What types of allies would you like to see?<br/><br/>I like allies with personality, even if that personality is annoying or unhelpful.  They should come across as real people, with their own lives and desires, families to protect or enemies to try and fuck over.  The whole idea of an ally is that they get something out of helping the heroes, unless they're a best friend or some kind of saint.  I would love to see a valuable ally present our party with a difficult decision, offering up something, information or an item, which will help immensely with some task, but only at the cost of us doing something for him/her which challenges our morality.  "I'll give you this scroll that would make figuring out what to do next a million times easier, but only if you kill my neighbor.  He slept with my wife and I want him dead"  Of course, it doesn't have to be<em>that</em>blatantly evil, but you get the idea.  Besides, subtle evil is more subversive and easier to convince yourself to do, which can lead to interesting dilemmas in the long run.<br/><br/>What types of enemies would you like to see?<br/><br/>I'm all for dumb beasties and crazy-stupid baddies, but I also like enemies that you can't just smack around until they die.  Or, you could, but there'd be serious consequences and not just of the 'he had friends in high places' type.  Enemies that have people who love them, and thus present a difficult quandary for our characters, or enemies that don't need to be killed, necessarily.  I know that Pathfinder is focused around encounters, but I think in PbP games it opens up to a multitude of roleplaying opportunities where there is a chance for real character growth and exploration.<br/><br/>Are there any types of enemies/allies you don't want to deal with (not that this will stop me from using them completely, but it may help prevent oversaturation)?<br/><br/>Not any I don't want to see period, but a good mixture of many different kinds is always nice.<br/><br/>Is there any type of treasure you would particularly like?<br/><br/>Do they make armor for skunks?  'Cause, that would be adorable and help a lot in preventing my familiar from dying due to a rock falling from the ceiling or something.  -giggles.-  Other than that, just fun stuff with cool effects would be nice!<br/><br/>Are you interested in roleplaying sexual encounters?<br/><br/>Sure!<br/><br/>On the scale of one-night stand to marriage, what type of relationship(s) is your character looking for, if any?<br/><br/>Well, Rakah isn't really looking for any sort of relationship.  She has been living alone in a shack with a skunk for the better part of her life, and thus doesn't really think about relationships or other people at all.  That isn't to say that one wouldn't be appealing to her if she became aware of the opportunity, though.  The person would just have to realize that if they want Rakah, they have to accept her skunk, too.<br/><br/>Would you prefer said encounters to be PC/NPC, PC/PC, or both?<br/><br/>Either/or!  I'm not picky about such things.<br/><br/>What type of person (or people, there can be more than one) is your character attracted to? What characteristics would they be looking for? Goody two shoes? An enemy that has been redeemed? An enemy that hasn't been redeemed?<br/><br/>Rakah is drawn to strength and imagination.  She dreams of places outside of this world, and has spent a lot of her life with only her familiar and her own thoughts to keep her company.  She has a very active imagination as a result, so she would be hopelessly bored or frustrated with someone who couldn't think beyond what was directly in front of their eyes.  I would love to see her challenged by someone who is far out of her comfort zone, like a noble with impeccable manners and a foppish style of dress, or a scholar who lacks the physical power that she expects from men, but thrills her with his mind.