Version: 1.1 - Introduction Added. Basic Rules Added. Integrity switched to Discipline<br/>Version: 1.2 - New Stat (Agility), New Class (Survivalist), New Race Chapter (Dragonkind, Elves, Innorat, Human added, Cleaning and Organizing)<br/>Version: 1.3 - New Race (Beastmen)<br/>Version: 1.4 - Additional changes and merging. Modified by Devious Catboy.<br/>Version: 1.5 - Additional details upon Combat (Sensual Warcraft added)<br/><br/><hr/><div align="center"><span class="bbc_size" style="font-size: 15pt;"><strong>~Introduction~</strong></span></div><hr/><span class="bbc_size" style="font-size: 8pt;"><em>"The youthful warrior woman had her sword out as it dripped with blackened ichor. She had finally cut down the last of the triad of Crimson Blasphemies she had stared down with barely a scratch on her. The crypts were now caked with their blood and dust billowed up from where their bloods slumped to the ground. Calmly she flicked the sword clean of the disgusting bits that remained of her enemies and she snatched a lantern from the nearby walls. <br/><br/>She, Alana of the Moonsilver Forests had been doing really well since she came to the first level daring the perils of the Labyrinth. As she moved onward towards the the door she feared nothing, expecting another typical obstacle to contend with. As she entered the greenhouse she saw lush vegetation to witness, quite beautiful to say the least as she looked bout and saw no immediate danger. Perhaps this would be a good place to set camp. <br/><br/>Going quickly towards a large tree she looked up checking for monsters and the like but saw nothing and began to set up camp after sheathing her weapon. Once the fire had been nearly assembled she saw an unusual shadow within the limited light of the torch. Reacting as quickly as she could manage the sword was almost out of it's sheath before a noose of some kind of white sticky residue came about her neck and snapped back up taking her with it as she came face to face with a demonic horror. <br/><br/>A creature with the head of a wolf that dripped greenish bile and had the enormous abdomen and legs of a spider. Struggling to get her sword out and keeping on hand on the web noose proved difficult since it was strangling her. The wolf-spider though had the cunning of a human as well and snapped her belt off like it was little more then butter with the serrated edges of his front spider legs. Her sword fell with a clatter to the ground as her eyes widened in hatred but soon surprise and fear when she felt the spider lick her cheek with the long tongue and suddenly the rush of air to her breasts when her armor was torn from her body. <br/><br/>Disgust ran though her at the thought of being ravaged by this demonic beast and her struggles were renewed. Annoyed the spider would use strands of his web to bind her arms together and hangs her from a branch with only her upper body to keep her upright. It drew the strength from her body quickly being hanged like this as the spider began to lap his tongue over her breasts and nipples dragging his long teeth over her sensitive flesh. <br/><br/>She wanted to believe it was a nightmare or sick hallucination when the legs of the spider began to push into her beautiful flower and desecrate her nether regions with that venomous drool. Juices flowed from her moist passage and a deep shade of red from embarrassment came to her cheeks  when her nipples grew hard from the attentions. All the while her struggles continued as she desperately tried to kick the spider away from her which she thought she succeeded upon her second attempt. <br/><br/>She bought herself some time as she tried to pull herself up to she could attempt to bite through the webbing that bound her limbs. When she heard the spiders unearthly howl from the growl she cursed her misfortune and her eyes widened with real panic... and in that instant she felt her strength fail her as her arms gave out. <br/><br/>The spider had climbed up behind her its limbs latched around her well toned figure. Blond hair pushed aside to the front which covered the top of her breasts as she felt something pry at her entrance which she knew instantly to be the spiders member. Wild with frenzy like a cornered and injured animal she tried in vain to buck the beast off her but her strength was gone and with it her hopes. The beast plunged its length into her wet womanhood and an ear piecing scream echoed in this deathtrap. <br/><br/>Humiliated beyond belief as her body sickeningly liked having this beast ravage her tortured her mind which she was barely hanging onto. Her heart and mind  snapped in two when the beasts vile knot pressed into her and her screams of fear soon subsided and she gave into just the pleasure her haze and sanity in that moment broken. She cursed whatever cruel gods brought this horrific fate upon her and prayed for mercy as the beast pressed to her inner walls with a howl and filled her belly with its vile seed. Tears streaked down her eyes as her own orgasm hit her completing the twisted union. <br/><br/>The Labyrinth of Broken Virtue has claimed yet another victim..."