So I guess don't like the 'hard' point idea (it's kind of what Mechwarrior 4 had), you should be able to radically alter your mechs weaponry if you want but realize it will cost time and money.  There are special mechs out there with configurations vastly different from the original.  The only difference between that and Omni-mechs is that it can be done in the field, since all weapon systems are standard and freely interchangeable.<br/><br/>Just wrap a cost structure around it, say 10,000 per ton or crit slot, or weapon.<br/><br/>Matt