I'm warming to the idea, but I would like to hear what everybody thinks and for the ship to be back in flying form and return to Mariner's Gate first.<br/><br/>It feels a bit early to bring on new players for alternates, because we're just getting everything established. However, it's a good time to decide and plan. When you take on crew, you could put it in your explanation that there may be time spent on Mariner's Gate. That it gives crew time to do other things, line up jobs and materials, and get station-based work done, before the ship returns. I'd also suggest alternates for certain roles only (the Captain and First Mate roles shouldn't have alternates). There could possibly be station-based jobs (that have more of a B5 or DS9 feel to them than Firefly).<br/><br/>That's if it's a popular idea of course.<br/>