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Leodrake's Mane | Card Type: Spell
Archetypes:
Type: Normal
Effect:
Select 1 face-up "Naturia" monster you control. Its ATK becomes 3000, and its effects are negated, until the End Phase.
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Number 1: Numeron Gate Ekam | Card Type: Monster
Archetypes: Number, Number, Numeron, Numeron Gate
Attribute: LIGHT
Types: Machine, Xyz, Effect
Level: None
ATK: 1000
DEF: 1000
Monster Effect:
3 Level 1 monstersCannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.
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Rikka Tranquility | Card Type: Trap
Archetypes: Rikka
Type: Normal
Effect:
When you activate this card, you can also Tribute 1 Plant monster; Special Summon 1 "Rikka" monster from your GY in Defense Position, then, if you Tributed a monster when you activated this card, Special Summon 1 Plant monster from your GY in Defense Position. You can only activate 1 "Rikka Tranquility" per turn.
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SPYRAL GEAR - Last Resort | Card Type: Monster
Archetypes: SPYRAL, SPYRAL GEAR
Attribute: EARTH
Types: Machine, Effect
Level: 4
ATK: 1000
DEF: 1000
Monster Effect:
You can target 1 "SPYRAL" monster you control; equip this monster from your hand or field to that target. While this card is equipped to a monster by this effect, the equipped monster cannot be destroyed by battle or card effects, also your opponent cannot target it with card effects. Once per turn, if this card is equipped to a monster by this effect: You can send 1 other card you control to the Graveyard; the equipped monster can attack directly this turn.
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Damage Polarizer | Card Type: Trap
Archetypes:
Type: Counter
Effect:
Activate only when an effect that inflicts damage is activated. Negate its activation and effect, and each player draws 1 card.
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Mech Mole Zombie | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Zombie
Level: 2
ATK: 500
DEF: 500
Monster Effect:
This creature attacks by launching missile-like arms.
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Black Skull Dragon | Card Type: Monster
Archetypes: Archfiend
Attribute: DARK
Types: Dragon, Fusion
Level: 9
ATK: 3200
DEF: 3200
Monster Effect:
"Summoned Skull" + "Red-Eyes Black Dragon"(This card is always treated as an "Archfiend" card.)
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Deep Sea Minstrel | Card Type: Monster
Archetypes: Deep Sea
Attribute: WATER
Types: Sea Serpent, Tuner, Effect
Level: 3
ATK: 1200
DEF: 1200
Monster Effect:
You can discard this card and 1 WATER monster; look at your opponent's hand and banish 1 card from their hand face-up, until the End Phase. If this card is Special Summoned: You can send the top 3 cards of your Deck to the GY, then target 1 Level 4 or lower WATER monster in your GY, except "Deep Sea Minstrel"; place it on the top or bottom of the Deck. You can only use each effect of "Deep Sea Minstrel" once per turn.
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Laval Archer | Card Type: Monster
Archetypes: Laval
Attribute: FIRE
Types: Pyro, Effect
Level: 4
ATK: 1000
DEF: 1000
Monster Effect:
If this card is Normal Summoned: During your Main Phase this turn, you can Normal Summon 1 "Laval" monster, in addition to your Normal Summon/Set (you can only gain this effect once per turn). If this card is in your GY: You can target 1 FIRE monster you control; destroy it, and if you do, Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except FIRE monsters. You can only use this effect of "Laval Archer" once per turn.
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Lekunga | Card Type: Monster
Archetypes:
Attribute: WATER
Types: Plant, Effect
Level: 4
ATK: 1700
DEF: 1700
Monster Effect:
You can banish 2 WATER monsters from your Graveyard; Special Summon 1 "Lekunga Token" (Plant-Type/WATER/Level 2/ATK 700/DEF 700) in Attack Position.
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Scareclaw Astra | Card Type: Monster
Archetypes: Scareclaw
Attribute: EARTH
Types: Beast, Effect
Level: 3
ATK: 0
DEF: 0
Monster Effect:
You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Astra" once per turn this way. Your "Scareclaw" monsters in the Extra Monster Zone(s) can attack a number of times each Battle Phase, up to the number of Defense Position "Scareclaw" monsters you control with different names.
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Wind-Up Juggler | Card Type: Monster
Archetypes: Wind-Up
Attribute: WIND
Types: Psychic, Effect
Level: 4
ATK: 1700
DEF: 1700
Monster Effect:
After damage calculation, if this card battled an opponent's monster: You can destroy that opponent's monster. This effect can be used only once while this card is face-up on the field.
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Spiritual Beast Apelio | Card Type: Monster
Archetypes: Spiritual Beast, Ritual Beast
Attribute: WIND
Types: Pyro, Effect
Level: 4
ATK: 1800
DEF: 1800
Monster Effect:
Once per turn, during either player's turn: You can banish 1 "Ritual Beast" card from your Graveyard; for the rest of this turn, all "Ritual Beast" monsters you control will gain 500 ATK and DEF. You can only Special Summon "Spiritual Beast Apelio(s)" once per turn.
