<strong>I have somewhere to go with it, but because you failed your Risk, you get nothing</strong>--she's not scared of you, and she's not talking.  But if you aren't going to bother with (let's see, now) spending Honor to introduce something, or getting the others in here to define the gaps, or invoking your Ability as Spymaster, then you get to wait in helpless frustration.  Think of yourself as a cop in one of those police procedurals who gets stonewalled by an uncooperative suspect in the first ten minutes.  That's where you are.<br/><br/>Now DO something about it.  That's your job as a player: yes, that includes helping define the world.  You have the tools to do so.<br/><br/>There IS another plot moving, here, not that you've been involved with that one.<br/><br/>Now if you WANT to cede that control, say so now and I'll let you have it.  (I do indeed have ideas about who this gal is and who she might work for, but as anyone paying attention to the GM chapter in Houses knows already, I'm not supposed to impose my vision on you...)<br/>