(<em>Upper Floors</em>)<br/><br/>The heavy bolter began to cool now as an eerie silence filled the hallway.  Chunks of wall continued to crumble and fall in various places, adding a sloshing sound as those bits mixed with blood across the floor.  A periodic drip occurred that was almost deafening for being the only sound the sensors could retrieve from that once flooded corridor.  Above, both warriors could hear the heavy footsteps of their squad leader and their fellow Brother-in-Battle.  There was a heavy thud of a body striking the floor, but that body was not one of theirs.  Instead silence fell again on the quiet reach of the resort.  Somewhere a bullet had torn through the outer wall so that a single stream of light could penetrate the glum.  Dust swirled and danced inside the light, dipping into the dark and emerging again unscathed.  There was little else to be seen as the others moved toward the steps and onward to their next mission.<br/><br/>Brother Belepheron and Raimer could only remember the fury that had been upon them moments ago.  Like the weapons in their hands their battle hardened bodies threatened to cool off.  That was until they heard a peculiar sound.  A whining as if someone had stepped on a child shortly followed by a solid, wet thud.  Through the air came a small, round shape that flailed and continued to persist with that whining sound.  Much like a ball kicked in various sports throughout the universe the round object flew and came to settle closer to the Marines.  A tiny figure, grotesque and sniveling fell to knees before them.  Groveling and crying echoed the hallway just before the Marines would notice a burning fuse extending through the cloth hat of the creature.<br/><br/>There was a solid explosion that rocked the few floors above and below this one.  Sediment fell and floor boards creaked.  Power armor was not light by anyone’s definition and the resort at its prime was not built for such intrusion.  From above the corridor both Marines felt the floor give way.  Below them a massive surge of green, muscled bodies moved and would swallow them hall should they fall into them.<br/><br/>(<em>Stairwell</em><br/>The stairwell was a tight one meant more for the slender figure of people than the hulking armor of Space Marines.  Packed together the Marines rushed down attempting to provide cover for each other as best as possible.  Twists and turns did not allow for much vantage yet the Space Marines could easily see a train of creatures storming up the stairs just as they were traveling downward.  Their only option to go through them or attempt a retreat onto a different floor.<br/><br/>---OOC---<br/><br/>Stairwell group may divert off to the tenth floor if they want without being noticed this turn.  The horde will be on them in two turns.<br/><br/>The Upper Floors group, Brother Ramier and Brother Belepheron may make a Reaction to either dive for cover or they may attempt to "punt" the gretchin back.  If dive, I want an Agility roll.  If you punt then I'd like a Strength roll.<br/><br/>Brother Kester and Brother Leonatos need to do Agility rolls to avoid falling into the hole.  Brother Kester may roll a piloting roll for his jump pack if he wishes to use that to stay above the hole.