Rendering Head in WebGL
Anyone else running into blurring issues? I tested it out on Firefox and Chrome, and in both browsers the face texture is a blur. The high resolution only appears when I have the browser scaled horizontally small enough to cut off half of the head. If I scale it larger, it blurs out again.<p><a href="http://i.imgur.com/Yd4jCme.jpg" rel="nofollow">http://i.imgur.com/Yd4jCme.jpg</a>