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Teleport
Card Type: Spell Archetypes: Type: Continuous Effect: Once per turn, if your opponent controls a monster and you control no monsters, you can pay 800 Life Points to Special Summon 1 Psychic-Type monster from your hand.
Aqua Jet
Card Type: Spell Archetypes: Type: Normal Effect: Target 1 face-up Fish, Sea Serpent, or Aqua-Type monster you control; it gains 1000 ATK.
Block Token
Card Type: Monster Archetypes: Attribute: EARTH Types: Rock, Normal Level: 4 ATK: 1000 DEF: 1000 Monster Effect:
Option Hunter
Card Type: Trap Archetypes: Type: Normal Effect: Activate only when a monster you control is destroyed by battle and sent to the Graveyard. Gain Life Points equal to the original ATK of the destroyed monster.
Speedroid Tri-Eyed Dice
Card Type: Monster Archetypes: roid, Speedroid Attribute: WIND Types: Machine, Tuner, Effect Level: 3 ATK: 300 DEF: 300 Monster Effect: During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).
Garma Sword Oath
Card Type: Spell Archetypes: Type: Ritual Effect: This card is used to Ritual Summon "Garma Sword". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand.
Performapal Teeter Totter Hopper
Card Type: Monster Archetypes: Performapal Attribute: EARTH Types: Insect, Effect Level: 4 ATK: 100 DEF: 100 Monster Effect: The first time this Special Summoned card would be destroyed by battle each turn, it is not destroyed. Once per turn, during your opponent's End Phase: You can target 1 Level 3 or lower "Performapal" monster in your Graveyard; send this card to the Graveyard, and if you do, add that monster to your hand. If a "Performapal" monster is sent from the hand to your Graveyard (except during the Damage Step), while this card is in your Graveyard: You can Special Summon this card. You can only use this effect of "Performapal Teeter Totter Hopper" once per turn.
Drastic Drop Off
Card Type: Trap Archetypes: Type: Counter Effect: When your opponent adds a card(s) from their Deck to their hand, including drawing: They must discard 1 of those cards.
Ninja Grandmaster Hanzo
Card Type: Monster Archetypes: Ninja Attribute: DARK Types: Warrior, Effect Level: 4 ATK: 1800 DEF: 1800 Monster Effect: When this card is Normal Summoned: You can add 1 "Ninjitsu Art" card from your Deck to your hand. When this card is Flip or Special Summoned: You can add 1 "Ninja" monster from your Deck to your hand, except "Ninja Grandmaster Hanzo".
Ice Hand
Card Type: Monster Archetypes: Hand Attribute: WATER Types: Aqua, Effect Level: 4 ATK: 1400 DEF: 1400 Monster Effect: When this card in your possession is destroyed by your opponent's card and sent to your GY: You can target 1 Spell/Trap they control; destroy that target, then you can Special Summon 1 "Fire Hand" from your Deck.
Star Pendulumgraph
Card Type: Spell Archetypes: Pendulum, Pendulumgraph Type: Continuous Effect: Your opponent cannot target Spellcaster-Type monsters you control with Spell Cards or effects. If a face-up "Magician" Pendulum Monster Card(s) leaves your Monster Zone or Pendulum Zone: Add 1 "Magician" Pendulum Monster from your Deck to your hand. You can only use this effect of "Star Pendulumgraph" once per turn.
Key Man the Key Warrior
Card Type: Monster Archetypes: Attribute: EARTH Types: Warrior, Effect Level: 2 ATK: 1000 DEF: 1000 Monster Effect: Once per turn, during your Main Phase: You can make this card Level 3 until the End Phase.
Time Pendulumgraph
Card Type: Trap Archetypes: Pendulum, Pendulumgraph Type: Continuous Effect: Your opponent cannot target Spellcaster-Type monsters you control with Trap Cards or effects. You can only use the following effect of "Time Pendulumgraph" once per turn. You can target 1 "Magician" Pendulum Monster Card in your Monster Zone or Pendulum Zone, and 1 card your opponent controls; destroy them. Then, if this effect did not destroy 2 cards, you can send 1 card on the field to the Graveyard.
Amazoness Swords Woman
Card Type: Monster Archetypes: Amazoness Attribute: EARTH Types: Warrior, Effect Level: 4 ATK: 1500 DEF: 1500 Monster Effect: Your opponent takes any battle damage you would have taken from battles involving this card instead.
