<strong><span class="bbc_size" style="font-size: 12pt;">Yulia of Pendle</span><br/>Class:</strong>The<del>Wizard</del>Witch<br/><strong>Level:</strong>1<br/><strong>Experience:</strong>0<br/><br/>Yulia is a gorgeous woman of twenty, fair-skinned with striking amber eyes and long, luxurious honey-blonde tresses that she wears loose.  Seemingly making little effort to hide her identity as a witch, her outfits consist of artfully tattered dresses that all seem to show more leg and cleavage than is strictly proper, accessorized with various charms and talismans; she doesn't go as far as a pointed hat, at least.  Full-figured without quite being chubby, her hips, thighs, and derriere are especially curvaceous, and Yulia is obviously proud in claiming that they have, on a few occasions, actually made men weep.<br/><br/><strong>Strength</strong>8 (-1)<br/><strong>Dexterity</strong>9 (0)<br/><strong>Constitution</strong>12 (0)<br/><strong>Intelligence</strong>16 (+2)<br/><strong>Wisdom</strong>13 (+1)<br/><strong>Charisma</strong>15 (+1)<br/><br/><strong>Hit Points</strong>16/16<br/><strong>Armor</strong>0<br/><strong>Damage</strong>d4<br/><br/><strong>Alignment:</strong>Chaotic -<em>Use magic to knock someone powerful down a peg.</em><br/><br/><strong><em>Spellbook:</em></strong>You have mastered several spells and inscribed them in your spellbook.  You start with three 1st-level spells, as well as all your cantrips.  When you gain a level, you inscribe a new spell of your level or lower.  Your spellbook is<em>1 weight</em>.<br/><br/><strong><em>Prepare spells:</em></strong>When you spend uninterrupted time (an hour or so) in quiet contemplation of your spellbook, you:<ul class="bbc_list"><li><em>lose all spells you have prepared</em></li><li><em>prepare new spells chosen from your spellbook whose total levels don't exceed your own level +1</em></li><li><em>prepare your cantrips, which never count against your limit</em></li></ul><strong><em>Cast a spell:</em></strong>When you release a spell you've prepared, roll+Int.  On a 10+, the spell is successfully cast and you may cast the spell again later.   On a 7-9, the spell is cast, but choose 1:<ul class="bbc_list"><li><em>you draw unwelcome attention or put yourself in a spot</em></li><li><em>the spell disturbs the fabric of reality; take -1 ongoing to <strong>cast a spell</strong> until the next time you <strong>prepare spells</strong></em></li><li><em>after it is cast, the spell is forgotten; you cannot cast it again until you <strong>prepare spells</strong></em></li></ul><strong><em>Spell defense:</em></strong>You may end an ongoing spell immediately and use the energy of its dissipation to deflect an incoming attack.  The spell ends and you subtract its level from the damage done to you.<br/><br/><strong><em>Ritual:</em></strong>When you draw on a place of power to create a magical effect, tell the DM what you're trying to achieve.  The DM will give you 1 to 4 of the following conditions:<ul class="bbc_list"><li><em>it's going to take days/weeks/months</em></li><li><em>first you must _________</em></li><li><em>you'll need help from __________</em></li><li><em>it will require a lot of money</em></li><li><em>the best you can do is a lesser version, unreliable and limited</em></li><li><em>you and your allies will risk danger from _________</em></li><li><em>you'll have to disenchant __________ to do it</em></li></ul><strong><em>Human <del>wizard</del> witch:</em></strong>Choose 1 cleric spell.  You can cast it as if it were a<del>wizard</del>witch spell.<br/><br/><strong>Gear:</strong>Spellbook (<em>1 weight</em>), dungeon rations (<em>5 uses, ration, 1 weight</em>), poultices and herbs (<em>2 uses, slow, 1 weight</em>), 3 healing potions, 3 antitoxins, dagger (<em>hand, 1 weight</em>)<br/><strong>Load</strong>4/6<br/><strong>Coin</strong>0<br/><br/><strong>Cantrips:</strong><em>light</em>,<em>unseen servant</em>,<em>prestidigitation</em><br/><strong>1st-level Spells:</strong><em>cause fear</em>,<em>charm person</em>,<em>detect magic</em>,<em>invisibility</em><br/><br/><strong>Bonds:</strong><em>Isma</em>is keeping an important secret from me.  Just what does she hide behind that mask of hers?  Not just the fool's mask, although I'm curious what's behind that, of course; I mean all the secrets she keeps, about her past, who she is.  I'm used to being the one who keeps secrets; I don't like it when other people have them from me.<br/><br/><em>Seras</em>is woefully misinformed about the world; I will teach her all I can.  Poor girl, she's got a good heart, but, well, Warsworn are brought up to be killers, and not much else.  Living her whole life in a cult like that, she's never gotten to experience the wider world, not the way normal folks do...well, not that I'm normal folks myself, but still.  Anyway, she could stand learning to cut loose and have a good time, and I'll be more than happy to help.<br/><br/><em>Vafi</em>has challenged my assumptions about religious folks.  Time was, I wouldn't have so much as looked at a paladin or witch hunter without putting a curse on them.  I figured they were all self-righteous, hypocritical murderers.  To be honest, I'm still not totally sure they aren't, but...well, if there are any good ones, Vafi's one of them.  She's the first who hasn't tried to chop off my head or burn me at the stake once she saw me using my art, anyway.  That counts for something.<br/><br/><strong>Turn-ons and Kinks:</strong>Messy orgasms, anal, teasing, being in charge, facesitting, men with pubic hair, mutual masturbation, casual sexuality.