<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=157975.msg7275885#msg7275885">Quote from: mvo33 on 25-11-2012, 14:55:10</a></div></div><blockquote class="bbc_standard_quote">Hey Wargtass, can I assume that the colors of hills correspond to a classic battletech map approach?  Where light blue is a level 1 hill (waist high and able to be walked up), blue-white is a level 2 hill (mech high and if going from a level 1 can be walked up but would need to be climbed/jumped if coming from level 0), and the white is a level 3 hill?<br/><br/>I'm trying to get a read as to how easy it's going to be or people to run up those slopes without slowing themselves down.<br/><br/>Thanks,<br/>Matt<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Actually the lighter green in this case is level 1, the light blue being level 2, bluish white 3 and white just about impossible terrain. A good point to make though, I'll make sure future maps are more clear as to what terrain lies where.<br/><br/>Also, steamy action on the first night? Against orders?! I'm 12, what is this!?! D: