"Yes it could! But that it is part of the charm if younknow what I mean? Nowboth the GM and players have to negociate unknown territory." said Jessica looking excited.<br/>"But lets take a step a back. The dice are used for the most part in rather narrow circumstances and they are wieghted on the basis of know strengths of the characters. SOmetime uou will have series of startling outcomes where a weaker side or character wins compleatly but more often the weaker side will exact a disproportionate cost on the stronger. In a long campaign that can make a difference."<br/>"It's game and a story. Both sides could win thoughusually it's just one side tyrying to overcome obstacles angather prizes that determines victory."<br/>In amny cases the players dodn't care. They throw aside the characters they used and invent new ones. Though most player will keep using a favorite character as amny times as they can."