(http://elliquiy.com/elluiki/images/9/9a/Tony_Leung.jpg)(http://elliquiy.com/elluiki/images/5/5e/Sarna_reserves_kamakura_s_hussars_spider_by_viereth-d585zvf.jpg)<br/><span class="bbc_font" style="font-family: trebuchet ms;"><span class="bbc_size" style="font-size: 18pt;">Hiro Kagekaze</span></span><br/><strong>Location:</strong>The mess hall<br/><strong>With:</strong>Mechwarriors of the company<br/><br/>I almost couldn't keep the smile off my face.  My little one hour session with Yamina before the meeting in the mess hall went so well.  After I gave her bottom a spanking for being so temptuous, I had her demonstrate what she could do with her mouth on an organ besides my finger.<br/><br/>She was good, really good, with her hands and lips and tongue and throat, and I almost fed her a mouthful of cum, but I managed to keep it together long enough to bend her over the edge of her mattress and pin her wrists behind her lower back.  I grabbed an article of clothing and tied her up, then slid my cockhead up and down her slit until she whimpered.<br/><br/>Finally, I thrust deep inside her, impaling her hungry pussy with my aching cock.  Just like last time, she came hard and fast, and then I came inside her.  I was still hard, so I stayed inside her as we spooned on her bed.  When it was time for the meeting, we got dressed.<br/><br/>***<br/><br/><em><strong>"Hiro, I checked the battleroms of your action against those armoured infantry. I don't know whether to congratulate you, or yell at you. You killed at least one soldier and scattered at least five others, but you put yourself and your 'mech at dangerous risks to do so. </strong></em><br/><br/>I snapped out of reliving the memory and addressed the new company commander.<br/><br/><strong>"With all due respect, Erich, I think congratulations are in order.  Watching the feeds myself, I saw that the instincts I had worked out well.<br/><br/>"One, using hands to remove Battlearmor was effective.  They may be able to get a good grip to hold themselves on a mech, but it's not possible for them to stay on when they're getting pulled off.<br/><br/>"Two, using jump jets was viable in shaking them off.  Sudden, jerky changes of direction worked out for detachment.<br/><br/>"Three, the flamer was effective for making them run, and a laser to the back worked for finishing one off.  A couple of shots with short range weapons is just as good as a big blast.<br/><br/>"Four, they may be armored, but they're going to get crushed under even the lightest of mechs.<br/><br/>"Individually, these things are evasive from afar and brutal up close, but they can only have one advantage or the other.  If they're on you en masse, you're probably best off keeping them at a distance.  They're quick and agile and jump-capable, but they're not fast in terms of covering a lot of distance in a short amount of time.  They're great for ambushes up close, but particle projector cannon fodder at range.<br/><br/>"For mechs without hands or jump jets, I think hitting the ground and rolling around may work.  At least, that's if there isn't another mech like mine to peel them off you.<br/><br/>"Finally, I think using weapons that can be 'swept' from side to side between multiple targets, like machine guns, flamers and pulse lasers, would work well.  I'd be interested in swapping out the medium laser and flamer of my <em>Spider</em> for a medium pulse laser, a pair of small pulse lasers, or a trio of machine guns with a half-ton of ammo."</strong><br/><br/>