<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=219999.msg10827945#msg10827945">Quote from: kckolbe on 24-12-2014, 14:47:12</a></div></div><blockquote class="bbc_standard_quote">Okay, changed his sheet up slightly.  I changed his apprentice from Spellcaster to Philosopher, his Wis from 10 to 8, and his Dex from 12 to 14.  Also adjusted skills due to the apprentice rules.  At level 2, I'll have him take a level of Rogue to round out his skills, giving him ranks in Perform for his eventual sermons, Use Magic Device, and the ability to wield a rapier, which is Halmyr's favored weapon.  For languages I went with English (for free), French, Gaelic, Latin, and Spanish.  Gaelic and Spanish I wasn't as sure on, but both were the closest languages to him.  I figure that most arcane work would be in French or Latin.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Those languages are all appropriate, yes. The older dialects of Gaelic are often spoken by magical creatures in Britain, and a more modern dialect is still spoken in Ireland (you'd be able to understand all of these). The most important arcane language is Draconic, though. You might also want Celestial, Infernal and/or Abyssal.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">For the level of Rogue, I planned on swapping out trapfinding for Antiquarian, which allows him to use Knowledge:religion to <em>identify</em> religious items.  It also grants a "bonus" on appraise for religious items, but the bonus is based on Wis, which would be a penalty for him.  I would also want to sub sneak attack for a fighter bonus feat, as per Unearthed Arcana.  <br/><br/>The loss of caster level and class bonuses kind of sucks, but I think it fits "him" a lot better, and it's not like he's expected to be much of a fighter anyways.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Skills are important! I do love the Antiquarian rogue variant, and it absolutely fits him. You can swap your sneak attack for a fighter bonus feat, but Knowledge Devotion isn't an option for that. A "bonus" is never negative, so your Wisdom won't influence your Appraise checks.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=219999.msg10828040#msg10828040">Quote from: Kimmy on 24-12-2014, 16:05:19</a></div></div><blockquote class="bbc_standard_quote">If we're going to Underdark, I'm so buying a traditional Nightelf "dress" to use as my nighty. Just so I can scandalize my maid!</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Absolutely! The Underdark is not a place for low level characters, mind you... unless you're there as part of a larger group, for diplomatic purposes, say. Hmm...<br/><br/>I think your lady's maid will be accurately described as "long-suffering". That reminds me - is your maid English or Italian? Human, hobgoblin, half-elf? I think she will be making some regular appearances.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">I don't suppose I can demand Magic Items from handsome boys whilst I'm being courted? Actually, if I did I bet you'd have some fiend give me a cursed item instead... Actually, I really like that plot idea. You totally should! Cursed items are fun - unless you use the silly ones in the D&amp;D books. Their so boring... Bring back the real curses - Your hair grows with every use! (Ok thats more of a manageable, possibly useful side effect.) Your 2 inches taller (or worse, shorter!), Your hair color changes (Try explaining it in court... Oh she's addicted to those cosmetic magics. I've heard shes actually uses magic to enhance her ... as well! She's all illusions...) - something fun! *spins* I rather like fun cursed items. :P<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Heh heh heh... yes, you can demand anything you like from your suitors! There are some magic items that are of just the sort of value that they would make good courting gifts.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=219999.msg10828203#msg10828203">Quote from: RubySlippers on 24-12-2014, 17:46:40</a></div></div><blockquote class="bbc_standard_quote">I'm trying to figure out the cost of in good condition thrift used clothing I'm thinking one third the cost, for genteel clothing, since they tend not to wear out their clothes to death but fashions change enough to require getting rid of older outfits. Does that sound about right?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Yes, that sounds about right. £1 will get you a second-hand courtier's outfit that won't pass muster in high society, but will pass as very flashy and impressive among the lower classes, and even let you scrape by as "shabby but presentable" in middle class company. This would be something like a five-year-old dress or a thirty-year-old suit (men's fashions change so much more slowly).<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=219999.msg10828809#msg10828809">Quote from: ShadowFox89 on 24-12-2014, 23:13:57</a></div></div><blockquote class="bbc_standard_quote"> Am I correct in assuming that the point buy presented is merely a broken down version of the standard point buy?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>That's correct - I just wanted to list the numbers explicitly for anyone who doesn't have the rules to hand.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=219999.msg10830007#msg10830007">Quote from: Chulanowa on 25-12-2014, 08:55:39</a></div></div><blockquote class="bbc_standard_quote">Hey Hopefox, if it wouldn't be too spoileriffic, could you offer any insight as to what you'll be having us do fir the first part of this? Any particular hooks or directions? Like if we're going to be up to our knees under bridges in the Thames looking for murder victims, that's a totally different thing from snooting around with the high society set as genteel guards for a garden party.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Well, I think the first session is going to start at a party, one which everyone will be able to attend in some capacity or other, so characters can meet up. There will probably be some investigation around town once the plot kicks off, although dredging the Thames isn't currently part of my plans.