<br/>Currently it seems that everyone had moved down the hall to the mist archway. After Treats disappeared Wendy took the clue scroll and realized the 'tormentor' was a reference to the painting of the torture chamber. back near the entrance of the hallway. This means people need to re-navigate the hallway. I don't want to 'assume everyone got back to the door' because I see two valid ways to get back. a straight walk from point a to point b avoiding the traps, or a meandering attempt at retracing steps. And throughout the entire campaign, if there are two ways to do anything, it's important to know which the character chooses. And how close characters are to one another.<br/><br/>I don't add new details until I know what people are doing. I tried when Wendy went scouting ahead and ended up getting things confused because you thought you went with her, and I thought you waited at the door. So, until I'm clear what people are doing, I need to pause. If something happens when someone goes through a door, I need to know how many people are standing in the doorway, before I reveal if its a good idea or a bad idea.<br/><br/>but if there is something you want to know that I haven't mentioned or described well enough, ask about it. And possibly make some sort of spot/search/listen check. Those two things in combination should shake answers out of me.