CD Projekt Conference Call with the Management Board [pdf] (Dec 14)
Wasn't it obvious to anyone who play-tested on last-gen consoles that the game is nearly unplayable and so will receive horrendous reviews? Presumably CDPR employees are not afraid to convey such bad news to the management. So why did the management still decide to go ahead with the release this year?<p>After reading this transcript, I didn't find the answer to these questions.<p>"Underestimated the scale and complexity of the issues": it's not like they needed to <i>estimate</i> anything. This is not an MMO that behaves differently after the million users log in. This is not a PC that behaves differently on unpredictable end-user's systems. This is not a game where problems only occur under some rare combinations of factors.<p>"We ignored the signals about the need for additional time to refine the game": <i>signals</i> implies some indirect evidence that can be interpreted differently. It seems, however, that the management would have a pretty unambiguous information at their disposal.