<strong>Willow Aurexian (http://elliquiy.com/forums/index.php?topic=136486.msg6095286#msg6095286)</strong>(Female Human (Chelaxian) Cleric 1 CG- Cayden Cailean)<br/><div class="floatright">(http://images.epilogue.net/users/dragos/SunPriestess.jpg)</div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Crib Sheet</div><div class="spoiler_body"><strong>Str </strong>10, <strong> Dex </strong>12, <strong> Con </strong>10, <strong> Int </strong>14, <strong> Wis </strong>18, <strong> Cha </strong>13<br/><strong>Init </strong>+1; <strong>Senses </strong>Perception +5 <strong>Spd </strong>40 ft.<br/><strong>AC </strong>16, touch 11, flat-footed 15. . (+4 armor, +1 shield, +1 Dex) (Currently 11/10)<br/><strong>hp </strong>8/7 (1d8) <strong>Fort </strong>+2, <strong>Ref </strong>+1, <strong>Will </strong>+6<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Buffs</div><div class="spoiler_body">-Class/Misc: +10 ft Move (Travel Domain), +1 to Ref Save (1 rd, Touch of good)<br/>-Potion:<br/>-Spell:</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Combat</div><div class="spoiler_body"><strong>Base Atk </strong>+0; <strong>CMB </strong>+0; <strong>CMD </strong>11<br/><strong>Melee </strong>Mace, Light +0 (1d6/20/x2) and<br/>. . Rapier +0 (1d6/18-20/x2) and<br/>. . Unarmed Strike +0 (1d3/20/x2)<br/><strong>Ranged </strong>Crossbow, Heavy +1 (1d10/19-20/x2)<br/></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Magic</div><div class="spoiler_body"><strong>Special Attacks </strong>Agile Feet (7/day), Touch of Good (7/day)<br/><strong>Cleric Spells Known </strong>(CL 1, 0 melee touch, 1 ranged touch):<br/>1 (2/day) <em>Shield of Faith (DC 15), Protection from Evil (DC 15), Summon Monster I</em><br/>0 (at will) <em>Stabilize, Purify Food and Drink (DC 14), Create Water</em><br/><strong>Channel Positive Energy 1d6 (6/day) (DC 11) (Su)</strong> A good cleric can channel positive energy to heal the living and injure the undead; an evil cleric can channel negative energy to injure the living and heal the undead.<strong><br/>Cleric Domains: </strong>Good, Travel</div></div></div></div>Willow fought to keep from losing grip of the rope as she staggered through the water, flailing more than swiming and hitting the rocks with a wince as the tide slammed her about.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Saves (or lack of them)</div><div class="spoiler_body">Save: Failed 13 Damage: 1<br/>At 2012-04-15 14:45:00, Callie Del Noire (uid: 7724) rolls: 1d20a2 Result: 13 (http://elliquiy.com/forums/dicebot.php?r=37047)<br/>At 2012-04-15 14:45:23, Callie Del Noire (uid: 7724) rolls: 1d4 Result: 1 (http://elliquiy.com/forums/dicebot.php?r=37048)<br/></div></div>