The Skeleton's once prone, might try to crawl past Kasumi to reach Garrett. This would of course provoke another AoO.  They could instead attempt to stand.  This would of course provoke an AoO.  They could attempt to attack her themselves from their current, prone position.  This would not provoke an AoO.  (But would of course be at -4 to strike, as they are -4 AC currently.)<br/><br/>After I learn what they intend doing with their remaining standard action, Kasumi will take her turn... though perhaps after someone else, but certainly before the skeletons again act.  (We should, perhaps roll for initiative.  Kasumi has rolled a 17, just in case.)<br/><br/>Another factor is, the voice of the previously defeated Vampiress inside the machine indicates some extra ability the machine possesses to enable a Vampire to function sooner than the traditional hour a healing from destruction usually takes, not even mentioning the travel time, and supposing the Machine to contain this Vampiress's coffin.  This makes it doubly neccessary for the machine to be destroyed.