In social fu wise, I intent Evening Glory to be martial artist/social fu in start, he has most performance tree taken (just need get respect commanding attitude so he can shut down initial attempts interrupt his sermons or speeches via UMI).<br/><br/>Also will take the presence and socialize stuff, martial arts is most for self-defense and aim to learn the perfect soak charm soon as possible as well (will go unarmored long as I can; the best spokesman is the most least threatening looking guy in the group).<br/><br/>Besides that, I lean towards learning medicine charms also and also an occult tree for dealing with spirits before learning any sorcery at all.<br/><br/>So, I may not able improve any slaves but I can help recruiting them to our side. Evening Glory has strong conviction for Sol Invictus ideals and intents restore his faith to the lands, but also he has strong intimacy to his former main patron; god of slavery. Which makes him ideals so that he prefers recruiting and keep people slaves vs just free them.<br/><br/>Now the intent is not to be tyrannical but he views this thus; better to live in a golden gilded cage and wear golden chains serving benevolent masters than be cast out into the harsh dangerous world for people who were born and lived as slaves and may lack skills and knowledge live there. He views he is no longer a slave but a master and by divine right master to all mortals who are willing to be his slaves/follower.<br/><br/>In his mental state, he views no difference between a slave or a follower, to his mind they are one and the same in his philosophy. So slaves are technically followers or people who serve solars and circles he is in out of devotion or faith, while servants are all those who ask for payment for their services (like mercenaries). Ofc any slaves we purchase (as breaking into slaver's dens and freeing slaves just stirs shit up too early and also is illegal which can anger local government and the Guild) we do allow a chance to leave and have freedom; choice whether they serve or have independence and freedom.<br/><br/>When we come to UMI stuff; in most exalted games people dislike the usage of UMI and view it the same as mind control. I do not have problems (AndyZ will be neutral about it, not join any debates about it) using UMI charms to convert or change people's intimacies or do some memory reweaving (if the alternative is violence). OOC we know the charms literally change people's minds mechanically, but IC we lack likely idea of the full scope of what charms do or that despite mechanics we should see the spirit of what the charms seek to achieve; Husband Seducing Demon Dance is meant as a powerful performance UMI to recruit followers by a charm enchanted and empowered social-fu action.<br/><br/>Mortal leaders may need days or months to convert people to their side and their ideals, solar can only need to waltz in and do one performance to get the same result more faster (and more effectively). Morality if any can be decided how/why we use the charm; same manner you can butcher innocents with melee weapon charms you can do devastating harm with social-fu UMI charms. Evening Glory IC wise (and me OOC wise) do not aim to control fellow players and use it only to convert people into our cause and gather people and resources to help achieve our goals among the population which may very unlikely agree to help us or follow us if we just plainly talk to them normally.<br/><br/>Sp bringing UMI discussion on the table to hear other player's thoughts about it.