After some time and consideration, I think I will have to proclaim this game as good and dead.  I'm sorry to anyone who was really looking forward to this game.<br/><br/>As is my wont, I have set up a "behind-the-curtain" shot located under a Spoiler tag for anyone who wants to know what was going on and such.  Questions will likewise be answered when asked.<br/><br/>Thanks for playing.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">At one point, one of the beings, named Indarinel, came too close to this vast spinning blue/green orb that would later be named Earth, and got sucked into the gravitational pull, trapped on the strange material sphere.  He cried out in shock and fright for his companions, and twelve came to his aid, but they too were unable to escape and ended up upon the surface<br/> Although they had a bit of time to adjust before nightfall, the sudden disappearance of the sun from their view brought forth a strange new eperience for them: darkness.  They had never before imagined a world with only the tiny stars and the lack of the warmth and glow of the nearby furnace, but it inherently changed them, transforming their light into darkness, their fire into a sort of cold, black fire that seems the equal opposite of normal flame<br/> Time passed and humans came to the world, many of whom began to worship these beings.  Some of them even formed bodies for the creatures, bodies made out of blood and shadows.  Not shadows as we understand them, but out of the thing inside of a person which causes that person to give off a shadow, and when removed, makes that person catatonic.<br/> Not everyone was so interested, however.  Some of the humans seeked liberation or to destroy such creatures, and the many other space-energy beings took pity on their corrupted brethren and on these humans.  They sent the humans powers, wanting to be able to allow the humans to put the 13 to rest, even if that rest was death<br/> Indarinel was thought to be destroyed, along with Balariel and most of the other 13.  ((Yes, the -el to the names was a deliberate red herring))  However, simply destroying the host body didn't completely eliminate the beings within, and Indarinel planned his revenge and for his way to overtake the entire world.  Such a plan would take time, however, and for his brethren to all be released from their host bodies<br/> http://elliquiy.com/forums/index.php?topic=114247.msg5094662#msg5094662 (http://elliquiy.com/forums/index.php?topic=114247.msg5094662#msg5094662)  has a post where Mary Nash was one of the ones who was originally called to defeat Balariel, but she froze and didn't attack, and only ended up a Bystander<br/> Some of the plans I was playing with were whether you'd try to capture the Essence of one of the 13, probably the one that still sleeps, using some sort of technique I hadn't yet invented.<br/> But at some point, you were going to go back to Sunset to find the place half-destroyed, with Carrie frozen in time, a few inches above the ground and with an expression of absolute horror on her face<br/> which is what she meant about her time running out<br/>but you'd have found out after you finally destroyed the mechanical dinosaur monstrosity that would have been Indarinel that she joined the Messengers<br/>The powers would go away after Indarinel was defeated</div></div>