I imagined the ghost ship as originally being a way to clone or back up mm's that were being worked on for extensive repairs, but other uses would have evolved such as cloning for decoys (in this case), transportation of mm's where they needed to remain awake and perhaps not even aware that they were being moved - relocation, detention, or even interrogation: where a mm was cloned and worked on to get at information without harming the original. Although there could be side affects too - a psychic link to the clone by the original, clones reprogrammed as double-agents or assassins, and of course clone rights. Also, maybe introducing the method of creating mm's to begin with, such as starting with a core template, or combining clones for supersized ships?<br/><br/>For this application Ishi was thinking use for decoys, but the tech could be a handy plot device as well...<br/><br/>