  }
 Index: trunk/src/ascent-world/Item.cpp
 ===================================================================
---- trunk/src/ascent-world/Item.cpp	(revision 4106)
+--- trunk/src/ascent-world/Item.cpp	(revision 4109)
 +++ trunk/src/ascent-world/Item.cpp	(working copy)
 @@ -679,7 +679,9 @@
  						ProcTriggerSpell TS;

     uint32 buffType;                        //!!! CUSTOM, these are related to creating a item through a spell
Index: trunk/src/ascent-world/DynamicObject.cpp
===================================================================
--- trunk/src/ascent-world/DynamicObject.cpp	(revision 4106)
+++ trunk/src/ascent-world/DynamicObject.cpp	(working copy)
@@ -175,8 +175,10 @@
 				target->AddAura(pAura);

+#endif
Index: trunk/src/ascent-world/SpellAuras.cpp
===================================================================
--- trunk/src/ascent-world/SpellAuras.cpp	(revision 4109)
+++ trunk/src/ascent-world/SpellAuras.cpp	(working copy)
@@ -1120,6 +1120,14 @@
 	uint32 school = GetSpellProto()->School;
