          }
      }
  
-@@ -260,7 +286,7 @@
+@@ -260,7 +286,9 @@
          GL11.glDepthFunc(GL11.GL_GEQUAL);
          GL11.glPushMatrix();
          GL11.glTranslatef((float)k1, (float)l1, -200.0F);
 -        GL11.glScalef(1.0F / this.field_146570_r, 1.0F / this.field_146570_r, 0.0F);
++        // FIXES models rendering weirdly in the acheivements pane
++        // see https://github.com/MinecraftForge/MinecraftForge/commit/1b7ce7592caafb760ec93066184182ae0711e793#commitcomment-10512284
 +        GL11.glScalef(1.0F / this.field_146570_r, 1.0F / this.field_146570_r, 1.0F);
          GL11.glEnable(GL11.GL_TEXTURE_2D);
          GL11.glDisable(GL11.GL_LIGHTING);
          GL11.glEnable(GL12.GL_RESCALE_NORMAL);
-@@ -339,11 +365,12 @@
+@@ -339,11 +367,12 @@
          int j4;
          int l4;
  

             i5 = achievement2.field_75993_a * 24 - k;
             j5 = achievement2.field_75991_b * 24 - l;
 
@@ -444,6 +471,7 @@
 
                 this.field_146297_k.func_110434_K().func_110577_a(field_146561_C);
 

 
                 if (!this.field_146556_E.func_77442_b(achievement2))
                 {
@@ -460,7 +491,7 @@
                     renderitem.field_77024_a = false;
                 }
 
