<div class="floatright">(https://i.pinimg.com/564x/d6/94/f9/d694f9b3cf8f7b03bb8479ce54584582.jpg)</div>This post is the opening post for the Road to Nowhere.<br/><br/>Please briefly introduce your character. Describe what motivates a journey to Nowhere. How do your characters arrive - on foot, horsed, or part of a larger caravan?<br/><br/><hr/>Nowhere had been many things in its existence. Rumors are it has been the outpost of some long-forgotten Kingdom or Empire. It had served as a base for various groups of bandits, Warlords, and Darklords. Nowhere was a sanctuary for those running from the law or simply performing practices upon which society frowned (e.g., Beastiality, cannibalism, demon summoning, and necromancy). Had Nowhere been located in a more fertile or productive location, it would likely have been ruled by a lord accountable to a local King. However, the land surrounding Nowhere - the Badlands - was dangerous and marginally productive.<br/><br/>Nowhere itself was notable more for the location than any specific features. It occupied a hill with a deep spring. A ditch and palisades gave the inhabitants a bit of protection. Inside the palisades were a couple of large, dilapidated buildings. One is the Dry Gulch Inn and Tavern, and the other Pay Dirt - a shop that buys and sells items found in the badlands. Various merchants dot the remaining space inside the palisades. Farmers have planted Crops outside the defenses, but they look rather sickly in the less than ideal soil of the badlands.