Isometric Pixel Art
Somewhat related, there is a Twitter thread about (not quite isometric) hex-grid pixel-art [1].<p>In a previous thread [2], Oskar Stålberg, creator of the games Bad North, Townscaper, is talking about his use of grids and their dual for procedural tile placement.<p>Franekk, an amazing pixel artist, is reacting to this that hex-grids are difficult for pixel-art, and later figures out that Oskars trick does indeed work for pixel-art too [3].<p>[1]: <a href="https://twitter.com/Franrekk/status/1485669221711425544" rel="nofollow">https://twitter.com/Franrekk/status/1485669221711425544</a>
[2]: <a href="https://twitter.com/OskSta/status/1448248658865049605" rel="nofollow">https://twitter.com/OskSta/status/1448248658865049605</a>
[3]: <a href="https://twitter.com/Franrekk/status/1486045914930233351" rel="nofollow">https://twitter.com/Franrekk/status/1486045914930233351</a>