<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Ka'yara</div><div class="spoiler_body"><strong>Taken Name:</strong> Ka'yara (original name can only be conveyed through fatally strong gamma radiation signals)<br/><br/><strong>Age:</strong> N/A, as time was not a dimension in her realm<br/><br/><strong>Species:</strong> Geist<br/><br/><strong>Gender:</strong> Identifies as female<br/><br/><strong>Home World:</strong> Commonly referred to by Ka'yara as Farlight, though this is also just for the benefit of corporeal beings<br/><br/><strong>Appearance:</strong> Ka'yara's true form, when made visible to others, would be likely to instantly blind anyone who looked upon her, if not put them into catatonic shock. The light she emits in her normal state is too powerful for physical beings to withstand, so she prefers to make herself invisible whenever she's not possessing a vessel. Most of the time, if she's not in her purely ethereal form or possessing an inanimate object, she prefers to take control of an organic vessel constructed for her so she could integrate more easily into Sagacian society.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Organic Vessel</div><div class="spoiler_body">(http://oi50.tinypic.com/2u59c1e.jpg)</div></div><br/><strong>Skills:</strong> As previously implied, being an ethereal being, Ka'yara is not only capable of traveling across and through mediums that physical beings are incapable of, but she can also "possess" objects inanimate or not, hence why her race were nicknamed "Geists." While all but the mentally weak will resist her possession when it comes to living beings, she finds it extremely useful to take control of nonliving objects and use them to her desire, whether she desires to bring harm to someone, or provide them with help.<br/><br/>Because of this ability, she makes a fantastic alchemist and weaponsmith, able to craft or fix devices simply by taking physical control of them and shaping them in whatever way is necessary to make them work. She can fix a complicated machine just by possessing it and fixing the problem from the inside, assuming she actually knows how to identify the problem in the first place. It is possible she could perform surgery on a living creature in this way, though no one has been willing to be the first one to test this.<br/><br/>On top of this, having come from a nearly omniscient hivemind in her home world, she is very intelligent and is an extremely quick learner when it comes to the "extremely basic" functionality of physical life. She's not infallible by any means, though, especially now that she is living as a single entity, rather than something larger.<br/><br/><strong>Personality:</strong> "Intensely curious" is probably the main descriptor of Ka'yara's personality. Ever since coming to Sagacia and learning of the existence of other universes and dimensions, she has been determined to speak with members of every race she comes across and memorize every last detail of their cultures, their biologies, their histories, and whatever else she can find out. Her former existence had her used to total knowledge of all, but rather than being bitter that she now knows comparatively little, she's happy and eager to see how much more there is to find out. This also factors into her item-craft, where she learns to apply many parts of this new physical lifestyle of hers.<br/><br/>Aside from that, Ka'yara is quite kind, but doesn't fully understand certain customs of this new world yet. When she disagrees with someone, she will tell them flat-out that they are mistaken in their belief, as if they will thank her for her kind correction. She doesn't understand the concept of death, either, assuming that organics who die simply move to another body, or ascend to some other form. To her, violence is just another strange custom of Sagacia that she goes along with, even though she doesn't really understand its purpose very well.<br/><br/><strong>Biography:</strong> Having only arrived to Sagacia about twenty years ago, Ka'yara is still relatively new to completely altered state of life, especially when one considers how long she has existed. Farlight, the realm Ka'yara says she comes from, is more than just another universe; the realm itself <em>is</em> a living thing, a hivemind of ethereal Geists just like Ka'yara, like an ectoplasmic sun the size of a billion galaxies. The Geists communicated through radiation, yet they were all one, and they all knew of everything each other was, and together, they made up the entire universe. Each one knew every single other by name, even though their numbers were completely unfathomable, and perhaps wouldn't even be constrained to a conventional number scale. It was an isolated pocket of reality, but, like with all dimensions, Rifts occasionally managed to pull an inhabitant or two through, so Ka'yara was not the first Geist to appear in Sagacia, though she was one of the few happy to stay.<br/><br/>Recognizing her for what she was as the entered the Safe Room, the Sentinels provided Ka'yara with an organic vessel as a means to communicate with them, and she was instantly hooked. Entering a physical frame was as foreign to her as joining Farlight would be to any flesh-and-blood man or woman, but doing so provided her with a duality of existence that very few beings could hope to achieve. She was quickly identified as a non-threat and released out into the world, as well as granted her desire to learn anything and everything she could about whatever else lay beyond her knew knowledge.<br/><br/>For several years, she worked her way all over Onar, studying science, history, magic, literature, art, and, of course, mechanics. With her ability to possess objects, she easily showed her worth as a builder and tinkerer and inadvertently began the spread of her name, which reached back to Wisdom Tower just before she did. Having learned everything she could in the central designation over nearly two decades and wanted permission to spread out more and go to more unique places. Naturally, as the Sentinels explained, the Dirge Guard would be able to send her out on missions to very unique places, if she could put her mechanical skills and possession ability to use for them. Not understanding the moral or emotional implications of violence in the slightest, she heartily agreed to the assignment and joined her new "learning crew," ready to travel to wonderful places and perform this strange "combat" ritual with many interesting people.</div></div>