<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=279531.msg13784326#msg13784326">Quote from: Batman4560 on 27-12-2017, 22:21:49</a></div></div><blockquote class="bbc_standard_quote">OH no, the Pirates of the round are going to be primary rivals now. That being said I was thinking... and I want your votes on this.<br/><br/>Would you like to see more of an old school rpg vibe in some aspects such as random loot and stuff from some of the enemies you defeat? Perhaps money and gear management so you could "Upgrade" your characters?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Not me, I never liked the concept of 'random' loot. It has to make sense for people to have things. Most character progression will happen as a crew and through interactions and situations. The kind of people we<em>can</em>interact with will be GM determined, of course with an idea of stimulating certain developments, and possibly inspired, or even outright requested, by the players. ie, the finding of particular Devil Fruits, encountering specific situations that allow for a character to shine, particular materials or contacts.