<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=348967.msg16402825#msg16402825">Quote from: Andronica on 13-02-2023, 22:06:44</a></div></div><blockquote class="bbc_standard_quote">Magga looks amazing, Gadrai! I'm very excited to play alongside her.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Thank you so much!<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=348967.msg16403468#msg16403468">Quote from: Muse on 14-02-2023, 16:19:42</a></div></div><blockquote class="bbc_standard_quote">  Does anyone have a feel for what level we'd be if this were D&amp;D?  In 3.5 you don't start changing shape 'til Druid 4.  :)  <br/><br/>  We do seem to have a good spread of healing, if Leonidas bringing the mercy of the dawn while Mandy offers the services of a village wisdom and some psychic healing.  I guess if Ori is a 5th edition style druid she's would be a pretty strong healer if she sent her energy that way.  Cure Wounds, Healing Word, and Goodberry at least.  <br/><br/>  If the idea of a psychic doesn't fit the setting she could be more of a sorceress.  In Pathfinder she could be a Pheonix bloodlines sorceress or a flame mystery oracle.  <br/><br/>  Another version of Mandy is a fairly powerful mentalist and pyromancer who has no supernatural ability to heal but wishes she did!  She kind of feels she must be unworthy if the gods have not given her the ability to heal, or that her magic is lesser because it can only destroy, not restore.  <br/><br/>  If I can play Mandy correctly, her true healing gift is not to heal the body but to heal the heart.  She doesn't do with supernatural power but with tears, empathy, and love. :)  <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Like Andronica said, you don't have to compare it one-to-one, to D&D. For a druid it'd make sense that they'are able to shapeshift, as that's, for me at least, one of the attractive points about playing a druid. It's freeform, so you can write yourself out of a lot of things. Or rather, you can make things up so they fit your ideas.<br/><br/>That said, there is of course the strength/power balance to keep in mind. Like it's been mentioned earlier, there's no fun in having someone be all powerful. It makes for a boring character and a boring story, I find.<br/>Magga, for instance, is very strong. She has a great big bow that she is very good with and she's generally devastating with her axe, but she has NO knowledge about magic and no real defense against it. I'll expand on this in the lore, I think. But yeah! If you want D&D comparisons, I think others are better able to answer your questions anyway, haha xD<br/><br/><br/>---<br/><br/><br/>As for how to work the plot/lore so it fits, I of course think it's important that we build something that all of us will enjoy. I think what you're saying, Andronica and CH, can be brought into the world. And that's not to push away all that you're saying, HH, 'cause what you've come up with is really great! I think we just need to settle on something, and maybe also have a clear plot in mind once we're ready for that bit. Side-plots we can always come up with. Generally, I think we need to accommodate, at least, that we all kind of want to write some background for our character, like their homelands and things like that. So maybe the decimation of the plague is now only affecting a certain, but very large, part of the world/continent. Maybe, in search of a cure because the plague is acting up again, our band has to go into these lands? I dunno, there are so many routes we can go down.<br/><br/>We'll make this work! C:<br/>