Jonathan Blow: “Video Games and the Future of Education”
The greatest video Jonathan Blow has ever done on Video Games and the Future of education is 0:10:36 long and is just him going over the first part of his video game "The Witness".<p><a href="https://www.youtube.com/watch?v=rDSrYiheVow">https://www.youtube.com/watch?v=rDSrYiheVow</a><p>We have him demonstrating:<p>* Starting off any new concept with trivial examples that nonetheless convey important information about the problem space and how to interact with it.<p>* Making the progression to the next problem or related problems obvious and intuitive.<p>* Adding in 'curve balls' that help to jog the player into thinking critically.<p>* Whilst showing clear progression to alternative ideas, also allowing freedom to approach different problems<p>* Showing how video games can give immediate feedback to 'show not tell' nuanced ideas<p>* Showing how understanding of concepts grows over time<p>* Showing how decomposition of ideas can make them easy to understand individually and then composition of them is intuitive and immediate<p>The Witness is a thesis on learning/pedagogy, motivation/reward, truth seeking and self fulfilment. To that end, I would recommend playing it to anyone who has an interest in video games and how they relate to the future of education.