KSP2 is spamming the Windows Registry until the game stops working
One of the comments mentions this:<p><i>&quot;Alright, doing some investigating it seems that they are saving the Pqs preferences based off of the instance ID of the pqs object, which, according to unity&#x27;s own documentation, changes between runs of the game, hence why its saving 10 trillion different copies of the same data&quot;</i><p>So, somebody didn&#x27;t notice a &quot;changes every game&quot; instance ID was in the path and&#x2F;or data.  They thought they were overwriting a single key.