<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=80966.msg3569874#msg3569874">Quote from: Aiden on 01-09-2010, 19:41:04</a></div></div><blockquote class="bbc_standard_quote"><div align="center">(http://us.blizzard.com/diablo3/_images/artwork/ss7-hires.jpg)(http://images2.wikia.nocookie.net/__cb20100811144612/diablo/images/a/ac/Male_Barbarian.jpg)</div><div align="center">Name: Warbringer Volrath Hellscream <del>of the northern tribes</del> <br/>Player: Aiden<br/>Character Age: Late 30's-early 40's<br/>Role: Nomadic Barbarian Warmonger<br/>Personality and Background: <br/>Definite Ons: <br/>Definite Offs: </div></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=80966.msg3569897#msg3569897">Quote from: Josietta on 01-09-2010, 19:45:07</a></div></div><blockquote class="bbc_standard_quote">Name: <strong> Abigail</strong><br/><br/>Player: <strong> Josi </strong><br/><br/>Character Age: <strong> 17 </strong><br/><br/>Appearance:<br/> (http://www.fileden.com/files/2007/11/8/1572554//abigailprofile.jpg)<br/><br/><br/>                      <strong>Abigail Body Shot</strong> (http://www.fileden.com/files/2007/11/8/1572554//Abigail.jpg)<br/>                    <br/>Role: <strong>Personal Slave to the King</strong><br/><br/>Personality and Background: <strong> She is sweet and nice to everyone, serves as she is supposed to, but when in private with the king she fights tooth and nail against him. She is a renown singer of a merchant sort who went from area to area with slaves of his own who were treated as a traveling brothel. She was always the entertainment but never available for sex. Her father was wealthy (for a being a self titled "lord") and wanted her daughter to marry a title and gain land, keeping her a virgin. She was captured recently, with her beauty and skill she was quickly chosen to be a sex slave for the King himself, a gift to him if you will by one of his "Knights".  She is headstrong and stubborn when it comes to sexual matters. Otherwise, she is compliant and willing to entertain with her songs. </strong><br/><br/>Definite Ons: <strong>NonCon/Force, Light-Medium Pain, Spanking, Hair pulling, Branding</strong><br/><br/>Definite Offs: <strong>Heavy Pain, scat and other body wastes, scarification, mutilation</strong><br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=80966.msg3570093#msg3570093">Quote from: Idachan on 01-09-2010, 20:22:23</a></div></div><blockquote class="bbc_standard_quote"><div class="floatright">(http://lh3.ggpht.com/_t4Sdb5muC0M/TIaiYZRLP_I/AAAAAAAAAMs/fU_f1eTgZrY/s800/003.jpg)</div>Name: Casper / Caspia of Highmoor<br/>Player: Idachan<br/>Character Age: 17 (pretending to be 15)<br/>Appearance: Casper is a boy of a stature on the shorter side with freckled peach skin, green eyes and light auburn curly hair cut in a pageboy befitting his status.<br/>Role: Apprentice magi<br/>Personality: Casper is a hardworking apprentice and usually keeps to the background of his master when there are people around, especially if the King is in the vicinity, but while he never voices disagreement with his master the youth is ready to give his own ideas in private. In reality Caspia is an iron-willed girl with tremendous patience and cunning, her current situation regrettable but not without merit.<br/>Background: Caspia grew up in small keep in the middle of the Highmoor where few wars ever reached untill she was twelve, always small for her age the girl had no trouble cutting her hair to appear as her deceased younger brother Casper when the keep fell and she was brought as a servant to a new castle. Her family had always been reknowned for their Sight and Caspia certainly possessed it as well as the intelligence to make the most of it, ending up as the apprentice of the castle's magi and then traded to another master when she was fifteen. Her current master took employment with King Corman one year ago and so far she has hidden her gender successfully though lately, perhaps due to the improvement of her food, her figure have grown unexpectedly which gives her trouble in hiding her curves.<br/>Definite Ons: NonCon/Force, hair pulling, multiple partners<br/>Definite Offs: Heavy Pain, scat and other body wastes, scarification, mutilation<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=80966.msg3570184#msg3570184">Quote from: kaz on 01-09-2010, 20:46:06</a></div></div><blockquote class="bbc_standard_quote">Name:  Serriene<br/>Player: Kaz<br/>Character Age: 19<br/>Appearance: <br/>(http://i227.photobucket.com/albums/dd302/kazjack2/Lellinias%20Weyr/Chan.jpg)<br/>Role:  Newly acquired Slave Girl<br/>Personality: Fiery, defiant, bold, sensual <br/>Background:  Born to a rival Lord, Serriene was the only daughter.  