<em><strong>This is my initial build of Chraenta.  I will change it to conform with the format for this thread in a short time.</strong></em><br/><br/><hr/><table class="bbc_table"><tbody><tr><td><strong>Name:</strong></td><td>Chraenta Grendel Ripli</td></tr><tr><td><strong>Player:</strong></td><td>Dream Lover</td></tr><tr><td><strong>Race:</strong></td><td>Human</td></tr><tr><td><strong>Apparent Age/Age:</strong></td></tr></tbody></table>30/30<table class="bbc_table"><tbody><tr><td></td></tr><tr><td><strong>Homeworld:</strong></td><td>Arden (http://wiki.travellerrpg.com/Arden_(world))</td></tr><tr><td><strong>Height:</strong></td><td>175cm</td></tr><tr><td><strong>Weight:</strong></td><td>65kg</td></tr><tr><td><strong>Eye Color:</strong></td><td>Amber</td></tr><tr><td><strong>Hair Color:</strong></td><td>Sliver</td></tr><tr><td><strong>Breast Size:</strong></td><td>Variable, tending towards the small</td></tr><tr><td><strong>Body Type:</strong></td><td>Elfin</td></tr></tbody></table><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stats</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td><strong>Stat</strong></td><td><strong>Stat</strong></td><td><strong>Mod</strong></td></tr><tr><td>Str (Cur/Max)</td><td>6/6</td><td>0</td></tr><tr><td>Dex (Cur/Max)</td><td>B/B</td><td>+1</td></tr><tr><td>End (Cur/Max)</td><td>7/7</td><td>0</td></tr><tr><td>Int</td><td>9</td><td>+1</td></tr><tr><td>Edu</td><td>6</td><td>0</td></tr><tr><td>Soc</td><td>3</td><td>-1</td></tr><tr><td>Psi (Cur/Max)</td><td>9/9</td><td>+1</td></tr></tbody></table></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Skills</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td><strong>Skills</strong></td><td><strong>Lvl</strong></td><td><strong>Specialization (If Required)</strong></td></tr><tr><td>Admin</td><td>  </td><td>  </td></tr><tr><td>Advocate</td><td>  </td><td>  </td></tr><tr><td>Animals</td><td>  </td><td>  </td></tr><tr><td>Athletics</td><td>1</td><td>Co-ordination</td></tr><tr><td>Art</td><td>  </td><td>  </td></tr><tr><td>Astrogation</td><td>1</td><td>  </td></tr><tr><td>Battle Dress</td><td>  </td><td>  </td></tr><tr><td>Broker</td><td>  </td><td>  </td></tr><tr><td>Carouse</td><td>  </td><td>  </td></tr><tr><td>Comms</td><td>  </td><td>  </td></tr><tr><td>Computers</td><td>  </td><td>  </td></tr><tr><td>Deception</td><td>  </td><td>  </td></tr><tr><td>Diplomat</td><td>  </td><td>  </td></tr><tr><td>Drive</td><td>  </td><td>  </td></tr><tr><td>Engineer</td><td>  </td><td>  </td></tr><tr><td>Explosives</td><td>  </td><td>  </td></tr><tr><td>Flyer</td><td>  </td><td>  </td></tr><tr><td>Gambler</td><td>  </td><td>  </td></tr><tr><td>Gunner</td><td>1 </td><td>Turrets  </td></tr><tr><td>Gun combat</td><td>1 </td><td>Energy Weapons</td></tr><tr><td>Heavy Weapons</td><td>  </td><td>  </td></tr><tr><td>Investigate</td><td>  </td><td>  </td></tr><tr><td>Jack of All Trades</td><td>  </td><td>  </td></tr><tr><td>Language</td><td>  </td><td>  </td></tr><tr><td>Leadership</td><td>  </td><td>  </td></tr><tr><td>Life Sciences</td><td>  </td><td>  </td></tr><tr><td>Mechanic</td><td>0</td><td>  </td></tr><tr><td>Medic</td><td>0</td><td>  </td></tr><tr><td>Melee</td><td>  </td><td>  </td></tr><tr><td>Navigation</td><td>  </td><td>  </td></tr><tr><td>Persuade</td><td>  </td><td>  </td></tr><tr><td>Pilot</td><td>0</td><td>Small Craft  </td></tr><tr><td>Pilot</td><td>1</td><td>Spacecraft  </td></tr><tr><td>Physical Sciences</td><td>  </td><td>  </td></tr><tr><td>Recon</td><td>1</td><td>  </td></tr><tr><td>Remote Operations</td><td>  </td><td>  </td></tr><tr><td>Seafarer</td><td>  </td><td>  </td></tr><tr><td>Sensors</td><td>1</td><td>  </td></tr><tr><td>Social Sciences</td><td>  </td><td>  </td></tr><tr><td>Space Sciences</td><td>  </td><td>  </td></tr><tr><td>Stealth</td><td>  </td><td>  </td></tr><tr><td>Steward</td><td>  </td><td>  </td></tr><tr><td>Streetwise</td><td>1</td><td>  </td></tr><tr><td>Survival</td><td>  </td><td>  </td></tr><tr><td>Tactics</td><td>  </td><td>  </td></tr><tr><td>Trade</td><td>1</td><td>Hydroponics</td></tr><tr><td>Vacc Suit</td><td>  </td><td>  </td></tr><tr><td>Zero-G</td><td>  </td><td>  </td></tr></tbody></table></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Equipment</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td> <strong>Equipment</strong> </td><td> <strong>Cost</strong> </td><td> <strong>Mass</strong> </td><td> <strong>Notes</strong> </td></tr><tr><td>No Equipment</td><td>  </td><td>  </td><td>  </td></tr><tr><td>  </td><td>  </td><td>  </td><td>  </td></tr><tr><td>  </td><td>  </td><td>  </td><td>  </td></tr><tr><td>  </td><td>  </td><td>  </td><td>  </td></tr><tr><td>  </td><td>  </td><td>  </td><td>  </td></tr><tr><td>  </td><td>  </td><td>  </td><td>  </td></tr><tr><td>  </td><td>  </td><td>  </td><td>  </td></tr><tr><td>  </td><td>  </td><td>  </td><td>  </td></tr><tr><td>  </td><td>  </td><td>  </td><td>  </td></tr><tr><td>  </td><td>  </td><td>  </td><td>  </td></tr><tr><td>  </td><td>  </td><td>  </td><td>  </td></tr><tr><td> <strong>Total:</strong> </td><td> 0 </td><td> 0 </td><td>  </td></tr></tbody></table>                  <br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Finances</div><div class="spoiler_body">                  <br/><table class="bbc_table"><tbody><tr><td> <strong>Monthly Income   </strong>    </td><td>  </td></tr><tr><td> Pension </td><td>  </td></tr><tr><td> Salary </td><td>  </td></tr><tr><td> Total </td><td>  </td></tr><tr><td> <strong>Monthly Expense</strong> </td><td>  </td></tr><tr><td> Lifestyle: </td><td>  </td></tr><tr><td> <strong>Net Worth</strong> </td><td>  </td></tr><tr><td> Cash </td><td>  </td></tr><tr><td> Debt </td><td>  </td></tr><tr><td> Credits: </td><td>  </td></tr><tr><td> Total </td><td> 0 </td></tr></tbody></table></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Career</div><div class="spoiler_body">                                                                                     <br/><strong>Career:</strong>  Drifter              <br/><strong>Scavenger</strong> Term 1                 <br/><strong>Survived:</strong>   Yes               <br/><strong>Promoted:</strong>  No               <br/><strong>Rank:</strong>       No           <br/><strong>Age:</strong>    22              <br/><strong>Event:</strong>      Romantic Relationship            <br/><strong>Notes:</strong>                  <br/>                  <br/><strong>Scouts (Exploration) </strong> Term 2                 <br/><strong>Survived:</strong>  Mishap                <br/><strong>Promoted:</strong>                  No<br/><strong>Rank:</strong>    0              <br/><strong>Age:</strong> 26                 <br/><strong>Event:</strong>     Mishap-Marooned, made Contacts and Enemies during the long