Artorias landed wrong, twisting his ankle and tumbling to the ground. The momentary sign of weakness was all it took for the pack of rampaging teenage zombies to turn their attention upon him. 'Dogpile' would be a word that could be used to describe it. 'Gross' would be another. The KA infected girls were whipped into a frothing, homicidal rage at the prospect of fresh meat. Canned, too! Armor is great for helping to stop against ranged attacks, cushioning blows, or just making you look super badass. It is<strong>NOT</strong>, however, good at stopping a baker's dozen adrenaline-riddled, zombified, flesh hungry girls from ripping, twisting, wrenching, and prying until you come out of that armor like a turtle out of it's shell. Not that Earth had turtles anymore. Not after they were wiped out in the Meme Wars of 2015. You get the idea, though. With a final, vengeful cry of<em>"Choke on 'em! Choookkkeee on 'emmmmmmm!"</em>as the girls pulled him in half, Artorias died. Regretfully, the zombies did not choke on his organs.<br/><br/>Clearly, the zombies were much more dangerous than anticipated. One-on-one they'd be easy prey, but the school was packed full of the daughter of every rich bastard in the country. As a pack, they were much more deadly. It made the prospect of ranged combat rather shaky, meaning the remaining mercs would have to get creative, or rely on melee. The edge they had over the zombies was their intelligence. KA victims were base creatures driven only by their need to feed and spread the virus.<br/><br/>In any case, a number of options still lay before the duo.<br/><br/><strong>Everyone</strong><br/>So, there's like a dozen zombies<del>running at you all</del>eating some face. That's neat. Do you do something about that? You could take the time and try to dispatch them now. You could also just book it, 'cause fuck this shit. Your job is to kill Hardlight, not axe every zombie in the school. What do you do? The small building at the end of the main path is boarded and nailed up haphazardly. That's probably where any survivors are being held. The building to your right looks tempting. The doors are blown open. The path of destruction obviously begins here. Maybe this is the way Hardlight went? There's a little winding path in the distance, leading to the wing that is currently on fire. This, in turn, leads to a clock tower. Clock towers ALWAYS scream 'Evil Lair'. Maybe there's something up there. Pretty fuckin' dangerous, though. You should probably talk it out as a group, because going your separate ways would be a death sentence.