She was protected as much as possible, until the recent attack which saw her captured and taken to the King.  She is not an easy woman to deal with, she is spoilt rotten and used to getting her own way.<br/>Definite Ons: To see her broken and used.  To have her totally humiliated and demoralised, maybe she falls in love with a Lord and knows she cant have him.  <br/>Definite Offs: No death, amputation, scat, watersports or kids.  Pretty much everything else goes.  PM if needed.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=80966.msg3574297#msg3574297">Quote from: auroraChloe on 02-09-2010, 14:41:24</a></div></div><blockquote class="bbc_standard_quote"><div class="floatright">(http://farm3.static.flickr.com/2549/3762800981_7cc14bba02_z.jpg?zz=1)</div>Name:   <span class="bbc_size" style="font-size: 12pt;">Briallen (bree-AH-hlen) </span>is Welsh for Primrose<br/>Player:  auroraChloe (http://elliquiy.com/forums/index.php?action=profile;u=8290)<br/>Character Age:  around 17<br/>Appearance:  <br/>Role:  <span class="bbc_size" style="font-size: 12pt;">a girl, captured </span>(sold, traded, gifted to Cormac's (?) household)<br/>Personality:  <span class="bbc_size" style="font-size: 12pt;">soft spoken, solitary and serious with bursts of playfulness, inquisitive &amp; curious, optimistic, naive. </span><br/><br/>Background: <br/><br/>From the northern most edge of the southern most nation of Kaven where the swampland and rough terrain fostered only the hardiest of folk was the Bartaessa swamp.  Trolls and ogres rarely came close enough to be bothersome so close to the border of Beleriad, leaving the remaining small towns and villages to Cormac's patrols.<br/><br/>Hidden in the thick at the base of the Karagun mountains, bordering the swampy area was an old hag called Mabyn.  Many thought her a witch in league with the dark powers of the mountain, but still she was called upon for her healing ways and midwifery.  One early evening, as she returned from a day of gathering goods for her healing 'magick', Mabyn found a babe wrapped in swaddling laying among a bed of evening primrose.  A small leather pouch was hidden among the blankets of the girl child, the items inside perhaps some cryptic clue.  <br/><br/>This was the beginning of Briallen (bree-AH-hlen). <br/><br/>Raised by the recluse healer, the girl knew nothing of men for the first years of her life, and the surrounding population knew nothing of her.  The woman and child lived relatively peaceably, Mabyn trading on her healing skill for food, wares and cloth; a few chickens, a goat for milk, and a small kitchen garden kept them fed well enough.  Bree learned of plants at the side of her beloved Mabyn, natural healing properties and dangers as well.  When she grew older, Bree begged the old woman to travel out among the people with her.  Against her better judgment, Mabyn relented and allowed the inquisitive girl to accompany her on occasion.  It was disbelieved at first among the population, that the old witch had a daughter; perhaps it was the devil's child!  Several  years passed as word spread about the young beauty, and her questionable parentage.<br/><br/>Definite Ons:  serious noncon, some pain &amp; torture (this may increase or decrease), seduction &amp; reluctance, corruption of innocence<br/>Definite Offs: few hard limits for this game - death, dismemberment, scat (pls, keep the oral after anal to a minimum too)<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=80966.msg3577913#msg3577913">Quote from: Christa McGinn on 03-09-2010, 04:34:49</a></div></div><blockquote class="bbc_standard_quote"><div align="center">(http://i37.photobucket.com/albums/e99/pixiechanicons/RachelHurdWood/083.png) (http://i37.photobucket.com/albums/e99/pixiechanicons/RachelHurdWood/069.png) (http://i37.photobucket.com/albums/e99/pixiechanicons/RachelHurdWood/079.png)</div><strong>Name:</strong> Alina <br/><strong>Player:</strong> Christa McGinn<br/><strong>Character Age:</strong> 18<br/><strong>Appearance:</strong> <br/><div align="center">(http://s568.photobucket.com/albums/ss126/pixiechanicons2/icons/female/rachelhurdwood/004.png) (http://i37.photobucket.com/albums/e99/pixiechanicons/RachelHurdWood/011.png) (http://i37.photobucket.com/albums/e99/pixiechanicons/RachelHurdWood/010.png)<br/>(http://s568.photobucket.com/albums/ss126/pixiechanicons2/icons/female/rachelhurdwood/02/banner2.png)<br/>(http://i37.photobucket.com/albums/e99/pixiechanicons/RachelHurdWood/120.png) (http://i37.photobucket.com/albums/e99/pixiechanicons/RachelHurdWood/052.png) (http://i37.photobucket.com/albums/e99/pixiechanicons/RachelHurdWood/088.png)</div><strong>Role:</strong> Servant<br/><strong>Personality