Chatlog of the two fights:<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Dullone598:   Okay, well, you both interrupt.  Ajoxer, she's readying a Short Kick on Speed 5 and moving towards you (she can only move 2, though).  Circl, he readies a Spinning Back Fist on 2 with similar results (he also can only move 2)<br/>Dullone598:   You can interrupt at any time during their move.<br/>circlmastr:   He can only move 2, which means he can't reach me?<br/>HomerinNYC:   I move forward, and kick her in the face with a Speed 6, Damage 7, Move 2 Forward.<br/>circlmastr:   I let him kick the air before I stumble in to close the distance and deliver a kick.<br/>circlmastr:   (The IMed Forward Kick, natch)<br/>Dullone598:   He doesn't kick if you're not there, though.<br/>Dullone598:   You can interrupt movement, but you can't force him to waste an attack on empty air (unless your action leaves you still out of his reach somehow)<br/>circlmastr:   Can't I just, uh, choose not to interrupt?<br/>Dullone598:   Not if you're planning to actually attack.  If it worked how you're thinking, high speed would be totally unbeatable.<br/>Dullone598:   //roll-dice5-sides10<br/>OnlineHost:   Dullone598 rolled 5 10-sided dice:  7 4 9 8 4<br/>circlmastr:   I'm looking at page 138 and it seems pretty clear that I don't have to interrupt if I don't want to.<br/>Dullone598:   Hm.  You may be right now that I consider it.  We'll do it your way for now and I'll consider how it plays out<br/>Dullone598:   What's your damage, Circl?<br/>circlmastr:   7<br/>Dullone598:   //roll-dice4-sides10<br/>OnlineHost:   Dullone598 rolled 4 10-sided dice:  8 5 3 6<br/>HomerinNYC:   And c'mon, Dullone, you've played Fighting game. High priority is vital.<br/>Dullone598:   Wilson does indeed kick her square in the face.  She stumbles back, dizzy.<br/>Dullone598:   Tommy is totally caught off guard by House's speed, but takes the kick in the gut and draws back a fist again.<br/>HomerinNYC:   Remind me again, what are successes? 7s?<br/>Dullone598:   (Ajoxer, do as you like.  Circl, declare your move whenever you're ready.)<br/>Dullone598:   6<br/>circlmastr:   6's<br/>Dullone598:   1s do subtract.<br/>HomerinNYC:   Wilson moves with the music, stepping back, moving with the music as the beat lowers again, dancing with the music as he waits for her to recover.<br/>HomerinNYC:   " I fancy myself a gentleman- I wouldn't kick a lady while she's down." He grins.<br/>circlmastr:   (I'll go with Backflip Kick, 5 Speed 7 Damage and 2 move backward)<br/>Dullone598:   Circl, you interrupt of course.  He's attempting a Foot Sweep on 1.<br/>Dullone598:   I assume you'll just kick him straightaway, since that takes you out of his reach?<br/>circlmastr:   (Yeah, interrupting, but I'm trying to type something actually descriptive, heh)<br/>Dullone598:   The crowd cheers for Wilson's display of honor.  Not for the dancing though.<br/>circlmastr:   House flips up, slamming one foot into the man's jaw and using the momentum to carry himself away, landing in a handstand before curling up and reorienting himself unsteadily to his feet.<br/>Dullone598:   Tommy's eyes widen as he sees the blow coming, and he twists back, bringing one arm up to deflect the kick (aborts to Block)...<br/>Dullone598:   //roll-dice2-sides10<br/>OnlineHost:   Dullone598 rolled 2 10-sided dice:  1 4<br/>circlmastr:   Curses!<br/>Dullone598:   House is definitely unsteady, as the block is totally successful.  That's a -2 speed next turn.  New round manuevers!<br/>circlmastr:   (-2 speed my next turn, yes?)<br/>Dullone598:   (yes)<br/>HomerinNYC:   Wilson smiles, and strikes with another Forward, slamming his foot into her solar plexus.