A guy preserving the new history of PC games, one Linux port at a time
Had several times a chat with Ethan Lee, he is perfectly aware of the technical challenges to keep game binaries working in the very close source hostile environment which is elf&#x2F;linux.<p>BTW, I think Celeste is one of the most important games he does maintain on elf&#x2F;linux.<p>One of the major choke points is ELF with its GNU extensions severely abused by glibc devs (and indirectly libstdc++ gcc devs and libgcc gcc devs). It is hell to generate elf&#x2F;linux binaries with works on &quot;old&quot; distros from &quot;recent&quot; distros.