<span class="bbc_size" style="font-size: 14pt;">Rules &amp; Character Creation</span><br/>Humans only; 5th level characters; (10 + Legend) x 5 starting Reputation; arbitrary starting silver (pick what you want equipment-wise, and we'll work out something reasonable).<br/><br/>Ancient Era (with punch daggers, chakram and throwing knives changed from Feudal to Ancient weapons).<br/><br/>Any magical items purchased with Reputation need to be run by me.<br/><br/><em><span class="bbc_size" style="font-size: 12pt;">Campaign Qualities</span></em><br/><strong>Chainmail Bikinis &amp; Fur Loincloths</strong>: Real heroes are unafraid to show off their physiques, and don't hide behind armour! Special characters gain Thick Hide equal to their Appearance bonus.<br/><strong>Larger-Than-Life Heroes</strong>: Heroes stand head and shoulders above their peers. At character creation, player characters start with 40 points to buy attribute scores and may purchase scores above 18 at 5 points per score beyond 18 (i.e. a starting score of 20 costs 32 points).<br/><strong>Miracles (Wrathful Universe)</strong>: The Gods do not abide defiance. Every Aligned character is subject to a permanent Mark of Justice spell (triggered by violating his Alignment’s codes).<br/><strong>Sorcery (Corrupting Magic)</strong>: Magic is a vile force that twists the caster’s body and mind. (See pp 325).<br/><strong>Versatile Heroes</strong>: Heroes are world-wise veterans with diverse skill sets. A hero may gain ranks in any non-class or non-Origin skill at a cost of 2 skill points per rank.<br/><strong>Wastrel Heroes</strong>: Silver flows through the heroes fingers like water. Money saved/earned through Prudence decreases by 15%.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><div class="codeheader">Code: <a class="codeoperation" href="javascript:void(0);" onclick="return smfSelectText(this);">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[b]Origin[/b]: talent/species specialty<br/>[b]Type[/b]: Medium Biped Folk Walker<br/>[b]Class[/b]: class 1<br/><br/>[b]Str 10 (+0)[/b] [size=7pt][+0 talent/species][/size]<br/>[b]Dex 10 (+0)[/b] <br/>[b]Con 10 (+0)[/b] <br/>[b]Int 10 (+0)[/b] <br/>[b]Wis 10 (+o)[/b] <br/>[b]Cha 10 (+0)[/b] <br/><br/>[b]Action Dice[/b]: 3d4<br/>[b]Speed[/b]: Ground 30ft.<br/>[b]Footprint[/b]: 1x1.<br/><br/>[b]Initiative[/b]: +0[size=7pt][+0 class, +0 Dex][/size]<br/>[b]Unarmed[/b]: +0 [size=7pt][+0 class, +0 Str][/size]<br/>[list][*]Unarmed +0 (1d3 subdual, Threat 20, Error 1)[/list]<br/>[b]Melee[/b]: +0 [size=7pt][+0 class, +0 Str][/size]<br/>[list][*]Weapon +0 (1d0 type, Threat 20, Error 1, [i]quality, quality, quality[/i])[/list]<br/>[b]Ranged[/b]: +0 [size=7pt][+0 class, +0 Dex][/size]<br/>[list][*]Weapon +0 (1d0 type, Range 00ft x 0, Threat 20, Error 1, [i]quality, quality, quality[/i])[/list]<br/>[b]Defence[/b]: 10 [size=7pt][+0 class, +0 Dex][/size]<br/>[b]Damage Reduction[/b]: <br/>[b]Resistances[/b]: <br/>[b]Vitality[/b]: 0<br/>[b]Wounds[/b]: 0<br/><br/>[b]Fortitude[/b]: +0 [size=7pt][+0 class, +0 Con][/size]<br/>[b]Reflex[/b]: +0 [size=7pt][+0 class, +0 Dex][/size]<br/>[b]Will[/b]: +0 [size=7pt][+0 class, +0 Wis][/size]<br/><br/>[b]Talent/Species: name[/b]<br/>[list][*][i]trait[/i]: Description.<br/>[*][i]trait[/i]: Description.<br/>[/list]<br/>[b]Specialty: name[/b]<br/>[list][*][i]trait[/i]: Description.<br/>[*][i]trait[/i]: Description.<br/>[/list]<br/>[b]Class: class 0[/b]<br/>[list][*][i]core ability[/i]: Description.<br/>[*][i]ability[/i]: Description.<br/>[/list]<br/>[b]Skills[/b]<br/>[i]Origin Skills: name, name[/i].<br/>Skill +0 (0 ranks, +0 [ability score abbrev.])<br/>Skill +0 (0 ranks, +0 [ability score abbrev.])<br/><br/><br/>[b]Feats[/b]<br/>[list][*][i]feat[/i]: Description.<br/>[*][i]feat[/i]: Description.<br/>[/list]<br/>[b]Proficiencies &amp; Tricks[/b]<br/>[i]prof, prof, prof. <br/>trick, trick, trick.[/i]<br/><br/>[b]Prowess Focuses, Tricks &amp; Traits[/b]<br/>[i]prof, prof, prof. <br/>trick, trick, trick.[/i]<br/><br/>[b]Interests[/b]<br/>[i]Knowledge[/i]: +0<br/>{native language}, {native culture}, Common Tongue, interest, interest<br/><br/>[b]Possessions[/b]<br/>[i]Legend[/i]: +0<br/>[i]Reputation[/i]: 10<br/><br/>[i]Lifestyle[/i] 0<br/>[list][*]Panache: 0 (Appearance +0, Income 0)<br/>[*]Prudence: 0 (Save 0%)[/list]<br/>[i]Carrying Capacity[/i]: Light Load 00 lbs, Heavy Load 00 lbs.<br/><br/>[i]Gear[/i]<br/>Coin on hand: 0s<br/></code></pre></div></div>