Name:      Sachi Brandai<br/>Race:      Human<br/>Class:      Gold Dragon Shaman 6/Sorcererss 6<br/>Height:      5’10”<br/>Weight:   161lbs<br/>Bust:      C<br/>Hair:      Scarlet<br/>Eyes:      Blue/Green<br/><br/>(http://community.imaginefx.com/forums/storage/3/200749/Nariko%20Heavenly%20Sword%20sm.JPG)<br/><br/>Strength   14   +2<br/>Dexterity   16   +3<br/>Constitution   16   +3<br/>Intelligence   14   +2<br/>Wisdom   10   +0<br/>Charisma   18   +4<br/><br/>HP      72/83<br/><br/>Armor Class   19   (Mage Armor: Greater: +6   Dexterity +3)<br/><br/>Saving Throws<br/>Fort   5   +3   +1=+9<br/>Refl   2   +3   +1=+6<br/>Will   5   +0   +1=+6<br/><br/>Base Attack   +4   Melee +6   Missile +7<br/><br/>+1 Falchion<br/>--TAB      +7<br/>--Damage   2d4+4+3 Force<br/>--Critical   18X2<br/><br/>Composite Short Bow (From Survival Pouch)<br/>--TAB      +3<br/>--Damage   d6+1+3 Force<br/>--Critical   20X3<br/>--Range   80’?<br/><br/>Feats:<br/>Martial Weapon Proficiency: Falchion<br/>Improved Familiar<br/>Power Attack<br/>Reserve Feat: Blades of Force<br/><br/><br/>Climb         7 +2      =d20+9<br/>Concentration      8 +3      =d20+11<br/>Heal         8 +0 +3 +2   =d20+13<br/>Knowledge: Arcana   7 +2      =d20 +9<br/>Profession: Sailor   7 +0      =d20 +7<br/>Swim         8 +2      =d20+10<br/><br/>Draconic Adaptation (SU):  Water Breathing at Will<br/>Draconic Presence (EX?): Immune to Paralysis, Sleep, and the Frightful Presence of Dragons.<br/>Breath Weapon: 3d6 Fire damage in a 15’ cone.  Reflex save DC 16 for half.<br/>Touch of Vitality: Heal Wounds 48/Day<br/><br/>Draconic Auras: 1 at a time, affecting all allies within 30’<br/>--Energy Shield:  Deals 4 fire damage to those who deal damage to any affected ally without a reach weapon.<br/>--Presence:  +2 to Diplomacy, Bluff, and Intimidate.<br/>--Resistance:  Fire Resistance 10.<br/>--Senses:  +2 on Listen, Spot, and Initiative<br/>--Vigor:  Fast Healing 2, but only when under ½ hit points.<br/>Spells:<br/>L 3   Per Day   4/3<br/>Mage Armor, Greater<br/><br/>L 2   Per Day   6/5<br/>False Life<br/>Wraith Strike<br/><br/>L 1   Per Day   7/4<br/>Critical Strike<br/>Expeditious Retreat, Swift<br/>Jump<br/>Magic Missile<br/><br/>L 0   Per Day   6/5<br/>Arcane Mark<br/>Detect Magic<br/>Disrupt Undead<br/>Mage Hand<br/>Mending<br/>Message<br/>Prestidigitation<br/><br/>Active Spells:<br/>False Life<br/>Jump<br/>Mage Armor, Greater<br/><br/><br/>+1 Falchion<br/>Armbands of Might<br/>Boots of Landing (Always land on your feet and negate the first 20 feet of falling damage.)<br/>Survival Pouch<br/>Robe of Resistance +1 and Endure Elements<br/>Field Ration Box<br/><br/>Spell Component Pouch<br/>Flint and Steel<br/>Healer’s Kit<br/><br/>PP   109<br/>GP   3<br/>SP   9<br/>CP   10<br/><br/>Familiar (Augmented 6 Hit Dice Small Air Elemental)<br/>Name:   Kai<br/>Attributes:<br/>Strength   10   Dexterity   17   Constitution   10<br/>Intelligence   8   Wisdom   11   Charisma   11<br/><br/>Hit Points:   36<br/><br/>Initiative   +7<br/>Speed (flying)   100’ (Perfect)<br/><br/>AC   20   (+1 Size, +3 Dexterity      +6 Natural)<br/><br/>Saving Throws:  Fort   2+0=d20+2   Refl 3+3=d20+6   Will 2+0=d20+2<br/>--Improved Evasion<br/><br/>Base Attack   +4   Grapple   +0<br/>Attacks:<br/>Slam      d20+8<br/>Damage   d4<br/>Critical      20X2<br/><br/>Special Attacks:<br/>--Air Mastery<br/>--Whirlwind<br/><br/>Feats:<br/>Flyby Attack<br/>Improved Initiative<br/>Weapon Finesse<br/>