Fedora 38 LLVM vs. Team Fortress 2
Funnily enough, on Half-Life 1 engine-based games (i.e. the engine that came before HL2 - on which Team Fortress 2 runs; such as Counter-Strike 1.6), a different allocator problem exists -- glibc&#x27;s malloc() just decides to fail miserably[0] on some setups.<p>[0] <a href="https:&#x2F;&#x2F;github.com&#x2F;ValveSoftware&#x2F;halflife&#x2F;issues&#x2F;3158">https:&#x2F;&#x2F;github.com&#x2F;ValveSoftware&#x2F;halflife&#x2F;issues&#x2F;3158</a>