<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245801.msg12184853#msg12184853">Quote from: Autocad on 26-03-2016, 09:02:00</a></div></div><blockquote class="bbc_standard_quote"> (emphasis added)<br/><br/>I see what you mean... but the wording is still up to interpretation. This is from the Recruitment thread, btw, for whatever reason it isn't copied over to the Resources thread.<br/><br/>Actually, can I ask whether we are players trapped in a MMO? Or artificial intelligences based on player avatars with no knowledge of the "real" world?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>We're working with the Grimgar model of<em>it's not directly confirmed to the main characters, but implied towards the viewer that they are trapped in an MMO.</em>This means that the question of wether they are actually people or also NPC's is irrelevant at this point, as they can't remember anything anyway, other than the occasional subconscious action that lacks the memories associated with it to put it into proper context<del>   </del>ie your character might remember a certain catchphrase at a point where it might be ideal to utter it, but won't remember where they learned it and what it actually meant in the real world.