name
stringlengths 1
56
| text
stringlengths 52
1.17k
|
---|---|
Meklord Emperor Wisel | Card Type: Monster
Archetypes: Meklord, Meklord Emperor
Attribute: DARK
Types: Machine, Effect
Level: 1
ATK: 2500
DEF: 2500
Monster Effect:
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. Once per turn, when your opponent activates a Spell Card (Quick Effect): You can negate the activation, and if you do, destroy it.
|
Sectarian of Secrets | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Spellcaster
Level: 2
ATK: 700
DEF: 700
Monster Effect:
This wizard worships the darkness, and is served by a sinister hand that drags its enemies into oblivion.
|
Ursarctic Megatanus | Card Type: Monster
Archetypes: Ursarctic
Attribute: WATER
Types: Beast-Warrior, Tuner, Effect
Level: 8
ATK: 2400
DEF: 2400
Monster Effect:
During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. You can only use each effect of "Ursarctic Megatanus" once per turn.
|
Ghostrick Stein | Card Type: Monster
Archetypes: Ghostrick
Attribute: DARK
Types: Zombie, Effect
Level: 3
ATK: 1600
DEF: 1600
Monster Effect:
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card inflicts battle damage to your opponent: You can add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. You can only use this effect of "Ghostrick Stein" once per turn.
|
Tree Otter | Card Type: Monster
Archetypes: Koala
Attribute: WATER
Types: Beast, Effect
Level: 2
ATK: 1200
DEF: 1200
Monster Effect:
Once per turn: You can target 1 face-up monster you control; it gains 1000 ATK until the end of this turn. You must control a Beast-Type monster (other than this card) to activate and to resolve this effect.
|
Segmental Dragon | Card Type: Monster
Archetypes:
Attribute: LIGHT
Types: Cyberse, Effect
Level: 7
ATK: 2600
DEF: 2600
Monster Effect:
You can Normal Summon/Set this card without Tributing, but its original ATK/DEF becomes halved. Once per turn, if this Normal Summoned/Set card is on the field (Quick Effect): You can destroy this face-up card, and if you do, destroy all monsters in the Main Monster Zones with ATK less than or equal to the ATK this card had on the field.
|
Sunlight Unicorn | Card Type: Monster
Archetypes:
Attribute: LIGHT
Types: Beast, Effect
Level: 4
ATK: 1800
DEF: 1800
Monster Effect:
Once per turn: You can excavate the top card of your Deck, and if it is an Equip Spell Card, add it to your hand. Otherwise, place it on the bottom of your Deck.
|
Numeral Hunter | Card Type: Monster
Archetypes: Number
Attribute: LIGHT
Types: Warrior, Effect
Level: 4
ATK: 1600
DEF: 1600
Monster Effect:
If this card is Summoned: Return all "Number" Xyz Monsters on the field to the Extra Deck. Neither player can Special Summon "Number" Xyz Monsters. Cannot be destroyed by battle with an Xyz Monster. This card is unaffected by the effects of Xyz Monsters.
|
Rising Sun Slash | Card Type: Spell
Archetypes: Utopic, Signature move
Type: Equip
Effect:
Equip only to a "Utopia" monster. It cannot be destroyed by card effects. Each time an attack is negated, place 1 Rising Sun Counter on this card. The equipped monster gains 500 ATK for each Rising Sun Counter on this card. If the equipped monster you control would detach its material to activate its effect, you can treat this card as 1 of the materials.
|
Performapal Trump Witch | Card Type: Monster
Archetypes: Performapal, Fan-Made Cards
Attribute: DARK
Types: Spellcaster, Pendulum, Effect
Level: 1
ATK: 100
DEF: 100
Scale: 4.0
Pendulum Effect: Pendulum Effect
Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials.
Monster Effect: Monster Effect
You can Tribute this card; add 1 "Polymerization" from your Deck or Graveyard to your hand.
|
Synchro Chase | Card Type: Spell
Archetypes: Synchro
Type: Continuous
Effect:
Your opponent cannot activate cards or effects in response to the effect activations of your Synchro Monsters with "Warrior", "Synchron", or "Stardust" in their original names. If you Synchro Summon a "Warrior", "Synchron", or "Stardust" Synchro Monster: You can target 1 monster in your GY used as its material; Special Summon it in Defense Position. You can only use this effect of "Synchro Chase" once per turn.
|
Atomic Scrap Dragon | Card Type: Monster
Archetypes: Scrap
Attribute: EARTH
Types: Dragon, Synchro, Effect
Level: 10
ATK: 3200
DEF: 3200
Monster Effect:
1 "Scrap" Tuner + 2 or more non-Tuner monstersOnce per turn, you can select 1 card you control and up to 3 cards in your opponent's Graveyard. Destroy your selected card and return the opponent's cards you selected to the Deck. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard, select 1 non-Synchro "Scrap" monster in your Graveyard, and Special Summon it.
