Permacomputing Wiki
It&#x27;s a good attempt, though reading <a href="https:&#x2F;&#x2F;permacomputing.net&#x2F;Principles&#x2F;" rel="nofollow">https:&#x2F;&#x2F;permacomputing.net&#x2F;Principles&#x2F;</a> ... I don&#x27;t think the authors really needed to create a different set of design principles for computing. Rather, applying the existing permaculture ethical and design principles to computing would have gotten everything and a lot more.<p>For example, rather than &quot;Care for Life&quot; and &quot;Care for Chips&quot;, those are still derived from the ethical principles of &quot;Care for Earth&quot;, &quot;Care for People&quot;, and &quot;Fair Share&quot;. And those three ethical principles are more comprehensive. Further, it would contextualize the <i>purpose</i> of computing, and not just simply designing the thing itself, in isolation.<p>The 12 design principles for Permaculture are also far clearer because they contextualize the relationship of the computing with the people, rather than the design of the machine by itself.<p>For example, &quot;Expose Everything&quot; is not a bad design principle when looking at just the machine (&quot;observability&quot;), but it is not nearly as versatile as the more generalized Permaculture design principle of &quot;Observe and Interact&quot;. It&#x27;s more important to look at a computational device&#x27;s place in the overall ecology. When I apply this to my backyard, I cannot always directly &quot;observe and interact&quot; the root system of plants. If I dig up the plant to examine its root system, then I have most likely killed that plant. I have to make guesses. Looking at it from a different angle, the Permaculture design concept of &quot;Zones&quot; was is a way to organizing things so one can systematically &quot;Observe and Interact&quot;.<p>Another Peramculture design principle is &quot;Integrate not segregate&quot;, another reason to &quot;Expose Everything&quot;.<p>Another one is &quot;Keep it small and simple&quot; in which there are two better Permaculture design principles, &quot;Use Small and Slow Solutions&quot;, and &quot;Apply self-regulation and accept feedback&quot;. Those two principles allows for the system to adapt, change, and grow, within the local conditions, and take advantage of regenerative cycles.<p>So I think it is a nice try, but I think the author has not yet really applied the Permaculture principles sufficiently broadly and flexibly.