From how it looks like so far, I suppose we need these to get this thing rolling:<br/><br/><ul class="bbc_list"><li>Decide how long we stay on player gathering phase</li><li>After players are set, figure how we need to double up with characters (If small game I assume most of us will be playing two) and gather the character profiles, maybe in their own thread </li><li>Set the technical details, such as what the dogs are able to do, what their position in society is and what / who they are dealing with usually, there is good bit of info and talk about that already</li><li>Set the more minute details: What is usually part of taking in and handling these dogs, what are they trained to do before they are ready to be given to owners (teaching them to act like dogs including minute details in behavior in public, cleaning them up, training them to take what owners might want of them physically, lots of yummy possibilities for all sorts of humiliation etc. here)</li><li>Decide where the game will take place (since this is alternate world with only difference of this "class" of pets existing, we can set it everywhere) There has been discussion about this too already, and to me it seems that somewhere in US or Europe rather than japan is winning</li><li>Set the threads where the action will happen: Personally I favor few well described and understood locations, if we have limited number of players too many threads might be a bad thing. The suggestion earlier in this thread looked like very good basis to me</li><li>Decide how this will be GM:ed, what is expected post pace and how to deal with replacing players</li></ul><br/>If we start discussing about these things, I believe that we will have something nice starting soon enough.<br/><br/>For me, personally for this sort of story, the more extreme the better, so except for really heavy mutilation / killing in sexual context I am up for anything. If we have it in this section, we might as well have it worthy the rating no?<br/>