<span class="bbc_size" style="font-size: 24pt;"><strong>Pansy Applebottom</strong></span><br/><br/><hr/><div class="floatright">(https://i.pinimg.com/564x/40/48/c8/4048c870328918683ff981e5046ed929.jpg)</div><strong>Race: </strong>Halfling<br/><strong>Class: </strong>Thief<br/><strong>Level: </strong>1<br/><strong>HP: </strong>6<br/><strong>AC: </strong>8<br/><strong>Birthplace: </strong>Free City of Greyhawk<br/><strong>Current Home: </strong>Wherever there's mead and games of chance<br/><strong>Deity: </strong>Brandobaris/Charmalaine<br/><strong>Sexuality: </strong>Omnisexual<br/><br/><strong><span class="bbc_u">Abilities: </span></strong><br/><strong>Str: </strong>13<br/><strong>Int: </strong>16<br/><strong>Wis: </strong>8<br/><strong>Dex: </strong>19<br/><strong>Con: </strong>12<br/><strong>Cha: </strong>12<br/><br/><hr/><br/><div class="floatleft">(https://i.pinimg.com/564x/95/0a/08/950a080cd16c7e89ef0f6371a41b7568.jpg)</div><span class="bbc_size" style="font-size: 18pt;"><br/><strong>Physical Appearance</strong></span><br/><br/><strong>Hair: </strong>Red<br/><strong>Eyes: </strong>Grey-Blue<br/><strong>Height: </strong>3'1 1/2<br/><strong>Weight: </strong>32 lbs<br/><strong>Age (Actual/apparent): </strong>23/20's<br/><strong>Distinguishing Features: </strong>Pansy's most distinguishing feature is her shock of flame-red hair, which makes her easy to pick out in a crowd...assuming the crowd is shorter than she is, or she's perched on someone's shoulders.  Aside from that, the only thing that sets her apart from others of her race is her velvety voice, low and quiet, that works well to captivate an audience or calm ruffled feathers when she puts it to such use.<br/><br/><hr/><br/><span class="bbc_size" style="font-size: 18pt;"><strong>Personality: </strong></span>No one will ever accuse the redheaded Halfling of having an over-abundance of patience or forethought.  She tends to confront problems head-on, without pausing to give a thought for less blunt means by which she could approach them.  Overconfident by half, brash and fearless, she has been in more than her fair share of tavern brawls with men and other beasts twice, if not three times, her size.  Despite her flaws, she manages to be personable and even friendly, drawing people to her by dint of her cheerful nature and zest for life.<br/><br/><hr/><br/><span class="bbc_size" style="font-size: 18pt;"><strong>Backstory/History: </strong></span><br/><br/>Pansy was the only child of Finnick and Dab Applebottom, crafters of Greyhawk's finest leather goods and horse tack.  The couple ran a very successful shop in the merchant district of Greyhawk, with a cozy little home above the shop, and a workshop out back.  Dab ran the store, using his prodigious charm and baking skills to ensure that each customer felt like their favorite and keep them coming back for the free handpies.  Finnick, a master leatherworker and upstanding member of the leatherworker's guild, spent most of his time in the workshop, slaving over the delicate tooling and beautiful stitching that made his leathergoods stand out above all others.<br/><br/>Pansy was a willful child, always prone to wandering, exploring and letting her natural curiosity lead her to places where she ought not be.  She caused her fathers no end of stress, though she never did so maliciously and their home life was quite happy.  When she was in her teens, Pansy met a young human named Qal, and her life got flipped, turned upside down.  Qal was several years older and well on her way to a future in highway robbery and blackmail, or some other form of devilry.<br/><br/>The two girls became fast friends, and Qal began teaching Pansy everything she knew about scamming honest, hardworking folks out of their gold.  She did so in the hopes that the younger girl, far smaller and more dexterous, would make for a handy partner in her crimes.  Pansy took to the lessons like a duck to water and found she enjoyed the intrigue of letting Qal distract marks while she picked their pockets.<br/><br/>As time went on, their schemes grew more elaborate, and Pansy's parents grew concerned about the sort of people their daughter was associating with.  After a particularly intense fight, Pansy packed herself a backpack and stormed out of the house, planning to strike out with Qal.  The two had been discussing leaving Greyhawk for a while, and Pansy knew if they didn't leave right away, her fathers would find a way to keep them apart.<br/><br/>The next day, the two hopped a cart out of town with ill-gotten gold in their pockets and big dreams.<br/><br/>A couple of years later, having traveled all over and become quite skilled in their craft, they found themselves in Radigast City.  They were in a tavern, enjoying drinks and running one of their favorite scams on a wealthy looking man deep in his cups.  Unfortunately, they were unaware there were city guards at the bar and the man was far more perceptive than either had expected, given how drunk he appeared to be.  He caught Pansy's hand in his pouch and gave a cry of alarm, which brought the guards running.  Qal was captured handily, but Pansy was able to squirm free of the man's grasp and, by dint of her small size and fancy footwork, was able to make her way to safety.<br/><br/>She left the city that night with their store of gold, not even waiting long enough to find out Qal's sentence.  There weren't nearly enough Halflings to make her feel safe sticking around, and she was a very practical sort.  Sure, Qal was a wonderful partner in crime, and she was great company, but if it was a matter of hanging around and getting pinched herself...well, there was no debate.  Afterall, it wasn't as if she could stage some daring prison break.<br/><br/>After that, Pansy traveled alone, adapting what she'd learned about stealing, cheating and scamming the marks to suit a solo act.  Sometimes she managed to come across a useful civilian who could assist for a night or two, but she never forged another long-term team.<br/><br/><hr/><br/><span class="bbc_size" style="font-size: 18pt;"><strong>Secondary Skills (one or two): </strong></span>Storytelling and Carousing - Pansy loves to drink and just be surrounded by people who are all feeling good and happy.  It's at these moments when she feels most at home (and there's no denying that people in their cups, in a crowded bar, make for excellent marks), and a busy tavern makes for a wonderful place to play games of chance and captivate an audience with a story of intrigue and daring.  When people are drunk and paying attention to what you're saying, they're far less likely to notice where your hands are or the fact that you've won eight straight hands of cards.<br/><br/><hr/><br/><span class="bbc_size" style="font-size: 18pt;"><strong>Sexual ons/offs, sexual interests, and miscellaneous sexual details: </strong></span>Biblio's O/Os (https://elliquiy.com/forums/index.php?topic=104274.0) | Pansy prefers never to sleep alone, and doesn't discriminate based upon sex, gender, religion, alignment or race.  She is as adventurous sexually as she is in her everyday life, and as long as her partner is ready and willing, she enjoys all manner of new and exciting practices.  She<em>does</em>prefer partners who can provide stimulation beyond the sexual, though, and has been known to kick someone out of her bedroll for sheer stupidity.<br/><br/><hr/><div class="floatright">(https://i.pinimg.com/564x/18/a7/3d/18a73d776265740118b8f5514d6bb554.jpg)</div><span class="bbc_size" style="font-size: 18pt;"><strong>Weapons/Armor/Important and Personal Gear: </strong></span><br/><br/>Leather Armor<br/>Dagger (x2)<br/>Short Sword<br/>Bedroll<br/>Flask<br/>Belt pouch<br/>Deck of cards<br/>Dice<br/>