It does make sense and ultimately we have to make a choice, either everything happens in one continuous line and everyone is in one scene at a time, or players can be in more than one scene and decide which happens first and deal with those ramifications.<br/><br/>The former is good for continuity, but the latter is good for allowing players to pursue whatever interests them. Awesome continuity in a game doesn't matter if everyone gets stuck, loses interest and drops out. That's why I think the latter is the way to go.