<div class="floatleft">(http://gamingmage.files.wordpress.com/2011/04/pathfinder1_fighter.jpg)</div><br/><strong>Character Name:</strong>Dantius "Ghost" Adelheim<br/><br/><strong>Weapons and Armor:</strong>His armor is a combination of the pictured and this suit (https://www.wizards.com/dnd/images/excerpt_20110819_2.jpg). He has a meidum-sized handaxe for combat and utility (http://www.zombiesplayground.com/images/Product/large/CTK4040C.png) and a dagger (http://www.swordsswords.com/ProductImages/coldsteel/Cold_Steel_Scottish_Dirk_Dagger.jpg). He also has a composite shortbow (http://wiki.guildwars.com/images/thumb/c/c5/Composite_Shortbow.jpg/100px-Composite_Shortbow.jpg) and a quiver that can hold about a dozen arrows.<br/><br/><strong>Character Inventory:</strong>A rucksack containing:<br/>-Flint and steel<br/>-Bedroll (strapped to the the rucksack)<br/>-Waterskin<br/>-Small, square polished steel mirror<br/>-Two spools of twine<br/>-One days rations<br/>-One deck of average playing cards.<br/>-One waterproof cloak.<br/>-5 gold pieces left over from his advance.<br/><br/>He also has a three small belt pouches<br/><br/><strong>3 Major Fighting Skills:</strong>Two-weapon fighting with handaxe and dagger, shortbow archery, modest hand-to-hand skill (not a monk, but better than a bar patron)<br/><br/><strong>3 Major Abilities:</strong>Tracking, wilderness survival, and stealth.<br/><br/><strong>3 Weaknesses:</strong>Old wounds, driven towards his personal goals making him uncooperative at times and insubordinate, claustrophobia (needs about a three-foot bubble to feel okay).