<strong>Player:</strong>Vergil Tanner<br/><strong>Character Name:</strong>Kas ("Weapon" in Qunlat).<br/><strong>Origin Path:</strong>Tal-Vashoth Human.<br/><strong>Role:</strong>Assassin/Spy for the Inquisition.<br/><strong>Age:</strong>32<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Appearance</div><div class="spoiler_body"> Rugged, weathered looks with his fair share of scars. His eyes are hard, though not cruel. Killing, for him, is a means to an end and nothing to take pleasure from. If he does his job right, nobody will know he's been there until it's far, far too late. He isn't a handsome hero of legend; he's grizzled and experienced, face worn rough through almost a decade and a half of experience. He stands at about 5'9, and is of a lithe, athletically muscular build with slightly broad shoulders rather than a stocky warriors build. Despite his more athletic frame, his body is hard and all tough muscle...there's no room for fat when you're in the business of death. His hair is short-cut and black, and kept firmly under control. His eyes are a dull green, and one has lost a little colouration after sustaining some damage in a skirmish with a Bard early in his "career." Along with the scar on his face, his body also bears the marks of a life of intrigue and assassinations, having more than his fair share of 'battle-scars.' At this point in his life, however, it is the rare enemy that can land a nasty enough blow to create a new one.<br/><br/>The following picture is as close as I could make it. See "Other Pictures" for a better idea of the complexion and general facial structure of the character. :-)<br/><br/>(http://i718.photobucket.com/albums/ww181/ninjabreadman1993/Dragon%20Agetrade_%20Inquisition_20150128001607_zpsyvaq12th.jpg)<br/><br/>*Minus the Eagle, of course. Although I <em>really</em> want it, haha. </div></div><br/><br/><strong>Position:</strong>Lead Assassin, 2iC to Spymaster (If OK with whoever is playing the Spymaster).<br/><strong>Class:</strong>Rogue, Assassin.<br/><br/><strong>Skills:</strong><br/><em>Double Dagger:</em><br/>Flank Attack (Skirmisher) > Bloodied Prey > Unforgiving Chain<br/>Twin Fangs > Dance of Death > Sneak attack > Deathblow (Thrill of Victory)<br/><em>Archery:</em><br/>Death From Above<br/>First Blood<br/><em>Subterfuge:</em><br/>Stealth (Lost In The Shadows) > Easy To Miss > Knockout Powder<br/><em>Assassin:</em><br/>Hidden Blades > I Was Never Here > Knife In The Shadows > Mark Of Death > Gaps In The Armor<br/><br/><strong>Equipment:</strong><br/><em>Armour:</em>One set of Prowler Armour made of the hides he harvested from weakened or dead Great Bears during his fleeing through the Emerald Graves. It being Great Bear hide, it's somewhat more durable than you would expect. Warm, too. Complete with a durable cotton hood.<br/><em>Accessories:</em>One necklace that increases his attack speed, one ring that increases his aptitude for stealth, one ring that increases the damage he does against weakened foes, one belt that increases his dexterity.<br/><em>Weapons:</em>Two Bloodstone-forged Dual Curved Blades, one enchanted with a Corrupting Rune, the other with a Cleansing Rune. One Longbow, forged with Stormheart, enchanted with a Spirit Rune.<br/><br/><strong>Mount:</strong>Amaranthine Charger. (http://img2.wikia.nocookie.net/__cb20150108234755/dragonage/images/5/59/Amaranthine-charger.png)<br/><br/><strong>Backstory:</strong>Ninety years ago, during the fifth Blight, Kas's ancestors fled to the Free Marches City State of Kirkwall, along with roughly half the population of Southern Ferelden. Their story was the same as hundreds, perhaps thousands of others: seeking to escape the Blight and take refuge in a hopefully sympathetic city, they spent most of their life savings hiring a boat to get them to the city, thankfully being amongst the first to arrive, before they began barring entry to the refugees. Once inside, however, they were forced to live in the slums of Darktown, sleeping wherever they could and doing whatever odd jobs they had to for the various criminal factions to get enough food to survive. Several years into their stay in Kirkwall – they didn't have the money to make the return trip to Ferelden – Kas's great-grandfather was mugged and murdered on his way back to his wife and child. After receiving no help from the Guards, his great-grandmother turned to the Qun, convinced that no life could be worse than the one they were already living. After surviving the Qunari attack on the city, his great-grandmother and her son left with the Qunari who eventually arrived to retrieve the Dreadnought, convinced that she wasn't safe in the city that was only just licking its wounds from the previous decade of strife. And so began Kas's families life under the Qun. That is, as much as there is any “family” under the Qun; he supposes he should say that that is how his genealogical line came under the Qun, because since then, no member of his “Line” has ever been a part of a family unit.