Right... Double post here (sorry), but this is another techie post for the GM...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">techie stuffs please?</div><div class="spoiler_body">So, we are on C deck. Presumably the Bridge is forward on A deck? that assumes, of course, that we are following "traditional" space ship design, instead of "sensible" space ship design?<br/><br/>Traditional space ship design, has the bridge high up and forward on the ship, the way it is on a surface warship or an aircraft. The reason for this is so the captain can look out of the window and see where he is going --- uh yeah? No! On a space ship, all data comes to the controls by remote feeds - heck it does on a modern surface warship. The control room on a modern day frigate is little different from that on a submarine! Putting the control up on an exposed section is just an excuse for the bad guys to shoot at it! Merchant ships are different of course. They need to have room for the cargo...<br/><br/>Sensible space ship design puts the most valuable stuff - the officers, the bridge, the computer, the life support systems - right smack in the middle of the ship. That way they are more difficult to get to, can be better protected and will only be destroyed if the entire ship is destroyed.<br/><br/>So...  A deck can be at the top or in the middle... In the latter case I would have B-deck above it and C deck below it, D above B and E below C.<br/><br/>And the bridge would actually be an escape pod in it's own right, capable of surviving the rest of the ship being blown up - provided it hasn't already been breached!</div></div><br/>So, Paige is going up one deck and back... I'll hold off posting until I get a reply, Cal?