|
Rilliona, the Wondrous Magistus Witch Wardrobe | Card Type: Monster
Archetypes: Magistus
Attribute: LIGHT
Types: Spellcaster, Xyz, Effect
Level: None
ATK: 1000
DEF: 1000
Monster Effect:
2 Level 4 Spellcaster monsters with different AttributesYou can detach 1 material from this card; Special Summon 1 "Magistus" monster from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Magistus" monsters. While this card is equipped to a monster: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Rilliona, the Wondrous Magistus Witch Wardrobe" once per turn.
|
Serene Psychic Witch | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Psychic, Effect
Level: 3
ATK: 1400
DEF: 1400
Monster Effect:
When this card on the field is destroyed and sent to the Graveyard: You can banish 1 Psychic-Type monster with 2000 or less ATK from your Deck. During the next Standby Phase, if this card stays in the Graveyard: Special Summon the monster banished by this card's effect.
|
Kamakiriman | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Insect
Level: 4
ATK: 1150
DEF: 1150
Monster Effect:
A man-shaped mantis with two razor-sharp scythes.
|
Genex Ally Triforce | Card Type: Monster
Archetypes: Genex
Attribute: DARK
Types: Machine, Synchro, Effect
Level: 7
ATK: 2500
DEF: 2500
Monster Effect:
1 "Genex" Tuner + 1 or more non-Tuner monstersThis card's effects depend on the Attribute(s) of its non-Tuner Synchro Material Monsters. β EARTH: If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. β FIRE: If this card destroys a monster by battle, inflict damage to your opponent equal to the ATK of the destroyed monster. β LIGHT: Once per turn, you can select 1 LIGHT monster in your Graveyard and Special Summon it in face-down Defense Position.
|
Tool Box | Card Type: Spell
Archetypes:
Type: Continuous
Effect:
If you control a monster: You can reveal 2 Equip Spells from your Deck with different names, your opponent randomly picks 1 for you to add to your hand, also place the remaining card on the bottom of your Deck. You can only use this effect of "Tool Box" once per turn.
|
Gemini Lancer | Card Type: Monster
Archetypes:
Attribute: WATER
Types: Sea Serpent, Gemini
Level: 4
ATK: 1800
DEF: 1800
Monster Effect:
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:β During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
|
YZ-Tank Dragon | Card Type: Monster
Archetypes: A-to-Z
Attribute: LIGHT
Types: Machine, Fusion, Effect
Level: 6
ATK: 2100
DEF: 2100
Monster Effect:
"Y-Dragon Head" + "Z-Metal Tank"Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 face-down monster your opponent controls; destroy that target.
|
Ghost Knight of Jackal | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Beast-Warrior, Effect
Level: 5
ATK: 1700
DEF: 1700
Monster Effect:
When this card destroys an opponent's monster by battle and sends it to the GY: You can target that destroyed monster in your opponent's GY; Special Summon that target to your field in Defense Position.
|
The Agent of Creation - Venus | Card Type: Monster
Archetypes: The Agent
Attribute: LIGHT
Types: Fairy, Effect
Level: 3
ATK: 1600
DEF: 1600
Monster Effect:
You can pay 500 LP; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.
|
Commander of Swords | Card Type: Trap
Archetypes:
Type: Normal
Effect:
When your opponent draws for their normal draw in their Draw Phase: They reveal the card(s) they drew, then if any is a Spell/Trap Card, you apply 1 of these effects.β Discard all cards they drew.β Destroy 1 Spell/Trap Card they control.
|
Saber Shark | Card Type: Monster
Archetypes: Saber, Shark
Attribute: WATER
Types: Fish, Effect
Level: 4
ATK: 1600
DEF: 1600
Monster Effect:
Cannot be used as a Synchro Material. Twice per turn: You can target 1 Fish monster on the field, then activate 1 of these effects.β Increase its Level by 1.β Reduce its Level by 1.You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters.
|
Royal Prison | Card Type: Trap
Archetypes: Royal
Type: Continuous
Effect:
Neither player can Special Summon monsters from the GY.
|
Gouki Ringtrainer | Card Type: Monster
Archetypes: Gouki
Attribute: EARTH
Types: Warrior, Effect
Level: 1
ATK: 0
DEF: 0
Monster Effect:
If you control no monsters: You can reveal this card in your hand, then target 1 "Gouki" Link Monster in your GY; Special Summon this card from your hand, then, Special Summon the target, but it loses 500 ATK. You can only use this effect of "Gouki Ringtrainer" once per turn. While you control a "Gouki" Link Monster, this card cannot be destroyed by battle.
