NFTs and a Thousand True Fans
I work in this space as a Product Owner for a blockchain team at Ultra.io. I think that I can speak to some of the questions and concerns in this thread with some authority.<p>NFTs as they are being used today, as proof of ownership over a copy able, digital asset, is frankly the lowest hanging fruit. It isn&#x27;t a very robust or interesting use of the technology.<p>What we are building is a game distribution platform, like Steam, that makes games and their items NFTs. This opens up many interesting business opportunities that are defined by the built in scarcity that NFTs are built for. Because it is all on chain, it also means that ownership rights move back to end users, meaning that once you are done playing a game, it is then possible to sell or trade it on the open market.<p>A prime example of NFT use as a business case is the ability for a game developer or publisher to create limited edition games with unique content.<p>Basically, I see NFT art as just a proof of concept and not really where the future of this tech is going.