<em><strong>IT LIVES!!!!!!</strong></em>Redux.<br/><br/>After a record Kickstarter, developmental delays, loss of an excellent artist due to personal reasons, and a whole lot of other slowdowns, Far West is finally on the path to publication!  And I know this why?<br/><br/>'Cause I'm a backer, and some of us have gotten the manuscript to review (and edit) before it goes to the printers on the 31st.<br/><br/>The good news is, this is gonna rock!  The bad news is, our characters will probably need some adjustment.<br/><br/>You have five attributes (Strength, Dexterity, Constitution, Wits, and Charisma) which are either determined by rolling 4d6 and dropping the low die,<em>or</em>done True d20 style by assigning a total of 7 points to bonuses.<br/><br/>There are also some adjustments depending on the power level of the game.<br/><br/>You roll 1d20 to find out where you grew up.<br/><br/>You roll 2d20 to find out what you did before hitting the Dust Road.<br/><br/>(Now, H2 and I being the relaxed, laid-back, easy-going hombres we are, I imagine he and I might be willing to permit folks to tell us what they'd like to play and then tell you what you rolled...)<br/><br/>I'll share more as we get closer to the official release of the Backer's version PDF.