<div class="floatright">(https://i.imgur.com/gcjDU3q.jpg?1)<br/></div><strong>Name: </strong>Juro (https://elliquiy.com/forums/index.php?topic=342165.msg16182786#msg16182786)<br/><strong>Race/Class: </strong>Rabbit Elf/Druid<br/><strong>HP:</strong>21/21<strong>Armor:</strong>2<strong>XP:</strong>7/9<strong>Coin:</strong>190<br/><strong>Effects:</strong><br/><strong>Action:</strong><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stats</div><div class="spoiler_body">Strength: 13 [+1]  Constitution: 15 [+1]  Dexterity: 9 [+0]<br/>Intelligence: 8 [-1]  Wisdom: 18 [+3]  Charisma: 12 [+0]<br/><br/><strong>By Nature Sustained</strong><br/>You don’t need to eat or drink. If a move tells you to mark off a ration just ignore it.<br/><br/><strong>Spirit Tongue</strong><br/>The grunts, barks, chirps, and calls of the creatures of the wild are as language to you. You can understand any animal native to your land or akin to one whose essence you have studied.<br/><br/><strong>Shapeshifter</strong><br/>When you call upon the spirits to change your shape, roll+WIS. • On a 10+ hold 3. • On a 7–9 hold 2. • On a miss hold 1 in addition to whatever the GM says.<br/><br/>You may take on the physical form of any species whose essence you have studied or who lives in your land: you and your possessions meld into a perfect copy of the species’ form. You have any innate abilities and weaknesses of the form: claws, wings, gills, breathing water instead of air. You still use your normal stats but some moves may be harder to trigger—a housecat will find it hard to do battle with an ogre. The GM will also tell you one or more moves associated with your new form. Spend 1 hold to make that move. Once you’re out of hold, you return to your natural form. At any time, you may spend all your hold and revert to your natural form.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Animals</div><div class="spoiler_body">Blasted Wasteland: Honey badgers (bear-sized max); axe beaks; lions; dire wild dogs; zebra; blood hawks; spiders; <acronym title="Camouflage: spend 1 hold to shift your skin to match your surrounding environment. Gain +1 to any stealth-based moves while within that environment. Camouflage breaks when you enter an area with a significantly different coloration. &lt;br /&gt;&lt;br /&gt;Extendo tongue: spend 1 hold to shoot out your tongue to grab a small creature/item from a distance.">chameleons</acronym>; death adders; and crocodiles<br/>Great Forest: deer, elk, bears, birds, <acronym title="Owl Sense: With a combination of night vision, binaural hearing, and near 360 degree head movement, owls are experts at locating even the smallest and sneakiest of prey. Spend 1 hold and name one type of creature or specific individual you wish to track down. If they are somewhere within the immediate area (in open space) you are able to track their location. &lt;br /&gt;&lt;br /&gt;Silent Swoop: Built for stealth and ambushing, your owl form allows you to swoop in on unexpecting prey. When making a hack and slash against an enemy who either doesn't see you or doesn't realize you're an enemy spend 1 hold.&lt;br /&gt; -Treat a 7-9 as if you had rolled a 10+.&lt;br /&gt; -On a 10+ you deal +1d6 damage AND avoid the enemy's attack.">owls</acronym>, small mammals, boar, monkeys, apes, reptiles, wolves, dire wolves, tree squid</div></div><br/><br/><strong>Studied Essence</strong><br/>When you spend time in contemplation of an animal spirit, you may add its species to those you can assume using shapeshifting.<br/><br/><strong>Formcrafter</strong><br/>When you shapeshift choose a stat: you take +1 ongoing to rolls using that stat while shifted. The GM will choose a stat, too: you take -1 ongoing to rolls using that stat while shifted.<br/><br/><strong>Communion of Whispers</strong><br/>When you spend time in a place, making note of its resident spirits and calling on the spirits of the land, roll+Wis. You will be granted a vision of significance to you, your allies, and the spirits around you.<br/>✴ On a 10+ the vision will be clear and helpful to you.<br/>✴ On a 7–9 the vision is unclear, its meaning murky.<br/>✴ On a miss, the vision is upsetting, frightening, or traumatizing. The GM will describe it. Take -1 forward.<br/></div></div><hr/><br/>Juro had decided: he would set himself on a path towards learning some form of telepathy--if not the natural, deeply personal sort the sect held. Fortunately, some days after his time with the Princess, he was able to find and buy magic rings capable of replicating the mind link. Unfortunately, he had yet to use them outside the seller's showcase. He didn't quite trust the guild with access to his thoughts, even if he had trusted one member with his body. On multiple occasions. This week.<br/><br/>He knew he'd have to let them all in sooner or later. He'd have to if he wanted to communicate in animal form. But that was a problem to deal with later. Right now he had a bigger problem. And its name was Cass.<br/><br/>He watched, face scrunched in disgust as she sucked and licked at a custard donut mid speech. Interestingly, as he glanced away, he caught Katra staring at the pale elf, seemingly transfixed. In fairness, Cass was voluptuous and soft-looking--and seemed the sort to submit easily--but there was nothing sexy about what was happening now.<br/><br/>Thankfully, Cass got to the point soon enough, resulting in a grand reveal of...two new guild members.<br/><br/>He stared at the women in shock, at first surprised that Cass was powerful enough to revive and keep so many at once. Then he took notice of their sturdy builds--especially the orc's--and shock turned to a mix of marveling and eager anticipation for seeing the two in action. Then another feeling entered the fray. Familiarity.<br/><br/>"Wait, I know you," he said to the the heavily armored human as he let the orc past him. "You worship Sol," he continued towards Mercedes, recognition lighting his eyes. "We talked about religion. How was the afterlife--?"<br/><br/>The sound of Grella munching donut after donut stopped him in his tracks, and suddenly more recognition lit up in him. "<em>Cass</em>, did you lock them up to starve just for this reveal?"