with time conundrums its not just a matter about central plot. When you have time differences you loose the chance of other characters to interact. if everyone stays with in an hour of each other there is a chance that one person can move to another group of characters.<br/><br/>If you let each section get into their own time zone then they are forever stuck in that group unless you do a time set which usually requires everyone waiting on the last group to get to a stopping point or stopping them in their scenario and moving right along.<br/><br/>Vandren and I are not just going off of the little gaming done so far. there is a little behind the scenes things involved that makes it feel like he's trying to force a scenario instead of just relaxing and trying to let things evolve as if he were the character.