Finding Mona Lisa in the Game of Life
> Running ~1000 iterations for a 483px wide Mona Lisa on the google colab GPU runtime only takes around 40 seconds!. Compared to the CPU version which takes several hours to do the same for a smaller image<p>Isn't this excruciatingly slow?  I remember my old 486 computer did run life at full-screen full-resolution in realtime (probably 25fps at 800x600 ?)  How it has come to that after 20 years?  How can a 20 year old CPU outperform a modern GPU by one order of magnitude?  Is it all fault of lots of useless intermediary language layers?