<span class="bbc_size" style="font-size: 24pt;"></span><div align="center"><span class="bbc_u"><strong>Player Characters</strong></span></div><br/><hr/><div class="floatright">  (http://i.imgur.com/Lnbp6nX.jpg)<br/><div align="center"><sup>*Clothing would be gold, instead of green</sup></div></div><strong>Name:</strong>Lionel Bronto Goldmann<br/><strong>Player:</strong>FarFetched<br/><strong>Color:</strong>GOLD!<br/><strong>Symbol:</strong>A golden lion with bull horns.<br/><strong>Age:</strong>Somehow only 18<br/><strong>Height:</strong>7'5<br/><strong>Dust:</strong>Violet (Force)<br/><br/><strong>Base Attributes:</strong><br/>6-Strength<br/>4-Endurance<br/>3-Willpower<br/>2-Discipline<br/>1-Perception<br/>0-Agility<br/><br/><strong>Heritage:</strong><br/>Atlas (STR +1)<br/><br/><strong>Derived Statistics:</strong><br/>Health: 9/9<br/>Aura: 9/9<br/>Capacity: 3/3<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Semblance &amp; Dust Combos</div><div class="spoiler_body"><strong>Semblance: Immovable Object</strong>- Lion has the ability to make himself a fixed point, incapable of being moved or shifted by any force. Things that should be impossible to lift are easier to move, and if something like a massive boulder would crush him, he could use this semblance to resist being squished. Lionel's semblance is borne from his incredible desire to stand strong in the face of a world that's only ever wanted his absence, and is strongest when resisting forces that would stop him from moving forward.<br/><br/><strong>Semblance + Violet Crystal =</strong><br/><span class="bbc_u">King's Presence</span> (3 cap): Lionel infuses an entire violet crystal with his semblance, allowing him to extend the range of Immovable Object to resist any and all forces around him, making it seem like the world around him is moving in slow motion.<br/><span class="bbc_u">Charging Bull</span> (2 cap): Lionel uses his hammer to propel himself quickly forward, then uses the properties of his semblance to make sure that he doesn't stop for anything.<br/><br/><strong>Semblance + Any Elemental Crystal =</strong><br/><span class="bbc_u">The Quieting</span> (3 cap): Similar to an effect the Goldmann family's Semblance can produce, Lionel can infuse his semblance with an elemental crystal to nullify that element's kinetic energy in the area around him. Depending on what crystal he uses, flowing rivers can become pools of glassy water, fires can suddenly smolder, and gales of wind can become stagnant air around him.<br/><br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Weapon</div><div class="spoiler_body"><strong>Weapon: Unstoppable Force</strong>- Unstoppable Force is a massive, two-handed Hammer filled with an extremely heavy violet dust. One end of the weapon's square hammer head bears a thruster made to expel charges of Violet dust and launch certain swings even faster.  By reversing the hammer and pointing it away from him, the hammer can also expel forceful burst of energy with violet crystals. Lion crafted it specifically to suit his weight and semblance- anyone else wielding such a weapon would be thrown around by it easily. Ever the hubris fool, the side of the hammer bears Lion's own, beaming face on it. <br/><br/>Just in case he ever needs to monologue about how wonderful Atlas, His family, or anything related to him is, the pommel side of his hammer features a pop-out flag bearing the noble crest of his family: A horned lion. It has no other purpose than to aid Lionel in his efforts at grand-standing.<br/><br/>Weapon Properties: <br/><br/><strong>Type:</strong> Aggressive<br/><br/><strong>Modifications: Martial Arts, Immense Weight</strong><br/><span class="bbc_u">Martial Arts:</span>: <br/>As seen in Handbook.<br/><span class="bbc_u">Immense Weight</span>:<br/>EFFECT:  The additional defense threshold for targeted strikes is decreased by 5. All attacks with this weapon requires either 1 capacity and 1 action, or 2 actions.<br/>DESCRIPTION: This weapon is heavy, and it shows. Do yourself a favor- do not get hit by it.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Attire</div><div class="spoiler_body">Outside of school, Lionel's casual wear is comprised of faded yellow pants, yellow track shoes, a black tank-top and black fingerless gloves. The gloves in particular are made of thick leather, and have extended cuffs that cover his wrists. However, when working out (which is often) he tends to wear a plain yellow t-shirt, neon green short shorts and yellow sweatbands on his wrists. In class, Lionel wears the normal school uniform, though his shirt and overcoat are a size or two too small for him. He still wears his gloves to class.<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">The Goldmann Family</div><div class="spoiler_body">The Goldmann dynasty is as gilded as it is old, dating back to the very founding of Atlas as a country. Famed for their commanding presence on the battlefield, and extremely potent semblance, the Goldmanns have long had an influential role in the continuation of Atlas military and social culture. The Goldmann family semblance is both hereditary and entirely unique. Dubbed "The Lion's Roar," users of this power are able to evoke powerful forces using only their voice as a weapon.<br/><br/>Members of the Goldmann family, especially those with the Lion's Roar, are typically loud and boisterous people. They take such pride in their voices that they often fail to shut up when they need to.  The only thing that gives a Goldmann pause is tradition- the ancient tenants their family has relied upon for generations. Large family meetings are eerily quiet, and sometimes only the eldest members of the family are allowed to speak during such events.