<div class="floatright"><em><strong><span class="bbc_font" style="font-family: comic sans ms;">For:<br/>(http://www.angelickitten.com/gal/avatar/abigail.jpg)<br/>Abigail<br/>Elysia<br/>Reinhardt</span></strong></em></div><br/><table class="bbc_table"><tbody><tr><td><strong>Character Name</strong></td><td>Abigail Elysia Reinhardt</td></tr><tr><td><strong>Race</strong></td><td><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Human</div><div class="spoiler_body">(4rp)  Flexible Bonus Feat (+1 Feat at 1st Level)<br/>(4rp)  Skilled  (+1 Skill Rank each level) <br/>(2rp)  Lightbringer (Immnue to Light based Blindness and Dazzle effects.  Treated as one level higher to determine the effects of any light based spells or effects.  May use Light at will as  spell like ability. </div></div></td></tr><tr><td><strong>Gender</strong></td><td>Female</td></tr><tr><td><strong>Faith</strong></td><td>Sol</td></tr><tr><td><strong>Alignment</strong></td><td>Lawful Good</td></tr><tr><td><strong>Life Style</strong></td><td>tba</td></tr><tr><td><strong>Level 3</strong></td><td>2nd Level Paladin / 1st Level Sorceress</td></tr><tr><td><strong>Base Attack Bonus</strong></td><td>+2</td></tr><tr><td><strong>Saving Throws</strong></td><td></td></tr><tr><td><strong>Fortitude Save</strong></td><td>+3 (level) +1 (Ability) +1 (Pal) </td></tr><tr><td><strong>Willpower Save</strong></td><td>+3 (level) -1 (Ability) +1 (Pal)</td></tr><tr><td><strong>Reflex Save</strong></td><td>+1 (level) +0 (Ability) +1 (Pal)</td></tr><tr><td><strong></strong></td><td></td></tr><tr><td><strong>Ability Scores</strong></td></tr><tr><td><strong>Strength</strong></td><td>15 +2 Bonus</td></tr><tr><td><strong>Dexterity</strong></td><td>12 +1 Bonus</td></tr><tr><td><strong>Constitution</strong></td><td>12 +1 Bonus</td></tr><tr><td><strong>Intelligence</strong></td><td>10 +0 Bonus</td></tr><tr><td><strong>Wisdom</strong></td><td>10 +0 Penalty</td></tr><tr><td><strong>Charisma</strong></td><td>13 +1 Bonus</td></tr><tr><td><strong>Languages</strong></td><td>{Native} Human (Euro)</td></tr><tr><td><strong>Traits</strong></td><td><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Knight of the Rose</div><div class="spoiler_body">As an active member of the Order of the Rose, the character is entitled to the standard benefits.   "In the name of the queen" (1/Mission), MW Leather Armor, MW Glassteel Dagger Imbued with magic Weapon, and 10gp paid towards Lifestyle Tax</div></div></td></tr><tr><td><strong></strong></td><td></td></tr><tr><td><strong>Feats</strong></td></tr><tr><td>(Racial)</td><td><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Toughness</div><div class="spoiler_body">+3 Hit Points</div></div></td></tr><tr><td>(1st level)</td><td><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Extra Lay Hands</div><div class="spoiler_body">Lay Hands (+2/Day)</div></div></td></tr><tr><td>(3rd level)</td><td><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">?</div><div class="spoiler_body"></div></div></td></tr><tr><td><strong>Class Features {Paladin}</strong></td></tr><tr><td><strong>Proficiency</strong></td><td>All Simple and Martial Weapons<br/>All Light, Medium Armor, and Heavy<br/>All Shields, except Tower</td></tr><tr><td><strong>Aura of Good</strong></td><td><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Humans</div><div class="spoiler_body">+2 Attack and Damage Bonus<br/>+2 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival Checks</div></div></td></tr><tr><td><strong>Detect Evil</strong></td><td><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Archery</div><div class="spoiler_body">Point Blank</div></div></td></tr><tr><td><strong>Smite Evil</strong></td><td><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Terrain</div><div class="spoiler_body">+2 bonus on Initiative checks, ks(Geography), Perception, Stealth, and Survival Checks in this terrain</div></div>.</td></tr><tr><td><strong>Lay Hands</strong></td><td><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Replaces Wild Empathy</div><div class="spoiler_body">Aericel's Favored weapon is the Longbow.</div></div></td></tr><tr><td><strong>Divine Grace</strong></td><td><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Replaces Wild Empathy</div><div class="spoiler_body">Aericel's Favored weapon is the Longbow.