MoonScript, a programmer friendly language that compiles to Lua
Hey all, I made MoonScript about 6 years ago.<p>I used it to build a ton of opensource stuff in addition to the company I founded. I use it every day and I'm very happy with how it's turned out. I regret not updating the language more frequently, but I've been busy building a bunch of stuff in it.<p>The biggest open source project is a web framework for Open
Resty: <a href="https://github.com/leafo/lapis" rel="nofollow">https://github.com/leafo/lapis</a><p>It's used for the following open source websites:
<a href="https://github.com/luarocks/luarocks-site" rel="nofollow">https://github.com/luarocks/luarocks-site</a>
<a href="https://github.com/leafo/streak.club" rel="nofollow">https://github.com/leafo/streak.club</a><p>The company I made, <a href="https://itch.io" rel="nofollow">https://itch.io</a> also runs on it. There are a a ton of extra  Lua modules I've made in MoonScript to facilitate it. Here's a list of my published modules: <a href="https://luarocks.org/modules/leafo" rel="nofollow">https://luarocks.org/modules/leafo</a><p>I've also completed Ludum Dare 11 times now, making a game each time in MoonScript. I've used <a href="https://love2d.org/" rel="nofollow">https://love2d.org/</a> as the game engine. You can find the games on my GitHub: <a href="https://github.com/leafo?tab=repositories" rel="nofollow">https://github.com/leafo?tab=repositories</a><p>Feel free to ask any questions