Realistically, all kingdoms of substantial size would have to have a stable source of food production; unless we're like the Huns, and just wander around like locusts (But we can't be, since it's established we have cities and castles; enough infrastructure in place to require steady, stable sources of food). Especially since Aserit has been conquering its neighbors, too; yes, more mouths to feed, but more farmland, too, and the farmers to work them.<br/><br/>Lots of iron mines, mostly operating under slave/indentured servitude, makes sense. Same with the factories and smiths. Aserit might even have a school/college system for the formal training of smiths? It's as noble an occupation for them as the warriors that wear their armor and swing their weapons.<br/><br/>Not just weapons, I'd imagine, but armor, too, would be of the highest quality; Aserit might be aggressive as hell, and thus have a preference towards weapons, but armor is just as important. Their armaments could be like a world/continent benchmark, the measure by which any other smith compares their own work?<br/><br/>I'd imagine that almost all people would go through some sort of militia training. Maybe once a kid turns 13 (generally regarded as the age of adulthood in medieval times) they had to spend a year or so doing basic drills and practices? They're a martially oriented society, so I'd imagine that martial training factors into their culture. After all, their's no greater honor for them than to fight for the betterment of their country and kinsmen!  :-)<br/><br/>...Hmm. Maybe it's not a matter of not having enough farmland, maybe it's a matter of so many young men (and women) joining the armed forces, and thus, their's less workers to tend the fields and such.<br/><br/>Commemorative statues of fabled warriors and generals?  And yes, of course, brothels and taverns. Wine and women,<span class="bbc_u">wine and women</span>,<span class="bbc_u"><strong>wine and women!</strong></span>>:) hehehe.