<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111594.msg5289220#msg5289220">Quote from: AngelicBlade on 02-10-2011, 20:27:28</a></div></div><blockquote class="bbc_standard_quote">Well, how would that work? The gypsies are suppost to be archers of legend and their skill is suppost to be unmatched in Knife throwing and Archery O_o<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>You take a sheet of skills and have so many points you can use overall:<br/>(This is just a mock of course)<br/><br/>Swordfighting<br/>Cunning<br/>Archery<br/>Acrobatics<br/>Strength<br/>Logic<br/>Stealth<br/>Endurance<br/><br/>Omar's would look some thing like this if we were only allowed 30 points:<br/>Swordfighting: 3/7<br/>Cunning: 5/7<br/>Archery: 3/7<br/>Acrobatics: 1/7<br/>Strength: 6/7<br/>Logic: 5/7<br/>Stealth: 0/7<br/>Endurance: 7/7<br/><br/>So as you can see, I have to sacrifice some skills for others that are more fitting of his character. This way, other characters can be bested by him in some fields, though trumped in others, which makes for a realistic scale. If you're very good at one skill, then you might be terrible at another. This makes for non-perfect, godlike characters. But, whether this option is taken or not is up to Nikkie and may need to be discussed by other players as well to see if they are for or against this suggestion. I've used stat sheets like this before and have found them rather handy.<br/>