<br/>circlmastr:   (I'll just go with Move to put 2 more hexes between us.  6 speed after the penalty)<br/>Dullone598:   She begins to crouch slightly, raising one leg to deliver a set of kicks (Double-Hit Kick on 1).<br/>HomerinNYC:   So, I'll be striking before her, most likely.<br/>Dullone598:   Tommy gives chase, using the momentum of his block to actually keep up with the nimbler House.<br/>Dullone598:   Indeed.  Damage 7, right, Ajoxer?<br/>HomerinNYC:   Yep.<br/>Dullone598:   //roll-dice5-sides10<br/>OnlineHost:   Dullone598 rolled 5 10-sided dice:  2 1 5 8 10<br/>HomerinNYC:   Reroll, 2, or nothing for tens?<br/>Dullone598:   Nothing.<br/>HomerinNYC:   Yow.<br/>Dullone598:   This is old school.<br/>HomerinNYC:   So, 1 damage.<br/>HomerinNYC:   " When you were damn grateful not to botch!"<br/>circlmastr:   Hey, you're doing better than I am.<br/>Dullone598:   //roll-dice6-sides10<br/>OnlineHost:   Dullone598 rolled 6 10-sided dice:  1 4 7 8 7 6<br/>Dullone598:   OSHI-<br/>Dullone598:   She takes the glancing blow to the shoulder and keeps going.  Her foot snaps into Wilson's gut and then into his chin with perfect rhythm.<br/>HomerinNYC:   Soak of 2.<br/>Dullone598:   (Actually, the first kick was useless (forgot the 1), but the second is 3 levels right there.)<br/>HomerinNYC:   Yowie.<br/>Dullone598:   I know, that's accounted for.  She did two kicks of 5 damage each<br/>HomerinNYC:   So, I take it I'm dizzy?<br/>Dullone598:   Yes, because it exceeded your Stamina.<br/>circlmastr:   Hahaha<br/>circlmastr:   &lt;_&lt;  I laugh before I'll soon suffer the same fate.<br/>Dullone598:   House is again adjacent to a very angry Tommy Kwan.<br/>circlmastr:   Let's kick it up a notch.  Roundhouse kick.  (3 speed, 9 damage)<br/>Dullone598:   Next round, Emily steps back to let Wilson get his bearings.<br/>Dullone598:   Tommy is attempting a Double-Hit Knee.  Also on 3, but your Dexterity is better, so you interrupt<br/>HomerinNYC:   He slowly shakes his head clear, and smiles. " Thank you for that, madam." He stretches his head from side to side, and grins, regaining the rythym.<br/>circlmastr:   Feinting a stagger to one side, House swings one leg around to introduce his heel to the man's face.<br/>circlmastr:   (And pray that I don't botch again)<br/>Dullone598:   //roll-dice6-sides10<br/>OnlineHost:   Dullone598 rolled 6 10-sided dice:  7 8 9 2 10 4<br/>circlmastr:   Now that's what I like to see.<br/>HomerinNYC:   I'd say that's definitely not a botch.<br/>HomerinNYC:   I'd go so far as to say that was an ass-whupping.<br/>Dullone598:   There's a very audible CRUNCH as Tommy's nose breaks, and he staggers, one hand going to his face.  (That's a dizzy, folks.)<br/>circlmastr:   (Sparing me from his double-hit knee, yay)<br/>Dullone598:   "Only fair," Emily replies glibly, getting into a ready stance again.<br/>Dullone598:   (Next round, declare yourselves!)<br/>HomerinNYC:   He leaps forward, with a Forward Flip Knee, still a bonus to speed. 4 Speed, 9 damage, hits twice, ends up behind her.<br/>HomerinNYC:   (I think it hits twice- Check the book quick, I'm not sure about that.)<br/>circlmastr:   (Assuming Kwan is undizzied, I'll do a forward kick.  If he is still dizzied, House moves back 3 hexes.)<br/>circlmastr:   (Forward kick is 5 speed 7 damage)<br/>Dullone598:   (No, it only hits once, Ajoxer)<br/>HomerinNYC:   K, then the one hit with 9 damage.<br/>HomerinNYC:   ( Ah, that's supposed to be MOVEMENT, not number of hits, heh.)<br/>Dullone598:   (I'm actually not 100% on that, Circl.  For the sake of argument, let's say he's not anymore.)<br/>circlmastr:   (Okay.)