The night passes beautifully. The simple joy of unreserved celebration is far too uncommon in Truanau and everyone relishes the chance to let their hair down. Feasts, games, and laughter have become a rare sight of late. A pity it could not last.<br/><br/>When you finally awaken the next day, you find that a somber pale of dread has been cast over Truanau. A large crowd has gathered outside the Ramblehouse, the town’s only inn. Whispers spread that Cham Larringfass, the inn’s owner found a dead body and bloody hopeknife in one of the rooms that morning. But that  is not the worst of it.<br/><br/>Another rumour spreads quickly through the gathered crowd, one that turns the dread into terror and mourning. Patrol Captain Rodrik Grath is dead, his bright light snuffed out by his own hopeknife.<br/><br/>What do you do?<br/>