Page 114 of the deathwatch core book.<br/><br/>Chem Geld<br/>Either chemical and surgical treatments or sheer will has<br/>rendered the character immune to most mundane temptations.<br/>Seduction attempts against him automatically fail, and Charm<br/>Tests increase their Difficulty by one level. Taking this Talent<br/>gives the character one Insanity Point.<br/><br/>I understand we're all human here and fully capable of missing key points when making a post.  I also firmly believe it is 100% within then rights of the GM to change his mind.<br/><br/>I just had a mild lament that the concept was initially approved and then rejected after I'd spent an hour working on it.<br/><br/>I'm going to offer an apology now, this feels like i'm beating a dead horse.  I'm excited for a chance to play this game, and especially with such an awesome group.  :)  (Too bad Pumpkin is on Hiatus.  She would love this.)<br/><br/>Now, to dig back and find the character creation protocols.  :)<br/>