<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Original Concept</div><div class="spoiler_body"><em><strong>As a note, I chose to detail Kazuhiro out via the 20 questions, because that was easier for me than trying to do a from-scratch write-up. The sheet itself is done, but if you would like me to work more on his backstory, I am probably going to need help.</strong></em><br/><br/>His name would be Kazuhiro from the Hida family, a Crab bushi. He'd have a bit of Etiquette so he can function in more courtly settings and not embarrass his Clan overmuch. He'd look something like this (http://i5.photobucket.com/albums/y171/Riversdark/lee_bh2.jpg) (image is sort of up in the air, depending on if I can find something I like better)! For his personality, I'm imagining him as a someone who believes that duty and happiness go hand in hand; he believes that it's failing to do one's duty in life that leads to unhappiness. (He's never yet had a conflict between his personal desires and duty to his Clan!). And he certainly won't be perfect by any means; he's overly fond of drinking and has a bit of a temper on him, but when push comes to shove, there's no one more reliable than him, even if he's perhaps not always the most <em>polite</em> person to rely on. More often than not he likes to solve his problems with his weapon, although the presence of someone good with their words will do much to impress him and persuade him that his approach is not a very good one.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Let's play 20 questions!</div><div class="spoiler_body">1. What Clan does your character belong to?<br/>Crab!<br/><br/>2. What family does your character belong to?<br/>Hida!<br/><br/>3. Is your character a bushi, a shugenja, or a courtier?<br/>Bushi!<br/><br/>4. How would you describe your character's appearance?<br/>Something like this (http://img.photobucket.com/albums/v203/yanie/bingsheng4.jpg)<br/><br/>5. What is your character's primary motivation?<br/>Kazuhiro would like to learn other ways of thinking, to understand the other Clans. He understands his own, but he wants to truly understand the others. This means he needs to learn more about them, from how they view Bushido to how they view his own Clan. He perhaps hopes to be a little more than just a warrior; he wants some manner of enlightenment.<br/><br/>6. Who is the person your character trusts most in the world?<br/>Probably whoever his lord is.<br/><br/>7. What is your character's greatest strength and weakness?<br/>Strengths - No one is more loyal than Kazuhiro. He never goes back on his word, and he does not like being ambiguous. He keeps not just to the word of a promise, but its intended spirit. He is also exceedingly generous; he genuinely believes in treating those beneath his station well and wants to protect them. He is incredibly dedicated at whatever task is assigned to him and passionate about his duty.<br/><br/>Weaknesses - Kazuhiro has a temper, and he likes to solve problems with his weapons rather than his words. He also, frankly, drinks too much alcohol. <br/><br/>8. What does your character think of Bushido?<br/>He's a Crab through and through right now; Bushido is his life, but mostly the tenet Duty matters more than anything. Compassion and Courage are also very important to him. Honesty comes as his second nature, so he's never really thought about it--he doesn't entirely register its importance, due to not really looking at this tenet with the scrutiny it deserves. Courtesy is difficult for him, and like most Crabs, he doesn't much get the point, though he's making an attempt to. Honor has not really been tested overmuch; he's usually had a reasonable level of oversight from his superiors. Sincerity means a lot to him, but he's not really past the whole 'making promises' part; he needs to hear a given word or promise to understand that someone's intent is sincere. It's not enough to just speak an intention, not to him--an overt promise is more important.<br/><br/>9. What is your character's opinion of his Clan?<br/>He likes his Clan and feels like a proper part of it, although he knows they struggle with certain tenets of Bushido. He has always been comfortable as a Crab and felt that his heart and his Duty are aligned within his Clan. But he sometimes despairs a bit that his Clan isn't really as open to new things as he'd like.<br/><br/>10. Is your character married?<br/>Nope! He has also never been in love.<br/><br/>11. Does your character have any prejudices?