<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=310870.msg15081905#msg15081905">Quote from: Tavarokk on 19-09-2019, 10:51:18</a></div></div><blockquote class="bbc_standard_quote">Speaking of astrogation, Clonkertink, when you mention charting hyperspace routes, do you mean jumping with outdated Old Republic nav data (+1 difficulty die) and then recording updated jump parameters or actually charting a new hyperlane from scratch, starting with only realspace position of the target (the kind of work the Navigator's Guild does/used to do)? I can't find the difficulty for that in the corebook.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Probably a little of both. I'm not sure of Nat has charted an entirely new hyperlane (though she'd probably enjoy the challenge). But she certainly is good at finding little shortcuts or branches that might allow you to enter or leave a system from an unexpected direction, or avoid commonly patrolled areas.<br/><br/><br/>As for being a rebel, I suspect Nat has been too focused on survival to really ponder idealism. But I think she'd certainly be sympathetic to the cause, and I think there's a possibility she could be recruited.