<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=98037.msg4274411#msg4274411">Quote from: Eden on 18-02-2011, 05:23:08</a></div></div><blockquote class="bbc_standard_quote">*babbles incoherently*<br/><br/>(I think this part is so bloody perfect;<br/><br/>*squirms*)<br/><br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>It's a style I sometimes switch to when I think it fits emotions better. Third person can be somewhat limiting, but not in this way.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=98037.msg4274419#msg4274419">Quote from: Wistful Dream on 18-02-2011, 05:24:41</a></div></div><blockquote class="bbc_standard_quote">~accepts the drink and finds herself half wishing she had made a male character now....~<br/><br/><br/>Also, curious. I thought we weren't having direct real world stuff in the game, like its a Victorian ish fantasy setting...the postmodern art in DTW's post threw me off a bit. I mean I'm totally game to ramble about art periods but does that fit the story thread?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>As long as it doesn't over take the feel, no, it would be fine.<br/>It's a hard setting to pin down. A base of Victorian with a sniff of 'other' things will do well, but the sniff shouldn't get too big, or it may become too disrupting.