                   event.key.keysym.sym == SDLK_F12)
          {
            take_screenshot();
-@@ -376,7 +362,7 @@ ScreenManager::run(DrawingContext &context)
+@@ -370,7 +356,7 @@ ScreenManager::run(DrawingContext &context)
        timestep *= m_speed;
        game_time += timestep;
  

 }
 
 void
@@ -229,9 +205,17 @@ GLRenderer::apply_config()
 {
   apply_video_mode();
 

       throw std::runtime_error(msg.str());
     }
     else
@@ -145,50 +148,9 @@ public:
 
   void find_datadir()
   {
