<div class="floatright">(http://www.infinitelibraries.com/images/Elli/Kriat.jpg)</div>Name: Kriat<br/>Gender: Female.<br/>Age: 17<br/>Class: Druid (L2)<br/>Background: Clanless Drifter (couldn't find anything more suitable)<br/><br/><br/>The cloaked figure stood easily six feet tall, cloaked and hooded against the morning mist. Closer, hood pushed back so she can see reveals the strong, olive-tinged features of a half-orc, tusks sticking out from between her lips, amber eyes intent on the nearest signs as she looks for ... something. The cloak covers broad shoulders, and hints at a sturdy, heavily muscled form... its owner moves like a cat.. a leopard, with the intricate markings tattoo'd on her visible skin, suggestions of leaves, or runes....<br/><br/><br/>Orcs abandoned half-blood babies all the time; everyone knew this. Most of them died; returned to the earth, as the Archdruid of the Oak Grove put it, when a handful of younger druids brought him Kriat. Tiny, more grey than green, but screaming for all she was worth her dislike of this weird, cold place and her empty belly.<br/><br/>Kriat matured fast, and more importantly, learned fast. She took to being a druid like fish to water. Perhaps not the smartest of the young initiates, but certainly the most intuitive and in tune with her instincts; it gave Kriat an edge over the others in all places but one, and that was the inevitable politics. The old archdruid had rivals; and one of them found a way to trick Kriat into helping him. He used her to insure his position, then orchestrated a horrible misunderstanding that landed squarely on Kriat's broad shoulders.<br/><br/>Kriat still isn't entirely sure what happened, or why. She knows she can't go back without something in hand. Something, in this case, is an artifact that rumour has it lies within the Tesseract. Whether it is or not, Kriat can't go back empty handed, and she has no intention of going back empty handed... not after what happened with the archdruid.<br/><br/>There was just one problem. Civilised townsfolk did not recognise a druid at all. They didn't believe half of the things she said, and didn't care about the other half - some of them even said she was stupid for chasing rumours! In retrospect, Kriat suspects she was duped again; she has a dim memory of hearing coins clinking as she was dragged away, and eventually, shoved into the Tesseract, to find her artifact.... or die trying.<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Kriat's Sheet</div><div class="spoiler_body">Alignment: L/N<br/><strong>Init </strong>+3;<br/>--------------------<br/><strong>Defense</strong><br/>--------------------<br/><strong>AC </strong>14, (+1  armor, +3 Dex)<br/><strong>hp </strong>20 (2d8+6)<br/><strong>Str</strong> +3 <strong>Dex</strong> +3, <strong>Con</strong> +3<br/><strong>Int</strong> +1 <strong>Wis</strong> +5, <strong>Cha</strong> +1 <br/><br/>--------------------<br/><strong>Offense</strong><br/>--------------------<br/><strong>Speed </strong>30 ft<br/><strong>Melee</strong> Spear: +5, 1d6+3 Piercing, Unarmed Strike: +5, 4 Bludgeoning<br/><strong>Ranged</strong> Sling: +5, 1d4+3 Bludgeoning<br/><strong>Special Attacks</strong> <br/><strong>Druid Spells Prepared</strong> <br/><strong>Cantrip:</strong>: Guidance, Poison Spray, Resistance<br/><strong>1st</strong>: Cure Wounds, Healing Word, Longstrider, Thunderwave, Goodberry<br/><strong>Spell Attack</strong>: +5<br/><strong>Save DC</strong>: 13<br/><br/>--------------------<br/><strong>Statistics</strong><br/>--------------------<br/><strong>Str </strong>16, <strong>Dex </strong>17, <strong>Con </strong>16, <strong>Int </strong>8, <strong>Wis </strong>16, <strong>Cha </strong>12<br/><strong>Proficiency Bonus</strong> +2<br/><strong>Skills</strong><br/><strong>Trained</strong>:<br/>Intimidation +3, Medicine +5, Perception +5<br/>Stealth +5, Survival +5<br/><strong>Untrained</strong>:<br/>Acrobatics: +3, Animal Handling: +3, Arcana: -1, Athletics: +3<br/>Deception: +1, History -1, Insight +3, Investigation -1<br/>Nature: -1, Performance +1, Persuasion, +1, Religion, -1<br/>Sleight of Hand +3<br/><strong>Tool Proficiency</strong>: Herbalism Kit +2<br/><br/><strong>Languages </strong>Common, Druidic, Giant, Goblin, Orc<br/><strong>SQ </strong> Menacing (Half-Orc, gain proficiency with Intimidate).<br/><br/><strong>Carried/worn</strong>: Sling, Spear, Leather Armor<br/><strong>Pack</strong>: Bedroll (strapped to top), Healer's Kit, Herbalism Kit, Iron Pot, Rations x5, Soap, Rope (silk, 50', hung from side).<br/><strong>Pouch, Belt</strong>: Whetstone, Mirror (steel), tinderbox, coin (4gp, 1sp, 5cp)<br/><br/>--------------------<br/><strong>Special Abilities</strong><br/> <strong>Clanless Drifter</strong> (Custom Background; couldn't find something that fit)<br/> <strong>Darkvision</strong>: 60' (Half Orc)<br/> <strong>Relentless Endurance (1/long rest)</strong>. (Half Orc) When reduced to 0HP but not slain, you are reduced to one HP instead.<br/> <strong>Savage Attacks</strong> (Half Orc) Roll an extra damage die when you crit with a melee weapon<br/>--------------------<br/><strong>Personality Traits</strong>: <br/>Omens - I see omens in every event and action. The gods speak, we need but listen.<br/>Optimist - Nothing can shake my optimistic attitude<br/><strong>Ideals</strong>:<br/>Tradition - The ancient traditions of the Grove must be preserved and upheld.<br/><strong>Bonds</strong>:<br/>Relic - I would die to recover the Root of the First Tree ..<br/><strong>Flaws</strong>:<br/>Suspicious - I am suspicious of strangers (especially greedy humans), and tend to expect the worst of them.<br/><br/>Kriat wasn't raised by wolves, although the druids who did raise her tell her it was a near thing. She doesn't handle the peaceful aspects of the job so well ... and politics? Politics are so far beyond her it's a wonder she was only exiled. Her general lack of tact - and civilized manners - had a big hand in her getting into the Tesseract.<br/><br/>While 'do this or face a fate worse than death' isn't the way she wanted to go in, getting in was the point, and so Kriat isn't worried. Now. .. if the legends are true, and the Root of the First Tree /is/ there... maybe she can bring it back and finally put paid to the lying pinkskin bastard that had her thrown out in the first place....<br/>Height: 6'<br/>Weight: 252lbs<br/>--------------------<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">rolls</div><div class="spoiler_body">At 2018-01-04 21:35:57, Sylverthorne (uid: 19) rolls: 4d6k+3 Result: 14 (https://elliquiy.com/forums/dicebot.php?r=112438) <br/>At 2018-01-04 21:35:53, Sylverthorne (uid: 19) rolls: 4d6k+3 Result: 8 (https://elliquiy.com/forums/dicebot.php?r=112437) <br/>At 2018-01-04 21:35:50, Sylverthorne (uid: 19) rolls: 4d6k+3 Result: 17 (https://elliquiy.com/forums/dicebot.php?r=112436) <br/>At 2018-01-04 21:35:47, Sylverthorne (uid: 19) rolls: 4d6k+3 Result: 12 (https://elliquiy.com/forums/dicebot.php?r=112435) <br/>At 2018-01-04 21:35:45, Sylverthorne (uid: 19) rolls: 4d6k+3 Result: 15 (https://elliquiy.com/forums/dicebot.php?r=112434) <br/>At 2018-01-04 21:35:40, Sylverthorne (uid: 19) rolls: 4d6k+3 Result: 16 (https://elliquiy.com/forums/dicebot.php?r=112433) </div></div><br/></div></div>