Translating Quake 3 into Rust
Why is there such a push to use this new language that's so inaccessible to much of the world? Not everyone has a multi-gigahertz, multi-core, multi-gigabyte computer to develop in Rust. It seems like unnecessary stratification for nebulous gain.<p>Perhaps the Rust team should make their compiler work on reasonable resources, like 32 bit processors, before marching off to try to convert the world.<p>Or perhaps we should have rust2c instead, so people can take all this Rust code that everyone is pushing and compile it on modest machines.