MathBox 2
> Please view in Chrome or Firefox. Chrome is glitchy, Firefox is stuttery.<p>I really want to get behind WebGL, but when is it going to have decent performance/compatibility? I tried this out in both FF and Chrome on a powerful desktop computer (i5-4670K, GTX760, 16GB RAM) and it was glitchy/stuttery as described. Firefox rendered some scenes at what seemed like 2-3 FPS. Chrome was much smoother, but I couldn't tell what parts were glitches. For example, the "classic demoscene water effect" looked completely different in Chrome. But neither FF nor Chrome produced an effect remotely resembling water.<p>Although this looks like a great library, personally I prefer to stick with OpenGL programming until WebGL's quircks are sorted out.