Abstreet: Traffic simulation game written in Rust
This is pretty cool!  One thing that bothers me about every traffic simulation I've ever seen, though: all of the vehicles and pedestrians here seem to be obeying the law.<p>That's just not realistic -- especially on Mercer, which is blocked (both directions) every few minutes in rush hour by some jerk trying to make an illegal turn onto a packed street.  I'd say the <i>main</i> causes of traffic blockages that I encounter during rush hour are drivers blocking the box, and pedestrians entering the crosswalk against a red hand.  I also see a lot of lane sweeping, too, which I assume is from the influx of drivers from California (where it's legal).<p>I hope traffic engineers aren't making real-world decisions based on simulations that follow all state laws perfectly, but I fear they are.