the combat here is very freeform, each person is pretty much on an honor system as to what mechs they engage and how the fight turns out.  Generally most people have had a fair balance between damage done and damage received.  I'm sure that if you seem to swing a bit to far into the being an unstoppable killing machine Wartass and the others will politely point that out.<br/><br/>Sel Nar is actually a good example, in the last encounter he dished out tons of hurt upon an assault lance taking out many of of them (with help) and in return his own Awesome almost became a new statue in the town square and he got a pretty nasty laceration of the side with some shrapnel.  A pretty fair trade off in the end, it's all about proportions.<br/><br/>Matt