Leo, the Keeper of the Sacred Tree
Card Type: Monster Archetypes: Attribute: EARTH Types: Beast, Synchro, Effect Level: 10 ATK: 3100 DEF: 3100 Monster Effect: 1 Tuner + 1+ non-Tuner monstersYour opponent cannot target this card with card effects, except during your Main Phase 2.
Floowandereeze and the Unexplored Winds
Card Type: Spell Archetypes: Floowandereeze Type: Continuous Effect: You can conduct Tribute Summons that require 2 Tributes by sending 1 monster you control and 1 card your opponent controls to the GY instead of Tributing (it is still treated as a Tribute Summon). During your Main Phase: You can reveal up to 2 Winged Beast monsters in your hand and place them on the bottom of your Deck in any order, then draw the same number of cards. You can only use this effect of "Floowandereeze and the Unexplored Winds" once per turn.
Madolche Baaple
Card Type: Monster Archetypes: Madolche Attribute: EARTH Types: Beast, Effect Level: 3 ATK: 0 DEF: 0 Monster Effect: If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: Shuffle this card into your Deck. Once per turn: You can target 1 Attack Position "Madolche" monster you control and 1 face-up Attack Position monster your opponent controls; if both monsters are still on the field, change them to face-up Defense Position, and if you do, the ones changed by this effect cannot have their battle positions changed until the end of your opponent's next turn.
Ojama Country
Card Type: Spell Archetypes: Ojama Type: Field Effect: Once per turn: You can send 1 "Ojama" card from your hand to the GY; Special Summon 1 "Ojama" monster from your GY. While you control an "Ojama" monster, switch the original ATK/DEF of all monsters on the field.
Chain Dog
Card Type: Monster Archetypes: Attribute: EARTH Types: Beast, Effect Level: 4 ATK: 1600 DEF: 1600 Monster Effect: Cannot be used as a Synchro Material, except for the Synchro Summon of a Beast-Type monster. If this card is in the Graveyard: You can Special Summon this card, and if you do, banish it when it leaves the field. You must control exactly 2 Beast-Type monsters to activate and to resolve this effect.
Simorgh, Bird of Divinity
Card Type: Monster Archetypes: Simorgh Attribute: WIND Types: Winged Beast, Effect Level: 7 ATK: 2700 DEF: 2700 Monster Effect: This card cannot be Special Summoned. If you Tribute Summon this card, all Tributes must be WIND. Each player takes 1000 damage during each of their End Phases, while this card remains face-up on the field. This damage is decreased by 500 for each Spell/Trap Card the player controls.
Fish and Swaps
Card Type: Spell Archetypes: Type: Normal Effect: Discard 1 card to target 2 of your banished Fish, Sea Serpent, or Aqua-Type monsters; add them to your hand.
Attack the Moon!
Card Type: Spell Archetypes: Type: Continuous Effect: Once per turn, when the battle position of a Rock monster you control is changed: You can target 1 Spell/Trap your opponent controls; destroy that target.
Cyberdark Realm
Card Type: Spell Archetypes: Cyber, Cyberdark Type: Continuous Effect: When this card is activated: You can add 1 "Cyberdark" monster from your Deck to your hand, with a different name from the cards in your GY. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 "Cyberdark" monster. You can only use the previous effect of "Cyberdark Realm" once per turn. If you equip a monster from your GY by the effect of a "Cyberdark" monster that activated when it was Normal or Special Summoned, you can equip from your opponent's GY instead. You can only activate 1 "Cyberdark Realm" per turn.
Rainbow Dragon
Card Type: Monster Archetypes: Ultimate Crystal, Crystal Attribute: LIGHT Types: Dragon, Effect Level: 10 ATK: 4000 DEF: 4000 Monster Effect: (This card is always treated as an "Ultimate Crystal" card.)Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 7 "Crystal Beast" cards with different names on your field and/or GY. This card cannot activate the following effects the turn it is Special Summoned. (Quick Effect): You can send all "Crystal Beast" monsters you control to the GY; this card gains 1000 ATK for each monster sent to the GY. You can banish all "Crystal Beast" monsters from your GY; shuffle all cards on the field into the Deck.
Eternal Rest
Card Type: Spell Archetypes: Type: Normal Effect: Destroy all monsters equipped with Equip Cards.
