<strong>Location:</strong>Outside the Fresher<br/><strong>Time:</strong>Early Afternoon<br/><strong>Tagging:</strong>Adrinna<br/><hr/><br/>The initial requests are fairly standard ones and the basic repair statements were easy enough to get if you knew the normal way the naval systems worked. The repair quote was easy enough to get with a not uncommon bit of maintenance done every once and a while for vessels.<br/><br/>Automated Reply:<br/><br/>Query for Normal Estimates:<br/>Standard Estimate for Replacement on Fringer Model: 2000 cr and 12-18 hours, additional costs if complications arise.<br/><br/><br/>Normally there are some basic organization charts for the public to view if only to know who to talk to but as Adrianna knew only the officers in charge were listed rather than the grunts who actually did and scheduled the work. It took a little finagling and small talk with a few petty officers but eventually the name 'Master Chief Dervilia' came up. Apparently she works with some of the local scrapping and scout facilities to keep the naval base stocked in parts acting as a liaison between naval forces and the locals. There have been rumors that she was up for becoming a CO over the lowport.<br/><br/>It was at this point that half the sole of a boot landed on her foot.<br/><br/><hr/><strong>Location:</strong>On-board<br/><strong>Time:</strong>Early Afternoon<br/><strong>Tagging:</strong>Grendel<br/><hr/><br/>Fortunately for Grendel there were no others in the room she was in when the unleashing happened and the damage was minimal thus far. Her clothing was shredded and teleported in chunks across the ship although not into the medical quarters. The untrained psionic strength lashed out nearby, doing no damage to the room and its contents at least with the telepathy link not expanding out too far. The mental swirl was disorienting with Grendel watching herself out of body during the experience and seeing her skin shift and ripple at the unleashed energy.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">ooc</div><div class="spoiler_body">Yes. I know you don't have teleport. That you know of and can access on your own. Here are the listed effects in summery<br/><ul class="bbc_list"><li>Clothing destroyed and scattered.</li><li>Awareness activated and rapidly accelerated physical changes, you may determine the degree but it is roughly about a months worth. Skin is extremely sensitive for an hour.</li><li>Telepathy going slightly nuts, anyone in physical contact with Grendel for the next six hours will share all physical senses during the duration of contact, clothing does not block this. Those who approach 3 meters will share visual senses for the next three hours while in proximity.</li><li>Psi strength drained for a few hours.</li></ul></div></div><br/><hr/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">misc details</div><div class="spoiler_body">Small summery of various things.<br/><br/>@Will - Taking your time with lockpicking will still need a roll but could give a bonus due to the risk of jamming the lock shut. It's a thick external padlock.<br/><br/>@Greg - The mushroom may be cleared out by the life support alteration but it'll take a few hours at least to wilt them all.<br/><br/>@Greg and Elijah - I'll add a new post/edit to address the mushrooms more completely when I get an EDU + Life Science (Biology) roll from Elijah or a EDU + Life Science (Biology) - 4 roll from anyone else without access to his database for a quick identification.<br/><br/>@Elijah - The labeled drugs are enough to work with for medical stuff at the moment. The unlabeled stuff will likely take time and labwork to go through unless you want to risk doing it unsafely. Likely something to be done in downtime over a week in jumpspace for one to two jumps.<br/><br/>@Max - I'm not sure if I see anything I need to respond to directly yet. Tell me if I missed anything.<br/></div></div>