How did Microsoft make Flight Simulator seem so real?
Disclaimer: I am an instrument rated private pilot.<p>I tried the latest MS FS when it got out and went back to X-Plane for majority of my instrument “currency” training:<p>1) MS FS still doesn’t have a lot of US instrument procedures available.<p>2) Avionics (e.g. G1000) doesn’t behave as in real life: buttonology is just wrong and often the logic is wrong too.<p>3) Planes don’t feel “right” at the edges of the envelope.<p>I still checkout MS FS challenges once in a while, but I treat it as an arcade. It is not real by any means thought rendering is pretty nice.