<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Background</div><div class="spoiler_body">Lionel's life isn't all the glamor, pride and glory that he makes it out to be. Deep down, he actually feels more like a mistake than anything else. <br/><br/>The Crest of the Goldmann family isn't really a lion with bull-horns. In fact, it's actually a Lion standing in front of a bull. The horns are a reference to the Bronto family, a second family that has been subservient to the Goldmann's for over a hundred years. Unlike the Goldmanns, the Bronto family had never shown much aptitude for hunting. Occasionally, one would appear from their family with a semblance that made them stronger than normal, but that only came about once every few generations.<br/><br/>Lionel is a child of both these families, the bastard offspring of an already-married Goldmann and a Bronto maid. The latter sadly died in childbirth. His father, while certainly unfaithful in every respect, wasn't so heartless as to leave young Lionel to fend for himself, and decided to take him in as a son, much to the eternal ire of his wife. This odd upbringing, wedged between a duty-driven father and a spiteful mother made for most of his early life.<br/><br/>On his thirteenth birthday, Lionel's semblance finally came out while playing sports with a cousin. It's appearance made for the largest scandal the family had ever known. The boy had <em>bull horns</em>, the hallmark of a semblance from the Bronto family. The two family had always been separate; mixing blood between them was incredibly taboo. Lionel's father had kept his ill-begotten son's origins to himself ever since the boy was born, but there was no hiding his semblance, or those horns.<br/><br/>The change Lionel saw in his family was immediate, and traumatizing. People he once considered friends and brothers wouldn't so much as talk to him anymore. Updated versions of family photos began replacing the ones that included him in it. The entire Goldmann's family, for all of it's Roaring pride, and loud pursuits, were brushing Lionel under the rug with the most deafening sound of all.<br/><br/>Silence.<br/><br/>Fearing his own excommunication from the Goldmann family line, Lionel's father sent the boy away to live with his Uncle, Rob Berof Goldmann (http://orig07.deviantart.net/a3f1/f/2015/280/7/4/_brolaf_bot_by_siakim-d99fcrd.jpg). Uncle Rob was far from the best person. All things considered, he was probably a worse person than Lionel's own father. Prior to meeting his nephew, Rob spent most of his time whoring or drinking away what money he could get from underground hunter brawls and deals with dust cartels. However, this unlikely degenerate would become instrumental in giving Lionel the courage to become a hunter. <br/><br/>Initially, (and predictably,) Rob was furious over being forced to babysit his brother's brat. He barely even gave Lionel a second thought. He left Lionel to his own devices and carried on his end-of-the-world lifestyle like normal. All that changed one fateful night, when Rob came home to find his nephew had "An Accident With a Kitchen Knife." It was the kind of accident better phrased as an "accident"; Lionel still has scars on his wrists to this day. He prefers to cover them with wristbands.<br/><br/>That macabre evening came as a slap in the face to Rob, and he began to take looking after his nephew seriously. Most importantly, he began actually listening to Lionel. To Rob's surprise, he realized that no one else had ever done the same for Lionel before. Rob quit drinking, and began to do what he could for Lionel. Rob was far from a shrink, but he did his best to build his nephew up again. Often, by the only way he knew beyond drink- Fighting. Rob taught Lionel to brawl with the best of them and, when Lionel showed promise, began training him in earnest as a hunter.<br/><br/>It wasn't the perfect solution, but Rob's influence sparked a newfound feeling of self-worth in Lionel's chest. The change was something his uncle picked up on, and he began fueling that feeling as much as he could, regaling Lionel with tales of how great his family used to be and how they helped shape what Atlas is today. Even if his family refused him, Rob told Lionel that the blood of giants ran within him, and that Lionel should never forget that.<br/><br/>Lionel took these stories to heart. They filled him with a feeling he had never known: pride. Pride enough to become better than what his family thought of him, to rebel against what the world had made him out to be. He wanted to stand up to them. To say "No, I will not fall to your silence; You will never make me vanish silently into the night. I AM STILL HERE. LIONEL BRONTO GOLDMANN IS HERE, AND I'M NOT GOING ANYWHERE." Lionel began staking his body and soul into training with his Uncle. He ate, slept, and breathed physical effort. He was spurred on by desire to leave a mark on the world, and to prove his family wrong.<br/><br/>Tapping out the last of his savings, Rob eventually enrolled Lionel in Beacon, and threatened his father with hell and damnation if he didn't help pay his son's tuition.  When it came time for the Beacon's entrance exam, Lionel passed with flying colors. Most notably, during a scheduled fight with a captured Grimm, Lionel crushed the beast's skull with his bare hands.<br/><br/>Lionel, at long last was done suffering in silence, and incredibly done with playing the victim. He has a mission to take life by the horns and steer himself onto a journey so great and inspiring, even his family will be unable to quiet his existence.