Godot 3.5
Not my field of work, but I'm  curious.<p>From what I'm hearing Unreal is establishing a big lead over the competition with things like Lumen, face model generation (Metahuman?), asset libraries, ML assisted  images/video to model converters, very polished editor tooling ,world builders,  ...<p>All things that take a lot of money to make.<p>Is there any chance to compete in the near or medium term for things like Unity or Godot? Outside of small indie studios or hobbyists that is.