<div align="center"> <span class="bbc_font" style="font-family: comic sans ms;"><span class="bbc_u"> <strong><span class="bbc_size" style="font-size: 1.35em;">Name:</span></strong></span></span> <br/>Lady Ashley Browly, sole child to the Count de Northwood</div><div align="center"><span class="bbc_size" style="font-size: 1.35em;"><strong><span class="bbc_u">Age  </span></strong></span></div><div align="center">22</div><div align="center"><strong><span class="bbc_u">HISTORY</span></strong></div><div align="center"> When Ashley was seven she had her first vision of future events when she thought she saw her mama standing in the nursery wearing nothing but a black cloth rapped about her. When Papa then came in to say that Mama had died giving birth to her new baby brother, Ashley shook her head no, and tried to explain what she had seen. Her widowed father, realizing that his daughter had inherited his grandmama's "curse," kept her sequestered for most of her childhood and young womanhood, but as Ashley never mentioned seeing anything unusual again, her father eventually allowed her to go away to finishing school and introduced her to society. <br/>However, Ashley's visions continued. Often reducing her to tears, the visions would come upon her randomly-- sometimes, clear as a bell, she would know what was to happen, but mostly they were in jumbled bits that she would have to decipher, and never did she get a vision that featured her own fate. At least not yet. <br/> <br/><strong><span class="bbc_u">PERSONALITY:</span></strong> </div><div align="center">Not having much experience at all in society, Ashley is a bit shy, but very kind, and sometimes gets into trouble for saying what she will. She often doesn't realize when anyone is flirting with her, and that leaves her open to being teased by both men and women. However, her courage, good spirit, and cheerfulness are winsome and often draw people to her. However, since Jack's attack, her backbone comes to the forefront and the childlike quality and playfulness that infused her character is replaced by the visage of a determined adult woman bent on protecting herself and her friends when she can from whatever is set on harming them.<br/> <br/> <strong><span class="bbc_u">DESCRIPTION:</span></strong></div><div align="center"> Ashley is 5'2"<br/>with a tiny waist of 18"<br/>weight 118</div><div align="center">She has long red hair curly hair and violet eyes, and her secret love is reading whatever she can get her hands on. <br/>She also despises the few freckles that sprinkle across the bridge of her nose dotting the otherwise pristine porcelain face.<br/>Feeling herself just average, Ashley doesn't realize how lovely she is. <br/>While petite in stature, her body is proportioned perfectly, and she has amazing legs that are firm and lean from all the solitary walks she would take at her father's estate and the frequent rides on her favorite stallion.<br/> <br/><strong><span class="bbc_u">TREASURES:</span></strong> </div><div align="center">She treasure's the Ruby ring with a silver sword embedded in the stone that was left her from her Great Grandmother%u2019s (on her father's side) estate., that she never removes.<br/>She also treasures a lock of her mother's hair that she has woven into a bracelet, and a cape that has been in her father's family for 12 generations.</div><div align="center"> </div><div align="center"><strong><span class="bbc_u">GOOD OR EVIL:</span></strong> </div><div align="center">She is neutral good<br/> <br/> <br/><strong><span class="bbc_font" style="font-family: arial;">Charisma 20 Intelligence 17 Constitution 15 Wisdom 14 Dex 13 Strength 10</span></strong></div><span class="bbc_font" style="font-family: comic sans ms;">Added  2 to Charisma for 20<br/> <br/><strong>kill</strong></span>die value 1d 6<br/>dies at -15<br/>speed human speed of 30 feet<br/>Each turn, you can have one MOVE action or a STANDARD action<br/>MOVE will allow you to move things or yourself<br/>STANDARD will allow you to move things or cast spells.<br/>Or you can combine them in a full out run in a straight line to maximise your run at (x4)120 feet.<br/><br/>FORTITUDE, REFLEX, WILL SAVES<br/>Level 1<br/>Only bonus is Will Save bonus  2<br/>Saved Spells = 3<br/>Extra bonus spell = 2<br/>Total spells a day = 5<br/>Class level is how many levels of Sorcerer you have.<br/>Spells are separated into 10 levels to show how powerful they are.<br/><br/><br/>A level 1 to level 3 can only cast 1<sup>st</sup>level or 0 level spells.<br/><br/><span class="bbc_size" style="font-size: 2em;">Ashley has 6 spells known</span><span class="bbc_size" style="font-size: 1em;"> 4 at zero and 2 at 1<sup>st</sup>.<br/>She can do as many catnip as she wants.<br/><span class="bbc_size" style="font-size: 1.45em;"><strong>SKILLS<br/></strong></span>You can put ranks on any skill.<br/>But Charisma (class skill gets a  3)<br/><strong>SKILLS<br/></strong>Bluff (+3)<br/>Diplomacy(+3)<br/>Sense motive (+3)<br/>Perception (+3)<br/>Sense Magical Device (+3)<br/></span><span class="bbc_size" style="font-size: 1em;"><br/><strong><span class="bbc_size" style="font-size: 1.45em;">SPECIAL SKILL FOR BEING A SORCERER</span></strong><br/>Eschew Materials<br/><br/><span class="bbc_size" style="font-size: 1.45em;"><strong>BLOODLINE ARCANA</strong></span><br/>FIRE ELEMENTAL: allows you to replace energy of spells with fire damage.<br/>Elemental movement <br/>Fire  30 feet base speed<br/>Has an elemental Ray of 1d6 starting at first level which unleash an elemental ray as a standard action targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6 points of damage of your energy type  1 for every two sorcerer levels you possess. You can use this ability 8 times a day.<br/><br/><span class="bbc_size" style="font-size: 1.45em;"><strong>FEATS</strong></span><br/>Skill focus  3 bonus on one skill ( 6 at 10 ranks<br/>Alertness  2 bonus on </span><span class="bbc_size" style="font-size: 1em;">Perception</span>(http://elliquiy.com/forums/skills/perception.html#perception)<span class="bbc_size" style="font-size: 1em;"> and </span><span class="bbc_size" style="font-size: 1em;">Sense Motive</span>(http://elliquiy.com/forums/skills/senseMotive.html#sense-motive)<span class="bbc_size" style="font-size: 1em;"> checks<br/><br/>(gain a new feat at every odd level)<br/><br/><strong><span class="bbc_size" style="font-size: 1.45em;">SPELLS</span></strong></span><br/><span class="bbc_size" style="font-size: 1em;"><strong><span class="bbc_size" style="font-size: 1.35em;">Level 0</span></strong><br/>Detect Magic (within 60 feet)<br/>Read magic<br/>Mending<br/>Mage Hand<br/><span class="bbc_size" style="font-size: 1.35em;"><strong>Level 1</strong></span><br/>Magic Missile<br/>Comprehend languages</span>