This is a third edition game of Mutants and Masterminds set in my version of the Eden Universe, created collaboratively by myself, Darwishi, and Bishrook.  Our characters have joined Eden Towers--an organization established by WWII era superheroes Eve Summers--Eden--with a mandate from the US government to police menaces too powerful for ordinary police to deal with, assist baseline law enforcement, and provide disaster relief.  We will be a new team--Eden Towers San Francisco Unit.<br/><br/>Eden Towers jurisdiction crosses local and state lines, but not national.  Staff lawyers and liaisons spare members<em>some</em>of the hassle ordinary police have to deal with.  Hero's wishing anonymity may join.  They need only reveal their civilian identity to top ranking members of the organization, who maintain strict confidentiality in that respect.<br/><br/>Officially, Eden Towers has about the same degree of a "Code against killing" that a police force does.  Within the organization, mebers are enocouraged to minimize the use of deadly force.  IT's better for public relations and it keeps Uncle Sam from tightening the reigns.<br/><br/><br/>Our characters are Power Level 10.<br/><br/><strong>Google Drive</strong>(https://drive.google.com/drive/folders/1iMUwDxZvIpGouuzpHV4NNbW8w8SGgnfb)<br/><br/><br/><strong>House Rules:</strong><br/>--Close Combat and Ranged Combat Skills are broadened in their scope.  Unarmed is one combat skill that also applies to unarmed take downs and disarms.  Specific martial art styles like Fencing and Kenjutsu are valid choices, as are the categories of equipment weapons described in the core book.  Likewise powers that are alternate powers of each other but in the same category (Close combat or ranged combat) are also a single skill group.