btw since it was brought up earlier.<br/><br/>the effects of cold and ice on mechs.<br/><br/>every 10 degrees below -30 you subtract one HEat point per turn. unarmored infantry cant operate at these temperatures at all. so.. dont get out of the mech ^^<br/><br/>All mechs can operate fine under water, but all melee damage is halved. only energy weapons and torpedoes may be fired underwater and all lasers and PPCs suffer greatly reduced range. If a location takes damage on 10 or above it is flooded and destroyed.<br/><br/>and of course the ice will make you do pilot checks to keep from skidding.<br/><br/>yay finally found my rulebooks.