and Background:</strong>  She's been working as a servant in the castle since she was old enough, and that's one reason why she's never been a slave. She just now turned 18, and the lord of the castle doesn't see her often, so he would probably be surprised to find that she's all grown up. She's tough, fearless and fiercely protective of innocents. She's very sensual, but doesn't have much time to do anything like that. She's friendly, outgoing, and loves to have fun, but she has a nasty temper and can be stubborn and strong-willed...getting her into trouble. She resents her master for working her parents to death, and she hates this place. She wants to get out, but there's nowhere else to go...so she's stuck.<br/><strong>Definite Ons:</strong> Bondage, NC, anal, oral, vaginal, first-time, pain, torture, forced orgasm, multiple partners, DP, throat fucking/deep throat, impregnation (I know that's probably not a part, but I figured I'd mention it), biting, ice, exhibitionism, hurt/comfort, possessive/protective/obsessive men, and so many more...<br/><strong>Definite Offs:</strong> Scat, amputation, snakes, electricity<br/><br/><div align="center">(http://i37.photobucket.com/albums/e99/pixiechanicons/RachelHurdWood/075.png) (http://i37.photobucket.com/albums/e99/pixiechanicons/RachelHurdWood/057.png) (http://i568.photobucket.com/albums/ss126/pixiechanicons2/icons/female/rachelhurdwood/redhair/034.png)</div></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=80966.msg3586118#msg3586118">Quote from: Lypiphera on 05-09-2010, 00:08:05</a></div></div><blockquote class="bbc_standard_quote"><div align="center">(http://elliquiy.com/elluiki/images/b/b3/Vikings2.png)</div><span class="bbc_font" style="font-family: georgia;"><strong>Name:</strong> Commander Aeirik Wavehunter<br/><strong>Player: </strong>Lypiphera<br/><strong>Character Age:</strong> 32<br/><strong>Role:</strong> Head of Volrath's personal guard.<br/>Personality and Background: Aeirik is a quiet man. Born into a family of warriors on the coast of Volrath's great province he grew up sailing in the grand merchant ships that rode the coast, learning his father's trade as mercenary to fat, rich men's belongings. It was by chance that when the great games were held on the eve of Volrath's coronation Aeirik was drunk enough to think it good sport to enter and good enough as a warrior to beat every man in the running to win a place among Volrath's guard. His easy nature and love of women soon endeared him to his commander and so, when the old captain of Volrath's guard was sent to the land-of-warriors-beyond he was the obvious choice to succeed him.<br/><br/>Happily placed for four turns of the seasons now Aeirik has served his lord well. Turning aside many a spear meant for his commander during the myriad of battles they had faced together not just out of a sense of duty, as it had once been among the rich merchants at sea, but with pride and honour for a man he considers all too worthy of the throne.<br/><strong>Definite Ons:</strong> (Domination, Humiliation play, Torture play) Aeirik's appetite for women is somewhat legendary, perhaps only surpassed by that of his overlord. He likes red heads for their fighting spirit but make no mistake, Aeirik is not a lover. Women are toys to be used for his own satisfaction, nothing more. He has a particular love for mixing women and blades.<br/><strong>Definite Offs:</strong> (Scat. Vore. Amputation.) Aeirik doesn't like it when his women's pretty limbs fall off or if they mess like his dogs do in the hall, it smells and looks unsightly on his carefully collected furrs.<br/><strong>Additional note</strong>: I see his armor as something like this but with a more traditional helm: http://wiki.guildwars.com/images/1/1e/Warrior_Charr_Hide_armor_m_dyed_front.jpg (http://wiki.guildwars.com/images/1/1e/Warrior_Charr_Hide_armor_m_dyed_front.jpg)<br/></span><br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=80966.msg3596537#msg3596537">Quote from: Remiel on 07-09-2010, 05:52:40</a></div></div><blockquote class="bbc_standard_quote">Character Sheet<br/><br/><div class="floatright">(http://a.imageshack.us/img819/2456/libertine.jpg)</div><strong>Name:</strong> Brand D'Faedn<br/><strong>Player:</strong> Remiel<br/><strong>Character Age:</strong> 26<br/><strong>Appearance:</strong> A young, tanned, dark-haired man, of moderate build.  Both arms are almost entirely covered by tattoos, and his chest and face bear a handful of scars, testament to having seen his share of battle<br/><strong>Role:</strong> Mercenary / Slaver<br/><strong>Personality:</strong> Brand is a wastrel and a drunk, an epicurean and a nihilist.  