  						case 14893:
  						case 15357:
  							{
-@@ -1747,9 +1756,566 @@
+@@ -1747,9 +1756,601 @@
  		bProcInUse = false;
  }
  
 +#else
 +void Unit::HandleProc(Unit* Victim, SpellEntry* CastingSpell)
 +{
++	if (CastingSpell != NULL)
++		sLog.outDebug("HandleProc: SpellID: %u Flags:%u CFalgs: %u ",CastingSpell->Id,m_procFlags,m_procCustomFlags);
++	else
++		sLog.outDebug("HandleProc: 0 Flags:%u CFalgs: %u ",m_procFlags,m_procCustomFlags);
++
 +	uint32 Flag = this->m_procFlags;
 +	uint32 CustomFlag = this->m_procCustomFlags;
 +	uint32 dmg = this->m_procDmg;

 	sp = dbcSpell.LookupEntryForced( 38424 );
 	if( sp != NULL )
 	{
@@ -7742,10 +7815,12 @@
 		sp->EffectSpellGroupRelation[0] = 8;
 	}
 	sp = dbcSpell.LookupEntryForced( 37191 );

 
Index: trunk/src/ascent-world/Player.cpp
===================================================================
--- trunk/src/ascent-world/Player.cpp	(revision 4104)
+++ trunk/src/ascent-world/Player.cpp	(working copy)
@@ -1462,9 +1462,10 @@
 	}
