<div align="center"><span class="bbc_size" style="font-size: 18pt;">Helpful GM Post</span></div><br/>In regards to posting/tagging, I have found that in most group games you can utilize a four part header. I usually include an image at 200x200 or so that I float left so you can simply scroll through and find them by appearance, name, location, etc. This is not a requirement, but does help eliminate a lot of things to read through just to see if you're being hailed. Similarly, we can also run a "Posted for" thread so you can alert your partner if the thread moves fast.<br/><strong>Name:</strong>Billy Bob<br/><strong>Status:</strong>Student/Staff<br/><strong>Location:</strong>Mansion Grounds<br/><strong>Tagged:</strong>Open<br/><hr/><hr/><br/>As for the how many threads debate... I went and found this quote again.<br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote"><strong>Small Group Games</strong><br/>1) You may have a number of threads equal to twice the number of participants (players and gms).<br/>2) Use the same tag to start each thread title, for example [Home of the Horny Housemaids] for your game.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>So we have twelve people and counting (Count is based on the Character thread ONLY). This means we can, in theory, have a total of 24 threads. That said, of course, we do not need that many.<br/><br/>As for a Header, for when the threads get long, we can probably have them listed as... Example: JGS:HL (Main Grounds)<br/><br/><strong>Established threads:</strong><br/>o1. OOC<br/>o2. Character Thread<br/>o3. Main IC (Probably change the name)<br/><br/><strong>Ideas for threads:</strong><br/>o1. Female Dorms<br/>o2. Male Dorms<br/>o3. Mansion- Social Areas (Kitchen, Dining Room, Living Room, etc)<br/>o4. Mansion Grounds (To Include Garage, basketball courts, etc)<br/>o5. New York (And surrounding areas)<br/>o6. Battle Room<br/>07. Classroom One<br/>o8. Classroom Two (Possibly not needed)