﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class END : MonoBehaviour {

	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
        if (Input.GetKey(KeyCode.E) && Input.GetKey(KeyCode.N) && Input.GetKey(KeyCode.D)) SceneManager.LoadScene("gameClear");
	}
}
