Aw heck yeah characters!<br/><br/><br/>So Faustina was like this wandering legendary figure who'd turn up and solve problems with a stroke of her sword and be gone before they could even thank her. I kinda like that she was brought up as a weapon and is now so good at it that she finds her purpose to become the perfect weapon more or less achieved, now she's got to work out what else she's going to do with her life. It's neat and means I can have her turn up to places she barely remembers and find out they have a festival in her honor, or a horribly inaccurate statue. Or songs. There's going to be songs.<br/><br/>Since Imre needs to fill out their facts a bit, are there any big curses they've lifted? Or maybe a big and particularly nasty one they're on a quest to lift that's so far beyond their power? Maybe they're hunting down someone who cursed their master, or they've gotten into the nobility game after catching the eye of an attractive mortal? Maybe they want to restore their families fortunes after they were taken away or use their Apothesis word to form their own cult to help them achieve some personal goal.<br/><br/>Tomas I feel can have some fun with with all their underworld connections. Thieves tend to get into trouble or find juicy scores of power to be seized up and with your talent for disguises and charm you're perfect for the higher level noble stuff going on in the Confederacy and shaping the nations future. They're also a pretty nascent spy network for when you want to move on to larger scale stuff beyond your borders.<br/><br/>I'm all for just rolling up a love interest or a villain for anyone for backstory by the way, or heck if you want an exciting life a love interest who's also a villain.