Well, it isn't an automatic injury; I left it vague as to how it hit. It could have hit a forearm, it could have hit her pole, it could have hit her side, it could have hit her belt as she twisted out of the way...I have no issue with you deflecting it somehow. *shrug*<br/><br/><br/>That being said, I do think our wires have crossed a little due to the aforementioned confusion in the thread, which is why I think I agree with Ace and James. A one/two/three/one/four/five posting order makes sense and can probably alleviate most of the issues that thread is having. Why don't we give it a try and see how it works out?<br/><br/><br/>Ace:<br/><br/>Yeah, I can see how that might be the case. It wasn't my intention; I try to play the characters according to their skills and sometimes I end up undercompensating and other times I end up overcompensating a bit before I strike the happy medium. It has admittedly been a while since I played a four on one scene, and I've never actually played DS before, so I need to find that sweet spot. Regardless of this DS being a bit more powerful than the comics DS for the sake of the story, I'll see about tweaking it and toning it down a bit now that his "unknown quantity" thing has been removed. I try to avoid powerplaying - I don't always succeed, true, but I at least try XD - and maybe it's how I write him, maybe it's just the Interjections that made that an issue, maybe it's a bit of both. We'll see, I guess, but you are right, I have gone a tad overboard. As I say, it's been a while since I played a one on several scene and even longer since I played a villain, so I need to work on that, methinks. XD I'll dial it back a bit. Sorry guys XD :P