I think as roleplay groups go, ours is large enough without being too big.<br/><br/>Perhaps, as in real life, people can come and go, so it might be possible to take on a passenger at some point and have them stay as crew ... or perhaps when everyone gets tired of my guy, you can kill him off and I'll bring in a series of passengers until I come up with someone useful?  (A chef, perhaps?  One who makes balloon animals for the kids?)