          GlStateManager.clearColor(this.fogColorRed, this.fogColorGreen, this.fogColorBlue, 0.0F);
      }
  
-@@ -1830,7 +1858,9 @@
+@@ -1830,7 +1860,9 @@
          GlStateManager.func_187432_a(0.0F, -1.0F, 0.0F);
          GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
          IBlockState iblockstate = ActiveRenderInfo.func_186703_a(this.mc.theWorld, entity, partialTicks);

         this.mc.mcProfiler.endStartSection("hand");
 
         if (this.renderHand)
@@ -1490,6 +1504,13 @@
 
     protected void renderRainSnow(float partialTicks)
     {

             renderglobal.drawSelectionBox(entityplayer, this.mc.objectMouseOver, 0, partialTicks);
             GlStateManager.enableAlpha();
         }
@@ -1366,6 +1368,17 @@
         GlStateManager.shadeModel(7425);
         this.mc.mcProfiler.endStartSection("translucent");
         renderglobal.renderBlockLayer(BlockRenderLayer.TRANSLUCENT, (double)partialTicks, pass, entity);
