Okay. I'll try and get a character sheet up today.<br/><br/>ALRIGHT! HERE WE GO!<br/><br/><div class="floatright">(http://img-cache.cdn.gaiaonline.com/3d7aebe92db19ffbe63200d2c27c9107/http://i306.photobucket.com/albums/nn249/ExSoldier-Of-Death/Adell1.png)</div><br/><strong>Name:</strong>Adell Zephyros<br/><strong>Nickname:</strong>Zephy<br/><strong>Age:</strong>19<br/><strong>Gender:</strong>Male<br/><strong>Race:</strong>Human<br/><strong>Class:</strong>Meister<br/><br/><strong>Personality:</strong>Determination and the fire of youth burns brightly in this redhead’s soul. Adell is a strong-willed individual who fights for his values and the values of those who cannot fight for themselves, and if he sounds Gary-Stuish, then just keep reading. Though he may fight for truth, honor, and respect, Adell really fights just because he loves fighting. He’s the type of guy to punch a wall a hundred times just to prove that he could do it. He’s an athletic young Meister who loves getting out and active. Running laps around the school? That’s his kind of recreation! Doing jumping jacks until he pukes? Bring it on! When it comes to athleticism, there is no brighter embodiment than he.<br/><br/>This fiery redhead is very easily excited as well. He enjoys meeting new people, experiencing new things, and beating up on new enemies. Tell him a joke and he’ll almost always laugh. Issue a challenge and he’ll jump at the chance to be first. Yes, Adell has a lot of high concentrations of energy and he is just boiling over with passion under his shrew attempt to appear calm and easygoing.<br/><br/>Though he has a seemingly endless amount of passion and a love for kicking the crap out of things, Adell is very well leveled off by his kind and gentle nature. He is a mature young Meister who would never use his strength to take advantage of others, nor is he one to pick fights just to relieve his angst. He is an assertive young man who wears his heart on his sleeve. He is an easy guy to talk to because he is such a simple guy himself. No need for complicated explanations or pesky double-meanings. You want Adell to do something, just say the word and consider it done!<br/><br/>Overall, Adell is the kind of tank you want to have on your squad. He’s devoted, loyal, and easy to get along with. He’s the type who if asked, “if all your friends were gonna jump off a cliff, would you?” and his answer would be 100% “Fuck yeah!”.<br/><br/><strong>Weapon:</strong>None, but he is looking.<br/><br/><strong>Fighting Style:</strong>Anything that has to do with high-impact punching, kicking, and causing pure devastation to an opponent. He is a fighter, after all, and prides himself in the ability to dish out a massive amount of punishment with his body. He fights with the idea that a great defense is a strong offense, and even though that sounds great and all, Adell can sometimes find himself taking too much punishment then he can handle. Though he is no stranger to pain, if hit enough times in the right areas, he can be defeated. It doesn’t help that he has no one set fighting style. He’s an untrained street fighter who plays off pure instinct, and even though it’s got him this far, when up against a trained opponent, this style of fighting is nearly useless.<br/><br/>Adell doesn’t really care what type of weapon partner he gets, either. Guns, swords, spiked armor… anything. He is confident that, with the help of his partner, he can quickly master any style and create the biggest and baddest death scythe the DWMA has ever seen!<br/><br/><strong>Special Ability:</strong>Flame Menace: A type of offensive wavelength ability like Stien's or Black Stars where Adell can channel his fiery spirit into his fists. The most basic thing he can do with this ability is to dish out one final punch, usually at the end of a combo, where his fiery fists collides with an opponent, and then the fire explodes on impact; burning the opponent severely as well as pushing both the user and opponent back. It is a move that also hurts Adell, due to the explosion, and uses a lot of his Wavelength, but it's nothing he can't handle, and he usually saves it for the final blow.