<span class="bbc_size" style="font-size: 24pt;"><strong>Enastril Rixxle</strong></span><div class="floatright">(http://www.nationalacrobat.com/Gallery/i.php?/upload/2015/01/31/20150131130633-f24c1729-xs.jpg)</div><br/><hr/><div class="floatright">(http://www.nationalacrobat.com/Gallery/i.php?/upload/2015/01/31/20150131130633-f24c1729-xs.jpg)</div><strong>Race:</strong>High Elf<br/><strong>Class:</strong>Fighter/Mage<br/><strong>Level:</strong>1/1<br/><strong>HP:</strong>7<br/><strong>AC:</strong>2 (Chain + Shield, -2 for Dex)<br/><strong>Birthplace:</strong>Highfolk<br/><strong>Current Home:</strong>High Vale<br/><strong>Deity:</strong>Corellan Larethan<br/><strong>Sexuality:</strong>Heterosexual<br/><br/><strong><span class="bbc_u">Abilities: </span></strong><br/><strong>Str: </strong>17 +1 to Hit and Damage<br/><strong>Int: </strong>17 Max Spell Level is 8<br/><strong>Wis:</strong>8<br/><strong>Dex:</strong>16 (15 +1)<br/><strong>Con:</strong>9 (10 -1)<br/><strong>Cha:</strong>13<br/><br/><hr/><br/><span class="bbc_size" style="font-size: 18pt;"><br/><strong>Physical Appearance</strong></span><div class="floatright">(http://www.nationalacrobat.com/Gallery/i.php?/upload/2015/01/31/20150131130633-f24c1729-xs.jpg)</div><br/><strong>Hair: </strong>Blond<br/><strong>Eyes: </strong>Violet<br/><strong>Height: </strong>5'8"<br/><strong>Weight: </strong>145lbs<br/><strong>Age (Actual/apparent):</strong>125 (22)<br/><strong>Distinguishing Features: </strong>Enastril's long blond locks and his violet eyes contrast sharply with his pale skin. His eyes are immediately noticed due to the combination of the very blond hair and nearly white porcelain-like skin. Like most elves that are physically strong, it's a lithe, agile strong with a wiry build, instead of a muscular build. He's graceful like his kind, but his slim build often leads others to think he's weak, when in actuality, he's far from it. He wears chainmail and carries a shield, and typical of the elves, carries a long blade and longbow.<br/><br/><hr/><br/><span class="bbc_size" style="font-size: 18pt;"><strong>Personality: </strong></span>While handsome, Enastril lacks some of the social graces of humans, having the traditional elven traits of aloofness and distance at times, and gallows humor, which doesn't always go over well with the shorter lived races. He is a happy go lucky sort as well, and he learns from his gaffes, still that elven age difference makes him look at things differently, sometimes taking longer to ponder a decision or come to a conclusion, although he is impulsive, so when he reaches a decision, he tends to act immediately. Book smart, but occasionally lacking common sense, this way of acting sometimes leads to questionable decisions with very questionable results. Enastril, at times, exemplifies the juxtaposition that are the elven ways of life. Chaotic with his lack of occasional impulse control, and at times, over thinking answers to problems due to the long lived races tendency to look at the larger picture over a long period. Overall though, Enastril is a good guy, and means well. He follows Correllan Larethan, and believes in the good that is in the world, he just likes to express himself, and finds rigidity off-putting. He is a strong advocate of doing the right thing simply because if you can, you should, but sometimes his methods lack cohesiveness. He loves reading,  the arts, especially painting and music, and loves a good joke. He is at home the most in the wilds north of Highfolk bordering along the Vesve Forest's southwestern edge, and moved away from Highfolk proper to High Vale once his magical apprenticeship was complete. There he has a small cottage, where the second bedroom is a small library and study, and also serves as a studio to paint.<br/><br/><hr/><br/><span class="bbc_size" style="font-size: 18pt;"><strong>Backstory/History: </strong></span><br/><br/>Born to Yvannah and Celeros Rixxle, who are both prominent elven scholars and sages, Enastril was supposed to follow in their footsteps, but he has rebelled, calling their positions on elven heritage an oxymoron. Out of one of them comes the need to express his freedom and himself, yet the other tells him to follow tradition. It was acknowledged early on that he had skills as both a warrior and mage, and his parents encouraged and supported his studies, expecting him to settle in as an academic. Instead, he heard the tales of what lay beyond Highfolk from other students and friends during his mage apprenticeship, which set his little attention starved mind off on a long road trip mentally. Unlike