Indie game Haunts unable to compile its Go code
I don't understand the issue, or why it's such a show stopper.<p>If the original programmer is using git, he should have a complete history of his code. They know the date (or thereabout) when the last version of the code "worked". Revert down to the a commit around that date.<p>For each dependency, do the same. Pull the dependencies repo down, revert to the last commit that was around the date of the working version, and use a new fork of that repo to get things back to the working state.<p>One by one, move the dependencies forward, resolving bugs as you go.