<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=271500.msg13372608#msg13372608">Quote from: Premier on 24-07-2017, 22:23:00</a></div></div><blockquote class="bbc_standard_quote">Yeah pretty much! Can use your extra facts for that too. So if you want any world wonders, city architecture, legendary items, worshipping groups or whatever else in your backstory can back it up with a mechanical effect.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Do you have any suggestions or guidelines for what we can do with Facts, and what would require Dominion? The books are kind of vague on that, from what I remember... I think there are some examples and developer comments giving precedent for Facts providing significant influence and magical items or abilities, but I'm not sure how far it's meant to go...<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=271500.msg13372608#msg13372608">Quote from: Premier on 24-07-2017, 22:23:00</a></div></div><blockquote class="bbc_standard_quote">This I can work with too, there's always things about to nudge you out of your comfort zone. Or sneak into it and try set up shop! Being a place of prosperity and pleasure might make others think of you as an easy mark, or an easily bribed ally.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I'll have to come up with some motivations and potential plot hooks for her, too... I have a bad habit of being too passive as a player, and it's something I want to break out of. I don't mind a good part of her motivation coming from events in the game and helping other PCs, but I'll have to make sure she has goals of her own to work towards, too. I can see her wanting to expand her influence, even if she prefers to avoid conflict... and she might be interested in seeking out new treasures for her collection and exceptional or exotic individuals for her harem, too.