<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=114546.msg4997207#msg4997207">Quote from: CrazyIvan on 30-07-2011, 01:05:49</a></div></div><blockquote class="bbc_standard_quote">Well I have made my decision and I have my reasons for it, so that is what Cell 1 is doing. Also the "When You Gotta Know You Gotta Know" job could be pulled off easier by one or two people in my opinion, but that is me.<br/><br/>Though I would disagree all of these jobs are high-profile and likely to have a very fast report time. The papers hold the large amounts of information about German operations, if those go missing they will have to change them or suspect someone took them. Also if ammunition go missing who do they think would have taken them? Also it says enough guns will be taken to arm every member of the resistance, that is not a small amount and would be noticed quickly. So in my opinion they would all be reported quickly to the German high command and have responses to them, the only difference is that a jail break might influence the public more and get use more support as we help people. They all have pros and cons to them which I weighed and looked over the team I have and made my decision. <br/><br/>Finally that is what my Cell is doing and you don't have to do it if you don't want to, the choice is yours.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I was only commenting on Glyphstone's suggestion about the noteworthiness of the missing guns, to point out that they might be 'no profile' depending on how they went missing, rather than making<em>any</em>recommendation about your cell and what it does, which is entirely in<em>your</em>purview.<br/><br/>I've known two QMs in my time, both had collections of 'missing' material. One included two cases of grenades, by which I mean offensive grenades, not smoke or CS. This is in the modern era, in the first world, with computerized bookkeeping. Soldiers lose/break stuff constantly. It's practically in their job description. It happens in peacetime easily enough, and it becomes even more the case in wartime when soldiers whose officers weren't watching closely enough would sometimes ditch all manner of heavy equipment so they didn't have to carry it, knowing that they would be able to call for a supply drop before they got where they were going.<br/><br/>That said, yes, enough rifles to arm the entire Resistance would be kind of crazy, since that's on the order of a few hundred thousand people. So...'Arm more than just yourselves.' rather than 'Arm the entire countryside.' I was under the impression from "We don't have enough of them to properly arm every member of the Resistance." that the mission was more like 'enough weapons to equip a few more small cells' which is only a handful of crates...Easily misplaced when you're moving multiple armies around, particularly when you have several diverse forces occupying the same territory that have been thrown together and expected to work side by side but do not share a single accounting system (I.E., Heer, Luftwaffe and SS all had their own quartermasters, and then you add in Italians, Romanians, and complicit Vichy police and Vichy Milice (effectively French GeStaPo) forces...Although I imagine the Germans were lethally thorough in their oversight of the latter two.).<br/><br/>All I was getting at was that whoever, whenever, went after the weapons could avoid some degree of trouble by having them 'fall off the back of a truck', thus making it an issue of accountability for a QM somewhere rather than a 'These weapons were clearly stolen by partisans, turn this entire county upside down and shake it.' incident.<br/><br/>P.S. Sorry you're having a bad day. At least the weekend's here!