I was thinking the same thing on the team spit. It makes sense IC to keep one trained military type in each, and OOC it puts the NPCs and PCs seperately. This way you, meaning Cogs naturally, can even not post JD and Oscar aside from stuff we would know IC. Which will probably mean nothing if we can't see them, and Rachel will stress strict no-comms until someone has aquired 'the target' (or something that looks like it's likely the target). Sound good?<br/><br/>As for the approach, a good period of observation will happen first. At least 6-8 hours for rest and food, but it could go longer depending on timing: when we head into the valley we want the sun at our backs. This will keep us deep in shadow, trees and downward slope, and of course, anyone looking up that way will be looking into the sun.<br/><br/>We'll split the teams, head down a couple hundred meters or so apart, and relatively slowly. Unless you can move as fast as JD, moving fast draws attention.<br/><br/>For Rachel's part, she'll leave the big pack and her sniper rifle in the OP we setup, bringing her M16, plenty of ammo, her sidearm, grenades, and about half the explosives Oscar salvaged (she's no demo expert, but but if Oscar sets them up ahead of time Rachel should have enough experience with planting charges to place them and arm them).<br/><br/>Ideally we get all the way down without being spotted, but if it goes hot it's weapons (and powers!) free.  ;D<br/><br/>Sound good?