Is the MMORPG Dying?
One problem with MMORPGs is that they just take so much time. As a young adult working full time and trying to maintain a reasonably balanced lifestyle, I don&#x27;t know how to find a guild or establish friendships in a game while acknowledging that I&#x27;m only gonna be putting in a couple hours a week. Heck, I can&#x27;t imagine how people with children manage to pull it off. I know I&#x27;m not going to be that good, since I&#x27;m only interested in playing for fun.<p>I also find playing for long periods of time gets a bit exhausting. This means that in recent years I&#x27;ve started to gravitate towards more linear stories. I&#x27;m not usually interested in collecting stars or points, I just want to shut my brain off for a few hours and kill stuff.<p>If you play with friends, it can become a bit frustrating too if some of them are more in the &quot;hardcore&quot; side of things. Nobody wants to fight constantly against someone they can never get a chance to beat. It can be fun when playing certain co-op games, but anything highly competitive just gets too overwhelming.