<table class="bbc_table"><tbody><tr><td>(http://i1217.photobucket.com/albums/dd394/Vithe_rothe/Cleopatra1.jpg)</td><td><span class="bbc_font" style="font-family: comic sans ms;">  <br/><span class="bbc_size" style="font-size: 10pt;">History: Many legends have been spoken and written about the last Great Queen of Egypt. Cleopatra VII was famous and renowned during her reign and did whatever she could to keep Egypt free [and herself it's ruler]. She wooed and won Caesar and when he was killed she went after the new 'governor' Mark Antony. They married and Queen Cleopatra brought forth ancient scrolls and tomes long hidden and in a week long ritual, she and her lover tried to bind a god to aid them. Osiris was 'amused' by the mortals and allowed the ritual to give him procession of Mark Antony for a night. Osiris' ichor filled Mark and nearly killed him but by dawn Cleopatra was with child, twins in fact.<br/>A boy child named Alexander and a girl named Cleopatra Selene were born, each learned from a parent. Alexander how to fight and wage war and Selene all the arts and tricks of her mother. Alas as history tells, Mark Antony and Queen Cleopatra both payed with their lives for waging war against Rome. The children, with their siblings were paraded and marched into Rome so laden with gold chains they had to be carried. At the age of 13, Cleopatra Selene suddenly found herself alone. Her brothers murdered in Rome and she a captured princess. Things could have gotten worst save for a fateful meeting where she met a King. Jubal was heir to the far west coast of Africa [modern day Morocco]. It was there that her visitation occurred but it was not by Osiris. <br/><br/>Isis had not been pleased to discover a true blood existed that might one day rival Horus for the leadership of the Pesedjet. She wanted the last of the blood destroyed but Horus brokered a deal. Osiris would renounce his claim on the girl and Horus would adopt her and Isis had little choice but to agree. Isis did manage one final agreement, no child could be born from the girl Cleopatra and so with Horus' visitation Cleopatra Selene was maimed and marked with the 'Eye of Horus' and though it gave her access to his power she could never have the one thing she disired. A child of her blood.<br/><br/>She was a young queen when, her real father, Osiris came to visit and taught her how to extend her youth and so for over 2000 years she has lived and loved. She has been everything from a princess to a slave, worshipped as a goddess and been a warrior, a pirate, a champion and Horus' Moon warrior. she has refused a dozen or more times to join the gods. Instead her prefers life and guarding still the lands of the Nile that she loves. </span> </span></td></tr></tbody></table><br/><br/>Current Name:   Dr of Archeology; C.S. Antony<br/>Current Home:   Southern California<br/>Pantheon:          Pesedjet<br/>Deity:                 Horus<br/>Calling:              Archaeologist for the Gods<br/>Nature:              Cynic [after 2000+ years what did you expect]<br/><br/>Height:              5'5"<br/>Build:                 Slim, sensual<br/>Age:                   24<br/>Eyes:                 Purple [they seem to always be purple even with Detail Alteration<br/>Hair:                  Shimmering Black, shoulder length<br/>General appearance: A regal bearing even after 2000+years, finest cloth and tailored perfectly. Though she prefers to wear very little at times. Cleo is very aware of the power a woman can weild and it shows.<br/><br/><br/>Attributes:<br/>Strength                              4/3e<br/>Dexterity                             5/5e<br/>Stamina                               5/5e<br/>Charisma                             4/3e<br/>Manipulation                        3/3e<br/>Appearance                         5/4e<br/>Perception                           5/4e<br/>Intelligence                          6/6e<br/>Wits                                     5/4e<br/><br/>Abilities: *Favored<br/>Academics                            4<br/>Animal ken                           1<br/>*Athletics                             3<br/>*Awareness                         5<br/>*Brawl                                  5<br/>*Command                           3<br/>Control: Automobile              2<br/>Craft: Jewelry                       2<br/>Craft: Electronics                  1<br/>Empathy                               3<br/>Fortitude                              5<br/>Integrity                               4<br/>Investigation                        3<br/>*Melee                                 3<br/>Occult                                   4<br/>*Politics                                