He bites back a curse word as he hears the growl;<em>ohfuckohfucknotgood, badsounds</em>his thoughts hammer away in his head. He watched Ricky as he moved forward to try and take out the threat, Red moving to get closer to him and see just what it was.<br/><br/>He heard the twin shots go off from the bouncers handgun, and...the zombie didn't die. It just got pissed off.  Sneakery no longer being an option (He'd be glaring at Ricky right now, if their wasn't something more pressing to do), Red brought up his handgun, and fired off two shots at it as well. He might not have any genuine experience with a pistol before tonight, but hopefully...<br/><br/>(9 and 1 rolled, need 10), his first shot just narrowly missed hitting the damn creature; it might have whizzed uncomfortably closed, or just grazed it, but it certainly didn't find its mark, the creatures head. The second shot...well, some might accuse Red of not even aiming on that one. The creature not only moved out of the way, but the chef didn't factor in the recoil from the gun throwing off his aim as well. Even before the shot goes off, one could tell it was going to miss, the bullet heading off and probably burying itself into the wall of one of the buildings further in.<br/><br/>Fuck.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Inventory and Character Status</div><div class="spoiler_body">Standard Issue Handgun (Ammo: 3/9)<br/>Insulin Pump (Battery life: 17 days, insulin reservoir: 199/300 units)<br/>Continuous blood glucose monitor (Battery life: 17 days)<br/>Glucose Tablets (x20)<br/>Three vials of Humalog (2,800 units)<br/><br/>Current HP/SP Status:<br/>Body Points:       85/90<br/>Stamina Points    57/62<br/>Status: Tired<br/></div></div>