<div align="center"><span class="bbc_size" style="font-size: 14pt;"><span class="bbc_font" style="font-family: georgia;"><strong>[ BTS ] - IC</strong></span></span><br/><br/>(https://elliquiy.com/elluiki/images/d/d5/BTS_Symbol_sm.png) <span class="bbc_font" style="font-family: papyrus;"><span class="bbc_size" style="font-size: 36pt;"> Beyond The Supernatural </span></span> (https://elliquiy.com/elluiki/images/d/d5/BTS_Symbol_sm.png)</div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Council of Venice</div><div class="spoiler_body"><span class="bbc_u"><strong>Council of Venice</strong></span><br/><br/><em>Made up of ascended arcanists that wear Plague Doctor costumes to protect their identities.</em><br/><br/><span class="bbc_u">Their roles</span> <br/>Watch over the young arcanists and introduce them to their fairy godmothers if needed. <br/>Watch over the veil between the Mistlands and our own as they monitor the shadow wars between the Light and Dark Fae.<br/>Dispense a swift ruthless justice on fellow arcanists. The first law of the Council of Venice is "Never take a human life."<br/>Act as council and emissaries to the various supernatural factions.<br/>Govern over their own.<br/>Discuss any and all major mystical or supernatural events as they see fit.<br/><br/><span class="bbc_u">Council Structure</span><br/><strong>7</strong> ascended arcanists are the "Governors." This is the decision making tier and all hold equal weight within the council proper.<br/><strong>22</strong> "Marshals" that dispense justice and act as protectors for the Governors. Each of them possess immense arcane powers and have vast experience.<br/><strong>108</strong> "Men At Arms" that are at the beckon call of the Governors and the Marshals, their job is to act as a standing army and will often be sent on field assignments to monitor fledgling arcanists or investigate smaller issues that the Marshals are too busy for. Only a veteran full arcanist may hold one of these positions.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">7th Son Of The 7th Son, The truth behind the awakening of an Arcanist</div><div class="spoiler_body"><strong>The myth of the Seventh Son of the Seventh Son...</strong><br/><br/><em>This is not a myth per se but grounded in mystical facts. The seventh child of any seventh child (son or daughter) has the chance by birthright of becoming an arcanist, a werewolf, or a vampire. The latter two are curses the first is a gift.<br/><br/>This curse or gift will take effect when they are confronted their first scenario choice during young adulthood and the battle of wills takes place between them and their Fae aspect</em>. <br/><br/><strong>If they gain control over it</strong> then they will become an arcanist on the condition that their spirits are composed of a will to do good. This doesn't mean that they can't turn evil later in life but in this initial confrontation it will be a potential deciding factor.<br/><br/><span class="bbc_u">Arcanist with Fae control</span>: The Arcanist is able to summon forth their Fae aspect at anytime as it's a part of them. The Fae which can be any sort of creature from animal to demon to beautiful fairy is an extension of the arcanists own body. The arcanist can live through the senses of the Fae and direct it at will or even speak through it. <br/><br/><strong>If the would be arcanist's spirit will is tainted with maliciousness</strong> they will twist the Fae aspect into a demonic vampire that will consume them and take over their bodies permanently. <br/><br/><span class="bbc_u"><strong>The Vampire Fae</strong></span>: <br/>- This creature is a blood thirsty twisted form of a demon Fae able to disguise itself as the human it consumed by using it's internal arcane mystic energies. In disguise they exude attractive qualities such as confidence and sensuality. Often living seemingly normal lives in the darkness.<br/>- They can only come out in darkness because the harsh light of the sun will tear away it's disguise and burn it's flesh. <br/>- They must feed periodically on the blood of living humans, it is a Fae mystic curse older then recorded time.<br/>- In demon Fae form they are a hideous twisted monstrous demon. Looks vary widely based on the type of fae it was initially before the arcanists spirit twisted it behind recognition.<br/>- It's powers are based on the Fae it was before being twisted.<br/>- Some vampires (quite common) will exhibit psychopathic tendencies even beyond the blood-lust. It's a side effect of the arcane energies distorting the human arcanist and the Fae together as one.