<ul class="bbc_list"></ul><div class="floatright">(https://s-media-cache-ak0.pinimg.com/736x/7d/0a/b2/7d0ab227047dc45229e3b3e5559dba30.jpg)</div><div align="center"><span class="bbc_size" style="font-size: 18pt;"><span class="bbc_u"><strong>Gambit</strong></span></span></div><br/><span class="bbc_size" style="font-size: 14pt;"><span class="bbc_u"><strong>The Basics</strong></span></span><br/><strong>Full Name:</strong>Remy LeBeau<br/><strong>Age:</strong>28<br/><strong>Gender:</strong>Male<br/><strong>Nationality: </strong>American<br/><strong>Occupation:</strong>Thief / Teacher<br/><br/><span class="bbc_size" style="font-size: 14pt;"><span class="bbc_u"><strong>Physical Description</strong></span></span><br/><strong>Hair Color:</strong>Auburn<br/><strong>Eye Color:</strong>Black sclera with red iris<br/><strong>Height:</strong>6'2"<br/><strong>Weight:</strong>179 lbs (81 kg)<br/><strong>Face Claim:</strong>Gaspard Uliel<br/><strong>Physical Features:</strong>As normal, aside from his eyes, which have black scelera and red irises.<br/><br/><strong>General Appearance:</strong>Remy is a handsome son of a bitch. His face is angular, focused, and a charming, roguish smile is always at the read for any pretty ladies that might wander by. The powerful red flare coming from his eyes are a signature, and it gives his face an incredible unique quality that almost draws away from the flawless bone structure and the strong muscles in his jaw and his cheeks. His style is equal parts flash and class. He has a swanky nature to him, a lithe body, a built frame, and a tendency to dress for the ladies. So naturally, Gambit ends up feeling like a walking invitation for open vacancy. His smile is beyond charming. He is smooth, by nature, and his body language is as telling as his clothing choices and his perfect body.<br/><br/><span class="bbc_size" style="font-size: 14pt;"><strong><span class="bbc_u">Who The Are</span></strong></span><br/><br/><strong>Personality:</strong>Cunning, smart, tricky, manipulative, sneaky, flirtatious, romantic...All are words that have been used to describe Gambit by many people in his life. They are far from the only words, and a number of much harsher words have been used before as well, but those are the ones he likes to remember. A chronic flirt and charmer, it's rather known that Gambit enjoy the company of women, and with his silver tongue and Cajun flair, most tend to like him in return. This, combined with his rather cocky displays of thievery and other exploits, can lead many to dismissing him out of hand as nothing more than an arrogant playboy just out for his own fun and amusement.<br/><br/>And they wouldn't be wrong. Gambit is out to enjoy life to its fullest, but there's more to him than pretty women and valuable items. Despite all claims to the otherwise, the man does have a conscience (if skewed) and a good heart, and he knows quite well when he's done wrong. He strives to keep others from seeing that side of him. He suffers in private from memories of actions taken against the Assassin's Guild, and even if it was in self-defense, he regrets taking the life of his would-be brother-in-law. If at all possible, he would prefer to talk his way out of a fight, rather than breaking out the cards or his staff.<br/><br/>One of the few things where the core of Gambit might shine through are topics dealing with the control of mutant powers. He'll never admit it, but he is terrified of losing control of his abilities, and even to this day suffers the occasional nightmare where he's lost all control and destroys the world itself. An unlikely, possibly even impossible scenario, but one he fears nonetheless. This fear can lead him to make stupid decisions.<br/><br/><strong>Biography:</strong>Abandoned at birth due to his burning red eyes, the child who would one day become Remy LeBeau was kidnapped from his hospital ward by members of the New Orleans Thieves' Guild who referred to the child as "le diable blanc" - the white devil. They believed he was the child that had been prophesied to unite the warring Guilds. Soon after, Remy was placed in the care of a gang of street thieves who raised the child and taught him the ways of thievery. When he was around ten years old, Remy attempted to pick the pocket of Jean-Luc LeBeau, then-patriarch of the Thieves’ Guild. Jean-Luc took the boy in off the streets and adopted him into his own family. As part of a peace pact between the Thieves’ Guild and their rivals, the Assassin’s Guild, a marriage was arranged between Remy and Bella Donna Boudreaux (who were secretly star-crossed lovers already), the granddaughter of the head of the Assassin's Guild. However, Bella Donna's brother Julien objected to the marriage and challenged Gambit to a duel. Remy killed Julien in self-defense, but was excommunicated and banished from New Orleans in an attempt to maintain the nonaggression pact between the two guilds--the marriage never took place.