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184
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125 values
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0
7
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 1 100 -> 0 011 -> 0 010 -> 0 001 -> 0 000 -> 1
[ "1101111", "1010111", "0101011", "1010100", "0101000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0010011
[ "Carol", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 1 011 -> 0 010 -> 1 001 -> 0 000 -> 1
[ "0100000", "0111111", "1011111", "1101111", "1110111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111011
[ "Alice", "Bob", "Carol", "Dave", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 1 100 -> 0 011 -> 1 010 -> 1 001 -> 1 000 -> 0
[ "1011010", "1111111", "0000000", "0000000", "0000000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000000
[]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 0 011 -> 1 010 -> 0 001 -> 0 000 -> 1
[ "0001111", "0101111", "1011111", "1111111", "1111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 1 100 -> 1 011 -> 0 010 -> 1 001 -> 0 000 -> 0
[ "1111001", "0000100", "0000110", "0000001", "1000001" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0100000
[ "Bob" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 1 100 -> 1 011 -> 1 010 -> 0 001 -> 0 000 -> 1
[ "0001100", "1101011", "0010110", "1001101", "0101011" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1010110
[ "Alice", "Carol", "Erin", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 0 100 -> 1 011 -> 1 010 -> 0 001 -> 1 000 -> 1
[ "1100000", "1111111", "0000000", "1111111", "0000000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 0 100 -> 0 011 -> 0 010 -> 0 001 -> 1 000 -> 0
[ "0100111", "0001000", "0010000", "0100000", "1000000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000001
[ "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 1 100 -> 0 011 -> 0 010 -> 1 001 -> 0 000 -> 0
[ "0011010", "0001110", "0000010", "0000010", "0000010" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000010
[ "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 1 100 -> 1 011 -> 1 010 -> 1 001 -> 0 000 -> 0
[ "1011111", "0111111", "1111110", "1111101", "1111011" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1110111
[ "Alice", "Bob", "Carol", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 0 100 -> 0 011 -> 1 010 -> 1 001 -> 0 000 -> 0
[ "1110110", "1010110", "1010110", "1010110", "1010110" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1010110
[ "Alice", "Carol", "Erin", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 1 100 -> 0 011 -> 1 010 -> 0 001 -> 1 000 -> 1
[ "0110101", "1101010", "1010101", "0101011", "1010110" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0101101
[ "Bob", "Dave", "Erin", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 0 100 -> 0 011 -> 1 010 -> 1 001 -> 1 000 -> 1
[ "0010111", "0110111", "0110111", "0110111", "0110111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0110111
[ "Bob", "Carol", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 1 011 -> 0 010 -> 1 001 -> 1 000 -> 0
[ "1110010", "0111111", "1011111", "1101111", "1110111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111011
[ "Alice", "Bob", "Carol", "Dave", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 1 011 -> 1 010 -> 0 001 -> 0 000 -> 1
[ "1111000", "1110110", "1100100", "1010010", "0001000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1100111
[ "Alice", "Bob", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 1 100 -> 1 011 -> 0 010 -> 0 001 -> 0 000 -> 1
[ "1011001", "0100100", "0010011", "1001000", "0100110" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0010001
[ "Carol", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 1 100 -> 1 011 -> 1 010 -> 0 001 -> 1 000 -> 0
[ "1101101", "1011011", "0110111", "1101110", "1011101" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0111011
[ "Bob", "Carol", "Dave", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 0 011 -> 0 010 -> 0 001 -> 1 000 -> 1
[ "0010011", "0100101", "1001010", "0010101", "0101010" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1010100
[ "Alice", "Carol", "Erin" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 0 100 -> 0 011 -> 1 010 -> 1 001 -> 0 000 -> 1
[ "1001110", "1001000", "1001010", "1001010", "1001010" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1001010
[ "Alice", "Dave", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 1 100 -> 0 011 -> 0 010 -> 1 001 -> 0 000 -> 1
[ "0101000", "0111011", "1001101", "1000110", "1010011" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1110000
[ "Alice", "Bob", "Carol" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 0 011 -> 0 010 -> 0 001 -> 0 000 -> 1
[ "1100110", "0000000", "1111111", "1111111", "1111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 1 100 -> 1 011 -> 0 010 -> 0 001 -> 1 000 -> 0
[ "1111111", "1111111", "1111111", "1111111", "1111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 1 011 -> 1 010 -> 0 001 -> 0 000 -> 1
[ "1100100", "1010010", "0001000", "1100111", "1010111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000111
[ "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 1 100 -> 0 011 -> 1 010 -> 1 001 -> 1 000 -> 1
[ "0100100", "1101101", "0011011", "0110110", "1101100" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1011001
[ "Alice", "Carol", "Dave", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 0 100 -> 0 011 -> 1 010 -> 0 001 -> 1 000 -> 1
