Elden Ring Succeeds by Ignoring 20 Years of Open-World Design
This is just plainly false. While not quite as bad as the average Ubisoft game, Elden Ring&#x27;s world design is very similar to Elder Scrolls, Skyrim in particular. Most of what the author brings up are aspects of the game not related to the open world. The open world itself is not nearly as trend-bucking as a lot of other game design decisions From Software make, which is honestly a bit disappointing. In general, Elden Ring is their closest game to a typical AAA title, a lot of the quirks and contrarian elements from their earlier games are absent in it.