<strong>Torven Kar</strong><br/><br/>(http://elliquiy.com/elluiki/images/b/b0/Rafe.jpg)<br/><br/>Age: late-20s<br/>Sex: Male<br/>Height: 5’11”<br/>Weight: 150 lbs.<br/>Race: Human (Modified)<br/>Sexuality: Het-<br/>Occupation: Head Engineer/Mechanic<br/><br/>Notable Skills: Thruster/FTL Drive Engineer, Armourer; Exoskeleton Pilot; moderate melee combat, strong shooter<br/><br/>Description: Torven is a bit above average in height and more above average in build after years of work as a pirate engineer and moving around engine/heavy weapons parts.  Despite his profession, and the danger or moving parts, Torven keeps his straight black hair about shoulder length, usually pulled back in a short tail.  Regarding attire, he typically wears lightweight armor pants with plates at strategic points, combat boots, and a medium weight armored jacket (no shirt).  The armor is tailored and designed to serve as an emergency vacc suit, for a few minutes (no more than five), if need be.  Being a pirate, he does have a decent sized personal armory including: three blasters (modified to include stun settings), two electromag pistols (7.62mm and 9mm), a blast carbine (modified to accept a larger power cell for more shots), a needle gun (compressed gas with soporific drugged needles; won’t show on most scans), two shoto (short swords; one wooden and one vibro-blade), and two tanto (one wooden, one monoblade).<br/><br/>Torven is an Athena-series genetic upgrade.  Genetically he is Human, just tweaked for better performance.  In this case, a 20% IQ boost, 10% strength and agility boost, and boosted linguistic talent.  However, he is also mildly impulsive and sometimes loses focus because of his genetic code.  A few years ago, he acquired an implant communicator and a piece of cyberware in his arm that is a diagnostic device, allowing him to interface with ship systems at the diagnostic level only (he has no control, but can figure out what’s wrong with them).<br/><br/>Background: Torven was born on an inner system planet to a pair of professional administrators.  Both were sent to work on an outer colony world soon after his birth.  Because it was a small colony and under-staffed, it was a favorite target of pirates and slavers.  Torven was picked up in a raid when he was ten.  He has spent virtually his entire life since that point on pirate ships, first as a cabin boy to a first mate, then, as his technical talents came to fruition, as an apprentice armourer and engineer/mechanic.  For the most part, he has bounced between ships and crews either due to his innate wanderlust or simply not fitting in with a given crew.  His most recent ship was attacked by rivals and left for scrap.  Along with a couple other survivors, Torven managed to escape in a shuttle, masquerade as debris, and eventually make his way to a safe station.  He’s been bumming around the station for a couple weeks, slowly smoldering his way through what cash and credit he had.  Now the money’s running short and he’s been reduced to a sleepcube accommodation, little more than a place to drop a bag and slide into a coffin-like chute.<br/>