trip home<br/><strong>Notes:</strong>                  <br/>                  <br/><strong>Career:</strong>                  <br/><strong>Rogue (Pirate)</strong> Term 3                 <br/><strong>Survived:</strong>       Yes           <br/><strong>Promoted:</strong>       Yes           <br/><strong>Rank:</strong>      1 (Henchman)            <br/><strong>Age:</strong>    30              <br/><strong>Event:</strong>      Impressed Captain, offered certain promotion            <br/><strong>Notes:</strong>       Mustered Out           <br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Connections</div><div class="spoiler_body"><strong>Connections</strong><br/><strong>Character Connected To</strong><br/><strong>Term Connecting</strong><br/><strong>Skill Gained</strong><br/><strong>Connection Details/History</strong><br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Homeworld</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td> <strong>Homeworld:</strong> </td><td>Arden (http://wiki.travellerrpg.com/Arden_(world))</td></tr><tr><td> <strong>Allegience:</strong> </td><td>Federation of Arden</td></tr><tr><td> <strong>System:</strong> </td><td>Binary</td></tr><tr><td> <strong>UWP:</strong> </td><td>B5549CB-9</td></tr><tr><td> <strong>Importance:</strong> </td><td>2</td></tr><tr><td> <strong>Economics:</strong> </td><td>C8C+4</td></tr><tr><td> <strong>Culture:</strong> </td><td>BB7B </td></tr><tr><td> <strong>Population:</strong> </td><td>9</td></tr><tr><td> <strong>Nobility:</strong> </td><td>Arden Society</td></tr><tr><td> <strong>Remarks:</strong> </td><td>    </td></tr><tr><td> <strong>Travel Zone:</strong> </td><td>Amber</td></tr><tr><td> <strong>Travellers' Aid Society Rating</strong> </td><td>    </td></tr></tbody></table></div></div><br/><br/><strong>Training History</strong><br/><br/>Adaptive but poorly-trained Psion.<br/><br/><strong>Misc Effects</strong><br/><br/>Telepathy-0<br/>Clairvoyance-0<br/>Telekinesis-0<br/>Awareness-0<br/><br/>Has Ship's Cat as pet<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Chraenta Grendel Ripli<br/>Human<br/>Age: 30<br/>Homeworld: (High Population)<br/>UPP: 6B7963<br/>Psionic Strength: 9<br/><br/>SKILLS<br/>Astrogation-1<br/>Athletics (Co-ordination)-1<br/>Gun Combat (Energy Pistols)-0<br/>Gunner-1<br/>Mechanic-0<br/>Medic-0<br/>Pilot-1<br/>Pilot (Small Craft)-0<br/>Sensors-1<br/>Streetwise-0<br/>Trade-0<br/>Vacc Suit-0<br/>Zero-G-0<br/><br/><br/>PSIONIC TALENTS<br/>Telepathy-0<br/>Clairvoyance-0<br/>Telekinesis-0<br/>Awareness-0<br/><br/>CAREER HISTORY<br/><br/>First Term:<br/>Failed to enter Psion career<br/>Instead, drifted and became a Scavenger.<br/>Entered romantic relationship<br/><br/>Second Term:<br/>Enlisted is Scouts as Explorer<br/>An accident caused Chraenta to become marooned, leading to a long journey back to a Scout base, making friends and enemies along the way.<br/>Leaves the Scout service in disgrace<br/><br/>Third Term:<br/>Becomes a Pirate rouge<br/>Impresses their Captain so much, they are promoted<br/>Musters out at game start<br/><br/>Finances None<br/>Equipment: None<br/><br/></div></div><br/>Many space-faring polities swept across the Spinward Marches during its long history.  It is not surprising that the blood of many peoples can be found in any citizen.  For young Chraenta, their Zhodani parentage was a problem in recently pacified Imperial territory.