<br/><br/>Because one day, even if he has to say it at the top of his lungs, everyone will remember the name Lionel. Bronto. Goldmann.<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Personality</div><div class="spoiler_body">Lionel Goldmann is the expressive ham that other hams wished they could be, if they didn't already love themselves so much. Often, people know when he enters a room not because of his size, but because he declares his arrival exuberantly, using his whole name. Yes, even the the middle one.<br/><br/>Lionel is obsessed with being healthy, working out, and displaying his POSITIVELY SUPERB MUSCULATURE. He absolutely abhors junk food, preferring to eat only meat, vegetables, eggs and milk- classic healthy foods. Finding the food at beacon occasionally below his personal (occiasonally unattainable) level of healthiness, he's become a bit of Chef in his own right, and is known to occasionally cook his own meals when the cafeteria begins serving that dreaded, GASTLY deep-fried food. Working out is almost a basic state of being for him. He'd do jumping-jacks in the middle of class if no one stopped him. He begins every morning with 100 sit-ups, 100 push-ups, and 100-squats every day, followed by a 10-KM run in the evening. He gives his body a break on Sundays, and the look on his face for that entire period is a perpetual, uneasy restlessness. He's addicted to the healthy high of fitness.<br/><br/>The status of his muscles and the comparative musculature of those around him are always a very focal point in his mindset. This means that his shirts are mostly optional and incredibly form fitting. He's also made sure that each is tight enough for him to DRAMATICALLY TEAR OPEN if he flexes too hard. Just, you know, to drive the point home. He has abs. Behold abs. Despite having his head firmly lodged up his own, toned buttocks, Lionel isn't mean by any measure. Beyond the large amount of fluff he puts into his own self-worth, he has a very strong sense of Honor and always looks out for those less fortunate than he.<br/><br/>However, this is only half of who Lionel is. There's a reason he sounds like an actor preforming onstage. That's just it, in fact. He is acting. Much of his true feelings are hidden behind a thick veneer of pride and patriotism. Beneath that is his true self; a hurt, lonely boy with no real home or place in life. He longs for his family's acceptance, but at the same time, he hates his family for denying him that very life. It's slowly tearing him up inside; and without an audience to bear witness, it occasionally shows.<br/><br/>Lionel, both the facade and the reality, sport an noticeable white-knight complex. He knows better than many what it feels like to feel worthless, and that has bred a deep seated hatred for discrimination within him. He will go out of his way to start a fight if he notices anyone being discriminated against, especially with regards to race. It is one of the few things that can annoy him into dropping his act.<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Appearance of Semblance</div><div class="spoiler_body"> (http://i.imgur.com/tOb6OXk.jpg) </div></div><br/><br/><br/><br/><br/><br/><div align="center"><strong><span class="bbc_size" style="font-size: 14pt;">Theme Music</span></strong><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">When Cheery</div><div class="spoiler_body">https://www.youtube.com/watch?v=o6HM9QXnVdk</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">When Being Realistic</div><div class="spoiler_body">https://www.youtube.com/watch?v=igZbhVpF36E</div></div></div><br/><br/><br/><br/><hr/><br/><table class="bbc_table"><tbody><tr><td><strong>Name  </strong></td><td>Noire Hotep</td></tr><tr><td><strong>Player </strong></td><td>ThisOneGal<br/><table class="bbc_table"><tbody><tr><td><strong>Color  </strong></td><td>Black / Electric Blue</td></tr><tr><td><strong>Emblem  </strong></td><td>A six-eyed jackal's face, front on</td></tr><tr><td><strong>Heritage  </strong></td><td>Atlesian Faunas</td></tr><tr><td><strong>Age  </strong></td><td>19</td></tr><tr><td><strong>Height  </strong></td><td>5' 4"</td></tr></tbody></table><br/><strong>Attributes</strong><br/><table class="bbc_table"><tbody><tr><td><strong>Strength  </strong></td><td>0</td></tr><tr><td><strong>Agility  </strong></td><td>2</td></tr><tr><td><strong>Endurance  </strong></td><td>1</td></tr><tr><td><strong>Perception  </strong></td><td>3+1</td></tr><tr><td><strong>Willpower  </strong></td><td>5</td></tr><tr><td><strong>Discipline  </strong></td><td>4</td></tr></tbody></table><br/><strong>Derived Statistics</strong><br/><table class="bbc_table"><tbody><tr><td><strong>Health  </strong></td><td>6</td></tr><tr><td><strong>Aura  </strong></td><td>14</td></tr><tr><td><strong>Capacity  </strong></td><td>5</td></tr></tbody></table><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Background</div><div class="spoiler_body"><br/>Noire is a faunas from Atlas with a persistent anti-authoritarian streak. Since arriving a Beacon, she has exhibited behavior than can be described as deliberately poor impulse control. She appears to have some sort of complex about her semblance.<br/><br/>She sometimes DJs under the name 'Nyarly', often using her semblance to enhance her performances.<br/><br/>Noire was adopted by her human parents at a very young age. She has not revealed the circumstances of her adoption, although it is unclear if this is a result of a lack of interest, ignorance, or a desire for privacy.