<div class="floatleft">(https://i.imgur.com/PyZdTHy.png)</div><br/><strong>Name:</strong>Aloisa Kriechjagd<br/><br/><strong>Race:</strong>Human<br/><br/><strong>Class:</strong>Rogue: Inquistive<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character Sheet</div><div class="spoiler_body"><strong>Name</strong>: Aloisa Kriechjagd<br/><strong>Class</strong>: Rogue- Inquisitive<br/><strong>Level</strong>: 4<br/><strong>Background</strong>: City Watch<br/><strong>Alignment</strong>: Chaotic Good<br/><br/><strong>Hit Dice</strong>: 3d8 <strong>HP</strong>: 27<br/><strong>Armor Class</strong>: 13 (14 dual wielding)<br/><strong>Speed</strong>: 30<br/><strong>Initiative</strong>: 2<br/><strong>Proficiency</strong>: +2<br/><br/><strong>Strength</strong>: 13 (Mod+1, Save+1)<br/><em>-Athletics</em>: P, 3<br/><br/><strong>Dexterity</strong>: 14 (Mod+2, Save+4<br/><em>-Acrobatics</em>: 2<br/><em>-Sleight Of Hand</em>: 2<br/><em>-Stealth</em>: P, 4<br/><br/><strong>Constitution</strong>: 13 (Mod+1, Save+1)<br/><br/><strong>Intelligence</strong>: 12 (Mod+1, Save+3)<br/><em>-Arcana</em>: 1<br/><em>-History</em>: 1<br/><em>-Investigation</em>: P/D, 5<br/><em>-Nature</em>: 1<br/><em>-Religion</em>: 1<br/><br/><strong>Wisdom</strong>: 14 (Mod+2, Save+2)<br/><em>-Animal Handling</em>: 2<br/><em>-Insight</em>: P, 4<br/><em>-Medicine</em>: 2<br/><em>-Perception</em>: P/D, 6<br/><em>-Survival</em>: 2<br/><br/><strong>Charisma</strong>: 12 (Mod+1, Save+1)<br/><em>-Deception</em>: 1<br/><em>-Intimidation</em>: P, 3<br/><em>-Performance</em>: 1<br/><em>-Persuasion</em>: P, 3<br/><br/><strong>Proficiencies</strong>:<br/><em>Weapon</em>: Simple Weapons, Hand Crossbow, Longswords, rapiers, Shortswords<br/><em>Armor</em>: Light Armor<br/><em>Tool</em>: Thieves Tools<br/><br/><strong>Features:</strong><br/><em>Languages:</em><br/>Common<br/>Thieve's Cant<br/>Abyssal<br/>Elvish<br/>Dwarvish<br/><em>Human:</em><br/>One extra skill proficiency of your choosing: Persuasion<br/>One bonus feat of choosing: Dual Wielder <br/><em>Rogue:</em><br/>Double proficiency with chosen skills (Investigation, Perception)<br/>Sneak Attack (2d6)<br/>Understand Secret Language (Thieves Cant)<br/><em>Feats:</em><br/>Dual Wielder: You can draw/stow two weapons per round, and gain a +1 AC while dual wielding<br/>Observant: You gain +5 to passive perception and investigation, can read lips, and gain +1 to either Int or Wis<br/><em>Archetype:</em> Inquisitive<br/>Never roll lower then 8 when detecting lies with Insight.<br/>Can use Investigation or Perception as a bonus action.<br/>Can make a Insight vs. Deception check as bonus action on a creature you can see to be able to sneak attack it when not disadvantaged for 1 minute<br/><em>Misc:</em><br/>Can Dash, Disengage, or Hide as a bonus action.<br/><br/><strong>Inventory:</strong><br/>1 Dagger<br/>Leather Armor: 10gp<br/>Handaxe: 5gp<br/>Explorers Pack: 5gp<br/>7 sets common Cloths: 3gp 5sp<br/>2 Pouches: 1gp<br/>Cost: 37 gold, 7 silver, 4 copper<br/>Remaining funds: 12 gold, 5 silver, 6 copper<br/><br/><strong>Funds</strong>:<br/>(https://i.imgur.com/EDd5awj.png?1): Copper: 6<br/>(https://i.imgur.com/ORUHQRq.png?1) Silver: 5<br/>(https://i.imgur.com/r6BD5pH.png?1) Electrum: 0<br/>(https://i.imgur.com/7HrMCVv.png?1) Gold: 12<br/>(https://i.imgur.com/FtpAxvo.png?1) Platinum: 0<br/><br/><strong>Attacks:</strong><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Daggers</div><div class="spoiler_body">(https://i.imgur.com/4tvmazr.jpg?1)</div></div>: Attack Modifier: +4, Range: 5 Feet, Damage: 1d4+2 Piercing, Traits: Finesse, Light, Thrown (range 20/60)<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Hand (boarding) axe</div><div class="spoiler_body">(https://i.imgur.com/WaY3KAv.png)</div></div>: Attack Modifier: +3, Range: 5 Feet, Damage: 1d6 Slashing, Traits: Finesse, Light, Thrown (range 20/60), Offhand<br/><br/>Aloisa worked as part of the watch in her city, a specialist position tasked patrolling the aquaducts and sewers, checking trader wagons, and otherwise searching out the hidden fiends that would attempt to sneak into the town to cause harm and mayhem to the inhabitants, as well as apprehend the people that would smuggle in baleful occult goods and idols. Reasonably good at her job she enjoyed some of the luxuries of her position while she can knowing full well the hazards that await her on shift, and using her position to forgo the standard weapons and tools of her job in favor of more specialized equipment.<br/><br/>Like many City Watch, she was on The Take, accepting bribes from thieves and pickpockets to look away on minor infractions, letting merchants smuggle in minor proscribed items, and letting the occasional Vistani sneak into the town so long as they can keep their trouble quiet, though this tends to be less for coin, and some private time with a willing and interested girl, not to mention advice with whatever danger might be lurking in the city lately. But still loyal she fervently hunted down the unnatural things that would harm the city. Changes in the city heralded her resignation from the watch, more and more she spotted signs that the ruling elite were falling into the habits of the very people she hunted, and some the Things. As her investigations were quashed, targets suddenly alerted to her interest, and her job obstructed in almost every way from above she left the city an opportunity to board and work much the same position on the ship The Charolette, while being allowed the same privileges as its guests, much to good to pass up..<br/></div></div><br/><br/><strong>Short Description:</strong>A former specialist in her old home cities Watch Aloisa was employed to search for signs of monsters and abominations that would try and make their ways into the City to cause death and mayhem, as well as searching the carts of merchants, traders, and other travelers for restricted artifacts, occult items, arcane books, eldritch talismans, any thing that could be used to corrupt and twist the population.<br/><br/><strong>Dark Desires</strong>:<br/>Binding: Aloisa has a strange fascination with binding and tying things up, nervously wrapping her hands and arms in cords, strips of leather, and even her own braids, and in extremes can even tie herself up in knots when driven to hysteria.<br/><br/>2: Breathplay: When paniced she can start to hyperventilate, rasping loudly, and panting... When real paniced and fearful of getting caught she covers her mouth and nose or forces herself to hold her breath, to the point of even passing out, the endorphin rush helping her "calm down"..<br/><br/>3: Bladeplay: Aloisa tends to be very finicky about the edge on her blades, and consistently tests the edges to make sure they are Keen. In moments of high stress this can go from simply brushing a nail over the edge to slicing her armor, shaving hair from her arms or other places, or even lightly drawing blood if overly shaken. (Up for discussion if to far for some people)<br/><br/><strong>Why board the Charlotte?</strong>Aloisa has boarded the Charolette part as guard, taking a few shifts to help cover passage and assure some of the more higher standing passengers, as well as a guest, paying her way after having left her old job in the city watch after spotting a few to many signs a Rot she couldnt fight was setting into the city..<br/><br/><strong>Expected Posting Rate:</strong>Should be able to do at least 2 posts a week, maybe even 3 if really get going