<div align="center">(http://img210.imageshack.us/img210/8853/5d68bec751c8715835c590b.gif)</div><br/>Welcome to Fantasia, a world separate to ours, a world of tales and legends, where some are born and some shall die…and truly, a world to marvel in. The entire world is governed by one sole monarch, those of the Corona Royal Family. This family governed all the individual nations of Fantasia, their rulers acting on their behalf.<br/><br/>However, tragedy has fallen unto the world. The great high King who governed all of Fantasia has perished, and his successor has assumed the crown; unlike his predecessor the crown has been taken hold by a corrupt man, who now assumes the title The Dark King. Most of Fantasia has resorted to bending to his will, or fear his unholy wrath strike upon them with no mercy. No-one but the castle’s people know more than his Dark King’s side. But now all those who dwelled in his castle now say no words, or its execution.<br/><br/>There was a rumour of a revolutionary army hidden away on a remote island, but they need heroes. They need those brave enough to fight the elements and prevail, those who can slay the mighty, and those who were born to win. But fortunately, this is no rumour. The Rebels Arms is the name of this army. And many are applying to take up their arms and fight this cruel monarch and end the Corona Control over Fantasia. They seek to divide the land of Fantasia into individual independent lands, a fair rights and rules to all.<br/><br/>Now, becoming a soldier is something, but what about those who want to be remembered? What about those who want to be marked in the history that changed the world forever? What about those who want to become legends? Well, surely they’ll need reputation! And that is your goal, to adventure with your comrades in the vast world of Fantasia and gain the respect of its nations so that you will take on the Dark King and be marked as heroes!<br/><div align="center">------------------------------------------------------------------------------------------------------------</div><br/>[You], you have stumbled upon Fantasia; a world that is begging to be discovered, and tales to be told, of legendary heroes and mercenaries for gold. Play the role of a member of the Arms, and take up your weapons, and magical charms! Make a name of yourself, be echoed throughout the land, and soon your heroic title will be in demand. So explore Fantasia with all your might, and if you're lucky, and a very pleasant night!<br/><br/>The world of Fantasia, a<strong>High Fantasy</strong>world, is incredibly vast, but for now we can only explore the country of Merc (http://www.iaza.com/work/111126C/iaza14199655622500.png): an ungoverned land of simply four different cities from which there is fair peace and tranquillity; the only real threats are the enemies within!<br/>-Fareway: A coastal city, famous for the surrounding plains.<br/>-Pluma Island: A large volcanic island which essentially is a miniature Merc.<br/>-Stoneholm: The mountainous city where the mining industry is booming.<br/>-Armadura: The HQ of the Rebels Arms, a dry and desecrated field, making it a perfect spot.<br/><br/>And, of course, all the small villages and towns here and there!<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character Sheet</div><div class="spoiler_body"><div class="codeheader">Code: <a class="codeoperation" href="javascript:void(0);" onclick="return smfSelectText(this);">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[b][u]Personal Information:[/u][/b]<br/>Name:<br/>Age:<br/>Species:<br/>Gender:<br/>Personality:<br/>Biography:<br/>Appearance:<br/><br/>[b][u]Combat Information:[/u][/b]<br/>Weapon(s):<br/>Ability(s):<br/>Magic:<br/>Strengths:<br/>Weaknesses:<br/><br/>[b][u]Sexual Information:[/u][/b]<br/>Sexuality:<br/>Sexual Nature:<br/>Turn Ons:<br/>Turn Offs:<br/><br/>[b][u]Other Information:[/u][/b]<br/></code></pre></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">List of Heroes</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Crazy Jay</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Solo Branning</div><div class="spoiler_body"><strong><span class="bbc_u">Personal Information</span></strong><br/><strong>Character Name:</strong> Solo Branning<br/><strong>Species:</strong> Human<br/><strong>Gender:</strong> ♂<br/><strong>Age:</strong> 18<br/><strong>Personality:</strong> Solo is an aspiring young man who can at first pull off a defensive cold attitude, but has a very warm side to him. He does his best to remain on guard, so that he might be capable of defending himself whenever needed. However, his warm side is a kind and gentle fellow who wouldn’t hurt a fly. Quite curious, he’s willing to try new things so long as they don’t end up getting him into deep trouble. He can be at times naïve, but does his best to look for silver linings and better himself.<br/><strong>Biography:</strong> A young man who has come to age, ready to explore the vast terrains of Fantasia. Solo Branning comes from a large clan of wayfarers, making their gene pool quite a large one. For all Solo knows, he was accidentally left behind in a small village nearby Fareway, where his mother and father were heading next. It only took a day when they recovered him at the town’s orphanage, but the couple settled here rather than continue their travels, deciding to raise Solo in a proper environment. It was a relaxed town, everyone knew their neighbour, and the children played happily in the neighbouring woods. Solo, of course, being the wayfarer he was, mapped out the entire forest for the town. After training and passing his swordsmanship classes, receiving his first sword, Solo desperately waited to come to age so he may explore the rest of Merc, the country he inhabited. And now he’s come to that time.<br/><strong>Appearance:</strong><br/>(http://images2.wikia.nocookie.net/__cb20100117170818/dragonquest/images/archive/b/bf/20110718164635!Dq4_Hero.jpg)<br/><br/><strong><span class="bbc_u">Combat Information:</span></strong><br/>Weapon(s): A basic sharp sword, typically used by wayfarers. Not the rarest of weapons, but certainly not one to underestimate!<br/>Ability(s): <br/>Prolonged Stamina – Coming from a line of travelling wayfarers, Solo has adapted their style of incredible stamina, capable of running miles before hitting fatigue.<br/>Lightfoot – Solo learnt along with swordsmanship <br/>Magic: n/a<br/>Strengths: Very agile, capable of dodging, blocking, and counter attacking very efficiently. Good stamina makes a great long battler.<br/>Weaknesses: Prone to heavy hits.<br/><br/><strong><span class="bbc_u">Sexual Information:</span></strong><br/>Sexuality: Heterosexual<br/>Sexual Nature: Solo is currently a virgin, and as a result is quite nervous in sexual scenarios, unsure where to put what, and all that lot. So, he may turn either dominant or submissive depending on the partners he may encounter.<br/>Turn Ons: Breasts, Foreplay<br/>Turn Offs: Scat, Gore<br/><br/><strong><span class="bbc_u">Other Information</span></strong><br/><strong>Habit(s):</strong><br/>-Good singing voice.<br/>-Adores cute animals.