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= Ontario Highway 89 =
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King 's Highway 89 , commonly referred to as Highway 89 , is an east – west provincially maintained highway in the southwestern portion of the Canadian province of Ontario , stretching 107 kilometres ( 66 mi ) from the junction of Highway 9 and Highway 23 in Harriston in the west , to Highway 400 just east of Cookstown in the east . The principal urban centres along the highway include Alliston , Shelburne and Mount Forest . Outside of these towns , the highway travels through rural farmland across a large part of southwestern Ontario .
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Highway 89 was established in 1937 as a result of the rerouting of Highway 9 between Orangeville and Highway 27 . In 1963 , the route was extended west to Palmerston and east to Highway 400 . Plans were conceived during the late 1970s to push the highway further east to Highway 12 via Ravenshoe Road , resulting in a brief extension to Highway 11 . However , environmental protest over the chosen route through the Holland Marsh resulted in the cancellation of plans in 1986 . In 1997 , the section between Highway 400 and Highway 11 was decommissioned . The most recent change to the route took place in 2003 , when the section of Highway 89 between Palmerston and Harriston was renumbered as part of Highway 23 , creating a shared terminus at a junction with Highway 9 .
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[]
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= = Route description = =
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The route forms the main streets of several of the small towns that dot the highway east to west , namely Cookstown , Alliston and Shelburne . The highway also forms the backbone of many small villages and hamlets between the larger centres , such as Conn , Keldon , Primrose , Violet Hill , Rosemont and Nicolston .
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The highway formerly continued past its current eastern terminus at Highway 400 to Yonge Street , formerly Highway 11 , in the hamlet of Fennell . This section is now numbered as Simcoe County Route 3 and known locally as Shore Acres Drive . The highway also continued past its current western terminus in Harriston , taking the route to Palmerston that is now numbered as Highway 23 .
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The highway mostly runs through farmland and small communities , although the route does pass by Earl Rowe Provincial Park and the Honda car manufacturing plant in the Alliston area . Other parks and natural areas that are close to the route are Boyne Valley Provincial Park and Mono Cliffs Provincial Park , both of which are located on the Niagara Escarpment . Further west is the Luther Marsh Conservation Area , a vast wilderness area that surrounds Luther Lake .
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[]
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= = History = =
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Highway 89 was created out of a highway rerouting in the late 1930s . Originally , it formed the routing of Highway 9 , which until then turned north at Orangeville , travelling concurrently with Highway 10 , then turning east to Cookstown . On February 10 , 1937 , Highway 9 was rerouted along its present course east of Orangeville . By 1938 , Highway 89 was designated along the former route of Highway 9 .
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Highway 89 remained as @-@ is until the early 1960s , when it was extended west to Palmerston and east to Highway 400 . On April 1 , 1963 , the highway was assumed through the counties of Dufferin , Grey and Wellington . The section between Highway 27 and Highway 400 was assumed the following day .
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During the mid @-@ 1970s , Highway 89 was extended east to Highway 11 at Fennell . This section was eventually returned to the jurisdiction of Simcoe County on April 1 , 1997 . During the spring of 2003 , the MTO renumbered several highways to improve route continuity . Among these was the renumbering of a section of Highway 89 between Harriston and Palmerston . The result of this renumbering was a shared terminus between Highway 89 and Highway 23 at an intersection with Highway 9 .
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[]
[]
= = = Extension to Highway 12 = = =
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During the late 1970s , plans arose to create a new highway link on the south side of Lake Simcoe to connect Highway 400 and Highway 12 . The route for this extension was announced on June 30 , 1978 . It was to follow 11th Line from Highway 400 east to the Holland Marsh , where it would cross towards the northeast onto the alignment of Ravenshoe Road ( York Road 32 ) . The extension would traverse the length of Ravenshoe Road to Lakeridge Road ( Durham Road 23 ) , where it would zig @-@ zag onto Concession Road 7 to end immediately north of Sunderland . However , heavy environmental protests ensued over the chosen route through the marsh . Consequently , then Transportation Minister Ed Fulton officially cancelled the extension on April 21 , 1986 . The proposal has since been reborn as the Bradford Bypass .
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[]
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= = Major intersections = =
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The following table lists the major junctions along Highway 89 , as noted by the Ministry of Transportation of Ontario .
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= Luke Smith ( writer ) =
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Luke Michael Smith is an American writer . He is a staff member at Bungie , a video game development company , and is a former video games journalist . Smith wrote for a college newspaper and weekly papers in Michigan before being hired as one of the first new freelance writers for Kotaku . At Kotaku , Smith developed his writing style but soon left the site for a staff position as 1UP.com 's news editor . Smith made a name for himself at 1UP , particularly through an article he wrote focusing on problems with the game Halo 2 .
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Smith was known for his direct approach to game journalism and scathing criticism of the video game industry . During his time at 1UP the site developed a greater profile and stepped out of its sister publication 's shadow , but Smith grew frustrated with the contemporary state of gaming news and what he considered manipulation of journalists and readers into accepting promotional material as news . In April 2007 he left 1UP to become a Bungie writer and co @-@ host of the developer 's podcast .
