<strong>Name;</strong><br/><strong>Time;</strong>(Some enemies only appear at night, same with NPCs.  It's important this is kept track of along with location.)<br/><strong>Location;</strong><br/><strong>Tagged;</strong><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Character Status</div><div class="spoiler_body"><strong>Gem Count;</strong>  (Self explanatory I'm sure.)<br/><strong>Corruption Level;</strong>  (0-100  The greater this number, the more tainted and corrupted you are.)<br/><strong>Lust;</strong>  (The higher this is, the easier it'll be for some attacks that are sexual in nature to be effective.  Reach 100 and it's game over for you....for a little bit.  :D)<br/><strong>Fatigue;</strong>  (Overexert yourself by tasks such as working out, giant moves that use a lot of energy, (physical in nature only,) and this will increase.)<br/><strong>Loot;</strong>  (GM given, dispensed amongst yourselves.  It can take the form of weapons, armor, potions, and more.)<br/><strong>Equipment;</strong>  (What you're currently using.  Be sure to update if you make any changes to your stuff.)<br/><strong>Transformations;</strong>  (As discussed before, each transformation gives you a different physical appearance in some form or another.  ALL of them must be listed and kept track of.)<br/><strong>Advantages;</strong>  (Related to what your transformations give you advantage wise.  GM controlled in any event.)<br/><strong>Disadvantages;</strong>  (Same as above.  Some transformations can and will have a downside.)</div></div><br/><div class="codeheader">Code: <a class="codeoperation" href="javascript:void(0);" onclick="return smfSelectText(this);">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[b]Name;[/b]<br/>[b]Time;[/b]<br/>[b]Location;[/b]<br/>[b]Tagged;[/b]<br/><br/>[spoiler= Character Status][b]Gem Count;[/b]<br/>[b]Corruption Level;[/b]<br/>[b]Lust;[/b]<br/>[b]Fatigue;[/b]<br/>[b]Loot;[/b]  <br/>[b]Equipment;[/b]<br/>[b]Transformations;[/b]  <br/>[b]Advantages;[/b]<br/>[b]Disadvantages;[/b][/spoiler]</code></pre><br/>http://i686.photobucket.com/albums/vv227/Holeypaladin/Continentmap-1.jpg (http://i686.photobucket.com/albums/vv227/Holeypaladin/Continentmap-1.jpg)  (Map of our world and that of the 'demons'.)<br/><br/>((A little theme music because theme music is cool.  :D))<br/>TES V Skyrim Main theme - OST soundtrack - DRAGONBORN [HD] (http://www.youtube.com/watch?v=eVVXNDv8rY0#ws)<br/><br/><div align="center">(http://fc01.deviantart.net/fs31/f/2008/207/6/3/Magic_Portal_by_Nightcross.png)</div><br/>All of the gathered Champions across the continent of Gaia, from the dark forest homes of the Dark Elves far to the east and north, to the dwarven kingdoms that reside underneath the portal itself, to the Whitewater Alliance of countries, and farther still all have one thing in common.  Once a year, every year, they are asked to help fight back the corrupted taint that comes out of the single gate that resides on top of the mountain pass, at the end of the Path of the Wanderers.  Every year the call is heard, every year dozens of young men and women of all races gather in common cause to protect their world from the evil corruption that has by all accounts seems to have taken over the world of the demons as it's commonly called by those of Gaia.  That is of course not it's real name, but very little information is known about the land beyond the blue gateway, and the few people that have ever returned from the other side are never the same, nor are they willing to talk about what it is they saw there, what they experienced personally.  Whatever it is that is so bad about that other world, the call has yet to be ignored by any village, town, or city across the continent, and by the Gods they are not about to start now.  Carrying whatever supplies you could carry, you gather at the ruins around the gate itself, in a massive and formerly well kept stone temple of some kind.  The weather and time has done considerable damage to the otherwise impressive stonework around you, but a quick look around reveals that it had once been quite grandiose once upon a time.<br/><br/>Stone columns, or what remains of them line the walk up to the portal itself, the mountain plateau ringed in by the walls of the mountain itself, allowing only one way in or out of the portal grounds which was the path that you left behind not so long ago.  What had once been a grand highway of stone and mortar is cracked and falling about, just like the rest of the temple grounds themselves where plants even this high up as you are, have taken hold and are not about to let go anytime soon.  Despite how cold it is up here, a stray warm breeze can be felt ahead of you as the crowd slowly approaches the gate, very aware of what they are potentially getting into, and while some are not there by choice, having been given a chance at freedom if you but help save the world once again, no one can ignore the sense of tension and trepidation that hangs thick in the air.  