<br/><br/>While she was smart enough not to wish to express her Zhodani heritage, she couldn't help thinking about it.   And that was enough for the local Psionic Institute, who had been covertly scanning her thoughts (along with many other potential talents).  The Institute felt that Chraenta had both the temperment and the more important potential to be a powerful psion indeed.  The preliminary scan showed that Chraenta had the potential for great mental flexibility but less expected control of such abilities.<br/><br/>Telepatically contacted, Chraenta was offered the chance to join the Institute.  Despite being warned of the risks, Chraenta agreed without hesitation.  Her initial testing and development went well.  Chraenta had a moderately high psionic strength and was able to learn an unlikely four of the five common talents.<br/><br/>All seemed well until Chraenta was attacked on the streets for being a Zhodani 'mind-whore'.  They reflexively defended themselves with every talent they could use.  This saved their life but outed them as a filthy psion to everyone nearby.  To protect themselves, their family and the Institute, Chraenta escaped from her homeworld before she could be interrogated by the local authorities.<br/><br/>They drifted for a time.  Being a Traveller was easier.  Their were less people and their squirming thoughts on a ship.  And a moving target was harder to hit.   They only mistake they might make was to fall in love.  So they fell in love.<br/><br/>A young Scout had seduced Chraenta merely by thinking.  A little psionic sneakiness and Chraenta was able to join the Scouts with her new lover as their partner.  But she really did want to be a good Scout.  On one voyage, impromptu romance led to a telekinetic shudder of ecstasy.   The kinetic abandon crashed their ship.   It was a long trek home in every sense, hard choices leading to friends and enemies on the way home.<br/><br/>Chraenta took the fall, feigning negligence and incompetence rather than reveal the traitorous psychic reason for the crash.  Drummed out of the Scouts, Chraenta began to drift again.  This time, they became an actual pirate.  Accepted by their pirate crew for their psychic abilities, Chraenta was very popular despite their insistence that people not be hurt or killed.  Things went well for a time until her old friends from the Institute found them, wanting to discuss some old debts.<br/><br/>To keep their crew safe, Chraenta agreed to leave them and pay off their outstanding debts.  Joining the current PC crew is one step in the long-term plan to clear her ledger (even if the debt does not directly enter into play in this game, it acts as a powerful motivation for Chraenta).<br/><br/>Notes & Options:<br/>1.  Chraenta is from a polyamorous family, and was 'assembled' using genetics from all partners.  She had the blood of Solomani, Vlani, Sword Worlder, Zhodani and maybe even a little Darrian among others.  For the far future, this is just an alternative kind of family.<br/>2. To stress the science-fiction side of this game, I see Chraenta as a different gender than simply male or female, possibly hermaphroditic or neuter to mention a few choices.  If this makes the group uncomfortable, Chraenta will be either male or female, depending on which increases the possiblities of attraction.<br/>3. Chraenta doesn't have the best control over their psionics.  