<div align="center">QUEST POST<br/>That’s a Big Rat<br/>(https://elliquiy.com/elluiki/images/1/1a/Castabath-hakob-01.jpg)<br/><br/><strong>Posting Order:</strong> No order, post once per round. A round completes when everyone has posted. Post as many rounds as you want. Ex: <strong>R1:</strong> A, B, C, D. <strong>R2:</strong> D, A, C, B. <strong>R3:</strong> C, B, A, D.</div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Combat</div><div class="spoiler_body">I stole this from Envious in her quest thread because I like it.<br/><br/>“Since we are a group and there is combat, I have put together a fairly straightforward combat system for us. For the sake of clarity, you will just <strong>choose</strong> how much damage you are dealing to a monster and make note of it at the bottom of your post. This will allow writers to know when it is appropriate to land the killing blow to a monster. Your typical damage should be between 0-4 per attack unless it is relevant to the narrative to do more ie: those save-the-day Hero moments where you muster that inner strength! <br/><br/>It is 100% acceptable to control the monsters and their actions. You may also choose how much damage they do to <strong>your</strong> character. There will be no player deaths or anything - just choose what fits your narrative and is fun to write.”<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Major Encounters</div><div class="spoiler_body"><span class="bbc_u">Basement of the Temple</span><br/>(https://elliquiy.com/elluiki/images/2/20/Jp-selwood-cellar-wine-pogreb.jpg)(https://elliquiy.com/elluiki/images/e/e6/2f7c78c4378b7aae8d237e083732884f.jpg)<br/>First Encounter at the Top of the <strong>Basement</strong> = 4 Standard Rats with 3 health each<br/><br/><span class="bbc_u">Storage Room</span><br/>(https://elliquiy.com/elluiki/images/d/d6/Ec7b1de6f49c395ff316ae35aaf6cd02.jpg)(https://elliquiy.com/elluiki/images/c/c1/F851959059f48b59769ea742c301fe8b.png)<br/>Second Encounter In the <strong>Storage Room</strong> = 2 Rat Swarm: 8 Health each<br/><br/><span class="bbc_u">The Cistern of Casta</span><br/>(https://elliquiy.com/elluiki/images/1/1f/Casta-watertemple.jpg)(https://elliquiy.com/elluiki/images/7/79/26a4bfcb1d42e989107d0b48c01d1f70.jpg)<br/>Third Encounter after following some rats down a long spiraling stairway to <strong>The Cistern of Casta</strong> = 2 Plague Rat: 5 Health + they can poison you. When they are defeated, I will spawn the Boss for us to fight.<br/></div></div><br/><hr/><br/><div class="floatleft">(https://elliquiy.com/elluiki/images/b/b1/Abbotess.jpg)</div><span class="bbc_size" style="font-size: 12pt;"><strong>Closed Quest:</strong> That’s a Big Rat</span><br/><strong>Name:</strong>Abbotryx Luellia Joybringer  (https://elliquiy.com/forums/index.php?topic=333483.msg15884525#msg15884525)<br/><strong>Race and Occupation:</strong>Human, Abbotryx of the Temple of Casta<br/><strong>Location &amp; Time:</strong>Temple of Casta, walking through the baths towards the basement | W1D2 Castalin - Mid Morning<br/><strong>Tagging:</strong>Merry, Jasper, Alyssa, Wilhelmina<br/><hr/>“I have no idea where they have all come from.” Abbotryx Luellia Joybringer said over her shoulder, her long habit swishing as she walked, revealing tempting glimpses of her shapely rear. To either side of the stone walkways were large communal baths and water cascading down the large naked statue of the Goddess Casta in the center of the room as if she was bathing. The cascade was fed from deep below the Temple from the holy waters of the Cistern of Casta.<br/><br/>There were a few acolytes of Casta taking a morning soak, but not many.  Mornings were the slowest time in the Temple. The perfect time to gather a passel of adventures to take care of a pesty rodent problem with the least disruption to the relaxation of temple visitors and the Abbotryx’s many duties.<br/><br/>“But it seems like the infestation is getting worse, and we haven’t the acolytes to spare after the last few ended up in the infirmary.  But I am sure you lot won’t have any such a problem.” She added in a way that spoke of hope more than certainty in the statement.  The Abbotryx’s high-heeled thigh-high books clicked sharply on the stone, a series of staccato notes against the music of flowing water.<br/><br/>She let the group from the communal baths into the inner Temple.  They passed through the infirmaries. Where acolytes tended to mental and physical ailments of their patients. Then the luxuriously appointed halls where stress release and sexual needs managed. Until they reached a simple wooden door with a sturdy lock on which there hung a sign, freshly painted.<br/><br/>“Keep Closed.  Rats!”<br/><br/>The Abbotryx lifted a ring of keys she had taken from an acolyte along the way and sorted through them with dexterous, confident fingers.  It was difficult to tell how old the Abbotryx was.  Her hair was the white of snowfall, and her eyes held the deep wisdom of someone who had lived a long life, but her skin was a flawless tawny without a hint of a wrinkle or blemish.  She might be 20. She might be 50. It was impossible to tell.  Her form spoke of luxury and fullness with a slender envious waist for someone with so many curves.  She gave the cluster of adventurers a smile that held promises that would make a person weak in the knees.<br/><br/>“I would be ever so grateful if you could rid us of this nuisance.  Come find me when you feel your work is complete,” The Abbotryx said, turning the key in the lock and opening the door before stepping aside.  “You can take one of the drift lights with you if you need it.” She offered, indicating one of the floating globes of light that served to illuminate the halls.<br/><br/>“This one is Firenz. Just say their name, and they will follow. Now off you go.”<br/>