<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Current Status</div><div class="spoiler_body">9 total damage to the Horde, and the Boss Wizard over there is toast...grand total of 13 hits down on the Horde.  Which got a 3 on their Evasion save and cannot move.  And since everyone has disengaged from melee range, they're not able to attack either.</div></div><br/>Carlos's improvised half-level<em>terra hasta</em>spell works like a charm, and not even the sudden flicker of a shield spell on the part of his target makes any difference in the outcome as the last any of you see of the distant spellcaster is his being impaled by the stone before it crumbles and buries him under a whole lotta dirt.<br/><br/>A moment later the horde seems to lose a bit of focus and cohesion.  Oh, they're still dangerous, and you probably don't want to hang around until they can break free of Soph's green hell, but they no longer seem to be under any sort of command and control.  Fortunately, this gives you all a chance to catch your breath and relax since they are no longer in melee range.<br/><br/>Of course, the other option would involve standing off and pumping more bullets into the horde...