<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=341536.msg16172754#msg16172754">Quote from: Senator on 01-05-2022, 05:12:05</a></div></div><blockquote class="bbc_standard_quote">The rough, tough protean hellhole of Orre. Nothing quite like it!<br/><br/>I wonder what ability I should give Trapinch (getting rid of it for Levitate is indirectly part of the goal of evolving anyways). Sheer Force or Hyper Cutter for combat sounds neat, though Arena Trap is perfect for out-of-battle stu-<br/><br/>Wait a second, what do abilities do? Are we going the 'no abilities unless hard-coded' route that Legends Arceus went?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I’m a bit more fast and loose with those. Think more like Pokémon in the anime and manga. Abilities won’t be as important and your Pokémon can know more than 4 moves. Way more at higher levels.