Loot boxes a matter of “life or death,” says researcher
It feels to me that the issue is game studios are too large. Indie&#x27;s don&#x27;t engage in this behavior and still produce very excellent games without going bankrupt (Factorio, Stardew Valley, Stormworks). Even smaller developers that choose a Free-to-play model with transactional elements (Path of Exile) can do it in a very player friendly way that aligns with game value.<p>On the other side are companies like Activision and EA that will sell you a $60 game and expect you to spend another $60 in micro-transactions, screaming &quot;more profit&quot; the whole time.<p>My advice is choose who you support with your money carefully.