<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=173866.msg8228520#msg8228520">Quote from: Blythe on 15-05-2013, 07:51:53</a></div></div><blockquote class="bbc_standard_quote">Honestly? I'd have no clue how to go about that, because the rulebook is too vague about how to do that. I wouldn't know how to make something that seems balanced and sensible. I'd rather leave it as it is.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Don't worry too much about balanced- if it helps, think about the most significant things about your character, and what his or her job was.  Like, for example, the character I came up with was a KGB Field Agent- that's his central trait.  It covers all his major skills.  I could have chosen "Hobo," or "L33t H@x0R", which would provide a different- and not at all- balanced set of skills, but would describe those characters perfectly.<br/><br/>Hopefully, that either made sense, or helped, or both, even if you like your character as-is.  (also, if you're worried about balance in some game sense, don't worry. OtE doesn't have any.  We'll be dealing with mindbendingly powerful conspiracies and weirdness, so don't feel bad if your character concept is "The Best Navy SEAL That ever done lived.")