<div class="floatright"></div><div class="floatright">(https://66.media.tumblr.com/3117372fe5d69026bd19283be136f4c7/tumblr_oy49iawTeB1rqat58o1_500.jpg)</div><table class="bbc_table"><tbody><tr><td><strong>Name:</strong> </td><td>   </td><td>Karina Knightly / Dame Selene Cook ap’Beaumayn   </td><td></td><td><strong>Player:</strong> </td><td></td><td>Avorae</td></tr><tr><td><strong>Chronicle:</strong></td><td>   </td><td>The Duchy of Storms</td><td></td><td><strong>Motley:</strong> </td><td></td><td>---</td></tr><tr><td><strong>Court:</strong></td><td>   </td><td>Seelie</td><td></td><td><strong>Seeming:</strong> </td><td></td><td>Wilder</td></tr><tr><td><strong>Legacies:</strong></td><td>   </td><td>Paladin / Pandora</td><td>   </td><td><strong>Kith:</strong> </td><td></td><td>Autumn Sidhe</td></tr><tr><td><strong>House:</strong></td><td>   </td><td>Beaumayn</td><td>   </td><td><strong>EXP Spent:</strong> </td><td></td><td>0 / 0 EXP</td></tr></tbody></table><br/><hr/><hr/><br/><table class="bbc_table"><tbody><tr><td><strong><em>Physical</em></strong> </td><td>   </td><td>   </td><td></td><td><strong><em>Social</em></strong> </td><td></td><td>   </td><td>   </td><td><em><strong>Mental</strong></em></td><td></td></tr><tr><td><strong>Strength:</strong></td><td>   </td><td>●●○○○</td><td></td><td><strong>Charisma:</strong> </td><td></td><td>●●●○○</td><td>   </td><td><strong>Perception: </strong></td><td>●●●●●(Intuitive)</td></tr><tr><td><strong>Dexterity: </strong></td><td>   </td><td>●●●●●(Preternatural Grace)</td><td></td><td><strong>Manipulation:</strong> </td><td></td><td>●○○○○</td><td>   </td><td><strong>Intelligence:</strong></td><td>●○○○○</td></tr><tr><td><strong>Stamina:</strong></td><td>   </td><td>●●●○○</td><td>   </td><td><strong>Appearance: </strong> </td><td></td><td>●●●●●●(Exotic)</td><td>   </td><td><strong>Wits:</strong></td><td>●○○○○</td></tr></tbody></table><br/><hr/><hr/><br/><table class="bbc_table"><tbody><tr><td><strong><em>Talents</em></strong> </td><td>   </td><td>   </td><td></td><td><strong><em>Skills</em></strong> </td><td></td><td>   </td><td>   </td><td><em><strong>Knowledges</strong></em></td><td></td></tr><tr><td><strong>Alertness:</strong></td><td>   </td><td>●●●○○</td><td></td><td><strong>Animal Ken:</strong> </td><td></td><td>○○○○○</td><td>   </td><td><strong>Academics: Music</strong></td><td>●○○○○</td></tr><tr><td><strong>Athletics:</strong></td><td>   </td><td>●●●○○</td><td></td><td><strong>Crafts:</strong> </td><td></td><td>○○○○○</td><td>   </td><td><strong>Computer:</strong></td><td>○○○○○</td></tr><tr><td><strong>Brawl:</strong></td><td>   </td><td>●○○○○</td><td>   </td><td><strong>Drive:</strong> </td><td></td><td>●○○○○</td><td>   </td><td><strong>Enigmas:</strong></td><td>●○○○○</td></tr><tr><td><strong>Empathy:</strong></td><td>   </td><td>●○○○○</td><td>   </td><td><strong>Etiquette:</strong> </td><td></td><td>●●○○○</td><td>   </td><td><strong>Gremayre:</strong></td><td>●●●○○</td></tr><tr><td><strong>Expression:</strong></td><td>   </td><td>●○○○○</td><td>   </td><td><strong>Firearms:</strong> </td><td></td><td>○○○○○</td><td>   </td><td><strong>Investigation:</strong></td><td>○○○○○</td></tr><tr><td><strong>Intimidation:</strong></td><td>   </td><td>○○○○○</td><td>   </td><td><strong>Larceny:</strong> </td><td></td><td>○○○○○</td><td>   </td><td><strong>Law:</strong></td><td>○○○○○</td></tr><tr><td><strong>Kenning:</strong></td><td>   </td><td>●●●○○</td><td>   </td><td><strong>Melee:</strong> </td><td></td><td>●●●●○(Improvised Weapons)</td><td>   </td><td><strong>Medicine:</strong></td><td>○○○○○</td></tr><tr><td><strong>Leadership:</strong></td><td>   </td><td>○○○○○</td><td>   </td><td><strong>Performance: Sing</strong> </td><td></td><td>●●●○○</td><td>   </td><td><strong>Politics:</strong></td><td>○○○○○</td></tr><tr><td><strong>Streetwise:</strong></td><td>   </td><td>○○○○○</td><td>   </td><td><strong>Stealth:</strong> </td><td></td><td>○○○○○</td><td>   </td><td><strong>Science:</strong></td><td>○○○○○</td></tr><tr><td><strong>Subterfuge:</strong></td><td>   </td><td>●○○○○</td><td>   </td><td><strong>Survival:</strong> </td><td></td><td>○○○○○</td><td>   </td><td><strong>Technology:</strong></td><td>○○○○○</td></tr></tbody></table><br/><hr/><hr/><br/><table class="bbc_table"><tbody><tr><td><strong><em>Backgrounds</em></strong> </td><td>   </td><td>   </td><td></td><td><strong><em>Arts</em></strong> </td><td></td><td>   </td><td>   </td><td><em><strong>Realms</strong></em></td><td></td></tr><tr><td><strong>Chimera: Miniature Dragon</strong></td><td>   </td><td>●●●○○</td><td></td><td><strong>Dragons Ire</strong> </td><td></td><td>●●○○○</td><td>   </td><td><strong>Actor:</strong></td><td>●●○○○</td></tr><tr><td><strong>Chimera: Armored Gown  (As Fae Mail)</strong></td><td>   </td><td>●●●○○</td><td></td><td><strong>Wayfare</strong> </td><td></td><td>●○○○○</td><td>   </td><td><strong>Fae:</strong></td><td>●●●○○</td></tr><tr><td><strong>Chimera: Sword</strong></td><td>   </td><td>●●○○○</td><td>   </td><td><strong>? ? ?:</strong> </td><td></td><td>○○○○○</td><td>   </td><td><strong>Prop:</strong></td><td>○○○○○</td></tr><tr><td><strong>Contacts</strong></td><td>   </td><td>●○○○○</td><td>   </td><td><strong>? ? ?:</strong> </td><td></td><td>○○○○○</td><td>   </td><td><strong>Scene:</strong></td><td>○○○○○</td></tr><tr><td><strong>Resources: Trust Fund</strong></td><td>   </td><td>●●●○○</td><td>   </td><td><strong>? ? ?:</strong> </td><td></td><td>○○○○○</td><td>   </td><td><strong>Time:</strong></td><td>○○○○○</td></tr></tbody></table><table class="bbc_table"><tbody><tr><td><strong>Title: Knight</strong></td><td>                                              </td><td>●●○○○</td><td> <br/></td></tr></tbody></table><table class="bbc_table"><tbody><tr><td><strong>Treasure: Quickchange Brooch</strong></td><td>               </td><td>●○○○○</td><td>  <br/></td></tr></tbody></table><br/><br/><hr/><hr/><br/><table class="bbc_table"><tbody><tr><td><strong>Glamour:</strong></td><td>   </td><td>●●●●● ○○○○○</td><td></td><td><strong>Willpower:</strong> </td><td></td><td>●●●●○ ○○○○○</td><td>   </td><td><strong>Nightmare:</strong></td><td>○○○○○ ○○○○○</td><td><strong>Banality:</strong></td><td>●●●○○ ○○○○○</td></tr></tbody></table><br/><hr/><hr/><br/><strong>Birthright:</strong><br/>Unearthly Beauty<br/>Sidhe stand out in a crowd due to their beauty and regal bearing. Sidhe receive two additional dots of Appearance, even if this brings that rating above 5. When they invoke the Wyrd (p. 259), this beauty becomes overpowering. If a sidhe invokes the Wyrd in the presence of a character, the player must roll Willpower (difficulty 8). If that roll fails, the character can only stare in awestruck wonder at the sidhe for one turn for each dot of the sidhe’s Appearance.<br/><br/>Noble Bearing<br/>Sidhe carry a quiet dignity at all times. Cantrips designed to humiliate them or make them look foolish automatically fail (that does not prevent cantrips from harming them, of course, they just don’t lose their poise when it happens). Sidhe cannot botch Etiquette or Politics rolls.<br/><br/><strong>Frailty:</strong><br/>Adoration<br/>Autumn sidhe are better with mortals than their Arcadian cousins, but that carries problems of its own. Any time an Autumn sidhe successfully enchants or even meaningfully interacts with a mortal (successful use of Intimidation, Expression, Leadership, etc.), the Storyteller should roll the mortal’s Willpower against a difficulty of the sidhe’s Glamour rating. Failure means that the mortal takes an extra interest in the sidhe, which can manifest as anything from persistently offering favors or discounts to asking personal questions or sharing unwelcome confidences, or even asking for pictures or autographs. It also means the mortal has no trouble remembering every word and detail of the interaction, which can be a problem for sidhe trying to remain inconspicuous. A botch on the roll indicates the mortal either develops an unhealthy fascination with the sidhe in the case of a positive interaction, or an obsessive hatred in response to a negative one.<br/><br/><strong>House Boon</strong><br/>Dark Stars have uncanny senses, particularly when it comes to the nuances of the enchanted world. Beaumayn receive a free dot of Perception, even if it takes them above 5. In addition, they receive –1 to the difficulty of Kenning rolls, –2 if they involve Thallain, and cannot botch a Kenning roll.