Valve Announces Source 2, and It’ll Be Free
The thing that boggles my mind is how there seems to be concern about this concept of charging 5% (like Unreal 4 does).<p>In my mind (not a game developer - tell me if I'm way off here), the framework gives you about 90% of the work up front (10s of thousands of man hours). Then, once you finish your game and it's a success (sales-wise), you pay only 5% of your revenue. This seems like a wonderful deal, right?