The combat section lists damage as<br/><br/>(weapon’s Damage + attacker’s Strength + threshold successes + 1)<br/><br/>plus epic autosuccesses for Strength<br/><br/>With the house rule for Perception in ranged damage it would be<br/><br/>(weapon’s Damage + attacker’s Perception + threshold successes + 1)<br/><br/>plus epic autosuccess, obviously.<br/><br/>Lets say your pistol is basic 3L damage, and you got a basic hit with your shot.<br/><br/>Your modified damage roll would be (weapon’s Damage) 3L + (attacker’s Perception) 6 + (threshold successes + 1) 1 + (epic 5 autosuccesses) 11<br/><br/>You'd roll 3+6+1, and add 11 to the total number of successes. Rolling 10 dice will give you about 5 successes on average, so your total damage would be 16L<br/><br/>Any clearer now?