#include "Service.h"

#if PLATFORM_OS & ( OS_MAC | OS_IOS )

#import <Metal/Metal.h>
#import <MetalKit/MetalKit.h>
#import <QuartzCore/CAMetalLayer.h>

#ifdef PLATFORM_OS == OS_IOS
#import <UIKit/UIKit.h>
#else
#import <Cocoa/Cocoa.h>
#endif

#import <Foundation/Foundation.h>


BEG_META( Metal::Service )
END_META()

struct Metal::Service::Private
{
	
};

Metal::Service::Service()
	:_p( new Private )
{

}

Metal::Service::~Service()
{
	delete _p;
}

#endif