I run my games in whatever way the players decide to go about things. If you stick together, it goes that way. If you split off, it goes that way. I try not to railroad people, but let them make their own choices on what to do in a given story. It's quite possible that you might come up with a solution to a problem that I never envisioned ... that just means I have to adapt.<br/><br/>As I said previously, I try to structure my games so that everyone gets their time in the spotlight. In any particular scenario it might be 2 or 3 people really shining, but in the next it will be others. I do my best to keep things enjoyable for everyone.<br/><br/>Pretty much every Scion game I've played in has had combat though. Even if you don't want to fight, the titanspawn wanting to rip heads off Scions isn't going to care, so I would recommend defensive abilities at least.