Apple doesn’t want you developing hobby apps
What bothers me about this -- and it bothered me enough to leave the platform -- is not fees, or "hobby computing," or "it's just for my own use," or trying to figure out why this or that would be in Apple's interest.  What bothers me is that it feels like an offense against the entire notion of what a computer <i>is.</i><p>I am, of course, aware that many (perhaps most) computers in the world are effectively appliances, but at some level, the great glory of this glorious, epochal machine -- the "personal computer" -- is one's ability to program it and make it do something new.  It is not just a machine; it's a machine for creating machines.<p>Take that away, and . . . to what shall I compare it?  It's like giving someone a deck of cards and telling them that these cards can <i>only</i> be used to play blackjack.  You can't <i>invent</i> a card game, or change the rules, or build a house of cards, or do card magic.  Putting such stipulations in place isn't just annoying or inconvenient.  It's a kind of basic betrayal of the concepts and affordances that underlie the thing itself.<p>[edit: grammar]