The HTTP of VR
What exactly is the &quot;metaverse&quot; supposed to be, other than a marketing term to sell a more expensive class of IO devices?<p>People will not switch over in droves to do their text&#x2F;image&#x2F;video editing in VR all of a sudden, because other than a few special design applications, there is no point in doing so...it&#x27;s slower, clumsier and the input devices are much less precise than mouse&amp;keyboard.<p>Another supposed target demographic, people in IT won&#x27;t switch either. I see no point in virtually grabbing a glowing code-ball and throing it into the &quot;deploy-tube&quot;, or navigate a codebase using haptic gestures with the huge meat-styluses at the end of my arms, when I can simply type `git push` or `&#x2F;myAwesomeStruct`<p>I also have a hard time imagining management sitting in meetings while wearing a 400g headset for 3h. Or companies being willing to cough up 350+$ for every employee just so they can join meetings, when Zoom is basically free.<p>So, what else is there? Gaming and maybe some &quot;recreational apps&quot; (aka. alsogaming, only less interactive). And since not all games will take place in the same unified MMORPG-ish permanent universe (yes, people want to play in sessions, and people want to play single player, and people want to play while not connected to the internet), this will not be a paradigm-shift, but rather a new toy in an already large collection of other toys.