Name: Redrick aka 'Red'<br/>Age: 27<br/>Gender: male<br/>Appearance: (http://i5.photobucket.com/albums/y161/Redmaige/images.jpg)<br/>Background: Born and raised in Rivet city, Red spent his childhood reading books and racing anything with a motor around the outskirts of the city.  Employed in the medical lab, he is eager to get his hands on the medical supplies in The Capital Mall.  Red was one of the few who actually volunteered from within the city.  He is a capable pilot and has no fear when it comes to driving a new vehicle whether it be a go-kart or a bulldozer.<br/>Personality: Red is a laid back individual, he would prefer not to get involved with anything physically demanding, but when motivated, he will put his all into whatever task is at hand.<br/><div align="center"><span class="bbc_size" style="font-size: 12pt;">Statistics</span></div><br/><table class="bbc_table"><tbody><tr><td><br/><table class="bbc_table"><tbody><tr><td><table class="bbc_table"><tbody><tr><td><strong>Strength</strong></td><td> <div align="center">   4   </div> </td></tr><tr><td><strong>Perception </strong></td><td> <div align="center">   10   </div> </td></tr><tr><td><strong>Endurance </strong></td><td> <div align="center">   4   </div> </td></tr><tr><td><strong>Charisma </strong></td><td> <div align="center">   4   </div> </td></tr><tr><td><strong>Intelligence </strong></td><td> <div align="center">   6   </div> </td></tr><tr><td><strong>Agility </strong></td><td> <div align="center">   7   </div> </td></tr><tr><td><strong>Luck</strong></td><td><div align="center">   5   </div></td></tr></tbody></table></td><td><br/><table class="bbc_table"><tbody><tr><td><strong>Max HP</strong></td><td><strong>Current HP</strong></td></tr><tr><td>   27   </td><td>   27   </td></tr><tr><td><strong>Level</strong></td><td>   <strong>1</strong>   </td></tr></tbody></table></td><td><table class="bbc_table"><tbody><tr><td><strong>AC</strong>                    </td><td><div align="center">   7 +29   </div></td></tr></tbody></table><table class="bbc_table"><tbody><tr><td><strong>AP</strong>                    </td><td><div align="center">   8   </div></td></tr></tbody></table><table class="bbc_table"><tbody><tr><td><strong>Carry weight</strong></td><td><div align="center">   47/100   </div></td></tr></tbody></table><table class="bbc_table"><tbody><tr><td><strong>Melee Damage</strong></td><td><div align="center">   1   </div></td></tr></tbody></table><table class="bbc_table"><tbody><tr><td><strong>Sequence         </strong></td><td><div align="center">   20   </div></td></tr></tbody></table><table class="bbc_table"><tbody><tr><td><strong>Healing rate     </strong></td><td><div align="center">   1   </div></td></tr></tbody></table></td><td><table class="bbc_table"><tbody><tr><td> <strong>Poison Resistance</strong></td><td> <div align="center">   20%   </div> </td></tr><tr><td> <strong>Radiation Resistance</strong></td><td> <div align="center">   8%   </div> </td></tr><tr><td> <strong>Gas Resistance</strong></td><td> <div align="center">   100/0</div> </td></tr><tr><td> <strong>Electricity Resistance</strong></td><td> <div align="center">   30%   </div> </td></tr><tr><td> <strong>Damage Resistance</strong></td><td> <div align="center">   0%   </div> </td></tr><tr><td> <strong>Critical chance</strong></td><td> <div align="center">   5%   </div> </td></tr></tbody></table></td></tr></tbody></table></td></tr><tr><td><br/><table class="bbc_table"><tbody><tr><td><table class="bbc_table"><tbody><tr><td><strong>Current XP          </strong></td><td><strong>XP to next level</strong></td></tr><tr><td><div align="center">0</div></td><td><div align="center">1000</div></td></tr><tr><td><strong>HP / Level</strong></td><td><div align="center">5</div></td></tr><tr><td><strong>Skill