This thread will be where character sheets are posted for the 3113 Marvel game.  Once I have your characters and pictures if you want them, I'll post them here.<br/><br/>---------------------------------------------------------------------------------------------------------------------------------------<br/><br/><strong>(http://i180.photobucket.com/albums/x158/Punstarr/StreakLineArt1color.jpg)<br/><br/>CHARACTER SHEET<br/><br/>Player:  LunarSage (NPC)<br/><br/>Name: Kevin Tyler<br/><br/>Nom De Guerre: Streak<br/><br/>Sex: Male<br/><br/>Height: 6'5"<br/><br/>Weight: 295 lbs<br/><br/>Hair: Chrome<br/><br/>Eyes: Glowing Blue<br/><br/>Place of Birth:  Seattle, Washington of an alternate Earth<br/><br/>Current Nationality: Citizen of the United States with no criminal record on his home world, dimensional anomoly<br/><br/>Known Relatives: None<br/><br/>Current Occupation: Superhero, Dimensional Traveler<br/><br/>Current Place of Residence: Wherever in the Multiverse he is taken to<br/><br/>Affiliations: None<br/><br/>Hobbies: Unknown<br/><br/>Quote: "To live forever sounds like fun, right?  Sometimes I wish I could die, but my soul belongs to my duty and my duty is to a higher power"<br/><br/>Origin of Powers:  Induced Mutation<br/><br/>Strength Level:  Streak possesses Class 100 Strength, enabling him to lift 100+ tons.<br/><br/>FIGHTING:  AM<br/>AGILITY:  MN<br/>STRENGTH:  ShX<br/>ENDURANCE:  ShX<br/>REASON:  EX<br/>INTUITION:  AM<br/>PSYCHE:  AM<br/><br/>HEALTH:  425<br/>KARMA:  120<br/><br/>RESOURCES: Shift 0  <br/>POPULARITY:  Shift 0<br/><br/>COMBAT STATS:<br/><br/>Can Take 3 Combat Actions Without Rolling, Each at a -1CS<br/>Initiative: +6<br/>Hand to Hand: Unearthly (+2CS) <br/>Hand to Hand While Airborne or in Zero Gravity: Shift X (+3CS)<br/>Damage: Shift Y 200 (+1CS)<br/>Dodging: Shift Y (+3CS)<br/>Dodging While Airborne or in Zero Gravity: Shift Z (+4CS)<br/>Evading: Monstrous (+1CS)<br/>Evading While Airborne or in Zero Gravity: Unearthly (+2CS)<br/>Grappling Strength:  Shift Z (+3CS) Damage: Shift Y 200 (+1CS)<br/><br/>POWERS:  <br/><br/>Immortality: Streak is a being outside the cycle of life and death and cannot die. He is immune to endurance loss results. <br/><br/>True Invulnerability: Streak's dense physiology gives him Unearthly protection from almost all attacks.  All attacks except magic and psionics suffer a -10CS reduction.<br/><br/>Invulnerabilities: Streak possesses Class 1000 resistance to Fire/Heat and Absorption Powers.<br/><br/>True Flight: Streak may fly at up to Shift Z speeds in an atmosphere, and up to Class 3000 speeds in space.  Streak may achieve maximum speed instantly.<br/><br/>Hyper Speed: Streak is very fast.  He possesses Unearthly Hyper Speed, enabling him to run at Unearthly Airspeed on the ground and allows him to substitute his Hyper Speed rank for his Intuition for Initiative and his Agility for Dodging and Escaping.  Streak can perceive objects as though they were moving at -10CS, allowing for truly superhuman reaction.<br/><br/>Regeneration: Amazing.  Streak's injuries regenerate at 5 Health per round.  He can regrow lost limbs and organs, and has even been shown to have regrown a body when his head was severed.<br/><br/>Heightened Senses:  Streak possesses an Amazing Heightened Sense of Sight and Hearing.<br/><br/>Life Support: Streak has no need to eat, drink or breathe, and may survive in hostile environments such as the bottom of the ocean or deep space indefinitely. <br/><br/>Eye Beams: Streak may fire rays of concussive heat from his eyes, with a range of 10 areas for Unearthly energy damage. <br/><br/>LIMITATIONS:<br/><br/>Epilepsy: Due to an old injury, Streak must make a Yellow Psyche FEAT when confronted with bright, flashing strobe like lights or fall into an epileptic stun for 1-10 rounds. <br/><br/>Reduced Senses: Due to the experiment which originally gave him his powers, Streak possesses absolutely no sense of smell or taste. <br/><br/>UNUSUAL FEATURES:<br/><br/>Streak's hair is metallic silver (chrome) and his pupiless eyes glow a soft blue.<br/><br/>EQUIPMENT:  <br/><br/>Eufiber Costume: Streak's costume is a quasi sentient empathic being, created half organic and half synthetic. It has no will, but is bonded with Streak's nervous system. Streak can mentally command it to change it's physical shape to mimic any clothing or costume that he desires. Being a part of him, the costume has taken on some of the properties of Streak's powers, such as Invulnerability and resistance to the elements. Note that this does not confer any additional protection to Streak. It merely ensures that his costume is as hard to damage as the man himself is. When not needed, the eufiber retreats into Streak's body, dissapated until called forth. <br/><br/>TALENTS:<br/><br/>Acrobatics (+1CS to Dodging, Evading and Escaping), Boxing (+1CS to HTH), Pilot, Astronavigation, Navigation, Energy Weapons, Wrestling, Linguistics: Japanese, Greek, Russian, Old