Nothing wrong with planning, but it is possible to get too wrapped up in the details by trying to think of every possible contingency...which is entirely the opposite of how this particular game is supposed to work.  That's why you just need a general plan, a detail, and we cut to the engagement roll, because otherwise we spend all our time yakking about how to do it and never quite get to doing it.  :D<br/><br/>This is also why Load works the way it does and why there is a 'flashback' mechanic.<br/><br/>Don't overdo it, is what I'm saying.  What you plan on doing now may not be a good fit when the time comes.