<br/><strong>Favourite(s):</strong><br/>-Food: Any and All Chicken Dishes<br/>-Sport: Hiking/Swimming<br/>-Color: Green<br/>-Animal: Cats<br/></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Dewey</div><div class="spoiler_body"><strong><span class="bbc_u">Personal Information:</span></strong><br/>Name: Dewey<br/>Age: 2<br/>Species: Slime<br/>Gender: ♂<br/>Personality: Dewey is a bubbly (no pun intended) little slime, who's always light hearted and ready to aid a friend in need when the time comes. He does enjoy to be mischevious, but he's very fragile and shouting at the small little munchkin can make him cry. He's a barrel of fun without question, and he'll do his best to lighten up the mood, as well as help however he can. Like most slimes, he's quite docile, even timid when it comes to fighting, but when he's needed, he'll must all the courage in his tiny, yet large heart to aid in combat.<br/>Biography: Dewey is the slime who met Solo and Neria when he was being chased by a Ryukamioni, the reasons of which being that as he was playing with his friends in the Fare Forest, he was catapulted into a random spot. Unfortunately, this random spot happened to be the white-red demon's sleeping spot, and he woke it into a violent temper indeed. Dewey's origin is yet to be explained, but as of yet, he's a resourceful little slime who's very intelligent and an excellent road companion!<br/>Appearance:<br/>(http://img.qj.net/uploads/articles_module/66665/rocket.jpg)<br/><strong><span class="bbc_u">Combat Information:</span></strong><br/>Weapon(s): n/a<br/>Ability(s):<br/>-Metamorphisis: A rare trait in average Slimes, Dewey can metamorphisize into any shape or size he desires, but it does help if he has extra slime ooze to aid him with the smoothness and the hold of the form.<br/>-Water attacks: Simple: Dewey can spew water!<br/>Magic:<br/>Dewey's specific magic spells are yet to be discovered, refusing to let in on "oodles of fun little secrets" but as of yet he has shown to be able to cast a Lightning Buff.<br/>Strengths: Extremelly nimble, agile, and flexible makes him a very very tough target.<br/>Weaknesses: Very low health qualities, almost any kind of hit will KO the little slime.<br/><br/><strong><span class="bbc_u">Sexual Information:</span></strong><br/>Sexuality: Bi-sexual<br/>Sexual Nature: ???<br/>Turn Ons: ???<br/>Turn Offs: ???<br/><br/><strong><span class="bbc_u">Other Information:</span></strong><br/>He's a very intelligent slime, without question. Fully capable of huma tongue, as well as many spells and metamorphisis, Dewey is a valued ally of Solo's.<br/></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Rein</div><div class="spoiler_body"><strong><span class="bbc_u">Personal Information:</span></strong><br/>Name: Rein<br/>Age: 27<br/>Species: Beastman<br/>Gender: ♂<br/>Personality: <br/>Biography:<br/>Appearance:<br/>(http://img196.imageshack.us/img196/9908/olugh.jpg)<br/><br/><strong><span class="bbc_u">Combat Information:</span></strong><br/>Weapon(s):<br/>Ability(s):<br/>Magic:<br/>Strengths:<br/>Weaknesses:<br/><br/><strong><span class="bbc_u">Sexual Information:</span></strong><br/>Sexuality:<br/>Sexual Nature:<br/>Turn Ons:<br/>Turn Offs:<br/><br/><strong><span class="bbc_u">Other Information:</span></strong><br/></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Bow</div><div class="spoiler_body"><strong><span class="bbc_u">Personal Information:</span></strong><br/>Name: Rein<br/>Age: 23<br/>Species: Beastwoman<br/>Gender: ♀<br/>Personality: <br/>Biography:<br/>Appearance:<br/>(http://img690.imageshack.us/img690/4548/lethem.jpg)<br/><br/><strong><span class="bbc_u">Combat Information:</span></strong><br/>Weapon(s):<br/>Ability(s):<br/>Magic:<br/>Strengths:<br/>Weaknesses:<br/><br/><strong><span class="bbc_u">Sexual Information:</span></strong><br/>Sexuality:<br/>Sexual Nature:<br/>Turn Ons:<br/>Turn Offs:<br/><br/><strong><span class="bbc_u">Other Information:</span></strong><br/></div></div></div></div>RabbitJanitor<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Kokaine</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Arianna Davenport</div><div class="spoiler_body"><strong><span class="bbc_u">Personal Information:</span></strong><br/><em>Name:</em> Arianna Davenport<br/><br/><em>Age:</em> 21<br/><br/><em>Species:</em> Human (Elven heritage)<br/> <br/><em>Gender:</em> Female<br/><br/><em>Personality:</em> With Ari what you see is not exactly what you get, though usually that is her intention. She excels at getting others to see what she wishes them to see and obscuring what she does not wish to be known. She can be very mischievous and playful and often enjoys interacting with people. She is often mistaken for someone younger due to her youthful, laid back, devil may care attitude. She is often described as possessing roguish qualities by man and woman alike.<br/><br/>Ari is also incredibly observant--a requirement for one who deals in information and theft. She does nothing that does not benefit her in some way and if she helps someone out it is most likely because it will get her in good standing with someone she considers important. She is not above lying, cheating, or stealing to get ahead and is good at telling people what they want to hear. She does have a soft spot for children and animals, but is careful not to reveal that to those around her.<br/><br/><em>Biography: </em>Ari grew up the “son” of a Master Thief. While it might have been better for her to be raised as the female she was, her father had little experience with females other than his late wife and as such he did not know how to raise his daughter to be anything other than a thief. As a result, Ari spent most of her youth dressed as befitting a little boy and trailing after her father.<br/><br/>Her father was a clever and sly man. Shrewd in his business dealings and patient with his craft, he passed to Ari every bit of knowledge he possessed. His success made sure that they did not go hungry and eventually Ari learned enough to contribute. As a small child she would often run minor scams to gain entry into people's homes or get close enough to some important man to over hear his deals. Despite her bright hair and oddly colored eyes, her smaller size meant that few truly took notice of her. As she grew her skills advanced and she was able to shed the watchful eye of her father. It gave her greater freedom to be able to travel as needed and return to her father with coin aplenty. However, in her 16th year her father fell ill and eventually died. She had never known her mother, from who she had gained her fiery locks, and now with her father gone Ari was alone. <br/><br/>Deciding she would not allow herself to fall into self-pity or over indulgence, Ari focused herself. With merely a pack on her back she traveled all over the land, going wherever her feet might choose to take her or where she heard there was money to be made. Her smaller build and fair face made it easy to find victims. She did have her honor and would not take from children or those who could barely provide for themselves, but everyone else was fair game. She quickly found that with a well timed act of kindness or offer of assistance she could gain herself a hot meal and a bed for the night--though she was careful to guard her own virtue from those who might be inclined to steal from her in turn. <br/><br/>One unremarkable day she entered a pub in search of