(http://elliquiy.com/elluiki/images/c/ce/Avatar_Ember.jpg)<br/><span class="bbc_font" style="font-family: trebuchet ms;"><span class="bbc_size" style="font-size: 18pt;">Ember</span></span>(played by Muse)<br/>Female Human Oracle 1<br/><br/><div class="codeheader">Code: <a class="codeoperation" href="javascript:void(0);" onclick="return smfSelectText(this);">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[img padding=5 height=200]http://elliquiy.com/elluiki/images/c/ce/Avatar_Ember.jpg[/img]<br/>[font=trebuchet ms][size=18pt]Ember[/size][/font] (played by Muse)<br/>Female Human Oracle 1<br/></code></pre><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Statblock</div><div class="spoiler_body">EMBER   CR 1/2<br/>Female Human Oracle 1<br/>CN Medium Humanoid (Human)<br/>Hero Points 1<br/>Init +2; Senses Perception +0<br/>--------------------<br/>DEFENSE<br/>--------------------<br/>AC 12, touch 12, flat-footed 10   (+2 Dex)<br/>hp 9 (1d8+1)<br/>Fort +1, Ref +2, Will +2<br/>Resist fire 5, Tongues (Ignan)<br/>--------------------<br/>OFFENSE<br/>--------------------<br/>Spd 40 ft.<br/>Melee Dagger +1 (1d4+1/19-20/x2) and<br/>   Shortspear +1 (1d6+1/20/x2) and<br/>   Unarmed Strike +1 (1d3+1/20/x2) and<br/>   Whip -3 (1d3+1/20/x2)<br/>Ranged Sling +2 (1d4+1/20/x2)<br/>Special Attacks Touch of Flame (1d6+1) (7/day)<br/>Oracle Spells Known (CL 1, +1 melee touch, +2 ranged touch):<br/>1 (4/day) Cure Light Wounds (DC 15), Shield of Faith (DC 15), Endure Elements (DC 15)<br/>0 (at will) Light, Create Water, Mending, Spark (DC 14)<br/>--------------------<br/>STATISTICS<br/>--------------------<br/>Str 12,  Dex 14,  Con 12,  Int 13,  Wis 10,  Cha 19<br/>Base Atk +0; CMB +1; CMD 13<br/>Feats Extra Revelation, Extra Revelation<br/>Traits Focused Mind, Missionary: Bluff<br/>Skills Acrobatics +6, Bluff +9, Diplomacy +8, Heal +4, Knowledge (Planes) +5, Knowledge (Religion) +5, Perform (Dance) +8<br/>Languages Common, Elven, Ignan<br/>SQ Hero Points (1)<br/>Combat Gear Dagger, Shortspear, Sling, Whip; <br/>--------------------<br/>TRACKED RESOURCES<br/>--------------------<br/>Dagger - 0/1<br/>Shortspear - 0/1<br/>Touch of Flame (1d6+1) (7/day) (Su) - 0/7<br/>--------------------<br/>SPECIAL ABILITIES<br/>--------------------<br/>Damage Resistance, Fire (5) You have the specified Damage Resistance against Fire attacks.<br/>Focused Mind +2 to Concentration checks<br/>Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.<br/>Tongues: Ignan You can only understand and speak one language in combat.<br/>Touch of Flame (1d6+1) (7/day) (Su) Melee touch attack deals 1d6+1 Fire damage.<br/>--------------------<br/>Some years ago, a little girl showed up at the temple of Calistria and attached herself to a senior priestess—serving her as a maid in return for her room and board.  <br/>   For many years most people believed she was mute.  Her employer called her Little Ember and it stuck.  She played with the other girl’s in her free time, loving with them when they grew old enough, but it wasn’t until she was grown—a day when her mentor was performing away from the safety of the temple and assassins drew knives at her, that she spoke.  Her voice at the time was like burning pines and popping sap, but she screamed out in this voice and her mistress was warned of the assassins, and the two girls fended them off together.  <br/>   When the stress was gone, Ember spoke again, this time in perfectly good Taldin—also called the common tongue.  In time, she told a few trusted friends her story.  As a child, she’d always seen visions in fire, and heard voices.  Those around her noticed her fascination with the flames and whispered she was touched by Saranrae—or Asmodeus.  Some just said she was touched in the head.  <br/>   She didn’t start the fire that burned down her home, but the flames that consumed her family did her no harm.  When she escaped the burning building she was screaming for her parents, but in the language of flames, not any tongue known by even the wisest in the village.  When her neighbors turned on her, she fled in terror, making her way to the coat, hiding aboard a ship, and finaly finding the temple of Calistria and a kind priestess who took her in and gave her a new life.  <br/><br/>Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com (http://www.wolflair.com)<br/>Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.<br/></div></div>