Dogma War specials coming your way CJ.<br/><br/>I'm thinking of making this a giant ass quest line to obtain these CJ, but if that's not cool you can scrap all of these if you want.  I'll need your help to get it to work as a quest though if you're willing since this is your world and all.<br/><br/>Whithe Knight Chronicles Soundtrack - White Knight Chronicles -The Travelers- (http://www.youtube.com/watch?v=NVmBD96b7Ps#)<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Shapeshifting battle armor - White Knight, Wizel</div><div class="spoiler_body">Name:  White Knight, Wizel.<br/>Rarity:  4 stars  (How do you do a star?)<br/>Appearance:  <br/><div align="center"> (http://tabsie.com/wp-content/uploads/2011/07/ww13.jpg) </div><br/>Stats:  Extremely high defense and offense boosts with some moderate speed enhancements.  Magical defense suffers however.  Even so, the White Knight, Wizel is a powerful piece of equipment that its power cannot be denied once it's been proven on the battlefield once again.  Comes equipped with sword and shield.  Cannot change weapon load-out, nor can the user muck with the armor at all.  What you see is what you get.  It can however change its size to better suit the wielder.  Only those of pure heart and morale standing can even get close to the equipment.<br/><br/>Side Note:  "O, Wizel, White Warrior, Wielder of the Ancient Sword.  Grant me your power.  Verto!"  These words are etched into the gauntlet that when used, grants the wielder a power that has not been seen since the time of the Golem Wars in Fantasia's forgotten history.  However, one most prove themselves against the spirit of the armor before it can be taken from its prison.  To fall to the spirit in its realm is to die in the world of the living as well.  Only those that prove themselves worthy of its might can wield the power of a minor god itself.  Given its immense size once it's found, whoever last wielded the sacred armor must have been a true giant among men....<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">  Shapeshifting battle armor - The Black Knight, Dinivas</div><div class="spoiler_body">Name:  Black Knight, Dinivas<br/>Rarity:  4 Stars<br/>Appearance:<br/><div align="center"> (http://spawnkill.com/wp-content/uploads/2009/12/WKC3.jpg) </div><br/>Stats:  While its attack power is a bit lacking, it makes up for it with its speed, defense values in both magic and physical, and even has the power of limited flight.  It can attack from the air as well as the ground, but its strength is when it's in flight but at the same time it doesn't have as many options of attacks in the air.  Only those with some level of darkness in their hearts can approach the Black Knight.  The armor comes equipped with a sword only, but that is all it needs to lay waste to anything before it.  There is a reason the armors were sealed away when the war was over, after all.....<br/><br/>(Not necessarily evil, just a bit dark is all.  That can translate into sadness, sorrow, dread, etc rather than just plain evil.  Emo comes to mind lol.)<br/><br/>Side Note:  "O Dinivas, Deliverer of Dark and Dread, Ruler of the ancient shadow.  Grant me your power.  Verto!"  The incantation necessary to open the locks on the armor once you pass your test are etched into the blade and sheath that is sealed in a stone pedestal before the armor itself.  This is the assassin specialty armor one has noted during the Golem Wars when giants ravaged the land in Fantasia's forgotten history.  Whether or not that is true, those that approach the armor's vault must face off against the spirit of the armor itself before being allowed to possess it or fall to the spirit's spectral blade.  Just like the White Knight, Wizel, the Black Knight, Dinivas is made physically manifest by changing its size and shape to match its current wielder.  The last owner was not a giant like his White Knight rival, but neither did he need to be....<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Shapeshifting battle armor - Dragon Knight, Larvayne</div><div class="spoiler_body">Name:  Dragon Knight, Larvayne<br/>Rarity:  4 stars<br/>Appearance:<br/><div align="center"> (http://whiteknightchronicles.neoseeker.com/w/i/whiteknightchronicles/1/1d/Dragon_Knight.jpg) </div><br/>Stats:  The Dragon Knight is just as strong and as tough as the dragon that carries it still since ages untold.  It has long reach since the spear can be thrown and it will magically reappear in the warrior's hand a few seconds later, has armored wings that allow flight, and has great speed in the air but is slow moving once land bound.  Unfortunately, it's speed is pretty low overall since it's more of an armored tank than anything more.  Not only that, but only those that have the courage of a dragon can approach the armor or the dragon itself that still bears the sacred item on its own body.  It comes equipped with a spear two heads bigger than the wielder itself, but despite its long length, is light as a feather.  Cannot be changed out for another weapon, just like all the rest.<br/><br/>Side Note: "O Larvayne, vermillion drake, leveler of ancient lands.  Grant me your power.  Verto!"  The armor takes the form of a belt that goes around the waist, in the image of a serpent dragon eating its own tail.  During the Golem Wars of old, Fantasia was on the brink of annihilation until the Knights appeared, each wielded by the best each land that had not fallen to the mechanical terrors had to offer.  The Dragon Knight was no exception, coming down upon the battlefield in a blaze of fire and destruction wherever she was needed most, often times on the back of a giant dragon that was also the same color as her armor.  