Norse, and many others, Edged Weapons, Martial Arts B (+1CS to Fighting in HTH), C (+1CS to Strength in Grappling and +1CS to Dodging), E (+1 to Initiative), F (+1 CS to damage, and blunt hand-to-hand attacks may be resolved on the Edged attacks column), G (+1CS to Dodge and -1CS less damage taken), H (+1 extra attack after one round of studying opponent) and I (+1CS to Endurance for resisting slams and stuns), Wrestling (+2CS to Grappling Checks), Quick Striking (+1 to Initiative), Stealth (-2CS to Intuition to attempt to locate Streak), Aerial Combat (+1CS to all combat FEATs while airborne), Zero G Combat (+1CS to all combat FEATs while in zero gravity)<br/><br/><br/><br/>HISTORY:  <br/><br/>    Kevin Tyler was born in Seattle, Washington on the planet Earth in a dimension quite similar to Marvel Earth, and yet quite different as well. His world was home to it's own superheroes, albeit different than the ones you, true believer may be familiar with. Kevin's birth year was 1974, and he grew up one of 3 brothers in the culturally rich district of Ballard, his family of a heavy Scandanavian descent... his parents weren't rich, but not in abject poverty either. He had some nice things growing up, but was not even close to being spoiled. He and his brothers graduated high school within the same 4 years, and Kevin's goal was to become a police officer. However, as so often is the case in stories such as this, things didn't quite work out as planned.<br/><br/>    Kevin planned to train at the academy after taking the summer off... he and his girlfriend had gone to a Seahawks game and were driving home one night in her car when a weasely man stopped them at gunpoint and told them to get out of the car. Kevin got out and tried to wrestle the gun away from the man, while telling his girlfriend to take off and go for help. As she drove off in a panic, the man pistol whipped Kevin on the back of the head, knocking him unconscious. Little did Kevin know, the man was connected and was quite desperate. Sam Geral had gotten himself in over his head with the local mafia, and was marked for death if he didn't do a job... go out and grab a healthy "volunteer" within one hour and bring him back to their pharmacuetical research facility. Thus was Kevin brought before these shady "doctors" and Sam Geral was murdered for his efforts.<br/><br/>    When Kevin awoke, he was strapped to a table with an IV in his arm. He was told that he was the test subject of a new kind of poison, meant to kill a healthy man within seconds and leave no trace of any foreign substance for an autopsy to find. Despite his shouts of protest, he was injected with the poison as his murderers watched in rapt fascination. Kevin did not die, however... in fact, the poison would indeed have killed a normal man, but instead, the trauma triggered his latent mutant genes, and his powers erupted in a spectacular fashion. Tearing himself free with ridiculous ease, Kevin made short work of his captors. The destruction attracted the attention of the police, who had been trying to find him after his girlfriend had contacted them... they arrived in time to save most of the criminals' lives, and to take Kevin into protective custody.<br/><br/>    Kevin was of course frightened and in shock, but fortunately for him, there were programs run by existing superhumans to help new blood to learn how to use their powers responsibly. He was adopted into Seattle's premier supergroup, the Defenders and he took the moniker of Streak. He quickly befriended a wisecracking super speedster named Bolt, and their friendship grew over the years. Streak came to be well loved by the public of Earth... he helped to save the world too many times to count, and for once he was truly happy. He could help people, but on such a larger scale than as a cop. That all changed one fateful day when without warning, a pale, gaunt creature calling himself the Grim Reaper attacked the Defenders' HQ. He was utterly merciless, and slaughtered the heroes like cattle before his deadly touch... nothing they dished out seemed to even scratch this silent being, and all seemed lost. Streak had landed blow after blow on the Grim Reaper, all for naught... knocked back, Kevin looked up to see the deadly being standing over the terrified form of Bolt, reaching out to deliver the icy embrace of death to his friend. Giving a shout of pure panic and rage, Streak flew in a blur to intercept the Reaper, locking hands with him... suddenly they were both enveloped in a bright light, and in a flash, they were gone. The few surviving Defenders saw the Earth's greatest hero sacrifice himself... they could only assume him to be dead.