<strong>Collars and charms are the mark of a slave and describe what a slave is useful - or trained - for.</strong>Collars are usually about a centimeter wide (4/10 of an inch) and most often made of synthetic materials that are as flexible as silk and fit a slave's neck snugly. Charms are small symbols that can be attached to a collar like small brooches, about the size of a shirt button. Both charms and collars can be worn all day without much, or any, discomfort,<strong>including during a swim or while taking a shower or a bath</strong>.<br/><br/>Taking off a standard collar can be easily accomplished by someone standing behind a slave, but it would take quite a bit of manual dexterity for a slave to remove his/her own collars (which is not to say that it can't be done). Of course Masters are free to add whatever intricate locks they like to a collar or weld the locks shut (in which case it would take a very sharp instrument to remove a collar). Once bought, some Masters conceal their slaves' talents by outfitting them with more stylish collars that may have a personal flair. This is a practice that is thought to deter theft.<hr/>In addition to collars and charms a lot of slavers also like to advertise their wares with descriptions of their personality, advertising them as particularly obedient, aggressive, or something along those lines. These traits are not reflected by the collars and charms, but they can be written into the initial meeting between master and slave at the marketplace at they players' discretion.<hr/>Here's a list of collars and charms that can be added to them. Some charms can only be added to certain collars. If you don't have the collar you can't have the charm.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Click Here to Show</div><div class="spoiler_body"><strong>Pink - Trained to provide pleasure</strong><br/>With no charms added: Toy/Pet<ul class="bbc_list"><li type="disc">Handcuffs - likes to be tied up</li><li type="disc">Mouth with tongue licking its lips - Oral fetish, or trained in oral sex</li><li type="disc">Whip - Accepts torture willingly</li><li type="disc">Barbed Wire - Trained to play the dominant part in a sexual encounter</li><li type="disc">Symbol of Mars (circle with arrow) - trained to pleasure men</li><li type="disc">Symbol of Venus (circle with cross underneath) - Trained to pleasure women</li><li type="disc">Symbols of Mars and Venus combined - Trained to pleasure both men and women</li></ul><strong>Orange - Fighter/Guard</strong><ul class="bbc_list"><li type="disc">Sword - Trained with melee weapons</li><li type="disc">Balled Fist - Trained in hand-to-hand combat</li><li type="disc">Bullet - Trained with ranged weapons</li></ul>As any guard should be assumed to have at least a basic knowledge of weapons and fighting techniques one charm of the above should be added to signify a solid, above-average training. Two charms of the same kind can be used, but only for those who are very well trained in a certain field (one charm = well-trained soldier or cop, two charms = special forces soldier or the equivalent of it.)<br/><br/><strong>Green - Vocational training</strong><br/>With no charms added: Basic labor slave<ul class="bbc_list"><li type="disc">Paw - Can handle animals (often - but not always - includes the ability to ride)</li><li type="disc">Broom - Maid (that doesn't have to mean 'cleaning woman' - see here (http://s4.zetaboards.com/lifeofserving/topic/8454700/1/))<br/></li><li type="disc">Spanner - Mechanic</li><li type="disc">Computer Mouse - Good with electronics and/or computers</li><li type="disc">Calculator - Good with numbers, trained in office work</li><li type="disc">Pacifier - Nanny, good with children</li><li type="disc">Car Wheel - Driver or pilot (but only if you are really good with it, as being able to drive should be a common thing)</li><li type="disc">Equal-sided Cross - Knows medicine or is good at first aid (again only if you are good at it. Think paramedic or doctor here.)</li><li type="disc">Harp - Entertainer (be it singer, dancer, or actor)</li><li type="disc">Open Lips - Speaks at least one foreign language fluently</li><li type="disc">Ankh - Understands the theory of magic and/or can cast spells</li></ul><strong>Black - Not human even if he/she looks like it</strong><ul class="bbc_list"><li type="disc">Ruby Raindrop - Vampire or Dhampire</li><li type="disc">Upside-down Cross - Demonic</li><li type="disc">A Wolf's Head - Lycan</li><li type="disc">Feather - Can fly</li><li type="disc">Paw - Animal Shapeshifter</li><li type="disc">Test Tube - Lab Creature</li></ul><strong>White - To mark a slave if nothing else fits</strong><br/><br/><strong>Red - Does not mind giving blood and may actually enjoy it</strong><hr/>There is one charm that can be added to any collar:<br/><br/><strong>White Bell - Virgin</strong> (As that has been an important part of the roleplaying in the past and therefore it will remain part of the list of charms.)</div></div>