The arrow of undead slaying failed to fly true, deflected by a magic force which sent it on a course for the nearest wall.  Have action point to use?  (need to get a 3 or higher on action point roll)<br/><br/>The undead minions 14 and 7 damage from the acid cone, with an additional 10 at the top of the order.  They then attack Mark, the more damaged one getting a 26 on his attack roll for 11 points of damage on a hit, and the less damaged one getting an 11 on his attack roll.<br/><br/>Hissing with anger, Nergassa Ir'Omik waved her hands and launched a wave of necrotic energy into the room, filling the air with spine chilling fear.  All party members not immune to fear must make a DC 21 will save or run away panicked.  Those who make their saves suffer a -2 penalty to attack rolls, saving throws, and skill checks from fear.<br/><br/>(Assuming Sam makes her save) Meanwhile, Sam's death ray lances into the vampire, exposing her skeleton and dealing catastrophic damage, leaving her face mostly melted off and her body an indistinct blob of necrotic bloat.  Yet, the vampire was still standing, and very, VERY, angry.<br/><br/>Four additional strong minion undead pour into the room, murder on their minds.<br/><br/>26: Kasumi disarms the vampire.<br/>21: Ixy fires a deathbow shot.<br/>20: Demon casts stinking cloud.<br/>16: Mark fires disintegration rays.<br/>16: Garrett  charges the vampire<br/>16: Minion 1 charges Mark.  14 damage +10 top of order<br/>16: Minion 2 charges Mark.  7 damage +10 top of order<br/>14: Nergassa Ir'Omik casts Fear.  48 damage<br/>5: Sam casts searing light.<br/><br/>4 additional minion undead join battle, with initiatives of 3, 3, 12, and 18.<br/><br/>