How to Survive as a Solo Dev for Like a Decade or So
> I find it astonishing that startup indie devs pay out for an office, with all the extra bills that entails. Work from home, keep your overheads as close to zero as possible.<p>I've been a solo dev for nearly a decade (8 years) and I found that sometimes it makes complete sense to pay for an office. Before my daughter was born, I was able to work from almost anywhere: noisy cafes, at home, the library, etc. But after she was born it was like my brain needed a space away from home where I could close a door and have a room all to myself, a place where I couldn't hear family sounds or be within walking distance of anyone I knew. I tried cafes and libraries but, oddly, they no longer worked for me—the noise and the people walking by suddenly became a huge distraction. I couldn't focus. I decided to rent a tiny artist studio for $350/mo that I found on CraigsList and it was the best $350 that I spent each month in terms of direct impact on my ability to get work done.