</div></div></td></tr><tr><td><strong>Class Features {Sorceress}</strong></td></tr><tr><td><strong>Proficiency</strong></td><td>All Simple and Martial Weapons<br/>Cantrips</td></tr><tr><td><strong>Bloodline</strong></td><td><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Humans</div><div class="spoiler_body">+2 Attack and Damage Bonus<br/>+2 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival Checks</div></div></td></tr><tr><td></td></tr><tr><td><strong>Skills</strong></td><td>Ranger Class (6 points) + 1 Bonus (Int Mod.) + 1 (Racial) = 8 per level</td></tr><tr><td></td><td><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">(+1 Mod.) Intelligence Skills</div><div class="spoiler_body"></div></div></td></tr><tr><td></td><td><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">(+0 Mod.) Wisdom Skills</div><div class="spoiler_body"></div></div></td></tr><tr><td></td><td><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">(+0 Mod.) Charisma Skills</div><div class="spoiler_body"></div></div></td></tr><tr><td><strong>Armor</strong></td><td>25#  <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Roses Raiment</div><div class="spoiler_body">MW Chainmail Shirt ~ +4 Armor ~ -2 Check Penalty ~ 10% Arcane Failure</div></div></td></tr><tr><td><strong>Weapon</strong></td><td>04#  <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Masterwork Longbow Imbued w/Truestrike</div><div class="spoiler_body">Attack +8 / (s) Damage d8 ~ Critical (x3) ~ Range 100'<br/>Point Blank Bonus Attack +1 / Damage +1 <br/>Rapid Shot {Full Round Attack} Attack -2 for both rolls<br/><br/>Quiver w/(20) Arrows</div></div> </td></tr><tr><td></td><td>01#  <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Rose's Thorn</div><div class="spoiler_body">Melee Attack +4 / (p/s) Damage d4+2 ~ Critical 19-20(x2) <br/>Thrown Attack +3 / Damage d4+2 ~ Critical 19-20(x2) ~ Range 10'<br/>{Glassteel halves the value of non-magical armor}<br/>Imbued with Magic Weapon (1/Day)</div></div></td></tr><tr><td><strong>Purse</strong></td><td><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Coins</div><div class="spoiler_body">?? Gold Coins<br/>?? Silver Coins  -190gp for armor</div></div></td></tr></tbody></table><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Background</div><div class="spoiler_body">Devonayes Cantana of House Cantana.  A girl of noble birth from the country of (whatever Neo Spain is), Devonayes, called Devoni or Dev by her friends, was a slight wild child.  She enjoyed being out and about, exploring and learning about the way things moved in the wilderness around her.  She would sneak out at night and climb trees and simply enjoy the outside world...<br/><br/>...that's where she first learned that the world was not all bright and shiny.  It was full of dangers...such as the wolves that stalked her through the woods that night.  She ran for her life but they were close and nipping at her heels.  She had ventured too far into the woods and had encroached on their territory by accident.  As she ran, she tripped over a root and tumbled down a hill.  The wolves were stalking their prey and were close, one leaping to pounce on her...as a whistle in the air was heard and arrows flew into the members of the wolf pack.  Devoni had been saved by a band of elven Rangers who protected the woods.  They brought her home safe and sound and she was forbidden from going out into the woods...but that didn't stop her.  Instead, she sought out the band and convinced them to teach her their ways.  For a couple of years, she would find them and learn from them: how to hunt and track...and how to pray.  They were in the service of Aericel, the Lord of Storms and they used their gifts to hunt down what their deity demanded.  They were in the woods waiting for their next task and they taught Devoni about this god as well.<br/><br/>Devoni would leave home and begin to travel at 19, making her own personal pilgrimage across the countries to visit various Aericel temples to hopefully gain his favor so that she could better help the world.  She learned from the elves that humans ignored the pain of the world.  Dev wanted to be different.  She wanted to gain her deity's favor and use her abilities to help heal the world, help bring the world to a better future.  During her pilgrimage, she was chosen, not only by her deity, but to become part of the Order of the Rose, a knighthood that would allow her to do what she intended: give the world a better future.<br/></div></div>