<div align="center"><span class="bbc_size" style="font-size: 12pt;">»<em>  Viella D'aix  </em>« </span></div><br/><br/><div class="floatleft">(https://pbs.twimg.com/media/EJI9C1cUcAA3cZa?format=jpg&amp;name=4096x4096)</div><br/><br/><br/><strong>Name:-</strong><span class="bbc_font" style="font-family: ariel black;">Viella D'aix</span><br/><br/><strong>Age:-</strong><span class="bbc_font" style="font-family: ariel black;"> 970</span><br/><br/><strong>Sexuality:-</strong><span class="bbc_font" style="font-family: ariel black;">Demisexual</span><br/><br/><strong>Race:-</strong><span class="bbc_font" style="font-family: ariel black;">Asari</span><br/><br/><strong>Birthplace:-</strong><span class="bbc_font" style="font-family: ariel black;">The <em>Vespira</em></span><br/><br/><strong>Occupation:-</strong><span class="bbc_font" style="font-family: ariel black;">Spectre</span><br/><br/><strong>Personality Traits:-</strong><span class="bbc_font" style="font-family: ariel black;">Earnest | Justice-oriented | Resolute | Fearless | Affectionate | Socially Poor | A little scary<br/><br/>Viella tends to come off as aloof and distant, if not cold. This may be due to her quieter nature and adherence to the principle of speaking plainly and honestly or, if you honesty hurts unnecessarily, remaining silent. She has a tendency to step silently, often appearing when people least expect her and failing to ease them with the suave words she always fails to deliver. This does nothing to fix the aloofness problem.</span><br/><br/><strong>Synopsis:-</strong><span class="bbc_font" style="font-family: ariel black;">Viella was born on a ship, the <em>Vespira</em>, while in orbit in asari space. Her mother was a diplomat who found herself due earlier than expected, and her krogan father was on Tuchanka, mating with every female he could gruff talk into his bed. As she's been told, the first thing she did when she was born was stare out at the vast emptiness of space in wonder. <br/><br/>Then came the crying.<br/><br/>Growing up, Viella's mother, Arelai, tried to teach her of the tact and poise of diplomatic conversation, but she found playing with her toy sword much more enthralling, particularly whenever she could lay her eyes on a Justicar vid or, better, live action play. The Justicars were one of the elements of pretty much every asari's childhood that taught her of the greatness rooted in her people's tradition and laws, and Viella fell in love with the idea stronger than anyone she knew. The Justicars had a Code; a thing that unquestionably told them right from wrong, and as long as they followed it, they were heroes.<br/><br/>Whenever Arelai returned from a mission, she was hard pressed to not find her daughter training her combat skills or body. More and more, she asked about the Justicars Arelai met in her job, and about the krogan family she had hailed from; the strength and brutality of them, which seemed so novel. <br/><br/>It came as no surprise when Viella reached her Maiden stage and left to join up with a mercenary outfit. She reveled in the freedom and the ease of the adrenaline-boosting violence. There was none of her mother's diplomatic talk here. By the time the mercs were called in, diplomacy was near its end. <br/><br/>She parted with the mercenary company on devastating terms--with most of her squad dead and a fresh gash torn across the side of her head. After this infuriating defeat, she wandered all but aimlessly, picking fights wherever she went. She joined up with other mercs, but it was never quite the same. The remainder of the hundred odd years since she'd left her family home was one full of sex, violence, music, and hard earned credits, but also of creeping loneliness. <br/><br/>In that time, she decided to form a code of her own, not nearly as extensive and heroic as that hinted at in the Justicar vids, but one that brought her some sense of stability and honor. She named her line, drifted from operations that crossed it, and for awhile it was enough to toe it, even if it meant going solo at times, or taking the lesser payout to focus on rescue ops and the like. Her code kept her resolve and sense of personal honor strong, but it also worsened her isolation, and began to turn her cold.<br/><br/>---<br/><br/>Then, she got it into her mind to visit Tuchanka. It was a place of violence, and of family, thought she didn't know a single one of them. Not until she met her half-brother, Jorgal Drack: carrier of their father's legacy in a tiny, adorable package. The krogan of Tuchanka were at first hesitant to trust the asari, young and uncomplicit in the wars though she claimed to be, but once she convinced them that she was indeed another child of the Jorgal clan, she was given some privilege, and plenty of jealous scorn. She weathered this, however, as the moment she'd laid eyes on the ball of furious delight that was her brother, she knew that she had to spend time with him. To help him train and grow strong; to teach him of the bonds of family and the importance of keeping to a code.