Ok, assuming anyone wants to head out to the ship ...<br/><br/>Risks: Assorted swimming related difficulties. 1 raise to avoid harm, Consequence is taking one wound (bashed against something solid, swallowing seawater, aggressive sea turtles mate)<br/><br/>Opportunity: Recovering useful material from the ship (1 raise per). Food, water casks, etc (feel free to suggest own ideas)<br/>Find and recover injured/trapped crew (2 raises per)<br/><br/>Does that look better?