Formerly a pirate before Cormac clamped down on piracy and confiscated his ship, he has adapted, becoming a slaver and mercenary-for-hire.  Knowing the King's penchant for female slaves, he prowls the land, seeking out young women to capture, enslave, and sell to Cormac for a handome profit.  He rarely indulges in those he enslaves, knowing Cormac's preference that his "property" be unsullied.  Every now and again, though, he'll have his way with one of his girls, before selling her at a discount.<br/><strong>Background: </strong>  Brand is a native of Burg, growing up among smugglers and pirates.  His clan preyed on the Firdamar ports for years, until one fateful day they found themselves surrounded by Cormac's navy.  Most of the pirates were slain; those who survived were forced to swear fealty.  Brand himself had little problem with the oath; an opportunist and a pragmatic, he saw no point in dedicating himself to revenge when he saw far more profit in serving his conqueror.  Since then, he has roamed the lands, seeking new additions to Cormac's harem, for which he is paid well.  His true loyalties, however, are with only those who have the most coin.<br/><strong>Definite Ons: </strong> Mostly N/C, although he is looking for someone he can train as his partner in crime.<br/><strong>Definite Offs: </strong> Death, although I fully expect him to be beaten by either Cormac or Hellscream.  He's not a quintessential warrior, even though he can handle a sword with a large degree of acuity.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=80966.msg3573292#msg3573292">Quote from: undisclosedtoyou on 02-09-2010, 07:22:15</a></div></div><blockquote class="bbc_standard_quote"><table class="bbc_table"><tbody><tr><td>(http://musicimg.cyworld.com/ARTIST/002/041/2041019.jpg)<br/><br/><br/><br/><br/><br/><br/>(http://www.judgmentofparis.com/ca/chloe03b.jpg)</td><td><strong>Name:</strong> Blanche <br/><strong>Player:</strong> undisclosedtoyou<br/><strong>Age:</strong> 17<br/><strong>Role:</strong> Slave<br/><strong>Personality:</strong>  Seemingly kind and obedient, Blanche carries within her a wild spark for adventure, and a rather independent streak of stubbornness.  Because of her mother, she easily can put out a virtuous and motherly vibe, but she doesn't suffer fools very kindly and if pushed hard enough she can strike out with a foul tongue.  Indeed her years growing up among a town of fishermen taught her many colorful curses, that she can use like a poison tipped dagger.<br/><strong>Background:</strong> Born in the small village of Warid Faran located on the island of Mervik, Blanche grew up on tails of dark mages, and death coming up from the ocean itself.  But legends where legends in Blanches mind, tales from the elders, made to scare them into being obedient and watchful of their actions.  Blanche, always the mischievous type, found being obedient and watchful to be a chore rather than a virtue.  <br/><br/>Her mother, on the other hand was a great beauty, well known for her sweet face and even sweeter disposition.  To her mother, being dutiful and kind hearted was everything, so Blanch spent most of her days in training to be everything her mother told her to be.  Her father, so enamored with his wife and sons, found little time to truly inspect his wild hearted daughter, so when asked, he would simply answer that she was just like her mother.  The males in her family spent most time on the sea, fishermen all of them, called by the siren song of the ocean herself.  <br/><br/>So it wasn't such a hard thing for her to slip out one night, and sweet talk one of the village boys to stow her on one of the vessels heading towards the main land.  She quickly found life traveling by herself to be a hardship, so she charmed her way into a band of nomads for a bit, learning to become a midwife.  When she was captured by surprise, her captors found her to be very unwilling to go along with them.  In a bid to keep her from escaping, they stripped her naked and rolled her into a rug, with plans of presenting her to the Dark King himself.  Imagine the surprise than, when the carpet was unrolled and out popped up the form of a naked Blanche, cursing like a sailor and ready to draw blood.<br/><strong>Definite On's:</strong> There are a lot of On's for this character, if in doubt PM me to ask if something is okay.