Battlin' Boxer Cheat Commissioner
Card Type: Monster Archetypes: Battlin' Boxer Attribute: FIRE Types: Warrior, Xyz, Effect Level: None ATK: 0 DEF: 0 Monster Effect: 2 Level 3 monstersAll monsters your opponent controls must attack, if able. While you control another "Battlin' Boxer" monster, your opponent cannot target this card for attacks. When an attack is declared involving another "Battlin' Boxer" monster you control: You can detach 2 Xyz Materials from this card; look at your opponent's hand, then Set 1 Spell Card from their hand to your side of the field.
Frightfur Kraken
Card Type: Monster Archetypes: Frightfur Attribute: WATER Types: Fiend, Fusion, Effect Level: 8 ATK: 2200 DEF: 2200 Monster Effect: 1 "Edge Imp" monster + 1 "Fluffal" monsterOnce per turn: You can target 1 monster your opponent controls; send it to the Graveyard. This card cannot attack directly the turn this effect is activated. This card can make a second attack during each Battle Phase. Once per turn, at the end of the Battle Phase, if this card battled: You can change this card to Defense Position.
Volcanic Rat
Card Type: Monster Archetypes: Volcanic Attribute: FIRE Types: Pyro Level: 1 ATK: 500 DEF: 500 Monster Effect: This mutated mouse dwells in the core of active volcanoes. No amount of heat is too much for it to bear.
Heavymetalfoes Electrumite
Card Type: Monster Archetypes: Metalfoes Attribute: FIRE Types: Psychic, Link, Effect Level: None ATK: 1800 DEF: None Monster Effect: 2 Pendulum MonstersIf this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.
Breath of Acclamation
Card Type: Spell Archetypes: Type: Ritual Effect: This card can be used to Ritual Summon any WIND Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.
Infernity General
Card Type: Monster Archetypes: Infernity Attribute: DARK Types: Fiend, Effect Level: 7 ATK: 2700 DEF: 2700 Monster Effect: If you have no cards in your hand: You can banish this card from your GY, then target 2 Level 3 or lower "Infernity" monsters in your GY; Special Summon them from the GY, but their effects are negated.
Armed Dragon LV3
Card Type: Monster Archetypes: Armed Dragon, LV Attribute: WIND Types: Dragon, Effect Level: 3 ATK: 1200 DEF: 1200 Monster Effect: During your Standby Phase: You can send this card to the GY; Special Summon 1 "Armed Dragon LV5" from your hand or Deck.
Left Leg of the Forbidden One
Card Type: Monster Archetypes: Forbidden One Attribute: DARK Types: Spellcaster, Normal Level: 1 ATK: 200 DEF: 200 Monster Effect: A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.
Dragoncarnation
Card Type: Trap Archetypes: Type: Normal Effect: Target 1 of your banished Dragon-Type monsters; add that target to your hand.
Elephant Statue of Disaster
Card Type: Monster Archetypes: Attribute: EARTH Types: Rock, Effect Level: 3 ATK: 1500 DEF: 1500 Monster Effect: If this card is sent from your hand to your GY by an opponent's card effect: Inflict 2000 damage to your opponent.
Number 37: Hope Woven Dragon Spider Shark
Card Type: Monster Archetypes: Number, Number, Evolving Numbers, Shark Attribute: WATER Types: Sea Serpent, Xyz, Effect Level: None ATK: 2600 DEF: 2600 Monster Effect: 2 Level 4 WATER monstersWhen any player's monster declares an attack: You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. When this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other monster in your Graveyard; Special Summon it. You can only use each effect of "Number 37: Hope Woven Dragon Spider Shark" once per turn.
Pendulum Halt
Card Type: Spell Archetypes: Pendulum Type: Normal Effect: If you have 3 or more face-up Pendulum Monsters with different names in your Extra Deck: Draw 2 cards. You cannot add cards from the Deck to your hand for the rest of this turn after this card resolves.
Frightfur Factory
Card Type: Spell Archetypes: Frightfur Type: Continuous Effect: You can banish 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Graveyard, except "Diffusion Wave-Motion"; Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If this card is sent to the Graveyard: You can target 1 of your banished "Frightfur Fusion"; add it to your hand. You can only use each effect of "Frightfur Factory" once per turn.
