While I understand the concerns, I personally find a game spread out of 3,5,9,23 threads impossible to follow. We can't very well, for example, have a separate thread for EVERY apartment that someone goes into in Parker- no one will ever know what's going on.<br/><br/><br/>Sorry, got cut off before I could clarify my reasoning.  Say for example, we have one thread for PC and one for Eden.  If you leave commons and head to Eden, in hoped of interacting with the folks who were over there, you STILL have to read at least a chunk of what's in the other thread, in order to synchronize. While it cleans up each individual thread, IMO it simply means more work for all the players, checking multiple threads to be sure they don't contradict something, seeing if someone they want to meet is actually still IN location XYZ etc.