<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=270230.msg13322705#msg13322705">Quote from: vin26m on 04-07-2017, 17:34:59</a></div></div><blockquote class="bbc_standard_quote">I can fix my post so Miranda does not recognize Travis, but I'm going to delete it instead in light of the above.<br/><br/>I have no interest in Miranda interacting with male characters other than Ana1360's Travis.  I much prefer a bunch of stories that are 1x1 stories (or threesomes or foursomes) with a common setting.  I assumed the game would be like that since characters pairing up is inevitable.<br/><br/>In general, I have no interest in having my characters interact with characters of male players.<br/><br/>My female character opposite a male character of a <strong>male</strong> player?  No thanks.<br/><br/>My female character opposite a male character of a <strong>female</strong> player?  Yes please.<br/><br/>My male character working alongside a bunch of other male characters with male players, with all of us opposite a female character of a female player?  Sure.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>First, no one is going to force your character to have sex with anyone that you/your character doesn't want to have sex with. As stated in the rules, this is a consensual sex based game. That being said, this is a<em>group</em>game where you will be expected to interact with other players.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=270230.msg13322705#msg13322705">Quote from: vin26m on 04-07-2017, 17:34:59</a></div></div><blockquote class="bbc_standard_quote">The idea of guests being paired off with studs ("assigned" studs) instead of guests choosing studs doesn't make sense to me.  If it was just a sperm bank donation, sure.  But they're actually having sex. Why does the ranch pick who a guest has sex with?  Why couldn't a guest have sex with multiple studs, if she wanted to?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I think you're misunderstanding what I meant by assignment. The women aren't just sent an invitation, billed, and then brought out to the ranch. There is a battery of questions, both about their personality, their health history (and that of their family), their sexual on/off's, and what they want from a perspective father.<br/><br/>For example one of the questions is 'Do you have a racial preference for the father? If so, is this non-negotiable?' So this way if the mother-to-be wants an Asian male to be the father then the Ranch would make sure to try and fit that if possible. But that doesn't mean that the Guest HAS to have sex with the individual that the Ranch tries to partner them off with. If the guest wants to have sex with every viable stud on the ranch during her time at the ranch, that's her business.<br/><br/>My issue was that I don't want people partnering off right away and then ignoring everyone else in the game. No one is saying your character has to have sex with anyone you don't want. But I haven't generated the game with the intent of people breaking off and ignoring the rest of the game just to write with one person.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=270230.msg13322705#msg13322705">Quote from: vin26m on 04-07-2017, 17:34:59</a></div></div><blockquote class="bbc_standard_quote">I don't know, if you really want to run the game that way, then it's just not a fit for me.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I can understand your concerns, but as the GM I have a vision for different events for character interaction that may not fit with you. Unfortunately, my vision for this is a group game where everyone interacts with everyone. Where some individual one on one stories may occur. But it may take a little bit of time to get there. Sometimes group games take you out of your comfort zone, but it is up to the individual writer to be in these groups. I'm a player with an idea and I'm not above taking into consideration the ideas of my games players. I also plan to work with players so that they are happy in the game. But as this is my idea, I do not intend on doing an extreme restructuring of the game. So if there is a way to work this out, I have no problems doing that.<br/><br/>Should you wish to discuss this further, I will welcome it in PM's.