<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=52661.msg2548518#msg2548518">Quote from: Tagan on 14-12-2009, 15:45:02</a></div></div><blockquote class="bbc_standard_quote">Saddly, Horror is not my cuppa.  I played Call of Chuthulu one time... it ended... badly.<br/><br/> :-\<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Well, you<em>are</em>talking about a game where whoever lives longest loses.  Hell, as I recall, the original CoC didn't even<em>have</em>rules for recovery of any kind.<br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=52661.msg2548567#msg2548567">Quote from: Ixy on 14-12-2009, 16:25:50</a></div></div><blockquote class="bbc_standard_quote">I don't know how suicidal it would be to try to lure a couple of them into the burnt-out bakery-- I know wargs can scent for Ithi, but she'd at least have a chance to use surprise.  I also thought that maybe she could shake them and then bolt for the tower, but they're locking the gate-- is it scalable? Locking?  Would Garrett's wand of dispel help with the defenses further?  I'm kind of hoping for a new angle here that my character, far cooler than me, would comprehend, but that might give the other players a shot at getting more comprehensively involved.  Of course, if we all get captured, that's a whole new ballgame, but fuck if I have any ideas!  ;)<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>If you're at enough XP for another feat, pick up Darkstalker from Lords of Madness; it's a must for any and all stealthy types.  It lets you get your stealth checks against super senses like Scent.