working on it D:<br/><br/>Speaking of; Crunch, still abit WIP though, need to add the backstory and the like; piccies up, personality up, history wip<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Karen; Mender of Storms.</div><div class="spoiler_body"><div align="center">(http://i.imgur.com/9L30zni.jpg)<br/><em>The Darkspawn are without number, and their taint covers the world. But the Light does not tire. Should it take us an eternity, the Last Legion will exterminate them all.</em></div><br/><strong><span class="bbc_u">Name: Karen 'Asura' Avorn</span></strong><br/><strong>Concept</strong>: Implacable Paragon Against The Dark<br/><strong>Type</strong>: Princess<br/><strong>Calling</strong>: Mender<br/><strong>Queen</strong>: Storms<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Bio</div><div class="spoiler_body"><strong><span class="bbc_u">Bio</span></strong><br/><strong>Appearance</strong><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Appearance</div><div class="spoiler_body">(http://i.imgur.com/Iu55gHW.jpg)</div></div><br/>Karen is a woman in her mid-20s with waist-length raven hued hair, amber eyes and pale skin. Taller than most at a full six feet tall, she typically wears dark, well covering outfits (http://i.imgur.com/DjV2xIw.png) on her own time; partly for freedom of movement,  partly to cover her muscular physique, and partly to hide her most distinguishing feature; her scars. She is covered in scars, some thin as hairs and others huge swaths of scar tissue that cover almost as much of her body as her skin does. (NSFW (http://i.imgur.com/e3uCFjR.jpg), who wants to guess her Vice? :P)<br/><br/>At work however, she wears long white dresses under a labcoat.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Regalia</div><div class="spoiler_body">(http://i.imgur.com/VzKmmCN.jpg)</div></div><br/>Karen's transformed state is several years younger, sitting somewhere in her late teens, she is no less tall for the lost years however. Noteworthily, in this state all her scars vanish.<br/><br/><strong>History</strong><br/><br/><strong>Personality</strong><br/>Karen's personality is complex; like any true follower of Storms, she hates the Darkness in all its forms and is utterly uncompromising in her drive to destroy it. But her penchant for taking the long view on issues means that shes less consumed by her rage than most Furies... Make no mistake; she is angry, all the time, in a way that few sane people could truly grasp, but she does not let it rule her as it does many of her comrades... nor does she polish it into the icey cold intensity that is common to more senior Furies. Instead, she embraces her hatred in its raw form, stoking the flames in her mind's eye, even meditates on all the terrible things shes seen the Darkness do, to keep her rage white-hot and focused. But she also keeps it contained, like veins of megma in solid rock. To her mind, going around in a constant fit would both waste her anger and wear down her resolve. Those without some supernatural (or atleased superlative) means of detecting emotions would never guess at the maelstrom that rages beneath her easy smile and thoughtful countenance. Karen favours direct action, but with a eye towards accomplishing long term goals... and that goal is almost always the absolute defeat of the Darkness. Actions are like pebbles dropped into a pond, she judges their worth based on the ripples, and accepts that some people might get splashed in the process. Though she <em>does</em> limit collateral where possible, something her power as a Mender makes easier, because she knows that loss can easily translate into Darkening, or Taint, which would defeat the point in the long term. There is no need to burn a apartment building down to kill a Mnemosyne... when she can simply wait for it to come out. But push to shove, like any follower of Storms, shed burn the world to save it without missing a beat.<br/><br/>Outwardly she is a rather different creature; passionate about her beliefs as all princesses are, but not forceful or overbearing, when trying to convince someone of something, she is content merely to open the door and make a offer... it is up to the other if they want to walk through it or not, the war requires resolution, a certain purity of focus, which one cannot browbeat another into sharing. She often smiles, seems to enjoy a good joke and is generally friendly, if playfully smug, towards other Princesses (not Tears, mind you), and anyone who is a potential ally against the Darkness. Karen wouldnt go so far as to think that Storms needs the help... but she does appreciate that the more guns you point at a problem, the sooner it ceases to <em>be</em> a problem. This also ties into her notions about unity and working together, the best way to defeat the darkness is for everyone to unite against it, and she does what she can to facilitate such cooperation. To that end, shes more willing to work <em>with</em>, rather than <em>around</em> the Radiant and other supernatural beings.