Subscription fatigue and related musings
Some apps that I purchased before in full, later turned into subscription based apps(giving me a year of free subscription). This made me feel bad and I lost my warm and fizzy feelings towards these apps.<p>That said, I understand why they are doing it. It doesn&#x27;t make sense whatsoever to receive one time payment and provide updates forever. Also, despite that people claim that they want &quot;one time payment apps&quot; that doesn&#x27;t seem to be the case at all. Very small number of people actually pay in full for the apps.<p>What&#x27;s worse than subscriptions is ad-ridden apps. I love hyper casual games for example but I can get no joy from these anymore because they are overflown with ads, the experience turns into torture. I don&#x27;t want the ad based model to be the answer too.<p>Maybe there could be other models like trial purchase where you get an old school trial version and pay to continue using it. I think actually there&#x27;s nothing stopping you to implement this but it doesn&#x27;t solve the problem of need for continued payments for continued support. Maybe the AppStores can implement something like version limiting and you can ask for a payment for upgrading to the new version.<p>In the grand scheme of things, the subscription model is the best option at this time. People say that subscriptions are devils act but that&#x27;s also how viable businesses are created.