ECC matters
As someone who has had to read thousands of random game crash reports from all over the interwebs (you know when Windows says you might want to send that crash log?  like that), I totally agree.<p>Of all the things to be worried about, like OS bugs, bad hardware configuration, etc. bad memory is one of those really troubling things.  You look at the code and say "it's can't make it here, because this was set" but when you can't trust your memory you can't trust anything.<p>And as the timeline goes to infinity, you may also get one of these reports and be asked to fix it... good luck.