I think everything that has been said has some valid points.  I did hope, when talking this game over with Josi, that the characters spotlighted in this game would allow for a lot more customization, new story lines, revolving emphasis, and so on and so forth, compared to if we had just stuck with the three charmed one's and than a whitelighter with a few people thrown in.<br/><br/>Josi is essentially right.  We basically have everything we need right now, plot and mystery, but what I want to see more of, is more opportunities for all characters to be able to interact with whomever, whenever they want, without needing permission from Josi or I.  I don't want to have to be too controlling in that aspect.  What I'm thinking is that, what Josi said, I want you all to feel that this is a player driven plot, not a, 'me and Josi plot that you are all forced to follow no matter what' sort of thing.<br/><br/>I'm thinking if we all brainstorm what we all want, and work together, we'll be able to get this back up easy cheesy, with everyone happy.  Am I making sense, or am I throwing out gobbity gook?