"We're counting on you Kai," Sachi breathed and the whirlwind shot through the sky, betwixt the two towers, powering after the bird and striking at it with a current of killing-force breeze as it continued past, then spinning mid air--as whirlwinds were wont to do--to interpose itself between the bird and it's destination should it still fly.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Kai (AC 18):  Charge 200' feet to fly by attack the bird.  <br/>Attack Roll 19.  <br/>Damage 2</div></div><br/>(http://gamesnet.vo.llnwd.net/o1/gamestar/objects/114972_main.jpg)<br/><br/>"Moto hai ai!"<br/><br/>Tossing her falchion's sheath aside, Sachi broke into a sprint towards the battlefield.  The spell she'd cast with an instant's incantaiton speeding her stride briefly beyond what most horses could manage.<br/><br/>Scarlet hair whipped behind her like a banner, and her legs shot around her loincloth-skirt so fast that nothing save the blurr of spede impeded one's view of their muscular elegence.  They still pumped as she bound over the escarpment, then ran for the tower from which the bird had flown and, as if she meant too somehow leap straight into the third story windows from which it had emerged, she sprang from nowhere near the tower...<br/><br/>Four, then eight, then twelve paces of ground passed further beneath her booted feat as she hurtled higher into the air too reach the tower.  By the time she was over it, she was high enough too clear two tall men, one atop the other, with inches too spare.  Sachi's feat hit the second floor roof of the tower and she scrambled for the nearest entrance she could fit through, desperate to dive in with the foe before her spell expired or they could reload their mighty arbalests...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Sachi:  <br/>Free Action: Cast Expeditious Retreat, Swift.  <br/>Full Move Action (at base speed 60) run to the tower, leap up too the second floor, and try to get into the third in the same round.  Draw falchion as part of movement.  <br/>Jump Check 50.  (12.5 feet/4 meters high.)  <br/>AC 20 (Apropriatly modified.)  <br/>Active Spells:<br/>--Mage Armor, Grater.<br/>--False Life<br/>--Jump<br/>--Expeditious Retreat, Swift</div></div>