I figure I may as well give a sort of battle plan to discuss what to do with the position.<br/><br/>First, I know OOCly that folks have plans for getting artifacts and all by just saying they were buried in the tomb.  It'd be a dick move to go, "Hey, these are all mine because they were buried in my tomb," and definitely not going to go that route.  The dead don't need artifacts anymore; let the living have them.<br/><br/>To make a Dune reference, anyone who's spent time in Arrakis will understand why you need to take the water from the corpses to make sure the living can get it.  Anyone in the desert will understand scarcity of resources.<br/><br/>The usual course of action for a game like this would be to kill all the slavers that brought us here in the first place, but Rapture would see that as a waste of resources.  If we kill them all, they're dead, and then others will come looking for them besides.  If we incapacitate them, we can Oath them into service, letting people think they're in charge while we use them for information and form a power base.<br/><br/>The main dude no doubt has a buyer set up for the crown.  Let's find out who that is and continue building our invisible power structure.  Eventually we'll have enough influence where we can drop the masks outright, but why fight through every step of the way when we don't have to?  Not only will it draw attention, but it'll tell others that if they disagree with us, they'll have to fight us, which won't change hearts and minds.<br/><br/>I'm sure others will have pet projects they want to do (Twilights especially always want to either learn sorcery, magitech, or whatever, and I think I saw that our Zenith-to-be is already a priest), but we can figure those out with debate and discussion as we go along.<br/><br/>This will have to be discussed OOC for now and it gives a lot of supposition, but that's what I'm thinking for now.  What do others think?