Resh Shaddoll Incarnation
Card Type: Trap Archetypes: Shaddoll Type: Normal Effect: Target 1 "Shaddoll" monster in your GY; Special Summon it in face-up or face-down Defense Position.You can banish this card and 1 "Shaddoll" card from your GY, then activate 1 of these effects;● Change 1 face-down monster you control to face-up Defense Position.● Change 1 face-up monster you control to face-down Defense Position.You can only use 1 "Resh Shaddoll Incarnation" effect per turn, and only once that turn.
Fortress Whale's Oath
Card Type: None Archetypes: Type: Ritual Effect: This card is used to Ritual Summon "Fortress Whale". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand.
The Weather Cloudy Canvas
Card Type: Spell Archetypes: The Weather Type: Continuous Effect: "The Weather" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect.● You can banish this card, then target 1 face-up monster on the field (except during the Damage Step) (Quick Effect); halve its current ATK for the rest of this turn, but it can attack directly this turn.You can only control 1 "The Weather Cloudy Canvas".
Void Cauldron
Card Type: Trap Archetypes: Void Type: Continuous Effect: This card is sent to the GY if you have any cards in your hand. If an "Infernity" monster(s) and/or a Level 8 DARK Dragon Synchro Monster(s) you control would be destroyed by your opponent's card effect, you can banish 1 "Infernity" card from your GY instead.
Evigishki Mind Augus
Card Type: Monster Archetypes: Gishki Attribute: WATER Types: Aqua, Ritual, Effect Level: 6 ATK: 2500 DEF: 2500 Monster Effect: You can Ritual Summon this card with any "Gishki" Ritual Spell Card. When this card is Ritual Summoned: Target up to 5 cards in any Graveyard(s); shuffle those targets into the Deck.
Bownty
Card Type: Spell Archetypes: Type: Quick-Play Effect: If your attacking monster destroys an opponent's monster by battle: Target 1 card in your GY; add it to your hand, but for the rest of this turn you cannot activate cards, or the effects of cards, with the same name as the added card had once it was in your hand. You can only activate 1 "Bownty" per turn.
Token
Card Type: Monster Archetypes: Attribute: EARTH Types: Level: 1 ATK: 0 DEF: 0 Monster Effect: This card can be used as any Token.
Cave Dragon
Card Type: Monster Archetypes: Attribute: WIND Types: Dragon, Effect Level: 4 ATK: 2000 DEF: 2000 Monster Effect: Cannot be Normal Summoned while you control a monster. This card cannot declare an attack unless you control another Dragon-Type monster.
Mermail Abyssalacia
Card Type: Monster Archetypes: Mermail, Abyss- Attribute: WATER Types: Sea Serpent, Link, Effect Level: None ATK: 1600 DEF: None Monster Effect: 2 Fish, Sea Serpent, and/or Aqua monstersMonsters this card points to gain 500 ATK/DEF. You can only use each of the following effects of "Mermail Abyssalacia" once per turn.● During your opponent's turn (Quick Effect): You can send 1 card from your hand to the GY; add 1 "Mermail" monster from your Deck to your hand. ● If this card in its owner's possession is destroyed by an opponent's attack or card effect: You can send 1 WATER monster from your Deck to the GY, then target 1 WATER monster in your GY; Special Summon it in Defense Position.
Oily Cicada
Card Type: Monster Archetypes: Attribute: WIND Types: Insect, Effect Level: 3 ATK: 1000 DEF: 1000 Monster Effect: If this card is Normal or Special Summoned: You can reduce the Levels of all Insect monsters you currently control by 1. If the battle position of this card is changed: You can Special Summon 1 "Oily Cicada" from your hand, Deck, or GY. You can only use each effect of "Oily Cicada" once per turn.
Earth Effigy
Card Type: Monster Archetypes: Effigy Attribute: EARTH Types: Rock, Effect Level: 4 ATK: 100 DEF: 100 Monster Effect: This card can be treated as 2 Tributes for the Tribute Summon of an EARTH Normal Monster.
Galaxy Satellite Dragon
Card Type: Monster Archetypes: Galaxy Attribute: DARK Types: Dragon, Link, Effect Level: None ATK: 2000 DEF: None Monster Effect: 2 Dragon monstersDuring the Battle Phase (Quick Effect): You can banish this card from your field or GY, then target 1 "Number" Xyz Monster you control whose original Attribute/Type are LIGHT/Dragon; until the end of the Battle Phase, its ATK becomes equal to the value of the "Number" in its name x 100, also any battle damage your opponent takes is halved. During your opponent's End Phase: You can choose 1 card from your Deck and place it on top of your Deck. You can only use each effect of "Galaxy Satellite Dragon" once per turn.
