Deno 1.35: A fast and convenient way to build web servers
The thing I don't quite get yet about Deno (and maybe some other similar things), is that do so much that they need to be perfect to be worth using.<p>Deno is effectively a language and runtime, webserver, package ecosystem, and arguably infrastructure and database. When choosing the technology to use for something that feels like a lot of eggs to put in one basket. Sure there are benefits to bundling like this, but the downside is that you're more exposed to bits of that bundle being insufficient.<p>Maybe this criticism doesn't play out in practice, but Deno and some other things trying to re-invent Javascript again, seem to be trying to do too much at once, and are risking ending up too far away from the original ecosystem to be able to return. Now maybe the only way to re-invent JS in a convincing way is to do these wholesale rewrites making big divergences, but then again, perhaps that just indicates that JS is not the foundation that it needs to be for some kinds of development.<p>Note, I've said JS as a grouping of the JS/TS ecosystem and existing packages. I don't think TS changes things that much as it's still the same ecosystem of tooling for the most part.