3<br/>Presence                              4<br/>Science: Archeology             5<br/>Science: Atlantean               5<br/>Stealth                                 3<br/>Survival                                2<br/>Thrown                                 1<br/><br/><br/>Knacks: *Bought with XP/^Bought with Bonus Points<br/>Strength Knacks:<br/>Crushing Grip, Divine Wrath, Disfiguring Attack<br/>Dexterity Knacks:<br/>Untouchable Opponent; Roll with It; Whirlwind Shield; Perfect Partner; Escape Artist<br/>Stamina Knacks:<br/>Solipsistic Well–Being; Regeneration; Self-Healing; Body Armor; Impenetrable<br/>Charisma Knacks:<br/>Girls Just Wanna Have Fun; Benefit of the Doubt; Charmer<br/>Manipulation Knacks:<br/>God's Honest; Takes One to Know One; Overt Order<br/>Appearance Knacks:<br/>My Eyes Are Up Here; Detail Variation; Tailor Made; Game Face<br/>Perception Knacks:<br/>Real McCoy; Scent the Devine; Spatial Attunement; Parallel Attention<br/>Intelligence Knacks:<br/>Fast Learner; Star Pupil; Fight with Your Head; Know-it-All; Well-Read Virgin; Telepathy<br/>^Language Mastery; ^Instant Translation;<br/>*Perfect Memory; *Tactical Planning; *Blockade of Reason;<br/>* Renaissance Woman [Sciences; Archeology, Geology, History, Forensics, Atlantis, Computer]<br/>Wits Knacks:<br/>Jack of All Trades; Social Chameleon; Opening Gambit; Between the Ticks<br/>*Rabbit Reflexes; *Monkey in the Middle<br/><br/><br/>Boons: Favored*<br/>Heku<br/>Level 1-Ren Harvest; Level 2-Sekem Blaze; Level 3-Sekem Barrier; Level 4-Influence Ba; Level 5-Heart Scarab; Level 6-Khaibit Trap<br/>Animal: Falcon*<br/>Level 1-Animal Communication; Level 2-Animal Command; Level 3-Animal Aspect; Level 4-Ride Animal<br/>Moon*<br/>Level 1-Smoking Mirror; Level 2-Tidal Interference; Level 2-Silver Blessing; Level 3-Phase Cloak; Level 5-Eclipse Halo; Level 6-Phase Body<br/>Sky*<br/>Level 1-Sky’s Grace; Level 2-Wind’s Freedom; Level 3-Storm Augmentation<br/>Sun*<br/>Level 1-Penetrating Glare; Level 2-Divine Radiance; Level 5-Burn<br/>Psychopomp<br/>Level 1-Unerring Orientation; Level 2-Where Are You?; Level 3-Unbarred Entry; Level 4-Come along; Level 5-Terra Incognita; Level 7-Rainbow Bridge<br/>Scire<br/>Level 1-Fundamental; Level 2-Literati; Level 3-Intuitive Adaptation<br/>Mystery<br/>Level 1-Uncanny Intuition; Level 2-Unnatural Insight; Level 3-Drawing Conclusions<br/><br/>[Free Birthright per GM and using maiming guide from Ragnarok:]<br/>Eye of Horus; Gives access to Moon/Sky/Sun as well as x4 self healing<br/>Loss, ovaries removed at time of visitation this completely bars pregnancy and fate binds the loss into any shape or avatar. Disallows child of bloodline.<br/>Shown as an ‘Eye of Horus’ symbol 2” in size on front of lower Abdomen.<br/>(http://i1217.photobucket.com/albums/dd394/Vithe_rothe/eye20of20horus204020x50cm.jpg)<br/><br/>Birthrights and Relics:<br/><br/>Golden Bird eye set in a worked gold ring with feathers design: 2 dot relic;<br/>Allows Access to ‘Animal: Falcon’ Purview :<br/>Summons the White Falcon [relic]<br/><br/>iGjallar: 2 dot relic<br/>Allows access to psychopomp purview; as well as special cell phone abilities [Companion pg 66]<br/>(http://i1217.photobucket.com/albums/dd394/Vithe_rothe/vertu-300x235.jpg)<br/><br/>Fenris Arms Peacemaker: 1 dot relic<br/>1 dot – Add Legend [in Dice] to Dexterity + Marksmanship roll<br/>(http://i1217.photobucket.com/albums/dd394/Vithe_rothe/G1007L_Colt_Black_and_Brass_Large.jpg)<br/><strong>+10 acc/3L/range 20/Clip 6/Speed 5/P</strong><br/><br/><br/><br/>The White Flacon: 5 dot relic<br/>1 dot - Creature – Falcon:<br/>1 dot - relic power – Indestructible:<br/>3 dots – Guide<br/>“Jubal” has been with her for 2000 years. Always there ...always her guide and eyes and a friend and the only one that has stayed with her. “Jubal” is smarter than normal rivaling some humans. He is her eyes when needed, even at times he has kept her sane.<br/>Jubal is a moon white, large Gyrfalcon with Blue eyes.