<div align="center">Link to OOC (http://elliquiy.com/forums/index.php?topic=111706.0)</div><br/><div align="center">Character introductions to the Grid will RP here before moving on to main game threads. Note, unless otherwise stated, game time here is considered fluid time for each character and there is no posting order. If a Player wants to jump ahead a little that is acceptable just so long as you work with me on that. :)</div><br/><div align="center">(http://i47.photobucket.com/albums/f162/shadowjewel/TRON%20RP/TronIntro.jpg)</div><br/><span class="bbc_u"><strong>Programmers</strong></span><br/><br/>There has been talk among some of the Programmers at ENCOM about a rather lucrative privet venture among some of the high-ups - and they are looking to their employees for potential talent to work with them. Weather you dismissed this gossip or not, on one seemingly routine day, you receive an email from Alan Bradley himself, asking you to report to one of the rooms used for general staff meetings. To your surprise, Sam Flynn, the controlling stock holder on Encom, is waiting for you in the otherwise empty room. What follows is seemingly casual convocation discussing work, hobbies, politics and office gossip. When asked what this is all about, he only replies with a smile, "A preliminary interview." Before you return to work you are told not to discuss this with the other employees.<br/><br/>Over the following weeks you are called to several other meetings with not only Sam but also a woman named Quorra and a fellow programmer, Roy Kleinberg. You are never told who you will meet, the times are erratic and they may be scheduled days in advance or only a few minuets before. You manage to attend them all. Finally you are called to attend a meeting for the next day, half an hour after you are due to leave for the evening. Upon your arrival you walk into the unassuming room to come face to face with Alan Bradley himself, Chairman of ENCOM. He apologises for the awkward timing of the meetings you have been sent on, explaining that they were part of a test since the job he is offering you now can be unpredictable. He pushes a piece of paper towards you, a contract; In signing it you are relieved from your old job and granted a promotion within the company to an Assistant Information Officer - along with the pay and holiday that come with it - but in return are no linger permitted to discuss your work with either other ENCOM Staff or persons outside ENCOM unless authorised. Upon signing it he shakes your hand with a smile and arranges to meet you the following day, to introduce you to your new job.<br/><br/>The meeting, surprisingly, takes place in the car-park. Alan sits next to you in the back, the windows of the car on the way over were blacked out with no way of knowing where you are going, the driver is hidden from view. Alan deflects your questions and making idle chatter if you want it, saying it will be far easier to explain when you arrive on site.<br/><br/>Finally, the car pulls up and Alan thanks the driver, leading you into an unmarked, nondescript building down-town. The inside is equally nondescript, aside from the two very athletic looking men, perhaps brothers since they look so similar. They stand to attention as you enter and walk past. You are led down some stairs and into the basement, through a locked door. The room is large and full of the hum of huge computer servers and cooling systems behind protective grills. The edges of the room are shadowed but the desk and chairs in the centre are well lit. As you sit in one chair and Alan sits in the other, he says,<br/><em><br/>“I understand that what I am about to tell you will seem, unbelievable. The delusions of someone prone to too much science fiction. That is what I thought when I first heard about... all of this.” He pauses to take a deep breath, “Have you ever wondered what it would be like, inside the computer? How would it look? Electrical impulses, patterns of data, programs and complex operations? Well, I am here to tell you now that it has been done, people have found a way to see the world from the other side of the screen. It is... fantastically complex, brilliant and dangerous. But, it needs a lot of work and for that, we need your help. That is why you are here, that is what you have been hired to do.”</em>He smiles and pulls a small remote from his pocket,<em>“I know you do not believe me... but,”</em>he says as he pushes a button on the device and the room fills with a loud hum, the laser in the shadows behind you filling with power,<em>“you will soon.”</em><br/><br/>For a few moments you are engulfed in light and you body tingles like static. Then, you are in a room the same shape as the one before but the floor is lit-up and it is bare of everything except you, the desk and chairs and Alan. Everything in the room seems clean, polished. Alan's suit and coat now resemble loose dark robes with glowing bars of white light over the shoulders, cuffs and running down each edge along the front. Your own clothes are only slightly modified, seeming more synthetic.<br/><br/><span class="bbc_u"><strong>Civilian</strong></span><br/>However you have found out about the mysterious building holding the laser that is the gateway to The Grid, your options to get inside are numerous, two guards are just inside the front door, but they can be distracted or, if you are good enough, bluffed. Any ruse will only work so much and after a point you will but forced to run for it. The air vents are an option, if you are quiet and good with timing. There is a back door but you need to get around the alarm to have much chance there. Or, you could rely on dumb luck - perhaps a car crashes by the side of the building and lures the guards to investigate?<br/><br/>Once inside the room is large. The hum of computers is prevalent behind protective re-enforced casing. In the middle of the room is a desk flanked by two chairs. To the far side opposite the main door is a touch screen computer terminal. Strange devices line the walls and ceiling. People frequently come and go and if you hide in the shadows among the computer towers while they work you can 'piggy back' a lift into the grid, or, work the terminal yourself when the room is empty.<br/><br/>Once inside the Grid, your clothes are only slightly modified from what they were, seeming more synthetic, perhaps with slight alterations to style. The computers and devices are gone, the hum of the fans is gone and the floor is lit from underneath. Everything seems clean, pristine. If you hitched a lift the will become aware just in time to hear the door out of the room swing shut. Otherwise, you will be alone.<br/><br/><span class="bbc_u"><strong>Basic</strong></span><br/>Streams of Data are organised, given a shape and a Purpose. Granted Resolution, you are made concious for the first time as the different aspects of your being are pulled into one. Your first awareness is only of you; who you are, what you are, why you were made.<br/><br/>As your awareness expands you open your eyes to a cavernous room. You are stood in a small alcove. The walls floor and celling there are polished but as you look further away the uniform surfaces give way to rough irregular formations. Bright glowing lines cover it, all leading, to, or perhaps from, your alcove. You can feel the energy in them, like a web inside your mind.<br/><br/>Another Presence approaches you and you feel them just before you see them. A female voice calls to you as she comes into view. "Welcome to the Grid, Program. I have been waiting for you. My name is Quorra, what's yours?"<br/><br/><span class="bbc_u"><strong>ISO</strong></span><br/>WIP<br/><br/><div align="center">(http://i47.photobucket.com/albums/f162/shadowjewel/TRON%20RP/SeaOfSimulation.jpg)</div>