<div class="floatright">(https://i.imgur.com/llYHGdl.png)</div><strong>Name:</strong>Cecropia<br/><strong>Race:</strong>Moth<br/><strong>Traits:</strong>Fluffy wings, pheromone antennae, a layer of ceramic chitin that looks like a very literal interpretation of the phrase 'porcelain skin'.<br/><strong>Flaw:</strong>Perfectionism. If she's not perfect, then she's worthless. She tries to stop thinking this, but it can be hard sometimes.<br/><br/><strong>Concept:</strong>(Former) Envoy of the Uniformity's Perfection. Sent out to convince others to join them, literally bred for social manipulation, but developed some independence after spending time in the outside world and eventually fled (possibly freeing a certain mimic on her way out). Outwardly always calm and collected, but secretly has absolutely no idea what she's supposed to do now. Thinking for herself seemed like such a great idea, but she's at a complete loss of how to actually do this whole 'free will' thing.<br/><br/><strong>Personality:</strong>Calm and collected. Bounces between stubbornly rebellious and desperate to please. Hides it fairly well but is confused by most things and is torn between wanting to think for herself and going back to having someone else in command of her will.<br/><br/><strong>History:</strong>Trained since birth (and the circumstances of that birth arranged for this purpose) as a more subtle way to spread Uniformity across the world, Cecropia has always been a mistress of social manipulation whether by logical argument or blatant seduction. Whatever it took to accomplish the goals of the Uniformity was acceptable, and she spent several years obeying the will of that power without question or thought. She was good at what she did and not needing to think or decide anything for herself was a wonderful sensation. Yet while she tempted and encouraged many to join her in the joy of mindless obedience, the outside world started to affect her in return. Although she was recalled for reconditioning and to have these intrusive thoughts wiped from her mind, this came jus slightly too late and she made the first choice in her life as she ran, freeing several prisoners as she went, both for their benefit and hopefully to serve as distractions for those who would pursue her. This seems, so far, to have worked.<br/><br/><strong> Primary stats</strong><br/>Alertness:  1d6<br/>Charm: 3d6<br/>Power: 0d6<br/>Cunning: 2d6<br/>Spirit: 1d6<br/><br/><strong>Health:</strong>6<br/><strong>Willpower:</strong>3<br/><strong>Experience:</strong><br/><br/><strong>Relationships:</strong><br/>Mikayla: Useful<br/><br/><strong>Equipment:</strong><br/><br/>Weapons (4): Advanced Concealed Fangs<br/><br/>Armour (4): Disguised Stone Skin<br/><br/>Tool (1): Language Tome<br/><br/>Resource (1+1): Treasure, Elaborate wardrobe<br/><br/><strong>Moves:</strong><br/>All Basic<br/>Both Tragic Flaw<br/><br/>Battle: Backstab<br/>Social: Beguile, Courtship<br/>Special: Agile Flyer, Supernatural Allure<br/>Archetype: Connections, Drain the Blood