“We can go to the marshes. They are too big to follow us in there,” the surface elf fearfully blurts out over her shoulder as she turns to flee further down the ravine, the walls too steep to climb. Talneth jabs his fingers towards the block of wood, enchanting it with a glamour so as to appeared to be gripped by magical flames, hoping the brutes innate fear of fire would keep them back. Sure enough he can fear fearful and confused grunts, but he had no idea how long this advantage will last. He moved backs away from where the troll will turn the bend in the ravine, trying to blend in with its earthen sides, but it is not enough as he is sure he is seen when the troll’s ugly mound of brown warty skin stretched over a bulging skull peers around the corner, as it looks right at him when it roars.<br/><br/><strong>  OOC: </strong><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">  The troll can see you and will run towards you on initiative 8. If you beat it you can run. I assume you will head to the marsh (it’s to the east, which is the direction you needed to go in anyway).<br/><br/>   For the chase, you can try to just leg it, but then you will need to make 6 constitution checks at difficulty 10, +1 for each new check. The trolls will also have to make such checks, but they will be better at it. If you succeed you make it to the marsh, if not the trolls catch up. If you want to try and use some other strategy tell in your next post, along with any skill checks that may be required. The terrain between here and the marsh is rough soil, uneven but not hilly, with little vegetation.</div></div>