Yeah, you're understanding the basic RPG methodology correctly, Rick! Just don't ever assume any action which could have a negative consequence on either you or anyone else is automatically successful and you're most of the way there.<br/><br/>I don't see anything wrong with your posts, a little more insightful than typical, perhaps, but nothing 'bad', and they are enjoyable to read.<br/><br/>For an example of what I mean, in your last post you talk about JD having nicknames for the rest of the group, and while there's absolutely nothing wrong with the way you presented it, I would personally have left it out. I'd leave it to be included in actual play, somehow, maybe when JD talks to Oscar he often uses nicknames for the girls? I dunno, I guess it comes down to trying to find a balance between too much 'implied telepathy' (we can't read each others minds) and still getting in a decent post that gets your desired actions and motivations across.<br/><br/>Some purist RPGers don't like to include<em>any</em>internal dialogue in RP posts, but I find that overly restrictive. It doesn't account for full communication between people, ie, body language and facial expresssion (don't they say body language is 70% of communication or something like that?).<br/><br/>I'm not sure how Cogs feels about it, but another thing I've found useful in PbP RPGs is sometimes using an OOC addendum if you want to be absolutely sure the GM is understanding what you're trying to do.