They're two very different questions.<br/><br/>The first question is "what general sort of game is this? Is it about a bunch of free spirits in a ship, running around and doing stuff? Is it about crew in a larger starship?  Or people on a space station of some sort?  Maybe folks on a colony somewhere?  Or a city?"  To borrow touchstones, good examples of these five would be (in order) Firefly, Star Trek (original or next gen), Star Trek: Deep Space Nine, Earth2, and Caprica.  Each has a different feel and a slightly different pace.<br/><br/>The second question is "how many power players are there"?  The fewer the factions, the more blunt the political divide.  Star Wars (original trilogy) has, technically, two...maybe three if you include the likes of the Hutts.  There's politics, but not much.  The lines are pretty clear cut.<br/><br/>Six factions?  Much quieter.  More intrigue than open warfare...because the first faction to openly throw weight is going to be the center of attention in a major hurry.<br/><br/>Faction Information (https://drive.google.com/open?id=0Bz7zTX6bG0A9VjdfalZEWVlicEk)