<div class="floatright">(https://i.imgur.com/gcjDU3q.jpg?1)<br/></div><strong>Name: </strong>Juro (https://elliquiy.com/forums/index.php?topic=342165.msg16182786#msg16182786)<br/><strong>Race/Class: </strong>Rabbit Elf/Druid<br/><strong>HP:</strong>21/21<strong>Armor:</strong>2<strong>XP:</strong>5/7<br/><strong>Effects:</strong>+1 Forward to acting on Baghead Boys info<br/><strong>Action:</strong>Spout: 9<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stats</div><div class="spoiler_body">Strength: 13 [+1]  Constitution: 15 [+1]  Dexterity: 9 [+0]<br/>Intelligence: 8 [-1]  Wisdom: 16 [+2]  Charisma: 12 [+0]<br/><br/><strong>By Nature Sustained</strong><br/>You don’t need to eat or drink. If a move tells you to mark off a ration just ignore it.<br/><br/><strong>Spirit Tongue</strong><br/>The grunts, barks, chirps, and calls of the creatures of the wild are as language to you. You can understand any animal native to your land or akin to one whose essence you have studied.<br/><br/><strong>Shapeshifter</strong><br/>When you call upon the spirits to change your shape, roll+WIS. • On a 10+ hold 3. • On a 7–9 hold 2. • On a miss hold 1 in addition to whatever the GM says.<br/><br/>You may take on the physical form of any species whose essence you have studied or who lives in your land: you and your possessions meld into a perfect copy of the species’ form. You have any innate abilities and weaknesses of the form: claws, wings, gills, breathing water instead of air. You still use your normal stats but some moves may be harder to trigger—a housecat will find it hard to do battle with an ogre. The GM will also tell you one or more moves associated with your new form. Spend 1 hold to make that move. Once you’re out of hold, you return to your natural form. At any time, you may spend all your hold and revert to your natural form.<br/><br/><strong>Studied Essence</strong><br/>When you spend time in contemplation of an animal spirit, you may add its species to those you can assume using shapeshifting.</div></div><br/><hr/><br/>Peaches's stone collided fiercely with the merchant's head and Juro went silent in shock. Just for a beat. Because a moment later he was struggling not to burst out in full on, body shaking laughter. To say his humor was dark would be an understatement. About as dark as the merchant's blood, in fact--<br/><br/>Wait. What? What was this man? As he thought on it, the Baghead Boys began to retreat, clearly afraid of Peaches: the force of nature they had at their back. Along with Valna's threat, they had to know they were doomed. "You all should go into comedy, you'd make way more coin than any bandit," he called rather earnestly before stepping closer to the severely injured merchant to stare at his weird blood.<br/><br/>"Oh! This is a Shadowfolk. An adventurer's best friend, I hear. They sell fine wares at good prices and pay highly for treasure."<br/><br/>Moments later, Katra had fed the merchant a potion and he was up. The question of whether it was worth it crossed his mind, but given what he knew of shadow merchants, it probably was. "Yes, we chased the thieves off. They made for poor bandits. Entertaining though."