<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=167462.msg8224624#msg8224624">Quote from: consortium11 on 14-05-2013, 19:41:16</a></div></div><blockquote class="bbc_standard_quote"><br/>I'm more than happy to work on adding extra detail and the like; I've sort of "claimed" the Scared Stiff Saloon so I could pretty easily knock up both a price list and a bit of flavour text for it and could do the same for many of the other places. My only real issue is a lack of familiarity with some of the source material with regards to the wider background/world... and I'm working on that as best I can.<br/><br/>I also made a first crack at a map of Gomorra and the surrounding area although I've held off working on it as I understand Kuroneko is taking the lead there.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Sure, on the locations!  There's plenty of entertainments, shops, and the like which I really haven't figured out yet.  I'd in general rather not have players nosing through all the source material, cause there are spoilers aplenty out there...but I did the same thing after I started playing and fell in love with Deadlands, so.... glass house, and all.<br/><br/>As for the map, I'm keeping that as Kuro's project until she says otherwise, as it's been her project for a few months now.  I would like to see the first crack you did, regardless!  Send via PM.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=167462.msg8224753#msg8224753">Quote from: Crash on 14-05-2013, 20:00:09</a></div></div><blockquote class="bbc_standard_quote">I can write up some locations when I have time and PM them to you and Sindra if you would like Ciosa.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Any and all help truly is appreciated.  They don't need to be major endeavors with lotsa pictures or anything - but the template we've been using is pretty easy to figure out.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=167462.msg8223554#msg8223554">Quote from: esclavage on 14-05-2013, 14:57:28</a></div></div><blockquote class="bbc_standard_quote">Blah, now I want to miss skip work like Crash mentioned so I have time to post.  :P<br/><br/><strong>Also, I will chime in with Kuro that general guidelines for the mechanical aspect of play would be appreciated.  Especially on the bigger themes of the game like Horror.  While I appreciate Ciosa for keeping things rules-lite to avoid having us get bogged down, some examples are useful in helping image our characters and also give us some direction in how to spend any Bounty we might earn.<br/><br/>That said, I know Ciosa is missing Sindra for the next few weeks so putting up an OOC note like what was just done would be very useful.  For the case in point, this helps me determine how to write Ginny and her reaction.</strong><br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>So, a 'guts check' is the normal shorthand for a fear test.  I'm going to write up a brief idea of what it means to have a 'guts level' of different degrees, but I wanted to offer some mechanical explanation, first.<br/><br/>'Yeller' subtracts two from your Spirit + Guts for the purposes of bravery.  Brave adds two.  Nerves of Steel gives you the option to stand your ground and fight no matter how scart you are, but doesn't change the outcome of the guts check.  The only additional variant is a little something called 'Grit,' which is earned in a unique way that I'm not going to go into, now.<br/><br/>So:  Guts levels.<br/><br/>-1:  (I.e, Spirit 1, Guts 0, Yeller)  Your own shadow regularly startles you enough to make you scream aloud.  You are rife with phobia.  An actually terrifying event - such as havign a gun drawn on you, or being confronted with a dead body - are likely to encourage you to pass out.  Small children with wooden snakes and spiders find you hysterical.  Doubly so if it's a male character.<br/><br/>0-1:  Jumpy, nervous, and not good at being alone.  Particularly not good at being alone on dark or stormy occasions.  Strangers often unsettle you, and you get 'bad feelings' often.  Still likely a favored target for childish pranksters.<br/><br/>2:  An average person.  It takes a moment to steel yourself at the sight of a dead body - be it animal, human, or otherwise.  A violent murder might plague your dreams for nights on end.  The idea of torture is horrifying.  Gunfights are things of terror, barely remembered, adrenaline infused, gut clenching.<br/><br/>3-4:  A typical person in the West  Injuns, outlaws, and the daily rigors of survival in an untamed land, the regularity of things like killing for food, etc, produce a slightly more hardened individual.<br/><br/>5-6:  A professionally trained soldier with limited combat experience, a modestly experienced outlaw.  You have shot at others and been shot at multiple times.  You have seen bodies on a regular basis.<br/><br/>7-8:  A battlefield medic.  An experienced soldier.  Death, blood, gore, and the like are part of life.  Horrific injury and mutilation are part of your job, though not necessarily daily routines.<br/><br/>9-10:  A (reasonably sane) survivor of Gettysburg.  a dedicated Veteran. You have faced down true horrors, and looked in the face of the things that go bump in the night.  You've lived to tell the tale.  You likely have 'that look' in your eye.  If you are not done any of those things - your are either wired strange or have faced a life of perpetual horror of some other kind.<br/><br/>11-12:  (spirit 5, guts 5, bravery)  A member of an organization dedicated to fighting evil that is good at their job.  You actively seek out darkness and eradicate it from the world.  Insanely brave.<br/><br/>13-17:  As above, but good at their job, and lucky.<br/><br/>18-21:  The bad things in the world?  They're busy trying to figure out how to kill<em>you.</em><br/><br/>22:  (Spirit 5, Guts 10, Brave, Grit 5)  One day, you will stare death in the face.  On that day, you will grab him by the face, put your thumb between your forefinger and middle finger, and go "Nyah, nyah, got your nose!"