When she fell near the end of the Golem Wars, she bade her dearest friend to wear her armor until another could be found to claim it as their own, thus granting her dear friend her power and a curse.  The curse?  To live forever until another worthy individual could be found to take the dragon's place.  To face the dragon is to stare death in the face and not flinch despite the power laid out before you.  Few men can truly do that and live....<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Shapeshifting battle armor - Moon Princess, Luthia</div><div class="spoiler_body">Name:  Moon Princess, Luthia<br/>Rarity:  4 stars<br/>Appearance:<br/><div align="center"> (http://whiteknightchronicles.neoseeker.com/w/i/whiteknightchronicles/5/5f/Moon_Princess.jpg) </div><br/>Stats:  The Moon Princess, Luthia is the only long range Knight among the set of five.  Her bow is powerful enough to dispel the darkest of shadows even after the initial shot has gone on its designated path for several seconds.  It suffers from low physical attack defense since it is not capable of defending itself from enemies that get to close, but speed, magical defense, and the power to levitate beyond the reach of most land bound opponents helps a great deal in balancing the odds back in its favor.  Only those the spirit of the armor finds worthy can approach it, mainly those with keen minds and a desire to protect others is what draws its bow to your hand.  Shape shifts to form to its current wielder, and cannot be changed otherwise.  The sacred bow is the only weapon you can use with this armor set.<br/><br/>Side Note:  "O Luthia, argent goddess and beacon in the ancient night.  Grant me your power.  Verto!"  Picking up the bow that has no string until your hand finds the energy rope that serves as its string is pulled back with the incantation said aloud once you pass its test is the way to activate this particular armor.  As the rest of the Knights have been thus far, Luthia is a force on the battlefield that should not be trifled with despite the fact its weakest when up close and personal.  Even then, a good shot between the eyes is all it takes for most enemies to fall should they get that close, and few would dare back during the Golem Wars once its wielder found a protected spot to lay siege to enemy lines.  Whether in the darkest night or brightest day, few could hide from the warrior's mystical bow once its magical arrows started to rain down, bringing light wherever they fell along with untold destruction as well.  To face an archer of such keen intellect requires another of equal or greater power of the mind to match or pass them completely.  Considering the last wielder was a genius in her time, few can measure up.....<br/></div></div><br/>The best has been saved for last, and thus it can be yours if you wish it CJ.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Shapeshifting battle armor - The Sun King, Adolmeae</div><div class="spoiler_body">Name:  The Sun King, Adolmeae<br/>Rarity:  4 stars<br/>Appearance:<br/><div align="center"> (http://whiteknightchronicles.neoseeker.com/w/i/whiteknightchronicles/b/b3/Sun_King_2.jpg) </div><br/>Stats:  The sovereign leader of the Knights, thus making him the most powerful of them all.  Despite having extremely high magical attack power, its magical defense suffers greatly at the same time.  Beyond that, the double bladed energy lance it carries more than makes up for the loss with speed, strength, and defense rolled into one mighty weapon, not even considering the skill of the wielder itself of course.  While it cannot fly, Adomeae is the King since he's the most powerful of the Knights, and thus only a leader of exceptional skill and strength of heart can get close to the ancient armor used to defend hearth and home once upon a time.<br/><br/>Side Note:  "O Adolmeae, shining sovereign, supreme rulers of the ancient skies.  Grant me your power.  Verto!"  The power contained in the white and gold mask as the incantation is spoken aloud before putting on the mask is what releases the might of the Sun King.  He is the most powerful and thus the most feared of them all, or was during Fantasia's early history during the Golem Wars.  The man behind the mask started out humbly, yet rose to greatness when the battle horns started to cry out their dark notes across the land, heralding destruction and death never heard of until then.  Wielding the power of the sun itself, the man called forth his knights behind his shining light and beat back the darkness, losing friends and loved ones before it was over.  He alone stood before the mighty Ragnarok and stopped it cold before it could flatten his home and everything he held dear.  He alone banished the mechanical mad being to the furthest reaches of the world, scattering its thought to be indestructible body to the four winds before he vanished, never to be seen again.  In truth, he had exhausted every last bit of his power in the fight, and his armor had cracked before shattering, taking him with it.  Time alone healed the damage, but by the time it was reformed anew, the war had long been forgotten.  When the time comes that the Knights must rise again however, the Sun King shall rise with them, leading as it once did, if a worthy man or woman gains its immense power as their own of course....<br/><br/>-------------------------------------------------------------------------------------------------------------------------<br/><br/><strong>WARNING!  USE OF THE KNIGHTS IS EXTREMELY TAXING.  ONLY USE IN CASE OF DIRE EMERGENCIES!</strong><br/></div></div>