SpaceshipGenerator: A Blender script to procedurally generate 3D spaceships
It amazing the traction that Blender is now getting. After a lifetime of delivering our 3D courses in Max, our school has recently switched to blender. Despite being long-time Max users, all our staff having nothing but praise for Blender. They are like kids in a candy store. It was the Covid thing that precipitated this move. Max is platform-dependent, making it unsuitable for home use. Today I returned to Max to tweak an old project and I am reminded of what a funckwinkle it is: full of  built-in bugs and inconsistent UI choices.<p>The design landscape is very subject to catastrophic change. I remember when Quark Express went from being king of the hill to playing second fiddle to InDesign, in what felt like a couple of months. This was the outcome of some very poor customer-antagonising decisions by Quark.