Character creation - Placeholder post<br/><br/>As has been mentioned, we will be starting with mortal characters, so character creation will be a two part thing. The first will be the creation of the mortal character, the second the creation of the Exalt from that character.<br/><br/><strong>Mortal Character Creation:</strong><br/>Choose archtype (if desired) from Scroll of Heroes (remember that the Archtypes grant some bonus ability dots) - if you don't want to use one of these, that's fine too.<br/>Chose mortal motivation and intimacies as per p27 of Scroll of Heroes.<br/>Attributes - 1 free dot in each and then 6/4/3 to primary / secondary / teritary<br/>Allocated 25 dots to abilities (max of 3 unless bonus points spent)<br/>Chose favoured ability, must have at least 1 dot in that.<br/>Backgrounds - 5 dots.<br/>Virtues - 1 dot in each, and 5 dots to allocate from there.<br/>Essence 1, but no personal or peripheral pool yet<br/>Willpower - Starts at 3, can be bought up higher<br/>Health levels - [.0] [-1] [-1] [-2] [-2] [-4] [Inc]<br/>21 bonus points to spend [Bonus points not spent at mortal creation can be banked to be spent post Exaltation.]<br/>Players can take up to 15 points of flaws<br/>Players may take up to 2 points of positive mutations for free<br/><br/>After character creation, each player may spend<strong>30xp</strong>to represent their adventures up to this point.<br/><br/><strong>Person / Place / Thing</strong><br/>Contributing one of the above will get the player 3 additional bonus points.<br/>Contributing one of each will get you 10 (3 for each and a bonus 1 for completing the set)<br/><em>Person</em>is any kind of NPC, mortal, exalt or spirit.<br/><em>Place</em>can be a single building, a village, a district, a local landmark.<br/><em>Thing</em>can be absolutely anything - a local legend, an artifact, a monster, an organization or group, or anything from the previous categories.<br/>Ideally, it should be something we can bring into play and that the players might want to interact with at some point in the game. These will help flesh the setting out and give us new plot hooks to play with.<br/><br/><strong>Exaltation</strong><br/>Attributes - add 2/2/1 to primary / secondary / teritary<br/>Abilities - Choose caste and favoured abilities. Add 10 more dots to abilities. At least half these should go to Caste or Favoured abilities. These may raise abilities to 5 without the need to spend bonus points.<br/>Backgrounds - Add 2 more points to backgrounds.<br/>Charms - Choose 10<br/>Virtues - Choose virtue flaw<br/>Essence - Increase to 3. Determine personal and peripheral pools normally.<br/>Willpower - Increase by 2<br/>Intimacies - Choose additional if desired<br/>Motivation - Adjust motivation if desired, but should be similar to mortal one where possible.<br/><strong>Any unspent XP or bonus points can be spent at this time.</strong><br/><br/><br/><span class="bbc_size" style="font-size: 15pt;"><strong>Character sheets folder</strong></span>(https://drive.google.com/drive/folders/17cmNccWKSimRBQ33RD6RI3LNEydCvG8x)