<strong>Ricky Mulch: Ammo<br/>In the Town Hall</strong><br/><br/>After he had had a minute to catch a breather, Ricky stood up.  His extended clip was put back together.  He slid it home with a metallic click.<br/><br/><em>"The smart one, the one with the rifle.  What if ... well, what if he's smart enough to figure out the keypad combination and open the door?"</em><br/><br/>Ricky paused for a second, shooting a hard glance at the woman.  He had been worrying about the very same thing.  But that was a ridiculous notion, zombies operating electronic keypads.  "Well, then...   We'd probably be royally fucked.  Maybe the biohazard alarm would kick in?"<br/><br/>While he spoke, the man stepped around the other survivors.  He put his shirt over his nose and approached the zombie corpses.  He didn't want to just leave them there.  "Anyone want to help out?" he asked, grabbing the wrists of one deadhead and dragging it towards the adjacent sitting room.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Inventory and Character Status</div><div class="spoiler_body"><strong>Inventory:</strong><br/><span class="bbc_u">POCKETS</span><br/>1.) Handgun  (with belt-clip holster) (8/13 bullets)<br/>2.) Pocket sized note pad (front pocket)<br/>3.) Black Pen (front pocket)<br/>4.) Deck of Cards (includes Jokers) (back pocket)<br/>5.) Spent Clip (0/9 bullets) (back pocket)<br/><br/><strong>Current HP/SP Status:</strong><br/>Body Points - 156/166<br/>Stamina Points - 122/160<br/>Status - Well Rested (96-128 SP)</div></div>