<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111594.msg5289701#msg5289701">Quote from: Joslyn on 02-10-2011, 23:00:43</a></div></div><blockquote class="bbc_standard_quote">As for the character sheet idea, it's not that I'm violently against it or anything, but it just seems like extra work with zero payoff--we shouldn't need numbers to arbitrate disputes if we're handling contests in good faith.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I don't think it's really that much of an effort to make a character sheet if we already know our character's strengths and weaknesses and besides that it didn't take me but a minute to come up with one for Omar. We don't need to do it by numbers, I'm sure there's another way to go about if it is a considered method. But I don't feel like outlining the characters' abilities will have zero payoff. I think it would serve as a reference for all players to see how their character(s) would be matched against another character. And if some players need to think over a character sheet, I think it would only serve to help further develop that character.<br/><br/>But it's not to be used as golden law, merely as a rule of thumb- like I said a reference. A mere idea or guideline to help us evaluate the abilities of other characters.