Their talents sometime activate at a low-level spontaneously.  This is to make Chraenta more interesting and to help balance out the incredible advantage of psionics compared to other characters.<br/>4. I assume Chraenta is 'out' to the PCs.  It is no fun when one character gets to use secret knowledge over another character.  Why hasn't the PC crew turned Chraenta in for a reward?  A loyal psychic on your side is a better asset than any fortune and maybe the crew are decent folk after all.<br/>5. Chraenta is loyal to their friends.  It's very hard for a telepath not to be, they know their comrades better than family.<br/>6. With GM's permission, Chraenta has a Ship's Cat as a pet.  A pet helps humanize a ship, makes it a home.<br/>7. None of this is cast in stone, players and GM; let me know what you like and don't like.  And ask any questions you wish.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">I am writing this is sequential order and later sentences should be more informed than earlier sentences.<br/><br/>Before I even roll the first dice, here is what I am provisionally going for with Chraenta.<br/><br/>1. Chraenta would have been, and desired nothing more than, just another of the countless, loyal citizens of the Third Imperium like trillions before and after them on thousands of worlds over thousands of years.<br/><br/>2. But their unwanted psychic potential grew until the point where their lack of control would soon out Chraenta.  They sought out a Psionics Institute to get some control over their 'gifts' and didn't care initially of how much debt they would owe, and to whom.  (This is a slight difference from how most psionic characters happen in Traveller.  Whatever one's potential, psychic powers don't manifest without very specialized and dedicated training).<br/><br/>3. Either rejected by their family once they learned Chraenta was a psion, or wishing to protect them, Chraenta took to the stars to find answers.  At the very least, a moving target is harder to hit.<br/><br/>4.  Aeons ago, Chraenta's ancestor was a heroic figure.  That and several dented credits will get Chraenta some freeze-dried Terran coffee.  But it does mean that other relatives have traced Chraenta's family tree back millennia.  Chraenta can trace their blood through almost every branch of Humaniti, from the Solomani to the Sword Worlds.<br/><br/>5. Option:  Chraenta may have been adopted by one of the non-human, established Major Races.  While their adoptive parents loved Chraenta (as much as such a term could mean for such sophonts), they made a few mistakes and Chraenta may consider themselves an alien 'trapped in a human body' to some degree.<br/><br/>6. Option:  Chraenta doesn't have to be male or female in a far future game such as Traveller.  Simple (for higher tech levels) genetic modification could offer other options.  It could be that Chraenta is a hermaphrodite or even neuter.  This would not be particularly shocking to a (literally) cosmopolitan, futuristic human populace.  It would just be a less common gender.  Should Chraenta's gender even matter at all, it should be to help the game (and its erotic possibilities) rather than hinder it.<br/><br/>7. Option:  Chraenta may be a clone.  This could be to preserve their genetic tendencies toward psychic strength or it could be just a different kind of 'baby-making'.  