Right, here's the OOC and Thread for Shadows, I want to start welcoming and thanking all of you that chose to have some faith in this new GM, and apologize for the fact it took so long (: Why the EX board? Just to cover my ass, in case anything extreme might come up during the game, better to start it here than to be forced to move at a later stage.<br/><br/><span class="bbc_size" style="font-size: 14pt;"><span class="bbc_u"><strong>The updated Roster of approved Players is as follows:</strong></span></span><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">TheHangedMan – Jackolar "Jack" Harth</div><div class="spoiler_body"><strong>Name:</strong> Jackolar "Jack" Harth<br/>Pic<strong></strong> (http://blog-imgs-37.fc2.com/s/a/l/saloonrpg/tacticsogre_class_rogue_8_JPG.png)<strong>/Description</strong>: He is tall and large, at five feet, ten inches in height, and 220 lbs. He has a well-muscled body, which is also home to numerous scars and marks. He has light brown hair with blond highlights, which is usually kept shoulder length, and his eyes are grayish-blue in color.  He has a preference towards blue dyed clothes, which he wears over and around a  particularly thin boiled leather cuirass. He wears cloth covered metal bracers on his forearms, and loose breeches held in place by a thick leather belt. Several pouches and containers are on said belt, and his back is usually occupied by a small rucksack. He wears two holsters on his belt; one for a thirteen inch dagger, the other for a 34 inch short sword. <br/><strong>Race:</strong> Appears to be a human barbarian<br/><strong>Age: </strong>About 30, by human reckoning<br/><strong>Sex: </strong>Male<br/><strong>Sexual Orientation: </strong>Straight<br/><strong>D/S:</strong> V<br/>Do's and Don't's for yourselves: <br/><strong>Do: </strong>Forced orgasms, light bondage, being dominated, <br/><strong>Don't:</strong> Scat, watersports, mutilation<br/><strong>Do's and Don’t's for your character</strong>: As above</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Nighteyes8765 – Shannon</div><div class="spoiler_body">Name: Shannon<br/><br/>Pic/Description:<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"> (http://fc01.deviantart.net/fs70/i/2011/162/9/7/elven_archer_by_vakidzashi-d3imcx7.jpg)</div></div><br/>Race: Woodelf<br/><br/>Age: 23<br/><br/>Sex:Male<br/><br/>Sexual Orientation: Bisexual - no true preference<br/><br/>D/S:V<br/><br/>Do's and Don't's for yourselves:<br/>Do: Bondage, anal, rough, maybe beast. See my profile for more.<br/>Don't: Snuff (sexual), vore. See profile for more.<br/><br/>Do's and Don’t's for your character:<br/> Same as above</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Brittlby – Mezolene Myndar</div><div class="spoiler_body">Name: Mezolene Myndar<br/><br/>Pic/Description: <br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://s1.favim.com/orig/17/beautiful-blue-eyes-girl-redhead-Favim.com-193319.jpg)</div></div><br/>   Beauty is a terrible burden... In a harsh world, obsessed with ownership, beauty can be more of a curse then a blessing. Crafted by nature, Mezolene Myndar was proof positive that there is some force guiding creation, her skin just the proper shade of cream, her eyes perfect in size, set in a angular yet effeminate face. Her nose the sculpted perfection that has eluded even the master painters throughout time. Mezolene's hair hung in beautiful tresses, wild and lively in their tight red curls.<br/><br/>   Even her one notable imperfection, a black blemish dappling her chin, seemed to accent her loveliness... To say nothing of the fact she had a pair of breasts of excessive size, yet perfect proportion, defying numerous laws of gravity with a pert glee. These she tends to wedge into a french-style corset, topped by a pastel satin dress. Surprisingly spry for a lady of such stature, weighed down by that much fabric, she seems well versed in all matters of the court and the merchant's bazaar. Her arctic blue eyes are unsettling however, possessing a certain predator's glee to them.<br/><br/>   She has a distinct accent that is best described as a cadence, as if she is measuring every word. There is a rhythm to her speech that is soothing and magnetic, as if she is reading rather than simply speaking.<br/><br/>   Dual burgundy and indigo sleeves mark her as having been trained as a Scarlet Companion, though on her left, she wears an elegant brass gauntlet depicting scenes of Diana's more notable fables. Too thinly forged to be of any real use, it is the only ornamentation she wears. The gauntlet tinkles as she walks, a chain fastened between it and her ever present oblong case. <br/><br/>Race: Human<br/>Age: 27<br/>Sex:Female<br/>Sexual Orientation: Bisexual<br/>D/S: V<br/>Do's and Don’t's for your character: Do's Autoerotic asphyxiation, orgasm denial, bondage, etc. She has training in part as a high class sex worker, so her limits are really only those of the site.