<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=207350.msg10393591#msg10393591">Quote from: Renegade Vile on 18-08-2014, 22:06:20</a></div></div><blockquote class="bbc_standard_quote">I do not think she intended to sound as such, it reads more like a factual statement that you can take it or leave it, not a snapping retort.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Alright, I can see it being meant that way. Even as a non-retort, though, the factual statement ends up being redundant since my immediate preceding post was 'I'll take it'.<br/><br/><br/>To try and salvage something constructive (heh) out of this whole thing, though, I think I'd have to stand very strongly against the idea of forbidding any sort of customizations in the future. Having new characters/players start with canon patterns makes sense - learn to walk before you run, but it's a staple of Battletech fiction and the Battletech universe that the protagonists, the people who matter in the stories, are distinguished by the unique features and weapons loadouts of their 'Mechs as much as mythical heroes are distinguished by their magic swords or whatever (go go knight imagery). Seeing as how we are the protagonists of our story, it would undermine that universe-contextual feeling of being important on our scale.