<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=257737.msg12730317#msg12730317">Quote from: Cassandra LeMay on 24-10-2016, 20:21:03</a></div></div><blockquote class="bbc_standard_quote">I am not sure how much Taro could actually have helped him settle in, given that they are in the same grade and therefore might have both been equally new to the school when they started there? But I see Taro as someone who is now a very calm and composed person, someone who might have acted as an "anchor" for other people, if you will? So I guess if Taro helped Saya it was perhaps more a psychological help than any actual "real" help?<br/><br/>But yeah, I am thinking two guys who sometimes share a table at the cafeteria (if there is one) and know each other on a casual level. Acquaintances, but not close friends. <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I meant on a psychological level. Sorry that I wasn't clear on that!<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=257737.msg12730325#msg12730325">Quote from: Crash on 24-10-2016, 20:28:37</a></div></div><blockquote class="bbc_standard_quote">Just thought of an interest take on the twins.  I could have make one having died in utero.  The live one could see and interact with the dead so they still have a relationship as if the death never happened.  I will have to remember that for another game. :)<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>That would have been an interesting concept for this game. I am not sure if you have seen/played the game "Beyond:Two Souls." but it seems like a bit of an extra twist on that.