<br/><br/>She has some minor self-image issues due to her heavy scarring, the all too human fear that no one will ever want her because of them. But shes more or less made peace with that, and easily flirts with members of both genders on the off chance that something will stick. <br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stats</div><div class="spoiler_body"><strong><span class="bbc_u">Stats</span></strong><br/><strong>Attributes</strong> (Transformed)<br/><table class="bbc_table"><tbody><tr><td></td><td><span class="bbc_u">Physical</span></td><td><span class="bbc_u">Social</span></td><td><span class="bbc_u">Mental</span></td></tr><tr><td><span class="bbc_u">Power</span></td><td>Str ●●●</td><td>Pres ●●●</td><td>Int ●●</td></tr><tr><td><span class="bbc_u">Finesse</span></td><td>Dex ●●</td><td>Man ●</td><td>Wit ●●</td></tr><tr><td><span class="bbc_u">Resist</span></td><td>Sta ●●●(●)</td><td>Com ●●</td><td>Res ●●●</td></tr></tbody></table><br/><strong>Advantages</strong><br/>Defence: 7<br/>Init: 4<br/>Size: 5<br/>Speed: 10<br/><br/>Health: [ ][ ][ ][ ][ ][ ][ ][ ]( )<br/>Willpower: 5/5<br/><br/>Inner Light: 1<br/>Wisps: 7/10<br/>Sensitivity: 1Die<br/>Shadows: 0<br/><br/><strong><span class="bbc_u">Conditions</span></strong><br/>-<br/><br/><strong><span class="bbc_u">Motivations</span></strong><br/><strong>Long Term Aspirations</strong><br/>-<br/><strong>Short Term Aspirations</strong><br/>-Kill a greater Darkspawn<br/><strong>Dream</strong><br/>-Save the Life of a mortal who will devote themselves to fighting the Dark<br/><br/><strong><span class="bbc_u">Morality</span></strong><br/>Virtues: Endurance, Hope<br/>Vice: Lust<br/><br/><strong><span class="bbc_u">Belief</span></strong>: 7<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Compromise</div><div class="spoiler_body"><strong><span class="bbc_u">Questions</span></strong><br/><span class="bbc_u">Q: What does your character believe is wrong with the world?</span> As a rule Princesses are trying to improve the world, so it stands to reason that the Hopeful see the world as needing to be fixed. Why is the world in such a bad state? Is it all down to public ignorance and apathy or is it because mankind lost touch with nature? No matter how justified the means, any Princess who uses or encourages what she believes to be the world’s flaws is betraying her principles. <br/><span class="bbc_u">-A:</span> Simple answer? The Darkness. All that is wrong or bad about the world can be traced back to that cloying embrace, and the sooner that it is annihilated, the sooner the world will become a much brighter place. But the Darkness exists because of apathy, far too many people are content to sit and leave a problem for others to fix, or do no more than grumble anon in the Internet. If people got off their asses and <em>faced their problems</em>, then there would be no gangs, who are outnumbered hundreds to one by their victims, no corrupt politicans that were not already swinging from a branch to the applause of the mob... and no Darkness... for in vigilance humanity could shine a light into all the dark places that it hides and burn it out. But oh, the latest Reality Tv Show is on, lets let someone else do it. *fume*<br/><br/><span class="bbc_u">Q: What is your character’s perfect world?</span> Ghandi apocryphally said “be the change you want to see in the world”. What is your character’s ideal world? Is it a vegan nature utopia or something more along the lines of an technological post-scarcity utopia? How would a person from such a society act? What unusual and idealistic cultural values or codes of chivalry does your Princess follow and how does her ideal utopia give context to her actions?<br/><span class="bbc_u">-A:</span> Her perfect world is one where humanity stands united, no longer divided by such petty trivialities as race, gender, religion, orientation, or anything else. Where all of mankind are as brothers and sisters to each other, united under the Light, where they will stand shoulder to shoulder against any threat, without a single weak link in the line. Where they will put aside greed and devote themselves to the whole, where we can once more reach out and seize the destiny of our race, to master our selves, our world and all that lays behind and beyond it. She is defined by this ideal, a world where the Darkness... and all other threats, would simply not be allowed to exist, a world where the great wave pf Humanity will crush anything that would threaten it and master all that it beholds.<br/><br/><span class="bbc_u">Q: Who influenced your character’s philosophy?</span> Did your character learn her idealism from her parents? Her wise and outrageous grandmother? A teacher? Think a little about their relationship and your mentor’s personality, how do they influence your character’s relationship to her ideals? If your character grew up without guidance it is perfectly acceptable to use someone from a past life.<br/><span class="bbc_u">-A:</span> Karen's nature left her with few real-life rolemodels, as mentioned in more detail in her backstory... there was one figure with whome she felt kinship. The fictional hero Rorschach. As a young girl, he taught her the meaning of belief in ones convictions, of dedication to a ideal no matter what others many say, and to never yield to a 'lesser evil'... not even if the face of death... or Armageddon.