(http://img33.imageshack.us/img33/6530/storypost.jpg)<br/><br/><strong>OOC:</strong>Go ahead and make Perception checks and roll for Initiative. And feel free to use your own dice. You can react in terms of roleplay, but let's avoid any actions until the initiative order is all sorted out.<br/><br/>Also, all movement in the cellar is considered hampered movement (http://www.d20pfsrd.com/gamemastering---final/exploration-movement) (poor visibility, web and furniture obstacles), so we'll drop movement down to triple movement costs per square. Each 5 foot square = 15 feet of movement cost.<br/><br/><hr/><br/>As the two girls continue forward, they see that the opening in the wall is deeper than just a recess. Beyond, it looks like there might be an earthen tunnel of some sort.<br/><br/>Perception 10: You notice that there are three lumps beyond, and they seem to be covered in something that moves.<br/><br/>Perception 15: You become aware of a large spider, perhaps 3-4 feet in diameter, sliding down on a web behind you.<br/><br/>Perception 20: You are also able to make out that the bodies in the tunnel beyond are humanoid corpses, and that there are countless tiny spiders roaming over them, searching for any bit of sustenance they can find.<br/><br/><hr/><br/>(http://img44.imageshack.us/img44/723/day7cellarupload.png)<br/><br/>(http://img33.imageshack.us/img33/6530/storypost.jpg)