<div class="floatleft">(https://elliquiy.com/elluiki/images/7/7b/BanditLeader.JPG)</div><div class="floatright">(https://elliquiy.com/elluiki/images/4/40/Bandit0.jpg)</div><br/>As the bandit leader fired her wand, not only did Kye take advantage of the opening to strike with her dagger, but Thea was able to bring a backhanded slash against her. Seeing the resilience of the strange tunic against Kye's attacks, Thea braced herself for her blow to be deflected, but instead it cut through the tunic as if it were simple leather, cutting a shallow gash along the smirking woman's flank.<br/><br/>"What? How?" she spluttered, before collecting herself, her previously cocky expression turning to rage and fear. "<em>Kill the fucking pala-</em>" was all she could shout before Thea's follow-up thrust struck home in her chest, and she collapsed to the ground in a shower of blood.<br/><br/>As Thea had predicted, this was enough to break the spirits of the other bandits. Not only was their leader incapacitated, but the lifeblood of two of their comrades had sprayed across Curra's face and armour. It was clear that this was far more resistance than they had expected from the party, to say nothing of witnessing their leader's invulnerability being so violently disproven. The remaining bandits all turned and fled, heedless of even guarding their backs against Curra's axe.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">Well done! The scout and remaining archers all take a Run action away from the party, moving 120' along the canyon (160' for the scout). Curra can take an attack of opportunity against one of them if she wants (their AC is 9 against this attack, and the wounded one has 3 HP remaining). The party can give chase or make ranged attacks, or let them go. The bandit leader is incapacitated, but not yet dead, and could recover or be stabilized by one of the PCs.<br/></div></div>