<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=92168.msg4185159#msg4185159">Quote from: ulthakptah on 27-01-2011, 02:13:56</a></div></div><blockquote class="bbc_standard_quote">Yeah the combat is pretty much over. I mean Beal could take another shot at the beast but it's unlikely that it would kill it, and on it's next turn it will have total concealment and with a move speed of 50ft the chances of you three catching up and killing it is about as likely as Layla escaping from its grapple.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/><del>That means it can only move 50ft./round, 75ft/round if it has more than 2 attacks. Remember that winning the grapple moves you at half speed, not full. All of us have 30ft. base, and can run for 90ft./round. So it needs to be capable of making and winning 4 grapple checks per turn to outrun us at all.</del><br/><br/>Correction, it's slowed to 25ft. round.<br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Move<br/>You can move half your speed (bringing all others engaged in the grapple with you) by winning an opposed grapple check. This requires a standard action, and you must beat all the other individual check results to move the grapple. <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Unlike other Grapple options, moving the grapple is a standard action - multiple attacks won't help it at all. So our double-moves will outpace it, let alone our run actions.