<div class="floatright">(https://elliquiy.com/elluiki/images/6/6a/Nafasielf5.jpg)</div><strong>Name:</strong>Amrita-Devi<br/><strong>Player:</strong>Crash<br/><strong>Concept:</strong>Spirit-Questing Nafasi Elf<br/><strong>Trouble:</strong>Stranger in a strange land<br/><strong>Sex:</strong>Female<br/><strong>Age:</strong>40 (Appears 20)<br/><strong>Orientation:</strong>Lesbian<br/><strong>On’s:</strong>Players On’s (https://elliquiy.com/forums/index.php?topic=156067.0)<br/><strong>Off’s:</strong>Players Off’s (https://elliquiy.com/forums/index.php?topic=156067.0)<br/><strong>Race or People:</strong>Nafasi Elf<br/><br/><strong>Appearance:</strong><br/>Hair: Long straight red hair<br/>Eyes: Dark Brown<br/>Height: 5’6”<br/>Weight: 110 lbs<br/><br/><strong>Description:</strong>Lithe and willowy Amrita-Devi has little fat on her body and muscular legs that can eat up miles.  Her tribe is known on the Veldt for their running ability and stamina. Among her tribe there are few that could beat her in a race of speed or stamina.  Amrita decorates her body in pigments befitting her spirit quest giving her already exotic look a fierce appearance.  The Nafasi have no taboos against being bare of chest but Amrita has taken to covering her body in old clothing since arriving in Sha’ib.  She finds the human’s conservatism strange, but understands the need to navigate their culture and bows to this social convention.<br/><br/><strong>One Unique Thing:</strong>Amrita’s red hair is unusual among the Nafasi.  A sign of a special destiny, though what that destiny was her Shaman could not tell her.<br/><br/><strong>Personality:</strong>Curious and confused are often expressions the residence of Sha’ib receive when talking to Amrita-Devi.  The young Nafasi Elf does not understand why the Hadaree use so many words to say so little and comes off as pretty blunt to the people of Sha’ib.  She is aware that her ways are as strange to them as theirs are to her, but her ancestors lead her to Sha’ib for a reason and she is determined to stay until she understands why.  Amrita-Devi has had to lean the value of coin as in the Veldt it was the size of your Basuro herd that defined one’s wealth.  Amrita-Devi makes some money as a guide for merchants wanting to trade with the people of the Veldt.<br/><br/><strong>Skills:</strong>Running, Hunting, Spear-fighting, Survival (Veldt), Spirit Medium<br/><br/><strong>Residence:</strong>Amrita-Devi stays in one of the empty homes in an unpopulated neighborhood, often sleeping on one of the roofs so she can be under the stars.  She is aware that she is not alone in empty neighborhood, but is not yet sure what stalks the streets at night.<br/><br/><strong>History:</strong><br/><br/><strong>The Tale of Duzami and the Great Race</strong><br/><br/><em>One day, the village held a great race. All the young men and women competed, and many of the people made bets on the runners they believed would win. The race was very close, and Duzami, the village's swiftest runner, ran ahead of only one other man. When Duzami passed the finishing tree that many others had touched before him, he did not seem winded, nor was there a sheen of sweat on his skin. The Screaming Elder walked up to Duzami and cursed him, for he had bet all of his food that Duzami would win. But Duzami only shrugged at the Screaming Elder and walked away.<br/><br/>That night, a terrible gitta rampaged through the jungle. Every Nafasi in the village fled from the thing, including Duzami and the Screaming Elder. As Duzami ran, he saw that the Screaming Elder was right behind him, shouting angrily at him as always.<br/><br/>"Why do you not run faster, Duzami?" the Elder shouted. "The gitta is right behind us!"<br/><br/>Duzami did not speak, but kept up his steady pace. When he heard the gitta catch the Screaming Elder, Duzami yelled over his shoulder, "You do not have to be first to win the race. You must only out run one man."<br/><br/>Too late, the Screaming Elder recognized Duzami's wisdom as the gitta ate him.</em><br/><br/>The Duzami Tribe has always been runners and the tale above is a favorite of many of the young Nafasi of the Duzami Tribe.  For Devi they were words that rang true.  Even as a child she was swift runner able to beat children much older than herself, but often chose not to flaunt her gift.  It was better to use a gift when it is most important and not for personal pride.   Devi ran messages between villages as soon as she could wield a spear and the sight of her wild red hair in the tall grass became synonymous with news from the elders.  This reputation only grew when one of the Honored Dead chose her as her personal envoy when she reached her twenties and she became a full member of her tribe.<br/><br/>The Honored Dead or Amrita-Chiokowa taught Devi the ways of the spirits, how to channel her ancestors and speak to them in dreams. She was given the honorific Amerita so that others would know she was accepted in the Lodge of the Dead.  She did the bidding of the Amrita-Chiokowa for a brief twenty more years before the Amrita released Devi from her duties.  Devi, concerned that she had offended the Amrita, begged the Honored Dead as to why she was being released before her training could be completed.  The Amrita could only tell her that her path was elsewhere, that she should seek the guidance of her ancestors and follow the path they lay before her wherever that may lead.<br/><br/>Devi followed her path to Sha’ib where her ancestor’s voices fell silent.  She is not sure if they cannot enter this strange land of silk covered strangers or if she has reached her destination.  Uncomfortable with the strange customs of the city dwellers Devi has taken up residence in one of the underpopulated sections of Sha’ib where the few that survive their leave each other to their own devices.  Devi earns money as a part time guide into the Veldt for merchants looking to trade with the Nafasi and the Domadh.  She refused to guide hunters into her lands to kill animals for sport.<br/><br/><strong>Equipment:</strong><br/>Mismatched armor<br/>Nafasi Hunting Spear with new steel tip.<br/>Janbiya (Curved Dagger)<br/>Pigments<br/>Medicinal Herbs<br/>Ancestral knuckle bones<br/>A small amount of coin in a pouch she keeps tied around her neck.