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Tremendous Fire | Card Type: Spell
Archetypes:
Type: Normal
Effect:
Inflict 1000 points of damage to your opponent's Life Points and 500 points of damage to your Life Points.
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Revoke Fusion | Card Type: Spell
Archetypes: Polymerization
Type: Normal
Effect:
Discard 1 "Polymerization" to the Graveyard. Send 1 Fusion Monster from your Extra Deck to your Graveyard and Special Summon 1 monster from your hand that is listed as a Fusion Material Monster on that card. The Special Summoned monster is sent to the Graveyard during the End Phase of this turn.
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Beckoned by the World Chalice | Card Type: Monster
Archetypes: World Chalice
Attribute: EARTH
Types: Warrior, Normal
Level: 4
ATK: 1800
DEF: 1800
Monster Effect:
His battle with the Mekkstrosities never seems to end. Even when their forest was invaded by Mekkstrocious Insects, he stood his ground and inspired the other defenders around him.
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Legendary Jujitsu Master | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Rock, Effect
Level: 3
ATK: 1300
DEF: 1300
Monster Effect:
If this Defense Position card battled a monster, at the end of the Damage Step: Place that monster on the top of the Deck.
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T.G. Wonder Magician | Card Type: Monster
Archetypes: T.G.
Attribute: LIGHT
Types: Spellcaster, Synchro, Tuner, Effect
Level: 5
ATK: 1900
DEF: 1900
Monster Effect:
1 Tuner + 1+ non-Tuner "T.G." monstersIf this card is Synchro Summoned: Target 1 Spell/Trap on the field; destroy that target. If this card on the field is destroyed: Draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
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Twilight Ninja Kagen | Card Type: Monster
Archetypes: Ninja
Attribute: DARK
Types: Warrior, Pendulum, Effect
Level: 1
ATK: 0
DEF: 0
Scale: 10.0
Pendulum Effect: Pendulum Effect
You cannot Pendulum Summon monsters, except "Ninja" monsters. This effect cannot be negated. Once per turn, when your "Ninja" monster declares an attack: You can make that monster gain 1000 ATK until the end of the Damage Step (even if this card leaves the field).
Monster Effect: Monster Effect
You can Tribute this card, then target 1 "Ninja" monster you control; it gains 800 ATK until the end of this turn.
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Magical Scientist | Card Type: Monster
Archetypes: Prophecy
Attribute: DARK
Types: Spellcaster, Effect
Level: 1
ATK: 300
DEF: 300
Monster Effect:
Pay 1000 Life Points to Special Summon 1 level 6 or lower Fusion Monster from your Extra Deck in face-up Attack or Defense Position. That Fusion Monster cannot attack your opponent's Life Points directly, and is returned to your Extra Deck at the end of the turn.
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Dinowrestler Capaptera | Card Type: Monster
Archetypes: Dinowrestler
Attribute: WIND
Types: Dinosaur, Effect
Level: 3
ATK: 1600
DEF: 1600
Monster Effect:
If your opponent controls more monsters than you do: You can target 1 monster your opponent controls; send it to the GY. You can only use this effect of "Dinowrestler Capaptera" once per turn. If this card is sent to the GY as Link Material for the Link Summon of a "Dinowrestler" monster: You can activate this effect; the Link Monster that used this card as material gains 1000 ATK until the end of this turn.
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Super Quantal Mech Ship Magnacarrier | Card Type: Spell
Archetypes: Super Quant
Type: Field
Effect:
Discard 1 card, then target 1 "Super Quantum" monster you control; Special Summon from your Extra Deck, 1 "Super Quantal Mech Beast" Xyz Monster with the same Attribute as that monster you control by using it as material. (This is treated as an Xyz Summon.) You can send this card from the Field Zone to the GY, then target 3 "Super Quantal Mech Beast" Xyz Monsters with different names you control and/or in your GY; Special Summon 1 "Super Quantal Mech King Great Magnus" from your Extra Deck, and if you do, attach the targeted monsters and their materials to it as material.
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Shuffle Reborn | Card Type: Spell
Archetypes:
Type: Normal
Effect:
If you control no monsters: Target 1 monster in your GY; Special Summon it, but it has its effects negated, also banish it during the End Phase. You can banish this card from your GY, then target 1 card you control; shuffle it into the Deck, then draw 1 card, also during the End Phase of this turn, banish 1 card from your hand. You can only use this effect of "Shuffle Reborn" once per turn.
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Shiranui Token | Card Type: Monster
Archetypes: Shiranui
Attribute: FIRE
Types: Zombie, Normal
Level: 1
ATK: 0
DEF: 0
Monster Effect:
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Dark Strike Fighter | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Machine, Synchro, Effect
Level: 7
ATK: 2600
DEF: 2600
Monster Effect:
1 Tuner + 1 or more non-Tuner monstersDuring your Main Phase 1: You can Tribute 1 monster; inflict damage to your opponent equal to the Tributed monster's Level on the field x 200. You can only use this effect of "Dark Strike Fighter" once per turn.
