<span class="bbc_size" style="font-size: 12pt;">This post will be for you all to look back to while creating your characters. Please refer to this if you are unsure. </span><br/><br/><br/>-This will be a typical Fantasy level campaign, swords, bows/arrows, magic, etc.<br/><br/>-Evil Drow will be the focus of this campaign but I have added my own twist to this to keep it from being overly generic yet still fun and to the point; Drow!<br/><br/><strong>Players Involved</strong><br/><br/>-Cassiopeia (On indefinite leave, her inspiration is dead for now)<br/>-Dark Clown<br/>-Malina<br/>-Nim<br/>-Demik<br/><br/><br/><br/><strong>What I want from the first character</strong><br/><br/>-<span class="bbc_u">This character I expect to be fully developed and to have some thought put into it.</span>They MUST want to become a Drow, so badly they will do almost anything for this end goal. They obviously must be evil, as no sane good guy would want to be a Drow (Elistraee aside; she is a Good Drow Goddess and counts all good Drow as her worshipers). Each First character will be apart of a team consisting of all the other players First characters. They all have the same goal and all seek this goal together. As of now, I do not require anymore. You may do anything else that you wish, unless I find something I do not like. I am not really all that picky (generally anyways) so I do not foresee any problems, so feel free to be creative.<br/><br/><span class="bbc_u">Important</span>: This character is the Most Important. This is your primary character.<br/><br/><strong>What I want from the second character</strong><br/><br/>-This character does not need to have much thought into it. It must be Drow and the same gender as your first character. Just put enough into it you feel comfortable playing it, enough to get into the character so its not like a fully hallow shell you feel pointless in playing. As I am hinting at, its not a major character, it serves the plot only. If you want to put more detail into, by all means. I only say what I do, because I don't want you to feel you need do to a full work up for this character. I leave it up to you to decide, just a warning, you might be dissapointed if you put to much into it though.<br/><br/><strong>What I want from the third character</strong><br/><br/>-<span class="bbc_u">This character I expect to be fully developed and to have some thought put into it</span>. They need to hate Drow but are open minded (why they need to be open minded will become apparent in the story). The Third characters will work as a team as well, same as the first. They will enter the Underdark to hunt Drow, gain prestige, find treasure, typical adventurer stuff.<br/><br/><strong>Why Three Characters you ask?</strong><br/><br/>Plot plain and simple. I am trying something different with this campaign, and it primarily consists of small stories with a beginning and an end and a link that binds them all together. The characters will be used in different small stories or in multiple stories. Trust me, I don't want to waste your effort in character creation and do not plan on doing so. Your characters will be well used. Two of the characters will interact later on, will not say more than that.<br/><br/><br/><strong>What about background information such as kingdoms and such?</strong><br/><br/>As this campaign, for now, will take place entirely in the Underdark, I do not see value in putting to much effort into the surface kingdoms and races as of now. Maybe in the future if this campaign survives. For now, for background, you can drop names and maybe a few details but otherwise no need to go into major detail. I have not decided if this will be in the Forgotten Realms mythos or if it will be custom. The Drow city I will be using is of my own creation (I will have details on this city available in the next post).<br/><br/><strong>About Character Love</strong><br/><br/>Feel free to have relationships, BUT remember in Drow society love is frowned upon and seen as a weakness, thus if love does happen between Drow (which is very rare) it must be hidden. As your characters start out as Human they obviously will have different views on love than Drow so that will factor into how they see it and treat it. Drow, however, will not be so understanding.<br/><br/><strong>Treatment of Males</strong><br/><br/>Males are inferior and any female characters must treat males as such, or the Drow will not take kindly to this. Males can have power, great power, in Drow society but they will still be seen as inferior and maybe at best begrudgingly as a semi-equal. Best example is Gromph Beanre in the Forgotten Realms setting. So women characters, get used to treating men as lesser, its how the Drow operate plain and simple. Lolth sees women as better, this behavior is backed by a evil capricious goddess, no getting around it.