              {
                  this.updateLCG = this.updateLCG * 3 + 1013904223;
                  i1 = this.updateLCG >> 2;
-@@ -433,6 +462,9 @@
+@@ -433,6 +465,9 @@
      public void func_82740_a(int par1, int par2, int par3, int par4, int par5, int par6)
      {
          NextTickListEntry nextticklistentry = new NextTickListEntry(par1, par2, par3, par4);

 
         for (int i = 0; i < 10; ++i)
         {
@@ -849,6 +901,7 @@
             }
 
             this.chunkProvider.saveChunks(par1, par2IProgressUpdate);

         }
     }
 
@@ -860,6 +916,7 @@
         this.checkSessionLock();
         this.saveHandler.saveWorldInfoWithPlayer(this.worldInfo, this.mcServer.getConfigurationManager().getHostPlayerData());
         this.mapStorage.saveAllData();
