Unity signs “multi-million dollar” contract to help U.S. government with defense
The department of defense has been using Unity for a long time. As someone who worked at the U.S. Army using Unity, when I was there awhile ago, Unity was used for developing simulations to train groups of soldiers to use different kinds equipment and to understand battle scenarios. I did work for a trainer that taught people how to use an M777 Howitzer (<a href="https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;M777_howitzer" rel="nofollow">https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;M777_howitzer</a>).<p>I get the ethical concerns Unity employees have had, but can&#x27;t any development environment be potentially used for ethically gray purposes? Personally, I didn&#x27;t see myself as directly sponsoring war, especially since all American taxpayers are contributing towards the defense budget. I saw my work as being part of an ecosystem that could help save soldiers&#x27; lives. Soldiers will need to go fight either way for defensive purposes and they need to be trained. If the training process can be more effective and efficient by using game-like simulations, why shouldn&#x27;t it be? The simulations also end up saving a lot of money, because it&#x27;s not necessary to waste gas or ammunition taking a tank or a heavy artillery piece out for demonstration use.