A solution for enabling UDP in the web
I kinda disagree with the premise about UDP:<p>&gt; It would greatly improve the networking of these games.<p>This is not accurate, i know it&#x27;s like a rule of thumb that UDP is faster than TCP, but that&#x27;s naive, there are cases where UDP will end up being slower, and to be honest, it depends on lots of variables, and at many times, the congestion control, packet ordering and all the bells and whistles that comes with TCP is well worth the little performance penalty, assuming that in that specific case it actually is slower than UDP<p>And of course if I&#x27;m wrong, someone will let me know :D