The cloning itself would not be shocking, just an alternative kind of parenting.<br/><br/>Time to roll dice.  Before I roll, I will put Chraenta's highest stat into Psionic Strength and the lowest into Social Standing (Nobility wouldn't need to be a desparate psychic as much as a cosmic guttersnipe which steals some of the charm from the character).<br/><br/>Roll 'dem digital bones....!<br/><br/>At 2018-03-27 21:14:01, Dream Lover (uid: 58830) rolls: 2d6 Result: 6 (https://elliquiy.com/forums/dicebot.php?r=116644)<br/>At 2018-03-27 21:13:51, Dream Lover (uid: 58830) rolls: 2d6 Result: 8 (https://elliquiy.com/forums/dicebot.php?r=116643)<br/>At 2018-03-27 21:13:40, Dream Lover (uid: 58830) rolls: 2d6 Result: 2 (https://elliquiy.com/forums/dicebot.php?r=116642)<br/>At 2018-03-27 21:13:31, Dream Lover (uid: 58830) rolls: 2d6 Result: 7 (https://elliquiy.com/forums/dicebot.php?r=116640)<br/>At 2018-03-27 21:13:14, Dream Lover (uid: 58830) rolls: 2d6 Result: 3 (https://elliquiy.com/forums/dicebot.php?r=116639)<br/>At 2018-03-27 21:12:55, Dream Lover (uid: 58830) rolls: 2d6 Result: 6 (https://elliquiy.com/forums/dicebot.php?r=116638)<br/>At 2018-03-27 21:12:15, Dream Lover (uid: 58830) rolls: 2d6 Result: 4 (https://elliquiy.com/forums/dicebot.php?r=116637)<br/><br/>Hm.  Not the best hand to deal with.  But that could mean Chraenta has to rely on their psychic powers and is even more desperate.<br/><br/>However, as no Characteristic rolled has a modifier of greater than zero (as I <em>understand </em>LizzieV's instructions in the first post in this thread), I will re-roll the stats one more time and hope for better (statistically, I couldn't do much worse).  Let me know if I am trying your patience, GM.  8-)<br/><br/>OK, second and hopefully <em>last </em>set of Characteristic rolls.  8-)<br/><br/><br/>At 2018-03-27 21:31:06, Dream Lover (uid: 58830) rolls: 2d6 Result: 9 (https://elliquiy.com/forums/dicebot.php?r=116652)<br/>At 2018-03-27 21:30:56, Dream Lover (uid: 58830) rolls: 2d6 Result: 3 (https://elliquiy.com/forums/dicebot.php?r=116651)<br/>At 2018-03-27 21:30:44, Dream Lover (uid: 58830) rolls: 2d6 Result: 6 (https://elliquiy.com/forums/dicebot.php?r=116650)<br/>At 2018-03-27 21:30:35, Dream Lover (uid: 58830) rolls: 2d6 Result: 9 (https://elliquiy.com/forums/dicebot.php?r=116649)<br/>At 2018-03-27 21:30:27, Dream Lover (uid: 58830) rolls: 2d6 Result: 7 (https://elliquiy.com/forums/dicebot.php?r=116648)<br/>At 2018-03-27 21:30:17, Dream Lover (uid: 58830) rolls: 2d6 Result: 8 (https://elliquiy.com/forums/dicebot.php?r=116647)<br/>At 2018-03-27 21:30:07, Dream Lover (uid: 58830) rolls: 2d6 Result: 9 (https://elliquiy.com/forums/dicebot.php?r=116646)<br/><br/>Better, and better for the party.  I will go with these stats barring the GM's objection.  Re-arranging the rolls into a UPP, I get:<br/><br/>UPP:  697963|9<br/><br/>High in Dexterity, Intelligence and Psionic Strength (when tested at eighteen), low in Education and Social Standing, average in whatever is left.  I can work with that.<br/><br/>BACKGROUND:  Chraenta's Homeworld is a High-Population world (one of the nearest to game start), giving them a Streetwise-0, to which I add Medic-0 and Trade-0.  Their education offers no more opportunity.<br/><br/>PSIONICS INSTITUTE:  Chraenta has a Psionic Strength of 9 and will now use that +1 to help see what Talents Chraenta has.