<strong>Fio</strong>, you get Honeypot into a nice covering position easily enough--odds are you'll be able to recover the Nighthare without the shuttle getting strafed to bits, especially with your shields in the way!  Now the important question is whether your away team will be able to get on board before something else goes wrong!<br/><br/><strong>Sera</strong>, you get the Nighthare up to speed easily enough...and as fast as the clock is ticking, your adrenaline is still high when you hear the boots thudding up the ramp behind you.<br/><br/><strong>Kaylee</strong>and<strong>Diane</strong>, panzerbushing works out pretty well, and with the helpful shadow of Honeypot above you to make life interesting for the goons, you make it to the shuttle without further mishap.  Once you're on your way up the landing ramp some of them squeeze off a few blasts, but nothing comes close to hitting.<br/><br/>After that, getting up to Honeypot is almost but not quite duck soup, since the gropos don't have enough heavy gear capable of punching the hull, and Honeypot is already warmed up for a high-speed evasive exit!  And as soon as the shuttle is on board, the rest of the crew sing out, informing Captain Fio that they are good to go whenever she's ready to get the hell away from that massive TESLA ship!<br/><br/>--swipe cut to---<br/><br/>Honeypot leaves orbit in all haste, the TESLA superwhatsis lurking in the background, clearly silhouetted against the planetary surface and approaches the minimum safe jump distance.  Time to reconvene for a quick conference?  Get Diane to medbay, perhaps?  Figure out what to do with this bulky cannister of not at all legal clone seeds?<br/><br/><em>What do you do?</em><br/><br/>