UCR | Brain Game Center
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Recollect
Recollect is our third installment of memory training games, and is highly premised upon empirical data derived from its predecessors. Recollect maintains the effective framework of previous installments, but takes a leap forward by incorporating additional cognitive challenges and features intended to generalize the effectiveness of the program into an aesthetic side-scroll platform.
Recollect has been designed for all age groups interested in fun and effective brain-training. Based on over a decade of cognitive and neuroscience research, Recollect incorporates scientifically supported renditions of N-Back, Item Span,and Multiple-Identity tracking tasks. These tasks are independently shown to improve working memory in a manner that transfers to untrained tasks.
P.A.R.T.
Portable Automated Rapid Testing (PART), a program designed to assess auditory processing abilities across a wide range of tasks. We are grateful to the National Institutes of Health and the Department of Veterans Affairs for supporting the development of this application and the many studies on which it is based.
PART was designed to allow users to perform high-quality assessments of auditory processing abilities in a wide variety of settings. We believe that the nervous system processes sound in many complex ways and that hearing health is best described in terms of how well a listener is able to make use of the multiple dimensions on which sounds can vary.
PolyRules
PolyRules is a challenging sorting game where the rules change as you play. As you progress through the game you will encounter increasingly more complicated scenarios that challenge you in ways you can't imagine.
The current release is our first prototype and we will update the game semi-frequently as we move towards a design that features tried and true game design to facilitate the cognitive benefits this game aids to provide.
Researchers who are interested in using this game for their own studies please reach out to us to us through our support page for more information on how to best use this App. We have several ways to support you including a central server to store logs and automatic analytics.
Sightseeing is a program designed to assess and train visual contrast sensitivity and contour integration.
An Auditory Training Experience
Listen is an auditory training game produced by the University of California Riverside (UCR) Brain Game Center for Mental Fitness and Well-being; A research unit focused on brain fitness methods and applications.
Listen integrates principles of perceptual learning and auditory neuroscience in a reward-based game framework that reinforces program adherence and maintains training efficacy. In the game experience, players find themselves in control of a wisp that must navigate through perilous obstacles by responding appropriately to specific sound cues in order to absorb energy from objects in the environment. The sound cues are based upon language primitives and sound features that selectively drive neurons in the auditory cortex of the brain. While at first the sounds are easy to discriminate, the game's adaptive algorithms measure each players' ability to discern the sounds and trains players at their individual threshold of performance.
Recall is a memory improvement game produced by the University of California Riverside (UCR) Brain Game Center, a research unit focused on brain fitness methods and applications.
"Recall" is a modified rendition of the cognitive "N-back" task set in a simple but challenging space-collection runner-style game.
The goal of the player is to collect the right signal/fuel-cells to match "N-back" along a continuous sequence. As the game gets more challenging, the player is forced to perish or "recall".
Spatial Release
Spatial Release is a novel hearing assessment designed to address symptoms of auditory dysfunction related to hearing in noisy environments; in particular understanding a talker in an environment populated by other talkers. This procedure is based upon a speaker-on-speaker task developed by Gallun et al (Frontiers in Neuroscience, 2013) and can measure auditory thresholds for speech alone, speech in the presence of other talkers and the exert to which spatial auditory cues can rescue speech comprehensibility in the presence of other talkers.
Studies using this task have shown that it can dissociate effects of age from those of hearing loss.
Remember Bee
Remember Bee is a memory improvement game produced by the University of California Riverside (UCR) Brain Game Center, a research unit focused on brain fitness methods and applications.
Remember Bee is a modified rendition of the cognitive "N-back" task set in a simple but challenging navigation-style game. Players race against the clock in order for their bee to collect all of the flowers needed for pollination!
Studies conducted at the UCR Brain Game Center and elsewhere have shown the N-back increases working memory in trainees.
See how far your memory takes you. Float like a flower, remember like a bee!
Cognitive Training Games
Sensory Training Games
Listen – An Auditory Training Experience
Ultimeyes (Retired)
Assessment Programs
UCR Brain Game Center
1201 University Ave #204
braingamecenter@ucr.edu
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