He would get inside along with the others easily enough; though it was still a close call. Sadly enough, the humans weren't the only ones to get inside. With a grumble of aggression that has thus far been suppressed, he flicked the safety off of his gun, and charged at one of the zombies closest to him. Gripping the gun by its barrel, he brought it back; as the zombie lunged forward, the gun came forward.<br/><br/><strong>Crunch.</strong>That's the sound of a skull fracturing, adrenaline coursing through his body, amplifying his strength, coupling with all that anger and animosity.<strong>Thwack, thwack.</strong>Two more solid hits to the head, with barely coherent, hissed out curses accompanying it. The zombie lets out one last, disturbing sigh of a groan before it slumps over, severe blunt trauma putting it down once and for all.<br/><br/>Another zombie was already en route for him, and by the time the first had slumped to the floor, he was pulling the same stunt; a series of disturbing, wince-inducing sounds could be heard as he bludgeoned the damned thing to death, the pistols grip becoming coated in a light covering of gore. It, too, slumps over, falling to the ground, truly lifeless.<br/><br/>...But that leaves two more.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Inventory and Character Status</div><div class="spoiler_body">Standard Issue Handgun (Ammo: 1/9)<br/>Insulin Pump (Battery life: 17 days, insulin reservoir: 199/300 units)<br/>Continuous blood glucose monitor (Battery life: 17 days)<br/>Glucose Tablets (x20)<br/>Three vials of Humalog (2,800 units)<br/><br/>Current HP/SP Status:<br/>Body Points:       85/90<br/>Stamina Points    57/62<br/>Status: Tired<br/></div></div>