The collapse of cryptokitties, the first big blockchain game
&gt; What Went Wrong?<p>It&#x27;s in the title of the article. It&#x27;s a &quot;Blockchain Game&quot;. That&#x27;s what went wrong. It was a flawed concept from its inception. Blockchains are pretty cool from a math&#x2F;cryptography standpoint, but they really do not provide added value in <i>most</i> areas people try to apply them to.<p>CryptoKitties is a digital trading card game. You get cards, you can &quot;breed&quot; cards together to make new cards, you trade&#x2F;buy&#x2F;sell cards. That&#x27;s it. Nowhere at any point in this &quot;game&quot; is a blockchain necessary. Nowhere at any point does a blockchain add any value whatsoever. In fact, due to transaction fees, I&#x27;d argue the blockchain actively detracts from the game.<p>The idea of an artist signing their work in a cryptographically unique way is not new or revolutionary, and it <i>certainly</i> doesn&#x27;t need a blockchain. There&#x27;s a reason the general sentiment the art community has towards NFTs is overwhelmingly negative: it&#x27;s because they literally <i>actively harm us</i>.