Regardless, there is no backing out now.  It is early morning in the early summer, and while some have wondered if the cycle will ever be broken and that all of their sacrifices to date will ever make a difference for the better, the people in general are too afraid to not send people like you to try lest they find out they made a horrible mistake in giving up the fight.  So here you stand as countless others have before you, the fate of two worlds quite possibly resting on your shoulders.<br/><br/>No pressure.<br/><br/>Once you have finally crossed through the gateway, the trip itself nearly instantaneous, you stand once more perhaps slightly woozy but otherwise no worse for wear.  The sun is still in the same spot you saw it before, marking the day as early morning, but instead of the clear blue sky you had left behind, the sky here is blood red with what passes for clouds here seems more to be black smoke clouds instead of the white fluffy variants you had so grown used to.  The rumors about this world being a dark mirror of your own seems to hold true after all.  Besides the startling color of the sky, you also immediately notice that the portal and temple grounds are in far better shape on this side than they were back home.  What was once in ruins is now as if time had never touched the place, giving a very good defensible position if the situation ever required it.  Speaking of defense, the sounds of fighting can be heard already as a small horde of goblins, green skinned weaklings in general despite often carrying poisonous liquids in little vials and other similarly alchemical surprises, and imps, small and simple demons of lust flutter about a wooden makeshift fort where a group of veteran soldiers across the board reside, easily dispatching them despite taking some minor injuries along the way.  "HOLD THE LINE YOU MAGGOTS!  WE GOT CHAMPIONS COMING IN!"  A very loud and boisterous voice calls from the front of the line, and soon it's revealed it's a muscular centaur wielding two massive broadswords with ease, cleaving several enemies at once with each swing of his chosen weapons.<br/><br/>With the last of the small horde dispatched, the centaur commander, wearing full platemail on his human half of his body, sheathes his giant weapons and turns to the newcomers, a scowl of disdain plastered on his rugged face as he crosses his burly arms over his barrel shaped chest.  The horse half of the centaur was chestnut brown through and through and despite being battle scarred in several places, especially around his chest area, the centaur looked to be quite capable and was not to be trifled with.  The man half was just as strong appearing as his horse half, deep sea blue eyes showing far more intelligence than most people seemed to give him credit for yet they regarded the group with obvious displeasure despite the rather handsome face that they set within.  "Every year they send weaklings here, and every year I have to wonder why they bother at all."  The centaur sighed as he spoke to himself more than anyone in particular.  "You'll have to forgive my rudeness, but as you can see for yourselves 'Champions', this is no place for weaklings.  My advice?  Go home and never return, but you never listen, and maybe that's for the best.  I'm just a horseman that has dealt with this world's falling to darkness is all, what do I know right?"<br/><br/>He took a deep breath and calmed himself as best as he could, knowing that again he was being rude beyond what they deserved.  "This old war horse has known nothing else for quite some time friends, and while I wish your elders would send more capable warriors, I am glad for the help, as is the rest of this world I'm sure.  My name is Berial Landistar, commander of this line of defense and the welcoming committee to you lot every year for the last two decades.  At any rate, the way down should be clear since goblins and imps rarely plan anything of length and besides that, they are quite easy to dispatch anyway.  The fact that they hate each other's guts also helps a fair bit but when they see prey they tend to forget their old rivalries for a time.  That was one of the largest group's I've seen to tell the truth.  Things are bad down there but that's why you're here, to straighten things out.  May the Gods be with you all, you're gonna need all the help you can get.  I'd offer supplies but we're barely holding together as it is up here.  Reinforcements are late coming as are our supplies.  I'm hoping they're simply delayed."  Without bothering to wait the centaur wandered off before any answer could be had or questions could be asked, leaving the group to disperse as they liked.  This promised to be an adventure right out of the gate it seemed.