Armory Call
Card Type: Trap Archetypes: Type: Normal Effect: Add 1 Equip Spell from your Deck to your hand, then you can equip it to 1 appropriate monster you control. You can only activate 1 "Armory Call" per turn.
Monster Reborn Reborn
Card Type: Spell Archetypes: Type: Normal Effect: Target 3 monsters in your GY; your opponent chooses 1, you Special Summon it, and if you do, banish the rest. You can only activate 1 "Monster Reborn Reborn" per turn.
Bonding - DHO
Card Type: Trap Archetypes: Bonding Type: Normal Effect: Shuffle 1 "Duoterion", 1 "Hydrogeddon", and 1 "Oxygeddon" from your hand and/or GY into the Deck; Special Summon 1 "Water Dragon Cluster" from your hand or GY. You can banish this card from your GY; add 1 "Water Dragon" or "Water Dragon Cluster" from your Deck or GY to your hand.
Simorgh, Bird of Perfection
Card Type: Monster Archetypes: Simorgh Attribute: DARK Types: Winged Beast, Effect Level: 4 ATK: 1800 DEF: 1800 Monster Effect: While face-up on the field, this card is also WIND-Attribute. You can only use each of the following effects of "Simorgh, Bird of Perfection" once per turn. During your Main Phase, if you Normal or Special Summon a Winged Beast monster(s): You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 "Simorgh" monster. If this card is Normal Summoned: You can send 1 "Simorgh" monster from your Deck to the GY; add 1 "Simorgh" Spell/Trap from your Deck to your hand.
Ancient Gear Fortress
Card Type: Spell Archetypes: Ancient Gear Type: Continuous Effect: During the turn they were Normal or Special Summoned, your opponent cannot target "Ancient Gear" monsters you control with card effects, and they cannot be destroyed by your opponent's card effects. Your opponent cannot activate cards or effects in response to the activation of "Ancient Gear" cards and effects. If this card is destroyed in the Spell & Trap Zone: You can Special Summon 1 "Ancient Gear" monster from your hand or Graveyard, also you cannot Special Summon monsters for the rest of this turn, except "Ancient Gear" monsters.
Animadorned Archosaur
Card Type: Monster Archetypes: Attribute: LIGHT Types: Dinosaur, Effect Level: 1 ATK: 0 DEF: 0 Monster Effect: If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except "Animadorned Archosaur", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 "Evolution Pill" Spell, from your Deck to your hand. You can only use this effect of "Animadorned Archosaur" once per turn.
The Fabled Peggulsus
Card Type: Monster Archetypes: Fabled Attribute: LIGHT Types: Beast, Tuner, Effect Level: 1 ATK: 100 DEF: 100 Monster Effect: When this card is discarded to the GY: You can Special Summon it in face-down Defense Position. When this card is flipped face-up: You can reveal 1 "Fabled" monster in your hand; send 1 "Fabled" monster from your Deck to the GY.
F.A. Auto Navigator
Card Type: Monster Archetypes: F.A. Attribute: WIND Types: Machine, Tuner, Effect Level: 1 ATK: 0 DEF: 0 Monster Effect: If this card is in your hand or GY: You can target 1 "F.A." monster you control whose current Level is higher than its original Level; Special Summon this card, and if you do, reduce that target's Level by the difference between its current and original Level, and if you do that, this card's Level become equal to the amount reduced. If this card is Normal or Special Summoned: You can add 1 "F.A." Field Spell from your Deck to your hand. You can only use each effect of "F.A. Auto Navigator" once per turn.
Night Papilloperative
Card Type: Monster Archetypes: Attribute: DARK Types: Warrior, Xyz, Effect Level: None ATK: 2600 DEF: 2600 Monster Effect: 3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 300 ATK for each Xyz Material attached to a monster on the field.
Gravity Bind
Card Type: Trap Archetypes: Type: Continuous Effect: Level 4 or higher monsters cannot attack.
Guardian Chimera
Card Type: Monster Archetypes: Guardian Attribute: DARK Types: Beast, Fusion, Effect Level: 9 ATK: 3300 DEF: 3300 Monster Effect: 3 monsters with different namesMust first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.
