Announcing Rust 1.20
I've been having a little trouble using rust for a little project: I need a tree with uplinks (meaning there are cycles). I asked on IRC a couple times and I think what I need is a weak reference inside a refcell, but it's not very easy to make it work cleanly. For one thing, it doesn't look like refcell works well with traits (the nodes in the tree are traits, not plain structs).<p>I'm a bit frustrated because this is so easy in C. Is there any way this can be easier?<p>I am imagining a special way to construct cyclical structures where everything inside would have the same lifetime and be destructed at once. We may need to hide the references from destructors though, otherwise a destructor could see a dangling reference.