I can tell you how it'll work without having to play it at all.  The player will constantly be faced with the decision of either being a very convincing pathological liar or an unconvincing philosopher.  It's a bit like handing someone a sheet with Charisma 1 Manipulation 5 telling them to play someone honest and trustworthy, while another character with Charisma 1 Manipulation 5 is told to play someone who is manipulative and conniving.<br/><br/>I think the reasoning for it is because the Scholar Approaches use Analyze for Air:<br/><br/>Analyze Approach (Air Ring): Detecting traces of a regional accent in a character’s speech, discerning a character’s feelings about honor and Bushidō, noticing slight imperfections in a mon or personal chop that reveal it to be a forgery, recognizing hints of dishonorable character traits.<br/><br/>But why would you apply the same attribute for analyzing as for lying?<br/><br/>Now that I'm reading up on stuff, I'm not entirely sure I'm as interested in the design.  I'd either have to rework him to be more deceitful or just accept that my stats don't work right for the entire beta process.  Would you object if I tried to put together a different character entirely?