<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=92168.msg4185873#msg4185873">Quote from: ulthakptah on 27-01-2011, 04:13:42</a></div></div><blockquote class="bbc_standard_quote">Right up next to it where it will grab you and send you off crying like a little baby again? Or maybe it just won't let go this time and crush you to death? Codin won't be there to put an axe in its back like last time, and by the time you catch up to it your enlarge person would have wore off.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>It'll have to drop L to grab me, and that'll give the rest of the party time to catch up. As for the Enlarge Person, this is...round 4? I can run it down in 1 turn if I use the Run action. My base move of 30ft. is faster than its 25ft. grapple-stagger.<br/><br/>And the point hasn't even been addressed yet that these are all reasons why pursuing the monster would fail. None of them are IC reasons why Olard shouldn't try - it's far from Good to leave a friend behind, particularly when it'd be trivial to run down.