    } else {
      notify_conn(dest, NULL, E_CONNECTION, ftc_server,
  		_("You are logged in as '%s' connected to %s."),
-@@ -540,8 +554,15 @@ void send_conn_info_remove(struct conn_list *src, struct conn_list *dest)
+@@ -540,8 +556,15 @@ void send_conn_info_remove(struct conn_list *src, struct conn_list *dest)
  struct player *find_uncontrolled_player(void)
  {
    players_iterate(played) {

+        /* Make it human! */
+        set_as_human(pplayer);
+        pplayer->economic.gold += game.info.turn * 5;
+        connection_attach(pconn, pplayer, FALSE);
+      } else {
+        notify_conn(dest, NULL, E_CONNECTION, ftc_server,

     }
   } players_iterate_end;
 
@@ -615,6 +638,9 @@ static bool connection_attach_real(struct connection *pconn,
       }
       (void) aifill(game.info.aifill);
     }
