<div class="floatright">(https://elliquiy.com/elluiki/images/d/de/30FD3D63-6034-4098-B788-9E4ACF35E53A.jpeg)<br/></div><strong>Name: </strong>Katra<br/><strong>Race/Class: </strong>Human Psi-Fighter<br/><strong>HP:</strong>22/24<strong>Armor:</strong>currently 3, ordinarily 5<strong>XP:</strong>2/9<br/><strong>Effects:</strong>Bloodweed: The target deals -1d4 damage ongoing until cured<br/><strong>Action:</strong><br/><br/>Defy Danger Dexterity: Katra (AndyZ) Roll: [5, 3] Result: 8<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stats</div><div class="spoiler_body">Strength: 8 (-1)    Constitution: 16 (+2) Dexterity: 9 (+0)<br/>Intelligence: 16 (+2) Wisdom: 13 (+1) Charisma: 13 (+1)<br/><br/>Human Reroll: 1/1<br/>Void Raven’s Feather: 1/1<br/><br/>Coins: 38<br/>Adventuring Gear: 5/5<br/>Dungeon Rations: 5/5<br/>Healing Poultice 1/2<br/>Healing Kit 5/5<br/></div></div><hr/><br/>Big steel sharp objects were heavy.  This was common sense to anyone else who wielded a blade, and one would expect her to be used to it, but not so much when your standard method of attack was weightless, and was now moving more thanks to your mind than those pesky things like gravity and inertia.<br/><br/>It had seemed moments ago like a really good idea to push forward with all her might, putting her weight into it not only with her arms but also her legs, which were used to carry heavy loads distributed across her body.  In her defense, she managed to throw the sword insanely far as well.<br/><br/>Somewhere in a distant universe, sword-throwing was a sport just like any other, and the denizens of that crazy place would well have applauded her efforts.  It was truly unfortunate for Katra that she was in Dungeon World and not that zany place.<br/><br/>It was tempting to surrender, except that Lord Blackcrest yelled not to.  It was no less tempting to act like she lost her temper, draw her mind weapon, and get disqualified, but she doubted that would go over well either.  As it was, the best solution was to roll and get back to her feet.<br/><br/>She felt a sharp slice across her back as some more of her armor gave, but there was nothing for it.  Either they could get it repaired, or they'd (hopefully) use the ludicrous amount of money to get a brand new set for her.<br/><br/>The important thing was making it look like she didn't deliberately flub things.  Thankfully, given the disadvantage of not being able to use her<em>real</em>weapon, she didn't have to.