<div class="floatright"><strong>Zorira Druu</strong> (https://elliquiy.com/forums/index.php?topic=313330.msg15173920#msg15173920)<br/>(https://cdna.artstation.com/p/assets/images/images/004/377/216/large/lindsay-kerner-jondarfinalrgb-uplox.jpg?1483129637)</div><br/><br/>Zorira nods for Zel taking the point and replies; "I will be rear guard then in case ambush comes from behind. Also you cannot indeed presume about the wizards, sadly so many had sought ways to cheat death. Not many in nice way." As Asena cheerfully describes job easy, he chuckles and replies; "Simple in idea but in regards powerful wizards which have likely stored deadly traps, wards and perhaps bound magical creatures or outsiders on her lair it's not that easy. Also one archmage can wipe out armies with flick of a finger so better not underestimate tricks what arcane magic can bring. Better we get the book and leave without confronting the owner of it." Lady Whitecastle takes lead he follows her and is keeping distance as if accidentally trigger traps. But there was not any, expect the door which has ironic welcoming words despite trapped and cursed nature.<br/><br/>As Lady Whitecastle gestures Zel to take lead, he steps and touches his shoulder and says; "Let me knock and trigger the magic trap, blessing of the ancient gods ward me against magic so I can most likely bear the burden and resist it better than most do." If Zel is not against the idea, Zorira inhales deeply as he steps up to the door, chanting a prayer which illuminates him briefly in gentle golden light which spreads and covers others in party as well. Blessing them as he is blessed. Then he knocks on the door three times solidly. Preparing embrace whatever curse and magical trap the door holds.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">Casting Bless on himself and party and concentrate on it and then proceed knock the door. Everyone 10'ft (including himself) get +4 to all saves, blessed get 1d3 additional bonus and most curses target charisma save so Zorira has +4 on that save. So hoping beat the door's trap by triggering it and brute force of paladin tier charisma survive it (beat it so it does not effect or effect partly) and proceed. If curse causes dmg, it's halved thanks his other aura (halve all spell dmg) or is halved (thanks racial+feat) if curse does non-spell dmg related to fire, cold or poison. Immune to diseases as well.</div></div>