Diablo 2, Diablo 4, and Single Player: An open letter to Blizzard
I don’t mind multiplayer for Diablo. My first experience with Diablo was at a cybercafe in Virginia in 1996. Multiplayer was only LAN. No TCP&#x2F;IP.<p>I’ve played every Diablo game since, including the latest Diablo Immortal. Multiplayer is fine when it’s optional. What I hate is forced parties. Dungeons where I <i>have</i> to have 2+ more players to even participate despite my 9,000 combat rating.<p>Forced multiplayer is bad. Developers shouldn’t assume every player has 7 friends who also play. “Always Online” is also bad. What if I want to play during a flight or traveling where I have a few days down time? What if I want to play when I don’t have access to the internet? Sucks to be you…<p>The vast majority of my experience playing D2 was solo, single player. The vast majority of my experience with D3 was solo, single-player. Even in DI, I run around ignoring party requests and playing how I want to play but there’s tons of content I can’t enjoy because I don’t have a party of 8 and refuse to party up with random 14 year old kids.<p>I like how some MMO’s just threw you into a raid group if you were in the area. GW2 (requires a little bit of effort) and old Warhammer Online had this. When done right it was great. Run to area event, get roped into the raid group, beat the big bad boss creature, get rewards, leave raid group.