It was a "general speaking" kind of deal. Not at anyone specific. :)<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Recent GM Post</div><div class="spoiler_body"><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=133302.msg6050092#msg6050092">Quote from: Water Lilly on 26-03-2012, 15:45:35</a></div></div><blockquote class="bbc_standard_quote">In my defence, given the state that Alice is currently in, it seemed to her that the library exploded.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>As long as players know.<br/><br/><span class="bbc_u"><strong>Also</strong></span><br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=133302.msg6039513#msg6039513">Quote from: DudelRok on 24-03-2012, 06:32:51</a></div></div><blockquote class="bbc_standard_quote"><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=133302.msg6039038#msg6039038">Quote from: Michael Corvus on 24-03-2012, 05:11:29</a></div></div><blockquote class="bbc_alternate_quote"><strong>Question:</strong> what buildings are in the immediate area? Or other forms of cover?</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>First there is a long stretch of parking lot (with a few broken/exploded cars), then a very empty street (2-4 lanes at the min), then some buildings of random origin which GMs will fill in with specifics when/if people get to said buildings.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div></div></div>