WebGL Water Simulator
Doing this in a browser is a neat trick, but the actual state-of-the-art in realtime GPU fluids is <i>slightly</i> more impressive. nVidias FleX middleware is a good example:<p><a href="https://www.youtube.com/watch?v=1o0Nuq71gI4" rel="nofollow">https://www.youtube.com/watch?v=1o0Nuq71gI4</a>