|
Gunkan Sushipyard Seaside Supper Spot | Card Type: Spell
Archetypes: Gunkan
Type: Field
Effect:
Once per turn, if you Normal or Special Summon a "Gunkan" monster(s), even during the Damage Step: You can place 1 "Gunkan" card from your Deck on top of your Deck. Once per turn, if a face-up "Gunkan" monster(s) you control that was Special Summoned from the Extra Deck is sent to your GY by an opponent's card: Activate this effect; your opponent pays LP exactly equal to that monster's DEF in the GY, then you can apply this effect.β Special Summon 1 "Gunkan Suship Shari" from your hand, then Special Summon 1 "Gunkan" Xyz Monster from your Extra Deck, by using that card you control as material. (This is treated as an Xyz Summon.)
|
Call of the Grave | Card Type: Trap
Archetypes:
Type: Normal
Effect:
When your opponent activates "Monster Reborn": Negate the effect of that "Monster Reborn".
|
The Dark Creator | Card Type: Monster
Archetypes: Creator, Dark counterpart
Attribute: DARK
Types: Thunder, Effect
Level: 8
ATK: 2300
DEF: 2300
Monster Effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having 5 or more DARK monsters in your Graveyard while you control no monsters. Once per turn: You can banish 1 DARK monster from your Graveyard to target 1 DARK monster in your Graveyard; Special Summon that target.
|
Destiny HERO - Captain Tenacious | Card Type: Monster
Archetypes: Destiny HERO, HERO
Attribute: DARK
Types: Warrior, Effect
Level: 3
ATK: 800
DEF: 800
Monster Effect:
Once per turn, during your Standby Phase: You can target 1 "Destiny HERO" monster in your Graveyard that was destroyed by battle since your last Standby Phase, if you controlled this face-up card when the target was destroyed; Special Summon that target.
|
Call of the Reaper | Card Type: Trap
Archetypes:
Type: Normal
Effect:
Activate only when a monster(s) is Special Summoned from your Graveyard. Select and Special Summon 1 "Supay" or 1 "Fire Ant Ascator" from your Graveyard.
|
Seed of Flame | Card Type: Monster
Archetypes:
Attribute: FIRE
Types: Plant, Effect
Level: 3
ATK: 1600
DEF: 1600
Monster Effect:
When this card you control is destroyed by a card effect and sent to your Graveyard: You can target 1 Level 4 or lower Plant-Type monster in your Graveyard, except "Seed of Flame"; Special Summon that target, and if you do, Special Summon 1 "Seed Token" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's side of the field in Defense Position. This Token cannot be Tributed for a Tribute Summon.
|
Noble Arms - Arfeudutyr | Card Type: Spell
Archetypes: Noble Arms
Type: Equip
Effect:
You can only control 1 "Noble Arms - Arfeudutyr". Equip only to a Warrior-Type monster. Once per turn: You can target 1 Set card your opponent controls; the equipped monster loses exactly 500 ATK, and if it does, destroy that target. (This ATK loss remains even if this card leaves the field or the monster becomes unaffected by card effects.) If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Arfeudutyr" once per turn.
|
Cupid Serve | Card Type: Monster
Archetypes: Cupid
Attribute: LIGHT
Types: Fairy, Effect
Level: 2
ATK: 1000
DEF: 1000
Monster Effect:
Unaffected by the activated effects of monsters, except monsters whose Level is equal or lower than this card. You can banish up to 3 cards from your GY; increase this card's Level by that number, until the end of this turn. You can only use this effect of "Cupid Serve" once per turn.
|
Harpie Lady 2 | Card Type: Monster
Archetypes: Harpie
Attribute: WIND
Types: Winged Beast, Effect
Level: 4
ATK: 1300
DEF: 1300
Monster Effect:
(This card's name is always treated as "Harpie Lady".)Negate the effects of Flip monsters this card destroys by battle.
|
Dinomist Ceratops | Card Type: Monster
Archetypes: Dinomist
Attribute: WATER
Types: Machine, Pendulum, Effect
Level: 5
ATK: 2100
DEF: 2100
Scale: 3.0
Pendulum Effect: Pendulum Effect
If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
Monster Effect: Monster Effect
If all monsters you control are "Dinomist" monsters (min. 1), and none are "Dinomist Ceratops", you can Special Summon this card (from your hand).
|
Recovery Sorcerer | Card Type: Monster
Archetypes:
Attribute: LIGHT
Types: Cyberse, Link, Effect
Level: None
ATK: 1500
DEF: None
Monster Effect:
2 Cyberse monsters(Quick Effect): You can target 1 Cyberse Link Monster in your GY that was destroyed this turn; Special Summon it, but it has its effects negated, also destroy it during the End Phase. You can only use this effect of "Recovery Sorcerer" once per turn.
