<div class="floatright">(https://i.pinimg.com/originals/b0/fe/62/b0fe62ab0d72c0b1167d85fc5af84bfb.jpg)</div><strong><span class="bbc_size" style="font-size: 14pt;">Jun</span></strong><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stats</div><div class="spoiler_body">Rings<br/>3 Air <br/>1 Earth <br/>2 Fire <br/>1 Water <br/>1 Void <br/><br/>2 Courtesy<br/>1 Command<br/>2 Design <br/>1 Martial Arts (unarmed) <br/>2 Performance <br/>1 Sentiment <br/>1 Skullduggery <br/>1 Theology <br/><br/>Status 45<br/>Honor 35<br/>Glory 2<br/><br/>Techniques Available: Kata, Shūji, Rituals<br/>Starting Techniques:<br/>• Shūji (choose one): Cadence, Rustling Leaves<br/>• Shūji: Lord Bayushi’s Whispers<br/><br/>Weakness Is My Strength (School Ability): The Bayushi Manipulator School teaches that any disadvantage can be exploited, any flaw in armor turned into a fatal gap, and any stain spread to ruin a reputation.<br/>When you exploit a target’s disadvantage as part of a Scheme action (see Turning Advantages and Disadvantages, page 61), you may reroll  additional dice up to your school rank.<br/><br/>Starting Outfit: Ceremonial clothing, clothing, travel clothes, wakizashi, any one weapon, calligraphy set, traveling pack, 5 koku.<br/><br/>Dangerous Allure (Fire)<br/>Type: Physical, Interpersonal<br/>Description: You have an air of dangerous beauty around you, and qualities that others find difficult to ignore. People find your looks and demeanor both alluring and intimidating.<br/>Effects: The following apply to a character with the Dangerous<br/>Allure distinction:<br/>• You always make an impression, and NPCs remember your name and face after interacting with you for one or more scenes (unless you take pains to disguise yourself).<br/>• When performing a check for which your good looks (such as a<br/>Command [Fire] check to get someone to act in spite of the possible consequences or a Performance [Fire] check to incite emotion in someone), you may reroll up to two dice during Step 3: Assemble and Roll Dice Pool.<br/><br/>Ikebana (Water)<br/>ype: Mental<br/>Description: You love flowers and are devoted to the meticulous, aesthetically pleasing arrangement thereof.<br/>Effects: The following apply to a character with the Ikebana passion:<br/>• You can always identify a plant by any of its parts, and you know its physical properties and its hanakotoba (“language of flowers”) meaning.<br/>• After performing a check related to flower arrangement (such as an Aesthetics [Water] check to rearrange an ikebana piece or improve it or a Survival [Water] check to acquire flowers from a marketplace), you remove 3 strife.<br/><br/>Irrepressible Flirtation (Earth)<br/>Type: Interpersonal<br/>Description: Your ability to assess the risks a romantic liaison might present could be described as poor. When interacting with someone you find attractive, you tend to be more distracted and pliant to their requests than perhaps you should be, and you act carelessly to win that person’s attention or admiration.<br/>Effects: The following apply to a character with the Irrepressible<br/>Flirtation anxiety:<br/>• You find it difficult to pass up the chance to flirt with people you find attractive, and when someone you find attractive flirts with you, you cannot help but return their advances with your own flirtation. Your interest is obvious to all onlookers.<br/>• After performing a check to interact with someone you are interested in without exceeding propriety (such as a Courtesy [Earth] check to make appropriate small talk or a Sentiment [Earth] check to accurately recall what anyone present besides yourself and that person was feeling at the time), you suffer 3 strife. If this causes you to suffer an Outburst (see page 16), gain 1 Void point.<br/><br/>Karmic Tie (Void)<br/>Type: Interpersonal, Spiritual<br/>Description: For purposes that mortals can only guess at, the destinies of certain samurai are bound tightly together, such that if the strings of fate are pulled against one person, the other can feel the same intrinsically.<br/>This bond might even transcend death, and even after one person has died, the other occasionally feels their presence guiding them. Effects: The following apply to a character with the Karmic Tie distinction:<br/>• You have a supernatural tie with another character of your choosing, and you can tell as if you had a sixth sense when the character to whom you are karmically tied is in danger or has died. You always know the general direction they are located in, even if they are separated from you by thousands of li.<br/>• When performing a check to act on behalf of the one with whom you share a bond (such as a Composition [Void] check to express your truest feelings in a poem or a Martial Arts [Melee] [Void] check to fight on their behalf), you may reroll up to two dice during Step 3: Assemble and Roll Dice Pool.<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">20 Questions</div><div class="spoiler_body">   1. Scorpion Clan<br/>   2. Soshi Family<br/>   3. Bayushi Manipulator School<br/>   4. Drive<br/>   5. Bring a great clan closer to the Scorpion Clan<br/>   6. True Love<br/>   7. She is a loyal member of her clan<br/>   8. She believes that Bushido is important to Rokugani society.<br/>   9. The character's greatest accomplishment is tricking a sensei into abandoning his post as a demonstration of her skill.  (Dangerous Allure)<br/>   10. Having to marry outside of the clan<br/>   11. Gardening<br/>   12. She only has feelings for women, and fears that will endanger her relationship with her future husband.<br/>   13. Her Husband.  Not someone who she loved, but someone with whom she could have an understanding. <br/>   14. She has short brown hair, uncharacteristic of the Scorpion clan.  She is uncomfortable in large cities, having grown up high in the mountains.  She doesn't like large groups of people. <br/>   15. She responds in dry insults at people, whether they deserve it or not.<br/>   16. She keeps her cards close to her chest.  She is always loyal to the Scorpion Clan, but seeks no ill will to the clan she marries into, and in fact, wishes to see them closer together.  She is not overly stuffy and is just as happy in a sake den as she is in a performance hall. <br/>   17. Her parents were actors, and she has three siblings, all of whom are well placed within the clan.  They are still alive and she writes to him.  The one thing she does conceal is her attraction to women.  <br/>   18. She is named after Mayu, who was a courtier within the court of Hantei II.  The family folk tale is that she is actually a dragon who took human form in order to visit the child of a Kami, but was tempted into becoming human and bringing her. (Dynasty Builder)<br/>   19. Jun, which means "Obedient"<br/>   20. She will probably die being torn by the service between two clans.   But only if she screws up.  If the end truly comes, she intends to make sure that she goes out proudly.<br/></div></div><br/>Here's the character.  Looking for a husband to be a member of their clan.  I want to stress, that while my character is still loyal to the Scorpion.  Jun has no intention of backstabbing her husband.  At most, she'll just use their marriage as a way bring the clans closer.  If you'd rather have a contentious relationship, that's fine with me.  It's up to you how much you trust Jun.