<br/><br/>Leaving the city, he wandered the world, plying his skills as a master thief to get by and make a name for himself. As time passed, however, and his mutant powers only continued to grow stronger, he became worried. It only took one "accident" for Remy to realize the danger he could unleash at his fingertips, how one mistake could potentially level a building, a neighborhood, and end innocent lives. Not to mention, attract the attention of the increasingly paranoid and controlling government. It's a small matter of some pride that he was never captured by the government. It's amazing how easy a pair of sunglasses makes it to hide his only obvious mutation, and being trained as he has been in escapism, the times where something did go wrong he got out of it. During this period, however, he was involved in a massacre of mutants that just tried to live their existence out undisturbed in the sewers beneath a city, something that still haunts him to this day.<br/><br/>It was while he was searching for a way to gain more control over his abilities than he ran into a girl named Anna Marie, on a train headed to New York. For the thief, it was love at first sight...Something about the Southern belle ensnared him--and it wasn't just the fact that she seemed rather resistant to his charms. Even learning of her power and the danger association with it didn't dissuade him.<br/><br/>He ended up following her into the Brotherhood, which she had already been a member of for a few years. The group left him uneasy, though, even if initially they promised to help him find some control for his powers...Primarily, he chased his<em>cherié</em>though. Right up until he stumbled in on a scene he shouldn’t have, involving the bestial Sabertooth and some innocent civilians, and the X-Men. Taking a stand, Gambit refused to just walk away. The resulting fight left Gambit badly injured, a strip mall destroyed, and Sabertooth learning just how painfully a charged 52 Card Pick-Up really was. But injured enough that he couldn’t flee on his own, he was collected by the X-Men for medical treatment and taken back to see Professor Xavier.<br/><br/>Gambit now serves as a staple member of the X-Men team, and one of the teachers as Xavier’s school...once they found a subject he could teach that didn’t encourage unruly behavior. In general, his views are some of the more laid back at the school. He certainly doesn’t approve of the Brotherhood--as a thief he was trained to make as few waves as possible, and the Brotherhood is just asking for the trouble. The government is the government, they’re always boning somebody, and there’s not much you can do aside from your legal protests and blah blah, just look after yourself. Xavier’s pacifist approach he’ll support...though he suspects it won’t be long before they have to take a stand, one way or the other.<br/><br/><span class="bbc_size" style="font-size: 14pt;"><strong><span class="bbc_u">Superpowers &amp; Equipment</span></strong></span><br/><br/><strong>Class:</strong>Alpha<br/><br/><strong>Power Name:</strong><ul class="bbc_list"><li><strong>Energy Manipulation</strong> - Remy has the power to take the potential energy stored in an object and convert it to kinetic energy thus “charging” that item with explosive results. He prefers to charge smaller objects, such as his ever-present playing cards, as the time required to charge them is greatly reduced and they are much easier for him to throw. The only real limitation to this ability is the time required to charge the object. The larger it is the more time it takes. He can charge a rock as big as a small house in the matter of seconds. Most charging takes place through direct skin contact. The power of his explosions is dependent on the mass of the object he is charging, for example, a charged playing card explodes with the force of a grenade. Gambit can also use his powers to accelerate an object's kinetic energy instead of converting its potential energy, for example, he can charge his bo staff with enough power to level a house. His ability also allowed him to affect his own capability to heal, and enhance his own physical attributes.