As we get this game set up, I thought I might share something from another OOC thread here;<br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=146391.msg6613081#msg6613081">Quote from: Chrystal on 18-07-2012, 22:13:38</a></div></div><blockquote class="bbc_standard_quote">One of my unbendable rules for mixed gender group games is that regardless of which forum the game goes in, be it light, bon, N/C or Ex, I insist that my offs be respected. I in turn will respect the offs of those around me.<br/><br/>In other words, non-consent applies to the character and not the player.<br/><br/>This <em>should</em> be a universal rule, but I've come across players who seem to think that because the RP is in N/C or Ex, they can do what they like to my character and don't need my permission.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I know each of you, so I imagine it's something all of you would do anyway, and I'm pretty sure we're all going to agree that character death could be a part of this story to begin with, but all the same, please do be sure to be respectful of one another as you rape and kill each other's characters. ^^<br/><br/>That said, that's the major reason for the preferences section. I'll be using that as a guideline when I assign missions, trying to make sure everyone had fun. Those of you who want to make multiple characters in case something happens to one are more than welcome to.<br/><br/>Also, someone sent me a list of questions about the game. I thought I'd answer them here, just in case anyone else was wondering the same things.<br/><br/><br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote"><ul class="bbc_list"><li>Will the stalk/hunt play out in ordered pairings (two characters getting killing contracts on one another, and no one else is an option for them, and everybody acting single)?</li></ul></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Nope! Players don't need to wait for my missions to go after one another, for that matter, and just because you're hunting someone doesn't mean they're hunting you as well, or anyone.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote"><ul class="bbc_list"><li>Is killing the only option? Other ones might be making them submit, or promising to work togfether with you.</li></ul></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>That is entirely up to the players. This game is purposely left freeform for those exact reasons. The more I dictate what's allowed, the less fun things will be for everyone playing. On that note, I've been DMing for years, and in my opinion, a good DM is someone who can see what their players want in a story, and adjust it as needed. The DMs that tell their players "No, you have to do this because that's how I wrote the campaign." are the least fun. I don't want to give anyone ideas, but I'm prepared for whatever curve ball the players may throw my way.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote"><ul class="bbc_list"><li>Will any of the characters know each other from before? Conflicts from the past? You hinted that with soem their back story could need to get played in separate round, and that sounds as if it might be directly a part of what brought them to the island</li></ul></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Once again, that's up to the people that own each character. With each character's case, I'm hoping to get an intro post about them as they go about their daily lives just before they're taken. That may be by force, coercion, whatever kind of mood I'm in. It'll be fun! ^^<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote"><ul class="bbc_list"><li>If it's only about killing the other, why does it matter to know sexual orientations? People don't normally have sex when they are aiming to kill or escape, and certainly not D/s sex!  ;) </li></ul></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>If it was all killing all the time, the game's benefactors would get bored. Killing won't be the only missions passed about as side bets are made and spectators want to see some different kinds of<em>action.</em>The people in charge are pretty far gone, as you'll learn.<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote"><ul class="bbc_list"><li>Who is running and instigating this hunting game? A crimelord? Several crimelords? A tv channel working with a reality tv programme?</li></ul></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>You'll find out soon, I'm debating whether I'll reveal them in the OOC or IC thread....<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote"><ul class="bbc_list"><li>Is there any place on the forum where I can read more about the premises and setup of the game?</li></ul></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>his is it, really. I suppose the hotbox is too, but that's been buried days ago.<br/><br/>