<br/><strong>Definite Off's:</strong> Scat, pedophilia, Bestiality </td></tr></tbody></table></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=80966.msg3605753#msg3605753">Quote from: Lord Mayerling on 09-09-2010, 00:59:02</a></div></div><blockquote class="bbc_standard_quote"><div align="center">(http://www.paranormalpeopleonline.com/wp-content/uploads/2009/08/necromancer.jpg)</div><strong>Name:</strong> Arkane the Holy<br/><strong>Player:</strong> Lord Mayerling<br/><strong>Character Age:</strong> 265 (claimed)<br/><strong>Appearance:</strong> A wiry, muscular man who shows the wears of travel and age. He brandishes an old sword from a forgotten civilization, and a shaman’s staff. His hair is long and grey, reaching the base of his spine. <br/><strong>Role:</strong> Cormac-aligned Necromancer (Knight)<br/><strong>Personality:</strong> Arkane is a holy seer that communicates with the spirits of the dead. He gains his power through the enslavement of the living. He believes his word comes from a higher authority, and that is powers are potentially limitless. He claims to be several centuries old, and a scholar and historian of a long since dead civilization, the study of which originally turned him on to his own spiritual powers. He gains his power through a ritual with a slave. A symbiotic relationship forms in which both made and slave grow in power, making the ritual extremely dangerous for all but the most experienced, for it is possible for the slave to come out with upper hand. He constantly seeks new resources to experiment with his own powers. He uses a tome written in an ancient language by a long lost civilization to aid in his explorations.<br/><strong>Background:</strong> Arkane is from the land beyond Firnhard and Nordmark, but has been in Firdamar for decades. He serves as Cormac’s mage and fortune-teller, using his abilities to communicate with the dead to aid and advise his master. He is not a superbly proficient fighter, but he can use his powers to unearth a horde of undead to use as a wieldable weapon. He is intensely loyal to Cormac.  <br/><strong>Definite Ons:</strong> N/C, harems, ritualized sex, audiences, dirty talk, power struggles<br/><strong>Definite Offs:</strong> Death, dismemberment, anything that ends in -ore, scat, bestiality<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/><div style="text-align: left;">Game Thread: http://elliquiy.com/forums/index.php?topic=81673.0 (http://elliquiy.com/forums/index.php?topic=81673.0)</div><br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=80966.msg3569451#msg3569451">Quote from: Dark Clown on 01-09-2010, 17:29:14</a></div></div><blockquote class="bbc_standard_quote">Characters can be posted here.  Once everyone has their character profiles up, I'll edit the first post and place them all there for easy referencing.  Otherwise, plot and chat amongst yourselves!<br/><br/><span class="bbc_u"><strong>Character Sheet</strong></span><br/><br/>Name:<br/>Player:<br/>Character Age:<br/>Appearance: (link where appropriate)<br/>Role: (slave girl, king, knight, etc)<br/>Personality:<br/>Background:<br/>Definite Ons: (what you would like to have happen in the story to your character)<br/>Definite Offs: (what you will not let happen in the story to your character)<br/><br/><br/><div align="center"><span class="bbc_size" style="font-size: 10pt;"><strong>EDIT - NEW SETTING INFORMATION</strong></span></div><br/><br/><div align="center">(http://i132.photobucket.com/albums/q15/doogieporker/harogard_karte.gif)</div><br/><div align="center"><span class="bbc_u"><strong>Harogard Karte Map Key</strong></span><br/><br/>Names highlighted in Red Script indicate towns or villages<br/>Names highlighted in Black script indicate independant countries<br/><strong>^^^^</strong> indicate mountain ranges<br/><strong>ooo</strong> indicate forested areas<br/></div><br/>The world of Harogard Karte is one of constant war.  Since the taking of power by the King Cormac a decade ago, the local tribal cheiftains have been warring with each other and against his forces for dominance.  Rumor is that through dark pacts with infernal beings Cormac was able to consolidate his forces into one powerful army, one large enough to lay waste to any obstacle, be it town or army, in his path.<br/><br/><span class="bbc_u"><strong>Nations</strong></span><br/><br/><strong>Firnhard</strong><br/>The northernmost country in the realm, Firnhard is home to many wild races that live and hunt its forests and countryside.  It is a wild realm, with few settlements, most of which are positioned along the river that inlets from the vast Urdine Ocean.  There is no capital city, but many wild elves and roaming tribes of barbarian orcs and savage goblins lay claim to the land, and have various camp-settlements positioned throughout the miles and miles of forest.<br/><br/><strong>Nordmark</strong><br/>Nordmark is a land most savaged by the recent wars.  