Facts are short little scentences describing your character and your achievements. Your first three should be about where they came from, how they acquired the skills they used to survive before awakening to their divine power, and should be about some sort of important relationship or organization they're involved with.<br/><br/>So as a quick one, a "Street Urchin" who "Stole from the Rich with Charm and Guts" and "Runs a network of Urchin spies" would be three quick and lazy starting facts. They give you +4 to a roll when you can claim they're relevant, like if my Urchin was stealing an amulet from a temple during a ceremony.<br/><br/>The 3 facts from levelling should be things that you feel your character has done that was important. Whether it's founding a way of thinking, becoming leader of a group of followers, learning a new skill or a particularly famous achievement. It can say you're a conquerer, builder, lover or whatever you like. Just pick three major things your characters done since becoming Godbound and that's your facts (And I'll help flesh them out)<br/><br/>Facts are common in the game and what you change in other places and people, so "A city of the damned" could be changed into a "A city laid to rest" or "A city absolved of sins" with effort.<br/><br/><br/>Dominon can be used to put facts that are very hard to change on people, like making them "Fantastic Warriors" or "Heartbreaking Beautiful", "War College of Mages" or "Devout and True to their lord". These Dominion Facts can't be changed without an equal use of Dominon, so if you make a cities officials "Incorruptible" with Dominion then they truly are.<br/><br/>Or you can make buildings, or affect an area of land. Special crops of plants, wonderful buildings, impenetrable fortresses any project you can think of really!<br/><br/>Costs depend on size and are on page 129. With enough Dominion you could change the entire world, though that's not really in your scope yet, you're more local for now!<br/><br/><br/><br/>You can also make artifact imbued with power using Dominion, which is all on page 177.<br/><br/>Dominion's also used in Faction battles, but I'm giving you a pass on that as it's assumed you've not needed it yet.<br/><br/><br/>Give it a shot and don't worry about them being super exciting or unique, we can spruce them up if needed and sometimes a nice simple one is all that's needed!<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=271500.msg13372825#msg13372825">Quote from: CeruleanSerenity on 25-07-2017, 00:32:39</a></div></div><blockquote class="bbc_standard_quote">I'll have to come up with some motivations and potential plot hooks for her, too... I have a bad habit of being too passive as a player, and it's something I want to break out of. I don't mind a good part of her motivation coming from events in the game and helping other PCs, but I'll have to make sure she has goals of her own to work towards, too. I can see her wanting to expand her influence, even if she prefers to avoid conflict... and she might be interested in seeking out new treasures for her collection and exceptional or exotic individuals for her harem, too.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Maybe she wants to partake in all the pleasures the world has to offer? And of course it's likely quite fun to go to a place where people don't know you so you can have them learn!