Rethinking Visual Programming with Go
> Why VPLs failed?<p>but they absolutely didn't ? there are entire industries based around VPLs. if you go in most music conservatories in france, you can take a cursus in computer music where you'll likely be learning Max/MSP (<a href="https://images.squarespace-cdn.com/content/v1/542ee0e5e4b0e144502e4a65/1583330520203-GAILKTRPOFU7SL53UDMG/Screen+Shot+2020-02-25+at+11.13.11+PM.png?format=1000w" rel="nofollow">https://images.squarespace-cdn.com/content/v1/542ee0e5e4b0e1...</a>) for instance just like you'd learn bassoon or trumpet.<p>Likewise, every year you can look for the twitter tag #nodevember where artists present what they did in mostly node-based VPLs, like the ones provided by Blender, Houdini, etc.: <a href="https://nodevember.io/" rel="nofollow">https://nodevember.io/</a><p>There are 200k posts tagged #touchdesigner on instagram: <a href="https://www.instagram.com/explore/tags/touchdesigner/" rel="nofollow">https://www.instagram.com/explore/tags/touchdesigner/</a> and that's only a small fraction of things<p>There are more LabVIEW job postings when searching on Linkedin on my country than Rust and Golang COMBINED, by quite a margin (2400 for LabVIEW, 300 for rust and 800 for golang).<p>It looks like there's a huge "dark matter programmers" effect at work here :)