Crux: Cross-platform app development in Rust
It would be interesting to see, in a real world app developed this way, how much weight is actually being carried by the Rust portion. I feel like it might not be much? The few times in my career that I've ended up doing UI development, the code and complexity was in the presentation layer, not in events or model or business logic.<p>And while can see the advantage of having a crossplatform layer for that stuff.. even as a fulltime Rust developer, I don't really see the advantage of using Rust for it vs, say, TypeScript.<p>But I'm willing to be convinced.