<span class="bbc_size" style="font-size: 24pt;"><span class="bbc_font" style="font-family: impact;">Project: BattleTech</span></span><br/><br/>Thread dedicated to further development of the BattleTech 3049 RP. The goal is to develop a system for high tier player capacity on a multi-mission base with an overarching plot-line. Or something like that.<br/><br/><span class="bbc_font" style="font-family: impact;"><span class="bbc_size" style="font-size: 18pt;">Things done, partially or fully (may be further polished later on):</span></span><br/><br/><ul class="bbc_list"><li><strong>Lance-Leader/co-DMing:</strong> <em>Co-DM's being named Lieutenant Lance-Leaders and being appointed CO's of 1-3 Lances for each mission. He/she in turn choose LL's for the different Lances during the duration of the mission.</em></li><li><strong>Mission Allotment:</strong> <em>Missions are created regularly by the DM's and put up on a Mission Allotment-thread where Lieutenants can then bid for missions. Once a mission is allotted they may recruit MechWarriors from the Company pool through a Recruitment Thread much like a Wanted-thread. Once the Mission is under way it can only be terminated through completion, failure or retreat after which the MechWarriors are returned to the pool.</em></li><li><strong>ISN:</strong> <em>The Inner Sphere News Network: A sort of status update on territories, timelines and general BattleTech Fluff. Might need some editors?</em></li></ul><br/><span class="bbc_font" style="font-family: impact;"><span class="bbc_size" style="font-size: 18pt;">Things needing figuring out:</span></span><br/><br/><ul class="bbc_list"><li><strong>'Mech Allowance:</strong> <em>Which 'Mechs are allowed, when does Clan/Lostech become available, when does Clan-'Mechs become available?</em></li><li><strong>Faction Basing:</strong> <em>How many of each faction can be supported, should there be a quota to discourage faction-bias in the Company, should it be equal or relative to faction size/rarity, when does Clan-based bondmen/women become valid?</em></li><li><strong>Mission creation:</strong> <em>Should there be some sort of norm for creating missions? How do we set a value on the mission? Maps or no? Difficulty curves or no? How to interpret Missions.</em></li><li><strong>Salvage and Modification</strong> <em>How to balance it?</em></li></ul><br/>Discussion on the different topics should be clearly labeled as to avoid confusion.<br/><br/>If you wish to add a topic to the<em>Things needing figuring out</em>-list, say so and I shall comply. Items in the<em>Things needing figuring out</em>-list will be moved or discarded once a decision is made or consensus reached.<br/><br/><hr/><br/>IC Thread (http://elliquiy.com/forums/index.php?topic=158161.0)<br/>OOC Thread (http://elliquiy.com/forums/index.php?topic=157975.0)<br/>Character Thread (http://elliquiy.com/forums/index.php?topic=157978.0)<br/>Mission Breifings (http://elliquiy.com/forums/index.php?topic=157976.0)<br/>Project Development (http://elliquiy.com/forums/index.php?topic=159179.0)<br/>Deleted Scenes (http://elliquiy.com/forums/index.php?topic=161278.0)