Woo! Never played Kingmaker ;D Only once tried a hex crawl, but not in a very organized manner so this is quite exciting.<br/><br/>Lots of cool treasures sounds great ::) If you want more absurdly fun yet non powerful weak items this generator is really good: http://www.lordbyng.net/inspiration/results.php<br/><br/>The tribe is looking mighty indeed, ready to take over the world. Love the little set-up of details you have here for us! I'll have my answers to those questions added to this post later after work.<br/><br/><hr/><br/><div class="floatright">(https://i.imgur.com/UZhT7LR.png)</div><strong>Name:</strong><strong>Mogroom</strong>(https://www.myth-weavers.com/sheet.html#id=1748278)<br/><strong>Class:</strong>Unchained Rogue, Eldritch Scoundrel<br/><strong>Alignment:</strong>Lawful Evil - Mogroom is pragmatic and though she may be greedy she is not cruel to tribe and friends. However, like many kobolds, she does not apply the same kobold rights that a tribes member might have to other races (unless they manage to make a personable impression on her somehow.)<br/><br/><strong>Description:</strong>Mogroom is a regular greenscale magic trapper, though a little plumper than most kobolds, likely due to something thick being involved somewhere up her ancestry tree. She keeps her pointy bits weekly sharpened and clean. Her choice of garments are brownish rags sewn in the general shape of a kobold, a priced fluffy scarf, and assorted straps and bags to carry crossbow & daggers.<br/><br/>Mogroom is easily bored, and just as easily excitable. Often she finds herself whisked along by other kobolds' plots and plans, though she ends up twisting them at every step, arguing her own opinion to be the smartest way. In social encounters she is crass and straightforward, thinking herself as the polished copper piece in a room of rocks. However, she has never been quite the expert at reaching compromise and will be a little spiteful if the party doesn't agree to her way. Mogroom feels a little guilty afterwards though, and will attempt to amend broken bonds with hugs and gifts since she knows her tongue is not very good at such a job. Her favourite things include disassembling magical things.<br/><br/><strong>What would other characters know about them?:</strong>A seemingly lazy troublemaker who thinks her limited control of magic tricks makes her better than you. Doesn't really get much done and tries way too many things. Older kobolds will think her just another young runt that needs some years and a few lessons. Still, at least she tries her best so it's not like she isn't pulling her worth. Will always help if you word it so that you're "asking her opinion". Generally easy to manipulate too. To her credit she does know a few very fancy arcane magics that she likes to draw in her book, though none of them are especially scary.<br/><br/><strong>Connections to the other Sootscales:</strong><br/>Chief Sootscale - Mogroom has once ran her mouth at him when she was a hatching and received a stern lesson. She has since kept her distance, but has begun to gossip behind his back now that he is growing old.<br/>Tartuk, the Shaman - When Mogroom was little she saw Tartuk do a scary ritual and has had a fearful reverence of him ever since. She has full faith in his ability to do right by Old Sharptooth and is bit of an ass licker towards him, even defending him behind his back.<br/>Meepo, Chief Engineer - Mogroom has many times shared her opinion on the more exotic traps very loudly and tried to help Meepo. She thinks he is too old to be doing anything but molding in the corner. He likely thinks she shouldn't have come out of the egg yet.<br/>Thrix, Eggwarden - For her Mogroom has nothing but respect. She has trusted one egg to her already and plans to trust many more. Sometimes she gives Thrix gifts such as arcane runes painted on objects.<br/>Shriketongue - Mogroom has a massive lady-kobold boner for Shriketongue. She courts him to a point of obnoxious. The poor poet and her play rat and worm in the tunnels with him trying to avoid her advances.<br/>Nerrix, weaselkeeper - Poor Nerrix. Mogroom knows that his idea of keeping weasel mounts was smart, but him and Mogroom are at odds with their political opinions. She can't stand his stupid reasons for wanting to get rid of Tartuk, and has thus decided that Nerrix is a total dirtbrain.<br/>Nakpik, Lair Guard - Is the victim of the many many times that Mogroom has come to moan for another job. Inevitably Nakpik has had to give in, allowing Mogroom to join scoutings, but simply to keep her quiet.<br/>Uurgl - Mogroom has many times borrowed poking stick and thrown rocks at the hideous wrinkleball. The weird sounds and faces it makes never cease to amuse her.<br/><br/><strong>Biography:</strong>Dig for copper? No. Not Mogroom. She is too smart for boring labor in the mines. She has tried her claws at everything, and excelled at first try for greater benefit of the tribe (in her humble opinion anyway). The stuck up elders of course were not very pleased of a young kobold trying to show them how things are done. She's been assigned to making magical traps and contraptions, but sorta tends to get tired of it, and sneaks out to join one of the scouting parties. On one of those trips she listened to a long leg camp from the undergrowth and became fascinated with how they sang songs of heroes.<br/><br/><strong>Ambitions:</strong>In public she says: Treasure, a huge hoard. This is a lie. In private Mogroom understands that she is poor, and though she really wants a hoard she is wise to also know that money is transient. Songs however, they are forever. She wants exactly 100 songs and poems to be made about her (and her party) by all sorts of people. With that fame she believes that a dragon will be seduced to come meet her. Just half a song would be a good start though.