Rescue-ACE HQ
Card Type: Spell Archetypes: Rescue-ACE Type: Field Effect: While your opponent controls a monster, all "Rescue-ACE" monsters you control gain 500 ATK/DEF. During your Main Phase, you can Normal Summon 1 "Rescue-ACE" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 4 of your "Rescue-ACE" cards that are banished and/or in your GY; shuffle them into the Deck, then draw 1 card.
Aswan Apparition
Card Type: Monster Archetypes: Attribute: DARK Types: Fiend, Effect Level: 3 ATK: 500 DEF: 500 Monster Effect: If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Trap Card from your Graveyard to the top of your Deck.
Guardragon Promineses
Card Type: Monster Archetypes: Guardragon Attribute: FIRE Types: Dragon, Effect Level: 1 ATK: 500 DEF: 500 Monster Effect: You can send this card from your hand or field to the GY, then target 1 Dragon monster you control; it gains 500 ATK/DEF until the end of your opponent's turn. If a Normal Monster(s) is sent to your GY, while this card is in the GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Guardragon Promineses" once per turn.
Jigen Bakudan
Card Type: Monster Archetypes: Attribute: FIRE Types: Pyro, Effect Level: 2 ATK: 200 DEF: 200 Monster Effect: FLIP: After this card is flipped, Tribute it during your Standby Phase to destroy all monsters you control and inflict damage equal to half of the total ATK of the destroyed cards (excluding this monster) to your opponent.
World Legacy Awakens
Card Type: Trap Archetypes: World Legacy Type: Normal Effect: Immediately after this effect resolves, Link Summon 1 Link Monster using monster(s) you control as material. You can only activate 1 "World Legacy Awakens" per turn.
Dark Scorpion - Gorg the Strong
Card Type: Monster Archetypes: Dark Scorpion Attribute: DARK Types: Warrior, Effect Level: 5 ATK: 1800 DEF: 1800 Monster Effect: When this card inflicts battle damage to your opponent, you can activate 1 of these effects:● Target 1 monster your opponent controls; return that target to the top of the Deck.● Send the top card of their Deck to the GY.
Cyberse Quantum Dragon
Card Type: Monster Archetypes: Cyber Attribute: DARK Types: Cyberse, Synchro, Effect Level: 7 ATK: 2500 DEF: 2500 Monster Effect: 1 Tuner + 1+ non-Tuner monstersWhile you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can return that opponent's monster to the hand, also, this card can make a second attack in a row.
Superheavy Samurai Soulhorns
Card Type: Monster Archetypes: Superheavy Samurai, Superheavy Samurai Soul Attribute: EARTH Types: Machine, Effect Level: 1 ATK: 0 DEF: 0 Monster Effect: You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It can make a second attack during each Battle Phase. While this card is equipped to a monster by this card's effect: You can Special Summon this card. You can only use this effect of "Superheavy Samurai Soulhorns" once per turn.
Flash Fusion
Card Type: Spell Archetypes: Polymerization Type: Quick-Play Effect: Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. Destroy it during the End Phase.
White Hole
Card Type: Trap Archetypes: Hole Type: Normal Effect: When your opponent activates "Dark Hole": Monsters you control cannot be destroyed by that "Dark Hole's" effect.
Ogdoadic Token
Card Type: Monster Archetypes: Ogdoadic Attribute: DARK Types: Reptile, Normal Level: 2 ATK: 0 DEF: 0 Monster Effect: This card can be used as an "Ogdoadic Token".*If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.
Turtle Oath
Card Type: Spell Archetypes: Type: Ritual Effect: This card is used to Ritual Summon "Crab Turtle". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.
Malicevorous Knife
Card Type: Monster Archetypes: Malicevorous Attribute: DARK Types: Fiend, Effect Level: 2 ATK: 600 DEF: 600 Monster Effect: When this card is Normal Summoned: You can target 1 "Malicevorous" monster in your Graveyard except "Malicevorous Knife"; Special Summon that target.
Valkyrie Funfte
Card Type: Monster Archetypes: Valkyrie Attribute: LIGHT Types: Fairy, Effect Level: 2 ATK: 800 DEF: 800 Monster Effect: "Valkyrie" monsters you control gain 200 ATK for each of your opponent's banished monsters. If you control a "Valkyrie" monster other than "Valkyrie Funfte": You can send 1 Spell/Trap from your Deck to the GY. You can only use this effect of "Valkyrie Funfte" once per turn.
