Hi guys & girls, the character template I'd like you to use is below, along with a few notes on what I mean by skills and natural talents. While this is not a system based game as such, I'd like people to be as realistic as possible when giving skills and abilities to their characters and when describing their background.<br/><br/>Once you have your character's finalised I will put up a Character thread for each of the two groups so you can post the completed sheet with a pic (if you wish). Until then any discussion can take place in this OOC thread.<br/><br/>---<br/>[Picture: if you like]<br/>Name:<br/>Profession/Training:<br/>Sex:<br/>Age:<br/>Nationality:<br/>Physical Description:<br/>Personality Traits:<br/>Background:<br/>Skill Sets:<br/>Natural Talents:<br/>---<br/><br/>Ok, so SKILL SETS; I would like you to give a broad name to maybe 3-5 skills or areas of expertise for your character where they are considered to be above average when it comes to that field. For example, while most people can cook a meal a professional chef could have 'cook' as a skill. While the chef would undoubtedly be better at preparing a lavish meal most people would have a chance of making an effort at the same dish. At the other end of the scale, a skill of Genetic Engineering would be a minimum requirement to perform a detailed analysis of a clone's dna.  Any queries just ask, but try to choose skills that would fit in with your character's profession and background - no lab assistants piloting nuclear attack fighters please!<br/><br/>Natural Abilities are things like being ambidextrous, having a photographic memory, being double jointed etc... Use these sparingly though please and include something in your bio for it..<br/><br/>If you want your characters to be able to use weapons with any great accuracy you will need to have a skill for the appropriate type of weapon, handguns, rifle, rocket launcher etc..<br/><br/>Same goes for either the STARS or HARD Suits too. Though an exception to that rule is the Mars team - all characters have had extensive training with a modified version of the STARS suit so you don't need to use a skill for that.<br/><br/>Mars Mission blurb... As mentioned above all characters will be able to use the Mars adapted STARS suit, and will have spent a minimum of 100 days simulated space flight time and around 40 days Mars simulated time so will be used to operating in a low gravity and thin atmosphere situation and have at least a passing familiarity with how to put together the habitation blocks that are on board the ship, destined to be their living quarters for the foreseeable future. The lives of 200 new colonists depend on their physical and psychological fortitude, so all have undergone those types of examinations. Also it is likely that everyone on the team has met and spend time together so are familiar with each others expertise and personalities... For better or worse.<br/>