Ok, something I forgot to post last night - The Secondary Aspects<br/><br/>Secondary aspects are derived from the primary ones so strictly speaking you do not need to know how these are calculated - I can calculate them for you.<br/><br/>However you should know what the secondary aspects are and what are they for.<br/><br/><strong>Chi</strong><br/><br/>Chi is what lets you fuel your magic and taos. It's what makes the fun stuff happen ;)<br/><br/>Spent Chi regenerates slowly although there are ways to speed up that recovery. This includes having sex, if you know the right internal alchemy technique ;)<br/><br/>Chi value depends on character Balance, Earth Aspect Value and his/her highest Skill. (Balance is<br/>(Metal + Water) – (Fire + Wood) OR (Fire + Wood) - (Metal + Water) whichever is a positive number)<br/><br/>The actual formula involves a distribution table but it is enough to know that the higher the Balance, Earth and skill level you got - the more Chi you will receive.<br/><br/><br/><strong>Passive Defense</strong><br/><br/>Basically how hard it is to hit the character.  It is calculated as Water+Wood+2<br/><br/><br/><strong>The Breath of Life</strong><br/><br/>Basically hit points, interesting element though that as character accumulates injuries it begins to affect his actions.  This is represented through the levels of the Breath of Life which are:<br/>Normal, Bruised, Slightly Injured, Seriously Injured, and Fatally Injured<br/><br/>Character with BoL of 15 for example will have his hit points broken down like this: 5/4/3/2/1 which means he is normal if he too 5 points of damage or less, bruised for the next 4, and so on<br/><br/>As the levels of injury grow - greater and greater penalties are applied to character actions.<br/><br/>Amount of breath of life is calculated with 2 distribution tables, but the basic rule is this - the higher the character Balance and Resistance are the more hit points he has and the more damage it takes to move to the next breath of life level.<br/><br/>In the chi section I've described how to figure out your Balance, and Resistance is calculated as Metal + Earth<br/><br/>Breath of life might also be improved with related Taos, etc