In canon, guests who survive a rambunctious night at the asylum face a pretty obnoxious reset in the form of this hand of god.<br/><br/>(https://i.imgur.com/U7e7uqw.png)<br/><br/>The purpose of the reset is simply to move uncooperative guests to other locations, like treatment rooms, the yard, and the guest room. This kind of thing seems to be inspired by 1967's The Prisoner television series, and I don't particularly see the necessity when 90s Ravenloft products say "no matter what the players do, X happens," so I ignored it.<br/><br/>While Heinfroth as an oblex doesn't have those kinds of powers, and I've done away with the fifth dimensional chess contingencies within the asylum that exist to frustrate player efforts, it probably is within the powers of the island's dark lord, gathering herself back from defeat, to hit a reset.<br/><br/>We could take this opportunity, as Danae and Aloisa rest, for everyone to wake up back in their beds the next morning and begin a new day as though nothing unusual has happened.