That sounds good to me. I think that we trust you to only screw us over in big ways, not small ones. So we shouldn't feel a need to go into detail about how we check that our shoes are tied, or that we pick up our rifle before we leave the room. Now if we get ambushed (just to take an entirely theoretical example) then that's fair game. But no playing "gotcha - you didn't say you checked to see how much gas was left in the ATC". We're all competent marines here.<br/><br/>I like that the feel of the game so far is pretty cinematic. When you're watching Aliens you don't have to watch them trudge down every corridor in real time. Only the ones where something interesting happens, which could be combat but could just as easily be a moment of character banter.<br/><br/>And thanks for updating the character list! There's always a fly in the ointment, though... Could you put Cooper's first name, "Ed", in please? I wouldn't want people to think he was some sort of godforsaken one-name-having synthetic. No offense, Senjo.<br/><br/>