Discontinuation of Mac Support for Autodesk Alias and VRED
Unsurprising.  This is one public announcement, but it&#x27;s inevitable that there are many more products which will cease support for MacOS.<p>OpenGL is an established industry-standard graphics API.  Supported on every platform of note.  Drop it, and you&#x27;re going to lose developers who rely on it.  A vendor-specific proprietary API isn&#x27;t an improvement, it&#x27;s regressive.  There are many products which won&#x27;t be able to justify a Metal port, including one of my own.  Despite its ugliness, OpenGL worked everywhere and modern OpenGL is actually pretty decent.<p>If Apple want to retain developers, they need to have a long, hard think about their strategy here.  I&#x27;ll consider supporting MacOS again, if they can cut back on proprietary stuff and support the industry-standard stuff.  OpenGL 4.6 and Vulkan would be a good start.