-Race Name: Crys<br/>-Race Appearance: Their bodies are made of a blue, goo-like liquid, often with hard crystalline plates. Most generally take the form of man-sized floating solid crystals. While those who interact with other races (such as diplomats) oftan take softer, human-shaped forms. Somewhere within them is a red or black sphere, their “Core”, which is infact, the Crys its self. This core isnt usually visible from the outside Crys who are larger than a human.<br/>http://img200.imageshack.us/img200/9210/humiformcrys.jpg (http://img200.imageshack.us/img200/9210/humiformcrys.jpg)<br/>Number of Systems: One<br/>Crys System<br/>-Planets:<br/>--Crys One: Mining World;  Two moons, all resource rich. Mostly metals. Geologically unstable. No atmosphere<br/>--Crys Prime: Capital World; home to the majority of the Crys population. resource rich. One smashed moon, which destabilized after massive quantities of Graphite were removed. Now forms a 'lumpy belt' around the world that may one day reform into a new, smaller moon. Geologically unstable. No atmosphere<br/>--Crys Three: Mining World; More less the same as Crys One. But with no moons. Geologically unstable. Breathable Atmosphere.<br/>--Crys Four: Mining World; Gas Supergiant, valuable gas isotopes present, 18 moons resource rich moons. Some geologically stable, some not.<br/>-Important Note; strange anomalies are common in this system. Magnetic, gravitational, and spacial disturbances are all common on long range sensor sweeps of the system, their cause (intentional or natural), and purpose (if they have one) are unknown.<br/><br/>-Government Type: Unknown, possibly None. They all seem to just do what they are supposed to... as if every Crys naturally comes to the same decision. But is not uncommon for Cyrs to mention the 'The One'. whether this is a leader... a god, or some manner of Ubermensch-like philosophy for the ideal Crys, is unknown<br/><br/>-History: The Crys came into being ('evolved' being the wrong word in this case) in a system composed of large rocky, highly volcanic, worlds with no atmosphere, but rich in all manner of mineral wealth, the one mineral that mattered was Carbon. The race that were to one day be called the Crys began as simple organisms that consumed carbon, simply because that is what did, much like a amoeba, only much larger. This consumed carbon was used to grow a crystalline 'liquid' which protected them from the often harsh conditions on their homeworld. through some freak coincidence of nature, this liquid was utterly unique, allowing the Crys not only to manipulate gravity, but formed pathways of energy in a manner akin to a brain. This caused them to become sentient. The process is slow, taking millions of years to raise a 'Shelless' (crystalless baby Crys) to the point where it becomes intelligent, but the process does not stop there either. a Crys will continue to grow in size, and thus, power and intelligence, for as long as it is alive, Crys 'ships' are infact the oldest members of their race, referred to as 'Great Ones'.<br/><br/>--It should be pointed out, the Crys did not leave their homeworld until they began running short of carbon, and only then to their nearby planets, and only further out once those too ran dry. The first contact any race had with a Crys was when some Glorbush asteroid miners found one sucking up worthless Graphite asteroids in their belt of ultra-valuable metals. Mistaking it for a new form of Crystalline space-critter, word spread, and before long the nature-conservationists were chomping at the bit to have the new species, dubbed the 'Crys' protected... weren't they surprised when a emissary showed up, requesting trade talks. The name “Crys' was retained due to them never having come up with a name of their own. Additionally, they are not a real Crystalline race, but a Totally Alien one, appearance aside.<br/><br/>National Traits:<br/>-Implausibly Efficient Government: there doesnt seem to<strong>be</strong>a Crys government, they all seem to just arrive at the same conclusion and act accordingly. lacking even a hive mind, which might have made more sence.<br/>-Fair Dinkum: the Crys have never, lied, cheated or even mislead in the history of their contact with other races. Some doubt its even possible for them.<br/>-Who Cares About Uzbekistan: small one-system race of a few hundred thousand... few million *max*<br/>population.