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[]
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= = Early career = =
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Smith gradually entered into game journalism while working on an English Literature degree at the University of Michigan , writing about media in the college newspaper . After graduation , he worked for weekly papers in Dearborn and Detroit , Michigan , including Real Detroit Weekly .
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Clive Thompson , a games writer with Slate , interacted with Smith over AOL Instant Messenger and the two began to bounce ideas off of each other for their respective writing projects ; when games blog Kotaku started to expand from one writer ( founder Brian Crecente ) , Thompson recommended Smith . Smith credits his time at Kotaku for helping him come into his own , develop his style and learn about attribution and citing sources , but he left after a short period of time . " At the time stories ( on Kotaku ) were unsigned . Kotaku was like the Brian Crecente vision . If I posted something or [ fellow writer Brian Ashcraft ] did people thought [ Crecente ] did . Also , there was no health insurance , it was just full @-@ time freelance . "
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= = 1UP.com journalism = =
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Smith served as the news editor for 1UP.com , the sister site to the now @-@ defunct magazine Electronic Gaming Monthly . During his tenure at 1UP , Smith wrote extensively about the Halo video game franchise , as was considered a leading fan voice ; in one article , he declared Halo was the only game series he cared about . Smith wrote a feature story for 1UP in 2005 called " Broken Halo " , in which he explained how developer Bungie could fix problems he perceived with the game ; Crecente said the article put Smith " on the map " . Smith also became one of the panelists of the 1UP Yours show , a weekly video games podcast featuring gaming editors and experts . In 2006 , Edge named him one of gaming 's top 50 journalists .
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Play.d magazine credited Smith with inspiring gamers to learn more about the game industry and not accept company promotion , as well as turning 1UP from " the bastard child of EGM " to an important part of the Ziff Davis Internet company 's gaming network . His style has been described as a " robust , direct approach " to journalism and is known for his scathing attacks on the industry . Smith , however , felt disheartened by the state of game journalism . " Video game journalism is just weird . You have guys married to women in marketing for the games they cover . Video game journalism is still very young , very early , still trying to find out what it is , " he said . In an interview with Michael Zenke of The Escapist , Smith said he felt game journalists were treated by developers as another part of the PR plan , with developers sending out information and the journalists " regurgitating " it . Worse , Smith felt that gamers had become used to this sort of information ; " We have to be responsible for our actions and held accountable when we manipulate the expectations of gamers , " he told Zenke .
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While he was becoming more frustrated with the field at 1UP , game developer Bungie contacted Smith about employment . After sending the company his resume , Smith stopped writing about Bungie and Microsoft to avoid a conflict of interest . Smith accepted a job offer a month later .
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= = Bungie = =
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In April 2007 , Smith announced on a 1UP podcast he was leaving the site to work for Bungie . Reaction to Smith 's announcement varied ; some were happy or sad to see him leave , while others felt he had " sold out . " Smith joined the ranks of other former game journalists who left to work for game companies , including 1UP expatriate Che Chou , who joined Microsoft Game Studios , and former GameSpot chief Greg Kasavin , who became an associate producer for Electronic Arts .
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Bungie staff hinted in a weekly update that Smith might play a role in the developer 's podcast . Smith officially began work on May 7 , 2007 , as content editor , providing fans and the Bungie readership with information about Bungie 's game and staff . Smith believed that there was a special opportunity for game developers , " for someone to come in and tell the stories that people want to know [ ... ] Right now you have four bridges between developer and reader : Developer to PR , to journalist to reader . [ This position ] could get rid of those middle two bridges . "
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While Bungie had historically been good at letting fans interact via forums and provided updates and artwork via their site , Bungie.net , the company 's releases had a " corporate and muted tone to it , " and made less effort and been less successful historically at providing access to the inner workings of the game studio . As part of a change to become more transparent , Bungie took steps repeated throughout the industry to allow fans more say and recruiting respected voices from the community — namely , Smith . Robertson credited Smith 's tenure as aiding Bungie 's greater focus on , " building , supporting and learning from the Halo 3 community . " He is credited as a writer on Halo 3 .
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Smith also hosted Bungie 's podcast show along with co @-@ host Brian Jarrard ; in an interview with his former coworkers at 1UP , Smith said of the Bungie podcast , " we [ Bungie ] are focusing on getting our listeners and fans familiar with a bunch of the different faces at Bungie studios . " Brought back after close to a year @-@ long hiatus , the podcast now features Bungie news and interviews with staff members about their jobs and working at the studio . Smith had the title of " Bungie Community Manager " at Bungie , and has given interviews with the press about the company 's recent products , including Halo 3 : ODST . Smith was among other writers @-@ turned @-@ game developers who held a discussion on the topic at the 2009 Game Developers Conference . Smith worked on player investment for Halo : Reach .
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He worked as design lead on Bungie 's 2014 video game Destiny .
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