Pretty much done, but the background needs a bit of refinement<br/><br/><hr/><br/><div class="floatleft">(https://i.imgur.com/i2LqHEL.jpg)</div><br/><span class="bbc_font" style="font-family: georgia;"><span class="bbc_size" style="font-size: 14pt;"><strong>M</strong></span>áiréad</span>Stonecutter<br/><br/><strong>Class</strong>: Artificer (____)<br/><strong>Alignment</strong>: Neutral Good<br/><strong>Race</strong>: Human (Variant)<br/><strong>Size</strong>: Medium<br/><strong>Background</strong>: Clan Crafter<br/><strong>Height</strong>: 4’9<br/><strong>Weight</strong>:<br/><strong>Age</strong>: 19<br/><br/><div align="center"><table class="bbc_table"><tbody><tr><td><strong><span class="bbc_u">STR</span></strong></td><td><strong><span class="bbc_u">DEX</span></strong></td><td><strong><span class="bbc_u">CON</span></strong></td><td><strong><span class="bbc_u">INT</span></strong></td><td><strong><span class="bbc_u">WIS</span></strong></td><td><strong><span class="bbc_u">CHA</span></strong></td></tr><tr><td><div align="center"><em>8</em></div></td><td><div align="center"><em>14</em></div></td><td><div align="center"><em>14</em></div></td><td><div align="center"><em>16</em></div></td><td><div align="center"><em>10</em></div></td><td><div align="center"><em>12</em></div></td></tr><tr><td><div align="center"><em>(-1)</em></div></td><td><div align="center"><em>(+2)</em></div></td><td><div align="center"><em>(+2)</em></div></td><td><div align="center"><em>(+3)</em></div></td><td><div align="center"><em>(+0)</em></div></td><td><div align="center"><em>(+1)</em></div></td></tr></tbody></table></div><br/><div align="center"><table class="bbc_table"><tbody><tr><td><strong><span class="bbc_u">Armor Class</span></strong></td><td><strong><span class="bbc_u">Initiative</span></strong></td><td><strong><span class="bbc_u">Speed</span></strong></td></tr><tr><td><div align="center"><em>16</em></div></td><td><div align="center"><em>+2</em></div></td><td><div align="center"><em>30ft</em></div></td></tr></tbody></table></div><br/><div align="center"><table class="bbc_table"><tbody><tr><td></td><td><div align="center"><strong><span class="bbc_u">Hit Points</span></strong></div></td><td><div align="center"><strong><span class="bbc_u">Hit Dice</span></strong></div></td></tr><tr><td></td><td><div align="center"><em>10</em></div></td><td><div align="center"><em>1d8</em></div></td></tr></tbody></table></div><br/><br/><div align="center"> <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Skills</div><div class="spoiler_body"><div style="text-align: left;">Acrobatics    +2<br/>Animal Handling +0<br/><strong>*Arcana       +7 (ex)</strong><br/>Athletics       -1<br/>Deception    +1<br/><strong>*History       +5</strong><br/><strong>*Insight       +2</strong><br/>Intimidation    +1<br/><strong>*Investigation +5</strong><br/><strong>*Medicine     +2</strong><br/>Nature       +3<br/><strong>*Perception    +2</strong><br/>Performance    +1<br/>Persuasion    +1<br/>Religion       +3<br/>Sleight of Hand +2<br/>Stealth       +2<br/>Survival       +0</div></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Languages</div><div class="spoiler_body"><div style="text-align: left;">Common<br/>Dwarven<br/>Elvish<br/>Undercommon</div></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Proficiencies</div><div class="spoiler_body"><div style="text-align: left;"><strong>Saving Throws:</strong> Intelligence, Constitution<br/><strong>Armor:</strong> Light, Medium, Shields<br/><strong>Weapons:</strong> Simple, hand crossbows, heavy crossbows<br/><strong>Tools:</strong> Thieves' Tools<br/>Tinker's Tools<br/>Cooks' Utensils (Prodigy)<br/>Carpenter's Tools (Artificer)<br/>Cartographer's Tools (Clan Craftsman)</div></div></div><hr/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Features</div><div class="spoiler_body"><div style="text-align: left;"><strong>Background: </strong><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Clan Crafter</div><div class="spoiler_body"><strong>Skill Proficiencies:</strong> History, Insight<br/><strong>Tool Proficiencies:</strong> One type of artisan's tools<br/><strong>Languages:</strong> Dwarvish or one other of your choice if you already speak