Gimp 2.9.4 Released
Funny how people who prefer Photoshop always have to show up and take a dump on GIMP just because it doesn&#x27;t meet their expectations.  I don&#x27;t particularly like Photoshop and haven&#x27;t used it in nearly a decade, but that doesn&#x27;t necessarily mean that I think it&#x27;s bad software.(though I&#x27;m not a fan of Adobe&#x27;s practices)<p>If GIMP is ever going to support the desires of professional designers, it&#x27;s going to have to be <i>developed</i> by designers.  Maybe I&#x27;m wrong, but I am willing to bet that the people who actively use and develop GIMP are people with programming experience who are doing some digital imaging on the side that doesn&#x27;t require things like CMYK or high bit depth.  GEGL and GIMP have been in development for a long time now, but have advanced in areas that the user base cares about, but not necessarily in areas that professionals care about.  Simple as that.<p>If you really hate Photoshop, learn Scheme and contribute to GIMP and GEGL.<p>I do want to comment on the non-destructive editing feature; I feel like that&#x27;s also a serious designer convenience, but it&#x27;s never been something that I have personally desired.  In fact, I wouldn&#x27;t really want it, I think.  In other software packages that have similar non-destructive capabilities, like Maya, the &quot;history&quot; of an object becomes more and more cumbersome over time.  Maybe this doesn&#x27;t happen in Photoshop, IDK.  To be honest, I&#x27;m perfectly fine duplicating layers are &quot;backups&quot; before deciding on the right look.