the principle of the game when it was started was magical sexploration. In other words most of the classes covered spells and techniques in a sexual nature. Thus far we haven't been able to explore that because the class periods where brushed over.<br/><br/>Then you have the goal of your character to consider. My character Vivienne is trying to see if she likes teaching many students at one time in a stationary setting like a school v/s traveling around as a body guard/aurorer and private tutor. Eirawen wants to be a progressive potions maker by combining potions, charms and runes. She has a crush on Brian. They were supposed to have 2nd year runes together but because the time has been rushed to lunch that isn't going to happen.<br/><br/>Even if we add an over all plot there are still the main point of the game, the combination of sex and magic in the classes, and personal goals that need to be followed.<br/><br/>I'm not a fast poster. I may post 3 to 5 games a day. and this game is the shortest I ever post for. There are days where i am in so much pain that I don't even do that and those days are getting closer together.<br/><br/>Also take into consideration Vandren who started the game... He is a teacher, a husband, a father, a martial arts student and an author of his own works whom I believe is trying to create his own world. I have always been in awe of his priorities which rarely let him post every day. I would write with him even if he only posted once a year and consider the effort worth it.<br/><br/>This is not a complaint about anyone or a knock on anyone's style... but if you are going to spend 15 minutes on this game would it really hurt to spend 15 minutes on one post rather than spread over 5 to 10 posts? Is it really more important how many times you post rather than the story of the game? (just for thought to answer in your own mind. I already know the answer for myself)