<hr/><div align="center"><span class="bbc_size" style="font-size: 15pt;"><strong>~Classes~</strong></span></div><hr/><br/><strong>Warrior</strong><br/><span class="bbc_size" style="font-size: 8pt;"><strong>Health+10<br/>Strength+2, Vitality+2<br/>Advantages</strong>: Last Stand<br/><em>The warrior is a master of all arms and armor. There are few monsters that can overpower her and she has the greatest durability of all characters even in the most dire of circumstances but she should be wary of temptation and overconfidence.</em></span><br/><br/><strong>Mage</strong><br/><span class="bbc_size" style="font-size: 8pt;"><strong>Mana+10<br/>Intellect+2, Discipline+2<br/>Advantages</strong>: Destruction Magic Mastery<br/><em>The Mage is a powerful user of Mana who has been blessed with its abundance. She is cunning and strong of will and personality so she doesn't break mentally and is a force to be reckoned with when she has control of the situation. However she is more fragile and more susceptible to physical tortures be they sexual or otherwise.</em></span><br/><br/><strong>Priest</strong><br/><span class="bbc_size" style="font-size: 8pt;"><strong>Virtue+10<br/>Discipline+2, Vitality+2<br/>Advantages</strong>: Divine Magic Mastery<br/><em>The Priest is a bastion of spiritual might and is a little bit of everything. With her god or goddess at her side no evil shall beak her will or her body. At least she hopes so, the Labyrinth has claimed many holy men and women of the cloth and woe to the Priest who find her faith severely challenged.</em></span><br/><br/><strong>Minstrel</strong><br/><span class="bbc_size" style="font-size: 8pt;"><strong>Mana+5, Virtue+5<br/>Intellect+2, Beauty+2<br/>Advantages</strong>: Song and Tavern Knowledge<br/><em>The Minstrel is probably the master of none but an expert in all. She dabbles a little bit in everything using her voice, cunning and winning smile to thwart and outwit the Dungeons hazards. However in a pinch she can be a capable fighter. Though she is gifted in everything she wont excel at anything either. She could find her overconfident her undoing.</em></span><br/><br/><strong>Survivalist</strong><br/><span class="bbc_size" style="font-size: 8pt;"><strong>Health+5, Virtue+5<br/>Agility+2, Discipline+2</strong><br/><strong>Advantages</strong>: Wilderness Knowledge<br/><em>The ranger who stalks monsters with nothing more then a bow and arrow. The woodsman who wields an axe to survive from day to day. The one who worships nature and protects it from city dwellers. These men are the Survivalist, masters of the wild and one with nature. Using nature as their ally they are capable of finding relief within all forms, capable of using their superior knowledge to identify any monster or danger and exploit their weakness. However the Labyrinth is known to challenge even their survival skills for it does not abide the rules of nature.</em></span><br/><br/><strong>Thief</strong><br/><span class="bbc_size" style="font-size: 8pt;"><strong>Mana+5, Virtue+5<br/>Agility+2, Intellect+2</strong><br/><strong>Advantages</strong>: Stealthing<br/><em>The Thief relies on her stealth, athletic prowess and cunning to see the job through. She has skills few other adventurers have to face the challenges of the Labryinth. But she needs to be wary, lest she find herself easily enthralled... or worse.</em></span><br/><br/><strong>Spell Sword</strong><br/><span class="bbc_size" style="font-size: 8pt;"><strong>Health+5, Mana+5<br/>Strength+2, Intellect+2</strong><br/><strong>Advantages</strong>: Weapon Enchanting<br/><em>The Spell Sword is a unique hybrid of classes combining both martial arts and magic into their fighting style. Unlike the Warrior, the Spell Sword can manipulate energy into their weapons creating powerful enchanted weapons of great power. Spell Swords are also very capable of normal spells that would normally be difficult for a Warrior.</em></span>