<div class="floatright">(https://img.photobucket.com/albums/v411/Shalymar/Elliquiy/Female%20Characters/Odette%20Annabel/Psylocke_zpskapnjuhl.png)</div><div align="center"><span class="bbc_size" style="font-size: 24pt;">Psylocke</span></div><br/><strong>Name:</strong>Elizabeth Braddock<br/><strong>Gender:</strong>Female<br/><strong>Age:</strong>22<br/><strong>Ethnicity:</strong>British - Caucasian<br/><strong>Physical Appearance:</strong><br/>Elizabeth Braddock was born as the twin of Brian Braddock as a blonde bombshell. Early in her life, she ruled the runways of the fashion industry. Quickly, her fair skinned face graced the covers of the most elite fashion magazines such as Vogue, and even a Playboy issue. She was known for her beautiful purple eyes and perfectly chiseled cheekbones. Elizabeth stands at 5’10’’ and weighs in around 135 pounds. She keeps herself in peak physical condition. She dyed her long blonde hair lilac to purple and has done so since the day she started modeling. Betsy favors bold, loud, or brightly colored clothing when acting as a civilian.<br/><br/><strong>Personality:</strong><br/>Psylocke is defined by several overpowering personality traits, some of which are at direct odds with one another. What bridges all of it is her confidence. She takes great pride in her ability to depend upon herself for just about anything, and never finds a situation too grim for hope. She's of the disposition to believe that anything can be overcome with sufficient know-how, and a wide variety of skills and resources that only bolster this belief. If Psylocke can't use diplomacy or think her way through a problem, she can kick or psychic-power her way through it, or throw money at it, or lean on her spy buddies for it, or lean on her X-Buddies for it, or... you get the idea. Nothing is ever impossible, and Psylocke has very little time for anyone who disagrees or is just willing to give up without trying.<br/><br/>Psylocke is a very calm, determined individual when she wants something. She can be stubborn, but only when she knows she's right, and frankly as a woman, isn’t she 100% in the right anyway? =). All the same, she's not the type to be goaded into a fight, what with cooler heads prevailing and all. Most attempts to bait her will fail. Part of this was her extensive martial arts training, and part of this comes from her upbringing where she was expected to behave in a certain manner. She's not the type to explode into histrionics, or ever really let anyone get a good bead on how she's feeling -- stiff upper lip and all that.<br/><br/>This side of her extends to Psylocke's working habits. When 'on the ‘job’, this X-Woman tends to be of the no-nonsense sort, aside from a stray quip, (she does have a sense of humor), where she deems one to be appropriate. She's not interested in horsing around or doing things inefficiently. Off the clock, though, Elizabeth Braddock can be a very charming, fun person. She enjoys a very high quality of living, and anyone able to match it would have no trouble seeing the vibrant, humorous side of her personality. Unfortunately, because of her exacting tastes, most of her friends tend to be the fellow rich, or other longtime X-Men who've spent years getting to know her. To those capable of making it over that wall, she's a loyal friend and a surprisingly gentle soul.<br/><br/><strong>Abilities:</strong><br/>Psylocke is a high level telepath/telekinetic/martial artist which includes mind-control, psychic communication, and thought projection with the ability to form blades out of psionic energy that can cause mental or psychic damage, depending on utilization.<br/><br/><strong>Telepathy:</strong>Psylocke’s telepathy is strong enough that she is capable of communicating, reading minds, mind control, telepathic illusions and scanning, mental paralysis, amnesia and projecting her thoughts across vast distances as well as generating painful mental blasts. Surface thoughts come easiest to her but with little concentration she can probe deeper. A pink butterfly signature appears over her eyes and face when her powers are used. When she telepathically communicates with another person over a distance, that person also often perceives her presence as a butterfly-like image bearing large eyes on its wings. She is also able to tap into the astral plane through this power.<br/><strong>Telepathic Combatant:</strong>As a telepath, Psylocke takes advantage of her powers in a fight by reading her opponent's movements seconds before they make them, giving her the opportunity to counter-attack faster, and she can also use her telepathy to mask her presence from other people, humans and super-humans alike. She also creates telepathic illusions to distract her enemies while fighting them and as a martial expert, she uses her psychic knife to incapacitate her opponents without killing them, though she has less inhibitions about doing so and will if necessary.