                  byte b0 = 0;
  
                  if (this.checkChunksExist(nextticklistentry.xCoord - b0, nextticklistentry.yCoord - b0, nextticklistentry.zCoord - b0, nextticklistentry.xCoord + b0, nextticklistentry.yCoord + b0, nextticklistentry.zCoord + b0))
-@@ -705,16 +740,28 @@
+@@ -705,16 +743,28 @@
      {
          ArrayList arraylist = new ArrayList();
  

     {
         return !this.mcServer.func_96290_a(this, par2, par3, par4, par1EntityPlayer);
     }
@@ -806,7 +858,7 @@
      */
     protected void createBonusChest()
     {

 
         for (int i = 0; i < 10; ++i)
         {
@@ -849,6 +904,7 @@
             }
 
             this.chunkProvider.saveChunks(par1, par2IProgressUpdate);
