64 bits ought to be enough for anybody
There have been a few OpenCL versus CUDA posts lately and I wanted to add my take on it after writing the GPU portion of sixtyfour, which was my first GPGPU application.<p>OpenCL needs more examples, tutorials, and documentation. I really wanted to use it because it is cross platform, but quickly gave up. The tutorials and documentation wasn’t there, and what I did find was confusing. For CUDA there is an immense body of examples, support, and documentation that makes creating your first CUDA program dead simple.<p>I went with CUDA.