<div align="center"><strong><span class="bbc_u">The Horrors</span></strong></div>Creshnith the Naga<br/>Creshnith is a large naga, measuring over 10 meters from head to tail.  His humanoid upper body is only slightly larger than that of a well built man.  His emerald scales glint in the faint light of the room, drawing eyes up to his vaguely reptilian head.  Yellow eyes peer at whoever enters, and a forked tongue flicks in and out of his mouth constantly.  His powerful arms end in humanoid hands, each finger ending with a long, razor sharp nail.<br/><br/>Ptistrin<br/>A massive creature of unknown origin, Ptistrin occupies a cavernous room below the Chamber.  The only entrance to this cavern is a hole in the roof, about five meters in diameter.  Above the hole is a pulley system, presumably used to retrieve paying clients.<br/>Ten meters below the hole, Ptistrin's uppermost tentacles waiver.  The ends of these thin tentacles glow red, and follow any movement above or within the monster's domain.  The faint light of the cavern obscures the many layers of tentacles below the first, showing viewers from above only a writhing mass.  Hidden entirely most of the time is Ptistrin's many body and gaping, toothless maw.<br/><br/>Arachnid Swarm<br/>The complex and maze like tunnels of the Arachnids are lined with thick, sticky webbing.  The only source of light comes from small, glowing spiders that skitter across and through the webbing, throwing an eerie glow throughout the tunnels.  The deeper one ventures, or is forced, into the maze like tunnels, the larger the arachnids become.  All varieties of arachnid scurry through the chambers, alerted to any intruder by the unavoidable vibrations in their webs.<br/><br/>The Botanica<br/>Humid air and bright light greet anyone who enters the small paradise.  The light seems to filter down though the green foliage, but it's source is lost above the plants.  Inside, the visitor walks upon soft green grass that sways under their feet, and the plants around them seem to shift and watch any movement, welcoming visitors into their sweet embrace.<br/><br/>DeepWell<br/>The room contains only a small stone well.  Those that step into it's waters soon discover the wicked current which pulls them into the aquatic cave.  Barely lit by glowing purple weeds growing from the bottom, the DeepWell is haven and hunting ground for many aquatic creatures.  Strange schools of fish swirl to avoid sharks and rays.  Octopi and jellyfish undulate in the currents, and the weeds below shift from more than just the movement of the water.