Well, the Hallow trick really helps out the planar convergence plan, and I quite like the idea.  But if no one else is on board with it, we can do something else.<br/><br/>And ideally, I'd be able to make the Hallow ritual go off fast enough that it can be done before the convergence ritual even starts (setting the ritual to six minutes, total), and then dismiss all casters involved for them to aid in the convergence.<br/><br/>Since we can get Garrett up to a +20 before GotA (+40 after, 50 resultant) and get 11 assistant casters... and Sam can get a total of +39 Knowledge Religion easily... that means we're aiming for a DC49 ritual.  We could do DC50 if Garrett helps Sam make the ritual itself, but that's no biggie.<br/><br/>We don't really want any major backlash that could keep Garrett out of any ensuing fight, so no exhaustion or anything like that.<br/><br/>6 checks (5+1)<br/>45 base (20+5*5)<br/>+4 Minute between checks<br/>-6 Eleven secondary casters<br/>+6 Quadruple radius<br/>=DC49<br/><br/>So, it'd be a 160' radius hallowed zone, providing a circle against evil and a death ward effect to everyone in the area, as well as providing a turning boost.  320' should Pistol be willing to pony up a spot of XP and/or eat some damage (that could be partially eaten by temporary hit points, and partially healed).<br/><br/>And don't worry, Glyph.  I'm sure there will be plenty of fighting to be had with the convergence plan; TGT wouldn't make it that easy.  It's just that it'll be on our turf, with protection against the enemy's most powerful tricks.