(https://elliquiy.com/elluiki/images/e/e1/Firefly_RPG_Hope.jpg)<br/><span class="bbc_font" style="font-family: trebuchet ms;"><span class="bbc_size" style="font-size: 18pt;">Hope Diamond, Scoundrel</span></span><br/>Plot points: 2<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character Sheet</div><div class="spoiler_body">Attributes:<br/>Mental D8<br/>Physical D6<br/>Social D10<br/><br/>Skills (Specialties):<br/>Craft D6<br/>Fly D6<br/>Focus D6<br/>Know D8 (Streetwise)<br/>Influence D10<br/>Notice D8<br/>Operate D6<br/>Perform D10 (Showmanship)<br/>Sneak D8<br/>Trick D12 (Fast Talk, Sleight of Hand)<br/><br/>Distinctions:<br/>Alluring D8<br/>Forked Tongue D8<br/>Things Don't Go Smooth D8<br/><br/>Signature Assets:<br/>Spartacus the Parrot D6<br/>Mother's Necklace D6<br/></div></div><br/><br/>Hope heard the commotion building and leaned back a bit, giving her necklace a quick rub for luck and keeping the large bulk of her captain between herself and trouble.  She'd been walking away before things started and the aces had drawn all their attention to Roderick like a magnet; probably nobody saw her sit down at a booth and they would instead race outside in an attempt to chase her down if they were clever enough to work any of it out.<br/><br/>Not that she really expected them to.  She'd left enough misdirection behind that they wouldn't be able to say exactly what had happened, nor how Roderick the cheater could be in on it.  If things went too sideways, she'd be able to send them in a few other directions or just threaten them enough to make them back off.<br/><br/>For the moment, however, she continued the conversation with her crew and set the unpleasant glass of...she wouldn't insult bourbon by calling it that, although the others seemed to like the foul stuff well enough.  She sighed in regret.  The disturbance at the bar would make it impossible to get a mug of chai to rinse out the foul taste; hopefully it wouldn't last long.