</li><ul class="bbc_list"><li><strong>Cutting Ability</strong> - Charged objects can also have a razor edge emitting an energized flow that can slice through objects or work like an explosive cookie cutter by energizing around wherever Gambit wishes and having it explode harmlessly.</li><li><strong>Dissolution</strong> - Gambit can also cause objects to pull themselves apart instead of exploding violently making them harmlessly melt down to nothing. Once he focused on dissolving shrapnel in a victim’s stomach.</li><li><strong>Disruption</strong> - Gambit can tame his explosive acceleration to temporarily scramble a person's sensory awareness, knocking them out cold.</li></ul><li><strong>Enhanced Conditioning</strong> - Gambit's ability to tap energy also grants him superhuman speed, strength, reflexes and reactions, flexibility, dexterity, coordination, balance, and endurance via charging himself, bestowing him an added edge he has used to his advantage by developing a unique acrobatic fighting style--this is the main exception to his “inability” to charge organic material.</li><li><strong>Accelerated Healing</strong> - While not on the level of the likes of Wolverine, Gambits heals extraordinarily quick by accelerating his own organic growth, and is able to survive wounds that would kill most other men. A side-effect of relying on this, however, is an intense hunger as his metabolism is kicked into overdrive.</li><li><strong>Static Interference</strong> - He creates natural static, because of the charged potential energy always in his body, that shields his mind from intrusion by telepaths. Can increase the effect by holding a charged object near his head. Although reportedly uncomfortable for the parties involved, this shield does not totally prevent telepathic invasion</li><li><strong>Vibration Emission</strong> - Gambit, through the kinetic acceleration instead of conversion can emit a shockwave accompanying a bright flashbang which leaves a sizable crater in the ground.</li><li><strong>Hypnotic Charm</strong>: Subliminal psionic talent channeled through his voice that allows a subtle influence over any sentient mind. This power allows Gambit to compel others to believe what he says and agree with anything he suggests. More powerful minds have proven immune to Gambit's charm, and people who are consciously aware of what he's doing can shake off the effects.</li></ul><br/><strong>Equipment Name:</strong><ul class="bbc_list"><li><em>Playing Cards</em> - He usually has at least two decks of cards on her person, the typical playing card being his preferred weapon of choice to charge and use as a weapon.</li><li><em>Bo Staff</em> - Gambit also uses a collapsible bo staff for more physical weaponry.</li></ul><br/><span class="bbc_size" style="font-size: 14pt;"><span class="bbc_u"><strong><strong>Flaws or Weaknesses</strong></strong></span></span><br/><br/><strong>Weakness Name:</strong><ul class="bbc_list"><li>Gambit can’t charge organic material, or liquids, with his powers. Fluids disperse kinetic energy too easily, and organic material...he’s not sure (the reality is that it’s a subconscious block he has on himself due to the fear over what he can do, and he’d be worried about exploding a person). Note: the distinction is between liquid and solid, and not the material in question--he cannot charge water, but he can charge ice, for example.</li><li>His primary ability, the energy charging, requires physical contact to use. Keep him from being able to touch something and he can’t charge it.</li></ul><br/><br/><strong>Flaw Name:</strong><ul class="bbc_list"><li>Due to the knowledge he was abandoned by his birth parents, over his eyes, and the Thieves’ Guild abandoning him, Remy does have some abandonment issues. These are largely masked by his casual and easy-going attitude, but are a reason he shies away from commitments and attachments that could sting him again.</li><li>Remy is often worried about losing control of his abilities, and causing a mass death or destruction similar to the event in the sewers. Few know of this fear, though.</li></ul><br/><span class="bbc_u"><strong>Other</strong></span><br/><br/>Connections Coming Soon![/list]