<br/>Not really; he's too curious about other Clans right now. He doesn't care if they look down on him; he wants to learn about them. <br/><br/>12. To whom does your character owe the most loyalty?<br/>Probably whoever his lord is.<br/><br/>13. What are your character's favorite and least favorite things?<br/>Favorite things - Alcohol of most any kind &amp; music. Kazuhiro likes having a good time! He won't admit it either, but once he tried meat when a Unicorn bushi offered it to him, and he thought it was delicious. He doesn't like admitting to that though, especially given that people think Crabs are uncouth as it is. Last thing he needs is to look barbaric, too!<br/><br/>Least favorite things -  Cats. He <em>hates</em> cats.<br/><br/>14. Does your character have any recurring mannerisms?<br/>He's loud. Like...his voice tends to be a bit booming. He's just not very good at being quiet, especially if he's excited about meeting someone new.<br/><br/>15. What about your character's emotions?<br/>Kazuhiro struggles to hold in emotions <em>at all</em>. He's an expressive fellow and shows it; this is something he knows he needs to work on, but he can never seem to make headway. He enjoys life too much not to feel passionate about it...even though he knows it makes him look bad to express himself so.<br/><br/>16. How would your character handle a subordinate's improper behavior?<br/>If it was a minor infraction, he'd want to help them correct it. Kazuhiro has too many faults of his own to feel comfortable punishing someone intently. If it's a major infraction, though, he'll punish them to the fullest extent he can. Small things can be mended; large things can't. And one caveat: this is assuming he's not lost his temper in some way.  If he's currently not in control of his temper, assume the punishments would be pretty bad.<br/><br/>17. How would your character's parents describe him?<br/>Kind, dutiful, respectful...but sometimes bull-headed. Sometimes Kazuhiro will get an idea in his head, and he just can't let it go. When he was a child, this lead to him disagreeing with his parents more often than not. His parents, Hoshi and Keiko, are no longer alive; they have perished helping defend Rokugan from the taint of Shadow. Overall, he had a good relationship with his parents.<br/><br/>18. What is your character's highest ambition?<br/>He wants to become a military leader of the Crab Clan. But one of his Kazuhiro's failings is that while he's passionate, he's never really felt a deep call or pull in his life yet. He's a young man, accomplished as a samurai, but ambition has not yet settled deeply into his heart. His dreams are still the naive dreams of his youth--being famous, being respected, leading others, becoming the best warrior--these are not yet tempered with anything like a plan. <br/><br/>19. How religious is your character?<br/>He's religious enough; he certainly doesn't go out of his way to avoid religious services or prayer. <br/><br/>20. How will your character die?<br/>No idea! But Kazuhiro, if he could choose his death, would choose to die as his parents did.<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Heritage Rolls</div><div class="spoiler_body">6 (https://elliquiy.com/forums/dicebot.php?r=98543): Illustrious Past<br/>1 (https://elliquiy.com/forums/dicebot.php?r=98544): A particular kami took an interest in your family line, and it senses a similarity to your ancestor in you. You may take the Friendly Kami Advantage (if you are a shugenja) or the Friend of the Elements Advantage for one less Experience Point.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Other appearance deets</div><div class="spoiler_body"><strong>Age:</strong> 21<br/><strong>Height:</strong> 5'9"<br/><strong>Weight:</strong> 145 lbs.<br/><strong>Eyes:</strong> Black<br/><strong>Hair:</strong> Brown</div></div><hr/><br/><div class="floatleft">(http://img.photobucket.com/albums/v203/yanie/bingsheng4.jpg)</div><strong>Name:</strong>Hida Kazuhiro<br/><strong>Rank:</strong>2<br/><strong>Clan:</strong>Crab<br/><strong>Experience Points:</strong>40<br/><strong>School:</strong>Hida bushi school<br/><strong>Insight:</strong>151<br/><br/><hr/><br/><strong>Fire (2)</strong><br/>Agility 3; Intelligence 2<br/><br/><strong>Water (3)</strong><br/>Strength 3; Perception 3<br/><br/><strong>Air (3)</strong><br/>Reflexes 3; Awareness 3<br/><br/><strong>Earth (3)</strong><br/>Stamina 3; Willpower 3<br/><br/><strong>Void (2)</strong><br/>Void Points: 2<br/><br/><hr/><br/><strong>Skills:</strong><br/>Athletics 2, Defense 2, Heavy Weapons 3, Intimidation 2, Kenjutsu 2, Lore: Shadowlands 2,  