<br/><strong>Telekinesis:</strong>Psylocke has the ability to psionically manipulate and control the physical aspects of reality. She is able to move objects, people, and herself easily enough. But, while she can move objects from a distance and fly as other telekinetics do, she has shown little inclination to do either in combat situations and reserves that for her training. She can also create telekinetic shields of various sizes and strengths. Psylocke at first seemed to find that using her telekinesis in forceful ways was easier than in delicate ways (i.e. shattering a brick wall proving more easy than levitating a pencil across a room).  Her telekinesis was often used as a solid blast of power directed at an opponent. She has spent years working to control the finesse of her ability, the only limits to her telekinesis would be her will and imagination.<br/><strong>Advanced Telekinetic Combatant:</strong>As a telekinetic, she often uses her powers to augment her strength and speed.<br/><strong>Psionic Blade/Sword:</strong>Psylocke can manifest a telekinetic blade composed of raw psi-energy at will. Her blades can slice an armored opponent and cut through the armor, but leave the attacker physically unharmed and without physically damaging their body. Instead, the opponent receiving the damage may mentally feel the pain. The effects of the swords depend on Psylocke's imagination. She can cause physical effects of the swords as well. She can also use her swords to shatter telepathic power-inhibitors imposed on others. In addition, when the swords cut through someone's mind, it will break through any psychic defenses and cut through any psychic walls or mental control. Psylocke's telekinetic manifestations produce visible radiance in the physical world. Thus, she can use her psychic blade as a makeshift light source in areas of darkness. As of late, Psylocke has been practicing even more versatility when it comes to her psionic constructs. She has been practicing creating psi-bows and arrows.<br/><strong>Psionic Blade/Knife:</strong>She can focus her mental energy by intensely channeling and focusing her psionic powers to her hands to create ‘psychic blades’, razor-sharp composed of pure psychic energy and have a purple glow to them, and are said to be the ultimate physical manifestation of her powers which she plunges into the minds of her targets directly. She often uses them to disrupt the neurons of her foes by driving the glowing "blade" of mental energy into their skulls.<br/><strong>Psionic Blasts:</strong>She can also focus her psychic energy into a powerful psychic blast that can be directed at her enemies and affect their mind. The blast is capable of causing them pain, stunning an enemy inducing unconsciousness, or even death. An energy signature resembling a butterfly appears around her eyes when she does this.<br/><strong>Psionic Immunity:</strong>Psylocke has been shown to have an immunity to certain psionic attacks such as; mind reading, illusions, and telepathy.<br/><strong>Astral Projection:</strong>Can project her astral form from her body onto astral planes or the physical planes. In the astral plane, she can mentally create psionic objects and manipulate the aspects of her environment.<br/><strong>Precognition:</strong>Psylocke occasionally has precognitive dreams.<br/><strong>Master Martial Artist:</strong>Psylocke has been classified as a master martial artist, though the specific fighting arts she has mastered has never been revealed.She is also very well versed in the use of various stealth methods, silent movement, infiltration, concealment, escape & evasion, covert methods, espionage, and acrobatics.<br/><br/><strong>Flaws/Weaknesses:</strong><br/><br/>Power-wise, Psylocke’s telekinesis does not have the control needed to have certain abilities such as stopping the blood flow to an opponent's brain, move small objects, or small scale molecular changes. These are things she is actively working on.<br/><br/>For all her mental power, and physical training, Psylocke is still squishy and though she can create force fields of psychic energy, it is not infallible making her vulnerable to being wounded or even killed.<br/><br/>Psylocke has trouble trusting others, especially when it comes to her mental defenses. Due to the events that brought her here, she is a perfectionist, she is very hard on herself. When it comes to her abilities and training, she never wants to be unprepared again.