With apologies to Dragon Warrior Po for the title.<br/><br/>This is our OOC.  Y'all know what to do in here!  This is a friendly game, please.<br/><br/>This is also a good place to ask mechanics-related questions.<br/><br/>+ + +<br/><br/>Once you have finished your character, your first contribution ought to be the following (quoting from the rules on page 15).<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote"><strong>Story Threads</strong><br/>So you’ve got your characters, with some desires and foibles no less, but you don’t know much about how they relate to each other or the world at large. The “story threads” rules are a tool to develop relationships between characters and such fairly quickly.<br/><br/>First, make a list of story elements. These are things—people, places, objects, etc.—that you’re hoping to make important in the game. Each player then gets to add one story element to the list, and the DM adds one or two as well. Players, feel free to add something relating to your character’s temptations or heart’s desire. Then add the names of all the players’ characters to the list.<br/><br/>Next, each player takes turns picking story threads. Each class sheet has a list of threads, and each thread has a blank. When it’s your turn, pick a thread, mark it off (you can only use a given thread once), and fill in the blank with a story element that you haven’t used before.* Keep going until each player has at least 3 story threads. You can do more if you want, but that should be enough to start with.<br/><br/>(skip a few paragraphs)<br/><br/>* If you have a great idea for a new Story Thread, you can go ahead and use it.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>