<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=160006.msg7374525#msg7374525">Quote from: TheGlyphstone on 13-12-2012, 02:56:25</a></div></div><blockquote class="bbc_standard_quote">Indeed.<br/><br/>So, from the other thread:<br/>Sacrifices are more efficient in the victims/time-to-XP ratio.<br/>-An average 1HD believer with Con 10 will produce 30XP worth of liquid pain before dying, at a rate of 3/day<br/>-An average 1HD believer sacrificed with all practical bonuses will produce a lot more, probably 100/day or so.<br/><br/>The problem is that anything fueled with Dark Craft Experience will permanently detect as evil. That makes them giant glowing liabilities if we're trying to infiltrate anyone or anything. Liquid pain is slower, but leaves no traces behind on the items it gets used in.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>So perhaps use the sacrifices, but sparingly (and note what items will resonate evil). The fact that we are corrupting paladins requires a little finesse.<br/><br/>So one item I'm dying to get for Tristeria (as Kunoichi knows I love from our drow game) is Belt of the Dread Emperor.