refreshment. She had not been there long before she crossed paths with a man, mysterious in nature but dressed in finery that spoke of full coffers. Indeed she could just make out the coin pouch dangling from his belt and it was full and ripe for the picking. He gestured for her to take a seat at his table and order whatever she wanted, an offer she did not refuse. Their talk was polite to begin with but already she could see the man was committing her features, unusual as the were, to memory. She knew then she could not attempt anything outright lest she gain a price on her head—-something she had managed to avoid in her 21 years. Still she enjoyed her free meal and the simple company. <br/><br/>Once they were finished and the plates cleared away the male leaned close and gestured her forward, “My friend, I must confess that I know more of you than I have thus far let on. I will not go into detail on how but will merely tell you that I have information regarding a mission of great importance that you would find most... intriguing. This particular mission could free you from your current lifestyle if you so desire. Have you any interest?” <br/><br/>Ari was alarmed by his proclaimed knowledge of her but her composure remained. She was tempted to decline and be on her way but if he truly knew so much about her, he might be trouble and she could not leave such loose ends behind. Her sharp mind calculated the odds, deciding on the likelihood of his words being truthful. The odd were slim at best, however, Ari found that despite the risk she could not resist the challenge presented to her. “Say I were interested in knowing more... what would it cost me?”<br/><br/>“Nothing but your time, friend. Accompany me and I will tell you all that you will need to know. I do not wish to speak of such things where other ears may overhear.” <br/><br/>Ari again weighed this decision out in her mind, quickly running through the possibilities. Her instincts urged her to resist but her curiosity had sprung forth and she knew she would at least hear the stranger out. Truthfully she did not mind her lot in life and was in no hurry to retire or elevate herself above her current social rank. There was no true glory in being a thief especially if you possessed any noteworthy skill. The best she could hope for was that she not be remembered at all. However, a challenge to her skill she could not resist. She would not take on any truly reckless quest--she enjoyed life far too much to walk into death's grasp prematurely—-but surely there could be little harm in hearing what this man had to say? Her father had always taught her that fortune favored the bold, so after only a small hesitation she nodded and rose from her seat, allowing the man to lead her from the warmth of the pub.<br/><br/><em>Appearance:</em> Ari's hair is a waist length mix of red, orange, and gold that shimmers like flames in the sun. Her eyes are a bit unusual in color, the right eye being blue while the left eye is green. Her face features a small button nose and full, pouty lips that are given to forming mischievous grins and compelling pouts. A light dusting of freckles covers her nose and cheeks. <br/><br/>Standing a petite 5 foot 3 inches and weighing in at a mere 107 pounds, Ari is definitely small in stature. However, to count her as a lightweight would be a huge mistake. Her figure is trim and athletic but with more than enough curves to mark her as female should she chose to reveal that fact. However, when working, Ari tends to disguise her figure with male clothing and is often mistaken for a young and very pretty boy by those who do not know her.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><div align="center">(http://i167.photobucket.com/albums/u133/kokotigress/Elliquiy/Ari2.jpg)<br/>(http://i167.photobucket.com/albums/u133/kokotigress/Elliquiy/Ari.jpg)</div></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><div align="center">(http://i167.photobucket.com/albums/u133/kokotigress/Elliquiy/Creed_by_Drundy-1.jpg)<br/>Just a general idea of what she typically wears.</div></div></div><br/><strong><span class="bbc_u">Combat Information:</span></strong><br/><em>Weapon(s):</em> Bow and arrows, a set of short swords, and concealed blades.<br/><br/><em>Ability(s): </em>Ari is a relatively untrained fire elemental. She has taught herself a few tricks but does not have full control over her abilities, nor does she know the true extent of her power. She is a very skilled thief and spy, having made her way by selling information and stolen wares. She masterful with a bow and arrow and is able to adequately defend herself using her short swords or hand to hand techniques—-though she uses more speed and agility than any sort of brute strength.<br/><br/><em>Magic:</em> Fire Elemental capable of creating fire without a spark. <br/><br/><em>Strengths:</em> Her ability to go unseen if she wishes. Stealth, agility, heightened senses (high for a human) and reflexes. Her speed.<br/><br/><em>Weaknesses:</em> Ari is very new to her power and has little idea how to use it. She is unaware of how much power she wields and its limits. She has a severe phobia regarding bodies of water larger than a bath tub or deeper than her waist and she cannot swim. Even being splashed with enough water can completely throw her off. She also has a weakness for children and small animals. <br/><br/><strong><span class="bbc_u">Sexual Information:</span></strong><br/><em>Sexuality:</em> Bisexual<br/><br/><em>Sexual Nature:</em> Ari can be a flirt and a tease but despite that she is a virgin. She is very curious about sex but doesn't trust anyone enough to allow herself to be that vulnerable.<br/><br/><em>Turn Ons:</em> Player O&amp;Os<br/><em>Turn Offs:</em> Player O&amp;Os<br/><br/><strong><span class="bbc_u">Other Information:</span></strong> She carries a set of tools specific to her trade as a thief, they are her most prized possession and never leave her sight if she can help it.<br/></div></div></div></div>Box<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">elfguy</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Captain Daria Lokamar</div><div class="spoiler_body"><strong><span class="bbc_u">Personal Information:</span></strong><br/>Name: Captain Daria Lokamar<br/>Age: 25<br/>Species: Human<br/>Gender: F<br/>Personality: Daria tends to be somewhat serious, taking her job very seriously and acting professional as much as she can. She can relax and be brought to trust someone but it's a challenge, she typically doesn't trust others until she gets to know them very well.<br/>Biography: Daria is the daughter of an officer, and from an early age was brought up to join the army as well. She was taught to be loyal and always follow orders, and that the King was the supreme authority. As such, she joined up to be a guard as soon as she could hold a sword, and graduated to become a successful officer in the imperial army, becoming very good with her sword, and physically strong. She has dedicated her life to serving the kingdom and spends a lot of her time patrolling or chasing bad guys. She can be quite ruthless against those she considers enemies of the King, although she can also be quite kind when needed, to help out citizens in trouble for example, as long as it doesn't come into conflict against her orders, which lately it appears to be the case more and more. But being a loyal officer, that's not something she spends time thinking about.