Redditors design worst volume sliders possible
These are hilarious.<p>I use audio software a lot, and it is amazing how something which seems quite simple in concept, such as a circular volume button, can be so differently implemented via UX.<p>Every time I see a knob style button on any of my audio plugins UI, I have to think:<p>* Will the point at which I touch/click on the knob set the knob value to that position, or will it simply be the starting anchor at which I start moving the knob?<p>* Does this knob work by sliding up/down or in a circular fashion?  Or accept both ways?<p>* How far away, or close to the centre, is the active 'hot spot' that allow me to control this knob?<p>* Does the knob dynamically display the value as I spin it?  If so, where does it show that value and am I inadvertently blocking the display with my finger/cursor?<p>* Does the knob have the concept of velocity, whereby I can quickly spin it to the approximate value I want, then make tiny incremental adjustments to get the sound 'just right'?<p>All these tend to break the "don't think, just do" concept of a skeuomorphic interface.