﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;

namespace Assets.Scripts.Configuration.Menus
{
    class DoubleMenuConfiguration
    {
        public GameObject PrimaryLocalMenuText { get; set; }

        public GameObject SecondaryLocalMenuText { get; set; }

        public Transform PrimaryLocalMenuTransform { get; set; }

        public Transform SecondaryLocalMenuTransform { get; set; }
    }
}
