About wander's question.<br/><br/>This is what I am basing what Im saying on.<br/>Characters can gain experience in a number of ways over the<br/>course of play. Two of each PC’s stats are highlighted,<br/>and whenever those stats are rolled, the player marks<br/>experience.<br/><br/>Now if you wanted you could maybe substitute a different stat for the one which is highlighted in the beginning of character creation, but generally the moves and rolls needed for that skin are these two stats.  To change then would mean your character wouldnt earn experience with most of thier own rolls.  I dont see the benefit.  Dont forget the Singleton rule.<br/><br/>The Singleton Rule<br/>You may only earn experience from each highlighted stat<br/>and each move once per scene. Similarly, you may only<br/>earn a String from any one move once per scene.