Experience:<br/><br/>I expect you to keep track of your own XP.<br/><br/>You get 1 Xp for every day that you post in character.  That goes for PMs, if for some reason, RP is warranted within PM.<br/><br/>Sometimes, if there's a really good reason for not posting (board is down, uncontrollable circumstances, etc,) I'll allow you to make more than 1xp per day to make up.   Also, I'll dole out an extra XP point or something for great posts.    You can nominate others for a post that you think is great.<br/><br/><br/>I'm a bean counter... I keep track of numbers all day, and thus when I'm not working, I tire of keeping track of numbers that are ultimately in aggregate immaterial to either my personal finances, or for the company I work for.<br/><br/>As such, I'm going mostly on an honor system, but if I need to, I can go back and calculate all the XP.  If I have to go back and I find a big discrepancy that I feel is an attempt to take advantage of my lax attitude, bad things(tm) will happen.  I am not a fan of creative accounting.   I'll probably do XP audits every other month or so.<br/><br/>That said, I'm not going to bust balls over minor discrepancies that are uncovered, so long as I feel there was a good faith effort and a proper reconciliation.<br/><br/><br/>Spending XP:<br/><br/>If you haven't guessed, I'll state it outright:  Favored abilities have no training times.   It's an exalted thing ;)   Consider it a blessing of wisdom from you avatar.      Spend the XP you get, cause it doesn't roll over to the next campaign.    If there's enough interest, I might extend the campaigns, but that's a 'If'.<br/><br/>XP and Death/New Characters<br/><br/>If you die/get bored of your character, you apply your accumulated XP to the next character you roll.