<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=277864.msg13657688#msg13657688">Quote from: pdragon on 08-11-2017, 06:35:15</a></div></div><blockquote class="bbc_standard_quote">Ummm, perhaps I'm not exactly getting the idea, but what's the point of giving characters powers if they can't use them in interesting ways? Like I get having strict rules to act as a baseline, but the fun is supposed to be in how characters get around said rules and play off of each other. I'm not sure that telling people to come up with plotlines together only to immediately go "no you can't do that!" even though other players have already expressed interest in it is conducive to a fun rp experience. <br/><br/>Also not gonna lie, responding to my mostly joking suggestion with "my character would have easily caught you! there's no way they could ever do something without my knowing!" is a bit try-hard.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Freeform doesn't mean you do whatever you want. As a player you work within the space and ruleset created by the GMs. That's how<em>all</em>group games work, not just system games. Not gonna lie, but a character who's a stalker and breaks into others homes to watch them sleep sounds like incredibly disruptive element in a setting where privacy is an even larger factor than in general real life. I therefore agree with the GMs on the viability (or lack there of) of your proposed ideas.