|
Salamangreat Sunlight Wolf | Card Type: Monster
Archetypes: Salamangreat
Attribute: FIRE
Types: Cyberse, Link, Effect
Level: None
ATK: 1800
DEF: None
Monster Effect:
2 FIRE Effect MonstersIf a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.
|
Lavalval Ignis | Card Type: Monster
Archetypes: Laval
Attribute: FIRE
Types: Warrior, Xyz, Effect
Level: None
ATK: 1800
DEF: 1800
Monster Effect:
2 Level 3 monstersIf this card attacks or is attacked, during the Damage Step (in either player's turn): You can detach 1 Xyz Material from this card once per battle; this card gains 500 ATK until the end of this turn.
|
Adamancipator Seeker | Card Type: Monster
Archetypes: Adamancipator
Attribute: EARTH
Types: Rock, Tuner, Effect
Level: 2
ATK: 1200
DEF: 1200
Monster Effect:
If you control an "Adamancipator" monster, except "Adamancipator Seeker": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Seeker" once per turn.
|
Meklord Army of Wisel | Card Type: Monster
Archetypes: Meklord, Meklord Army
Attribute: DARK
Types: Machine, Effect
Level: 4
ATK: 1800
DEF: 1800
Monster Effect:
Gains 100 ATK for each "Meklord" monster on the field, except this card. Once per turn, when another "Meklord" monster you control declares an attack on a Defense Position monster: You can activate this effect; during that battle, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
|
First Step Towards Infestation | Card Type: Spell
Archetypes: Infestation
Type: Quick-Play
Effect:
Return 1 face-up Tribute Summoned "Steelswarm" monster you control to the hand; draw 1 card.
|
Draconnet | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Cyberse, Effect
Level: 3
ATK: 1400
DEF: 1400
Monster Effect:
When this card is Normal Summoned: You can Special Summon 1 Level 2 or lower Normal Monster from your hand or Deck in Defense Position.
|
Tin Goldfish | Card Type: Monster
Archetypes:
Attribute: WATER
Types: Machine, Effect
Level: 4
ATK: 800
DEF: 800
Monster Effect:
When this card is Normal Summoned: You can Special Summon 1 Level 4 monster from your hand.
|
Gaia the Magical Knight of Dragons | Card Type: Monster
Archetypes: Gaia Knight
Attribute: WIND
Types: Dragon, Fusion, Effect
Level: 7
ATK: 2600
DEF: 2600
Monster Effect:
1 "Gaia The Fierce Knight" monster + 1 Level 5 Dragon monsterThis card's name becomes "Gaia the Dragon Champion" while on the field. You can only use each of the following effects of "Gaia the Magical Knight of Dragons" once per turn. During the Main Phase (Quick Effect): You can target 1 other card on the field; this card loses exactly 2600 ATK, and if it does, destroy that card. When this card destroys an opponent's monster by battle: You can make this card gain 2600 ATK.
|
Great Long Nose | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Beast-Warrior, Spirit
Level: 5
ATK: 1900
DEF: 1900
Monster Effect:
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card inflicts Battle Damage to your opponent's Life Points, your opponent skips their next Battle Phase.
|
Red Gadget | Card Type: Monster
Archetypes: Gadget
Attribute: EARTH
Types: Machine, Effect
Level: 4
ATK: 1300
DEF: 1300
Monster Effect:
When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand.
|
Ancient Warriors - Ambitious Cao De | Card Type: Monster
Archetypes: Ancient Warriors
Attribute: FIRE
Types: Beast-Warrior, Effect
Level: 8
ATK: 3000
DEF: 3000
Monster Effect:
While you control another "Ancient Warriors" monster, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Ancient Warriors - Ambitious Cao De" once per turn.β If a card(s) your opponent controls is destroyed by battle or card effect: You can send 1 other card from your hand or field to the GY; Special Summon this card from your hand.β When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your field in Defense Position.
|
Heraldic Beast Amphisbaena | Card Type: Monster
Archetypes: Heraldic Beast
Attribute: WIND
Types: Dragon, Effect
Level: 4
ATK: 1700
DEF: 1700
Monster Effect:
You can discard 1 other "Heraldic Beast" monster; Special Summon this card from your hand. Once per turn: You can discard 1 "Heraldic Beast" monster; this card gains 800 ATK until the end of this turn.
|
Beetrooper Light Flapper | Card Type: Monster
Archetypes: Beetrooper
Attribute: WATER
Types: Insect, Effect
Level: 6
ATK: 2000
DEF: 2000
Monster Effect:
If this card is Normal or Special Summoned: You can target 2 of your "Beetrooper" monsters with different names, that are banished and/or in your GY; add them to your hand, but for the rest of this turn you cannot activate their effects, or the effects of cards with their names. When an opponent's monster declares an attack: You can return this card to the hand, and if you do, negate that attack. You can only use each effect of "Beetrooper Light Flapper" once per turn.
