<div align="center">(http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/NuclearPlanetDevourer.jpg)</div><br/><strong>Race name:</strong>Ultothana<br/><strong>Race appearance:</strong><br/><br/>The term "Ultothana" does not refer to a single species, but is a title bestowed upon all sentient species residing within the body of the monolithic titan known as the Ultothar (pictured).  The creature in question is a silicon-based, serpentine life-form of such unimaginable size that it is capable of coiling itself around all but the largest planets with ease.  How such a monstrosity came to be is widely discussed in scientific circles across the galaxy, but it has been theorized that it is an ancient survival from a mind-bogglingly distant past.  No corpses of such a species have ever been found, and it is assumed that Ultothar is the last of its race.  The alternative, that there yet remains a section of space where such beings are plentiful, is too horrible to fathom.<br/><br/>The eldritch beast is literally a planet eater, though thus far this diet has been focused solely upon uninhabited worlds and, preferably, asteroid belts.  Beneath a near-impervious layer of asteroid-pitted armor are house a complex network of organs that replicate the same volatile reactions found in nuclear reactors, producing the massive amounts of heat the creature requires to keep itself alive in the vacuum.  The cataclysmic amounts of energy and radiation produced are vented regularly to propel it through space.  This same energy can also be focused and expelled from its mouth, along with regurgitated planetoid waste, to produce a beam of irradiated magma capable of melting planets down to a more manageable, edible size.<br/><br/>The Ultothar is so vast that its innards house an extremely diverse series of ecosystems, and it is from within those ecosystems that the collective races of the Ultothana evolved into sentient beings.  The sheer variety of silicon-based creatures is such that many outsiders have yet to discover even a tenth of them, but there are several that seem to be far more common than the rest, ranging from a clear working class (pictured) to what can only be described as a sort of royalty.  Attempting to classify them separately is a grave insult, as it suggests that they are not all equal parts of a greater whole.  Though the so-called workers are considered more expendable due to their vast numbers, they are considered every bit as important as any other species found living within the Ultothar.<br/><br/><div class="floatright">(http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/SporeWorldAliens.jpg)</div><br/><strong>Number of Systems:</strong>Seventeen and growing.  Though the Ultothana are hardy beings capable of living in just about any environment, they have a psychological dependence for the Ultothar's presence.  The idea of simply inhabiting another world is abominable to them; bio-terraforming is the only way in which they can truly feel comfortable outside the bowels of their birthplace.  Though to say as much would be asking for violence, it is obvious that many of the Ultothana evolved from various interstellar parasites that took root within the Ultothar's gullet.  Many are extremely virulent in nature, and their mere presence is enough to corrode and corrupt any other ecosystem through the expulsion of spores and various natural contagions.  These bio contaminants are class 10 Habitat Changers, capable of decimating any previous forms of life on a planet and turning it into a pulsating mass of organic pustules in a matter of years.  The amount of radiation produced renders the world completely uninhabitable for most other species, effectively ensuring their dominance on whatever planet they claim for their own.<br/><br/><strong>Government Type:</strong>Imperial Cult<br/><br/>The Ultothana are governed indirectly by the Ultothar itself, which is considered by them to be a physical god.  The Ultothar is capable of controlling any of its spawn telepathically from any distance, allowing it to maintain constant, simultaneous contact with all of its systems at any given moment.  The Ultothana are allowed some degree of autonomy, and most are allowed to retain their free will.  The one exception is the Divine Speaker (pictured), a role that is passed from individual to individual every few decades.  Whoever is so honored relinquishes both their mind and body to the Ultothar so that it may communicate with its citizens on a more personal level.  When their term has concluded, their lifeless shell is returned to the Nuclear Sea from whence it crawled.  The current Divine Speaker is, quite literally, a benign, sentient tumor that was peeled from the great gelatinous Heart-Sky.  The Ultothar apparently found the strange abomination amusing, and granted him the privilege on a whim.