<div align="center"><span class="bbc_font" style="font-family: georgia;"><span class="bbc_size" style="font-size: 36pt;">The Cat’s Lair Kingdom</span></span></div><br/><div align="center">(http://img.photobucket.com/albums/v252/HlySd/001-ThunderCats-2011-Cats-Lair-Kingdom-of-Thundera-1.jpg)</div><br/><strong>The Cat’s Lair</strong>is an immense fortress that embraces a city within its immoderate stone walls. Every resident within the Cat’s Lair is a Cat, who humbly serves under<strong>King Leomedes</strong>. The people are retired veterans, and the descendants of the<em>First-Cats</em>. All is well under the king’s rule. The death of<strong>Queen Lionessa</strong>marked the beginning of the<strong>Golden Age</strong>. The queen was a valiant warrior, much more than her husband, and a symbol for all women. There are statues that immortalize her beauty and strength scattered about the kingdom and adorned with flowers from all over. There even exists a religious group called<strong>The Nine</strong>, who worship the former queen as a goddess and regard her children as demigods. They don’t believe that death has taken the queen, but instead her spirit has been released and resides within the city, blessing it with the Golden Age and her divine protection.<br/><br/><div align="center"><span class="bbc_font" style="font-family: georgia;"><span class="bbc_size" style="font-size: 18pt;">The Cat’s Lair</span></span></div><br/><span class="bbc_font" style="font-family: georgia;"><span class="bbc_size" style="font-size: 14pt;">Interior</span></span><br/><br/><span class="bbc_u">1st Floor</span><br/><ul class="bbc_list"><li>Kitchens</li><li>Ball Room</li><li>Grand Foyer</li><li>Dining Hall</li><li>Servant Bedrooms</li></ul><br/><span class="bbc_u">2nd Floor</span><br/><ul class="bbc_list"><li>Royal Bedrooms</li><li>Guest Rooms</li><li>Private Baths</li><li>Guest Baths</li></ul><br/><span class="bbc_u">3rd Floor</span><br/><ul class="bbc_list"><li>Throne Room</li><li>War Room</li><li>Grand Library</li><li>The Lookout</li></ul><br/><span class="bbc_u">Forbidden Sector – Tower</span><br/><em>Only clerics and the king have access to this area</em><br/><ul class="bbc_list"><li>Meditating Room</li><li>Oracle Chamber</li><li>Torture Room</li><li>Temporary Prison</li></ul><br/><span class="bbc_font" style="font-family: georgia;"><span class="bbc_size" style="font-size: 14pt;">Exterior</span></span><br/><br/><ul class="bbc_list"><li>Royal Gardens</li><li>Courtyard</li></ul><br/><span class="bbc_font" style="font-family: georgia;"><span class="bbc_size" style="font-size: 14pt;">Baracks</span></span><br/><br/><ul class="bbc_list"><li>Mess Hall</li><li>Training yard</li><li>Sleeping Quarters</li><li>Supply Depot</li></ul><br/><span class="bbc_font" style="font-family: georgia;"><span class="bbc_size" style="font-size: 18pt;">Things to Know</span></span><br/><br/>1.   This page can be updated with new rooms or areas your characters can add in-game. If there is a place that hasn’t been listed and you’d like for it to be listed, then just mention it in one of your posts (remember no OOC in the IC). Be sure to bold the name so that the GM can see it. The page will then be updated soon after.<br/><br/>2.   The Clerics are only permitted in the Forbidden Sector. Clerics that are on duty can be seen silently striding about the castle completely obscured in special robes. No fur or claw can be seen and so it is unknown who the cleric could be. The relationship between soldiers and clerics is a rough one. The soldiers dislike the idea that they don’t know everything the king has planned or in store, and they don’t like the idea of the clerics hiding who they are. The Clerics believe the soldiers are unskilled, unintelligent, cannon fodder, who don’t know what true technique is, and the soldiers believe the Clerics are weak and cowardly, know-it-alls who know not what true strength is. Therefore in wars, there is much competition. The soldiers try to finish the battle so the king wouldn’t feel compelled to summon the clerics. At times when both units were required in a fight, afterwards, there is much debate on who performed the best. Childish and pointless as the argument may seem, they’re ongoing for motivational purposes.<br/><br/>3.   Players who have their characters attack a guard or do something stupid, will have their character apprehended either by the guard or even the clerics that protect the castle.<br/><br/><span class="bbc_font" style="font-family: georgia;"><span class="bbc_size" style="font-size: 18pt;">NPCs</span></span><br/><br/><ul class="bbc_list"><li><strong>Cougan</strong> – Played by the GM</li><li><strong>General Oceloto</strong> – Free to NPC (not to abuse). Played often by the GM. He is the elite general of the military. His character is based off the Ocelot.</li><li><strong>Chef House</strong> – He is the Head Chef and manager of all the king’s banquets. He takes his job seriously and doesn’t like when others fool around. He is based off the domestic house cat, and his name also comes from his immense size. He is quite the fat cat, who has taken advantage of his richly home. Don’t play in his kitchen, he won’t hesitate to chase you out with a hot spoon! – Often played by the GM, he is Free to NPC (not to abuse).</li></ul><br/><em>More NPCS will be listed here as players come up with names for the NPCs their characters encounter. You are welcome to make NPCs. Be sure to bold their names so that I may write them up on the list.</em>