"Brother," Hephos inquired of the Techmarine, "we have a bit of a choice when we teleport onto the ship. We can either set up the teleporter as soon as we land and let it charge while we hit the target, or we can safeguard it and carry it with us. That will increase the overall time on the vessel, however. As someone who knows the tenacity of machine-spirits better than I do, I am more than happy to leave that up to you," the Salamander said with a wry smile in his voice.<br/><br/>"Either way, we are probably better suited by finding a location within the front of the ship. The crude tech of the orks works just barely and any damage that we will likely only increase that interference."