<strong>Lothriel</strong>- Health: 15/15 ; Mana: 17/17 ; Virtue: 9/9<br/><br/>Inventory: Sword, Armor, bedroll, rations, rope, two throwing daggers.<br/><br/><hr/><br/>Lothriel lifted herself up off the grass, dusting dried ,dead leaves off her that had been dragged through with her. She rolled her shoulders, and stretched everything, to make sure she was alright. But despite the howling, and - she induced - entirely magical - vortex, everything seemed to be okay. Before her, was a massive country house - possibly some Lord's summer manor or the like. It certainly wasn't what she expected from something called "The Labyrinth of Broken Virtue", but such was the way of magic - never give them what they expect.<br/><br/>The other trick with magical labyrinths, well the one's in her experience, was that they didn't like to play with obscure. A real maze needs sleight of hand to distract you, so the barely noticed path is usually best. On the other hand, a magical one can turn you around with all sorts of other tools, so the obvious path is as good as any other.<br/><br/>With that in mind, Lothriel started walking up to the front door of the manor.