<br/>Additionally, once per story the Storyteller may decree that a Beaumayn receives a prophetic vision or dream. The exact nature of these prophecies varies, but as the house’s reputation suggests they typically focus on dark or disturbing events— deaths, betrayals, disasters, and so on. While they can be symbolic or represent multiple possible outcomes, these visions are never outright deceptive, and always contain some useful information. Interpreting these dreams for maximum benefit requires an Intelligence + Enigmas roll, with a difficulty equal to 9 minus the Beaumayn’s Remembrance rating.<br/><br/><strong>House Flaw</strong><br/>It’s said that the abyss gazes back if you stare into it too long, and House Beaumayn is living proof. Thallain and members of the Shadow Court can sense the presence of members of House Beaumayn with a Perception + Kenning roll (difficulty 7), with success indicating that they are aware of the noble’s presence. This will not reveal the exact location of a hidden Beaumayn, though it could definitely prompt a search. Unless given compelling and immediate reasons otherwise, Thallain and Shadow Court members instinctively go out of their way to harass, torment, and even outright harm Beaumayn members whenever possible. As a rule of thumb, this animosity should come up at least once per story, if not more often.<br/><br/><strong>Antithesis:</strong><br/><br/><strong>Health:</strong><br/><table class="bbc_table"><tbody><tr><td>Real</td><td>Level </td><td>Chimerical</td></tr><tr><td>[ ]</td><td>Bruised</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Hurt (-1)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Injured (-1)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Wounded (-2)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Mauled (-2)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Crippled (-5)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Incapacitated</td><td>[ ]</td></tr></tbody></table><br/><hr/><hr/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Merits &amp; Flaws</div><div class="spoiler_body"><em><strong>Merits</strong></em><br/>(2) Danger Sense <br/>You have a sixth sense warning you of danger. When in danger, the Storyteller will make a roll against your Perception + Alertness; the difficulty depends on the remoteness of the danger. If the roll succeeds, the Storyteller will say you have a sense of foreboding. Multiple successes may refine the feeling and give an indication of direction, distance, or nature.<br/> <br/>(2) Night-sight <br/>Night blinds many eyes, but not yours. Regardless of the lighting conditions, your eyes adjust automatically, so you can see equally well at high noon, midnight, or entering pitch darkness. The adjustment is instantaneous, so if you are standing in a dark room and someone lights a candle, you’re not blinded.<br/><br/>(2) Sex Appeal <br/>You put it down to your looks and charm, but the dark truth is you have a dangerous, and perhaps unconscious, level of control over your pheromones. Your sexiness and sensuality attracts lovers to you like moths to a flame. You are the irresistible center of attention at any gathering. All rolls where sexual attraction matters have the difficulty reduced by three. This Merit cannot be used to seduce someone lacking a baseline of sexual attraction to the character.<br/><br/>(2) Voice of the Songbird<br/>The satyrs say your voice could charm apples from the trees. You have perfect pitch and can sing a cappella without missing a single note or going off key. Even when only speaking, your voice has a seductive quality that attracts people to you. Whenever you make a roll that involves inspirational speaking or singing, you are at a –2 difficulty.<br/><br/><em><strong>Flaws</strong></em><br/>(3) Absent Minded<br/>Though you do not forget such things as Knowledge or Skills, you do forget things such as names, addresses, and the last time you gained Glamour. In order to remember anything more than your own name and the location of your freehold, you need to make a Wits roll or, as a last resort, spend a Willpower point. This Flaw may not be taken with the Merit Concentration.