<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=211938.msg10436166#msg10436166">Quote from: vin26m on 30-08-2014, 16:54:51</a></div></div><blockquote class="bbc_standard_quote">Cool, thanks, Prince Truhan.<br/><br/>Big meaty post is up. Time to see just how much this particular moral dilemma will affect everyone, and Hope, in particular.<br/><br/>This here is going to be a part where the dice will determine outcomes.  So you can say what your character intends to do, but you can't say what the outcome is going to be just yet (unless you win your rolls).<br/><br/>Is anyone going to try to do anything to save Roderick?  Will Hope feel a twinge of guilt seeing what she done, or will one of the crew-members stick up for the man?  Or maybe they'll join in on teaching a "cheater" a lesson?<br/><br/>After that, there is a possibility that the four cheated gamblers (five if you include Hope's victim, Roderick), are going to come after Hope.  She's going to have to deal with the aftermath of her con game.  Will the crew help the newest member out of the jam?  Will the less combative types, like Li Mei, suddenly want to get close to Michal, who excels at beating people up and protecting her crew?<br/><br/>Don't think of this as winning - everyone will come out alive - but think about what would be a fun thing to happen in terms of the type of stuff that happens to the crew on the show.  Think of it as a mix of serious and funny.<br/><br/>Now or later, feel free to use a Plot Point (every character has at least one, and some have two) to make an Asset that could help you during this particular Scene.<br/><br/>For example, Serena has concealed knives, but they don't actually help her as extra dice in any rolls unless she turns them into an Asset for the scene.  She could spend a Plot Point to make an Asset called Hidden Throwing Knives D6.  Without spending a Plot Point, she can still throw the knives or fight with them, but if they're not an Asset, they don't add a die to her dice pool.<br/><br/>An Asset doesn't have to be a physical item - it could be something else, like a mindset.  I might have Michal make an Asset such as Keep Hope Alive D6, which would help her by adding a die in any rolls involving protecting their swindler, Hope.  Or Eli could make an Asset called I Know Your Pain D6 which relates to his Reader Distinction and be used if he tries to talk the men down.<br/><br/>Be proactive and creative.  You don't have to sit back and react.  Just remember to say what you <em>intend</em> to do and what you <em>hope</em> the outcome will be - don't write the outcome until I roll the dice.<br/><br/>But for now, I just need everyone to discuss if and how they intend to get involved with Roderick and his four new enemies, and what they will do if the gamblers go after Hope.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I forget a specialty in Know, not sure what to take, just add into the sheet Cultures of the Verse' as hers. It fits. Although her knowledge of the Reavers is kind of limited.