<div class="floatright">(http://data.whicdn.com/images/64064208/original.jpg)</div><br/><span class="bbc_font" style="font-family: trebuchet ms;"><strong>Name:</strong></span>(http://txt-dynamic.cdn.1001fonts.net/txt/dHRmLjcyLmUyYjc3ZS5RWFZ5YnlCU1pXNWpjbTltZEEsLC4w/hirosh.normal.png)<br/><span class="bbc_font" style="font-family: trebuchet ms;"><strong>Nickname(s):</strong> Tiny, Ace of Atlas<br/><strong>Age:</strong> 18<br/><strong>Gender:</strong> Male<br/><strong>Race:</strong>  Monitor Lizard Faunus<br/><strong>Nationality:</strong> Atlas<br/><strong>Written Appearance:</strong> Auro[pronounced Oh-Row] is massive to begin with. He stands at 6'8, which means he towers over most people he meets and has to look down at them. He is not only tall, he is also muscular, weighing in at an amazing 340lbs and has a very evenly toned build from a lifetime of training.  His skin is a dusky shade of caramel brown and is heavily inked with a number of tattoos, and he has shoulder-length dreadlocks that he tends to keep tied up in a ponytail, or braided behind him. <br/><br/>As a lizard Faunus, gold scales are noticeable in groupings and patterns across Auro's body. Due to his dark skin, they are highly noticeable and contrast with it in such a way that it's visibly pleasing. Like most carnivorous Faunus, he possesses fangs, claws, and talons in place of normal teeth and nails. He doesn't show it off much, but he has a forked tongue as well. <br/><br/>Auro also has a fully controllable tail just above his butt. He can and does wrap it around his waist like a belt so it doesn't drag, but he can also use it as a personal stool. It measures a bit over 2 meter(roughly six feet) in length. His eyes are slitted like a reptile, and a vibrant shade of gold. He tends to dress fashion forward, although everything he wears has his own personal style. Namely, a way to have his chest or arms out, and room for his tail. And regardless of what he wears, it tends to be flowing so he can easily move in it.<br/><br/><strong>Family:</strong> <br/>Auron Rencroft - Great Grandfather<br/>Bezelle Rencroft - Great Grandmother<br/>Kellen Rencroft - Grandfather<br/>Mirinia Rencroft - Grandmother<br/>Braun Rencroft - Father<br/>Tyani Rencroft - Mother<br/>Kai Rencroft - Younger Sister(Twin)<br/>Klyne Rencroft - Younger Brother(Twin)<br/><br/><strong>Personality:</strong> Despite his incredibly dominating and intimidating presence, Auro is a rather well-natured individual. He tends to try and keep a smile on his, and other peoples faces. Through comedy, or simply being a good friend; it doesn't matter to him. He just likes to make people happy. He's a massive flirt, and loves the opposite sex perhaps a bit too much, but at least he's honest.<br/><br/> Aside from trying to keep people smiling, Auro will actively go out of his way to help someone if he can. Whether it's giving them the shirt off his back or saving them from a bad spot. It's just in his blood. During combat, a different side of him comes out. He is focused, analytical, and streamlined. While victory is his top priority, he won't compromise himself, his team, or innocents to achieve it. <br/><br/>To do so would disrespect what it means to be a Huntsman. When he's not flirting with the prettiest girl in the room or telling a joke, Auro is probably training or eating. On the chance he's not doing those, he's probably out and about doing just enough to have fun but not get into serious trouble. The reason being that as an Heir, he tends to get busy with family stuff or business lessons or meeting potential buyers, etc... His parents are serious about him taking over, so much of his time is spent becoming a better family head and businessman; as a result, he likes to relax when he can.<br/><br/><strong>Background:</strong> Auro's story truly begins over eighty years ago. His Great-Grandfather Auron Rencroft was partners and best friends with the man who would become known as the King of Vale. They grew up together, Human and Faunus, with no issues and only friendship and respect between them. When the war started,  Auron and the Vale King, along with the rest of their team, led Vale into battle. WIth courage, strength, and overwhelming force, they routed the enemy forces.<br/><br/> Due to his instrumental aid in the war effort, Auron was granted a royal title and a large swath of land in any Kingdom created after the conflict. It was not only a kindness from the King but a showing that Faunus were to be treated equally to Humans after the war was over.  He chose a promising spot in Atlas that would in a few years become of major importance not only to the Rencroft family but to all of Remnant as well. In a short time, incredibly vast deposits of Dust were found all over the Rencroft territory; one of the largest vein deposits ever seen. There was so much that the only thing they could do was mine it.<br/><br/> In no time, "Rencroft Dust Works" was created in it's first iteration. Over the years, as royalty faded away and was replaced by modern governments and ways of life, the Dust Works transformed from a simple mining company to what would become an advanced technological marvel and the biggest Dust producer on all of Remnant. Despite the hardships that came with being Faunus, the Rencrofts became too important to slight, as they had a monopoly on Dust, and high-end technology to protect themselves and their products from a partnership with the Atlesian military.