The Rise and Fall of the Lone Game Developer
More like, the iOS app store gold rush ended. The indie dev scene is thriving on PC. Stop throwing your time and money away developing for a platform overwhelmingly used by people that don't really care about your games, that are looking for brief distractions while they wait in the checkout line, and by and large refuse to pay even a dollar for the privilege. Don't blame the industry because you avoided the platform used by people that actually buy games, play them for hours a day, tirelessly promote the good ones on message boards and amongst their friends, and will actually appreciate the effort you put into your work.<p>Also, Donkey Kong was not created by a "lone game developer." Miyamoto may have designed Donkey Kong by himself, but he had entire team of contract developers at his disposal.<p><a href="http://www.gamasutra.com/view/feature/134790/the_secret_history_of_donkey_kong.php?print=1" rel="nofollow">http://www.gamasutra.com/view/feature/134790/the_secret_hist...</a><p><a href="http://gdri.smspower.org/wiki/index.php/Company:Ikegami_Tsushinki" rel="nofollow">http://gdri.smspower.org/wiki/index.php/Company:Ikegami_Tsus...</a>