tool
extends EditorPlugin

#func _enter_tree():
#	add_custom_type("RPGCharacter", "Node", preload("nodes/RPGCharacter.gd"), preload("icons/RPGCharacter.png"))
#	add_custom_type("RPGStats", "Node", preload("nodes/RPGStats.gd"), preload("icons/RPGStats.png"))
#	add_custom_type("RPGWeightInventory", "Node", preload("nodes/RPGWeightInventory.gd"), preload("icons/RPGWeightInventory.png"))
#	add_custom_type("RPGItem", "Node", preload("nodes/RPGItem.gd"), preload("icons/RPGItem.png"))
#	add_custom_type("RPGDialog", "Node", preload("nodes/RPGDialog.gd"), preload("icons/RPGDialog.png"))
#	add_custom_type("RPGHelper", "Node", preload("nodes/RPGHelper.gd"), preload("icons/RPGHelper.png"))
#
#func _exit_tree():
#	remove_custom_type("RPGCharacter")
#	remove_custom_type("RPGStats")
#	remove_custom_type("RPGWeightInventory")
#	remove_custom_type("RPGItem")
#	remove_custom_type("RPGDialog")
#	remove_custom_type("RPGHelper")