I can understand your worry, Sarge. I'm just trying to avoid the conflicts that sank my previous Gundam Game. Granted, I understand a lot of it was my fault.<br/><br/>So by trying to use a simple Dice system to attempt ti keep things leveled so one side does not have an huge advantage over the other unless it is for a story element.<br/><br/>So basically, this will be a test battle, to see if a Dice system would help or hinder. Depending on what I see, and the feed back from the player. I may simply do away with the Dice system all together.