<br/><br/>(http://i1217.photobucket.com/albums/dd394/Vithe_rothe/whitefalcon.jpg)<br/><br/><br/>Cestus of Seti I: 5 dot relic<br/>1 dot – Fire Immunity Boon [Pg142 Hero]<br/>1 dot –Frost Immunity Boon   [Pg35 Ragnarok]<br/>1 dot – The Subtle Knife [pg39 Ragnarok]<br/>1 dot –Add Legend [in dice] to Dexterity + Brawl roll<br/>1 dot –Gain -1 speed<br/>These ancient, leather and linen hand wrappings belonged to the legendary Pharaoh Seti I. He used them in war to reunite Egypt. Leading his soldiers from the front as he fought with his hands like a Pharaoh-God should. They have faded now to the color of the sands that blow across the ancient lands. [brass knuckles from comp added to unarm light]<br/><strong>Unarmed, Light +10 Acc/ +2L*/ +2 Def/ 3 Speed [*Divine Wrath]</strong><br/><br/>Ring of Knowledge: 1 dot relic<br/>Grants access to Scire Purview<br/>This ring was one of many found in the ruins of an Atlantis Base near Madagascar<br/><br/><br/><br/><br/><table class="bbc_table"><tbody><tr><td>(http://i1217.photobucket.com/albums/dd394/Vithe_rothe/emerald-papyrus.jpg)<br/></td><td>Cleopatra’s Emerald:  4 dot relic<br/>   1 dot -Grants Access to Mystery Purview<br/>   2 dot -Add Legend [in dice] to any Presence roll<br/>   1 dot –Dissuade thieves from stealing item. Killing one of their loved ones until it is returned<br/>This ring was worn by Cleopatra VII when she was found by Caesar. She wore it when she wed Mark Antony and it was the focus she used to try and bind Osiris to aid her and Mark Antony. Made of fine gold and a large cut emerald with the royal seal of the Ptolemaic dynasty engraved under the emerald. Making it not only a prized relic but the royal symbol of the Pharaohs.<br/></td></tr></tbody></table><br/><br/><table class="bbc_table"><tbody><tr><td>(http://i1217.photobucket.com/albums/dd394/Vithe_rothe/41SHRB5CFNL__SS400_.jpg)</td><td><br/><br/>Demosia’s Moon: 5 dot Unique Relic<br/>5 dot Unique Relic – Increases the effect of the entire Moon Purview. Either reducing cost or increasing effect. As follows:<br/>*Smoking Mirror- Doubles radius in miles for effect<br/>*Tidal Interference- Doubles Effect per legend spent up<br/>*Silver Blessing-can be applied to range weapons <br/>*Phase Cloak- Add half of Bonus successes to effect. <br/>*Lunacy- half Legend cost, minimum of 1.<br/>*Eclipse Halo- Second use in scene.<br/>*Phase Body- Doubles number of successes rolled.<br/>*Moon Chariot- Double’s auto successes from epic strength<br/>This relic is one of a kind. This was given to the Atlantean Goddess Demosia’s Scions to aid them in their life. This was in the ruins of an Atlantis Base near Madagascar<br/><br/></td></tr></tbody></table><br/><br/><table class="bbc_table"><tbody><tr><td>(http://i1217.photobucket.com/albums/dd394/Vithe_rothe/kt-zatclosed-leftgrid.jpg)</td><td>Atlantean Side Arm: 5 dot Unique relic<br/>Atlantis in its heyday had explorers and scholars traveling the world, they took a posture of peace and designed a sidearm to equip their people.<br/><strong>Side arm: +9 acc/ Dam 3B*/ Range 20/ Speed 4/ P</strong><br/>1 dot – Add Legend [in Dice] to Dexterity + Marksmanship roll<br/>1 dot - Unlimited Ammo [solar charged]<br/>3- dot Unique power<br/>The damage this attack inflicts is bashing, but it has one other effect that renders the victim almost helpless for a moment afterward. Any successes on the damage roll that exceed the victim’s soak not only inflict damage but also stun the victim for one tick per point of success this also raises knockdown difficulty to 5. Each point of damage reduces the victims DV and dice pool by 1 each for the duration of the stun effect. Spending a Legend per shot changes damage to Lethal and drops the stun effect.<br/> This was in the ruins of an Atlantis Base near Madagascar.<br/><br/></td></tr></tbody></table><br/><br/><br/><br/>Legend                     8<br/>Legend point           64<br/>Will Power               10<br/>Virtues:<br/>Conviction                3<br/>Harmony                  4<br/>Order                       1<br/>Piety                        1<br/><br/>Join Battle:             10 dice +7 autosux<br/>Join Battle:             Tactical Planning; 11 dice+16 autosux<br/>Soak:                     16A/14L/5A [Roll with It: +5 all socks – 1 legend]<br/>Armor:                    Body Armor*: 8B/8L/4A<br/>Dodge                     DV: 24/ UO 29<br/>Parry DV:                Brawl- 16+ [weapon/2]: Melee- 15+ [weapon/2]<br/>Move:                     16 per tick<br/>Dash:                      33 per tick<br/>Jump:                     11 yards vertical / 18 horizontal<br/><br/>Health:<br/>0  [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] (17)<br/>I   [ ]<br/><br/><strong>Weapons:<br/>Unarmed, Light:<br/>Acc 6 +11 autosux/ L*5 +4 autosux/ Def +1/ Speed 4 [*Divine Wrath]<br/>Cestus: <br/>Acc 16 +11 autosux/ L*7 +4 autosux/Def +2/ Speed 3 [*Divine Wrath]<br/>Unarmed, Heavy<br/>Acc 4 +11 autosux/L*6 +4 autosux/Def-2/ Speed 5 [*Divine Wrath]<br/>Fenris Arms Peacemaker<br/>Acc 15 +11 autosux/ L8 +7 autosux/ Range 20/ Clip 6/ Speed 5/ P<br/>Zat'nik'tel: Atlantis Side arm:<br/>Acc 14 +11 autosux/ B8* +7 autosux/ Range 20/ Clip Unlimited/ Speed 4/ P</strong><br/><br/><br/><br/>Sorry missed a boon i had...level 4 pyschopomp -come along...had used bonus points to buy and missed adding it to my main list!!<br/>Phaia