Haha while being team medic Sam’s powers are actually not at all suited to that. Heck one of them just makes people ill.<br/><br/>I guess having a doctor for after action is nice when you don’t have a power for that, but her powers are way more suited to information gathering and battlefield control.<br/><br/>I guess the big questions for now is what is the team planning on doing. We seem really well set up for a hard hitting strike team, three Characters with good investigative Potential, the Leader good at stake outs and Portia has a lot of fun potential for schemes where being invulnerable is a key trick. Most of our powers work best if we hit hard and quick rather than get into a long drag out fight too.<br/><br/>Connecting with Sam is easy. Most mutants get hurt or have health concerns at some point and she’s the one that gets pointed to as being cool with that. Not to mention owning a practice the treatments free and properly off the books