When I starting rp'ing*, there were only a few basic options, and the one everybody and their dog knew about was the one that rhymes with 'truncheons and flagons'.  For me, the dungeon crawl got old right around 7th, 8th grade...what I enjoyed was the storytelling aspects rather than the body count, and I was more of a sci-fi gamer at heart than a fantasy gamer.  When I found out about things like Over the Edge and Amber, I jumped at the chance to get away from the same-old-same-old.  And I admit it's really nice to see the variety of models and approaches, even overshadowing as the massive hand of the OGL has been these past few years.<br/><br/>Check my suggestion box some time for a list of indie systems that have caught my eye  ;D  You've probably heard of most of them, though.<br/><br/>(* old timey rant about walking to game, through snow, for thirty miles, uphill both ways goes here...)