The capital city, Speburg, was razed during Cormac's campaign to rule the land.  What remains is being slowly rebuilt, and though the region is firmly under Cormac's control, there are residents that resent the Dark One's rule and would defy him if they could.  The settlements of Walburg, Hursten, and Walscat are the next largest in the region, cities in their own right, and were less effected by the war, though each suffered damage as they were laid seige during the start of the conflict.  Nordmark is home to mostly humans and barbarians, though monster bands that slip past Cormac's patrols often threaten travelers and merchants that enter through the gap in the Kantkamm mountain range.  Wiher Fridu, the great desert, acts as a natural barrier and deterrant from the northern country of Firnhard, though it is one that isn't needed, as most residents from the north rarely leave the relative safety of their forest realm.<br/><br/><strong>Firdamar</strong><br/>The country is home to the Dark One himself, and is the seat of his power.  His dark spire, Castle Barbaric, resides in Gristurn, the large island off the coast.  It rests in the middle of the Worid Runa mountains, and even reaching the mountains means taking a solitary path that is bordered by dense and dark forests on either side.  The island is rumored to be haunted, and there are tales of great wyrms and other menacing creatures that live and hunt in the region.  The port city of Norvik is a center for trade and merchant ships that bring in goods for Cormac's army, as well as the smaller port towns of Brunwas, Isenbirg, Scallburg and Lintwich.  The Isenorten mountains are home to a large colony of vicious grey dwarves that were once opposed to the Dark One, though they have since pledged their allegiance to him when their King was killed in single combat with Cormac.  They provide ore for weapons and armor, and some of their magical craft is the envy of the surrounding regions.  It is even rumored that Cormac himself wears a breastplate crafted from the dwarves, in honor of his defeating their king.  The former capital city, Huhil Gris, still stands, but is mainly a tavern town now, offering entertainment and lodging for traveling merchants, adventurers, and soldiers from Cormac's army.<br/><br/><strong>Falgmar</strong><br/>Falgmar is home to thirteen different barbarian tribes, each of which war for control of the region.  The capital city of Finnhag is more a large camp/fort, wherein sits the high cheiftain Burleg, who's tribe venerates the Shadow Wyrm and because of their devotion to such a creature, they are loyal to Cormac, who's own flesh is grey from defeating one such creature.  The land is in constant turmoil, though Burleg's warriors are gaining ground in the fight, mainly due to reinforcements from Cormac's own soldiers.  Benet and Winda are the next two largest settlements, with warrior tribes opposed to both Burleg and Cormac, barbarians who wish things to return to the old ways of hunting and gathering and fighting that was conducted only in the summer months.  The Waltsee and Nebulsee deserts have their own barbarian tribes, though they remain relatively untouched by any of the fighting, as most tribes prefer to remain clear of the scorching heat and other dangers that the sands offer.<br/><br/><strong>Burg</strong><br/>Home to pirates and smugglers, the country of Burg is relatively untamed, though it remains firmly under Cormac's control.  His soldiers patrol the streets of every settlement, and the roads in between.  His various platoons have forts in the countryside, and along the Silvaran river, his men have built a long solid rock wall to protect from invasion by sea.  But with the vast amount of pirate vessels that port at Grotvik and the smaller port towns, complete control over everything that happens is nearly impossible.  The nearby Karagun mountains offer a natural line of defense against enemy nations, but are nearly impassable, and expeditions into the region have returned fewer in number, and sometimes, not at all.  The Sut Silbarhard forests that surround the Karagun mountain range are a large source of lumber and ore for Cormac's armies, and the Traanu Lauhea desert brings sand mages into the employ of his forces as well.  <br/><br/><strong>Karagun</strong><br/>Within the mountains of Karagun rests the secret of defeating Cormac the Dark One...or so the legends say.  Why else have Cormac's patrols not returned?  Something resides there, and though there is no sighting of any great wyrms or giants in the mountains, the nearby residents of Burg whisper tales of a strange, mournful howling that carries with the wind as it blows from the mountaintops at night.  