<div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Ah My first name is Selene</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Well it's a pretty name. :)<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">100 pts on aptitudes is 1/10 of your total, but you're putting it into an aptitude which can only be raised by a morph (unlike, say, SOM which can be raised by implants/nano). Additionally, it's the aptitude which fuels far and away the most skills, so if you have to put most of your eggs in one basket it is a good basket to pick. So it isn't a bad decision...You will keep it everywhere you go, unless you end up sleeved in a Flat...But it is a big budget choice that will certainly shape the rest of your character. Coordination, Savvy and Willpower are all good aptitudes-of-choice.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Thanks! :) This is my first time with this system. I was picking mostly for fluff reasons. Cog because she's a natural genius. Savvy because she grew up in the intrigues of the inner system hypercorps so even if she doesn't like the game, she knows how to play the game. Coordination just kind of looked good, as did Willpower.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">You have Networking: Autonomists but no @-Rep, and you have E-Rep and F-Rep but no networking skills to use them. You should probably sort that out a bit.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Oh! No problem. I kind of figured that the kid of inner system glitterati and sister to one of it's media darlings would be known by the press, even if she publicly walked out on that kind of life.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Were you in the email-list when I was talking about complementary skills and teamwork and how that was used to punch a 60-ish skill up to 120+?</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I don't believe I was.  But I didn't realize that bit about complementary skills and the bonuses they could grant. I'm going to go back through and adjust her stats then to reflect that. A seventy in a given field should be enough to mark her as capable without having to go to the extremes of a 90. Though, I do get +10 to two academic fields, so that helps a lot.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">What particular use do you intend to get out of Circadian Regulation? How about Clean Metabolism? Multi-Tasking and Mental Speed cannot be used with each other. Personally I'd take Mental Speed over Multi-Tasking (Read them and you'll probably see why). Wrist-Mounted Tools makes a Utilitool kind of pointless, I'd ditch it. Nice selection of Blueprints. Have you considered a Manipulator Cuff (from Gatecrashing) instead of the Mobile Lab and Wrist-Mounted Tools? It provides some additional benefits (remote capability for example). You only need to pay for a body bank if you have a spare morph to stow there. I don't see one? The BDU is an interesting choice for in-system work: TITAN nanoswarms will giggle at it but I suppose it's better than nothing. Why do you have two electronics toolkits?</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Circadian Regulation and Clean Metabolism came about because I couldn't think of anything else to spend on. She kind of has a lot of credit and I wasn't really sure what else to do with it to be honest. :/<br/><br/>Mental Speed sounds like a better deal. And I didn't know where to look for the Manipulator Cuff. Now that I do, I'll take that instead. The BDU was another of those "need something to spend on" choices. The toolkits were because I had about 500 credits left at the end and no idea what to spend them on.<br/><br/>She's very much a work in progress. But thank you for the honest feedback. It's helping a lot. :)