<br/>First, Telepathy roll (+5 to roll; due to +1 to PS and +4 for Telepathy):<br/>At 2018-03-27 22:05:04, Dream Lover (uid: 58830) rolls: 2d6a5 Result: 11 (https://elliquiy.com/forums/dicebot.php?r=116653)<br/>OK, Telepathy is a go!<br/>Next is Clairvoyance (PS and second roll penalty cancel each other out, so just Clairvoyance's natural +3 to the roll):<br/>At 2018-03-27 22:12:27, Dream Lover (uid: 58830) rolls: 2d6a3 Result: 15 (https://elliquiy.com/forums/dicebot.php?r=116654)<br/>Yay!, Clairvoyance is in the mix.<br/>Third roll is for Telekinesis (PS and third roll result in a -1, reducing the Telekinesis mod for a -1 Total):<br/>At 2018-03-27 22:16:51, Dream Lover (uid: 58830) rolls: 2d6a-1 Result: 8 (https://elliquiy.com/forums/dicebot.php?r=116655)<br/>Whew, success!  Barely a Jedi.<br/>Fourth for Awareness (+1, PS -3 for successive rolls, +1 for Awareness:=total -1 to roll):<br/>At 2018-03-27 22:20:29, Dream Lover (uid: 58830) rolls: 2d6a-1 Result: 8 (https://elliquiy.com/forums/dicebot.php?r=116656)<br/>Awareness is in the toolbox, barely...<br/>Final roll is for Teleportation (+1 PS, -4 for successive tests, +0 for Teleportation:=Total -3 to roll):<br/>At 2018-03-27 22:24:30, Dream Lover (uid: 58830) rolls: 2d6a-3 Result: 2 (https://elliquiy.com/forums/dicebot.php?r=116657)<br/>And Chraenta's luck finally breaks here.  No nekkid teleporting.  :-(<br/><br/>CAREER:  Now for Chraenta to get a (dis)honest job.  What else but Psion to start with...?<br/>First Term:<br/>Psionic Strength 6+ (Chraenta gets +1 to their roll due to a high PS):<br/>At 2018-03-27 23:20:03, Dream Lover (uid: 58830) rolls: 2d6a1 Result: 4 (https://elliquiy.com/forums/dicebot.php?r=116658)<br/>Slacker Chraenta fails to get into Psion School.  Rather than take the whims of the Draft Roll, Chraenta becomes a Drifter, more specifically a Scavenger...<br/><br/>Scavenger Basic Training:<br/>Pilot (Small Craft)-0<br/>Mechanic-0<br/>Astrogation-0<br/>Vacc Suit-0<br/>Zero-G-0<br/>Gun Combat (Any)-0<br/><br/>Rolling on Service Skills for term skill:<br/>At 2018-03-27 23:31:15, Dream Lover (uid: 58830) rolls: 1d6 Result: 1 (https://elliquiy.com/forums/dicebot.php?r=116659)<br/>Athletics (Any)-1<br/><br/>Rolling for Survival (Dex 7+)<br/>At 2018-03-27 23:33:51, Dream Lover (uid: 58830) rolls: 2d6a1 Result: 13 (https://elliquiy.com/forums/dicebot.php?r=116660)<br/>Survived (and how!)<br/><br/>Rolling for Events:<br/>At 2018-03-27 23:36:27, Dream Lover (uid: 58830) rolls: 2d6 Result: 7 (https://elliquiy.com/forums/dicebot.php?r=116661)<br/>Life Event:<br/>At 2018-03-27 23:37:57, Dream Lover (uid: 58830) rolls: 2d6 Result: 6 (https://elliquiy.com/forums/dicebot.php?r=116662)<br/>New Relationship, a romantic relationship<br/>Also, Chraenta will develop a connection with a PC.<br/>Rolling for Advancement (End 7+, no mod to Chraenta)116663<br/>At 2018-03-27 23:42:01, Dream Lover (uid: 58830) rolls: 2d6 Result: 6 (https://elliquiy.com/forums/dicebot.php?r=116663)<br/>No advancement this term.<br/>Chraenta has decided they have had enough of Drifting and are leaving this career.  They choose one roll on the Benefits table.