<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=84326.msg3716447#msg3716447">Quote from: orderNchaos on 03-10-2010, 08:29:01</a></div></div><blockquote class="bbc_standard_quote">At least I think we should establish what city we are in as part of the story line so we can at least use that in story/character development.  We can fill in parts and pieces as we go.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I was going to do what I'm doing with another game of mine where it's basically an imaginary city. No specific place and name, just think a major city and what it has. This way people won't have to worry about knowing landmarks or anything.<br/><br/>So...cities have...apartments, stores of all kinds, theaters, museums, parks, etc etc etc. We all know roughly what these things look like, no fancy landmarks needed besides the awesome Waxing Rhapsodic. No names really needed, just provide pictures if you'd like to give other players some visual aid for the part of the city you're currently 'seeing'. Otherwise, a good description always works well.<br/><br/>Is this okay? Or would you all rather just pick an actual city?