Project Jacquard
Sage advice from Peter Molyneux:<p><i>"The bizarre thing is a huge amount of effort and time and money goes into researching the tech, like the Kinect tech and scanning the bodies, and there's always this one line that hardware manufacturers - whether it be Microsoft or anyone else - say and that's 'we can't wait to see what happens when it gets into the hands of developers.' Now if Apple had said that when they introduced the iPhone, I don't think we'd ever end up with the iPhone! What really should happen is that they put a similar amount of money into researching just awesome real world applications that you'll really use and that work robustly and smoothly and delightfully.</i><p><i>"They should spend as much money doing that rather than just on hardware tech and saying, 'Okay developers, we'll leave it to you.' If you look at the cases where technology has worked well - touch is one of those, and Wii Sports and motion control; Nintendo didn't introduce motion control until they had Wii Sports. You weren't just playing a few demos. I just hope that for the Holo stuff that they really choose an application and make that sing. That is what transforms a piece of tech from awe inspiring gadget that you try a few times and show off to friends into something that you use as part of your life, and that's really what we want technology to be. And that requires just an awesome amount of design to be put into the software, not just the hardware."</i><p>Source: <a href="http://www.gamesindustry.biz/articles/2015-01-22-molyneux-warns-microsoft-dont-overpromise-on-hololens" rel="nofollow">http://www.gamesindustry.biz/articles/2015-01-22-molyneux-wa...</a> via <a href="http://daringfireball.net/linked/2015/01/23/mololens-molyneux" rel="nofollow">http://daringfireball.net/linked/2015/01/23/mololens-molyneu...</a>