Hi Melisa,<br/><br/>I agree that at first it's a bit confusing, but once you got into the idea, all you need to make sure is that your timelines don't conflict. That's why time should always be part of the agreement on a scene.<br/><br/>Like I know my Julia can only play at night because of her job - unless it's a setup scene that might happen in the restaurant during the day.<br/><br/>Jerome on the other hand is available for play anytime between noon on the 2nd to afternoon of the 6th, because I booked him for only four days... For now. He's supposed to have recurring visits every now and then.<br/><br/>Once you get that squared away for yourself it's pretty easy to agree on times with other players before you do a scene. In that regard it's more episodic that Paradise Camp, that we played very chronologically. In Bekamor you also don't play downtime - only the action parts. ;)<br/><br/>