No offense Ruby, but:<br/><br/>Rule number one of gaming: Anything a PC can do, an NPC can do.<br/><br/>Rule number two: The GM/ST is always right.<br/>_________________________________________________<br/><br/>Moving into non-"rule" related response, a few points:<br/><br/>1) Making the, non-clan and presumably rare, new discipline available to starting PCs doesn't seem to be taking away your Caitiff's ability to trade it for favors or whatnot.  Certainly not in such a way as to call for that kind of response.<br/><br/>2) Last I looked, Asherah was the one who stepped up to the plate and offered to ST/GM this group.  Therefore, she gets to make the rules and decisions of this nature.  That goes with the job description.  She has the right to do whatever she wants with the rules, the setting, etc.  If there are issues, we as players have the right to<em>respectfully</em>disagree or question the decision(s), not to demand things.  And we also have the right to leave if we're not happy with her decisions.  Those are really the only "rights" that players have.<br/><br/>(Revised to remove a point that was made from faulty memory, changed after being looked up)