<br/><br/><span class="bbc_u">Q: What is the best argument against her Beliefs your character has ever heard?</span> Ultimately utopia is subjective. A life of peace and tranquillity would bore some people to tears. Every Princess is going to find people who disagree with her vision, from practical problems to ideological conflicts. Of all the people who disagreed with her, who left your character speechless with a perfect argument or irrefutable fact and how did this affect your character?<br/><span class="bbc_u">-A:</span> A older Princess of Clubs once renounced Karen's vision, confounding her ideal of unity and a vigilance with one of harmony and balance... Karen could only answer that you cant live in harmony with darkness... to which the Club replied “When all the world lives in harmony, we wont have to”. This is true enough, the Darkness could find no traction in such a world as the Clubs described, but... then whats the point? Thats not living either, everyone moving around each other in perfect harmony, no one ever colliding and creating those moments that make life worth living? Karen would rather spend every night fighting for her life so that her days have meaning... than to simply <em>exist</em>. This encounter steeled Karen's resolve, and in broader terms, has caused her to take the Radiant less seriously, such a world as that could not survive for long. It couldnt.... <br/><br/><span class="bbc_u">Q: What does your character care about more than her Belief?</span> Princesses are still people, and people’s moral codes are rarely proven in formal logic then rigorously applied to every situation. Would your character do anything to save her boyfriend, or perhaps herself. Most people have an instinctive wish to survive. The goal here isn’t to create a hypocrite but to give depth to a character beyond pure perfection.<br/><span class="bbc_u">-A:</span> Her friends, loosing her original nakama hurt her more than shes willing to admit, and its taken her a long time to form such bonds again... the idea that she could loose everyone <em>again</em> could be enough to make her change course, if only for long enough to avert disaster.<br/><br/><strong>Oaths</strong><br/>First Oath:<br/>I will help all who request it. No matter what, I am here to heal. If anyone requests my aid, I will help them, no matter how I feel about them or what they have done in the past. Now, I don’t have to be stupid about it – if I don’t have the skills, or if a dangerous creature seeks my aid, I can take precautions to protect myself and my friends even as I administer that aid, and I don’t always necessarily need to give aid in the particular manner requested. But I am here because people are hurting, and to allow that pain to continue is to betray my Calling. <em>And some infections are best cut out at the source.</em><br/>Second Oath:<br/>I shall search for those that are hurt and at least offer to help them. I cannot sit passively by and wait<br/>for those in pain to notice that I can make things better. <em>I cannot turn my back, for even the most pathetic could one day become strong.</em><br/>Third Oath:<br/>I have a sacred duty to heal, I shall do no harm and respect the autonomy of all my patients. The<br/>healer’s sacred duties have survived the fall of our kingdom and I am proud to uphold their traditions.<em>For only those who choose the Cause are worthy of the General's army, easily manipulated minds make the weakest of blades.</em><br/><br/><strong>Code</strong><br/>-Its (Only) Okay If It Advances The Light Against the Dark (This is actually the thing that sets her apart from most Furies, she will go to any length to defeat darkspawn... but dropping a apartment building on their head and ruining all those homes and lives would probably cause more darkening than the original darkspawn. Shes not here to win battles, shes here to win the War.)<br/>-To Endure Is To Be Human (With her ideals wrapped so tightly around the ideals of human superiority and resisting threats, Karen considers it morally reprehensible to surrender, be routed, or fail to stand up against alll that the Darkness can throw at her.)<br/>-Be the Doorman, not the Sheperd. (Most people are content to cower and ignore. Such people are not worth brow beating into standing up for themselves. She believes in creating opportunities for others to take what vengeance is owed; encouraging, supporting and aiding them in doing so, but she will never manipulate, only inspire. It has to be the right choice for <em>them</em>, she merely opens the door.)<br/><br/></div></div><hr/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Merits, Skills and Powers</div><div class="spoiler_body"><strong><span class="bbc_u">Merits</span></strong><br/>-Allies (Stormwracked) [●]<br/>-Mandate [●●] (Spend a hour working in accord with Oaths, roll Attri+skill twice a day to gain sux wisps.)<br/>-Circle [●] (Spend a hour socializing to gain Circle rank x 2 – Shadows Wisps once a day)<br/>-Resources [●●] (Some spending money)<br/>-Iron Skin [●●] (+1 Natural armour against bashing attacks)<br/>-Defensive Combat [●] (Use Brawl instead of Ath for Defense.)