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Fire Formation - Ingen | Card Type: Spell
Archetypes: Fire Formation
Type: Continuous
Effect:
When this card is activated: You can Fusion Summon 1 Beast-Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this face-up card is sent from the Spell & Trap Zone to the GY: You can target 1 "Fire Fist" monster in your GY; add it to your hand. You can only use this effect of "Fire Formation - Ingen" once per turn. You can only activate 1 "Fire Formation - Ingen" per turn.
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Patissciel Couverture | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Fairy, Fusion, Pendulum, Effect
Level: 5
ATK: 1700
DEF: 1700
Scale: 1.0
Pendulum Effect: Pendulum Effect
If you have no card in your other Pendulum Zone: You can place 1 face-up Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use this effect of "Patissciel Couverture" once per turn.
Monster Effect: Monster Effect
2 Pendulum MonstersIf this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.
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Gimmick Puppet Nightmare | Card Type: Monster
Archetypes: Gimmick Puppet, Puppet
Attribute: DARK
Types: Machine, Effect
Level: 8
ATK: 1000
DEF: 1000
Monster Effect:
You can Special Summon this card (from your hand) by Tributing 1 face-up Xyz Monster you control. You can only Special Summon "Gimmick Puppet Nightmare" once per turn this way. When you do: You can Special Summon 1 "Gimmick Puppet Nightmare" from your hand or Graveyard. If this card is Special Summoned, you cannot Special Summon any monsters for the rest of this turn, except "Gimmick Puppet" monsters.
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Beginning of Heaven and Earth | Card Type: Trap
Archetypes:
Type: Normal
Effect:
Reveal 3 Warrior-Type monsters from your Deck, including at least 1 "Black Luster Soldier" monster or "Gaia The Fierce Knight" monster, and have your opponent randomly pick 1. If they picked a "Black Luster Soldier" monster or "Gaia The Fierce Knight" monster, add it to your hand and send the rest to the Graveyard. Otherwise, send them all to the Graveyard. You can only activate 1 "Beginning of Heaven and Earth" per turn.
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Archfiend Empress | Card Type: Monster
Archetypes: Archfiend
Attribute: DARK
Types: Fiend, Effect
Level: 8
ATK: 2900
DEF: 2900
Monster Effect:
If exactly 1 face-up DARK Fiend monster on the field, except this card, would be destroyed, you can banish 1 DARK Fiend monster from your GY, instead. When this card is destroyed and sent from the field to the GY: You can target 1 Level 6 or higher DARK Fiend monster in your GY, except "Archfiend Empress"; Special Summon it.
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Fairy Tail - Rochka | Card Type: Monster
Archetypes: Fairy Tail
Attribute: LIGHT
Types: Spellcaster, Effect
Level: 4
ATK: 1850
DEF: 1850
Monster Effect:
When this card is Normal Summoned: You can make your opponent gain 500 LP, then your opponent looks at the top 3 cards in your Deck, and chooses 1 of them for you to add to your hand, also shuffle the rest back into the Deck. You can only use this effect of "Fairy Tail - Rochka" once per turn. Once per battle, if this card battles, before damage calculation: You can send this card to the GY.
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D/D Savant Thomas | Card Type: Monster
Archetypes: D/D, Prophecy
Attribute: DARK
Types: Fiend, Pendulum, Effect
Level: 8
ATK: 1800
DEF: 1800
Scale: 6.0
Pendulum Effect: Pendulum Effect
During your Main Phase: You can add 1 face-up "D/D" Pendulum Monster from your Extra Deck to your hand. You can only use this effect of "D/D Savant Thomas" once per turn.
Monster Effect: Monster Effect
You can target 1 "D/D" card in your Pendulum Zone; destroy that card, and if you do, Special Summon 1 Level 8 "D/D/D" monster from your Deck in Defense Position, but for the rest of this turn, its effects (if any) are negated, also any battle damage your opponent takes becomes halved. You can only use this effect of "D/D Savant Thomas" once per turn.
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Reign-Beaux, Overlord of Dark World | Card Type: Monster
Archetypes: Dark World
Attribute: DARK
Types: Fiend, Effect
Level: 7
ATK: 2500
DEF: 2500
Monster Effect:
If this card is discarded from your hand to your GY by an opponent's card effect: Special Summon this card from the GY. If Summoned this way: Destroy all monsters your opponent controls OR all Spells/Traps they control.
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Fake Explosion | Card Type: Trap
Archetypes:
Type: Normal
Effect:
Activate only when an opponent's monster declares an attack. Monsters cannot be destroyed by this battle. After damage calculation, Special Summon 1 "Summon Reactorγ»SK" from your hand or Graveyard.