Iajutsu 2, Etiquette 2, Hunting 2, Jiujutsu 1, Horsemanship 1<br/><hr/><br/><strong>Honor:</strong>3.5<br/><strong>Glory:</strong>1.0<br/><strong>Status:</strong>1.0<br/><br/><hr/><br/><strong>Items/Money:</strong>Heavy Armor, Sturdy Clothing, Daisho, Testubo, Traveling Pack, 3 koku<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">School Techniques</div><div class="spoiler_body"><em><strong>Rank 1: The Way of the Crab</strong></em><br/>The Hida bushi is the epitome of ‘heavy infantry,’ able to endure harsh blows and deliver crushing attacks in return. You may ignore TN penalties for wearing heavy armor for all skills except Stealth. When using a Heavy Weapon, you gain a bonus of +1k0 to the total of all damage rolls.<br/><br/><em><strong>Rank 2: The Mountain Does Not Move</strong></em><br/>The Hida bushi is famous for extraordinary tenacity, weathering wounds that would kill normal men. You gain Reduction equal to your Earth Ring</div></div><br/><hr/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Advantages</div><div class="spoiler_body"><strong><em>Friend of the Elements [Spiritual] (3 points)</em></strong><br/>The spirits of a certain Element swirl about you at all times, lending their aid when possible even though you are likely unaware of their presence. Choose a Ring when this Advantage is purchased. Whenever you make a Trait Roll with either Trait associated with that Ring, you gain a Free Raise. Shugenja characters may purchase this Advantage for 3 points. <span class="bbc_u"><em>(See Heritage Roll) (Ring Chosen: Water)</em></span><br/><br/><strong><em>Crab Hands [Physical] (2 points)</em></strong><br/>You possess a natural affinity for weapons of all kinds, and can take up even an unfamiliar blade without difficulty in times of stress. Any time that you would be forced to make an Unskilled Roll when using a Weapon Skill, you are instead considered to have 1 rank in that Weapon Skill. Crab and bushi characters may purchase this Advantage for 2 points.<br/><br/><strong><em>Strength of the Earth [Physical] (2 points)</em></strong><br/>In your soul can be found the spirit of the mountains and the strength of stone. You can overcome injuries that would cripple other men. The TN penalties you suffer from Wound Ranks are reduced by 3. Bushi characters may purchase this Advantage for 2 points.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Disadvantages</div><div class="spoiler_body"><em><strong>Compulsion [Mental] (4 points)</strong></em><br/>There is some activity in which you are hopelessly compelled to partake. It is a ritual that is so ingrained in your behavior that it requires a feat of will to forsake it, even in dire circumstances. This may be something illicit and addictive, such as sake or gambling, or it may be as innocuous as visiting every major temple you pass. The basic Disadvantage requires a Willpower Trait Roll of TN 15 to overcome. The TN of the roll increases by 5 for every additional point gained by the Disadvantage, to a maximum of TN 25 (4 points). <em><span class="bbc_u">(Compulsion: drinking sake or other alcoholic beverages)</span></em><br/><br/><strong><em>Overconfident [Mental] (3 points)</em></strong><br/>You possess a grossly inflated view of your own prowess, and are often incapable of recognizing when a situation is beyond your ability to handle. When outnumbered or facing a clearly superior enemy (whether in court or in battle), you must succeed at a Perception Trait Roll (TN 20) in order to recognize the situation for what it is and leave instead of engaging. This Disadvantage is worth 4 points to Lion and Mantis characters.</div></div><br/><hr/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">How I spent EXP</div><div class="spoiler_body"><em><strong>First 40 EXP</strong></em><br/>Bought Etiquette skill at 1 and then raised it to 2: 3 spent total<br/>Bought Hunting skill: 1 spent<br/>Raised Willpower to 3 (I think this means my total Earth is now 3 as well?): 12 spent<br/>Raised Perception to 3 (I think this means my total Water is now 3 as well?): 12 spent<br/>Raised the following skills to 2: (Athletics, Defense, Heavy Weapons (Tetsubo), Intimidation, Kenjutsu,  Iajutsu): 12 spent<br/><br/><em><strong>Additional 45 EXP</strong></em><br/>Raised Hunting and Lore: Shadowlands to 2: 4 spent<br/>Bought Jiujutsu at rank 1: 1 spent<br/>Raised Agility to 3 - 12 spent<br/>Raised Reflexes to 3 - 12 spent<br/>Raised Awareness to 3 (Air is now 3, too, I think?) - 12 spent<br/>Raised Heavy Weapons to 3 - 3 spent<br/>Bought Horsemanship at 1 - 1 spent<br/></div></div>