<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=131631.msg6433031#msg6433031">Quote from: MadPanda on 14-06-2012, 04:09:38</a></div></div><blockquote class="bbc_standard_quote">And Saric is half right.  You are encouraged to EDIT your posts after you see the results of my rolls, OR you can just make a quick post that adjusts your total following my description.  I'd suggest the latter.  You do not need to see my rolls in order to post something.  You can always, <em>always</em>, edit your results after the dice hit the table.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Ahh... Ok then, I'll get back on that.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=131631.msg6433031#msg6433031">Quote from: MadPanda on 14-06-2012, 04:09:38</a></div></div><blockquote class="bbc_standard_quote">You were expecting the shake-down fight, which has clearly been an Epic Fail on my part, to be a challenge?  They aren't meant to slow you down one damn bit...which is why I thought the Flashy Challenges were a bit silly, but in-genre.<br/><br/>I am waiting on you to post something active, against which I can set the results of your flashy challenges...because as near as I can tell, the only thing the Mooks can do is attack, and I have no idea what your 'defense' would be on a turn where you've completed a non-Duel action.  (Flashy Challenges are meant for in-between rounds, not as a replacement for them.)</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>...<br/><br/>Not a challenge but since these are obviously thugs I<em>was</em>expecting at least average (+2) competence in their primary forte. And it's less and epic fail on your part and more two complete newbie players with a splash of failure to communicate.<br/><br/>The Mooks still get to make an opposed role for the flashy challenge, where they get to try and intimidate us. So I was kind of expecting one of them to try and throw a knife at us or do one of those fancy blade flipping things like you see in the movies and then fail, with someone loosing their nerve and fleeing shortly after. Also Flashy Challenges are for in-between rounds or<em>before combat starts</em>which is why I threw mine in before we started the duel proper.