<div class="floatright">(http://i.imgur.com/TKNcTAF.jpg?1?4006) (http://s1324.photobucket.com/user/Voikala/media/tumblr_m99jwu14Br1r7cauio1_500_zpsf077d42f.jpg.html)<br/></div><div style="text-align: left;"><strong>Name:</strong> Valkyrie</div><br/><div style="text-align: left;"><strong>Age:</strong> 16 <br/><br/><strong>Physical Description:</strong> Valkyrie is a small girl, and uses it to her advantage at every opportunity she can find, though they aren't common in the Foundry. With fine bones, a pale complexion, rosy cheeks and full, pink lips, she looks similar to a doll. She often assumes a shy posture, looking up at anybody she needs to speak to through thick, dark eyelashes, pitching her voice soft and a few notes higher than natural to strangers and those she does not often have contact with. Simply put, Valkyrie is adorable, and she plays it up to get any and all considerations and privileges she can garner. With thin, willowy limbs, and long, pianists' fingers, capped with neatly trimmed nails, and her tiny stature, she appears to be a small, helpless specimen of femininity. Her assumed voice does nothing to dispel the image. However, when easily lifting a 300 lbs weight, or delivering a roundhouse kick to a sparring partner she only comes to the chest of, any vestige of that image evaporates. At least until she glances up after and asks sweetly for an extra helping of food, or some other consideration.<br/><br/>     <em>Height:</em> 5'0"<br/><br/>     <em>Weight:</em> 98 lbs<br/><br/>     <em>Hair:</em> Chestnut, long and straight with a slight curve to frame her face when her hair is loose.<br/><br/>     <em>Eyes:</em> Green, with gold and blue flecks<br/><br/>   <br/><strong>Occupation:</strong> Prototype Marksmanship Specialist<br/><br/><strong>Powers:</strong><br/><br/><em>Enhanced Visual Acuity:</em> Valkyrie's eyes are incredibly powerful organs perfectly suited to her role as a sniper. Her eyes possess vastly more rods and cones than those of most other animals, with her compound lenses working as a phased array. Her low light vision is sufficiently advanced so as to allow her to see in absolute clarity even in near total darkness. She is a pentachromat, humans are trichromats, and can see in a range of colour for which no words or frame of reference exists. She can see in the UV range of the light spectrum, and can detect polarised light. Motions too fast or slow to be detected by human eyes, such as the flickering oscillations of a lightbulb or the passage of the Sun across the sky respectively, are visible and obvious to her. Her long distance sight is so acute that she could spot and track a flea from a distance of 60 feet.<br/><br/><em>Compensating Reflexes:</em> Valkyrie's proprioception allows her to monitor and compensate for involuntary muscle movements, creating a gyroscopic effect throughout her body that allows for flawless balance and enables her to wield a firearm with much greater precision. In addition, when she engaging in sharpshooting, a conditioned response slows her breathing and heart rate, enabling her to take a shot with a minimum of interference.<br/><br/><em>Recoil Absorption:</em> Valkyrie's musculoskeletal system is designed to soak up the forces generated by heavy firepower. An instinctive response increases or decreases the tension in her muscles and joints in order to evenly distribute the forces across her extremely resilient bones.<br/><br/><em>Active Metabolic Suppression:</em> Valkyrie can consciously enter a state of alert torpor while hunting. In this state, her heart and respiration rates become extremely slow and her body temperature drops to match the ambient temperature, though she remains alert. The limited energy output of her body is directed towards maintaining her senses and certain key neural functions, as well as keeping her muscles conditioned. Individual muscles are heated and flexed in series, allowing her to remain near perfectly still for days without suffering muscle weakness. She can function in this state, without sleep, for up to a week.<br/><br/><strong>Specialties:</strong><br/><br/><em>Marksmanship:</em> Valkyrie is trained in short and long range marksmanship, including sharpshooting and sniping. She is specifically designed for sniping and has extensive training in the use of rifles, although she is adept with virtually all forms of small arms. Her brief lifetime has comprised countless hours of intensive firing drills, exercises and live operations, and the physics of sharpshooting are deeply ingrained in her intuition. She can snipe without need for a spotter, and works equally well supporting a team or hunting alone.<br/><br/><em>Close Quarters Combatives:</em> Valkyrie is trained in armed and unarmed close quarters fighting, trained to employ her relatively unique size to strength ratio with frightening efficiency. Her blows deliver her immense strength across relatively small contact points, ideal for the sort of swift, lethal combat she prefers. She is especially adept at using firearms in close quarters.<br/> <br/><strong>Weaknesses/Phobias:</strong><br/><br/><strong>Pharmacological Dependency</strong> Valkyrie has been, in addition to AMRITA, been on a high dosage of antipsychotics, stimulants, and narcotics. For nearly eleven years, this has been used to the effect of deadening all emotions she may feel. She has also been  conditioned to ignore any emotion she may come to feel. Loss of access to these medications would cause her to feel emotions. She would have to learn to deal with them, as if they were a new sense, and would be crippled by withdrawl symptoms from the narcotics.<br/><br/><strong>Trust</strong> The aforementioned behavioural and emotional conditioning was achieved by systematic betrayal of trust throughout Valkyrie's developing life. She has learned never to trust any of the non-prototype inhabitants of the Foundry, or really any outsider to the small 'family' they have. Any toy, or tool she has become attached to has eventually been taken through deception, or overt means, any Foundry technician she had ever become friendly, or attached to has been removed from her, or has suddenly changed behavioural patterns from kind to cruel, and any misbehaviour, outburst, or emotional response has been swiftly punished. As a result, Valkyrie only trusts the small group of cohorts, and on occasion her trust in them is tenuous at best. She follows orders, but given any choice she will work alone, or remove herself from others.<br/><br/><strong>Personality/Motivations:</strong> Valkyrie has been trained to be a sociopath. She looks out for herself first, the other prototypes second, and anybody she has been ordered to protect third. She has become adept in imitating a shy, quiet girl, and she often falls into the habit. On mission, she is cold, focused and unflappable. When left to her own devices she is a loner. She is fiercely loyal to the other prototypes, and though she does not feel actively for them, she has a deep connection with them, and has essentially imprinted on them. She will leave the Foundry because the others are. <br/><br/><strong>History:</strong> Prototype designed, built and raised by the Foundry as part of Zhayedan Squad.<br/><br/><strong>RP Thoughts:</strong><br/><br/>Valkyrie is going to be more of a hindrance than a help. She will be emotionally and physically crippled after their escape. She will not be viable for any romantic encounters, I don't think (just in case it comes up).<br/><br/><strong>Resources:</strong> <br/><br/><strong>Equipment:</strong> </div>