<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=162719.msg7572219#msg7572219">Quote from: Josietta on 20-01-2013, 19:09:17</a></div></div><blockquote class="bbc_standard_quote"><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=162719.msg7572219#msg7572219">Quote from: Josietta on 20-01-2013, 19:09:17</a></div></div><blockquote class="bbc_alternate_quote"><br/><strong><span class="bbc_size" style="font-size: 18pt;"><br/><br/>ALSO:<br/> <br/>Outside cell phone service is not permissible. the schools location doesnt afford for external communications. Only the high tech staff have this ability as they have the codes and equipment to do so in the case of emergencies.<br/><br/>Email however is possible through the school computer system only.<br/><br/><br/>there will be a wiki put up with rules and regulations on iutside contact.<br/><br/> <br/><br/></span></strong></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><strong><span class="bbc_size" style="font-size: 18pt;"><br/><br/>ALSO:<br/> <br/>Outside cell phone service is not permissible. the schools location doesnt afford for external communications. Only the high tech staff have this ability as they have the codes and equipment to do so in the case of emergencies.<br/><br/>Email however is possible through the school computer system only.<br/><br/><br/>there will be a wiki put up with rules and regulations on iutside contact.<br/></span></strong></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div></div></div><br/>I have a few questions -<br/><br/>A) Who does the superpowered football team actually play against?  Are there other superpowered schools, or do they just dominate normal schools?  Or do they play against some kind of VR simulation?<br/><br/>B)  More information about some of the world's technological prowess/history.  Have there been any major technological breakthroughs our world hasn't seen?  Were these pioneered by supers?  To what degree has it affected things like war/poverty/ etc?  To what degree has it affected war, and are supers allowed/forbidden/mandated to join the army in wartime?<br/><br/>C)  Do supers have the same rights and freedoms as others?<br/><br/>D)  Is there a 'right to privacy' where telepathy is concerned?<br/><br/>As far as the B's and Jocks go -<br/><br/>I have to weigh in in favor of them being big nasty bullies.  I built Connor to be a pariah with nothing to lose; he mouths off to them but doesn't actually fight fight back against them - he gets beaten by them until they lose interest or faculty breaks it up...<br/><br/>also, bear in mind, this isn't high school - this is boarding school.  Because the school feels an attendant responsibility to morally administer to its students, and sees its star athletes and queen B's as paragons of virtue, their behavior goes unchecked while the people standing up to them are going to get punished harshly and labelled as miscreants.  There's going to be no sympathy, and pressure on the teachers to turn on you - and no succor from going home after school, too.  Everything in life is a privilege that can be taken away; and teenagers who appear to be settign a good example for the other students are going to be lavishly rewarded.<br/><br/>I absolutely think that people should be able to play characters willing to stand up and say something (especially people with super powers) but they should also be willing to deal with the aftermath of the system trying to 'correct' their behavior.  Without that kind of system of response, there's no true heroism in it, and a game about supers should have a corresponding theme about heroism.  They should be the villains, and PCs should naturally want to oppose them - but it should in no way be an easy thing, and it shouldn't come without major consequences for the character.