<br/><br/>To this day, there's a 9 out of 10 chance that any Dust products you use will have the "RDW" logo on it. Eighteen years ago, the current head of the Dust Works, Braun Rencroft and his wife Tyani had a son. He was the first born of the newest generation of Rencroft, so he became the Heir to the company and the Rencroft name. The boy was named Auro, in honor of Auron, the surprisingly still living Patriarch of the Rencroft family.  Due to him inheriting everything and being such a high profile target, from childhood Auro was put through intense training. Not only his family members, but the best Huntsmen and Huntresses were brought in over the course of his life to train and tutor him. <br/><br/>He was a natural talent, and seemed to excel in everything he put his heart into. He even killed his first Grimm before he was thirteen. When he was old enough, he moved to the Island of Patch when he enrolled in Signal Academy with recommendations from instructors who'd seen him in action. Once there, he quickly became a dominating force, and his name was known all over the Island as the best student there. He excelled in his studies, and was a natural-born fighter who simply put his training and instincts where they were needed most in combat. <br/><br/>This resulted in him graduating with an undefeated record, and still holding several records at the school even now a few years later. His biggest accomplishment is winning the Mistral Regional Tournament all four years he was there. Once he graduated Signal, he could've gone to school anywhere in the world. And despite Atlas being his home, he and his parents decided he would go to Beacon. While true Atlas was the home of the Rencroft's, Vale had always been a friend to them due to the ties to the King. <br/><br/>However, the main reason was that Atlas students are little more than Cadet's-in-training, and are almost always beholden to join the military. Auro's talent would mean that he would definitely be fast-tracked into the Atlesian Army, and a military life was not what any of them wanted. Instead, he went to Beacon, where his skills could be honed to the utmost and then he could choose where to go with his life. Now he's headed to Beacon, prepared to take the entrance exam and see what this next stage of his life will bring him.<br/><br/><strong>Emblem:</strong> Auro's Emblem (https://acimg.auctivacommerce.com/imgdata/0/2/0/4/2/7/webimg/7844329.jpg)<br/><br/><strong>Weapon:</strong> Brute Rhapsody (https://cdnb.artstation.com/p/assets/images/images/000/576/769/large/christine-choi-147484-pyromancersgauntlet.jpg?1427308706) - Auro's weapon exists as a pair of Gauntlets and Greaves collectively known as Brute Rhapsody. When not in use, they appear to be wristbands and ankle bracelets. In use however, the gauntlets extend all the way up to Auro's elbow, while the greaves stop at his knees.  They are fingerless and toeless to allow Auro to still use his claws during combat. <br/><br/>Around the wrist of each gauntlet is a 10-cylinder chamber, with each cylinder being capable of holding a different color of Dust. The chamber is connected to a firing mechanism and a barrel that extends to fire the shot, then collapses back into the gauntlet when not in use. The main feature to notice is the large circle on the back of each gauntlet that glows with the color of the current Dust being used(Red for fire dust, Yellow for lightning, etc...). The greaves are designed almost exactly the same, except obviously made to cover his feet instead. All total, he can fire off 40 shots(10 from each limb) before needing to reload his Dust cells.<br/><br/> Like most weapons, Brute Rhapsody has two modes of attack. In melee range, Auro's already prodigious strength and speed are enhanced through the use of micro-pistons (https://www.youtube.com/watch?v=GlOoIMd9524) extending from the backs of his weapons. The pistons fire in time with the impact of his blows, increasing the force generated by a great deal.  At a distance, utilizing the Dust Chambers on each arm and leg, he can fire off elemental attacks by throwing punches and kicks. However, each piece possesses a manual trigger so he can simply aim and shoot if he needs increased accuracy.<br/><br/><strong>Aura:</strong> <strong>[Gold] x 3</strong><br/><br/><strong>Semblance:</strong> Apex - Lizards are extremely powerful creatures, and Auro's brand of Faunus is no exception. His Semblance allows him to fully tap into the primal nature of his blood, turning him into an Apex Predator. During the effects of "Apex", Auro's adrenaline and endorphins spike to extremely high levels according to medical professionals. This forces a sort of temporary evolution within Auro, letting him use all of the strength and power that the brain usually limits so you don't injure yourself moving around. This means his physical abilities are heightened a great deal. Speed, strength, durability, agility; even thought processes are enhanced to allow him to react faster and think clearer. <br/><br/>He becomes like a force of nature as long as his Aura lasts. It also has the added effect of enhancing all of his reptilian traits. His claws and fangs grow longer, his tail grows spikes, his scales increase to form a natural armor, and he appears to be a human/lizard hybrid instead of simply a Faunus. Some people have said he reminds them of a Grimm in this form. [The duration of each transformation lasts 2 turns] <br/><br/><strong>Fighting Style:</strong> Aura has a unique combination that many people don't. He's a freak of nature. He is not only very large, but he is naturally strong and fast; and both traits have been trained constantly throughout his life. Also compared with his reptilian physiology, he has devised a way of fighting that can surprise most. He likes to use his tail or Brute Rhapsody to launch himself toward his enemy at high speeds, and can maneuver quite well between his weapon, claws, and using his tail as a rudder to make minor adjustments as he goes. <br/><br/>Once he closes the distance, he attacks like a wild animal, coming at you from seemingly random angles with punches, kicks, grabs and open claw swipes. His style is somewhat reminiscent of Capoeira with how fluidly and quickly he changes attack, position, and direction during fights.  <br/><br/>He won't even hesitate to bite if he sees an opportunity. He also tends to use his tail as a club, unfolding it at the last second and swinging the thick, heavy appendage at high speeds. He can even use it as a third arm to catch enemies off guard. Due to his powerful aura, as well as naturally tough body, he absorbs attacks just as well as he can dodge them(when he bothers), although he tends to take a few hits to figure out his opponents moves and to give himself extra chances to attack(simply by wading through damage and going on the offensive anyway). At range, he is capable of rapidly switching between different types of Dust to pepper his opponent with a wide range of attacks from fireballs to lightning blasts. However, he truly is most comfortable right up in someone's face.<br/><br/><strong>Strengths:</strong> <br/><strong>Powerful -</strong> Auro's size isn't just for show. Between his height, weight, and Faunus genes, he is an incredibly tough and strong freak of nature. Far more so than most. He tends to use his speed to rush down his foes, and his power to just outmuscle enemies for the most part. And he can last damn long in a fight.<br/><strong>Skilled -</strong> Due to his heritage, desire to become a Huntsman, as well as the constant threat of danger due to his families name and position, Auro has been put through rigorous training since his youth to make him highly proficient in combat.<br/><strong>Wall-Crawler -</strong> Like many lizards, Auro can stick to most vertical surfaces using the nearly invisible pads on his hands and feet.<br/><strong>Regeneration -</strong> As a lizard Faunus, Auro can with enough time heal from a number of injuries. He can even regrow a torn off limb or his tail with enough time(although it will take quite some time)<br/><strong>Predatory Tactician -</strong> Auro naturally thinks about things like how to debilitate his opponent while minimizing damage to himself and his team. How to demoralize an enemy unit so they make costly mistakes. On the battlefield, he's like a predator hunting down prey.<br/><strong>Thermal Vision -</strong> Like many lizards and reptiles, Auro can see the world around him in thermals, meaning the hotter something is, the brighter it glows, while the colder it is, the harder it is to see. Hot objects are white/red/yellow/orange, while colder objects are green/purple/blue.<br/><strong>Night Vision -</strong> Like all Faunus, he can see in the dark as well as he can in the daytime. <br/><strong>Chef -</strong> Auro has always had an incredibly large appetite. Eventually, he learned how to cook just so he could sustain himself. He got pretty damn good at it after a while, too.<br/><strong>Silver Tongue -</strong> As the first son and heir of the Rencroft Dust Works, Auro also has a keen mind for business and deals. He is a very persuasive individual and on top of being naturally likable and trustworthy, he has a way of explaining himself in a way that helps people see his own point of view.<br/><br/><strong>Weakness:</strong> <br/><strong>Animal Brain -</strong> Using Apex runs a risk, and a dangerous one at that. Due to him becoming more like wild beast while using his Semblance, he tends to get a bit more ruthless and savage; more instinctual. Should he be injured or enraged sufficiently while using Apex, there is a chance he could lose himself to the Reptile half of his brain, causing him to temporarily lose the ability to tell between friend or foe. Should he regress he will be a raging monster until someone stops him.<br/><br/><strong>Arrogance -</strong> While he has trained himself to not act this way and knows the trouble it could bring...Auro can't help getting cocky sometimes. He's never faced a true challenge and has excelled at everything he's tried his hand at. It's hard for him to understand being humbled(at the moment)<br/><br/><strong>Hunger -</strong> Perhaps due to his massive size and how many energy he has to burn to move his huge frame around, Auro has to eat a <em>lot</em>. He scarfs down several thousand calories per day and his performance can be very noticeably impacted if he hasn't had enough in his belly today.<br/><br/><strong>Sensory Overload -</strong> Like most Faunus, Auro's senses are enhanced. Particularly his sense of smell, and his ability to use thermal vision. Both of these are sensitive to the point that strong enough smells, or a bright enough light/flash/etc... can incapacitate Auro and make him worthless until he can think straight again. A strong enough shock can even knock him unconscious. In his Apex form, an overload could also lead to him going berserk.<br/><br/><strong>Character Theme:</strong> You can put a spoiler to a theme song here. You do not have to have one.<br/><strong>Color Code:</strong> #FFD700</span><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character Diary</div><div class="spoiler_body">Any relations you create with other characters go here. You can also keep a summary of storyline events that your character was involved in here.</div></div>