<span class="bbc_size" style="font-size: 14pt;">GM UPDATE:</span><br/><br/>Just a note - when it comes to race time, we will all be rolling dice for finishing spots. Top roll wins, and then 2nd, 3rd, and on down the list - this includes any NPC Mafia drivers as well as undercover cops. The main event will be hosting 16 cars total; whatever doesn't get filled with player characters will get filled by NPC drivers. I was thinking about 4-6 members of the crew will be racing in it with about that many Mafia drivers (since they are a big part of the underground racing). The remaining slots will be the 'big-name' individual competitors as well as maybe just one undercover cop - whether it is elfguy, sidonis, or just some NPC cop they draw up for the event. We'll let the dice rolls give us a completely random outcome and then we can all RP it out to produce the set finishing order. Maybe the bottom 5 or 6 finishers will have car failures like maybe they get shoved off the track by other drivers. Things like that.<br/><br/>If any of you have some ideas to add to the mix that will help or make it interesting, feel free to share them. I'm kind of GMing, but I want you guys to have as much (or more) say in the plot as I do! :)