Oxidizing Source Maps with Rust and WebAssembly
> Tom Tromey and I have replaced the most performance-sensitive portions of the source-map JavaScript Library’s source map parser with Rust code that is compiled to WebAssembly. The WebAssembly is up to 5.89 times faster than the JavaScript implementation on realistic benchmarks operating on real world source maps.<p>Wow. Some people have been wondering if Rust has a "killer app", but this could be it. Right now WebAssembly only supports non-GC languages (so C, C++, and Rust), and of those three Rust is the easiest to get started with. It looks really appealing.