<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><div align="center"><strong></strong><div align="center">(http://i.imgur.com/yCFII.jpg)[/b]</div></div></div></div><strong>Name:</strong>Jaime Kelly (http://i1001.photobucket.com/albums/af134/MNBlend/Class/TannerMayes.jpg)<br/><strong>Age:</strong>Twenties<br/><strong>HP:</strong>20+11+14+14+11+14+5x2= 189 hit points<br/><strong>Biography:</strong><br/>Jaime was born on one of the countries numerous industrial cities and was the daughter of working class parents. Her parents were killed by thugs in a random occurrence, thus making her an orphan of the state at an early age. Orphanages not being the best places to raise a child, she immediately took to a steadily increasing life of mischief, minor intrigue and petty crime, growing and growing until she soon had a criminal record and reputation for being a blossoming troublemaker. Growing up petty and selfish, she still took to paying attention to her lessons in school, supplementing it with her growing sense of street smarts and burgeoning combative ability until an armed robbery arrest finally put her in trouble. Faced with the choice of joining the nations military forces or the dungeon, she wisely elected to serve against her will in the armed forces as opposed to serving time in a fetid prison or gulag equivalent.<br/><br/>She served one and a half tours, seeing plenty of combat while serving in the upper echelon light infantry forces and finding a discipline and motivation for life beyond just herself. She took the tenets of military service, of upholding honor, justice and magnanimity while defending the poor, the weak, and innocent from the predation of any enemy foreign and domestic to heart. This inspiration caused her to look upon the bureaucracy and leadership of her own nations political and even military leadership as corrupt and petty. Soonafter qualifying for the top tier Special Forces, she officially became a deserter and dedicated herself to a new life no longer in the service of anyone, but an ideal to uphold those very tenets she was indoctrinated with and guided her in the military.<br/><br/>Working for the most part as a lone vigilante, she has toppled corrupt politicians, petty nobles, ruthless crimelords and a few tried and true mad scientists and genuine supervillains while guided and following her own beliefs in upholding Justice. After a number of years of doing this, while further honing her mind, body, spirit and skills to her personal peak and more, she finally heard of the challenge of an Evil Monarch in a faraway land, daring anyone to 'dethrone' him for a great reward. For her, she finds the thought of dethroning an evil King reward enough, but won't turn down the icing on the cake if and win she wins.<br/><br/><strong>Personality:</strong><br/><br/>Jaime Kelly, who goes by the moniker "Damashi" for spirit, is a driven and self motivated vigilante. She is fueled to extraordinary lengths by her sense of justice, protecting the good and moreso, punishing those who trespass morally. While she also believes in honor, she uses it as an armor to shield her soul, not a straitjacket to be constrained by. She has no qualms about killing if necessary, or to prevent future villainous acts from occurring either and though she doesn't seek bloodshed, she always seeks to right injustice. With that said, her driven nature is tempered by an almost casual sense of the world and her own purpose in life, questioning little beyond her desire to do good and leave a positive impact in the world, not seduced by philosophy or other high minded ideas and concepts. Very practical, she hasn't lost her street edge, and always makes sure to not take herself too seriously when the situation allows.<br/><br/><strong>Weapons:</strong>Damashi comes heavily armed, often toting dual 14mm pistols that fire caseless spikelike projectiles. The projectile velocity can be changed to either pancake and tumble upon impact for maximum trauma or be accelerated to hypersonic speeds for maximum armor penetration of body armor and other obstructions. The pistols are deadly silent, sounding no louder then a typewriter when suppressed, and are laser sighted and networked into Damashi's own optics. Her backup sidearm is a modified recoilless Lawman revolver, (http://img254.echo.cx/img254/3389/dscn12504tg.jpg) and is as unique and customized as her. At its core it's a semiautomatic .475 magnum revolver with a special multipurpose underbarrel launcher that can fire everything from sticky shocker rounds, tranquilizers, gas pellets, miniature flashbangs, homing beacons and a myriad of other specialized ordinance. The handgun is marked for only one user, herself.<br/><br/>In addition she normally wears a black kevlar/spidersilk weaves jump suit with hardened plates over her knee caps and her forearms, with a special optics mask allowing her to see in different modes, a pair of heel springs allowing her the ability to leap various distances, (http://images.wikia.com/half-life/en/images/f/fc/Advanced_Knee_Replacement_zoom.jpg) and often carries on her person an assortment of flashbangs, smoke grenades, some sort of scoped assault rifle and just in case things get too close for comfort, a special telescoping baton with an a switchable shock tip.<br/><strong>Skills:</strong>Highly trained soldier and thief. She has excellent firearms skills, gymnastics and tumbling ability, and is a pro at all around infiltration, breaking and entering and other spy/thief/assassin related skills. She's a very good martial artist but has no knowledge of anything esoteric, preferring a mixture of of basic Judo techniques combined with kickboxing, boxing and a sprinkling of traditional martial arts styling to compliment her gymnastic ability. She fairly proficient at stickfighting as well, but vastly prefers and is more confident in her ranged fighting as opposed to up close.<br/><strong>Powers:</strong>No superhuman powers.<br/><strong>Fears:</strong>She considers herself a free spirit. Always has and always will. No particular phobias.<br/><strong>Weaknesses:</strong>Not as formidable in close quarters melee combat as the other contestants. Only 'human' so to speak. Driven by her sense of justice.<br/><strong>Willing to be Enslaved:</strong>Not at the moment but that could change.<br/><strong>Willing to Die:</strong>She doesn't fear death, though she doesn't seek it out intentionally.