I'd be willing to add another player.  Ideally, the character could be an angel you guys will meet during your planar travels.  (though an undead in opposition to Count Omik or a military advisor would also be acceptable.)<br/><br/><br/>Angels are available in the following flavors:<br/><br/>(they all receive the angelic traits of darkvision, low light vision, immunity to acid, cold, and petrification, +4 bonus to saves against poison, constant magic circle against evil effect, and constantly active tongues effect, lawful and good subtypes.)<br/><br/>Cherubim, the Defenders: +8 Str, +4 Dex, +6 Con, +2 Int, +4 Wis, DR 5/magic, fly 40 feet (good), Claws (1d4), Improved Grab, Natural Armor +5, +4 bonus to spot, listen, and search checks.  Can cast comprehend languages, detect evil, detect undead, magic fang, light, and shield other at will.  Level adjustment +5.<br/><br/>Grigori, the Scholars: +4 Con, +4 Int, +4 Wis,  fly 30 feet (good), +2 natural armor, +4 bonus to craft, knowledge, and profession checks.  Can cast comprehend languages, guidance, mending, open/close, read magic, and make whole at will.  Level adjustment +3.<br/><br/>Kalkydrim, the Heralds: +2 Str, +10 Dex, +4 Con, +2 int, +2 Wis, fly 80 feet (perfect), +2 natural armor, DR 5/magic, Immunity to fire, Bite (1d6) +4 bonus to balance, concentration, and tumble checks.  Can launch fire blasts with a range of 120 feet that deal 3d6 points of damage, half of which is exalted damage;  each time this is done per day after the first inflicts 1 negative level.  Turns undead like a cleric of equivelent level.  Can cast daze, daylight, detect undead, flare, and heat metal at will.  Level adjustment +5.<br/><br/>Malakim, The Soldiers: +6 Str, +4 Dex, +8 Con, +4 Cha, fly 30 feet (good), +3 natural armor, DR 5/magic and evil,  +4 bonus to intimidate checks, Fear Immunity, Aura of Courage as Paladin (if a paladin, increases the effect of the aura of courage to +10), Ignores fighter level prerequisites for feats, Can cast Bless Weapon, True Strike, and Virtue at will.  Level Adjustment +4.<br/><br/>Menuim, The Commons: +4 Dex, +4 Wis, -2 Cha, fly 40 feet (poor), +1 natural armor, +4 bonus to heal, hide, and move silently checks, Can cast Detect Poison, Feather Fall, Guidance, Jump, Mage Hand, Resistance, Sanctuary, and Virtue at will.  Level Adjustment +3.<br/><br/><br/>If playing an angel, the character will be a fallen angel, and hence be of the humanoid type, rather than the outsider type.  However, the character can still quite easily be lawful good, but simply has done something which got the character kicked out of the cosmic order.