I know, I'm not trying to be combative here. XD Largely playing Devils Advocate. Thing is, DS's armour is so variable that I've kind of given up finding feats for it in the comics to go by. Instead, I'm trying to work out what the generally accepted traits of Volatile Promethium are and apply those to his armour in this universe so I have a basic set of rules to go by. It seems like the sort of thing that should be defined rather thoroughly, haha.<br/><br/>True, but as seen in the picture, he has a neck-guard, so there's the question of whether Nightwings hands would even get to the throat in the first place. Plus, I'd like to point out that even Medieval knights had hoods on their vests sometimes to make the chainmail, at least, torso-and-head. That was the whole point of wearing chainmail under the armour; it protected the joints because the plate couldn't. So I don't think it would be a stretch to say that DS employs a similar tactic, hypothetically speaking.<br/><br/>Again, his healing factor is kind of vague at best, even by Healing Factor standards. Large electrical shocks? Probably knock him out. But smaller ones, like the deliberately non-lethal ones that NW uses to suppress street level thugs? Well, DS is severely tougher than your average street tough, so I'd imagine his Healing Factor would be enough to deal with a basic shock like that. But again, vagueness, etc etc.