I've become quite fond of my character and would like to do something with him. Currently though with the prince/princess scenes set at a courtly level a eunuch has no real function. He'd only become useful for assisting intrigues by carrying messaages and such, and for taking care of princesses when the prince is busy.<br/><br/>I was wondering if the scope of the game is too great for the numbers of characters available; the arrival and meeting scene tends to indicate a huge cast and speeches and dinner and dancing and a big royal court type setting. What we have is a queen, a prince, 3 princesses and a eunuch (I could supply a few other minor roles like maids and servants maybe a royal chamberlain type advisor figure as well if needed), but those limited roles make me think that dealing with a whole royal court may be too big a scope.<br/><br/>Perhaps first of all see if we can replace the prince with another player. I recall you had several applications. Also readvertise in the group RPs thread (bump your request thread). Then maybe we could bypass the prince's homecoming and time skip forwards a week or so and have a couple of plot elements introduced that would specifically force the royal court to focus its interests on these 3 princesses in particular. Maybe one of them has her homeland under threat by an enemy, or her fathers trade is suffering from pirates, so that gives her an incentive to marry or become the first wife. A second princess may be from a state that borders on the first princess' and her faather has a powerful army or navy. Does she manouvre her offers into threatening the first princess or supporting her nation? Another princess may have a family whose lands monopolise an importrant trade in spices, furs or mineraals, making her a desirable concubine.<br/><br/>I think we need to get down and personal with each princess so that the negotiations have substance. It shouldn't just be a game of sex.<br/><br/>The other problem I forsee is that everything revolves around the prince and we've had that cost us dearly already. Group games that rely on one or two key characters rarely succeed so maybe we could have the queen be a second character who would negotiate or interceded with the princesses, and perhaps invite in another male to play either a younger prince (in line to the throne if his older sibling dies!) or a royal chancellor role. Both/all three of these would also have leverage with the princesses.<br/><br/>This is a complex set of subplots though and each player would need to work out in some detail what their princess has both to offer the prince and his kingdom and also a weakness by which she could be levered or exploited.<br/><br/>I can supply more servant types to help oil the gears of people's plots.