<br/><br/>    From Streak's perspective however, the bright flash subsided, and the Reaper was nowhere to be found. A bleak landscape stretched out before him, and he heard a voice... faint but very clear. It told him that he had been chosen to be a guardian to the multiverse. He would never call any world, any dimension home... instead he would be taken where and when was needed, to protect the lives of the innocent, to fight injustice... to keep the forces of evil and corruption in check, never knowing when he would be transported to his next destination. He would be a beacon of light in the darkest times, and wholly removed from the cycle of life and death... immortal but unable to concieve. Thus did Streak begin his journey, and did indeed fight many evils in that world, before he was taken to the next, and the next, and the next. Sometimes he stayed in one world for mere hours, sometimes he stayed more than a century... for several thousand years (possibly more, possibly less... he finds it difficult to keep track) he has been a traveller, all the while becoming more and more hardened. He has loved and lost many times, each time more painful than the last... now he rarely even lets people get too close, for fear of the hurt when he either outlives them or is taken away. Yet through it all, he remains steadfast in his belief that he exists for the greater good. He is weary but he fights on... after all, he has little choice. He is Streak. He is a force of the Universe. Evil beware.</strong><br/><br/>---------------------------------------------------------------------------------------------------------------------------------------<br/><br/><div align="center">(http://i76.photobucket.com/albums/j38/Princess_in_Wa/emma-frost.jpg)</div><br/><strong>CHARACTER SHEET<br/><br/>Player:  Josietta<br/><br/>Name: Gwendolyn Summers<br/><br/>Nom De Guerre:  Effigy<br/><br/>Sex: Female<br/><br/>Age: 17<br/><br/>Height: 5'9"<br/><br/>Weight: 135 lbs<br/><br/>Hair: Blonde<br/><br/>Eyes: Blue<br/><br/>Place of Birth: New York of an Alternate Earth<br/><br/>Current Nationality: American<br/><br/>Known Relatives: Emma Frost, Scott Summers, Alex Summers, Rachael Summers<br/><br/>Current Occupation:  None<br/><br/>Current Place of Residence:  Drifter <br/><br/>Affiliations: X-Men, Avengers<br/><br/>Hobbies:  Writing,  Drawing, Kickboxing, Jet flying<br/><br/>Quote: "Life is what you make of it."<br/><br/>Origin of Powers:  Mutant<br/><br/>Strength Level:  Effigy possesses the normal human strength of a girl her age, height and build who engages in regular exercise.  When in her organic steel form, she possesses Class 75 strength, enabling her to lift 75 tons.<br/><br/>FIGHTING:  RM<br/>AGILITY:  IN<br/>STRENGTH:  TY/MN<br/>ENDURANCE:  EX/UN<br/>REASON:  RM<br/>INTUITION:  MN<br/>PSYCHE:  UN<br/><br/>HEALTH:  176/245<br/>KARMA:  205<br/><br/>RESOURCES:  Shift 0<br/>POPULARITY:  Shift 0<br/><br/>POWERS:  <br/><br/>Residual Absorption: Gwen has the mutant ability to attempt to copy another being's superhuman abilities with Unearthly ability.  When another being of Unearthly power or less uses a superhuman ability within an area of her, she may make a power FEAT.  White means no effect.  Green means she copies their power at Unearthly rank for 1-10 turns.  Yellow means she copies the power for 1-10 minutes.  Red means she copies the power for 1-10 hours.<br/><br/>Flight: Due to the effects of the Mutant Intensifier on her genetic template, Gwen has gained the ability to fly at Class 1000 speeds.  <br/><br/>Telepathy: Gwen possesses Unearthly Telepathy, allowing silent communication and the ability to scan the surface thoughts of sentient beings.<br/>-Mental Probe: Gwen has developed the ability to mentally probe sentient beings with Unearthly ability.<br/>-Mental Blast: Gwen can directly attack the synapses of a foe, dealing Unearthly 100 psionic damage.<br/>-Linguistics: Gwen has the Remarkable ability to comprehend and speak any language via her Telepathic abilities.<br/><br/>Energy Blast: Gwen possesses the ability to unleash an extraordinarily powerful blast of ruby red energy from her eyes up to 10 areas away for Shift X 150 force damage.<br/><br/>Body Resistance: Gwen has the ability to convert her body into organic steel, which provides Monstrous 75 protection against physical and energy damage.  While in this form she also possesses Life Support, which allows her to survive without air, in the vacuum of space or at the bottom of an ocean.  Her metal form does not rust.<br/><br/>Regeneration: Gwen regenerates in and out of combat with Unearthly ability.  She recovers health at 10 per turn and can regenerate lost limbs and organs.<br/><br/>Phasing: Gwen possesses Phasing at Unearthly rank, and can short out electrical devices by phasing through them.<br/><br/>Hyper Speed:  Effigy is very fast.  She possesses Unearthly Hyper Speed, enabling her to run at Unearthly Airspeed on the ground and allows her to sustitute her Hyper Speed rank for her Intuition for Initiative and her Agility for Dodging and Escaping.  Effigy can percieve objects as though they were moving at -10CS, allowing for truly superhuman reaction.