Quick run through on rules, as much as I have them anyway :)<br/><br/>You have a pool of dice for each action. I want to shoot someone, I use my ballistic skill pool. 5 dice. Roll 5 d6s, every 5 or 6 is a success. The more successes the better.<br/><br/>The person being shot at wants to dodge, they use their Agility pool. I get more successes, they get hit.<br/><br/>Skills work off the stats. Knowing what the horrible gribbly thing lurching down the corridors is a Forbidden Lore (Deamonology) test, hence Intelligence. Lets say I have 4 dice in that pool. Oops, don't have the skill, so I lose half my dice. I roll 2 dice and get one success. I know thats a Plaguebearer, a deamon of Nurgle.<br/>2 successes - I know if I get near it I'm going to get deamonic diseases.<br/><br/>Your Fate pool you can toss in when you need extra dice in a particular scene. Once they're gone though, they won't refresh for a while, so use them sparingly.