<div align="center"><strong><span class="bbc_size" style="font-size: 14pt;">Factions</span></strong></div><div class="floatright">(https://i.pinimg.com/originals/ae/fc/65/aefc651cf90c1e03a7f98aae1e98d564.jpg)</div><strong>Hutt Cartel</strong>- The Hutt Cartel was a powerful criminal syndicate, or business alliance of Hutts.  Largaz the Hutt is the center point of the cartel on Smuggler's Run with a few under bosses present on other skips.  They have the pull to control major parts of the area with hired mercenaries, loyal servants, and even ships that could form a small space presence if needed.  The big thing that they center on in Smuggler's Run is smuggling of illegal goods and slaves.<br/><br/>(https://pre00.deviantart.net/87f1/th/pre/i/2016/126/1/8/star_wars____jabba_the_hutt__portrait__by_graphix17-da1i33h.png)<br/><div class="floatright">(http://www.oocities.org/fjornpim/BLACKSUN1.JPG)</div><strong>Black Sun</strong>- A large criminal syndicate that like every other part of the galaxy has a foothold in Smuggler's Run.  They are known for their involvement in piracy and smuggling but it is much more than that.  Their information network is vast rivaling even those of Imperial Intelligence as they are ruled by 9 Vigos that each control their own sector.  Vigo Calistian was is in charge of the sector which contains the Run answering only to Prince Xizor.  The kind of pull and resources that the Black Sun have in the sector make them rivaling a planetary army if they called in favors and extended themselves leaving most even the Imperials to let them conduct their business.<br/><br/><div class="floatleft">(https://starwarsblog.starwars.com/wp-content/uploads/sites/6/2015/11/rebel-symbol.jpg)</div><strong>Rebellion</strong>- A group made up of cells that oppose the Galactic Empire.  There is a cell located in the area of Smuggler's Run with a homebase on Skip 10.  Lead by the human Obin Kresh.  Their resources are sparse but they know that the reach of the Empire will not reach deep into the Run while they collect resources and battle for the "hearts and minds" of the galaxy to show them the tyranny of the Empire.<br/><br/><strong>Smuggler's Guild</strong>- A criminal organization inside Smuggler's Run that was made up of multiple smuggler groups that have formed into a council to try and protect their business interests from the larger pressures of Black Sun and the Hutt Cartel.  They are not known for their clear communication but can band together and share information.  There are buy ins and dues to be a group that is a member of the guild and has a voice on their council.  This group might prove their is some form of honor among thieves.<br/><br/><strong>Pirates</strong>- Pirates were individuals who engaged in the criminal activity known as piracy. Such acts included hostage taking, theft of cargo, and even taking entire ships over making decisions on their crew, perhaps even making them join them.  There are smaller groups that could be as few as half a dozen in a crew to large enterprises that are made up of dozens of members and multiple ships.  There are pirate groups all over Smuggler's Run and those who even operate inside of it attacking their fellow criminals.<br/><br/><strong>Gangs</strong>- Gangs were outlaw organizations or groups of thugs depending on the seriousness of their commitment.  Some are things like the less serious swoop gangs that rode swoop bikes and did things like compete and run swoop races or the more serious that carve out territory and keep control of it by force.  There are dozens of gangs on Smuggler's Run when counting all the skips that make it up.<br/><br/><div class="floatright">(https://img.etsystatic.com/il/aac3bd/1107587499/il_570xN.1107587499_cxz5.jpg?version=0)</div><strong>Mandalorian Offshoot</strong>- Also known as Mando'a, they are a nomadic group that is clan based consisting of members of multiple spices and genders.  They are bound by a common culture and have a home world of Mandalore.  The Empire's presence on Mandalore has driven many away in disagreement with the decisions made by their leadership, even rumblings to form resources for a resistance against them coming.  Many have found their skills offering top pay on Smuggler's Run with a few even grouping together to form groups bonded by their heritage, some assuming they are much closer family than they are from not understanding their culture.<br/><br/><strong>Wardens of the Sky</strong>- The Wardens are a force sensitive organization that operates throughout the galaxy to keep the space lanes safe.  They are more a myth that has not been overly proven that many pirates and smuggler's tell as a ghost story rather than believing them to be real.  Warden Ketch, a Caamasi, is said to keep a Warden House that moves occasionally for the Wardens to rest between space lane travels as they see the Run as another place to patrol considering it influences the space lanes themselves.