Haven't been very active today, have had a dull headache all day and I think I've been overworking the muse. Doesn't look like I've missed too much though. Anywho...<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=84326.msg3738693#msg3738693">Quote from: Aether on 07-10-2010, 18:39:51</a></div></div><blockquote class="bbc_standard_quote">This was how the game started the first time <strong>7+ months ago</strong>.<br/><br/>Apparently it has evolved somewhere mid~stride in this the second launch.  Thus you, like me, thought it was going to be a posting compilation as you described.  It has, however, grown into a completely new animal.<br/><br/>I must just say for the record.  The first go had the core grp all responding and posting, all the excess had peeled away and the original grp that had so much fun in the SB that day was still intact.  Why did we not just make it what we wanted, the 5 or so of us, a tight and in synch grp that wanted to write about an idea, a furtherance of the hilarity we had shared days before and the discovering of so much more for some of us, me being one, <strong>subjecting my persona to new thresh holds as of yet unexplored?</strong> <br/><br/>I have no objection sharing this concept with the rest of you fine folk, mind you.<br/><br/><strong>It simply, with having grown so fat with people, has really lost its original zest and ability replace a '?' with a '!'</strong><br/><br/>I am still curious, <strong>but not at this pace</strong>.<br/><br/>Have fun all  ^.^<br/><br/>*runs back to the SB with rope and a pedestal*</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Aether, I can understand that you liked the last game and that is why you were willing to try your hand at this (the second) make of it. However, please keep in mind that ideas tend to evolve over time and games are usually remade for a reason. The reason being that the first time it had died out due to lack of judgement on my part when it came to structuring the game - thus leaving many people waiting their turn for a post and eventually losing interest altogether. This is the main reason I'm enforcing a posting schedule of sorts for our current game, as well as why we now have several photographers instead of just waiting on one.<br/><br/>The game is still about one exploring and experiencing things they have never touched on before yet (or have not had a chance to do in-depth) - this has not changed in any way whatsoever. It is still the main focal point of the game and what I hope to see most from everyone, aka character development. Certainly, the game now has more members but I don't see how this would affect the core of the idea. As for post rate, I admit that I would have to agree. For a big game such as this, posting is on the slow side (thus the extension of 1 in-game day = 1 week to 2). Also, compared to my other games, I don't expect anything overly elaborate and am asking for only a minimum of 2-3 paragraphs per post.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=84326.msg3739828#msg3739828">Quote from: DudelRok on 07-10-2010, 23:13:14</a></div></div><blockquote class="bbc_standard_quote">I do like to watch, at times. Nothing like our friend Jarvis, however. But, yeah, I wont be vanishing from the OOC or anything. XD<br/><br/>Those videos were awesome, too. Beatboxing tends to be hit-or-miss but that one was very-much a hit. :O<br/><br/>...and either this RP is moving to slow, Aether, or I am confused. Considering the number of people and general activity, this RP is moving very slow (much to my liking). As I don't know about the previous RP set up, there is a reason I do not join many RPs (in general) and that is because they <strong>focus too heavily on one single thing and, as a result, bore me. As Myobi said: "Most people would post one or two scenes, then get bored and never post again.</strong>"<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Although the main focus of the game will be photography and their sessions (which would, as stated before, hopefully encourage character development as players are subjected to different forms of erotic art. Let me emphasize the word<strong>art</strong>and not just outright<strong>porn</strong>) this does not mean players are limited to only this. Relationships can be formed between characters, histories can be planned and thus different interactions will be seen, etc. I'd like to make this into a fun game where everyone can write as a small mini-community and create something wonderful.<br/><br/>On the other hand, as I stated before, the GMs and I have been planning an October Event which will take off starting with Day 2. Hopefully everyone will participate in the Murder Mystery we hope to see happen. If anyone is interested in helping to push things along instead of just going with the flow, feel free to PM one of us. (Hint: Due to it being a mystery, plenty of suspicions are needed.) Events (and perhaps future ones as well, depending on how well this one goes) are made for the very reason of keeping people interested and entertained. Admittedly, photo shoots will eventually become boring.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=84326.msg3740567#msg3740567">Quote from: Secretwriter on 08-10-2010, 01:11:07</a></div></div><blockquote class="bbc_standard_quote">I think that some of it is not so much misunderstandings as it is that people are busy and won't, and I don't blame them, keep up with pages of chatter to find information.  <br/><br/>We really need to make sure that the important updates go in the proper threads as well, not just in the OOC. ^.^  That way they're easy to find.  <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I usually do try to keep the important announcements in the first post of the OOC thread (or in this case, the Directory and Bulletin as well). Unfortunately, I obviously misjudged and didn't think that some things needed to be dubbed 'important'. I'll try to keep things more up-to-date.<br/><br/>On the other hand, I decided against posting the Bulletin for Day 2 early since I'm afraid it may end up confusing people. I shall post it sometime on Saturday so that players will be given a chance to discuss things via PM if needed before Day 2 officially begins on Sunday.<br/><br/>