Tibia (1997) is one of the earliest and longest-running MMORPGs
There were some really brutal tactics in this game. If someone with a higher level was ighting with a tough opponent, you could wait for them to be low hp, kill them and take their stuff. Apparently the friendlist system in that game worked in a manner where you didn&#x27;t have to accept the friend invitation to see if someone was online and their location in the world. This was useful for stalking. When you saw people you had beef with come online at the same time, you knew you were in trouble. Especially with a system where if you died, you could lose levels. My friend told me that he had sometime angered a Swedish clan they started to stalk him. His solution was to make fake account that pretended to be a member of this Swedish clan, and he then used it to bait an even bigger clan to attack this Swedish clan by pissing them off.