Accidentally making a language, for an engine, for a game
I don't know what it is about game development that really brings out the yak shaving in people.<p>One time, about 8 years ago, I backed a game called Nowhere[1] by a very talented programmer. The original premise was an alien life simulator.<p>Well, it's been eight years, and development is still going strong!<p>The developer is currently working on the String implementation for the programming language he invented[2], which he's using to write the other programming language he invented[3], which is eventually going to be used to write the game.<p>[1] <a href="https://duangle.com/nowhere" rel="nofollow">https://duangle.com/nowhere</a><p>[2] <a href="https://hg.sr.ht/~duangle/scopes" rel="nofollow">https://hg.sr.ht/~duangle/scopes</a><p>[3] <a href="https://hg.sr.ht/~duangle/tukan" rel="nofollow">https://hg.sr.ht/~duangle/tukan</a>