<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=52106.msg2928268#msg2928268">Quote from: HairyHeretic on 11-04-2010, 14:50:02</a></div></div><blockquote class="bbc_standard_quote">True, but there are degrees of that. Scion plays over the top, but that's the way it's supposed to.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I'm not sure about degrees. I mean, in investigator killing off a Mythos creature and surviving, and still being normal enough to tell the tale is not so different to me than a group of Dragon-blooded taking on a Deathlord and winning.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=52106.msg2928268#msg2928268">Quote from: HairyHeretic on 11-04-2010, 14:50:02</a></div></div><blockquote class="bbc_standard_quote">You can visit the Underworld in Exalted, but it's not really recommended. As you go up the power curve in Scion, it's expected of you. Hero will mostly take place on Earth. Demigod you get to add in the Underworld for your frequent flier miles, and at God level you're visiting the God realms, and taking on the avatars of the titans themselves.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Yes, different games and all that. Although some groups have conquered the Underworld I'm sure.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=52106.msg2928268#msg2928268">Quote from: HairyHeretic on 11-04-2010, 14:50:02</a></div></div><blockquote class="bbc_standard_quote">http://www.enworld.org/forum/blogs/l5r-design-diaries/ (http://www.enworld.org/forum/blogs/l5r-design-diaries/)<br/><br/>This might help you. It's the designers diaries for 4th ed, explaining how they're doing some stuff and why.<br/><br/>I've played L5R from 1st ed through to 3rd. Didn't like 2nd ed, thought 3rd was very good, and 4th seems to be building on the frame of 3rd, so I think I'll enjoy it.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Thanks, I'll look through these notes. And who knows, it might be our next game, depending on the group consensus.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=52106.msg2928268#msg2928268">Quote from: HairyHeretic on 11-04-2010, 14:50:02</a></div></div><blockquote class="bbc_standard_quote">*nods* Every group is going to have their own way of looking at things, and doing things.<br/><br/>The only real house rules we've adopted have been to tweak Untouchable Opponent and add Perception to firearms attacks damage, to keep firearms somewhat competitive against melee. Oh, and the GM assigns Legend, rather than the players just buying it. That keeps everyone around the same power level.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Yeah, a lot depends on the group ;).<br/><div class="quoteheader"><div class="topslice_quote">Quote from: http://forum.rpg.net/showthread.php?t=466703</div></div><blockquote class="bbc_standard_quote">Houserules</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>that our GM introduced for Exalted, if you want to compare notes >:).<br/>They are the only reason I didn't go through more PCs than I did :P. Also, our current battles can easily last for hours, the characters take wounds but just keep fighting, it becomes harder to finish them off for good, and soak finally matters ;D!<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=52106.msg2928268#msg2928268">Quote from: HairyHeretic on 11-04-2010, 14:50:02</a></div></div><blockquote class="bbc_standard_quote">There are enough boons and knacks that you can play without high epic dex, but it does require a bit more thought in what you're doing. And you need to remember that you won't be a front line fighter.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Not being able to survive the same opponents the GM throws at the front line fighter might be a bit of a problem in a game where a fight can last for hours of real time, though. If you can survive them, but not do much against them other than being a distraction, it's still doable. If you go splat when they decide to fight you, the system makes your life harder, and who needs that?<br/>Last time, the two players that couldn't fight on the front line started a one-shot with a different system after the characters were out of the fight :P.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=52106.msg2928268#msg2928268">Quote from: HairyHeretic on 11-04-2010, 14:50:02</a></div></div><blockquote class="bbc_standard_quote">I've run a couple of campaigns from books .. AD&amp;D 2nd ed's Avatar Trilogy, and the City of Lies for L5R (1st ed campaign we ran under 3rd ed rules). <strong>Normally I do my own stuff.</strong><br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>It's not so different, then.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=52106.msg2928268#msg2928268">Quote from: HairyHeretic on 11-04-2010, 14:50:02</a></div></div><blockquote class="bbc_standard_quote">It's actually working out quite nicely. We tend to swap GMs after each scenario, and talk amongst ourselves to that one can fit smoothly into the next. Usually a scenario runs about 2 game sessions (12 hours ish, we play on weekends), but they can run longer. My current one has been quite large, and probably run about 5 or 6 sessions at this point .. maybe a bit more. I was designing it so we would move up to Legend 6 at the end of it.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Sounds interesting, but I don't know whether the group would like that. I might have to suggest it, since virtually everybody has GMed ;D!