I should note that characters only get stressed out when their stress gets stepped up past d12, so I think that Doc Tabby should still be active in the scene, at least for now.  And if it winds up coming up, as a default, Ace deliberately pulls her punches in order to avoid inflicting trauma when she stresses somebody out.  Also, part of the reason I asked about the possibility of Doc Tabby activating one of my opportunities was that I imagined she could have a little help resisting the stress headed her way by pulling out another gadget of some sort as a resource, like a suit of powered armor or something like that.  It would be another way of showing her superiority, basically.<br/><br/>That said, given the actions that Doc Tabby is described as taking, it looks like she might be attempting to inflict some sort of Grappled or Molested complication on Ace, possibly combined with spending a Plot Point to keep an extra effect die for Emotional Stress...<br/><br/>Edit: And if you want Tabs to be taken out for some reason, you can also spend a Plot Point to roll that d12 Emotional stress into your pool for that action, which will step it up by one and stress her out afterwards.  It should certainly make for a sizable dice pool, though. ^^;