<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=219999.msg10822413#msg10822413">Quote from: ShadowFox89 on 22-12-2014, 19:35:42</a></div></div><blockquote class="bbc_standard_quote"> I'll probably make a Scottish warblade gal, learnin' th' way o' her forefathers.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>That sounds nice! From some family with a noteworthy lineage?<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=219999.msg10822524#msg10822524">Quote from: RubySlippers on 22-12-2014, 20:12:30</a></div></div><blockquote class="bbc_standard_quote">Okay as for a goal I want to found a criminal focused magical guild, with both a training program for wizards okay not as good as Cambridge but it gets the job done and sorcerers who focus on supporting the criminal underworld in the British Isles and abroad. And for a very low born person with a good mind becoming a wizard among criminals is a good way to be upwardly mobile.<br/><br/>Think that will do. I even have a name: The Guild of Shadows.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>An excellent plan! Spellcasting criminals are not terribly common, so that'll give you a nice niche to work with.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">http://www.myth-weavers.com/sheetview.php?sheetid=1079942 (http://www.myth-weavers.com/sheetview.php?sheetid=1079942)<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Looks good! I really love her background. I think it's rather nifty that her family has worked its way up in the world - her father from abandoned orphan (I take it his surname is "Abbey" because he was abandoned at one?) to successful criminal enforcer, and her mother from common whore to... very good common whore. I imagine her mother is the "harlot mamma" of her neighbourhood, who takes new whores under her wing and sics her husband on any man who mistreats them, if she doesn't just stab him herself? And Emma herself is definitely going places. Being one-quarter orc is a nice touch, too.<br/><br/>I think you're missing 4 skill points - it looks like you haven't included your human bonus skill points.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=219999.msg10821932#msg10821932">Quote from: kckolbe on 22-12-2014, 15:11:55</a></div></div><blockquote class="bbc_standard_quote">Name: Milton Callow<br/>Race: Human<br/>Nationality: English<br/>Social Class: Middle<br/>Family: (unsure)<br/>Profession: Vicar (ordained)<br/>Education: Cambridge, double major in Divine Studies and Arcane Theory<br/>Class: Archivist<br/>Char Sheet:<br/>http://www.myth-weavers.com/sheetview.php?sheetid=1080498<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>He looks good! I like his background and motivations. I take it the sheet is still a work in progress? You've still got skills and feats to choose. Oh, and I forgot to mention - I don't use the Knowledge (dungeoneering) skill - knowing about underground creatures comes under Knowledge (nature) and Knowledge (arcana), and knowing how to handle dungeons and traps and things is Knowledge (architecture and engineering). I feel that the distinction between above-ground and underground settings is a bit arbitrary. I'll add that to the house rules section.