Also, I've decided on the system this game'll use. It's called the Honor System. If you're going to attack a target, make sure you know how far away it is (which'll be in the round start post) and what weapons you have and their range (Wiki it if you don't know them.) take into account that you won't always hit, and they won't always miss. This is the honor system, give and receive. Since it's co-op, it's all in how your fellow players react and how you cooperate.