I Am the Cheapest Bastard in Indie Games
Here is what the critics don't get.<p>You are game devs. You are Jeff's peers. You are not representative of his customer base.<p>Did it ever occur to the critics that Jeff's customers may not actually value the quality of artwork in his games all that much? At least not as much as the storytelling.<p>Even more importantly is staying consistent with what fans expect. It is called "branding", geniuses. If Jeff all of a sudden released a game with an artsy fartsy style, he'd be gambling his future. He might end up alienating his existing customer base by not giving them what they've come to expect, and his experiment may not work for acquiring new customers.<p>I am sick of armchair critics. Jeff has been doing this for a long time, and longer than all of these know-it-alls. Your opinions mean nothing. His repeated success does.