Yup! You have three core STATS - Body, Mind, Soul - which range from 1-12 - and Advantages normally range from 1-6 (but rarely can rate higher). You tailor these with Enhancements and Limitations, which can raise or lower the effective level of the Advantage but keep the cost the same, depending on whether the Enhancement or Limitation makes the overall power more expansive or limiting.<br/><br/>For example, I might acquire the following for Kojima Akari:<br/><br/><strong>Augmented: Body 4</strong><em>(Limiter: Environmental 1 (Metaverse); 6 points)</em><br/><br/>This Advantage gives my character a higher Body score, and normally represents someone having a higher physical score through some means other than raw physical capability (augmentations, magic, etc.). This normally costs 2 points per level, which for the 6 points I spent means I SHOULD have<strong>Augmented: Body 3</strong>; however, because I've put the Limiter on it that the Augmentation only takes place in the Metaverse, the Effective Level of the power raises to 4 without me having to pay another 2 points. Another Limiter would raise the Effective Level to 5 but keep the cost the same; an Enhancement would have the inverse effect, but make the overall Advantage more diverse.