<br/>Appearance:<br/>(http://fc01.deviantart.net/fs51/f/2009/287/c/b/Warrior_girl_by_Brolo.jpg)<br/><br/><strong><span class="bbc_u">Combat Information:</span></strong><br/>Weapon(s): One-handed long sword, royal shield, customized royal officer armor (female version)<br/>Ability(s): Physical strength greater than most, very good with her sword and at unarmed combat<br/>Magic: None<br/>Strengths: Melee combat<br/>Weaknesses: Range combat<br/><br/><strong><span class="bbc_u">Sexual Information:</span></strong><br/>Sexuality: Bi<br/>Sexual Nature: Inexperienced, she has only had two encounters so far, one male and one female, and both were broken off before it went very far<br/>Turn Ons: All except...<br/>Turn Offs: futa/herma<br/><br/><strong><span class="bbc_u">Other Information:</span></strong><br/></div></div></div></div>hunkaroo<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Vergil1989</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Neria Zathrieal</div><div class="spoiler_body"><strong><span class="bbc_u">Personal Information:</span></strong><br/>Name:  Neria Zathrieal<br/>Age: 145<br/>Species:  Light Elf<br/>Gender:  Female<br/>Personality:  Compassionate, gentle, and light hearted to boot, Neria is one of the kindest people you'll ever meet.  She goes above and beyond the call to help any that she feels is worthy of her aid, and does the best she can for any she travels with.  She's intelligent and not afraid to get her hands dirty.  Her only problem is that under high amounts of stress, she has nightmares of her childhood and what had happened when she was a kid.<br/>Biography:  Neria's story begins when she was fifteen, when orcs raided, slaughtered, and raped her family and friends.  She had been spared thanks to her mother hiding her within a hollowed log, but a hundred years would pass before she ever fully recovered from that night and the events that transpired.  She learned to be a cleric from the man that led a group of adventurers through the orc horde that had destroyed everything she held dear, but there were some wounds that not even his considerable power was able to touch.  Learning to be a Sacred Prostitute years later, Neria found that due to her traumatic start, she wasn't able to get intimately close to anyone until she went on an adventure of her own.  The journey led to her meeting a man that showed her she had nothing to fear anymore, and gave her peace of mind, body, and soul before they parted ways.  From this feeling of utter peace that she had never known until then, the elven cleric used what she had learned and felt and wanted to share it with any that would receive it, and had created the Temple from that simple wish to aid all that came to her door.  However, when a dimensional rift appears in her bedroom for some reason, Neria hesitates only for a few seconds before packing a bag and jumping through, the rift closing behind her.  Starting a journey in a new land, she does wonder why she had been pulled from her home, but is more curious about what's going on in this new place.<br/>Appearance:  Base image, main appearance.<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://viking-mythology.com/images/Alfheim_Home_of_the_Light_Elves.jpg)</div></div><br/>(In armor.)<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://www.resimlersokagi.com/data/media/26/elven_chainmail.jpg)</div></div><br/><strong><span class="bbc_u">Combat Information:</span></strong><br/>Weapon(s):  A sword and shield, both enchanted with holy magic and light.<br/>Ability(s):  Neria is an elf, and at the peak of her health.  This means she rarely, if ever, catches diseases even through the partners she has taken to her bed over the years.  Enchanted sleep spells don't work on her at all either.  Beyond that, <br/>Magic:  She's a potent cleric, having divine powers based in her faith.  Detecting evil, healing major wounds, consecrating ground are just a few examples of what she's capable of.  She's also a sacred prostitute however, able to remove curses, diseases, and even heal through acts of sexual passion rather than the traditional ways of herb lore and spells learned through her clerical training.  Not only can she heal in such a way, but Neria is able to divine information from the gods this way as well, finding answers to questions that wouldn't be possible otherwise, but the gods don't always feel like sharing, and when they do it's often in riddles rather than a straight yes or no.  (Special DnD based class.  Can send you a copy of the book if you like or at least where I found it for free.)<br/>Strengths:  The usual elven racial traits are to be expected.  Long life, youth, sharper senses, etc.  Only needs four hours of sleep vs a human's eight.  Nightvision, infrared vision, dark vision.  (Complete darkness.)<br/>Weaknesses:  She's not as strong a warrior as she could be, meaning this particular elf does tire easier than her best friend.  (More on her later.)  That and she has a tendency to take care of other's needs first, meaning it's not uncommon for her to drop from exhaustion if she's not watched carefully.  Under great deals of stress, she has horrible and debilitating nightmares of her past, rendering her all but useless until she calms down again.<br/><br/><strong><span class="bbc_u">Sexual Information:</span></strong><br/>Sexuality:  Bi<br/>Sexual Nature:  Neria is a healer in every sense of the word.  She has had many lovers, and is quite skilled at what she does.  She enjoys slow, passionate love making rather than quick and dirty affairs, but is not one to sleep with anyone just because they ask.<br/>Turn Ons:  (O/O page.)<br/>Turn Offs:  (O/O page.)<br/><br/><strong><span class="bbc_u">Other Information:</span></strong>  Sacred Prostitutes are sacred beings back home, and Neria is no exception to this rule.  She is trained in every erotic art there is, save one.  BDSM and all it entails is her only unknown territory, but if she finds the right person that she trusts, she might consider an education in said art.<br/></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Giselle Do'Urden</div><div class="spoiler_body"><strong><span class="bbc_u">Personal Information:</span></strong><br/>Name:  Giselle Do'Urden.  (Full name is Giselle Daermon N'a'shezbaernon, thankfully rarely used.)<br/>Age:  300<br/>Species:  Half Drow/half light elf.<br/>Gender:  Female<br/>Personality:  Despite being jaded to love and all it entails, Giselle is a stout hearted, compassionate, and passionate warrior without compare back in Faerun.  She has experienced much and has done much in the name of all that is good and decent, and has no intentions of changing anytime soon.  Despite rough beginnings, being born in the midst of the Spellplague, the half Drow/light elf warrior has earned every bit of respect she has through her deeds, and is not afraid of anything.  She is tactical in her assessments of any given situation, is strong enough to back up her claims, and she knows it, and is not above leading the charge into enemy ranks, having a confidence streak that goes a mile in every direction.  