As Rose suspected, the bat creatures’ guarded curiosity becomes increasingly strained as she crafts her ectoplasmic ally, and when the needle legged, translucent monster is thrown up onto the ledge in front of the cave, your enemies become outright hostile, screeching challenges at the intruder as they unfurl their wings.<br/>Below the ledge, Deneve words shroud your weapons with the white fire of vengeance, but both Daria and Red, whilst prepared to fire bolts of metal and magic respectively, hold their attacks, least they are needed to shield Rose.<br/>The two bat creatures push themselves off the rock face and the astral construct on it, dipping slightly before the expanses of skin carry their light bodies up. The playful cruelty you initially witnessed in the creatures is gone as he first unleashing it chilling breath upon the opponent whilst the second follows suit, but it is fire and not cold that it spits out. The four of you below are ignored as the bat creatures turn on agile wings to engage the intruder with their claws and tail barbs. Their fans are bared but no mocking sounds escape their lips.<br/><br/>Rose<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"> Your astral construct can have an AoO against one of the creature as they take off. It also takes 11 cold damage and 8 fire damage, each of which can be halved by a reflex save at DC: 13. Your astral construct is on the ledge, 15ft away from the cave entrance.</div></div>