Aodh offered little in the way of small talk; still, the terseness had left his voice. The warrior had chosen to walk with him, which was... Commendable. Aodh grimaced; he disliked being wrong about anything, and Cairn had shown a degree of intelligence in her words, and competence in her actions that he had not expected. His gaze wandered over to where the guardian was marching a few feet away. There was a degree of powerful grace to her, too, that he could not deny. The grimace turned into a pained smile as he let his eyes trail into the dark street ahead of him. Mausen led, sniffing the air, tensing. It knew something was wrong long before any of the others, and cautiously padded ahead. When they finally made it to the docks, Mausen stopped at his master's side, confused and alert. Had he not smelled something foul in the air?<br/><br/>The necromancer's appearance answered the dog's primitive mind. Both Mausen and Aodh tensed immediately, the former snarling, the latter gripping his staff, white knuckled. As the-- Woman?-- droned on, the druid began an incantation, low and to himself, as he scratched symbols into the dirt with the oaken rod. Before she had finished taunting the sorceress, he was surrounded at the fore with wild, illegible symbols. Bending at the knee, Aodh set his hand to Mausen's flank, who perked up, mouth closed, matching his master's intense gaze. When he finished the incantation, the dog turned back, baring a new smile filled with long, dangerous fangs. Aodh's gaze returned to where the image of the necromancer was standing-- to see it replaced by a trio of undead. He had heard mention of Wild Magic, and took a moment to narrow his eyes infinitesimally at the sorceress. But his attention was quickly redirected; there were more pressing matters to attend to.<br/><br/>Namely, zombies.<br/><hr/><span class="bbc_size" style="font-size: 8pt;">Aodh casts Magic Fang on Mausen while the necromancer is monologuing. Yay for villainous tropes!</span>