<span class="bbc_font" style="font-family: arial black;">Pilot</span><br/><br/><div class="floatright">(http://elliquiy.com/elluiki/images/thumb/8/86/Randall.png/240px-Randall.png)</div><br/><strong>Name:</strong>Alroy Fletcher (Yoshikawa)<br/><strong>Sex:</strong>Male<br/><strong>BattleMech:</strong>King Crab<br/><strong>Homeworld:</strong>Solaris VII (Xolaras Suburbs)<br/><strong>Original Faction:</strong>Marik<br/><br/><strong>Description:</strong>In his mid-to-late 40's, short (5'5"), with a barrel-chested wrestler's build. Brown hair kept trimmed back to a close shave, green eyes. Wound scars laced across his torso and right arm - his left arm is unscarred, but he favors his right for anything needing manual dexterity.<br/><br/><strong>Background:</strong><br/>Born to a pair of Free Worlds League ex-patriates, grew up in Solaris City watching Mechwarrior duels and working in scrap and salvage yards. Lacking the patronage to become a professional duelist, he signed on with a mercenary regiment and shipped off-planet. His career from that point was long and varied, but unexceptional, serving in campaigns for every major House and across a good portion of the Inner Sphere.<br/><br/>His luck changed - somewhat - when he saved the life of a minor nobleman of House Kurita, the elderly and childless warrior adopted him and gifted him with the antique but functional King Crab KGC-000 battlemech that had been his own 'Mech for decades. This upset the Kurita nobleman's extended family to see such a valuable machine go outside their own bloodline, forcing Alroy to flee outside their reach with his prize. Since then, he has continued to drift from contract to contract, serving with mercenary groups for as long as they can afford the upkeep of his Crab that he calls 'Tanya' for an unexplained reason.<br/><br/><strong>Personality:</strong>Jovial and friendly, but reserved. He has a tendency towards introspection, making cryptic comments and perfectly content to sit staring into space and reliving old memories for long stretches of time. Fending off a smattering of bargain-budget but commendably enthusiastic assassins over the years courtesy of his 'adoptive family' have left him with a lingering distrust of anyone visibly of Kurita heritage, though he tries to hide it.<br/><br/><strong>Speciality Skills:</strong>Skilled mechanic, accomplished personal hand-to-hand combatant, writes poetry.<br/><br/><br/><br/><span class="bbc_font" style="font-family: arial black;">BattleMech Characteristics</span><br/><div class="floatright">(http://images1.wikia.nocookie.net/__cb20060921032541/battletech/images/f/f8/King_Crab.jpg)</div><br/><strong>Chassis:</strong>King Crab KGC-000<br/><strong>Weight Class:</strong>Assault<br/><strong>Callsign:</strong>Vicegrip<br/><strong>Description:</strong>Visibly extremely old with a hodgepodge of newer replacement components, under a desert camo patterning.<br/><br/><strong>Loadout:</strong><br/>(2x) Deathgiver AC/20<br/>Bulldog Large Laser<br/>Coventry Starfire LRM-15<br/><br/><strong>Modules:</strong><br/>CASE<br/><br/><strong>Upgrades:</strong><br/>Ferro-Fibrous Armor<br/><br/><strong>General Armor Values:</strong>16 tons, 286 points<br/><strong>H:</strong>3/9<br/><strong>LT:</strong>21/32<br/><strong>RT:</strong>21/32<br/><strong>CT:</strong>31/45<br/><strong>LA:</strong>17/34<br/><strong>RA:</strong>17/34<br/><strong>RL:</strong>21/34<br/><strong>LL:</strong>21/34<br/><strong>Rear:</strong>10/12/10<br/>