<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=52106.msg2422622#msg2422622">Quote from: HairyHeretic on 07-11-2009, 00:31:40</a></div></div><blockquote class="bbc_standard_quote">First things first ... I'd like to do this as a strongly character driven game, which means that the players decide what way the games goes, while I'm about 3 steps ahead making stuff up ;) . The best way to do this is to have plot hooks that I can work with from everyones character concepts.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I love this so much :D!<br/><br/>Fine, here are my concepts, still waiting for approval/critique. If nothing else, they all give plot hooks.<br/>Of course, I think they wouldn't be the only ones, so you will have plenty of things to plan ahead...<br/><br/>1. A thief from Qin, who wants to steal the most precious flower of Qi - the daughter of the First Minister! And then he would expose the fact in order to shame him and bring him down, which would put the kingdom in turmoil, allowing to be conquered easily.<br/>2. A warrior from Qin, who wants to avenge his sister by defeating his rival, gaining fame and riches in the process. It helps that his rival is from another kingdom, or the mighty ruler of Qin might oppose him.<br/>3. A sorcerer fighting off occult foes and secret societies, looking for the heritage of White Raven, said to contain the ultimate prize. The secret of immortality is at stake here, and there is no ruler or savant who doesn't want it for himself!<br/><br/>For now, I'm thinking about the thief character. I expect there will be at least two occult masters among the players, and I'm pretty sure<em>everybody</em>would know to fight.<br/>A dedicated martial artist is definitely another possibility in an age of wars, though ;). Basically, that's a question between broad specialists<em>helping</em>each other when they overlap, and a team of narrow experts. Most wuxia characters are broad specialists, able to function when one of them is kidnapped :P.<br/><br/>The system seems simple enough. I'll have to pick Taos and the skills to meet the requisites, but that looks easy.<br/><br/>I'll be waiting for comments on the concepts now.