<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=310870.msg15082242#msg15082242">Quote from: Thunder Splash on 19-09-2019, 18:06:55</a></div></div><blockquote class="bbc_standard_quote">Astrogation into completely uncharted areas is incredibly difficult and dangerous. It would be considered nearly impossible with 5 difficulty dice if you tried to do it over a large distance. It’s slightly less difficult to do very small jumps multiple times but that takes a very long time and is still quite difficult. Depending on conditions around 3 or 4 difficulty dice. It’s totally sociable and if you want to pursue it I encourage this as it can open up very interesting possibilities in the story. Just understand it can be difficult the further you try to jump into uncharted space.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I was going to take a rank of astrogation over the planetary piloting but, since Nat has the skill in it I skipped over it. Do you or well anyone else think there should be something else I switch up with in regards to the skills? I was trying to go for a more all-around Tech character, the one-stop-shop kind of thing.