Sentinel took a clearance console from the dock's office. Just prior to that he asorbed the energy from all the power cells in the other handeld devices. Not completely. Just enough so that they'd power up for about 30 seconds and shut off. He drained all the other powercells completely. After which he set a bug in the room. Creating a believable technical problem and maintaining his cover.<br/><br/>This was his second week on the job, but the first time on the assignment that he was instructed to "halt offworld activities", something was up. Thankfully being an inspect meant that Sentinel would have wear a baggy jumpsuit and small tool belt. Which he used to conceal his equipment.<br/><br/>Still something was up. So the man made sure to have a large breakfast and to maintain a high charge of bio-current. Even if his hunch was wrong...being at full strength was better than not.<br/><br/>The grey jumpsuit was little in the was of imaginative, and obviously not combat effective. Modern armor and his cutting edge interfaces though would at least keep him combat effective. His brown hair and eyes kept him looking nondescript enough to not arise suspicion. tanned skin and a muscular build also gave credit to the role he was playing.<br/><br/>As he would ispect the ships he'd subtle pause, fousing to enhance his sense of smell or hearing, listening for oddities or important information. Likely this was why he had een fitted for the position. As he could remain unobtrusive and gather intel in a more dynamic method. The thought gave him a little comfort, as he had been trained to use his powers as an augment to his combat prowess. This Spy game was a welcome change of pace.<br/><br/>Three ships clean, this was not as he expected, however he was patient. Currently he was going to a Freighter tagged the<em>Jacobs Ladder</em>. It was due a week later thn it had arrived. Playing his best to appear thorough, but not too concerned, Sentinel was sure this was what the team was waiting for. He set the captain to fill out some explanation paper work, then had the first mate escort him to the head. The man conviently "slipped and hit his head" Sentinel made use of the short time to plant a few demo charges on the ship and then delayed the ship with a software update mandate, finally he set the captain to talk with the harbormaster about charting his "more effective route from deep space". The overt sabotage would buy the team a day or so. The explosives...they'd create or solve more dynamic problems.<br/><br/>Leaving the docks with the last working console though...that'd slow down any other targets, and he had a list.<br/><br/>"This is Sentinel", Sterling spoke and set the coded transmitter,"the presents are here and I'll see you at Shipping and Handling." His line was coded, but the extra layer of security was not a bad thing. The agent would move to the teams rendevous point quickly but as nondescript as possible. They had work to do.<br/><br/>