I don't think Qin got a huge push out, but the system looks really nice.<br/><br/>The basic mechanic is 2 d10s, the yin and yang dice. A skill test is roll the two dice, and take the difference betweem them (or that number if both come up the same), add the relevent skill / stat, any other modifiers and compare to a target number.<br/><br/>Magic users have assorted disciplines .. internal and external alchemy, exorcism and so on .. and everyone gets access to the various Taos that let you pull off the standard wu xia fun .. bouncing around treetops, deflecting objects, and so on.