 +        return this.displayname;
 +    }
 +
++    /**
++     * Force the displayed name to refresh
++     */
 +    public void refreshDisplayName()
 +    {
 +        this.displayname = ForgeEventFactory.getPlayerDisplayName(this, this.username);

+        return 0.12F;
+    }
+
+    public String getDisplayName()
+    {
+        if(this.displayname == null)

     }
 
     public void setAbsorptionAmount(float par1)
@@ -2267,4 +2471,39 @@
     {
         FMLNetworkHandler.openGui(this, mod, modGuiId, world, x, y, z);
     }
