Just to clarify things so far, also I need to record ship specific stuff in the storage locker since they were partially filled when you got the ship.<br/><br/>Plan: I don't think anyone has mentioned sending starfinder down, just the ship's boat.<br/><br/>Radiation stuff: Combat Armor is not 'Battle Armor' from the radiation listing. That would be Battle Dress. Battle Dress shares the line with the Hazard Suit specifically because the Battle Dress entry states that it functions like one when sealed.<br/><br/>Combat Armor, when sealed, states it can function like a Vacc Suit and while it doesn't state anything about radiation in there I'm counting it for the purposes of this game so the Radiation protection is the same as the vacc suits for exposure.<br/><br/>Now, to compare danger levels for radiation before anyone gets too paranoid; Vacc Suit - Decreases Radiation level by 50; This is more than enough to handle a serious reactor leak without issue. So long as you have a Vacc Suit you'll be fine unless you try to get too close to an extremely radioactive hot spot. A major reactor leak only does 2d6 every 20 minutes which does nothing against a vacc suit. Baring unusual circumstances or someone taking a larger risk you might consider a Geiger Counter (TL 5, 250 credits) to monitor what your suit can take since it would give forewarning.<br/><br/>Anti-Rad drugs, as has been pointed out by others, are something you may wish to have nearby; They must be administered within 10 minutes of exposure and can drop 100 rads off. Just don't take more than one dose inside 24 hours.