<br/><br/>(1) Bard's Tongue<br/> You speak the truth, uncannily so. Things you say tend to come true. This is not a facility for blessing or cursing, or an effect that can be ruled by any conscious control. At least once per story, an uncomfortable truth regarding any current situation will appear in your head and through your lips. To avoid speaking prophecy, you must expend a Willpower point and take a Health Level (bashing) from the strain of resisting.<br/><br/>(2) Bizarre Quality<br/>Mortals find something about you disturbingly fascinating. At inappropriate times, mortals stare at you and strike up conversations in the hopes of getting to know you better. Worse still, mortals of a less savory nature will choose you over other potential targets for their illicit activities.<br/><br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Treasures</div><div class="spoiler_body"><strong>Quickchange Brooch (Metamorphosis 1)</strong><br/>This brooch allows the changeling to change her features into some plausible alternatives. She could change from a woman into a man, a redhead into a brunette, make herself short or tall, or her skin tone black or white. She could even make herself look like a different Kith. The only restriction on this metamorphosis is that the changeling must change it into an alternative feature that she might reasonably possess.</div></div><br/><br/><strong>Personality:</strong>A little about your character's outlook.<br/><br/><strong>History:</strong>A little info about your characters' past. At least a couple of paragraphs, please?<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Gidget</div><div class="spoiler_body"><div class="floatleft">(https://pbs.twimg.com/media/DjMd9PFUUAAoC34.jpg)</div><table class="bbc_table"><tbody><tr><td><strong><em>Physical</em></strong> </td><td>   </td><td>   </td><td></td><td><strong><em>Mental</em></strong> </td><td></td><td>   </td><td>   <br/></td></tr><tr><td><strong>Strength:</strong></td><td>   </td><td>●●○○○</td><td></td><td><strong>Perception:</strong> </td><td></td><td>●●●○○</td><td>   <br/></td></tr><tr><td><strong>Dexterity:</strong></td><td>   </td><td>●●●●●</td><td></td><td><strong>Intelligence:</strong> </td><td></td><td>●●○○○</td><td>   <br/></td></tr><tr><td><strong>Stamina:</strong></td><td>   </td><td>●●●○○</td><td>   </td><td><strong>Wits:</strong> </td><td></td><td>●●●○○</td><td>   <br/></td></tr></tbody></table><br/><table class="bbc_table"><tbody><tr><td><strong><em>Abilities</em></strong>    </td><td></td></tr><tr><td><strong>Alertness:</strong></td><td>   </td><td></td><td>●●●○○</td><td></td></tr><tr><td><strong>Athletics:</strong></td><td>   </td><td></td><td>●●●○○</td><td></td></tr><tr><td><strong>Brawl:</strong></td><td>   </td><td></td><td>●●●○○</td><td></td></tr><tr><td><strong>Survival:</strong></td><td>   </td><td></td><td>●●●○○</td><td></td></tr><tr><td><strong>Empathy:</strong></td><td>   </td><td></td><td>●●●○○</td><td></td></tr><tr><td><strong>Larceny:</strong></td><td>   </td><td></td><td>●●●○○</td><td></td></tr><tr><td><strong>Stealth:</strong></td><td>   </td><td></td><td>●●●●○</td><td></td></tr></tbody></table><br/><table class="bbc_table"><tbody><tr><td><strong>Willpower:</strong> </td><td></td><td>●●●●○ ○○○○○</td><td><strong>Glamour:</strong> </td><td></td><td>●●●●○ ○○○○○</td><td><hr/><br/><strong>Health:</strong> <br/><table class="bbc_table"><tbody><tr><td>Real</td><td>Level </td><td>Chimerical</td></tr><tr><td>[ ]</td><td>Bruised</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Hurt (-1)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Injured (-1)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Wounded (-2)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Mauled (-2)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Crippled (-5)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Incapacitated</td><td>[ ]</td></tr></tbody></table> <br/><br/>Attack: Bite for 3 dice plus Sleep Venom<br/><br/>Redes: Flight, Enchant, Venom (Sleep)<br/></td></tr></tbody></table></div></div>