<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=240466.msg11894193#msg11894193">Quote from: King Serperior on 13-12-2015, 01:23:44</a></div></div><blockquote class="bbc_standard_quote">Okay, it seems that Scorpion's Strike is the best option.  However, I think we are at a confusion right now.  We are <em>not</em> looking for rival/bad guy Guilds just to have them.  No Guild is bad, per say.  Some just have rivalries with others for various reasons.  For example, a boys-only Guild and a girls-only Guild may have a competitive rivalry, but that doesn't mean that they absolutely hate one another.  This game was decided to primarily focus on our characters' team and since they'll be off on missions/assignments most of the time, inter-guild issues will not be the focus.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Sure, we won't have dark guilds there. I think Sonserina, from Harry Potter, it's a good example. They're not the villains of the history, but they worked as antagonists form time to time.<br/><br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=240466.msg11894193#msg11894193">Quote from: King Serperior on 13-12-2015, 01:23:44</a></div></div><blockquote class="bbc_standard_quote">Now, there the tests are generally team challenges.  Think of that forest in Naruto where these teams went against one another.  While such arenas are not quite as fatal, there is the chance for someone to be killed.  The goals of each arena test differ.  Some are just to be the last team standing.  Others are like the Naruto one where you have to collect scrolls from other teams.  Some tests revolve around the collection of an artifact/item and the first team to bring it back wins, sometimes getting the item itself.  Of course, the team that first gets to the item doesn't have to be the team that brings it back, so stealing and tricks are often used.  The arenas are all different, being stone swamps, forests, trap-filled dungeon mazes, even abandoned towns.  Most tests are rank-based, pitting similar-strength teams against others.  However, a select few tests are optional for joining, being a mix of all ranks.  These tests are basically wild cards.Thanks again!  Just changed the image.  I'll need to find better ones, but that should be it for now.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Great idea. :D