  .../client/gui/inventory/GuiContainer.java         |  11 +-
  .../client/gui/inventory/GuiEditSign.java          |  19 +-
  .../client/multiplayer/GuiConnecting.java          |  14 +-
- .../client/multiplayer/PlayerControllerMP.java     |  34 +--
+ .../client/multiplayer/PlayerControllerMP.java     |  36 ++--
  net/minecraft/client/multiplayer/ServerList.java   |   6 +
  .../client/network/NetHandlerPlayClient.java       | 191 ++++-------------
  .../client/network/NetworkPlayerInfo.java          |   8 +

From 59d38313912dfaa6ffbb68d8933701e5b39c6f15 Mon Sep 17 00:00:00 2001
From: Alexander01998 <contact.wurstimperium@gmail.com>
Date: Mon, 31 Jul 2017 17:43:42 +0200
Subject: [PATCH] mod

---

 
     /**
      * Tick counter, when it hits 4 it resets back to 0 and plays the step sound
@@ -65,7 +58,7 @@ public class PlayerControllerMP
     private int blockHitDelay;
 
     /** Tells if the player is hitting a block */
-    private boolean isHittingBlock;
+    public boolean isHittingBlock;
 
     /** Current game type for the player */
     private GameType currentGameType = GameType.SURVIVAL;
@@ -239,7 +232,10 @@ public class PlayerControllerMP
             {
                 this.connection.sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.START_DESTROY_BLOCK, loc, face));
