Faster 3D rendering with WebGL 2.0
I liked the After the Flood <a href="https:&#x2F;&#x2F;playcanv.as&#x2F;e&#x2F;p&#x2F;44MRmJRU&#x2F;" rel="nofollow">https:&#x2F;&#x2F;playcanv.as&#x2F;e&#x2F;p&#x2F;44MRmJRU&#x2F;</a> linked to in the post, but was disappointed by the lack of shadows cast by the leaves and that blowing leaves intersected and passed through each other.  Its still very distinctly computer generated.