<div align="center"><span class="bbc_size" style="font-size: 24pt;">Plot Advancement!</span></div><br/>A few days will pass by before the next bit of plot. I will work with Apple and Shrroth on plans they have for their characters in PM. also, if you want to continue the scene at the diner (I know Amy and Asura are talking), I ask that you take it to PMs. Also, this is when you can spend XP.<br/><br/>Before we begin, the following:<br/><br/><div align="center"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">AFTER ACTION REPORT:</div><div class="spoiler_body"><br/>Your actions have consequences, so, let us see...<br/><br/>Dream Team: The Lady already had a horrible hold on Alex's mind, due to a Merit he possesses. However, his brief encounter with the Arcane and the power of the Light will lead to him becoming a Sleepwalker. Astounding what punching someone in the metaphysical brain can do.<br/><br/>Sentinel: Stopping Sentinel's plot, or at least, reversing the effects and removing the Taint have combined to turn Kavitha's workplace into a Blessed Place. Currently, it has only 1 Blessing: Empathy checks and Socialize checks are made with a +1 bonus.<br/><br/>However...<br/><br/>Sentinel:Sentinel has gone deep underground, and while he does not know of your identities and will not be able to track you, any attempts to find him will take a -3 penalty.<br/><br/>Lacnea Sanctum:As they were not investigated by the Princesses, the Guardians of the Veil investigated-they were going to anyway, but now they were interrupted. Unable to investigate too deeply without jeopardizing the tenuous at best relations between the Mage Orders and Vampire Covenants, the encounter revealed nothing and merely left everyone involved with a sour taste in their mouths. The effect is as follows: Characters with Covenant Status take a penalty on Social rolls equal to their Status when dealing with any Mage who belongs to an Order. The same happens to characters with Order Status and Vampires belonging to Covenants.<br/><br/>Thought I forgot them, did you?</div></div></div><br/><div align="center"><strong>Wrap Up:</strong></div><br/>After an excellent lunch, the seven depart the restaurant. Much has been learned in these past two days. Perhaps it provides an ease to the Princesses that they have met many who are on their side, so to speak.<br/><br/>Selene: "Well, I can't tell you much. Earth-Walker should be back in a couple weeks. You can talk to him then, if you like." The bartender says. Dean smiles at the mention of criminals. "Well, I'm up for it."<br/><br/>The pair depart the club and head out. With Dean there, hunting goes incredibly smoothly, and he's got guns to give criminals an even bigger incentive to surrender.<br/><br/><div align="center"><strong>A few days later...</strong><br/><em>Some people believe that it is only great power that can hold evil in check. But that is not what I've found. I found it is the small things. Everyday deeds by ordinary folk that keeps the darkness at bay.</em></div><br/>While their mundane lives do not overlap much, the Princesses have kept in contact with each other, and with Angelo and Lily. Lily hasn't made much time for mundane concerns, working on dealing with the supernatural side of her life for right now. She's set up a place for herself to live as well as joined the Spring Court. Angelo keeps on doing what he's been doing, healing the sick and injured while puzzling over magical theories.<br/><br/>Of course, you can't be a Noble without something happening-what did you think this was, World of Normal Boring Life? Faelean manages to conference call the Nobles (and Lily) at a time when they're all off work-lucky guess or manipulation of Time magic? Probably the latter.<br/><br/>"Good evening. I would love to chat with you, but sadly, there's work to be done. And lots of it. Sadly, the other Mage orders do not trust that Nobles are our allies, but I've managed to get a few leads on some things you may like to investigate."<br/><br/>"The Mysterium has potentially located a Darkspawn nest, but they're not sure. They need someone to check it out and potentially kill the creatures they've found. Additionally, there are reports of mysterious disappearances around the Willis D Tucker Community Park. No bodies as of yet, but we suspect something supernatural. Finally, I hate to do this, but there's a Promethean in town that's been spending far too much time in Seattle, and we need to either relocate him or kick him out of town-Prometeans who hang around too long start turning the city into a wasteland, and we do NOT want that."<br/><br/>"The choice is ultimately up to you. There are plenty of eager recruits who will sign up to do whatever you don't want to do."