  @SideOnly(Side.CLIENT)
  public class RenderGlobal implements IWorldAccess
  {
-@@ -677,8 +679,8 @@
+@@ -677,7 +679,6 @@
                  this.sortedWorldRenderers[i1].isVisible = true;
              }
  
 -            
              this.theWorld.theProfiler.endStartSection("render");
-+            System.out.println("1"+this.theWorld.theProfiler.getNameOfLastSection());
              k = b0 + this.renderSortedRenderers(b1, l, par2, par3);
  
-             do
-@@ -776,6 +778,7 @@
-                 GL11.glEnable(GL11.GL_ALPHA_TEST);
-                 GL11.glEnable(GL11.GL_FOG);
-                 this.theWorld.theProfiler.endStartSection("render");
-+                System.out.println("2"+this.theWorld.theProfiler.getNameOfLastSection());
-                 k += this.renderSortedRenderers(j1, l, par2, par3);
-             }
-             while (l < this.sortedWorldRenderers.length);
-@@ -783,6 +786,7 @@
-         else
-         {
-             this.theWorld.theProfiler.endStartSection("render");
-+            System.out.println("3"+this.theWorld.theProfiler.getNameOfLastSection());
-             k = b0 + this.renderSortedRenderers(0, this.sortedWorldRenderers.length, par2, par3);
-         }
- 
-@@ -934,6 +938,12 @@
+@@ -934,6 +935,12 @@
       */
      public void renderSky(float par1)
      {

         if (this.mc.theWorld.provider.dimensionId == 1)
         {
             GL11.glDisable(GL11.GL_FOG);
@@ -1172,6 +1182,13 @@
 
     public void renderClouds(float par1)
     {

         if (this.mc.theWorld.provider.isSurfaceWorld())
         {
             if (this.mc.gameSettings.fancyGraphics)
@@ -1601,6 +1615,11 @@
     }
 
     public void drawBlockDamageTexture(Tessellator par1Tessellator, EntityPlayer par2EntityPlayer, float par3)
