How Naughty Dog Fit Crash Bandicoot into 2MB of RAM on the PS1
Pretty amazing what kind of skills game development required back then. One side of me is happy that we have all these great tools today, the other is sad because you hardly use this low level stuff in todays software development world.<p>We are solving different problems today, but the level of software development skills required for a game that today could be done by a single person in Unity in a few weeks is quite impressive.