<strong>Image/Description:</strong>An athletic looking individual with a dark green shirt. He has long green hair that almost covers his eyes and goes just past his neck which is held back by a long, tailed green bandana. He wears camo print cargo pants with a bokuto sheathed on the right side. His face has a lot or sharp features, and his mouth seems to be in a perpetual grin.<br/><strong>Name: Arost</strong><br/><strong>Age: 27</strong><br/><strong>HP:</strong>(roll seven D20, add the results, multiply by two)  8, 9, 17, 5, 15, 4, 17 (75)  (the other 75 goes to Karin)<br/><strong>Furyoku:</strong>Roll Result: Saikotsu rolled: 7d20 Comment: Furyoku<br/>Result: 9, 8, 19, 20, 1, 11, 13,<br/>Total: 81<br/><br/><strong>Biography:</strong>To detail all of Arost's travels would be a miniature book in and of itself. Suffice to say, he is a man trained as both a Shaman and a Soul Reaper. He has travelled far and wide with his guardian ghost and companion, Karin, fighting for the cause of justice and good wherever they went. Having survived countless battles, he fearlessly decided to take on this "king" and free his people from tyranny.<br/><strong>Personality:</strong>The quintessential good guy, Arost is unable to say no to people in need.  His many travels have earned him many friends and more than a few enemies.  Good natured, honorable, and laid back, he nevertheless exhibits a serious attitude in battle.  He's the kind of guy who would sacrifice everything for others. His motto is, "if just one more person has a smile on their face because of me, that's all I can ask for."<br/><strong>Weapons:</strong><strong>Wooden Sword Ryu's bokuto</strong>: In his travels, Arost acquired a wooden katana formerly wielded by the famous (or perhaps infamous) shaman, Wooden Sword Ryu. In the hands of an untrained individual, it would be nothing more than a wooden sword. In the hands of a shaman, like Arost, it becomes a weapon of great spiritual power.<br/><strong>Zanpakuto</strong>: Arost also wields a Zanpakuto, having become a soul reaper at one point in his travels.  When he utters the phrase "Grace the Wind, Tohya", it changes shape and grants him powers over wind.  In it's fully released state, or Bankai, he can unlease razor sharp gusts of wind at his opponent and freely manipulate the wind around him to a greater degree.<br/><strong>Skills:</strong>Sword fighting, medical, knowledge of spirits. Piloting of advanced machinery.<br/><strong>Powers:</strong>Bankai, Shikai, Oversoul, Spirit Unity, control of wind, energy bursts<br/><strong>Fears:</strong>Losing Karin, being powerless, rabid dogs<br/><strong>Weaknesses:</strong>Most of his attacks and abilities require furyoku, which is his own internal store of energy. If he runs out, his combat options become limited. He can regenerate that energy by performing spirit unity with Karin, but then he further limits his options. To use his soul reaper powers he must entrust his body to Karin.  This means that if Karin falls in battle, he loses  his physical body.  He is overprotective of Karin, having become emotionally involved with her.<br/><strong>Willing to be Enslaved:</strong>no<br/><strong>Willing to Die:</strong>He doesn't fear death, and is ready to accept his own should it happen.<br/>---------------------------------------------------------------<br/><strong>Image/Description:</strong>A water sprite that loyally follows Arost around. She is a petite young girl who dresses in a simple blue dress and "floats" around barefoot. She has blond hair and blue eyes that resemble a placid lake with a mirror sheen.<br/><strong>Name: Karin</strong><br/><strong>Age: 500</strong><br/><strong>HP:</strong>(roll seven D20, add the results, multiply by two)  8, 9, 17, 5, 15, 4, 17 (75) (the other 75 goes to Arost)<br/><strong>Biography:</strong>She has traveled with Arost for a long time as his guardian ghost, ever since he began his training as a Shaman.  When Arost was a kid, he lived near a beautiful stream where all sorts of creatures would come to drink. One day, a corporation decided to build a factory along the banks of the river and began sending tons of chemical waste into the waters, killing off all the wildlife and turning the stream into an ugly mess. Angered by this, Arost, though only a boy, infiltrated the factory and brought back evidence of the unsanitary conditions within the factory and anonymously tipped off the authorities, who promptly shut down the factory. Impressed by his actions, Karin went to thank him, and was surprised that he could not only see her, but could also communicate with her.  They quickly became partners and fast friends.<br/><strong>Personality:</strong>Kind, compassionate, gentle, and caring, she's not suited for combat.<br/><strong>Weapons:</strong>n/a<br/><strong>Skills:</strong>Healing, Swimming, ghost things (like passing through walls, being invisible to most individuals, etc.)<br/><strong>Powers:</strong>Control over water, fast near-magical healing, spiritual possession.<br/><strong>Fears:</strong>Losing Arost, Spiders.<br/><strong>Weaknesses:</strong>She has no physical form unless inhabiting Arost's body.  She is emotionally attached to Arost as well. While not normally a weakness, the king would most likely try to exploit it.<br/><strong>Willing to be Enslaved:</strong>no<br/><strong>Willing to Die:</strong>already dead.