Disney Eliminates Its Metaverse Division
The main problem with Metaverse is that it it's an amusement park without any rides.<p>Disney is the sort of company that might have made some interesting rides.  A Mandalorian spin-off series of interactive VR episodes that can be experienced with a group of friends?  A lot of people would have bought VR headsets <i>just</i> for that.  Nobody's going to buy headsets to make a goofy looking avatar and hang out with Mark Zuckerberg in a Second Life remake. Experiences are what sell new entertainment technologies and Disney owns the IP to some pretty compelling experiences.<p>The management of that rideless amusement park is also a little concerning.  I'd love to see VR <i>finally</i> go mainstream, but I'd prefer it if pretty much <i>anyone</i> other than Meta were behind the platform that catches on first.