<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=250247.msg12370082#msg12370082">Quote from: Wispyr on 01-06-2016, 02:02:07</a></div></div><blockquote class="bbc_standard_quote"><em>-Is humped-</em><br/><br/>Okay, so... What'll be happening here as people start to filter in is:<br/><br/>I have some information, a couple of (3-4) different scenarios to start the game off with. Rather then making a unilateral choice here, given that we have such a broad cast, I'm going to leave it largely up to vote and we'll take the most popular one and run with it. The other ideas can then be recycled if viable into stuff down the line! I'll have more details on these things as we go forward and in the next couple of days for everyone to review, discuss and cast a vote on... But just to get the brain juices turning<br/><br/><strong>Breakout:</strong> Game play starts with the cast as recent Tac-6 prisoners, but a sudden, unexpected thing happens which allows them to escape...<br/><strong>Free Roam:</strong> Game play starts with characters spread across the world, leaving far more in your hands...<br/><strong>Gridlock:</strong> Game play starts with characters all in the same city - to be determined - when things start happening...<br/><strong>The Club:</strong> Game play starts with the characters having gotten a very special invitation, each with an incentive they can't pass up...<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Oh. I forgot to vote!<br/><br/>Umm, I like the club option.  :-)