She is a true friend and an enemy you would not want to make.<br/>Biography:  Giselle Do'Urden is a chip off the old Do'Urden block, as Bruenor might say if asked.  She is honorable, stoic, fast as greased lightning, and has a heart of gold that shines no matter the darkness.  Still, she is fierce in battle and not one to ever give up, no matter the odds, much like a stubborn dwarven king she knows.  Despite the color of her skin and the hardships it has brought in the past, the halfbred warrior of many battles already doesn't let it slow her down in her drive to see peace brought to any and all lands she visits if war is on the horizon or there are monsters that need slaying before they cause harm to untold innocents.  Her beauty and grace as well as her deadly precision with a blade has earned Giselle the nickname Black Rose because much like a real rose, she has her own thorns that usually come in the form of her deadly whirling scimitar blades she received from her father a hundred and fifty years ago.  Along with her two older brothers, (by a year since they are twins,) Giselle carves a name for herself, earning her own place in Toril's history as a heroine for the ages.  As it has been said before, she's a chip off the old block.<br/><br/>She has had two bad relationships in the past, both of which did not end well for some reason or another.  The first was when she was barely into her twenties.  She met a man, a mage, that at first was the best gentleman and kind soul she had known yet.  He saw past her dark skin and accepted her for who she was.  Unfortunately, it was not meant to last, finding out he was taking a drug that kept him able to cast his magic, which in turn was supplied by the Zhenterim, an evil organization that dealt in slaves, mercenaries, assassins, and the like.  When she found out, the falling out was immense, to say the least.  The ordeal nearly cost her her life before it was over, but she managed to kill the man and get out of his tower before it came down around her pointed ears.  The next was when she was a century old and had learned much since.  She met a light elf, but knew that he would not even consider her because his parents and friends had been killed in a Drow raid when he was a child.  So, Giselle changed her physical appearance to look like her light elven kin, and thus began the lies of her assumed identity.  It lasted for three years, and ended when he proposed to marry her.  She couldn't keep up the illusion, the lies, not if she was going to accept.  So, that night, she told him the truth, and was somehow not surprised when everything they had built together went up in smoke as he tried to take her down.  She fought back, and spared his life, but that experience was the last time she ever got close like that again.  From what she has heard, he still lives and is relatively happy, and that is enough despite the fact it still hurts to think about it now.<br/><br/>Seeking an escape after a long lonely road that has lasted for almost 200 years now, Giselle was glad when the dimensional rift appeared in the Trollbark Forest path she had been on.  She had wanted to leave everything behind, and it seemed the gods were willing to give her her wish.  She didn't hesitate to jump through, finding herself in an entirely new world, where no one knew her name and few less knew what her dark skin represented.  Maybe she'd get lucky and find an adventure worthy of her skills and intense training.<br/>Appearance:  (Main body appearance, but without the skull and crossbones stuff on her gear.  Less evil looking is what I normally say lol.)<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://paizo.com/image/content/SecondDarkness/PZO9013-Drow.jpg)</div></div><br/>(Brown eyes rather than blue but otherwise it's the best I have.)<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://deskofskye.yolasite.com/resources/drow112zq6.jpg)</div></div><strong><span class="bbc_u">Combat Information:</span></strong><br/>Weapon(s):  Icingdeath and Twinkle are two heavily enchanted scimitar blades that she first stole from her own father before rightfully earning them years later.  Icingdeath is a legendary and rare icebrand, meaning it can absorb fire in any shape or form.  It does however have a drawback in that it pulls strength from the wielder if it's unable to handle the fire source on its own.  Smoke, the shrapnel from explosions, and the pressure wave created by such are not defended against in the least, only the fire part is she safe from.<br/><br/>Twinkle glows a pale blue much like the stars it was rumored to be empowered with upon its creation by the light elves when danger is near, and is much sharper than it appears initially.  (It won't be cutting through swords left and right or anything past a certain point, but in Giselle's hands, she wouldn't need to break the enemy weapon lol.)<br/>Ability(s):  Giselle is a heavily trained ranger and warrior, which means she is able to hunt, track, forage, and prepare meals from nearly any animal she can get her hands on as well as identify, prepare, and purify any plants and water sources she locates as well, knowing what parts are safe to eat and what is not.  She has also learned from this how to make antidotes for poisons, venom, and almost any infectious disease that is born from the sting or bite of monsters in the wild, making her an invaluable asset for this alone.<br/>Magic:  Giselle is not as strong as she could be in her magical abilities, but do not underestimate her lest you die a painful death at her hand.  While she prefers to use her twin scimitars first and foremost, when the need arises, the half Drow can be quite dangerous from a distance as well.  Her main spells are as follows.<br/><br/>(All of these can be found in the DnD Spell Compendium.))<br/><br/>Melf's Acid Arrow  (An acidic green beam of light springs forth from her finger, cutting a swath of death through any living creature it hits.)<br/>Chain Lightning  (Lightning springs forth and arcs between several different enemies at a time.)<br/>Body of the Sun.  (Becomes surrounded in five foot flames from head to toe matching a light intensity of the sun itself.)<br/>Magic Missile.  (The most basic of spells.  Depending on level determines how many homing magical low powered missiles come forth at a time.  She's able to call forth four in one blast which cause minor injuries at best.  Used for more distraction and disorientation than anything.)<br/>Dimensional Door  (More akin to a teleport spell.  Giselle is able to use this little trick to move about the battlefield much quicker than she has a right to otherwise, increasing her speed greatly which needs little help.  Can only use it three times a fight since it's the most draining of her spells.)<br/>Strengths:  Her family, her compassion despite behind half Drow, (most assume and rightfully so that Drow are evil through and through,) her speed, strength, endurance, stamina, everything about her is honed to a razor edge.  She is a warrior without equal back home, and is just as strong here.  Has some magical ability, purely offensive, and has the racial traits of both the light elves and the dark elves to her name.  (Able to drop globes of darkness upon command, light harmless magical faerie fire, total dark vision, night vision, and sharper senses in general.)<br/>Weaknesses:  Sudden changes in light, bright flashes of light, etc.  (Drow light sensitivity, genetic.  Causes headaches, nausea, even dizziness and vomiting if it's bad enough.  Extreme cases of prolonged bright light exposure though.)  Beyond that, she has a thing about spiders, hating them enough to go out of her way to squish them if she can get away with it.  (When she was still a kid her brother Seth turned her teddy bear into a spider.  She ended up throwing the thing across the room and watched it splatter.)  Because she's not a pure mage, using too many spells wears her out faster than it would anyone else.<br/><br/><strong><span class="bbc_u">Sexual Information:</span></strong><br/>Sexuality:  Bi<br/>Sexual Nature:  Giselle is jaded towards love and everything it entails due to her past.  She is no stranger to the bedroom by any means, but she will not let another touch her now without a great deal of trust being established first.<br/>Turn Ons:  (O/O page.)<br/>Turn Offs:  (O/O page.)<br/><br/><strong><span class="bbc_u">Other Information:</span></strong><br/>She is a very seasoned warrior, leader when the situation warrants, and more if it is within her knowledge and experience base.  She is a jack of all trades, and just as dangerous in all of her skills as she is with her blades.  Cross her at your own risk.  There are a few hidden talents that few know about, such as her ability to sing and play the violin with remarkable skill, almost as good as a fully trained bard for that matter.  She doesn't do it for money however, simply when the mood, rare as it does anymore, strikes her.<br/></div></div></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Laughing Hyena</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Zoltan Sintoris</div><div class="spoiler_body"><strong><span class="bbc_u">Personal Information:</span></strong><br/>Name: Zoltan Sintoris<br/>Age: 24 (Apparent Age)<br/>Species: Human<br/>Gender: Male<br/>Personality: Zoltan is manipulative, Zoltan is perverted. Ultimately he serves himself and few others in his private quest for power. At least that is how he usually appears to people. Whilst all those things are true, Zoltan does have a conscience and will act on it, though not impulsively. He is civil towards people but doesn't suffer fools, even if he might be a hypocrite. The man does things the way he wants, whether people find it morally questionable or not. However that he cannot stand idly by watching the world burn around him. He believes in people being able to make their own path in life for better or worse. He enjoys women and pursues them relentlessly enjoying supple figures writhing in lust and his ideal night is one that would make many priestesses over the world blush.<br/><br/>Biography: Zoltan never was one for trouble nor does he invite such dramatics in his life. Least that what he claims, but in truth Zoltan often gets himself into trouble for his habits of chasing the opposite sex. Luck was rarely with him until he discovered his powers of magic. Pain-stalkingly he had gathered and learned how to master his own affinity for magic on his own. For a while his hometown became a den of flesh for his own privacy whilst he was a juvenile. When this fact was found out Zoltan cut his losses and ran and it was said that he died fleeing into the wilderness. <br/><br/>However Zoltan's story of decadence continued. In privacy within the woods he worked upon his magic and became an adventuring wizard. Whilst his womanizing stayed with him, he rarely stayed in town long enough to cause trouble. During those years adventuring he had discovered how he had been squandering his powers when he met with yet another woman, unlike the rest, one of conviction principals and saw through his charms. She fascinated Zoltan and he pursued her relentlessly. Eventually however her convictions got the unwanted attention of people who wanted her silenced. Zoltan despite all the warnings signs of him being over his head and who damning it would make his life, decided to do the first unselfish act by helping her. <br/><br/>Breaking the execution up with both his magic and his wits he stole her and fled the city state. Along that path towards freedom, he knew he would have to let her go, and as his natural urges said not to, he knew it wouldn't work out. He was wanted in this region now and so was she and a life as an adventurer was not for her. With that revelation he parted ways with her the usual way. He didn't want her chasing him and he wanted her to have the stability of someone better then himself. <br/><br/>During his time as an adventurer, Zoltan discovered a way to make his life longer then a normal man's and whilst the exact details are known only to the wizard, it involved a ritual of alteration and of personal sacrifice. The sacrifice in question was the memory of the woman who touched him so deeply. The price was sealing his heart up to such morals that could hold him back from his goals and this included the one who exposed them to him. He would have to earn them on his own and make his own choices on what was deemed right or wrong. Reverting back to his old ways he went into a life of solitude to enjoy some peace with his fortunes. Using magic for any needs of the flesh, Zoltan worked tirelessly in research. That was fifty years ago... <br/><br/>Zoltan had set himself up for another trek through the world, and during this time he learned that things had changed considerably. The world was now ruled by a despicable tyrant king and the people were now oppressed. Looking over the reality of things, Zoltan would find himself someone to become his apprentice. Stopping in his long forgotten hometown, he would note that his family line had continued in absence of him and forgotten him but not their rightful fear of magic. This new adept of magic was calmly taken up by Zoltan and traveled together now. Finding his newfound role as teacher to be a bit daunting but at least progressive, Zoltan would keep to his travels during this time of unrest quietly securing his own future in this new age of tyranny. Silently dominating those who would prove useful in giving him movements of the tyrant and his men, Zoltan became a potent information broker to the right kind of people. This is when the rebellion truly becomes forged.<br/><br/>Appearance:<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://fc03.deviantart.net/fs31/f/2008/229/1/0/RedMage_by_FantasyAce.jpg)</div></div><br/><strong><span class="bbc_u">Combat Information:</span></strong><br/>Weapon(s): Wand of Focus - A wand that is meant to both enhance his magical power and store extra use of it when he needs it. <br/>Ability(s): A skilled and devoted wizard, Zoltan's understanding of magic is of unparalleled nature and his use of his chosen fields of magic is unmatched. Thanks to this magic, Zoltan doubles as the information broker for the Rebellion. His information network has kept the Rebellion relatively safe.<br/>Magic: Specializing in Domination, Alteration, and Destruction Magic particularly.<br/>Strengths: His abilities in magic make him a very powerful destructive force in direct combat or vital in stealth missions. As a result he is incredible in long range battles and is capable of some minor support towards the front lines.