Blooded-Musetouched-<br/><br/>As for the race, Aasimar -Musetouched works as a starting concept. Bella could be froma  long line of divinely blooded linked to one of the gods/goddess. Of course being a 15 rp is not good but depending on how you have thiongs droped 'Outsider' -3rp and 'Celestial resistance' 3rp or even 'Greater Spell Like ability' 3rp any combination of those brings the race down to a 9rp and gives it flavor. The dark vision adds in a nice touch as well. me? I would go with dropping outsider and the resistance but then I always like having an extra spell in hand. I have no problem with droping resistance and the spell ability.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Musetouched</div><div class="spoiler_body">Azata-Blooded (Musetouched)<br/> The musetouched epitomize freedom and joy, and travel the world to liberate less fortunate individuals.<br/> Ancestry Azata<br/> •Typical Alignment Cg<br/> •Ability Modifiers +2 Dex, +2 Cha<br/> •Alternate Skill Modifiers Diplomacy, Perform<br/> •Alternate Spell-Like Ability Musetouched gain glitterdust as a spell-like ability.<br/> <br/>The capricious aasimars known as musetouched are the most likely of their kind to be found adventuring throughout lands both civilized and remote. Imbued with an undeniable spirit of wanderlust, musetouched feel the constant urge to explore new places, meet new people, and ferret out evil and corruption wherever they lurk.<br/> <br/>Of all the aasimars, musetouched tend to be among the most beautiful by most humans’ standards. They possess features with an unearthly charm, such as long, thick hair of a seemingly impossible hue and limpid, jeweltoned eyes. Musetouched are commonly possessed of innate musical talent and a love for melodies, and many train as bards while they wander.<br/></div></div><br/>The one problem I do have with duel class is that favored class bonus. In effect unless I go with a half elf, I loose 1 extra favored class award when I take a level in witch. The loss of an extra skill point only really hurts if I could get a 14 int which I am not sure I could.<br/><br/>I am completely open on how you see this could be made to work. We can build a new race or modify one as you desire. I just like seeing how things go. The idea I had for her race, desended probally through her mother. Was something human but greater, a disapearing race that has mixed with normal humans and save for a few bloodlines have all but vanished.<br/><br/><hr/><br/>A few background ideas that may help this concpet. I think I read somewhere that the Roses have been around in service to other queens before? If so maybe her mother served the former one which could help explain why she was chosen.<br/><br/>Thanks again loved the pdf and especially ' The Mexican Rule'<br/><br/>Phaia