Graphics for JVM
We build all our desktop products using Swing, and it works pretty well. Looks pretty native (if you want it to), is thoroughly battle-tested, reasonably performant, and has a bazillion open-source extras floating around (of varying quality).<p>If you need 3d, we drop into OpenGL and use that (e.g. when integrating WorldWind).<p>Sometimes I feel bad about how easy it is to write desktop UIs in Java - the API is stable, nobody keeps changing it under me, I don&#x27;t have to wonder what Microsoft is pushing this year, it is (mostly) easy to debug, has open source forms designers (Netbeans), etc, etc.