<br/><br/>Her parents run Vermilion Limit, an Atlesian military deign house. Vermilion has two focuses: pushing performance to the absolute limit, and refining designs to meet the practical realities of a wartime setting. As a result, their equipment is very near the top in terms of performance and reliability, typically described as possessing a rugged elegance.<br/><br/>Her older sister, Iris, exemplifies this, typically wielding a spear/precision rifle. Noire looks up to her, and has issues about living up to her example. She won't admit it, but has hangups about Iris being the 'real' daughter.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Meta</div><div class="spoiler_body">Noire = Black. Black color scheme contrasts with Atlas white.<br/>Hotep = Peace. Family are peacemakers in the "if you want peace, prepare for war" fashion. <br/>'Noire Hotep' sounds like Nyarlathotep (https://en.wikipedia.org/wiki/Nyarlathotep). Nyarlathotep is kind of a showoff; Noire is a DJ. 'Nyarly' is also a reference to Nyarlathotep.<br/><br/>Vermilion Limit = Red Line/Bleeding Edge. Experimental tech, push it to the red line.<br/></div></div></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Reference</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character</div><div class="spoiler_body">(http://i.imgur.com/pAB7tYw.png)</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Semblance</div><div class="spoiler_body">(http://i.imgur.com/XZlKysw.png)</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Weapon</div><div class="spoiler_body">(http://i.imgur.com/Rpf6kRa.png)</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Emblem</div><div class="spoiler_body">TBD<br/>Based off of her helmet/mask</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Theme</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Queen - Don't Stop Me Now</div><div class="spoiler_body">https://www.youtube.com/watch?v=HgzGwKwLmgM</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Bullet For My Valentine - Riot</div><div class="spoiler_body">https://www.youtube.com/watch?v=IE9YmOprijk</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Daft Punk - Derezzed</div><div class="spoiler_body">https://www.youtube.com/watch?v=F4eccPBFEjE</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Metric - Gold Guns Girls</div><div class="spoiler_body">https://www.youtube.com/watch?v=FRtd8ArvH_s</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Jet - Cold Hard Bitch</div><div class="spoiler_body">https://www.youtube.com/watch?v=Iay9gyLNdBw</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Mötley Crüe - Kickstart My Heart</div><div class="spoiler_body">https://www.youtube.com/watch?v=F8UYGQeavRw</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Kill la Kill - Before My Body Is Dry (Don't Lose Your Way)</div><div class="spoiler_body">https://www.youtube.com/watch?v=bqF5i4qloVE</div></div></div></div></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Semblance</div><div class="spoiler_body"><strong>Zone Control</strong><br/><em>Telekinesis/Glyph Variant</em><br/><br/><br/>Some sort of telekinesis<br/>Can effect area around her<br/>Visually manifests as electric blue streams/tentacles when active in an area<br/>Buff/debuff<br/>Grapple/trip foes, move/shield allies, act as distraction, redirect shots<br/>At very high levels, make the environment go all Escher. Act as phase/teleport for others, maybe. <br/><br/>Uses light/sound dust to cloak allies, blind/deafen enemies, highlight targets, enact zone of silence<br/>Possibly bend light to make laser/illusions<br/>Turn battlefield into a rave by alternating multi turn light/sound dust.<br/><br/><br/>Possibly rename, focus more on music/DJ aspect<br/>Discordia?<br/>I'm tempted to make the name some sort of zettai ryōiki (https://en.wikipedia.org/wiki/Zettai_ry%C5%8Diki) joke, especially given the visual references.<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Weapon</div><div class="spoiler_body"><strong>Blackout</strong><br/><em>Elegant STR+DIS / Energy AGI+WIL</em><br/><br/>Blackout is not a weapon in the traditional sense; instead, it is a personalized version of the Anubis-pattern Semblance Enhancer. The primary function of a semblance enhancer is to enhance the user's semblance/aura. Most models aim to push a semblance to the point of weaponization. While an semblance enhancer does appear to make a semblance more potent and the user's aura 'stronger', this is not quite the case; the amount of energy present/able to be absorbed is the same. The effect is more akin to a lens; the amount of effort/power is the same, but focused into a more useful form. A persons aura will become 'thinner', but 'harder'.<br/><br/>As a consequence, the user's aura can be used offensively. By shaping the edges of it into sharper gradients, the user can form nearly invisible blades or claws. While it is theoretically possible to form any shape, the nature of aura imposes limits. Since aura appears to have a sub-conscious or supernatural element, certain aspects are beyond the users conscious control. This limits weapons, defenses and other 'tools' to instinctual ones; claws, blades, hammers, bubbles and the like. Semblances can get around this limitation, but are still limited to 'bigger' versions of themselves.<br/><br/>Blackout is a personalized version of Vermillion Limit's Anubis-pattern. Originally designed for the Atlesian military for those with force multiplier semblances, the Anubis pattern is a sheet of fabric heavily infused with dust in precise and complex patterns. The fabric is then shaped into an article of clothing. For optimum results, the clothing should be bespoke, which limits its military utility. Blackout was turned into a scarf.