<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=138016.msg6202953#msg6202953">Quote from: MadPanda on 28-04-2012, 22:58:48</a></div></div><blockquote class="bbc_standard_quote">Aiyah...<br/><br/>It doesn't work like this for every character type, nor for every sort of campaign, and I'm not sure if it still does this for iterations after VIII.  But, basically, if you're playing an Officer, every season or so there's a break from your monthly turn and you get a little conference with your liege lord at which the next season's duties get discussed...including yours.  You have an option to say 'no' and propose another course of action over the coming season (but it never seems to work for me).<br/><br/>So you might be told "Tsu Doh Nim, this season you should work on Defense," and your skill at building up the city walls over the next three monthly turns gets tracked.  If you do poorly (because, say, you don't have the Engineer skill, or the people don't like and trust you), you'll get scolded, demoted, and given something else to do.  If you succeed, you get promotions.<br/><br/>In short, it's the console game version of what we're doing at this point in the game.  Let me see if I can find a decent example on youtube.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I think I get the basic idea. Could I say something like "I want you to go check out our neighbours, i don't trust them, and that become fact?"