|
Artifact Failnaught | Card Type: Monster
Archetypes: Artifact
Attribute: LIGHT
Types: Fairy, Effect
Level: 5
ATK: 2000
DEF: 2000
Monster Effect:
You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: You can target 1 "Artifact" monster in your Graveyard; Set that target in your Spell & Trap Zone as a Spell Card.
|
Servant of Catabolism | Card Type: Monster
Archetypes:
Attribute: LIGHT
Types: Aqua, Effect
Level: 3
ATK: 700
DEF: 700
Monster Effect:
This monster may attack your opponent's Life Points directly.
|
Earth Chant | Card Type: Spell
Archetypes:
Type: Ritual
Effect:
|
Jelly Cannon | Card Type: Trap
Archetypes:
Type: Normal
Effect:
When a monster declares an attack: Target 1 monster on the field; shuffle it into the Deck.
|
Dragunity Knight - Gae Bulg | Card Type: Monster
Archetypes: Dragunity
Attribute: WIND
Types: Dragon, Synchro, Effect
Level: 6
ATK: 2000
DEF: 2000
Monster Effect:
1 Dragon Tuner + 1+ non-Tuner Winged Beast monstersOnce per battle, if this card battles, during the Damage Step (Quick Effect): You can banish 1 Winged Beast monster from your GY; this card gains that monster's original ATK until the end of this turn.
|
Cyberse Magician | Card Type: Monster
Archetypes: Cyber
Attribute: DARK
Types: Cyberse, Ritual, Effect
Level: 7
ATK: 2500
DEF: 2500
Monster Effect:
You can Ritual Summon this card with "Cynet Ritual". Any damage you take is halved. (You cannot halve the same damage twice this way.) While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. If this card battles a Link Monster, it gains 1000 ATK during that damage calculation only. If this card in your possession is destroyed by an opponent's card effect: You can add 1 Cyberse monster from your Deck to your hand.
|
Nordic Relic Laevateinn | Card Type: Trap
Archetypes: Nordic, Nordic Relic
Type: Normal
Effect:
Target 1 face-up monster on the field that destroyed a monster by battle this turn; destroy it. Cards and effects cannot be activated in response to this card's activation.
|
Barkion's Bark | Card Type: Spell
Archetypes:
Type: Normal
Effect:
Activate only if you control a face-up "Naturia" monster. Your opponent cannot activate Trap Cards this turn.
|
Fluffal Angel | Card Type: Monster
Archetypes: Fluffal
Attribute: LIGHT
Types: Fairy, Pendulum, Effect
Level: 2
ATK: 600
DEF: 600
Scale: 8.0
Pendulum Effect: Pendulum Effect
You can target 1 "Fluffal" or "Edge Imp" monster in your GY; Special Summon it, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters (even if this card leaves the field). You can only use this effect of "Fluffal Angel" once per turn.
Monster Effect: Monster Effect
You can Tribute this card, then target 1 "Frightfur" Fusion Monster in your GY; discard 1 card, and if you do, Special Summon the targeted monster. You can only use this effect of "Fluffal Angel" once per turn.
|
El Shaddoll Shekhinaga | Card Type: Monster
Archetypes: Shaddoll
Attribute: EARTH
Types: Machine, Fusion, Effect
Level: 10
ATK: 2600
DEF: 2600
Monster Effect:
1 "Shaddoll" monster + 1 EARTH monsterMust first be Fusion Summoned. When a Special Summoned monster activates its effect while you have a "Shaddoll" card in your hand (Quick Effect): You can negate the activation, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the GY. You can only use this effect of "El Shaddoll Shekhinaga" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
|
Fish and Kicks | Card Type: Spell
Archetypes:
Type: Normal
Effect:
If you have 3 or more banished Fish, Sea Serpent, or Aqua-Type monsters: Target 1 card on the field; banish it.
|
Jurrac Tyrannus | Card Type: Monster
Archetypes: Jurrac
Attribute: FIRE
Types: Dinosaur, Effect
Level: 7
ATK: 2500
DEF: 2500
Monster Effect:
You can Tribute 1 Dinosaur monster; this card gains 500 ATK. If this card destroys an opponent's monster by battle and sends it to the GY: This card gains 300 ATK.
|
Telekinetic Shocker | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Psychic, Effect
Level: 4
ATK: 1700
DEF: 1700
Monster Effect:
If a Psychic-Type monster(s) on the field would be destroyed, you can pay 500 LP and destroy this card instead.
|
Hydro Pressure Cannon | Card Type: Spell
Archetypes:
Type: Equip
Effect:
Equip only to a Level 3 or lower WATER monster. If it destroys an opponent's monster by battle, send 1 random card in your opponent's hand to the Graveyard.
