Show HN: Primrose – a text editor that runs in a WebGL texture
So here's why this is particularly awesome in my head.<p>I am a digital nomad, and basically travel with a backpack's worth of stuff, developing off my 13"MBA. The thing I miss the most about my old office is having a nice monitor. The thing I miss most about having a home is my 3-monitor desktop setup. Both things I had to give up because they don't fit in my backpack and because I can't easily procure them wherever I travel to.<p>But if I can pack an Oculus Rift headset into my pack, I dunno, a year from now. I can have all the multi-desktop computing environments I want, and they'd actually be way more awesome than just 3 flat monitors.<p>Beyond all that, text editors and dev environments have seen little UX improvement given the rate of evolution for everything else digital. This looks like an awesome step to trying some really radical things (I know this is a previously explored topic though, but I love being reminded of it).<p>OP, this is awesome. I happily leave the future of my dev environments in your hands.