<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=314060.msg15237012#msg15237012">Quote from: MadPanda on 12-01-2020, 19:55:30</a></div></div><blockquote class="bbc_standard_quote"><strong>H2</strong>: You're only being attacked once.  And no, you don't have a talent that allows you to use Might as part of a melee defense roll as Juggs does.  Default for melee defense is Daring + Passion.<br/><br/>Going by the description of the talent, you can move anywhere within Near range IF you succeed in defending yourself from that blow.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Ah, okay. I thought that might have been an Earthborn trait I'd missed<br/><br/>At 2020-01-13 19:34:43, hairyheretic (uid: 816) rolls: 1d20 Result: 3 (https://elliquiy.com/forums/dicebot.php?r=143389)<br/><br/>Daring + Passion is a 10 (6 +4), so that looks like a good dodge, yes?