OK. Welcome everyone, and thanks so much for being here. This is my first time running a group game, but I've got a good vibe about this one. You've all been incredibly helpful in getting us this far, so thanks again.<br/><br/>Also, I hope the unit logo I whipped up in a minute late at night doesn't suck too hard.<br/><br/>On assessment, we have a good standoff capacity. 3 of 4 in the command lance have LRMs, and the<em>Knight</em>can snipe with it's TC-aided accuracy. Strike Lance has two long-range 'Mechs (With the<em>Ghost</em>being a stealthy one to boot) and two close-range bum-steerers. Plus the<em>Gauntlet</em>can put on a good turn of speed (100 km/h with MASC, 140 with MASC and Supercharger). Likewise, the<em>Knight</em>and<em>Atlas</em>are good for closing in and brawling. So there you go!<br/><br/>As for the Recon Lance, I was thinking some configuration of<em>Firestarter Omni</em>(http://www.sarna.net/wiki/Firestarter_(OmniMech)),<em>Havoc</em>(http://www.sarna.net/wiki/Havoc),<em>Ostscout</em>(http://www.sarna.net/wiki/Ostscout) and possibly a<em>Koshi (Standard)</em>(http://www.sarna.net/wiki/Koshi_(BattleMech)), the latter of which is as low as you can go while still being Clantech. But again, open to ideas.