Dwarvish<br/><strong>Equipment:</strong> A set of artisan's tools with which you are<br/>proficient, a maker's mark chisel used to mark your<br/>handiwork with the symbol of the clan of crafters you<br/>learned your skill from, a set of traveler's clothes, and<br/>a pouch containing 5 gp and a gem worth 10 gp<br/><strong>FEATURE: RESPECT OF THE STOUT FOLK</strong><br/>As well respected as clan crafte rs are among outsiders,<br/>no one esteems them quite so highly as dwarves do. You<br/>always have free room and board in any place where<br/>shield dwarves or gold dwarves dwell, and the individuals<br/>in such a settlement might vie among themselves to<br/>determine who can offer you (and possibly your compatriots)<br/>the finest accommodations and assistance.</div></div><br/><strong>Racial:</strong> <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Feat - Prodigy</div><div class="spoiler_body">You have a knack for learning new things. You gain the<br/>following benefits:<br/>• You gain one skill proficiency of your choice, one tool<br/>proficiency of your choice, and flue ncy in one language<br/>of your choice.<br/>• Choose one skill in which you have proficiency. You<br/>gain exper tise with that skill , which means your proficiency<br/>bonus is doubled for any ability check you make<br/>with it. The skill you choose mus t be one that is n't<br/>already benefiting from a feature, such as Expertise,<br/>that doubles your proficiency bonus.</div></div><br/><strong>Class:</strong> <div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Magical Tinkering</div><div class="spoiler_body">At 1st level, you learn how to invest a spark of magic in objects that would otherwise be mundane. To use this ability, you must have thieves’ tools, tinker’s tools, or other artisan’s tools in hand. You then touch a Tiny nonmagical object as an action and give it one of the following magical properties of your choice:<br/><br/>• The object sheds bright light in a 5-foot radius and dim light for an additional 5 feet.<br/>• Whenever tapped by a creature, the object emits a recorded message that can be heard up to 10 feet away. You utter the message when you bestow this property on the object, and the recording can be no more than 6 seconds long.<br/>• The object continuously emits your choice of an odor or a nonverbal sound (wind, waves, chirping, or the like). The chosen phenomenon is perceivable up to 10 feet away.<br/>• A static visual effect appears on one of the object’s surfaces. This effect can be a picture, up to 25 words of text, lines and shapes, or a mixture of these elements, as you like.<br/><br/>The chosen property lasts indefinitely. As an action, you can touch the object and end the property early.<br/><br/>You can give the magic of this feature to multiple objects, touching one object each time you use the feature, and a single object can bear only one of the properties at a time. The maximum number of objects you can affect with the feature at one time is equal to your Intelligence modifier (minimum of one object). If you try to exceed your maximum, the oldest property immediately ends, and then the new property applies.</div></div></div><br/><br/></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spells</div><div class="spoiler_body"><div style="text-align: left;"><strong>Attribute</strong>: Intelligence<br/><strong>Spell DC</strong>: 13<br/><strong>Spell Attack</strong>: +5<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Cantrips</div><div class="spoiler_body">Mending, Prestidigitation</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">1st level</div><div class="spoiler_body">Arcane Weapon</div></div></div></div></div><hr/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Equipment</div><div class="spoiler_body">Scale Mail<br/>Two Daggers<br/>Light Crossbow and quiver of 20 bolts<br/>Thieves' Tools<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Dungeoneer's Pack</div><div class="spoiler_body">Backpack<br/>Crowbar<br/>Hammer<br/>10 Pitons<br/>10 Torches<br/>Tinderbox<br/>10 days Rations<br/>Waterskin<br/>50 ft Hempen Rope</div></div><br/>A set of traveller's clothes<br/>A maker's mark chisel<br/>Cooks Utensils<br/>15gp<br/></div></div></div><hr/><strong><span class="bbc_u">Background</span></strong><br/>Máiréad began her life as a foundling, unbeknownst to her. Her birth parents were travelling merchants who were on their way to the<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">ancient dwarven halls</div><div class="spoiler_body"> Or at least the dwarves claim them to be, this particular hall and forge is of a much more recent construction, with digging starting with the rest of the colonisation of the New World, but so stubborn are the bearded ones that they insist it is much older than the settlements of other races.