<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=223635.msg11001593#msg11001593">Quote from: Verasaille on 21-02-2015, 11:06:08</a></div></div><blockquote class="bbc_standard_quote">We have a cast thread now, please finalize your characters and pass it by Muse first. I would like to start the IC next week on the first, Sunday. This is cast thread. Once you are approved and have a good picture of your character you may post it here.<br/><br/>https://elliquiy.com/forums/index.php?topic=224040.0<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Finalized:<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Ziati Bluethorn</div><div class="spoiler_body"><span class="bbc_size" style="font-size: 18pt;"><span class="bbc_font" style="font-family: verdana;"><strong>Ziati Bluethorn</strong></span></span><br/><em>True Neutral Blanqua Stalker 5</em><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Appearance</div><div class="spoiler_body">(http://fc03.deviantart.net/fs70/f/2010/190/d/4/froz_by_phoenixlu.jpg)</div></div><br/><br/>Zi has an unusually robust sense of humor for a white elf, matched in curiousness by his approach to his own path: he is as much a scientist as an artist, both in the rush of lethal combat and in the quiet of his meditations upon the worlds and the wilds between them. As a child he would wander far into the mists of his village come twilight, seeking the edge of nightfall; he never found it, of course, but he learned much about the sleeping world and the way something as common as night can render the everyday into the extraordinary. One day, his explorations took him to a tomb long-forbidden to children of the village, a place where the mists gathered so thickly they seemed almost like cloth, and running among them like playing among clotheslines, as he had often done as a child. Unafraid of the dark, he gave little thought to straying within - and awoke something awful. A shadow that stank of cold and being lost.<br/><br/>It reached for him, and he fled, silent with fear, desperate to reach the light and safety of his village - but when he told the guard what he'd seen, they did not sally forth with their poisoned arrows. Instead they went to the village priestess, an elven woman ever caught between seeming a maiden and a crone, and it was she who walked alone into the night. She returned at dawn, and Zi asked her if she had slain the thing; she only smiled, ruffled his hair, and told him that there was nothing to fear from shadows for those who knew to look for what cast them. That led to the beginning of his apprenticeship in the sublime arts of elvenkind, the ways of shadow and sword. He grew swift and wise under his master's tutelage - but when she heard that the Black Mists had come again, she told him that his time with her had come to an end. Terrible things were coming, and it was his path to face them for the sake of those who could not bear to look, just as she had done for the village years ago. Her path, she said, called her elsewhere - obligations that were now come due was the most she would explain. Instead she left him with a few last words.<br/><br/>"We do not spread light," she told him, "for all lights fade. I have shown you that even a star may die in time. Instead we show the open-eyed how they may learn to see within the dark, so that night or day, all elves may learn to be sure of foot and clear of heart."<br/><br/>He said goodbye to his family and his friends among the village, spent a day in quiet contemplation of the path ahead, and set out the next day.<br/><br/><strong>I promise to post three times a week; failing this duty, I accept that I may be freely played by the GMs until such time as I resume control.</strong><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character Sheet</div><div class="spoiler_body"><span class="bbc_size" style="font-size: 18pt;"><strong>Stalker 5</strong></span><br/><em>True Neutral</em><br/><br/><strong>ATTRIBUTES:</strong> Str 8 | Dex 18 <em>(20)</em> | Con 12 | Int 12 | Wis 19 | Cha 10<br/><strong>SKILLS:</strong> Acrobatics, Escape Artist, Heal, Intimidate, Knowledge (The Planes), Perception, Stealth <em>(All at 5)</em><br/><strong>FEATS:</strong> Weapon Finesse, Extra Stalker Art<br/><strong>STALKER ARTS:</strong> Critical Edge, Deadly Ambush, Deadly Recovery<br/><strong>TRAITS:</strong> Ghost Sight, Scholar of the Great Beyond<br/><br/><strong>HP:</strong> 29 (5d8: 8, 2, 2, 4, 8 | Constitution +1)<br/><strong>AC:</strong> 20 (10 + 5 Dex + 5 armor)<br/><strong>SAVES:</strong> Fort +2, Ref +6, Will +8 <br/><br/><strong><span class="bbc_u">MANEUVERS</span></strong><br/><strong>1st:</strong> Dimensional Strike, Dizzying Venom Prana, Flurry Strike, Hunting Serpent Blow, Leaping Dragon, Shards of Iron Strike<br/><strong>2nd:</strong> Half-Gone, Resonance Strike, Sting of the Asp<br/><strong>3rd:</strong> Ghostwalk<br/><br/><strong>Stances:</strong> Body of the Night, Leaping Spirit Dance, Formless Dance<br/><br/><strong>Roleplaying Notes:</strong> Zi's tradition refers to Broken Blade as <em>Swirling Mist</em>, Solar Wind as <em>White Star</em>, Steel Serpent as <em>Forbidden Garden</em>, Thrashing Dragon as <em>Mad Fox</em>, and Veiled Moon as <em>Sleeping Darkness</em>. <br/><br/><strong><span class="bbc_u">IMPORTANT GEAR</span></strong><br/>A slender blade of mirror-bright steel with an elegant white antler handle. <em>(+1 butterfly sword)</em><br/>A beautifully-wrought tunic of soft, silvery metal. <em>(+1 mithral chain shirt)</em><br/>A thick sash of pale deerskin, embroidered with a flowing series of katas in indigo thread. <em>(belt of incredible dexterity +2)</em><br/>A supple bow of ash, carved with good luck wishes from children of his village. <em>(ordinary longbow)</em><br/>A necklace strung from tatters of death-shroud and decorated with the teeth of the undead. <em>(masterwork tool for Intimidate)</em><br/>Bands of spidersilk tied carefully to keep clothes from rustling. <em>(masterwork tool for Stealth)</em><br/>A black leather tome entitled <em>The Other Side of Night</em>. <em>(masterwork tool for Knowledge {The Planes})</em><br/>A clump of fungus which, neither chewed nor swallowed but held in the mouth, brings minty breath and a faint hum of clarity. <em>(masterwork tool for Perception)</em><br/>A collection of easily-accessible shears and sharp edges strapped against the skin. <em>(masterwork tool for Escape Artist)</em><br/>Hooked gloves and shifting mercury weights for balance and maneuverability. <em>(masterwork tool for Acrobatics)</em><br/>Bone-splinter tools for acupuncture and crude surgery. <em>(masterwork tool for Heal)</em><br/></div></div></div></div>