Ray Tracing Essentials, Part 1: Basics of Ray Tracing
Dear NVidia, While I and many others appreciate the quality of your video, in an age where people are distributing ray-tracing code on business cards, there’s not a ton of value in producing even more “Basics” or “Essentials” of ray tracing educational material.<p>What would provide most of us with interest in ray tracing real value is expanding on the territory covered by the PBRT book, making the material it covers more accessible, and covering the changes to the state of the art which have occurred in the decade since it was written (particularly the elements that the RTX hardware enables; real-time mixing of ray tracing and rasterization rendering).<p>Thanks!