<strong>Name: </strong>Kitai<br/><strong>Age: </strong>23<br/><strong>Gender:  </strong>Female<br/><strong>Appearance: </strong><br/>(http://fc05.deviantart.net/fs46/f/2009/195/d/5/d5aae331aeeb025388a8c7421f4e23d4.jpg)<br/><strong>Background: </strong>Ever since she was a child, Kitai had been a trouble maker as she grew up in the city of Megaton.  She was notorious for getting into places where she didn’t belong.  Both of her parents died when she was young when their trading caravan was overtaken by Super Mutants.  She had opted to remain home from that particular trip, a decision that saved her life.  For the next few years, she was raised by a family friend, Doroga, who worked as a merchant in the town.  Although Kitai lived on her own, Doroga looked after her and hired her as an errand runner just to give her something to occupy her time.  The layout of Megaton allowed Kitai to hone her abilities in parkour for the sake of getting around quickly while performing her task.  As she grew, she became bored with simply running errands and had taken up the art of larceny.  It was only a matter of time until her skills were noticed by those like her and she was offered a membership to the Thieves' Guild.  After being told all the benefits that comes with membership, Kitai eagerly accepted and enjoyed all the new toys and fences she had access to.<br/><strong>Personality: </strong>Whereas stealing is a way to provide for her basic needs, mischief is her primary form of entertainment; she lives to see the reactions of her victims.  Kitai’s actions are well calculated to be both efficient and flawlessly timed whenever possible, she does not lend herself well to impulsive decisions.  Despite her lighthearted nature, it isn’t uncommon for her to get on the nerves of other people at times due do her skepticism, sarcastic comments, and foolish games. Despite whatever hostility she incurs from her friends, Kitai is always willing to apologize or forgive and will remain unyieldingly loyal to them.  Although she is a kleptomaniac, she still has a conscious that makes her tolerable to the citizens and prevents her from joining a gang of raiders.  All of her marks are able to spare what she takes, only affected by the inconvenience of having to replace it; though there are a few instances where she sees something particularly eye-catching that she cannot resist but to own.  Kitai goes to great lengths to avoid injuring anybody she steals from, unless she considers them to be bad people.  In the latter, she holds no reservations to taking all she can and will not hesitate to defend herself with lethal force.<br/><br/><hr/><br/><br/><div align="center"><span class="bbc_size" style="font-size: 12pt;">Statistics</span></div><br/><table class="bbc_table"><tbody><tr><td><br/><table class="bbc_table"><tbody><tr><td><table class="bbc_table"><tbody><tr><td><strong>Strength</strong></td><td> <div align="center">   5   </div> </td></tr><tr><td><strong>Perception </strong></td><td> <div align="center">   9   </div> </td></tr><tr><td><strong>Endurance </strong></td><td> <div align="center">   5   </div> </td></tr><tr><td><strong>Charisma </strong></td><td> <div align="center">   6   </div> </td></tr><tr><td><strong>Intelligence </strong></td><td> <div align="center">   8   </div> </td></tr><tr><td><strong>Agility </strong></td><td> <div align="center">   9   </div> </td></tr><tr><td><strong>Luck</strong></td><td><div align="center">   6   </div></td></tr></tbody></table></td><td><br/><table class="bbc_table"><tbody><tr><td><strong>Max HP</strong></td><td><strong>Current HP</strong></td></tr><tr><td>   30   </td><td>   30   </td></tr><tr><td><strong>Level</strong></td><td>   <strong>1</strong>   </td></tr></tbody></table></td><td><table class="bbc_table"><tbody><tr><td><strong>AC</strong>                    </td><td><div align="center">   9 + 8 = 17   </div></td></tr></tbody></table><table class="bbc_table"><tbody><tr><td><strong>AP</strong>                    </td><td><div align="center">   9   </div></td></tr></tbody></table><table class="bbc_table"><tbody><tr><td><strong>Carry