Complex text layouts progress report in Godot game engine
It feels like complete mismanagement to me that Godot focuses on work like this instead of things that directly impact gameplay. You can see it in other places like them creating their own programming language.<p>Why can&#x27;t I do multiplayer out-of-the-box? Why do I have to roll that myself? Why can&#x27;t I start up a project and immediately work with gamerules&#x2F;gamemode callbacks?<p>I can checkout Grid[1] and immediately do those things, and it has two orders of magnitude less followers. Why do &quot;game engine&quot; developers insist on doing essentially just rendering with some bindings to things like Box2D and OpenAL?<p>[1]: <a href="https:&#x2F;&#x2F;github.com&#x2F;Planimeter&#x2F;grid-sdk" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;Planimeter&#x2F;grid-sdk</a>