((OOC: Akiko, if your 1st attack dealt as much as your last one did; that Malebranch is KO'd (unconsious) as well.<br/><br/>The Abyss is infinite in layers. Populated by Demons.<br/><br/>Hades is Seven Layers, Populated by Devils.<br/><br/>There's also Gehenna (Yugoloths) and Carceri (Demodands); but they don't matter for now.<br/><br/>Alystin has no ranks in Know (The Planes), but she could very well know basic (DC 10) information about that. You can figure out how you want to RP it.<br/><br/>Also... I guess this is round 2?))<br/><br/>=========<br/><br/>Either they would come towards the middle; where he was waiting, or he would move again; strike them down, and then tie and<em>Dimensional Anchor</em>the knocked out prisoners.<br/><br/>"Nope. There is no shortage of Fiends available. Try to avoid cutting them up too badly. You can't claim a moral victory on foes if you kill them before defeating them."<br/><br/>He waited for the four remaining people to come towards them. (If/When) they stood still, he walked across the room, each step covering more space than it should. He pulled out his hammers as he walked to one end of the room, and struck out with both hammers at the two men, then spinning to kick them both.<br/><br/>He walked back across to the other side of the room, and did the same with the other two humanoids. Swingining out with the hammers at an distance that no ordinary man could swing out to; they could have been holding Longspears and he still would have been out of reach of their attacks, so great was his prowess and speed of strike, and motion while figthing. [1]<br/><br/>He walked back to the middle of the room, and the whole process only took as much time as it would take to count to six. He didn't even bother to see if he had knocked them down. As it was, he didn't need to attack more than a few times. He knew he wasn't being paid nearly enough, and was holding back.<br/><br/>He went over to the Drowess, placed the handles of his hammers back into steel loops at his belt, and sat down. He looked up at the Elf while keeping an eye out at the men by the statues. "You know. You've got the cutest little squeal when you get into spilling blood. That's a good thing, don't lose that.<br/><br/>A warrior that loses their fighting lust is an unimaginative and inhibited one. I mean.... look at me.[/navy]"<br/><br/>====<br/>Any of the Humanoids that approach within 15' get an AoO for each 5' step<em>into</em>my threatened squares, and again when<em>leaving</em>threatened squares. I've got 13 AoOs total.<br/>Attack Roll: 56 [that's the automatically hit AC]<br/>Damage:<br/>Hammer 1: 1d8[not used]+  9d6+75 = 113[url]<br/>Hammer 2: 1d8[not used]+  9d6+75 = lowest is 85<br/>Kick: 1d8 + 75 = 76<br/><br/>113+85+76 =~ 200 [the damage cap]<br/><br/>The last four all take 200 Subdual damage (hammers are merciful, slam attack can be lethal or subdual; opting for subdual); or 400 Subdual by this round.<br/><br/>Movement: My speed is 60; and reach is 15' in medium size (Fighter 11; Mental Weaponry). It's a 10' walk one way, swing out the last 15'; then a 20' walk the other way, swing out 15'; then a 20' walk back to the middle. Leaving me with 10' of movement left. Sit down beside Alystin, and Oren, and the Dragoness. rar.<br/>(http://dicebot.php?r=10738)