<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=167462.msg7840237#msg7840237">Quote from: Sabre on 07-03-2013, 14:14:11</a></div></div><blockquote class="bbc_standard_quote"><strong>What I mean is how much leeway does Perform: gunspinning give someone if they want to juggle, dance, sing, etc.?  If someone is good at Fighting and uses a melee weapon like a knife or sword, is he also good at boxing, wrestling, or maybe some fancy martial arts?  Thanks by the way.</strong><br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Performin' is less generic than other skills - like Science, it has to be more meticulously defined.  Since I'm making people buy different Sciences as separate skills, I'd enforce the same rules on Performin'.  But fightin' isn't a defined skill - like shootin', which allows the use of shotguns, rifles, pistols, gatling guns, etc, fightin' will allow for a comprehensive use of fists, knives, wrestling, whips, etc.