Jonathan Blow's new game, The Witness, is out
I like the potential of the game, but sadly it did not meet my expectations.<p>I saw it as a Myst-style game, where you have puzzles, but you also have a lot of interactive environment around you to explore.<p>Here, I was getting taken it by a lot of beautiful scenarios in the distance, only to realise that there is nothing to do there, but solve more panels. 
It simply feels like this beautiful island is going to waste, being a little more than a hiding place for the panels.<p>How's everyone feeling about this?