Stopping by to say hi :D and to re-post my character<br/><br/><br/><div class="floatleft">(https://s-media-cache-ak0.pinimg.com/736x/7a/3b/ea/7a3bea2f3185c8eb1f6faeb1bc2fecc4.jpg)</div><strong>Vulra Vor</strong><br/><br/><strong>Gender:</strong>Female<br/><strong>Age:</strong>19<br/><strong>Race:</strong>Half-orc<br/><strong>Eyes:</strong>Yellow<br/><strong>Skin:</strong>Grey<br/><strong>Hair:</strong>Bloody Red<br/><strong>Languages:</strong>Abbyssal, Aquan, Celestial, Common, Draconic, Elven, Giant, Goblin, Infernal, Necril, Orc, Sylvan, Undercommon.<br/><strong>Class:</strong>Mesmerist  (Spirit Walker)<br/><br/><strong>Background:</strong>Vulra came from foreign lands, daughter of a female human who was raped by a red eyed orcish brute she was never really accepted in her home town. Despite looking human the grayish tone of her skin and the deep yellow of her eyes made her inheritance hard to ignore by those who resented those who had attacked the village so many times so she spent most of her time training on solitude on the mountains. She never thought the first undead she would ever face would be her own mother, the only person that cared for her, when the orcs attacked again this time with their shamans chief who wanted to create a small undead army to attack a bigger city.<br/><br/>She went after the orc-chief and was able to finish him off and the orcs were repelled but her zombie mother was destroyed by the villagers together with the other undead and in a sudden rage she killed the few survivors before she left everything behind, she had nothing now to look behind at except the burning remains of her home and the bloody corpses of orcs and humans, since then she usually preferred to be alone or in the company of undead which she usually treated as if they were living.<br/><br/>Never being completely alone as she learned ways to just reanimate more friends or helpers if needed Vulra never stopped moving and kept herself traveling, she didn't want to attract to many attention plus she never found a good reason to stay in just one place, but then something made her change her destination, she mostly travel though small settlements but as her psychic abilities increased she had learned some ways of foreseeing and that included her own future, something told her she had to travel to this big city state in the west and so she did posing as a traveler performer with a company of artists. Once there she received an invitation of The Choir of Swords. It seemed her skills had attracted their attention of the assassin's guild and following this good omen she accepted to work for them as an hired killer, spy, informant and in whatever minor tasks her undead puppets could help.<br/><br/>STR 22, DEX 16, CON 16, INT 12, WIS 12 CHA 20<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stat Block</div><div class="spoiler_body">HP=88<br/>AC 26 (7armor+3dex+2luck+1natural+1deflection+2shield)   touch 16, flat footed 23<br/>CMB: +12 (7bab+6str-1acp)<br/>CMD: 25 (10+7bab+6str-1acp+2luck+1deflection)<br/><br/>BAB +7/+2<br/>Falchion attack: +13<br/>Damage: 2d4+9/15-20x2+2d4; with Power Attack and Painful Stare 2d4+25/15-20x2 +2d4+4d6<br/><br/>Fort 8: +3+3+2<br/>Ref 12:+7+3+2<br/>Will 15: +7+1+2(+5)<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Feats and Skills</div><div class="spoiler_body"><strong>Feats</strong><br/>Power Attack<br/>Furious Focus<br/>Craft Woundrous Items<br/>Intense Pain<br/>Vital Strike<br/><br/><strong>Skills</strong><br/>Appraise BG   8r+3cs+1int+2item=+14<br/>Bluff         10ranks+3cs+5cha+1trait+2item=+21<br/>Diplomacy      10ranks+3cs+5cha+2racial+1trait+2+5item=+28<br/>Disguise      2ranks+3cs+5cha+2item=+12<br/>Intimidate   1ranks+3cs+5cha+2item=+11<br/>Perception   10ranks+3cs+1wis+2+5item=+21<br/>Perform (dance) BG   1ranks+3cs+5cha+2item=+11<br/>Perform (string) BG   1ranks+3cs+5cha+2item=+11<br/>Sense Motive   10ranks+3cs+1wis+2+4item=+20<br/>Spellcraft      