<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=166263.msg7783212#msg7783212">Quote from: MzHyde on 25-02-2013, 03:56:55</a></div></div><blockquote class="bbc_standard_quote">So how's combat work here?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Make an attempt but don't confirm anything, such as:<br/><em>"Wade came in low under Nappa before swinging a fist up, aiming straight for his jaw."</em><br/><br/>When I update I'll resolve all attacks, be it a hit or a miss.<br/>I'll also perform the enemy attacks, if I write "Nappa drove an elbow straight down on Wade's head with all the force of a dozen mach trucks" you'll clearly know its hit.<br/><br/>At the end of an update post, I'll let you know if an 'affect' has hindered your character. Such as:<br/><em>Wade is now 'exhausted' and cannot raise power level beyond 80%</em>or<em>Wade's left arm is broken and cannot be used for any actions</em><br/><br/>Obviouly these conditions should be RP'd appropriately. Someone that is exhausted should be seen to be breathing heavily, someone with a broken arm shouldn't be blocking an attack etc.