Michelle took her first tentative steps through the portal and felt the oppressive black envelope her as she moved forward. Walking along, she could barely make out the corridor until finally pitch black was everywhere. She could not even see her hands in front of her face. Walking along, she began to wonder if she were not just a disembodied conscience floating forward through the blackness.<br/><br/>Then lights appeared. Lamplights and buildings of wood and plaster appeared through the dark. Michelle found herself striding on cobblestone roads in the nightlife of a town in the shadow of a massive castle. It's tallest spires, blended into the night sky, and only given away by the faintest light of a full moon. Thankfully, everythings seems to have returned to a real life resolution, nothing appeared blocky like the Starting Area.<br/><br/>"Round One is set, Heroes! Find your way to the top most spire of the castle, claim the golden chalice and escape with it to move on to Round Two!" the invisible announcer chimed, cheerful as ever.<br/><br/>Looking at the outer perimeter of the castle, Michelle is confronted by a massive wall, 25 feet high. Soldiers with crossbows and swords patrol the castellions on top and the foot of the wall, and pass one another at regular intervals. Gatehouses also break up the monotony of the wall, but guards stand and attention at the gates and do not look very friendly, doubtlessly, more soldiers are stationed inside the barracks of each. With a bit more searching, Michelle also notices a singular drainage ditch built into the wall, filth trickling out through riveted crossbeams that bar entance.<br/><br/><em>Michelles path is clear. Enter the castle and retrieve the golden chalice. First task however is how will she breach the outer walls... </em>