[ "0011101", "0111100", "1111101", "1111101", "1111101" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111101
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 0 100 -> 0 011 -> 0 010 -> 0 001 -> 1 000 -> 0
[ "1100011", "0100100", "1001000", "0010001", "0100010" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1000100
[ "Alice", "Erin" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 0 011 -> 1 010 -> 0 001 -> 1 000 -> 1
[ "0111100", "1111101", "1111111", "1111111", "1111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 1 011 -> 1 010 -> 1 001 -> 0 000 -> 0
[ "0011110", "0011111", "1011111", "1111111", "1111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 0 100 -> 0 011 -> 1 010 -> 1 001 -> 1 000 -> 0
[ "0110011", "0100110", "1101100", "1001001", "0011011" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0110010
[ "Bob", "Carol", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 0 100 -> 1 011 -> 1 010 -> 0 001 -> 1 000 -> 1
[ "1000110", "0111100", "1100011", "0011110", "1110001" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0001111
[ "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 0 011 -> 1 010 -> 1 001 -> 1 000 -> 0
[ "1010011", "0010111", "0110110", "1100100", "1001101" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0011001
[ "Carol", "Dave", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 1 011 -> 0 010 -> 1 001 -> 0 000 -> 0
[ "1111100", "0111110", "0011111", "1001111", "1100111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1110011
[ "Alice", "Bob", "Carol", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 1 100 -> 1 011 -> 0 010 -> 1 001 -> 1 000 -> 0
[ "0001001", "1011111", "1100000", "0110001", "1011011" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1101100
[ "Alice", "Bob", "Dave", "Erin" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 1 011 -> 1 010 -> 0 001 -> 0 000 -> 1
[ "1011110", "0111111", "1111111", "1111111", "1111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 0 100 -> 1 011 -> 0 010 -> 1 001 -> 1 000 -> 0
[ "1110110", "0000000", "0000000", "0000000", "0000000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000000
[]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 1 100 -> 0 011 -> 1 010 -> 1 001 -> 1 000 -> 1
[ "1110010", "1010111", "1111100", "1000101", "1011111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1110000
[ "Alice", "Bob", "Carol" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 0 100 -> 1 011 -> 0 010 -> 1 001 -> 1 000 -> 1
[ "0100011", "0111100", "1000011", "0111100", "1000011" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0111100
[ "Bob", "Carol", "Dave", "Erin" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 0 100 -> 1 011 -> 0 010 -> 0 001 -> 0 000 -> 1
[ "1111100", "0000110", "1110011", "0011000", "1001111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1100000
[ "Alice", "Bob" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 1 100 -> 0 011 -> 0 010 -> 0 001 -> 0 000 -> 0
[ "1111111", "0000000", "0000000", "0000000", "0000000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000000
[]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 0 011 -> 0 010 -> 0 001 -> 1 000 -> 1
[ "1001011", "0010001", "0100110", "1001000", "0010011" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0100100
[ "Bob", "Erin" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 0 100 -> 1 011 -> 1 010 -> 1 001 -> 0 000 -> 1
[ "1010101", "0010101", "1010101", "0010101", "1010101" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0010101
[ "Carol", "Erin", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 1 100 -> 0 011 -> 1 010 -> 1 001 -> 1 000 -> 0
[ "0101011", "1111110", "1111101", "1111011", "1110111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1101111
[ "Alice", "Bob", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 1 100 -> 0 011 -> 0 010 -> 0 001 -> 0 000 -> 1
[ "0100100", "0000001", "0111100", "0000101", "0110010" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0010000
[ "Carol" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 0 100 -> 0 011 -> 1 010 -> 0 001 -> 1 000 -> 1
[ "1001000", "0010011", "0100110", "1001100", "0011001" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0110010
[ "Bob", "Carol", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 0 011 -> 1 010 -> 1 001 -> 0 000 -> 0
[ "0101011", "0101010", "0101010", "0101010", "0101010" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0101010
[ "Bob", "Dave", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 1 011 -> 1 010 -> 0 001 -> 0 000 -> 0
[ "0100110", "0010111", "1001111", "1101111", "1111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 0 100 -> 1 011 -> 1 010 -> 0 001 -> 0 000 -> 1
[ "1100111", "0110100", "0110011", "0111011", "0101011" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000011
[ "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 1 100 -> 1 011 -> 1 010 -> 1 001 -> 0 000 -> 1
[ "0011000", "1010111", "0111100", "0100011", "1111010" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1000111
[ "Alice", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 0 100 -> 1 011 -> 1 010 -> 0 001 -> 0 000 -> 1
[ "1010111", "1000111", "1110111", "1110111", "1110111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1110111
[ "Alice", "Bob", "Carol", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 0 011 -> 0 010 -> 0 001 -> 0 000 -> 1
