Character Name: Aria Forte<br/>Character Type: Weapon<br/>Weapon type(s): Tuning Fork<br/>Animal theme: N/A<br/>Partner: Eclair Frost, Kirsch Schnee (Pseudo)<br/><br/>Body: 6<br/>Mind: 6<br/>Soul: 6<br/>Wavelength: Sonic Wavelength (6)<br/><br/>HP: 55<br/>MP: 60<br/>ACV: 5<br/>DCV: 5<br/>Multiplier: 4<br/><br/>Appearance: She wears a black DWMA sailor fuku with long, straight brown hair, gentle brown eyes, and a pair of earrings resembling wind chimes. She also wears small, round glasses that perfectly accentuate her face as well as a DWMA "death mask" ring on her left hand. She's a little shorter than average, and has a petite figure.<br/><br/>Weapon Form:<br/>(http://i691.photobucket.com/albums/vv280/Tsunkotsu/Mobile%20Uploads/0410161328_zpsnc0rybcm.jpg) (http://s691.photobucket.com/user/Tsunkotsu/media/Mobile%20Uploads/0410161328_zpsnc0rybcm.jpg.html)<br/>Because I lack coloring skills, I left it in super sketchy black and white. The bottom part of the pommel is a golden-brownish color, with the lines being grooves in the metal. The lower circular object is a blue jewel. When Aria speaks in weapon form, the gem becomes more translucent and she appears in the gem, much like how other weapons appear on the shiny parts of their weapon forms. The dark spot at the "y" is a dark red ruby. The handle and the tines are a dull grey color,<br/><br/>Attributes: 34 (over time these will be used to "buy off" her defects.)<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td>Attribute Name(stat)(cost)</td><td>Rank</td><td>Notes</td></tr><tr><td>Weapon Freebie: Alternate Form(9)</td><td>4</td><td>40 points to build abilities while in weapon form. </td></tr><tr><td> Unique: Special Tuning(6)(AF)</td><td>1</td><td>Uses her ability as a tuning fork to "tune" peoples wavelengths. She is able to connect to others within earshot of her sound and adjust their wavelengths by +/- 3 points. In the case of a hostile opponent, they are allowed an opposed soul stat roll (D20+soul vs. Aria's D20+Soul) to resist the connection. </td></tr><tr><td>Dynamic Powers(Sound)(20)(AF)</td><td>1</td><td>While In tuning fork mode, Aria is able to manipulate sound to various effects. By resonating at different frequencies, she can achieve different results</td></tr><tr><td>Weapon: Sonic Bash(7)(AF)</td><td>1</td><td>Aura(sonic. Half damage on contact), Area(3.3 feet), Continuing(1 extra round, 1/5th damage on second round), Penetrating(ignores 4 AC),Selective(doesn't hurt allies). Note that defending with the weapon (say blocking an attack) can cause the Aura to activate, much like Ragnarok.  </td></tr><tr><td>Weapon: Sound Wave(7)(AF)</td><td>1</td><td>Autofire(3)(for every 3 above opponents roll, add an extra hit. Able to be used like the spread variable, but attacker suffers a -3 penalty to hit while defender only suffers -1 to defend, and it replaces usual benefit. ),Range(1, 30 feet),Spreading(-1 to defend, can hit enemies in a cone) </td></tr><tr><td>Armor(2/rank - 4) </td><td>3</td><td>-12 damage from spells. Sonic vibrations disrupt spell energy</td></tr><tr><td> Aura of Inspiration(Soul)(4)</td><td>3</td><td>To activate, must beat a soul stat roll of 12. (D20 + soul). Can attempt to use it to inspire others a maximum number of times per day equal to its Attribute Level. During that scene, every friend or ally who shares the character’s goals will be inspired. Inspired characters gain the following benefits:<br/>•    They can spend Energy Points (page 105) to modify<br/>their own die rolls using the Dramatic Feat rules (page 148). They can do so any time during the scene, provided they are doing so when acting in a way that fulfils the goals of the inspiring character.<br/>•    They receive a bonus equal to the Aura of Inspiration Level to any Stat rolls made to resist despair or fear (GM’s option). NPCs will,in general, be highly motivated which the GM will reflect </td></tr><tr><td>Dynamic Powers(Soul)(20)(Sound)</td><td>1</td><td>Though far more limited in this form, using a partial transformation allows Aria to influence Sound in various ways.</td></tr><tr><td>Environmental Influence(Soul)(2)(Sound)</td><td>1</td><td>Able to affect the sound around her for 10m (33 feet)</td></tr><tr><td>Features(1): Appearance (cute), Perfect Pitch</td><td>2</td><td>Aria sings really well and always seems to hit the right notes. Furthermore, quite a few of her classmates think she's cute, even if she doesn't quite match their usual tastes. This extends to the female students as well.</td></tr><tr><td>Force Field(3)(mind): Sound Barrier</td><td>3</td><td>Aria generates a field of sound that can harm those who approach too closely (offensive. Cost +1). However, while emanating this field, she must remain stationary and has to focus on maintaining it (static, -1 cost). At rank 3, the shield protects against 12 points of damage and is a level 3 weapon. </td></tr><tr><td>Heightened Awareness(soul)(2): Emotions</td><td>1</td><td>She can get a general feel for how people around her feel. +1 bonus to detect</td></tr><tr><td> Heightened Senses(2)(body)(hearing)</td><td>1</td><td>Can hear things over an area of several city blocks. Gains a +3 bonus to hear things within that area. On a mind stat roll, is able to pick out specific targets (such as a specific conversation)</td></tr><tr><td>Super Sense(Mind)(2): Rank 4 Sonar</td><td>4</td><td>Able to "ping" everything within 10km. Able to use it as a form of echolocation.</td></tr><tr><td>Weapon: Tuning Fork Fist(3)</td><td>1</td><td>Aura(sonic. Half damage on contact), Selective(doesn't hurt allies), stun (non-lethal), inaccurate(poor fighter -1cost, -1 to attack), nonpenetrating, Note that defending with the weapon (say blocking an attack) can cause the Aura to activate, much like Ragnarok.   </td></tr><tr><td>Unknown Power</td><td>9 Points</td><td>Gains 14 points to allocate to stuff over the course of the RP. </td></tr><tr><td> </td><td> </td><td></td></tr></tbody></table></div></div><br/>DEFECTS<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td>Defect Name</td><td>Points returned</td><td>Notes</td></tr><tr><td>Inept Attack</td><td>10</td><td>Aria lacks a killing spirit. Takes a -1 to ACV</td></tr><tr><td>Inept Defense</td><td>10</td><td>Aria is not well suited to combat. Takes a -1 to DCV </td></tr><tr><td>Not so tough</td><td>2</td><td> -5 HP </td></tr><tr><td>Reduced Damage</td><td>9</td><td>-1 Damage Multiplier</td></tr><tr><td>Impaired Eyesight</td><td>3</td><td>Very blind without her glasses, but able to get by so long as she has them.</td></tr></tbody></table></div></div><br/>Skills: 13 points<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td>Skill Name(stat)</td><td>Rank</td></tr><tr><td> Controlled Breathing(Body)</td><td>2</td></tr><tr><td> Disguise(soul)</td><td>2</td></tr><tr><td> Languages(mind)</td><td>2</td></tr><tr><td> Performing Arts(sing)(wavelength)(</td><td>5</td></tr><tr><td> Writing(mind+soul/2)(</td><td>2</td></tr></tbody></table></div></div>