It's a little late here, but I'll put in a few of my initial thoughts, and add some more insight into what I think later today.<br/><br/>The corrupt club as you put it offers a logical explanation as to why these 'normal thinking' pets are all together, and offers a lot of scope for interesting scenes, plus interactions in more benign settings. For example, a case where two owners meet up in a local park and exchange a few stories in private about their exploits in the club, whilst their pets are forced to listen, unable to speak or get away from being reminded of the whole humiliating incidences- as well as a reminder that they're there just to be used.<br/><br/>I think it'd be useful to create 2 character profiles, one for owner and one for pet, with the preference highlighted, in case of an imbalance, and are required to fall back onto, so to speak. It'd save the hassle of having to go and create a new character from thin air in the middle of it all.<br/><br/>For the size of the group, I'd prefer a smaller one, such as the 2 owner/ 3 pet scenario, or perhaps an extension to a couple with a single pet, and single owner with two, which would allow interactions between two different parties, both in and out of the club. I think that'd help maintain the closeness between the individuals, such as the pet-owner/ owner-owner relationships.