It's cool, no worries :-)<br/><br/>Ah, I see. I tend to switch between them as well, but only when I need specific abilities used. The AI, in general, is intelligent enough to know not to use a fire spell on a Rage Demon, haha. Although, the ranged guys need a bit of babysitting sometimes when fighting dragons...why, Varric, if you have a crossbow, do you insist on being close enough to the Dragons hind legs to give its underbelly a good lick? GET OUT OF MELEE. Seriously, when fighting the tougher dragons, that starts to get irritating. It's why I didn't give Vivienne the KE abilities; I want to play as my character, not babysit her and make sure she's not dying from the dragon sitting on her. XD<br/><br/>You'll think Cullen is awesome by the end of it. Not only did he survive the fall of the Mage Tower in Ferelden (and get through Demons trying to break his mind) but he also stood up to Meredith in DA2 and survived the outbreak of the Mage/Templar war, but also refused to fight with his fellow Templars against the rebel mages and left the chantry and his only (at the time) source of Lyrium. To say any more would ruin some pretty major character plot developments for him. >.><br/><br/>Oh, I understand. I just don't really like that kind of multiplayer, especially when getting a bad team means you lose the round. Also, I play it on PS4, and I am NOT buying PS+ for a multiplayer I would probably play once a week, if that. XD<br/><br/>Well, I think you're overestimating the importance of the choices; many of them only effect what quests you can get later on, or whether you unlock the next War Table quest. Don't worry about them overly much; you'll know the MAJOR choices when you get to them. With the Templar/Mage one, it really only affects a few cutscenes, some dialogue choices and end-cards. Two playthroughs will probably give you most of the possible endings, if you just make the opposite choices. If you hate the Templar or Mage decision, you'll absolutely despise Wicked Eyes, Wicked Hearts. You effectively have to choose who takes power in Orlais. XD<br/><br/>Haha, well, it's all about balance: You ALWAYS want a Mage, you ALWAYS want a Tank, you ALWAYS want a Rogue, and the fourth member depends on who else you chose. I tend to roll with two melee and two range guys, but I know some people whose favourite composition is one tank, one archer and two mages. It's really up to you and how your playstyle differs from other peoples. :D<br/><br/><br/>@ Snorkle:<br/><br/>First off, let me say that I hope your character gets approved; I like the looks of her :D<br/><br/>Second, I completely agree. I love Varric, and that cutscene with the game of Wicked Grace was awesome. My usual composition with my Male Rogue was Cassandra, Varric and Solas. Cassandra and Varric had some interesting conversations...although, if you take Solas and Iron Bull after the Qunari mission (no spoilers) and you chose the not-heartless option, Solas and Iron Bull have a running conversation thread where they're playing chess in their heads, from memory. XD Very amusing. And I agree, Cullen is AWESOME. Especially if he gives up you-know-what. That stuff is like crack cocaine in Thedas. XD<br/>I agree with Sera...she got on my tits at first, but then I started to warm to her when I realised that all the snark and aggression is just her way of coping with a rough life. Still don't like Vivienne, though, even after three hundred hours of play. She's just a bitch. XD Of course, the end of the romance with Solas is heart breaking. :-( Afterwards, I made a point of not taking him on any more missions and taking away the sweet-ass staff that I gave him. Seriously. Fuck Solas. Lol.