<div class="floatleft">(https://static.f-list.net/images/charimage/5923998.jpg)</div><strong>Name:</strong>Alexis Brinckerhoff<br/><strong>Wearing:</strong>White blouse, ribbon, high-waist skirt, chunky heels<br/><strong>Location:</strong>Game Room<br/><strong>Content Warning:</strong>N/A<br/><strong>Tagging:</strong>Henry<br/><br/>Looking over to Henry’s paper and handbook, Alexis interjected.  “Some of it *can* be random, like the ability numbers that show how strong or fast or smart a character is.  Sometimes people roll dice to see what numbers those will be.  It’s fun, but can make a challenge if you don’t get what you’re looking for.  For this game, the rules are point-buy, so you get a set amount of points to apply to your ability scores.”  She points to page 13 of the player’s guide, “Here, you get 27 points to apply to your Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma.  They all start at 8, and you can apply points to increase them.  The chart shows that buying the highest numbers, 14 and 15, actually costs a little extra for being so extraordinary.”<br/><br/>“So you can think about what you want your ranger to be like.  Using two swords and brute strength to fight up close, or dexterity to shoot enemies from afar?  And Wisdom helps you see and notice enemies and tracks, plus use your ranger’s nature magic.  If you don’t want to go through the addition of buying each ability score, you can just assign an array of descending numbers—15, 14, 13, 12, 10, 8—to whichever scores you desire, or maybe choose three big ones and three weak ones, with an array of 15, 15, 15, 8, 8, 8.”<br/><br/>“After you’ve bought those ability scores, you can then add racial modifiers.  Elves are very agile, and add +2 to Dexterity, and wood elves in particular are aware of their surroundings and add +1 Wisdom.  So that’s pretty helpful for a ranger using a bow, or even two finesse weapons that can use Dexterity, like short swords.”<br/><br/>“For story things like your name and how you look, you can make up what you’d like.  There are sample names on page 22, and on page 90, it tells you about what skills and things rangers can do and learn each level.”