Deneve leads you through the “door” into a large open space that, based on the splintered remains of wooden planks on the part of the walls next to the door, required quite a bit of remodelling to achieve. This area serves as a mess hall, with rough, short slabs for tables that are lined with the remains of meat, burnt, undercooked and everything in between. On the floor and the occasional wooden stool sit the goblins, cloaked in shadow. Their numbers could be anything between 40 and 100, and at the furthest tables they seem to writhe as one being. Dim fires from the cooking area, shielded by some flimsy membrane, are your only source of light. Fortunately, the leader of the goblins is seated relatively near to them, on a large, spiked throne. To his left the wall becomes a cage, to his right there is a door, balanced against which are two long spear with oversized points, thick at the base but quickly narrowing. They look almost like short spears designed for humans and elves, but the craftsmanship is crude.<br/><br/><strong>“Welcome dark one. Welcome to the lair of we who worship the lord of death and depths,”</strong>the goblin on the throne speaks, his voice rising in pitch now that he is not shouting. The outlines of his figure are unremarkable. If there is anything about him physically that made him leader, it is hidden by the darkness.<strong>“Please, approach. Are you in need of something? Some meat, or water?”</strong>you notice a straight path between two tables leading to a cleared space in front of him.<strong>“In any case, the important thing is that you are here. There is a small matter I am told with one of your slaves. The one capable of increasing her size has slain several of my warriors, and she must be punished for that. But first tell me dark one, what is it you seek in our lands?”</strong>