Electron 6.0
It's kind of interesting to see this release and previous ones mention 'performance fixes' (V8 and Blink does all the work) that it brings, yet the job postings for desktop software engineer requiring Electron experience also put data structure and algorithms and what I see here is a runtime that is very expensive in both space + time complexity. It makes no difference in using a different language with a faster runtime to combat this.<p>Imagine if I were to write a 'next-gen' CAD program or an alternative 3D modeling program in Electron. I'm not so sure if the manufacturing or the games industry would take a second look at that. But in our industry, it is seen as normal for our text editors, ide's, git clients and video editing software and our messaging clients to be expensive in memory and cpu time.<p>Can't we do better than this? Or do we have to accept and depend on Google to create our desktop software?