unity c# get animation length from animator
user
to get the length of an animation in unity using c#, you can use the `getcurrentanimatorstateinfo` method of the `animator` component to retrieve information about the current animation state. specifically, you can access the `length` property of the `animationstateinfo` object that is returned to get the length of the animation in seconds. here's an example of how you might use this method:
```
// get the animator component
animator animator = getcomponent<animator>();

// get the current animation state info
animatorstateinfo stateinfo = animator.getcurrentanimatorstateinfo(0);

// get the length of the animation in seconds
float animationlength = stateinfo.length;
```
in the example above, we first retrieve the `animator` component associated with the game object that the script is attached to using the `getcomponent` method. we then call the `getcurrentanimatorstateinfo` method with an argument of `0` to get information about the current animation state. finally, we retrieve the `length` property of the `animationstateinfo` object that is returned to get the length of the animation in seconds.
assistant
To get the length of an animation in Unity using C#, you can use the `GetCurrentAnimatorStateInfo` method of the `Animator` component to retrieve information about the current animation state. Specifically, you can access the `length` property of the `AnimationStateInfo` object that is returned to get the length of the animation in seconds. Here's an example of how you might use this method:
```
// Get the Animator component
Animator animator = GetComponent<Animator>();

// Get the current animation state info
AnimatorStateInfo stateInfo = animator.GetCurrentAnimatorStateInfo(0);

// Get the length of the animation in seconds
float animationLength = stateInfo.length;
```
In the example above, we first retrieve the `Animator` component associated with the game object that the script is attached to using the `GetComponent` method. We then call the `GetCurrentAnimatorStateInfo` method with an argument of `0` to get information about the current animation state. Finally, we retrieve the `length` property of the `AnimationStateInfo` object that is returned to get the length of the animation in seconds.
assistant