I can field that question for you, Mac.<br/><br/>First on the Vice thing.  Indulging your Vice is a downtime action - whatever travel you may need to engage in to get to and from the hideout is assumed in the timeframe of the action.  That's not to say the GM couldn't introduce some sort of scenario or complication on your way there, but that breaks the Hoser Rule.<br/><br/>As for making an impact - there's quite a few districts we could afford to clean up.  Silkshore is a big one, I'll give it that (it has Criminal Influence 3, outdone only by Crow's Foot, which has 4, and happens to be right next door), but Nightmarket and Six Towers both have close ratings, and Six Towers has the single highest Occult Influence in Duskwall.<br/><br/>EDIT: Slowly closing in on finishing the character.  I know a couple of players are down to their Vices (don't forget, as a Vigilante, you get two, but one of them HAS to be Obligation), so I think now might be the time to ask about what Vices people are entertaining...