You're absolutely right. Normally I have players be masters, and they get a servant based on dice roll, with some things affecting the outcome such as potential catalysts or what not. The deciding factors in those games are generally how a master/servant team works together. It's as much a game of strategy as it is power.<br/>Anyway, tis getting late. I'll post in a few, then I'm going to hit the sack. My brother is flying in on Friday, so I've got to get my place cleaned up, so I might not be available until Saturday, but we'll see.<br/>