<br/><br/><strong>Religion:</strong>Direct worship of the Divine Speaker and the Ultothar<br/><br/><div class="floatleft">(http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/AlienDespot.jpg)</div><br/><strong>History:</strong><br/><br/>History is largely irrelevant to the Ultothana.  Though the Ultothar's memory is all-encompassing, it sees no reason to waste time on the past when the present is at hand.  Presumably the creature wandered the stars in silence for aeons before any semblance of sentient life evolved inside of it.  No doubt desperate for companionship, it communicated with these rudimentary life forms and gave them the gift of knowledge.  Seeking to do more than simply eat planets and allow its vast intelligence to go to waste, it commanded the various species to construct a civilization from the raw materials it consumed.  Its own resilience and regenerative abilities allowed entire cities to be constructed without any ill effect.  Technology advanced as quickly as it could, given the highly unusual circumstances; the plentiful amount of silicon available allowed for the creation of cybernetics, while the molten rock and metal within the creature's stomach could be cooled and used for any number of purposes.  Though their technology would always be fused with organic material, they were able to develop along very similar lines to countless other intergalactic civilizations.  Even faster-than-light travel was not beyond their grasp, though finding the materials required proved rather difficult under the conditions.<br/><br/><strong>Values of your nation:</strong>The Ultothana value unity and preservation of their own natural state of existence above all else.  The Ultothar is to be protected and maintained with their lives, as are all of its Great Spawn.  To remain lax in this duty is a sin punishable by expulsion from the Ultothar's body via the most embarrassing means possible.<br/><br/><strong>National Traits: </strong><br/><br/><em>The only Party in Town:</em>Lacking stable individuality, the Ultothana would be unable to provide any sort of alternative to the Ultothar's rule even if they wanted to.<br/><br/><em>Who Cares About Uzbekistan:</em>Though quite obviously the victims of much debate, criticism, and outright hostility, the Ultothana tend to remain in the areas of the galaxy that have been deemed unworthy of exploration by the other similarly advanced races.  Communication is extraordinarily difficult, and very few alien races are even capable of entering the Ultothar without being torn apart by carnivorous fauna orsuccumbing to the sun-like levels of radiation and heat.<br/><br/><strong>Population Traits:</strong><br/><br/><em>Hive:</em>As previously described, the Ultothar is in constant contact with all of its inhabitants.  It is able to take complete control of any individual or individuals, and even remotely modify them at a physical level through the manipulation of bodily chemicals.<br/><br/><em>SPACE MARINES!:</em>Even the working class of the Ultothana are monstrous brutes.  Their home is not the sort of place that abides weaklings.<br/><br/><div class="floatright">(http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/LivingHive-WoodcutterAnts.jpg)</div><br/><em>Tough as a Coffin Nail (2):</em>Given their biological makeup and the extreme conditions of their birthplace, it is not unsurprising to find that any and all species within the Ultothar are as resilient as their gargantuan leader.  Though not nearly so impervious to harm, they are nonetheless capable of shrugging off most environmental hazards, concussive force, and plasma or beam-based weaponry.<br/><br/><em>Hard Workers:</em>All work for the common good of their brethren.  The only exceptions are either dead or in exile.<br/><br/><strong>Military Traits:</strong><br/><br/><em>Tortoise and the Hare:</em>The Ultothana military consists of nearly the entirety of its population.  To call that number staggering would be an understatement so grandiose that it would be akin to calling a star only lukewarm.  It is slow to wake, but the sheer size of it is more than enough to deter any sort of unprovoked hostile action.<br/><br/><em>Dispersed Operations:</em>Any ships sent into remote locations are more than capable of sustaining themselves near-indefinitely with very few supplies.  Even then they are capable of falling into periods of hibernation until they can be retrieved.<br/><br/><em>Space Trenches:</em>The Ultothana are known for their ability to blockade entire areas of space through the sheer size of their fleet, digging in with such ferocity that any raiding party foolish enough to try and breach it would scarcely make it within two hundred kilometers before getting vaporized.<br/><br/><em>Destroyer! (2):</em>Given that most of their ships are modified organisms that are more than capable of self replication, it becomes far easier to swallow just how many they've been able to stockpile over the centuries.<br/><br/><em>Army General Staff:</em>If the Ultothana want something, they take it.  