<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=167462.msg8460689#msg8460689">Quote from: Ciosa on 25-06-2013, 16:16:09</a></div></div><blockquote class="bbc_standard_quote">One of the ideas of bounty award was that bounty was awarded in conjunction with completing story arcs.  Not all arcs would be GM driven - but at the beginning of a storyline, whether between players or GMs, you could send a short post to the gm, a 'size' of the arc could be determined, (minor, moderate, major, jaw-dropping epicness) and a variable bouny reward.  After the arc is complete, there'd be a reward for it; this ties bounty to a character's actual progression, not a mechanical amount of time, and directly rewards activity in the game.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>So, I have not even touched my bounty because I dunno how to even spend it and because I want any increase in Harley's skills to sort of match whatever is happening for her IC. With that said I have to say I really like the idea of bounty corresponding to the conclusion of story arcs. It does make a bit more work for the GMs though, but if they're willing to handle that then I'd really like to see a system for bounty based upon this.<br/><br/>As for the event, I don't mind writing toward a specific end. The fun is in the details for me.