<br/>Weaknesses: Without his magic he is completely dead weight and incredibly fragile. When in a place where his magic fails he has to rely on others to help him in these situation.<br/><br/><strong><span class="bbc_u">Sexual Information:</span></strong><br/>Sexuality: Straight<br/>Sexual Nature: Zoltan is a complete pervert, often using his powers in efforts to give a woman pleasure no man without his gifts, can offer them. He enjoys carnal acts completely and enjoys the hunt and domination of a woman. Its a game to him and one that he always is certain he will win in.<br/>Turn Ons: Domination of a woman, Large breasts, Cock worship, Foreplay, Power Perversion, Bondage of a Woman, Sexual Bathing, <br/>Turn Offs: Submission, Anal, Anything involving a toilet or chamber pot.<br/><br/><strong><span class="bbc_u">Other Information:</span></strong><br/><br/>If hunkaroo is still playing then his character is Zoltan's apprentice<br/></div></div></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Starlequin</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Lucas Denziger</div><div class="spoiler_body">﻿<strong><span class="bbc_u">Personal Information</span></strong><br/><strong>Character Name</strong>: Lucas Denziger<br/><strong>Species</strong>: Human<br/><strong>Gender</strong>: Male<br/><strong>Age</strong>: 26<br/><br/><strong>Personality</strong>: Lucas is mostly an easy-going fellow, with a confidence and self-certainty born from years of always being right. Those who know him often whisper and snipe behind his back about how easily everything seems to come to him, and enviously bandy about such terms as 'prodigy', 'genius', and 'smarmy bastard'. But Lucas isn't really a genius; in fact, his intelligence is only slightly better than above average. His real talent lies in his creativity, imagination, and willingness to attack every problem in front of him with obsessive and methodical determination, from every possible angle. Occasionally, though, Lucas comes across an obstacle or a challenge that refuses to yield to his particular charms. In that rare situation, his usual cool and cocky demeanor tends to melt away, and a glint of madness can be seen in his eyes as he throws everything he has into finding the solution to the puzzle. Do <em>not</em> interrupt him when he's thinking, unless offerings of sweets or stimulants are involved.<br/><br/><strong>Biography</strong>: In his last year of study at MIT, Lucas was working late one stormy night in one of the physics labs,  working out the bugs in one of his professors' experiments when he accidentally knocked his coffee mug onto the control panel for another device. In a panic he tried to sop up the mess, but the panel quickly began to spit sparks and billow smoke...right before the building was struck by a magnificent bolt of lightning. Which, as anyone who has ever had any experience at all with lightning in any form in the history of anywhere could predict, immediately caused a huge, roaring, time-space vortex to open up and suck Lucas into the void between realities, where he floated for possibly-even-God-doesn't-know-exactly-how-long (actually, it was like seven or eight minutes, but it's <em>really</em> hard to keep track of time in an environment in which time doesn't actually exist. Seriously. Try it sometime.)<br/><br/>Eventually, Lucas was ejected from the void into a highly advanced alternate reality, where he proceeded to embark on (read: suffer through) several adventures that resulted in his becoming an alternate reality television star, a master architect of miniature structures built from graham crackers, and most recently, a dimension-hopping technowizard. During an attempt to return to his own world, Lucas accidentally spilled a cup of tea onto a control panel in the lab and caused another time-space rift to form, dragging him through and once again trapping him in the void, this time for a far longer duration (a little over 15 minutes) before depositing him quite roughly onto the fields of Fareway Plains in the world of Merc. A digital hero trapped in an analog world...how will he survive?<br/><br/>For that matter, how will Merc?<br/><br/><strong>Appearance</strong>:<br/>(http://s3.amazonaws.com/kidzworld_photo/images/200843/4e18b1a9-3a42-4f27-9746-65a31ee71c46/RedHairGreenEyesAnimeBoy.jpg)<br/><br/><strong><span class="bbc_u">Combat Information</span></strong><br/><strong>Weapons</strong>:<br/>-<em>Plasma-infused short sword</em>: A short, simple, single-edge blade with a small trigger at the hilt to activate the molten plasma stream. When active, this weapon can cut through virtually any (non-magical) material, and causes aggravated fire damage to its victims. However, the plasma stream can only function for approximately 37 seconds, then must recharge for a minimum of six hours.<br/>-<em>Personal force shield generator</em>: A device designed to generate a complete protective shield around its user, which completely nullifies any impending kinetic or photonic attack. Unfortunately, the device is currently operating at 8% capacity and is only capable of generating a shield approximately .3m in diameter.<br/>-<em>Personal antigravity propulsion unit</em>: A compact device designed to render its user capable of indefinite high-speed flight. However, there are still a <em>lot</em> of bugs and glitches to be worked out with this gadget. Completely inoperable.<br/>-<em>Laser-guided ion cannon</em>: Exactly what it says on the tin, a huge damn laser cannon capable of leveling up to one square mile of terrain with several charged bursts of concentrated ionic energy...when it actually works. All diagnostics indicate this weapon has approximately a 1-in-6500 chance of successful fire. Not exactly a go-to armament, but it makes one hell of a last resort.<br/><strong>Abilities</strong>: <br/>-<em>Mad, mad science</em>: Thanks to a rather unusual medical facility offering unique services he encountered in his previous reality, Lucas was gifted with immense scientific knowlege and the ability to fashion all manner of complex tools and weaponry from even the most basic components. Unfortunately (and by now, this should probably be obvious), much of that information remains locked away in hidden sections of Lucas' mind and can only be accessed at random, and many of the gadgets and devices he creates are...unreliable, at best.<br/>-<em>Jackrabbit</em>: He who fights and runs away lives to run away another day, and Lucas is a prime example of that wisdom in action. He's not without courage and he'll stand his ground if he absolutely must, but if the odds are lousy and the stakes aren't too high Lucas has no problem ditching a fight and hiding somewhere safe until the threat has passed. As a result, he's developed a rather useful talent for sprinting and going to ground.<br/>-<em>Silver(plated) tongue</em>: Lucas doesn't have much in the way of physical strength, often relying on his gadgets and his quick feet to get him out of trouble. But when fighting and running are both impossible, Lucas resorts to the only weapon he has left: talking. Word games, puzzles, riddles and wagers can all be used to distract and confuse weaker-minded opponents long enough to find an avenue of escape, and Lucas isn't afraid to take advantage of a slow-witted brute if it means saving his skin.