<div class="floatleft">(https://i.imgur.com/haIIZKg.png)</div><span class="bbc_font" style="font-family: georgia;"><span class="bbc_size" style="font-size: 14pt;"><strong>Aeleth Artorle (https://www.myth-weavers.com/sheet.html#id=2473429)</strong></span></span><br/><hr/><span class="bbc_font" style="font-family: georgia;"><strong>RACE:</strong></span>Half-Elf<br/><span class="bbc_font" style="font-family: georgia;"><strong>GENDER:</strong></span>Female<br/><span class="bbc_font" style="font-family: georgia;"><strong>SEXUALITY:</strong></span>Pansexual<br/><span class="bbc_font" style="font-family: georgia;"><strong>AGE:</strong></span>22<br/><span class="bbc_font" style="font-family: georgia;"><strong>CLASSES:</strong></span>Sorceress (Astral Bloodline) & Swashbuckler<br/><span class="bbc_font" style="font-family: georgia;"><strong>ALIGNMENT:</strong></span>Lawful Neutral<br/><hr/><br/><span class="bbc_font" style="font-family: georgia;"><strong>CHARACTER HISTORY:</strong></span>The "good life"... when the world's broken, does such a thing even exist?  It was something her parents had talked about, from time to time, when she was little.  They'd lived on the outskirts of the village, back then.  Her father's "episodes" caused the other villagers to treat them with thinly veiled distrust.  Well... that and the fact they were half-breeds.  Things are supposed to get worse before they get better, right?  Or do they get worse before they get worse?  She was eleven when the villagers finally decided they'd had enough, forced her family out, and drove them into the uninhabitable wilds.  Her mother didn't last long, despite her father's "special" talents.  He exhausted himself protecting Aeleth, and she likely would've followed if not for dumb simple luck.<br/><br/>The group of traveling entertainers who found her nursed her back to health and adopted her.  They taught her how to dance, sing, and do tricks with a sword.  Even when her father's blood began to manifest a few years later, they didn't abandon her.  Years passed.  Aeleth learned as much as she could, but despite the troupe's friendly demeanor and open kindness, she still didn't quite belong.  There was training she couldn't participate in, knowledge forbidden to her, skills and techniques she was not meant to see or mimic.<br/><br/>It was in the town of Mournvale that Aeleth finally decided to take her leave and chart her own path.  Along with her best friend, she left the troupe and set out to make her own mark, earn fame, riches, and glory, and perhaps find that "good life" her parents' dreamed of.<br/><br/><span class="bbc_font" style="font-family: georgia;"><strong>PERSONAL GOALS:</strong></span>Grow rich and famous, and live the "good life".  Learn more about her bloodline.  Figure out if these dreams and visions that haunt her sleep, and waking moments, are real or just a malady. Uphold her own code.<br/><br/><span class="bbc_font" style="font-family: georgia;"><strong>PERSONALITY TRAITS:</strong></span>Slow to trust, Fiercely Loyal, Devil-may care attitude, Hedonistic, Flamboyant, Adaptable, Adventurous, Protective<br/><br/><span class="bbc_font" style="font-family: georgia;"><strong>PHYSICAL DESCRIPTION:</strong></span>At 5'8" she's taller than the average human woman.  Lean and attractive, she moves with a dancer's fluid grace and a sword-woman's intent.  A mirthful smile and twinkle in her human-like eyes usually adorn her otherwise Elvish features.  Silver colored eyes and silver-blue hair mark her peculiar arcane lineage.  Her hair falls past her shoulders and covers her pointed human-sized ears.  She wears a somewhat fancy dress that hangs off her shoulders and has a slit to her hip, with pantaloons and knee-high boots underneath.  A belt at her thin waist holds her rapier upon the flare of her left hip.<br/><br/><span class="bbc_font" style="font-family: georgia;"><strong>ON/OFFs:</strong></span>Ons: Kindness; mystery; adventure and daring-do; glory, fame, and fortune; being seduced or doing the seducing; foreplay; consensual scenes; things that build.  See player's o/o's.  Offs: Slavers; hideous monsters or people; orcs; being outcast; being ignored; overly aggressive paramours; humiliation; toilet play; excessive pain; non-con scenes.  See player's o/o's.<br/><br/><span class="bbc_font" style="font-family: georgia;"><strong>ADDITIONAL NOTES:</strong></span>She has the Astral bloodline which could allow the GM to give us plot hooks, or McGuffins, or other types of insight to the world and what's lead up to the current predicament.  She doesn't put particular weight into these "visions/dreams" - they drove her father crazy, after all.  Have a lose tie with Muse's character, if we both were accepted, the characters would have a partially shared history.  Also, added the Mournvale reference, to give a possible "in" to Changingsaint's char.  While Aeleth is "slow to trust", I'd plan for her to have a fierce loyalty to the party and have trust already formed with the other characters by the start of the game.