Learning from Terminals to Design the Future of User Interfaces
So to sum up, Terminals Are So Responsive &amp; Fast Users Always Feel It [1]. Animations are bad because they take too long but add no value [2], and terminals render non-english characters super well [3].<p>I&#x27;ve been researching for a bit, and actually research on how to make a &quot;good&quot; and &quot;accessible&quot; terminal interface is pretty thin on the ground. You can find a lot of opinions but very few with any data backing them.<p>[1]: They&#x27;re not. <a href="https:&#x2F;&#x2F;danluu.com&#x2F;term-latency&#x2F;" rel="nofollow">https:&#x2F;&#x2F;danluu.com&#x2F;term-latency&#x2F;</a><p>[2]: They do add value in helping direct user attention. <a href="https:&#x2F;&#x2F;www.nngroup.com&#x2F;articles&#x2F;animation-usability&#x2F;" rel="nofollow">https:&#x2F;&#x2F;www.nngroup.com&#x2F;articles&#x2F;animation-usability&#x2F;</a><p>[3]: Right-to-left is still poorly supported by shells, and the installation and support process for custom glyphs in terminals is often extremely complicated.