<div class="floatright">(http://imageshack.us/m/827/293/v311259.jpg)</div><br/>Sandra Nocturne was born and raised in an orphanage in Kentucky.  She had no idea who gave her such an unlikely-sounding last name, but she'd come to like it in her later years.  Growing up without parents always taught her that she was always alone.  She could make friends and associates and was always happy to meet new people in her own way, but she couldn't help but isolate herself in some ways.  Something always seemed to be different about her that she could never quite explain.<br/><br/>It didn't help that she was never a very pretty girl, hair usually dirty and knotted, much more at home out in the wilderness.  The mud stains on her clothes always got a "tut-tut" from the administrators who told her that if she couldn't act like a proper lady, she'd never be adopted into a loving family.  Her reply was that a loving family would want and accept her for who she was, not who she pretended to be, but they just shook her head and decided that she must not be very intelligent.<br/><br/>Occasionally one of the women took Sandra under her wing, a woman who never spoke much but wore army fatigues and wanted to make sure that Sandra could protect herself.  Each time, Sandra silently prayed that the woman would adopt her, but it was never meant to be.  No one else ever met this mysterious woman in the woods, and it took only one person calling Sandra a liar that she never mentioned her mentor again.<br/><br/>Once she got far enough into her teenage years, her true figure and form blossomed out into that of a beautiful young woman.  The people that used to mock her and give her a hard time were soon giving her a hard time in the name of envy.  Sometimes her feelings were hurt so badly that she hid in the woods for days, and after one of the orderlies told her, "You know that you'll never really have a family of your own, right?" she just up and left.<br/><br/>The man used to have a fantastic pickup truck, full of gas and with a Remington rifle hidden under a few crates of booze in the back.  He'd always bragged to some of the staffers with thick purses that he'd never lost his keys because he always kept them under the visor.  When Sandra pulled out in the vehicle, she made herself a mental note never to be that stupid.<br/><br/>She'd been driving about a day and a night when the full moon illuminated something Big up on the road ahead.  Too big to swerve, it took up both lanes and started moving towards her.  Sheer instinct kicked in, what she used to call her gut and nowadays can't seem to imagine as anything other than common sense, and the rifle was yanked up into her arms to start shooting.  She was fast, but it was faster, tearing a clean slice out of the side of the vehicle.  Ramming the accelerator helped but she couldn't very well speed away and shoot despite her best attempts.<br/><br/>Her attempts to flee fell short when a silver-white arrow fell straight from the moon, pinning the titanspawn to the concrete and letting it writhe in agony before another shot finished it off.  The second arrow let Sandra track it, and she saw the shooter far off in the distance.  Different clothes, different hairstyle, and now she was wielding a bow straight out of some movie.  Still, even at that distance, as if by instinct, she recognized the woman who had been training her off and on in guns all those years ago.<br/><br/>Artemis explained the titanspawn, her new duties, all the responsibility, and why she'd had to grow up alone.  It hurt in some ways, but Sandra found that she was just beyond it, having found adulthood some time ago and realizing that she had to be able to rely on herself if she wanted to survive.<br/><br/>The two gifts were a moonrock pendant in the shape of a crescent, which he instinctively recognized as an actual piece of the moon and could channel her innate powers through it.  The other was a Desert Eagle reconstructed with bits of the same material, once a compound bow that could be fired faster than most other weapons of its class.<br/><br/>Sandra has traveled a lot in the past couple years, but one of the few interesting people she's met was Maria Schafer, an older woman who kept to herself and had a little shack built on top of a mountain, the tallest thing for miles around.  The woman claimed that she could see everything from that mountain, and Sandra didn't believe it at first, but after a few chats and conversations, hearing some of the prophecies come true, she believes it now.  Maria had spoken of the city of the great flood, which Sandra could only hope meant New Orleans; anywhere else would be far too difficult to get to.<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Sandra Nocturne - Survivor - Child of Artemis<br/><br/>Strength 2 Dexterity 5 Stamina 3 - Epic Dexterity 1  Epic Stamina 1<br/>Charisma 2 Manipulation 2 Appearance 4 - Epic Manipulation 1<br/>Perception 5 Intelligence 3 Wits 4 - Epic Perception 1  Epic Intelligence 1  Epic Wits 1<br/><br/>Academics 1 *Animal Ken 1 Athletics 3 *Awareness 5 Brawl 1 Control (Automobile) 1<br/>*Empathy 3 *Fortitude 1 Integrity 2 Investigation 1 *Marksmanship 5 Medicine 1<br/>Occult 3 Presence 3 Stealth 1 *Survival 3<br/><br/>Birthrights: Moonrock Pendant - Relic 2, Maria Schafer (Sybil) - Guide 2, Beretta (Speed -1, Infinite Ammo) - Relic 2<br/><br/>Boons: Arete (Marksmanship) 2, Assess Health, Smoking Mirror<br/><br/>Knacks: Predatory Focus, Meditative Focus, Damage Conversion, Cat's Grace, Gods' Honest, Telepathy, Scent the Divine<br/><br/>Virtues: Expression 1 Intellect 3 Valor 5 Vengeance 1 - Willpower 8<br/><br/>Dodge DV 7 - Parry DV 5 - Mental DV 7 - Join Battle 9+1sux<br/><br/>Equipment: <br/>Relic Beretta - Speed 3 - Accuracy +1 - Damage +3L - Range 20 - Piercing - Infinite Ammo<br/>Pickup Truck - Armor 6 - Mass 3 - Maneuverability +0 - Health Levels 20<br/>Remington (Hidden in Truck) - Speed 6 - Accuracy +3 - Damage +7L - Range 200 - Piercing<br/>Bulletproof Vest (Hidden in truck) - +2L/+2B - Mobility -0 - Fatigue 1 - Bulletproof</div></div><br/>Legend: 7 / 9<br/><br/>Willpower: 8 / 8<br/><br/>Unspent XP: 4