It's a dry plain away from any civilization. A long time ago it was known as a border between 'Wisconsin' an 'Illinois', but those names are long forgotten. Today the hilly plain is a battlefield for the two powers of this world. Black mass of Coalition forces stretches from one side of horizon to the other. Skelebots march first, mechanical skeletons carrying deadly rifles, seeking targets with their electronic eyes. Behind them are humans clad in black body-armour, wearing helmets shaped as a skull. Mobile bunkers in the form of an armoured skull move on hydraulic spider-like legs, armed with destructive rail guns. The man's technology of war has advanced considerably since the time of 'Wisconsin', but even that technology is not ready for...<br/><br/>All over the hills, robed silhouettos appear. They carry no weapons, but they don't need them. Sorcerers from the kingdom of Tolkeen unleash jets of white flame at the robots, bombard the vehicles with forked lightnin and summon a sleet storm from out of the clear sky to slow them down. All hell breaks loose on the plain and the earth itself begins to shake at the magicians command. Armoured soldiers are fried alive in their armour, super-armoured vehicles burst open like toys, robots collapse in heaps of shattered metal.<br/><br/>This time the Coalition HQ is ready for the supernatural enemies. The moment they appear, distant artillery begins to pound the whole area with explosive shells and shrapnels. Invading forces halt and open fire at the loose groups of magicians, while soldiers on flying grav-cycles breeze trough the air to cut away a path of their retreat.<br/><br/>Just a gunshot away from the battle, on top of a flat hill, is an old bunker built in times long predating the Coalition and it's enemies. Battered and cracked full of holes, long ago stripped from anything valuable, it doesn't even have a door anymore. The number '08' is painted on it's wall. Tolkeen magicians were using it for a storage for food, but it was too obvious to serve as headquarters. Now it's as good hideout as any, because artillery shells explode everywhere, and no matter which side one is on, he has to seek cover.<br/>And so they met, panting from the excertion, running for their lives, all seeking the same shelter.<br/><br/>One of Tolkeen's wizards, a creature not of this earth, dark elven mistress of 'ley lines' along with her technologicaly enhanced(some would say maimed) human bodyguard. The 'Fae' doesn't expect that when entering she is observed by an enemy operative sent to single her out and capture her alive at all costs. He is hidden in the darkness, suprised that his prey walked straight into his hands, but in a dilemma because he is alone and cannot expect reinforcements at this moment. There's also an innocent, neutral traveller. She simply considered this place good to stay for the night, after being turned away by Tolkeen's magicians. Being a cyber-knight, she is supposed not to take up sides, but help those in need. Far from helpless, the knightly dame is at the moment sitting on her bedroll, noticing the sorceress and her guard, but oblivious about the CS operative.