Luca Blight is one of the best RPG villains ever. Him and Kefka, man, they took crazy to a whole new level. They don't make RPG bad guys like that anymore. They're either weird and emo or something, or turn out to be all symphathetic. That's okay I guess, but it's good to have a villain you can despise.<br/><br/>Anyway, back to status effects. My main concern is that it wouldn't be fair for the fighters that don't have such abilities. If you can attempt to poison or blind someone, wouldn't you just do it till it worked? What about a compromise? If, instead, each fighter has a special attack they can only use once per battle, and only if they're at 5HP or lower? It could be guaranteed damage, or cause the opponent to miss a turn. You wouldn't have to roll for the special, you'd just get to do it one time.