<div class="floatleft">(https://i.pinimg.com/564x/76/32/2e/76322e4fc777d19817876487eb8af3e6.jpg?text=Character+Image)</div><span class="bbc_font" style="font-family: georgia;"><span class="bbc_size" style="font-size: 14pt;"><strong>Aphashe (https://www.myth-weavers.com/sheet.html#id=2470240)</strong></span></span><br/><hr/><span class="bbc_font" style="font-family: georgia;"><strong>RACE:</strong> Human</span><br/><span class="bbc_font" style="font-family: georgia;"><strong>GENDER:</strong> Female</span><br/><span class="bbc_font" style="font-family: georgia;"><strong>SEXUALITY:</strong> Bixsexual/Demisexual</span><br/><span class="bbc_font" style="font-family: georgia;"><strong>AGE:</strong></span>24<br/><span class="bbc_font" style="font-family: georgia;"><strong>CLASSES:</strong> Bard / Savage Technologist</span><br/><span class="bbc_font" style="font-family: georgia;"><strong>ALIGNMENT:</strong> CG</span><br/><hr/><br/><span class="bbc_font" style="font-family: georgia;"><strong>CHARACTER HISTORY:</strong></span>Rural communities stick together to survive against predators of the thieving, meat-eating, or slaving variety; she was raised in one of these hardened communities, a walled village of sandstone, dunes, burros, arrows, metal-tasting water, and hard-living hearts.  She learned to defend the village, to serve the village, and that one day she'd be old enough to marry a village boy and have village children and live a whole village life unless she was killed, captured and enslaved, or eaten by a sandworm.  Kids accept the reality with which they are presented-- and she had no idea what plans awaited her, or what creature was actually feeding in the underbelly of this village... that she was walking the surface of a spider's pit waiting, biding its time, until it was ready to turn her to its purpose.  But before that plan could come to fruition, a war-band arrived-- this one, unlike many before it-- was like a small army, mustered, organized, and primed for settlements such as this.<br/><br/>The raiders demonstrated their experience in sieging such reinforced fort-villages-- sprawling, hopeful bastions with stout but over-extended walls, scattered defenders, and hard hearts, but weakened at the suffering of their loved ones.  With cunning and military discipline, her home succumbed to blood and fire and was ground into the dirt, only to be raised into subjugation as a waystation for a raider gang that continued conquering unregulated territory.  Her surviving family was split into various roles-- some soldiering, some serving in other ways, but in labor, battle, and humiliation she would spen years in chains before stealing her liberty-- more than she had ever known-- and all the terrors and wonders that came with it.<br/><br/>Taking advantage of inter-clan warfare among contending slaver groups, she and a few others broke their chains and set out as fugitives for the nearest city, her only possessions being salvage from dead guards and a bone flute she had learned to play-- an item that protected her, endeared her to the slavers for her entertainment value in a way that sometimes spared her from being forced to perform other 'entertainments'.  For months, they they thrived in the deadlands thanks to the local knowledge and survival skills they'd honed since childhood.  But in the city, everything was utter hell... begging, robbing, murdering, gangs, guards-- everything was stacked against them.  Their numbers decimated again, the surviving refugees returned to the wild, the weakest died off one by one, and the few remaining trickled away.  One day, as she watched her last compatriot walk off to join traveling monks in their pilgrimage, she realized that perhaps it was best she be alone-- for only after losing the last remnant of her old life was she free to build her new one.<br/><br/><span class="bbc_font" style="font-family: georgia;"><strong>PERSONAL GOALS:</strong></span>Find "her tribe", one hopeful, survivor's soul at a time.  Die knowing that, in any small way, she's lived to make the world a slightly better place for one to live, not merely survive.  Scavenge and survive well enough to make those two things happen.  Kill as many of the ruined, unfixable hearts out there as necessary, and save as many of the others as she can.<br/><br/><span class="bbc_font" style="font-family: georgia;"><strong>PERSONALITY TRAITS:</strong></span>Cynical sometimes, dry humor others.  Dangerous.  Driven.  Dreamer.  Fiery-tempered, passionate.  Sensitive.  Reflective.<br/><br/><span class="bbc_font" style="font-family: georgia;"><strong>PHYSICAL DESCRIPTION:</strong></span>Slender woman with taut muscles, looking older than her 20 years but still able, attractive, and fit, with skin the color of untanned doe skin and jet-black, wavy hair of considerable length-- hair she braids and typically tucks under a hood, headwrap, or scarf. Her skin is shockingly pale despite the constant exposure to sand and sun.<br/><br/><span class="bbc_font" style="font-family: georgia;"><strong>ON/OFFs:</strong></span>No scat, no non-story stuff, no children, no pregnancy.  Anything story-related, otherwise, is ok, but it needs to make sense, and if non-con related, run it by me and be ready to ftb.<br/><br/><span class="bbc_font" style="font-family: georgia;"><strong>ADDITIONAL NOTES:</strong></span>Scavenger, looks at others with a spark of hope behind jaded expectations of future loss.