<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=279531.msg13785792#msg13785792">Quote from: Saric on 28-12-2017, 08:03:26</a></div></div><blockquote class="bbc_standard_quote">I'd like <em>some</em> loot, because it's part of the anime that they steal stuff and spend it, but maybe a 'light' loot system? Like "you are now 'Wealthy', but if you buy that new ship system you'll go down to 'Poor', but that cursed club would only take you down to 'Well Off'!" And then have smaller windfalls that aren't enough to move us <em>up</em> a category but would let us get one item without going <em>down</em>?<br/><br/>I just feel like Zoro goes for a sword at one point, and Usopp is always getting dials and shells and chemicals and what not, but Luffy usually blows it all on meat and Sanji on food, so it's a good way for out lower combat specked characters to keep up with the power house in a fight. So like Rexile can buy weapon upgrades and Kyra smoke bombs and suck, but Rairaku can blow it all on booze and Nergal on food. :P<br/><br/>Thoughts?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Well, obviously the chef is not paying for the food, but will be in charge of supplies. There will be a crew fund aside from personal allowances. Supplies and ship repairs will all be covered by that as well as possible other crew expenses. If it runs out we may all need to pitch in a bit more, but it's likely that the "ship" gets the biggest share and the personal wealth will be evenly distributed.