|
Bujinki Amaterasu | Card Type: Monster
Archetypes: Bujin
Attribute: LIGHT
Types: Beast-Warrior, Xyz, Effect
Level: None
ATK: 2600
DEF: 2600
Monster Effect:
3 Level 4 monstersYou can only control 1 "Bujinki Amaterasu". Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; apply this effect, depending on whose turn it is.β Your turn: Target 1 of your banished Level 4 or lower monsters; Special Summon that target.β Your opponent's turn: Target 1 of your banished Level 4 or lower monsters; add that target to your hand.
|
Dotscaper | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Cyberse, Effect
Level: 1
ATK: 0
DEF: 0
Monster Effect:
If this card is sent to the GY: You can Special Summon this card. If this card is banished: You can Special Summon this card. You can only use 1 "Dotscaper" effect per turn, and only once that turn. You can only use each effect of "Dotscaper" once per Duel.
|
Reinforcement of the Army | Card Type: Spell
Archetypes:
Type: Normal
Effect:
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
|
Beast Machine King Barbaros Γr | Card Type: Monster
Archetypes: Barbaros
Attribute: EARTH
Types: Beast-Warrior, Effect
Level: 8
ATK: 3800
DEF: 3800
Monster Effect:
You can Special Summon this card (from your hand) by banishing 1 Machine-Type monster and 1 Beast-Warrior-Type monster from your hand, field, and/or Graveyard. If this card attacks or is attacked, your opponent takes no battle damage.
|
Magnet Induction | Card Type: Spell
Archetypes:
Type: Normal
Effect:
If you control a "Magnet Warrior" monster whose original Level is 4 or lower: Special Summon 1 Level 4 or lower "Magnet Warrior" monster from your Deck with a different name than the cards you control, also for the rest of this turn after this card resolves, "Magnet Warrior" and "Magna Warrior" monsters you control cannot be destroyed by battle or your opponent's card effects. You can only activate 1 "Magnet Induction" per turn.
|
True King Bahrastos, the Fathomer | Card Type: Monster
Archetypes: True Draco
Attribute: WATER
Types: Wyrm, Effect
Level: 9
ATK: 1800
DEF: 1800
Monster Effect:
If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including a WATER monster, and if you do, Special Summon this card, and if you do that, you can banish up to 2 Spell/Trap Cards from your opponent's field and/or Graveyard, if both the destroyed monsters were WATER. If this card is destroyed by card effect: You can Special Summon 1 non-WATER Wyrm-Type monster from your Deck in Defense Position. You can only use each effect of "True King Bahrastos, the Fathomer" once per turn.
|
Number C101: Silent Honor DARK | Card Type: Monster
Archetypes: Chaos, Number, Number, Number C, Number 10X, Number C10X
Attribute: WATER
Types: Aqua, Xyz, Effect
Level: None
ATK: 2800
DEF: 2800
Monster Effect:
3 Level 5 monstersOnce per turn: You can target 1 Special Summoned monster your opponent controls; attach it to this card as material. When this card is destroyed and sent to the GY while it has material: You can Special Summon this card from your GY, then gain LP equal to the original ATK of this card. "Number 101: Silent Honor ARK" must be in your GY to activate and to resolve this effect. If this card is Special Summoned this way, it cannot attack for the rest of this turn.
|
Chobham Armor Dragon | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Dragon, Effect
Level: 1
ATK: 0
DEF: 0
Monster Effect:
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand in Attack Position, and if you do, for the rest of this turn, it cannot be destroyed by battle and the battle damage you take from battles involving this card is halved. If this card is sent to the GY as Link Material: You can target 1 other DARK monster in your GY; add it to your hand, also your opponent can add 1 monster from their GY to their hand. You can only use this effect of "Chobham Armor Dragon" once per turn.
|
Darklord Nurse Reficule | Card Type: Monster
Archetypes: Darklord
Attribute: DARK
Types: Fairy, Effect
Level: 4
ATK: 1400
DEF: 1400
Monster Effect:
Any effect that would make your opponent gain LP inflicts the same amount of damage to them, instead.
|
Dual Avatar Feet - Kokoku | Card Type: Monster
Archetypes: Dual Avatar
Attribute: LIGHT
Types: Warrior, Effect
Level: 3
ATK: 800
DEF: 800
Monster Effect:
If this card is Normal or Special Summoned: You can add 1 "Dual Avatar" Trap from your Deck to your hand. During your opponent's turn, if a face-up "Dual Avatar" monster(s) you control, except "Dual Avatar Feet - Kokoku", is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can apply this effect.β Destroy 1 "Dual Avatar" monster you control, and if you do, Special Summon 1 "Dual Avatar" Fusion Monster from your Extra Deck.You can only use each effect of "Dual Avatar Feet - Kokoku" once per turn.
|
Vylon Vanguard | Card Type: Monster
Archetypes: Vylon
Attribute: LIGHT
Types: Fairy, Effect
Level: 4
ATK: 1400
DEF: 1400
Monster Effect:
When this card is destroyed by a card effect and sent to the Graveyard: You can draw 1 card for each Equip Card that was equipped to this card.