Point / Level</strong></td><td><div align="center">22</div></td></tr><tr><td><strong>Trait</strong></td><td><strong>Effect</strong></td></tr><tr><td>Good Natured</td><td>+20% First Aid, Doctor, Speech, Barter<br/>-10% Small Guns, Big Guns, Energy Weapons, Unarmed, Melee </td></tr><tr><td>Skilled </td><td>+10% to all skills, +5 skillpoints per level<br/> Perk every 4 levels instead of every 3</td></tr><tr><td><strong>Perks</strong></td><td><strong>Effect</strong></td></tr></tbody></table></td><td><table class="bbc_table"><tbody><tr><td><strong>Small guns</strong></td><td><div align="center"> 33%</div></td></tr><tr><td><strong>Big guns</strong></td><td><div align="center">14%</div></td></tr><tr><td><strong>Energy weapons     </strong></td><td><div align="center">14%</div></td></tr><tr><td><strong>Unarmed</strong></td><td><div align="center">52%</div></td></tr><tr><td><strong>Melee</strong></td><td><div align="center">42%</div></td></tr><tr><td><strong>Throwing</strong></td><td><div align="center">38%</div></td></tr><tr><td><strong>First Aid</strong></td><td><div align="center">78%</div></td></tr><tr><td><strong>Doctor</strong></td><td><div align="center">71%</div></td></tr><tr><td><strong>Sneak</strong></td><td><div align="center">36%</div></td></tr><tr><td><strong>Lockpick</strong></td><td><div align="center">37%</div></td></tr><tr><td><strong>Steal</strong></td><td><div align="center">31%</div></td></tr><tr><td><strong>Traps</strong></td><td><div align="center">37%</div></td></tr><tr><td><strong>Science</strong></td><td><div align="center">34%</div></td></tr><tr><td><strong>Repair</strong></td><td><div align="center">28%</div></td></tr><tr><td><strong>Pilot</strong></td><td><div align="center">64%</div></td></tr><tr><td><strong>Speech</strong></td><td><div align="center">50%</div></td></tr><tr><td><strong>Barter</strong></td><td><div align="center">46%</div></td></tr><tr><td><strong>Gambling</strong></td><td><div align="center">35%</div></td></tr><tr><td><strong>Outdoorsman</strong></td><td><div align="center">30%</div></td></tr></tbody></table></td></tr></tbody></table><br/></td></tr></tbody></table><br/><br/><br/><br/><table class="bbc_table"><tbody><tr><td><table class="bbc_table"><tbody><tr><td><strong>   Armour name</strong></td><td>Combat Leather Jacket</td></tr><tr><td><strong>   Armour Class</strong></td><td><div align="center">20</div></td></tr><tr><td><strong>   Normal</strong></td><td><div align="center">2 / 20%</div></td></tr><tr><td><strong>   Laser</strong></td><td><div align="center">0 / 20%</div></td></tr><tr><td><strong>   Fire</strong></td><td><div align="center">2 / 25%</div></td></tr><tr><td><strong>   Plasma</strong></td><td><div align="center">0 / 10%</div></td></tr><tr><td><strong>   Explosion</strong></td><td><div align="center">0 / 20%</div></td></tr><tr><td><strong>   Weight</strong></td><td><div align="center">7</div></td></tr><tr><td><strong>   Condition</strong></td><td><div align="center">10</div></td></tr></tbody></table></td></tr></tbody></table><br/><br/><table class="bbc_table"><tbody><tr><td><table class="bbc_table"><tbody><tr><td><strong>   Armour name</strong></td><td>Combat Helmet</td></tr><tr><td><strong>   Armour Class</strong></td><td><div align="center">9</div></td></tr><tr><td><strong>   Normal</strong></td><td><div align="center">0 / 0%</div></td></tr><tr><td><strong>   Laser</strong></td><td><div align="center">0 / 0%</div></td></tr><tr><td><strong>   Fire</strong></td><td><div align="center">0 / 0%</div></td></tr><tr><td><strong>   Plasma</strong></td><td><div align="center">0 / 0%</div></td></tr><tr><td><strong>   Explosion</strong></td><td><div align="center">0 / 0%</div></td></tr><tr><td><strong>   Weight</strong></td><td><div align="center">0</div></td></tr><tr><td><strong>   Condition</strong></td><td><div align="center">10</div></td></tr></tbody></table></td></tr></tbody></table><br/><br/><br/><br/><span class="bbc_u">Melee Weapons</span><br/><table class="bbc_table"><tbody><tr><td><strong>Name  </strong></td><td><strong>  Min Str.  </strong></td><td><strong>  AP Single  </strong></td><td><strong>  AP Targeted  </strong></td><td><strong>  Damage  </strong></td><td><strong>  Range  </strong></td><td><strong>  Weight  </strong></td><td><strong>  Condition  </strong></td></tr><tr><td>Scalpel<br/>(+10% doctor skill when necessary to use - pocket)</td><td><div align="center">1</div></td><td><div align="center">3</div></td><td><div align="center">4</div></td><td><div align="center">1d8+3+MD</div></td><td><div align="center">1</div></td><td><div align="center">1</div></td><td><div align="center">10</div></td></tr></tbody></table><br/><br/><br/><br/><br/><span class="bbc_u">Ranged Weapons</span><br/><table class="bbc_table"><tbody><tr><td><strong>Name </strong></td><td><div align="center"><strong> Min Str. </strong></div></td><td><div align="center"><strong> Ap S </strong></div></td><td><div align="center"><strong> Ap T </strong></div></td><td><div align="center"><strong> Ap B </strong></div></td><td><div align="center"><strong> Clip </strong></div></td><td><div align="center"><strong> Ammo </strong></div></td><td><div align="center"><strong> AC mod </strong></div></td><td><div align="center"><strong> DR mod </strong></div></td><td><div align="center"><strong> Damage </strong></div></td><td><div align="center"><strong> Range </strong></div></td><td><div align="center"><strong> Weight </strong></div></td><td><div align="center"><strong> Condition </strong></div></td></tr><tr><td>Desert Eagle 44<br/>(belt holster)</td><td><div align="center">4</div></td><td><div align="center">5</div></td><td><div align="center">6</div></td><td><div align="center">-</div></td><td><div align="center">8</div></td><td><div align="center">.44 Magnum JHP</div></td><td><div align="center">0</div></td><td><div align="center">-10</div></td><td><div align="center">1d8+10</div></td><td><div align="center">19</div></td><td><div align="center">5</div></td><td><div align="center">10</div></td></tr><tr><td>Frag Grenade (2)<br/>(clipped on belt)</td><td><div align="center">3</div></td><td><div align="center">5</div></td><td><div align="center">-</div></td><td><div align="center">-</div></td><td><div align="center">-</div></td><td><div align="center">-</div></td><td><div align="center">-</div></td><td><div align="center">-</div></td><td><div align="center">1d12+22</div></td><td><div align="center">15</div></td><td><div align="center">1(x2)</div></td><td><div align="center">10</div></td></tr></tbody></table><br/><br/><br/><br/><br/><div align="center"><span class="bbc_u">Other Equipment</span><br/><table class="bbc_table"><tbody><tr><td><strong>Name</strong></td><td><strong>Accommodation</strong></td><td><strong>Weight</strong></td></tr><tr><td>44 Magnum JHP x36</td><td>backpack</td><td>1</td></tr><tr><td>44 Magnum JHP x 16</td><td>pocket</td><td>1</td></tr><tr><td>Poor clothing</td><td>on the body</td><td>10</td></tr><tr><td>Gasmask</td><td>strapped around neck</td><td>3</td></tr><tr><td>Doctor’s Bag </td><td>back pack</td><td>10</td></tr><tr><td>gourd full of clean water (2 litre)</td><td>back pack</td><td>4</td></tr><tr><td>tinned food x 2</td><td>back pack</td><td>2</td></tr><tr><td>Back pack</td><td>on the char's back</td><td>6</td></tr><tr><td>2 rations </td><td>back pack</td><td>2</td></tr><tr><td>2 Stimpack</td><td>backpack </td><td>0</td></tr><tr><td>2 Antidote</td><td>backpack </td><td>0</td></tr><tr><td>bottle cap x 211</td><td>backpack</td><td>0</td></tr></tbody></table><br/><br/></div>