<br/><br/>Class 1000 Invulnerability to Fire/Heat, Cold, Mental Attacks<br/><br/><br/>LIMITATIONS:<br/><br/>When knocked unconscious, Gwen reverts to her human form, which has no special environmental protections and must breathe as normal.  MN<br/><br/>UNUSUAL FEATURES: None<br/><br/>EQUIPMENT:  Tattered Journal with a black pen.<br/><br/>TALENTS: <br/>Martial Arts B, E, Acrobatics, Marksman, Astronavigation, Pilot, Genetics, Trance, Attractive<br/><br/><br/>HISTORY:   Gwen grew up in a loving home.  It was a peaceful place to be until the year the Sentinels were released. She was seven years old. Just learning how to skate, just learning how to kickbox, and how much of a pain in the butt boys could really be. Kenny was her secret crush, though she'd never tell anyone.  Warren Kenneth Worthington the fourth, as it were.  He wasn't as pretentious as people thought he would be. He was fifteen years old and was of course filthy rich and disgustingly handsome. It was his sense of humor and honor that made Gwen's heart flutter. Though Kenny, as he preferred to be called, had his eye on another girl.  Her half sister, Ashley.  Ashley was sweet and fiery all at once. She had flame red hair and bright green eyes. She was a constant reminder that her father had, had a love affair well before her mother.  Jean Grey was now gone and Emma had taken her place by Scotts side. Gwen's mother and father loved each other dearly but Scott would always have a part of his heart buried in the tomb dedicated to Jean.  Gwen didn't bear any hatred for the woman but it made her feel bad for her mother. <br/><br/>At any rate, Gwen grew to adore Kenny, while Kenny fawned over Ashley -- who didn't give Kenny the time of day. Never mind that he showered her in gifts and even had a star named for her, she didn't give him the attention that Gwen knew she could. The day the Sentinels came her entire world was torn asunder.  A lot of people died that day. A lot of mutants that is. Gwen and Ashley were arguing when it happened and both ran for cover together. When they found their way out of hte rubble most everyone was dead or missing. Gwen, after a couple days of searching, finally found her parents. They were with a few others, holed up in an area that the Sentinels couldn't breach.  Their happy reunion didn't last as it had become alarmingly apparent that only a handful of mutants had survived that attack and that many more attacks would happen. <br/><br/>The next four years were spent running from place to place just to keep out of target range. Gwen and Ashley became best friends and Kenny... well Kenny didn't make it. Gwen had never experienced heartache like that before and she had written it all down. Every instance from the day the Sentinels came until her present down. If there was a time to rest, Gwen was writing in her journal. It was her one true way to remain sane in the broken and torn world. <br/><br/>On Gwen's fifteenth birthday, the worst of worst happened. The Sentinels had located their camp and when Gwen came back from scavenging for food and supplies. She didn't have time to think or even register her parents death when a Sentinel came out of no where. Ashley had somehow survived the first attack and had distracted it enough to fight it and dodge the attacks one by one. She stopped to look at Gwen once, telling her to run,when the blast was rained down incinerating her where she stood. The lovely blonde teenager stood there dumbfounded as her best friend had been destroyed right before her. <br/><br/>Her survival instinct kicked in soon after and she ran. She ran for her life.</strong><br/><br/><br/>-----------------------------------------------------------------------------------------------------<br/><br/>(http://th05.deviantart.net/fs31/300W/i/2008/218/c/e/Vampire_Knight___Kuran_Kaname_by_Epsilon86.jpg)<br/><br/><strong>CHARACTER SHEET<br/><br/>Name:  Alexander Ripley Vergilus<br/><br/>Nom De Guerre:  Black Starfire  <br/> <br/>Player:  Vergil1989<br/><br/>Sex: Male<br/><br/>Height: 5 foot 4 inches<br/><br/>Weight: 147 pounds outside of armor.<br/><br/>Hair:  Raven black<br/><br/>Eyes:  Deep red fiery eyes<br/><br/>Place of Birth:  Earth, Chicago Illinois<br/><br/>Current Nationality: U.S. Citizen<br/><br/>Known Relatives: Orphaned, no known relatives<br/><br/>Current Occupation:  Inventor, weapon and defensive manufacturer.<br/><br/>Current Place of Residence:  New York City, 44th Avenue.<br/><br/>Affiliations: X-Men.  (Helped to rebuild the school a couple of times.)<br/><br/>Hobbies:<br/><br/>Quote:  "The good suffer and the evil strive, but when I'm around the good triumph and the evil get disintegrated before they know what hit them."<br/><br/>Origin of Powers:  Self built armored power suit surpassing the former Iron Man/Tony Stark version.  Alexander uses his brilliant mind and massive resources to aid those that wish the world to be a better place and aren't afraid to stand up for what they believe in.