Character Summary:<span class="bbc_size" style="font-size: 18pt;"> Adjia the Mask</span><table class="bbc_table"><tbody><tr><td><strong>Race/Culture:</strong> Rajan</td><td><strong>Paths:</strong> Urban, Assassin, Assassin</td></tr><tr><td><strong>Gender:</strong> Female</td><td><strong>Age:</strong> 23</td><td><strong>Height:</strong> 5'4"</td><td><strong>Weight:</strong> 110</td></tr><tr><td><strong>Hair:</strong> Black </td><td><strong>Eyes:</strong> Blood Red</td><td><strong>Skin:</strong> Dark Brown</td></tr></tbody></table><strong>Appearance:</strong>Horn-like protrusions from chin and forehead, wears her hair cut short and tied back with a thong, has (unenchanted) Djaffir mask cut around horns.  Normally dresses like an Arimite.  Beneath the mask, she's a bit plain (even considering her Rajan traits) and her training has left her boyishly slender.<br/><strong>Personality:</strong>Adjia is quiet and observant, rarely offering her own two copper minims until she chooses to act...which she does with brutal efficiency.  She is somewhat gregarious, and habitually nocturnal...which, in Zandu, is not a bad combination!<br/><strong>Background:</strong>What very little is known of Adjia the Mask's life before she turned up in the West indicates that she was the daughter of a wealthy Rajan nobleman.  The precise circumstances of her departure are unclear, but may have involved an arranged marriage...in any case, she fell in with a band of Arimite mercenaries and somehow convinced them to take her with them.  In Arim, she fell under the wing of an independent woman who helped train her...and who turned out to be a member of the Revenants.  Adjia is technically not a member of the cult, but may be working for them indirectly (even though she's got the worst cover possible for such a role).<br/><strong>Weapon Skills</strong>: Small Blades, Thrown Blades<br/><strong>Additional Notes</strong>:<br/><br/>Attributes<br/>INT +0 PER +0 WIL +0<br/>CHA -1 STR +0 DEX +1<br/>CON +1 SPD +0<br/>CR +2  RC +1 MR +0<br/><br/>Hit Points: 21<br/><br/>Skills:<br/>Culture (Rajan) +5<br/>Doctrines (Black Mystic Cult) +4<br/>Language (Rajanin - native)<br/>Assassinate +3<br/>Climbing +2<br/>Evade +3<br/>Disable Device +2<br/>Search +2<br/>Stealth +2<br/>Swim +2<br/>Blades, small +4<br/>Blades, Thrown +3<br/>Haggle +1<br/>Language: Low Talislan +2<br/>Streetwise +1<br/>Swim +1<br/><br/>Quirks: Terrain Familiarity (desert), Nocturnal, Indebted, Arimite Knife Fighting, Stealthy<br/><br/>Starting Equipment: fur vest, hide boots, sackcloth breeches and shirt, black iron armbands and earrings; bottle of chakos, 3 daggers, deep blue silk shirt and pants, belt, backpack; short bow with ammunition; tent, rugged traveling clothes, bedroll; six glass vials of poison (paralytic poison, Venomwood resin, and Viper’s Blood), pouch of Morphius Powder (four doses); small apartment, wardrobe with 50 gl of disguises, heavy storage chest with lock; thieves’ tools; coin purse with 70 g.l. in assorted currency.<br/><br/>Aspects:<br/>"You want him dead?  Pay me."<br/>Can't decline a good challenge.<br/>I know a lot for someone this shy!