Veloren is a multiplayer voxel RPG written in Rust
This game is the worst to compile, makes me glad i haven&#x27;t picked that language<p>I can&#x27;t imagine myself being stuck for 10 minutes to see a change happen on screen<p>Just take a look at a Veloren dev changing a line, then compiling it: <a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=nR2WDBMjkh8&amp;t=976s" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=nR2WDBMjkh8&amp;t=976s</a><p>Rust is not made for game dev, this project is the proof, your progress will stall at some point because you won&#x27;t be able to iterate on your game anymore!<p>That&#x27;s the curse of Rust<p>Where are the gamedev that announced using Rust from now on 5 years ago? they still stuck compiling their projects!<p>What a disaster: <a href="https:&#x2F;&#x2F;github.com&#x2F;veloren&#x2F;veloren&#x2F;blob&#x2F;master&#x2F;Cargo.lock" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;veloren&#x2F;veloren&#x2F;blob&#x2F;master&#x2F;Cargo.lock</a><p>7.5k LOC just for dependencies..