<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Original</div><div class="spoiler_body"><div class="floatright">(https://i.imgur.com/cQ9b0bR.jpg)</div><strong>Name:</strong> Nosk (https://www.myth-weavers.com/sheet.html#id=1749104)<br/><strong>Class:</strong> Druid (Skinshaper)<br/><strong>Alignment:</strong> Neutral Evil<br/><strong>Description:</strong> Purple scaled Kobold dressed in dirty hides and bone trinkets.  He acts furtive and somewhat feral, snapping, glaring, and so on.<br/><strong>Biography:</strong> He was kicked out of his tribe as a young age due to his purple scales.  He traveled on the surface, falling in with or serving various monstrous humanoids, being chased out of villages like a stray dog, and generally being abused.  He eventually was taken in, mostly for grunt labour, by an elderly Goblin druid in a blighted swamp.  He eventually killed the elderly Goblin, stole his stuff, and headed off to find a tribe he could use to strike at the biglegs of the surface.... or at least join and not be so alone.<br/><strong>Ambiitons:</strong> He wants to get revenge on the surface world.  At the most basic, capture some surfaceworlders as slaves, at the higher/grander, rule over entire regions and/or release plagues and poisons.<br/>[/quote]</div></div><br/><br/><div class="floatright">(https://i.imgur.com/cQ9b0bR.jpg)</div><strong>Name:</strong>Nosk (https://www.myth-weavers.com/sheet.html#id=1749104)<br/><strong>Class:</strong>Druid (Skinshaper)<br/><strong>Alignment:</strong>Neutral Evil<br/><strong>Description:</strong>Nosk is a purple-scaled kobold dressed in armour made up of a dirty patchwork of hides, potentially even vermin and rodent.  He has numerous little bone trinkets.  Some are mouse or cat skulls, some are from larger animals, some might even be humanoid knucklebones and what not.  He wears a poorly bleached skull as a helmet, more for the (self-perceived) intimidation factor than out of any protection.  He has a pitted and battered club made from some local wood or other, and carries a crudely crafted but sturdy shield of wood.  The shield is battered and maybe a little rotten, but still seems to serve him well.  He also carries various miscellaneous gear he's collected over the years in his backpack, and hates to leave it unattended.  In general he is a bit of an outsider even by (or especially by) kobold standards.  He is however fiercely loyal to his new tribe, having come from elsewhere, even if he isn't always pleasant to be around.<br/><br/>He acts a bit furtive, feral, and standoffish.  He sleeps, at least in the lair, somewhat off from everyone else.  He isn't overly friendly, is a bit territorial with his stuff, and is a bit greedy.  At the same time he'll risk life and limb to help the tribe.  He may gripe and complain about it though, or berate those who got themselves into trouble.<br/><br/><strong>What would other characters know about them?</strong><br/>He came from outside and convinced the tribe to let him join.  He is exceptionally strong for a kobold, but unpleasant to be around.  He has some nature magic abilities and calls himself a druid, though other than his ability to create water that lasts only temporarily, to repair damaged clothes, and to make dirt explode upward, he hasn't exhibited much of use.<br/><br/>If he was there for the raid, he might have earned some reputation or what not by holding a key tunnel in decidedly un-kobold-like fashion.  Blocking it and whacking anyone who came close with his club.<br/><br/><strong>What are your connections to the other Sootscales? </strong><br/><strong>Chief Sootscale</strong>would probably see him as useful but expendable.  He came from outside, so if someone is going to be sent outside, why not him?<br/><strong>Tartuk</strong>and Nosk are probably somewhere between 'friends' and rivals.  They have the same colour scales, Nosk might understand some of Tartuk's mutterings, and so on.  Tartuk probably tolerates Nosk only because he has shown no interest (and even some disdain) for trying to challenge for the role of Shaman.<br/><strong>Thrix</strong>and Nosk might have some in common, if only because they both like to beat people with a club.  That said, she'd probably find him repulsive.<br/><strong>Nerrix</strong>and Nosk might get along, if only because Nosk sees the value in trained animals.  He's seen them used to great effect.<br/><strong>Nakpik</strong>and Nosk would probably get along.  They both are capable outdoors, they both want to be outdoors, etc.<br/><strong>Meepo</strong>and<strong>Shriketongue</strong>would probably have no real interaction with Nosk.<br/>The rest of the<strong>party</strong>is harder to say.<br/><br/><strong>Will your characters seek to address these problems? if so, which? Or perhaps this is all a lost cause, and they want to go start anew somewhere that isn't cursed? or maybe take over the tribe for themselves? it's all up to you!</strong><br/>Nosk would be offering to lead foraging parties himself, if no one else will.  He would be interested in the loss of fish, and would view himself as more than competent enough to survive where the foragers failed.<br/>He would want to lead attacks on the mites and tallfolk.<br/>He would want to recover the effigy, preferably as part of a campaign of mass genocide against the mites, as he knows all to well the power of certain objects.<br/>He doesn't care about politics, but would probably return the effigy to the Shaman if given a choice.