I'd love to help out with the developmental stuff and possibly co-DM.<br/><br/>I think if we're going to be running different companies as individual threads or 'missions' we need more indepth mission briefings and we should give the companies the chance to mission plan their own assaults.  First this gives the players the sense of ownership in each mission, second they should know the capabilities and limitations of their mech so they need to be able to plan the best way to use them.  Third, it gives the GM a chance to plan the enemies response with out the need to plan how the players will react.  Gives it more of an RP style.<br/><br/>I agree with Mvo33 on the mech allowance point.  New mechs in 3050 were heavily guarded assets and only houses could really afford to upgrade their line units.  Especially with the Clan invasion, many of the houses were scrambling to get new mechs online to meet the threat where old constantly rebuilt and salvaged mechs ruled the field before the clans.<br/><br/>On the weight issue.  From my experience with BT, Lance's need to be balanced based on their strengths and less on available weight or size.  For instance our recon lance needs the speed and surveillance systems to be effective.  While it's nice to have the support of the heavies in the group, speed and agility is a recon lance's advantage.  We should probably discuss the current Lance composition, based on new players joining we can shuffle things around and balance things out more.