Recruitment (http://elliquiy.com/forums/index.php?topic=149319.0)<br/>Gehenna (Gang HQ) (http://elliquiy.com/forums/index.php?topic=149891.0)<br/>OOC Thread (http://elliquiy.com/forums/index.php?topic=136431.0)<br/>Character List (http://elliquiy.com/forums/index.php?topic=149383.0)<br/>Lilith's Cave (Gang HQ) [Old] (http://elliquiy.com/forums/index.php?topic=136710.0)<br/>Middle City (Gang Activities) [Old] (http://elliquiy.com/forums/index.php?topic=139728.0)<br/>Character Thread [Old] (http://elliquiy.com/forums/index.php?topic=136429.0)<br/><br/>===<br/><br/>(http://www.lasvegasstrip.net/images/nightlife/the-bank-nightclub-bellagio-las-vegas-big.jpg)<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Post Header Format</div><div class="spoiler_body"><div class="codeheader">Code: <a class="codeoperation" href="javascript:void(0);" onclick="return smfSelectText(this);">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[b]Name:[/b]<br/><br/>[b]Location:[/b]<br/><br/>[b]Tagging:[/b]<br/><br/>[hr]</code></pre></div></div><br/>To say that Gehenna could only be found by those who already knew where it was might have been a bit of a cliche, but the men, women, and beasts who found themselves directed to rusty old doors at the back of dockside factories, or the manhole cover behind an abandoned factory in the middle of the subhuman slums, might have been justified in saying that was the case. Pocket dimensions were fickle pets, temperamental at the best of times and requiring constant attention to make sure they didn't try to break off on their own, but if history proved one thing, it was that there was no type of magic too dangerous for demons.<br/><br/>There were a handle full of clubs like this around Middle City owned by the Brothers Fallen, kept separate from the main realm of the world so that they could be entered from multiple locations, and shifted around as need be. This particular club, however, was not on the Brothers' radar, even though one of its former members owned it. Any free-to-hire criminal around the city who could be trusted not to share information with the wrong enemies was told a single entryway to the secret night club, with the sole explanation that money and power were on the way, but only if you got in early enough. New gangs in town were always crushed quickly, but it was hard not to put more faith in a man with access to this kind of magic...<br/><br/>Inside, any who dared come in for the job interview would find a complex of gold, black leather, and obsidian that seemed lit by a glow that came from nowhere, a light that seemed to have a mind of its own as it brightened the features it wished to be seen and cast the rest in shadow. There were no doors, each entry placing the guest in an entry hall with a blank wall at their back, leading immediately to the middle of three layers of booths and tables, all leading down to a dance floor that was darker than the void, but which was gently crowded with interesting members of all races. In fact, for being so secretive, the entire place seemed pretty bustling. Maybe it wasn't the location that was the main secret, but the man running the joint.<br/><br/>No information was given yet for those many who came in looking for work, allowing them to seek out others of their own kind until the one in charge revealed himself, or they sought information themselves. The only visible employees were a rather tall and mighty black orc (http://fc02.deviantart.net/fs30/i/2008/077/6/6/Orc_by_Dajotoy.jpg) serving drinks at the bar with odd finesse for his size, and a significantly less intimidating kitsune in business casual (http://www.freewebs.com/pinkashes/red%20hair%20guy.jpg) off to the left, guarding an elevator that was mostly hidden by natural shadows. Neither seemed too interested in providing a greeting to the possible recruits.