<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Devastator Axis</div><div class="spoiler_body"><div class="floatright">(http://images4.wikia.nocookie.net/__cb57888/warhammer40k/images/b/b7/Pre-Heresy_Raven_Guard.png)</div><span class="bbc_size" style="font-size: 11pt;"><br/><strong>Name:</strong>Axis<br/><strong>Nick Name:</strong> Axis<br/><strong>Chapter:</strong>Dark Angel-Ravenwing<br/><strong>Specialty:</strong> Devastator<br/><strong>Chapter Demeanour:</strong> Sons of the Lion<br/></span><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Sons of The Lion is a Demeanour (see  page 32) unique to Space Marines from the Dark Angels Chapter. <br/>Although only the upper echelons of the Chapter are aware of the awful truth of the Dark Angels’ past, even those newly recruited are possessed of a secretive, even introverted nature. The idea that outsiders are not to be trusted is drilled into the recruits from an early stage, and they are tested continuously to ensure their compliance until it becomes second nature.  After all, a brother who cannot be entirely trusted to keep the Chapter’s secrets is unlikely to advance through its ranks.<br/>Although the Dark Angels have fought beside all of the branches of the Imperium’s vast military machine, they prefer to stand beside other Space Marines. Many, even brother Astartes, find the Dark Angels aloof and uncommunicative. The Dark Angels, for their part are impatient and unforgiving with strangers who pry into their affairs. In truth, those Dark Angels who are aware of  the existence of  the Fallen are ever watchful  for any  sign of  their activity, and will abandon whatever mission they are about should they gain any clue that one is nearby. In theory, even a Dark Angel seconded to the Deathwatch could go “off mission” in this manner, although the annals of Watch Fortress Erioch do not relate any such incident taking place.<br/>The Dark Angels are also notoriously  intolerant of non-humans and will often  refuse  to fight alongside armies  that include abhuman warriors or alien races. They are highly suspicious of outsiders and often appear unreasonably aloof and intransigent. Indeed, there have been a number of occasions where Dark Angels have withdrawn suddenly and with no explanation from a warzone when confronted by an Inquisitor or missionary.<br/>Despite such incidents, many Dark Angels have served with distinction and honour in the Deathwatch. Their taciturn nature and stubborn refusal to accept anything other than total victory over their foes has served the Deathwatch well, and several noted Watch Commanders are drawn from the Chapter. These keep in close contact with one another, coordinating the efforts of the Deathwatch across entire sectors of the Imperium.</div></div><strong>Sex:</strong>Male<br/><strong>Personal Demeanour:</strong> Taciturn<br/><strong>Rank:</strong>1<br/><strong>Past:</strong> Served in the Ravenwing<br/><strong>Description:</strong><br/><br/><br/><br/><strong>Attributes</strong>[/size]<br/><table class="bbc_table"><tbody><tr><td><strong>Stat</strong></td><td><strong>Score</strong></td><td><strong>   CB   </strong></td><td><strong>Adv1</strong></td><td><strong>Adv2</strong></td><td><strong>Adv3</strong></td><td><strong>Adv4</strong></td><td><strong>Total</strong></td></tr><tr><td><strong> WS </strong></td><td><strong> 35 </strong></td><td><strong>   +0 </strong></td><td><strong> +0 </strong></td><td><strong> +0 </strong></td><td><strong> +0 </strong></td><td><strong> +0 </strong></td><td><strong> 35 </strong></td></tr><tr><td><strong> BS </strong></td><td><strong> 50 </strong></td><td><strong>   +5 </strong></td><td><strong> +5 </strong></td><td><strong> +0 </strong></td><td><strong> +0 </strong></td><td><strong> +0 </strong></td><td><strong> 60</strong></td></tr><tr><td><strong> ST </strong></td><td><strong> 35 </strong></td><td><strong>   +0 </strong></td><td><strong> +0 </strong></td><td><strong> +0 </strong></td><td><strong> +0 </strong></td><td><strong> +0 </strong></td><td><strong> 35 </strong></td></tr><tr><td><strong> AG </strong></td><td><strong> 45 </strong></td><td><strong>   +0 </strong></td><td><strong>+0 </strong></td><td><strong> +0 </strong></td><td><strong> +0 </strong></td><td><strong> +0 </strong></td><td><strong> 45 </strong></td></tr><tr><td><strong> T   </strong></td><td><strong> 45 </strong></td><td><strong>   +0 </strong></td><td><strong> +0 </strong></td><td><strong> +0 </strong></td><td><strong> +0 </strong></td><td><strong> +0 </strong></td><td><strong> 45</strong></td></tr><tr><td><strong> INT</strong></td><td><strong> 45</strong></td><td><strong>   +5 </strong></td><td><strong> +0 </strong></td><td><strong> +0 </strong></td><td><strong> +0 </strong></td><td><strong> +0 </strong></td><td><strong> 50</strong></td></tr><tr><td><strong> PER</strong></td><td><strong> 40 </strong></td><td><strong>   +0 </strong></td><td><strong> +5 </strong></td><td><strong> +0 </strong></td><td><strong> +0 </strong></td><td><strong> +0 </strong></td><td><strong> 45</strong></td></tr><tr><td><strong> WP </strong></td><td><strong> 40 </strong></td><td><strong>   +0 </strong></td><td><strong> +0 </strong></td><td><strong> +0 </strong></td><td><strong> +0 </strong></td><td><strong> +0 </strong></td><td><strong> 40</strong></td></tr><tr><td><strong> FEL</strong></td><td><strong> 35 </strong></td><td><strong>   +0 </strong></td><td><strong> +0 </strong></td><td><strong> +0 </strong></td><td><strong> +0 </strong></td><td><strong> +0 </strong></td><td><strong> 35 </strong></td></tr></tbody></table><br/><br/><table class="bbc_table"><tbody><tr><td><strong>Skill</strong></td><td><strong>Common</strong></td><td><strong>Trained</strong></td><td><strong>+10</strong>   </td><td><strong>+20</strong>   </td><td><strong>Total</strong>   </td></tr><tr><td>Acrobatics(AG)      </td><td>No     </td><td>No    </td><td>         </td><td>          </td><td>0      </td></tr><tr><td>Awareness(PER)      </td><td>Yes    </td><td>Yes        </td><td>         </td><td>       </td><td>45    </td></tr><tr><td>Barter(FEL)                 </td><td>Yes    </td><td>No         </td><td>         </td><td>          </td><td>17   </td></tr><tr><td>Blather (FEL)      </td><td>No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td>Carouse (T)      </td><td>Yes   </td><td>No    </td><td>   </td><td>   </td><td>22   </td></tr><tr><td>Charm (Fel)      </td><td>Yes   </td><td>No    </td><td>   </td><td>   </td><td>17   </td></tr><tr><td>Chem-Use (Int)      </td><td>No   </td><td>No    </td><td>   </td><td>   </td><td>0   </td></tr><tr><td>Ciphers (Int)      </td></tr><tr><td>    Chapter Runes      </td><td>No   </td><td>Yes   </td><td>    </td><td>   </td><td>50   </td></tr><tr><td>_____________________</td><td>No   </td><td>   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td>Climb (S)         </td><td>Yes   </td><td>Yes   </td><td>   </td><td>   </td><td>35   </td></tr><tr><td>Command (Fel)      </td><td>Yes   </td><td>No   </td><td>   </td><td>   </td><td>17   </td></tr><tr><td>Common Lore (Int)   </td></tr><tr><td>    Adeptus Astartes   </td><td>No    </td><td>Yes   </td><td>   </td><td>   </td><td>50   </td></tr><tr><td>    Deathwatch      </td><td>No    </td><td>Yes   </td><td>   </td><td>   </td><td>50   </td></tr><tr><td>    Imperium      </td><td>No    </td><td>Yes   </td><td>   </td><td>   </td><td>50   </td></tr><tr><td>    War         </td><td>No   </td><td>Yes   </td><td>   </td><td>   </td><td>50   </td></tr><tr><td>_____________________</td><td>No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td>Concealment (Ag)   </td><td>Yes   </td><td>Yes   </td><td>   </td><td>   </td><td>45   </td></tr><tr><td>Contortionist (Ag)   </td><td>Yes   </td><td>No   </td><td>   </td><td>   </td><td>22   </td></tr><tr><td>Deceive (Fel)      </td><td>Yes   </td><td>No   </td><td>   </td><td>   </td><td>17   </td></tr><tr><td>Demolition (Int)      </td><td>No    </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td>Disguise (Fel)      </td><td>Yes   </td><td>No   </td><td>   </td><td>   </td><td>17   </td></tr><tr><td>Dodge (Ag)      </td><td>Yes   </td><td>Yes   </td><td>   </td><td>   </td><td>45   </td></tr><tr><td>Drive (Ag)      </td></tr><tr><td>    Ground Vehicles   </td><td>No   </td><td>Yes   </td><td>   </td><td>   </td><td>45   </td></tr><tr><td>_____________________</td><td>No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td>Evaluate   (Int)      </td><td>Yes   </td><td>No   </td><td>   </td><td>   </td><td>22   </td></tr><tr><td>Forbidden Lore (Int)   </td></tr><tr><td>    Xenos         </td><td>No   </td><td>Yes   </td><td>   </td><td>   </td><td>50   </td></tr><tr><td>_____________________</td><td>No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td>_____________________</td><td>No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td>Gamble (Int)      </td><td>No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td>Inquiry (Fel)      </td><td>Yes   </td><td>No   </td><td>   </td><td>   </td><td>17   </td></tr><tr><td>Interrogation (WP)   </td><td>No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td>Intimidate (S)      </td><td>Yes   </td><td>Yes   </td><td>   </td><td>   </td><td>35   </td></tr><tr><td>Invocation (WP)      </td><td>No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td>Lip Reading (Per)      </td><td>No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td>Literacy (Int)      </td><td>No   </td><td>Yes   </td><td>   </td><td>   </td><td>50   </td></tr><tr><td>Logic (Int)      </td><td>Yes   </td><td>No   </td><td>   </td><td>   </td><td>25   </td></tr><tr><td>Medicae (Int)      </td><td>No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td>Navigation (Int)      </td></tr><tr><td>   Surface         </td><td>No   </td><td>Yes   </td><td>   </td><td>   </td><td>50   </td></tr><tr><td>_____________________</td><td>No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td>Performer (Fel)      </td></tr><tr><td>_____________________</td><td>No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td>Pilot (Ag)         </td></tr><tr><td>             </td><td>No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td>_____________________</td><td>No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td>Psyniscience (Per)   </td><td>No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td>Scholasic Lore (Int)   </td></tr><tr><td>    Codex Astartes      </td><td>No   </td><td>Yes   </td><td>   </td><td>   </td><td>50   </td></tr><tr><td>_____________________</td><td>No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td>_____________________</td><td>No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td>Scrutiny (Per)      </td><td>Yes   </td><td>No   </td><td>   </td><td>   </td><td>22   </td></tr><tr><td>Search (Per)      </td><td>Yes   </td><td>No   </td><td>   </td><td>   </td><td>22   </td></tr><tr><td>Secret Tongue (Int)   </td></tr><tr><td>_____________________</td><td>No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td>_____________________</td><td>No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td>Security (Ag)      </td><td>No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td>Shadowing (Ag)      </td><td>No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td>Silent Move (Ag)      </td><td>Yes   </td><td>Yes   </td><td>   </td><td>   </td><td>45   </td></tr><tr><td>Sleight of Hand (Ag)   </td><td> No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td>Speak Language (Int)   </td></tr><tr><td>   High Gothic      </td><td>No   </td><td>Yes   </td><td>   </td><td>   </td><td>50   </td></tr><tr><td>   Low Gothic      </td><td>No   </td><td>Yes   </td><td>   </td><td>   </td><td>50   </td></tr><tr><td>_____________________</td><td>No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td> Survival (Int)      </td><td> No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td> Swim (S)         </td><td>Yes   </td><td>No   </td><td>   </td><td>   </td><td>17   </td></tr><tr><td> Tactics (Int)      </td></tr><tr><td>    Assault Doctrine   </td><td> No   </td><td>Yes   </td><td>   </td><td>   </td><td>50   </td></tr><tr><td>_____________________</td><td>No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td> Tech-Use (Int)      </td><td> No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td> Tracking (Int)      </td><td> No   </td><td>Yes   </td><td>   </td><td>   </td><td>50   </td></tr><tr><td> Trade (Int)      </td></tr><tr><td>_____________________</td><td>No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td> Wrangling (Int)      </td><td> No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr><tr><td>_____________________</td><td>No   </td><td>No   </td><td>   </td><td>   </td><td>0   </td></tr></tbody></table><br/><span class="bbc_size" style="font-size: 11pt;"><strong>Special Abilities/Talents</strong></span><br/><strong>Unrelenting Devastation</strong><br/><strong>Stoic Defense</strong><br/><strong>Mighty Shot</strong><br/><br/><br/><span class="bbc_size" style="font-size: 11pt;"><strong>Honours</strong></span><br/><br/><br/><span class="bbc_size" style="font-size: 11pt;"><strong>Powered Armor</strong></span><br/>Mk 7 “Aquila”<br/>+20 ST<br/>+10 Auto Sense<br/>8/10 AP<br/><br/><strong><span class="bbc_size" style="font-size: 11pt;">Powered Armor History:</span><br/>1. Gorge from the mk8 (on a head hit roll 8,9,10 in hits the body instead)<br/>Hit Locations<br/></strong><table class="bbc_table"><tbody><tr><td><strong>Head     </strong></td><td><strong>R. Arm     </strong></td><td><strong>L. Arm     </strong></td><td><strong>Chest     </strong></td><td><strong>R. Leg     </strong></td><td><strong>L. Leg     </strong></td></tr><tr><td><strong>1-10</strong></td><td><strong>11-20</strong></td><td><strong>21-30</strong></td><td><strong>31-70</strong></td><td><strong>71-85</strong></td><td><strong>86-00</strong></td></tr><tr><td><strong>AP 8</strong></td><td><strong>AP 8</strong></td><td><strong>AP 8</strong></td><td><strong>AP 10</strong></td><td><strong>AP 8</strong></td><td><strong>AP 8</strong></td></tr></tbody></table><br/><span class="bbc_size" style="font-size: 11pt;"><strong>Astartes Heavy Bolter<strong></strong></strong></span><br/><table class="bbc_table"><tbody><tr><td><strong>Class</strong></td><td><strong>Damage</strong></td><td><strong>Type</strong></td><td><strong>Pen</strong></td><td><strong>Range</strong></td><td><strong>Rate of Fire</strong></td><td><strong>Clip</strong></td><td><strong>Reload</strong></td></tr><tr><td><strong>Bolt</strong></td><td><strong>1d10+14</strong></td><td><strong>   X   </strong></td><td><strong>  5 </strong></td><td><strong>150m</strong></td><td><strong>   --/--/6</strong></td><td><strong>60</strong></td><td><strong>full</strong></td></tr></tbody></table>   <strong>Special: Tearing</strong>   <br/>+2 due to Mighty Shot, already included<br/>   <br/><span class="bbc_size" style="font-size: 11pt;"><strong>Astartes Bolt Pistol</strong></span><br/><table class="bbc_table"><tbody><tr><td><strong>Class</strong></td><td><strong>Damage</strong></td><td><strong>Type</strong></td><td><strong>Pen</strong></td><td><strong>Range</strong></td><td><strong>Rate of Fire</strong></td><td><strong>Clip</strong></td><td><strong>Reload</strong></td></tr><tr><td><strong>Bolt</strong></td><td><strong>1d10+11</strong></td><td><strong>   X   </strong></td><td><strong>  4 </strong></td><td><strong>30m</strong></td><td><strong>   S/2/--</strong></td><td><strong>14</strong></td><td><strong>full</strong></td></tr></tbody></table>   <strong>Special: