<div class="floatright">(http://imgur.com/3hgsLSS.jpg)</div><strong><span class="bbc_size" style="font-size: 12pt;">Basics</span></strong><br/><br/>Malcyn de Toraille<br/>Concept: Former court-healer apprentice<br/>Nation: Montaigne<br/>Religion: (covert) Vaticine<br/>Reputation: selfless<br/><br/><strong><span class="bbc_size" style="font-size: 12pt;">Backgrounds</span></strong><br/><br/><strong>Doctor </strong><br/>You work to heal the sick and tend to the wounded.<br/><em>Quirk: Earn a Hero Point when you tend to the injuries of a Villain or the innocents harmed by a Villain. <br/></em><br/><strong>Courtier</strong><br/>You regularly attend the courts of your home Nation and act as a diplomat to foreign courts.<br/><em>Quirk: Earn a Hero Point when you turn the tide of violence with charm and flair. <br/></em><br/><strong><span class="bbc_size" style="font-size: 12pt;">Advantages</span></strong><br/><br/><strong>Miracle Worker<br/></strong>Perhaps it was study with the Church or a local shaman, but you know wounds and how to deal with them. Spend a Hero Point and 1 Raise on your Action to heal another Hero: they regain 1 Dramatic Wound. You must be able to touch the Hero you are healing.<br/><br/><strong>Time Sense</strong><br/>You always know what time it is. You know how long until the next sunrise or sunset, with less than a one minute margin of error<br/><br/><strong>An Honest Misunderstanding</strong><br/>Spend a Hero Point to edit, redact or otherwise alter something you or another Hero just said, “reinterpreting” the words into the kindest compliment.<br/><br/><strong>Friend at Court</strong><br/>When you are at a ball, feast or similar high society function, spend a Hero Point to reveal you have a close friend also in attendance.<br/><br/><strong>Patron (Father Lairre)</strong><br/>Someone appreciates your work and supplies you with steady employment. You may spend a Hero Point to call in a favor from your Patron. This favor is typically political or mercantile in some way— your Patron might provide you a letter of introduction, or pull strings to get you into an exclusive party, etc. Your Patron may ask you for favors or have other expectations for you<br/><br/><strong>Reputation - selfless</strong><br/>You determine what your Reputation is with a single adjective—”Honorable,” “Vicious,” etc.—When you use your reputation to your advantage in a social Risk, you gain 1 Bonus Die. A Hero can buy this Advantage multiple times. Each time she does, she can choose to gain either a new Reputation or to increase the number of Bonus Dice she gains when she invokes her existing Reputation.<br/><br/><span class="bbc_size" style="font-size: 12pt;"><strong>Skills </strong></span><br/><br/>Athletics: 2<br/>Empathy: 3 (reroll any single die when you take a Risk using Empathy)<br/>Perform: 1<br/>Ride 2<br/>Tempt: 1<br/>Weaponry: 3 (reroll any single die when you take a Risk using Weaponry)<br/>Convince: 2<br/>Notice: 3  (reroll any single die when you take a Risk using Notice)<br/>Scholarship : 3 (reroll any single die when you take a Risk using Scholarship)<br/><br/><span class="bbc_size" style="font-size: 12pt;"><strong>Traits</strong></span><br/><br/>Brawn: 2<br/>Finesse: 3<br/>Resolve: 2<br/>Wits: 3<br/>Panache: 3<br/><br/><span class="bbc_size" style="font-size: 12pt;"><strong>Arcana</strong></span><br/><br/><strong>Virtue: Altruistic </strong><br/>Activate your Virtue to suffer a Risk’s Consequences in place of another Hero.<br/><br/><strong>Hubris: Star-Crossed </strong><br/>You receive a Hero Point when your Hero becomes enamored with someone he really shouldn’t<br/><br/><span class="bbc_size" style="font-size: 12pt;"><strong>Story</strong></span><br/><br/>Step 1 : find a (potential) benefactor<br/><br/>Goal: Be accepted as an initiate with the Knights of the Rose & Cross<br/><br/><span class="bbc_size" style="font-size: 12pt;"><strong>Background</strong></span><br/><br/>Seventeen year old Malcyn de Toraille is the youngest son of  Eduard de Toraille and Anna-Mireille de la Saravin - daughter of the Marc-Léon de la Saravin, Count Girard. With his father a renowned merchant and importer of fine wines, and having a relative in Count Girard, Malcyn was introduced to Court at the age of twelve, the day when he started his apprenticeship under Master Healer Doctor Dumaulin.<br/><br/>Although he studied well and expectations of his future were high, until a chance meeting with Father Lairre, a truly devout man, changed his views. Not only this, it was at this time when a childhood friend of Malcyn died due to a maltreated illness. Realizing his friend could have been saved if not for the harsh fact that to acquire proper care one needed fame and wealth, Malcyn started to second guess his career. He was still convinced he wanted to be a Master Healer, but his training slowly veered away from the mundane teachings of Dumaulin to the knowledge and wisdom of the Church.<br/><br/>When Malcyn turned seventeen, he voiced his desire to leave court. It was expected that he would seek a career in the Church instead, but Malcyn opted for a time-out, a time away from his comfortable surroundings to think about his future, and where to best apply his skills.