Call of Duty Adds Kernel Level Driver for Anti-Cheat
The whole &quot;super intrusive anti-cheat&quot; thing is really annoying to me as a non-competitive player, who just plays games like CoD, CS, etc occasionally with friends. And not just academically annoying, but practically too. I used to run Windows virtualised under Linux with a PCIe passthrough GPU. I remember having to re-install windows directly on my machine at a LAN party once because CS:GO couldn&#x27;t be run in a VM anymore :(<p>I think there&#x27;s a solution that would let wood-tier players like myself avoid this kind of intrusive software, whilst keeping higher-level play clean though.<p>- Implement server-side anticheat detection, that will ban things that look like bots. As other commenters have noted, bots are indistinguishable from good humans from the outside. So, the server-side detection would ban both bots and good humans<p>- Have _opt-in_ client side anticheat detection. If you have this enabled, then you&#x27;re exempted from the server-side detection. So, you enable this if you&#x27;re actually good.<p>Could even make this part of the ranking mechanics. Maybe you _can&#x27;t_ enable the client-side anticheat until the server-side one thinks you&#x27;re sus. Then you get prompted to turn on the client-side support and get a cool badge or something.