</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">windwhisperedsecrets – Verik Galean </div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://fc07.deviantart.net/fs71/f/2011/350/a/b/male_hair_study_by_dm7-d4j95uy.jpg)</div></div><br/>Name: Verik Galean<br/>Pic/Description: Verik is a rather forgettable man. He isn't ugly, in the right light and attire he could even pass for handsome. But the rest of the time his face is a bit narrow, and his skin a touch pale. He clearly has lived a life of leisure, as his hands are soft and his nails primly manicured. His brown hair is kept short and tidy, a safe, uninteresting cut. The only things that are unusual about him are his eyes, which are a striking frosted blue. He tends to dress in black, and usually in styles a couple years out of fashion and accented with inexpensive jewelry. Hanging from a leather belt about his waist is a sword with an antique silver handle.<br/>Race: Human<br/>Age: Somewhere in his 30s.<br/>Sex: Male<br/>Sexual Orientation: Straight<br/>D/S: D<br/>Do's and Don't's for yourselves: Do's- Pretty open-minded about anything not listed as a "don't". Don't's- Animals, kids, things which belong in toilets.<br/>Do's and Don’t's for your character: Do's- Dominance, perhaps light S&amp;M with him as the M. Don't's- As player.</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Lithium – Johara Qussandei</div><div class="spoiler_body"><strong>Name:</strong> Johara Qussandei<br/><br/><strong>Pic/Description:</strong> Standing at 5'6", Johara is of relatively average height, although her overall looks are anything but common, especially outside of the Dead Desert where she would likely be considered as exotic. Her build is slim but shapely, with her breasts and bottom both boasting rather generous curves while her hips are firm and broad, causing nearly every old woman in Johara's vicinity to rave about how perfect they'll be for bearing children. Her thick mane of long, jet black hair generally styled in loose waves hangs down to the small of her back and contrasts with her blue-grey eyes which are very light, a rather uncommon trait for Nabati whose eyes are almost always some shade of brown. The color of her skin, a rich shade of olive, is of course what distinguishes Johara as a Nabati, so to most people that will be the feature about her that stands out the most. Despite the fact that her appearance practically oozes femininity and sensuality, her muscles are taut and exquisitely well toned thanks to several years of performing, and overall she's just in great physical shape.<br/><br/>(http://i.imgur.com/1qE5I.jpg)<br/><br/><strong>Race:</strong> Nabati<br/><br/><strong>Age:</strong> 22<br/><br/><strong>Sex:</strong> Female<br/><br/><strong>Sexual Orientation:</strong> Bisexual<br/><br/><strong>D/S:</strong> V<br/><br/><strong>Do's and Don't's for yourselves:</strong><br/><br/><span class="bbc_u">Do</span><br/>Non-consensual<br/>D/s<br/>Pain/Torture<br/>Force/Violence<br/>Orgasm control/denial<br/>Anal<br/>Plenty of other stuff, check my Preferences!<br/><br/><span class="bbc_u">Don't</span><br/>Gore<br/>Scat<br/><br/><strong>Do's and Don’t's for your character:</strong><br/><br/><span class="bbc_u">Do</span><br/>Romance<br/>Light to medium bondage<br/>Foreplay<br/>New experiences!<br/><br/><span class="bbc_u">Don't</span><br/>Gore<br/>Scat</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Caehlim- Tad Coleson</div><div class="spoiler_body"><span class="bbc_size" style="font-size: 14pt;"><strong>Tad Coleson</strong></span><br/><div class="floatleft">(http://i425.photobucket.com/albums/pp340/daggeroflath/Tad_zps22b3703c.jpg)</div>    <strong>Race:</strong> Human<br/>    <strong>Age:</strong> 22<br/>    <strong>Sex:</strong> Male<br/>    <strong>Sexual Orientation:</strong> Bisexual<br/>    <strong>D/S:</strong> V (switch). He's happy to adapt his approach.<br/><br/>    <span class="bbc_u">Do's and Don't's for yourselves: </span><br/><strong>Do:</strong> I'm game for most things, I have more detailed information in my on/offs (http://elliquiy.com/forums/index.php?topic=99724.msg4330159#msg4330159) page.<br/><strong>Don't:</strong> For this game... no limits. I'll try it on for size.<br/><br/>    <span class="bbc_u">Do's and Don’t's for your character:</span><br/>He tends to adapt himself to suit his partner's preferences.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">GM- NPCs</div><div class="spoiler_body"><span class="bbc_u"><strong>Name:</strong></span> Angelo<br/><span class="bbc_u"><strong>Pic/Description:</strong></span> Angelo is a taller than average young male, his shoulders are broad by heritage, but he doesn't have much in the way of muscle mass, he is fit but slender. His face are fare, with noble and sharp features, and a hint of a strong jawline that still hasn't had a chance to take form, with his full rosy lips, sole (like the fish, with a steeper upper arc) shaped green-blue eyes and the perfectly well kept wavy dark-chocolate locks that frame his face, he is quite the attraction for men and older women. (Yep, he's a cougar snack XD) <br/>(http://elliquiy.com/elluiki/images/2/2f/AngeloA.jpg)(http://elliquiy.com/elluiki/images/8/89/AngeloB.jpg)(http://elliquiy.com/elluiki/images/c/c5/AngeloC.jpg)<br/><span class="bbc_u"><strong>Race:</strong></span> Human<br/><span class="bbc_u"><strong>Age:</strong></span> 17<br/><span class="bbc_u"><strong>Sex:</strong></span> Male<br/><span class="bbc_u"><strong>Sexual Orientation:</strong></span> Bisexual, though leaning towards males.