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The Light-Winged Dragon | Card Type: Spell
Archetypes:
Type: Quick-Play
Effect:
During the Main Phase: Add 1 "Supreme King Dragon" or "Supreme King Gate" Pendulum Monster from your Deck to your hand, or, if you control "Supreme King Z-ARC", you can Special Summon it instead. You can only activate 1 "The Light-Winged Dragon" per turn.
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World Chalice Guardragon Almarduke | Card Type: Monster
Archetypes: Guardragon, World Chalice
Attribute: WIND
Types: Dragon, Fusion, Effect
Level: 9
ATK: 3000
DEF: 3000
Monster Effect:
3 Link MonstersMust first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards you control (in which case you do not use "Polymerization"). This card can attack all monsters your opponent controls once each. When an attack is declared involving this card and an opponent's Link Monster: You can banish 1 Link Monster with the same Link Rating as that monster from your field or GY; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to its original ATK.
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Pahunder | Card Type: Monster
Archetypes:
Attribute: LIGHT
Types: Thunder, Effect
Level: 4
ATK: 1300
DEF: 1300
Monster Effect:
Once per turn: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except "Pahunder", as an additional Normal Summon.
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PSY-Framegear Epsilon | Card Type: Monster
Archetypes: PSY-Frame, PSY-Framegear
Attribute: LIGHT
Types: Psychic, Tuner, Effect
Level: 2
ATK: 1500
DEF: 1500
Monster Effect:
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. During either player's turn, when your opponent activates a Trap Card while you control no monsters: You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or Graveyard, and if you do, negate that activation, and if you do that, destroy that Trap Card. During the End Phase, banish the face-up monsters Special Summoned by this effect.
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Salamangreat Miragestallio | Card Type: Monster
Archetypes: Salamangreat
Attribute: FIRE
Types: Cyberse, Xyz, Effect
Level: None
ATK: 2000
DEF: 2000
Monster Effect:
2 Level 3 monstersYou can detach 1 material from this card; Special Summon 1 "Salamangreat" monster from your Deck in Defense Position, also you cannot activate monster effects for the rest of this turn, except FIRE monsters. If this Xyz Summoned card is sent to the GY as material for the Link Summon of a "Salamangreat" monster: You can target 1 monster on the field; return it to the hand. You can only use each effect of "Salamangreat Miragestallio" once per turn.
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Knight of Armor Dragon | Card Type: Monster
Archetypes: Paladin of Dragons
Attribute: WIND
Types: Dragon, Ritual, Effect
Level: 4
ATK: 1900
DEF: 1900
Monster Effect:
You can Ritual Summon this card with "Armor Dragon Ritual". At the start of the Damage Step, if this card battles a monster that was Special Summoned from the Extra Deck: You can shuffle that monster into the Deck. You can Tribute this card; Special Summon 1 Level 5 or higher WIND Dragon monster from your hand or Deck. You can only use each effect of "Knight of Armor Dragon" once per turn.
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Starry Night, Starry Dragon | Card Type: Monster
Archetypes:
Attribute: LIGHT
Types: Dragon, Effect
Level: 7
ATK: 2500
DEF: 2500
Monster Effect:
If this card is Normal or Special Summoned from the hand: You can target 1 card on the field; destroy it. Cannot be destroyed by battle with a DARK monster, or by a DARK monster's effects. Once per turn, at the start of the Damage Step, if this card attacks an opponent's monster: You can banish that opponent's monster until the End Phase, also this card can make a second attack in a row.
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Divine Relic Mjollnir | Card Type: Trap
Archetypes:
Type: Normal
Effect:
Target 1 "Aesir" monster you control; it can make a second attack during each Battle Phase this turn.
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Vision HERO Vyon | Card Type: Monster
Archetypes: HERO, Vision HERO
Attribute: DARK
Types: Warrior, Effect
Level: 4
ATK: 1000
DEF: 1000
Monster Effect:
If this card is Normal or Special Summoned: You can send 1 "HERO" monster from your Deck to the GY. You can only use this effect of "Vision HERO Vyon" once per turn. Once per turn: You can banish 1 "HERO" monster from your GY; add 1 "Polymerization" from your Deck to your hand.
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D-Boyz | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Fiend, Flip, Effect
Level: 1
ATK: 100
DEF: 100
Monster Effect:
FLIP: You can Special Summon any number of "D-Boyz" from your Deck in Attack Position, then you take 1000 damage for each monster Special Summoned by this effect.
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Inaba White Rabbit | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Beast, Spirit
Level: 3
ATK: 700
DEF: 700
Monster Effect:
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. This monster attacks your opponent's Life Points directly.
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Turbo Rocket | Card Type: Monster
Archetypes: Turbo
Attribute: WIND
Types: Machine, Tuner
Level: 2
ATK: 0
DEF: 0
Monster Effect:
While attacking, this card cannot be destroyed by battle. If this card attacks, after damage calculation, inflict damage equal to half the ATK of the attack target to your opponent.
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D.D.R. - Different Dimension Reincarnation | Card Type: Spell
Archetypes: D.D.
