<strong>Everyone</strong><br/><hr/><br/>Viola gets a second chance when a Skeleton breaks for the opening into the wider room rather than be trapped in there but with no better luck, sword swinging through their ribs and just rattling them bones rather than cleaving them. Skeletons it turns out are very annoying to stab.<br/><br/>It turns once free and knocks an arrow mechanically, firing too early as it turns to sight on her and sending the arrow clattering against the wall.<br/><br/>The Skeleton she took a swing at drops their bow and draws their sword, dashing it against Viola's flank with a talentless swing that only a true lack of self preservation would allow, but it's to no avail her chainmail effortlessly holds against the Skeletons rusted blade.<br/><br/>The last left in the room has only one target it can see, the Dragon Paladin who by now was aware of the danger, the arrow that was going for her throat narrowly dodged as she went for her own weapon and shattering off the stones of the wall behind them.<br/><br/>The mechanical undead don't even seem to care that their opening blows have missed, they've a task to carry out and will do it with all the dispassion of the reanimated dead.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">Everyone is up, even Viola again. Don't worry about turn order, take it when you're free to post.<br/><br/>Amazingly all the Skeletons miss, my dice are cursed.<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Initiative</div><div class="spoiler_body">Viola - 19<br/>Skeleton Archers - 14<br/>Nala - 10<br/>Kriat - 6<br/>Alessia - 3<br/>Miharen - 3<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Health</div><div class="spoiler_body">Alessia - 9/9<br/>Kriat -  11/11<br/>Miharen - 9/9<br/>Nala - 12/12<br/>Viola - 12/12<br/> </div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Map</div><div class="spoiler_body">(https://i.imgur.com/J3uOyTI.jpg)</div></div>