%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
  m_ObjectHideFlags: 1
  serializedVersion: 2
  m_Modification:
    m_TransformParent: {fileID: 0}
    m_Modifications: []
    m_RemovedComponents: []
  m_ParentPrefab: {fileID: 0}
  m_RootGameObject: {fileID: 1000012411718566}
  m_IsPrefabParent: 1
--- !u!1 &1000011677919216
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 4000011104745830}
  - 212: {fileID: 212000013415399404}
  m_Layer: 0
  m_Name: wall
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &1000012183670496
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 4000012919581588}
  - 212: {fileID: 212000010101984190}
  - 95: {fileID: 95000010611229608}
  m_Layer: 0
  m_Name: fire
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &1000012411718566
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 4000012828070062}
  - 212: {fileID: 212000013421046044}
  m_Layer: 0
  m_Name: stove_stone
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &1000012551679702
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 4000011500657986}
  - 212: {fileID: 212000011692238518}
  m_Layer: 0
  m_Name: wall
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &1000013863090060
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 4000010069909476}
  - 212: {fileID: 212000010959653242}
  m_Layer: 0
  m_Name: wall
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &1000013882299070
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 4000010197252294}
  - 212: {fileID: 212000010741203942}
  m_Layer: 0
  m_Name: light
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &1000013954596930
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 4000010010241166}
  - 108: {fileID: 108000010249905610}
  - 114: {fileID: 114000010729899666}
  m_Layer: 0
  m_Name: Point light
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4000010010241166
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000013954596930}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.02, y: 0.67, z: -3}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children: []
  m_Father: {fileID: 4000012828070062}
  m_RootOrder: 5
--- !u!4 &4000010069909476
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000013863090060}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0, y: 0.729, z: 0.2}
  m_LocalScale: {x: 0.9439161, y: 1.3257942, z: 1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children: []
  m_Father: {fileID: 4000012828070062}
  m_RootOrder: 0
--- !u!4 &4000010197252294
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000013882299070}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.02, y: 0.73, z: 0.3}
  m_LocalScale: {x: 1.1969087, y: 1.1969087, z: 1.1969087}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children: []
  m_Father: {fileID: 4000012828070062}
  m_RootOrder: 4
--- !u!4 &4000011104745830
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000011677919216}
  m_LocalRotation: {x: -0, y: -0, z: 0.27762756, w: 0.9606888}
  m_LocalPosition: {x: 0.347, y: 0.867, z: 0.2}
  m_LocalScale: {x: 0.3810534, y: 1.3257916, z: 0.9999983}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 32.346}
  m_Children: []
  m_Father: {fileID: 4000012828070062}
  m_RootOrder: 1
--- !u!4 &4000011500657986
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000012551679702}
  m_LocalRotation: {x: -0, y: -0, z: 0.15845492, w: -0.98736626}
  m_LocalPosition: {x: -0.43, y: 0.877, z: 0.2}
  m_LocalScale: {x: 0.13300173, y: 0.6303253, z: 0.9999983}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: -17.932001}
  m_Children: []
  m_Father: {fileID: 4000012828070062}
  m_RootOrder: 2
--- !u!4 &4000012828070062
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000012411718566}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -133.34, y: -45.23, z: 1}
  m_LocalScale: {x: 1.9396033, y: 1.9396033, z: 1.9396033}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 4000010069909476}
  - {fileID: 4000011104745830}
  - {fileID: 4000011500657986}
  - {fileID: 4000012919581588}
  - {fileID: 4000010197252294}
  - {fileID: 4000010010241166}
  m_Father: {fileID: 0}
  m_RootOrder: 0
--- !u!4 &4000012919581588
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000012183670496}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.08, y: 0.342, z: 0.1}
  m_LocalScale: {x: 0.18805902, y: 0.18805902, z: 0.18805902}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children: []
  m_Father: {fileID: 4000012828070062}
  m_RootOrder: 3
--- !u!95 &95000010611229608
Animator:
  serializedVersion: 3
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000012183670496}
  m_Enabled: 1
  m_Avatar: {fileID: 0}
  m_Controller: {fileID: 9100000, guid: baf0b870640932344b2c9a21d928ed44, type: 2}
  m_CullingMode: 0
  m_UpdateMode: 0
  m_ApplyRootMotion: 0
  m_LinearVelocityBlending: 0
  m_WarningMessage: 
  m_HasTransformHierarchy: 1
  m_AllowConstantClipSamplingOptimization: 1
--- !u!108 &108000010249905610
Light:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000013954596930}
  m_Enabled: 1
  serializedVersion: 7
  m_Type: 2
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_Intensity: 1
  m_Range: 21.883453
  m_SpotAngle: 30
  m_CookieSize: 10
  m_Shadows:
    m_Type: 0
    m_Resolution: -1
    m_CustomResolution: -1
    m_Strength: 1
    m_Bias: 0.05
    m_NormalBias: 0.4
    m_NearPlane: 0.2
  m_Cookie: {fileID: 0}
  m_DrawHalo: 0
  m_Flare: {fileID: 0}
  m_RenderMode: 1
  m_CullingMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_Lightmapping: 4
  m_AreaSize: {x: 1, y: 1}
  m_BounceIntensity: 1
  m_ShadowRadius: 0
  m_ShadowAngle: 0
--- !u!114 &114000010729899666
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000013954596930}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 9d938f0825a2a624693f4f88e438a7ab, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  waveScale: 0.2
  waveTime: 0.3
  standardRange: 0
--- !u!212 &212000010101984190
SpriteRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000012183670496}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 0
  m_ReflectionProbeUsage: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_SelectedWireframeHidden: 1
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 21300000, guid: 4bcfe4c3b5a753047867a9bd2f31122e, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
--- !u!212 &212000010741203942
SpriteRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000013882299070}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 0
  m_ReflectionProbeUsage: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_SelectedWireframeHidden: 1
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 21300000, guid: dd3fc30ea7b827e47b9212bc0fda1284, type: 3}
  m_Color: {r: 0.99264705, g: 0.8043361, b: 0.55109024, a: 1}
  m_FlipX: 0
  m_FlipY: 0
--- !u!212 &212000010959653242
SpriteRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000013863090060}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 0
  m_ReflectionProbeUsage: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_SelectedWireframeHidden: 1
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 21300000, guid: b4a1b100dd1935b4dac3e750a84112d4, type: 3}
  m_Color: {r: 0.375, g: 0.16857886, b: 0.15905173, a: 1}
  m_FlipX: 0
  m_FlipY: 0
--- !u!212 &212000011692238518
SpriteRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000012551679702}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 0
  m_ReflectionProbeUsage: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_SelectedWireframeHidden: 1
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 21300000, guid: b4a1b100dd1935b4dac3e750a84112d4, type: 3}
  m_Color: {r: 0.375, g: 0.16857886, b: 0.15905173, a: 1}
  m_FlipX: 0
  m_FlipY: 0
--- !u!212 &212000013415399404
SpriteRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000011677919216}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 0
  m_ReflectionProbeUsage: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_SelectedWireframeHidden: 1
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 21300000, guid: b4a1b100dd1935b4dac3e750a84112d4, type: 3}
  m_Color: {r: 0.375, g: 0.16857886, b: 0.15905173, a: 1}
  m_FlipX: 0
  m_FlipY: 0
--- !u!212 &212000013421046044
SpriteRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000012411718566}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 0
  m_ReflectionProbeUsage: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_SelectedWireframeHidden: 1
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 21300002, guid: e4825f8c572e6bf49bdb6fae595fbb68, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
