Character/System question:<br/><br/>In the "Talents" section a few of the Talents (Notably<em>Educated</em>and<em>Methodical</em>)have a note about "The cost to activate your Downtime errors." I have read up on errors (basically the opposite of a crit, roll a 1 (or whatever, due to mods) and you're at risk of Something Awful) but I am not entirely sure I grok how this applies to Downtime or why you would spend a die to activate an error deliberately. Does it mean 'Activate an opponent's error'? How would that even occur during Downtime (when the characters are basically just checking to see if their skill use results in benefit)?<br/><br/>I am very confused. :P