* bows*<br/><br/>Good afternoon, all.  It is my understanding that we're a bit short on.<br/><br/>A.  Fire aspects who take a speed based aproach to melee combat.<br/>B.  Ally-level magitechnicians and those who finance them.<br/>C.  Possibly those with the war levels to syncrhonize attacks to greater effect?  (The last is something I'm still working on in my understanding of system mechanics.)