<br/><div class="floatright"><div align="center"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Mimics</div><div class="spoiler_body"><strong>HP: </strong>15<br/><br/><strong>Damage:</strong>    <br/><br/><strong>Armor:</strong><br/><br/><span class="bbc_u">Abilities</span><br/><strong>Mimicry: </strong>It looks just like a treasure chest. But if you listen closely, you can hear its heartbeat. When you interact with a mimic unawares of its true nature, roll+DEX. On a 10+, you avoid the mimic's jaws. On a 7-9, you evade getting eaten and simply take damage. On a miss, you take no damage but the mimic stretches its elastic body and swallows you whole. When you're inside a mimic, take -1 forward from the mimic's digestive juices and don't get too comfortable. Mimics digest anything. When you try to escape a mimic, roll+CON. On a miss, the mimic deals damage to you and some of your stuff gets ruined. On a 10+, pick two. On a 7-9, pick one: <br/>*You get out <br/>*Deal your damage to the mimic <br/>*None of your stuff is ruined.<br/></div></div></div>(https://i.imgur.com/P6f5iBZ.jpg)(https://i.imgur.com/GVpIMi4.jpg)<br/><br/></div><br/>S nodded along with Katra's demonstration, "Ooo that's smart! That way I could take a bite out of whoever you're swinging at. I'd get a little pick-me-up mid-fight, and I could even share some of the extra nutrients too if you'd like" she said, getting pretty into the idea. Surely they wouldn't mind her getting a quick snack if they were going to kill that person with their weapons anyways. When Grella approached the mimicy armor, S didn't hesitate to take the elc's hand in a firm shake. However as she did the metal gauntlet would shift into a hilt right there in Grella's hand, with the rest of her following suit and transforming into a truly epic and gnarly blade, fitting for an orc barbarian, "Seems like a natural fit right?" the sword S said, "Mmm, you know master I forgot what strong hands you have" she cooed with a playful giggle. Grella received the<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Mimic Gear S</div><div class="spoiler_body"><span class="bbc_u"><strong>Mimic Gear S</strong></span><br/><strong>HP:</strong> 20/20<br/><strong>Level:</strong> 1 <strong>XP:</strong> 0/7<br/><strong>Weight:</strong> 3 (regardless of form)<br/>This shape shifting piece of equipment may appear to be a magic item at first glance, but is in fact a kindly mimic girl in disguise. Using her natural shifting abilities S can transform into either a weapon or a suit of armor as needed, making her useful in a wide variety of scenarios. <br/><br/>While S has HP remaining she can switch between forms at her user's command. When her HP reaches zero S falls unconscious and cannot function as equipment until healed. S can be healed either by conventional methods (potions, spells, etc.) or by eating the flesh of living beings. <br/><br/><strong>Weapon Form:</strong> When changing into weapon form S can take the shape and properties of any melee weapon, gaining the tags of a mundane weapon of that type. However at the moment of striking S reveals her true nature, gnawing at the enemy with her viscous jaws and passing on a share of the nutrients absorbed to her wielder. When rolling a 10+ on Hack and Slash, the wielder may choose to apply the Messy tag to the attack and heal 1d6 of health to both themselves and S instead of dealing an extra 1d6 of damage. Doing so opens them up to the enemy's attack as normal. When performing another move that involves making a melee attack, the wielder may choose to forgo one of the move's effects and activate this healing effect instead. <br/><br/><strong>Armor Form:</strong> When changing to armor form S can take on the shape of any type of armor the wearer chooses, in whatever style they desire. Regardless of what appearance the armor takes, it maintains the same stats and abilities. S does not provide Armor as normal armor does. Instead whenever her wearer would take damage they can choose to deal any amount of it to S instead, up to her remaining HP, with the wearer taking any damage that's left over. Any other Armor the wearer may have (ex. from a shield) is applied before distributing damage. Abilities that increase the amount of Armor granted by worn armor still apply while wearing S. <br/><br/>While S will normally move in tandem with the wearer so as not to be cumbersome, she can at will add the Clumsy tag to herself to impede her wearer's mobility. This tag cannot be ignored through moves or abilities. When outside of combat S can also transform into regular clothing, taking on whatever style her wearer desires, though does not function as armor in this form. <br/><br/><strong>Gorge:</strong> When at full HP, if S is allowed to devour the corpse