Type: Equip
Effect:
Discard 1 card, then target 1 of your banished monsters; Special Summon it in Attack Position, and equip it with this card. When this card leaves the field, destroy that monster.
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Yosenju Magat | Card Type: Monster
Archetypes: Yosenju
Attribute: WIND
Types: Beast, Effect
Level: 6
ATK: 2000
DEF: 2000
Monster Effect:
If this card is Normal Summoned: You can Special Summon 1 "Yosenju" monster from your Deck, except "Yosenju Magat". During the End Phase, if this card was Special Summoned this turn: Return it to the hand.
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Dai Dance | Card Type: Trap
Archetypes:
Type: Normal
Effect:
Choose 1 opponent's unused Main Monster Zone; if your opponent would Normal or Special Summon a monster to their Main Monster Zone, and the chosen zone can be used, they must use that zone. (They cannot Summon multiple monsters to their Main Monster Zones while this effect is applied.) This effect applies until the zone is occupied or becomes unusable. You can only apply the effect of "Dai Dance" once per Duel.
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Dragon Shrine | Card Type: Spell
Archetypes:
Type: Normal
Effect:
Send 1 Dragon monster from your Deck to the GY, then, if that monster in your GY is a Dragon Normal Monster, you can send 1 more Dragon monster from your Deck to the GY. You can only activate 1 "Dragon Shrine" per turn.
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Striker Dragon | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Dragon, Link, Effect
Level: None
ATK: 1000
DEF: None
Monster Effect:
1 Level 4 or lower Dragon monsterIf this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of "Striker Dragon" once per turn.
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Royal Command | Card Type: Trap
Archetypes: Royal
Type: Continuous
Effect:
Flip monsters' effects cannot be activated, also their effects are negated.
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Amazoness Spiritualist | Card Type: Monster
Archetypes: Amazoness
Attribute: EARTH
Types: Warrior, Effect
Level: 2
ATK: 800
DEF: 800
Monster Effect:
If this card is in your hand or GY: You can target 1 "Amazoness" card you control, except "Amazoness Spiritualist"; return it to the hand, and if you do, Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Amazoness" monsters. If this card is Special Summoned: You can add 1 "Polymerization" from your Deck to your hand. You can only use each effect of "Amazoness Spiritualist" once per turn.
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Nubian Guard | Card Type: Monster
Archetypes:
Attribute: FIRE
Types: Warrior, Effect
Level: 2
ATK: 500
DEF: 500
Monster Effect:
If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Continuous Spell Card from your Graveyard to the top of your Deck.
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Shiranui Style Solemnity | Card Type: Spell
Archetypes: Shiranui
Type: Continuous
Effect:
This card's name becomes "Shiranui Style Synthesis" while in the Spell & Trap Zone. Once per turn, you can activate 1 of these effects.β Banish 1 Zombie monster from your GY; the Normal and Special Summons of your Zombie monsters cannot be negated for the rest of this turn (even if this card leaves the field).β Target 1 Zombie monster you control; banish it, then you can send 1 Zombie monster with 0 DEF from your Deck to the GY.
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Dark Contract with Errors | Card Type: Trap
Archetypes: Dark Contract
Type: Continuous
Effect:
Once per turn, if you control a "D/D" monster: You can negate all Trap Card effects on the field (other than this card's) for the rest of this turn (even if this card leaves the field). Once per turn, during your Standby Phase: Take 1000 damage.
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Destiny HERO - Dreamer | Card Type: Monster
Archetypes: Destiny HERO, HERO
Attribute: DARK
Types: Warrior, Effect
Level: 1
ATK: 0
DEF: 0
Monster Effect:
During damage calculation, if your "Destiny HERO" monster battles and this card is in your GY: You can Special Summon this card, and if you do, your monster cannot be destroyed by that battle, also you take no battle damage from that battle. If Summoned this way, banish this card when it leaves the field. You can only use this effect of "Destiny HERO - Dreamer" once per turn.
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Darklord Rebellion | Card Type: Trap
Archetypes: Darklord
Type: Normal
Effect:
Send 1 "Darklord" monster from your hand or face-up field to the GY; destroy 1 card on the field. You can only activate 1 "Darklord Rebellion" per turn.
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Evil Eyes Unleashed | Card Type: Spell
Archetypes: Evil Eye
Type: Normal
Effect:
Send 1 "Evil Eye" monster and 1 "Evil Eye" Spell/Trap from your Deck to the GY; add 1 "Evil Eye" Equip Spell from your Deck to your hand, but for the rest of this turn, each time you activate a non-"Evil Eye" card or effect, you lose 500 LP. If you Link Summon an "Evil Eye" Link Monster: You can banish this card from your GY; equip 1 "Evil Eye" Equip Spell from your GY to 1 "Evil Eye" Link Monster you control. You can only use each effect of "Evil Eyes Unleashed" once per turn.
