LÖVR – An open source framework for rapidly building immersive 3D experiences
I have to say, LÖVE 2d holds a special place with me because it's the first 'real programming game engine' (as in language only no accompanying ide or such) I ever actually developed anything that I would consider a fully fledged completed program I made entirely by myself with.<p>This looks pretty awesome and all but I can't see the benefits over something like unity or unreal or the amazing for the cost and features Godot.<p>I really like Lua. I've always recommended it to beginners or anyone curious about programming for fun over every other language. I've used it myself extensively<p>But in this day and age, I can't really see recommendating this or even LÖVE2d anymore to anyone interested in getting into game programming.<p>There's just too many high quality alternatives these days.