Well, an ultimatum like what's been suggested is an idea.  The problem with group roleplays in the summer is that people tend to disappear without word for weeks at a time.  19 days is beyond excessive though.<br/><br/>A couple suggestions is to try to actively recruit, again.  Or put all the players on the same team until the game gets some momentum to build upon.<br/><br/>If you decide to recruit again, I think there should be something stating that if people don't post within 14 days, or don't communicate a prolonged absence they'll be removed from the game.  That takes care of the problem of people returning to the game after we've written them out.<br/><br/>As far as my own character, I'm willing to go where there's an opening.  I realize I joined a game "in progress" and I'm happy to wait for the most opportune time to join.