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Performapal Bowhopper | Card Type: Monster
Archetypes: Performapal
Attribute: EARTH
Types: Insect, Effect
Level: 4
ATK: 1500
DEF: 1500
Monster Effect:
You can Tribute 1 "Performapal" monster; inflict damage to your opponent equal to the Level it had on the field x 100 (original Level, if face-down). You can Tribute 1 "Performapal" monster, then target 1 "Performapal" monster in your Graveyard other than the Tributed monster; add it to your hand. You can only use each effect of "Performapal Bowhopper" once per turn.
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Red Gardna | Card Type: Monster
Archetypes:
Attribute: FIRE
Types: Fiend, Effect
Level: 4
ATK: 0
DEF: 0
Monster Effect:
During either player's turn, when your opponent activates a card or effect while you control a "Red Dragon Archfiend" monster: You can send this card from your hand to the Graveyard; this turn, monsters you control cannot be destroyed by your opponent's card effects.
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Ursarctic Grand Chariot | Card Type: Monster
Archetypes: Ursarctic
Attribute: WATER
Types: Beast-Warrior, Synchro, Effect
Level: 7
ATK: 2700
DEF: 2700
Monster Effect:
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 7 to the GY (1 Level 8 or higher Tuner and 1 non-Tuner Synchro Monster). If this card is Special Summoned: You can target up to 2 other cards on the field; destroy them. Once per turn, when a card or effect is activated that targets an "Ursarctic" card you control (Quick Effect): You can Tribute 1 monster from your hand or field; negate the activation.
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Emergency Teleport | Card Type: Spell
Archetypes:
Type: Quick-Play
Effect:
Special Summon 1 Level 3 or lower Psychic monster from your hand or Deck, but banish it during the End Phase of this turn.
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Beat Cop from the Underworld | Card Type: Monster
Archetypes: From the Underworld
Attribute: DARK
Types: Fiend, Link, Effect
Level: None
ATK: 1000
DEF: None
Monster Effect:
2 monstersIf this card is Link Summoned using 2 DARK monsters with different names as material, it gains this effect.β You can Tribute 1 monster, then target 1 face-up card on the field; place 1 Patrol Counter on it. You can only use this effect of "Beat Cop from the Underworld" once per turn. (If a card with a Patrol Counter would be destroyed by battle or card effect, remove 1 Patrol Counter from it instead.)
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Darkness/Trap C | Card Type: Trap
Archetypes: Darkness
Type: Continuous
Effect:
Activate only by the effect of "Darkness/Trap B". When you activate this card: You can banish 1 card your opponent controls. Each time another "Darkness" Continuous Trap Card is activated, you can banish 1 card your opponent controls.-I activate "Darkness 1"!-
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Artifact Chakram | Card Type: Monster
Archetypes: Artifact
Attribute: LIGHT
Types: Fairy, Effect
Level: 5
ATK: 1900
DEF: 1900
Monster Effect:
You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. During either player's turn, when a card or effect is activated that would destroy a Spell/Trap Card(s) you control, while this card is in your hand: You can return 1 Set Spell/Trap Card you control to the hand; Special Summon this card.
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Fluffal Rabbit | Card Type: Monster
Archetypes: Fluffal
Attribute: EARTH
Types: Fairy, Effect
Level: 1
ATK: 300
DEF: 300
Monster Effect:
If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can target 1 "Edge Imp Sabres" or 1 "Fluffal" monster in your Graveyard, except "Fluffal Rabbit"; add it to your hand. You can only use this effect of "Fluffal Rabbit" once per turn.
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Dimensional Inversion | Card Type: Trap
Archetypes:
Type: Normal
Effect:
Activate only when a monster(s) you own is removed from play by an opponent's effect. Special Summon 1 of those monsters.
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Dimension Dice | Card Type: Spell
Archetypes:
Type: Normal
Effect:
If you control a card with an effect that requires a die roll: You can Tribute 1 monster; Special Summon 1 monster with an effect that requires a die roll from your hand or Deck.
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Yami | Card Type: Spell
Archetypes:
Type: Field
Effect:
All Fiend and Spellcaster monsters on the field gain 200 ATK/DEF, also all Fairy monsters on the field lose 200 ATK/DEF.
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Horn of the Unicorn | Card Type: Spell
Archetypes:
Type: Equip
Effect:
The equipped monster gains 700 ATK and DEF. When this card is sent from the field to the Graveyard: Return it to the top of the Deck.
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D.D. Crazy Beast | Card Type: Monster
Archetypes: D.D.
Attribute: EARTH
Types: Beast, Effect
Level: 3
ATK: 1400
DEF: 1400
Monster Effect:
A monster that this card destroys as a result of battle is removed from play.
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D.D. Dynamite | Card Type: Trap
Archetypes: D.D.
Type: Normal
Effect:
Inflict 300 damage to your opponent for each of their removed from play cards.
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Drill Bug | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Insect, Effect
Level: 2
ATK: 1100
DEF: 1100
Monster Effect:
When this card inflicts Battle Damage to your opponent's Life Points, you can select 1 "Parasite Paracide" card from your Deck, shuffle the Deck, and place "Parasite Paracide" on top of the Deck.
