"Glad to hear it," Duke says, her voice thin and dry as cold ice...<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">End Scene</div><div class="spoiler_body">End character scene!  Mark your trait if you haven't already.</div></div>+ + +<br/><br/>One quick hop through the Beyond via the doorways, and you are stepping out of the Hundun Branch Office.  Or, rather, picking your way out of the remains of that branch office!  Something has recently gone through the neighborhood like a wrecking ball, and while the structure is still mostly intact, it's a mess!  Debris and shattered bits of wood and glass everywhere, and no sign of any people.  That's usually a bad sign.<br/><br/>On the other hand, it also means you won't have to worry so much about collateral damage!  Hard to get reprimanded for wrecking a city that's already a ruin...even by those prissy wimps in the EBH.<br/><br/>Emerging from the shell of the rundown and barely standing office, you get a moment to catch your bearings.  There's a storm brewing right over the port itself, a nasty looking cyclone that holds its position right over the docks.  Above the shrieking of wind and crash of thunder, you can also hear the baying of demon hounds.  Sounds like Iron Foot picked up some pets on his way out of justified durance.  He  probably picked up a few old hench-demons as well, if his usual habits are anything to work with.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">pre-Conflict notes</div><div class="spoiler_body">Conflict scene imminent!  Hellhounds are Swarms.  There will be a Goal established shortly.</div></div>