<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=246340.msg12187276#msg12187276">Quote from: Ascia on 27-03-2016, 06:50:48</a></div></div><blockquote class="bbc_standard_quote">You don't need a large group to have a fun time. Worst comes to worst don't divide us up?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Well, there is a hidden plot to this but I guess Metropolis doesn't have to happen and we could have 4 going to Blackgate and 4 going to the Asylum. I just didn't want the heroes to overpower the villains because then it won't be as challenging and it will take away from some characters' moments to shine. So we had Metropolis to add to the challenge. Also, the incidents happen around the same time which forces the team to divide in order to handle them promptly before they worsen.<br/><br/>I guess I was just worried about people having a change of muse. I've seen games die before they start because the game didn't start when it was supposed to. People lost interest and bailed. I may go back to writing Metropolis tomorrow for the hell of it. I really think it'll add the right level of difficulty to this situation. They're the first two incidents in a series and there will need to be an investigation after they're handled.