of a recently killed sapient race she will gorge herself, converting the excess nutrients into +5 bonus HP for the next 12 hours or until depleted. This bonus HP cannot be restored and is lost first when she takes damage. While she has bonus HP remaining she deals +1 damage in weapon form. <br/><br/>Every time S uses Gorge she gains 1 XP, and will level up at the same thresholds as player characters (current level+6). For each level up S gains +1 to the bonus HP she gets from using Gorge (+6 at level 2, +7 at level 3, etc.). When her bonus HP reaches +10, and for every 5 after that, she does an additional +1 damage in weapon form while gorged. <br/><br/>(https://i.imgur.com/REuyV0J.jpg)(https://i.imgur.com/WZmBC2A.png)(https://i.imgur.com/3081tkK.jpg)(https://i.imgur.com/3bHd58H.jpg)(https://i.imgur.com/crZOmPE.jpg)(https://i.imgur.com/KsyvRsH.png)<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Code for copying onto character sheet</div><div class="spoiler_body"><div class="codeheader">Code: <a class="codeoperation" href="javascript:void(0);" onclick="return smfSelectText(this);">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[spoiler=Mimic Gear S]<br/>[u][b]Mimic Gear S[/b][/u]<br/>[b]HP:[/b] 20/20<br/>[b]Level:[/b] 1 [b]XP:[/b] 0/7<br/>[b]Weight:[/b] 3 (regardless of form)<br/>This shape shifting piece of equipment may appear to be a magic item at first glance, but is in fact a kindly mimic girl in disguise. Using her natural shifting abilities S can transform into either a weapon or a suit of armor as needed, making her useful in a wide variety of scenarios. <br/><br/>While S has HP remaining she can switch between forms at her user's command. When her HP reaches zero S falls unconscious and cannot function as equipment until healed. S can be healed either by conventional methods (potions, spells, etc.) or by eating the flesh of living beings. <br/><br/>[b]Weapon Form:[/b] When changing into weapon form S can take the shape and properties of any melee weapon, gaining the tags of a mundane weapon of that type. However at the moment of striking S reveals her true nature, gnawing at the enemy with her viscous jaws and passing on a share of the nutrients absorbed to her wielder. When rolling a 10+ on Hack and Slash, the wielder may choose to heal 1d6 of health to both themselves and S instead of dealing an extra 1d6 of damage. Doing so opens them up to the enemy's attack as normal. When performing another move that involves making a melee attack, the wielder may choose to forgo one of the move's effects and activate this healing effect instead. <br/><br/>[b]Armor Form:[/b] When changing to armor form S can take on the shape of any type of armor the wearer chooses, in whatever style they desire. Regardless of what appearance the armor takes, it maintains the same stats and abilities. S does not provide Armor as normal armor does. Instead whenever her wearer would take damage they can choose to deal any amount of it to S instead, up to her remaining HP, with the wearer taking any damage that's left over. Any other Armor the wearer may have (ex. from a shield) is applied before distributing damage. Abilities that increase the amount of Armor granted by worn armor still apply while wearing S. <br/><br/>While S will normally move in tandem with the wearer so as not to be cumbersome, she can at will add the Clumsy tag to herself to impede her wearer's mobility. This tag cannot be ignored through moves or abilities. When outside of combat S can also transform into regular clothing, taking on whatever style her wearer desires, though does not function as armor in this form. <br/><br/>[b]Gorge:[/b] When at full HP, if S is allowed to devour the corpse of a recently killed sapient race she will gorge herself, converting the excess nutrients into +5 bonus HP for the next 12 hours or until depleted. This bonus HP cannot be restored and is lost first when she takes damage. While she has bonus HP remaining she deals +1 damage in weapon form. <br/><br/>Every time S uses Gorge she gains 1 XP, and will level up at the same thresholds as player characters (current level+6). For each level up S gains +1 to the bonus HP she gets from using Gorge (+6 at level 2, +7 at level 3, etc.). When her bonus HP reaches +10, and for every 5 after that, she does an additional +1 damage in weapon form while gorged. <br/><br/>[img height=150]https://i.imgur.com/REuyV0J.jpg[/img][img height=150]https://i.imgur.com/WZmBC2A.png[/img][img height=150]https://i.imgur.com/3081tkK.jpg[/img][img height=150]https://i.imgur.com/3bHd58H.jpg[/img][img height=150]https://i.imgur.com/crZOmPE.jpg[/img][img height=150]https://i.imgur.com/KsyvRsH.png[/img][/spoiler]</code></pre></div></div></div></div>! "Well then, now that that's settled" the remaining maid body spoke up, "shall we return to the main room masters?" she said, ushering them to follow her back to the front of the inn.