Weird A.I. Yankovic: a cursed deep dive into the world of voice cloning
This article only covers the musical aspects of AI voice cloning, but there's another dynamic to AI voice cloning that's more complicated: replacing general voice actors in movies/video games/anime (example: <a href="https://www.axios.com/2023/07/24/ai-voice-actors-victoria-atkin-assassins-creed" rel="nofollow noreferrer">https://www.axios.com/2023/07/24/ai-voice-actors-victoria-at...</a> )<p>Unlike musicians who can't be replaced without significant postprocessing, have enough money to not be impacted by competition, and have legal muscle, voice over artists:<p>- Can be reproduced with good-enough results from out-of-the-box voice cloning settings on ElevenLabs or an open source equivalent (Bark, VALL-E X)<p>- Are already underpaid for their work as-is<p>- Have no legal ownership of their voice since they are contractors, and their voicework is owned by their clients who may not be as incentivised in protecting the VO.<p>I want to write a blog post about it but I suspect most people on Hacker News won't be interested in a treatise on the cultural impacts of the voicework in Persona 5 and Genshin Impact.