Overworked and underpaid, VFX workers vote to unionize at Marvel
Making games and movies are clearly as hard if not harder than making SaaS. I never understood why devs who work for game and movie studios don&#x27;t quit and work for companies that pay 2-3x as much - other than for the pure love of what they do.<p>And maybe if it ultimately comes down to a decision between (1) being paid well but giving up on your dreams vs (2) doing what you love but being exploited, what you need is not a union but a reality check.