Ultima VIII – How to destroy a gaming franchise in one easy step
I feel like a lot of this comes from an &quot;Ultima fan&quot; perspective where Ultima VIII &quot;ruined it&quot; because it was too different. Conversely, I played it first, and enjoyed it; it did many things no game I&#x27;d played before had tried, although was not short of many flaws (which tbf the post-release patch resolves quite a few of). Playing other Ultimas later, they were in many ways good but also felt a bit trite in their morality.<p>I don&#x27;t think it&#x27;s trivially an awful game. I&#x27;ve heard a lot about how wonderful Ultima VII is, but more recently I get the impression (after reading articles like <a href="http:&#x2F;&#x2F;crpgaddict.blogspot.com&#x2F;2020&#x2F;08&#x2F;ultima-vii-black-gate-summary-and-rating.html" rel="nofollow">http:&#x2F;&#x2F;crpgaddict.blogspot.com&#x2F;2020&#x2F;08&#x2F;ultima-vii-black-gate...</a>) that there&#x27;s another side to it: also dramatically flawed in many ways, maybe less obviously so than Pagan but the writing may have already been on the wall. Assuming everything just went terribly at the end and blaming on &quot;the bean counters&quot; seems a bit lazy to me.