Interactive introduction to game theory and trust
I've seen this once. But just now I noticed something:<p>>the fewer "repeat interactions" there are, the more distrust will spread.<p>Doesn't this explain quite well why big internet communities devolve into a cesspool? I'm not behaving like a jerk (or worse, a moron) if I know people around me will recognise and avoid me, but as the odds of that happening get closer to zero, it becomes more advantageous to fling shit.