<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=216302.msg10863136#msg10863136">Quote from: Haru329 on 06-01-2015, 01:26:27</a></div></div><blockquote class="bbc_standard_quote">See, I tried doing that initially, but when I put the strike-through code around the whole profile, it didn't work, and I was too lazy to break it up into smaller chunks. X<span class="bbc_u"></span>D The profiles are on the recruitment thread, though, so they're still retrievable. <br/><br/>Do some players really take over the characters of someone else? What is your RoP?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I've never actually had a<em>player</em>take over another player's character, but I present it as an available option. However, the main reason behind the rule regarding characters becoming the game's intellectual property is so that I, as GM, can take over the character in order to move the scene the character was dropped in the middle of to a reasonable end point...<br/><br/>Seriously, if a player were to be really pissy about it (and I have seen this before) they could say "No, my characters are my creations and no-one else is allowed to manipulate them at all under any circumstances", which means when they drop the game mid scene, everyone else is left standing around like cardboard cut-outs, and the game is killed.<br/><br/>If someone says that to me, now, I would simply point out that a condition of submitting a character for the game was that they had read and agreed to the rules and rule ten states:<strong>Players who drop out of the game will have their characters confiscated by the GM(s) and manipulated as NPCs in order to allow the story to continue. The GMs may, at their discretion, offer such characters to another player to continue playing with.</strong><br/><br/>If someone objects to that rule - which is fair and reasonable IMO - they don't have to join the game.<br/><br/>As for my RoP, they can be found...<br/><br/>here (https://elliquiy.com/forums/index.php?topic=215765.msg10602967#msg10602967)<br/>here (https://elliquiy.com/forums/index.php?topic=209418.msg10286489#msg10286489)<br/>here (https://elliquiy.com/forums/index.php?topic=219832.msg10812083#msg10812083)<br/><br/>And in pretty much every group game recruitment thread and/or OOC thread I create.<br/><br/>I literally just copy and paste from one game to the next, editing the wording as appropriate. They've grown and evolved over the years. Rule 9 is a private joke which any IBM or ICL programmers from the 1980s will understand!<br/><br/>Feel free to adapt them for your own use, I find that they work, and the only time I had a complaint was when I had a rule about posting in third person, and someone said they wanted to post in first because they didn't like using third... I don't have that rule anymore!<br/><br/>The biggest point though is that all rules except the one about player consent and the one about having fun, I'm willing to talk about. So far, no one has complained about any of them!