Squeezing a Sokoban game into 10 lines of Haskell
I am curious if there are languages that would be able to use the same techniques but beat the number of chars. Code golfers often use Ruby due to what the syntax allows.<p>Also, a shameless plug, but if you are interested in a Sokoban like game, you might enjoy Pathology (formerly called Psychopath built in 2005). It is a 2d block pushing game where the goal is to go from Point A to Point B in shortest amount of steps. There's a level editor (thousands of levels) multiplayer, and active community (Many folks from the Sokoban online community play too)<p><a href="https://pathology.gg" rel="nofollow">https://pathology.gg</a>