  
              if (d3 < (double)(f2 * f2))
              {
-@@ -491,6 +498,7 @@
+@@ -491,6 +500,7 @@
                  }
              }
          }

     }
 
     protected boolean func_110813_b(EntityLivingBase par1EntityLivingBase)
@@ -570,6 +578,8 @@
     */
    public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
    {
+       if (MinecraftForge.EVENT_BUS.post(new RenderLivingEvent.Pre((EntityLivingBase)par1Entity, this))) return;
        this.func_130000_a((EntityLivingBase)par1Entity, par2, par4, par6, par8, par9);
+       MinecraftForge.EVENT_BUS.post(new RenderLivingEvent.Post((EntityLivingBase)par1Entity, this));
    }
}

 
     public RendererLivingEntity(ModelBase par1ModelBase, float par2)
     {
@@ -68,6 +74,7 @@
 
     public void func_130000_a(EntityLivingBase par1EntityLivingBase, double par2, double par4, double par6, float par8, float par9)
     {
+        if (MinecraftForge.EVENT_BUS.post(new RenderLivingEvent.Pre(par1EntityLivingBase, this))) return;
         GL11.glPushMatrix();
         GL11.glDisable(GL11.GL_CULL_FACE);
         this.mainModel.onGround = this.renderSwingProgress(par1EntityLivingBase, par9);
@@ -277,6 +284,7 @@
         GL11.glEnable(GL11.GL_CULL_FACE);
         GL11.glPopMatrix();
         this.passSpecialRender(par1EntityLivingBase, par2, par4, par6);
+        MinecraftForge.EVENT_BUS.post(new RenderLivingEvent.Post(par1EntityLivingBase, this));
     }
 
     /**
@@ -442,12 +450,13 @@
      */
     protected void passSpecialRender(EntityLivingBase par1EntityLivingBase, double par2, double par4, double par6)
     {
