Heya all! Let's have some fun with this bad bo... bad girl! ;D<br/><br/><div class="floatleft">(https://i.imgur.com/3RTZaqa.jpg)<br/>(https://i.imgur.com/IkiBIf8.png)</div><br/><strong>Name:</strong>Elodie d'Estienne ("Melody")<br/><strong>Race:</strong>Human<br/><strong>Class:</strong>Bard (College of Glamour)<br/><br/><strong>Age:</strong>18<br/><strong>Height:</strong>4'9''<br/><strong>Hair:</strong>Brown<br/><strong>Eyes:</strong>Blue-grey<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Description</div><div class="spoiler_body"><strong>Short Description:</strong> Elodie d'Estienne is the only child of the wealthy and renowned noble family of Estienne in Dementlieu. She was always a charming, beautiful and well-mannered child. As the sole heiress to the family's fortune, she always had the absolute best in education, grooming and lifestyle; but also the absolute most in expectations and responsibilities. It was hammered to Elodie from a small age that she needed to be everyhing expected of the future Baroness of Estienne, and more.<br/><br/>As such, Elodie grew up a quiet and shy girl, one who shunned social events and large parties and preferred to spend as much time on her own as possible. This changed when Elodie turned twelve, and dancing classes were added to Elodie's education. Her dancing tutor was a half-elven woman who looked to have a bit of Vistani blood in her.<br/><br/>Her tutor was kind, very capable at her job, and very perceptive at Elodie's talents. She noticed immediately how incredibly talented Elodie was at dancing. One day after dance classes, the tutor told Elodie in private how she felt: the rigid, simple ballroom dances she was teaching Elodie were way beneath her abilities... and she could teach Elodie something completely different, and far more exciting.<br/><br/>Elodie's parents would never have approved, so in her first and only act of teenage rebellion, Elodie started sneaking out at night to the servant wing, where her dance tutor would teach her a whole new style of dancing. When Elodie performed this new, Vistani-inspired, exotic, sensual dance, she became like a new person. It awoke strange powers in Elodie and taught her how to use arcane magic; a power she had had inside her all these years, but was only now starting to understand its utility.<br/><br/>But the most drastic change happened in her personality. When Elodie was performing, she was no longer the shy, quiet, introverted, well-behaved noble girl: she was enthralling, charismatic, confident. While in her day life Elodie shunned attention, while dancing, she craved it. <br/><br/>Elodie had no desire to leave her noble life, but she knew she couldn't live without this new performer's life, either. She needed to dance, she needed to perform; and not only by herself, but in front of an audience. She obviously couldn't perform in town - her parents would forbid it in an instant. So, when Elodie came of age, she started frequenting luxury cruises: something her parents didn't exactly love, but at least they understood it as something any young, rich heiress would want to do. If anything, they were happy to see their introverted daughter mingling with other nobles of her age.<br/><br/>Unknown to them, of course, Elodie wasn't going on these cruises as a guest. On board, she became Melody, the admired and beloved dancer and performer. On these cruises, Elodie -- or Melody -- was happier than ever on land.<br/><br/><strong>Dark Desires:</strong> Elodie is a girl of two separate personalities. When she's playing a part of the well-behaved noble girl, she's very shy and introverted, reluctant to speak her mind and definitely wanting to avoid any attention. When she's dancing and performing, she's the complete opposite: she exudes charisma and confidence, and craves the spotlight and attention more than anything. This attention and near sexual excitement it brings her is almost like a drug; it feeds her confidence, and without her confidence, she is quick to curl up into her shy noble girl shell. When Elodie feels extremely uncertain and fearful, she'll do anything to get everyone's eyes on her, possibly succumbing to acts of extreme exhibitionism.<br/><br/>Elodie's dancing style is very sensual and enticing. In her years of training, she has developed an extremely strong affinity to her body, and especially her sense of touch: Elodie finds touch just as important as vision or smell. Elodie finds herself constantly wondering what all kinds of strange things would feel brushed against her bare cheeks, belly, thighs, breasts, crotch, even inside her... when Elodie in confronted with things she can't comprehend, she has a very strong urge to touch it with <em>every single part of her body</em> in order to fully understand it.<br/><br/>Elodie has lived a very sheltered life that has left her sexually extremely repressed. While she has become quite adept at faking it and exterting confidence when dancing, deep down she really wants someone to take full control, utterly dominate her and do with her whatever they want. In a twisted way, she feels more at ease when she has already lost all control of the situation; so in a stressful situation, she has to fight a strong impulse to willfully give up that control and actually render herself helpless. This may manifest in willfully tying herself up or otherwise lewdly presenting herself and making herself helpless, succumbing to others' will with no way of fighting back.