<p dir="auto"><strong>Glide Version</strong>:4.6.1<br>
<strong>Integration libraries</strong>: okhttp3<br>
<strong>Device/Android Version</strong>:all<br>
<strong>Issue details / Repro steps / Use case background</strong>:</p>
<div class="snippet-clipboard-content notranslate position-relative overflow-auto" data-snippet-clipboard-copy-content="GlideApp.with(imageView.context)
                .load(url)
                .thumbnail(GlideApp.with(imageView.context)
                        .load(thumbnail))
                .transition(withCrossFade())
                .error(R.drawable.ic_error_outline_24dp)
                .into(imageView)"><pre class="notranslate"><code class="notranslate">GlideApp.with(imageView.context)
                .load(url)
                .thumbnail(GlideApp.with(imageView.context)
                        .load(thumbnail))
                .transition(withCrossFade())
                .error(R.drawable.ic_error_outline_24dp)
                .into(imageView)
</code></pre></div>
<p dir="auto">So maybe my usage is not correct but I want to load the thumbnail with has a square size (let's say 150 * 150) and then show the full resolution image (let's say 640 * 800).<br>
The final image has a square size once load instead to the right one. If I remove the transition <code class="notranslate">.transition(withCrossFade())</code> then the final image is ok.</p>
<p dir="auto">Any idea ?</p>
<p dir="auto">After the Make Project, it still prompts "can not resolve symbol 'GlideApp',Ask for help~</p>
<p dir="auto">`compile 'com.github.bumptech.glide:glide:4.0.0-RC1'</p>
<p dir="auto">annotationProcessor 'com.github.bumptech.glide:compiler:4.0.0-RC1'`</p>
<p dir="auto"><code class="notranslate">@GlideModule public final class MyAppGlideModule extends AppGlideModule {}</code></p>
<p dir="auto">Failed to find GeneratedAppGlideModule. You should include an annotationProcessor compile dependency on com.github.bumptech.glide:glide:compiler in your application and a @GlideModule annotated AppGlideModule implementation or LibraryGlideModules will be silently ignored</p>