A brief rant on the future of interaction design (2011)
I'm a mechanical engineer and my favorite way to interact with my computer is with my SpaceMouse [1], a sort of joy-stick that you can pull or rotate in any direction to drag, spin, and scale 3D models. You can also use it to fly around Excel spreadsheets or scroll through web pages.<p>One thing that I love about it is the grip I can use - it's the "precision" grip that the author discusses in the article, and it gives me a lot of fine control over what I'm doing.<p>The other day, I saw the haptic smart knob on Hackaday [2]. It's a force feedback rotating knob with software defined detents and boundaries.<p>If someone could combine the SpaceMouse with the smart knob, I think the resulting multiple DOF force feedback controller might just be the input device of the future.<p>[1]: <a href="https://3dconnexion.com/uk/product/spacemouse-compact/" rel="nofollow">https://3dconnexion.com/uk/product/spacemouse-compact/</a>
[2]: <a href="https://hackaday.com/2022/03/13/haptic-smart-knob-does-several-jobs/#more-526563" rel="nofollow">https://hackaday.com/2022/03/13/haptic-smart-knob-does-sever...</a>