<br/><br/>An atypical attribute of Blackout is the extremely 'sharp' gradient it adds to semblances and auras. This typically results in extreme refraction of the light, giving Noire's aura a blue glow when used offensively. It's defensive attributes result in the appearance of a strange black armor on Noire's body. This is a purely cosmetic effect, and is a result of both deliberate designs in Blackout's dust patterns and Noire's subconscious projections.<br/><br/>In combat, Noire uses Blackout to form various weapons, typically claws, blades, and lashing tentacles. These have an ethereal, flame-like appearance when at rest, and take on a sharp water or ice like appearance when used. While Noire typically has multiple 'flames' or 'snakes' at once, she cannot use all of them at once. They generally act as bigger versions of her own limbs.<br/><br/>Blackout does have the unusual ability of granting Noire limited flight, and considerable speed (although not anywhere near that of those whose semblances involve them). She typically uses this to hover over the battlefield or stay out of harms way.<br/><br/><table class="bbc_table"><tbody><tr><td><strong>Modifications  </strong></td><td>Mobility, Mixed Capacity</td></tr><tr><td><strong>Dust  </strong></td><td>Black (Light), Pink (Sonic)</td></tr></tbody></table></div></div><br/><hr/><br/><br/><br/><div class="floatright">(http://i176.photobucket.com/albums/w190/Rakykia/37893047_p0_zpsminjfnss.jpg)</div><span class="bbc_size" style="font-size: large;">Vanilja Crepes</span><br/><strong>Player:</strong> Sain<br/><strong>Color:</strong> Vanilla Cream<br/><strong>Symbol:</strong> A bright white shooting star<br/><strong>Heritage:</strong> Vacuo<br/><strong>Age:</strong> 18<br/><strong>Height:</strong> 5'9<br/><strong>Hair:</strong> Soft platinum blonde/Vanilla colored hair. Straight and luscious, most of it kept on a side ponytail.<br/><strong>Eyes:</strong>  Big bright and chestnut colored<br/><strong>Symbol:</strong> A shooting star<br/><br/><strong><span class="bbc_u">Attributes</span></strong><br/>Strength    - 0<br/>Endurance - 5<br/>Willpower   - 1<br/>Discipline   - 3<br/>Perception - 5<br/>Agility        - 2<br/><strong><span class="bbc_u">Derived statistics</span></strong><br/>Health      10/10<br/>Aura        11/11<br/>Capacity  4/4<br/><br/><strong>Semblance:</strong> <strong>Shooting Star.</strong> Vanilja coats one inanimate object - the Shooting Star - in her aura. It becomes bright and starts to accelerate towards a direction of her choosing at a fast pace. Vanilja may control the direction of the Shooting Star and influence it to fly in wide arcs, but she'll eventually lose control of it as the star accelerates too much and violently crashes. Vanilja often combines semblance with the head of her flail to give it extra momentum and destructive power, or coats the mortar shots in it for greater impact and accuracy. Due to the violent nature of the semblance it is difficult to use it for utility, but Vanilja has figured out how to make it temporary turn her flail into sort of like a helicopter or make it spin so fast it can block incoming shots.<br/><br/><strong>Dust&amp;Semblance combos</strong><br/>Red dust - Shooting Star becomes a fiery comet which causes a massive explosion on impact. <br/>Black dust - Shooting Star is coated brilliant black light with yellow highlights, absorbing all light and blinds all who look at its direction without proper sunglasses.<br/><br/><strong>Weapon: [Name Pending]</strong><br/><strong>Melee Variant:</strong> Heavy Flail                                     <strong>Ranged Variant:</strong> Mortar<br/><strong>Melee Accuracy Bonus:</strong> Aggressive(STR+END)   <strong>Ranged Accuracy Bonus:</strong> Heavy (AGI+END)<br/><strong>Description:</strong>Mortar Flail. Vanilja's weapon transforms between a short but heavy flail where the former ignition chamber has turned into a two handed handle and rugged spikes protrude from all four corners of the barrel that now hangs from the handle with a sturdy cable with variable length between one foot and two meters. The length can be controlled freely to manipulate the speed of the flail head. For long range mode Vanilja's flail pulls the cable inside and assembles into a short mortar barrel for firing long heavy range artillery shots.<br/><br/><strong>Modifications:</strong> 1 -Reach<br/>2 - Advanced Sights<br/>3 - Tower Shield (Makes the flail whirl around fast enough to deflect shots for herself and allies)<br/>4 - Mixed Capacity<br/><br/><strong>Dust:</strong><br/>Red-Fire<br/>Incendiary Crystals-Add 1 point to every<br/>damage die being rolled<br/>Explosive Rounds- All enemies adjacent to<br/>target take 1 point of damage for every d6 of<br/>damage dealt to primary target. to every adjacent<br/>enemy to target<br/>Black-Light<br/>Beacon Crystals- Target is marked and its<br/>position becomes known<br/>Flare Rounds- Blind target<br/><br/><strong>Phials:</strong><br/>Black Light - PER<br/>1. Glow- Cause object to glow slightly<br/>2. Flash- Suddenly brighten local area<br/>3. Blackout- All light is snuffed out in<br/>immediate area.<br/>Red Fire - END<br/>1. Heat- Subject increases temperature<br/>significantly.<br/>2. Ignite- Flammable material bursts into<br/>flame.<br/>3. Detonate- Object explodes.