Show HN: My current App Store Featured Game was written entirely in Scheme
I'm the author. I wrote the game and engine using the wonderful, and fast, Gambit Scheme (<a href="http://gambitscheme.org/" rel="nofollow">http://gambitscheme.org/</a>).<p>I needed a lisp to manipulate the puzzles, because they aren't based in a strict grid. It ended up being way more natural to program the block structures as lists rather than traditional matrices.<p>Gambit compiles the Scheme code down to C, which I can then link to Objective-C for iOS, or port to Android or any other platform that Gambit supports.