  
      /**
       * Tick counter, when it hits 4 it resets back to 0 and plays the step sound
+@@ -66,7 +60,7 @@ public class PlayerControllerMP
+     private int blockHitDelay;
+ 
+     /** Tells if the player is hitting a block */
+-    private boolean isHittingBlock;
++    public boolean isHittingBlock;
+ 
+     /** Current game type for the player */
+     private GameType currentGameType = GameType.SURVIVAL;
 @@ -240,7 +234,11 @@ public class PlayerControllerMP
              {
                  this.connection.sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.START_DESTROY_BLOCK, loc, face));

From 43e96d163117c1ed982feedada116516f3581e79 Mon Sep 17 00:00:00 2001
From: Alexander01998 <contact.wurstimperium@gmail.com>
Date: Mon, 31 Jul 2017 17:43:07 +0200
Subject: [PATCH] mod

---

 import joptsimple.OptionSet;
 import joptsimple.OptionSpec;
diff --git a/net/minecraft/client/multiplayer/PlayerControllerMP.java b/net/minecraft/client/multiplayer/PlayerControllerMP.java
index 2e6f0c8..bc72e77 100644
--- a/net/minecraft/client/multiplayer/PlayerControllerMP.java
+++ b/net/minecraft/client/multiplayer/PlayerControllerMP.java
@@ -1,7 +1,8 @@
