<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=52661.msg2618924#msg2618924">Quote from: TheGlyphstone on 08-01-2010, 20:28:58</a></div></div><blockquote class="bbc_standard_quote">Does anyone else have A) reliable 20+ UMD checks, B) Repair spells on their spell list? If I'm the ace in the hole, it'll help if I don't have to spend my own actions patching the dents I take from zombies. And I will take dents, zombies have lots of HP for my lazors to chew through.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I have the Magic domain.  I don't need to make UMD checks to use sorc/wiz spells.<br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=52661.msg2618938#msg2618938">Quote from: The Great Triangle on 08-01-2010, 20:37:38</a></div></div><blockquote class="bbc_standard_quote">Karrnath's army is extremly poor of clerics, but rather well supplied with adepts.  An adept battlemage usually prepares Obscuring Mist and Sleep (though in this engagement they'll prepare protection from evil instead), and equips an endless wand of Scorching Ray, perhaps with a couple of endless wands of Burning Hands.  Adept battlemages typically are used mounted, where they use their mobility to deliver precision strikes against enemy infantry, and their big wands to attack officers and monsters.  </blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Protection from Evil will be useless in this engagement, as everyone's going to have the Magic Circle up.