|
Vice Dragon | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Dragon, Effect
Level: 5
ATK: 2000
DEF: 2000
Monster Effect:
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF become halved.
|
Dreadscythe Harvester | Card Type: Monster
Archetypes:
Attribute: WIND
Types: Insect, Effect
Level: 8
ATK: 2300
DEF: 2300
Monster Effect:
You can Tribute 1 Insect-Type monster to have this card gain 500 ATK until the end of the turn.
|
Hinezumi Hanabi | Card Type: Monster
Archetypes:
Attribute: FIRE
Types: Beast, Effect
Level: 4
ATK: 2000
DEF: 2000
Monster Effect:
Cannot be used as a material for a Fusion, Synchro, Xyz, or Link Summon. If this card is Normal or Special Summoned: Place 6 counters on it. Once per turn, during your End Phase: Give control of this card to your opponent. Once per turn, if control of this face-up card with a counter(s) changes: Roll a six-sided die, remove as many counters from this card as possible, up to the result, and if all of this card's counters are removed by this effect, destroy this card, and if you do, take 2000 damage.
|
Monster Reincarnation | Card Type: Spell
Archetypes:
Type: Normal
Effect:
Discard 1 card, then target 1 monster in your GY; add it to your hand.
|
Mardel, Generaider Boss of Light | Card Type: Monster
Archetypes: Generaider
Attribute: LIGHT
Types: Plant, Effect
Level: 9
ATK: 2400
DEF: 2400
Monster Effect:
You can only control 1 "Mardel, Generaider Boss of Light". If this card is Normal or Special Summoned: You can add 1 "Generaider" card or 1 Plant monster from your Deck to your hand, except "Mardel, Generaider Boss of Light". You can only use this effect of "Mardel, Generaider Boss of Light" once per turn.
|
Goddess of Whim | Card Type: Monster
Archetypes:
Attribute: LIGHT
Types: Fairy, Effect
Level: 3
ATK: 950
DEF: 950
Monster Effect:
Once per turn: You can toss a coin and call Heads or Tails. If you call it right, double this card's ATK during this turn. If you call it wrong, halve its ATK during this turn.
|
Witch Doctor of Chaos | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Spellcaster, Effect
Level: 2
ATK: 500
DEF: 500
Monster Effect:
FLIP: Select 1 Monster Card from you or your opponent's Graveyard. Remove it from play.
|
Gravekeeper's Cannonholder | Card Type: Monster
Archetypes: Gravekeeper's
Attribute: DARK
Types: Spellcaster, Effect
Level: 4
ATK: 1400
DEF: 1400
Monster Effect:
You can Tribute 1 "Gravekeeper's" monster, except "Gravekeeper's Cannonholder"; inflict 700 damage to your opponent.
|
Psi-Station | Card Type: Spell
Archetypes:
Type: Continuous
Effect:
When a Psychic-Type monster is Normal Summoned: You can pay 500 LP; increase its Level by 1 and ATK by 300. (This remains even if this card leaves the field.)
|
Stonehenge | Card Type: Spell
Archetypes:
Type: Equip
Effect:
Target 1 monster with 0 ATK in your GY; Special Summon it in Attack Position, and if you do, equip it with this card. When this card, equipped by this effect, leaves the field, destroy that monster. You can only activate 1 "Stonehenge" per turn.
|
CONTAIN! | Card Type: Trap
Archetypes: Rescue-ACE
Type: Normal
Effect:
(This card is always treated as a "Rescue-ACE" card.)If you control a "Rescue-ACE" monster: Target 1 Effect Monster your opponent controls; this turn, that Effect Monster cannot attack, also its effects are negated. If you control "Rescue-ACE Hydrant" at resolution of this effect, that monster also cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon this turn.
|
Battlewasp - Halberd the Charge | Card Type: Monster
Archetypes: Battlewasp
Attribute: WIND
Types: Insect, Synchro, Effect
Level: 6
ATK: 2500
DEF: 2500
Monster Effect:
1 Insect Tuner + 1+ non-Tuner monstersOnce per battle, during damage calculation, if this card attacks an opponent's monster with equal or higher ATK (Quick Effect): You can halve the ATK of that opponent's monster, during that damage calculation only. When this card inflicts battle damage to your opponent: You can inflict 200 damage to your opponent for each "Battlewasp" monster you control. You can only use this effect of "Battlewasp - Halberd the Charge" once per turn.
|
Necro Linker | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Fiend, Effect
Level: 2
ATK: 600
DEF: 600
Monster Effect:
You can Tribute this card to select 1 "Synchron" Tuner monster in your Graveyard. Special Summon that monster. It cannot be used as a Synchro Material Monster during the turn it is Special Summoned by this effect.
