Well, my high concept was Half-Dragon Busker.  So power-wise, I was thinking Inhuman Strength (-2), Inhuman Speed (-2), Inhuman Toughness (-2), Inhuman Recovery (-2) and Catch (+1 or +2): Holy attacks.  I picked all inhuman level stuff because for changelings and thus scions, they tend to inherit powers similar to their supernatural heritage.  The dragon write-up in Our World speculates that dragons have mythical levels of everything, so I mirrored it that way.  For the Catch, I figure +2 since +1 comes a small subset of the population having access to holy abilities, but it's broader than just a couple people, and another +1 from the fact I figure it wouldn't be hard to figure out the weakness of a dragon, but still obscure enough so that it would warrant a more dedicated library (why else did Saints and Knights of pure heart constantly kill dragons in the stories and legends).  But that's my interpretation, so it's something that needs to be worked out.<br/><br/>Day job: he's a busker.  He plays music out on the street.  Not the greatest job ever, but I figure he was -and I guess still is- a street rat.<br/><br/>As for defeating his enemies, he probably kicks the crap out of them.  But I also figure he's got good social skills as well.  Tentatively, his skills look like this:<br/>Great: Athletics, Performance, Weapons<br/>Good: Conviction, Endurance, Rapport<br/>Fair: Deceit, Empathy, Presence<br/>Average: Discipline, Fists, Lore<br/><br/>Side tangent - I looked over everybody's characters.  I would positively love it if, assuming the half-dragon concept is ok'ed, my character guest-starred in Dizzied's story because an idea for my character's trouble would be "I'm in love with a monster hunter".  I understand that this might make people uncomfortable, so I'm cool with tossing the trouble out, but it's just too funny and all the problems that might erupt...