Swarming over their prizes like a horde of locusts, any resistance is taken down through sheer strength of numbers.  There are many that thank their respective deities that they are not an inherently violent and greedy race.<br/><br/><strong>Technical Traits:</strong><br/><br/><em>Biowanker (2):</em>Out of necessity more than anything else, the majority of Ultothana science is centered around the application of biotechnology.  Organic matter is as malleable to them as clay, and with it they are able to fill any niche that species already native to the Ultothar could not fill.<br/><br/><strong>Historical Traits:</strong><br/><br/><em>In Armour Clad:</em>The Ultothana have remained largely to themselves for many years, and it is only upon the insistence of many other races that they have grudgingly opened communication.  Self sufficient and powerful, theirs is the ultimate defense.  They have never had enemies nor allies, let alone experienced war.  Why they have such a colossal military to begin with is difficult to say, though it can be assumed that the Ultothar realized just how big of a target it happened to be.<br/><br/><strong>Hyper-Tech:</strong><br/><br/><em>Advanced Biotechnology:</em>See above.<br/><br/><strong>Faults/Weaknesses:</strong><br/><br/><em>There Is No Internet:</em>Quite literally.  Though their technology is far from third world, communications technology is woefully underdeveloped due to a lack of need for it.  All information can be relayed mentally, and thought was never given to alien species until quite recently.<br/><br/><em>Paranoia!:</em>Most of them have a healthy distrust of outside races, who they consider to be bizarre for having evolved on terrestrial worlds.  The very idea of being entirely independent and free is troubling, and there are some that react with fear or violence when confronted about their way of life.<br/><br/><em>Soylent Green Is People! (3):</em>To avoid spoiling the surprise, I say simply this:  Their leader is not all that it appears to be.<br/><br/>---------------<br/><br/><strong>Military:</strong><br/><br/><strong>Infantry:</strong><br/><br/><div class="floatright">(http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/BonyAlien.jpg)</div><br/><em>Swarmers (Pictured):</em>Small insectile creatures with a voracious appetite.  They are deployed in vast swarms at the start of battles in order to overwhelm or otherwise preoccupy enemies.  Their mandibles are specifically designed to cut through solid rock, and tougher materials can be worn down with a highly corrosive saliva.  Their highly unusual structure allows them to fuse with other swarmers into a far larger and more dangerous creature, or into organic fortifications for use by infantry.<br/><br/><em>Renders (Pictured):</em>Standard infantry.  These creatures are surprisingly under equipped for their role, possessing no artificially created projectile weapons.  Instead, they use their impressive speed to close the distance between them and the enemy and, once close, make it painfully obvious where they got their names.  They are also capable of firing off streams of irradiated bile from a considerable distance, which has the added benefit of being a very powerful adhesive.<br/><br/><em>No-Minds:</em>(http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/OGUSbiomechsoldier.jpg) The first species created entirely through bioengineering efforts.  This humanoid species was built specifically for battle scenarios, its natural armor molded specifically to hold weaponry and compartments for other supplies.  They are controlled directly by the Ultothar by way of an extremely primitive brain that serves solely as a link between them; without its control, they are nothing more than useless lumps of meat.  They are also the only infantry to use artificially created projectile weapons, such as gauss rifles and explosive launchers.<br/><br/><em>Bio-Bombers (Pictured):</em>A bio-bomber's sole purpose on the battlefield is to die as spectacularly as possible.  This highly volatile species is generally air-dropped on targets rather than deployed on the ground, though they are capable of charging towards their enemies at surprisingly fast speeds when there is a call for it.  Unlike many other species who simply release airborne toxins, the detonation of a Bio-Bomber is enough to take out a sizable chunk of the battlefield thanks to the sheer amount of radioactive material compressed inside its oversized bladder.<br/><br/><div class="floatleft">(http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/OrganicBioBomber-1.jpg)</div><br/><em>Stalkers:</em>(http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/OrganicAmbusher.jpg)Diminutive creatures used for stealth operations and assassinations.  Their four powerful legs allow them to jump shockingly long distances as well as they can sneak about in the shadows.  