<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=235275.msg11572920#msg11572920">Quote from: Capone on 23-08-2015, 18:23:50</a></div></div><blockquote class="bbc_standard_quote">If need be I can come up with a reason for Trevoby to go to the inn as well. However, for now I'll keep him in the smithy in order to spread potential character interactions out. Too much going on in one location can become complicated and harder to follow, and I know after the weekend I'll be limited to about one post-per-day at the most. So for now, Trevoby's sticking to the smithy.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Yep no need to bunch up unless you want too.  Players will be driving a lot of the action.  NPC's are there if you need a direction and often need help with stuff.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=235275.msg11572996#msg11572996">Quote from: Changingsaint on 23-08-2015, 19:05:42</a></div></div><blockquote class="bbc_standard_quote">Glad to be approved! I'll get an IC post up a little later, I owe a post elsewhere first that I do need to get on.<br/><br/>I can certainly see that happening, though of course most of the villagers would know that the smith lacks a fluffy tail. Enkh would worry about setting the place on fire if he tried to make as much as a kettle.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Sounds good.  Remember to post your character in the character thread.