Quit quirks when working with others
Not sure I agree with the premise of this article.<p>You can always make the case that, on the contrary, you may want to go to a hotel to experience something that you haven't experienced before.<p>If the design is somehow more functional or otherwise makes the room look very beautiful, I'd be more than happy to stay at a place like this.<p>If necessary, they can always put little notes explaining how some of the main tasks get done.<p>I agree that the fact that people stay in a hotel for only at most a couple of days puts more constraints on how accustomed people can get to another interface. My own programming "quirks" have developed for a reason. So why does the author then use this example to justify his point about teamwork when the metaphor breaks? Or is he implying that you will only work with a team for such short time that no one will reap any benefits from getting used to ideas that make things faster in the long run?