Ask HN: How do you manage UI/UX for your side projects?
A lot of engineers have the mentality of "engineering is hard, but design is just whatever some color matching and styling".<p>I'll prob. be downvoted but here's my honest opinion: I think you'll gain a lot career-wise to learn about UX and UI. You'll be able to understand products in a deeper level from the customer's side and will then be able to make better decisions as an engineer. You'll also have a much easier time working with designers and PMs. And, of course, your projects will feel and look great.<p>IMHO, the biggest bang for the buck you could learn is:<p><pre><code>  - Visual hierarchy (I.e. the same way you divide your code in modules and functions, you need to divide the visual space in a clear hierarchy).

  - Basic on typography (It makes a big difference even if most people don't notice it)

  - Understanding what's UX (I.e. reading "Don't make me think"). Just "caring" and "thinking" about UX will improve designs, even if you don't have much experience.

  - Basic of color theory; How different colors mean different things (Branding-wise or for alerts/errors/warning).
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Reading material design from Google <a href="https://material.io" rel="nofollow">https://material.io</a> is a great start. You may not like the UI of it, but the UX and explanations of <i>why</i> things are this way are really interesting.