Tearing</strong>   <br/>               <br/><span class="bbc_size" style="font-size: 11pt;"><strong>Astartes Combat Knife</strong></span><br/><table class="bbc_table"><tbody><tr><td><strong>Class</strong></td><td><strong>Damage</strong></td><td><strong>Type</strong></td><td><strong>Pen</strong></td><td><strong>Range</strong></td><td><strong>Rate of Fire</strong></td><td><strong>Clip</strong></td><td><strong>Reload</strong></td></tr><tr><td><strong>Melee</strong></td><td><strong>1d10+8</strong></td><td><strong>  R   </strong></td><td><strong>  2 </strong></td><td><strong>----</strong></td><td><strong>  ---  </strong></td><td><strong>----</strong></td><td><strong>---</strong></td></tr></tbody></table>   <strong>Special:</strong><br/>                     <br/><span class="bbc_size" style="font-size: 11pt;"><strong>Krak Grenadesx3</strong></span><br/><table class="bbc_table"><tbody><tr><td><strong>Class</strong></td><td><strong>Damage</strong></td><td><strong>Type</strong></td><td><strong>Pen</strong></td><td><strong>Range</strong></td><td><strong>Rate of Fire</strong></td><td><strong>Clip</strong></td><td><strong>Reload</strong></td></tr><tr><td><strong>Thrown</strong></td><td><strong>3d10+4</strong></td><td><strong>   x   </strong></td><td><strong>  6 </strong></td><td><strong>24m</strong></td><td><strong>   S/--/--</strong></td><td><strong>---</strong></td><td><strong>----</strong></td></tr></tbody></table>   <strong>Special:</strong><br/>                     <br/><span class="bbc_size" style="font-size: 11pt;"><strong>Frag Grenadesx3</strong></span><br/><table class="bbc_table"><tbody><tr><td><strong>Class</strong></td><td><strong>Damage</strong></td><td><strong>Type</strong></td><td><strong>Pen</strong></td><td><strong>Range</strong></td><td><strong>Rate of Fire</strong></td><td><strong>Clip</strong></td><td><strong>Reload</strong></td></tr><tr><td><strong>Thrown</strong></td><td><strong>2d20+2</strong></td><td><strong>   x   </strong></td><td><strong> 0 </strong></td><td><strong>24m</strong></td><td><strong>   S/--/--</strong></td><td><strong>---</strong></td><td><strong>----</strong></td></tr></tbody></table>   <strong>Special: Blast (4)</strong>   <br/>                  <br/><span class="bbc_size" style="font-size: 11pt;"><strong>Repair Cement               <br/>               <br/>Backpack Ammo               <br/>Trapping - Nightwing Robe<br/><br/>Fate 3<br/>Wounds 23</strong></span><br/><br/><span class="bbc_size" style="font-size: 11pt;"><strong>Movement</strong></span><br/><table class="bbc_table"><tbody><tr><td><strong>half      </strong></td><td><strong>   4/5*</strong></td></tr><tr><td><strong>full       </strong></td><td><strong>   8/10*</strong></td></tr><tr><td><strong>Charge</strong></td><td><strong>12/15*</strong></td></tr><tr><td><strong>Run      </strong></td><td><strong>24/30*</strong></td></tr></tbody></table>*Movement in powered armor (+1 Powered Armor)<br/><br/><span class="bbc_size" style="font-size: 11pt;"><strong>Basic Space Marine Talents &amp; Traits</strong></span><br/>Ambidextrous<br/>Astartes Weapon Training<br/>Bulging Biceps<br/>Heightened Senses (Hearing, Sight)<br/>Killing Strike<br/>Nerves of Steel<br/>Quick Draw<br/>Resistance (Psychic Powers)<br/>True Grit<br/>Unarmed Master<br/>Unnatural Strength (x2)<br/>Unnatural Toughness (x2)<br/>Deathwatch Training <br/>Unarmed Warrior   <br/><br/><strong>Basic XP= 12,000</strong><br/><strong>+ </strong><br/><strong>Spent xp =900</strong><br/><strong>Total Xp=12,900</strong><br/><br/><span class="bbc_size" style="font-size: 11pt;"><strong>Spent XP on</strong></span><br/><table class="bbc_table"><tbody><tr><td><strong>BS Advance</strong></td><td><strong>200</strong></td></tr><tr><td><strong>Per Advance</strong></td><td><strong>200</strong></td></tr><tr><td><strong>Mighty Shot</strong></td><td><strong>500</strong></td></tr></tbody></table>   <br/></div></div>