<br/><br/>Population Traits:<br/>-Loyalty: see  Implausibly Efficient Government<br/>-SPACE MARINES!: tough and skilled, the Crys, when inclined to fight, are a implacable and fearsome foe<br/>-Not One Step Back!: unless directly threatened, the Crys are very slow to form a opinion or take a stance on anything. But once decided your more likly to move the cosmos around them than get them to budge.<br/>-Tough as a Coffin Nail: The crystal bodies of the Crys are comprised of a form of energized carbon nano-tubule matrix, this both facilitates their abilities, and intelligence... and makes them tough nuts to crack. (Requires SPACE MARINES!, Cyberize (i would like to make the case that my race does not need cyberize to qualify :P ))<br/><br/>Military Traits:<br/>-Tortoise and the Hare: all Crys everywhere.<br/>-Death Spiraller:  older, smarter, and more powerful than the younger members of their race, the Great Ones are, from a ship-design stand point, almost peerless in terms of quality.<br/>-Dispersed Operations: Great Ones only require Carbon, and are quite capable of feeding themselves if the need should arise.<br/>-Main Guns!: the projected gravity weapons of the Crys always take this form.<br/><br/>Technical Traits:<br/>-Better Than Your Field Manipulation: its as easy as breathing for Crys to manipulate gavitational fields. This ability facilitates all of their utility, and 'technology'.<br/><br/>Historical Traits:<br/>-Commercial:  after initially being mistaken for a new kind of space-monster, they announced their presence to the galaxy by forging a mindbogglingly profitable trade agreement with the Glorbush. The Crys mine their resource rich home system, for free, and trade those ultra valuable materials pound-to-pound for worthless graphite, or carbon gas, depending on the nature of the material, solids for graphite, gases for carbon. The low cost of this is one of the reasons the Glorbush was able to build such a impressive fleet prior to their empires implosion... a most disconcerting event for the Crys!<br/><br/>Hyper-technology:<br/>-Field Control: as easy as breathing for all Crys.<br/><br/>Faults/Weaknesses:<br/>-Trade Dependent: the Crys population is reliant on imports of carbon-products to feed themselves, there simply arnt enough Great ones to farm enough from other systems sustain the population<br/><br/>Navy:<br/><br/>Class Name: Great One<br/>Ships in class: Unknown, assumed to be a few dozen<br/>CLass: ranges from Cruiser to Battleship, depending on the individual Great One in question<br/>Armor: Regenerating Energized Carbon Nano-tube Crystal Structure<br/>Shields: a projected field of warping and shearing forces that achieve a highly potent defensive barrier<br/>FTL Drive: Using their field control, the Great One generates 'waves' in space then achieves FTL by skipping off the crests of the waves, like a flung stone.<br/>Engines: the Great One uses smaller 'ripples' in space to push its self along, not unlike a crawling centipeed, this method is silent and emissionless, but slow.<br/>Weapons:<br/>Great Ones posses a single 'Core Cannon', whos power and nature varies greatly based on the configuration of its crystal body, and can fire anything from a simple thermal laser to a massive blast of gravitational sheering forces whos destructive ability rightly belongs on a ship of a bigger class.<br/><br/>Other:<br/>Crys are not, in any way shape, or form, able to act in a offensive or defensive manner at the same time, neither physically, nor psychologically, one, or the other, not both at once or in balance. But while doing either, they are extremely good at it.<br/>A Crys in a defensive mode is nearly indestructible, and requires massively overwhelming firepower to destroy. But cannot attack.<br/>While a Crys in a offensive mode must expose its Core to fire beam weapons (the core being the 'source' of the beam). The Core is a fragile item, and exposed, has nothing to defend it. But, in the case of Great Ones, the offensive power of its beams usually surpasses what is typical for the ship class.<br/>normal<br/>http://img43.imageshack.us/img43/9339/crysgreatone.png (http://img43.imageshack.us/img43/9339/crysgreatone.png)<br/>firing<br/>http://img32.imageshack.us/img32/4080/greatonefiring.png (http://img32.imageshack.us/img32/4080/greatonefiring.png)<br/><br/>Class Name: The One<br/>Ships in class: One<br/>Class: Super Capital<br/>Other: The One is identical to the smaller Great Ones in terms of equipment, only bigger and more powerful. No one beyond the Crys is capable of confirming its existence, not even the allied Glorbush knows for sure. No one has ever seen it. It resides, hidden, in the Crys System.