<br/><span class="bbc_u"><strong>D/S:</strong></span> S and sometimes V. <br/><span class="bbc_u"><strong>Do's and Don't's for yourselves:</strong></span><br/><span class="bbc_u">Do's:</span><br/>Romance<br/>Dom/Sub<br/>NC<br/>Pain and Torture<br/>VERY soft gore <br/><span class="bbc_u">Don'ts:</span><br/>Scat<br/>Vore<br/>Crossdressing<br/>Mutilation<br/>Hard gore</div></div><br/>There are several more people, who have submitted or are working on character pages still, I might add a couple of players along the way, we'll play it by year.<br/><br/>So, moving on! Here is a couple of things you should already be familiar with, I've added and changed some sections, these will be identified by red font:<br/><div align="center"><span class="bbc_size" style="font-size: 16pt;">Maridion - World Info (clickit)</span> (http://elliquiy.com/forums/index.php?topic=159666.0)<br/></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Teaser</div><div class="spoiler_body"><strong><em>"His royal highness, King Wartigen Lazaros Maneheim , wasn't an extraordinarily warm person. Neither his wife, Phauxia, his son, Angelo, his younger brother, Andrew nor any of his six cousins could have accused him of being overly kind to his fellow mankind. No, Evergreen's last king was a cold, cunning and calculated individual, who was more than capable to simple acts of sheer cruelty- much like most other self-fulfilled politicians. I should know; after all, I've been there to witness every calculation, scheme, thievery and rushed execution that our all mighty ruler has ever ordered. Ranging down from the poorest of men, throwing himself pitifully on the floor in front of him; Up to the cockiest of noblemen who would stride up to his throne, looking like he had not a care in the world (only to be dragged away shortly after, in shackles or with his head held in linen). My king obviously was not a kind one.<br/> Nonetheless, I must say that, in spite all of his shortcomings, King Wartigen certainly was not the wickedest King in the history of Maridion.<br/><br/>For one, I know for a fact that the king was capable of love; after all, he loved me: his silly little court Jester. He loved me enough to throw a fancy shmancy funeral ceremony in my honor, the day after I died. So how did it come to pass that my dear king earned that most spiteful of titles? Funny story, so listen up, this is how it all went down:<br/><br/>It all started on the day of my funeral. <br/>Every last Ass-kissing twat, who attended the ceremony, could tell how much my king loved me. You could tell from the day he picked for the ceremony- the very first day of the winter festivals; You could tell from the place, in which he ordered the ceremony to be held- The most luxurious royal Hall of Whispers, where only the most significant stiffs of the royalty got their shriveled respectable arses dragged to, for their last respects; And from the twelve hundred guests that were sitting their overly spoiled fats on the pristine chairs. Only the finest of the alliance nobility was invited- Kings and queens, princes and princesses, dukes and duchesses and all of their obnoxious little lords, all there to pay their respects to one lowly jester; An extremely unpleasant one at that, mind you, who never passed an opportunity to insult them to their faces (and then add a silly dance for good measure). You could see it in the two hundred choir boys and girls, ninety orchestra players, sixty professional mourners (all ready and willing to scream wail in the agony of my loss), fifty candle-carrying altar boys, twenty priests and priestesses to the various gods and goddesses of Maridion, eighty five new wall carpets spun especially to the colors of my clothes (black n' white o'course) and a fully assembled row of the royal honor guard- all dressed in black and white, carrying my luxurious coffin on their shoulders. Above all of the... well... above, was my king, who was sitting on his throne at the edge of the room, his face painted white with a single black star around his left eye. Yes, my beloved king did all of that, if only to entertain his last hope: That he would be able to hear, one last time, the sound of my hysterical laughter echoing from the heavens above.  <br/><br/>The ceremony itself went pretty smoothly, in spite of the guests, who were all pretty shocked at the display of inappropriately honest grief. My king's face didn't even flinch as the high priest for Upidrumus started his speech. However, he couldn't help but get distracted by the giant copper bell, which was hung high above the heads of the coffin carriers.