<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=176393.msg8742127#msg8742127">Quote from: apygoos on 14-08-2013, 15:25:53</a></div></div><blockquote class="bbc_standard_quote">hes 18 years old...<br/>i don't care how strong your magic is, using that level of power so young and untrained..its extreamley dangerous to both caster and surroundings. On this im speaking on magic in general as it is portrayed in countless games, forms, and beliefs.<br/>For mages like ours, who are all~18ish the closest thing that should get to a "supermode" should be something akin to a daily, like an "undying will" or "desperate power" [for mages, it would likely be something connected to will], and would only work on magics that are say, A rank or better.<br/><br/>As an example: say Destiny uses Pick a Card, and she used the effect to stunlock an enemy, visually represented by magical chains. in a moment of desperate power/unbreakable will, it would amlplify the damage and power of the hold. in another instance like a high cost spell i.e. destiny gate, or even a combination, you could cast those spells with no cost for the duration, but then very likely collapse at the end of the duration. for mages like ours, such power should be classified as high risk-high reward, or something like a saving throw.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Trust me. All that is included.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=176393.msg8742032#msg8742032">Quote from: Carlissa on 14-08-2013, 14:35:07</a></div></div><blockquote class="bbc_standard_quote">Who cares if to spoil it? You're spoiling it for us, not the characters. It's better to tell your fellow RPers everything about your character so they know what to expect, but that doesn't mean that our characters will know about it...<br/><br/>Anyways, yes mages can know different types of spells. Most of the mages that are shown to wield multiple minds of magic have been of very high standing however, like Marakov. I'm not sure why your character would dabble into a second magic if he hasn't mastered his main form yet... That is, if he hasn't mastered it yet...<br/><br/>But I'm not too fond of this "serious mode", at least from what I've heard. It feels similar to Naruto's 9-Tails mode and Ichigo's Hollow mode, which are designed to be ass pulls when the author can't figure out how the main character can win a fight (These might be bad examples, but I hope you get my point). It's just the whole "uncontrollable form with awesome power" is such an anime cliche that's really gotten old.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I agree, but like I said, in both those cases, Naruto and Ichigo, they controlled their 9-tailed, hollow forms (excluding Ichigo's Vastolord form), respectively. But I get your point, the whole thing is cliched, but hey, it's a character-type I wanted to play, so that's what I did.<br/><br/><hr/><br/>Alright, well at this point, I couldn't care either way. Carlissa brought up a great point, seeing as we all know that things we learn in OOC, we cannot translate to IC. But, I will leave the final decision to our stand-in GM, Sarge.<br/><br/>I will literally copy-and-paste everything I said to him on this OOC if he gives the okay.<br/><br/>The second magic was discovered during his training and as I said, the standard Lyuk can only use it up to a D or C- level<br/><br/>Now for the obligatory insult to Shun:<br/><br/>Lyuk: That Shockwave technique suits you. After all, nothing to bounce and jiggle to distract you. Hey, finally your surfboard chest is suitable!<br/><br/>God, the exchange between Lyuk and Shun on a daily basis would be funny as hell to watch.