I'm really quite sorry for the penalties, and if any feelings are hurt, but what I'm doing is quite simply a matter of game balance; If the characters who are more powerful in combat got more than twice the xp of the less combat effective characters, the power disparities would quickly become completely impossible to overcome.<br/><br/>I'm really sorry if you two were offended, but I thought it would be much healthier for the game as a whole to distribute xp evenly.  The xp wasn't actually really removed, but simply redistributed to other party members.  Don't take things too seriously; those aren't really so much penalties as me trying to keep the game balanced.<br/><br/>I'm really not punishing you guys, it's just that presently, you're already pretty much being rewarded for having incredibly effective characters, managing to defeat an entire dungeon level of enemies in a single pair of encounters without a scratch, and giving you signifigantly more xp would be irresponsible.<br/><br/>I hope you can understand.  :-)