Fandom Acquires GameSpot, Giant Bomb, GameFAQs, TV Guide and Metacritic
OG founder of Giant Bomb &#x2F; Comicvine &#x2F; Whiskey Media here. I was also at CNET during the acquisition of Metacritic and helped build large portions of Gamespot and TV.com. I&#x27;m 10-years removed from these properties so I feel OK talking about them.<p>The sad reality is the Internet publishing is dead and as a business that business is nearly impossible to operate if you have any moral compass. In its place we have various traffic to ad scams and a creator economy built on the backs of a couple large platforms like Twitch, Reddit and YouTube. While the later option seems freeing for some creators, the reality is that soon those too will become hard to make a living from as those large platforms start slowly squeezing their creator class outside of a couple few who play nice. It&#x27;s only slightly better than the journalism field because at least some of the personalities can shoot over to Patreon and work directly with their audience (albeit still tied to another large platforms).<p>I love this space, and it&#x27;s where I grew up as a kid in the late 90s. I love community websites where I can engage with some experts. With video though, it&#x27;s extremely hard to run independently. Hosting video for Giant Bomb in 2008-2012 meant home rolling our own streaming service, chat service and edge-based video platform. We had an all-star engineering team. We had one of the largest podcasts in the world and the hosting bills were killing us. Getting an audience with good content was easy. Monetizing it was very difficult. That&#x27;s only continued over the years as I&#x27;ve seen various companies buy Giant Bomb (CBS, then RV, now Fandom) looking to pick up a premium brand that they could use to mask the giant volume of dead, but trafficked content they had in the background. The shill back then was was to sell Giant Bomb or GameSpot ads, but serve it on GameFaqs or Comic Vine (which had huge traffic at low cost). Various SEO tricks were pulled to hide traffic. For example, Comic Vine moved to a Gamespot subdomain to make this seem more legitimate. I anticipate similar dark patterns every time these sites are resold to cheaper owners. Likely, these brands will be used to promote a mountain of google-driven traffic in other properties.<p>The question I haven&#x27;t been able to solve:<p>How can good content be monetized in a way that allows it to remain independent and not succumb to warping its content to feed that monetization? How can it be audience driven instead? Is such a thing even possible? Right now good monetization strategies beget bad content. There&#x27;s got to be a better way than cobbling together five platforms under a Patreon account, giving all of them 10-50% along the way.