The truth was, the dice she had snagged from the table probably weren't entirely on the up-and-up. She didn't know that, either way, and was using them to educate the skinny creatures in the way of snake-eyes and sevens. And yes, she insisted, blowing on the things was acceptable, since they were whisker-deficient and couldn't bless the dice<em>properly</em>. When they stood to leave with their master, she pressed the carved bone cubes into the hand of the one who she had won the wad of<em>whatever</em>from. A parting gift. Or maybe a trade, since she had a feeling that she didn't want to have this guy feeling bilked if she ran into him again.<br/><br/>Ryssa scratched at her whiskers as Arafel and Luckstink came back.<strong>"Well. What was <em>that</em> about?"</strong>presumably, he'll tell her and Rakah... the ratfolk glances to the skunkwitch, and back to Arafel, shrugging.<strong>"if it goes sour, I'll be sure to let the town leaders know it wasn't <em>my</em> idea. But in case it comes up again?"</strong>She gestured to the deep dark pit not a few steps away,<strong>"things from the Darklands usually aren't great neighbors."</strong>She fiddled with her new putty-bag, starting forward.<strong>"Also?"</strong>she glanced back at Arafel<strong>"If something like that <em>does</em> come up again, you talk to <em>everyone.</em>"</strong>That said, she slips into the first passage of the tunnels the Skulks had pointed out to them, blinking enough to get her eyes attuned.<br/><br/>They picked and plucked their way through the caves one of her gambling companions had pointed out. Ryssa took point, partly because of stature, partly because of her ability to actually, you know<em>see</em>... but if one believed her muttering it was because Arafel was terrified of getting spiderweb in his hair. She was trying to cure him of this phobia by not touching any of the webs, or dust, drips, roots, or other assorted gunk that was above her head level.<br/><br/>And then the squealing, snarling yowls of the cave's other inhabitants threw her into an immediate defensive posture. Her red eyes blink, before she responds in kind! she throws her rough-wrapped hands into the air, flares out her whiskers and bares wicked long teeth. Her hackles raised, tail lashing so to strike sparks from the stone behind her, she shrieks back at the little monsters.<em><strong>"RAAAAAAAAUUUUUUUGHHHHBBBRRRRR!!!"</strong></em><br/><br/><hr/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">Becuase <em>why the fuck not.</em> :-) I'm going to assume that being gremmlins, they're tiny size, so giving me a +4 mod to intimidate... i'll happily take a +2 circumstantial bonus forbeing an awesome little ratmonster if you want to give it, though :D<br/><br/>Intimidate roll: 1d20+4=<strong>16</strong> (https://elliquiy.com/forums/dicebot.php?r=73822)<br/><br/></div></div>