Ha. No worries. Glad you're here now.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=349104.msg16408052#msg16408052">Quote from: Wordworker on 19-02-2023, 22:50:18</a></div></div><blockquote class="bbc_standard_quote">It looks to me like the big thing not covered by other character concepts was some type of "heavy," who can specialize in things like larger weapons, demolitions, and act as a general bruiser. I've also made a character who's a veteran and her other toolkit is just knowing a lot of people in the world, having a lot of connections.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Evie the Heavy</div><div class="spoiler_body">Evie’s been around the New Vegas block, a veteran of the Resource Wars, where an enemy tank blew her halfway to hell. Her limbs are mostly synthetic, and she’s got the standard trooper-mods to her bone structure and musculature. She's versed in most weapons and if it kills people, she can probably use it (her fists also kill people). Evie's particularly good with demolitions, able to pull off breaches or very precise jobs. <br/><br/>When she’s not cracking skulls or keeping folks in line, she’s got a reputation and knows a little bit about everyone who walks the New Vegas streets. Before she fell in with the Jacks, she’d run freelance as a merc doing corpo and criminal jobs, leaving behind a string of bodies and broken hearts. She’s typically true to her word, which means a lot of accomplished jobs and people who remember her well—but she’s also got a soft spot beneath all that tri-weave, which has lead her to make her share of enemies as well.<br/><br/>Evie’s legs are both fully synthetic from the mid-thigh down. When she’s really comfortable with someone, she’ll use her wheelchair around them instead of the legs—both legs require regular maintenance and recharging, so she has to take them off for at least three to six hours a day to keep them operational.</div></div><br/><div class="floatright">(https://i.imgur.com/oy1cwBW.jpg)</div><br/><div class="floatright">(https://i.imgur.com/RK9d9kH.jpg)</div><br/>I’m still deciding a few things for this character. I have a few possible reference images I like, which I’ve posted. Depending on which I go with, she could have all artificial limbs or all artificial except for an arm. Given she’s on the upper end of modified/augmented, I’ve wondered about playing her as a woman, or as a cyberpunk version of trans. Not sure yet.<br/><br/>Some of this I'm leaving a bit loose so I can alter it or develop it more in this thread.<br/><br/>I want to reiterate, while I know this isn't first-come, first-serve, I don't want to bump anyone, as I came to this much later than others.<br/><br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>The other person who submitted a concept has not so far replied so you're more than welcome to participate in discussion if you wish.<br/><br/><hr/><br/>I would like to talk about what the group dynamics will look like on both a business level and a more personal level. I don't intend to shy away from the relationship aspect xD<br/><br/>So far it seems we have more quiet/reserved types? so I may switch Xero to being a bit more forward. Give her a more direct,<del> even fun, sort of personality with a tendency to shove all the darker negative stuff down where she can hide it. To others it might seem like she doesn't have much of a brain not realizing she's played them the whole time. Would think the Jacks would know better by now though, maybe they're even some of the folks that caught on early.</del>[edit:Nevermind, lol]