Zwercbing, nestled in the center of the mountain formation, was once a prosperous mining camp, but has been abandoned for many years before the Dark One's reign.  Rumors abound that the workers were all killed or chased out by some strange darkness from the depths, but none living can say for sure.<br/><br/><strong>Beleriad</strong><br/>Surrounding the Alohalla mountains, Beleriad is the former seat of power for the previous rulers and is now little more than a forgotten civilization.  The land was proudly hosted an army of skilled militia and hunstmen, but as the conflicts with Cormac's invading forces intensified, many who had once resisted began to feel the futility of such defiance.  Defectors were quickly assimilated into Cormac's ranks, and those who stubbornly refused to be dominated were killed, their possessions taken, and their homes destroyed.  The region is something of a graveyard for what was, the various ruins of former cities and settlements the tombstones of those who had once defied the King.  Small towns and villages remain, though they are carefully patrolled.  Alvenvik and Alustot are but simple fishing communities, with little traffic from merchant ships or other vessels that prefer to make port farther north, where there's more profit to be made.<br/><br/><strong>Kaven</strong><br/>The southernmost nation, Kaven is home to swampland and rough terrain that only the hardiest of folk call home.  The Bartaessa swamp is home to man-eating trolls and ogres, and the local legends speak of the Kuningran river running red in the mornings with the blood of their feasts.  Huhil and Luiden are twin outposts for Cormac's troops, and Kavenburg is the largest settlement, a naval shipyard and port town.  Smaller port towns around the continent's edge are protected by the Kavenburg shipyard and its war ships, and likewise pay tribute for the privelage of being protected from attacks by sea.<br/><br/><strong>Aluhard</strong><br/>The elven nation of Aluhard is home to savage elven rebels that defy Cormac at every opportunity.  Their fast moving skiffs roam the Kosto Rouhen inlet, attacking merchant ships and the Dark One's vessels of war, and they also ferry troops inland to join with barbarian tribes that would defy the King.  Its heavy jungle forests make it nearly impossible to patrol, and while the king's forces are aware of the elves' defiance, the land mass is so remote and impregnable that it is largely ignored.  <br/><br/><strong>The Island of Mervik</strong><br/>Once, long before the dominance of Cormac and his forces, there was a great wizard that was the terror of the land.  He was Mervik, the Blood Mage and his insanity and lust for power were a great danger to any who opposed him.  He was a necromancer by trade, and for years, Aluhard, Kaven and Burg were victims of attacks by the undead that would emerge from the oceans, their skeletal forms still bearing the rotting clothes of sailors lost to a watery grave.  Legend speaks of a brave warrior that defeated the Blood Mage long ago, though his tower, the Crimson Spire, still stands, as is a visible reminder of his presence to the present day.<br/><br/><div align="center">____________________</div><br/><br/>And now...the King!<br/><br/><strong>Name:</strong> King Cormac the Dark One<br/><strong>Player:</strong> Dark Clown<br/><strong>Character Age:</strong> 38<br/><strong>Appearance:</strong> <br/>(http://i132.photobucket.com/albums/q15/doogieporker/Death_Dealer_by_panelgutter.jpg)<br/><strong>Role:</strong> King of Barbaric Castle<br/><strong>Personality and Background:</strong>  Cold and aloof, the king takes what he wants, when he wants it.  He loves women, and his many slave girls all present him with what he loves the most.  He's fond of drinking and combat, and great hunts for dangerous beasts and otherworldly creatures.  Despite his age, he still strong as an ox and dangerous as a lion.  His title of Dark One was earned while battling a shadow wyrm, the beast's insidious poison having worked its way into his blood, intent on killing him.  He slew the wyrm and defeated the poison, though it turned his skin an ashen gray color as a result.  His eyes glow red from the same poison, and his own affinity with the supernatural.  He's more being than man now, and the legends of his prowess in battle and his ferocity against his enemies are legendary.<br/><strong>Definite Ons:</strong> Anything not described in Definite Offs.<br/><strong>Definite Offs:</strong> Mutilation, Amputation, Vore, Scat, Bathroom Play, Blood Play<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>