<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=84591.msg3727601#msg3727601">Quote from: Haibane on 05-10-2010, 19:37:06</a></div></div><blockquote class="bbc_standard_quote">My suggestion wasn't in the nature of "some gladiators need to die, who shall we pick?"<br/><br/>But more like:<br/><br/>"Is anyone up for volunteering to have their character die (or as a slave, be sold) and then take up a new char?"<br/><br/>So an entirely voluntary thing. It certainly could be a crucial plot point though if people don't wish to it's absolutely fine.<br/><br/>Or a gladiator could be quite badly injured (or someone else could be ill) and stay for a long while in the medical house to be nursed back to health - also an interesting plot possibility.<br/><br/>Could we have an 'external threat' plot device where a rival / business associate / disgruntled former slave / etc does some dirty business at the villa? Arson, or theft or vandalism or something more subtle and white-collar like undermining the Lanista's power or authority in the community? This Bad Guy would be an NPC and it would take the game to having an outside connection with the politics and such in the city.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Could steal the Spartacus idea, a Gladiator is temporarily (or premantly) injured and is used for more devious purposes.<br/><br/>Arson is a lot more destructive then, compared to now. If someoen wee to do such it would likely destroy much of the house, would be a large event. Would also be a reason to potetially bring the battle off the sand and into the streets.