<br/>That's too bad - I guess that is the problem with running big games :(. I liked the idea!<br/><br/>I'm not sure where I stand - I enjoy the character, but a big part of the draw for me was the thrill of danger, combat, never knowing if you'll make it out, whether or not something will go wrong. I would enjoy continuing, but with just a couple people it sounds like there is a danger of it becoming more A-Team than Dirty Dozen... fun, but no one really worries things might not turn out all right. And if you are burned out yourself, that doesn't bode well.<br/><br/>That said, if the game continues I will too, at least for enough time to see how it pans out. I'm not sure what kind of relationship she'd have with the others, but that can be figured out.<br/><br/>If we do go on I think it might work to keep recruitment open - potential players could go over the thread, get an idea of the rp and if it is for them, with a clear agreement that if they play and fall silent for an aggravating amount of time, they will lose control of the character and be killed off. Might liven things up and keep it from getting too familiar?