Deprecation of OpenGL and OpenCL
Ugggggh. As if graphics support on macOS weren't middling enough already. It's like they're trying to become as irrelevant as possible in that area.<p>I could understand if they were deprecating it in favor of Vulkan. That would be in-line with Apple's history of aggressively pushing forward new standards. But by no means do they have the clout to coerce developers into their own bespoke graphics API that doesn't work anywhere else. All they'll accomplish is further killing off the already-small presence they have in the gaming space.