<div class="floatright">(https://elliquiy.com/elluiki/images/8/81/Superheroine-2.jpg)</div>Name: Ace the Wonder-Girl<br/>Where: Cramped Dining Room<br/>Milestones: In the Name of the Moon and Silver Age Sensibilities<br/>1 PP | 0 Physical | 0 Mental | 0 Emotional | 2 xp<br/>Assets: None | Complications: None | Resources: None<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Mechanics</div><div class="spoiler_body">Alright, rolling to resist that attempt at emotional manipulation, first things first...<br/><br/>Solo d10 + Comic Book Superhero d4 + X-Ray Vision d10 + Superhuman Senses 2d10 + Psych Expert d8 + d12 Minerva's Emotional Stress<br/><br/>d12 = 9 (https://elliquiy.com/forums/dicebot.php?r=96633)<br/>4d10 = 6, 5, 8, 6 (https://elliquiy.com/forums/dicebot.php?r=96576)<br/>d8 = 7 (https://elliquiy.com/forums/dicebot.php?r=96577)<br/>d4 = 4 (https://elliquiy.com/forums/dicebot.php?r=96578)<br/><br/>Spending 1 Plot Points to keep an extra die for my total. <strong>24 total, d10 effect</strong>, which means the roll is a success because ties go to the defenders.  Then, since I succeeded, I'll spend another Plot Point to inflict that effect die as Emotional Stress back on Minerva.  My third Plot Point I'll spend on activating that one rolled opportunity to get Ace a d10 Psych Stunt for her next roll.<br/><br/>Next comes Ace's turn, which is going to be a support action involving giving Silvia a nice psychological boost for her next roll:<br/><br/>Buddy d6 + Comic Book Superhero d4 (Ace is acting as a sidekick now) + Space Flight d12 + Godlike Strength 2d12 + Psych Expert d8 + Inspirational Words Psych Stunt d10<br/><br/>3d12 = 4, 5, 6 (https://elliquiy.com/forums/dicebot.php?r=96627)<br/>d10 = 3 (https://elliquiy.com/forums/dicebot.php?r=96634)<br/>d8 = 3 (https://elliquiy.com/forums/dicebot.php?r=96628)<br/>d6 = 1 (https://elliquiy.com/forums/dicebot.php?r=96629)<br/>d4 = 1 (https://elliquiy.com/forums/dicebot.php?r=96630)<br/><br/>Two opportunities, which I'm guessing you'll condense into a d8, giving me only one extra Plot Point.  Spending one Plot Point to keep the three highest-rolling dice for my result, so <strong>15 total, d10 effect</strong> to create an <em>Ace the Wonder Girl is on my side</em> Asset for her to use in her next roll.<br/></div></div><hr/><br/>Ace had a rather naturally expressive face, so even when Minerva pulled her little trick and splattered her head open under the Venusian Wonder's fists, it probably wouldn't be hard for her to register the emotions playing across it.  Surprise, which swiftly metamorphosed into shock, and then horror and the prospect of having killed someone...  Followed by anger as the trick was revealed and Minerva showed that she was perfectly fine after all.  When that anger drained away to be replaced by a look of utter pity, that was the first warning she had that things weren't going according to plan.<br/><br/>"That's the other big reason you're going to lose."  She had been polite enough to allow Minerva to continue speaking, at least.  To make her offer in its entirety, even if the blonde young woman was then going to continue on as though she hadn't even heard it.  "The reason you keep underestimating people in the first place.  That twisted, self-benefiting way of looking at things, always denying reality, which leads you to make mistakes when reality doesn't match up with the way you choose to perceive it.  And then, do you learn from these mistakes?  Reexamine your assumptions, question your viewpoints?  No, you double down on the illusion you've constructed, do whatever it takes to rationalize it so that you were still right all along.<br/><br/>"You tell yourself that I'm a naive, stupid child who played her hand too early, that slipping out from those bonds you put me in doesn't mean anything because I'm still trapped, still in your power and you still hold all the cards.  You don't stop to consider that maybe I'm not so stupid after all, that maybe being eighteen miles below the surface of the Earth and all the intense heat and pressure associated with that depth won't bother me in the slightest, and that maybe I specifically chose to make my move at this moment because all I need to do is disable your engines and then step outside and weld all the hatches shut, and then I can excavate you at super-speed and deliver you and all your people to the authorities in a nice, neat little package."  Reaching up, Ace tore the remains of her blindfold away from her eyes and looked around a bit, her eyes glowing a slight green as she activated her X-Ray Vision.  Then, she pointed.  "That's the direction to the engine room, and I can already see the parts I'll need to break to disable the engines without making them explode.  You have no leverage and nothing to negotiate with.  Your offer is meaningless."<br/><br/>Then, turning away from Minerva and stepping around the table, Ace made her way over to Silvia.<br/><br/>"She underestimated me, Silvia, and she's underestimating you, too,"  The Venusian Wonder stated, giving the other woman a warm, friendly smile.  "You never would have slipped out of their grasp in the first place if that wasn't true.  But I can also tell that you're underestimating yourself."<br/><br/>And then, smile widening a little, Ace held out her hand to the woman.<br/><br/>"My offer is still on the table, Silvia.  Not Minerva's offer, forget all about that, but the one I made earlier today.  The one where it's entirely your choice whether or not you want to join me.  And if you refuse, I'll make sure you won't get sent to the same place as these two.  Whether you want to become a hero or not, I won't let them take you again."