I am assuming that there's fairly tight ties between the wolfblooded and Uratha in the game reigon, which has enabled a werewolf population boom that gave birth to the pack.  Ruby's character, however, isn't familiar to the party, having been moved out (or allowed to move out of) Seattle by members of Blood Howl's pack.  Unfortunately, they forgot to inform the pack about her.  Her introduction counts as another rumor.<br/><br/><br/><br/>As for die rolls, I'd like the die roll sent to me and an executive summary posted in the thread.  (purpose of die roll, number of succeses)  When you send the die roll, please include its purpose in the notes section of the die roller as well, so I can process it faster.<br/><br/><br/><br/>Also, for your convenience, a list of the forms a werewolf can assume and their effects:<br/><br/>Dalu (Near Human): +2 health, +2 perception, +1 to close combat, +1 speed, -1 to manipulation. light lunacy.<br/><br/>Gaoru (War Form): +4 health, +3 perception, +3 to close combat, +4 with claws, +5 biting.  +1 initiative, +3 speed, fails most social and mental tasks automatically, cannot use non combat related supernatural powers.  Extreme lunacy.  Warning: Unstable form, can only be held for (Stamina + Primal Urge) combat rounds.<br/><br/>Urshul (Dire Wolf): +3 health, +3 perception, +2 to close combat, +1 initiative, +7 speed, -3 manipulation. high lunacy.<br/><br/>Urhan (wolf): +4 perception, +1 defense, +1 initiative, +4 speed.<br/><br/><br/>The lunacy is a phenomenon which strikes humans who view a werewolf in near human, Gaoru, or Dire wolf form, which causes them to run away in fear of the primal predator before them and forget they ever saw it.  High willpower humans can resist this, though.