So, I have an idea for a new game. It's an established game world, but I want to introduce a major plot twist and take the game in what I hope would be a very unexpected direction. The feel of the game will be thematically similar, but the specifics very different.<br/><br/>As a player, would you prefer upfront to know how things are going to change, or would you rather be surprised by something like this?<br/><br/>I think the idea will work well, but my issue is a player signing up for what they think is one type of game, only for that to change to something rather different. I don't want to mess them about, if that makes sense.