'I'm Retiring,' Nintendo's Miyamoto Tells His Staff
There goes one of the greatest game-designer of our time. I remember his talk from E3 this year, where he - between the lines - criticized most of the modern game-design. Some of the points he made:<p>- Gameplay is everything. Games are about gameplay, don't turn games into movies. I think the Mario & Zelda series show this rather well.<p>- Always change something in a sequel. This was one of his strongest points, if you look at Nintendo, all they do is sequels of their existing IPs, but unlike - say Assassins Creed <i>cough</i> - they always make sure it's never just more of the same.