<em>"In the land of the pigs, the butcher is king."</em><br/>(http://i.imgur.com/VSZmHWn.png)<br/><br/><br/><span class="bbc_u"><strong>Story Details</strong></span><br/>In this story, players will take the role of assassins belonging to a group known as the Choir of Swords.<br/><br/>The Choir is powerful and its reach is widespread, such that they are the de facto rulers of their home city-state. While they take on many contracts for assassination across the world, the guild’s masters are also interest in assassinating certain people for their own ideals and purposes.<br/><br/>The action of this game will focus around the guild’s headquarters, with adventures and excursions into the surrounding territories.<br/><br/><br/><strong><span class="bbc_u">Style and Content</span></strong><br/>I'm looking for a game that can have both serious roleplaying, but not get needlessly grimdark, gritty, or angst-burdened. However, while dark senses of humor are appreciated, I also don't want anything overly silly or stupid.<br/><br/>In many ways, this will be a semi-sandbox game, and will be only lightly GM’d.<br/>I will be directly GMing the actual assassination missions your character may go on and similar excursions, as well as certain other storyline developments.<br/><br/>Apart from that, things will be a little bit more freeform, and you won’t have to check in with me when you’re just hanging out at the guild headquarters or the main city it is based in, unless it’s something important (interacting with an important NPC for instance).<br/><br/>Apart from the aforementioned events I will be presiding over directly, you will be free to do as you wish, provided it isn’t anything gamebreaking (i.e. don’t try some zany scheme to farm gold off game mechanics, summoning armies worth of minions,  trying to get infinite wishes, whatever, in which case I will step in and glare at you…)<br/><br/>Hopefully this problem will alleviate certain issues, like party power balance and the possibility of different players having different paces or needing to leave the story for awhile.<br/><br/><strong>Re: Smut: </strong>This is not intended as a smut game, but you may feel free to sex things up as you please. Just don’t, like, do nothing but that, as if that happens I will start to lose interest (I’m wanting to run a Pathfinder game about some assassins killing dudes, getting involved in intrigue subplots, and a bit of erotica on the side, not attempting to direct an assassin-themed porno).<br/>I, as GM, will not guarantee sex scenes or scenarios, so please don’t come to me, personally, with incessant requests for certain things along these lines.<br/><br/><br/><span class="bbc_u"><strong>Character Creation</strong></span><br/>Yeah, you're gonna be badasses here.<br/><br/><strong>Level:</strong>10<br/><strong>Ability Scores: </strong>You will get a whopping 40 point buy. No lowering stats below 10.<br/><strong> Hit Points: </strong>Max per die.<br/><strong>Equipment:</strong>70,000 gp. You may craft your own items if able (please not when you do so).<br/>There won’t be limitations at the start, however, you may be more limited in what equipment and magical items are available to buy later on.<br/><strong>Skills: </strong>We will be using Background Skills [2 ranks per level, as usual] http://www.d20pfsrd.com/skills/background-skills/<br/><strong>Alignment: </strong>We will not be using alignment for this. Spells like<em>protection from evil </em>will only work against extraplanar creatures with a subtype, or creatures that otherwise have a supernatural/cosmic connection to the alignment concept.<br/><br/>While you are playing assassins, your character should not be complete sociopaths, characters that worship evil, want to eat babies, steal souls, or otherwise engage in top-tier evil acts. Anyone attempting to play such a character might find they don’t have a lot of plot armor and you won’t be able to make a new one if it dies.<br/><strong><br/>Background: </strong>You have two options here. Either you were raised and trained by the guild (probably as an orphan), or gained a reputation as a skilled killer and were recruited in. At the start of the story, you will have just been granted the status of elite operative and gotten transferred to the group’s headquarters.<br/><br/><strong>Allowed Sources</strong><br/>Most Paizo material will be allowed.<br/>WOTC 3rd Ed. Material will mostly be allowed (though with possible fiddling to bring it in line with Pathfinder).<br/>3rd Party Material – ask me first. Path of War for sure is fine.<br/>No psionics (i.e. powers, manifesting, power points). However, I’d be fine adapting some things outside the psionics system (like Soulknives).<br/>Unchained class options where relevant.<br/>No Leadership for followers (cohorts okay)<br/>Race options are negotiable as long as its humanoid.<br/>If you want to tweak something (like an archetype) or otherwise bring in some kind of custom content, run it by me first, I’m pretty open to such and will likely be fine with it.<br/><br/>Some things might be inappropriate… check with me first and I will let you know.<br/><br/><br/><br/><br/>