<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=342233.msg16213078#msg16213078">Quote from: ShadowFox89 on 19-06-2022, 16:30:08</a></div></div><blockquote class="bbc_standard_quote"> So Ivan is going for a mook, right?<br/><br/> Had a post ready to go but gotta make changes now :P<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>...ahem, we're not in the same location as the commander and Jiao, and those two are the only ones I'm seeing near us. So I suspect they're at least using heroic mortal mechanics. Otherwise, this would be a short, short fight. I mean, either of our characters could take two mooks on by himself or herself!<br/><br/>But this is meant to be a combat tutorial, right ;D?<br/><br/>I mean, these two fights aren't there because they need to be. They don't, we're on a presumably somewhat-frequented pier. But we are starting a game here, so we need to refresh the mechanics, or that's how I'm second-guessing craeric.<br/>Now, I usually prefer to stick to in-game reasons for actions...but even I relax that a lot at the start of a game. And combat tutorials are good practice at the start of a new game, I've found as well.<br/>Which is why I am actually demonstrating how gambits work >:)!