Show HN: Open-source shooter which made it to AC: Valhalla and Skydio drones
I didn’t realize that getting 100% deterministic behavior for floats would require using the same compiler, even when using the same math functions.<p>Is floating point arithmetic not fully specified or something?<p>Edit: should have searched the web first: <a href="https://stackoverflow.com/questions/49471943/floating-point-arithmetic-varies-between-g-and-clang" rel="nofollow noreferrer">https://stackoverflow.com/questions/49471943/floating-point-...</a>