<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=283644.msg13968964#msg13968964">Quote from: OmegasTrinity on 03-03-2018, 22:36:34</a></div></div><blockquote class="bbc_standard_quote">Speaking of starting, how are we going to go about choosing who ends up with who? Are we going to wait when we have enough people to start to decide?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=283644.msg13968989#msg13968989">Quote from: LamentingQuill on 03-03-2018, 22:43:45</a></div></div><blockquote class="bbc_standard_quote">I'd say wait maybe a smidge longer unless you've seen a character you REALLY liked, then go ahead and approach for plotting. Otherwise, give it a couple days (if we need that long) and see what kind of a cast we have.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>^this.<br/><br/>Also we could do a scene like Marriage interviews. The GM, or the players acting as a "Marriage Consultant" that brings prospective Monsters to meet candidates to interview, then have a period where the two can "Date" to see if they're compatiable, followed up by marriage. It would not shackle two players to each other right off the bat, and allow for the players that have not worked with each other before to get a feel for their partner.<br/><br/>Just a thought.