</div></div>under the mountains to trade with the stout folk - while Dwarves are known as some of the finest craftsmen in the world there are simply some things beyond their scope or are seen as too un-dwarven to create themselves allowing a healthy business relationship with humans who would often times act as intermediaries between themselves and rivals such as the elves. Before a scout patrol could find them Máiréad's wagon was beset by creatures most foul -<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">lycanthropes that either killed or turned others into their kind</div><div class="spoiler_body">I'm thinking that the alpha took an interest in Máiréad's mother, choosing to turn her rather than simply kill and devour, possibly keeping her as a mate?</div></div>. The scouts fought off the savage wolf creatures, finding only a crying infant in the mostly ruined wagon. She was taken back to the forges and brought before the Counsel of Crafters, some of the most highly respected of their kin in this particular colony to decide her fate. Brother Herval Stonecutter, a tinkerer of reknown, bade that he keep her, for he and his wife had been found to be unable to have children of their own and he wished simply for a wee lass to care for and call his own, to raise and to teach, to pass on his wealth of knowledge.<br/><br/>And so it came to be that the girl was brought up by Stonecutter and his wife, her entire life being told that she was a Dwarf with none wanting to go against the word of Stonecutter by telling her otherwise. She was mentored by the tinker and was seen by him as proficient in the craft to the point he put her work before his peers, leading to her being seen as a Clan Crafter, being given the title and merits this entailed.<br/><br/>During her life she was fascinated by curiousities and gadgets human traders brought to the Halls, unbeknownst to her similar to those her parents had once traded with many years ago. She expressed a desire to learn more about their manufacture to her father who, after many years, finally permitted her to leave the safety of the rocky cradle she had spent the majority of her life. Leaving the mountain, she promised to learn all she could while in the wider world and bring everything she could back to her family, vowing to become an even greater crafter on her travels.<br/><hr/><strong><span class="bbc_u">Appearance</span></strong><br/>Dark of skin, wild of hair. Wears glasses she doesn't need as she believes her eyesight to be lacking - she is a dwarf and yet has trouble seeing in the dark or in dim light.<br/><hr/><strong><span class="bbc_u">Personality</span></strong><br/>Curious, friendly but with an edge of stubbornness that seems to be ingrained into dwarves. Generally speaking wants to know how everything works. Will gush uncontrollably about fine pieces of crafting from architechture to weaponry to eating utensils, and be quick to admonish poor craftsmanship. Can't help but try to improve upon designs she comes across and wants to learn every craft she can<br/>Whole-heartedly believes she is a dwarf.<br/>Enjoys singing the songs of her people (https://www.youtube.com/watch?v=VgqkWI0YC5k) (or at least humming them to herself) while she works. Feels shame about her lack of upper body strength to actually use a pick to mine for her own materials, enjoys that (up until coming into the wider world of the tall folk) she was the one asked to reach for items from the top shelf.<br/><br/>Can probably hold her ale. She's never been told otherwise even after having blacked out on several occasions.