<br/><br/><strong>Why board the Charlotte?</strong> Elodie has been regularly attending luxury cruises for a few months, performing as a dancer and entertainer under the stage name 'Melody'. She'll probably have gained some renown by now with her beautiful, young looks, and enthralling and sensual performances.</div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character Sheet</div><div class="spoiler_body">https://www.dndbeyond.com/characters/13322487/7rF0gH<br/><br/><strong>Name:</strong> Elodie d'Estienne ("Melody")<br/><strong>Race:</strong> Human (Variant)<br/><strong>Class:</strong> Bard (College of Glamour)<br/><strong>Background:</strong> Noble<br/><br/><strong>STR 8 (-1)</strong>, save -1<br/><strong>DEX 16 (+3)</strong>, save +5 (prof)<br/><strong>CON 12 (+1)</strong>, save +1<br/><strong>INT 13 (-1)</strong>, save +1<br/><strong>WIS 8 (-1)</strong>, save -1<br/><strong>CHA 16 (+3)</strong>, save +5 (prof)<br/><br/>HP 21 (Hit Dice 3d8), AC 13 (16 with mage armor), Initiative +4, Speed 30ft<br/>Spellcasting modifier CHA (+3), spell attack bonus +5, spell save DC 13<br/><br/><strong>Skill proficiencies:</strong><br/>Acrobatics (+5), Athletics (+1), History (+3), <span class="bbc_u">Performance [expertise] (+7)</span>, <span class="bbc_u">Persuasion [expertise] (+7)</span>, Stealth (+5)<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">All skill bonuses</div><div class="spoiler_body">Acrobatics +5<br/>Animal Handling +0<br/>Arcana +2<br/>Athletics +1<br/>Deception +4<br/>History +3<br/>Insight +0<br/>Intimidation +4<br/>Medicine +0<br/>Nature +2<br/>Perception +0<br/>Performance +7<br/>Persuasion +7<br/>Religion +2<br/>Sleight of Hand +4<br/>Stealth +5<br/>Survival +0</div></div><br/><br/><strong>Armor proficiencies</strong>: Light armor<br/><strong>Weapon proficiencies</strong>:  Simple weapons, hand crossbows, longswords, rapiers, shortswords<br/><strong>Tool proficiencies</strong>: Dancing, Dragonchess Set, Drum, Lyre<br/><strong>Languages</strong>: Common, Elvish, Lamordian<br/><br/><strong>Spells</strong>:<br/>Cantrips (at will): dancing lights, fire bolt, gust, minor illusion<br/>1st level (once per long rest): mage armor<br/>1st level (4 slots): charm person, fairie fire, healing word, thunderwave<br/>2nd level (2 slots): calm emotions, phantasmal force<br/><br/><strong>Features &amp; Traits</strong>:<br/>Feat: Magic Initiate (sorcerer) - You learn two cantrips of your choice from the sorcerer spell list. You learn one 1st-level spell from that same list and can cast it at its lowest level once per long rest. (Mage armor (1st), fire bolt (cantrip), gust (cantrip))<br/><br/>Bardic Inspiration (3 uses) - As a bonus action, a creature (other than you) within 60 ft. that can hear you gains an inspiration die (1d6). For 10 minutes, the creature can add it to one ability check, attack roll, or saving throw. This can be added after seeing the roll, but before knowing the outcome.<br/><br/>Jack of All Trades - You can add half your proficiency bonus, rounded down ( +1 ), to any ability check you make that doesn’t already include it.<br/><br/>Song of Rest - If you or any friendly creatures who can hear your performance regain hit points at the end of the short rest by spending one or more Hit Dice, each of those creatures regains an extra 1d6 hit points.<br/><br/>Mantle of Inspiration - As a bonus action, spend one use of Bardic Inspiration to grant 5 temporary HP to up to 3 creatures you can see and that can see you within 60 ft. Each creature can immediately use its reaction to move up to its speed, without provoking opportunity attacks.<br/><br/>Enthralling Performance: <br/>If you perform for at least 1 minute, you can attempt to inspire wonder in your audience by singing, reciting a poem, or dancing. At the end of the performance, choose a number of humanoids within 60 feet of you who watched and listened to all of it, up to a number equal to your Charisma modifier (minimum of one). Each target must succeed on a Wisdom saving throw against your spell save DC or be charmed by you. While charmed in this way, the target idolizes you, it speaks glowingly of you to anyone who talks to it, and it hinders anyone who opposes you, although it avoids violence unless it was already inclined to fight on your behalf. This effect ends on a target after 1 hour, if it takes any damage, if you attack it, or if it witnesses you attacking or damaging any of its allies.<br/><br/>If a target succeeds on its saving throw, the target has no hint that you tried to charm it. Once you use this feature, you can’t use it again until you finish a short or long rest.<br/><br/><strong>Equipment</strong>:<br/>25gp<br/><br/>Rapier<br/>Dagger<br/>Leather armor (not in use)<br/>Lyre<br/><br/>A set of fine clothes<br/>Signet ring<br/>Scroll of pedigree<br/><br/>Entertainer's pack:<br/>Backpack<br/>Bedroll<br/>2 costumes<br/>5 candles<br/>5 days of rations<br/>Waterskin<br/>Disguise kit</div></div>