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Hieratic Seal of Convocation | Card Type: Spell
Archetypes: Hieratic
Type: Normal
Effect:
Add 1 "Hieratic" monster from your Deck to your hand.
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Meteor Black Dragon | Card Type: Monster
Archetypes:
Attribute: FIRE
Types: Dragon, Fusion
Level: 8
ATK: 3500
DEF: 3500
Monster Effect:
"Red-Eyes Black Dragon" + "Meteor Dragon"
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Outstanding Dog Mary | Card Type: Monster
Archetypes: Dog Marron
Attribute: LIGHT
Types: Beast, Effect
Level: 1
ATK: 100
DEF: 100
Monster Effect:
If this card is sent to the GY: You can activate 1 of these effects;β Place this card on the bottom of your Deck.β Add 1 "Outstanding Dog Marron" from your Deck to your hand, and if you do, place this card on top of your Deck.You can only use this effect of "Outstanding Dog Mary" once per turn.
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Number C92: Heart-eartH Chaos Dragon | Card Type: Monster
Archetypes: Number, Number, Number C, Chaos
Attribute: DARK
Types: Dragon, Xyz, Effect
Level: None
ATK: 1000
DEF: 1000
Monster Effect:
4 Level 10 monstersCannot be destroyed by battle. When a monster you control inflicts battle damage to your opponent: You gain LP equal to the damage they took. If this card has "Number 92: Heart-eartH Dragon" as an Xyz Material, it gains this effect.β Once per turn: You can detach 1 material from this card; negate the effects of all face-up cards your opponent currently controls, until the end of this turn. This activation and effect cannot be negated.
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Iron Chain Snake | Card Type: Monster
Archetypes: Iron Chain
Attribute: EARTH
Types: Reptile, Effect
Level: 3
ATK: 800
DEF: 800
Monster Effect:
During your Main Phase, you can equip this card to 1 face-up monster your opponent controls. That monster loses 800 ATK and DEF. When it is destroyed by battle and sent to the Graveyard, its controller sends cards equal to its Level from the top of their Deck to the Graveyard.
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The Weather Thundery Canvas | Card Type: Trap
Archetypes: The Weather
Type: Continuous
Effect:
"The Weather" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect.β At the start of the Damage Step, if this card battles an opponent's monster: You can banish this card; return that opponent's monster to the hand.You can only control 1 "The Weather Thundery Canvas".
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Magical Mid-Breaker Field | Card Type: Spell
Archetypes: Prophecy
Type: Field
Effect:
Activate this card at the start of your Main Phase 1 or 2. During each player's Main Phase 1, monsters on the field cannot be destroyed by their opponent's card effects, also neither player can target monsters their opponent controls. You cannot activate or Set Field Spell Cards.
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Arcana Force III - The Empress | Card Type: Monster
Archetypes: Arcana Force
Attribute: LIGHT
Types: Fairy, Effect
Level: 4
ATK: 1300
DEF: 1300
Monster Effect:
When this card is Summoned, toss a coin: β Heads: Each time your opponent Normal Summons or Sets a monster, you can Special Summon 1 "Arcana Force" monster from your hand. β Tails: Each time your opponent Normal Summons or Sets a monster, send 1 card from your hand to the Graveyard.
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Destiny HERO - Disk Commander | Card Type: Monster
Archetypes: Destiny HERO, HERO
Attribute: DARK
Types: Warrior, Effect
Level: 1
ATK: 300
DEF: 300
Monster Effect:
Cannot be Special Summoned from the GY the turn this card was sent to the GY. If this card is Special Summoned from the GY: You can draw 2 cards. You can only use this effect of "Destiny HERO - Disk Commander" once per Duel.
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Volcanic Trooper | Card Type: Monster
Archetypes: Volcanic
Attribute: FIRE
Types: Pyro, Effect
Level: 3
ATK: 1000
DEF: 1000
Monster Effect:
If this card is Normal or Special Summoned: You can add 1 "Volcanic" card from your Deck to your hand, except "Volcanic Trooper". You can discard 1 card; Special Summon 1 "Bomb Token" (Pyro/FIRE/Level 1/ATK 1000/DEF 1000) to your opponent's field. When this Token is destroyed, its controller takes 500 damage. You can only use each effect of "Volcanic Trooper" once per turn.
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Daruma Dropper | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Warrior, Effect
Level: 4
ATK: 700
DEF: 700
Monster Effect:
(Quick Effect): You can detach 1 material from an Xyz Monster you control, then target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. If an Xyz Monster you control would activate an effect by detaching material(s), except the turn this card was sent to the GY, you can banish this card from your GY instead of 1 of those materials. You can only use each effect of "Daruma Dropper" once per turn.
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Lizard Soldier | Card Type: Monster
Archetypes:
Attribute: WIND
Types: Dragon
Level: 3
ATK: 1100
DEF: 1100
Monster Effect:
A beast soldier derived from dragons, it is small for a Dragon-Type. Moving very quickly, this monster is an excellent strategist.
