<div class="floatright">(https://i.imgur.com/gcjDU3q.jpg?1)<br/></div><strong>Name: </strong>Juro<br/><strong>Race/Class: </strong>Rabbit Elf/Druid<br/><strong>HP:</strong>21/21<strong>Armor:</strong>2<strong>XP:</strong>5/7<br/><strong>Effects:</strong>+1 Forward to acting on Baghead Boys info<br/><strong>Action:</strong>Discern Realities:<strong>10</strong><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Discern Questions</div><div class="spoiler_body">Who’s really in control here?<br/>What here is not what it appears to be?<br/>What should I be on the lookout for?</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stats</div><div class="spoiler_body">Strength: 13 [+1]  Constitution: 15 [+1]  Dexterity: 9 [+0]<br/>Intelligence: 8 [-1]  Wisdom: 16 [+2]  Charisma: 12 [+0]<br/><br/><strong>By Nature Sustained</strong><br/>You don’t need to eat or drink. If a move tells you to mark off a ration just ignore it.<br/><br/><strong>Spirit Tongue</strong><br/>The grunts, barks, chirps, and calls of the creatures of the wild are as language to you. You can understand any animal native to your land or akin to one whose essence you have studied.<br/><br/><strong>Shapeshifter</strong><br/>When you call upon the spirits to change your shape, roll+WIS. • On a 10+ hold 3. • On a 7–9 hold 2. • On a miss hold 1 in addition to whatever the GM says.<br/><br/>You may take on the physical form of any species whose essence you have studied or who lives in your land: you and your possessions meld into a perfect copy of the species’ form. You have any innate abilities and weaknesses of the form: claws, wings, gills, breathing water instead of air. You still use your normal stats but some moves may be harder to trigger—a housecat will find it hard to do battle with an ogre. The GM will also tell you one or more moves associated with your new form. Spend 1 hold to make that move. Once you’re out of hold, you return to your natural form. At any time, you may spend all your hold and revert to your natural form.<br/><br/><strong>Studied Essence</strong><br/>When you spend time in contemplation of an animal spirit, you may add its species to those you can assume using shapeshifting.</div></div><br/><hr/><br/>Juro saw the bandits mid-muggery, and after taking a second to snicker at their awful disguises, he stopped to think of the wisest approach. The party wasn't stealthy enough to get the drop on them as a whole, though maybe he could shift into something sneakier, and he, Valna, and the Feyblood could sneak up As Katra distracted. Or they could lure the bandits away from the merchant, keeping him out of the cross fire. Or intimidation could always--<br/><br/><em>"Shame I'm not a merchant!"</em><br/><br/>Shit.<br/><br/><em> “I don’t offer your lives spared.”</em><br/><br/>This again.<br/><br/>"Damn it all..." he muttered, but resignation turned to curiosity as the bandits started arguing among each other, then calling for a talk. "Okay 'merchants,'"  he called, approaching leisurely, "we, for the most part, want to be on our way--vampires to kill and all that. What do you want?" He didn't care to persuade the sackheaded buffoons in any way, but to get a better feel for their resolve, their teamwork, and their wits. Though the third was already severely in question.<br/><br/>His eyes narrowed as he looked them over. Their common clothing and shit weaponry. Their clear leader, Dave, was only using his fists, though those fists were dangerous. He leaned towards any party members nearby or approaching. "They're not merchants, but they're not used to this banditry thing either. Probably commoners on the edge, desperate for coin for some reason or another. Watch out for the big one, and the scrappy one with the spiked club."