<br/><br/>Strength Level:  Out of his armor, Alexander possesses the strength of a man his age, height and build who engages in regular exercise.  In his armor, his strength is greatly enhanced, giving him the ability to lift (press) 100 tons.<br/><br/>Attributes:  <br/><br/>FIGHTING: Good/Remarkable<br/>AGILITY:  Excellent/Monstrous<br/>STRENGTH:  Good/Unearthly<br/>ENDURANCE:  Excellent/Unearthly<br/>REASON:  Amazing<br/>INTUITION:  Excellent/Monstrous<br/>PSYCHE:  Remarkable<br/><br/>HEALTH:  305<br/>KARMA:  155<br/><br/>RESOURCES:  Amazing<br/>POPULARITY:<br/><br/>COMBAT STATS:<br/><br/>POWERS: <br/>All of Black Starfire's powers derive from his Micro Cold Fusion-powered armored suit.  The abilities he gains while wearing the suit are:<br/>Body Armor:  MN 75 vs physical and energy <br/>Invulnerabilities:  Class 1000 resistance vs Radiation, Cold, Fire/Heat and Corrosives <br/>Flight:  Class 3000 <br/>*Sensors MN (Includes Low Light, Flare Compensation, Thermographic, Infared, Enhanced Hearing and the ability to pick up frequencies too high or low for a human to hear, and the ability to detect  and quantify various types of energies like radiation, the electromagnetic spectrum, gravity, etc, all with a heads up display and personal combat computer)<br/>360 Degree Vision<br/>Life Support:  In his suit, Alexander can survive in hostile environments such as deep space or the bottom of the ocean for as long as he can survive without food or water.  Note that his suit does provide him with a liquid nutrient that will sustain him for about a month, but once that runs out he'll need to replenish it and get some real food.<br/>Energy Blast (Lethal) UN 100  Black Starfire can fire a blast of charged particles from his gauntlets at a range of 10 areas.<br/>Energy Blast (Nonlethal) UN 100  Black Starfire is also able to fire a blast of "soft particles" at a range of 10 areas that is meant to incapacitate rather than destroy.<br/>Armor Piercing Missiles (Adamantium-Tipped) UN 100 Range: 20 areas, blast radius 2 areas  (Limited supply: 8 missiles when fully armed)<br/>Backup Force Field UN 100  (Can't attack while this is up) <br/>Universal Translator GD<br/><br/>LIMITATIONS:<br/><br/>Power Armor:  Can be lost/taken off <br/><br/>UNUSUAL FEATURES:<br/><br/>EQUIPMENT:<br/><br/>TALENTS: <br/>Business/Finance<br/>Physics<br/>Computers<br/>Electronics<br/>Language<br/>Repair/Tinkerer<br/>Boxing<br/>Martial Arts B<br/>Marksman<br/><br/>Contacts:  X-Men<br/><br/>HISTORY:  Alexander Ripley Vergilus was orphaned when he was three years old when his parents were lost in a shuttle accident between Mars and the third moon.  He was saved only because his father had managed to get him into an escape pod before the shuttle had exploded due to catastrophic engine failure which was later found out to have been the result of sabotage.  Investors took everything except his name after that, but Alexander thrived despite the loss, his brilliant mind earning him respect and prestige beyond his years even at a young age.<br/><br/>Now, twenty five years old, he's the proud owner of a multi-billion dollar company specializing in weapons and defensive capabilities.  His suit, a secret project of his was crafted out of a desire to do more than stand idly by while the world burns around him.  While untested in combat, Alexander hopes to change that very soon in the days to come.<br/><br/>While not a mutant exactly, Alexander does have some ties to the X-Men mostly due to helping pay for reconstructing the place they call home when it was attacked in the past.</strong><br/><br/>---------------------------------------------------------------------------------------------------------<br/><br/><div align="center">(http://i224.photobucket.com/albums/dd225/ancientaction/DrowGlaveyes_copy2-1.jpg)</div><br/><strong>CHARACTER SHEET<br/><br/>Player:  Aether<br/><br/>Name:  Aery'n<br/><br/>Nom De Guerre:  He has no pseudo identity amongst his own, out side of his galaxy, he is known as Ether.<br/><br/>Age:  423<br/><br/>Sex:  Male<br/><br/>Height:  6' 6"<br/><br/>Weight:  118 lb<br/><br/>Hair:  Platinum with crimson gold streaks<br/><br/>Eyes:  Platinum Orbs<br/><br/>Place of Birth:  Within the Anu'lyssian Galaxy.<br/><br/>Current Nationality:  Hydran<br/><br/>Known Relatives:  Aery'n's family perished shortly after year zero.<br/><br/>Current Occupation:  Military<br/><br/>Current Place of Residence:  Anu'lyssian Galaxy<br/><br/>Affiliations:  His people<br/><br/>Hobbies:  Stellar Cartography, Astronomy, Exploration<br/><br/>Quote:  "Don't count us out yet."<br/><br/>Origin of Powers:  Mutant<br/><br/>Strength Level:  Aery'n is about as strong as his people get.  He is able to lift (press) about 800 pounds under optimal conditions.