I hope nobody minds comments from the sidelines from players who aren't in the scene. But I'd like to suggest that perhaps Sonvek is giving away a little too much of the plot too soon? The idea that there are false visions that are being generated by a monolith seems like something that we should find out firsthand, and probably not until at least the midpoint of the episode. The way things are going, it seems to me like we're not going to have any of the "is this real?" conflict, and really none of the "are these actually ghosts?" stuff either.<br/><br/>I guess what I'm saying is that if the whole away team mission is just going to be confirming the plot that we already know, then it doesn't feel much like a Star Trek episode to me. There could still be the engineering / problem-solving side of "how do we turn this thing off", but that's not the interesting part to me, at least.<br/><br/>Hope that comes across as constructive.<br/>