Build retro games using WebAssembly for a fantasy console
Here's the languages used as examples in the tutorial:<p>- AssemblyScript<p>- C / C++<p>- D<p>- Go<p>- Nim<p>- Odin<p>- Rust<p>- Zig<p>Are languages like Java/C#/Python right out because they can't output webassembly?