Topologic Gumblar Dragon
Card Type: Monster Archetypes: Topologic Attribute: DARK Types: Cyberse, Link, Effect Level: None ATK: 3000 DEF: None Monster Effect: 2+ Effect MonstersIf another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Discard 1 or 2 random cards, then your opponent discards the same number. During your Main Phase, if this card is Extra Linked and your opponent has at least 1 card in their hand: You can make your opponent discard 1 or 2 cards (whichever is higher), then, if they have no more cards in their hand, inflict 3000 damage to them. You can only use 1 "Topologic Gumblar Dragon" effect per turn, and only once that turn.
Battlecruiser Dianthus
Card Type: Monster Archetypes: Attribute: EARTH Types: Plant, Xyz, Effect Level: None ATK: 2100 DEF: 2100 Monster Effect: 3 Level 3 monstersYou can detach 1 Xyz Material from this card; inflict 200 damage to your opponent for each card in their hand. You can only use the effect of "Battlecruiser Dianthus" once per turn.
Shinobird Crane
Card Type: Monster Archetypes: Shinobird Attribute: WIND Types: Winged Beast, Spirit, Effect Level: 4 ATK: 1500 DEF: 1500 Monster Effect: Cannot be Special Summoned. Once per turn, if another Spirit monster is Normal or Special Summoned while this monster is on the field: You can draw 1 card. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.
Dogu
Card Type: Monster Archetypes: Attribute: EARTH Types: Rock, Effect Level: 4 ATK: 1900 DEF: 1900 Monster Effect: During the End Phase, if this card is in the Graveyard because it was sent there by an opponent's card effect this turn while in your possession: You can add, from your Deck to your hand, 1 monster with a different Level from the monsters you control and the monsters in your Graveyard. You can only use this effect of "Dogu" once per turn.
Double Headed Anger Knuckle
Card Type: Monster Archetypes: Train Attribute: EARTH Types: Machine, Link, Effect Level: None ATK: 1500 DEF: None Monster Effect: 2 Machine monstersCannot be used as Link Material. You can only use 1 of the following effects of "Double Headed Anger Knuckle" per turn, and only once that turn.● During the Main Phase (Quick Effect): You can send 1 monster from your hand or field to the GY, then target 1 Level 10 Machine monster in your GY; Special Summon it in Defense Position, but negate its effects.● If this card is in your GY: You can send 1 card from your hand or field to the GY; Special Summon this card.
Rilliona, the Magistus of Verre
Card Type: Monster Archetypes: Magistus Attribute: LIGHT Types: Spellcaster, Effect Level: 4 ATK: 800 DEF: 800 Monster Effect: If this card is Normal or Special Summoned: You can activate 1 of these effects;● Add 1 "Magistus" Spell/Trap from your Deck to your hand.● Return 1 of your banished Level 4 or lower Spellcaster monsters to your GY.You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your GY, except a Level 4 monster.You can only use each effect of "Rilliona, the Magistus of Verre" once per turn.
Call of the Archfiend
Card Type: Trap Archetypes: Archfiend Type: Continuous Effect: You can target 1 Level 5 or higher Fiend monster in your GY; discard 1 Fiend monster, and if you do, Special Summon the targeted monster. You can only use this effect of "Call of the Archfiend" once per turn.
Primitive Planet Reichphobia
Card Type: Spell Archetypes: Broken World Type: Field Effect: When this card is activated: You can add 1 "Scareclaw" monster or "Visas Starfrost" from your Deck to your hand. Monsters your opponent controls lose 100 ATK/DEF for each Defense Position monster on the field. If 3 or more Defense Position monsters are on the field: You can target 1 card your opponent controls; destroy it. You can only use this effect of "Primitive Planet Reichphobia" once per turn. You can only activate 1 "Primitive Planet Reichphobia" per turn.
Reverse Trap
Card Type: Trap Archetypes: Type: Normal Effect: Until the End Phase, all effects that add or subtract ATK or DEF are reversed. (Additions now subtract, and subtractions now add, instead. Multiplications and divisions, including halving/doubling, are not affected.)
Jellyfish
Card Type: Monster Archetypes: Attribute: WATER Types: Aqua, Normal Level: 4 ATK: 1200 DEF: 1200 Monster Effect: An almost invisible, semi-transparent jellyfish that drifts in the sea.