weight</strong></td><td><div align="center">   50/75  </div></td></tr></tbody></table><table class="bbc_table"><tbody><tr><td><strong>Melee Damage</strong></td><td><div align="center">   1   </div></td></tr></tbody></table><table class="bbc_table"><tbody><tr><td><strong>Sequence         </strong></td><td><div align="center">   18   </div></td></tr></tbody></table><table class="bbc_table"><tbody><tr><td><strong>Healing rate     </strong></td><td><div align="center">   1   </div></td></tr></tbody></table></td><td><table class="bbc_table"><tbody><tr><td> <strong>Poison Resistance</strong></td><td> <div align="center">   25%   </div> </td></tr><tr><td> <strong>Radiation Resistance</strong></td><td> <div align="center">   10%   </div> </td></tr><tr><td> <strong>Gas Resistance</strong></td><td> <div align="center">   0/0</div> </td></tr><tr><td> <strong>Electricity Resistance</strong></td><td> <div align="center">   30%   </div> </td></tr><tr><td> <strong>Damage Resistance</strong></td><td> <div align="center">   0%   </div> </td></tr><tr><td> <strong>Critical chance</strong></td><td> <div align="center">   6%   </div> </td></tr></tbody></table></td></tr></tbody></table></td></tr><tr><td><br/><table class="bbc_table"><tbody><tr><td><table class="bbc_table"><tbody><tr><td><strong>Current XP          </strong></td><td><strong>XP to next level</strong></td></tr><tr><td><div align="center">0</div></td><td><div align="center">1000</div></td></tr><tr><td><strong>HP / Level</strong></td><td><div align="center">5</div></td></tr><tr><td><strong>Skill Point / Level</strong></td><td><div align="center">16</div></td></tr><tr><td><strong>Trait</strong></td><td><strong>Effect</strong></td></tr><tr><td>Small Frame</td><td>+1 AG, Carry Weight = 15 x ST</td></tr><tr><td>Gifted</td><td>+1 Stats, -10% Skills, -5 Skill Points/Level</td></tr><tr><td><strong>Perks</strong></td><td><strong>Effect</strong></td></tr></tbody></table></td><td><table class="bbc_table"><tbody><tr><td><strong>Small guns</strong></td><td><div align="center">51%</div></td></tr><tr><td><strong>Big guns</strong></td><td><div align="center">8%</div></td></tr><tr><td><strong>Energy weapons</strong></td><td><div align="center">8%</div></td></tr><tr><td><strong>Unarmed</strong></td><td><div align="center">48%</div></td></tr><tr><td><strong>Melee</strong></td><td><div align="center">38%</div></td></tr><tr><td><strong>Throwing</strong></td><td><div align="center">26%</div></td></tr><tr><td><strong>First Aid</strong></td><td><div align="center">18%</div></td></tr><tr><td><strong>Doctor</strong></td><td><div align="center">12%</div></td></tr><tr><td><strong>Sneak</strong></td><td><div align="center">42%</div></td></tr><tr><td><strong>Lockpick</strong></td><td><div align="center">38%</div></td></tr><tr><td><strong>Steal</strong></td><td><div align="center">17%</div></td></tr><tr><td><strong>Traps</strong></td><td><div align="center">18%</div></td></tr><tr><td><strong>Science</strong></td><td><div align="center">22%</div></td></tr><tr><td><strong>Repair</strong></td><td><div align="center">14%</div></td></tr><tr><td><strong>Pilot</strong></td><td><div align="center">26%</div></td></tr><tr><td><strong>Speech</strong></td><td><div align="center">20%</div></td></tr><tr><td><strong>Barter</strong></td><td><div align="center">14%</div></td></tr><tr><td><strong>Gambling</strong></td><td><div align="center">20%</div></td></tr><tr><td><strong>Outdoorsman</strong></td><td><div align="center">16%</div></td></tr></tbody></table></td></tr></tbody></table><br/></td></tr></tbody></table><br/><hr/><br/><strong>Gear</strong><br/>Combat Knife (165)<br/>Sig-Sauer P220 9mm (Silenced) (1000+500)<br/>40 JHP 9mm (400)<br/>20 AP 9mm  (250)<br/>Winchester Sawed-Off Shotgun (800)<br/>20 12 Gauge Shotgun Shells (Slugs) (150)<br/>Leather jacket (250)<br/>2 stimpack (300)<br/>1 gourd full of clean water (2 litre) (55)<br/>5 salted meat (40)<br/>Lighter (10)<br/>2 ropes 10 meters long (50)<br/>Grappling iron (20)<br/>Lockpick (40)<br/>Electronic Lockpick (250)<br/>Good clothing (300)<br/>Haversack (30)<br/>2 smoke grenade (280)<br/>Molotov Cocktail (50)<br/>60 bottle caps