Good Old Fashioned AI is dead, long live New-Fangled AI
&quot;Finally, a vital question is, how will this affect today’s working artists? Here the answer is not so optimistic.&quot;<p>I have a different take on this. I think this technology will allow more people, not less, to make money as a living (so, professionally) in a visual arts related industry. So I&#x27;m broadening the field to include not just &quot;artists&quot; but &quot;commercial art&quot; as well (designers, commercial illustrators, video&#x2F;film post-production, etc.).<p>The reason is that it changes and lowers the bar to entry for these fields, automates away a lot of the labor intensive work, thereby lowering the cost of production.<p>Whenever something becomes cheaper (in this case, labor for art), its consumption increases. So in the future, because producing commercial art is so much cheaper, it will be consumed a lot more.<p>At the same time, we&#x27;re not at the point where we can actually remove humans entirely from the process. AI generated art is a different process and requires a different skillset, but it still requires skill and learning to do well.<p>The analogy would be something like a word processor reducing the number of secretaries needed in the workforce, but increasing the number of office workers. People no longer need someone to take notes &#x2F; dictation, but all kinds of new workflows emerged on top of the technology, and almost all office workers need to know how to use something like a word processor.<p>Therefore, the opportunity here to do is to build tooling that make it easier and more accessible for more people to work with AI image generation.<p>Disclaimer: I&#x27;m doing exactly that (building tooling to make content generation easier and more accessible) with <a href="https:&#x2F;&#x2F;synapticpaint.com&#x2F;" rel="nofollow">https:&#x2F;&#x2F;synapticpaint.com&#x2F;</a>