<div class="floatright">(https://elliquiy.com/elluiki/images/7/71/Bruna.jpg)</div><strong>Bruna Lang</strong>(Eisen Monster Hunter)<br/><br/>Brawn 3<br/>Finesse 2<br/>Resolve 4<br/>Wits 2<br/>Panache 2<br/><br/>FARMKID<br/>You were raised on a small farm, working to survive, and have never know the life of adventure.<br/><br/>Quirk<br/>Earn a Hero Point when you solve a complex problem in a simple, tried and true method from back on the farm.<br/><br/>UNGETUMJAGER (Monster Hunter)<br/>You know there are unnatural creatures stalking your homeland, and you have sworn to destroy them.<br/><br/>Quirk<br/>Earn a Hero Point when you choose to hunt down an inhuman creature so it will never hurt anyone again.<br/><br/><span class="bbc_u"><strong>Advantages</strong></span><br/><br/><em>Legendary Trait – Brawn (Farmkid)</em>- Whenever I roll a Risk using Brawn, I remove one die from your pool before you roll. That die is always considered to roll a 10. If your 10s explode, your free Legendary Trait 10 explodes as well.<br/><br/><em>Survivalist (Farmkid)</em>- If you are in the wilderness, you can forage or hunt and find enough food for yourself and up to five other people. Under extreme circumstances—lost in the middle of a desert, or abandoned in the Ussuran tundra, for example—you find enough food for yourself and up to two other people.<br/><br/><em>I Won’t Die Here (MH)</em>- Spend a Hero Point to ignore all negative effects from Dramatic Wounds for the round—the Villain does not gain Bonus Dice if you have 2 Dramatic Wounds, and you do not become Helpless at 4 Dramatic Wounds.<br/><br/><em>Indomitable Will (MH)</em>- After  another  character  attempts  to  intimidate, seduce, or otherwise goad you, spend a Hero Point to automatically resist.<br/><br/><em>Reckless Takedown</em>- Spend a Hero Point to immediately defeat a single Brute Squad, regardless of its Strength. You immediately take 1 Dramatic Wound.<br/><br/><em>Boxer</em>- You gain 1 Bonus Die when you make a Brawling Risk to punch, kick, headbutt or otherwise injure another character using nothing but your own body.<br/><br/><span class="bbc_u"><strong>Skills</strong></span><br/>Aim 1<br/>Athletics 2<br/>Brawl 3 (reroll any single die when you take a Risk using Brawl)<br/>Convince 2<br/>Empathy 1<br/>Hide 1<br/>Intimidate 2<br/>Notice 3<br/>Perform 1<br/>Ride 1<br/>Weaponry 3 (reroll any single die when you take a Risk using Weaponry)<br/><br/><strong>Languages:</strong>Old Thean, Eisen<br/><br/>The War (<strong>Virtue: Victorious</strong>)<br/>Activate your Virtue the first time you Wound a villain during a fight to make her take dramatic wound in addition to the wounds you normally did.<br/><br/>The Wheel (<strong>Hubris: Unfortunate</strong>)<br/>You receive 2 Hero Points when you choose to fail an important risk before rolling.<br/><br/><strong>Weapons:</strong>Broadsword, Panzerhand, Pistol<br/><br/><strong>Stories:</strong><br/><br/><em>My Grandfather's Lost Amulet</em><br/><br/>1 - Reach the last known location of my grandfather, Stefon Lang<br/>2 - Learn of his connection to Die Kreuzritter<br/>3 - Investigate the story of their storem<br/><br/>Reward for story completing - My Grandfather's Dracheneisen Amulet<br/><br/><em>Unaussprechlichen Kulten</em><br/><br/>1) Find the blasphemous tome in the abandoned lair of an evil Hexen that has moved to Lock-Horn forest.<br/><br/>Reward for story completion - Scholarship 1 (Monsters and Cults if specifics are needed)<br/><br/><em>Formal training in Brutality</em><br/><br/>1) Get defeated in a duel by a noble because I lack experience.<br/>2) Seek out the old Eisen soldier Gerhart Jager and help get him sober.<br/>3) Get framed by Hexen for robbing the noble's family crypt.<br/>4) Prove my innocence to Gerhart by exposing the true criminal, my brother Ansel Lang, the corrupt Hexen.<br/>5) Rebuild the crypt<br/><br/>Reward for story completion - Dueling Style (Eisenfaust)<br/>