<br/><br/>Kas himself was bred and then raised from an early age to be especially adept at stealth and deception, given his human lineage and obvious uses as a spy in foreign lands. Thus, he was inducted into the Ben-Hassrath's training system and trained to be a spy and occasional assassin. Alas, after several years of formal assignments on the Mainland, something went wrong: during a routine information hand-off to his “handler” (for lack of a better term), the small group of agents was attacked by a Tevinter Counter-Espionage unit that had managed to find the meeting spot, who butchered the surprised Ben-Hassrath agents almost to the man. Kas, severely wounded, managed to escape with the information with the intent of ensuring its delivery to his superiors in the Ben-Hassrath, no matter the cost. Unfortunately, it was not to be: after binding his wounds and managing to evade his pursuers, he travelled towards the closest Ben-Hassrath safehouse for proper medical attention and a debriefing. When he arrived, he was immediately ambushed by several of the agents present at the Safehouse, and only managed to escape by the skin of his teeth. Whilst searching the bodies of the assassins, he found a small message on their body – recently penned – detailing how they had received information that Kas was responsible for the discovery and deaths of their agents, and how he was to be either captured or killed on sight, lest he manage to infiltrate the Ben-Hassraths ranks. Realising that he had been outmanoeuvred, Kas went on the run as an unwilling Tal-Vashoth, choosing a new name to live by (Isaala (Dust)) and evading assassins as best he could.<br/><br/>After a good couple of years of living in abandoned caves and ruins and living off of what he could hunt or steal from local brigands, the Ben Hassrath agents pursuing him finally caught up: they cornered him in the remains of an ancient Dwarven Thaig, and Kas was preparing to meet his end....when a small group of Inquisition Agents who were investigating the Thaig stumbled across them and decided to aid him. After dispatching the agents, Kas – who had nowhere else to go – was convinced to accompany the Agents back to Skyhold for questioning and shelter. After being debriefed, the Inquisition agreed to offer him sanctuary in exchange for his services and information...after being hunted relentlessly for the last two years of his life, Kas was no longer feeling much loyalty to the Qun, and accepted their terms. Of course, the matter of possible assassins still remained; after evading six attempts on his life – five whilst out in the field and one whilst in Skyhold itself – over the next year and a half, the Inquisition decided that something ought to be done about Kas's fugitive status; with the aid of the Inquisition, Kas was able to eradicate the group that had killed his Ben-Hassrath “Cell” and clear his name (or title, or whatever) in the eyes of the Qun. Of course, after living on the run for so long, Kas had become used to his status as a Tal-Vashoth, and no longer bore any love for his country. Therefore, he remained Tal-Vashoth (evading the Qunarii “Courtesy Assassination”) and pledged his life to the Inquisition, choosing a new name.... “Kas.” Six years on, Kas still serves the Inquisition with unwavering loyalty, employing his skills both as a spy, a scout and an assassin to further The Inquisitions goals in Thedas.<br/><br/><br/><strong>Other Pictures:</strong><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(https://talesfromthecards.files.wordpress.com/2014/11/dunedain.jpg)</div></div><br/><br/><strong>Theme:</strong><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">https://www.youtube.com/watch?v=lWDYAJ2-Y1E</div></div><br/>