Lydia, meanwhile, had a chance to go through the contents of the backpack she found in a treasure chest.<br/><br/>Inside was some adventuring gear:<br/><br/>A light crowbar.  Useful for forcing open a door or a chest.  Also useful as an improvised weapon, particularly to do crushing and bludgeoning damage when the edge of a sword or the point of an arrow will not do.<br/><br/>A grappling hook.  When attached to a rope, it can be thrown and used to scale a surface.  It is relatively light in construction, suggesting it can only hold the weight of a single person at a time.<br/><br/>Rope.  50 feet of it.  It's made of silk, making it both stronger and lighter than rope made of hemp.  It can be used for climbing, binding, tripping and countless other applications.<br/><br/>Flint and steel.  Good for lighting a torch as well as a campfire with sufficient tinder.<br/><br/>A torch.  It burns for an hour and sheds light on the surrounding area.<br/><br/>A flask of oil.  One pint's worth, enough to burn in a lantern or lamp for six hours.  With a cloth fuse that has been lit, the flask can be thrown as a splash weapon, possibly engulfing the target in flames.  The oil in the flask can also be poured on the ground and lit.<br/><br/>Unfortunately, there was no canteen, no waterskin, and no rations of any kind.<br/><br/>Lydia still had a pair of common shortswords, a common shortbow and about 20 basic arrows.<br/><br/>While there were echoes of girls screaming and yelling coming from all directions in that level of the forest, there was a voice nearby, coming from a dark cave.<br/><br/><strong>"H-hello?  Is anyone there?  P-please.  H-help me.  I'm stuck.  I just... I just need a little help.  P-please..."</strong><br/><br/>Just inside the mouth of the cave, a girl was visible, lying on the floor of the cave face down.  Lydia didn't recognize the girl, but there were so many of them in the dungeon.  The girl looked up, her hands clawing at the slimy ground, trying to crawl out, but making no progress.<br/><br/>