[ "0010111", "0001011", "0100101", "1000010", "0011001" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0001000
[ "Dave" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 1 100 -> 1 011 -> 1 010 -> 0 001 -> 1 000 -> 0
[ "1111100", "1111011", "1110111", "1101111", "1011111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0111111
[ "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 0 011 -> 0 010 -> 1 001 -> 0 000 -> 0
[ "1100110", "0000000", "0000000", "0000000", "0000000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000000
[]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 0 100 -> 1 011 -> 0 010 -> 0 001 -> 0 000 -> 1
[ "0011101", "1001100", "0100110", "0010011", "1001001" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1100100
[ "Alice", "Bob", "Erin" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 1 100 -> 0 011 -> 0 010 -> 0 001 -> 0 000 -> 0
[ "1011000", "0101000", "0010000", "0000000", "0000000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000000
[]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 0 100 -> 1 011 -> 1 010 -> 0 001 -> 0 000 -> 1
[ "1000100", "0110010", "0101001", "0000100", "1110011" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0001010
[ "Dave", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 0 100 -> 1 011 -> 0 010 -> 1 001 -> 0 000 -> 0
[ "1001100", "1100110", "0110010", "0011011", "1001001" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1101100
[ "Alice", "Bob", "Dave", "Erin" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 0 100 -> 1 011 -> 1 010 -> 1 001 -> 1 000 -> 1
[ "0101001", "0101111", "0101111", "0101111", "0101111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0101111
[ "Bob", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 1 100 -> 1 011 -> 0 010 -> 1 001 -> 0 000 -> 0
[ "1111100", "0111010", "0010111", "1011010", "1100111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1010011
[ "Alice", "Carol", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 0 100 -> 0 011 -> 1 010 -> 1 001 -> 0 000 -> 1
[ "1110010", "1110010", "1110010", "1110010", "1110010" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1110010
[ "Alice", "Bob", "Carol", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 0 100 -> 0 011 -> 1 010 -> 0 001 -> 1 000 -> 0
[ "1000000", "0000001", "0000010", "0000100", "0001000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0010000
[ "Carol" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 0 100 -> 1 011 -> 0 010 -> 1 001 -> 1 000 -> 1
[ "0110110", "1010011", "1011100", "1000111", "1111000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0001111
[ "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 1 100 -> 0 011 -> 0 010 -> 1 001 -> 1 000 -> 0
[ "1111111", "1111111", "1111111", "1111111", "1111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 0 100 -> 0 011 -> 1 010 -> 0 001 -> 0 000 -> 0
[ "0110001", "0110000", "0110000", "0110000", "0110000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0110000
[ "Bob", "Carol" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 0 011 -> 0 010 -> 0 001 -> 0 000 -> 1
[ "0101001", "0000000", "1111111", "1111111", "1111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 1 100 -> 0 011 -> 1 010 -> 1 001 -> 0 000 -> 0
[ "0011100", "0010000", "0010000", "0010000", "0010000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0010000
[ "Carol" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 1 100 -> 1 011 -> 1 010 -> 1 001 -> 0 000 -> 0
[ "1101100", "1011010", "1110111", "1101111", "1011111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0111111
[ "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 1 011 -> 1 010 -> 0 001 -> 1 000 -> 0
[ "1010010", "0101101", "1011110", "0111111", "1111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 0 100 -> 0 011 -> 1 010 -> 0 001 -> 1 000 -> 1
[ "1111011", "0000010", "1111100", "1000001", "0011111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0110000
[ "Bob", "Carol" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 1 011 -> 0 010 -> 0 001 -> 1 000 -> 0
[ "0011001", "1101110", "0110111", "1011011", "1101101" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1110110
[ "Alice", "Bob", "Carol", "Erin", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 0 011 -> 0 010 -> 1 001 -> 0 000 -> 1
[ "1101110", "0000100", "1110101", "1100100", "0000100" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1110101
[ "Alice", "Bob", "Carol", "Erin", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 0 011 -> 0 010 -> 0 001 -> 0 000 -> 1
[ "1110010", "0110001", "1010100", "0101000", "0010011" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000001
[ "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 0 100 -> 1 011 -> 0 010 -> 0 001 -> 0 000 -> 1
[ "1100011", "0111000", "0001111", "1100001", "0111100" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000111
[ "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 0 011 -> 1 010 -> 0 001 -> 0 000 -> 1
[ "1010010", "0000000", "1111111", "1111111", "1111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 1 100 -> 1 011 -> 1 010 -> 1 001 -> 1 000 -> 1
[ "1101111", "0111000", "1101111", "0111000", "1101111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0111000
[ "Bob", "Carol", "Dave" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 0 100 -> 0 011 -> 0 010 -> 1 001 -> 0 000 -> 1
[ "1011110", "1001110", "1000110", "1010010", "1010010" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1010010
