<h5 dir="auto">Description of the problem</h5>
<p dir="auto">[.Offscreen-For-WebGL-0EAEC5B0]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.<br>
This is what came up in the console:<br>
i tried duplicating the water shader material in codepen</p>
<p dir="auto"><a href="https://codepen.io/marshall_hunts/pen/GEeXJa" rel="nofollow"></a><br>
<a href="https://codepen.io/marshall_hunts/pen/GEeXJa" rel="nofollow">https://codepen.io/marshall_hunts/pen/GEeXJa</a><br>
chrome couldn't load the skybox material but works fine locally</p>
<p dir="auto">my vtk file format like:</p>
<h1 dir="auto">vtk DataFile Version 4.1</h1>
<p dir="auto">3D point save to vtk file<br>
ASCII<br>
DATASET STRUCTURED_POINTS<br>
DIMENSIONS 100 100 100<br>
SPACING 1 1 1<br>
ORIGIN 0 0 0<br>
POINT_DATA 1000000<br>
SCALARS gray_value float 1<br>
LOOKUP_TABLE default<br>
0.364706<br>
0.345098<br>
0.054902<br>
0.654902<br>
0.623529<br>
0.627451<br>
0.333333<br>
0.72549<br>
....<br>
....<br>
My 3D model is a series of grayscale images combined, so the data points have only grayscale values instead of RGB.I don't know if the current vtkloder.js does not support the 4.x version of the vtk file.</p>