OpenAI Retro Contest
Two months to advance the state of the art on a complex physics-based game with branching paths. Current approaches such as DQNs or god forbid DRL[1] barely reach the performance of my three year old cousin in atari game score maximization and are mostly non-transferable to new levels... Good luck.<p>[1] <a href="https://www.alexirpan.com/2018/02/14/rl-hard.html" rel="nofollow">https://www.alexirpan.com/2018/02/14/rl-hard.html</a>