No Man’s Sky One Year Later
As a former amateur Twitch.tv streamer, I&#x27;ve always been fascinated by the rise and fall of internet personalities, and some of the biggest personalities seem to be game developers that found themselves in the spotlight.<p>Someone made this very in-depth video about the fall from grace of Phil Fish, the creator of Fez: <a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=PmTUW-owa2w" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=PmTUW-owa2w</a>  It seems to me that the combo of high pressure and a guy with a combative personality combined with internet anonymity to create a really messy situation that drove him out of the business.<p>I&#x27;ve also followed Narscissa (formerly Cosmo) Wright&#x27;s fallout in the speedrun community after coming out as transgender.  Once one of the most popular streamers on Twitch, I&#x27;d imagine transitioning is hard enough, but transitioning in front of a studio audience of anonymous gamers would be next level.<p>And so the same seems to be with Sean Murray and No Man&#x27;s Sky.  Inexperience plus overpromising and really high expectations created the current situation.<p>I don&#x27;t think any of these people are malicious and I don&#x27;t really know how I would have advised them to do things differently.  Edmund McMillen, the creator of Super Meat Boy and other indie games once said in a podcast interview that he hates showing people what he&#x27;s making before it is done for this very reason.<p>Edit: I know the circumstances of these people are not identical, I&#x27;m just calling for more understanding and empathy instead of assuming the worst in everyone.