A faction of colonies and colonists would be interesting. Rich in resources and people, but also spread out and hard to dedicate these to a single goal. Maybe our two big planetary goverment factions are basically Homeworlds (and early colonies), old school riches and patriotism with advanced tech and facilities because they are worthwhile in the densely populated places. EU meets the Alliance from Firefly? And a faction more like a farming co-operative writ huge? Individual planets might well fall through the cracks, either by being out of the way, or so rich they can afford to play both sides against each other (and stock enough mercenaries to prevent illegal invasion)<br/><br/>But if you'd rather they be more low-key, Bib, that's cool. Consider if they've the power and scope to be a Faction people can have debts to, versus general setting flavour. Certainly having a large number of colonies refuse to sign up under a new banner when they started the whole colony thing to get out from another makes sense too.<br/><br/>Having an Empire or whatever of Hyeavers who had some precursor tech on their homeworld, so got up and out in space before everyone else, and took over neighbouring systems under the idea they are the descendants of the Precursors and thus the owners of all the seeded races (and generally morally superior by divine mandate) is my first thought on a Reavers kind of thing.<br/><br/>EDIT : Oh, and while I'm posting, Knarfy, you okay with Diane and Fio being Space Patrol buddies, because Diane was willing to put up with the horny bunny's shit?