<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=66183.msg2990676#msg2990676">Quote from: Cassiopeia on 01-05-2010, 20:30:14</a></div></div><blockquote class="bbc_standard_quote">Very awesome post Aether!  I feel like I can practically see through Lowan's eyes  ;D<br/><br/>Lol, I so hate being "the leader" but idk if that would actually be in keeping with my character.  She doesn't really seem the type to shy away from leadership, does she ...  But I, like everyone hate restricting people's options in game so I'm all like ... nuuuu! &gt;&lt;  *laughs*<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Oh, don't tremble, we'll not force you to be a leader! I think quite a number of characters might make a decent one in this RP. Quite probably, they'll settle for whoever they see ideal as the one they officially let act as their leader, while in truth, they either do not have an actual leader, or that leader is someone else entirely. I could imagine they all would strive to represent the group in the most advantageous ways, as for now, they rely on each other, need the group (safety in numbers, common goal).<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=66183.msg2990691#msg2990691">Quote from: Aether on 01-05-2010, 20:34:44</a></div></div><blockquote class="bbc_standard_quote">My apologies, I am withdrawing from this game thread, have fun all!<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>*is perplexed* Oh...?   :-\  You have fun, too, Aether.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=66183.msg2990694#msg2990694">Quote from: Nim on 01-05-2010, 20:35:31</a></div></div><blockquote class="bbc_standard_quote">Chuckles that makes sense.  I tend to have this habit of waiting for in game to make the relationships start to blossom although I have been known on occasion to do a certain amount of planning ahead of time.  Which I have found those plans can either stick or be blown out of the water by something unexpected that comes up while in play.  Both methods have their merits and faults but I just decided to play this one along as it went.  LOL<br/><br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Me, too, in all my other games, actually, but since my character's brothel and her spy net made her the one where all threads come together, and since she must have interacted with at least some of the others for years already, it made sense to make an exception and roughly outline a few of the interactions/events of the past...