As you approach the torch you realize there's a pillar in the center of this small circular room, and on the back side is an air shaft. Knowing the village above you all can actually pinpoint right where you are, as this hole is surrounded by warning signs on a particular hill just outside of the village. Not large enough for an adult or any of you three to fit through but a child could end up stuck. As par the other rooms there are various items in the walls that you can assume are housing Djin, but the item that is calling to Ciel is on the back wall in the path of the air flow and spinning, a pin wheel.<br/><br/>(Roll a D20 Undercov3r)