<hr/>(https://txt-dynamic.static.1001fonts.net/txt/dHRmLjMyLjAwMDAwMC5UR1ZuWVd3Z1NXNW1iM0p0WVhScGIyNCwuMAAA/comic-balloon-new.regular.png)<br/><div class="floatright">(https://i.pinimg.com/originals/40/18/41/401841a151c97df9349b0719be962136.jpg)(https://super-sentai.net/lupin-vs-pat/members-lupin/still_lupinblue02.jpg)<br/><strong>Face Claim:</strong> Jason Dohring</div>Legal Name: Ivan Krevchenko<br/>Alias: Chase Kostan<br/>Nickname(s):<br/>Villain Name: Arsène<br/>Age: 24<br/>Date of Birth: 30 March 2026;<em>Aries</em><br/>Gender: Male<br/>Sexuality: Heterosexual<br/>Occupation: MCU Grad Student, Professional Thief, Bratva Member<br/>Rank: Delta<br/>Affiliation:<br/><br/>Place of Birth: Moscow, Russia<br/>Ethnicity: Russian<br/>Citizenship(s): United States, Russia<br/>Current Residence: High-end penthouse apartment near MCU<br/>Education: Masters Degree in Engineering (incomplete)<br/>Wealth: Upper-Class<hr/><br/>(https://txt-dynamic.static.1001fonts.net/txt/dHRmLjMyLjAwMDAwMC5VR2g1YzJsallXd2dSR1Z6WTNKcGNIUnBiMjQsLjAAAA,,/comic-balloon-new.regular.png)<br/>Height: 5 ft 11 in<br/>Weight: 156 lbs<br/>Hair Color: Dirty Blonde<br/>Eye Color: Any color of the rainbow. People get contacts and their eyes dyed, and their power could affect their eye color.<br/>Complexion: White<br/>Physique: Athletic<br/>General Description: Tattoos of Eight-Pointed Stars on the clavicles, cross on the chest, a ship with full sails, a Madonna with child on the back, and a winged arrow on the left hand.<br/>Costume:<hr/><br/>(https://txt-dynamic.static.1001fonts.net/txt/dHRmLjMyLjAwMDAwMC5VM1J2Y25rLC4wAAAAAA,,/comic-balloon-new.regular.png)<br/>Personality: An adrenaline junkie through and through, he loves the thrill that comes with pulling off a dangerous heist.  His main motivation for breaking through even the most secure of locations and making off with his loot is to prove that he can.  He can also be surprisingly stubborn and make very reckless decisions at times.  Once he's made up his mind about something, he'll see through it to the end.  Despite not exactly being the brightest bulb in the class, he can be very perceptive and analytical to the point of practically becoming a human lie-detector.  He's most likely to be like this when he has set his mind on a single, tangible goal.<br/>Likes: Various extreme sports such as mountain climbing, dirt-bike racing, and surfing.  Also likes to travel around the world.<br/>Dislikes: Being told what to do<br/>Psychological Quirks: He prefers not to use his powers during a heist as he relishes the challenge and the opportunities to put his skills to the test.  The only time he'll use his powers during his heist is when he's confronted by someone who also has powers.  He also appears to prefer not to kill during his heists, especially when posing in his gentleman thief persona.<br/><br/>Backstory:<br/><br/>Having grown up in the slums of Meteor City with his single mother, Chase had a rough childhood.  He was always getting into all sorts of trouble whether it's pulling pranks, general vandalism, shoplifting, or getting into fights.  He had an uncle (his mother's brother) who ran a locksmith's shop and it was from him he learned the tools of the trade.  His Uncle Jo also taught him the basics of Systema, sticking only to hand-to-hand and grappling at the time.  It wasn't until Chase became a teenager when his uncle started teaching him the knife fighting part of the Martial Art.  Any time he tried to ask about his biological father, his mother and his uncle would evade his questions.  He regularly skipped school... though he started going more often when he discovered his love of acting in junior high and joined the theater club.  He got to play as one of the gravediggers in Hamlet at one point.<br/><br/>When he was about sixteen years old, his mother was killed by a group of local gangsters.  Before Chase even had time to process this, Uncle Jo set out to get revenge.  Shortly after, Uncle Jo was arrested for the murder of six men.  As a result, Chase pulled his first heist.  He broke into the police station at night and stole every physical evidence and wiped out every bit of digital evidence they had on his Uncle.  Unfortunately, due to his inexperience, he was easily caught.  He would've been put into Juvie for a very long time had a lawyer not approached him soon after.  The lawyer, who said he knew Chase's father, was able to get the sentence down to community service.<br/><br/>During his mother's funeral, Chase met Uncle Ygor, his biological father's cousin.  It was from Uncle Ygor, he finally learned about his biological father, Sacha Krevchenko.  Apparently, his late father was a millionaire with ties to the Russian Mafia.  He stood to inherit the entire fortune once he turned eighteen, but only if he moved back to Russia and joined the Presnenskykaya Bratva.  He also learned that Chase wasn't the name he was given when he was born.  His birth certificate read 'Ivan Krevchenko', but his mother had it changed to Chase Kostan as soon as they moved to Meteor City.  He spent two years in Russia, making a name for himself as a thief and safe cracker.  He pulled off his first successful heist in Moscow, a rare diamond that was on display in one of Russia's oldest museums.  He eventually learned that he preferred to work alone, though he'll still team up with someone if he likes their style.  It was during his last heist in Russia that he discovered his ability to stop time.  He happened right when he was about to get caught, but fortunately his new powers kicked in and saved him.<br/><br/>Upon turning eighteen, he was able to collect his inheritance and with Uncle Ygor's blessing, he moved back to Meteor City.  