Video Games Are Boring
I mostly disagree with this article. There&#x27;s very few nonviolent games I&#x27;ve played that I enjoy. I guess you could say I&#x27;m the average consumer, but there are certain trends in industries that are predominant, because that&#x27;s what people want. I think all media generally has its worth defined by how it is a conduit of unrealistic experience.<p>For instance, the biggest blockbuster movies usually contain unrealistic scenarios of violence and heroism. The biggest romance movies are usually unrealistic. The most popular music is usually describing a hypothetical situation that people feel drawn to.<p>I think that&#x27;s responsible for the trends we&#x27;ve seen in graphics, 3d, virtual reality. People willing to consume media are people that don&#x27;t have or want the opportunity to be extraordinary in their lives. The more realistic graphics become, the more they feel that their experiences in media are real experiences.<p>So my point is basically that games exist not just for the novelty of playing a game, but also to let people live their fantasies, and some fantasies are less realistic than others, and therefore will be better represented in games. Anyone can have a relationship with another person. You don&#x27;t need Lydia in Skyrim for that, and likely if you try it in real life, it&#x27;ll be much more rewarding than in a video game. If you try gutting someone with a sword in real life, you&#x27;ll go to jail.<p>This whole portrayal of video games (and other media) as &quot;art&quot; will never take off outside of technological hipster circles, for the same reason most people don&#x27;t spend hours in art museums ever day. They&#x27;re not interested in media for its own sake as artistic, they&#x27;re interested in the proxy experiences that it offers, that people can&#x27;t get elsewhere.