Quake on the Game Boy Advance [video]
Are modern compiler good enough / have good optimization on old hardware so that you don't need to write ASM?<p>I remember that impressive opti on Mario64 and it's using C / GCC: <a href="https://www.youtube.com/watch?v=t_rzYnXEQlE" rel="nofollow">https://www.youtube.com/watch?v=t_rzYnXEQlE</a>