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Background</div><div class="spoiler_body">It hasn't been easy for Vanilja. She started out in Vacuo. Her father gave 'loaned' her a car and she set out to find mother. This was her story at the age of 15, her side of it anyway. <br/><br/>Vanilja had been born from a chaotic marriage between <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">a stunningly beautiful criminal</div><div class="spoiler_body">(http://img03.deviantart.net/9989/i/2016/068/e/6/remi_7_reviz_by_zeronis-d9uhv1d.jpg)</div></div> and <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">a steadfast hunter</div><div class="spoiler_body">(http://orig11.deviantart.net/70e6/f/2015/113/3/3/332e3156865d7f3cb2d42c44abdebadb-d8qrq1r.jpg)</div></div>. Their love defied logic and was a romantic comedy of cop and robber until Vanilja came to the world. For some time the bright eyed baby was happy to be bouncing between two extremes. Explosions made her giggle and high places smile. In a few years the responsibility quickly turned the story into a parody and later misadventures involving the mother's failed kidnap attempt of her child almost made it a tragedy, though luckily she recalls none of it. <br/><br/>When she borrowed the car, it had already been years since she last saw mother elsewhere than on daddy's plotting wall that he used to track her movements. He had tried to train her to become the perfect hunter. Made her hone her discover her semblance and helped her make enough weapons that armsmithing was almost oozing out of her ears. He did not like at all when Vanilja got distracted and spent the day making steel butterflies instead of a new blade; called it a flaw from the mother's side he did. Daddy had been so happy before, but years without seeing mother had made him bitter. At nights she would sometimes hear him sob secretly. Vanilja could not take this anymore and drove off into the sunset, clutching onto the lead of her mother's last known whereabouts.<br/><br/>It was a different kind of life to be on the run from her father. Against all odds she managed to locate her mother's accomplices - a band of honorable low lives. Mother had been captured by an evil gang after a failed Robin Hoodesque heist. The problem was that their faces were all known by the evil gang. What else can an overconfident kid do at this point other than offer to help? <br/><br/>Vanilja could hold the role of a young dust entrepreneur interested in selling some hot shards for about ten seconds and the plan was redrawn. They were all inside the compound though and while the squad held off the goons Vanilja could go inside and find mother. This was where father showed up, just when she was about to drive off in the stolen car and take mother home. He insisted they go to the authorities. Mother stayed all quiet, clearly hurt. Vanilja could see through their facade. It was probably first time in her life she actually shouted at them with her face red in anger, "Dumb parents, you clearly love each other just kiss and make up!" and for a time things were alright.<br/><br/>Why exactly mother had to leave when she and father were entangled all the time, Vanilja could not understand. She had not paid much attention to the fact that he was a law abiding huntsman and she was a internationally wanted criminal; to her they were both heroes. The same trick to make them stay together didn't work either as both had found their own ways to trick Vanilja. Giving her spare parts to build contraptions with or delicious treats both successfully made her forget everything else. <br/><br/>Due to her spending much of her childhood either in homeschooling with her father or jumping around rooftops with her mother's criminal gang Vanilja lacked the formal education necessary to enroll as a huntress in Vacuo. Luckily, both of her parents had a mutual acquaintance in Beacon...<br/><br/>Her first year in Beacon begins now. Vanilja is hyped through the roof, unable to sleep or sit still from the thought of meeting other to be hunters and huntresses and taking the first steps towards becoming one herself!<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Personality</div><div class="spoiler_body">Gets excited and forgets what she was previously doing super easily. Similarly she forgives pretty much anything and rarely, if ever, gets angry or stays upset for long. Vanilja is a bubbling smiling ball of curiosity who loves to examine new new things, whether that be interesting looking people or just something that happens to catch her fancy (such as anything cool mechanical.) It all stems from her own creativity and ability to see how fun and amazing things can be if you just give them the chance. Once she has bought some idea it is difficult to get her to stop pursuing it as Vanilja will likely block everything out with her babbling and ignore everything not related to her current pursuit. Certain types of patisserie have been known to do the trick.<br/> <br/>She is a loud and bright and usually only notices other loud and bright people. Doesn’t really mean anything mean with it, but Vanilja usually tends to kind of leave quiet ones behind as she finds something exciting and gets distracted. If however you are among the people she actually notices then there is a high chance that Vanilja will try fix things for you so that you'll be happy. She doesn't understand that some relationships are beyond saving or how people can actually be enemies with each other and is under the impression that everything can just be talked and hugged out. <br/><br/>This inexperience carries over to her personal relationships. Vanilja doesn't really think of what she is with other people, just interacts with them all the same way and often succeeds due to her magnetic personality just pulling people in for the ride. Actual problems and conflicts she has little experience with and would just prefer to avoid the subject by playing as if it never happened. Naturally, Vanilja doesn't have any experience in romance or such things either.