Diablo
Diablo is the original "anti-souls" game.<p>The slot machine mechanics, the lacking of significant strategic elements and sense of hollow progression have always been key factors for my dissatisfaction with it.<p>That said, the beautiful / dreadful / horror vibe and simplicity of the first game to this day regularly pull me in – only to ultimately dissatisfy me greatly. Each time. To me there is just "no there there" - and that's probably the point?<p>So I agree on many fronts with this article.<p>Diablo could have been so much more but they turned it into a highly engineered form of drug that can potentially destroy you, with little to nothing to gain for it. Nicotine? For sure it's more gambling than gaming - again to me mostly timeless yet inherently toxic coating - down to the systems level. So in a way, it's the original "mobile game", the ultimate computer based life waster.<p>So depending on the person and with the right .mpq file in hand this could either mean getting addicted to or maybe getting off of "cigarettes" completely:<p><a href="https://github.com/diasurgical/devilutionX/blob/master/docs/installing.md">https://github.com/diasurgical/devilutionX/blob/master/docs/...</a><p>(Devilution/X is amazing and maybe more interesting than playing the game itself, complete clean-room reverse engineered version of Diablo).<p>Edit disclaimer: local / in-sync multiplayer is (probably?) not as life wasting