The compiler will optimize that away
The implicit premise of the article seems to be that all software has to be heavily optimized. This is completely wrong. All the languages mentioned in the article are still around because it doesn’t matter how performant 99% of code is. For the 1%, we can think about cache misses, SIMD and data parallel approaches. In my experience this is totally possible and not too hard, but has the enormous downside of making that code hard to reason about. You are also optimizing for today’s hardware, which means that it might not run that great on new hardware in 20 years. This means that somebody has to go in and rewrite that hard to understand optimized code. It’s really a tradeoff between the cost of that and the benefits from optimization.<p>Some of the future costs can be mitigated by using a few techniques from the start. One good idea is to keep an vanilla unoptimized version of the part that you are optimizing around as a reference implementation. This will help understanding what the optimized code does and can be used as a stopgap to support new hardware. It can also  be a nice baseline to compare optimizations against.<p>The beauty of compilers is that they do a decent job of optimizing the 99% of code that would otherwise never be optimized, at 0 cost. This is a different sweet spot on the cost benefit curve.