<br/><br/>She watched him grow up, near-raising him in her last Maiden years. It was a strange adventure, but one that fulfilled her. And that hunger for excitement and battle she'd inherited from her father was more than sated on the monstrosity filled wasteland.<br/><br/>Then, Dracky grew up, he fulfilled his rite of passage, and she entered her Matron stage. It was a strange time, one of self-reflection, of seeking purpose. And night by night, her answer became all the clearer. Her personal code had brought her success, but grief, and watching Dracky grow up brought some purpose and meaning back to it. But now, her code revealed itself for what it was: a pale imitation; purposeless and weakly backed. A list of limits she could overstep at any time should the mood strike. She'd been nothing but a violent whelp whose only real respectable triumph was seeing her brother survive puberty. It was time to make something of herself, as she'd dreamed of doing in childhood.<br/><br/>So she sought a new code. The only Code. And with it, a new purpose in life.<br/><br/>She bid her brother farewell, promising that if they both survived what life threw their way, they would see each other again.<br/><br/>---<br/><br/>She joined the Justicars by the skin of her teeth and with more than a few scars to show for it. The process was even more rigorous and deadly than she'd been warned. She barely survived, and her reward for seeing many of her fellow initiates stumble, fall, and perish, was a swearing in to a new way of life. To a simpler life, where her purpose could never be questioned and her acts would be legendary.<br/><br/>It wasn't so pretty as the vids and rumors said, of course. She overstepped her previous boundaries several times in her hundreds of years as a Justicar, all in service to the undying Code. It was a bloody service, but one which she clung to, as there were many a moment when her actions--her violence--helped change lives for the better. She was not alone, she had the Code. She was no violent Maiden whelp, she was honorable. And though she'd learned that honor and heroism were not one in the same, she could say that overall, she was a positive force on the galaxy. And with that knowledge, mixed with age, came a mellowness and sureness she'd always hoped to have.<br/><br/>---<br/><br/>Then came the day she would rather not think of, let alone speak of. The day she followed the Code for the last time. And after that day, she resigned, heartbroken and scraping up the pieces of the honor she once thought unbreakable.<br/><br/>It's been fifty years since she left the order, and in that fifty years she has traveled, worked as a merc for questionable clients (to poor outcomes), and worked for the Council on and off. The latest is what had her assigned to the <em>Kalanhai</em> as Chief of Security. She would be a weapon with a new purpose, one she could say was unequivocally positive.<br/><br/>And, as she's just recently learned, there is another positive. A certain quarian she met years ago on the extranet is stationed here too. A quarian who excites her and makes her smile with ease. How strange it is to feel </span><br/><br/><strong>Skills:-</strong><span class="bbc_font" style="font-family: ariel black;"> Annihilation Field | Throw | Singularity<br/><br/>-- Biotic Mastery:- Her control of biotics is nothing less than what is expected from a Justicar--even a resigned one.<br/>-- Weapons training:- She is extensively trained in sword and pistol use and has dabbled in many other weapon types over her long life.</span><br/><br/><strong>Weaknesses and Flaws:-</strong><span class="bbc_font" style="font-family: ariel black;"><br/>-- Cold-Blooded Justice-Seeker:- She carries with her a personal sense of justice, and can easily go overboard and carrying it out. This is a bad habit picked up from centuries as a Justicar and she is trying her best to be more...subtle.<br/>-- Socially Awkward:- She can be warm and affectionate, but it is more like than not that those who meet her will think her either too stoic or intense. In truth, she prefers listening to speech, because she is quite bad at easing and befriending others with the latter.</span><br/><br/><strong>Kinks:-</strong><span class="bbc_font" style="font-family: ariel black;"> Ons//Offs (https://elliquiy.com/forums/index.php?topic=255584.0)</span><br/><br/><strong>Notes:-</strong><span class="bbc_font" style="font-family: ariel black;"></span><br/><br/><br/><br/><div align="center">(https://elliquiy.com/elluiki/images/f/f6/VJusticar.jpg) (https://elliquiy.com/elluiki/images/f/f0/VForward.jpg) </div>