Well, I quote Muse the one which I interest the most;<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4840404#msg4840404">Quote from: Muse on 26-06-2011, 02:13:32</a></div></div><blockquote class="bbc_standard_quote">Charm: Landscape travel (Fly at double ground speed.) <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Besides that if ifrit has more charms; consider he is focused melee build so I thinked it could perhaps be better in close combat and be more 'sword prince' (have charms which function like Dragon-Graced Weapon, Refining the Inner Blade, Terrestrial Melee Reinforcement). Or if he is more war general/leader type then he could have charms for that (Glowing Coal Radiance, Tireless Footfalls Cadence, First War Excellency). I am using dragon-blood charms as the base for the charm idea. But ifrit itself has lots of charms already so it should give idea what ifrit prince could be capable (perhaps use same charm wider scale; example instead one person thanking him if one village is in gratitude towards ifrit the ifrit gains extra willpower and essence as if villagers would be cult members).