<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=290166.msg14253517#msg14253517">Quote from: Kathyan on 05-07-2018, 17:36:46</a></div></div><blockquote class="bbc_standard_quote">Ok, if you say so. That was my initial thought. I'll go with one of the other two.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Well, it's not like you can't do it...but Mad Science for a hunter? What self-respecting hunter even needs that ;D?<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">How about using something from hunted, or the hunted themselves in the process of summoning a demons. Would it be possible to summon a demon within a captured person as in having them be possessed by them? That would be interesting.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Of course! That would actually amount to a sacrifice to summon a Demon of Possession!<br/>Other types of demons also require sacrifices (or they're made easier by sacrifices or other behaviours). So, if you're ruthless enough to captives, that would make your life as a summoner all the easier.<br/>In fact, a hunting cult that idolizes the hunt and not the results (bringing prey home) might well teach you daemonology by teaching you to read the spells in the entrails of certain animals, after hunting them ritually. It's a curious kind of spellbook, but hey, that's Chaos for you >:)!<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">And having to fulfill their needs is definitively interesting too.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Indeed. In fact, in this campaign, they might well have some NFSW needs...that would actually fit with the classical image of demons >:)!<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Now what can this animism thing achieve? I'm certainly intrigued</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Animism is summoning spirits, usually to strike deals with them. What can they achieve? Well... there's a spirit for everything, so spirits in general might achieve almost anything (short of too-instant miraculous healing, but demons aren't going to provide that, either).<br/>I mean, they can speed up your recuperation several times, or allow you to resist incurable illnesses, or close small wounds, but major wounds aren't just going to disappear (though they might be lessened in severity).<br/>Where's the catch? Well, all spirits have specialties. There's no point asking a disease spirit for healing a wound, or an animal spirit to weaken the strength of your enemies. Conversely, asking the disease spirit to infest someone, or the animal spirit to give you an increase in physical stats? That's doable.<br/>And of course, shamans have schools, based around the kinds of spirits they've been taught to summon, placate (use your imagination here...) and negotiate with (and here as well >:)). So the kinds of effects can vary.<br/>There's no worshipping the Chaos spirits. Those are called "demons", though rumours are, there are higher spirits as well. You can worship them, but it's different from shamanism: it's demonology, and Chaos worship (forbidden in many places, BTW, so the mere accusation might land you in trouble).<br/><br/>A hunter would be likely to follow either an animal spirit, or an ancestor spirit. Sometimes, the same spirit can count as both, depending on your ancestor myths. For a RL example, Tibetan creation myth says their ancestors are the product of the love of a stone giant(ess?) for a monkey. Other countries have variation of the same for other animals.