The Steam Controller Configurator's Untapped Power
I'm still working my way through this article (after watching the video at the beginning) but one random comment about the Steam Controller I want to drop in:<p>I use the Steam Link + Steam Controller to play games from my PC in my home office on my TV in my living room, a lot. I would say in the last year I've spent at least 80-100 hours using my Steam Controller in different situations and games.<p>It's hit or miss in many games, the best experience I've had with it is in Civilization. In some games it's _so_ close to perfect but the game disables mouse-input if you are using a controller, which means you can't use the Steam Controller to its full capability.<p>All in all, I mostly use my Xbox controllers (connected to my PC via the Microsoft adapter) to play on my Steam Link, mainly because the Steam Controller just feels cheap.<p>When they first talked about open sourcing all the designs for it I was hoping someone would take the specs and make a all-metal version of the controller, with some more heft.<p>I love the Steam controller, but it just feels so cheap so that when any growing-pains pains get in my way, it's one more negative against it compared to just using my other controllers.<p>I may be part of a small niche market but I would gladly pay $150-$250 for a good feeling controller that does exactly what the Steam Controller does. I think if I paid a bit more for it and it felt more premium, I'd be more invested in taking the time to configure it just right.