Accidentally making a language, for an engine, for a game
I don&#x27;t know what it is about game development that really brings out the yak shaving in people.<p>One time, about 8 years ago, I backed a game called Nowhere[1] by a very talented programmer. The original premise was an alien life simulator.<p>Well, it&#x27;s been eight years, and development is still going strong!<p>The developer is currently working on the String implementation for the programming language he invented[2], which he&#x27;s using to write the other programming language he invented[3], which is eventually going to be used to write the game.<p>[1] <a href="https:&#x2F;&#x2F;duangle.com&#x2F;nowhere" rel="nofollow">https:&#x2F;&#x2F;duangle.com&#x2F;nowhere</a><p>[2] <a href="https:&#x2F;&#x2F;hg.sr.ht&#x2F;~duangle&#x2F;scopes" rel="nofollow">https:&#x2F;&#x2F;hg.sr.ht&#x2F;~duangle&#x2F;scopes</a><p>[3] <a href="https:&#x2F;&#x2F;hg.sr.ht&#x2F;~duangle&#x2F;tukan" rel="nofollow">https:&#x2F;&#x2F;hg.sr.ht&#x2F;~duangle&#x2F;tukan</a>