      public void swingArm(EnumHand hand)
      {
          super.swingArm(hand);
-@@ -922,8 +966,11 @@ public class EntityPlayerSP extends AbstractClientPlayer
+@@ -922,8 +964,11 @@ public class EntityPlayerSP extends AbstractClientPlayer
          boolean flag2 = this.movementInput.moveForward >= 0.8F;
          this.movementInput.updatePlayerMoveState();
  

             }
             else if (this.prevOnGround != this.onGround)
             {
@@ -322,7 +344,7 @@ public class EntityPlayerSP extends AbstractClientPlayer
             }
 
             this.prevOnGround = this.onGround;

From 898f6a2a7e4a40f2f41c69998e991c8ce3e73e91 Mon Sep 17 00:00:00 2001
From: Alexander01998 <contact.wurstimperium@gmail.com>
Date: Tue, 30 May 2017 13:10:18 +0200
Subject: [PATCH] mod

---
