<strong>Situation Update</strong><br/><br/>I'd like to welcome Rianna to the game, even as I'm forced to write Briar out due to lack of presence. We've got an opening for one more player of either gender (leaning toward a male). Ideally, the new player will be a strong spell-caster with some healing ability, so the group maintains diversity. It is my hope that everyone continues to enjoy themselves and that we're able to move the story along at a somewhat faster clip. Keep in mind that players can post without my interaction freely (provided Corann doesn't need to respond, or no GM intervention is required).<br/><br/>As far as the table-top game that ties into this one: they are a little over a week ahead of this game, but we haven’t had a full session for a while, so this group has time/opportunity to "catch up" a bit. As far as the weather, it remains the same as my previous situation update mentioning it. We’ll see what tomorrow brings.<br/><strong><br/>Reminder: </strong>Please remember that as we progress our initial character descriptions continue to fall behind; for example, the word document of only my posts is currently at 21 pages. Assuming all of you are fairly close, that’s nearly 80 pages of story we’ve already written. I’d ask that everyone (including myself) keep in mind that new characters haven’t seen ours before, so adding new and vibrant descriptions regularly (but not redundantly) is important.<br/><br/><div align="center"><strong>Solifria </strong></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Responses had in roleplay.</div></div><div align="center"><strong>Nemea</strong></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Responses had in roleplay.</div></div><div align="center"><strong>Hollywillow</strong></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">After Briar’s abrupt disappearance, you saw Castoff begin to guide the abused horses north. When you approach Dulon Landing, you note very few trees at all (as depicted in the map); in fact, it’s almost entirely scrubland and the beginnings of rather marshy beach. I’m fine with you finding a few tiny trees to hide behind, but they’d be so small that doing so would be comical. No need to edit your post; just consider this an FYI. <br/><br/>Once you arrive in the town, you see much of what I've previously described. You'll note that the town appears nearly empty at this time, as though most people are desperately avoiding the inclement storm. As you move into the town, and closer to the source of the weather, your innate magic begins whispering to you. The pull of distant clouds feels supernaturally charged and dangerous. Without a shadow of a doubt, you know what is to come is not natural and may very well destroy everything in its wake. </div></div><div align="center"><strong>Briar </strong></div>Written out due to lack of presence on E. This will be the final update including his character unless he returns.<br/><div align="center"><strong>Rianna </strong></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"> Rianna, per my note to you, the Academy you were trained in was in a town called Melk (see the map for details on location). Racially diverse, Melk is inhabited by lots of Chosen and the Chosen run both the adventurer’s guild and the military training facilities in the location. As the most militant (and supernatural) of the races known to exist on Ora, the Chosen were ideally suited to help you hone your unique mixture of powers, allowing you to become what you are despite the fact that your particular profession is far from common. As a consequence of receiving the training, however, your character either owes or owed a debt to the Chosen; this debt can be of your choosing – gold, services, whatever. You may include this in your background or add it in to your character’s agenda as you see fit. If you have any questions or concerns, please let me know. <br/><br/>When you enter the tavern and see the inhabitants, you’ll immediately notice that Corann is a Chosen. He doesn’t carry himself like most of the Chosen you spent time with, however. Most Chosen are extremely serious and bound to conflict of all sorts. In out of character terms, you could think of the personality of most Chosen as analogous to a fantasy version of the Spartans. </div></div>