Microsoft has laid off entire teams behind Virtual, Mixed Reality, and HoloLens
There are two approaches to AR currently:<p>- The Magic Leap/Microsoft approach: Use semitransparent displays to create a virtual overlay.<p>- The Meta approach: Use cheap standalone VR with lots of external cameras, then mix camera/virtual environment.<p>It seems pretty clear by now that, if anything, only the second works, given the success (in terms of sales numbers) of the Oculus Quest. Moreover, the latter combines AR and VR, it's not a one trick pony.<p>The upcoming Apple headset is reported to basically copy Meta's approach, except it is expected to get very expensive and high-end. But I would side with Meta here: I don't see a big market in expensive VR/AR.<p>A headset is like a Gameboy, if anything people care that it's portable and cheap, not that it has the most impressive graphics.<p>In any case, Microsoft's HoloLens adventure was likely a dead end.