      <Compile Include="Terraria.ID\NPCID.cs" />
      <Compile Include="Terraria.ID\PlayerTextureID.cs" />
      <Compile Include="Terraria.ID\PlayerVariantID.cs" />
-@@ -236,6 +307,91 @@
+@@ -236,6 +319,91 @@
      <Compile Include="Terraria.Map\MapHelper.cs" />
      <Compile Include="Terraria.Map\MapTile.cs" />
      <Compile Include="Terraria.Map\WorldMap.cs" />

     <Compile Include="Terraria\Program.cs" />
     <Compile Include="Terraria\Projectile.cs" />
     <Compile Include="Terraria\Rain.cs" />
@@ -373,7 +530,7 @@
     <Compile Include="Terraria\TimeLogger.cs" />
     <Compile Include="Terraria\Utils.cs" />
     <Compile Include="Terraria\WaterfallManager.cs" />

     <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
-    <OutputType>WinExe</OutputType>
+    <!--<OutputType>Exe</OutputType>-->
     <AssemblyName>Terraria</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkProfile>Client</TargetFrameworkProfile>
@@ -25,36 +25,118 @@
     <DebugType>pdbonly</DebugType>
     <Optimize>true</Optimize>
   </PropertyGroup>
