  
      /**
       * Tick counter, when it hits 4 it resets back to 0 and plays the step sound
-@@ -82,7 +82,7 @@ public class PlayerControllerMP
+@@ -82,7 +76,7 @@ public class PlayerControllerMP
      {
          if (!mcIn.theWorld.extinguishFire(mcIn.thePlayer, pos, facing))
          {

From 33a0efca0802527aee0b0081ea8f3a55aa5f9205 Mon Sep 17 00:00:00 2001
From: Alexander01998 <contact.wurstimperium@gmail.com>
Date: Sun, 3 Apr 2016 11:46:34 +0200
Subject: [PATCH] Wurst

---

     {
         if (this.currentGameType == WorldSettings.GameType.SPECTATOR)
         {
@@ -539,7 +558,7 @@ public class PlayerControllerMP
         return this.currentGameType == WorldSettings.GameType.SPECTATOR ? EnumActionResult.PASS : p_187102_2_.func_184199_a(p_187102_1_, vec3d, p_187102_4_, p_187102_5_);
     }
 
