<strong><span class="bbc_size" style="font-size: 24pt;">Known NPCs</span></strong><br/><br/><br/>(http://th09.deviantart.net/fs8/PRE/f/2006/350/2/0/Fallout_by_hunqwert.jpg)<br/><strong>Name:</strong>The Marshal (Real Name Unknown )<br/><strong>Gender:</strong>Male<br/><strong>Age:</strong>Unknown<br/><strong>Affiliation:</strong>Unknown<br/><strong>Details of character and backstory:</strong>The leader of the men and women attacking the vault....(further information unknown)<br/><strong>Stats (45 points):</strong><br/>Health: 6<br/>Ranged Attack: 8(+2)=10<br/>Strength: 4<br/>Accuracy: 6(+2+2+3w/pistol)=10;13w/pistol<br/>Agility: 6(+1-2+3)=9<br/>Intelligence: 6<br/>Defense: 5(+3+8)=16<br/>Perception: 5<br/>Stealth: 3(-1)=2<br/>Luck: 4<br/><strong>Equipment:</strong><br/><br/>The Marshal's Custom .44 Magnum: Standard pre-war army side arm, good hitting power and medium to long range, drawback is that few are around now so maintenance can be problematic and in untrained hands it can be dangerous. This weapon can be fitted with an un-powered scope. The report this weapon makes when fired can be quite loud. This specific .44 Magnum has been heavily customized, everything from the stock, to the sight, to the barrel has been fiddled with to provide its user with a truly deadly weapon.<br/>Effect: +8 Ranged Attack, +2 Accuracy, -1 Stealth<br/><br/>Combat Duster: A brown duster who's inner lining is constructed of the same material used in flack vests.<br/>Effect: +3 Defense<br/><br/>Combat Armor: Designed to sheath the human body as completely as possible in high durability armor. Combat armor is a series of plates affixed to a flexible body suit interwoven with thermal-dissipative membranes and bulletproof material. Conferring to the wearer significant protection against most types of damage, including laser, plasma, ballistic and blast damage. Without the extreme weight inherent in most battle armor systems<br/>Effect: +6 Defense, -2 Agility<br/><br/><strong>Karma</strong><br/><br/><strong>Perks:</strong><br/>Dodger<br/>Your enemy cannot defeat you if he cannot touch you.<br/>Effect: +1 Agility<br/>Requirements:<br/>Cost:<br/><br/>Lady Killer<br/>"Well if she'd lived I'd have had to have married her"<br/>Effect: -2 Defense to all female human enemies<br/><br/>Intense Training<br/>With the Intense Training Perk, you can put three points into any one of your stats<br/>Effect: +3 to player selected Stat<br/><br/>Sharpshooter<br/>The talent of hitting things at longer distances.<br/>Effect: +2 Accuracy<br/><br/><br/>Bloody Mess<br/>"By some strange twist of fate, people around you die violently. You always see the worst way a person can die."<br/>Effect: Characters and creatures you kill will often explode into a red, gut-ridden, eyeball-strewn paste. Fun! Oh, and you'll do +2 damage with all weapons."<br/>Requirements:<br/><br/>Gun Slinger<br/>You are an amazing shot while using a pistol (or similar one-handed weapon).<br/>Effect:While using a pistol (or similar one handed weapon) your accuracy is increased by 3.<br/>Requirements: Sharp Shooter<br/><br/>Concentrated Fire<br/>You are very skilled a clipping your enemies' wings.<br/>Effect: Enemies you attack are more likely to find themselves crippled or with a broken weapon<br/>Requirements: Gunslinger<br/><br/><strong>Karma:</strong><br/>(http://images4.wikia.nocookie.net/__cb20100828102306/fallout/images/2/2a/Devil.png)<br/>Devil:<br/>Effects: Most 'evil' factions will not attack you, 'evil' characters will be friendly to you, 'good' factions will turn hostile very easily towards you, +5 to Influence (explained below), +3 Damage vs 'Good' characters, access to the "Devil's Spawn" perk.