<div class="floatleft">(http://i661.photobucket.com/albums/uu332/Dekka_LuV/Men%20Boys/AnimeWomanwithBlackHair-1.png)</div><strong>Name:</strong>Sir Renzo Shadevar<br/><br/><strong>Age:</strong>28<br/><br/><strong>Race:</strong>Human<br/><br/><strong>Background:</strong>Renzo, ever since his childhood he had got odd ability manipulate and control shadows around him. He was a orphan who lived in streets and was discovered by OphaniCorp agent who saw a child creating toys out from shadowstuff. He was recruited and raised by OphaniCorp's Orphan Foundation program. He was raised in facility along with rare few other kids, he was taught on organization ideals, goals and protocols. Overall he became a strict devoted agent of organization goals over time and quite charismatic and talented in using his shadow conjuration abilities to create tools and weapons whenever he need them. Not to mention his skills in diplomacy (and few aggressive negotiations) is noteworthy.<br/><br/>By organization's goals in mind Renzo had created image that good and justice is to seek equalize rights of monster girls and remove them from second citizen status and improve their condition in present society which shuns them and treats them like trash or worse. Treating them nothing more than freaks or sexual purposes. True that first generations were created specifically for that purpose but life has gone on and the monster girls should be seen with more equal to human women. Also if he discovers monster girls in distress, he will seek liberate them and send them to places where they have better life.<br/><br/>By his organization creed most his life is devoted to company and his goals, he cannot leave the company at all and it is part to all those raised by<em>Orphan Foundation</em>. He leaves company only in bodybag. Secondly his creed also dictates that he cannot never marry nor have relationship with human women nor men, as orphan foundation secondary goal was to make 'companions' for monster girls and human representatives to help them adapt and adjust to society. Human relationships were seen as distraction from said companion duties.<br/><br/>Because of this and his life where he mostly operated as solo agent he was then assigned as companion to one monster girls.....to<strong>Belle</strong>. She is unique case where whatever trauma she received upon transformation and after, she is completely submissive and refuses to adapt present expected social standard. So taking more unique approach Renzo had declared their relationship sexually active and one where they live full time as master and slave by both sided consent despite company's goal to drive people viewing monster girls as slave race. He reasons that if she cannot adapt then very least she will be attached as long term companion to him and hope she someday grows independent through slowly encouraging and growing her self-worth. If not, then achieve company's prime goal in simplest term; make Belle happy. As anyway forcing her live independently makes things worse and miserable for her and she seems genuinely happy with having a master to serve.<br/><br/>Company accepted this reasoning, but more than once Renzo had to explain himself to few colleagues who do not know his and Belle's situation which had led to some unintended confusions or suspicion company is hypocrite.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Mechanics</div><div class="spoiler_body">Character Mechanic Stuff<br/>Class: Paladin (Judgment, Vigilante and Bastion tracks)<br/><br/>HP: 107<br/><br/>Speed: 40'ft (50'ft Vigilante armor on)<br/><br/>STR 15, DEX 12, CON 14, INT 13, WIS 13, CHA 15 (http://invisiblecastle.com/stats/view/32380/)<br/>Rounded, changed and level based bonuses to;<br/><br/>STR 16 [KOM] <br/>DEX 14 [Ability 2]<br/>CON 14<br/>INT 12 <br/>WIS 12<br/>CHA 20 [KDM] [Ability 1] [Racial +2]<br/><br/>Armor Class: 21 (24 with vigilante armor on, +1 with shadow sword)<br/>Awareness: 21<br/>Saves: Fort+12, Ref+8, Will+14<br/>Immunities: Fear<br/>BAB: +10/+5 [+1 racial]<br/><br/>Class Features: Knowing (30'ft), Mercy (1xencounter block 18pts dmg), Grace, Vigilante Armor (stats below), Brutal Kick, Shield (25'ft), Gauntlet<br/><br/>Feats:  Sun Grows Dim (racial), Shadow Blink, My Shadow Grows Long, Charm<br/><br/>Skills: Acrobatics+8, Bluff+11, Diplomacy+11, Intimidate+11, Perception+11<br/><br/>Items: <br/><strong>Shadow Dagger (made via Sun Grows Dim):</strong> Range: [Melee], 1d6+3, [Hold-Out], [Quick Draw], [Random Quality]<br/><strong>Vigilante Armor:</strong> [Light], [Lesser Item], [Streamlined]<br/><strong>Brutal Kick:</strong> Range: [Melee/Close], 1d6+13, 2x[Brutal], [Magnum, -3 DR]<br/><strong>Shadow Sword</strong> Range: [Melee/Close], 1d6+5, [Brutal], [Guardian], [Scything], [Magnum, -3 DR] [Greater Item], [Extradimensional], [Sophisticated]<br/><strong>Night Vision (Small Totem)</strong><br/><strong>Tactical Field HUD Bracer (Map of the Master Strategist)</strong><br/></div></div>