<br/><br/>"Oh don't worry master, we'll be feeding you plenty" the maid told Valna with an earnest smile, and the flurry of cooking behind her suggested she had every intent on filling them to bursting. She locked arms with the cheeky thief, guiding her way out of the kitchen and back to the front, S letting out a tiny giggle at her flirtation, "Of course master. Our<em>skin care treatment</em>isn't the extent of<em>private</em>services we provide" she said coyly, clearly flattered that the girl would still flirt with her after finding out her true identity.<br/><br/><br/><br/><div align="center">While the mimic had been very forthcoming with the party so far, there was one thing she <em>had</em> lied about one thing........</div><br/><br/><div align="center">There was no way the feast she carted out for them could be called a mere "late lunch"!</div><br/><div align="center">(https://i.imgur.com/hTxZeUg.gif)</div><br/>The maids had pushed several tables together in the center of the room and piled it full of food, steaming hot and sizzling with juices. The aromas washed over them in waves: savory, sweet, and everything in between. It was quite possibly the best food they had ever tasted, except for perhaps Grella who had grown up with private chefs only a noble family could afford, and they could taste love in every bite (or perhaps that was just proper seasoning?).<br/><br/>It was not just the food, but the hospitality as well. Each member of the Second Chance Club was flanked by at least two maids to dote on them, filling their drinks, offering to hand feed them, and even throwing in some<em>discrete service</em>as well. Valna in particular would find her maid wriggling a few tendrils back into those shorts for another "cleaning" under the table.<br/><br/>The other patrons were invited to join in on the feast as well, with drinks on the house for all. The slimes didn't really elaborate on what the occasion was, but no one seemed to care too much in the face of free food and booze. It ended up becoming a full on party, with people chatting, playing games, dancing, and a few even took out instruments to start playing some music. All kinds of people show up as well. Of course old<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Jeb Colter</div><div class="spoiler_body">(https://i.imgur.com/IDWdc9w.jpg)</div></div>was hanging around, doing his best to slip into the conversation and talk the gang's ears off about his corn monster (and various other long winded tangents). They would also spot a familiar face...well, not<em>face</em>face, in the form of the blue<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Shadow Merchant</div><div class="spoiler_body">(https://i.imgur.com/dUkRf5E.jpg)</div></div>they had encountered a few weeks back, taking a rest stop on his long trade route. There was another<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">adventure party</div><div class="spoiler_body">(https://i.imgur.com/7qwwIDA.png)</div></div>that stopped in, though they were official Adventurer's Guild folk, and were apparently taking a pit stop before filling out some big important quest, a reminder that the gang weren't going to get paid for this whole endeavor, at least not in gold. There was even a group of<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">cheeky goblins</div><div class="spoiler_body">(https://i.imgur.com/UkwoGHl.png)</div></div>who had rolled in from Goblin Town, making sure to abuse the hell out of S's free drink policy. Perhaps most mysterious of all was the<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">skull painted woman</div><div class="spoiler_body">(https://i.imgur.com/xO0bUeT.jpg)</div></div>who hung near the bar.<br/><hr/><br/>You all find yourselves in the midst of quite the celebration, even if no one really knows what they're celebrating. It's a time to relax and unwind, though there are some matters to attend to.<br/><br/>1. How do you spend your time during the feast? Do you stay mostly to yourselves? Fraternize with the maids? Hang out with some of the other guests? Or something different entirely.<br/><br/>2. Due to your choice to discuss the investigation in private, no one else but S actually knows what you all came here for. Do you in any way let it slip that you were supposed to be investigating the disappearances? or do you simply keep it to yourselves?<br/><br/>3. S has invited you all to stay the night at the inn before heading out in the morning. Do you accept her offer? Or would you prefer to head back to Wyrmfell early?<br/><br/>4. Do you, perhaps, want to take a quick look into Jeb's corn monster problem?