I usually do a free form dice roll<br/><br/>both players roll a D20 highest wins and ether lands a successful attack or defense<br/><br/>Attack win = roll a D3-D20 (possibly a multiplier) for damage depending on weapon<br/><br/>Defense win = attack null<br/><br/>Additional D20 rolls for poison, paralysis, ect. and the removal of said ailments.