Posting my sheet here so I have an easy reference.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Shvaughn Erin</div><div class="spoiler_body"><div align="center"><strong>This character sheet is PROPERTY OF THE SPACE POLICE</strong></div><br/><div align="center">(https://i.imgur.com/K31W2eT.jpg)</div><br/><br/><strong>Player ID:</strong> RedPhoenix<br/><strong>Name:</strong> Shvaughn Erin<br/><strong>Alter Ego:</strong> Nope.<br/><strong>Pantheon Position</strong> Athena/Hestia<br/><strong>Face Claim</strong> Dani Divine<br/><strong>Gender:</strong> Transfemale<br/><strong>Age:</strong> 37 (appears early 20s by present day standards)<br/><br/><strong>Personality</strong> Commanding, sharp, always prepared and put together, but also possessed of futuristic sensibilities and very open to the emotion and psychological well being of those around her. She views her teammates as something she has an obligation to keep highly functioning. She can be a bit or a hardass at times and come across as judgmental as very few in the 21st century meet her standards when it comes to knowledge or training. She has a bit of a chip on her shoulder about her lack of superpowers, and can sometimes talk to her teammate and members of the public like they are cavemen. Shvaughn can also be overconfident and a bit cocky, especially when challenged by teammates, and she has a hard time saying no to a dare or challenge. <br/><br/><strong>History</strong> Shvaughn was born in an undersea colony in the middle of the Indian Ocean in the early 31st century. She grew up a rather typical life in the aquatic arcology, with a loving family and a few close friends. She was a popular girl, and in that age nobody cared that she wasn't born into a female body. It was an easy enough fix with 31st century tech. <br/><br/>Based on her exam scores, Shvaughn was recruited in to the Science Police, the galactic law enforcement agency that operates as one massive organization to keep the galaxy safe from everything from local offenses to reality threatening events. Shvaughn was proud of her posting and very good at her job, earning the rank of Detective quickly and working as one for many years. She was particularly known for her leadership and her focus on keeping those under her happy, healthy, and well taken care of. As a result her commands had some of the best morale and results on the force. She was promoted to function as a Liaison to the Legion of Super Heroes. Shvaughn quickly found out she hated this job, largely because she found herself resenting the super powers she was constantly surrounded with and the way she was treated as a secretary and a flunky rather than a valued policewoman. <br/><br/>Stuck in what she felt was a thankless job, she contemplated quitting the force. Unfortunately before she could make her decision her entire asteroid station was sucked into a temporal vortex created by Epoch. He ignored her as just a civilian, but this underestimating of her led to her playing a key role in his defeat, the anger she'd been building up toward super powered beings finally unleashed on him.<br/><br/>At first she was thrilled to be in the trenches again, and somewhat proud of being seen as a hero, even though her 'powers' were anything a regular cop could do in the 31st century, but soon she became aware of the fact that she was stuck there. And her obligation to keep helping meant she was once again going to be working with superheroes. Determined to make sure they saw her as an equal this time around, she's resigned herself to make the best of her situation.<br/><br/><strong>Powers:</strong> Shvaughn has no powers per se, however she has quite a lot of equipment that may as well be a superpower considering how much more advanced it is than 21st century gear. Like most gear from her time, these items are bound to her on a molecular level and if removed from her will disintegrate and reform on her once she consumes enough protein and maybe a few rarer metals. Biotech has come quite a long way!<br/><br/>Shvaughn's Science Police uniform is built of a high tech material that can reform itself about her body automatically in reaction to certain situations - breathing masks if she finds herself underwater or without oxygen or in a caustic environment, and can also change from her tight black uniform to other outfits as the situation demands - although it usually keeps a rather shiny, lustrous nature. The uniform constantly cleans and maintains itself. It is capable of extending a mask over her face and hair and fixing her makeup and styling her hair in any manner she tells it do (from the thousands of preprogrammed options). It is extremely resilient, projects a small personal forcefield, and can blunt and dull the impact of bullets and energy weapons, as well as almost completely negate most common hand to hand weapons and injuries from people throwing punches. The uniform is bound to her, and she cannot actually take it off, nor would she ever need to, she can simply shrink it to the size of a small band about her ribcage if she ever truly needed to be unrestrained. <br/><br/>Her uniform can detach portions of itself that can be used as nearly unbreakable restraints that take the shape of what appear to be glowing red neon cords that react automatically to shifting movement or attempts to break free. She can only have a few of these in play at any given time, and if she moves more than a few dozen feet away the restraints vanish as the material rejoins her uniform. <br/><br/>One thing her uniform does not do, however, is enhance her strength. The Science Police assumed any officer would always have access to their machines and vehicles that they could use for any heavy hauling purposes, or access to local forces who could do the heavy lifting for them. While she is stronger than she looks thanks to the benefits of future nutrition, this means little on the superhero scale.<br/><br/>About each wrist she wears a small band that resembles a watch. Each houses a pistol-shaped gun that projects energy blasts that can be set for anything from stunning to disintegrating. Simply tapping the wristband or speaking an activation code summons the weapon into her hand, and if she lets go the band resumes housing the weapon - meaning she can never actually drop her guns. The process by which this works is complex nanotechnology that Shvaughn doesn't actually understand herself, and appears to most residents of the current day like magic. Like her uniform, the bands are bound to her wrists and cannot be removed. The gloves that are formed from these bands are capable of delivering a strong electric shock meant to disable anyone who gets close enough to her to fight her hand to hand. <br/><br/>Her suit is capable of extending wires that can interface with most electronic devices and take control of them. However, technology from before the age of cell phones or that works independently of any sort of network is too primitive for her to hack into. Ironically the more modern and sophisticated the device by 21st century standards, the easier it is for her to take control of. <br/><br/>When her uniform builds safety glasses around her eyes they include a heads up display that contains the collected knowledge of her future civilization. Unfortunately the information is largely stored in central archive devices that don't exist in the 21st century, so only a limited portion of it is available - the things that a police officer might need in the course of her duties - identification of chemicals, basic medical knowledge, and identifying and analyzing weapons. It can also do on the spot DNA profiles and fingerprinting - allowing her to instantly identify most humans any many aliens. <br/><br/>Finally, her uniform jacket houses a compressed jet pack that takes up almost no space in the back of the jacket. This high tech device allows her to fly at nearly supersonic speeds or hover nearly silently and everything in between. <br/><br/><br/><strong>Skills:</strong> Shvaughn has full Science Police training, and therefore is an excellent shot with any handgun, and a decent one with longer guns. She is exceptionally good at piloting aircraft, but gets very confused trying to limit her driving to two dimensions. She has an encyclopedic knowledge of chemistry and xenobiology and what appears in the 21st century like a very advanced understanding of engineering and astronomy. She is also quite good when it comes to understanding people, tact, diplomacy, and negotiations. She is a skilled investigator and interrogator, although her techniques bear little resemblance to what most people would call that art today. Unrelated to her job, she is an excellent violin player. <br/><br/><br/><strong>Weapons:</strong> Pair of future-made handheld rayguns, hand delivered electric shock. </div></div>