      }
  
      /**
-@@ -1036,6 +1060,20 @@
-     public int getRenderColor(int par1)
-     {
-         return 16777215;
-+    }
-+
-+    /**
-+     * Called to determine whether to allow the a block to handle its own indirect power rather than using the default rules.
-+     * @param world The world
-+     * @param x The x position of this block instance
-+     * @param y The y position of this block instance
-+     * @param z The z position of this block instance
-+     * @param side The INPUT side of the block to be powered - ie the opposite of this block's output side
-+     * @return Whether Block#isProvidingWeakPower should be called when determining indirect power
-+     */
-+    public boolean shouldCheckWeakPower(World world, int x, int y, int z, int side)
-+    {
-+        return !this.isNormalCube(world.getBlockId(x, y, z));
-     }
- 
-     /**
-@@ -1086,6 +1124,7 @@
+@@ -1086,6 +1110,7 @@
       */
      public void setBlockBoundsForItemRender() {}
  

+        return false;
+    }
+
+    @Deprecated //Implemented here as we changed the IFluidBlock interface, and this allows us to do so without breaking exisitng mods.
+    // To be removed next MC version {1.6.3+}
+    public float getFilledPercentage(World world, int x, int y, int z){ return 1; }

     }
 
     /**
@@ -1457,4 +1491,993 @@
         canBlockGrass[0] = true;
         StatList.initBreakableStats();
     }