<br/>He remembered then the day his brother, King Andrew of Maneheim- Madgesken, presented him with that ancient artifact, which has been passing down their royal bloodline for generations upon generations. On each side of the great bell was the embossment of what probably was once a snow fox, the ancient symbol of the Manenheim bloodline, both positioned in a way resembling the traditional roaring lion- standing on their back feet. The moment I've seen the bell, I commented that they looked like they were trying to knock each other out and how frustrated they must have been feeling, at the fact they could never reach one another, to end that eternal brawl. To portray my very astute theory, I started boxing one of the metallic felines, calling out in pain every time my whiskered opponent laid one of his powerful blows. That day the ancient bell apparently found itself a suitable rival, a fact everyone could agree upon, witnessing the great crack I've created on its lower left side. It was my firm belief that my king has never seen his younger brother opening his eyes so widely. <br/><br/>Indeed, after years of knowing me, his trusted court jester, Wartigen Lazaros Maneheim has learned to expect the unexpected, to mock the appropriate and carefully planned and to find the humor in any full blown catastrophe. However, no disastrous trick or foolish jest could have ever prepared my king for what was about to happen then, on the first day of the winter festival.<br/><br/>I believe that it was on the middle of the high priestess of Isis-the dead god- speech, that the lightning storm started; but it wasn't until the mighty red lightning struck the east wall and sent its brilliant electrical flows all across the great windows, that the disaster actually took place. Nathaniel, the youngest of altar boys, got startled by the electrical explosion and fell back on his bottom, losing his grip on his candle and tossing it towards Lady Viviana's very long dress, setting the ugly assembly of feathers, silk and down on fire! The pale duchess jumped from her seat and started running around and screaming her lungs out, making all of her servants run after her in an idiotic chase around the hall. The newly weaved black and white wall carpets- of which rushed spinning process did not include the protective sap- were the first to catch flames- sending all hundreds of choir members running towards the exit, pushing all noble men, knights and priests out of their way. Right after that, the entire honor guard simply left my coffin on the floor, rushing to protect their king, and Ol' Father Devenson hurried towards the exit. The old high priest somehow managed to open the great cedar doors, yet failed to notice the flicker of flame, which was already gnawing on the upper left corner of the right door. Thanks to him, the burning corner reached the very silk ropes that were stabilizing the great Pole of Whispers. The enormous iron pole, which bared the proud war tokens of the Maneheim dynasty, was unfortunately positioned next to the right door itself. So much win!<br/><br/>The panicked masses ran through the exit, screaming and crying, banging the great right-hand door against the now loosened pole again and again, slowly but surely tearing its foundations from the stone floor. The hall was halfway empty when the great iron pole finally gave, falling down fast- its end pounding powerfully against the giant bell, emitting this ears' bleeding, walls shaking, booming Gong! It was then when Wartigen raised his eyes upwards, as he heard a sound he thought he would hear again; not the unbearable ringing of the bell, but the distinctive sound of priceless and ancient silver irreversibly cracking. The old crack I once created widened and climbed up the side of the great bell, reaching the top and quickly going down, splitting the giant bell in two! Separating the two foxes once and for all. The loose half of the bell fell like a boulder from the mountain top, just like death's arrow, crushing my coffin under its outstanding mass. <br/><br/>You couldn't even see the wood chips flying out of the crushed sequoia coffin; actually, the only reminder to what was buried underneath the bell simply rolled away on the floor, right to the feet of the king's throne: that one king Wartigen easily recognized. It was my beloved wand- its head curved to the shape of a badger's head. Evidently, as the guards were trying to rush their king out of the burning room, he simply stood there, staring at the wand with tears falling from his eyes. For a moment there, the guards feared that their king was about to break under the burden of grief, but then the cunning old fox just burst out with roaring, heartfelt laughter, more hysteric and wild than I could ever master! His loud roars of joy were carried throughout and beyond the palace's halls. Evidently, they got as far as the streets outside his courtyard.