<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Zame Ragues</div><div class="spoiler_body"><strong>Name;</strong> Zame Ragues<br/><strong>Gender;</strong> Male<br/><strong>Age;</strong>  25<br/><strong>Race;</strong> Hume<br/><strong>Orientation;</strong>  Straight<br/><strong>Appearance;</strong>  (http://i926.photobucket.com/albums/ad107/zamerageus/1030572.jpg)<br/><strong>Canon or non-canonical;</strong>  NonCanon<br/><strong>Side;</strong>  Balance<br/><strong>Game you came from/most prefer for your character;</strong>  FF3<br/><strong>Home World;</strong>  FF3<br/><strong>Home Town;</strong>  Doga Village<br/><strong>Class;</strong>  Onion Knight<br/><strong>Fighting Style;</strong> Very Fast. Taking a grind stone to metal of any thickness will put holes in it over time. Chaining several melee strikes together before vacating to a safe distance from his opponent, periodically shooting his opponent with a bit of magic from that distance. While most fast fighters go for the good 1 2 strike, he aims for more like 1 2 30. In more serious fights, he will throw his spear as either a ranged weapon or ranged conductor for his magic, lightning specifically. When without a spear, can jump his lightning magic from himself to spear to spear to opponent to extend his magic's effective range. <br/><strong>Weapon(s) Preference;</strong>  Dual Cross spears in close combat, and a bit of magic when his spears can't reach his opponent. Short sword when caught without a spear nearby.<br/><strong>Theme Song;</strong>  (Completely optional here.)<br/><strong>Personality;</strong> Sarcastic, inexperienced in battle, and rebellious. A skilled fighter and intelligent person, acts more like a child on the battlefield or in most casual  events. Cracking jokes and spitting sarcasm at almost any possible moment once he feels he knows someone on a somewhat decent level. Given any opportunity he'll screw with anyone especially an opponent in battle, such as saying an incredibly long name when asked for an introduction. Serious is not word to describe him until the situation demands it or Chaos sits on him. <br/><strong>Background Information;</strong>  Zame grew up in Doga Village, a small hidden village accessible by an underwater tunnel from the sea. Growing up in a place of nothing but powerful Black Mages, naturally Zame learned both Black and White magic. Each day he practiced the same spells over and over till nearly perfect, each day becoming intolerable as they progressed. Wanting something different, to be different, he began little practical jokes on the other mages. Slowly escalating into bigger jokes, acting out, and just being an overall clown trying to change the stale routine the adult mages had imposed. Periodically whenever another didn't find Zame's form of entertainment amusing in the slightest, they would challenge him to a fight, Zame never declined. Each fight his opponent was more skilled in magic then he was, Zame's only option was to drive them mad and to avoid betting hit by everything. Such Habits made Zame standout from the everyone else, he had become sarcastic and rebellious, qualities unfitting to stay within the village. Coming of the age of an adult, the village leader imposed an ultimatum, behave and practice magic or attempt the underwater tunnel and never return. <br/><br/>Taking his time to come up with an answer, he knew a caravan was coming solely because it was came every year, that was his way out. With the Caravans arrival, Zame took his leave after detailing how much of a struggle it would be to make it through the tunnel. He left with everyone knowing just how big of an ass he could be. A grin on his face the caravan broke through the surface of the ocean on the outside world, the sight was incredible. Traveling with the caravan, Zame began learning new things about the world.  Acquiring weaponry he began teaching himself how to wield them, creating techniques that incorporated both his new weapons and the magic he had learned from the village.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Kefka Palazzo</div><div class="spoiler_body"><strong>Name;</strong> Kefka Palazzo<br/><strong>Gender;</strong> Male<br/><strong>Age;</strong> 35<br/><strong>Race;</strong> Hume<br/><strong>Orientation;</strong>  N/A<br/><strong>Appearance;</strong>  (http://images1.wikia.nocookie.net/__cb20101225204655/finalfantasy/images/thumb/0/04/DissidiaKefkaArtwork.png/458px-DissidiaKefkaArtwork.png)<br/><strong>Canon or non-canonical;</strong>  Canon<br/><strong>Side;</strong>  Chaos<br/><strong>Game you came from/most prefer for your character;</strong>  FF6<br/><strong>Home World;</strong>  World of Balance<br/><strong>Home Town;</strong>  ?<br/><strong>Class;</strong>  Experimental Magitek Knight<br/><strong>Fighting Style;</strong>  Magic, magic, magic. Lightning, ice, and fire. I'll destroy you all. To my heart's desire.<br/><strong>Weapon(s) Preference;</strong>  Wait, why are you not in more pieces?! My magic should have left you in smaller bits.