I'm fine with reputation either way. If we would decide on weaving it into the game, I think I'd have to agree with clonkertink:<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">That said, I think reputation probably works best with specific factions. So, Justine may have reputation 5 with the City guard, but -3 with the Thieves' Guild or something like that.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Reputation as part of factions might be interesting. Especially if they discover some other inhabitants on the island who might at first be hostile but might eventually be coaxed into friendly relations as the story progresses, giving a player some advantage? Might be cool if those factions could also be class-dependent- or require other prerequisites. Since I think only Bell and Ci'ona know Sylvan, they might befriend some forest dwelling creatures? Just an example, I don't want to overcomplicate things :).