<br/><br/><strong>Sex</strong><br/><br/>Drow love it! Male or Female, they love it. Just remember, women dominate, men do not. Men only dominate when its a slave or some other race which is not dominant or w/e. The only time a female Drow is not dominant is when mating with a being such as a Demon.<br/><br/>Same sex relations exist, I know Lesbianism does not sure about homosexuality. It is slightly taboo in Drow society thus if any Drow are involved in it, it is to be kept on the down low.<br/><br/><strong>Laws in Society</strong><br/><br/>Laws and rules abound in Drow society, many are unspoken in a sense being known but official. Most laws that are official are passed down from the clergy to the people, declaring what Lolth requires of them by law. Most of the other laws or rules are made up by the Drow on their own, as their society evolved. Such laws consist of, love as weakness, same sex relations, etc. Same sex is not so much a rule but it could potentially lead to punishment or some such thing that ends in a similar result as breaking a law. Drow fear breaking the law but at the same time will greedily break laws if they feel or know they can get away with it. Drow fear breaking the law because if caught they could be killed, lose status/become black listed in essence, become enslaved, and for many other reasons.<br/><br/>Laws are a more important and in your face part of Drow society than in most surface races society. Drow live by walking the line, always. They both dread crossing it but relish crossing it for their own gain. I cannot fully explain everything here and honestly don't want to. Its far to complex. Your best bet is read the books, War of the Spider Queen series is excellent. Drow of the Underdark is even better, its a D&D supplement. I can give you a PDF download link should you desire it.<br/><br/><strong>Who Holds the Power?</strong><br/><br/>Females, and Female Clerics first and foremost. The Clergy of Lolth rules with an iron fist. They pass down the laws and meat out the punishment. Arcane and other forms of magic are next on the food chain but not even close in power, but still second. They wield power most clerics do not and thus are very useful to the clerics who tolerate their eccentricities, using them as pawns for their own goals and to better serve Lolth. Warriors are basically the bottom of the barrel save for the foreigners and slaves of course; some skilled warriors can earn prestige and power, though this is rare. Other classes that do not fit in these three categories will find themselves in a rift, an unknown but not really a bad spot. They can be below Mages, but above Warriors, or they can be seen as worthless by some though rare this is. Being a female who is not a cleric is an automatic boost in power and prestige but it still does not give the level of power which comes from being a Priestess. Also many female priestesses look down on most females who are not among the clergy.<br/><br/>Females and Males can be anything, but ONLY females can be part of the clergy. Lolth favors females and does not allow men to be apart of her clergy. Men must worship her but not in the way priestesses do.<br/><br/><br/>If anything should be added, feel free to comment on it. I will add it as a reminder. Hope this helps, now you all can begin to collaborate. Since your all going to be a team it should be important.<br/><br/><br/><strong><span class="bbc_size" style="font-size: 12pt;">Very Important Note</span></strong>: Just so you guys know now ahead of time, I want to make it is clear if I see any big glaring mistakes such as "Trying to dimension door or teleport into a major houses yard without explicit permission" I will call you on it. A mistake like that is too glaring to let go. ALL major houses have EXTENSIVE defenses in place to prevent any but the most skilled and powerful, from entering uninvited; This goes for spying as well. Attempting to spy into a Major house is all but impossible. It one of the few places a Drow is safe from all Drow, save of his course her own family inside. This means you cannot just enter, you have to come via invite or through the front gate, and you cannot spy unless allowed to for some reason. That is just an example I just noticed some other player made in another Drow campaign. Know I am not being mean, I am being picky. I will be sure to tell you what is appropriate and have you edit the mistake.<br/><br/>I don't expect anyone to be perfect and I know mistakes will be made, I will ignore some, but the ones which really count I will make light of. If anyone sees a glaring mistake that I have missed please tell me, because I have noticed if players tell their fellows sometimes the player who made the mistake sees the correction as an attack by the other player. I wish to prevent that so please tell me so I can tell them.<br/><br/>