Without any concern for their own safety they will close in on a target and pounce at any discernible weak point, latching on with saw-toothed jaws and promptly stabbing the victim with a sword-like needle until either the target or it is dead.<br/><br/><em>Praetorians (pictured at bottom):</em>The elite guard.  Like the Renders, they excel in close combat.  Unlike the Renders, they are built more for dealing blows rather than taking them.  They are given access to the most advanced technological modifications and weaponry available, and are the most intelligent species within the Ultothar.  They are the only ones to be given ranks or any sort of special treatment, and are the most likely to refer to themselves as individuals rather than parts of a whole.  In combat their speed is matched only by the power behind their blades.  Each weapon is specially crafted from the armor of the Ultothar itself, lending it a sharpness and durability nearly unmatched outside all but the most advanced societies.<br/><br/><em>Abominations (Pictured):</em>The name suits these vile things quite well.  Used as much for the psychological impact their presence has on enemies as much as for their insane bloodthirst, the appearance of an Abomination on the field is generally quickly followed by screaming and death.  They are not very flexible creatures, preferring to barrel blindly forward rather than walk, and actually lack joints in their upper arms.  As they are easily the size of twenty or more humanoids lumps together, it is no surprise that they have chosen brute strength over finesse.<br/><br/><em>The Irradiated:</em>(http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/OrganicPraetorian-1.jpg) The rarest and most lethal of the Ultothana's infantry.  These titanic beings seem to be birthed from the Molten Sea itself, composed of a slightly amorphous mixture of radioactive chemicals, metals, and rock.  It scars the land itself in its wake, turning pure earth into toxic sludge and clean air into a storm of noxious gasses.  These near-elemental entities are turned loose only in desperate situations.  The Ultothana have yet to be pushed to the point of desperation.  Perhaps it is better kept that way.<br/><br/><div class="floatleft"> (http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/BlindCaveMonster.jpg)</div><br/>-----<br/>-----<br/>-----<br/>-----<br/>-----<br/>-----<br/>-----<br/>-----<br/>-----<br/>-----<br/>-----<br/>-----<br/>-----<br/>-----<br/><br/>-----<br/>-----<br/>-----<br/>-----<br/>-----<br/>-----<br/>-----<br/><br/><strong>Vehicles:</strong><br/><br/><em>Sprinter:</em>A stilt-legged species used for quickly traversing and scouting out terrain.  It appears as a dull grey mass of pustules and flesh without any discernible organs save for tentacled appendages sprouting from where a head would be expected.  Its limbs are composed purely of stacked muscle, lacking any sort of bone save for the chitinous material coating what passes for its feet.<br/><br/><em>Stinger (pictured):</em>A heavily armored insectoid creature used for breaching fortifications.  Its shell is of such strength that it is capable of submerging itself in the Molten Sea without any ill effect; indeed, it consumes such material regularly.  Its own internal reactions somewhat mimic that of the Ultothar, allowing it to consume and then spew out irradiated molten rock from its maw.  In addition to using its massive stinger to spear through armor, it can also emit a highly acidic spray of toxins from the tip.<br/><br/><div class="floatright">(http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/StingerCreature.jpg)</div><br/><em>Loper:</em>(http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/OrganicAlienWalker.jpg)  The Praetorian mount of choice, these creatures are used to ram through enemy ranks and allow their riders to get up close and personal with targets.  Their interior carapace has been modified to seat one Praetorian and up to five No-Minds.  Additional troops can grasp onto the exterior of the creature thanks to the convenient, platform-like structure of its body.  These same platforms can also be outfitted with gun installations.<br/><br/><em>Multi-Walkers:</em>(http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/OrganicLeggedTransport.jpg)  A fairly docile race used for the transportation of supplies and individuals.  Can be outfitted with gunner platforms when being used in hostile environments.<br/><br/><em>Flayer:</em>(http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/OrganicFlayer.jpg) Species used to tear apart infantry and armored vehicles.  This massive beast possesses extremely powerful legs that give it enough kick to pulp all but the sturdiest soldiers in droves.  Its agility allows it to run circles about most vehicles and shred their armor with its powerful tentacles.  The top of its "head" can be modified with a single gunner platform or shield projector.<br/><br/><br/><em>Behemoth:</em>(http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/OrganicColossus.jpg) The ultimate ground-based weapon at the Ultothana's disposal.  