Before we get to the story bits, here are a few guidelines I'd like to put down.<br/><br/><strong><span class="bbc_u"><span class="bbc_size" style="font-size: 2em;">PLEASE DO:</span></span></strong><br/>- Create multiple characters. We're gonna be time skipping a lot, and there will be many plot ideas going for each era. Be creative!<br/><br/>- Contribute ideas for the over arching plot. I am not omniscient, and I'm mostly making things up as I go. This is our project, not just mine. Tell me your thoughts and opinions!<br/><br/>- Get involved! This ties into the other one, but don't be afraid to read a different plot, even if it has nothing to do with you. If you don't want your story to be read, please tag it in the title with [PVT]. And talk to each other! Like I said before, this is OUR story.<br/><br/>- Help me out with the system bit. I know the story of WoD, but systems and math have never been my strong points. We are running on a rules light system, so the crunchy bits will be involved when the players want or when a disagreement comes up. Any help with this would be greatly appreciated.<br/><br/>- Remember that your character's actions will have consequences. Your character is not immune to being arrested, neither are they immune to the supernatural leaders enforcing the rules. If that's what you want to happen, fine. But if you kill someone and leave enough evidence of your identity, you will be caught.<br/><br/><strong><span class="bbc_u"><span class="bbc_size" style="font-size: 2em;">PLEASE DO NOT:</span></span></strong><br/>- Skip over reading the plot related things. You don't have to read all of the IC threads that will be going up, but nothing pisses me off more than putting a lot of hard work into creating the setting, only to have everyone ignore it. I have an over arching plot, and that's the focus of the main story. Please don't ignore it.<br/><br/>- Godmod. This refers to having your character be totally and completely invincible, and especially controlling other people's characters without permission. I know that most roleplayers would never do this, but I'm putting everything out on the table for rules.<br/><br/>- Metagaming. This refers to using information you as the player knows while your character couldn't possibly know it. Anachronistic knowledge, knowing the internal monologue of the other character, ect. It is very different from planning the story out ahead of time, which I encourage. Just stay in character, and appropriate for the setting.<br/><br/>- Power Abuse. Some characters are going to be more powerful than others. However, people who are playing such characters are not allowed to abuse their powers on other less powerful players. It may work within the rules, but it's no fun for anyone but you.