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Meklord Factory | Card Type: Trap
Archetypes: Meklord
Type: Normal
Effect:
When a "Meklord" monster on the field is targeted for an attack: Target 1 "Meklord Army" monster in your Graveyard; add that target to your hand, then destroy the attack target.
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Chronomaly Sol Monolith | Card Type: Monster
Archetypes: Chronomaly
Attribute: EARTH
Types: Rock, Effect
Level: 6
ATK: 600
DEF: 600
Monster Effect:
Once per turn: You can target 1 "Chronomaly" monster you control; its Level becomes 6. You cannot Special Summon any monsters during the turn you activate this effect, except "Chronomaly" monsters.
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Echo Oscillation | Card Type: Trap
Archetypes:
Type: Continuous
Effect:
You can target 1 card in your Pendulum Zone; destroy it, then draw 1 card. You can only use this effect of "Echo Oscillation" once per turn.
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Vylon Disigma | Card Type: Monster
Archetypes: Vylon
Attribute: LIGHT
Types: Fairy, Xyz, Effect
Level: None
ATK: 2500
DEF: 2500
Monster Effect:
3 Level 4 monstersOnce per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position Effect Monster your opponent controls; equip that target to this card. At the start of the Damage Step, if this card battles a monster whose Attribute is the same as a card equipped by this effect: Destroy that monster.
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Alghoul Mazera | Card Type: Monster
Archetypes: Zera, Zombie counterpart
Attribute: EARTH
Types: Zombie, Effect
Level: 8
ATK: 2800
DEF: 2800
Monster Effect:
If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish this card from your hand or GY instead. If this card is banished from the hand or GY: You can Special Summon this card in Defense Position, then you can reduce its Level by 1. You can only use each effect of "Alghoul Mazera" once per turn.
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Butterflyoke | Card Type: Trap
Archetypes:
Type: Normal
Effect:
When an opponent's monster declares an attack: Target the attacking monster; change that target to Defense Position, and if you do, equip this card to that monster. Once per turn, during either player's Main Phase or Battle Phase: You can change the equipped monster's battle position.
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Reeshaddoll Wendi | Card Type: Monster
Archetypes: Shaddoll
Attribute: WIND
Types: Psychic, Flip, Effect
Level: 3
ATK: 1500
DEF: 1500
Monster Effect:
FLIP: You can Special Summon 1 "Shaddoll" monster from your Deck in face-up or face-down Defense Position, except "Reeshaddoll Wendi".If this card is sent to the GY by a card effect: You can Special Summon 1 "Shaddoll" monster from your Deck in face-down Defense Position, except "Reeshaddoll Wendi". You can only use 1 "Reeshaddoll Wendi" effect per turn, and only once that turn.
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Ojamuscle | Card Type: Spell
Archetypes: Ojama
Type: Normal
Effect:
(This card is always treated as a "Ojama" card.)Select 1 face-up "Ojama King". Destroy all "Ojama" monsters on the field, except the selected "Ojama King". It gains 1000 ATK for each monster destroyed this way.
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Mecha Phantom Beast Stealthray | Card Type: Monster
Archetypes: Phantom Beast, Mecha Phantom Beast
Attribute: WIND
Types: Machine, Effect
Level: 3
ATK: 100
DEF: 100
Monster Effect:
When this card inflicts battle damage to your opponent: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 Spell/Trap Card on the field; destroy that target.
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TGX300 | Card Type: Spell
Archetypes:
Type: Continuous
Effect:
All face-up monsters you control gain 300 ATK for each "T.G." monster you control.
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Blackwing - Zephyros the Elite | Card Type: Monster
Archetypes: Blackwing
Attribute: DARK
Types: Winged Beast, Effect
Level: 4
ATK: 1600
DEF: 1600
Monster Effect:
If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.
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The Traveler and the Burning Abyss | Card Type: Trap
Archetypes: Burning Abyss
Type: Normal
Effect:
Target any number of "Burning Abyss" monsters in your Graveyard that were sent there this turn; Special Summon them in Defense Position. You can only activate 1 "The Traveler and the Burning Abyss" per turn.
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Order to Smash | Card Type: Trap
Archetypes:
Type: Normal
Effect:
Target 1 Level 2 or lower non-Token Normal Monster you control; Tribute that Normal Monster, and if you do, destroy up to 2 Spells/Traps your opponent controls.
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Barrage Blast | Card Type: Trap
Archetypes: Train
Type: Continuous
Effect:
Once per turn, you can detach any number of materials from Machine Xyz Monsters you control, then target that many cards on the field; destroy them. If a Machine Xyz Monster(s) you control is destroyed by battle or an opponent's card effect while this card is in your GY: You can banish this card and 1 Machine Xyz Monster from your GY; inflict damage to your opponent equal to the banished monster's Rank x 200.
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Subsets and Splits