Eruptions of radioactive waste occur frequently over its porous hide, and waves of it can be shot from its mouths in a way very similar to Ultothar when it encounters a delicious looking planet.  Its main purpose is not as a weapon, but as a transport.  Though its innards would be lethal to most other forms of life, the Ultothana are right at home within the superheated organs.  Thousands of soldiers can be held inside, including some of the other, smaller vehicles.<br/><br/><strong>Aircraft:</strong><br/><br/><em>Turbines and Fins:</em>(http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/OrganicAtmosphericFliers.jpg)  These airborne creatures are always deployed together, without exception.  The blade-shaped fins are rather slow moving, but are equipped with four gauss cannons.  Additionally, the creature itself constantly emits large quantities of electromagnetic energy from the tentacle that trails after it.<br/><br/>The Turbines are extremely quick moving animals whose speeds more than match synthetic flying machines.  Their cockpits can hold up to three No-Minds, who can then fire out from the top.  Additionally, Turbines are able to fire streams of the same caustic acid common to so many species within the Ultothar.<br/><br/><em>Geists:</em>(http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/AlienCreature.jpg)  Insubstantial creatures said to have been created from the energy produced by the Ultothar's thoughts.  Immune to most conventional forms of weaponry, but unable to physically interact with this reality.  Their only purpose is to absorb energy from their surroundings; namely from enemy ships and power centers.  They are also able to muddle the thoughts of those with physical minds by interrupting the minute firing of synapses, but are otherwise unable to harm living beings.  Entities made out of energy, however, are another story.<br/><br/><em>Stealth Carrier:</em>(http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/OrganicFlyingBlimp.jpg)  This peculiar organism refracts light in just such a way as to seem translucent.  Its unique flesh also blocks out electrical signals, effectively rendering any such technology within invisible to most sensors.  Used as a covert airborne transport.<br/><br/><strong>Buildings:</strong>(http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/HiveCity.jpg)<br/><br/><div class="floatright">(http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/TowerSpiral.jpg)</div><br/>Most buildings within the Ultothar are merely lumps of flesh fashioned into hovels; very few organisms need a dwelling at all, and there are very few cultural traditions that require a building.  Neither is there a need for entertainment, as nearly all Ultothana are overjoyed simply to experience existence.  The only true building of note is the The Consciousness, a colossal structure towering out from the Ultothar's actual brain.  It is the residence of the Divine Speaker and the Praetorians, and is considered a physical bridge linking the vast space leviathan with its people.  It is also the center of all non-organic technology.  How such a bizarre building came to exist in such a peculiar place is unknown, for it is clearly made of no substance found elsewhere within the creature.  It is a mystery that would surely be probed, if anyone outside the Ultothana ever got a chance to see it.  As it is, others have heard of the holy place only by word of mouth.<br/><br/><strong>Navy:</strong><br/><br/><em>Ultothar: </em>The greatest weapon at the Ultothana's disposal is, of course, their own home.  The Ultothar defies any ordinary sort of classification.  In addition to its previously mentioned traits, it has also been modified over the years with various electromagnetic shields, several million kilometers worth of Anti-Air installations and gauss cannons, and all manner of modified ports for holding defensive strike-teams in the highly unlikely event that any foe bypassed all of the other security measures.  Despite its obvious offensive power, it's greatest strength is that nobody would dare to strike at it first anyway.  The Ultothana are not an aggressive people for a reason: they don't have to be.<br/><br/><em>Super Capitals:</em><br/><br/><em>The Daultothar:</em>(http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/MagmaLeviathan.jpg)  Only within the past hundred years or so was it revealed that the Ultothar was capable of direct reproduction.  Using artificial means, long dormant eggs were fertilized and hatched into what can only be described as the larval stage of its species.  Several dozen were developed, though none seemed to possess the same capacity for intelligent thought as their mother.  Though their exteriors are naturally less reinforced, their innards suited the Ultothana just fine.  