Just found out there are rules for teargas in the section about toxins ;D!<br/><br/>Seems like I was half-right, but Colin Chapman's idea is better. Under it, teargas is a toxin dealing non-lethal damage, which might or might not incapacitate, and might or might not cause burns. In rare cases, it might even cause death. All of this seems consistent with what I know of its effects IRL.<br/><br/>I'm considering making all the opposed rolls at once, though. It doesn't take several rounds of exposure for the effects, if any, to show.<br/>Or maybe I should just use it this way for Minor characters, and use the rules as written for Major ones?<br/><br/>What do you all think?