package game

import (
	"bitbucket.org/Member1221/music-gj-engine/engine"
	"time"
)

type Creep struct {
	GameObject
}

func (g *Creep) Init(game *engine.Game, createInfo interface{}) {

}

func (g *Creep) Update(game *engine.Game, delta time.Duration) {

}

func (g *Creep) Draw(game *engine.Game, delta time.Duration) {

}