Dick stays quiet for a bit, listening to the input of his crew. He liked working with intelligent people who know their way around sticky situations and bad neighborhoods. He peers over to Brian to reply,<br/><br/><strong>I can't say much about the planet. Only stopped by there twice, but the Hawk's database MIGHT have some info on at least the larger groups on the planet. If you wanna play ghost around a couple of the major cities, be my guest, but I have a feeling we're on a tight clock.</strong>He pauses to look over twoards Ly'Aandra,<strong>go ahead and try to make contact with that friend of yours. Keep your affiliations to us and your involvement on the planet discreet.</strong><br/><br/>He paces around the central computer as well, finally getting the first person to ask questions, Marcus.<br/><br/><strong>It's lawless out there. Weapons and arms are openly brandished, and the hired men are anyone from sophistiated networkers to blind, brute muscle. I even heard of some Ork Raiders hitting a place from time to time.</strong>The orks were always a wild-card problem in the outer world planets. Tribal clans with no allegances except for their own. Their sole survival rests on pirating, pillaging, and raiding.<br/><br/><strong>I take it we'll fit right in, just as long as we keep our more 'expensive' toys hidden. Tech level out there is 'moderate' at best, borderline archaic most times. The mobs emphasise style over functionality.</strong>