Fuzzy time is when your character can be posted in scenes that happen at different game times but are running concurrently on the threads in real time.  On E I think it is just too confusing as the set up makes it dam near impossible.<br/><br/>I understand about the YIM - and I will definitely bow to the group opinion on this.  Examples when I have used it are:<br/><br/>1. We wanted to play a scene that had a lot of dialogue and action/reaction which we did quickly on YIM and would have taken days and days on post.<br/><br/>2. We wanted to squeeze in an extra scene without delaying the whole game<br/><br/>3. Played in advance to post when another player is absent.<br/><br/>4. Two people wanted to finish a scene when the rest of the game needed them to move on to something else.<br/><br/>All four times one of the people in the YIM cleans up the posts by talking out the names: and often putting the people in different colours here is an example of one I put into a story recently:   http://elliquiy.com/forums/index.php?topic=80247.msg3807548#msg3807548 (http://elliquiy.com/forums/index.php?topic=80247.msg3807548#msg3807548)<br/><br/>You will see that normally this story has quite long posts , but this YIM section is much shorter more interactive posts.<br/><br/><br/>So for instance two or three characters may be having a sex scene in one of the bedrooms in the middle of the night.  But it takes a long time and everyone else wants to move on, wake up and have breakfast and start a new day.  The sex scene then leaves a marker post to add the ending. Then it is added as soon as possible - after it has been finished on YIM etc.<br/><br/>The drawbacks of doing this are that it can be divisive and take away the focus and concentration on the group part of the game.<br/><br/><br/>Any more ideas/Views on this?