<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=348967.msg16403131#msg16403131">Quote from: HairyHeretic on 14-02-2023, 03:51:48</a></div></div><blockquote class="bbc_standard_quote">I didn't mean to give the impression of Mad Max in a fantasy world, so apologies if that's how it came across. I do see the civilised areas as being fairly typical of the standard fantasy settings, but what I wanted to do was, well, start small. We don't need to set out every city and region, since we're never going to see most of them. Just focus on one particular area, and have that as our sandbox, if that makes sense?<br/><br/>I think your idea is probably several centuries more advanced than where mine was. Same world, but yours has had longer to recover and rebuild. Does that sound correct?<br/><br/>I don't want to push my ideas to the detriment of everything else. We can work out the details of the world together, and come up with something we all like.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>A few centuries more advanced and recovered for sure, to an extent. With... quirks for the worse. Fantasy Dark Ages, basically.<br/><br/>A couple things off the top of my head are that a lot of nations became xenophobic and perhaps certain places outright ban magic due to superstitions about the legendary plague. Other groups/races rose more prominently by taking advantage of the devastating aftermath, such as the Khaganate being so formidable, or the constant threat of dark elves coming up from their underground kingdom to take a slew of surface dwelling slaves/sacrifices. Maybe a cult formed in the aftermath of the plague based on one theory of its origin. Some arcane magic may have been lost like portal rings between major cities as well, leading it to be a coveted mage spell (druids might have a different version of this, like moving between trees rather than creating arcane tears in the realm). Were the Warforged (or some kind of sentient automaton should we wish to include them) created during the TBD Reconstruction era in retaliation to the perceived betrayal by nature?<br/><br/>I simply want the world building to mean something at present in the story, if that makes sense? Khaganate for example is super cool and I would expect we need sprawling plains for that to work. My brain dump about the druid Circles doesn't necessitate our characters encountering each facet but I would hope the group crosses paths with other druids at some point even as a side quest for flavour or purely by happenstance. Between doing stuff to further the "main quest" I'd love to have Ori learn more about Pelor and Leonidas' way of life. Something that gives it meaning.<br/><br/>Also Gadrai mentioned blood magic previously and as a shameless Dragon Age fan I'm totally down to work that into the plot somehow.<br/><br/>(excuse my rambling, I'm jotting down whatever comes to mind and that train has sailed off its track)