Here's what I envision for this scene, and what I had sort of loosely planned out.<br/><br/>The focus of the nights entertainment will be our talented medium, who the hostess wants to try and contact the spirits associated with the artifcats that are on show.<br/><br/>Needless to say, this proves a Very Bad Idea  >:)<br/><br/>Cue spirit possession, reanimating mummies and a surprise attack the the mysterious team that landed on the roof, who are also looking to make off with some of those artifacts. This will set up a variety of factions that can be used as the game goes on.<br/><br/>First, the Nazi werewolves .. them you already know about (from the game background)<br/><br/>Next, the possessee who is now inhabited by an ancient Atlantean spirit, awakened in a world it no longer recognises, and who wants to find its old city and all those wonderful goodies within. Kill one body, who knows, maybe it will move to another.<br/><br/>Perhaps he'll end up the steampunk Cobra Commander, leading his own faction of brainwashed cultists, possessed and ancient atlantean golems from a hidden (and much ruined) base.<br/><br/>It would be good to know who is still around and wanting to play.