Resurrection of Chakra
Card Type: Magic Archetypes: Type: Ritual Effect:
Metabo Token
Card Type: Monster Archetypes: Attribute: DARK Types: Fiend, Normal Level: 1 ATK: 0 DEF: 0 Monster Effect:
Space Dragster
Card Type: Trap Archetypes: Trap Monster Type: Continuous Effect: Special Summon this card as an Effect Monster (Machine-Type/Tuner/FIRE/Level 1/ATK 0/DEF 1800). (This card is also still a Trap Card.) If Summoned this way, other Tuners you control cannot be destroyed by battle or your opponent's card effects while this card is in the Monster Zone.
Beckoning Light
Card Type: Trap Archetypes: Type: Normal Effect: Discard your entire hand, then for each card you discarded to the GY by this effect, add 1 LIGHT monster from your GY to your hand.
Ego Boost
Card Type: Spell Archetypes: Type: Quick-Play Effect: When a monster declares an attack: Target 1 face-up monster on the field; it gains 1000 ATK until the end of the Battle Phase.
Thunder Dragonroar
Card Type: Monster Archetypes: Thunder Dragon Attribute: DARK Types: Thunder, Effect Level: 6 ATK: 2400 DEF: 2400 Monster Effect: You can discard this card; add to your hand, 1 of your "Thunder Dragon" cards that is banished or in your GY, except "Thunder Dragonroar". If this card is banished, or sent from the field to the GY: You can Special Summon 1 "Thunder Dragon" monster from your Deck in Defense Position, but return it to the hand during the End Phase. You can only use 1 "Thunder Dragonroar" effect per turn, and only once that turn.
Falling Down
Card Type: Spell Archetypes: Type: Equip Effect: Activate this card by targeting an opponent's monster; equip this card to it. Take control of it. Destroy this card unless you control an "Archfiend" card. During each of your opponent's Standby Phases: You take 800 damage.
Raidraptor - Rise Falcon
Card Type: Monster Archetypes: Raidraptor Attribute: DARK Types: Winged Beast, Xyz, Effect Level: None ATK: 100 DEF: 100 Monster Effect: 3 Level 4 Winged Beast-Type monstersThis card can attack all Special Summoned monsters your opponent controls, once each. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up Special Summoned monster your opponent controls; this card gains ATK equal to that monster's current ATK.
Constellar Twinkle
Card Type: Spell Archetypes: Constellar Type: Normal Effect: Target 1 "Constellar" monster you control; increase its Level by 1 or 2. If this card is in the Graveyard: You can banish 1 "Constellar" monster from your Graveyard; add this card from the Graveyard to your hand. You can only use this effect of "Constellar Twinkle" once per turn.
Radian Token
Card Type: Monster Archetypes: Attribute: DARK Types: Fiend, Normal Level: 7 ATK: 2800 DEF: 2800 Monster Effect:
Silver's Cry
Card Type: Spell Archetypes: Type: Quick-Play Effect: Target 1 Dragon Normal Monster in your GY; Special Summon that target. You can only activate 1 "Silver's Cry" per turn.
Disciple of the Forbidden Spell
Card Type: Monster Archetypes: Attribute: LIGHT Types: Warrior, Effect Level: 4 ATK: 1700 DEF: 1700 Monster Effect: When this card is Summoned, declare different Monster Card Attributes equal to the number of "Disciple of the Forbidden Spell"(s) in your Graveyard. If this card attacks a monster that has a declared Attribute, destroy the monster with this card's effect without applying damage calculation.
Reckoned Power
Card Type: Trap Archetypes: Type: Normal Effect: Reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Destroy all face-down Spell and Trap Cards your opponent controls.
Arcana Extra Joker
Card Type: Monster Archetypes: Attribute: LIGHT Types: Warrior, Link, Effect Level: None ATK: 2800 DEF: None Monster Effect: 3 Warrior monsters with different namesOnce per turn, when a Spell/Trap Card, or monster effect, is activated that targets this face-up card on the field or a monster this card points to (Quick Effect): You can discard the same type of card (Monster, Spell, or Trap); negate the activation. When this Link Summoned card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 4 Warrior Normal Monster from your Deck, and if you do, add 1 Level 4 Warrior monster from your Deck to your hand.
Cat Shark
Card Type: Monster Archetypes: Shark Attribute: WATER Types: Beast, Xyz, Effect Level: None ATK: 500 DEF: 500 Monster Effect: 2 Level 2 monstersWhile this card has a material attached that was originally WATER, it cannot be destroyed by battle. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK/DEF become double its original ATK/DEF until the end of this turn.