10ranks+3cs+1int+2item=+16<br/>Linguistics BG   10ranks+3cs+1int+2+5item=+21<br/>Stealth      7ranks+3cs+2dex+2+5item-1armor=+18<br/>Use Magic Device   10ranks+3cs+5cha+2item=+20<br/><br/><strong>Occult Skills</strong><br/>Psychometry+14: 1/day DC15 (1minute)<br/>Hypnotism+28: Suggestion 1/day DC 20+will save (1minute)<br/>Read Aura+21: 1/day DC20+HD (10minutes)<br/>Prognostication+20: Augury 1/day DC 25+HD (10minutes)<br/>Automatic Writing+21: Divination 1/week DC30 (1hour)<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Traits and Features</div><div class="spoiler_body"><strong>Racial Traits</strong><br/>ability score increase: +2str<br/>burning assurance: +2 diplomacy<br/>sacred tattoo: +1 luck bonus to all saves<br/>weapon familiarity: proficient with greataxes, falchions and treat orc weapons as martial<br/>darkvision 60'<br/>orc: blood   count as human and orc<br/>Favored class bonus: +1/2 level to painful stare damage<br/><br/><strong>Class Features</strong><br/><strong>Hypnotic stare:</strong> swift action -3 to will<br/><strong>Mesmerist Tricks:</strong> 10 per day, DC20: Chain of Eyes, Fearsome Guise, Linked Reaction, Mesmeric Mirror, Spectral Smoke.<br/><strong>Painful Stare:</strong> once per round add +10+4d6 damage to one attack you make or +12 damage to one attack of an ally.<br/><strong>Undead Inception:</strong> can use her mind affecting spells and abilities on undead with no chance of failure without the need of using her hypnotic stare first.<br/><strong>Towering Ego:</strong> add you charisma to will saves, lose bonus when can't provide the emotional component of her spells.<br/><strong>Bold Stare:</strong> Psychic Inception, Sapped Magic<br/><strong>Continued Animation:</strong> when a humanoid target of her hypnotic stare dies, as an immediate action can animate the corpse as if using dominate person for a half her level rounds. The creature gains 2x her level temporary HP and continues acting as if alive, counting as an undead but not being able to be healed. 3 times per day, Will save vs 20 to die normally.<br/><strong>Manifold Tricks:</strong> can have 3 tricks implanted at a time but not more than 1 on a single target.<br/><strong>Command Undead</strong>: as a bonus feat, can use 6 times per day using her mesmerist level as cleric level, at level 10 her DC to resist increases by 2.<br/><br/><strong>Traits</strong><br/>Charming:+1 bluff and diplomacy to anyone who is or could be sexually attracted by you, and +1DC to language dependent spells<br/>Fate's Favored: +1 to any luck bonuses<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spells</div><div class="spoiler_body">Prestidigitation, Mage hand, Message, Ghost sound, Detect magic, Dancing lights<br/>L1 slots: 7<br/>Beguiling gift, Silent Image, Unnatural lust, Sow thought, Vanish<br/>L2 slots: 5<br/>Alter self, Placebo Effect, Silence, Shamefully Overdressed, Suggestion<br/>L3 slots: 4<br/>Appearance of Life, Animate dead, Charm Monster, Object Possession<br/>L4 slots: 2<br/>Dominate Person, Riding Possession<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Equipment</div><div class="spoiler_body">Magic Items<br/>Mithral Breastplate +1<br/>Keen Falchion +1<br/>Ring of Protection +1<br/>Ring of Force Shield<br/>Scroll of break enchantment BardL4<br/>Scroll of restoration ClericL4<br/>Mask of the Mesmerist<br/>Alternate Stone of Good Luck +1<br/>Gloves of Calligraphy +5<br/>Vest of Diviner +4<br/>Robe of Courtesan +5<br/>Boots of Elvenkind +5<br/>Eyes of the Eagle +5<br/>Belt of Physical Perfection +2<br/>Headband of Alluring Charisma +2<br/>Amulet of Natural Armor +1<br/>Traveler’s Any-Tool<br/>Orb of the Clairvoyant, 2 daily charges<br/>Wand of cure light wounds x2<br/><br/>Mundane Equipment<br/>Sap, Scorpion Whip, Sling (20bullets), Darts x10<br/>Tear-Away Entertainer Outfit x2<br/>Bard's Kit<br/><br/>GP 338<br/>Onyx Gems worth 2000 gp<br/></div></div>