<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=303864.msg14841355#msg14841355">Quote from: PerpetuallyAnnoyedCleric on 29-04-2019, 23:39:10</a></div></div><blockquote class="bbc_standard_quote">Inspiration maybe struck, mostly because I stumbled on the Polymorph spell (the organization on some of this stuff is really bad...) and that gave me something to coalesce a little around.  This is what I am currently thinking, if it fits and works.  Though I do feel like I min-maxed her a bit.  Unlike my previous attempt to make a Techomancer that had 10 INT  :P<br/><br/>Apologies to all if I am a drama queen.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Tiefling Technomancer</div><div class="spoiler_body"><div class="floatright">(https://i.imgur.com/RrZW2HJ.jpg)</div><tt class="bbc_tt">Tiefling Outlaw Technomancer<br/>(Alien Archive 2, Planar Scion)<br/>Neutral (Probably pushing towards Neutral Good, especially in relation to the poor and/or scorned)<br/><br/>STR 10  INT 18<br/>DEX 18  WIS 10<br/>CON 10  CHA  9<br/><br/>HP 9, SP 5, RP 5<br/>BAB +0, MAB +0, RAB +4<br/>Speed: 30ft.<br/>EAC: 15, KAC: 16<br/><br/>  BASE SAVES<br/>Fort +0  |  0<br/>Ref  +0  |  4<br/>Will +2  |  2<br/><br/>  THEME KNOWLEDGE<br/>Theme Knowledge: Outlaw<br/>                 -5 on Culture checks to recall about criminal underworld.<br/>                 +1 to Sleight of Hand<br/><br/>  SKILLS<br/>Bluff (CHA)-X            | +0  -1  +2 |<br/>Computers (INT)          | +0  +4  +0 | <br/>Disguise (CHA)         1 | +3  -1  +0 |  3<br/>Engineering (INT)      1 | +3  +4  +0 |  8<br/>Life Science (INT)     1 | +3  +4  +0 |  8<br/>Mysticism (WIS)        1 | +3  +0  +0 |  4<br/>Physical Science (INT) 1 | +3  +4  +0 |  8<br/>Piloting (DEX)         1 | +3  +4  +0 |  8<br/>Profession (VAR)         | +0  +0  +0 |<br/>Sleight of Hand (DEX)  1 | +3  +4  +1 |  9<br/>Stealth (DEX)          1 | +3  +4  +2 |  9<br/><br/>  FEATS<br/>Skill Focus: Stealth, Disguise<br/><br/>  CLASS<br/>Proficiencies: Light Armour, Small Arms, Basic Melee<br/>Spell Cache: Necklace<br/>             1/day can cast spell even if have used all spells at that level.<br/><br/>  RACIAL<br/>Outsider (Native)<br/>Darkvision 60ft. <br/>Deceitful: +2 Bluff, +2 Stealth<br/>Fiendish Gloom: As standard cause light to decrease 1 level in 20ft. <br/>                Duration 1 min or dismiss as swift.<br/>                Nonmagical light can’t improve, magical must be higher level/CR.<br/>                Can use 1 + (1/2)level per day.<br/>Fiendish Resistance: Resistance 5 to Cold, Electricity, and Fire<br/><br/>  SPELLS PER DAY<br/>1: Three<br/><br/>  SPELLS KNOWN<br/>0: Energy Ray<br/>0: Psychokinetic Hand<br/>0: Token Spell<br/>0: Mending<br/>1: Polymorph (Alien Archive 2, Page 145)<br/>1: Overheat<br/><br/>  POLYMORPH FORMS<br/>1: Elf Syndra<br/>     Her horns disappear and her skin changes from red, otherwise looks like herself.<br/>     If used on other people, they look like an Elf (if used on an Elf, they look extra elfy?)<br/>2: Gnome Syndra<br/>     As above, but she also shrinks to small (+1 DEX)<br/>     If used on other people, they shirnk and look like an Elf.<br/>3: Really Big Cat Syndra<br/>     She turns into a very large (small), red, cat with horns.  Look, she’s working on it, okay?<br/>     If used on other people, they look like themself, but in cat form.<br/>4: Hellhound Syndra<br/>     She turns into a large (medium) dog with no fur and horns.  Maybe it looks scary?<br/>     If used no other people, they look like themself but doggy (Ghostbusters?  Bald Polar Bear?)<br/><br/>*3 and 4 depend on how recognizeable they mean by recognizeable.  But it does specify animal, <br/><br/>  EQUIPMENT<br/>Dagger<br/>  1d6<br/>Light Armour<br/>  EAC +1, KAC +2, Max Dex +4<br/>Disguise Kit<br/>Heavy Cloak<br/>Various and Sundry<br/><br/>  BACKGROUND<br/>Syndra’s life began rather inauspiciously.  She was born in the common room of a roadside inn, the daughter of a travelling merchant, as a storm raged outside.  The locals claimed that as her first inhuman cry rose demonic lightning struck the stables and set it ablaze with a hellish fire.  A few of the more charitable blamed it on the town drunk knocking over a lantern, and said she sounded like any other baby, but they were drowned out by the mob.  She was a cursed monster, or so they claimed, and she would likely have met an early fate if not for motherly love and a cadre of well-paid and well-trained guards.<br/><br/>Still, Syndra was a curse and a monster, and while her mother could not bring herself to kill the beast, she was more than willing to leave her in the care of an aging Priest of Desna a few towns down the road.  Syndra was raised by the priest and his daughter, but was always an outside.  She was the little demon urchin of Veltra, often chased away by thrown stones and rude chants.  She lived on the fringes of society and, perhaps to fulfill expectations, took to filching what she could in revenge.  <br/><br/>She left home at fifteen, struck by wanderlust and a hatred for her little town.  She felt the call of her blood, for good or bad, and over the few years that followed managed to borrow, steal, and buy a variety of books to help her understand it.  By eighteen she was a practiced, if beginner, magic-user. <br/><br/>Syndra survives by stealing as much as anything.  She isn’t opposed to work, but few will hire her and she tires of having to disguise herself.  She usually wears a heavy cloak to hide her skin and horns when in any sort of population centre, but occasionally will fall back on magic or makeup. <br/><br/>She is generally interested in herself first, but has a special hatred for those that pick on the weak.  Her favourite target to rob are oppressive nobles and, more than once, she has gotten herself into trouble intervening on behalf of the poor or otherwise downtrodden.</tt></div></div><br/><br/><br/>Subtle.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>She's a cutie pie!