<br/>circlmastr:   (Forward Kick then)<br/>Dullone598:   Ajoxer, you interrupt her Forward Kick.  Circl, you likewise interrupt his Spinning Back Fist<br/>circlmastr:   OSHI- I abort to Deflecting Punch<br/>Dullone598:   What's that make your soak, and what'll be your damage afterwards?<br/>circlmastr:   +3 soak for the block, and 4 damage<br/>Dullone598:   //roll-dice2-sides10<br/>OnlineHost:   Dullone598 rolled 2 10-sided dice:  3 4<br/>Dullone598:   //roll-dice1-sides10<br/>OnlineHost:   Dullone598 rolled 1 10-sided die:  5<br/>circlmastr:   Damnit.<br/>circlmastr:   Well, I get the +2 Speed for blocking at least<br/>Dullone598:   Yes.<br/>HomerinNYC:   Anyway, I believe that'll be 6 damage, after her soak?<br/>Dullone598:   If by 6 you mean 7<br/>Dullone598:   Or 5, since she's aborting to block<br/>Dullone598:   //roll-dice5-sides10<br/>OnlineHost:   Dullone598 rolled 5 10-sided dice:  3 1 1 6 6<br/>HomerinNYC:   ...<br/>HomerinNYC:   Son of a...<br/>Dullone598:   She manages to catch Wilson's knee, half-tossing him behind her rather than getting kneed in the face, and whirls quickly to face him.<br/>Dullone598:   You may declare your actions.<br/>circlmastr:   I'll try another Backflip Kick.  7 Speed thanks to bonus, 7 damage.<br/>HomerinNYC:   I move back four spaces with the Move technique.<br/>Dullone598:   What's your Move speed?<br/>HomerinNYC:   6.<br/>Dullone598:   Circl, you are pretty well interrupting his Foot Sweep, so he would love to abort to Block<br/>HomerinNYC:   With Movement.<br/>circlmastr:   Bitch keeps blocking...<br/>Dullone598:   Alas that he cannot.  You're faster than his Block.  So you pwn him in the face.<br/>circlmastr:   HAH!<br/>circlmastr:   Fucker.<br/>circlmastr:   7 dmaage<br/>circlmastr:   *damage<br/>Dullone598:   //roll-dice4-sides10<br/>OnlineHost:   Dullone598 rolled 4 10-sided dice:  7 10 8 6<br/>Dullone598:   LOL WUT<br/>HomerinNYC:   ELIMINATION.<br/>Dullone598:   The impact carries Tommy Kwan several feet into the air.  He lands sprawling and shows no sign of getting up.  The crowd goes wild.<br/>Dullone598:   This is really a better show for their tickets than they expected.<br/>circlmastr:   House stays in a handstand at the end of the kick, looking around upside down.  "Where'd, where is he?"<br/>Dullone598:   Emily manages to go one space forward, but cannot deliver her Forward Kick now.<br/>Dullone598:   Ajoxer, you may declare your action.<br/>Dullone598:   (Honestly, I thought Tommy was the tougher opponent.  I'd forgotten how huge mobility was.)<br/>HomerinNYC:   He lets out a wild scream, and jumps forward with a spin, landing a roundhouse in her stomach, aiming to hit her very, very hard.<br/>Dullone598:   (What's the speed/damage/move on that beast?)<br/>HomerinNYC:   4/9/2 with the bonus to speed from the music.<br/>Dullone598:   There's three hexes between you still.  And your speed is lower this time.  What do you do?<br/>Dullone598:   Move forward two and hope she interrupts by getting in suicide position?<br/>HomerinNYC:   Oh, screw that then.<br/>HomerinNYC:   Wild scream, spend a point of willpower, and go human missile with a Beast Roll.<br/>HomerinNYC:   Same damage and speed, but I end two hexes from her.<br/>Dullone598:   Are you smoking the crack?<br/>Dullone598:   You don't have Beast Roll.  You don't have a single one of the prerequisites for it, even.<br/>HomerinNYC:   Damn, Rolling Attack.<br/>HomerinNYC:   Trying to remember the name, bleh. 9.9<br/>HomerinNYC:   ( And correction, I DO have Rolling Attack. &gt;.&gt;)<br/>Dullone598:   Ah, true.<br/>Dullone598:   What's the speed/damage/etc.?