What is Microsoft smoking?
Im probably going to lose what little karma I have for saying this, but the XBox One's licensing model is more attractive to me than the PS4's model.<p>I'm getting all of my information from here: <a href="http://news.xbox.com/2013/06/license" rel="nofollow">http://news.xbox.com/2013/06/license</a><p>These are the points I find interesting:<p>- Access your entire games library from any Xbox One ... while you are logged in at your friend’s house, you can play your games.<p>From this, i can see that I will not have to carry around discs at all when I go to a friend's house. I can play any game that I own from any console.<p>- Share access to your games with everyone inside your home .. Anyone can play your games on your console--regardless of whether you are logged in or their relationship to you.<p>On my console, anyone can play my games, whether I take the disc to a friend's house or not. This is hugely beneficial for me and my brothers who, until this point, have been sharing a single console.<p>- Give your family access to your entire games library anytime ... Up to ten members of your family can log in and play from your shared games library on any Xbox One.<p>The key word there for me is that people can play my games, once I've shared then, from <i>any</i> console. So I can be in another city to my friends, buy a game, and immediately say to them "This game is awesome, check it out in my shared library." and immediately they can download it and start playing. This will be even more impressive if they can play online with me. Consider the case that I buy a game that has co-op play. This means that I can coop with my friends (almost) anywhere in the world even if they havent bought the game! I think this will be a huge feature.<p>Ofcourse, there is the limitation on reselling games. But honestly, I have had an xbox 360 and ps3 for years, and I have never sold a game, and only bought one or two pre-owned games. This limitation also hasnt stopped me from pouring many hundreds of dollars into Steam-distributed content.<p>So, from my perspective, I admit that I am giving up a few advantages of the traditional game disc distribution method, but what I get in return is an amazingly powerful licencing model, and I cant wait to see how it works in the real world.<p>edit: i have no idea how to format comments