<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=163921.msg7695858#msg7695858">Quote from: CarnivalOfTheGoat on 09-02-2013, 08:07:18</a></div></div><blockquote class="bbc_standard_quote">Well, Ebpohmr is the GM and would have to vet any unusual morphs. But in-game, the state-of-the-art biomorph Reaper equivalent which is still expensive and rare is the Remade.<br/><br/>Compare them side by side. They're surprisingly similar where it counts (aptitude maximum). The Remade actually has BETTER aptitude bonuses (2x +10 and 3x +5 vs. the Reaper's 2x +10 and 1x +5) in terms of the Morph's normal bonuses before adding additional implants, et al. You just need to add a few arms and some armor to the Remade (remember, the Reaper can't wear extra armor!), and a few other implants to make up the difference...Which pretty much comes up to the cost difference between the two. <br/><br/>So I take it you're interested in adding a third combat (bio)machine to the group?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>im going to be mixing social and combat most likely, the exact nature of my character im still pondering on. way back i was planning on a ultimate diplomat, but not really feeling it just now. So im deciding between a savvy gatecrasher or a relentlessly friendly exhuman AGI (who, ironically, is approaching the Ultimate philosophy from the far side)<br/><br/>