Despite now flanking the snake Morgan is unable to damage it with her daggers as she focuses all her attention on overcoming the creature’s poison. Distracted by his master’s troubles Gryviix hesitates, allowing the snake to wiggle free of his jaws before he can crush it.<br/>Aeryn stands her ground. Dagger drawn she prepares to launch a desperate attack against the red skinned humanoid if it turns out to be necessary.<br/>No longer seeing Morgan as a threat the snake once again focuses both heads on Xen, ripping the wounds on her arm open further and pumping more poison into her veins. In response the barbarian simply brings her axe down with all the force she can muster, cleaving the snake clean in two. Each half writhes for a second before jerking to a halt, the scales once again becoming gray. But this is not the metallic hue of the kukri; instead it is the more natural shade of stone that captures the final moment of this supernatural predator’s life: fear and pain, having lost a fight at its master’s bidding.<br/>The red skinned humanoid does not seem bothered, staring at the bracelet whose stones have turned jet black. “For the sacrifice you demand to be summoned I expected more,” he complains to the piece of jewellery, before shrugging and raising his remaining kukri up to face you. “You seem to be taking the venom well despite your race’s reputation for fragility,” he compliments the two elves, “But it’s not over yet. Can you purge it from your systems without dying, or becoming crippled? And what about her?” he indicates Aeryn, “She will surely die in the next minute from the poison, she’s already half dead. I happen to have some antidotes on me. I will give you each one for the human. You can even have all her stuff, I only want her. If you don’t trade her she’ll die anyway, so you won’t be losing anything,” he assures you.<br/><br/>Xen<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">You take 4 points of damage and must make a DC: 15 fortitude save or take 4 points of constitution damage.</div></div>