<strong>Hunting</strong><br/>A Kai Lord skilled in the Discipline of Hunting will never<br/>starve in the wilderness, no matter how far from civilisation<br/>he is. Hunting also increases a Kai Lord’s speed and agility,<br/>allowing him to bring down the most elusive prey while<br/>remaining safe from his enemies. A master of the Hunting<br/>Discipline tends to act like a predator in the wild, never<br/>standing still and always alert for the slightest hint of danger,<br/>resulting in the<span class="bbc_u">Kai Lord gaining a bonus to his Reflex saving<br/>throws equal to his Hunting Tier</span>.<br/><br/><em>Tier I: Primal Kenning</em><br/>The Kai Lord’s basic training in hunting increases his<br/>knowledge of nature substantially – he is able to identify<br/>most plants and animals with complete accuracy, including<br/>their species and some known special traits. He can also<br/>determine whether water is pure and safe to drink, or whether<br/>it is polluted (be it from poison or pollution) with a simple<br/>Survival check (DC 10, though especially subtle poisons may<br/>have a higher DC). In addition, the<span class="bbc_u">Kai Lord may add his Tier<br/>in Hunting as a bonus to all Knowledge (nature) and Survival<br/>checks</span>.<br/><br/><em>Tier II: Feral Flight</em><br/>Upon reaching Tier II of Hunting, the Kai Lord gains great<br/>speed that borders on the supernatural. Few can keep up with<br/>him when in full flight. The Kai Lord permanently adds +10<br/>feet to his base speed (normally taking him up to a base speed<br/>of 40 feet).<br/><br/><em>Tier III: Venombane</em><br/>There is little need for the Kai Lord to fear the sting of<br/>venomous insects or a snake’s bite. He is immune to all<br/>poisons produced by any animal, monster or plant. This<br/>ability will not protect the Kai Lord from poisons produced<br/>by other sources (such as magic or chemicals).<br/><br/><em>Tier IV: The Swiftest Strike (1 Endurance)</em><br/>The aim of Hunting is to bring an enemy down before he<br/>is even aware of the Kai Lord’s presence. If the Kai Lord<br/>manages to successfully hit an enemy in a surprise round,<br/>he will deal an additional 2d6 + his Wisdom modifier points<br/>of damage, in addition to any he normally causes with his<br/>weapon. This additional damage does not apply against<br/>creatures immune to critical hits.<br/><br/><em>Tier V: Huntsense</em><br/>The Kai Lord is so in tune with his immediate surroundings<br/>that it is impossible for an enemy to creep up on him unawares.<br/>The<span class="bbc_u">Kai Lord cannot be surprised</span>by any means. This ability<br/>also ensures that unless an area is completely barren, a Kai<br/>Lord can always find enough food and water to keep himself<br/>nourished. These are rarely enjoyable repasts but they will<br/>stave off hunger and thirst.<br/>