<br/><br/>To this day, some still swear they could hear the king laughing; all the while on the outside, his people were being slaughtered in their masses, as the streets became home to the most wicked and deadliest of advisories, Maridion has ever known- marking the start of the most desperate war, which left very few to tell the tale. Finally, it was his laughter at time of crisis, which ranked Wartigen Lazaros Maneheim, New-Evergreens' last ruler, as the wickedest King in the history of Maridion.<br/><br/>Which, to this humble and simple Fool, seems completely uncalled for, wouldn't you say?"</em></strong><br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">My Rules</div><div class="spoiler_body">So let's start with some of my rules:<br/><br/><span class="bbc_u">Activity-</span> <br/>This is just for fun, I'm not gonna tell you that I want people to commit to 3 posts per day… but let's be reasonable and recognize that this game needs to be on a dynamic status, so I'd say… I'd be expecting players to do their best and post somewhere around once every 1-3 days, just try give it a try, and we'll work out the kinks. The game will keep people on their feet, so I would humbly assume that people would want to reply more frequently than that. RL needs will be taken into consideration, of course. <br/><br/><span class="bbc_u">Player-Godmoding-</span> <br/>Talking about players including stuff like the results of their actions, NPCs actions or items that I did not describe in my posts. So no, absolutely not, not ever, if you want to include anything in your post, you ask me. I realize in this site it's pretty common for the lines to blur out between players and GMs, having the players creating NPCs, controlling them, creating actual plot angles… I'm a classical GM, to me all a player should do is play his or her character and that's it, you don't touch mine- I don't touch yours* :) nothing else is really needed, to be honest. If you're not sure what you may or may not include in your posts, use the PM system, I would prefer IM though (All in the contact info). In Godmoding I would include other characters control, environmental control, NPCs control, or determine the results of your own actions (unless they are given…let's say, don't tell me 'I'm trying to tie my shoes' when there's no reason you won't be able to succeed, sometimes there are special circumstances, but I'll be informing you about those). In order to make long processes short, just ask for my permission. I rarely say no, I don't always say yes, but if I don't- I'd usually find the middle ground, which will benefit both yourself, myself and the plot(self).<br/><br/>*You will, from time to time, see me writing an intermission prompt, like a flashback or something of the sort, which will be focusing on one or more characters, to better introduce it and keep the game interesting. The moment I decide to do that with your character, I will contact you and have you play your character for me, either in IM or PM, afterward I will edit it into an interesting prompt, depending on your consent and authorization. <br/><br/><span class="bbc_u">Character Names-</span><br/>Probably the MOST IMPORTANT RULE here. Every GM has his own little peeves and quirks; this one is very dear to me. Just as the lovely AribethAmkiir had suggested, I want you to include the following tag at the start of each post:<br/><div class="codeheader">Code: <a class="codeoperation" href="javascript:void(0);" onclick="return smfSelectText(this);">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[u][b]Character's Name:[/b][/u]<br/>[u][b]Location:[/b][/u]<br/>[u][b]With whom:[/b][/u]<br/></code></pre><br/><span class="bbc_u">Spelling and Grammar-</span><br/>English is not my native language. I, for one, think in Hebrew, and that's how I plan out my writings and posts, long before I translate them into English. Sometimes it works and other times it can get tricky when I can't remember a specific word or how it's spelled correctly. I'm writing about that to make it clear that I can certainly understand people who can't write perfectly, I don't expect you to be flawless. However, you have a built-in spell-checker, use it. I type everything into Word, myself. Some people find it extremely off-putting and somewhat anticlimactic, to read a post filled with misspells and grammatical errors. <br/></div></div><br/><span class="bbc_size" style="font-size: 12pt;"><strong>Here are a couple of new rules/clarifications: </strong></span><br/><span class="bbc_u"><strong><br/>Posts Lengths:</strong></span><br/>As you might have noticed, I've got rid of the Posts Lengths section in the old rules, the reason to it was that I've gained some experience during the past month. In my eyes, there are a bunch of really talented and somewhat brilliant literacy players on E, who can just produce unique posts of 8 paragraphs without as much as a single unnecessary word. To be honest, these writers are numbered, but their influence on the community is great, and not in a good way. It makes people make up NPCs, it makes people make lists of actions their characters do, and so the