Simpsons Hit and Run source code (2003)
This is a blast from a previous lifetime!  I worked at Relic Entertainment during that time.  Both Relic and Radical's offices were in Yaletown in Vancouver at that time, IIRC.  Radical ended up moving to Main & Terminal.<p>I worked on Company of Heroes and Dawn of War during this era.  The code looks very familiar.  It's the same style of C++.  The code looks very similar to Homeworld.
<a href="https://github.com/HomeworldSDL/HomeworldSDL">https://github.com/HomeworldSDL/HomeworldSDL</a><p>I went to SFU, where Neall Verheyde one of the programmers from Radical lectured one semester.  Sadly, it looks like he passed away a few years ago.
<a href="https://www.dignitymemorial.com/obituaries/west-vancouver-bc/neall-verheyde-8141447" rel="nofollow noreferrer">https://www.dignitymemorial.com/obituaries/west-vancouver-bc...</a>