<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=52661.msg2597678#msg2597678">Quote from: Katina Tarask on 01-01-2010, 23:43:49</a></div></div><blockquote class="bbc_standard_quote">Say, can I cast spells/use schema between checks for these rituals?<br/><br/>Can a ritual be aborted?  If I fail one check, and don't want to risk the second, could I stop the ritual without risk?  (Paying whatever associated costs are in there, of course.)<br/><br/>Mathing for a day-per Magic Weapon effect:<br/><br/>2 Checks<br/>DC25 base (1st-level spell)<br/>+4 Minutes to Hours<br/>+6 Hours to Days<br/>-10 Casting Ritual requires casting equivalent spell (Sam can cast Magic Weapon anyways)<br/>=DC 25<br/><br/>+10 Spellcraft, base (+8 Divine Insight [second check], +20 Guidance of the Avatar [first check], +7 to the Knowledge check through Tome of Worldly Memory and a masterwork book)<br/><br/>Sam can make that easily, without any extra boosts, without even throwing in constraints.<br/><br/>TGT: What's the default caster level for this?  Does it go off of Sam's caster level, since he/she's actually casting it, or does it default to the minimum (one) and require DC-boosts from there?<br/><br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Casting spells between checks in a ritual isn't possible, although I might allow it as an option.  (mostly because it would imply that you can stop the ritual mid-effort and take seperate standard actions before going back to it)<br/><br/>The default caster level for a ritual spell is the caster level of the primary ritualist or the minimum caster level to cast the spell, whichever is higher.<br/><br/>Finally, rituals can be aborted, although this ruins the schema and you'll need to write a new one.  (unless you've learned the ritual knowledge feat, at which point you can just try again for free, assuming you've taken the backlash and/or xp costs)