one person names 5 things his character does in one post, and the next guy after him makes a list of 5 reactions to the previous post so a loop is made, where each post drags the flow five minutes backwards and only then taking it five minutes forwards… Personally, it's extremely unnecessary, when I read these posts I usually just skip forward to the last reaction, since it reacts to the mainly (and sometimes only) interesting action the pervious player took… that's why it's the last, that's the one action the player usually wants to use to take the plot forward, to get a reaction from his or her partner. I really prefer that you won't do that here. If you want your partners' reactions, if you want to include a couple of things your character does, that's fine: have the character do or say a couple of things that don't necessarily require the other person to react, and end it with something you do want a feedback for. Of course that if you're aiming to get reactions from several different characters, you can include several different things your character does or says, one for each opposing character. Another acceptable exception would be during a battle, when your character executes a combination of quick actions, that's fine.<br/><br/>I'm going to say something now, which might get a couple of you riled up, bear with me:<br/>In certain situations, One-Liners can be certainly acceptable. Why? It goes back to the godmoding bit, you can't make up NPCs, you can't control mine, you can't just decide the results of your actions and you can't control your surroundings and make objects up. You can ask me for permission to include some of those things, and I will gladly help you with it. Point is, when you can't co-GM with me, there are only as much options you are left with. So we talked about a series of actions, I don't want you to feel like you need to compensate for the missing length, just write a short message. I know you love describing, describe away, but try to make sure you're describing things about your own character: actions, thoughts, feelings, background…it's all good. But after we get through the introduction of the characters, and when it isn't your first post at the same location and in the same situation, just write a short one.<br/><br/><br/><span class="bbc_u"><strong>Extreme &amp; Character Deaths:</strong></span><br/>Mutilation, Maiming, Permanent Damage, Blood-Play and so on and so forth, I recognize these are a couple of sensitive issues for some of you. I'm<strong>NEVER</strong>going to do anything like that to your character without contacting you for a conversation and permission.<br/><br/>Characters' Deaths-<br/>Characters can die. That being said, your character would never die in a sudden or unavoidable and pointless way. NPCs will die like that, cause- let's face it- not every death is meaningful or fair, but I won't be doing that to your characters.<span class="bbc_u">There are three ways in which a PC (Player's Character) can die in my games:</span><br/><span class="bbc_u">The first one</span>is fairly simple; it's also somewhat for your benefit. You've been playing your character long enough, you've gotten sick of it and you don't feel like playing it anymore. We have a talk and decide that you should make a new character, the old character will die.<br/><span class="bbc_u">The second one</span>is also, very simple: should a player leave the game, I might turn his or her character into a NPC for a short while, to tie some loose ends, and then the character will die.<br/>In both cases, I will do the best I can to give the character an honorable and meaningful death, of not heroic.<br/><br/><span class="bbc_u">The third and final way</span>to get your character dead in my games is doing something dumb, excuse my bluntness. Some players are under the weird impression that they can do whatever they want, because they wrote 'Character's Death' in their OFF's, all the while expecting the GM to spare them. I won't spare you, I can't. This is a somewhat action game and I do want the danger of death, the fear of death, to be a factor… so use your common sense. If I do see you doing something that's bluntly going to get you killed, I will contact you and give you a chance to rewrite.<br/>Obviously, with this type of death I can't guarantee it to be honorable or meaningful, actually, I can probably guarantee it won't. If you're doing something stupid that gets you killed… you'll die doing something stupid :p<br/><br/><br/><br/>The IC thread will probably be posted during this weekend, or the start of the next week, depends on the several loose ends I still need to take care of.<br/><br/><br/>That's about all I wanted to say, now I want to hear from you :)<br/>By all means, feel free to spam this tree as much as you want, I'm always happy to see OOC chatter in my games, and it's good for your dynamics as a team. Also, if you have any questions about the game or the rules, you can ask away.<br/><br/>May this be a start of a very awesome game,<br/>Ro