By the year of 2745 AD, mankind has spread itself across the galaxy, at first traveling aboard hulking colony ship, sleeping away the decades to a new world. More recently, advance engines carry human beings through the endless void between stars in mere months. Populations boom one worlds, called such names as Paradise 7 and New Eden. But not all is bright in the future, many worlds suffer, their populations living in little more than slums, as great factory complexes belch fumes into choked atmospheres, if they're lucky. Other places suffer from a lack of jobs, slowly dying as those that can leave, do so. Others are simply hellholes, seething with crime and vice.<br/><br/>Cororpin IV, is a world torn and ravaged. Once a mining outpost, new and heavy handed corporations have taken over, shipping in thousands of workers, to turn the ores found under the crust, into all manner of things. Like the mining companies of the the United States of America, back in the late 1800s, theses companies underpay their workers, in specially minted company coin and own all the stores, often having their workers heavily indebted to them, working in near slavery. Crime and gangs rules the streets of nearly every settlement, fighting each other and the Corporate Enforcers, in secret wars.<br/><br/>Unlike the law keeping agencies of other world, the Corporate Enforcers do not need proof to arrest anyone they believe are committing crime. They also don’t have to drag them down to central booking, for a proper trial, if they catch you in the catch. Although not in writing, policy is for officers on the scene, to hand out punishments they believe fit the crime committed. Depending on the officer and the crime, which on the spot punishments range from humiliation, to corporal punishment to summary execution.<br/><br/>Welcome to New Orkney, a city under the management of the New Sinclair United Metals company. A processing center for a dozen local mines, the city’s main purpose, to to purify the ores coming in and smelt it into bars for shipment across the planet and to other star systems. The city is broken down, administratively into ten districts.<br/><br/><span class="bbc_u">District Prime</span><br/>The first district of New Orkney, home to the company regional headquarters, seat of the magistrate, location of the fortress-like Enforcer garrison, home of company officers and the city’s only facilities that can handle shuttle landings. Heavily patrolled<br/><br/><span class="bbc_u">Districts 2 and 3</span><br/>Warehouses, rows upon rows of buildings filled with metal, ready to be shipped out. Security systems protect each and every door. Heavily patrolled but filled with plenty of alleyways and other hiding places.<br/><br/><span class="bbc_u">Districts 4-6</span><br/>Smelting and refining plants. The fires are never put out and bars of metal are produced every hour. Workers joining a shift or leave one choke the street, when they aren’t forced to scramble aside for haulers or patrol cars.<br/><span class="bbc_u"><br/>Districts 7-10</span><br/>Worker housing. Multistory buildings, kept barely livable, mixed between the looming gray giants, are company stores, small fortresses, complete with Enforcers guards, selling everything from food to clothes to luxuries. The streets are sparcy patrol by Enforcers and are home to gangs and black marketeers.<br/><br/><span class="bbc_u">Corporate Enforcers</span><br/>Those working security for New Sinclair United Metals, are uniformed in dark blue fatigues, with silver facings and a silver badge on the left breast, when in Prime. Senior members of the unit wear a white beret, while the rank and file wear a black one. When on patrol, they wear a light and flexible ballistic armor, which is sewn into special version of the fatigues, which is slightly bulkier than the normal version worn in Prime. Standard issue for every officer is a needle pistol, a weapon designed to deliver painful but mostly non-lethal rounds, with an effective range of fifty meters. A patrol is normally two officers, in a patrol car, issued with shock batons, extra magazines for their pistols and two submachine guns, which fire regular lead rounds. Plus anything special items they want to bring.<br/><br/><strong>Story</strong><br/>Enforcers patrol the city, through troubled neighborhoods and rough quarters. Each and every night, them come across women and men, ranging from teens to their 40s, committing crime, be it simple things like spraying graffiti, to dealing drugs, robbery and worse. The enforcers must maintain order and see such crimes punished!<br/><br/><strong>Characters</strong><br/>I would like a small number of enforcers, maybe two patrols or four officers. The rest of our cast should be of the criminal nature. Criminal characters can be throwaways or reoccurring characters, who just like the abuse.<br/><br/><span class="bbc_u">Enforcers</span><br/><div class="codeheader">Code: <a class="codeoperation" href="javascript:void(0);" onclick="return smfSelectText(this);">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[b]Name[/b]:<br/>[b]Age[/b]:<br/>[b]Gender[/b]:<br/>[b]Sexuality[/b]:<br/>[b]Appearance[/b]: (please add a small written description if using a picture, no anime)<br/>[b]Personal Quote[/b]:</code></pre><br/>1. Andy Warlow<br/>2. Stan Crawford<br/>3.<br/>4.<br/><br/><span class="bbc_u">Criminals</span><br/><div class="codeheader">Code: <a class="codeoperation" href="javascript:void(0);" onclick="return smfSelectText(this);">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[b]Name[/b]:<br/>[b]Age[/b]:<br/>[b]Gender[/b]:<br/>[b]Appearance[/b]: (please add a small written description if using a picture, no anime)<br/>[b]Rap Sheet[/b]: <br/>[b]Gang[/b]: (you a member or flying solo?)<br/>[b]Reoccurring or throwaway[/b]:</code></pre><br/><br/>Mine<br/><br/><strong>Name</strong>: Andy Warlow<br/><strong>Age</strong>: 31<br/><strong>Gender</strong>: male<br/><strong>Sexuality</strong>: straight<br/><strong>Appearance</strong>: Andy is a big man, standing nearly six and a half feet tall, with wide shoulders. While his muscle mass has gone down, since his days serving in the United Planets Marines Corps, he still has plenty to knock around punks with, although there is a slight hint of a gut starting to form. His black hair is kept trimmed in a short crew cut. He shaves everyday, keeping his square jaw and thick neck devoid of signs of a beard or mustache. Sharp grey eyes peer over a straight, greek nose, judging all those they see.<br/><strong>Personal Quote</strong>: You make me chase you and your gonna regret it!