<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=307047.msg15492474#msg15492474">Quote from: TheLaughingOne on 06-07-2020, 09:21:31</a></div></div><blockquote class="bbc_standard_quote">(https://i.imgur.com/0sde12n.png)<br/><br/>Idea percolating in my head... PCs helping some old lonely biddie in her cottage, cluttered with old teacups, teatins, and dozens of little knickknacks, claiming that its haunted..<br/><br/>But upon exploring shows nothing paranormal... BUT! each time they look away from things or move to a different room hear small clicking and clattering for a few seconds before stopping suddenly. Looking back make them roll perception repeatedly (not telling them difficulty) until the notice that all the cups and everything have moved around. The house is FULL of Not-teas. <br/><br/>Or to really freak them out, while exploring around the property they find the remains of some goblins and other gribblies, couple bandits and theives, all slashed to ribbons by tiny blades and acid.. But havent noticed the Not-Teas yet. just the old lady.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>This is so not fair. You can't use tea against me! I automatically fail my save!<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=307047.msg15490515#msg15490515">Quote from: MdG on 05-07-2020, 04:48:07</a></div></div><blockquote class="bbc_standard_quote">The 'treatment' rooms sound ominous.  Danae's instinct would be to rescue anyone in imminent danger. <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I think Corinne's first instinct is to secure all the girls we can find. So treatment rooms are certainly a priority. She's also definitely freaked out about the "Trust no one you've lost sight of" bit, seeing as they just left Zoe et al unattended downstairs. Not sure I have any good solutions to that problem though.<br/><br/>Definitely wanna check out the library, though, too. That's about the only clue where I have even the slightest hunch on where to start. Save girls first, though.