<br/>At 2018-03-27 23:47:15, Dream Lover (uid: 58830) rolls: 1d6 Result: 5 (https://elliquiy.com/forums/dicebot.php?r=116664)<br/>+1 Education<br/><br/>UPP updated UPP:  6979<strong>6</strong>3|9<br/><br/>Second Term:<br/><br/>Tired of feeling sorry for themselves, Chraenta decides to try for the Scouts (Int 5+, Chraenta's Int mod and previous career cancel each other out):<br/>At 2018-03-27 23:53:10, Dream Lover (uid: 58830) rolls: 2d6 Result: 6 (https://elliquiy.com/forums/dicebot.php?r=116665)<br/>Barely a Scout is still a Scout:<br/><br/>Chraenta chooses Pilot-0 as their Basic Training skill<br/><br/>Choosing Exploration as a focus, Chraenta rolls on that table...<br/>At 2018-03-28 00:00:00, Dream Lover (uid: 58830) rolls: 1d6 Result: 1 (https://elliquiy.com/forums/dicebot.php?r=116666)<br/>Sensors-1<br/><br/>Now to survive (End 7+, no mod for Chraenta):<br/>At 2018-03-28 00:03:31, Dream Lover (uid: 58830) rolls: 2d6 Result: 3 (https://elliquiy.com/forums/dicebot.php?r=116667)<br/>Oops<br/>Mishap:<br/>At 2018-03-28 00:06:03, Dream Lover (uid: 58830) rolls: 1d6 Result: 3 (https://elliquiy.com/forums/dicebot.php?r=116669)<br/>Your ship is damaged and you have to hitch-hike your way across the stars to the nearest Scout Base.  Gain 1d6 Contacts<br/>At 2018-03-28 00:07:37, Dream Lover (uid: 58830) rolls: 1d6 Result: 4 (https://elliquiy.com/forums/dicebot.php?r=116671)<br/>4 Contacts<br/>At 2018-03-28 00:08:26, Dream Lover (uid: 58830) rolls: 1d6 Result: 5 (https://elliquiy.com/forums/dicebot.php?r=116672)<br/>and 1d3 enemies (in this case, 3, sigh).<br/>Kicked out of the Scouts, no benefits<br/><br/>Lost the internet connection, recreating from memory:<br/>Joined Rogues as a Pirate<br/>At 2018-03-28 00:21:14, Dream Lover (uid: 58830) rolls: 2d6a-1 Result: 7 (https://elliquiy.com/forums/dicebot.php?r=116673)<br/>Qualifiied.<br/>At 2018-03-28 00:23:35, Dream Lover (uid: 58830) rolls: 1d6 Result: 3 (https://elliquiy.com/forums/dicebot.php?r=116675)<br/>Gunner-1<br/>Survival:<br/>At 2018-03-28 00:25:13, Dream Lover (uid: 58830) rolls: 2d6a1 Result: 7 (https://elliquiy.com/forums/dicebot.php?r=116676)<br/>Survived!<br/>Events: <br/>At 2018-03-28 00:26:44, Dream Lover (uid: 58830) rolls: 2d6 Result: 11 (https://elliquiy.com/forums/dicebot.php?r=116677)<br/>A crime lord takes Chraenta as his prodigy, choose Tactics (Military)-1 or +4 to Chraenta's next Advancement roll.<br/>Chraenta will take the bonus to the advancement roll (Int 6+, +5 in this case, roll is automatic barring a 2)<br/>At 2018-03-28 01:32:48, Dream Lover (uid: 58830) rolls: 2d6a5 Result: 12 (https://elliquiy.com/forums/dicebot.php?r=116678)<br/>Done! Promoted to Henchman, chooses Pilot-1 as Rank Skill, rolls on Pirate table.<br/>At 2018-03-28 01:36:51, Dream Lover (uid: 58830) rolls: 1d6 Result: 2 (https://elliquiy.com/forums/dicebot.php?r=116680)<br/>Astrogation-1<br/>Stopping here, Chraenta can't afford both anagathics and paying off her psionic student loan.<br/>Mustering Out, two rolls due to promotion...<br/>Taking two benefits on the Benefits table:<br/>At 2018-03-28 01:48:51, Dream Lover (uid: 58830) rolls: 1d6 Result: 6 (https://elliquiy.com/forums/dicebot.php?r=116681)<br/>+1 Dex<br/><br/>updated UPP: 6<strong>A</strong>7963|9<br/><br/>At 2018-03-28 01:51:18, Dream Lover (uid: 58830) rolls: 1d6 Result: 6 (https://elliquiy.com/forums/dicebot.php?r=116682)<br/><br/><em>Another </em>+1 Dex<br/><br/>updated UPP: 6<strong>B</strong>7963|9<br/><br/>Stopping here,  need to finish Connections, Campaign Skills and Equipment later.  8-)<br/><br/><br/><br/><br/><br/><br/><br/></div></div><br/><br/><br/><br/>