Apple starts rejecting apps with “hot code push” features
I'm Erez Rusovsky, the CEO of Rollout.io<p>Rollout's mission has always been, and will always be about helping developers create and deploy mobile apps quickly and safely.
Our current product has been a life saver for hundreds of apps by allowing them to patch bugs in live apps.<p>We were surprised by Apple's actions today.
From what we've been able to gather, they seem to be rejecting any app which utilizes a mechanism of live patching, not just apps using Rollout.<p>Rollout has always been compliant with Apple's guidelines as we've detailed in the past here:
<a href="https://rollout.io/blog/updating-apps-without-app-store/" rel="nofollow">https://rollout.io/blog/updating-apps-without-app-store/</a><p>Our SDK is installed in hundreds of live apps and our customers have fixed thousands of live bugs in their apps.<p>We are contacting Apple in order to get further clarification on why Rollout doesn't fall under the clause that lets developers push JS to live apps as long as it does not modify the original features and functionality of the app.<p>I'll post updates as I have them.<p>Erez Rusovsky
CEO Rollout.io