Let me touch briefly on all counts...<br/>I didn't ask because I thought ChaoticSky is trying to be sneaky. I just didn't want to check her social charms one by one :P.<br/><br/>IMO, it's reasonable as long as it's Charm dice, yes. The non-Charm uses can well be balanced by the non-system consequences WK has mentioned already.<br/><br/>Regarding the stunts, I've seen it done in that way in 2e already, and have mixed feelings. It's good, but it also means the players would rarely be able to know their final result. If they don't know it, they can't declare their next action.<br/>So, in a word, I can see it working, but I'd prefer a solution where players just assume a 1-die stunt, because most post include at least that, and you can add successes if you think the stunt is worth it.