SteamOS, Linux, and Steam Machines
I feel like Valve has certainly been putting effort into Linux, but not <i>serious</i> effort.<p>They seem to be going low-moderate risk&#x2F;investment.  Sure there&#x27;s progress, but then the Wine devs are moving pretty steadily too at the moment.<p>If Valve wants to really be serious:<p>- Offer incentives to Devs to support Linux&#x2F;Vulkan<p>- Release a goddamn new game (HL3 - dreams) and make it Linux exclusive for a time<p>- develop and release new features for Linux first (maybe if GoG ever get the Galaxy client over to Linux Valve will get a kick in the pants to act...)<p>- Promote SteamOS and (maybe) Steam Machines, like at least some.  Show Steam Machines as an &#x27;out-of-the-box Windows gaming replacement, not a console competitor.<p>- Fund Linux devs or take a lower cut from Linux releases<p>- Convince Adobe to release their suite on Linux!  Push for&#x2F;fund official Unity and Unreal Engine Linux versions<p>- Offer the ability to natively launch games through Wine (and either use &#x27;community&#x27; environment files or require one exist, or have a link to WineHQ for help)<p>Be serious Valve, be genuine and get your flat structured &#x27;follow the shiny thing&#x27; company focused and determined.