Unfolder for Mac – a 3D modelcreating papercraft
Does anyone know what the name of the algorithm would be for unfolding arbitrary polyhedra? I've wanted to implement this for my own library ( <a href="https://github.com/IxxyXR/polyhydra-core">https://github.com/IxxyXR/polyhydra-core</a> ) and I could never find the right thing to search for.<p>I'm assuming it reduces to a problem in graph traversal with some additional spatial constraints but I wanted to find some references before I tried to do my own dumb brute force solution.