<br/>-Style: Martial Arts<br/>[●] Focused Attack (-1 Targeting penalty for called shots. Treat target armour as 1 lower)<br/><br/><br/><strong><span class="bbc_u">Skills</span></strong><br/><strong>Mental</strong><br/>Academics <br/>Computer <br/>Crafts <br/>Investigation ●● <br/>Medicine ●●●●● (Battlefield Medicine)<br/>Occult <br/>Politics <br/>Science <br/><strong>Physical</strong><br/>Athletics ●●● (Endurance)<br/>Brawl ●●●●● (Fighting to Kill)<br/>Drive<br/>Firearms<br/>Larceny<br/>Stealth  <br/>Survival ●●●<br/>Weaponry <br/><strong>Social</strong><br/>Animal Ken <br/>Empathy <br/>Expression <br/>Intimidation ●● <br/>Persuasion ●● <br/>Socialize <br/>Streetwise<br/>Subterfuge<br/><br/><strong><span class="bbc_u">Magic</span></strong><br/><strong>Practical</strong>: Storms<br/>-A Princess of Storms may spend 1 Wisp. For the rest of the scene, wound penalties are reversed into bonuses and does not check for unconsciousness if her last Health box fills with bashing damage.<br/><br/><strong>Invocations</strong> <br/>Tempesta ●●<br/>Fuoco ●<br/><br/><strong>Charms</strong> <br/><span class="bbc_u">Fight</span><br/>=<em>Kensai</em> ● (Manifest weapon; Unarmed Strikes. 1+Invoc Dam. -0 Init. 1 Size.)<br/>Berserk T●● (When making a AoA with Temp, target looses their Def)<br/><span class="bbc_u">Perfect</span><br/>=Barrier Jacket ● (+1 Armour on her transformed state.)<br/>Adamant ● (+1 more armour)<br/><span class="bbc_u">Restore</span><br/>=Warmed By Hate Alone ●T●● ()<br/>=Balm ●● ()<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Gear</div><div class="spoiler_body"><strong>Weapon</strong><br/>-Jade Stake (+0L Dam. -4 Init. 1 Size. Agg to Dark), A 2' thick shaft of solid Jade, like some factory blank yet to be shaped into a statuette, one end chipped into a hard angular point, with a grip made of a strip of leather and ducttape.<br/><br/><strong>Equipment</strong><br/>-Digital Recorder (+2 to catch words, sounds or conceal.)<br/>-Survival Gear (+1 to survival and -1 to Environment level.)<br/>-Smartphone (+1, does all the things XD )<br/>-First-Aid Kit (Allows treatment with +1)<br/>-Bear Traps (3L damage and ignores two points of armor or Durability.)<br/>-Caltrops (1L damage and ignore a point of armor or Durability.)<br/>-Ducttape<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Experience and Beats</div><div class="spoiler_body">Merit Points: 0/10<br/>-Allies (Stormwracked) 1<br/>-Mandate 2<br/>-Circle 1<br/>-Resources 2<br/>-Iron Skin 2<br/>-Style: MA 1<br/>-Defensive Combat (brawl) 1<br/><br/>Beats: 0<br/><br/>Experience: 0/2 <br/>Upgrade: Adamant 1<br/>Upgrade: Berserk 1<br/><br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">GM Stuff</div><div class="spoiler_body">Stuff<br/>-'Dreams of the Kingdom'<br/>Karen's dreams are a inversion of normal Mender dreams. Her sisters dream of altruistic deeds; of healing the sick and lame, curing the incurable as sure as any Messiah. And when those dreams turn to nightmares, they see themselves surrounded by hopelessness, decay and despair, as life is perverted and  their patients cry out for death. <br/><br/>Instead she dreams of the final battle of the Seraphic Legion, of the resolute defiance of their last stand, surrounded by darkness, betrayed by those they swore to protect, every gesture one of defiance, every cry a call to arms, every soul a cherished brother or sister. She strides across the field, a unstoppable Juggernaut, anchoring the lines and healing her fellows, never falling despite horrific injuries she suffers. She sees herself ministering to the fallen, who look upon her with resolute eyes, hungry only for a chance to fight once more. As the tide turns she sees herself working together with other Menders, drawing in their power to animate new bodies of clay and fire for those too badly wounded to rise again in flesh; the first Goleanu. Above it all her Queen shines like a vitriolic sun as she drives the Darkness before her, with power so great it burns her very soul. Always there, the greatest of them all, always <em>just</em> out of reach... to stand at her Queen's side is more honour than she could bear. <br/><br/>Karen's dark dreams come when she dreams of the Kingdom its self; she sees corruption overlooked, a infection left to fester, resources diverted from <em>needs</em> to <em>wants</em>, weakness accepted as natural and entitlement's grasping demand in the gaze of every citizen who looks upon her to smooth over even the smallest worldly woe. And through it all, the Darkness flows; <em>The Kingdom was betrayed from within.</em><br/><br/>She cries out in bitterness at the Fall that could have been prevented.<br/><br/>-Even when channelling other Invocations, Karen's dedication to her queen and her goals colours her power... Fuoco's flames always burn green when channeled by her. Some servants of the Errant Queen point out that unnatural colours are not unheard of when Fuoco is used to fuel obsession or other negative emotions.<br/><br/>-Her Mandate referrs to<br/></div></div></div></div>