</em></span><br/><br/><hr/><div align="center"><span class="bbc_size" style="font-size: 15pt;"><strong>Attributes</strong></span></div><hr/>Players are given<strong>30 points</strong>to distribute into their attributes. It is not recommended to stack points into a single attribute and leaving the rest with lower values. Each attribute is very important for survival in the Labyrinth. Beauty is the only exception since it can both help you and work against you no matter it's level. Beauty will always play a factor in most situations.<br/><br/>1 is abysmal, meaning you will most likely fail and suffer a heavy penalty which might also lead to fatal conclusions.<br/>10 is the pinnacle, meaning you will most likely succeed in tasks that call for that attribute.<br/><br/><strong>Strength</strong>[STR]<br/><span class="bbc_size" style="font-size: 8pt;"><strong>Physical Damage, Defense, Health</strong><br/>Strength measures your physical power and physique. Lifting heavy objects, kicking down doors, and breaking out of grapples are influenced by Strength. Basic physical damage is also measured by Strength and is highly valuable to those who are using physical means of attacks.</span><br/><br/><strong>Agility</strong>[AGI]<br/><span class="bbc_size" style="font-size: 8pt;"><strong>Athletics, Evasion, Balance</strong><br/>Agility measures a combination of agility, coordination, and fine motor ability. It controls your basic ability at most athletic, fighting, and evasion that call for a delicate touch and underlying sense of one's surroundings. Agility also helps determine speed, reaction time, and movement.</span><br/><br/><strong>Intellect</strong>[INT]<br/><span class="bbc_size" style="font-size: 8pt;"><strong>Spell Damage, Bestiary, Mana</strong><br/>Intellect dictates your capacity for magical lore, the occult, and can be vital in your survival in the dungeon. Intellect can help aid in casting powerful magic spells, identifying creatures or items, and even provide to be a very useful tool in solving survival problems.</span><br/><br/><strong>Vitality</strong>[VIT]<br/><span class="bbc_size" style="font-size: 8pt;"><strong>Health, Mana, Virtue</strong><br/>Vitality measures your physical endurance, stamina, and self-control. The vital force of an individual is crucial in the dungeons of the Labyrinth as poisons, disease, parasites, and force impregnation can be maintained or resisted by a character of high Vitality.</span><br/><br/><strong>Discipline</strong>[DIS]<br/><span class="bbc_size" style="font-size: 8pt;"><strong>Mental Endurance, Awareness, Virtue</strong><br/>Discipline helps you cope with the hardships and mental stress the dungeon has to offer from being seduced by a comely succubi harem, to surviving horrific encounters that would break one's mind. It also is useful when recovering from mental trauma and resisting it. It also directly dictates how skilled you are at tactics, your awareness and helps when detecting ambush or ambushing others.</span><br/><br/><strong>Beauty</strong><br/><span class="bbc_size" style="font-size: 8pt;"><strong>Fellowship, Allure, Deterrent</strong><br/>Beauty can be a gift and a curse. The sublime beauty of an adventure can be a lure for monstrosities fueled by lust and hunger to feast on such a delectable treat, but beauty has another more devious side utilizing powers of charisma and personality to allure allies to your side. The less "glamorous" characters are blessed with an appearance that wards off suspecting monsters, but also wards off even the friendliest of allies.</span><br/><br/><hr/><div align="center"><span class="bbc_size" style="font-size: 15pt;"><strong>Secondary Attributes</strong></span></div><hr/><strong>Health</strong>[HP]<br/><span class="bbc_size" style="font-size: 8pt;"><strong>Max Health = Class Mod + Strength + Vitality</strong><br/>Health is your life force and determines how much physical punishment your body can maintain before giving out. Frightful monstrosities await in the dark depths of the Labyrinth that will test your physical limits with cruel forms of both sexual and/or violent affliction.</span><br/><br/><strong>Mana</strong>[MP]<br/><span class="bbc_size" style="font-size: 8pt;"><strong>Max Mana = Class Mod + Intellect + Vitality</strong><br/>Mana is your body's "energy supply" maintained by a the capacity of your mind, body, and soul. Mana can be spent to cast powerful spells of magic, but also aid in forcing more energy into brutal attacks. While depleting your mana isn't as costly as Health or Virtue it can easily make even the simplest of tasks more dangerous and difficult. Mana can be replenished through soothing bathes, relaxing massages, and even sexual means of release.</span><br/><br/><strong>Virtue</strong>[VP]<br/><span class="bbc_size" style="font-size: 8pt;"><strong>Max Virtue = Class Mod + Discipline + Vitality</strong><br/>Virtue measures your endurance and resistance to temptation, corruption, and lust. When your Virtue is reduced to 0 you become highly vulnerable to the seduction and command becoming an exploitable object to the monsters of the Labyrinth. Virtue can be recovered through success within the dungeon by locating treasure, completing a harsh test of of your ability, or taking a rest to gather yourself.</span>