EDIT: I edited it so that he didn't flick up the second knife and instead just led with a left-hook/jab/thing at her side.<br/><br/><br/>Well, for a start, villains are allowed to be more over-competent than heroes for simple stakes reasons. Doctor Doom is considered an excellent character because of his over-preparedness and Chessmaster qualities, but on a hero, that would be boring because you'd never feel the stakes. On a villain, it raises the stakes. On a hero, it reduces them. Plus, this is the first in-game appearance of DS, so following comic book rules, this is where he's given the chance to show off a bit and establish himself as a threat. In future appearances, he'll struggle a lot more in this kind of environment simply because the "good guys" at this point in time kind of flew in unprepared for who they were dealing with. In-Canon, DS has only lost to Batman once that I know of, and then when he was being backed up by Nightwing AND when DS went in intending to lose. One on One close combat fighting, DS is - as I read it - supposed to be Batmans superior, the only thing letting Batman win being Batmans habit of being Crazy Prepared. There's a reason it's called a "Batman Gambit," after all.<br/><br/>That being said, now that everybody is in the same area, DS will start taking more hits. One on one, he's obviously better than any of them in their current state (EG, Superboy being severely depowered) but as a well oiled team, they'll start making him actually worry about whether he can beat them or not. He'll win, barely, but he won't be quite as formidable in future appearances. Just like you're playing a "Suped Up Ivy," I'm playing a slightly Suped Up Deathstroke to compensate for him having to fight four opponents rather than the originally planned two. I need to make his competence level to the point where him fighting four skilled opponents and coming out eventually on top is more believable than "he just got lucky."<br/><br/>But I say again; the plan is that in future appearances, he won't be quite as super competent (though, to be fair, he has had more years of combat experience than any three of the current team put together :P ).<br/><br/><hr/><br/>However. All that being said, if you find my writing style frustrating and annoying and tedious, then...sorry. Since I'm not going to change my writing style - I enjoy writing and I enjoy writing a lot, and I enjoy writing extensive internal monologues to explore my characters as much as I can - perhaps it would be best if I considered stepping out. I don't want to change how I write, since consciously hamstringing my writing and how much I put in there and what I put in there and going back to edit and cull my posts to make it more acceptable isn't fun for me, and I want my writing to be fun. However, I don't want to impact negatively on other peoples fun and if other people consider my posts tedious, frustrating to wade through and largely pointless, then I'm ruining other peoples fun and therefore shouldn't be here. I'll continue for the time being, but it's definitely something I need to think about. If I'm impacting other peoples enjoyment of the game in a negative way, then I should leave. I'll consider it over the next few days to decide whether or not that's the right thing to do. If my posts are making you guys unhappy or irritated or annoyed, I'm sincerely sorry. It's not my intention, and I'll be looking at ways to possibly alter the style in whatever ways I'm happy with. If I can't do that, I'll simply withdraw to best preserve your level of enjoyment as much as possible.<br/><br/>Thank you for bringing it to my attention, Warden. If the Co-GM is frustrated and annoyed with my style, then you're likely not the only one. I'll think on it, and let you guys know what I'm doing as soon as I've decided.