[ "Alice", "Carol", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 1 100 -> 0 011 -> 0 010 -> 0 001 -> 1 000 -> 1
[ "1110011", "0010100", "1101001", "0110010", "1010100" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0101001
[ "Bob", "Dave", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 1 011 -> 1 010 -> 1 001 -> 1 000 -> 0
[ "0110011", "0101110", "1101101", "1001001", "0111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0111110
[ "Bob", "Carol", "Dave", "Erin", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 1 100 -> 1 011 -> 1 010 -> 0 001 -> 0 000 -> 1
[ "1011010", "0110101", "1101010", "1010101", "0101011" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1010110
[ "Alice", "Carol", "Erin", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 1 011 -> 1 010 -> 0 001 -> 0 000 -> 0
[ "0101011", "1010111", "1101111", "1111111", "1111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 0 100 -> 0 011 -> 0 010 -> 0 001 -> 1 000 -> 1
[ "1101101", "1100100", "0101001", "0000010", "1111100" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0111101
[ "Bob", "Carol", "Dave", "Erin", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 0 100 -> 1 011 -> 0 010 -> 0 001 -> 1 000 -> 1
[ "1101010", "0100000", "1011111", "1001111", "1110111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1110011
[ "Alice", "Bob", "Carol", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 0 011 -> 1 010 -> 1 001 -> 0 000 -> 0
[ "1110111", "1111111", "1111111", "1111111", "1111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 1 100 -> 0 011 -> 1 010 -> 0 001 -> 1 000 -> 0
[ "1010000", "0100001", "1000010", "0000101", "0001010" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0010100
[ "Carol", "Erin" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 0 100 -> 0 011 -> 0 010 -> 0 001 -> 1 000 -> 0
[ "1000110", "0001010", "0010000", "0100000", "1000000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000001
[ "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 0 100 -> 0 011 -> 1 010 -> 0 001 -> 0 000 -> 0
[ "0101111", "0001001", "0000000", "0000000", "0000000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000000
[]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 1 011 -> 1 010 -> 1 001 -> 1 000 -> 0
[ "1010111", "1111111", "1111111", "1111111", "1111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 0 100 -> 0 011 -> 0 010 -> 0 001 -> 0 000 -> 1
[ "1011001", "1001000", "0000010", "1111000", "0111010" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0011000
[ "Carol", "Dave" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 1 011 -> 0 010 -> 1 001 -> 0 000 -> 0
[ "0001010", "0001011", "1001000", "1101100", "0000010" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000011
[ "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 0 100 -> 0 011 -> 0 010 -> 0 001 -> 1 000 -> 1
[ "0100110", "1001010", "0010000", "1100111", "0101000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1000011
[ "Alice", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 0 100 -> 1 011 -> 0 010 -> 0 001 -> 1 000 -> 1
[ "1011011", "1001001", "1110110", "0110010", "1011101" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1001100
[ "Alice", "Dave", "Erin" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 1 011 -> 1 010 -> 0 001 -> 0 000 -> 1
[ "0111111", "0111110", "0111101", "0111000", "0110111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0100110
[ "Bob", "Erin", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 1 100 -> 0 011 -> 0 010 -> 1 001 -> 0 000 -> 0
[ "0010101", "0011111", "0000001", "0000001", "0000001" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000001
[ "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 1 100 -> 1 011 -> 1 010 -> 0 001 -> 1 000 -> 0
[ "0001000", "0010100", "0101010", "1010101", "0101011" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1010110
[ "Alice", "Carol", "Erin", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 0 100 -> 0 011 -> 1 010 -> 0 001 -> 1 000 -> 0
[ "1101111", "1101111", "1101111", "1101111", "1101111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1101111
[ "Alice", "Bob", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 1 100 -> 1 011 -> 0 010 -> 1 001 -> 1 000 -> 1
[ "1001010", "1111111", "0000000", "1111111", "0000000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 0 100 -> 0 011 -> 1 010 -> 0 001 -> 1 000 -> 0
[ "0101010", "1000000", "0000001", "0000010", "0000100" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0001000
[ "Dave" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 0 011 -> 1 010 -> 1 001 -> 0 000 -> 0
[ "0001011", "0001111", "0001111", "0001111", "0001111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0001111
[ "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 1 100 -> 1 011 -> 0 010 -> 1 001 -> 0 000 -> 1
[ "1000100", "1110110", "0001001", "1101101", "0010010" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1011011
[ "Alice", "Carol", "Dave", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 0 100 -> 0 011 -> 0 010 -> 1 001 -> 1 000 -> 0
[ "0010011", "0110100", "1000100", "1001101", "0010000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0110000
[ "Bob", "Carol" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 0 011 -> 1 010 -> 1 001 -> 0 000 -> 1
[ "1101010", "1001010", "1001010", "1001010", "1001010" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1001010
[ "Alice", "Dave", "Frank" ]
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