The ranged attack bonus came from averaging the ranged attack bonuses of your characters, then adding the magic bonuses.  Since 1d8 is the most commonly used damage die in your ranged attacks, I simply used that as your damage die.<br/><br/>The melee attack bonus was determined in a similar way, although I just arbitrarily picked 1d8.<br/><br/>Also, Mark gets to fire his death ray between 2 and 20 times a round, rolling the next round damage at the same time he rolls the primary damage, which will stack quite a bit of damage.<br/><br/>At any rate, you guys aren't going to die if your mass combat unit gets defeated, just suffer from damage and be seperated.<br/><br/><br/>The 30 foot doors are in the 50 foot walls, and the 10 foot secret doors are in the 30 foot walls.<br/><br/><br/>The Karrnathi undead are skeletons and zombies in breastplates armed with masterwork weapons, and the Dread Marshalls are the same thing with an aura of evil and a cohort standard.<br/><br/><br/><br/>But yes...  I think regular combat might resolve a little faster, depending on what 20 of Mark's energy blasts would do in mass combat.