<br/><br/>Likes mechanical things. Drools at shining gears, machines and everything like that. While automobiles are close to heart Vanilja's biggest passion for building are weapons and dust contraptions. She sometimes jokingly suggests that the only reason for her enrollment to Beacon was so that she could get a better idea of what a weapon needs to be.<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Outfit</div><div class="spoiler_body">Vanilja wears a relatively light clothes that take inspiration from the undergarments of Atlas' mech pilots, but she likes to give her set a bit of an... 'edgy' twist. High collar, flamboyant glasses, thigh-high boots with garter certainly wouldn't pass any Atlas regulations. Vanija also has a simple skirt of the same fabric and color scheme as her jacket to cover up, but she has not hammered out the aerodynamics of it well enough to prevent it from tearing during intense battles (still running tests to perfect the combat skirt).</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Notes</div><div class="spoiler_body">Definitely owns an old open topped car.</div></div><br/><br/><br/><br/><br/><br/><hr/><br/><br/><div class="floatright">(http://i.imgur.com/lKJdj5B.png)</div><span class="bbc_size" style="font-size: large;">Sui "Sue" Qīnghuā</span><br/><strong>Player:</strong> Atkinson<br/><strong>Color:</strong> Teal Blue<br/><strong>Symbol:</strong> A stylized, flowing blue fox<br/><strong>Heritage:</strong> Faunus<br/><strong>Age:</strong> 17<br/><strong>Height:</strong> 5' (152cm)<br/><strong>Hair:</strong> Silvery voluminous hair, often braided in a variety of styles<br/><strong>Eyes:</strong> Piercing, icy blue<br/><br/><strong><span class="bbc_u">Attributes</span></strong><br/>1 - Strength<br/>5 - Agility<br/>0 - Endurance<br/>4 - Perception<br/>2 - Willpower<br/>4 - Discipline<br/><br/><strong><span class="bbc_u">Derived statistics</span></strong><br/> 5 / 5 - Health<br/>11/11 - Aura<br/>15/15 - Capacity<br/><br/><br/><strong>Semblance: <em>Think Fast!</em></strong> Sui's Semblance causes her mind to operate at an incredible pace.  From her perspective time seems to slow down, although she isn't capable of moving any faster than she normally can.  While active, Sui is afforded an immense amount of time to observe her surroundings and consider her next course of action.  The more she uses her Semblance, the better she should get at reading an opponent's body language and anticipating their next move.  Sui still has a lot of learning to do though, and still makes errors and misjudgements.<br/><br/><br/><strong>Weapon: <em>Time</em> &amp; <em>Tide</em></strong><br/><strong>Melee Variant:</strong> Paired Dustblade Swords                   <strong>Ranged Variant:</strong> Dual Pistols<br/><strong>Melee Accuracy Bonus:</strong> Precise (STR+AGI)              <strong>Ranged Accuracy Bonus:</strong> Accurate (AGI+PER)<br/><strong>Description:</strong>Nearly identical in design, and both almost as long as Sui is tall, Time and Tide appear to be much heavier weapons than someone of her stature might normally choose to employ. However, Sui compensates for the unwieldy nature of her weapons largely through a solid understanding of force and momentum, to say nothing of her dependency upon her Semblance to guide the pair with an uncanny precision.  In the hands of anyone else, these two swords would probably belong to a more aggressive weapon class.<br/><br/><strong>Modifications:</strong> Additional Weapon, Extended Magazine, Extended Magazine, Mixed Capacity<br/><strong>Dust:</strong> Blue (Water), White (Ice)<br/><strong>Phials:</strong> Douse, Fog, Wither, Chill, Freeze, Crystalize<br/><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Personality</div><div class="spoiler_body">At first glance, Sui seems quiet and guarded.  This is an accurate first impression, as a lifetime of Faunus discrimination combined with her smaller stature has made her somewhat introverted and cautious by nature when it comes to dealing with strangers.  That said, among those she's familiar with and trusts, she's actually quite cheerful and maybe even a little outgoing.<br/><br/>Sui likes reading and other quiet passtimes, preferring such pursuits to louder or more physically demanding activities.  Unsurprisingly, she's a treasure-trove of information, but at the same time her knowledge can sometimes cause her to get caught up in details when sharing what she knows.  Sui possesses a wisdom uncommon among others her age and in spite of that apparent wisdom, she often stays up almost until the crack of dawn, is never up before noon unless she has to be, and thrives on a steady diet of junk food and incredibly sugary things.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Outfit</div><div class="spoiler_body">Sui tends to wear a light, silken blouse underneath a black waistcoat, which in turn is over top of a shiny black sleeveless but otherwise full bodysuit.  A skirt is commonplace when she doesn't expect a fight, but when she anticipates combat she tends not to bother with it.  Similarly, she's sometimes seen sporting an eye-catching teal blue cloak.  In spite of possessing a fox's tail, and not ears like her sister does, her cloak sports a hood with two pronounced ear-like protrusions that could accommodate such ears.  (Sui suspects her cloak was originally meant for someone other than herself.)  Similar to her skirt, she may not choose to wear her cloak if she expects a fight.  Keenly aware of her height, Sui relies on a pair of platform boots to try and make herself taller, but the sad truth is that their effect is minimal.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Notes</div><div class="spoiler_body">Baijiu's fraternal twin sister.  Younger, but only by minutes!</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Sue's 'Flowing Fox' Emblem</div><div class="spoiler_body">(http://i.imgur.com/1cqdWEw.png)</div></div><br/><br/>Hopping on the theme song bandwagon!<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Her Definitely Not-fighting Song</div><div class="spoiler_body">https://www.youtube.com/watch?v=LzlYcgfWc04</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Heroic Battlin' or Something</div><div class="spoiler_body">https://www.youtube.com/watch?v=qTJmd_WcVrQ</div></div><br/><hr/><br/><span class="bbc_size" style="font-size: large;">Baijiu Qīnghuā</span><br/><strong>Player:</strong> Florence<br/><strong>Color:</strong> Black/White<br/><strong>Symbol:</strong> <br/><strong>Heritage:</strong> Faunus<br/><strong>Age:</strong> 17<br/><strong>Height:</strong> 5'4 (162.5cm)<br/><strong>Hair:</strong> Wavy, shoulder length, white.<br/><strong>Eyes:</strong> Sky blue, gold ring around irises.<br/><br/><strong><span class="bbc_u">Attributes</span></strong><br/>5- Strength<br/>4- Agility<br/>0- Endurance<br/>3- Perception<br/>1- Willpower<br/>3- Discipline<br/><br/><strong><span class="bbc_u">Derived statistics</span></strong><br/>5/5 - Health<br/>9/9 - Aura<br/>4/4 - Capacity<br/><br/><hr/><strong>Semblance: <em>Blink</em></strong> - Baijiu's seemblance allows her to rapidly teleport to any location she can focus on. She needs an unobstructed line of sight to the target area; meaning that she can't teleport behind walls or anything like that. Beyond its obvious uses for mobility, she can also utilize it in combat for a variety of tactical purposes.<br/><br/><hr/><strong>Weapon: <em>Huli</em> &amp; <em>Jing</em></strong><br/><strong>Melee Variant:</strong>Metal Gauntlets <strong>Ranged Variant:</strong>Built-In Pistols<br/><strong>Melee Accuracy Bonus:</strong>Precise <strong>Ranged Accuracy Bonus:</strong>Accurate<br/><strong>Note:</strong> Unarmed Attacks count as Precise (Martial Arts)<br/><strong>Description:</strong> Huli and Jing are a pair of metal gauntlets, with Huli being primarily white with black accents, and Jing being black with white accents. She utilizes them not for brute force attacks, but instead to deliver rapid strikes to her opponents weak spots, with an emphasis on brutal efficiency.<br/><br/>When ranged firepower is needed, a pair of pistol barrels can be extended from under her knuckle-plating to dole out punishment at a distance. While she's more effective in melee, she is fully capable of switching between the two as the need arises.<br/><br/>When inactive, the gauntlets can retract into what ammounts to a pair of metal bracers, freeing up her hands for more mundane tasks, while keeping her weapons ready.<br/><br/><strong>Modifications:</strong> Additional Weapon, Martial Arts<br/><strong>Dust:</strong> Yellow (Earth)<br/><strong>Phials:</strong> Move, Glass, Shatter<br/><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Personality</div><div class="spoiler_body">Baijiu grew up experiencing first hand the discrimination and hardship faced by her kind. She was affected by it directly through bullying, and indirectly, through the experiences her parents faced trying to find work and keep food on the table. Being faced with that sort of hardship and, at times, outright hatred, she learned to put on a calm face and act like nothing bothered her. At times this can make her seem chill and relaxed, others it can make her seem cold and unfeeling. Likewise, her explanation for looking to become a huntress is equally non-committal, simply expressing a desire to enjoy the rush of battle in a constructive and helpful way. Whether or not that's true is something that perhaps not even she is truly certain of.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Appearance</div><div class="spoiler_body">Baijiu is a white fox faunus, and as such, has a pair of snowy fox ears atop her head, matching the color of her hair, wavy and reaching down to her shoulders. Her skin is lightly tanned, often looking darker when in viewed in contrast to her hair. She has a slim build, with noticeable, though not bulging muscles. When wearing clothing that exposes her midriff, she has noticeable abs. <br/><br/>In terms of her face, her most distinctive feature is her aquiline nose which, while not particularly large, does give her face a distinctive profile. Her almond-shaped eyes are a sky blue, but with a distinct golden ring around the irises. Overall, she has a somewhat long face and thin lips, evocative of her faunus type.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Outfit</div><div class="spoiler_body">A long sleeve black hoodie, with a white tube top underneath it, though she usually wears it zipped up. She often keeps the hood down, not making any effort to hide the fox ears atop her head. She wears a monochrome plaid pleated skirt over a pair of black jeans. Beneath that, she wears a pair of sloppily-tied black and white sneakers.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Notes</div><div class="spoiler_body">Sui's older twin sister.</div></div></td></tr></tbody></table>