Roblox intentionally blocking Linux with Wine in their new update
Apparently, this has been done because they're trying to collect telemetry on the use of the 64-bit client, and they want "pure" telemetry from the target OS, not the target OS and instances on other operating systems emulating the target OS (<a href="https://devforum.roblox.com/t/the-new-roblox-64-bit-byfron-client-forbids-wine-users-from-using-it-most-likely-unintentional/2305528/28" rel="nofollow">https://devforum.roblox.com/t/the-new-roblox-64-bit-byfron-c...</a>).<p>I can see what they're trying to do here, but (a) I've never, personally, been of the opinion that this kind of shaping has the desired effect (if anything, I've seen users try <i>harder</i> to break the system when such an arbitrary block is put in place, which makes the resulting telemetry noisier) and (b) cutting your customer base to get "cleaner" numbers smells very shortsighted.