The canon material is rather sparse and frankly I am happy with that.  This is what was established in the show and movie.  Locations on the planets, moons and even additional planets can and should be created by the players.  I shall add it in here upon notification of where it falls.<br/><br/><strong>Central Planets</strong><br/><br/><em>Ariel</em><br/>Known for its excellent medical facilities and restaurants.<br/><br/><em>Bernadette</em><br/>Home of the museum to Earth-that-was and home of the only remaining ark, Prometheus.  This is the traditional launching point for new settlements.  There are rumors of a bustling underground slave trade that preys on new arrivals.  It is also home to numerous churches and fringe cults of all religions.<br/><br/><em>Londinum</em><br/>This planet is the most like Earth-that-was and one of the first to be settled.  Home to the Parliament building and government complex.  This is the center of Alliance control and has a strong military presence.<br/><br/><em>Osiris</em><br/>This is the heart of the Alliance’s judicial branch. Most important law firms are also based here.  The University of Osiris has the most prestigious law school and a fine medical school.  The Blue Sun Corporation also has its corporate offices here.<br/><br/><em>Sihnon</em><br/>This is a world known for it’s beauty.  Sihnon along with Londinum were the first worlds to be colonized.  This is the heart of the Buddhist religion as well as the central hub for the guild system.  The Companion’s Guild is based here.<br/><br/><br/><strong>Border Planets</strong><br/><br/><em>Beaumonde</em><br/>This is a highly industrialized planet and is the manufacturing hub of the system.  Due to the high industrial output pollution is a growing problem.  The weather control systems take care of the worst of the pollution but pollutants still find their way into the water and soil.<br/><br/><em>Bellerophon</em><br/>Home to the private estates of the ‘Verse’s wealthiest folks.  The estates are usually about the size of a small town and float a mile above Bellerophon’s oceans.  This planet also contains a vast stretch of empty desert.<br/><br/><em>Boros</em><br/>Has a lot of prairie land with sprawling ranches and farms.  The cities are industrialized but not to Beaumonde’s level.  The main industry in Boros is scrap metal from it’s moon.<br/><br/><span class="bbc_u">Ares</span><br/>Just one of Boros' moons but important in that it is the home to Iskellkian’s primary military shipyards.<br/><br/><em>Hera</em><br/>A large agricultural world and the breadbasket for the ‘Verse.  Food is grown and packaged on Hera.  Also home to the infamous Serenity Valley which remains blackened and charred.  The only landmark is a graveyard on the hills next to the Valley.  This graveyard is the most hallowed and sacred place in the ‘Verse.<br/><br/><em>Newhall</em><br/>A newly terraformed planet with large oceans.  If you work on Newhall it has something to do with water.  This planet is the source for water that is shipped throughout the ‘Verse.  If you don’t work in one of the water plants chances are you make a living from fishing.  Also home to a number of tourist centers.<br/><br/><em>Paquin</em><br/>Known as the “gypsy planet” Paquin is home to numerous carnivals, theaters and galleries.  The spectacular sunrises and sunsets provide the backdrop for the ‘Verses Grand Opera House.  Paquin is the artistic center of the Border planets and rivals Sihnon in terms of culture.<br/><br/><em>Persephone</em><br/>The environment of Persephone is similar to Earth-that-was yet remains less populated than the Core worlds.  The class system is evident with a tradition-oriented aristocracy, a small but thriving middle class, a large number of the poor and desperate and a shadowy underworld.  The largest spaceport is Eavesdown Docks.  Nearly anything in the ‘Verse can be bought in the docks.   It is home to a number of criminal “lords” who collect illegal salvage, move contraband off world and a number of other things the Alliance wouldn’t approve of.<br/><br/><em>Santo</em><br/>A picture perfect planet with a thriving agricultural base.  Prior to the War this was tourist destination for the wealthy.  During the War few were willing to risk traveling to this planet and the resort industry suffered.  Now it’s main tourist base is the middle-class and high rolling gamblers.<br/><br/><em>Verbena</em><br/>A planet filled with lush forests the Alliance had planned on developing this world into an industrial giant.  However a former independent terrorist bombed a factory killing hundreds.  Since then there has been little development, economic depression and an atmosphere of paranoia, fear and hate for Browncoats and the Independence movement.<br/><br/><strong>The Rim Planets</strong><br/><br/><em>Athens</em><br/>Located in the Burhnam quadrant, Athens is known for its rapidly changing weather and constantly blowing winds.  Despite that the climate is relatively mild.  Although certain crops grow here it is better known for its beautiful marble.  During the War Athens was one of the few outer planets to fully support Unification.  The Independents managed to take control of the planet and the Alliance bombed to drive them out.  Numerous of the major cities were destroyed.  