  }  // namespace
  
  class DesktopCaptureDevice::Core : public webrtc::DesktopCapturer::Callback {
-@@ -123,6 +143,9 @@ class DesktopCaptureDevice::Core : public webrtc::DesktopCapturer::Callback {
+@@ -124,6 +144,9 @@ class DesktopCaptureDevice::Core : public webrtc::DesktopCapturer::Callback {
    // Requested video capture frame rate.
    float requested_frame_rate_;
  

 #include "base/location.h"
 #include "base/logging.h"
 #include "base/macros.h"
@@ -50,7 +51,7 @@ namespace {
 // capturing. This means that on systems where screen scraping is slow we may
 // need to capture at frame rate lower than requested. This is necessary to keep
 // UI responsive.

diff --git a/content/browser/media/capture/desktop_capture_device.cc b/content/browser/media/capture/desktop_capture_device.cc
index 2c733c766a43..3fdef7ea2cd9 100644
--- a/content/browser/media/capture/desktop_capture_device.cc
+++ b/content/browser/media/capture/desktop_capture_device.cc
@@ -10,6 +10,7 @@
