Okay, so, this type of scene is Procedural.  Maybe I should have mentioned that when I started it up, since it was in big letters when it was designed >.><br/><br/>As far as rolling, it seems to work the same as Chronicles of Darkness: target number 8 on the dice, reroll 10s.<br/><br/>A failure gives 1 Momentum, while a botch gives more.  It's supposed to be that everyone at the table agrees about spending Momentum, but since forum OOC is slow, I'll allow it to be used if we have at least three players who agree.  Emanuel has some abilities that use it, but it looks like otherwise, you just use it to get extra dice.<br/><br/>If you have a Specialty listed, you gain an Enhancement on that roll, +3 max.  Note that Enhancements don't help you fail, but if you fail a roll where you have a Specialty, you get an extra point of Momentum.<br/><br/>Now that we got that out of the way: Procedurals start on page 73 of Scion Origin.  I'll answer your question for the rolls.  It looks like the reason they make it so complicated is to give everyone a chance to participate instead of having one person making lots of rolls for it.<br/><br/>---<br/><br/><strong>Analysis.</strong>Using experiments and specialized equipment to learn more about the case at hand. This method normally uses Medicine (dissection, diagnosis), Occult (mystic examination), or Science (chemical tests, material analysis) and only provides information relevant to whatever the character is analyzing.<br/><br/><strong>Cracking.</strong>The information needing criminal activity to unveil. This method normally uses Subterfuge (picking locks, forging ID) or Technology (cracking codes, malware) and offers information hidden by the target.<br/><br/><strong>Interrogation.</strong>Asking around, reading the atmosphere, or forcible questioning. This method normally uses Culture (gossip), Empathy (reading a suspect), Persuasion (questions, conversation), or Subterfuge (criminal contacts) and provides information known to others. If an interaction becomes particularly involved it may use the intrigue system.<br/><br/><strong>Surveying.</strong>Looking for information, such as investigating a crime scene. This method can use any appropriate Skill, from Close Combat (aftermath of a fight) to Survival (wilderness scene) and provides information about the immediate scene.<br/><br/><strong>Research.</strong>Using books or technology in search of useful specialist knowledge. This method normally uses Academics (history, politics), Culture (art, legends), Occult (myth, secret practices), or Science (science facts) and offers information that is generally available, if incredibly obscure or advanced.<br/><br/>---<br/><br/>You'll also want to make note of the way Stunts are changed on page 67 of Origins, and then note the Clues and Stunts area on page 75.  However, for this one, while you can give suggestions, I figure I'm better off trying to handle the stunts and such.  Some things I'm just not going to be sure how to explain.