I know that Zillah has unfortunately had a ton of crap to deal with in real life, so she might not get back to you quickly.<br/><br/>Let's aim for starting roleplay on Wednesday. We can work out any loose links after that if need be, and if Zillah or anyone else needs to arrive a little late, that's more than fine.<br/><br/>A quick note on possessions: There's no equipment list in this game, nor do I want you to make one. At any time you can assume that you have anything that your character would reasonably have. If you want something unusual, just come up with a justification for it. If you want to constantly be carrying a stick of dynamite around in your pocket, please have a good reason for it. "It was my daddy's favorite stick of dynamite, and he left it to me when he died," just might work. Foreshadowing of items is good, though.<br/><br/>As you find important objects in game, such as clues, or mystical tomes, or other unique items, I'll add them to the Game Materials thread. I don't particularly care who's carrying them; you can just assume that whoever runs into the big creepy locked bronze door just happens to be the guy who's carrying the bronze key from Scene III, unless you think it'd be more fun to keep track. Up to you guys. But unlike many games, I won't be looking for ways to penalize you for sloppy bookkeeping.<br/><br/>