What every developer should know about GPU computing
Not <i>every</i> developer.<p>I'm not trying to be snarky. I think there's an unhelpful compunction to want to know everything about everything among STEM types like programmers (of which I am one). Specialization is fundamental to the success, not just of whole economies, but of the individuals in them. It can feel like a paintful sacrifice to admit that you'll never (have time to) learn, say, the entire Python language specification, or how type inference works, or any number of other things someone might tell you is critical knowledge. But it's often liberating, and more often than that, mandatory.<p>(Maybe I was trying to be a <i>little</i> snarky initially, but I'm not any more.)