Aldivh's decision to hold back saved him from sustaining and injury as Serga and Gor'ja step forward and all but slaughter the two mages. There is an audible pop as Serga's staff connects with the head of one of the mages. While it would be rather hard for the other one to recover from being sliced in half be Gor'ja's glaive.<br/><br/>Once the excitement dies down, everyone that cares to take notice can see that Gal'fon is slumped against the wall, catching a cat nap. The safest place to leave him is likely here in the mages' room, despite the blood splatters and such. Because of your swift victory, you have a few minutes, at least, to spare looking around the room for loot. Of which you will find 2 daggers, 2 slings, to scrolls of<em>shield</em>, 2g, 30c, 2 vials of alchemist's fire, and 3 potions of<em>cure light wounds</em>to divvy up amongst yourselves.