Win at Risk by using systems thinking
So the article describes the reason why taking and holding Australia early doesn't cause the other players to gang up on you (although I have played with people who definitely wanted to take me out of Australia because of the two extra armies and who were willing to go on crazy suicide marches to achieve their goals) but it does not explain exactly why take and hold Australia early is almost a cliche of 'the key to Risk' strategies one sees about.<p>finally, everyone here seems to argue that Risk is a terrible game but if that's so why do I generally win?! Next you're going to tell me that Stratego isn't any good either!