No worries!  And it's perfectly okay to make suggestions and ponder about how things fit together.  We're usually highly trained to answer every little detail down to about the nth decimal place even before play begins, so it can feel a bit weird NOT having the price of a can of spray paint on Tatooine spelled out ahead of time.<br/><br/>What we want to avoid is pre-deciding some kind of 'plot' because of the old rule that no storyline-as-conceived survives fifteen minutes' contact with PCs.  :D  Or worse, constructing fifty pages of elaborate backstory on a character who ends up getting thirty seconds of screen time and no spoken lines because something goes sideways.  XD