Recently the Alliance has opened up these cities of legal salvage operations.<br/><br/><em>Beylix</em><br/>Although it has many large farming communities, Beylix is better known as the system’s garbage dump.  The scrap yards and refuse centers are managed by United Reclamations.  United began licensing junk dealers as a way to deal with scavengers.  Some even began to sell rebuilt ships.<br/><br/><em>Ezra</em><br/>Ezra was once known as a peaceful world of farmers and ranchers.  However the sudden death of its governor at the end of the war has thrown the world into chaos.  To make matters worse floods of refugees and former soldiers have overwhelmed the planet.  Criminals flocked to the now lawless world.  It was due to this that crime lord Adelei Niska was able to take control.  He moved his skyplex into orbit and set himself up as the local power.<br/><br/><em>Greenleaf</em><br/>This world has a large tropical belt with massive jungles and rainforests.  Major drug companies have set up shop in order to use these tropical plants for life-saving drugs.  Some clippings of these plants have begun to appear on the black market.  The Alliance has begun to clamp down but they are unable to monitor the dense jungles.<br/><br/><em>Haven</em><br/>A small mining moon with a group of independent miners who have laid claim and refuse to be pushed off.  They have not yet struck it rich but there are signs that they are close.  Corone has taken an interest in the moon and sent in spies.  The spies were caught, revealed their employer and sent back with a message that Corone is to stay the hell off the moon.  Recently the mining communities have pooled their resources to buy a large surface-to-air canon in order to discourage visitors.<br/><br/><em>Higgins' Moon</em><br/>Awhile ago a man named Higgins was appointed magistrate to this barren rock of a moon.  A few years later, turns out the clay is mineral-rich and can be harvest, chemically treated and kiln-fired into a ceramic that is ten times stronger than steel and half the weight.  And so the industry of mud was born.<br/><br/><em>Jiangyin</em><br/>Cattle ranching and foresting is about all this planet is good for.  There are some small towns and folk generally keep to themselves.  There is no central government, each town and village takes care of itself.  This is one of the most primitive planets on the ‘Verse, heck even the Alliance won’t bother with it.  The people are simple folk, mostly uneducated with a tendency toward the superstitious.  If there ain’t a lawful way to get what they need they steal it.<br/><br/><em>Lilac</em><br/>The terraformers promised a place of eternal springtime and some idiot named it Lilac.  Boy did they lie.  This small crop planet is plagued by heat and little water.  Most crops are self-sustaining.  Only places where the crops don’t burn in those few areas that get rain on a regular basis.<br/><br/><em>Miranda</em><br/>You won’t find it on the Cortex or in any history database.  Rumor has it is a Blackrock, a planet where a terraforming “event” killed the settlers and left the place uninhabitable.  No one is really sure since it is smack dab in the middle of Reaver territory.  It has been on the minds of folk recently though.  What with the broadwave tellin' the truth of the Reavers.  Not that the official types would ever admit that it was real.<br/><br/><em>Regina</em><br/>This is a mineral-rich planet with massive mining operations.  Most of the population work in one part of the mining industry or another.  Corone runs most of the mines, but a few local owners have managed to hold on.  The workers are underpaid and the conditions are very dangerous.  Still, the miners take pride in their work and the suffering they endure.  A nasty disease called Bowden’s Malady has swept through the planet.  While there is no cure, Pasceline-D has been found to halt the progression of the disease and make life tolerable.  The Alliance even sponsors regular shipments of Pasceline-D to the planet.<br/><br/><em>St. Albans</em><br/>If it weren’t for the mining of rich mineral deposits no one would live here.  This is one of the coldest places in the ‘Verse.  Corone won’t even touch the place due to the horrible constant snow storms.   The folk are hardy and highly communal.  You make an enemy of one, you got an enemy in them all.<br/><br/><em>Shadow</em><br/>Once this planet was filled with parries.  Then came the War and Shadow was one of the first planets to stand against the aggression of the Alliance.  So the Alliance bombed the planet to teach the Browncoats a lesson.  This backfired and only hardened the resolve and increased the hate.  Now this planet is charred and blackened rock unable to support life.<br/><br/><em>Triumph</em><br/>Home to those who want nothing to do with modern life.  The people here live like the Amish did on Earth-that-was.  The only advanced technology they even bother with is communication system to call for help if need be.  They got their own customs and use their daughters as currency.  The girls are raised in a convent and trained to be subservient and respond to a man’s needs.  The settlers are peaceful people who won’t even raise a hand against those scoundrels who steal their goods and beat upon the locals.  Sometimes though they hire bands of mercenaries to do the fightin’ they won’t.