<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=290166.msg14252889#msg14252889">Quote from: Kathyan on 05-07-2018, 07:06:39</a></div></div><blockquote class="bbc_standard_quote">You'll have to further explain tinkering to me but definitively interested in that.<br/><br/>Also here is my first draft of a character sheet.<br/>Used the 19 rolled dice and for skills 100 culture points +100 career points +150 bonus points. Don't know anything about magic but I'm going with Tinkering.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><div class="floatright">(https://i.imgur.com/QUWecKB.jpg)</div>Strength (STR) 2+2+4=8<br/>Constitution (CON) 4+4+5=13<br/>Size (SIZ) 6+2+5=13<br/>Dexterity (DEX) 4+5+6=15<br/>Intelligence (INT) 3+5+6=14<br/>Power (POW) 3+4+6=13<br/>Appearance (APP) 3+3+6=12<br/><br/>Damage: +0<br/>Healing Rate: 3<br/>HP: Leg6, Adbomen7, Chest8, Arm5, Head6<br/>Initiative: 14.5<br/>Luck: 3<br/>MP: 13<br/><br/>Culture Civilized<br/>Standard Skills: Conceal, Deceit, Drive, Influence, Insight, Locale, Willpower. In addition the player may also choose a cultural Combat Style.<br/>Professional Skills: Art (any), Commerce, Craft (any), Courtesy, Language (any), Lore (any), Musicianship, Streetwise.<br/><br/>Profession (ManHunter)<br/>Standard Skills: Athletics, Endurance, Evade, Insight, Perception, Stealth; Combat Style (any)<br/>Professional Skills: Bureaucracy, Commerce, Culture (any), Mechanisms, Streetwise, Survival, Track<br/><br/>Athletics   str+dex   23<br/>Boating   str+con   21<br/>Brawn   str+siz   21<br/>Conceal   dex+pow   28   +12      +10   =   50<br/>Customs   int x2   28<br/>Dance   dex+app   27<br/>Deceit   int+app   26   +4      +10   =   40<br/>Drive   dex+pow   28<br/>Endurance   con x2   26      +4   +10   =   40<br/>Evade   dex x2   30      +10   +10   =   50<br/>First Aid   int+dex   29<br/>Influence   app x2   24   +6      +20   =   50<br/>Insight   int+pow   27   +3   +5      =   35<br/>Locale   int x2   28<br/>Perception   int+pow   27      +13   +20   =   60<br/>Ride      dex+pow   28<br/>Sing      app+pow   25<br/>Stealth   dex+int   29      +21   +15   =   65<br/>Swim   str+con   21<br/>Unarmed   str+dex   23<br/>Willpower   pow x2   26   +14            40<br/><br/>Combat Style (man hunting/entangling)   str+dex   23   +20   +10   +19   =   72<br/><br/>Art      str+dex   23<br/>Bureaucracy   int x2   28<br/>Commerce   int+app   26<br/>Craft (Traps)   dex+int   29   +11      10   =   50<br/>Courtesy   int+app   26<br/>Culture   (Barbarian)   int x2   2<br/>Language (Native Tongue)   int+app   26   +25         =   51<br/>Lore (tactics)   int x2   28   +<br/>Mechanisms   dex+int   29      +20   11   =   60<br/>Musicianship   dex+app   27<br/>Streetwise   pow+app   25   +5         =   30<br/>Survival   con+pow   26      +4   +5   =   35<br/>Track      int+con   27      +13   +10   =   50<br/><br/>Magic: Tinkering<br/></div></div></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>We need an edit on this sheet. Including the 60 bonus points and the two skills (which I guess would be Call and Control).