<div class="floatleft">(http://i1240.photobucket.com/albums/gg481/indytims/azmantazzi1_zpsde91a8b0.jpg)</div><strong>Name:</strong>Anders D'nali<br/><strong>Race:</strong>Half Dunmer/Half Human (Imperial)<br/><strong>Age:</strong>19 (actual and appearance)<br/><strong>Physical Details/Short history:</strong><br/>Anders stands right at six feet tall, with light grayish skin and long black hair. Bright blue eyes stand out on his face, and pointed ears confirm at least part of his ancestry.<br/><br/>Anders is the product of a Dunmer woman and an Imperial man. The result of rape, Anders' mother was unable to terminate her pregnancy, but not for a lack of desire, but simply a lack of will.<br/><br/>Anders was born in Morrowind, and was told for most of his life that his father had died before he was born, but much more than that his mother rarely spoke of. It wasn't until he came of age that his mother confessed the real deed that brought Anders into this world, and the young man was crushed.<br/><br/>His mother raised him as best she could, teaching him things she knew. Basics of alchemy, herbalism, and restoration magic as well as the use of illusions.<br/><br/>The rest of his skills he learned the hard way, on his own in he streets where because of his odd appearance for a Dunmer, he was regularly bullied and picked-on. Regular fisticuffs forced him to become proficient in unarmed combat. To avoid bullies as often as possible, he became quite skilled at sneaking, and as he got older and the dangers grew more severe, he learned how to use swords and daggers, even becoming proficient at using two at once.<br/><br/>Too human-looking for the Dunmer to accept him, and too Dunmer-looking for humans to accept him, he tread that slender, frail line between both worlds, unwanted by both, trusted by neither.<br/><br/>He and his mother lived day to day, sometimes one or both of them resorting to begging for food. Anders was not above theft, picking pockets, or doing nearly anything required to make ends meet.<br/><br/>Anders caught a break when he was 16, and became an apprentice at a small, nondescript forge. The owner was half-blind and needed the help, which might have explained why the owner was willing to take on Anders, where other business owners rejected him because of his appearance and obviously tainted blood. He acquired the basic knowledge and skills of a smith, and worked there for about a year before tragedy struck.<br/><br/>While working at the forge one day, the small, modest, barely livable home where he and his mother lived was burned down, with her inside. No one claimed responsibility and authorities found no trace of who started the blaze. Anders of course was convinced that it was done by some of the locals who hated him for what he was, and sought to also punish his mother for bringing him into the world in the first place.<br/><br/>Having no home, no family remaining, and little or no hope, Anders pondered for awhile what to do, and made his decision. He would strike out for Skyrim immediately, despite the great distance required to get there. His mother had told him few things about his father, but one of those things she told him was that he was an Imperial officer who was visiting from Skryim on some mission, with jet-black hair and blue eyes, and possessed a peculiar tattoo along the left side of his body. Anders had insisted that his mother describe this tattoo in detail, which she did. Before he departed Morrowind, Anders paid to have that exact tattoo inked onto his flesh as a reminder of his goal and motivation.<br/><br/>He was going to hunt down his father, the source of all the misery in his and his mother's lives... and kill him.<br/><br/><strong>Core Combat Skills*:</strong><br/><ul class="bbc_list"><li type="disc">One-Handed</li><li type="disc">Light Armor</li><li type="disc">Unarmed</li></ul><strong>Core Supplementary Skills:</strong><br/><ul class="bbc_list"><li type="disc">Restoration</li><li type="disc">Sneak</li><li type="disc">Illusion</li><li type="disc">Lockpick</li></ul><strong>Secondary Skills:</strong><br/><ul class="bbc_list"><li type="disc">Pickpocket</li><li type="disc">Alchemy</li><li type="disc">Smith</li></ul><strong>Starting Equipment:</strong><br/><ul class="bbc_list"><li type="disc">Steel Sword</li><li type="disc">2x Steel Daggers</li><li type="disc">Light Armor</li><li type="disc">24 Septims</li><li type="disc">A few random pieces of an Alchemy set</li><li type="disc">Random herbs</li><li type="disc">Backpack, blanket, generic adventure gear scrounged or stolen</li><li type="disc">A dozen lockpicks</li><li type="disc">A small iron medallion that he keeps in a small pouch beneath his armor</li><li type="disc">3 Potions of minor healing</li><li type="disc">2 Vials of minor poison</li></ul><br/><strong>Faction Affiliations:</strong><em>"In my experience, the only faction that I can depend upon is a faction of one: the guy who looks back at me in the mirror.”</em>