YouTube “Let's Play”s are preserving video game history
I don't know if they are. Emulating games is not really preserving them in a sense, because it can't reproduce the hardware or experience as it actually was very well. Like you can play Ridge Racer type 4 in emulation, but part of that game's history was the special controller it was bundled with, which let you twist the middle of it to enable analog steering wheel control.<p>Like you can't emulate Boktai without the solar sensor on it, and also you don't get the sense of how dark the game boy advance's screen is. Or another example is Trace Memory for the Nintendo DS, which made use of the fact that the DS can close like a book (to simulate stamping on an ink pad) or that the screen is reflective when closed at an angle (to cause two screens to reflect into each other to make a single word.)<p>It works to show a boosted version of the original game, but something like sprite flicker or having to use passwords to continue gets dropped out. Or something like the dreamcast's VMU, which displays info on it as you play or can be used for minigames to boost the character in the main game.<p>The games kind of get divorced from the hardware and media they were played on, which reduces them some.