<br/><strong>Strengths</strong>: Quick feet, quick wit<br/><strong>Weaknesses</strong>: Low physical attack and defense<br/><br/><strong><span class="bbc_u">Sexual Information</span></strong><br/><strong>Sexuality</strong>: Bisexual<br/><strong>Sexual Nature</strong>: Switch, not that it matters much; can't two (or three, or seven) people just enjoy each other as equals?<br/><strong>Turn Ons</strong>: (See O/Os)<br/><strong>Turn Offs</strong>: (See O/Os)<br/><br/><strong><span class="bbc_u">Other Information</span></strong><br/><strong>Habits</strong>: Sometimes hums while he tinkers with his gadgets<br/><strong>Favorites</strong>:<br/>-Food: Whatever's on the table<br/>-Sport: Chess/Cards<br/>-Color: Gleaming, polished silver<br/>-Animal: Anything not trying to eat him<br/></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Count Laurenzo 'Renzi' De Caumptfeld</div><div class="spoiler_body">﻿<strong><span class="bbc_u">Personal Information</span></strong><br/><strong>Character Name</strong>: Count Laurenzo 'Renzi' De Caumptfeld<br/><strong>Species</strong>: Vampire<br/><strong>Gender</strong>: Male<br/><strong>Age</strong>: 183<br/><br/><strong>Personality</strong>: Renzi has seen everything, done everything, been everywhere and killed everyone, and frankly none of it has impressed him. In his younger days he enjoyed endless nights of wild, bloody debauchery and the thrill of adventure, tempting the unknown and laughing in the face of undeath. But now, life eternal has grown so dreadfully...<em>dull</em>. There are no surprises left, no thrills worth chasing, certainly no opponents worth killing. Once, Renzi and his clan stalked the shadows, hunting beasts and devils even more monstrous than themselves, but decades of festering boredom and isolation have all but shattered what little humanity he had left. However, a dim flicker of hope has begun to shine even into Renzi's dark lair. Whispers in the night tell of a coming war, a small and desperate band of rebels daring to rise up against the newest tyrant on the throne. It's been a while since the vampire has enjoyed a nice war, especially against worthy odds. It could be...<em>fun</em>.<br/><br/><strong>Biography</strong>: Laurenzo De Caumptfeld was the only son of a noble (but largely bankrupt) family in Pluma. Pale, weak and sickly, it was considered a minor miracle that he survived into adulthood, but his health did not hold out much longer. Soon after his 23rd birthday, Laurenzo was confined to bed and a vigil was established by his bedside as his parents and younger sister waited for the inevitable.<br/><br/>The inevitable came one night, in the form of a wounded, bloodthirsty vampire. Chased from its nest through the forests of the island by a band of hunters, the creature shook its pursuers from its trail and escaped into the village, choosing the Caumptfeld estate as its bolt hole. Marcel, Laurenzo's father, discovered the vampire's hiding place in the cellar, but rather than call for the hunters, an idea struck him. Marcel brought his dying son to the vampire and offered a deal: blood and time, to recover from the hunters' wounds, in exchange for granting Laurenzo the Embrace. The vampire agreed and sired Laurenzo into undeath that night, but as the fledgling suffered through his first death the vampire broke his word and slaughtered the Caumptfeld family in a frenzy of bloodlust.<br/><br/>When Laurenzo rose into his new life and discovered the price his family had paid for his 'salvation', he went mad with grief and rage. Still weakened from his battle with the hunters, Renzi's sire was no match for his younger and more powerful childe. Laurenzo tore the vampire to pieces, and then after a suitable amount of time assumed his father's title following a 'miraculous recovery'. His new powers allowed Renzi to rebuild the Caumptfeld estate to its former glory, and the next several decades were spent carousing and adventuring as only a vampire can: bloodstained orgies, raids on mage-held fortresses, explorations of the darkest caverns and forests that even the gods had forgotten, and exterminating the foulest, most despicable creatures under sun and starlight.<br/><br/>But no good time could last forever, and for the last thirty years Renzi has languished in his family's country home outside Fareway, away from prying eyes and curious humans, sleeping away the years, rising only to hunt and feed on the occasional deer or bear or wayward bandit. A challenge, that's what the vampire needs, and desperately. A reason to shake off the spirit-crushing ennui of eternity and prowl the darkness once again. Which is why Laurenzo has decided to seek out this little resistence movement and offer his services -- whether they like it or not.<br/><br/><strong>Appearance</strong>:<br/>(http://forums.omgpop.com/attachments/anime-manga-comics/13795d1319831591-anime-guys-anime_guy_by_cannibaltaco34-jpg)<br/><br/><strong><span class="bbc_u">Combat Information</span></strong><br/><strong>Weapons</strong>:<br/>-<em>Devil's Talons</em>: Renzi rarely uses forged weapons in battle, preferring to rely on his preternatural speed, strength, and the vicious claws that tip his spidery fingers.<br/>-<em>Kiss of Night</em>: Renzi's jaws can shatter mortals' bones, and his fangs can rend bared flesh like a hot knife through butter.<br/><strong>Abilities</strong>: <br/>-<em>Shadow Step</em>: Renzi can travel great distances through shadows. The darker the shadow, the further the distance.<br/>-<em>Shadow Clasp</em>: Renzi can manipulate shadows into living tendrils of darkness, controlled by sheer will.<br/>-<em>Mesmerism</em>: Weak-minded foes can be hypnotized into submission, providing Renzi with information, sustenance, and cannon fodder.<br/><strong>Strengths</strong>: Renzi has much greater strength and speed than mortals, and his undead blood can transform those who ingest it into servitor ghouls or full-fledged vampires, depending on the amount taken. Also grants him immunity to poisons and toxins.<br/><strong>Weaknesses</strong>: Renzi is exceptionally vulnerable to fire and genuinely blessed or holy weapons. A wooden stake carved from a dead oak tree can paralyze him if it pierces his heart, and sunlight, while not fatal, does severely diminish his powers and render him barely more than human.<br/><br/><strong><span class="bbc_u">Sexual Information</span></strong><br/><strong>Sexuality</strong>: Bisexual<br/><strong>Sexual Nature</strong>: Strictly dominant<br/><strong>Turn Ons</strong>: (See O/Os)<br/><strong>Turn Offs</strong>: (See O/Os)<br/><br/><strong><span class="bbc_u">Other Information</span></strong><br/><strong>Habits</strong>: Sarcasm<br/><strong>Favorites</strong>:<br/>-Food: Type B-<br/>-Sport: Hunting<br/>-Color: Thick, dripping crimson<br/>-Animal: Wolves<br/></div></div></div></div><br/></div></div><div align="center"><span class="bbc_size" style="font-size: 24pt;">IC Thread</span> (http://elliquiy.com/forums/index.php?topic=125587.0)</div><div align="center"><span class="bbc_size" style="font-size: 24pt;">♥ Thread</span> (http://elliquiy.com/forums/index.php?topic=125833.0)</div>