<br/><br/>FIGHTING:  Remarkable<br/>AGILITY:  Shift X<br/>STRENGTH:  Excellent<br/>ENDURANCE:  Shift X<br/>REASON:  Unearthly<br/>INTUITION:  Shift X<br/>PSYCHE:  Shift X<br/><br/>HEALTH:  350<br/>KARMA:  400<br/><br/>RESOURCES:  Remarkable<br/><br/>POPULARITY:  Shift 0... Ether is unknown to most races in the galaxies at this time<br/><br/>COMBAT STATS:  <br/><br/>Can Take 2 Combat Actions per turn, Each at a -1CS<br/>Initiative: +7<br/>Hand to Hand: Incredible (+1CS)<br/>Hand to Hand While in Zero Gravity: Amazing (+2CS)<br/>Damage: Excellent 20 in HTH, Shift X 150 with radiation blast<br/>Dodging: Shift Y (+1CS)<br/>Dodging While in Zero Gravity: Shift Z (+2CS)<br/>Evading: Incredible (+1CS)<br/>Evading While in Zero Gravity: Amazing (+2CS)<br/>Grappling Strength:  Remarkable (+1CS)  Damage: Excellent 20<br/><br/>POWERS:<br/><br/>Life Support: When in his gaseous form, Ether has no need to eat, drink or breath, and may survive in hostile environments such as the bottom of the ocean or deep space indefinitely. <br/><br/>Cosmic Awareness:  Ether has the ability to tap into the collective consciousness of the Hydran race for wisdom, insight and tactical knowledge at Monstrous ability.  All his combat actions gain a +1CS<br/><br/>Gaseous Form:  Ether can enter a state where he is effectively a non-solid.  When in this state he is immune to most physical attacks.  Only attacks that deal damage on a molecular level like many energy attacks can harm him in this state.  He can also fit himself through tiny openings and cracks to get to places that many others could not.<br/><br/>Immunities:  Ether possesses Class 1000 resistance to all forms of Radiation<br/><br/>Radiation Detection:  Ether can detect radiation within 200 miles of him in all directions or 5,000 miles in one direction.<br/><br/>Radiation Absorption and Emission:  Ether's race feeds off of radiation.  Should he be attacked by radiation or found himself in an environment with high levels or radiation he has the ability to absorb the energy for nourishment and channel it into a blast of radiation that deals Shift X 150 damage up to 10 areas away.  This radiation is very harmful and includes an element of heat.  Using it, he is able to burn through nearly anything short of Adamantium.<br/><br/>Iron Will: Ether's exceptionally strong will borders on the supernatural.  He is able to shrug off wounds that would drop a normal member of his race.  He is able to temporarily ignore up to 150 points of damage during a battle.  This damage must be healed normally later and if he is damaged beyond these extra 150 points he can still perish, but in the meantime he can continue to fight.  <br/><br/>True Flight: Ether may fly at up to Shift Z speeds in an atmosphere, and up to Class 3000 speeds in space.  He may achieve maximum speed instantly.<br/><br/><br/><br/>LIMITATIONS:  Weakness listed above via vendetta.<br/><br/>UNUSUAL FEATURES:<br/><br/>Other than the fact that Aery'n is an alien, he looks normal per his race as they have existed.  But to add to this, the Hydrans are very slight and tall.  They have joints that move in many different directions compared to humans. <br/><br/>There will be a higher combination of platinum as a naturally occurring element within there physiques gaseously and corporeal that represents their karmic score and tune them into the cosmic awareness of their race.  Overall, the physiques will be colored graphite and platinum with hair ranging to crimson gold streaked carbon black to the same of platinum.  The hero will have platinum hair streaked with crimson gold.  His skin will be evenly flecked graphite carbon and platinum.  His eyes burn ultra violet and the whites of his eyes are platinum.<br/><br/>EQUIPMENT:  None.<br/><br/>TALENTS:<br/><br/>Zero G Combat, Marksman, Martial Arts A, Physics, Negotiation, Intelligence, Stealth, Blending, Quick Striking, Astronavigation, Astro Physics, Atomic Physics, Cartography &amp; Stellar, Chemical Engineering, Energy Physics, Particle Physics, Phenology, Spectroscopy, Radiation Astronomy, Radio~Biology, Radiological Physics, Singularities<br/><br/>HISTORY:<br/><br/>The Hydrans<br/><br/>History, Physique, Evolution:<br/><br/>The Anu'lyss were a technologically avoiding race of 6 billion strong spread across the entirety of their galaxy.  The settling of new worlds involved the advanced evolution of gaseous Anu'lyss, later named Hydrans since their single strongest molecular link in gaseous form was with a one for one combination of hydrogen to other rare elements.  They were able to travel to every length their galaxy provided and created colonies in every world they formed.  60 planets strong, the Anu'lyss thrived to the extent of their existence.<br/><br/>101 years before year zero, an entity came to their galaxy seeking worship.  It was theorized that due to a lack of any apparent technology, that the entity deemed the Anu'lyss easy prey.  They would not bow, however.  The entity made many displays of awesome power and shed their blood freely, trying to subvert them to its demands.  It was further deduced that this entity, in a final act of vile cruelty, destroyed their galaxy, though by what means, was uncertain.