<br/><div class="floatright"><div align="center">(https://i.imgur.com/q1TlO6F.jpg)<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stats</div><div class="spoiler_body"><strong>HP:</strong> <br/><strong>Armor: </strong><br/><strong>Damage:</strong> <br/><br/><strong>Abilities:</strong><br/><strong>Protective Fat:</strong> The Hippogravitus's thick fat acts as an insulator, reducing all kind of elemental damage by half. <br/><br/><strong>Mighty Clamp:</strong>When the Hippogravitus does 5 or more damage with its attack, it also chomps down on its target, locking it in its crushing maw. Any move the target makes results in the Hippo biting down harder, dealing its damage with the Ignores Armor tag. <br/><br/>To escape the Hippo's maw either the captured target or another character must make strength rolls to pry its jaw open, requiring either two accumaltive 7-9 rolls or a single 10+ roll to succeed. </div></div></div></div><br/>Cinnabar didn't have to be told twice, the Traveler quickly skipping back a few paces to get well out of the way of the action.<br/><br/>From the safety of the sky<strong>Juro</strong>was able to closely observe the angry beast as he stalked towards his companions, making a deep, throaty sound somewhere between a roar and a grunt. Not only where it's teeth huge, but they were sharply pointed, hooked, and they were arranged in all different angles in the beast's mouth. If one were to get snatched up in those jaws they would end up locked in a tangle of sharp, crushing bone. Struggling would likely only make the hippo bite down harder, and it would take immense strength to pry those jaws back open. Juro also notices how the massive animal casually stomps over their campfire, not even noticing the flames. The beast's thick hide no doubt provided a decent amount of protection against both hot and cold.<br/><br/><strong>Katra</strong>was quick to recall her knowledge on the creature, providing some insight into its nature and the food that might best entice it. Perhaps she had the idea to try and calm the creature down rather than fight it. Unfortunately that hope was likely dashed when<strong>Valna</strong>rushed in with the Gamesman in hand, sinking the blade deep into it's rubbery hide. The Hippogravitus let out a booming roar of pain and anger, the sharp sting awakening the full extent of its fighting instincts. One moment Valna was standing before the creature, sword plunged into its flesh, and the next moment she was in its mouth, her world going dark as the massive beast chomped down on her, clamping her between it's gnarled tusks.<br/><br/>Suddenly<strong>Juro</strong>swoops in with his eagle talons, but only manages a glancing slash before the Hippogravitus suddenly lifted both of its hind legs and delivered a shockingly fast and agile double kick, knocking him back. The Hippo only seemed to consider this a nuisance though, not enough to warrant releasing Valna to go for a bite.<br/><br/><hr/><strong>Juro</strong>uses Assess and learns of its<strong>Protective Fat</strong>and<strong>Mighty Clamp</strong>abilities<br/><strong>Katra</strong>uses Spout Lore and carefully backs away to a safe distance.<br/><strong>Valna</strong>uses Hack and Slash against the Hippogravitus, dealing her damage and taking<strong>7 damage</strong>in retaliation, getting herself trapped in its Mighty Clamp ability as a result.<br/><strong>Juro</strong>uses Hack and Slash against the Hippogravitus, dealing his damage and taking<strong>2 damage</strong>in retaliation.<br/><br/>The Hippo has locked Valna in it's terrible maw, any move she makes threatens to puncture her deeper on its tusks, but the others may be able to provide assistance. It is now<strong>Grella</strong>and<strong>Xanavel</strong>'s turns to act before the round starts anew. What do you do?