Pacman running on DCPU-16
While certainly very cool, this is unfortunately using an unofficial sprite spec[1].<p>There's plenty of awesome things being done with the official specifications though, like this minesweeper clone: <a href="http://0x10co.de/lqnit" rel="nofollow">http://0x10co.de/lqnit</a> and this simple raycaster: <a href="http://0x10co.de/o3xss" rel="nofollow">http://0x10co.de/o3xss</a><p>Vim is also in the process of being ported: <a href="https://github.com/DanielRapp/0xVim" rel="nofollow">https://github.com/DanielRapp/0xVim</a><p>[1] <a href="http://fingswotidun.com/dcpu16/sprites.txt" rel="nofollow">http://fingswotidun.com/dcpu16/sprites.txt</a>