Using Bratva connections and his own intelligence, he was able to convince his high school that he had been attending high school in Russia for the past two years.  He re-enrolled for the last two months of high school and graduated without any problems.  He reopened his uncle's old locksmith shop in order to launder money from his criminal activities, though he closed it after a few years after finding better ways to launder money.  Using his ill-gotten fortune, he entered MCU and got his BA in Engineering.  Using stolen tech and materials from MCU, he was able to craft many of the gadgets he would later come to rely upon while on the job.  While he's not working on his Masters in Engineering, he's moonlighting as a gentleman thief.  Using his ill-gotten gains, he took the opportunity to travel around the world and pull off heists in other countries.  Wishing to make himself even more infamous as a thief, he crafted a persona for himself and sent calling cards, announcing his intent to steal some high-profile object ahead of time.  He always enjoyed seeing his exploits being reported on the news even when he's unsuccessful.<br/><br/><hr/><br/>(https://txt-dynamic.static.1001fonts.net/txt/dHRmLjMyLjAwMDAwMC5RV0pwYkdsMGFXVnouMAAAAAAAAA,,/comic-balloon-new.regular.png)<br/><ul class="bbc_list"><li>Acting</li><li>Extreme Sports</li><li>Multilingual (Russian, German, French &amp; Turkish)</li><li>Stealthy</li></ul><br/>Skills:<br/><ul class="bbc_list"><li>Professional thief: Engaging in thievery from a young age, Chase has gained experience in various related activities such as pick-pocketing, sneaking around, picking locks, and casing a joint.  He can also hot-wire a car if he needs access to a vehicle to make a quick get-away.</li><li>Engineering Degree: Created many of the gadgets and devices he uses in his criminal trade on his own such as the grappling gun, the electronic safe-cracker, night-vision goggles, tracking device, etc.</li><li>Get-away driver: Has enough proficiency with various types of vehicles to make a quick get-away and blend in with normal traffic.  He's driven scooters, motorbikes, cars, and small delivery trucks.</li><li>Systema: A Russian martial art that includes hand-to-hand combat, grappling, knife fighting, and firearms training (very limited).  Ivan is also adept in ARB and Sambo.</li></ul><br/>Power: Time Stopping<br/><ul class="bbc_list"><li>Bullet Time: Is capable of slowing down time to the point where everything and everyone around him is frozen in time.  He is able to freely move about in this frozen world, allowing him to dodge bullets and avoid dangerous obstacles.  If he moves through the frozen world before turning this power off, it will appear as though he had teleported.</li><li>Time bubble: Normally, while moving in Bullet Time, he’s encased in a “bubble in time” that allows him to move about freely while the rest of the world is frozen.  Normally, it only extends out one inch from his skin, but he can expand the bubble to encapsulate one more object or person.  If he encapsulates an object with a person inside, that person will also be affected.  He can encapsulate up to one small delivery truck.  It is possible for someone to be inside his time bubble without his knowledge.  He can maintain the bubble for up to three minutes before it snaps back into his human shape.  One minute if he’s encapsulating a large vehicle.  He can use the time bubble again if he stops using Bullet Time and rests for at least one minute.</li><li>Protective Aura: He has an aura that protects him from friction and makes him tough enough to withstand the forces that come with moving at superhuman speeds.  This aura also somehow prevents damage to the environment that would normally happen when one moves at super speeds.</li><li>Platforming: While moving about in Bullet Time, he can freely use objects frozen in time as footholds, including water.</li></ul><br/>Advantages: Capable of moving quickly relative to others while in Bullet Time, Chase can use his powers to avoid danger and deftly move through obstacles such as bullets and falling debris.  Thanks to his Engineering skills, he has a good idea of the cause and effects of his actions taken during Bullet Time.  As objects and people are frozen in place (including water), he can use them as footholds to get to otherwise hard to reach places.<br/>Disadvantages: Chase can only maintain his powers for as long as he concentrates, so he could potentially get 'knocked' out of Bullet Time if he suffers a great deal of pain.  He is also limited by his own physical limitations, meaning that even though no time passes during Bullet Time, he still has to walk / run everywhere, unless he uses a vehicle with his time bubble.  How long he can use the time bubble is dependent upon how large he makes it and on his mental stamina.  He can only interact with objects within his time bubble.<br/><br/>Weapon(s): Ballistic knife, Makarov pistol, and stun gun<br/>Gear: Grappling hook gun, electronic safe-cracker, night-vision goggles, flash-bang grenades, tracking device, and other thieves tools<br/><br/>Connections:<br/>Arkady Krevchenko - His older cousin and the Pakhan(Boss) of the Meteor City branch of the Presnenskykaya Bratva.  Arkady signs off on the more important activities that Chase undertakes within the organization.<br/>Charles Sherwin - Chase rarely works with others unless he likes their style and he likes Charles' style.  Arsène and Lord Aether have worked together in the past, though only minor things.  Recently, they've decided to plan out their first big heist together.