<br/><strong>Theme Song;</strong>  Final Fantasy 6 - Kefka Theme (http://www.youtube.com/watch?v=Ex9Vmd7WVXk#)<br/><strong>Personality;</strong>  maniacal, short-tempered, flamboyant, destructive, and cruel. He is a completely insane psychopath with no regard for human life or remorse for any atrocities that he commits. On the contrary, he, in fact, finds amusement in the suffering and death of others. He tends to crack dark jokes at times, also sometimes breaking out into hysterical laughter upon causing death, destruction, and mayhem, and possesses a hatred of virtually everything in the world; Kefka's only joy in life comes from causing death and chaos wherever he can. What begins as simply a disregard and indifference to human life develops into a sinister nihilism - at the end of Final Fantasy VI, Kefka declares the lives of mortals are meaningless and insignificant, and he finds no meaning in things like love and hope that others cherish. As a result, Kefka's goal at this point is to destroy the bonds of existence itself.<br/><strong>Background Information;</strong>  <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Background</div><div class="spoiler_body">Kefka was the first experimental Magitek Knight, a procedure that gifted him with incredible magical power, but also shattered his sanity as a side effect of the process not being perfected yet. As a result of the loss of his sanity from the procedure, Kefka became a cruel, destructive madman and eventually acquired a reputation as one of the most dangerous men in the Gestahlian Empire. About six years after the procedure, a restructuring of the Gestahlian Empire's military occurred, with Kefka and Leo Christophe being two of the individuals involved in it. The exact circumstances are unknown, but sometime prior to the game, Kefka used a Slave Crown to control Terra Branford and, as a test of whether the free-will dampening effects of the crown were effective, had her burn fifty Imperial soldiers alive. <br/><br/>Kefka sends Terra to Narshe to acquire the frozen esper Valigarmanda, sending Biggs and Wedge with her. The mission fails when Valigarmanda awakens in response to Terra's power, dispatches Biggs and Wedge and damages the Slave Crown, restoring Terra's free will but leaving her with amnesia. In her subsequent attempt to flee from Narshe, Terra's memory is temporarily restored and she remembers Kefka ordering her to kill his own men and enslaving her before she blacks out.<br/><br/>Kefka's appears in person when he comes to Figaro Castle seeking Terra under orders from Gestahl and presumably as part of reconnaissance mission (although he also complains about Figaro's location in the middle of a desert, as well as forcing his soldiers to wipe his boots after sand was on them). King Edgar, who is sheltering Terra in the hopes she will join the Returners against the Empire, conceals her whereabouts. Kefka doesn't believe Edgar and sets the castle on fire. When the castle burrows under the desert, Kefka has his bodyguards attack the fleeing Edgar, Terra and Locke Cole. The trio despatches them and leave Kefka fuming.<br/><br/>Kefka eventually comes to the kingdom of Doma as part of a battalion led by General Leo Cristophe. During this time, a rumor was also going around that Kefka was intending to replace Leo as the general of the Imperial military, to which at least one soldier declared that he'd quit his position if Gestahl ever let Kefka become the head of their military. Although Leo is attempting to win the siege against Doma with minimal casualties, Kefka is secretly plotting to poison the river and kill the entire population of the castle. After Leo is called away by Emperor Gestahl, Kefka takes command of the Imperial forces and orders them to dump the poison, with one of the soldiers being reluctant to use the poison (mostly due to there still being captured imperial personnel within the base). Sabin Rene Figaro and Shadow attempt to stop him, but Kefka flees and dumps the poison himself, killing everyone in the castle except for Cyan Garamonde and a Doma Sentry, as well as maniacally musing to himself about the music of the unified screams of hundreds of voices. Until his ascent to Godhood, this was considered Kefka's worst crime. This also sends Cyan into a deep depression over his guilt, which has potentially disastrous complications for him later in the game.<br/>Kefka going to Narshe with his army.<br/><br/>As the Returners reunite at Narshe, Celes Chere warns the others that Kefka has gathered a large force of imperial soldiers and is leading them against the town himself. Kefka orders the troops to kill anyone in their way and leads them to the clifftops above Narshe to claim Valigarmanda. The Returners retreat to the mountains to guard the esper and, after fighting off his troops, confront Kefka in battle. Defeated, Kefka flees, but swears revenge. </div></div></div></div>