Vis a vis Wraith:<br/><br/>You spent a lot of stats that don't do anything for you... everything except Int, Stamina and Awareness can be eliminated... drop the fighting to 0 and buy up the Parry by 4, for instance, saving you 4 points.  Drop Dex to 0 and buy up the Magical Ranged Attack skill to 8, saving you 3 points as another example.<br/><br/>Something to consider about the magic... you can only use one of those per turn.  That includes the movement powers and the invisibility, so if one of those are up, you can't attack.  Granted, you have the flight outside of that alternate power set, so you can at least move.<br/><br/>A handy trick is to have two sets of alternate powers... you could put the dimensional movement and some teleportation in with the flight as "movement magics" and keep the more expensive offense powers as "Major magics" (with better names).<br/><br/>Another is to make the Blast power Accurate 4 and remove the ranged attack skill... that gives you 4 more points to put on all the other alternate powers in the Magic grouping for no extra cost!<br/><br/>"Damage-Mystical Blades 24"  Not sure what that means... to-hit and damage can't exceed Power Level x2, so 20... even with 0 to hit, the blades couldn't do more than 20 (and that's another place to put Accurate).