The good news, if it can be so considered, is that the Siege Engine is a little too large for the approach it has been set upon, or this battle would already be over.  Still, it's a big, nasty, spike-covered, thoroughly armored bastard hybrid of a siege tower and a tank.<br/><br/>Unlike the last several bunches of mustard-yellow-and-blood-crimson wearing mooks, these seem to be mostly armed with rifles...fancy rifles, clearly embellished by someone with a rather tacky and occult sense of style, but rifles nonetheless.<br/><br/>And of course, there's the Orochi, borne in a litter just behind the siege engine by a dozen shambling<em>oni</em>in loincloths (and distressingly little else).  So our heroes have their work cut out for them!<br/><br/>Lucky for you, this is what you're paid to do.  Go nuts.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stat Block</div><div class="spoiler_body">Goons (Swarm)<br/>Firearms 3<br/>Defense 4<br/>Wounds 4<br/>Force Attack (4CD for +5CD)<br/>Vulnerable to Electricity<br/>AP 10/10<br/>SD 0<br/>CD 0/6<br/><br/>Orochi (Individual)<br/>Firearms 6 (fire breath)<br/>Acrobatics 5<br/>Intimidate 4<br/>Wounds: 4<br/>Defense: 5 / 7 vs Fire<br/>Powers: Leap Attack, Inferno, Resistance to Fire II, Skipping, Soul Resistance, Strike Boost II<br/>Weakness: Vulnerable to Frost<br/>AP 10/10<br/>SD 0<br/>CD 0/6<br/><br/>The Siege Engine<br/>Type: Individual<br/>Skill: Brawl 3<br/>Wounds: 3<br/>Defense: 8<br/>Powers: Force Attack, Soul Resistance<br/>Weakness: Vulnerable to Electricity<br/>AP 10/10<br/>SD 0<br/>CD 0/6<br/><br/>GOAL: Break the Besiegers' Morale!  (8)</div></div>