<div class="floatright">(https://i.imgur.com/pTABkwO.jpg)</div>Name: Curra Xar’cha (https://www.myth-weavers.com/sheet.html#id=1895388)<br/>Setting: Lansite, Planet Cordovia<br/>Location: The Road<br/>Tagging:<br/>EAC: 13-2, KAC: 15-2, HP: 11/11   STAM: 8/8   RES: 4/4<br/>Rolls: Initiative 8, cleave attack 14 (damage 5), secondary attack 12 (damage 14)<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Modifiers</div><div class="spoiler_body">If a second archer is not adjacent to Cleave from the knife-bandit, Curra will just try to take a 5-ft step to attack an archer and stop them from freely shooting.<br/>And if everyone's in bright light, Curra will be Dazzled and have -1 to her attack rolls.</div></div><br/><hr/><br/>With her heavy axe biting deep, and pushing it through to really finish off the first archer, she didn't swing far enough to hit the bandit's fellow.  Now though, with hot blood warming up her veins and her blade, she swung back the other way: first, at the bandit brave enough to engage her with his blade, and secondly, following through more completely to engage another archer who thought he could ignore her and continue shooting.<br/><br/>"Haha, yes, fight me you coward, take out your blade and die like men!" she crowed, wading in to melee with much more gusto than any common traveler had any right to.