<br/><br/>The Hydrans have an overbearing and all consuming hatred for the entity.  They have consumed nearly all their energy in trying to find information on this beings identity so that they can finally have retribution.  This weakness, as it were, results in 75cp given back to any character interested in playing a Hydran.<br/><br/>Then the disturbing report came from the astrophysical lab.  The core of their galaxy was going to go supernova in a 100 years time max, probably a lot sooner.  There was no way to survive the event unless they were able to evolve into a gaseous form.  A once highly selective board began to turn to any who showed any possibility of transformation so as to preserve as much of their numbers as possible.  The government turned its cash flow back to the people and sponsored over 70 percent of the galactic wide schools to help to transition to survive.  It became a galactic wide campaign before year zero began. <br/><br/>It was the eruption of the corp galactical star spawnery that irradiated all life and corporeal formats within the Anu'lyss' galaxy.  Within a 100 years, it collapsed into singularity status, further crushing any attempts at corporeal habitation nulling out all liveable planets with mass radiation exposure.<br/><br/>The Hydrans survived.  They could attain Gas Power level format, 75 points and above. <br/><br/>6 million survived of 6 billion.  They held on, though everything in them told them to give up.  They survived.<br/><br/>Physics giants with a intuitive lean towards Radiation research, they quickly learned to adapt to their new formats indefinitely, though the start of this game finds them at one million strong now.  They have learned, however, to save the life force of an entity within a lesser gaseous state within the orbit of the largest universal blue phase pulsar, life after death.  There is a dedicated scholar who chronicled all historical events before year zero within a convent of fellow priests.  The order still trains recruits as they come and add them to the number.<br/><br/>The race has an innate form of Cosmic Awareness that is limited to the collective consciousness of their race.  As such, the possibility for overload at a 360 karma is minimal, especially since it is not so random as asking the cosmos a question.<br/><br/>They are able to manipulate (offense) and control (absorption for food and energy to power emissions) radiation, in any of their existing formats.<br/><br/>They have a long life span long enough for them to have survived 400 years in a gaseous format.</strong><br/><br/>-----------------------------------------------------------------------------------------------------------------------------------<br/><br/><strong>CHARACTER SHEET</strong><br/><br/><div align="center">(http://i637.photobucket.com/albums/uu91/Cassiopeia101/water_nymph_by_malisaa.jpg)</div><br/><strong>Name:  Cy'la T'lese (pronounced Ky-lah Tah-leese; "meaning beautiful giving waters")<br/><br/>Player:  Cassiopeia<br/><br/>Nom De Guerre:  Aquavitae (meaning "Life Water" in Latin; sometimes called Aqua for short)  <br/><br/>Sex:  Female<br/><br/>Height:  5'10<br/><br/>Weight:  160 lbs<br/><br/>Hair:  Naturally of a fair almost silvery color, Cy'la's hair has a similar reflective nature like that of water itself, changing shade with the light and her surroundings.  However, what appears to be hair is in fact tendrils that are small, fine appendages and can limitedly move of their own accord or through mental direction.  The length of her tendrils varies in layers, the longest of which falls to the small of her back.<br/><br/>Eyes: Cy'la's eye color perfectly matches the color of the waters of her homeworld, a bright blue-purple, and is one of </strong><div class="floatright">(http://fc06.deviantart.net/fs71/i/2010/297/0/7/water_nymph_by_eliseenchanted-d31e78a.jpg)</div><strong>the qualities that identified her as being blessed by the Goddess in infancy.  It is said that those with this particular blessing may find their eyes change to match the waters of whatever world they are on, if they leave their home, but this is just myth and legend and has yet to be confirmed.<br/><br/>Place of Birth:   T'Leia<br/><br/>Current Nationality:  T'Leian (frequently spelled Taleian by offworledrs)<br/><br/>Known Relatives:  <br/><br/>   Mother - M'rta T'lese<br/>   Father -   Rh'ial V'dte-T'lese<br/>   Sister (elder) -    Cr'yta T'lese<br/> <br/>   *Note: the entire populace of T'Leia considers itself to be family as they are all children of the Goddess<br/><br/>Current Occupation:  Sh'ar T'la (commonly referred to as simply Sh'ar) - Cy'la is a spiritual<br/>   leader amongst her people.  In Earth terms she would be considered something of a priestess or shamaness.  Her path is to keep the people of her homeworld close to their Goddess and help inpart and interpret both Her will and praise. <br/><br/>Current Place of Residence:  T'Leia, though of late she has spent more time aboard her ship traveling.