Despite being heavily reinforced with armor taken from the Ultothar and similarly modified with excessive amounts of weaponry, their first role is that of a second home and holy site.  At least one has been assigned to each of their seventeen systems, so that those inhabiting them do not grow depressed and yearn for the warmth of their motherland.  Attacking one of these sacred creatures is tantamount to declaring open war.<br/><br/>Category X<br/>Speed: 5<br/>Firepower:10<br/>Defense:10<br/><br/><em>Battleship: </em><br/><br/>Root of Ultothar: (http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/OrganicBioterraformingPlatform.jpg) These colossal ships are largely immobile battle platforms that could presumably be used for staging large scale assaults on enemy worlds.  As it is, they are used for a far less hostile, if more dangerous purpose: bio-terraforming.  The Roots literally plant themselves into a world and begin releasing the same contagions found within the Ultothar, changing the atmosphere to one that will better be able to support their forms of life.<br/>Category A<br/>Speed:1<br/>Firepower:8<br/>Defense:10<br/><br/><em>Carrier: </em><br/><br/>Shell: (http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/OrganicArmoredLeviathan.jpg) Shells are monstrous life forms used to transport vast quantities of troops, ships, or supplies to other locations so that the Ultothar can go about its business.  In addition to being quite well armored, their powerful jaws would allow them to munch on unfortunate ships, if the need arises.<br/>Category A<br/>Speed: 4<br/>Firepower:7<br/>Defense:10<br/><br/><em>Heavy Cruiser:</em><br/><br/>Duster: (http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/OrganicCarrierShip.jpg)  The middle child of the Ultothana fleet, the Dusters see very little use in battle.  Their main role is one of disruption: the ship emits electromagnetic interference in order to jam communications and delicate equipment.  It additionally vents a constant cloud of radiation in its wake, providing yet another obstacle for enemy ships to traverse.  Its greatest weapon however are the cluster mines jettisoned within the same clouds.<br/>Category C<br/>Speed:7<br/>Firepower:6<br/>Defense:6<br/><br/><em>Light Cruiser: </em><br/><br/>Praetorian Rammer: (http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/OrganicRammerShips.jpg) The Praetorian equivalent of the Rammer is made of far sturdier material, and is outfitted with enough weaponry to get by.  It serves much the same purpose, but with the added intention of allowing the Praetorian the option to escape in the same vessel he entered with.  The crashed ship will not only anchor itself into the enemy vessel, but its self-defense systems will fire upon targets that attempt to dislodge it.  Here the power lies not in the ship, but in the skill of its pilot.<br/>Category A<br/>Speed:10<br/>Firepower:4<br/>Defense:10<br/><br/><em>Destroyer: </em><br/><br/>Rammer:  (http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/OrganicNeedleShip.jpg)  Rammers form the bulk of the Ultothana fleet after Consumers.  They are largely ramshackle constructs made to serve a very direct purpose: to crash directly into enemy ships.  However, their goal is not one of suicide.  Though much of these ships are built out of spare organs and scrap, the sharpened cockpit is built to last.  Assuming the ship hits hard enough to puncture its target, the crew of the Rammer will be forcibly jettisoned into the enemy vessel, whereupon they will wreak havoc until the ship is captured, incapacitated, destroyed, or they themselves are slain.<br/>Category C<br/>Speed:10<br/>Firepower:0<br/>Defense:10<br/><br/><em>Heavy aerospace Squadron (bombers or gunboats):</em><br/><br/>Leukocytes: (http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/cherubim.jpg) These heavily-armed squadrons are found only around the Ultothar itself.  True to their name, their assignment is to quickly eradicate any and all threats by swarming it en masse the moment it tries to enter the body.<br/><br/>Category A<br/>Speed:9<br/>Firepower:8<br/>Defense:4<br/><br/><br/><em>Light aerospace Squadron (single role fighters): </em><br/><br/>Consumers: (http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/OrganicParasiteWorm.jpg) The Swarmers of the skies and void.  The Ultothar is surrounded by a vast networked cloud of these creatures at all times; a writhing, continuously circulating ocean of vorpal claws and bile spewing mouths.  Though barely larger than the average humanoid creature, the sheer volume of them is enough to make up for their individual weakness.  Like their land-bound relatives, they can also fuse together into a far more powerful organism if the need should arise, or connect to the Ultothar itself as a protective outer layer.<br/>Category C<br/>Speed:10<br/>Firepower:5<br/>Defense:1<br/><br/><br/><br/><div align="center">(http://img.photobucket.com/albums/v296/rcburner/Alien%20Civilization/InsectShogun.jpg)</div><br/>