﻿using System;
using System.Collections.Generic;

namespace PathOfExile.Model.Items.Weapon
{
    public class OneHandedAxe : Weapon
    {
        public static readonly IEnumerable<String> BASES = new List<String>
        {
            "Arming Axe",
            "Boarding Axe",
            "Broad Axe",
            "Butcher Axe",
            "Ceremonial Axe",
            "Chest Splitter",
            "Cleaver",
            "Decorative Axe",
            "Engraved Hatchet",
            "Etched Hatchet",
            "Infernal Axe",
            "Jade Hatchet",
            "Jasper Axe",
            "Karui Axe",
            "Reaver Axe",
            "Royal Axe",
            "Runic Hatchet",
            "Rusted Hatchet",
            "Siege Axe",
            "Spectral Axe",
            "Tomahawk",
            "Vaal Hatchet",
            "War Axe",
            "Wraith Axe",
            "Wrist Chopper",

        };

    }
}
