React VR
Hmmm... no support for skinned character models (and looks like a lot of design and implementation work required on many fronts before this could support them). As cool as this is that makes it feel like a toy rather than a real product (even 3D that doesn&#x27;t require humanoid characters tends to require deforming meshes to meet the visual quality bar customers expect).<p>I wish instead of trying to make their own renderer they had used their considerable react and coding skills and time to create a React UI for Unity3d and&#x2F;or Unreal, which are what most serious app developers are using to create VR experiences (and which have pretty terrible&#x2F;minimal&#x2F;antiquated UI coding frameworks compared to what React offers)