<div class="floatright">(http://i741.photobucket.com/albums/xx51/Calliedelnoire/drow-1.jpg)</div><hr/><strong><span class="bbc_size" style="font-size: 12pt;"><span class="bbc_font" style="font-family: verdana;">Requiem</span></span></strong>,<em>Reborn Elven Wizard, World Maker</em><br/><strong>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8738)<br/></strong><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Combat Stats</div><div class="spoiler_body">HP:97 (Current: 97)  AC: 27, <span class="bbc_u"><em>touch</em></span>: 18, <span class="bbc_u"><em>flatfooted</em></span>:23   Perception: +18 Init: +4<br/><span class="bbc_size" style="font-size: 8pt;">Saves: F:+10 R:+13 W:+14</span><br/><span class="bbc_size" style="font-size: 8pt;">Thundering Longbow +1 +12/+7 1d8+1 20/x3 </span><br/><span class="bbc_size" style="font-size: 8pt;">Ghost Touch Longsword +1 +8/+3 1d8+1 19-20/x2 </span><br/><span class="bbc_size" style="font-size: 8pt;">Staff of Evocation Charges: 10 <em>Magic Missile:1, Shatter:1, Fireball: 1, Ice Storm:2, Wall of Force: 2 Chain Lightning: 3</em> </span><br/><hr/><span class="bbc_size" style="font-size: 8pt;"><strong>Special Abilities:</strong>Arcane Bond, Arcane Strike: +4 to damage (swift action), Arcane Blast: 2d6+1d6/spell level spent, ray (ranged touch, 30 ft range), Arcane Strike: +1 Deflection Bonus/spell level for 1 round, immediate action </span><br/><span class="bbc_size" style="font-size: 8pt;"><strong>Wizard/Evoker:</strong> Force Missile: 1d4+7 Force Missile (11/day); Intense Spells: +7 to spell damage; Elemental Wall 15 rounds/day </span><br/><span class="bbc_size" style="font-size: 8pt;">Spells: 0:Detect Magic, Open/Close, Ray of Frost, Read Magic<br/>1st: Comp. Language, Identify, Mage Armor, Magic Missile (x3), Sleep; 2: Make Whole, Retrieve Item, Scorching Ray (x3), Whispering Wind; 3: Dispel magic (x2), Fireball (x2), Fly, Hydraulic Torrent, <del>Lightning Bolt</del>; 4: Dragon's Breath, Ice Storm (x2), Magic Missile (<em>Maximized</em> 12 damage/5 missiles), Minor Creation, Dimension Door; 5th: Cone of Cold (x2), Passwall, Permanency, Teleport (x2); 6th: Antimagic Field, Forceful Hand (x2), Getaway (x2); 7th:  form of the Dragon II, Forcecage, Limited Wish, <del>Mage's Magnificent Mansion</del>; 8th: Form of the Dragon III, Stormbolts, Sunburst </span><br/><span class="bbc_size" style="font-size: 8pt;"><strong>Buffs</strong>: Bless<br/></span></div></div><br/><strong>"I suggest we withdraw to the sanctum and let the healers work on the wounded while we give the Beast time to relax and calm down."</strong>Requiem says as she watched the beast in the distance with a wary eye. The creature worried her because it spoke of bigger problems and issues at hand. She looked to the wounded and fallen. She had memories of a spell that could channel other magic into healing power, but sadly it was lost to time aside from her past lives memories of it. She'd looked for it in the past, along with a variety of other magics that she knew were lost.  She thought it best to regroup, perhaps rest, inside the sanctum and see what the caravan folk wanted to do.