many of his people though, he wants to get out and see the world, and learn about the other cultures. Highfolk is nice, but it's time to perhaps see what else is out there. His training in magic as an apprentice over, part of his reason to see the world is to pick up more magical knowledge, but he knows that staying in Highfolk is the 'safe' option, and that won't let him discover much about himself, or the world at large. His parents are disappointed in this, as local scholars of some repute and skill, and being of a fairly well off house, they had hoped to arrange a marriage to another family for him, and in fact, they have interest from at least one other elven house that would like to pair off their daughter to him. His parents think he is being selfish by wishing to 'adventure' and they find that to be a symptom of human influence. Enastril doesn't understand this, simply wanting to find his own way in life, and has decided to go against his parent's wishes. Moving to the High Vale was the first step.<br/><br/>His childhood was pretty normal for his station, lots of time to explore the natural world, learning to shoot a bow and make arrows, hours of calligraphy lessons, and discovering magical aptitude.<br/><br/><br/><hr/><br/><span class="bbc_size" style="font-size: 18pt;"><strong>Secondary Skills (one or two): </strong></span>Painter, Fletcher, Calligraphy. Enastril is a classically trained elven mage, which includes long periods spent practicing formal writing. He is also an accomplished archer, and if he has the time, he will make his own arrows. As a lover of art, painting is one of the two activities that will calm down his lack of impulse control, and get him to think. Reading is the other.<br/><br/><hr/><br/><span class="bbc_size" style="font-size: 18pt;"><strong>Sexual ons/offs, sexual interests, and miscellaneous sexual details: </strong></span>Per my ons and offs, Enastril has yet to fully explore himself, so it will be a learning experience for him should the opportunity arise. Unlike many of his people, he finds women of all races beautiful.<br/><br/><hr/><br/><span class="bbc_size" style="font-size: 18pt;"><strong>Weapons/Armor/Important and Personal Gear: </strong></span>Chainmail, Shield, Spellbook, Longsword, Longbow, Quiver with 20 arrows, Dagger. Fletching kit for making arrows. Hip flask for wine or spirits, Holy Symbol for Corellan Larethan Backpack, 2 Torches, 2 flasks of oil, Iron Spike, Waterskin, Tinderbox with Flint and Steel, Small Hammer.<br/><br/><strong>Spellbook: </strong>Sleep, Ventriloquism, Nystul's Magic Aura,  detect magic, write, erase, identify, light, magic missile, read magic, and wizard mark<br/><br/><hr/><br/><span class="bbc_size" style="font-size: 18pt;"><strong>Racial Traits: </strong></span><br/><br/>Elven characters have a 90% resistance to sleep and charm spells (if these spells are cost upon them a percentile dice roll of 91% or better is required<br/>to allow the magic any chance of having an effect, and even then the saving throw against spells is allowed versus the charm spell).<br/><br/>When employing either a bow of any sort other than a crossbow, or a short or long sword, elven characters gain a bonus of + 1 on their die rolls "to<br/>hit".<br/><br/>All elven characters are able to speak the following languages in addition to that of their chosen alignment: elvish, gnome, halfling, goblin,<br/>hobgoblin, orcish, gnoll, and the "common tongue" of mankind.<br/><br/>Elves have the ability to see into the infra-red spectrum, so they are able to see up to 60' in darkness, noting varying degrees of heat radiation.<br/><br/>Secret or concealed doors are difficult to hide from elves. Merely passing within 10' of the latter makes an elven character 16 213% (1 in 6) likely to<br/>notice it. If actively searching for such doors, elven characters are 33 1/3% (2 in 6) likely to find o secret door and 50% likely (3 in 6) to discover a<br/>concealed portal.<br/><br/>As has been shown previously, elven characters add a bonus of + 1 to their initial dexterity score. Likewise, as elves are not as sturdy as humans, they<br/>deduct 1 from their initial constitution score.<br/><br/>If alone and not in metal armor (or if well in advance- 90' or more - of a party which does not consist entirely of elves and/or halflings) an elven<br/>character moves so silently that he or she will surprise (q.v.) monsters 66 2/3% (d6, 1 through 4) of the time unless some portal must be opened in<br/>order to confront the monster. In the latter case the chance for surprise drops to 33 1/3% (d6, 1-2).<br/><br/><hr/>