<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245801.msg12149075#msg12149075">Quote from: AndyZ on 13-03-2016, 03:55:02</a></div></div><blockquote class="bbc_standard_quote">I think Aryl would specifically make sure Welkin knew about the Sleep spell.  Aggro being what it is, it's important for someone in the front line to be able to decide what's going to be focused on, and what needs to be delayed for later.<br/><br/>(Missed this post initially. &gt;.&gt;)<br/><br/>Also, put me down as open as well if anyone has plans or suggestions.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Makes sense, if they work together. If he's thrust into the leader role for combat at least, he'd want the dangerous targets marked first. 'playstyle wise', I figure Welkin is a proper risk taker. he very much likes risk or reward, and is the kinda guy who would be<del>stupid</del>brave enough to leave himself open for just a moment. So, having some extra mitigation (considering I wouldn't see him with like, hard stuns or anything) via keeping an enemy out of the fight could be crucial.