I have read through World War Z and I plan to pull from that source, but also move in a different direction.<br/><br/>Also, just to clarify there isn't much of a town left.  All you would have seen so far is a guy in a tower and a lot of dead zombies.  I picked this town because it offered several possibilities for the group to establish a better secured sanctuary (I didn't want to do everything up front and eliminate too much of the fun).  We have a prison complex right out of town, lead mines which might be a possibility to secure, or the last ditch option if local security fails, Ft. Leonard Wood isn't that far off and might be a possibility.<br/><br/>I have a good back story for the guy in the tower, I just didn't want to lay it all out yet.  I figured that would be part of the fun once the game started.<br/><br/>I agree with Custos and I am also trying to keep a clear separation between what I know from reading the books and what the characters would know.<br/><br/>Right now folks are still in shock at the situation and haven't quite come to realize that the world has fully changed.  Right now they are playing the short game, but once it sinks in the group will have to think long term.<br/><br/>If you want to play a green loving hippie dude that works and would add some nice diversity.