|
Compass Token | Card Type: Monster
Archetypes: Pendulum
Attribute: EARTH
Types: Machine, Normal
Level: 1
ATK: 0
DEF: 0
Monster Effect:
|
Heart of the Underdog | Card Type: Spell
Archetypes:
Type: Continuous
Effect:
During your Draw Phase, when you draw a Normal Monster(s): You can reveal it; draw 1 more card.
|
Magical Merchant | Card Type: Monster
Archetypes: Prophecy
Attribute: LIGHT
Types: Insect, Flip, Effect
Level: 1
ATK: 200
DEF: 200
Monster Effect:
FLIP: Excavate cards from the top of your Deck until you excavate a Spell/Trap, then add that card to your hand, also send the remaining cards to the GY.
|
Galaxy-Eyes Cloudragon | Card Type: Monster
Archetypes: -Eyes Dragon, Galaxy, Galaxy-Eyes
Attribute: LIGHT
Types: Dragon, Effect
Level: 1
ATK: 300
DEF: 300
Monster Effect:
You can Tribute this card; Special Summon 1 "Galaxy-Eyes" monster from your hand or Graveyard, except "Galaxy-Eyes Cloudragon". You can only use this effect of "Galaxy-Eyes Cloudragon" once per turn. If this card is in the Graveyard: You can target 1 "Galaxy-Eyes" Xyz Monster you control; attach this card to it as an Xyz Material. You can only use this effect of "Galaxy-Eyes Cloudragon" once per Duel.
|
Emergency Assistance | Card Type: Spell
Archetypes:
Type: Normal
Effect:
Activate during your Main Phase 2, to Special Summon 1 Level 4 monster from your Graveyard that was destroyed by a card effect and sent to the Graveyard this turn.
|
Dark Calling | Card Type: Spell
Archetypes:
Type: Normal
Effect:
Fusion Summon 1 Fusion Monster from your Extra Deck, that must be Special Summoned with "Dark Fusion", by banishing the Fusion Materials mentioned on it from your hand and/or GY. (This is treated as a Fusion Summon with "Dark Fusion".)
|
Pennant of Revolution | Card Type: Trap
Archetypes:
Type: Continuous
Effect:
If another card(s) you control is destroyed by battle or card effect: You can add 1 "Liberty at Last!" from your Deck or GY to your hand. At the start of the Damage Step, if a Synchro Monster battles a monster: You can destroy your opponent's battling monster. If this card in the Spell & Trap Zone would be destroyed by a card effect, you can destroy 1 monster you control instead. You can only use each effect of "Pennant of Revolution" once per turn.
|
Sage of Silence | Card Type: Monster
Archetypes:
Attribute: LIGHT
Types: Spellcaster, Effect
Level: 4
ATK: 1400
DEF: 1400
Monster Effect:
If this card destroys an opponent's monster by battle, your opponent cannot activate Spell Cards during the next turn.
|
Dinomorphia Frenzy | Card Type: Trap
Archetypes: Dinomorphia
Type: Normal
Effect:
During your opponent's Main Phase: Pay half your LP; Fusion Summon 1 "Dinomorphia" monster from your Extra Deck, using only 1 monster from your Deck and 1 monster from your Extra Deck as Fusion Material. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 "Dinomorphia Frenzy" per turn.
|
Runick Freezing Curses | Card Type: Spell
Archetypes: Runick
Type: Quick-Play
Effect:
Activate 1 of these effects, but skip your next Battle Phase after activation;β Target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then banish the top 3 cards of your opponent's Deck.β Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.You can only activate 1 "Runick Freezing Curses" per turn.
|
Click & Echo | Card Type: Monster
Archetypes:
Attribute: WATER
Types: Sea Serpent, Effect
Level: 2
ATK: 300
DEF: 300
Monster Effect:
Cannot be used as material for a Fusion, Synchro, or Xyz Summon. Cannot be Tributed while face-up in the Monster Zone. If this card is sent to the GY as Link Material: Special Summon it to the Summoning player's opponent's field in Defense Position. You can use this effect of "Click & Echo" up to twice per turn. If Summoned this way, while it is in the Monster Zone, you must keep your hand revealed.
|
Steam Synchron | Card Type: Monster
Archetypes: Synchro, Synchron
Attribute: WATER
Types: Machine, Tuner, Effect
Level: 3
ATK: 600
DEF: 600
Monster Effect:
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
|
Last Minute Cancel | Card Type: Trap
Archetypes:
Type: Normal
Effect:
When an opponent's monster declares an attack while you control an Attack Position monster(s): Change all monsters you control to Defense Position. For the rest of this turn after this card resolves, return any face-up "Performapal" monster you control that is destroyed by battle or card effect to the hand instead of sending it to the Graveyard.
|
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.