<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=163921.msg7739930#msg7739930">Quote from: CarnivalOfTheGoat on 17-02-2013, 22:26:48</a></div></div><blockquote class="bbc_standard_quote">A SolArchive is a small portable focused knowledge-base on a limited topic. It's not specified that it is of a specific dimension, size-wise, so the normal size rules probably apply just fine. Bear in mind that an Ecto can run one infomorph if need be (though it's probably not 'comfortable' for them) and is roughly the size of a credit card. By looking at p.297 of EP (the gear size table) and p.156 of Gatecrashing ("these are SMALL data storage units") we can infer that it's about the size of an iPod or walkman or other pocketable electronic device. Consider that devices in EP often don't have buttons (you use your PAN to access them) or displays (you view any output using your AR), so they tend to be somewhat minimalist. Similarly, 'decent' tools (as opposed to primitive junk) often consist of smartmetal and memory plastics which compact into a nice small size until needed, then expand into the necessary tool form when gripped and activated (one bonus of having Skinlink, it makes this quick and easy even with complex tools that normally you wouldn't want to access via a wireless connection, like, say...Your pistol. Do you REALLY want to be communicating with your pistol using the wireless network?).</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>So I can spend a couple thousand credits (SolArchives are Low, which = 250 cred) in SolArchives, have a solid scientific library in my possession (SolArchives have a rating of 60), and be able to fit it all in my Vacsuit's spare pockets?<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=163921.msg7739930#msg7739930">Quote from: CarnivalOfTheGoat on 17-02-2013, 22:26:48</a></div></div><blockquote class="bbc_standard_quote">The future is weird.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Yes.  This I have known for quite some time.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=163921.msg7739930#msg7739930">Quote from: CarnivalOfTheGoat on 17-02-2013, 22:26:48</a></div></div><blockquote class="bbc_standard_quote">Part of the game is having to deal with a setting where your physical body is not necessarily something you can count on having available to you. I played in one campaign where my NON-INFOMORPH who started out in a Fury ended up losing her body in the first hour and spent most of the rest of the game crudely trying to jam a robot while stored in another character's spare ecto (the ecto had more effective 'RAM' than the robot, so she couldn't download her ego into the 'bot).<br/><br/>And I HAD A FUCKING BLAST with it. It was an interesting challenge and playing the way the character dealt with it was interesting. That kind of setback means that every little thing you accomplish is suddenly an AWESOME ACHIEVEMENT. I tested a module-adventure for publication in The Eye where the players ALL start out in Spare morphs and have to hijack a ship. They had one portable bridge, but none of the ship's crew were synths, so resleeving would've taken time that they could otherwise use to work on ship systems, etc. In the end run, we only had one character resleeve, and he ended up missing out on several interesting things (although he later was able to talk his way into a locked room with another crew member, meaning we didn't have to break in the hard way).<br/><br/>The older I get the more I find that the exciting roleplay moments are the ones where your character has LESS control, and is operating out of their depth. Not many people seem to get that. Sure, it's risky. It's also where the really cool stories all come from.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>And therein lies the difference between you and me as players and how we interact with the RP world.  I don't mean to come off as sounding sarcastic, but the party getting the locked door open because the Rogue failed her Reflex Save against the trap and the Cleric forgot to prepare True Res for the day (assuming they have it at all) is not AWESOME.  It's an embarrassment, it's something that should<em>not</em>happen.  I've said this in many a thing.  Heroes are<em>heroic</em>, they should not die from accidentally stepping on a completely spottable arrow trap.  They should die holding off the dozen Project Ozma agents so that the rest of their Sentinel cadre can escape the rapidly disintegrating space hab circling the Jovian Moons, and even then the sacrificial sentinel takes the Ozma agents with them when they depressurize the whole hab.<br/><br/>A line from my philosophy on heroes and conflict is the following.  Heroes can be outnumbered, heroes can be outgunned, but heroes are<em>never</em>outclassed.  Not unless this is Ancient Greece and you're Random Athenian #37 and you're fighting Ares or the like.  A hero always,<em>always</em>has the ability to come back from the brink and win the day.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=163921.msg7739930#msg7739930">Quote from: CarnivalOfTheGoat on 17-02-2013, 22:26:48</a></div></div><blockquote class="bbc_standard_quote">In EP, death of the body isn't death. You're fussing over the body and you might as well be fussing over 'why can't I afford one more pistol'? Because they are effectively the same...Tools. Sure, it's easier to get attached to one's body (Chaser is <del>almost psychotic</del> psychotic about it) but many transhumans have been recovered from dead-storage data and are happy to have anything at all. Even server cycles to run their personality on. Anything except nonexistence.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>At the risk of repeating myself:<br/><br/>And therein lies the difference between the me and the average EP transhuman.  This is<em>not</em>something I can easily wrap my head around, mainly because<em>I can't do it</em>.  Nor can anyone who lives on this planet.  I don't see my body as a tool because I<em>can't</em>see my body as a tool.<br/><br/>And part of me would rather have nonexistence than indentured existence on another's behalf.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=163921.msg7739930#msg7739930">Quote from: CarnivalOfTheGoat on 17-02-2013, 22:26:48</a></div></div><blockquote class="bbc_standard_quote">No, no, no! Spares (Gatecrashing p.151) are cheap! Only 5CP!<br/><br/>Skills are forever. Sleeved into somebody's spare ecto, you still have those skills. Stuffed into a Case with a missing leg, you still have those skills. Re-awakened in an Aquarium Pet, you still have those skills. Aptitude get modified by your morph, knowledge of recent events can come and go as your brain gets hacked or you end up being restored from backup (It's VERY important to keep track of what your backup doesn't know in this game!) but skills, skills are forever.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Spares?  What, you mean the<strong><em>Roomba</em></strong>?  That's not a body.  That's a spare tire for when your regular one gets busted.  Yes, you can technically drive on it, but you're going to want that busted tire replaced ASAP.