<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=151135.msg6925610#msg6925610">Quote from: Cold Heritage on 15-09-2012, 03:52:56</a></div></div><blockquote class="bbc_standard_quote">Apart from Big Tim and Dom being #1 and #2, respectively, and I think maybe Chris being Big Tim's favoured right hand man, is there any established rankings for the Coyotes?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>This is how I was ASSUMING it to work when I wrote up my history. I never ran this by Urb though, so take it with a pinch of salt(Unless he approves it).<br/><br/>I figure rank and file Coyotes have a fairly informal system of establishing their place in the pecking order. One very similar to what happened between Giga and Chris, when Cris came to grab himself a ginger. It's like prison. If you're tough, you outrank anyone who ain't as tough as you. And how do you know who you're tougher than? The way giga and Chris settled the matter. Heh.<br/><br/>But for the higher positions...I figure Tim doesn't want to be CONSTANTLY hassled by guys twenty years younger and fitter than him(Though we now see he's alot more fit than he appears at first glance. Heh. Still, speaking purely physically, youth has it's advantages ...as does age :) ) with delusions of grandeur, even if he can beat most of them. Afterall, in such a "free for all" system what's to stop a cunning Coyote from repeatedly manipulating multiple lesser Coyotes into making a play for Tim back to back, weakening him until they themselves step up to finish the job?<br/><br/>So for the top ranking positions(However many there are. I figure there should be no less than three, no more than six. Five is probably best IMHO) you have to Challenge Number 5 before you can challenge 4. Then 3. Then 2. Etc. These challenges become BIG spectator events for the Coyotes. bets are placed. slaves are fucked. Drugs and go-Juice are consumed. These fights are melee. Each fighter can have a close range weapon of his choice. Spear, Axe, knife, sword, fists, whatever's available and whatever you want to use in the fight. They don't HAVE to be to the death, but usually are. Dom cemented his reputation in the coyotes by taking each fight with his bare hands. His opponants used swords, spears, one even had a chainsaw. But he beat them all. And then stopped.<br/><br/>I figure this is one of the things that makes Dom most valuable to Tim. Because anyone wanting a shot at Tim has to get through Dom, and Dom is pretty damn hard to get through. And Dom himself doesn't seem to want Tim's spot, which...short of someone poisoning him or "accidently" shooting him during a raid, makes Tim's top spot pretty much untouchable.<br/><br/>Again this is just what I had in mind when I did Dom's writeup. None of this was approved. Didn't even elaborate on it at all til now. This is the heirarchy system I use in most of my imagined settings where Raider/Barbarian types need to have a system for establishing the pecking order that won't rapidly devolve into utter chaos. I'm open to ideas for improving it, whether it gets used in this game or not :)