Vic, using his encyclopedic knowledge of weapons, is able to detect that Maya, the leader of the group, favors using ARMS, powerful guns that require a certain power to wield. Alfred, the boy, is an explosives expert. Shady. the cat, does not wield weapons but instead uses strange powers. Todd, the man with the afro, appears to use a concealable sword hidden within his cane. Because he took the time to gauge his opponents, Vic gains +1 defense against the attacks of Squad 17.<br/><br/>Grimoire does not detect any energy coming from Todd, though his training as a ninja alerts him to the mans poise. His concentration is great, his focus unwavering. He can tell he is a skilled swordsman who is readying himself for an attack by Grimoire. Because of this, neither man will be caught off guard.  (in other words, your penalties and bonuses against one another are neutralized because you're both reading each other. Your speed allows you one extra attack against him though.) From Shady, Grimoire can see two distinct energies, one of fire, one of ice.  From Alfred, he gets nothing, and from Maya he gets an odd energy that seems malleable.<br/><br/>Faeli manages to throw Shady, the cat, but because of his ability to fly, he's able to gain control of his sudden flight and avoid crashing into Alfred.  "Alright then, guess it's on," the cat says as he flies into the air and breathes a fireball at Faeli. Saeko stands in the way and attempts to take control of the fire, but fails miserably, taking the hit.  Though a bit burnt, she appears to be fine.  She then takes aim with the gun and fires at Shady scoring a sound hit and dealing roughly the same amount of damage to him as she just incurred. She then takes aim once more and double taps the gun, firing two more shots and scoring more hits on him.  The cat looks to be feeling the pain.<br/>"I got your back Shady," Alfred says and throws an explosive at Saeko which she is unable to dodge.<br/><del>She is knocked back by the explosion, and painfully gets up. "Damn...."</del><br/>Fortunately for her, Faeli and Vic came to her rescue.  Vic, in an amazing show of agility, knocks the bomb into the air with one of his blades, and with a quick turn over his shoulder, bats it back at Alfred with the blunt edge of his other sword.  However, the force of the blade isn't enough to send it all the way to Alfred, but with Faeli's telekinetic assistance, it lands in front of Alfred just as it explodes, dealing him the damage Saeko would have taken.<br/>Saeko's eyes widen as the thought of what might have happened dawns on her. "Thanks guys....that was close."<br/><br/>Meanwhile, Maya takes stock of the group before her and realizes that their teamwork will soon become a problem. "Alfred, Shady, attack my targets."<br/>"Right Sis"<br/>"You got it boss."<br/>She aims her ARM at Vic and fires.<br/><br/>-------------------------------------<br/>Stats:<br/>Saeko:<br/>bullets left in gun: 5<br/>bullets left in DG9: 6<br/><del>Hp: 39/68</del><br/>HP: 52/68<br/><br/>Alfred: HP: 10<br/><br/>Shady: Hp: 10<br/><br/>Roll Result: Saikotsu rolled: 1d20<br/>Comment: defense vs. pick up the kitty<br/>Result: 14,<br/>Total: 14<br/><br/>Roll Result: Saikotsu rolled: 1d20, adding 3to the total<br/>Comment: kitty fire breath attack<br/>Result: 10,<br/>Total: 13<br/><br/>Roll Result: Saikotsu rolled: 1d20, adding 1 to the total<br/>Comment: Power usage control the flames +1 for Def Mastery<br/>Result: 3<br/>Total: 4<br/><br/>Roll Result: Saikotsu rolled: 1d20, adding 1to the total<br/>Comment: Power usage control the flames +1 for Def Mastery second defense<br/>Result: 8,<br/>Total: 9<br/><br/>Roll Result: Saikotsu rolled: 1d8, adding 1to the total<br/>Comment: fire damage<br/>Result: 5,<br/>Total: 6<br/><br/>Roll Result: Saikotsu rolled: 1d20, adding 4to the total<br/>Comment: Attack vs. Shady<br/>Result: 15,<br/>Total: 19 (should be 20 since I have Attack Combat Mastery. +5)<br/><br/>Roll Result: Saikotsu rolled: 1d20<br/>Comment: Shadys defense<br/>Result: 9,<br/>Total: 9<br/><br/>Roll Result: Saikotsu rolled: 1d8<br/>Comment: Shadys damage<br/>Result: 6,<br/>Total: 6<br/><br/>Roll Result: Saikotsu rolled: 1d20, adding 4to the total<br/>Comment: attack vs. Shady -1 for double tap +4 for proficiency with guns +1 for ACM<br/>Result: 17,<br/>Total: 21<br/>(Anything less than a crit will fail)<br/><br/>Roll Result: Saikotsu rolled: 1d20<br/>Comment: Shadys defense<br/>Result: 7,<br/>Total: 7<br/><br/>Roll Result: Saikotsu rolled: 2d8<br/>Comment: Shadys damage<br/>Result: 6, 2,<br/>Total: 8<br/><br/>Test Roll: Saikotsu rolled: 1d20, adding 3to the total<br/>Comment: explosive attack<br/>Result: 16,<br/>Total: 19<br/><br/>Roll Result: Saikotsu rolled: 1d20, adding 1to the total<br/>Comment: explosive dodge<br/>Result: 3,<br/>Total: 4<br/><br/>Roll Result: Saikotsu rolled: 2d6, adding 3to the total<br/>Comment: explosive damage<br/>Result: 6, 4,<br/>Total: 13<br/><br/>Roll Result: Saikotsu rolled: 1d20, adding 4to the total<br/>Comment: Maya attack vs. Vic<br/>Result: 14,<br/>Total: 18<br/><br/>Roll Result: Saikotsu rolled: 1d8, adding 3to the total<br/>Comment: Mayas damage if her attack connects<br/>Result: 6,<br/>Total: 9