Rust for Windows
Really pleasing to see that MS have done this without feeling the need to start nailing proprietary extensions onto the Rust language. I feel Rust adoption is still at a low enough level where a separate windows fork would have been especially harmful. I guess there are a couple of factors helping here:<p>- MS were already moving to a model where they prefer to stick with the standards-compliant form of a language: vide C++/WinRT<p>- Rust has enough features built in to facilitate this, specifically being able to hook into the compilation process