<br/><br/><strong>History:</strong><br/><br/>Elizabeth Braddock was born to privilege in England, unknowingly the daughter of a man from the alternate dimension. Sir James Braddock was a denizen of Otherworld, an other-dimensional realm. Merlyn sent James to Earth to father the champion, who would be known as Captain Britain. Arriving in England, Dr. Braddock became one of the United Kingdom's leading research scientists. James soon married and set up home in Braddock Manor. There, James created a highly advanced supercomputer he named Mastermind. Dr. Braddock and Mrs. Braddock had three children, Jamie Braddock Jr. (the eldest who had reality-warping powers and insanity issues), and twins Brian (who became Otherworld's champion in this reality, known as Captain Britain) and Elizabeth Braddock. When Betsy and Brian were in their late teens, their parents were killed in an explosion, in Dr. Braddock's laboratory, caused by the malfunctioning computer Mastermind.<br/><br/>Brian Braddock pursued postgraduate studies in Physics at Thames University, while Betsy worked as a charter pilot and part time model dying her long blonde hair a striking shade of purple for the shock value alone. But Betsy fell in love with it and it became her signature look.. Shortly before their eighteenth birthday and fairly soon after Brian became the hero Captain Britain, Betsy alerted him that their brother Jamie had been injured, while testing his racing car in the grounds of Braddock Manor, apparently it had been an attack rather than an accident. Betsy flew Brian back to the Manor, but their plane was downed as they neared the crash by the psychic powers of Dr. Synne; luckily both inside survived the crash. Dr. Synne subsequently mind controlled Betsy into seeing her brothers as hideous monsters, causing her to attack them, but they managed to overpower her, but she was injured severely in the fight.<br/><br/>Betsy was taken to the nearby Morder Research Centre for treatment, unwittingly delivering her into the hands of one of Synne's agents, Dr. Ramsey. When Brian managed to defeat Synne, Ramsey reverted to his true allegiances as an agent of the Nazi Red Skull, taking both Betsy and Jamie as hostages. Both were subsequently freed by Captain Britain and his new ally, Captain America. It was after this that Betsy experienced her first reported psychic incident, there may have been earlier, unreported ones, but Synne's mind control appeared to have unlocked her full psychic potential, allowing it to start to develop at a much more rapid pace.<br/><br/>Shortly after making a full recovery, Betsy was recruited into a British spy division at the tender age of seventeen. Betsy threw herself into the training, taking the codename Psylocke, and vowing never to allow herself to be unprepared like that again. As part of her upbringing Jaime and the twins were given all the best training money could afford, from schooling to extra curricular activities, and for Betsy that included martial arts training from only the worlds best masters. But after the events at Braddock Manor, she sought out additional training using her telepathy to learn faster than she ever had before as she could absorb their knowledge. Trouble was, her knowledge far exceeded her active muscle memory and inexperience with this new knowledge.<br/><br/>She needed time to not only learn how to hone these new skills, but to gain a better understanding of her mental powers. It was a close friend of Charles Xavier who introduced the two of them. Charles recognized the raw and untapped potential within the young woman. Wanting more for her than to become another mutant assassin for the British, he convinced her to leave and come back with him to the Institute. With some encouragement from her twin, Betsy agreed and has been a notable presence ever since.<br/><hr/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Other Visuals</div><div class="spoiler_body"><strong>Visual Description:</strong><div align="center">(https://img.photobucket.com/albums/v411/Shalymar/Elliquiy/Female%20Characters/Odette%20Annabel/Psylocke%202_zpsgnislxbk.png)(https://img.photobucket.com/albums/v411/Shalymar/Elliquiy/Female%20Characters/Odette%20Annabel/Psylocke%203_zpseogbavqb.png)(https://img.photobucket.com/albums/v411/Shalymar/Elliquiy/Female%20Characters/Odette%20Annabel/Psylocke%205_zpsodvbv4js.png)(https://img.photobucket.com/albums/v411/Shalymar/Elliquiy/Female%20Characters/Odette%20Annabel/Psylocke%204_zpsdfawodyk.png)</div><strong> Face Claim:</strong> Odette Annabel</div></div>