Story wise I like the idea of something small-ish to help us all acclimate as a group before we spring out the main plot content.<br/><br/>Our characters could have a little respite on arriving to a small city where they receive a contract to clear an area of bandits. The bandits have been more aggressive lately and taken up a spot on the trade route making it hard for locals to exchange what little they have now. Afterwards it might necessitate a scouting/exploration quest or finding something in the bandit camp (note from mysterious benefactor, enchanted item, etc) that could begin to turn us towards the overarching plot.