And the shadowrun is on.<br/><br/>Let me know if the post works for you.  Again, I want you to have your characters do and say cool stuff, so I hope my openings for you work well.<br/><br/>Couple of other things I'm interested in discussing:<br/><br/>Should I tweak the character generation rules a bit for more flexibility while still retaining simplicity?<br/><br/>For example, instead of picking the best pair of attributes and second best pair of attributes, just having each character rank their four best attributes.<br/><br/>Also, instead of picking two skill groups that character is really good at, having each character picking two skill groups and adding two skills not in those groups (so the Social/Technicals can get Pistols, or the Combat/Physicals can get Intimidation, or the Social/Combats can get Perception, etc.).<br/><br/>If you want to continue scenes, feel free to make a new thread.  SK and CK can make a new thread for Waltz and Fury, Muse and KaylaM can make a new thread for ZZ and Tempest, etc.  Don't ask me, just go ahead and do it if you want to!  I'm all about you freely expressing and RP'ing your characters as you see fit.<br/><br/>Also, feel free to make prequel scenes.  ZZ and Tempest know each other, so they could have a thread of how they met and what they've done together.<br/><br/>Players lost interest sometimes, and it's a reality I accept.  How should I deal with them?  Kill them off?  NPC them until I can have them exit gracefully?<br/><br/>This is our game, I want everyone to have fun, I want everyone to have opportunities for the characters to be cool, I'm always open to suggestions.<br/><br/>