I'm fine with the pace!  This is my first Shadowrun game, so I'm not exactly sure on how fast a game generally runs.  Clearly the planning stage is every bit as important as the action stage, even if things don't go exactly as predicted.  Hell, that's the fun of it!<br/><br/>I imagine that the blank cards will be easy enough to procure.  If the others can get Pandora access, his hacking skill should be more than sufficient to net them some passable IDs...barring a spot of bad rolling, anyway!