<strong>Character Summary: </strong>Kalaj (Raj-Kalas)<br/><strong>Race/Culture:</strong>Jaka<br/><strong>Paths: </strong>Wandering, Assassin, Hunter<br/><strong>Gender:</strong>Male<br/><strong>Age: </strong>34<br/><strong>Height:</strong>5’9<br/><strong>Weight:</strong>170 lbs<br/><strong>Hair:</strong>Silvery-gray<br/><strong>Eyes:</strong>Green with a bronze shine<br/><strong>Fur:</strong>Black<br/><strong>Appearance: </strong><br/>Kalaj looks as the standard jaka except for a queue that reaches halfway down his back and is often concealed inside his clothes. Because of the nature of his mane, it is often hard to spot. He also has a kanjiko on his left shoulder, depicting a rajan scorpion, both product of a successful bet. He has broad shoulders and a toned body, with his height it is enough to deter those that aren’t trained from getting in a fight with him. He keeps his fur trimmed but long enough to protect him from the sun and rain and in the rare event, of cold. He keeps a calm expression and an affable demeanour. He only wears his mask when inside rajan settlements.<br/><strong>Personality: </strong><br/>Kalaj’s upbringing showed him that life can turn around in any moment. He tries to remain calm and regard each situation as a separate case, making sure to follow the decisions that best suit him. Although he can focus on a specific task when needed, when relaxed, his prone to getting distracted by sounds, sights or scents around him. Still he is quite keen and is capable on focusing on a conversation while methodically analyzing his surroundings. Distrustful to boot, he keeps his upbringing to himself and only reveals it when it is absolutely necessary. Overall, he is social and easygoing, except when he is alone since he dedicates his time to plot his next move. Everything he has done since his childhood was to follow the orders given to him, although he has found ways to involve his personal interests in their accomplishment. He might not be the brightest, but he is experienced enough to get his way when he needs to.<br/><strong>Background:</strong><br/>Kalaj’s mother was captured and sold in a brief transaction to an excentric rajan general. Much to his surprise, and discomfort, she happened to be pregnant. Unknown to the slave trader, she had been taken the night after one of the males had claimed her. Seeing the child as an unwanted burden, he talked with a contact he had amongst the rajin to take the boy away. Knowledgeable of the jaka’s fear of magic he thought it would eventually get him killed. Luckily for him, his mother had prepared an amulet for him when her master was not around so he had it when he was taken, she also taught him the ways of the jaka, in hope that he would one day return to his people.<br/>Despite his lack of proficiency in magic, he excelled in the rest of his training and the general devised a new idea for him, he would finish his training and be sent to different countries to infiltrate and gather information on their costumes and military so the other rajin could use it against them.<br/>His first assignment was amongst the Kang, again in a try to get him killed. By chance he happened to be in a bar and make a bet with an already drunk kang, a drinking game of course. Whoever passed away first would show the other the ways of his people. He was careful to add some narcoleptic on the kang’s drink to ensure his victory. Drunk, but conscious, he was taken to the kang’s home and learned their ways, from their language to getting a kanjiko as he stayed with them for a year. From his host, he got a recommendation later, again when he was drunk, to follow to his next target, an old ariane that had been travelling to acquire knowledge in his tamar and then return it to the obelisk. He travelled with him as bodyguard for a few months and when they were about to part ways he asked for an introduction letter to an arim trading group that was supposed to be around the place they were, killing him afterwards leaving a zorian hook he had stolen from his host stuck in his throat. He took the tamar and some arrows to conceal his next job.<br/>roat.<br/>The request had been sent by another revenant since this one had escaped the control of the cult. With the letter, he joined them and learned the arimite knife fighting in exchange for his knowledge in kang combat from the cult member, concealing the fact that he knew who he was. After getting another letter from the revenant cult member, he assassinated him with an ariane arrow which he drived into the when they were alone. He called for the others who took his body and the arrow as proof of his murder. Due to the lack of assignments, he went to live amongst the jaka and reunited with his father, who taught him about the wild beasts and the abilities of the hunters. From his father he acquired a nighthawk hatchling, which both trained together. Mustering his courage and after some years, he confessed his father his assassinations and what happened to his mother. He swore to rescuer her as soon as he had the funds or the name amongst the rajans.<br/>Years later, he used the letter acquired from the arim to live amongst the gnomekin, his interest in them was to gain access the sarista, his job to kill a prominent figure that would be attending a wedding that would be celebrated in a few months. He didn’t stayed much, but got a few experiences against the subterranoids and helped around with dragging the crystals. He arrived at the wedding with  gnomekin that was hired to create a crystal statue for the gardens.<br/><br/><strong>Weapon Skills:</strong><br/>Small Blade +5<br/>Large Blade +5<br/>Bows +4<br/>Thrown +4<br/><br/><strong>Base Attributes:</strong><br/>INT 0 PER +5 WIL +1<br/>CHA -1 STR +1 DEX +4<br/>CON +1 SPD +3<br/>CR +4 RC +3 MR +1<br/>Movement: 200 feet<br/>Encumbrance: 112,5 pounds<br/>Hit Points: 23<br/><br/><strong>Special Abilities:</strong><br/>Sixth Sense +5<br/>Without their talismans jaka react to magic with INT -4.<br/><br/><strong>Skills:</strong><br/>Language (Low Talislan - native)<br/>Language(Rajanin-native)<br/>Language(Sign) +2<br/>Cultures (Jaka) +5<br/>Cultures (Rajan)<br/>Cultures(kang)<br/>Stealth +2(+4) +6 [+5/+3, stealthy quirk bonus] +11/+9<br/>Survival (forest) +2(+1) <+3><br/>Survival(desert) +2<br/>Deception +2<br/>Geography +2<br/>Lip-Reading +6<br/>Haggle +1(-1) 0<br/>Assassinate +4<br/><br/><strong>Quirks:</strong><br/>Night Vision, Soft Landing, Stealthy, Fear (magic), Magic Item: Luck Talisman, Acute sense(Smell), Fearless, Pain Tolerance, Strong Willed, Tireless, Arimite Knife Fighting, Pet(Nighthawk)<br/><br/><strong>Starting Equipment:</strong><br/>Loincloth, vest & arm and leg bracers (all boiled leather); hide shield, hide cloak, damaged tamar, linen tunic and breeches, leather boots, cloth cloak, hide cap, black silk shirt and pants, rugged traveling clothes, Rajan mask<br/>Belt, 2 backpack, thieves’ tools, Luck Talisman<br/>Dagger, short bow with ammunition, spear, falchion<br/>Tent, 2 bedroll, 50’ rope, tinder box, 2 waterskin, lantern, pint of oil<br/>Three glass vials of poison (paralytic poison, Venomwood resin, and Viper’s Blood), pouch of Morphius Powder (two doses);<br/>Small apartment, wardrobe with 50 gl of disguises, heavy storage chest with lock;<br/>Coin purse with 45 g.l. in assorted currency.<br/>25 gl in skins, hides and other valuables.<br/>Silvermane equs with saddle and tack<br/>Trained Nighthawk (Yumeh)<br/><br/>Aspects:<br/>Quick eye<br/>Vengeance Is My Middle Name<br/>Your nose gets you where your eyes couldn't go.