Well, the colony has existed for about 100 years, give or take.  I'd imagine the original captain and whatever appointed him or her is long gone.  New comers to the colony would be either newborns or survivors.  And given the small population after 100 years, probably not many new people either way.  Whatever government runs would have to be very good at resource management along with being easy to maintain and oversee.  With such a small group, a meritocracy seems most natural.<br/><br/>I like the idea of a hereditary 'Captain' in charge that works as a sort of tribe chief, along with a council based off the needs of the colony as a whole, likely formed by the most capable leaders in each area.  Such as a Grower, a Hunter, a Healer, a Builder, etc.  Simple names that reflect a utilitarian life.  History buffs or those that feel a 'noble' inclination may argue for more elaborate titles.  Having the main ruling body on the Cloudweaver makes sense.  Would force the outside ships to play by the central rules, and could be a source of drama and contention.  In fact, each outside ship making up Sky Hut would almost be like their own family.  Lots of potential for distrust across the gangplanks, even multi generational feuds.<br/><br/>Economy would be a strange thing.  I can't imagine currency being that useful, beyond decoration.  What girl wouldn't swoon when given a necklace made out of authentic coins scavenged from the surface? Mostly trades would involve barter and social standing, likely based of how well you contribute.  Like bringing in a kill from the surface raises your standing and grants you a little favor.  More rations of fresh water, a little more juice from the batteries.  That said everyone can contribute with those little gyros.  Guys, if most your contribution is from wearing it on your wrist, you may want to talk to some girls.  Seems like a very intangible system.