<hr/><div class="floatright">(http://i.imgur.com/e23WACC.png)</div><strong>Name: Tabitha</strong><br/><strong>Hero Name: Doc Tabby</strong><br/><hr/><strong>Affiliations:</strong><br/>Solo        d6<br/>Buddy   d8<br/>Team    d10<br/><hr/><strong>Distinctions:</strong><br/>"I'll show them! I'll show them all!"<br/>The Great Project’s greatest failure<br/>Not a real Doctor<br/><br/><hr/><strong>Power Sets:</strong><br/><strong>ONE SMART KITTY</strong><br/><br/>- Sorcery  D10<br/>- Mimic     D10<br/><br/>SFX: Doesn't mind Sharing. When you activate an opportunity to create a resource, step up that resource die. If another player gives you 1 pp, their hero may also use this resource.<br/>SFX: Incredible Intuition. When using Mimic to create assets or complications, add a d6 and step up your effect die.<br/>SFX: Trust me, I’m a Doctor. Add sorcery to your dice pool when helping others recover stress. Spend 1 PP to recover your own or another’s Physical Stress or step back your own or another’s Physical Trauma by –1.<br/><br/>Limit: THAT SHOULDN'T BE BEEPING: Change ONE SMART KITTY into a complication to gain 1 PP. Activate an opportunity or remove the complication to recover that power.<br/>Limit: Only a little bit mad. Both 1 and 2 on your dice count as opportunities when using ONE SMART KITTY.<br/><br/><strong>SELF EXPERIMENTATION</strong><br/><br/>Enhanced Reflexes D8<br/>Enhanced Senses   D8<br/>Enhanced Stamina  D8<br/>Enhanced Strength  D8<br/><br/>SFX - Pushed to the limit - Step up or double any SELF EXPERIMENTATION die on your next roll, or spend 1 PP to do both, then shutdown that power. Recover Power by activating an opportunity or during a Transition Scene.<br/>SFX - Cat-Like Reflexes - Spend 1 PP to add Enhanced Reflexes (or step up by +1 if already in your pool) and reroll all dice when taking an action.<br/><br/>Limit: Not quite perfect. Shut down SELF EXPERIMENTATION to gain 1 PP. Recover power during a Transition Scene (preferably by eating).<br/><br/><hr/><strong>Specialties:</strong><br/>Acrobatics Expert   d8<br/>Medical Master       d10<br/>Mystic Master        d10<br/>Science Master      d10<br/>Tech Master           d10<br/><hr/><br/><strong>Milestones:</strong><br/><br/><strong>Finishing the Great Project </strong><br/><br/>1 XP - When an ally becomes a test subject by making use of a resource created through your Medical, Mystic, Science or Tech specialties.<br/>3 XP - When you test out an experiment on yourself<br/>10 XP - When you pass up the chance at Perfection to support friends, or betray your friends for a chance at Perfection.<br/><br/><br/><strong>Insecure (Even for a cat)</strong><br/><br/>1 XP - When you explain something that didn’t need an explanation<br/>3 XP - When you try to beat someone at something they’re clearly better at.<br/>10 XP - When showing off how smart you are causes a major disaster, or you fix a major disaster just to show off how smart you are.<br/>