Ask HN: How do you manage UI/UX for your side projects?
I stick with a few basic guidelines:<p>* Sketch out the idea on literal paper before committing it to working code. Paper is so much easier to get &#x27;working&#x27;.<p>* Borrow visually from other sites that I like and have similar intent. I don&#x27;t have the time on side projects to go crazy breaking new UX ground. (And users probably don&#x27;t want that anyway.)<p>* Keep the idea simple and uncluttered. Maybe a specialist could get away with fancy stuff, but I&#x27;m not a specialist.<p>* Try to offload functionality into the back end. If I can simplify the user experience by making the back end more intelligent, I do it.<p>* Be very cautious about introducing technical complexity. Usually for side projects, I have a specific goal I want to achieve and limited time in which to achieve it. I&#x27;d rather not spend that time messing around with some fancy framework, unless I&#x27;m convinced I need it to satisfy my goal.<p>* Reuse from my other work.There are a lot of aspects of, say, a website, that don&#x27;t have to be uniquely redone for each. So it might quickly become cost effective to factor out something like a login flow UX. (And has the benefit of offering some degree of consistency  across projects...)