<strong>Rafe</strong>- Nosferatu Primogen<br/>Nature: Architect<br/>Demeanor: Plotter<br/>Sire: Cristo<br/>Generation: 6th<br/>Haven: Sewers<br/>Humanity: 5, Willpower: 9, Blood Pool: 30 (6/trn)<br/>Clan: Nosferatu<br/>Sect: Camarilla<br/><br/>Attributes<br/>Physical: Strength – 2, Dexterity –  3, Stamina – 3<br/>Social: Charisma – 5 (Smooth Talker/Graceful), Manipulation – 4 (Persuasive), Appearance – 0<br/>Mental: Perception – 4 (Experienced), Intelligence – 4 (Problem Solver), Wits – 5 (Changes in Strategy, Ambushes)<br/><br/>Abilities<br/>Talents: Alertness - 1, Intimidation – 3, Leadership – 2, Subterfuge – 3, Streetwise - 2<br/>Skills: Animal Ken -2, Firearms -1, Performance – 4, Security – 2, Stealth – 3, Survival – 2<br/>Knowledges: Academics – 3, Computer – 2, Investigation – 3, Linguistics – 3 (English, Latin, German, French), Occult – 4 (Kindred Lore), Politics – 3, Science – 2<br/>Secondary: Camarilla Lore – 3, City Secrets – 4, Clan Knowledge (Nosferatu) – 3, Sabbat Lore – 2, Sewer Lore – 5<br/><br/>Disciplines<br/>Animalism – 3, Obfuscate – 6 (Mind Blank), Potence – 3, Protean – 3, Auspex – 1<br/><br/>Virtues<br/>Conscience – 2, Self-Control – 5, Courage – 5<br/><br/>Backgrounds<br/>Age – 2, Allies – 5, Contacts – 5, Elder Generation – 4, Herd – 1, Influence (Media) – 3, Influence (Law Enforcement) – 3, Influence (Health Care) – 2, Influence (Religious) – 2,  Resources – 4, Retainers – 5, Status (Primogen) – 4<br/><br/>Merits/Flaws (8M / 7F)<br/>Foul Blood (3M), Powerful Childe: Archon (2M), Patience (3M), Emotional Isolation (1F), Prey Exclusion: Children (1F), Light Sensitive (5F)<br/><br/>Freebie Usage (50+55-1 = 106)<br/>Backgrounds – 25<br/>Disciplines – 42<br/>Self-Control – 4<br/>Humanity – 2<br/>Willpower – 4<br/>Secondary Abilities – 17<br/>Performance – 4<br/>Streetwise – 2<br/>Intimidation – 2<br/>Leadership – 2<br/><br/>Expanded Background<br/>Allies: Business, Construction, Government, Historian, Doctor<br/>Contacts: Archaeologist, Occult, Occult, City Planning, Police<br/>Herd: Three homeless persons<br/>Resources: $500,000 in assets, $9,000/month; consultant and investments<br/>Retainers: Five ghouls (two guards, newspaper reporter, private investigator, hacker)<br/>Powerful Childe: Archon to Justicar Petrodon<br/><br/>Appearance: Rafe’s normal appearance is just shy of absolutely hideous.  In many ways, he takes after the infamous Sergei in that he has a reptilian cast.  Like Sergei, he actually has a lot in common with the TV character G’Kar from Babylon 5.  His clothing varies widely, but mostly consists of hard wearing practical attire.<br/><br/>His most common Mask is that of a distinguished middle aged man, usually clad in a nice suit.<br/><br/>Background: Rafe was born, under a different name, sometime in the mid to late seventeenth century.  He was the child of a pair of debtors sent to work off their debts in the New World colonies.  Much of his early life is lost, but probably involved free run of southern colony cotton fields and petty theft.  He was always interested in finding out about secret places and the things that people hid from each other.  According to his own memory, Rafe once knew every hollow, creek, and hidden spot in the southern colonies.  When he came into the cities, he lived in the poorer parts of town.  Eventually, he was brought under the wing of a man called Cristo.  He served the man faithfully, as a ghoul.  In time, he was Embraced by the Nosferatu (the same one who sired the Justicar Petrodon).  Rafe’s natural sneakiness and interest in secrets led Cristo to put him on seeking out information regarding the clan nemesis.  Thus, Rafe started hunting any available news about the Niktuku and working with the members of the clan who joined the Sabbat as allies against their common enemy.  Since the eighteenth century, he has existed in Texas, moving between a couple settlements in his quest.  He finally settled permanently in San Antonio in the 1800s and became the clan primogen in the city quickly due to his connections (both Cristo and Petrodon).  During that time, he sired a few childer, including one who is currently one of Petrodon’s archons.  For the most part, Rafe has laid low in city politics, despite having an information and influence network second to few, if any, in the city.  However, he does work fairly closely with the Ventrue and Brujah, seeing both as excellent shields against greater enemies.<br/><br/>Gear: SIG P220 (.45, forced recently by his guards), laptop and high end desktop, wireless network (in his haven), common items, extensive library (books, CD-ROM, etc.)