<br/>Dullone598:   (also: in the future, no tapbacks)<br/>HomerinNYC:   Same as Roundhouse, but Move is 7, and I end with a hex between the two of us.<br/>Dullone598:   She interrupts of course.<br/>Dullone598:   Emily's eyes go wide as saucers at Wilson's sudden launch, but she leaps aside just in time, spinning to deliver a suckerpunch as he shoots by.<br/>Dullone598:   (she interrupts with Jab)<br/>Dullone598:   //roll-dice1-sides10<br/>OnlineHost:   Dullone598 rolled 1 10-sided die:  3<br/>Dullone598:   Which does nothing.  But Wilson ends up landing some distance away and looking like a bit of a fool.<br/>HomerinNYC:   Well, I'm 2 spaces away, aye?<br/>Dullone598:   You don't hit her, so you don't bounce.<br/>HomerinNYC:   Carses.<br/>Dullone598:   Although it might be easier to assume 2 spaces away than to figure out how far you went.<br/>Dullone598:   I'm feeling generous, so your call.<br/>HomerinNYC:   Well, I moved four spaces to strike her, and three spaces past that, so I'd need to move two hexes to be adjacent to her again, I believe.<br/>Dullone598:   Oh, okay.  That's fine then.<br/>Dullone598:   So, declare your next manuever<br/>HomerinNYC:   I'm going back to the old reliable, a Forward kick.<br/>Dullone598:   Dude, numbers.  It takes a long time to scroll up through the chat.<br/>HomerinNYC:   Heh. 6/7/2.<br/>circlmastr:   (What round is this?)<br/>Dullone598:   (8, I think)<br/>Dullone598:   On 6 she attempts to move forward and Jab, but you interrupt.<br/>Dullone598:   So she aborts to Block of course.<br/>Dullone598:   //roll-dice3-sides10<br/>OnlineHost:   Dullone598 rolled 3 10-sided dice:  7 8 6<br/>HomerinNYC:   WHAM.<br/>Dullone598:   She tries to block the sudden kick, but slips and takes the hit full-force in the solar plexus, sending her reeling all over again.<br/>Dullone598:   She's dizzied.  Your move.<br/>HomerinNYC:   She's taken seven damage. How much have I taken?<br/>Dullone598:   3, I think.<br/>Dullone598:   You are pretty much taking her to sk00l.<br/>HomerinNYC:   I step three spaces back, then.<br/>Dullone598:   (Ha, Circl, I didn't expect to see any flawless victories at all.)<br/>circlmastr:   (I thought I took damage, didn't I?)<br/>Dullone598:   (You got hit but it looks like the roll failed)<br/>Dullone598:   (I don't see any actual damage in the backlog)<br/>circlmastr:   (Awesome)<br/>Dullone598:   Anyway, Ajoxer, declare your move.  Last round.<br/>HomerinNYC:   Jumping forward with another Forward blow.<br/>Dullone598:   You have Move 3 on a Forward?<br/>HomerinNYC:   Damn, nope.<br/>HomerinNYC:   Need to keep the movement in mind, bleh.<br/>HomerinNYC:   I move into a Block, then.<br/>Dullone598:   Why do you keep moving and then not thinking about movement?<br/>Dullone598:   How does that work?<br/>Dullone598:   Anyway.  She steps forward, but can't reach you to kick.<br/>Dullone598:   The referee loudly declares your victory, to something resembling applause.<br/>HomerinNYC:   Because I forgot that I'd be putting three hexes between us, like a putz.<br/>HomerinNYC:   Well, there we go. Not my most impressive victory, hopefully.<br/>circlmastr:   So Wilson just ran out the clock, basically?<br/>Dullone598:   Emily steps forward, shaking her head.  "Knew I should've listened when sifu told me I needed more training."  She extends her hand to shake.<br/>HomerinNYC:   Hey, did you see the number of times I botched attacks? Truly embarassing.<br/>HomerinNYC:   He smiles, shaking her hand. " You were far better than I expected- I look forward to fighting you again someday." He bows his head quietly.<br/>Dullone598:   She nods, withdrawing to be chastised by whoever's managing her.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>