<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=22322.msg956666#msg956666">Quote from: Chris Brady on 24-11-2008, 01:05:13</a></div></div><blockquote class="bbc_standard_quote">I think I'll back out of this game.  It was a nice try, but it doesn't 'feel' right for me to continue.<br/><br/>Thanks for putting up with me.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Before just dropping out, why not talk with Combi? Or us? It might be your sort of game that hasn't got going yet ;)<br/><br/>No-one achieved anything by just walking away. Tell us what<em>would</em>feel right and the game may well be heading that way without you realising it, or people may be prepared to alter their playing style/content to help you fit in better. This thread is here for people to discuss this kind of thing.<br/><br/>When people say "this game doesn't feel right for me, I'm leaving" I get annoyed because how can any of us know what the game feels like? First, it only just started so its tone and mood hasn't even been set yet and second, a game is what you make it: we are all here shaping the content equally. If something doesn't feel right, the answer isn't to walk away but to roleplay in a way you think will steer the game towards a directon/format you're comfortable with. If you walk out of games before even trying, how will you ever shape a game to become the kind that does feel right?<br/><br/>Please talk. *hugs*