<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=264906.msg13078185#msg13078185">Quote from: EndofDivine on 26-03-2017, 14:18:36</a></div></div><blockquote class="bbc_standard_quote">I've had a chance to look over the books and I'm leaning toward a Spanish spy pretending to be French nobility. Uhh...I mean a <em>Castillian</em> spy pretending to be <em>Montaigne</em> nobility. :P Probably someone that's actually kind of digging the whole Montaigne noble lifestyle thing now that they think about it.<br/><br/>A question for Hairy, though. How well would a less combat focused character fit in? Like, right now, I'm thinking maybe a pistol or two, a decent aim skill, and a knife <em>just in case</em>, but that's about it. Is that cool or should I be able to buckle the swash with the best of them?<br/><br/>Also not completely sure how risks are resolved but I think it's something that will make a lot more sense once I see it in action. Just slap my hand or something if I do something dumb on my character sheet.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>One thing to keep in mind with pistols, or any kind of firearm, is that they're pretty slow to reload. Realistically in a fight you'll likely get one shot with it, and unless you have somewhere safe to reload, you're then relying on a blade.<br/><br/>One of the Swordsman schools is actually a knife fighting one, so you can fight as well with a knife as a sword as a pistol. Given the genre, I would expect most people would end up in some kind of fight at some point, so some combat skills would be recommended. I think you'll be fine with the idea you have.<br/><br/>Keep in mind as well that to my knowledge none of us have played this system before, so we may all fumble a bit with the rules.<br/><br/>Risks are your characters actions that can have consequences. I walk across the bridge isn't a risk. If it's not something challenging, you do it, end of story.<br/><br/>I climb along the underside of the rickety rope bridge to reach the island unseen by the guards ... that's a Risk. You might fall into the sea below. You might get spotted by the guards. Those are the Consequences of your risk.<br/><br/>Each of those can lead to further actions, further Risks, and Opportunities or Consequences.<br/><br/>Does that help?