The 3dfx Voodoo1
Being 14 years old and getting to experience and see it evolve first-hand with a Commodore (at home), the Apple II (at school) and 286, 386, 486 and Pentium era with a Diamond Multimedia 3dfx Voodoo card was amazing. People who missed it either being busy with other things in life or weren&#x27;t born yet, believe me, as a technologist being there from the beginning of the home computer market till about 2000 was amazing.<p>One thing I&#x27;m very thankful for in life. It hasn&#x27;t been the same since around the turn of the century, the magic and mystery is not like it was with PCs or game consoles in decades prior. The advancements were just leaps and bounds every few years.<p>It sparked your imagination more than things today, because creativity for some reason reduced without technical limitations. Today, within any reasonable definition, an artist&#x27;s vision can be fulfilled. There&#x27;s really nothing left for the end user to imagine or fill in the gaps (think Zork).<p>Not to be crass but this is a relatable example for many I&#x27;m sure- it&#x27;s no different than finding a Playboy magazine back then, as opposed to extreme, explicit hardcore websites today. There&#x27;s no mystery at all there, and it&#x27;s not really an upgrade from your imagination being used at least a little bit.<p>I&#x27;ve actually rediscovered books because most media today (as in movies and sitcoms, not THAT sort of media) is so poor quality. It&#x27;s really all about the writing, and I struggle to find games and films that are at the 20th century or prior quality level. Books can be exquisite entertainment, and leave plenty for your imagination to run free with. Which for me, is what it&#x27;s all about. That&#x27;s the joyful part to entertainment, or at least a part of it that I find critical.