Hi folks, sorry to be such a latecomer, but here's my character.<br/><br/>Urban, after your PM reply, I dumped the Meat Cleaver (since I was maxed out on Attack) and bought the Cell Phone with my extra points.  Hope everything checks out now, but let me know if other edits are needed.<br/><br/>I'm always up for any subplot discussions or whatever with anybody interested -- establishing background relationships, etc. (assuming that's allowed, of course).  Looking forward to playing with everyone.  :)<br/><br/><hr/><div class="floatleft">(http://elliquiy.com/elluiki/images/4/43/Cal_Snyder_02.jpg)</div><strong>Name</strong>:  Cal Snyder<br/><strong>Age</strong>:  19<br/><div class="floatright">(http://elliquiy.com/elluiki/images/9/97/Cal_Snyder_01.jpg)</div><strong>Personal history</strong>:  Calvin Snyder was the original invisible kid, the one who blends into the background wherever he goes, never drawing attention to himself and never standing out at anything.  A Rockford native, his one claim to fame in high school was being the only student in the 32-year history of Rockford High to have his picture left out of the yearbook in his senior year.  When his Aunt Ginny found out and called to complain, no one on the yearbook staff knew who she was talking about at first.  After unearthing a photo and realizing their error, rather than replacing the entire run, they designed and printed out a separate page for Cal's picture and glued it into a fresh yearbook for him.<br/><br/>Cal was born in Los Angeles, but his mother, a drug-addicted vagrant and petty thief, left him as an infant with his retired grandparents to raise in Rockford.  (Out of a habit from childhood, Cal refers to his grandparents as Uncle John and Aunt Ginny, for Virginia.)  His idyllic home life has always contrasted sharply with his time among his peers, where he's found camaraderie and occasional dates only among a handful of similar social outcasts, too akwardly matched to even constitute a proper clique.  Mostly, though, he has made a home for himself in the world of his imagination, relentlessly devouring library books and amassing a small but choice collection of vintage comic-books and even newspaper strips.  He fancies himself an amateur cartoonist but figures he isn't good enough to make a career of it, though the few friends he's shown his work to -- and his Aunt Ginny, naturally -- disagree.<br/><br/>His grandfather had a long career as a NASA physicist and shared with Cal his love for hard science and math, the latter of which Cal recently chose as his major in his second year of classes at Rockford City College.  On John's government pension, his grandparents were never able to spoil Cal with anything but their love and attention.  John even took a part-time job as a clerk at a local pharmacy, to help make ends meet as long as Cal is living with them.  Cal learned from his grandparents the importance of fair play, thrift, and industriousness, and though he was never the best at anything, including academics, he still scrounged up enough merit scholarships and loans to pay for his higher education.  He is determined to get a job good enough to make sure his grandparents can live comfortably in their old age, paying them back some for the sacrifices they've made on his behalf.<br/><br/><strong>Place of work/school/ect.</strong>:  Rockford City College<br/><strong>Home's Location</strong>:  Area B<br/><br/><strong>Stats Before Equipment</strong>:  (50 total)<br/>Health:  7<br/>Attack:  5<br/>Ranged Attack:  --<br/>Accuracy:  5<br/>Agility:  5<br/>Intelligence:  7<br/>Defense:  5<br/>Perception:  6<br/>Stealth:  5<br/>Luck:  5<br/><br/><strong>Equipment</strong>:  (20 total)<br/>Area B Equipment --<br/>Tazer, +2 Attack, 1/3 chance of causing spasm and losing next attack, cost 3<br/>Cell Phone, allows communication, cost 2<br/>Baseball Bat, +3 Attack, +1 Luck, 1/7 chance of killing, cost 3<br/>First Aid Kit, +2 Health, cost 2<br/><br/>College Equipment --<br/>Chemical Flask, +2 Ranged Attack, cost 2<br/>Football Pads, +2 Defense, +1 Health, cost 1<br/>Javelin, +2 Attack, +2 Ranged Attack, cost 4<br/>Backpack, allows carrying more items, cost 3<br/><br/><strong>Stats After Equipment</strong>:  (65 total)<br/>Health:  7 +2 +1 =10<br/>Attack:  5 +2 +3 =10<br/>Ranged Attack:  +2 +2 =4<br/>Accuracy:  5<br/>Agility:  5<br/>Intelligence:  7<br/>Defense:  5 +2 =7<br/>Perception:  6<br/>Stealth:  5<br/>Luck:  5 +1 =6<br/><br/>