Overview of Running an Online Game for 3 Years
€10/m/location is damn impressive. I've run servers for a turn-based asynchronous and real-time casual game for the past three years. With ~700k unique monthly players (about 200k/day) we do about 1500 request/s at peak and pay thousands a month for our AWS stack. I'm not mad at it, I think we get great utility for what we pay, but this is lean and mean for realz.<p>Kudos!