<br/><br/>Quote:  "The waters are justice, the waters are life.  With a single wave they punish the wicked and heal the ailing.  I am one with the water, I am the water."<br/><br/>Affiliations:  E'rte Sh'ar (Order of the Sh'ar) - the sisterhood of priestesses on her homeworld, <br/>   lead by the Sh'ar T'la Ci'rahl who is revered as the most powerful and holist individual on T'Leia .  The Sh'ar T'la Ci'rahl leads both the sisterhood and all T'Leians spiritually and politically (though the T'Leans make no distinction between the two).<br/><br/>Hobbies:  Sy'ahk T'lian (Singing) - all T'Leans are known to have beautiful singing voices but Cy'la's stands <br/>   out even amongst her people.  Singing is used in their worship of the Goddess so a particularly strong and pleasing voice is considered to be a sign of being blessed.<br/><br/>      W'lyn T'vete (Acrobatic Dance) - The graceful dance that is native to the people of <br/>T'Leia is truly a wonderous sight to behold.  The fluid and rhythmic contorting is at its best within the water but it can also be performed outside of it.  Like all talents this too is used to please the Goddess and many times incorporated into worship.<br/><br/>   Tl'loran Riding and Training - Tl'loran is a general name given to the non-sentient creatures that reside in the waters of T'Leia and naturally bond with the T'Leians.  Their sizes range from very small (usually befriended as pets and companion creatures, known as Tl'loran Ch'kal ) to slightly larger than a T'Lean (usually used as an underwater mount, much like a horse; known as Tl'loran Mi'kal) to extremely large and equivalent to the size of a space vessel (these are many times used as off world vessels for space travel as they have the ability to survive such, known as Tl'loran Gal'kal).  There are a number of variations in appearance within the species as well as a few untamed subspecies that reside in the less populated waters of T'Leia.<br/><br/><br/>Origin of Powers:  Cy'la's powers are a gift from her Goddess to use for the betterment of her <br/>   people.  They are her birth right as all the females of her family before her have had the honor of being chosen for the E'rte Sh'ar.<br/><br/>Strength Level: Class 50, enabling her to lift (press) up to 50 tons.<br/><br/>FIGHTING:  Incredible<br/>AGILITY:  Unearthly<br/>STRENGTH:  Amazing<br/>ENDURANCE:  Unearthly<br/>REASON:  Incredible<br/>INTUITION:  Monstrous<br/>PSYCHE:  Monstrous<br/><br/>HEALTH:  290<br/>KARMA:  190<br/><br/>RESOURCES:  Unearthly <br/>POPULARITY:  Will depend on her history<br/><br/>COMBAT STATS:<br/><br/>Attacks at Incredible in hand to hand<br/>Attacks at Unearthly at range<br/>May make 2 attacks a round at a -1CS penalty to both actions<br/>Dodges at Shift X<br/><br/><br/>POWERS:  <br/>Elemental Control: Water - Cy'la can control existing bodies of water and manifest the living water that comprises her being for a variety of different things.  She does this with Shift X ability.  <br/><br/>Aquatic Empathy - Cy'la is able to communicate with and influence any aquatic being within 100 miles at Unearthly ability.<br/><br/>Ranged Water Blast - Cy'la is able to hurl powerful blasts of pressurized water from her hands, dealing up to Shift X damage up to 10 areas away.  <br/><br/>Water of Life - Cy'la has a limited amount of this water that holds the essence of her homeworld, but when used on injured creatures it can heal them, physically and spiritually at Monstrous rank.  Note that this water cannot be frozen.  <br/><br/>Body Resistance - Cy'la has a far denser molecular structure than most other beings.  This gives her Mosntrous Body Resistance, enabling her to ignore up to Monstrous damage from physical and (most) energy sources.  <br/><br/>Flight - Cy'la has the ability to fly at up to Shift Z speeds in an atmosphere or in space. <br/><br/>Life Support - Cy'la has no need to eat or breath, and may survive in hostile environments such as the bottom of the ocean or deep space indefinitely.  She is however reliant on the water of life to sustain her.  <br/><br/>Telepathy - Good ability to communicate wordlessly and speak/comprehend other languages.<br/><br/>LIMITATIONS:<br/><br/>Reliance on the limited supply of the Water of Life.  -75<br/><br/>UNUSUAL FEATURES:<br/><br/><br/>EQUIPMENT:<br/><br/>Organic Ship - Cy'la's ship has the following abilities.<br/><br/>Armor:  Shift X protection <br/>Flight:  Class 3000 <br/>Elemental Control: Water - Unearthly<br/>Water Blasts:  Shift X <br/>Sensor Array:  Shift X <br/>Life Support<br/>Interdimensional Travel: Shift X <br/><br/>TALENTS: <br/>Martial Arts A, Acrobatics, Starship Pilot, Astronavigation, Attractive, Negotiation, Animal Training, Hydroponic Engineering, Organic Chemistry, Medicine: Emergency Medicine, Surgery, Blending, Stealth, Zero G Combat<br/><br/><br/><br/>HISTORY:</strong>