Vulkan Tutorial
Jesus christ.<p>I understand that Vulkan is very, very niche but as someone who doesn't know much more than the basics of maybe setting up an OpenGL window to draw anything, the "drawing a triangle part" just seems insane!<p>I knew this is some hardcore, hardware-level stuff usually only ever touched by rendering engine programmers but I figured, if I had some super special niche case that could be sped up by Vulkan, I could maybe "give it a try". But this? 800 lines of code to draw a triangle! I never knew the difference to OpenGl was <i>this</i> extreme!