<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=82054.msg3956572#msg3956572">Quote from: Petrosity on 30-11-2010, 17:53:50</a></div></div><blockquote class="bbc_standard_quote">Yay! Giggle. Lol. I will make sure she gets brawling once we get some xp. xD It's not something that I saw her using, but apparently, it's useful. xD<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>There's a reason why they taught some unarmed tricks even in the armies when they used swords ;).<br/>BTW, you mentioned he's a priest >:)?<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=82054.msg3956572#msg3956572">Quote from: Petrosity on 30-11-2010, 17:53:50</a></div></div><blockquote class="bbc_standard_quote">Okay. So, she's trying to maintain her hold on him and try to bring him to knees due to her sheer weight. I'm guessing it's brawling unless you want it to be grapple. So, here's my roll:1d20 Result: 13 (http://elliquiy.com/forums/dicebot.php?r=19928). If normal combat roll +3 = 16. Otherwise, no bonuses for strength for grapple.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>You can throw or bodycheck someone you grappled successfully without needing a roll. I'm not sure whether you can start strangling him as well, but either way, throwing him is successful.<br/>I'll just use this roll for Initiative to speed things up.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=82054.msg3956572#msg3956572">Quote from: Petrosity on 30-11-2010, 17:53:50</a></div></div><blockquote class="bbc_standard_quote">Last I knew, he still had -7 for stuff, but now has +5 for injury? That might not be right. xD Lol. Will let you decide once again. I bow to yer superior knowledge of Talislanta mechanics.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>He didn't get a +5, he's got a -5 penalty ;). You can see it in my last post, it notes that I haven't edited it.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=82054.msg3958052#msg3958052">Quote from: Leorobin on 30-11-2010, 23:41:21</a></div></div><blockquote class="bbc_standard_quote">Kalaj will move to help Aevala since he is relatively close, do I have to roll for initiative and action? He intents on helping her take him down and then pin him enough for him to be restrained either by Aevala or the rest.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Yes, send me a 2d20 roll. It's almost a guaranteed success anyway, but dice sometimes get wonky results.<br/>On the plus side, if you succeed in dogpiling him, with one good hand only, it's just over for him.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=82054.msg3956820#msg3956820">Quote from: MadPanda on 30-11-2010, 19:11:22</a></div></div><blockquote class="bbc_standard_quote">Finally getting around to re-downloading the books, Daddy Patrol permitting.  Apologies for the continued lag.<br/><br/>At least I can sleep through the night now!<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Don't worry, MP, we all get RL obligations! Glad your situation is better now.