Kingmaster, do you want to GM this then and NPC the zombies? I think that would make them far more of a threat. Where your character is in contact with them, another player can write for them, perhaps May could do that which gives hir a chance to get some writing in before hir character is introduced.<br/><br/>To give a bit more of an idea of my reasoning here, we need a solid reason why Claire, Lilly and Olivia are forced to hook up with Marcus and Desi. My hope/plan was that the zeds in the gas station (combined with Claire freezing in dismay when she sees one is Charlie) forces them all to pile into the car and get the hell outta Dodge. Right now that motivation is gone and it would be more likely that Claire and the girls would give Marcus a couple of tins of beans and a couple of cans of soda and be on their way.<br/><br/>So yeah, I think if the last 2 posts could be rewritten so that the girls run out, Claire freezes in shock and Marcus motivates them all to get out of there that would be more realistic. It also gives me an opening to have Claire tell Marcus their story. Or it might when the shock wears off.<br/><br/>I don't want to be the pushy one here - its a group effort after all (May, your views are valid here too since you're in the game now a well) and these are just a few ideas we could use but I'm open to it working a different way as long as we have a majority view that the zeds should be more of a threat and things you really do not want to go into hand-to-hand combat with unless your life is on the line. If you can zap them easily like its a video game there seems little logic in the way Marcus and Desi and Olivia were all hiding in the first place.