<strong>Name:</strong>Alzeggra<br/><strong>Player:</strong>Skynet (http://elliquiy.com/forums/index.php?action=profile;u=30044)<br/><strong>Gender &amp; Species:</strong>Drow Female<br/><strong>Physical Description:</strong>5'4", lithe build, dresses in functional shirt with a skirt and white hair styled in a pageboy cut.  While adventuring, she wears a mithril chain shirt over her clothes when adventuring.  Sometimes she grows her hair long during long breaks when she knows she won't be going on dangerous journeys, but since this doesn't happen often it rarely extends past her shoulders.  Her breasts are relatively small yet perky, and she has a preference for loose, colorful robes which can be easily taken off when not on any official missions.  Alzeggra's facial features are less angular and more rounded than the typical elf, giving her a rather youthful appearance.  Her dark red eyes have a mischievous twinkle whenever a new hare-brained scheme pops into her head.<br/><strong>Occupation:</strong>Healer and diviner part-time.  Often acts as a sort of tracker and scout, and helps people find rare and treasured lost possessions.  She also specializes in cartography, of both the two-dimensional and three-dimensional variety, and helps interested parties lay claim to unexplored planar territory, from miners and colonists to interested factions of Sigil.  Despite not being a member, she has a cordial relationship with the Fraternity of Order.  The faction values her work in their attempts to expand their knowledge of the Planes.<br/><strong>Faction:</strong>Society of Sensation.<br/><strong>Place of Residence:</strong>Has a small apartment in the Market Ward, where she buys and sells various trinkets.  The store is relatively small and low-key, and the room between shelves can be quite narrow.<br/><strong>Place of Birth:</strong>Ysgard, Svartalfheim.  Unlike the faithful of Lolth on the Material Plane, the dark elves of this layer are mostly neutral and wish to be left alone.  She traveled for many years across Ysgard and the Planes before settling in Sigil.<br/><strong>Date of Birth:</strong>-13 FHR (140 years old)<br/><br/><strong>Alignment:</strong>Neutral<br/><strong>Personality:</strong>Alzeggra can often get a one-track mind when on a job or mission.  Knowing of the many dangers of the world, she often takes on a grim and humorless demeanor when her job involves significant risks and danger.<br/><br/>When on free time, however, she has no problem enjoying the little things in life, from stirring ballads to fine foods.  She has many tales to tell of her travels across the planes, and sometimes loses herself in her stories.  "Work hard and play hard" is her motto while off the job.<br/><br/><strong>History:</strong>Alzeggra grew up the daughter of dark elf miners in the underground tunnels of Ysgard.  Her people swore off the ways of Lolth long ago, instead dedicating themselves to the continued survival of the community.  Young Alzeggra was too smart and inquisitive for her own good, and often went exploring the caverns and reading ancient books of worlds beyond.  She turned this into a profession, acting as a scout for her people by exploring unknown and hostile areas.  When she saved up enough money and resources, she set off with a passing merchant's caravan for the world above.<br/>The world was an unfriendly place, and she learned to fight and avoid the Plane's warring factions and giants.  However, the nature of the plane meant that she was revive 24 hours after "death," so she had many opportunities to improve upon her failures.<br/><br/>Eventually she found herself at a way shrine to Fharlanghn, God of Roads and Travel.  She was not one of the faithful at the time, but she uttered a short prayer to him and left an offering for good fortune on her journeys.  While venturing through a dangerous mountain pass, she felt a sort of insight, a kind of sixth sense warning her of danger if she continued down the path.  While taking another pass she noticed a rockslide crash over the other pathway.  She could not prove it, but she knew that her offering to Fharlanghn was not in vain.  Over time her blessings became greater and more frequent, and in  a short time she became a Cleric of the God.<br/><br/>Every so often she visits her home of Ysgard, both to meet her friend of the faith and her family below ground.<br/><br/><strong>Ons &amp; Offs: (http://elliquiy.com/forums/index.php?topic=154898.0)</strong>Alzeggra is an open lesbian with a fondness for other elves.  She often gets along with Tieflings, understanding how others can think the worst of them and knows better to look past such things.  After some unfortunate encounters with others of her kind, she has gained a disgust for genuine sadism (of the non-consensual variety), finding traditional Drow culture horrific and repellent.  She is not fond of the idea of having sex with a man.<br/><strong>What was your last contribution to the Sensorium?</strong>Alzeggra ventured to the lower layers of Pandemonium and came upon the maddening shrieks of Harmonica, a series of hollowed-out rocks which make a musical sound when wind passes through them.  She was temporarily deafened by the encounter, but found the melody strangely enjoyable.  She allowed other Sensates to read her mind and experience the music with her before adding it to the archives.  She has yet to discover the mysteries of the place, and might return someday.<br/><strong>What experience in the Sensorium have you been intimidated, but curious, to try?</strong>Alzeggra has gained an interest in magic-fueled dream-sex with others after learning about it at a college of Wizards on a Material Plane world.  She is eager to try it out, but the level of trust it requires, as well as its unpredictable nature of the unconscious mind, means that she won't try it unless she's absolutely sure she can trust the participants.<br/><strong>In what three ways would you most aid an adventuring party?</strong>Very accomplished scout with survival skills, well-versed in divine magic, has several wands of cure wounds spells and various restorative scrolls on her person (and can cast).<br/><strong>In what way might you hinder an adventuring party?</strong>Alzeggra tends to be a rather uncompromising professional in her line of work, and has little tolerance for clumsiness and recklessness.  She has a habit of traveling light, and often cautions fellow travelers against carrying "unwanted" things with them.