<strong>Name:</strong>Hitomi (hito: intellect, wisdom ;mi: beautiful) Shizuka (shizu: quiet ;ka: summer or perfume,smell)<br/><strong>Age:</strong>23<br/><strong>Gender:</strong>Female<br/><strong>Appearance: </strong><br/>Hitomi is a rather small young woman. She reaches roughly a height of 1.54m   and often people overlook her or think of her of being younger then 20 years, at least most recognise her as an adult and not as a child. Most times she wears clothes that are made for people taller then her, since they are more easy to get, and if possible she shortens them a bit and pulls a belt tight around her waist so the pants will not drop to the ground.<br/><div align="center">(http://elliquiy.com/forums/../elluiki/images/6/65/Hitomi_shizuka.jpg)</div><strong>Personality:</strong><br/>Hitomi is a rather shy person, but she loves to explore and experiment with all kind of electronical stuff. Later one generally is a trouble-bringer for her, but she does not care about it.<br/><br/><strong>Background:</strong><br/>Hitomi was born in a vault located south of Tenpenny Tower. It is one of those many experimental vaults, equipped with many high-tech-stuff but with nearly no spare parts to repair any of them. As most of the inhabitants of the bunker were technicians and scientists, they had a quite high standard for education and carried it over to their children. For most children, along with Hitomi, the most fun time was not playing game but doing experiments and homeworks, not that there was much else to do for them.<br/><br/>Hitomi was especially eager to explore the vault and pick up many stuff to repair and experiment. At one time she found a stash of old, no longer functional Wattz 1000 Laser Pistols. Over several months she took them apart and used all but one as spare part material to repair one of them, without having a blueprint for them. In the end she managed to repair that one Laser Pistol and began to train with it in secret. Sadly she never was really good with weapons and one day she had a really bad day and destroyed several important parts of equipment. The elders of the vault were angry enough to decide for a really severe punishment. Sincec they not wanted to risk more equipment Hitomi needed  to vanish, though nobody inside the vault would ever kill a person, so she was simply thrown out of the bunker, into the unknown while the people inside prefered the clean and safe vault instead of the unknown dangers.<br/><br/>Having only a very low amount of equipment she could   pick to take out into the unknown, she loaded herelf with as much as she could carry and stumbled into the wastelands around Washington. It was much more luck then actual skill that she stayed alive. The most dangerous things she saw were shy dogs, wild Brahmins and some rats. Somehow, without knowing she did, she managed to nearly reach Rivet City as her PipBoy got a signal.<br/><div align="center"><span class="bbc_size" style="font-size: 12pt;">Statistics</span></div><table class="bbc_table"><tbody><tr><td><br/><table class="bbc_table"><tbody><tr><td><table class="bbc_table"><tbody><tr><td><strong>Strength</strong></td><td> <div align="center">   4   </div> </td></tr><tr><td><strong>Perception </strong></td><td> <div align="center">   6   </div> </td></tr><tr><td><strong>Endurance </strong></td><td> <div align="center">   6   </div> </td></tr><tr><td><strong>Charisma </strong></td><td> <div align="center">   6   </div> </td></tr><tr><td><strong>Intelligence </strong></td><td> <div align="center">   9   </div> </td></tr><tr><td><strong>Agility </strong></td><td> <div align="center">   7   </div> </td></tr><tr><td><strong>Luck</strong></td><td><div align="center">   2   </div></td></tr></tbody></table></td><td><br/><table class="bbc_table"><tbody><tr><td><strong>Max HP</strong></td><td><strong>Current HP</strong></td></tr><tr><td>   31   </td><td>   31   </td></tr><tr><td><strong>Level</strong></td><td><strong>1</strong>   </td></tr></tbody></table></td><td><table class="bbc_table"><tbody><tr><td><strong>AC</strong><br/></td><td>15 (7 + 8 (Leather Armor))<br/></td></tr><tr><td><strong>AP</strong><br/></td><td>8<br/></td></tr><tr><td><strong>Carry weight</strong></td><td>54 of 60<br/></td></tr><tr><td><strong>Melee Damage</strong></td><td>1<br/></td></tr><tr><td><strong>Sequence</strong></td><td>12<br/></td></tr><tr><td><strong>Healing rate</strong></td><td>2<br/></td></tr></tbody></table></td><td><table class="bbc_table"><tbody><tr><td> <strong>Poison Resistance</strong></td><td> <div align="center">30%<br/></div> </td></tr><tr><td> <strong>Radiation Resistance</strong></td><td> <div align="center">12%<br/></div> </td></tr><tr><td> <strong>Gas Resistance</strong></td><td> <div align="center">0/0<br/></div> </td></tr><tr><td> <strong>Electricity Resistance</strong></td><td> <div align="center">30%<br/></div> </td></tr><tr><td> <strong>Damage Resistance</strong></td><td> <div align="center">0%<br/></div> </td></tr><tr><td> <strong>Critical chance</strong></td><td> <div align="center">2%<br/></div> </td></tr></tbody></table></td></tr></tbody></table></td></tr><tr><td><br/><table class="bbc_table"><tbody><tr><td><table class="bbc_table"><tbody><tr><td><div align="center"><strong>Current XP</strong></div></td><td><div align="center"><strong>XP to next level</strong></div></td></tr><tr><td><div align="center">0</div></td><td><div align="center">1000</div></td></tr><tr><td><strong>HP / Level</strong></td><td><div align="center">6</div></td></tr><tr><td><strong>Skill Point / Level</strong></td><td><div align="center">23</div></td></tr><tr><td><strong>Trait</strong></td><td><strong>Effect</strong></td></tr><tr><td>Small Frame</td><td>+1 Agility<br/>Carry-Limit 15 x STR</td></tr><tr><td>Tech Wizard</td><td>+15% lockpick, science, repair<br/>-1 Perception</td></tr><tr><td><strong>Perks</strong></td><td><strong>Effect</strong></td></tr></tbody></table></td><td><table class="bbc_table"><tbody><tr><td><strong>Small guns</strong></td><td><div align="center">33%</div></td></tr><tr><td><strong>Big guns</strong></td><td><div align="center">14%</div></td></tr><tr><td><strong>Energy weapons</strong></td><td><div align="center">34%</div></td></tr><tr><td><strong>Unarmed</strong></td><td><div align="center">52%</div></td></tr><tr><td><strong>Melee</strong></td><td><div align="center">42%</div></td></tr><tr><td><strong>Throwing</strong></td><td><div align="center">28%</div></td></tr><tr><td><strong>First Aid</strong></td><td><div align="center">24%</div></td></tr><tr><td><strong>Doctor</strong></td><td><div align="center">20%</div></td></tr><tr><td><strong>Sneak</strong></td><td><div align="center">26%</div></td></tr><tr><td><strong>Lockpick</strong></td><td><div align="center">38%</div></td></tr><tr><td><strong>Steal</strong></td><td><div align="center">21%</div></td></tr><tr><td><strong>Traps</strong></td><td><div align="center">23%</div></td></tr><tr><td><strong>Science</strong></td><td><div align="center">71%</div></td></tr><tr><td><strong>Repair</strong></td><td><div align="center">62%</div></td></tr><tr><td><strong>Pilot</strong></td><td><div align="center">26%</div></td></tr><tr><td><strong>Speech</strong></td><td><div align="center">30%</div></td></tr><tr><td><strong>Barter</strong></td><td><div align="center">24%</div></td></tr><tr><td><strong>Gambling</strong></td><td><div align="center">10%</div></td></tr><tr><td><strong>Outdoorsman</strong></td><td><div align="center">30%</div></td></tr></tbody></table></td><td><table class="bbc_table"><tbody><tr><td><strong> Armour name</strong></td><td>Leather Jacket</td></tr><tr><td><strong> Armour Class</strong></td><td><div align="center">8</div></td></tr><tr><td><strong> Normal</strong></td><td><div align="center">0 / 20%</div></td></tr><tr><td><strong> Laser</strong></td><td><div align="center">0 / 20%</div></td></tr><tr><td><strong> Fire</strong></td><td><div align="center">0 / 10%</div></td></tr><tr><td><strong> Plasma</strong></td><td><div align="center">0 / 10%</div></td></tr><tr><td><strong> Explosion</strong></td><td><div align="center">0 / 20%</div></td></tr><tr><td><strong> Weight</strong></td><td><div align="center">5</div></td></tr><tr><td><strong> Condition</strong></td><td><div align="center">10</div></td></tr></tbody></table></td></tr></tbody></table></td></tr><tr><td><span class="bbc_u">Melee Weapons</span><br/><table class="bbc_table"><tbody><tr><td><strong>Name  </strong></td><td><strong>  Min Str.  </strong></td><td><strong>  AP Single  </strong></td><td><strong>  AP Targeted  </strong></td><td><strong>  Damage  </strong></td><td><strong>  Range  </strong></td><td><strong>  Weight  </strong></td><td><strong>  Condition  </strong></td></tr><tr><td>Knife</td><td><div align="center">2</div></td><td><div align="center">3</div></td><td><div align="center">4</div></td><td><div align="center">1d10+1</div></td><td><div align="center">1</div></td><td><div align="center">1</div></td><td><div align="center">10</div></td></tr></tbody></table></td></tr><tr><td><span class="bbc_u">Ranged Weapons</span><br/><table class="bbc_table"><tbody><tr><td><strong>Name </strong></td><td><div align="center"><strong> Min Str. </strong></div></td><td><div align="center"><strong> Ap S </strong></div></td><td><div align="center"><strong> Ap T </strong></div></td><td><div align="center"><strong> Ap B </strong></div></td><td><div align="center"><strong> Clip </strong></div></td><td><div align="center"><strong> Ammo </strong></div></td><td><div align="center"><strong> AC mod </strong></div></td><td><div align="center"><strong> DR mod </strong></div></td><td><div align="center"><strong> Damage </strong></div></td><td><div align="center"><strong> Range </strong></div></td><td><div align="center"><strong> Weight </strong></div></td><td><div align="center"><strong> Condition </strong></div></td></tr><tr><td>Colt 6520 10mm Pistol</td><td><div align="center">3</div></td><td><div align="center">5</div></td><td><div align="center">6</div></td><td><div align="center">-</div></td><td><div align="center">12</div></td><td><div align="center">10mm JHP</div></td><td><div align="center">-10</div></td><td><div align="center">0</div></td><td><div align="center">1d6+6</div></td><td><div align="center">19</div></td><td><div align="center">4</div></td><td><div align="center">10</div></td></tr><tr><td>Wattz 1000 Laser Pistol</td><td><div align="center">5</div></td><td><div align="center">5</div></td><td><div align="center">6</div></td><td><div align="center">-</div></td><td><div align="center">10</div></td><td><div align="center">Small Energy Cell</div></td><td><div align="center">0</div></td><td><div align="center">0</div></td><td><div align="center">1d8+10</div></td><td><div align="center">25</div></td><td><div align="center">6</div></td><td><div align="center">10</div></td></tr></tbody></table></td></tr><tr><td><span class="bbc_u">Other Equipment</span><br/><table class="bbc_table"><tbody><tr><td><strong>Name</strong></td><td><strong>Accommodation</strong></td><td><strong>Weight</strong></td></tr><tr><td>10mm JHP x 100 (5 packs to 20 shots)</td><td>12 x in Weapon, 2 12-Shot-Clips on belt,<br/>rest in 4 20-Shot-Boxes in backpack</td><td>5 x 1</td></tr><tr><td>Practical clothing</td><td>on the body</td><td>10</td></tr><tr><td>2 x Flashlight</td><td>Belt</td><td>2 x 1</td></tr><tr><td>Tool Set</td><td>back pack</td><td>15</td></tr><tr><td>gourd halve full of clean water (1 litre)</td><td>belt</td><td>1 x 1</td></tr><tr><td>empty gourd</td><td>back pack</td><td>0</td></tr><tr><td>tinned food x 3</td><td>back pack</td><td>3 x 1</td></tr><tr><td>tin x 1</td><td>back pack</td><td>1 x 1</td></tr><tr><td>Back pack</td><td>on the char's back</td><td>6</td></tr><tr><td>Stimpack x 2</td><td>pocket</td><td>0</td></tr><tr><td>bottle cap x 25</td><td>pocket</td><td>0</td></tr><tr><td>Spare Parts (electrical) x 3</td><td>back pack</td><td>3 x 0</td></tr></tbody></table><br/></td></tr></tbody></table>