<div align="center"><span class="bbc_u"><strong><span class="bbc_size" style="font-size: 18pt;">Chapter 1: The Meeting of the Keepers</span><br/><span class="bbc_size" style="font-size: 14pt;">Update</span></strong></span></div><br/><strong>Dirk</strong>: As your tale seems to sink into the guards mind you see a stranger enter onto the path from the forest. A small gnome by the looks of it with an overly large old weather worn hat, dirt covered clothes and leather armor with a sack nearby. His hands are held up as the two guards that came to scout out the area turn back to the captain. “Sir?” The captain gives the gnome a long look then speaks. “I see some vermin lurking in the woods. Kill it so we can get on our way.” The two guards nod and turn back towards the little gnome. “Hold still so we can make this quick.” The guards beside you turns their attention to the upcoming slaughter as the gnome reacts.<br/><br/><strong>Gorvis</strong>: The two humans tower over you like metal incased men of war rather then simple guards. They look at you confused then turn back towards their leader looking for orders. The words sir?, come out of one of their mouths. You hear the captain speak with some annoyance. He orders your death before the next few words come out of your mouth. In turn the two guards draw their steel and small shields as they approach.<br/><br/><strong>Area Details: </strong>Road 10ft wide by unknown long. After exiting the road speeds drop by ¾ ft due to natural hazards (Trees, bushes etc).  The road is clear of obstructions. The guards are ten feet away  5 ft apart, orders of death in their eyes.  Initiative: 12<br/><br/><br/><strong>Jareth</strong>: Traveling down the fate chosen path you feel strange. The woods around you seem to move and twist as if a wind is coursing through it but nothing stirs the branches or leaves around you. Calimath snorts in annoyance at your pace as his ears flicker back and forth as the sounds of wildlife. Picking up sounds you, youself, would have difficultly hearing. Then Calimath stops. Pushing you into your saddle and jarring you from your thoughts. He voices concern as he backpedals then calms down. Then you swear you hear a noise. You cannot make it out as it sounds nothing more then a whisper but it sounds as if something is trying to speak with you.<br/><br/><strong> Lisa:</strong>The monks smile at your words and nod. “Clearly one must feel their travels rather then ride upon the back of another and feel theirs. I am brother Ton. This is brother Michal and brother Sims.” He points to ether monk as you look on them. Ton has thick brown hair with a thick beard, Michal has red hair that looks like straw with freckles on his face, and Sims is bald with a clean shaven face with a peaceful look in his eyes.<br/><br/>During this time an elven female came into your mists and quietly introduced themselves as Ayi,yan would be your guide outside of the temple, Then just as quickly left the area. The monks seemed to pay little attention to the person as they left.<br/><br/>“We know your reason for coming priestess but we know little of your name. Tell us and allow us to show you the gifts of our temple. You have come here in peace and still wish to continue your travels within our lands. We can at least prepare you for the road ahead, yes?” Michal and Sims nod as Ton started to walk, directing you farther into the temple.<br/><br/><strong>Ayi,yan: </strong>Ton, Michal, and Sims, continue to make small talk to the priestess as you wait in the outskirts of the temple. You had found nothing unusual about the priestess outside of the fact that she was a female elf and young. Now she was going to be given a tour of your temple and nothing unusual could be the cause of that. Save if Ton, Sims, and Michal had other plans. But the trio were fools and only suited for labor and copying scrolls. Besides their wasn’t a quiet place in all the temple that could give them the chance. The woods spoke of things outside of temple code while in the temple. Shaking your head you mutter dark things as you wait farther.<br/><br/><strong>Orchid:</strong>Your ears hear little while your eyes find the source. Within the pool of water you see a dark shape that quickly takes form. Before you eyes adjust and you can react a gauntlet covered hand bursts out of the water and grabs your chest and takes hold of your armor. Up from the waters you see a pale humanoid rise up from the waters with long black hair, emotionless eyes, steel plated leather armor, and a curved sword at his side. He doesn’t look strong but his grip is like iron. Your wolf snarls as you struggle to free yourself. “Hello, bringer of the Seed. I am Xysis and I am here to kill you.” He says in a sweet low tone as his grip tightens.<br/><br/><strong>Combat:</strong>(If you wish): Surprise round, grapple, successful grab and successful hold. No AoO[Attacks of Opportunity ] based on surprise and clearly evil intro. Initiative : 10 If you beat that post away. If you lose then post away<br/><br/><br/><strong>Wick: </strong>You try hard to climb up the tree as quickly as you can but you cannot find a good handhold as the wolfs howl echoes form the cave. Turning your head towards it you see a sight that you wouldn’t think possible. The massive wolf steps out of the save and it’s body ripples with muscle and power. A few arrows stick out of it’s hide from where you scored a blow on it a number of days ago but the wounds have clearly sealed up. You also see something within its eyes. They are black as night and flicker with in-human intelligence.<br/><br/>It moves slowly as if pleased with the results of your efforts bearing its sharp, blood soaked teeth in your direction. You can feel it smiling at your plight as its body tenses for the charge. Initiative: 9<br/><br/><strong>Area: </strong>Lightly wooded cover and bushes, along with the tree you are trying to climb, even with success it can jump and attack. Which will force another climb check. There are some dead trees you can use as elevated terrain or bushes for light concealment. But they would only last a round or so.<br/><br/>