<br/>- <em>*note*</em>  Vampire Fae can infect a human by draining them of blood but leaving them with just enough to prolong death. If the timing is right it will create an opening to the Mistlands through which a Fae may be drawn and pulled in. The result is similar to the arcanists battle of wills but in this case the human dies at the moment the Fae aspect merges with them and together they get all twisted up and become vampire. These slightly lesser vampire Fae are forever bound in part to the vampire that created them. The binding isn't solid it's more like they are rabid loyal fans with an obsessive urge to follow the leader. They still possess a limited sort free will.<br/><br/><span class="bbc_u">Vampire Fae weaknesses</span>:<br/>- Sunlight burns away the thin veneer of human disguise and seers the flesh underneath as surely as magic will.<br/>- Physical magic attacks. Pretty much anything that's fully constructed as an evocation such as magic fire, magic lightning, magic energy bursts, etc..<br/>- Magic attacks can kill them by destroying the heart or taking away the head. Also healing from physical magic attacks always leaves serious scaring, missing limbs, and can take a few days even with feedings.<br/>- They can be hurt by ordinary physical methods but they can fully heal from a major injury of that nature within a few minutes or in seconds if they feed. So nothing short of full incineration or being ripped apart until over 90% of their form is gone will kill them. Otherwise the mystic energies binding them to the host will force them to reform.<br/><br/><br/><strong>If the arcanist loses their initial contest of wills</strong> then they will become a sort of cursed werewolf demon creature known as Loup-garou with no control over it.<em> (Note: This is only one form of were-creature but it is the only form that will happen to an arcanist that loses his initial contest of wills.)</em><br/><br/><span class="bbc_u">Loup-garou</span>: <br/>- As a cursed werewolf they will lose control of themselves on every full moon and a murderous rampaging rage will take hold of them causing them to destroy and devour. <br/>- All month long the human looks normal and acts normal until night falls and the moon comes out. That is when the lost tortured soul of the Fae can instinctively sense the veil that hides the Mistlands and they try to tear free in demonic unsated rage using all of the energy they have stored up all month long.<br/>- These were-creatures are extraordinarily physically powerful as they store up arcane magic all month and channel it into a physical form that explodes with energy during the full moon until at the end of the night when all of that energy is fully depleted for the next month.<br/>- Trapped inside the hosts body and now fully one with it's host the Fae is completely mindless and uses the angry frustrated emotions of it's host to propel itself forward and sate it's hunger. This means eating the flesh of any living thing with an emphasis on human flesh. The taste for human flesh comes from a base desire to exact revenge on what it recognizes as it's torturer - human kind.<br/>- Were-creatures are usually wolf like in appearance but can come in other animal like forms that are always animalistic in some distorted way. In were-creature form they also grow about an extra foot in height from it's human form and usually double the initial weight. (Ex: A 5'10" 175 lbs man roughly becomes 6'10" and weighs 350 lbs)<br/><br/><span class="bbc_u">Loup-garou weaknesses</span>:<br/>Almost nothing can physically harm them. It hurts them to get hit but does no permanent physical harm while they are in Loup-garou form. They are the juggernauts of the supernatural world. The arcane mystic energies that surround them act like a shield cushioning all forms of physical attacks. They must be trapped until the night passes.<br/>Mental attacks have</div></div><br/><hr/><br/>Please Tag your posts with<em>(place any dice roll links directly under it)</em>:<br/><div class="codeheader">Code: <a class="codeoperation" href="javascript:void(0);" onclick="return smfSelectText(this);">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[color=maroon][b]Character Name[/b][/color]<br/>[b]Location[/b]:<br/>[b]Tag[/b]:<br/>[hr]<br/></code></pre><br/><span class="bbc_u">Links</span>:<br/><strong>[ BTS ] Scenario One - IC</strong>(https://elliquiy.com/forums/index.php?topic=184097.0)<span class="bbc_size" style="font-size: 8pt;">(Non-Adult section)</span><br/><ul class="bbc_list"><li> [ BTS ] Scenario One - Into the Shadows (IC) (https://elliquiy.com/forums/index.php?topic=184514.0)  <span class="bbc_size" style="font-size: 8pt;">(Non-Adult, What happened when Maggie and Robert were pulled into the Darkness)</span></li></ul><strong>[ BTS ] Under The Candlelight - IC</strong>(https://elliquiy.com/forums/index.php?topic=187705.0)<br/><strong>[ BTS ] Beyond The Supernatural - OOC</strong>(https://elliquiy.com/forums/index.php?topic=186182.0)<br/><ul class="bbc_list"><li>[ BTS ] Scenario One - OOC (https://elliquiy.com/forums/index.php?topic=184096.0) <span class="bbc_size" style="font-size: 8pt;">(Old - Now Closed)</span></li></ul>