<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=181677.msg8839019#msg8839019">Quote from: HannibalBarca on 02-09-2013, 22:52:24</a></div></div><blockquote class="bbc_standard_quote">I was wondering, for Markarth, if the collected players can decide, after Iljana is healed, to then skip to arriving at the city, or just coming within it?  We've joined as a loose group, though not yet united together...if we are planning to work in pairs or as a team, we'll need reasons for that behavior...any ideas?  I mean, I'm planning for Aelfgar to decide to journey on with Drake, and possibly try to join the Companions...but we'll be delayed in Markarth while dealing with whatever we face there...what can we face there?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>What blade said. I'll go ahead and pitch in my thoughts though. I've been gaming with blade for a long time. I don't see us just banding together and created a happy little group right off the bat. Makes no sense. Though when shit bits the fan, it'd probably be in our best interests to be open to grouping in order to solve it. Blade is a mean sob as far as being a gm goes. So whatever we do face is gonna be hell.<br/><br/>I made moric to pair with raptor's gal. So after we hit the city, which I'm up for over viewing said trip, we can easily hit pairs until we run into each other again.<br/>