On the one hand, this game does feel like it's been going on forever, but this is only the second battle so far. I do feel playing the "drama through massive casualties" trope can get stale and that we should not be eager to use it again after this.<br/><br/>Might be worthwhile to take another shot at recruiting for the game, where the new players would be survivors of the colony (military and/or civilian) who have been using asymetric tactics against the orcs.<br/><br/>This could also replenish the platoon's manpower and would be an excuse to retool the unit as something better than cannon fodder. Possibly the platoon could also scavage more gear, ammo, and supplies. I realize this isn't a space opera or far future sci-fi but a few new toys might be fun.  :P<br/><br/>In the long run hopefully we leave this planet successful and move on to either more terrifying (xenomorphs) or more morally ambiguous enemies. Or even have something happen that shakes most of the soldiers' loyalty to the Empire and sends us rogue.