The GM may want to erratta the van a fair amount though, since RAW, the hull of the vehicle subtracts 6 successes from any attack (basically making it impervious to all but military grade weapons), the bulletproof windows subtract 4 successes and take 7 successes to shatter, the doors take 9 successes to blow off (after having to penetrate the armor of the car), and the armored gas tank has durability 8 and takes 10 successes to puncture.  The car also has run flat tires, so it's basically invincible.  If it had firing ports, it would be a light APC.<br/><br/>Of course, it also has a handling of -1 and hits an absolute maximum speed of 70 miles per hour, so we better not have any cause to drive in the left lane.  The inside of the car has hooks to secure prisoners and samples into, as well as 3 seperated steel cages.  The walls of each cage have durability 4 and structure 8, so a werewolf in gaurou might be able to break them.  (although breaking out of the van might be tricky)  Any suveillance gear we want to load into the van will have to be brought by other PCs, although I'm pretty sure my character can equip it with fake company decals so we can park it anywhere indefinately without getting towed.