<div class="floatright">(https://elliquiy.com/elluiki/images/d/de/30FD3D63-6034-4098-B788-9E4ACF35E53A.jpeg)<br/></div><strong>Name: </strong>Katra<br/><strong>Race/Class: </strong>Human Psi-Fighter<br/><strong>HP:</strong>23/23<strong>Armor:</strong>4<strong>XP:</strong>0/7<br/><strong>Effects:</strong>(status effects, buffs, debuffs, etc. include remaining duration for each effect)<br/><strong>Action:</strong><br/><br/>Roll Result: AndyZ rolled: 2d6, adding 2 to the total<br/>Comment: Treant<br/>Result: 2, 6,<br/>Total: 10<br/><br/>Roll Result: AndyZ rolled: 2d6, adding 2 to the total<br/>Comment: Disappearances<br/>Result: 3, 3,<br/>Total: 8<br/><br/>Roll Result: AndyZ rolled: 2d6, adding 2 to the total<br/>Comment: Vampire<br/>Result: 5, 4,<br/>Total: 11<br/><br/>Roll Result: AndyZ rolled: 2d6, adding 2 to the total<br/>Comment: Green Desert<br/>Result: 3, 3,<br/>Total: 8<br/><br/><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stats</div><div class="spoiler_body">Strength: 8 (-1)    Constitution: 15 (+1) Dexterity: 9 (+0)<br/>Intelligence: 16 (+2) Wisdom: 13 (+1) Charisma: 12 (+0)<br/><br/>Human Reroll: 1/1<br/><br/>Coins: 0<br/>Adventuring Gear: 5/5<br/>Dungeon Rations: 5/5<br/>Healing Potion<br/></div></div><br/>Katra spent several moments in silence, though she shuddered ever so gently at the mention of the dragon.  That memory wasn’t entirely numb yet, and fire wasn’t a fun way to go out, even by the methods she’d dealt with so far.<br/><br/>“The good thing about the vampire would be the adventurer, but,” she waved a gauntleted hand in dismissal, “I’m not exactly looking to give this place up.  We also don’t have any easy way to deal with vampires, and if other things are giving us such a hard time lately, let’s at least try to play to our strengths.”<br/><br/>She continued, “As far as Genies, I don’t know much about them beyond rumors, which I’m probably better off not perpetuating without certainty.  Throwing ourselves at the highest bid seems like a bad idea as well, though.”<br/><br/>That left the other two.  “My personal vote is for the inn.  That’s been going on for some time now, just that it’s out of the way and hasn’t had anyone famous go missing.  I don’t know much about the place, but it’d be nice to have an inn in our debt…although…”<br/><br/>She waved her hand a bit in seeing another point.  “Not nearly as much as having the Redclaw Brewing Company and making sure we get plenty of alc on a regular basis.  Treants are tricky, though.  They look like trees and like to hold real still to jump out at people, so we’d basically want one of the workers to tell us which trees don’t belong.”<br/><br/>Having addressed each, she gestured to the party.  “Juro, you can probably figure out a good animal form that can keep guard without drawing as much attention, even as some of us are more easily noticed.  I can’t sleep in my armor but I can catch a nap beforehand to make sure I can stay up until the trouble starts.  Everyone else can hide decently well one way or another, right?  So my big question would be if we want to trust the innkeeper and discuss some sort of plan with them, if we go for the inn.”