<div align="center">Combat rules </div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"> Combat will be one round at a time. Players first roll their initiative at the start of each round. Players can declare their actions in as much or as little detail as they like. Within the limits of a 15 second period. Underneith in a spoiler list your basic actions; what your doing who you're targeting and your rolls. Note any basic talk simple single sentance can be said furing the combat round and not count as an action. detailed instructions explainations will take one melee action.<br/><br/>Example with basic four attacks per round(not makeing the rolls for these just random)<br/>Goat seeing the chargeing Brodkil fires up his Sidekicks jetpack taking to the air locking onto the lead brodkil he leads his aim and lets his kicker grenade launcher do the talking. While fire he calls out "while i hit 'em from above you hit 'em any other way to sunday."<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Init: 18<br/>First action: Movement<br/>Second action Burst Fire aimed at lead Brodkil Rolled 15  to hit.<br/> Damage: Rolled 2D4x10= 40 MDC<br/>Third action Nothing Burst fire rolled 20 (crit)<br/>Damage: 2d4x10=60 x2 120 MDC<br/>fourth action saved for dodge and to yell out orders.</div></div>After all players have made their actions I will post the results in a narrative. listing damage for each player at the bottom. For players useing magic or Psionic list ISP or PPE used  just makes it easier to keep track if you post each time you use it.<br/></div></div><div align="center"> Posting format</div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"> When your posting use the following simple template.(i've take the [ off of the front to allow for a simple Copy Paste just replace.<br/>b]Character:[/b]<br/>b]Date:[/b]<br/>b]location[/b]<br/>b]tag:[/b]<br/>(actions, conversations ect.)<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Then any skill rolls you may feel you need to roll. </div></div></div></div><div align="center"> Merc company details. </div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"> company details created as per the rules listed in Rift Mercenaries.<br/><strong>Company size:</strong> Minor company: total numbers 37 members (players included)<br/>60 points plus 10 for equipment and 10 for vehicles.<br/><strong>Sponsership:</strong> None .The company is owned by a trio of senior mercs that opened the company shortly before the fall of tolkeen. <br/>10 points to anything.<br/><strong> Outfits:</strong> Open Wardrobe cost 10 points<br/><strong>Equipment:</strong> Electronic supplies and good gear. Medical equipment.15 points <br/><strong>Vehicles:</strong> Combat Cars 20 points (10)<br/><strong>Weapons, Power armor &amp; bots:</strong> basic equipment: 5<br/><strong>Communications:</strong> Basic: 2<br/><strong>Internal Security:</strong> lax: 2<br/><strong>Permanent Bases:</strong> Partial HQ:2<br/><strong>Intel Resources:</strong> None<br/><strong>Special Budget:</strong> small Potatos: 15<br/><strong>General Alignment of Personal:</strong> Anarchist &amp; Unprincipled 4 points<br/><strong>Criminal Activity:</strong><br/><strong>Reputation Credentials:</strong> Unknown 5<br/><strong>Salary:</strong> Good salary 10 points<br/></div></div><div align="center"> Player salaries </div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">All players start with a -10% as first level Characters this goes away upon reaching 4th level. As well any gear that teams salvage in the field are allowed to claim ownership of small arms and gear. Large arms and gear (Heavy weapons PA vehicles.) are property of the company. (If you get your hands on a nice new gun it's yours. Find heavy weapon or an Experimental PA or recover a PA unless yours is destroyed the new one belongs to the company.) The company does not penalize against d-bee characters.<br/><div align="center"><strong>Juan Ortaga</strong></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"> Base pay 400 credits a month<br/>400 a month</div></div><div align="center"><strong>Alexia Maria Esper</strong></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Base pay 400 Credits a month<br/>+ 20% for owning own PA<br/>440 Credits A month</div></div><div align="center"><strong>Genie</strong></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Base pay 400 Credits a month<br/>+10 for being a practitioner of magic<br/>400 Credits a month</div></div><div align="center"><strong>Aurora</strong></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Base pay 400 Credits a month<br/>+10% For being a Dragon Hatchling<br/>400 Credits a month</div></div><div align="center"><strong>Theodore</strong></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"> Base pay 400 Credits a month<br/>+10 for being a mystic<br/>400 Credits a month.</div></div></div></div>