Behind the Tech with John Carmack: 5k Immersive Video
I dunno. Looking at canned content with VR goggles seems like a dead end. It's 3D TV on steroids. Remember 3D TV? Works fine. Too much trouble just to watch TV. Market failure.<p>It's been five years since the Oculus Rift DK1 appeared, and there's still no killer app. Game developers are pulling back from VR.[1][2] The VR virtual worlds are a disaster. Sansar has about 50 (fifty) concurrent users. SineSpace and High Fidelity have similar numbers.<p>VR goggles are cool for about an hour, and in the closet in a month.<p>The technology is coming along just fine, but that's not the problem.<p>[1] <a href="https://www.gq.com/story/is-vr-gaming-over-before-it-even-started" rel="nofollow">https://www.gq.com/story/is-vr-gaming-over-before-it-even-st...</a>
[2] <a href="https://mashable.com/2018/01/24/virtual-reality-gaming-loser-gdc-2018-survey/#WG.n6Sqwp5qm" rel="nofollow">https://mashable.com/2018/01/24/virtual-reality-gaming-loser...</a>